#include "global.h" #include "pokemon.h" #include "file_system.h" extern u32 *gUnknown_203B45C; extern u32 gUnknown_202F400; extern struct FileArchive gUnknown_8300500; extern const char gUnknown_81075F4; extern struct OpenedFile *gMonsterParametersFile; extern u16 gUnknown_20384E8; extern struct gPokemon gMonsterParameters; void LoadMonsterParameters(void) { gUnknown_203B45C = &gUnknown_202F400; gMonsterParametersFile = OpenFileAndGetFileDataPtr(&gUnknown_81075F4, &gUnknown_8300500); gMonsterParameters.unk0 = gMonsterParametersFile->data; gUnknown_20384E8 = 0; } u32 *sub_808CE00(void) { return &gUnknown_202F400; }