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-rw-r--r--engine/pokedex.asm13
1 files changed, 7 insertions, 6 deletions
diff --git a/engine/pokedex.asm b/engine/pokedex.asm
index 7dcfd2fdf..e1ba5caf7 100644
--- a/engine/pokedex.asm
+++ b/engine/pokedex.asm
@@ -1053,8 +1053,9 @@ Pokedex_ListingPosChanged: ; 4073f (10:473f)
scf
ret
-Pokedex_HLDownBRows: ; 40741
-; Moves the tilemap pointer in HL down by B rows.
+Pokedex_FillColumn: ; 40741
+; Fills a column starting at HL, going downwards.
+; B is the height of the column and A is the tile it's filled with.
push de
ld de, SCREEN_WIDTH
.loop
@@ -1107,11 +1108,11 @@ Pokedex_DrawMainScreenBG: ; 4074c (10:474c)
hlcoord 8, 1
ld b, $7
ld a, $5a
- call Pokedex_HLDownBRows
+ call Pokedex_FillColumn
hlcoord 8, 10
ld b, $6
ld a, $5a
- call Pokedex_HLDownBRows
+ call Pokedex_FillColumn
hlcoord 8, 0
ld [hl], $59
hlcoord 8, 8
@@ -1142,7 +1143,7 @@ Pokedex_DrawDexEntryScreenBG: ; 407fd
hlcoord 19, 1
ld a, $7f
ld b, $f
- call Pokedex_HLDownBRows
+ call Pokedex_FillColumn
ld [hl], $39
hlcoord 1, 10
ld bc, $0013
@@ -1265,7 +1266,7 @@ Pokedex_DrawSearchResultsScreenBG: ; 40962 (10:4962)
hlcoord 8, 1
ld b, $7
ld a, $5a
- call Pokedex_HLDownBRows
+ call Pokedex_FillColumn
hlcoord 8, 8
ld [hl], $53
hlcoord 8, 9