From bfb2e6b3a0dcd802aff15c0804c5fae25684bcfa Mon Sep 17 00:00:00 2001 From: mid-kid Date: Tue, 9 Apr 2019 10:44:26 +0200 Subject: =?UTF-8?q?Updated=20Remove=20Pok=C3=A9mon=20sprite=20animations?= =?UTF-8?q?=20(markdown)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- "Remove-Pok\303\251mon-sprite-animations.md" | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git "a/Remove-Pok\303\251mon-sprite-animations.md" "b/Remove-Pok\303\251mon-sprite-animations.md" index 1077f4d..73cf55d 100644 --- "a/Remove-Pok\303\251mon-sprite-animations.md" +++ "b/Remove-Pok\303\251mon-sprite-animations.md" @@ -538,7 +538,7 @@ Another way is to crop the sprites *after* they've been converted from .png to . (If you're replacing the 251 Gen 2 Pokémon with your own set, then skip this step. And of course when you're drawing front sprites, just draw them as square still sprites, without any animated frames.) -Create **tools/trim_animation.sh**: +Create **tools/trim_animation.sh** (make sure to save it with [unix line endings](https://stackoverflow.com/a/8195860)): ```sh #!/bin/sh -- cgit v1.2.3