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-rw-r--r--Add-a-new-party-menu-icon.md5
1 files changed, 2 insertions, 3 deletions
diff --git a/Add-a-new-party-menu-icon.md b/Add-a-new-party-menu-icon.md
index 5203055..00001b6 100644
--- a/Add-a-new-party-menu-icon.md
+++ b/Add-a-new-party-menu-icon.md
@@ -121,7 +121,6 @@ Edit [gfx/icons.asm](../blob/master/gfx/icons.asm):
One section, "Mon Icons 1", contains icons #1 to #128. The next, "Mon Icons 2", contains #129 to #251 and Egg. When you run `make` they'll automatically be placed in banks that fit. Make sure the species are separated in order, so that we can tell which section a Pokémon's icon belongs in just by whether its species is greater than 128.
-
Now edit [engine/gfx/mon_icons.asm](../blob/master/engine/gfx/mon_icons.asm):
```diff
@@ -160,10 +159,10 @@ Now edit [engine/gfx/mon_icons.asm](../blob/master/engine/gfx/mon_icons.asm):
; 8ea3f
+
+GetIconBank:
-+ cp MAGIKARP ; lowest species in "Mon Icons 2"
+ lb bc, BANK(Icons1), 8
++ cp MAGIKARP ; lowest species in "Mon Icons 2"
+ ret c
-+ lb bc, BANK(Icons2), 8
++ ld b, BANK(Icons2)
+ ret
```