diff options
Diffstat (limited to 'Allow-tiles-to-have-different-attributes-in-different-blocks-(including-X-and-Y-flip).md')
-rw-r--r-- | Allow-tiles-to-have-different-attributes-in-different-blocks-(including-X-and-Y-flip).md | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/Allow-tiles-to-have-different-attributes-in-different-blocks-(including-X-and-Y-flip).md b/Allow-tiles-to-have-different-attributes-in-different-blocks-(including-X-and-Y-flip).md index 682aa20..fdcd158 100644 --- a/Allow-tiles-to-have-different-attributes-in-different-blocks-(including-X-and-Y-flip).md +++ b/Allow-tiles-to-have-different-attributes-in-different-blocks-(including-X-and-Y-flip).md @@ -589,7 +589,7 @@ The `LoadMetatiles` routine copies data from \*_metatiles.bin (pointed to by `[w We also fixed [the bug that only allowed 128 blocks](../blob/master/docs/bugs_and_glitches.md#loadmetatiles-wraps-around-past-128-blocks), since you'll probably need 256 to take full advantage of this block attribute system. ```diff - ScrollMapDown:: + ScrollMapUp:: hlcoord 0, 0 ld de, wBGMapBuffer call BackupBGMapRow @@ -600,7 +600,7 @@ We also fixed [the bug that only allowed 128 blocks](../blob/master/docs/bugs_an + call BackupBGMapRow ... - ScrollMapUp:: + ScrollMapDown:: hlcoord 0, SCREEN_HEIGHT - 2 ld de, wBGMapBuffer call BackupBGMapRow @@ -611,7 +611,7 @@ We also fixed [the bug that only allowed 128 blocks](../blob/master/docs/bugs_an + call BackupBGMapRow ... - ScrollMapRight:: + ScrollMapLeft:: hlcoord 0, 0 ld de, wBGMapBuffer call BackupBGMapColumn @@ -622,7 +622,7 @@ We also fixed [the bug that only allowed 128 blocks](../blob/master/docs/bugs_an + call BackupBGMapColumn ... - ScrollMapLeft:: + ScrollMapRight:: hlcoord SCREEN_WIDTH - 2, 0 ld de, wBGMapBuffer call BackupBGMapColumn @@ -636,6 +636,8 @@ We also fixed [the bug that only allowed 128 blocks](../blob/master/docs/bugs_an `FarCallScrollBGMapPalettes` used to update `wBGMapPalBuffer` when the screen was scrolled. We deleted it, so now have to update it the same way as `wBGMapBuffer`. +(Note that before June 17, 2019, the names of `ScrollMapUp` and `ScrollMapDown` were mistakenly reversed, as were `ScrollMapLeft` and `ScrollMapRight`.) + ## 8. Finish changing how tile attributes are loaded |