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-rw-r--r-- | Expand-tilesets-from-192-to-255-tiles.md | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Expand-tilesets-from-192-to-255-tiles.md b/Expand-tilesets-from-192-to-255-tiles.md index ffba3df..df2fc74 100644 --- a/Expand-tilesets-from-192-to-255-tiles.md +++ b/Expand-tilesets-from-192-to-255-tiles.md @@ -631,3 +631,5 @@ Furthermore, [Polished Map](https://github.com/Rangi42/polished-map) (with the * Remember, tile $7F is reserved for the space character, so don't use it for a map tile. This entire change is compatible with [adding `PRIORITY` colors so NPCs can walk behind tiles](Allow-map-tiles-to-appear-above-sprites-\(so-NPCs-can-walk-behind-tiles\)-with-PRIORITY-colors); in [step 3](#3-update-the-tilesets-palette-maps-to-not-skip-607f), you'll just be removing a `rept 32` instead of a `rept 16`. + +Note that tiles $C0–$CD are blank in the font graphics, but get overwritten by the popup map name sign tiles. It's still okay to use them for your own text characters ("É", "¿", "♪", "♥", etc), just don't use those tiles in any map names. Tiles $CE and $CF are completely unused. |