#include "global.h" #include "memory.h" #include "input.h" #include "item.h" #include "sub_8095228.h" #include "text.h" #include "rescue_password_menu.h" extern struct RescuePasswordMenu *gRescuePasswordMenu; extern void AddSprite(struct unkSprite *, u32, u32, u32); extern void xxx_draw_string_80144C4(void); void sub_80391F8(void) { struct unkSprite *iVar2; u32 temp; u32 temp2; iVar2 = &gRescuePasswordMenu->unk208; temp = (iVar2->unk20A & 0xfe00); iVar2->unk20A = temp | 0x70; temp2 = 0x700; temp = (iVar2->unk20E & 0xf); iVar2->unk20E = temp | temp2; if ((gRescuePasswordMenu->unk210 & 8) != 0) { AddSprite(iVar2,0x100,0,0); } xxx_draw_string_80144C4(); gRescuePasswordMenu->unk210 += 1; }