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-rw-r--r--Remove-the-artificial-save-delay.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/Remove-the-artificial-save-delay.md b/Remove-the-artificial-save-delay.md
index 993a08c..045ca37 100644
--- a/Remove-the-artificial-save-delay.md
+++ b/Remove-the-artificial-save-delay.md
@@ -72,7 +72,7 @@ The deleted function also references a text element, which in turn makes a far j
-Text_SavingDontTurnOffThePower:
- ; SAVING… DON'T TURN OFF THE POWER.
- text_far UnknownText_0x1c456d
-- db "@"
+- text_end
```
And in [data/text/common_3.asm](../blob/master/data/text/common_3.asm):
@@ -229,7 +229,7 @@ Fortunately, since the game already contains separate texts for each situation,
-Text_AlreadyASaveFile:
- ; There is already a save file. Is it OK to overwrite?
- text_far UnknownText_0x1c45a3
-- db "@"
+- text_end
```
The corresponding text from [data/text/common_3.asm](../blob/master/data/text/common_3.asm) can be removed as well: