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-rw-r--r--Print-text-when-you-lose-a-trainer-battle.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/Print-text-when-you-lose-a-trainer-battle.md b/Print-text-when-you-lose-a-trainer-battle.md
index 006c5cd..214ff4c 100644
--- a/Print-text-when-you-lose-a-trainer-battle.md
+++ b/Print-text-when-you-lose-a-trainer-battle.md
@@ -142,4 +142,4 @@ You can optionally edit [home/trainers.asm](../blob/master/home/trainers.asm):
ret
```
-That removes some vestigial code which looks like Game Freak planned to check for `BATTLETYPE_CANLOSE` here instead of in `LostBattle`. (This would have worked if `jr .canlose` had been `jr z, .canlose`.) Removing this code doesn't affect gameplay, but it does same ROM space, which is especially useful in the home bank.
+That removes some vestigial code which looks like Game Freak planned to check for `BATTLETYPE_CANLOSE` here instead of in `LostBattle`. (This would have worked if `jr .canlose` had been `jr z, .canlose`.) Removing this code doesn't affect gameplay, but it does save ROM space, which is especially useful in the home bank.