diff options
-rw-r--r-- | Show-move-names-when-you-receive-a-TM-or-HM.md | 2 | ||||
-rw-r--r-- | Tutorials.md | 13 |
2 files changed, 14 insertions, 1 deletions
diff --git a/Show-move-names-when-you-receive-a-TM-or-HM.md b/Show-move-names-when-you-receive-a-TM-or-HM.md index 3df8b85..64bd264 100644 --- a/Show-move-names-when-you-receive-a-TM-or-HM.md +++ b/Show-move-names-when-you-receive-a-TM-or-HM.md @@ -185,3 +185,5 @@ And edit [maps/DragonsDenB1F.asm](../blob/master/maps/DragonsDenB1F.asm): Now we'll see the move name along with the TM/HM number when it's first acquired.  + +TODO: Show move names when buying TMs. diff --git a/Tutorials.md b/Tutorials.md index 6e80afe..9d2f302 100644 --- a/Tutorials.md +++ b/Tutorials.md @@ -103,6 +103,7 @@ Tutorials may use diff syntax to show edits: Feel free to contribute one of these! +- Tutor move - Decoration for your room - Spawn point (for Fly or Teleport) - Wild data @@ -121,11 +122,21 @@ Feel free to contribute one of these! - Option to show shiny colors in Pokédex - Implement dynamic overhead+underfoot bridges - Sideways stairs, with step types for diagonal movement and collisions to trigger it -- Pan the camera for cutscenes by making the player invisible - Gain experience from catching Pokémon - Trainer dialog and music change for their last Pokémon - Items that act like overworld moves - Safari Game - Ghost and Silph Scope +- Money loss formula from Gen V +- Cure poison when it reaches 1 HP outside a battle +- Bill calls to switch boxes when one is full +- Show quantity already in Pack in Marts +- Instant text option - Nuzlocke mode (an in-game enforced [Nuzlocke Challenge](https://bulbapedia.bulbagarden.net/wiki/Nuzlocke_Challenge)) + +Tips and tricks: + +- Trainers have max happiness for Return +- Make overworld sprites darker at night +- Pan the camera for cutscenes by making the player invisible - Useful unused content (`COLL_CURRENT_*`, `HELD_PREVENT_*`, `ENVIRONMENT_5`, `TRADE_GENDER_MALE`, `GROWTH_SLIGHTLY_*`, `SPRITE_UNUSED_GUY`, `PAL_NPC_PINK`, etc) |