From 36c0a7d65547832fe0eaff6c226cd3ac19beff97 Mon Sep 17 00:00:00 2001 From: Rangi <35663410+Rangi42@users.noreply.github.com> Date: Mon, 3 Jun 2019 17:56:16 -0400 Subject: =?UTF-8?q?Updated=20Increase=20Pok=C3=A9mon=20sprite=20animation?= =?UTF-8?q?=20size=20(markdown)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- "Increase-Pok\303\251mon-sprite-animation-size.md" | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git "a/Increase-Pok\303\251mon-sprite-animation-size.md" "b/Increase-Pok\303\251mon-sprite-animation-size.md" index a325ecd..df3c105 100644 --- "a/Increase-Pok\303\251mon-sprite-animation-size.md" +++ "b/Increase-Pok\303\251mon-sprite-animation-size.md" @@ -17,7 +17,7 @@ Pokémon sprite animations are composed of frames; for example, Haunter's 5-fram ![gfx/pokemon/haunter/front.png](screenshots/gfx-pokemon-haunter-front.png) -Sometimes you may try to redesign an animation; for example, this one by SoupPotato: +Sometimes you may try to redesign an animation; for example, this one by [SoupPotato](https://github.com/toomanyluigis/pokecrystal_SpriteBase): ![gfx/pokemon/haunter/front.png](screenshots/gfx-pokemon-haunter-front-edit.png) -- cgit v1.2.3