This page contains links to user-created content that could be useful for people hacking on pokecrystal. Such content includes patches, utilities, resources, documents, and probably a bunch more. ## Utilities - [Polished Map](https://github.com/Rangi42/polished-map) - Map and tileset editor for Windows or Linux. - [Crowdmap](https://github.com/yenatch/crowdmap) - Cross-platform map and event editor. (Not updated since 2017, doesn't work with pokecrystal any more.) - [GB Note](https://hax.iimarckus.org/topic/7113/) - ASM and MIDI music editor. - [MIDI2GSC](http://www.mediafire.com/file/je58y68i7us1ud6/GSCImport+Midi2GSC.rar) - Converts MIDI to ASM (one file per channel). Requires [gs2c.py](https://github.com/Rangi42/polishedcrystal/blob/master/utils/gs2c.py) post-processing for updated pokecrystal ASM format. - [sprites.scm](https://raw.githubusercontent.com/mid-kid/config/master/gimp/.config/GIMP/2.10/scripts/sprites.scm) - GIMP script to aid with creating a proper Pokémon sprite. - [free_space.awk](https://github.com/pret/pokecrystal/blob/master/tools/free_space.awk) - Calculates available space in the ROM from the pokecrystal.map file. ## Documents - [Trainer AI in GSC](https://pastebin.com/EjAW76cx) - Details the behavior of the AI in human-readable form. - [Sound engine commands](Sound-engine-commands) - Describes all commands that are used by the sound engine. ## Feature branches - [pokecrystal-optimization](https://github.com/mid-kid/pokecrystal/tree/optimization) - Aims to remove all of the unused code/data. - [pokecrystal-60fps-example](https://github.com/hyperdriveguy/pokecrystal-60fps-example) - 60 fps and running shoes on vanilla pokecrystal.