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-rw-r--r-- | Expand-tilesets-from-192-to-255-tiles.md | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Expand-tilesets-from-192-to-255-tiles.md b/Expand-tilesets-from-192-to-255-tiles.md index c3e1f3c..ffba3df 100644 --- a/Expand-tilesets-from-192-to-255-tiles.md +++ b/Expand-tilesets-from-192-to-255-tiles.md @@ -1,10 +1,10 @@ -By default, tilesets in Gen 2 are limited to 192 tiles. +By default, tilesets in Gen 2 are limited to 192 tiles. But we can see with [BGB](http://bgb.bircd.org/)'s VRAM viewer that there's room for more:  -VRAM is divided into six areas, each 128 tiles large. The bottom-left and bottom-right areas are mostly for map tiles: $00 to $5F on the left, $80 to $DF on the right. The middle-left area ($80 to $FF), and the bottom two rows of the bottom-left area ($60 to $7F), are for text character tiles. The bottom two rows of the bottom-right area ($E0 to $FF) are unused. Furthermore, many of the text tiles are unused as well, including the ümläuted letters, most of the **b**old letters, etc. +VRAM is divided into six areas, each 128 tiles large. The bottom-left and bottom-right areas are mostly for map tiles: $00–$5F on the left, $80–$DF on the right. The middle-left area ($80–$FF), and the bottom two rows of the bottom-left area ($60–$7F), are for text character tiles. The bottom two rows of the bottom-right area ($E0–$FF) are unused. Furthermore, many of the text tiles are unused as well, including the ümläuted letters, most of the **b**old letters, etc. -It's fairly simple to use $E0 to $FF for 32 more map tiles. We can also use $60 to $7E by moving the necessary text tiles into the main font area, leaving only $7F for the space character and allowing 255 map tiles. +It's fairly simple to use $E0–$FF for 32 more map tiles. We can also use $60–$7E by moving its necessary text tiles into the main font area, leaving only $7F for the space character and allowing 255 map tiles. ## Contents |