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authoryenatch <yenatch@gmail.com>2013-10-08 13:13:35 -0400
committeryenatch <yenatch@gmail.com>2013-10-08 13:13:35 -0400
commit963fe4808bc36cb72984dbfc7a8582059165d8d7 (patch)
tree8b6a0f270562b0ed12e14b6a6f5460343a4b8770 /audio/engine.asm
parent546c17ad37b1e0cfd91ea630e0bbc044c28b3e6a (diff)
rename 'LoadSFX' to '_PlaySFX'
Diffstat (limited to 'audio/engine.asm')
-rw-r--r--audio/engine.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/audio/engine.asm b/audio/engine.asm
index 46bc29c11..b1d4cd169 100644
--- a/audio/engine.asm
+++ b/audio/engine.asm
@@ -2465,7 +2465,7 @@ PlayCry: ; e8b79
ret
; e8c04
-LoadSFX: ; e8c04
+_PlaySFX: ; e8c04
; clear channels if they aren't already
call MusicOff
ld hl, $c1cc ; Channel5Flags
@@ -2574,7 +2574,7 @@ PlayStereoSFX: ; e8ca6
; standard procedure if stereo's off
ld a, [Options]
bit 5, a
- jp z, LoadSFX
+ jp z, _PlaySFX
; else, let's go ahead with this
ld hl, MusicID