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authorJimB16 <f1@jimb.de>2015-09-10 01:28:06 +0200
committerJimB16 <f1@jimb.de>2015-09-10 01:28:06 +0200
commit8ccdd4d6c05e6a6ca645011b170828851e82cc60 (patch)
tree6f06d84f06b64cb88fec77f2cf9c6785a2dca725 /main.asm
parenta7cb2a5e9baedeb077f898df4269291dee72be70 (diff)
parent2e74d969f700f7eda40a84a75dfe8b4183d09683 (diff)
Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'main.asm')
-rw-r--r--main.asm9
1 files changed, 4 insertions, 5 deletions
diff --git a/main.asm b/main.asm
index 38a45827d..5b6c18c9b 100644
--- a/main.asm
+++ b/main.asm
@@ -1887,10 +1887,9 @@ CheckNickErrors:: ; 669f
; 66cf
.textcommands ; 66cf
-; table definining which characters
-; are actually text commands
+; table defining which characters are actually text commands
; format:
-; >= <
+ ; ≥ <
db $00, $05
db $14, $19
db $1d, $26
@@ -36819,7 +36818,7 @@ endr
ld hl, TrainerClassAttributes + 3
; If we have a battle in BattleTower just load the Attributes of the first TrainerClass (Falkner)
- ; so we have always the same AI, regardless of the loaded cass of trainer
+ ; so we have always the same AI, regardless of the loaded class of trainer
ld a, [InBattleTowerBattle]
bit 0, a
jr nz, .asm_4412f
@@ -83115,7 +83114,7 @@ StringOptions: ; e4241
GetOptionPointer: ; e42d6
- ld a, [wcf63] ;load the cusror position to a
+ ld a, [wcf63] ;load the cursor position to a
ld e, a ;copy it to de
ld d, 0
ld hl, .Pointers