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-rw-r--r--Add-different-kinds-of-new-items.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/Add-different-kinds-of-new-items.md b/Add-different-kinds-of-new-items.md
index db7f5c9..50b5425 100644
--- a/Add-different-kinds-of-new-items.md
+++ b/Add-different-kinds-of-new-items.md
@@ -413,9 +413,9 @@ This code is based on how items with `ITEMMENU_PARTY` work, as written in `UseIt
Eviolite, from Gen 5, boosts Defense and Special Defense by 50% if held by a Pokémon that is not fully evolved.
-First, add the essential data. Replace `ITEM_78` with `EVIOLITE`; give it a name, description, and attributes (`200, HELD_EVIOLITE, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE`); give it the `NoEffect` (it has a *held* effect, but no *used* effect); and remove `ITEM_78` from `TimeCapsule_CatchRateItems`.
+First, add the essential data. Replace `ITEM_78` with `EVIOLITE`; give it a name, description, and attributes (`200, HELD_EVIOLITE, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE`); give it `NoEffect` (it has a *held* effect, but no *used* effect); and remove `ITEM_78` from `TimeCapsule_CatchRateItems`.
-Note that `HELD_EVIOLITE` has not been defined yet, so we'll do that next. Edit [constants/item_data_constants.asm](../blob/master/constants/item_data_constants.asm):
+`HELD_EVIOLITE` has not been defined yet, so we'll do that next. Edit [constants/item_data_constants.asm](../blob/master/constants/item_data_constants.asm):
```diff
const_def 40