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-rw-r--r--data/text/common_1.asm278
-rw-r--r--engine/events/daycare.asm54
-rw-r--r--engine/events/kurt.asm4
-rw-r--r--engine/events/misc_scripts_2.asm6
-rw-r--r--engine/events/mom.asm32
-rw-r--r--engine/events/mom_phone.asm12
-rw-r--r--engine/events/npc_trade.asm34
-rw-r--r--engine/events/print_photo.asm6
-rw-r--r--engine/events/specials.asm6
-rw-r--r--engine/movie/init_hof_credits.asm2
-rw-r--r--engine/movie/trade_animation.asm18
-rw-r--r--engine/overworld/decorations.asm28
-rw-r--r--engine/overworld/wildmons.asm2
-rw-r--r--engine/pokemon/party_menu.asm20
-rw-r--r--engine/rtc/timeset.asm24
-rw-r--r--maps/KurtsHouse.asm86
-rw-r--r--maps/RadioTower1F.asm104
-rw-r--r--maps/RadioTower2F.asm94
-rw-r--r--maps/RadioTower3F.asm20
-rw-r--r--maps/Route35NationalParkGate.asm82
-rw-r--r--maps/Route36NationalParkGate.asm88
-rw-r--r--mobile/mobile_22_2.asm16
-rw-r--r--mobile/mobile_42.asm14
23 files changed, 515 insertions, 515 deletions
diff --git a/data/text/common_1.asm b/data/text/common_1.asm
index 617de0f49..5c3686350 100644
--- a/data/text/common_1.asm
+++ b/data/text/common_1.asm
@@ -27,17 +27,17 @@ _NothingHereText::
line "here…"
done
-UnknownText_0x1bc06b::
+_WhichApricornText::
text "Which APRICORN"
line "should I use?"
done
-UnknownText_0x1bc089::
+_HowManyShouldIMakeText::
text "How many should I"
line "make?"
done
-UnknownText_0x1bc0a2::
+_RecoveredSomeHPText::
text_ram wStringBuffer1
text_start
line "recovered @"
@@ -45,49 +45,49 @@ UnknownText_0x1bc0a2::
text "HP!"
done
-UnknownText_0x1bc0bb::
+_CuredOfPoisonText::
text_ram wStringBuffer1
text "'s"
line "cured of poison."
done
-UnknownText_0x1bc0d2::
+_RidOfParalysisText::
text_ram wStringBuffer1
text "'s"
line "rid of paralysis."
done
-UnknownText_0x1bc0ea::
+_BurnWasHealedText::
text_ram wStringBuffer1
text "'s"
line "burn was healed."
done
-UnknownText_0x1bc101::
+_WasDefrostedText::
text_ram wStringBuffer1
text_start
line "was defrosted."
done
-UnknownText_0x1bc115::
+_WokeUpText::
text_ram wStringBuffer1
text_start
line "woke up."
done
-UnknownText_0x1bc123::
+_HealthReturnedText::
text_ram wStringBuffer1
text "'s"
line "health returned."
done
-UnknownText_0x1bc13a::
+_RevitalizedText::
text_ram wStringBuffer1
text_start
line "is revitalized."
done
-UnknownText_0x1bc14f::
+_GrewToLevelText::
text_ram wStringBuffer1
text " grew to"
line "level @"
@@ -99,28 +99,28 @@ UnknownText_0x1bc14f::
text_end ; unused
-UnknownText_0x1bc16e::
+_CameToItsSensesText::
text_ram wStringBuffer1
text " came"
line "to its senses."
done
-UnknownText_0x1bc187::
+_EnterNewPasscodeText::
text "Please enter any"
line "four-digit number."
done
-UnknownText_0x1bc1ac::
+_ConfirmPasscodeText::
text "Enter the same"
line "number to confirm."
done
-UnknownText_0x1bc1cf::
+_PasscodesNotSameText::
text "That's not the"
line "same number."
done
-UnknownText_0x1bc1eb::
+_PasscodeSetText::
text "Your PASSCODE has"
line "been set."
@@ -131,29 +131,29 @@ UnknownText_0x1bc1eb::
para ""
done
-UnknownText_0x1bc23e::
+_FourZerosInvalidText::
text "0000 is invalid!"
para ""
done
-UnknownText_0x1bc251::
+_EnterPasscodeText::
text "Enter the CARD"
next "FOLDER PASSCODE."
done
-UnknownText_0x1bc272::
+_IncorrectPasscodeText::
text "Incorrect"
line "PASSCODE!"
para ""
done
-UnknownText_0x1bc288::
+_CardFolderOpenText::
text "CARD FOLDER open.@"
text_end
-UnknownText_0x1bc29c::
+_OakTimeText1::
text "<……><……><……><……><……><……>"
line "<……><……><……><……><……><……>"
@@ -164,52 +164,52 @@ UnknownText_0x1bc29c::
line "clock for me?"
prompt
-UnknownText_0x1bc2eb::
+_OakTimeText2::
text "What time is it?"
done
-UnknownText_0x1bc2fd::
+_OakTimeText3::
text "What?@"
text_end
-UnknownText_0x1bc305::
+_OakTimeText4::
text "?"
done
-UnknownText_0x1bc308::
+_OakTimeText5::
text "How many minutes?"
done
-UnknownText_0x1bc31b::
+_OakTimeText6::
text "Whoa!@"
text_end
-UnknownText_0x1bc323::
+_OakTimeText7::
text "?"
done
-UnknownText_0x1bc326::
+_OakTimeText8::
text "!"
line "I overslept!"
done
-UnknownText_0x1bc336::
+_OakTimeText11::
text "!"
line "Yikes! I over-"
cont "slept!"
done
-UnknownText_0x1bc34f::
+_OakTimeText12::
text "!"
line "No wonder it's so"
cont "dark!"
done
-UnknownText_0x1bc369::
+_OakTimeText13::
text "What day is it?"
done
-UnknownText_0x1bc37a::
+_OakTimeText14::
text ", is it?"
done
@@ -263,41 +263,41 @@ UnknownText_0x1bc45e::
line "amount."
done
-UnknownText_0x1bc471::
+_NothingToChooseText::
text "There's nothing to"
line "choose."
prompt
-UnknownText_0x1bc48c::
+_WhichSidePutOnText::
text "Which side do you"
line "want to put it on?"
done
-UnknownText_0x1bc4b2::
+_WhichSidePutAwayText::
text "Which side do you"
line "want to put away?"
done
-UnknownText_0x1bc4d7::
+_PutAwayTheDecoText::
text "Put away the"
line "@"
text_ram wStringBuffer3
text "."
prompt
-UnknownText_0x1bc4ec::
+_NothingToPutAwayText::
text "There's nothing to"
line "put away."
prompt
-UnknownText_0x1bc509::
+_SetUpTheDecoText::
text "Set up the"
line "@"
text_ram wStringBuffer3
text "."
prompt
-UnknownText_0x1bc51c::
+_PutAwayAndSetUpText::
text "Put away the"
line "@"
text_ram wStringBuffer3
@@ -309,74 +309,74 @@ UnknownText_0x1bc51c::
text "."
prompt
-UnknownText_0x1bc546::
+_AlreadySetUpText::
text "That's already set"
line "up."
prompt
-UnknownText_0x1bc55d::
+_LookTownMapText::
text "It's the TOWN MAP."
done
-UnknownText_0x1bc570::
+_LookPikachuPosterText::
text "It's a poster of a"
line "cute PIKACHU."
done
-UnknownText_0x1bc591::
+_LookClefairyPosterText::
text "It's a poster of a"
line "cute CLEFAIRY."
done
-UnknownText_0x1bc5b3::
+_LookJigglypuffPosterText::
text "It's a poster of a"
line "cute JIGGLYPUFF."
done
-UnknownText_0x1bc5d7::
+_LookAdorableDecoText::
text "It's an adorable"
line "@"
text_ram wStringBuffer3
text "."
done
-UnknownText_0x1bc5ef::
+_LookGiantDecoText::
text "A giant doll! It's"
line "fluffy and cuddly."
done
-UnknownText_0x1bc615::
+_MomShoppingText1::
text "Hi, <PLAYER>!"
line "How are you?"
prompt
-UnknownText_0x1bc62a::
+_MomShoppingText2::
text "I found a useful"
line "item shopping, so"
prompt
-UnknownText_0x1bc64e::
+_MomShoppingText3::
text "I bought it with"
line "your money. Sorry!"
prompt
-UnknownText_0x1bc673::
+_MomShoppingText4::
text "It's in your PC."
line "You'll like it!"
done
-UnknownText_0x1bc693::
+_MomShoppingText5::
text "While shopping"
line "today, I saw this"
cont "adorable doll, so"
prompt
-UnknownText_0x1bc6c7::
+_MomShoppingText6::
text "It's in your room."
line "You'll love it!"
done
-UnknownText_0x1bc6e9::
+_TradingText1::
text_ram wPlayerTrademonSpeciesName
text " was"
line "sent to @"
@@ -384,29 +384,29 @@ UnknownText_0x1bc6e9::
text "."
done
-UnknownText_0x1bc701::
+_TradingText2::
text_start
done
-UnknownText_0x1bc703::
+_TradingText3::
text_ram wOTTrademonSenderName
text " bids"
line "farewell to"
done
-UnknownText_0x1bc719::
+_TradingText4::
text_ram wOTTrademonSpeciesName
text "."
done
-UnknownText_0x1bc71f::
+_TradingText5::
text "Take good care of"
line "@"
text_ram wOTTrademonSpeciesName
text "."
done
-UnknownText_0x1bc739::
+_TradingText6::
text "For @"
text_ram wPlayerTrademonSenderName
text "'s"
@@ -415,7 +415,7 @@ UnknownText_0x1bc739::
text ","
done
-UnknownText_0x1bc74c::
+_TradingText7::
text_ram wOTTrademonSenderName
text " sends"
line "@"
@@ -423,7 +423,7 @@ UnknownText_0x1bc74c::
text "."
done
-UnknownText_0x1bc75e::
+_TradingText8::
text_ram wOTTrademonSenderName
text " will"
line "trade @"
@@ -432,7 +432,7 @@ UnknownText_0x1bc75e::
text_end ; unused
-UnknownText_0x1bc774::
+_TradingText9::
text "for @"
text_ram wPlayerTrademonSenderName
text "'s"
@@ -441,7 +441,7 @@ UnknownText_0x1bc774::
text "."
done
-UnknownText_0x1bc787::
+_TradingText10::
text_ram wPlayerTrademonSenderName
text " will"
line "trade @"
@@ -450,7 +450,7 @@ UnknownText_0x1bc787::
text_end ; unused
-UnknownText_0x1bc79d::
+_TradingText11::
text "for @"
text_ram wOTTrademonSenderName
text "'s"
@@ -459,7 +459,7 @@ UnknownText_0x1bc79d::
text "."
done
-UnknownText_0x1bc7b0::
+_TradingText12::
text_ram wPlayerTrademonSenderName
text "'s"
line "@"
@@ -467,14 +467,14 @@ UnknownText_0x1bc7b0::
text " trade…"
done
-UnknownText_0x1bc7c3::
+_TradingText13::
text "Take good care of"
line "@"
text_ram wOTTrademonSpeciesName
text "."
done
-UnknownText_0x1bc7dd::
+_TradingText14::
text_ram wPlayerTrademonSenderName
text "'s"
line "@"
@@ -482,14 +482,14 @@ UnknownText_0x1bc7dd::
text " trade…"
done
-UnknownText_0x1bc7f0::
+_TradingText15::
text "Take good care of"
line "@"
text_ram wOTTrademonSpeciesName
text "."
done
-UnknownText_0x1bc80a::
+_TradingText16::
text_ram wOTTrademonSpeciesName
text " came"
line "back!"
@@ -1295,24 +1295,24 @@ UnknownText_0x1bd2e7::
line "Contest is over!"
done
-UnknownText_0x1bd308::
+_RepelWoreOffText::
text "REPEL's effect"
line "wore off."
done
-UnknownText_0x1bd321::
+_PlayerFoundItemText::
text "<PLAYER> found"
line "@"
text_ram wStringBuffer3
text "!"
done
-UnknownText_0x1bd331::
+_ButNoSpaceText::
text "But <PLAYER> has"
line "no space left…"
done
-UnknownText_0x1bd34b::
+_JustSawSomeRareMonText::
text "I just saw some"
line "rare @"
text_ram wStringBuffer1
@@ -1326,12 +1326,12 @@ UnknownText_0x1bd34b::
cont "#MON, OK?"
prompt
-UnknownText_0x1bd39e::
+_SavingRecordText::
text "SAVING RECORD…"
line "DON'T TURN OFF!"
done
-UnknownText_0x1bd3be::
+_ReceiveItemText::
text_ram wPlayerName
text " received"
line "@"
@@ -1343,11 +1343,11 @@ UnknownText_0x1bd3be::
text_end ; unused
-UnknownText_0x1bd3d7::
+_NoCoinsText::
text "You have no coins."
prompt
-UnknownText_0x1bd3eb::
+_NoCoinCaseText::
text "You don't have a"
line "COIN CASE."
prompt
@@ -1374,7 +1374,7 @@ UnknownText_0x1bd445::
text_end ; unused
-UnknownText_0x1bd449::
+_NPCTradeIntroText1::
text "I collect #MON."
line "Do you have"
cont "@"
@@ -1387,12 +1387,12 @@ UnknownText_0x1bd449::
text "?"
done
-UnknownText_0x1bd48c::
+_NPCTradeCancelText1::
text "You don't want to"
line "trade? Aww…"
done
-UnknownText_0x1bd4aa::
+_NPCTradeWrongText1::
text "Huh? That's not"
line "@"
text_ram wStringBuffer1
@@ -1400,7 +1400,7 @@ UnknownText_0x1bd4aa::
cont "What a letdown…"
done
-UnknownText_0x1bd4d2::
+_NPCTradeCompleteText1::
text "Yay! I got myself"
line "@"
text_ram wStringBuffer1
@@ -1408,14 +1408,14 @@ UnknownText_0x1bd4d2::
cont "Thanks!"
done
-UnknownText_0x1bd4f4::
+_NPCTradeAFterText1::
text "Hi, how's my old"
line "@"
text_ram wStringBuffer2
text " doing?"
done
-UnknownText_0x1bd512::
+_NPCTradeIntroText2::
text "Hi, I'm looking"
line "for this #MON."
@@ -1430,7 +1430,7 @@ UnknownText_0x1bd512::
text "?"
done
-UnknownText_0x1bd565::
+_NPCTradeCancelText2::
text "You don't have"
line "one either?"
@@ -1438,7 +1438,7 @@ UnknownText_0x1bd565::
line "disappointing…"
done
-UnknownText_0x1bd5a1::
+_NPCTradeWrongText2::
text "You don't have"
line "@"
text_ram wStringBuffer1
@@ -1446,7 +1446,7 @@ UnknownText_0x1bd5a1::
cont "too bad, then."
done
-UnknownText_0x1bd5cc::
+_NPCTradeCompleteText2::
text "Great! Thank you!"
para "I finally got"
@@ -1455,7 +1455,7 @@ UnknownText_0x1bd5cc::
text "."
done
-UnknownText_0x1bd5f4::
+_NPCTradeAfterText2::
text "Hi! The @"
text_ram wMonOrItemNameBuffer
text_start
@@ -1463,7 +1463,7 @@ UnknownText_0x1bd5f4::
cont "doing great!"
done
-UnknownText_0x1bd621::
+_NPCTradeIntroText3::
text_ram wMonOrItemNameBuffer
text "'s cute,"
line "but I don't have"
@@ -1479,12 +1479,12 @@ UnknownText_0x1bd621::
text "?"
done
-UnknownText_0x1bd673::
+_NPCTradeCancelText3::
text "You don't want to"
line "trade? Oh, darn…"
done
-UnknownText_0x1bd696::
+_NPCTradeWrongText3::
text "That's not"
line "@"
text_ram wStringBuffer1
@@ -1494,7 +1494,7 @@ UnknownText_0x1bd696::
line "me if you get one."
done
-UnknownText_0x1bd6cd::
+_NPCTradeCompleteText3::
text "Wow! Thank you!"
line "I always wanted"
cont "@"
@@ -1502,7 +1502,7 @@ UnknownText_0x1bd6cd::
text "!"
done
-UnknownText_0x1bd6f5::
+_NPCTradeAfterText3::
text "How is that"
line "@"
text_ram wStringBuffer2
@@ -1515,18 +1515,18 @@ UnknownText_0x1bd6f5::
line "so cute!"
done
-UnknownText_0x1bd731::
+_NPCTradeCompleteText4::
text "Uh? What happened?"
done
-UnknownText_0x1bd745::
+_NPCTradeAfterText4::
text "Trading is so odd…"
para "I still have a lot"
line "to learn about it."
done
-UnknownText_0x1bd77f::
+_MomLeavingText1::
text "Wow, that's a cute"
line "#MON."
@@ -1554,14 +1554,14 @@ UnknownText_0x1bd77f::
line "save your money?"
done
-UnknownText_0x1bd868::
+_MomLeavingText2::
text "OK, I'll take care"
line "of your money."
para "<……><……><……>"
prompt
-UnknownText_0x1bd88e::
+_MomLeavingText3::
text "Be careful."
para "#MON are your"
@@ -1571,7 +1571,7 @@ UnknownText_0x1bd88e::
para "Now, go on!"
done
-UnknownText_0x1bd8da::
+_MomVisitingText1::
text "Hi! Welcome home!"
line "You're trying very"
cont "hard, I see."
@@ -1583,47 +1583,47 @@ UnknownText_0x1bd8da::
line "your money?"
done
-UnknownText_0x1bd942::
+_MomVisitingText2::
text "What do you want"
line "to do?"
done
-UnknownText_0x1bd95b::
+_MomVisitingText3::
text "How much do you"
line "want to save?"
done
-UnknownText_0x1bd97a::
+_MomVisitingText4::
text "How much do you"
line "want to take?"
done
-UnknownText_0x1bd999::
+_MomVisitingText5::
text "Do you want to"
line "save some money?"
done
-UnknownText_0x1bd9ba::
+_MomVisitingText6::
text "You haven't saved"
line "that much."
prompt
-UnknownText_0x1bd9d7::
+_MomVisitingText7::
text "You can't take"
line "that much."
prompt
-UnknownText_0x1bd9f1::
+_MomVisitingText8::
text "You don't have"
line "that much."
prompt
-UnknownText_0x1bda0b::
+_MomVisitingText9::
text "You can't save"
line "that much."
prompt
-UnknownText_0x1bda25::
+_MomVisitingText10::
text "OK, I'll save your"
line "money. Trust me!"
@@ -1631,32 +1631,32 @@ UnknownText_0x1bda25::
line "with it!"
done
-UnknownText_0x1bda5b::
+_MomVisitingText11::
text "Your money's safe"
line "here! Get going!"
done
-UnknownText_0x1bda7e::
+_MomVisitingText12::
text "<PLAYER>, don't"
line "give up!"
done
-UnknownText_0x1bda90::
+_MomVisitingText13::
text "Just do what"
line "you can."
done
-UnknownText_0x1bdaa7::
+_DaycareDummyText::
text_start
done
-UnknownText_0x1bdaa9::
+_DayCareManIntroText::
text "I'm the DAY-CARE"
line "MAN. Want me to"
cont "raise a #MON?"
done
-UnknownText_0x1bdad8::
+_DayCareManOddEggText::
text "I'm the DAY-CARE"
line "MAN. Do you know"
cont "about EGGS?"
@@ -1675,7 +1675,7 @@ UnknownText_0x1bdad8::
line "raise a #MON?"
done
-UnknownText_0x1bdb85::
+_DayCareLadyIntroText::
text "I'm the DAY-CARE"
line "LADY."
@@ -1683,7 +1683,7 @@ UnknownText_0x1bdb85::
line "#MON for you?"
done
-UnknownText_0x1bdbbb::
+_DayCareLadyOddEggText::
text "I'm the DAY-CARE"
line "LADY. Do you know"
cont "about EGGS?"
@@ -1702,45 +1702,45 @@ UnknownText_0x1bdbbb::
line "#MON for you?"
done
-UnknownText_0x1bdc79::
+_WhatShouldIRaiseText::
text "What should I"
line "raise for you?"
prompt
-UnknownText_0x1bdc97::
+_OnlyOneMonText::
text "Oh? But you have"
line "just one #MON."
prompt
-UnknownText_0x1bdcb8::
+_CantRaiseEggText::
text "Sorry, but I can't"
line "accept an EGG."
prompt
-UnknownText_0x1bdcda::
+_RemoveMailText::
text "Remove MAIL before"
line "you come see me."
prompt
-UnknownText_0x1bdcff::
+_LastHealthyMonText::
text "If you give me"
line "that, what will"
cont "you battle with?"
prompt
-UnknownText_0x1bdd30::
+_IllRaiseYourMonText::
text "OK. I'll raise"
line "your @"
text_ram wStringBuffer1
text "."
prompt
-UnknownText_0x1bdd4b::
+_ComeBackLaterText::
text "Come back for it"
line "later."
done
-UnknownText_0x1bdd64::
+_AreWeGeniusesText::
text "Are we geniuses or"
line "what? Want to see"
cont "your @"
@@ -1748,7 +1748,7 @@ UnknownText_0x1bdd64::
text "?"
done
-UnknownText_0x1bdd96::
+_YourMonHasGrownText::
text "Your @"
text_ram wStringBuffer1
text_start
@@ -1766,19 +1766,19 @@ UnknownText_0x1bdd96::
text "."
done
-UnknownText_0x1bde04::
+_PerfectHeresYourMonText::
text "Perfect! Here's"
line "your #MON."
prompt
-UnknownText_0x1bde1f::
+_GotBackMonText::
text "<PLAYER> got back"
line "@"
text_ram wStringBuffer1
text "."
prompt
-UnknownText_0x1bde32::
+_BackAlreadyText::
text "Huh? Back already?"
line "Your @"
text_ram wStringBuffer1
@@ -1791,29 +1791,29 @@ UnknownText_0x1bde32::
cont "will cost ¥100."
done
-UnknownText_0x1bdea2::
+_HaveNoRoomText::
text "You have no room"
line "for it."
prompt
-UnknownText_0x1bdebc::
+_DCNotEnoughMoneyText::
text "You don't have"
line "enough money."
prompt
-UnknownText_0x1bded9::
+_OhFineThenText::
text "Oh, fine then."
prompt
-UnknownText_0x1bdee9::
+_ComeAgainText::
text "Come again."
done
-UnknownText_0x1bdef6::
+_NotYetText::
text "Not yet…"
done
-UnknownText_0x1bdf00::
+_FoundAnEggText::
text "Ah, it's you!"
para "We were raising"
@@ -1832,39 +1832,39 @@ UnknownText_0x1bdf00::
line "it. You want it?"
done
-UnknownText_0x1bdfa5::
+_ReceivedEggText::
text "<PLAYER> received"
line "the EGG!"
done
-UnknownText_0x1bdfba::
+_TakeGoodCareOfEggText::
text "Take good care of"
line "it."
done
-UnknownText_0x1bdfd1::
+_RefuseEggText::
text "Well then, I'll"
line "keep it. Thanks!"
done
-UnknownText_0x1bdff2::
+_NoRoomForEggText::
text "You have no room"
line "in your party."
cont "Come back later."
done
-UnknownText_0x1be024::
+_WhichMonPhotoText::
text "Which #MON"
line "should I photo-"
cont "graph?"
prompt
-UnknownText_0x1be047::
+_HoldOnText::
text "All righty. Hold"
line "still for a bit."
prompt
-UnknownText_0x1be06a::
+_PrestoAllDoneText::
text "Presto! All done."
line "Come again, OK?"
done
diff --git a/engine/events/daycare.asm b/engine/events/daycare.asm
index 4c2b14738..94b90d171 100644
--- a/engine/events/daycare.asm
+++ b/engine/events/daycare.asm
@@ -168,7 +168,7 @@ DayCareAskDepositPokemon:
.DummyText:
;
- text_far UnknownText_0x1bdaa7
+ text_far _DaycareDummyText
text_end
DayCare_DepositPokemonText:
@@ -297,102 +297,102 @@ PrintDayCareText:
.DayCareManIntro:
; I'm the DAY-CARE MAN. Want me to raise a #MON?
- text_far UnknownText_0x1bdaa9
+ text_far _DayCareManIntroText
text_end
.DayCareManOddEgg:
; I'm the DAY-CARE MAN. Do you know about EGGS? I was raising #MON with my wife, you see. We were shocked to find an EGG! How incredible is that? So, want me to raise a #MON?
- text_far UnknownText_0x1bdad8
+ text_far _DayCareManOddEggText
text_end
.DayCareLadyIntro:
; I'm the DAY-CARE LADY. Should I raise a #MON for you?
- text_far UnknownText_0x1bdb85
+ text_far _DayCareLadyIntroText
text_end
.DayCareLadyOddEgg:
; I'm the DAY-CARE LADY. Do you know about EGGS? My husband and I were raising some #MON, you see. We were shocked to find an EGG! How incredible could that be? Should I raise a #MON for you?
- text_far UnknownText_0x1bdbbb
+ text_far _DayCareLadyOddEggText
text_end
.WhichOne:
; What should I raise for you?
- text_far UnknownText_0x1bdc79
+ text_far _WhatShouldIRaiseText
text_end
.JustOneMon:
; Oh? But you have just one #MON.
- text_far UnknownText_0x1bdc97
+ text_far _OnlyOneMonText
text_end
.CantAcceptEgg:
; Sorry, but I can't accept an EGG.
- text_far UnknownText_0x1bdcb8
+ text_far _CantRaiseEggText
text_end
.RemoveMail:
; Remove MAIL before you come see me.
- text_far UnknownText_0x1bdcda
+ text_far _RemoveMailText
text_end
.LastHealthyMon:
; If you give me that, what will you battle with?
- text_far UnknownText_0x1bdcff
+ text_far _LastHealthyMonText
text_end
.OkayIllRaiseYourMon:
; OK. I'll raise your @ .
- text_far UnknownText_0x1bdd30
+ text_far _IllRaiseYourMonText
text_end
.ComeBackForItLater:
; Come back for it later.
- text_far UnknownText_0x1bdd4b
+ text_far _ComeBackLaterText
text_end
.AreWeGeniusesOrWhat:
; Are we geniuses or what? Want to see your @ ?
- text_far UnknownText_0x1bdd64
+ text_far _AreWeGeniusesText
text_end
.AskRetrieveMon:
; Your @ has grown a lot. By level, it's grown by @ . If you want your #MON back, it will cost ¥@ .
- text_far UnknownText_0x1bdd96
+ text_far _YourMonHasGrownText
text_end
.PerfectHeresYourMon:
; Perfect! Here's your #MON.
- text_far UnknownText_0x1bde04
+ text_far _PerfectHeresYourMonText
text_end
.GotBackMon:
; got back @ .
- text_far UnknownText_0x1bde1f
+ text_far _GotBackMonText
text_end
.ImmediatelyWithdrawMon:
; Huh? Back already? Your @ needs a little more time with us. If you want your #MON back, it will cost ¥100.
- text_far UnknownText_0x1bde32
+ text_far _BackAlreadyText
text_end
.PartyFull:
; You have no room for it.
- text_far UnknownText_0x1bdea2
+ text_far _HaveNoRoomText
text_end
.NotEnoughMoney:
; You don't have enough money.
- text_far UnknownText_0x1bdebc
+ text_far _DCNotEnoughMoneyText
text_end
.OhFineThen:
; Oh, fine then.
- text_far UnknownText_0x1bded9
+ text_far _OhFineThenText
text_end
.ComeAgain:
; Come again.
- text_far UnknownText_0x1bdee9
+ text_far _ComeAgainText
text_end
DayCareManOutside:
@@ -405,7 +405,7 @@ DayCareManOutside:
.NotYet:
; Not yet…
- text_far UnknownText_0x1bdef6
+ text_far _NotYetText
text_end
.AskGiveEgg:
@@ -447,27 +447,27 @@ DayCareManOutside:
.IntroText:
; Ah, it's you! We were raising your #MON, and my goodness, were we surprised! Your #MON had an EGG! We don't know how it got there, but your #MON had it. You want it?
- text_far UnknownText_0x1bdf00
+ text_far _FoundAnEggText
text_end
.GotEggText:
; received the EGG!
- text_far UnknownText_0x1bdfa5
+ text_far _ReceivedEggText
text_end
.TakeGoodCareOfItText:
; Take good care of it.
- text_far UnknownText_0x1bdfba
+ text_far _TakeGoodCareOfEggText
text_end
.IllKeepItThanksText:
; Well then, I'll keep it. Thanks!
- text_far UnknownText_0x1bdfd1
+ text_far _RefuseEggText
text_end
.PartyFullText:
; You have no room in your party. Come back later.
- text_far UnknownText_0x1bdff2
+ text_far _NoRoomForEggText
text_end
DayCare_GiveEgg:
diff --git a/engine/events/kurt.asm b/engine/events/kurt.asm
index c1c490a0a..234e5f424 100644
--- a/engine/events/kurt.asm
+++ b/engine/events/kurt.asm
@@ -5,7 +5,7 @@ Kurt_PrintTextWhichApricorn:
.Text:
; Which APRICORN should I use?
- text_far UnknownText_0x1bc06b
+ text_far _WhichApricornText
text_end
Kurt_PrintTextHowMany:
@@ -15,7 +15,7 @@ Kurt_PrintTextHowMany:
.Text:
; How many should I make?
- text_far UnknownText_0x1bc089
+ text_far _HowManyShouldIMakeText
text_end
SelectApricornForKurt:
diff --git a/engine/events/misc_scripts_2.asm b/engine/events/misc_scripts_2.asm
index 6b675bea8..36e4172a7 100644
--- a/engine/events/misc_scripts_2.asm
+++ b/engine/events/misc_scripts_2.asm
@@ -7,7 +7,7 @@ RepelWoreOffScript::
.text
; REPEL's effect wore off.
- text_far UnknownText_0x1bd308
+ text_far _RepelWoreOffText
text_end
HiddenItemScript::
@@ -33,12 +33,12 @@ HiddenItemScript::
.found_text
; found @ !
- text_far UnknownText_0x1bd321
+ text_far _PlayerFoundItemText
text_end
.no_room_text
; But has no space left…
- text_far UnknownText_0x1bd331
+ text_far _ButNoSpaceText
text_end
SetMemEvent:
diff --git a/engine/events/mom.asm b/engine/events/mom.asm
index cffa17a78..9a3c107e0 100644
--- a/engine/events/mom.asm
+++ b/engine/events/mom.asm
@@ -592,82 +592,82 @@ Mom_WithdrawDepositMenuJoypad:
UnknownText_0x16649:
; Wow, that's a cute #MON. Where did you get it? … So, you're leaving on an adventure… OK! I'll help too. But what can I do for you? I know! I'll save money for you. On a long journey, money's important. Do you want me to save your money?
- text_far UnknownText_0x1bd77f
+ text_far _MomLeavingText1
text_end
UnknownText_0x1664e:
; OK, I'll take care of your money.
- text_far UnknownText_0x1bd868
+ text_far _MomLeavingText2
text_end
UnknownText_0x16653:
; Be careful. #MON are your friends. You need to work as a team. Now, go on!
- text_far UnknownText_0x1bd88e
+ text_far _MomLeavingText3
text_end
UnknownText_0x16658:
; Hi! Welcome home! You're trying very hard, I see. I've kept your room tidy. Or is this about your money?
- text_far UnknownText_0x1bd8da
+ text_far _MomVisitingText1
text_end
UnknownText_0x1665d:
; What do you want to do?
- text_far UnknownText_0x1bd942
+ text_far _MomVisitingText2
text_end
UnknownText_0x16662:
; How much do you want to save?
- text_far UnknownText_0x1bd95b
+ text_far _MomVisitingText3
text_end
UnknownText_0x16667:
; How much do you want to take?
- text_far UnknownText_0x1bd97a
+ text_far _MomVisitingText4
text_end
UnknownText_0x1666c:
; Do you want to save some money?
- text_far UnknownText_0x1bd999
+ text_far _MomVisitingText5
text_end
UnknownText_0x16671:
; You haven't saved that much.
- text_far UnknownText_0x1bd9ba
+ text_far _MomVisitingText6
text_end
UnknownText_0x16676:
; You can't take that much.
- text_far UnknownText_0x1bd9d7
+ text_far _MomVisitingText7
text_end
UnknownText_0x1667b:
; You don't have that much.
- text_far UnknownText_0x1bd9f1
+ text_far _MomVisitingText8
text_end
UnknownText_0x16680:
; You can't save that much.
- text_far UnknownText_0x1bda0b
+ text_far _MomVisitingText9
text_end
UnknownText_0x16685:
; OK, I'll save your money. Trust me! , stick with it!
- text_far UnknownText_0x1bda25
+ text_far _MomVisitingText10
text_end
UnknownText_0x1668a:
; Your money's safe here! Get going!
- text_far UnknownText_0x1bda5b
+ text_far _MomVisitingText11
text_end
UnknownText_0x1668f:
; , don't give up!
- text_far UnknownText_0x1bda7e
+ text_far _MomVisitingText12
text_end
UnknownText_0x16694:
; Just do what you can.
- text_far UnknownText_0x1bda90
+ text_far _MomVisitingText13
text_end
Mom_SavedString:
diff --git a/engine/events/mom_phone.asm b/engine/events/mom_phone.asm
index ef3f6457b..052082395 100644
--- a/engine/events/mom_phone.asm
+++ b/engine/events/mom_phone.asm
@@ -208,32 +208,32 @@ INCLUDE "data/items/mom_phone.asm"
_MomText_HiHowAreYou:
; Hi, ! How are you?
- text_far UnknownText_0x1bc615
+ text_far _MomShoppingText1
text_end
_MomText_FoundAnItem:
; I found a useful item shopping, so
- text_far UnknownText_0x1bc62a
+ text_far _MomShoppingText2
text_end
_MomText_BoughtWithYourMoney:
; I bought it with your money. Sorry!
- text_far UnknownText_0x1bc64e
+ text_far _MomShoppingText3
text_end
_MomText_ItsInPC:
; It's in your PC. You'll like it!
- text_far UnknownText_0x1bc673
+ text_far _MomShoppingText4
text_end
_MomText_FoundADoll:
; While shopping today, I saw this adorable doll, so
- text_far UnknownText_0x1bc693
+ text_far _MomShoppingText5
text_end
_MomText_ItsInRoom:
; It's in your room. You'll love it!
- text_far UnknownText_0x1bc6c7
+ text_far _MomShoppingText6
text_end
db 0 ; unused
diff --git a/engine/events/npc_trade.asm b/engine/events/npc_trade.asm
index 95b191494..19ed72a4b 100644
--- a/engine/events/npc_trade.asm
+++ b/engine/events/npc_trade.asm
@@ -453,88 +453,88 @@ TradedForText:
TradeIntroText1:
; I collect #MON. Do you have @ ? Want to trade it for my @ ?
- text_far UnknownText_0x1bd449
+ text_far _NPCTradeIntroText1
text_end
TradeCancelText1:
; You don't want to trade? Aww…
- text_far UnknownText_0x1bd48c
+ text_far _NPCTradeCancelText1
text_end
TradeWrongText1:
; Huh? That's not @ . What a letdown…
- text_far UnknownText_0x1bd4aa
+ text_far _NPCTradeWrongText1
text_end
TradeCompleteText1:
; Yay! I got myself @ ! Thanks!
- text_far UnknownText_0x1bd4d2
+ text_far _NPCTradeCompleteText1
text_end
TradeAfterText1:
; Hi, how's my old @ doing?
- text_far UnknownText_0x1bd4f4
+ text_far _NPCTradeAFterText1
text_end
TradeIntroText2:
TradeIntroText3:
; Hi, I'm looking for this #MON. If you have @ , would you trade it for my @ ?
- text_far UnknownText_0x1bd512
+ text_far _NPCTradeIntroText2
text_end
TradeCancelText2:
TradeCancelText3:
; You don't have one either? Gee, that's really disappointing…
- text_far UnknownText_0x1bd565
+ text_far _NPCTradeCancelText2
text_end
TradeWrongText2:
TradeWrongText3:
; You don't have @ ? That's too bad, then.
- text_far UnknownText_0x1bd5a1
+ text_far _NPCTradeWrongText2
text_end
TradeCompleteText2:
; Great! Thank you! I finally got @ .
- text_far UnknownText_0x1bd5cc
+ text_far _NPCTradeCompleteText2
text_end
TradeAfterText2:
; Hi! The @ you traded me is doing great!
- text_far UnknownText_0x1bd5f4
+ text_far _NPCTradeAfterText2
text_end
TradeIntroText4:
; 's cute, but I don't have it. Do you have @ ? Want to trade it for my @ ?
- text_far UnknownText_0x1bd621
+ text_far _NPCTradeIntroText3
text_end
TradeCancelText4:
; You don't want to trade? Oh, darn…
- text_far UnknownText_0x1bd673
+ text_far _NPCTradeCancelText3
text_end
TradeWrongText4:
; That's not @ . Please trade with me if you get one.
- text_far UnknownText_0x1bd696
+ text_far _NPCTradeWrongText3
text_end
TradeCompleteText4:
; Wow! Thank you! I always wanted @ !
- text_far UnknownText_0x1bd6cd
+ text_far _NPCTradeCompleteText3
text_end
TradeAfterText4:
; How is that @ I traded you doing? Your @ 's so cute!
- text_far UnknownText_0x1bd6f5
+ text_far _NPCTradeAfterText3
text_end
TradeCompleteText3:
; Uh? What happened?
- text_far UnknownText_0x1bd731
+ text_far _NPCTradeCompleteText4
text_end
TradeAfterText3:
; Trading is so odd… I still have a lot to learn about it.
- text_far UnknownText_0x1bd745
+ text_far _NPCTradeAfterText4
text_end
diff --git a/engine/events/print_photo.asm b/engine/events/print_photo.asm
index 83053851f..0194b0072 100644
--- a/engine/events/print_photo.asm
+++ b/engine/events/print_photo.asm
@@ -31,17 +31,17 @@ PhotoStudio:
.Text_AskWhichMon:
; Which #MON should I photo- graph?
- text_far UnknownText_0x1be024
+ text_far _WhichMonPhotoText
text_end
.Text_HoldStill:
; All righty. Hold still for a bit.
- text_far UnknownText_0x1be047
+ text_far _HoldOnText
text_end
.Text_Presto:
; Presto! All done. Come again, OK?
- text_far UnknownText_0x1be06a
+ text_far _PrestoAllDoneText
text_end
.Text_NoPicture:
diff --git a/engine/events/specials.asm b/engine/events/specials.asm
index 5293b1d7a..ef5286dff 100644
--- a/engine/events/specials.asm
+++ b/engine/events/specials.asm
@@ -169,7 +169,7 @@ GetMysteryGiftItem:
.ReceiveItemText:
; received item
- text_far UnknownText_0x1bd3be
+ text_far _ReceiveItemText
text_end
BugContestJudging:
@@ -257,12 +257,12 @@ CheckCoinsAndCoinCase:
.NoCoinsText:
; You have no coins.
- text_far UnknownText_0x1bd3d7
+ text_far _NoCoinsText
text_end
.NoCoinCaseText:
; You don't have a COIN CASE.
- text_far UnknownText_0x1bd3eb
+ text_far _NoCoinCaseText
text_end
ClearBGPalettesBufferScreen:
diff --git a/engine/movie/init_hof_credits.asm b/engine/movie/init_hof_credits.asm
index bd05039d9..0a02919ed 100644
--- a/engine/movie/init_hof_credits.asm
+++ b/engine/movie/init_hof_credits.asm
@@ -25,7 +25,7 @@ InitDisplayForHallOfFame:
.SavingRecordDontTurnOff:
; SAVING RECORD… DON'T TURN OFF!
- text_far UnknownText_0x1bd39e
+ text_far _SavingRecordText
text_end
InitDisplayForRedCredits:
diff --git a/engine/movie/trade_animation.asm b/engine/movie/trade_animation.asm
index b12c74b62..065ba9e18 100644
--- a/engine/movie/trade_animation.asm
+++ b/engine/movie/trade_animation.asm
@@ -1191,12 +1191,12 @@ TradeAnim_SentToOTText:
.Text_WasSentTo:
; was sent to @ .
- text_far UnknownText_0x1bc6e9
+ text_far _TradingText1
text_end
.Text_MonName:
;
- text_far UnknownText_0x1bc701
+ text_far _TradingText2
text_end
TradeAnim_OTBidsFarewell:
@@ -1211,12 +1211,12 @@ TradeAnim_OTBidsFarewell:
.Text_BidsFarewellToMon:
; bids farewell to
- text_far UnknownText_0x1bc703
+ text_far _TradingText3
text_end
.Text_MonName:
; .
- text_far UnknownText_0x1bc719
+ text_far _TradingText4
text_end
TradeAnim_TakeCareOfText:
@@ -1234,7 +1234,7 @@ TradeAnim_TakeCareOfText:
.Text_TakeGoodCareOfMon:
; Take good care of @ .
- text_far UnknownText_0x1bc71f
+ text_far _TradingText5
text_end
TradeAnim_OTSendsText1:
@@ -1251,12 +1251,12 @@ TradeAnim_OTSendsText1:
.Text_ForYourMon:
; For @ 's @ ,
- text_far UnknownText_0x1bc739
+ text_far _TradingText6
text_end
.Text_OTSends:
; sends @ .
- text_far UnknownText_0x1bc74c
+ text_far _TradingText7
text_end
TradeAnim_OTSendsText2:
@@ -1273,12 +1273,12 @@ TradeAnim_OTSendsText2:
.Text_WillTrade:
; will trade @ @
- text_far UnknownText_0x1bc75e
+ text_far _TradingText8
text_end
.Text_ForYourMon:
; for @ 's @ .
- text_far UnknownText_0x1bc774
+ text_far _TradingText9
text_end
TradeAnim_Wait80Frames:
diff --git a/engine/overworld/decorations.asm b/engine/overworld/decorations.asm
index 2fbf888bc..c601b65c3 100644
--- a/engine/overworld/decorations.asm
+++ b/engine/overworld/decorations.asm
@@ -384,7 +384,7 @@ PopulateDecoCategoryMenu:
.Text_nothing_to_choose:
; There's nothing to choose.
- text_far UnknownText_0x1bc471
+ text_far _NothingToChooseText
text_end
.NonscrollingMenuHeader:
@@ -806,7 +806,7 @@ DecoAction_SetItUp_Ornament:
UnknownText_0x26e41:
; Which side do you want to put it on?
- text_far UnknownText_0x1bc48c
+ text_far _WhichSidePutOnText
text_end
DecoAction_PutItAway_Ornament:
@@ -832,7 +832,7 @@ DecoAction_PutItAway_Ornament:
DecoText_WhichSide:
; Which side do you want to put away?
- text_far UnknownText_0x1bc4b2
+ text_far _WhichSidePutAwayText
text_end
DecoAction_AskWhichSide:
@@ -885,27 +885,27 @@ MenuData_0x26eb3:
DecoText_PutAwayTheDeco:
; Put away the @ .
- text_far UnknownText_0x1bc4d7
+ text_far _PutAwayTheDecoText
text_end
DecoText_NothingToPutAway:
; There's nothing to put away.
- text_far UnknownText_0x1bc4ec
+ text_far _NothingToPutAwayText
text_end
DecoText_SetUpTheDeco:
; Set up the @ .
- text_far UnknownText_0x1bc509
+ text_far _SetUpTheDecoText
text_end
DecoText_PutAwayAndSetUp:
; Put away the @ and set up the @ .
- text_far UnknownText_0x1bc51c
+ text_far _PutAwayAndSetUpText
text_end
DecoText_AlreadySetUp:
; That's already set up.
- text_far UnknownText_0x1bc546
+ text_far _AlreadySetUpText
text_end
GetDecorationName_c_de:
@@ -1013,7 +1013,7 @@ DecorationDesc_TownMapPoster:
.TownMapText:
; It's the TOWN MAP.
- text_far UnknownText_0x1bc55d
+ text_far _LookTownMapText
text_end
DecorationDesc_PikachuPoster:
@@ -1021,7 +1021,7 @@ DecorationDesc_PikachuPoster:
.PikaPosterText:
; It's a poster of a cute PIKACHU.
- text_far UnknownText_0x1bc570
+ text_far _LookPikachuPosterText
text_end
DecorationDesc_ClefairyPoster:
@@ -1029,7 +1029,7 @@ DecorationDesc_ClefairyPoster:
.ClefairyPosterText:
; It's a poster of a cute CLEFAIRY.
- text_far UnknownText_0x1bc591
+ text_far _LookClefairyPosterText
text_end
DecorationDesc_JigglypuffPoster:
@@ -1037,7 +1037,7 @@ DecorationDesc_JigglypuffPoster:
.JigglypuffPosterText:
; It's a poster of a cute JIGGLYPUFF.
- text_far UnknownText_0x1bc5b3
+ text_far _LookJigglypuffPosterText
text_end
DecorationDesc_NullPoster:
@@ -1068,7 +1068,7 @@ DecorationDesc_OrnamentOrConsole:
.OrnamentConsoleText:
; It's an adorable @ .
- text_far UnknownText_0x1bc5d7
+ text_far _LookAdorableDecoText
text_end
DecorationDesc_GiantOrnament:
@@ -1081,7 +1081,7 @@ DecorationDesc_GiantOrnament:
.BigDollText:
; A giant doll! It's fluffy and cuddly.
- text_far UnknownText_0x1bc5ef
+ text_far _LookGiantDecoText
text_end
ToggleMaptileDecorations:
diff --git a/engine/overworld/wildmons.asm b/engine/overworld/wildmons.asm
index ad4a2a02d..a384915b6 100644
--- a/engine/overworld/wildmons.asm
+++ b/engine/overworld/wildmons.asm
@@ -834,7 +834,7 @@ RandomUnseenWildMon:
.SawRareMonText:
; I just saw some rare @ in @ . I'll call you if I see another rare #MON, OK?
- text_far UnknownText_0x1bd34b
+ text_far _JustSawSomeRareMonText
text_end
RandomPhoneWildMon:
diff --git a/engine/pokemon/party_menu.asm b/engine/pokemon/party_menu.asm
index 43e7af7cb..f8a6b0a5e 100644
--- a/engine/pokemon/party_menu.asm
+++ b/engine/pokemon/party_menu.asm
@@ -805,52 +805,52 @@ PrintPartyMenuActionText:
.Text_RecoveredSomeHP:
; recovered @ HP!
- text_far UnknownText_0x1bc0a2
+ text_far _RecoveredSomeHPText
text_end
.Text_CuredOfPoison:
; 's cured of poison.
- text_far UnknownText_0x1bc0bb
+ text_far _CuredOfPoisonText
text_end
.Text_RidOfParalysis:
; 's rid of paralysis.
- text_far UnknownText_0x1bc0d2
+ text_far _RidOfParalysisText
text_end
.Text_BurnWasHealed:
; 's burn was healed.
- text_far UnknownText_0x1bc0ea
+ text_far _BurnWasHealedText
text_end
.Text_Defrosted:
; was defrosted.
- text_far UnknownText_0x1bc101
+ text_far _WasDefrostedText
text_end
.Text_WokeUp:
; woke up.
- text_far UnknownText_0x1bc115
+ text_far _WokeUpText
text_end
.Text_HealthReturned:
; 's health returned.
- text_far UnknownText_0x1bc123
+ text_far _HealthReturnedText
text_end
.Text_Revitalized:
; is revitalized.
- text_far UnknownText_0x1bc13a
+ text_far _RevitalizedText
text_end
.Text_GrewToLevel:
; grew to level @ !@ @
- text_far UnknownText_0x1bc14f
+ text_far _GrewToLevelText
text_end
.Text_CameToItsSenses:
; came to its senses.
- text_far UnknownText_0x1bc16e
+ text_far _CameToItsSensesText
text_end
.PrintText:
diff --git a/engine/rtc/timeset.asm b/engine/rtc/timeset.asm
index 94557ed63..146adc072 100644
--- a/engine/rtc/timeset.asm
+++ b/engine/rtc/timeset.asm
@@ -291,12 +291,12 @@ PrintTwoDigitNumberRightAlign:
Text_WokeUpOak:
; Zzz… Hm? Wha…? You woke me up! Will you check the clock for me?
- text_far UnknownText_0x1bc29c
+ text_far _OakTimeText1
text_end
Text_WhatTimeIsIt:
; What time is it?
- text_far UnknownText_0x1bc2eb
+ text_far _OakTimeText2
text_end
String_oclock:
@@ -304,7 +304,7 @@ String_oclock:
Text_WhatHrs:
; What?@ @
- text_far UnknownText_0x1bc2fd
+ text_far _OakTimeText3
text_asm
hlcoord 1, 16
call DisplayHourOClock
@@ -313,12 +313,12 @@ Text_WhatHrs:
.QuestionMark:
; ?
- text_far UnknownText_0x1bc305
+ text_far _OakTimeText4
text_end
Text_HowManyMinutes:
; How many minutes?
- text_far UnknownText_0x1bc308
+ text_far _OakTimeText5
text_end
String_min:
@@ -326,7 +326,7 @@ String_min:
Text_WhoaMins:
; Whoa!@ @
- text_far UnknownText_0x1bc31b
+ text_far _OakTimeText6
text_asm
hlcoord 7, 14
call DisplayMinutesWithMinString
@@ -335,7 +335,7 @@ Text_WhoaMins:
.QuestionMark:
; ?
- text_far UnknownText_0x1bc323
+ text_far _OakTimeText7
text_end
OakText_ResponseToSetTime:
@@ -370,17 +370,17 @@ OakText_ResponseToSetTime:
.overslept
; ! I overslept!
- text_far UnknownText_0x1bc326
+ text_far _OakTimeText8
text_end
.yikes
; ! Yikes! I over- slept!
- text_far UnknownText_0x1bc336
+ text_far _OakTimeText11
text_end
.sodark
; ! No wonder it's so dark!
- text_far UnknownText_0x1bc34f
+ text_far _OakTimeText12
text_end
TimeSetBackgroundGFX:
@@ -534,7 +534,7 @@ SetDayOfWeek:
.WhatDayIsItText:
; What day is it?
- text_far UnknownText_0x1bc369
+ text_far _OakTimeText13
text_end
.ConfirmWeekdayText:
@@ -546,7 +546,7 @@ SetDayOfWeek:
.IsIt:
; , is it?
- text_far UnknownText_0x1bc37a
+ text_far _OakTimeText14
text_end
InitialSetDSTFlag:
diff --git a/maps/KurtsHouse.asm b/maps/KurtsHouse.asm
index 4de412fe4..3fa4f295d 100644
--- a/maps/KurtsHouse.asm
+++ b/maps/KurtsHouse.asm
@@ -39,7 +39,7 @@ Kurt1:
iftrue .GotLureBall
checkevent EVENT_CLEARED_SLOWPOKE_WELL
iftrue .ClearedSlowpokeWell
- writetext UnknownText_0x18e473
+ writetext KurtsHouseKurtMakingBallsMustWaitText
waitbutton
closetext
special FadeOutMusic
@@ -48,7 +48,7 @@ Kurt1:
ifequal UP, .RunAround
turnobject PLAYER, DOWN
playsound SFX_FLY
- applymovement KURTSHOUSE_KURT1, MovementData_0x18e466
+ applymovement KURTSHOUSE_KURT1, KurtsHouseKurtExitHouseMovement
playsound SFX_EXIT_BUILDING
disappear KURTSHOUSE_KURT1
waitsfx
@@ -58,7 +58,7 @@ Kurt1:
.RunAround:
turnobject PLAYER, DOWN
playsound SFX_FLY
- applymovement KURTSHOUSE_KURT1, MovementData_0x18e46c
+ applymovement KURTSHOUSE_KURT1, KurtsHouseKurtGoAroundPlayerThenExitHouseMovement
playsound SFX_EXIT_BUILDING
disappear KURTSHOUSE_KURT1
waitsfx
@@ -66,7 +66,7 @@ Kurt1:
end
.ClearedSlowpokeWell:
- writetext UnknownText_0x18e615
+ writetext KurtsHouseKurtHonoredToMakeBallsText
buttonsound
verbosegiveitem LURE_BALL
iffalse .NoRoomForBall
@@ -95,7 +95,7 @@ Kurt1:
iftrue .CheckApricorns
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_3
iftrue .CheckApricorns
- writetext UnknownText_0x18e6c9
+ writetext KurtsHouseKurtBallsFromApricornsText
waitbutton
.CheckApricorns:
checkitem RED_APRICORN
@@ -120,13 +120,13 @@ Kurt1:
end
.IMakeBallsFromApricorns:
- writetext UnknownText_0x18e6c9
+ writetext KurtsHouseKurtBallsFromApricornsText
waitbutton
closetext
end
.AskApricorn:
- writetext UnknownText_0x18e736
+ writetext KurtsHouseKurtAskYouHaveAnApricornText
buttonsound
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_3
special SelectApricornForKurt
@@ -169,13 +169,13 @@ Kurt1:
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
setflag ENGINE_KURT_MAKING_BALLS
.WaitForApricorns:
- writetext UnknownText_0x18e779
+ writetext KurtsHouseKurtItWillTakeADayText
waitbutton
closetext
end
.Cancel:
- writetext UnknownText_0x18e7bc
+ writetext KurtsHouseKurtThatsALetdownText
waitbutton
closetext
end
@@ -183,7 +183,7 @@ Kurt1:
._ThatTurnedOutGreat:
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
.ThatTurnedOutGreat:
- writetext UnknownText_0x18e82a
+ writetext KurtsHouseKurtTurnedOutGreatText
waitbutton
.NoRoomForBall:
closetext
@@ -192,7 +192,7 @@ Kurt1:
.GiveLevelBall:
checkflag ENGINE_KURT_MAKING_BALLS
iftrue KurtMakingBallsScript
- writetext UnknownText_0x18e7fb
+ writetext KurtsHouseKurtJustFinishedYourBallText
buttonsound
verbosegiveitemvar LEVEL_BALL, VAR_KURT_APRICORNS
iffalse .NoRoomForBall
@@ -202,7 +202,7 @@ Kurt1:
.GiveLureBall:
checkflag ENGINE_KURT_MAKING_BALLS
iftrue KurtMakingBallsScript
- writetext UnknownText_0x18e7fb
+ writetext KurtsHouseKurtJustFinishedYourBallText
buttonsound
verbosegiveitemvar LURE_BALL, VAR_KURT_APRICORNS
iffalse .NoRoomForBall
@@ -212,7 +212,7 @@ Kurt1:
.GiveMoonBall:
checkflag ENGINE_KURT_MAKING_BALLS
iftrue KurtMakingBallsScript
- writetext UnknownText_0x18e7fb
+ writetext KurtsHouseKurtJustFinishedYourBallText
buttonsound
verbosegiveitemvar MOON_BALL, VAR_KURT_APRICORNS
iffalse .NoRoomForBall
@@ -222,7 +222,7 @@ Kurt1:
.GiveFriendBall:
checkflag ENGINE_KURT_MAKING_BALLS
iftrue KurtMakingBallsScript
- writetext UnknownText_0x18e7fb
+ writetext KurtsHouseKurtJustFinishedYourBallText
buttonsound
verbosegiveitemvar FRIEND_BALL, VAR_KURT_APRICORNS
iffalse .NoRoomForBall
@@ -232,7 +232,7 @@ Kurt1:
.GiveFastBall:
checkflag ENGINE_KURT_MAKING_BALLS
iftrue KurtMakingBallsScript
- writetext UnknownText_0x18e7fb
+ writetext KurtsHouseKurtJustFinishedYourBallText
buttonsound
verbosegiveitemvar FAST_BALL, VAR_KURT_APRICORNS
iffalse .NoRoomForBall
@@ -242,7 +242,7 @@ Kurt1:
.GiveHeavyBall:
checkflag ENGINE_KURT_MAKING_BALLS
iftrue KurtMakingBallsScript
- writetext UnknownText_0x18e7fb
+ writetext KurtsHouseKurtJustFinishedYourBallText
buttonsound
verbosegiveitemvar HEAVY_BALL, VAR_KURT_APRICORNS
iffalse .NoRoomForBall
@@ -252,7 +252,7 @@ Kurt1:
.GiveLoveBall:
checkflag ENGINE_KURT_MAKING_BALLS
iftrue KurtMakingBallsScript
- writetext UnknownText_0x18e7fb
+ writetext KurtsHouseKurtJustFinishedYourBallText
buttonsound
verbosegiveitemvar LOVE_BALL, VAR_KURT_APRICORNS
iffalse .NoRoomForBall
@@ -264,7 +264,7 @@ Kurt1:
iftrue .GaveGSBallToKurt
checkitem GS_BALL
iffalse .NoGSBall
- writetext UnknownText_0x18e8ab
+ writetext KurtsHouseKurtWhatIsThatText
waitbutton
closetext
setevent EVENT_GAVE_GS_BALL_TO_KURT
@@ -275,15 +275,15 @@ Kurt1:
.GaveGSBallToKurt:
checkflag ENGINE_KURT_MAKING_BALLS
iffalse .NotMakingBalls
- writetext UnknownText_0x18e934
+ writetext KurtsHouseKurtImCheckingItNowText
waitbutton
- writetext UnknownText_0x18e949
+ writetext KurtsHouseKurtAhHaISeeText
waitbutton
closetext
end
.NotMakingBalls:
- writetext UnknownText_0x18e95c
+ writetext KurtsHouseKurtThisBallStartedToShakeText
waitbutton
closetext
setevent EVENT_FOREST_IS_RESTLESS
@@ -296,13 +296,13 @@ Kurt1:
ifequal UP, .GSBallRunAround
turnobject PLAYER, DOWN
playsound SFX_FLY
- applymovement KURTSHOUSE_KURT1, MovementData_0x18e466
+ applymovement KURTSHOUSE_KURT1, KurtsHouseKurtExitHouseMovement
sjump .KurtHasLeftTheBuilding
.GSBallRunAround:
turnobject PLAYER, DOWN
playsound SFX_FLY
- applymovement KURTSHOUSE_KURT1, MovementData_0x18e46c
+ applymovement KURTSHOUSE_KURT1, KurtsHouseKurtGoAroundPlayerThenExitHouseMovement
.KurtHasLeftTheBuilding:
playsound SFX_EXIT_BUILDING
disappear KURTSHOUSE_KURT1
@@ -320,14 +320,14 @@ Kurt2:
KurtMakingBallsScript:
checkevent EVENT_BUGGING_KURT_TOO_MUCH
iffalse Script_FirstTimeBuggingKurt
- writetext UnknownText_0x18e7d8
+ writetext KurtsHouseKurtDontBotherMeText
waitbutton
closetext
turnobject KURTSHOUSE_KURT2, UP
end
Script_FirstTimeBuggingKurt:
- writetext UnknownText_0x18e863
+ writetext KurtsHouseKurtGranddaughterHelpingWorkFasterText
waitbutton
closetext
turnobject KURTSHOUSE_KURT2, UP
@@ -335,10 +335,10 @@ Script_FirstTimeBuggingKurt:
end
KurtScript_ImCheckingItNow:
- writetext UnknownText_0x18e934
+ writetext KurtsHouseKurtImCheckingItNowText
waitbutton
turnobject KURTSHOUSE_KURT2, UP
- writetext UnknownText_0x18e949
+ writetext KurtsHouseKurtAhHaISeeText
waitbutton
closetext
end
@@ -431,7 +431,7 @@ KurtsHouseBookshelf:
KurtsHouseRadio:
jumpstd radio2
-MovementData_0x18e466:
+KurtsHouseKurtExitHouseMovement:
big_step DOWN
big_step DOWN
big_step DOWN
@@ -439,7 +439,7 @@ MovementData_0x18e466:
big_step DOWN
step_end
-MovementData_0x18e46c:
+KurtsHouseKurtGoAroundPlayerThenExitHouseMovement:
big_step RIGHT
big_step DOWN
big_step DOWN
@@ -448,7 +448,7 @@ MovementData_0x18e46c:
big_step DOWN
step_end
-UnknownText_0x18e473:
+KurtsHouseKurtMakingBallsMustWaitText:
text "Hm? Who are you?"
para "<PLAYER>, eh? You"
@@ -489,7 +489,7 @@ UnknownText_0x18e473:
cont "way!"
done
-UnknownText_0x18e615:
+KurtsHouseKurtHonoredToMakeBallsText:
text "KURT: Hi, <PLAYER>!"
para "You handled your-"
@@ -508,7 +508,7 @@ UnknownText_0x18e615:
line "now, but take it."
done
-UnknownText_0x18e6c9:
+KurtsHouseKurtBallsFromApricornsText:
text "KURT: I make BALLS"
line "from APRICORNS."
@@ -520,7 +520,7 @@ UnknownText_0x18e6c9:
line "out of them."
done
-UnknownText_0x18e736:
+KurtsHouseKurtAskYouHaveAnApricornText:
text "KURT: You have an"
line "APRICORN for me?"
@@ -528,7 +528,7 @@ UnknownText_0x18e736:
line "into a BALL."
done
-UnknownText_0x18e779:
+KurtsHouseKurtItWillTakeADayText:
text "KURT: It'll take a"
line "day to make you a"
@@ -536,23 +536,23 @@ UnknownText_0x18e779:
line "for it later."
done
-UnknownText_0x18e7bc:
+KurtsHouseKurtThatsALetdownText:
text "KURT: Oh…"
line "That's a letdown."
done
-UnknownText_0x18e7d8:
+KurtsHouseKurtDontBotherMeText:
text "KURT: I'm working!"
line "Don't bother me!"
done
-UnknownText_0x18e7fb:
+KurtsHouseKurtJustFinishedYourBallText:
text "KURT: Ah, <PLAYER>!"
line "I just finished"
cont "your BALL. Here!"
done
-UnknownText_0x18e82a:
+KurtsHouseKurtTurnedOutGreatText:
text "KURT: That turned"
line "out great."
@@ -560,7 +560,7 @@ UnknownText_0x18e82a:
line "#MON with it."
done
-UnknownText_0x18e863:
+KurtsHouseKurtGranddaughterHelpingWorkFasterText:
text "KURT: Now that my"
line "granddaughter is"
@@ -568,7 +568,7 @@ UnknownText_0x18e863:
line "work much faster."
done
-UnknownText_0x18e8ab:
+KurtsHouseKurtWhatIsThatText:
text "Wh-what is that?"
para "I've never seen"
@@ -584,17 +584,17 @@ UnknownText_0x18e8ab:
line "for you."
done
-UnknownText_0x18e934:
+KurtsHouseKurtImCheckingItNowText:
text "I'm checking it"
line "now."
done
-UnknownText_0x18e949:
+KurtsHouseKurtAhHaISeeText:
text "Ah-ha! I see!"
line "So…"
done
-UnknownText_0x18e95c:
+KurtsHouseKurtThisBallStartedToShakeText:
text "<PLAYER>!"
para "This BALL started"
diff --git a/maps/RadioTower1F.asm b/maps/RadioTower1F.asm
index c85f216b8..ea2f81df4 100644
--- a/maps/RadioTower1F.asm
+++ b/maps/RadioTower1F.asm
@@ -3,8 +3,8 @@
const RADIOTOWER1F_LASS
const RADIOTOWER1F_YOUNGSTER
const RADIOTOWER1F_ROCKET
- const RADIOTOWER1F_GENTLEMAN
- const RADIOTOWER1F_COOLTRAINER_F
+ const RADIOTOWER1F_LUCKYNUMBERMAN
+ const RADIOTOWER1F_CARD_WOMAN
RadioTower1F_MapScripts:
db 0 ; scene scripts
@@ -16,13 +16,13 @@ RadioTower1FReceptionistScript:
opentext
checkflag ENGINE_ROCKETS_IN_RADIO_TOWER
iftrue .Rockets
- writetext UnknownText_0x5ce77
+ writetext RadioTower1FReceptionistWelcomeText
waitbutton
closetext
end
.Rockets:
- writetext UnknownText_0x5ce81
+ writetext RadioTower1FReceptionistNoToursText
waitbutton
closetext
end
@@ -30,7 +30,7 @@ RadioTower1FReceptionistScript:
RadioTower1FLuckyNumberManScript:
faceplayer
opentext
- writetext UnknownText_0x5ceba
+ writetext RadioTower1FLuckyNumberManAskToPlayText
buttonsound
special CheckLuckyNumberShowFlag
iffalse .skip
@@ -39,21 +39,21 @@ RadioTower1FLuckyNumberManScript:
special PrintTodaysLuckyNumber
checkflag ENGINE_LUCKY_NUMBER_SHOW
iftrue .GameOver
- writetext UnknownText_0x5cf3a
+ writetext RadioTower1FLuckyNumberManThisWeeksIdIsText
buttonsound
closetext
- applymovement RADIOTOWER1F_GENTLEMAN, MovementData_0x5ce71
+ applymovement RADIOTOWER1F_LUCKYNUMBERMAN, RadioTower1FLuckyNumberManGoToPCMovement
opentext
- writetext UnknownText_0x5cf5a
+ writetext RadioTower1FLuckyNumberManCheckIfMatchText
buttonsound
waitsfx
- writetext UnknownText_0x5cf79
+ writetext RadioTower1FLuckyNumberManDotDotDotText
playsound SFX_DEX_FANFARE_20_49
waitsfx
buttonsound
special CheckForLuckyNumberWinners
closetext
- applymovement RADIOTOWER1F_GENTLEMAN, MovementData_0x5ce74
+ applymovement RADIOTOWER1F_LUCKYNUMBERMAN, RadioTower1FLuckyNumberManReturnToPlayerMovement
opentext
ifequal 1, .FirstPlace
ifequal 2, .SecondPlace
@@ -61,13 +61,13 @@ RadioTower1FLuckyNumberManScript:
sjump .NoPrize
.GameOver:
- writetext UnknownText_0x5cf7e
+ writetext RadioTower1FLuckyNumberManComeAgainText
waitbutton
closetext
end
.FirstPlace:
- writetext UnknownText_0x5cfb5
+ writetext RadioTower1FLuckyNumberManPerfectMatchText
playsound SFX_1ST_PLACE
waitsfx
buttonsound
@@ -78,7 +78,7 @@ RadioTower1FLuckyNumberManScript:
sjump .GameOver
.SecondPlace:
- writetext UnknownText_0x5d023
+ writetext RadioTower1FLuckyNumberManOkayMatchText
playsound SFX_2ND_PLACE
waitsfx
buttonsound
@@ -89,7 +89,7 @@ RadioTower1FLuckyNumberManScript:
sjump .GameOver
.ThirdPlace:
- writetext UnknownText_0x5d076
+ writetext RadioTower1FLuckyNumberManWeakMatchText
playsound SFX_3RD_PLACE
waitsfx
buttonsound
@@ -100,13 +100,13 @@ RadioTower1FLuckyNumberManScript:
sjump .GameOver
.NoPrize:
- writetext UnknownText_0x5d0c0
+ writetext RadioTower1FLuckyNumberManNoneOfYourIDNumbersMatchText
waitbutton
closetext
end
.BagFull:
- writetext UnknownText_0x5d0e6
+ writetext RadioTower1FLuckyNumberManNoRoomForYourPrizeText
waitbutton
closetext
end
@@ -116,43 +116,43 @@ RadioTower1FRadioCardWomanScript:
opentext
checkflag ENGINE_RADIO_CARD
iftrue .GotCard
- writetext UnknownText_0x5d12d
+ writetext RadioTower1FRadioCardWomanOfferQuizText
yesorno
iffalse .NoQuiz
- writetext UnknownText_0x5d1f2
+ writetext RadioTower1FRadioCardWomanQuestion1Text
yesorno
iffalse .WrongAnswer
playsound SFX_ELEVATOR_END
waitsfx
- writetext UnknownText_0x5d231
+ writetext RadioTower1FRadioCardWomanQuestion2Text
yesorno
iffalse .WrongAnswer
playsound SFX_ELEVATOR_END
waitsfx
- writetext UnknownText_0x5d282
+ writetext RadioTower1FRadioCardWomanQuestion3Text
yesorno
iftrue .WrongAnswer
playsound SFX_ELEVATOR_END
waitsfx
- writetext UnknownText_0x5d2bc
+ writetext RadioTower1FRadioCardWomanQuestion4Text
yesorno
iffalse .WrongAnswer
playsound SFX_ELEVATOR_END
waitsfx
- writetext UnknownText_0x5d30e
+ writetext RadioTower1FRadioCardWomanQuestion5Text
yesorno
iftrue .WrongAnswer
playsound SFX_ELEVATOR_END
waitsfx
- writetext UnknownText_0x5d37b
+ writetext RadioTower1FRadioCardWomanYouWinText
buttonsound
getstring STRING_BUFFER_4, .RadioCardText
scall .ReceiveItem
- writetext UnknownText_0x5d3c0
+ writetext RadioTower1FPokegearIsARadioText
buttonsound
setflag ENGINE_RADIO_CARD
.GotCard:
- writetext UnknownText_0x5d3e5
+ writetext RadioTower1FRadioCardWomanTuneInText
waitbutton
closetext
end
@@ -166,13 +166,13 @@ RadioTower1FRadioCardWomanScript:
.WrongAnswer:
playsound SFX_WRONG
- writetext UnknownText_0x5d409
+ writetext RadioTower1FRadioCardWomanWrongAnswerText
waitbutton
closetext
end
.NoQuiz:
- writetext UnknownText_0x5d443
+ writetext RadioTower1FRadioCardWomanNotTakingQuizText
waitbutton
closetext
end
@@ -200,28 +200,28 @@ RadioTower1FDirectory:
RadioTower1FLuckyChannelSign:
jumptext RadioTower1FLuckyChannelSignText
-MovementData_0x5ce71:
+RadioTower1FLuckyNumberManGoToPCMovement:
step RIGHT
turn_head UP
step_end
-MovementData_0x5ce74:
+RadioTower1FLuckyNumberManReturnToPlayerMovement:
step LEFT
turn_head UP
step_end
-UnknownText_0x5ce77:
+RadioTower1FReceptionistWelcomeText:
text "Welcome!"
done
-UnknownText_0x5ce81:
+RadioTower1FReceptionistNoToursText:
text "Hello. I'm sorry,"
line "but we're not"
cont "offering any tours"
cont "today."
done
-UnknownText_0x5ceba:
+RadioTower1FLuckyNumberManAskToPlayText:
text "Hi, are you here"
line "for the LUCKY NUM-"
cont "BER SHOW?"
@@ -234,30 +234,30 @@ UnknownText_0x5ceba:
line "you win a prize."
done
-UnknownText_0x5cf3a:
+RadioTower1FLuckyNumberManThisWeeksIdIsText:
text "This week's ID"
line "number is @"
text_ram wStringBuffer3
text "."
done
-UnknownText_0x5cf5a:
+RadioTower1FLuckyNumberManCheckIfMatchText:
text "Let's see if you"
line "have a match."
done
-UnknownText_0x5cf79:
+RadioTower1FLuckyNumberManDotDotDotText:
text "<……>"
line "<……>"
done
-UnknownText_0x5cf7e:
+RadioTower1FLuckyNumberManComeAgainText:
text "Please come back"
line "next week for the"
cont "next LUCKY NUMBER."
done
-UnknownText_0x5cfb5:
+RadioTower1FLuckyNumberManPerfectMatchText:
text "Wow! You have a"
line "perfect match of"
cont "all five numbers!"
@@ -269,7 +269,7 @@ UnknownText_0x5cfb5:
line "MASTER BALL!"
done
-UnknownText_0x5d023:
+RadioTower1FLuckyNumberManOkayMatchText:
text "Hey! You've"
line "matched the last"
cont "three numbers!"
@@ -279,7 +279,7 @@ UnknownText_0x5d023:
cont "SHARE!"
done
-UnknownText_0x5d076:
+RadioTower1FLuckyNumberManWeakMatchText:
text "Ooh, you've"
line "matched the last"
cont "two numbers."
@@ -288,12 +288,12 @@ UnknownText_0x5d076:
line "prize, a PP UP."
done
-UnknownText_0x5d0c0:
+RadioTower1FLuckyNumberManNoneOfYourIDNumbersMatchText:
text "Nope, none of your"
line "ID numbers match."
done
-UnknownText_0x5d0e6:
+RadioTower1FLuckyNumberManNoRoomForYourPrizeText:
text "You've got no room"
line "for your prize."
@@ -301,7 +301,7 @@ UnknownText_0x5d0e6:
line "back right away."
done
-UnknownText_0x5d12d:
+RadioTower1FRadioCardWomanOfferQuizText:
text "We have a special"
line "quiz campaign on"
cont "right now."
@@ -320,7 +320,7 @@ UnknownText_0x5d12d:
line "take the quiz?"
done
-UnknownText_0x5d1f2:
+RadioTower1FRadioCardWomanQuestion1Text:
text "Question 1:"
para "Is there a #MON"
@@ -328,7 +328,7 @@ UnknownText_0x5d1f2:
cont "in the morning?"
done
-UnknownText_0x5d231:
+RadioTower1FRadioCardWomanQuestion2Text:
text "Correct!"
line "Question 2:"
@@ -339,7 +339,7 @@ UnknownText_0x5d231:
line "BERRY at a MART."
done
-UnknownText_0x5d282:
+RadioTower1FRadioCardWomanQuestion3Text:
text "Bull's-eye!"
line "Question 3:"
@@ -347,7 +347,7 @@ UnknownText_0x5d282:
line "the move FLASH?"
done
-UnknownText_0x5d2bc:
+RadioTower1FRadioCardWomanQuestion4Text:
text "So far so good!"
line "Question 4:"
@@ -358,7 +358,7 @@ UnknownText_0x5d2bc:
line "#MON?"
done
-UnknownText_0x5d30e:
+RadioTower1FRadioCardWomanQuestion5Text:
text "Wow! Right again!"
line "Here's the final"
cont "question:"
@@ -370,7 +370,7 @@ UnknownText_0x5d30e:
line "on their reels?"
done
-UnknownText_0x5d37b:
+RadioTower1FRadioCardWomanYouWinText:
text "Bingo! You got it!"
line "Congratulations!"
@@ -378,18 +378,18 @@ UnknownText_0x5d37b:
line "a RADIO CARD!"
done
-UnknownText_0x5d3c0:
+RadioTower1FPokegearIsARadioText:
text "<PLAYER>'s #GEAR"
line "can now double as"
cont "a radio!"
done
-UnknownText_0x5d3e5:
+RadioTower1FRadioCardWomanTuneInText:
text "Please tune in to"
line "our radio shows."
done
-UnknownText_0x5d409:
+RadioTower1FRadioCardWomanWrongAnswerText:
text "Oh, dear."
line "Sorry, but you"
@@ -397,7 +397,7 @@ UnknownText_0x5d409:
line "Please try again!"
done
-UnknownText_0x5d443:
+RadioTower1FRadioCardWomanNotTakingQuizText:
text "Oh. I see. Please"
line "see me if you"
cont "change your mind."
diff --git a/maps/RadioTower2F.asm b/maps/RadioTower2F.asm
index 218f4b716..629dd9a59 100644
--- a/maps/RadioTower2F.asm
+++ b/maps/RadioTower2F.asm
@@ -115,20 +115,20 @@ Buena:
readvar VAR_BLUECARDBALANCE
ifequal 30, .BlueCardCapped0
playmusic MUSIC_BUENAS_PASSWORD
- writetext UnknownText_0x5de35
+ writetext RadioTower2FBuenaDoYouKnowPasswordText
special AskRememberPassword
iffalse .ForgotPassword
- writetext UnknownText_0x5de84
+ writetext RadioTower2FBuenaJoinTheShowText
waitbutton
closetext
turnobject RADIOTOWER2F_BUENA, RIGHT
readvar VAR_FACING
ifnotequal RIGHT, .DontNeedToMove
- applymovement PLAYER, MovementData_0x5d921
+ applymovement PLAYER, RadioTower2FPlayerWalksToMicrophoneMovement
.DontNeedToMove:
turnobject PLAYER, RIGHT
opentext
- writetext UnknownText_0x5dedd
+ writetext RadioTower2FBuenaEveryoneSayPasswordText
waitbutton
closetext
turnobject RADIOTOWER2F_BUENA, DOWN
@@ -137,7 +137,7 @@ Buena:
closetext
iffalse .WrongAnswer
opentext
- writetext UnknownText_0x5dfc1
+ writetext RadioTower2FBuenaCorrectAnswerText
waitbutton
closetext
readvar VAR_BLUECARDBALANCE
@@ -149,7 +149,7 @@ Buena:
pause 20
turnobject RADIOTOWER2F_BUENA, RIGHT
opentext
- writetext UnknownText_0x5e054
+ writetext RadioTower2FBuenaThanksForComingText
waitbutton
closetext
special FadeOutMusic
@@ -160,12 +160,12 @@ Buena:
end
.Introduction:
- writetext UnknownText_0x5dcf4
+ writetext RadioTower2FBuenaShowIntroductionText
buttonsound
setevent EVENT_MET_BUENA
verbosegiveitem BLUE_CARD
.TuneIn:
- writetext UnknownText_0x5de10
+ writetext RadioTower2FBuenaTuneInToMyShowText
waitbutton
closetext
checkcellnum PHONE_BUENA
@@ -177,7 +177,7 @@ Buena:
end
.ForgotPassword:
- writetext UnknownText_0x5df29
+ writetext RadioTower2FBuenaComeBackAfterListeningText
waitbutton
closetext
turnobject RADIOTOWER2F_BUENA, RIGHT
@@ -187,7 +187,7 @@ Buena:
end
.PlayedAlready:
- writetext UnknownText_0x5df6c
+ writetext RadioTower2FBuenaAlreadyPlayedText
waitbutton
closetext
checkcellnum PHONE_BUENA
@@ -202,13 +202,13 @@ Buena:
.WrongAnswer:
setflag ENGINE_BUENAS_PASSWORD_2
opentext
- writetext UnknownText_0x5e01c
+ writetext RadioTower2FBuenaDidYouForgetText
waitbutton
closetext
turnobject RADIOTOWER2F_BUENA, RIGHT
pause 20
opentext
- writetext UnknownText_0x5e054
+ writetext RadioTower2FBuenaThanksForComingText
waitbutton
closetext
turnobject RADIOTOWER2F_BUENA, RIGHT
@@ -218,13 +218,13 @@ Buena:
end
.MidRocketTakeover:
- writetext UnknownText_0x5e0c2
+ writetext RadioTower2FBuenaPasswordIsHelpText
waitbutton
closetext
end
.NoBlueCard:
- writetext UnknownText_0x5e192
+ writetext RadioTower2FBuenaNoBlueCardText
waitbutton
closetext
checkcellnum PHONE_BUENA
@@ -236,7 +236,7 @@ Buena:
end
.BlueCardCapped0:
- writetext UnknownText_0x5e0f1
+ writetext RadioTower2FBuenaCardIsFullText
waitbutton
closetext
checkcellnum PHONE_BUENA
@@ -248,7 +248,7 @@ Buena:
end
.TooEarly:
- writetext UnknownText_0x5e131
+ writetext RadioTower2FBuenaTuneInAfterSixText
waitbutton
closetext
checkcellnum PHONE_BUENA
@@ -272,21 +272,21 @@ Buena:
setevent EVENT_BUENA_OFFERED_HER_PHONE_NUMBER_NO_BLUE_CARD
setevent EVENT_BUENA_OFFERED_HER_PHONE_NUMBER
opentext
- writetext UnknownText_0x5e1ee
+ writetext RadioTower2FBuenaOfferPhoneNumberText
sjump .AskForNumber
.OfferedNumberBefore:
opentext
- writetext UnknownText_0x5e2bf
+ writetext RadioTower2FBuenaOfferNumberAgainText
.AskForNumber:
askforphonenumber PHONE_BUENA
ifequal PHONE_CONTACTS_FULL, .PhoneFull
ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
- writetext UnknownText_0x5e2f3
+ writetext RadioTower2FRegisteredBuenasNumberText
playsound SFX_REGISTER_PHONE_NUMBER
waitsfx
buttonsound
- writetext UnknownText_0x5e310
+ writetext RadioTower2FBuenaCallMeText
waitbutton
closetext
turnobject RADIOTOWER2F_BUENA, RIGHT
@@ -294,14 +294,14 @@ Buena:
end
.NumberDeclined:
- writetext UnknownText_0x5e33c
+ writetext RadioTower2FBuenaSadRejectedText
waitbutton
closetext
turnobject RADIOTOWER2F_BUENA, RIGHT
end
.PhoneFull:
- writetext UnknownText_0x5e35e
+ writetext RadioTower2FBuenaYourPhoneIsFullText
waitbutton
closetext
turnobject RADIOTOWER2F_BUENA, RIGHT
@@ -313,14 +313,14 @@ RadioTowerBuenaPrizeReceptionist:
opentext
checkitem BLUE_CARD
iffalse .NoCard
- writetext UnknownText_0x5e392
+ writetext RadioTower2FBuenaReceptionistPointsForPrizesText
buttonsound
special BuenaPrize
closetext
end
.NoCard:
- writetext UnknownText_0x5e3d8
+ writetext RadioTower2FBuenaReceptionistNoCardText
buttonsound
closetext
end
@@ -337,7 +337,7 @@ RadioTower2FPokemonRadioSign:
RadioTower2FBookshelf:
jumpstd magazinebookshelf
-MovementData_0x5d921:
+RadioTower2FPlayerWalksToMicrophoneMovement:
slow_step DOWN
slow_step RIGHT
step_end
@@ -468,7 +468,7 @@ GruntF2AfterBattleText:
line "I won't forget it!"
done
-UnknownText_0x5dcf4:
+RadioTower2FBuenaShowIntroductionText:
text "BUENA: Hi! I'm"
line "BUENA!"
@@ -497,12 +497,12 @@ UnknownText_0x5dcf4:
line "point card!"
done
-UnknownText_0x5de10:
+RadioTower2FBuenaTuneInToMyShowText:
text "BUENA: Tune in to"
line "my PASSWORD SHOW!"
done
-UnknownText_0x5de35:
+RadioTower2FBuenaDoYouKnowPasswordText:
text "BUENA: Hi!"
line "Did you tune in to"
cont "my radio show?"
@@ -511,7 +511,7 @@ UnknownText_0x5de35:
line "today's password?"
done
-UnknownText_0x5de84:
+RadioTower2FBuenaJoinTheShowText:
text "BUENA: Oh, wow!"
line "Thank you!"
@@ -524,7 +524,7 @@ UnknownText_0x5de84:
line "Join the show."
done
-UnknownText_0x5dedd:
+RadioTower2FBuenaEveryoneSayPasswordText:
text "BUENA: Everyone"
line "ready?"
@@ -535,7 +535,7 @@ UnknownText_0x5dedd:
line "<PLAY_G>!"
done
-UnknownText_0x5df29:
+RadioTower2FBuenaComeBackAfterListeningText:
text "BUENA: Come back"
line "after you listen"
@@ -543,7 +543,7 @@ UnknownText_0x5df29:
line "Catch ya later!"
done
-UnknownText_0x5df6c:
+RadioTower2FBuenaAlreadyPlayedText:
text "BUENA: Sorry…"
para "You get just one"
@@ -553,7 +553,7 @@ UnknownText_0x5df6c:
line "for another try!"
done
-UnknownText_0x5dfc1:
+RadioTower2FBuenaCorrectAnswerText:
text "BUENA: YIPPEE!"
line "That's right!"
@@ -564,7 +564,7 @@ UnknownText_0x5dfc1:
line "point! Congrats!"
done
-UnknownText_0x5e01c:
+RadioTower2FBuenaDidYouForgetText:
text "BUENA: Aww…"
line "That's not it…"
@@ -572,7 +572,7 @@ UnknownText_0x5e01c:
line "password?"
done
-UnknownText_0x5e054:
+RadioTower2FBuenaThanksForComingText:
text "BUENA: Yup! Our"
line "contestant was"
@@ -586,14 +586,14 @@ UnknownText_0x5e054:
line "I'll be waiting!"
done
-UnknownText_0x5e0c2:
+RadioTower2FBuenaPasswordIsHelpText:
text "BUENA: Huh?"
line "Today's password?"
para "HELP, of course!"
done
-UnknownText_0x5e0f1:
+RadioTower2FBuenaCardIsFullText:
text "BUENA: Your BLUE"
line "CARD's full."
@@ -601,7 +601,7 @@ UnknownText_0x5e0f1:
line "fabulous prize!"
done
-UnknownText_0x5e131:
+RadioTower2FBuenaTuneInAfterSixText:
text "BUENA: Tune in to"
line "PASSWORD every"
@@ -612,7 +612,7 @@ UnknownText_0x5e131:
line "in for a visit!"
done
-UnknownText_0x5e192:
+RadioTower2FBuenaNoBlueCardText:
text "BUENA: Oh? You"
line "forgot to bring"
cont "your BLUE CARD?"
@@ -622,7 +622,7 @@ UnknownText_0x5e192:
cont "don't have it."
done
-UnknownText_0x5e1ee:
+RadioTower2FBuenaOfferPhoneNumberText:
text "BUENA: Oh! Your"
line "BLUE CARD reached"
@@ -643,7 +643,7 @@ UnknownText_0x5e1ee:
line "my phone number?"
done
-UnknownText_0x5e2bf:
+RadioTower2FBuenaOfferNumberAgainText:
text "BUENA: <PLAY_G>,"
line "do you want to"
@@ -651,23 +651,23 @@ UnknownText_0x5e2bf:
line "number?"
done
-UnknownText_0x5e2f3:
+RadioTower2FRegisteredBuenasNumberText:
text "<PLAYER> registered"
line "BUENA's number."
done
-UnknownText_0x5e310:
+RadioTower2FBuenaCallMeText:
text "BUENA: I look"
line "forward to hearing"
cont "from you!"
done
-UnknownText_0x5e33c:
+RadioTower2FBuenaSadRejectedText:
text "BUENA: Aww… It's a"
line "special prize…"
done
-UnknownText_0x5e35e:
+RadioTower2FBuenaYourPhoneIsFullText:
text "BUENA: <PLAY_G>,"
line "your phone list"
@@ -675,7 +675,7 @@ UnknownText_0x5e35e:
line "for me…"
done
-UnknownText_0x5e392:
+RadioTower2FBuenaReceptionistPointsForPrizesText:
text "You can cash in"
line "your saved points"
@@ -683,7 +683,7 @@ UnknownText_0x5e392:
line "of your choice!"
done
-UnknownText_0x5e3d8:
+RadioTower2FBuenaReceptionistNoCardText:
text "You can't trade in"
line "points without"
cont "your BLUE CARD."
diff --git a/maps/RadioTower3F.asm b/maps/RadioTower3F.asm
index 367223ce4..baa8d1b97 100644
--- a/maps/RadioTower3F.asm
+++ b/maps/RadioTower3F.asm
@@ -51,30 +51,30 @@ RadioTower3FCooltrainerFScript:
iftrue .NoRockets
checkevent EVENT_USED_THE_CARD_KEY_IN_THE_RADIO_TOWER
iftrue .UsedCardKey
- writetext UnknownText_0x5e754
+ writetext RadioTower3FCooltrainerFPleaseSaveDirectorText
waitbutton
closetext
end
.UsedCardKey:
- writetext UnknownText_0x5e7cb
+ writetext RadioTower3FCooltrainerFIsDirectorSafeText
waitbutton
closetext
end
.NoRockets:
- writetext UnknownText_0x5e7e2
+ writetext RadioTower3FCooltrainerFYoureMyHeroText
buttonsound
verbosegiveitem TM_SUNNY_DAY
iffalse .NoRoom
- writetext UnknownText_0x5e821
+ writetext RadioTower3FCooltrainerFItsSunnyDayText
waitbutton
closetext
setevent EVENT_GOT_SUNNY_DAY_FROM_RADIO_TOWER
end
.GotSunnyDay:
- writetext UnknownText_0x5e85c
+ writetext RadioTower3FCooltrainerFYouWereMarvelousText
waitbutton
.NoRoom:
closetext
@@ -189,7 +189,7 @@ RadioTower3FGymGuyText:
cont "clock too!"
done
-UnknownText_0x5e754:
+RadioTower3FCooltrainerFPleaseSaveDirectorText:
text "The TEAM ROCKET"
line "boss has locked"
cont "himself in."
@@ -203,12 +203,12 @@ UnknownText_0x5e754:
para "Please save him!"
done
-UnknownText_0x5e7cb:
+RadioTower3FCooltrainerFIsDirectorSafeText:
text "Is the DIRECTOR"
line "safe?"
done
-UnknownText_0x5e7e2:
+RadioTower3FCooltrainerFYoureMyHeroText:
text "Thank you!"
line "You're my hero!"
@@ -216,14 +216,14 @@ UnknownText_0x5e7e2:
line "my appreciation."
done
-UnknownText_0x5e821:
+RadioTower3FCooltrainerFItsSunnyDayText:
text "It's SUNNY DAY."
line "It powers up fire-"
cont "type moves for a"
cont "while."
done
-UnknownText_0x5e85c:
+RadioTower3FCooltrainerFYouWereMarvelousText:
text "You were simply"
line "marvelous!"
done
diff --git a/maps/Route35NationalParkGate.asm b/maps/Route35NationalParkGate.asm
index d67480528..8676b146f 100644
--- a/maps/Route35NationalParkGate.asm
+++ b/maps/Route35NationalParkGate.asm
@@ -52,22 +52,22 @@ Route35NationalParkGate_MapScripts:
return
.LeavingContestEarly:
- applymovement PLAYER, MovementData_0x6a2e2
+ applymovement PLAYER, Route35NationalParkGatePlayerApproachOfficer1Movement
turnobject ROUTE35NATIONALPARKGATE_OFFICER1, RIGHT
opentext
readvar VAR_CONTESTMINUTES
addval 1
getnum STRING_BUFFER_3
- writetext UnknownText_0x6a79a
+ writetext Route35NationalParkGateOfficer1WantToFinishText
yesorno
iffalse .GoBackToContest
- writetext UnknownText_0x6a7db
+ writetext Route35NationalParkGateOfficer1WaitAtNorthGateText
waitbutton
closetext
jumpstd bugcontestresultswarp
.GoBackToContest:
- writetext UnknownText_0x6a823
+ writetext Route35NationalParkGateOfficer1OkGoFinishText
waitbutton
closetext
scall Route35NationalParkGate_EnterContest
@@ -88,7 +88,7 @@ Route35OfficerScriptContest:
checkflag ENGINE_DAILY_BUG_CONTEST
iftrue Route35NationalParkGate_ContestIsOver
scall Route35NationalParkGate_GetDayOfWeek
- writetext UnknownText_0x6a2eb
+ writetext Route35NationalParkGateOfficer1AskToParticipateText
yesorno
iffalse Route35NationalParkGate_DeclinedToParticipate
readvar VAR_PARTYCOUNT
@@ -98,12 +98,12 @@ Route35OfficerScriptContest:
Route35NationalParkGate_OkayToProceed:
setflag ENGINE_BUG_CONTEST_TIMER
special PlayMapMusic
- writetext UnknownText_0x6a39d
+ writetext Route35NationalParkGateOfficer1GiveParkBallsText
buttonsound
- writetext UnknownText_0x6a3c7
+ writetext Route35NationalParkGatePlayerReceivedParkBallsText
playsound SFX_ITEM
waitsfx
- writetext UnknownText_0x6a3e2
+ writetext Route35NationalParkGateOfficer1ExplainsRulesText
waitbutton
closetext
special GiveParkBalls
@@ -118,11 +118,11 @@ Route35NationalParkGate_OkayToProceed:
Route35NationalParkGate_EnterContest:
readvar VAR_FACING
ifequal LEFT, Route35NationalParkGate_FacingLeft
- applymovement PLAYER, MovementData_0x6a2e5
+ applymovement PLAYER, Route35NationalParkGatePlayerGoAroundOfficerAndEnterParkMovement
end
Route35NationalParkGate_FacingLeft:
- applymovement PLAYER, MovementData_0x6a2e9
+ applymovement PLAYER, Route35NationalParkGatePlayerEnterParkMovement
end
Route35NationalParkGate_LeaveTheRestBehind:
@@ -134,65 +134,65 @@ Route35NationalParkGate_LeaveTheRestBehind:
Route35NationalParkGate_LessThanFullParty:
special CheckFirstMonIsEgg
ifequal TRUE, Route35NationalParkGate_FirstMonIsEgg
- writetext UnknownText_0x6a4c6
+ writetext Route35NationalParkGateOfficer1AskToUseFirstMonText
yesorno
iffalse Route35NationalParkGate_DeclinedToLeaveMonsBehind
special ContestDropOffMons
iftrue Route35NationalParkGate_FirstMonIsFainted
setevent EVENT_LEFT_MONS_WITH_CONTEST_OFFICER
- writetext UnknownText_0x6a537
+ writetext Route35NationalParkGateOfficer1WellHoldYourMonText
buttonsound
- writetext UnknownText_0x6a56b
+ writetext Route35NationalParkGatePlayersMonLeftWithHelperText
playsound SFX_GOT_SAFARI_BALLS
waitsfx
buttonsound
sjump Route35NationalParkGate_OkayToProceed
Route35NationalParkGate_DeclinedToParticipate:
- writetext UnknownText_0x6a5dc
+ writetext Route35NationalParkGateOfficer1TakePartInFutureText
waitbutton
closetext
end
Route35NationalParkGate_DeclinedToLeaveMonsBehind:
- writetext UnknownText_0x6a597
+ writetext Route35NationalParkGateOfficer1ChooseMonAndComeBackText
waitbutton
closetext
end
Route35NationalParkGate_FirstMonIsFainted:
- writetext UnknownText_0x6a608
+ writetext Route35NationalParkGateOfficer1FirstMonCantBattleText
waitbutton
closetext
end
Route35NationalParkGate_NoRoomInBox:
- writetext UnknownText_0x6a67c
+ writetext Route35NationalParkGateOfficer1MakeRoomText
waitbutton
closetext
end
Route35NationalParkGate_FirstMonIsEgg:
- writetext UnknownText_0x6a71f
+ writetext Route35NationalParkGateOfficer1EggAsFirstMonText
waitbutton
closetext
end
Route35NationalParkGate_ContestIsOver:
- writetext UnknownText_0x6a84f
+ writetext Route35NationalParkGateOfficer1ContestIsOverText
waitbutton
closetext
end
Route35NationalParkGate_NoContestToday:
- jumptextfaceplayer UnknownText_0x6a894
+ jumptextfaceplayer Route35NationalParkGateOfficer1WeHoldContestsText
Route35NationalParkGateOfficerScript:
faceplayer
opentext
checkflag ENGINE_DAILY_BUG_CONTEST
iftrue Route35NationalParkGate_ContestIsOver
- writetext UnknownText_0x6a894
+ writetext Route35NationalParkGateOfficer1WeHoldContestsText
waitbutton
closetext
end
@@ -207,22 +207,22 @@ Route35NationalParkGate_GetDayOfWeek:
jumpstd daytotext
end
-MovementData_0x6a2e2:
+Route35NationalParkGatePlayerApproachOfficer1Movement:
step DOWN
turn_head LEFT
step_end
-MovementData_0x6a2e5:
+Route35NationalParkGatePlayerGoAroundOfficerAndEnterParkMovement:
step RIGHT
step UP
step UP
step_end
-MovementData_0x6a2e9:
+Route35NationalParkGatePlayerEnterParkMovement:
step UP
step_end
-UnknownText_0x6a2eb:
+Route35NationalParkGateOfficer1AskToParticipateText:
text "Today's @"
text_ram wStringBuffer3
text "."
@@ -244,18 +244,18 @@ UnknownText_0x6a2eb:
line "give it a try?"
done
-UnknownText_0x6a39d:
+Route35NationalParkGateOfficer1GiveParkBallsText:
text "Here are the PARK"
line "BALLS for the"
cont "Contest."
done
-UnknownText_0x6a3c7:
+Route35NationalParkGatePlayerReceivedParkBallsText:
text "<PLAYER> received"
line "20 PARK BALLS."
done
-UnknownText_0x6a3e2:
+Route35NationalParkGateOfficer1ExplainsRulesText:
text "The person who"
line "gets the strong-"
cont "est bug #MON"
@@ -279,7 +279,7 @@ UnknownText_0x6a3e2:
line "find!"
done
-UnknownText_0x6a4c6:
+Route35NationalParkGateOfficer1AskToUseFirstMonText:
text "Uh-oh…"
para "You have more than"
@@ -297,19 +297,19 @@ UnknownText_0x6a4c6:
line "you?"
done
-UnknownText_0x6a537:
+Route35NationalParkGateOfficer1WellHoldYourMonText:
text "Fine, we'll hold"
line "your other #MON"
cont "while you compete."
done
-UnknownText_0x6a56b:
+Route35NationalParkGatePlayersMonLeftWithHelperText:
text "<PLAYER>'s #MON"
line "were left with the"
cont "CONTEST HELPER."
done
-UnknownText_0x6a597:
+Route35NationalParkGateOfficer1ChooseMonAndComeBackText:
text "Please choose the"
line "#MON to be used"
@@ -317,13 +317,13 @@ UnknownText_0x6a597:
line "then come see me."
done
-UnknownText_0x6a5dc:
+Route35NationalParkGateOfficer1TakePartInFutureText:
text "OK. We hope you'll"
line "take part in the"
cont "future."
done
-UnknownText_0x6a608:
+Route35NationalParkGateOfficer1FirstMonCantBattleText:
text "Uh-oh…"
line "The first #MON"
@@ -337,7 +337,7 @@ UnknownText_0x6a608:
line "then come see me."
done
-UnknownText_0x6a67c:
+Route35NationalParkGateOfficer1MakeRoomText:
text "Uh-oh…"
line "Both your party"
@@ -355,7 +355,7 @@ UnknownText_0x6a67c:
line "come see me."
done
-UnknownText_0x6a71f:
+Route35NationalParkGateOfficer1EggAsFirstMonText:
text "Uh-oh…"
line "You have an EGG as"
@@ -369,7 +369,7 @@ UnknownText_0x6a71f:
line "then come see me."
done
-UnknownText_0x6a79a:
+Route35NationalParkGateOfficer1WantToFinishText:
text "You still have @"
text_ram wStringBuffer3
text_start
@@ -379,7 +379,7 @@ UnknownText_0x6a79a:
line "finish now?"
done
-UnknownText_0x6a7db:
+Route35NationalParkGateOfficer1WaitAtNorthGateText:
text "OK. Please wait at"
line "the North Gate for"
@@ -387,13 +387,13 @@ UnknownText_0x6a7db:
line "of the winners."
done
-UnknownText_0x6a823:
+Route35NationalParkGateOfficer1OkGoFinishText:
text "OK. Please get"
line "back outside and"
cont "finish up."
done
-UnknownText_0x6a84f:
+Route35NationalParkGateOfficer1ContestIsOverText:
text "Today's Contest is"
line "over. We hope you"
@@ -401,7 +401,7 @@ UnknownText_0x6a84f:
line "in the future."
done
-UnknownText_0x6a894:
+Route35NationalParkGateOfficer1WeHoldContestsText:
text "We hold Contests"
line "regularly in the"
diff --git a/maps/Route36NationalParkGate.asm b/maps/Route36NationalParkGate.asm
index 7880cf612..fa80fc3d1 100644
--- a/maps/Route36NationalParkGate.asm
+++ b/maps/Route36NationalParkGate.asm
@@ -67,10 +67,10 @@ Route36NationalParkGate_MapScripts:
readvar VAR_CONTESTMINUTES
addval 1
getnum STRING_BUFFER_3
- writetext UnknownText_0x6b284
+ writetext Route36NationalParkGateOfficer1WantToFinishText
yesorno
iffalse .GoBackToContest
- writetext UnknownText_0x6b2c5
+ writetext Route36NationalParkGateOfficer1WaitHereForAnnouncementText
waitbutton
closetext
special FadeBlackQuickly
@@ -78,13 +78,13 @@ Route36NationalParkGate_MapScripts:
scall .CopyContestants
disappear ROUTE36NATIONALPARKGATE_OFFICER1
appear ROUTE36NATIONALPARKGATE_OFFICER2
- applymovement PLAYER, MovementData_0x6add1
+ applymovement PLAYER, Route36NationalParkGatePlayerWaitWithContestantsMovement
pause 15
special FadeInQuickly
jumpstd bugcontestresults
.GoBackToContest:
- writetext UnknownText_0x6b300
+ writetext Route36NationalParkGateOfficer1OkGoFinishText
waitbutton
closetext
turnobject PLAYER, LEFT
@@ -149,7 +149,7 @@ Route36OfficerScriptContest:
checkflag ENGINE_DAILY_BUG_CONTEST
iftrue Route36Officer_ContestHasConcluded
scall Route36ParkGate_DayToText
- writetext UnknownText_0x6add5
+ writetext Route36NationalParkGateOfficer1AskToParticipateText
yesorno
iffalse .DecidedNotToJoinContest
readvar VAR_PARTYCOUNT
@@ -159,13 +159,13 @@ Route36OfficerScriptContest:
.ResumeStartingContest:
setflag ENGINE_BUG_CONTEST_TIMER
special PlayMapMusic
- writetext UnknownText_0x6ae87
+ writetext Route36NationalParkGateOfficer1GiveParkBallsText
buttonsound
waitsfx
- writetext UnknownText_0x6aeb1
+ writetext Route36NationalParkGatePlayerReceivedParkBallsText
playsound SFX_ITEM
waitsfx
- writetext UnknownText_0x6aecc
+ writetext Route36NationalParkGateOfficer1ExplainsRulesText
waitbutton
closetext
setflag ENGINE_BUG_CONTEST_TIMER
@@ -186,46 +186,46 @@ Route36OfficerScriptContest:
.ContinueLeavingMons:
special CheckFirstMonIsEgg
ifequal TRUE, .FirstMonIsEgg
- writetext UnknownText_0x6afb0
+ writetext Route36NationalParkGateOfficer1AskToUseFirstMonText
yesorno
iffalse .RefusedToLeaveMons
special ContestDropOffMons
iftrue .FirstMonIsFainted
setevent EVENT_LEFT_MONS_WITH_CONTEST_OFFICER
- writetext UnknownText_0x6b021
+ writetext Route36NationalParkGateOfficer1WellHoldYourMonText
buttonsound
- writetext UnknownText_0x6b055
+ writetext Route36NationalParkGatePlayersMonLeftWithHelperText
playsound SFX_GOT_SAFARI_BALLS
waitsfx
buttonsound
sjump .ResumeStartingContest
.DecidedNotToJoinContest:
- writetext UnknownText_0x6b0c6
+ writetext Route36NationalParkGateOfficer1TakePartInFutureText
waitbutton
closetext
end
.RefusedToLeaveMons:
- writetext UnknownText_0x6b081
+ writetext Route36NationalParkGateOfficer1ChooseMonAndComeBackText
waitbutton
closetext
end
.FirstMonIsFainted:
- writetext UnknownText_0x6b0f2
+ writetext Route36NationalParkGateOfficer1FirstMonCantBattleText
waitbutton
closetext
end
.BoxFull:
- writetext UnknownText_0x6b166
+ writetext Route36NationalParkGateOfficer1MakeRoomText
waitbutton
closetext
end
.FirstMonIsEgg:
- writetext UnknownText_0x6b209
+ writetext Route36NationalParkGateOfficer1EggAsFirstMonText
waitbutton
closetext
end
@@ -239,13 +239,13 @@ Route36Officer_ContestHasConcluded:
iftrue .GoldBerry
checkevent EVENT_CONTEST_OFFICER_HAS_BERRY
iftrue .Berry
- writetext UnknownText_0x6b32b
+ writetext Route36NationalParkGateOfficer1ContestIsOverText
waitbutton
closetext
end
.Sunstone:
- writetext UnknownText_0x6b97f
+ writetext Route36NationalParkGateOfficer1HeresThePrizeText
buttonsound
verbosegiveitem SUN_STONE
iffalse .BagFull
@@ -254,7 +254,7 @@ Route36Officer_ContestHasConcluded:
end
.Everstone:
- writetext UnknownText_0x6b97f
+ writetext Route36NationalParkGateOfficer1HeresThePrizeText
buttonsound
verbosegiveitem EVERSTONE
iffalse .BagFull
@@ -263,7 +263,7 @@ Route36Officer_ContestHasConcluded:
end
.GoldBerry:
- writetext UnknownText_0x6b97f
+ writetext Route36NationalParkGateOfficer1HeresThePrizeText
buttonsound
verbosegiveitem GOLD_BERRY
iffalse .BagFull
@@ -272,7 +272,7 @@ Route36Officer_ContestHasConcluded:
end
.Berry:
- writetext UnknownText_0x6b97f
+ writetext Route36NationalParkGateOfficer1HeresThePrizeText
buttonsound
verbosegiveitem BERRY
iffalse .BagFull
@@ -281,20 +281,20 @@ Route36Officer_ContestHasConcluded:
end
.BagFull:
- writetext UnknownText_0x6b910
+ writetext Route36NationalParkGateOfficer1WellHoldPrizeText
waitbutton
closetext
end
_ContestNotOn:
- jumptextfaceplayer UnknownText_0x6b370
+ jumptextfaceplayer Route36NationalParkGateOfficer1SomeMonOnlySeenInParkText
Route36NationalParkGateOfficerScript:
faceplayer
opentext
checkflag ENGINE_DAILY_BUG_CONTEST
iftrue Route36Officer_ContestHasConcluded
- writetext UnknownText_0x6b370
+ writetext Route36NationalParkGateOfficer1SomeMonOnlySeenInParkText
waitbutton
closetext
end
@@ -467,13 +467,13 @@ UnusedBugCatchingContestExplanationSign:
; duplicate of BugCatchingContestExplanationSign in Route35NationalParkGate.asm
jumptext UnusedBugCatchingContestExplanationText
-MovementData_0x6add1:
+Route36NationalParkGatePlayerWaitWithContestantsMovement:
big_step DOWN
big_step RIGHT
turn_head UP
step_end
-UnknownText_0x6add5:
+Route36NationalParkGateOfficer1AskToParticipateText:
text "Today's @"
text_ram wStringBuffer3
text "."
@@ -495,18 +495,18 @@ UnknownText_0x6add5:
line "give it a try?"
done
-UnknownText_0x6ae87:
+Route36NationalParkGateOfficer1GiveParkBallsText:
text "Here are the PARK"
line "BALLS for the"
cont "Contest."
done
-UnknownText_0x6aeb1:
+Route36NationalParkGatePlayerReceivedParkBallsText:
text "<PLAYER> received"
line "20 PARK BALLS."
done
-UnknownText_0x6aecc:
+Route36NationalParkGateOfficer1ExplainsRulesText:
text "The person who"
line "gets the strong-"
cont "est bug #MON"
@@ -530,7 +530,7 @@ UnknownText_0x6aecc:
line "find!"
done
-UnknownText_0x6afb0:
+Route36NationalParkGateOfficer1AskToUseFirstMonText:
text "Uh-oh…"
para "You have more than"
@@ -548,19 +548,19 @@ UnknownText_0x6afb0:
line "you?"
done
-UnknownText_0x6b021:
+Route36NationalParkGateOfficer1WellHoldYourMonText:
text "Fine, we'll hold"
line "your other #MON"
cont "while you compete."
done
-UnknownText_0x6b055:
+Route36NationalParkGatePlayersMonLeftWithHelperText:
text "<PLAYER>'s #MON"
line "were left with the"
cont "CONTEST HELPER."
done
-UnknownText_0x6b081:
+Route36NationalParkGateOfficer1ChooseMonAndComeBackText:
text "Please choose the"
line "#MON to be used"
@@ -568,13 +568,13 @@ UnknownText_0x6b081:
line "then come see me."
done
-UnknownText_0x6b0c6:
+Route36NationalParkGateOfficer1TakePartInFutureText:
text "OK. We hope you'll"
line "take part in the"
cont "future."
done
-UnknownText_0x6b0f2:
+Route36NationalParkGateOfficer1FirstMonCantBattleText:
text "Uh-oh…"
line "The first #MON"
@@ -588,7 +588,7 @@ UnknownText_0x6b0f2:
line "then come see me."
done
-UnknownText_0x6b166:
+Route36NationalParkGateOfficer1MakeRoomText:
text "Uh-oh…"
line "Both your party"
@@ -606,7 +606,7 @@ UnknownText_0x6b166:
line "come see me."
done
-UnknownText_0x6b209:
+Route36NationalParkGateOfficer1EggAsFirstMonText:
text "Uh-oh…"
line "You have an EGG as"
@@ -620,7 +620,7 @@ UnknownText_0x6b209:
line "then come see me."
done
-UnknownText_0x6b284:
+Route36NationalParkGateOfficer1WantToFinishText:
text "You still have @"
text_ram wStringBuffer3
text_start
@@ -630,7 +630,7 @@ UnknownText_0x6b284:
line "finish now?"
done
-UnknownText_0x6b2c5:
+Route36NationalParkGateOfficer1WaitHereForAnnouncementText:
text "OK. Please wait"
line "here for the"
@@ -638,13 +638,13 @@ UnknownText_0x6b2c5:
line "the winners."
done
-UnknownText_0x6b300:
+Route36NationalParkGateOfficer1OkGoFinishText:
text "OK. Please go back"
line "outside and finish"
cont "up."
done
-UnknownText_0x6b32b:
+Route36NationalParkGateOfficer1ContestIsOverText:
text "Today's Contest is"
line "over. We hope you"
@@ -652,7 +652,7 @@ UnknownText_0x6b32b:
line "in the future."
done
-UnknownText_0x6b370:
+Route36NationalParkGateOfficer1SomeMonOnlySeenInParkText:
text "Some #MON can"
line "only be seen in"
cont "the PARK."
@@ -829,7 +829,7 @@ UnusedBugCatchingContestExplanationText:
line "the contest."
done
-UnknownText_0x6b910:
+Route36NationalParkGateOfficer1WellHoldPrizeText:
text "Uh-oh… Your PACK"
line "is full."
@@ -841,7 +841,7 @@ UnknownText_0x6b910:
line "then come see me."
done
-UnknownText_0x6b97f:
+Route36NationalParkGateOfficer1HeresThePrizeText:
text "<PLAYER>?"
para "Here's the prize"
diff --git a/mobile/mobile_22_2.asm b/mobile/mobile_22_2.asm
index 6a740e696..c86b0711b 100644
--- a/mobile/mobile_22_2.asm
+++ b/mobile/mobile_22_2.asm
@@ -459,27 +459,27 @@ Function8b555:
UnknownText_0x8b5ce:
; Please enter any four-digit number.
- text_far UnknownText_0x1bc187
+ text_far _EnterNewPasscodeText
text_end
UnknownText_0x8b5d3:
; Enter the same number to confirm.
- text_far UnknownText_0x1bc1ac
+ text_far _ConfirmPasscodeText
text_end
UnknownText_0x8b5d8:
; That's not the same number.
- text_far UnknownText_0x1bc1cf
+ text_far _PasscodesNotSameText
text_end
UnknownText_0x8b5dd:
; Your PASSCODE has been set. Enter this number next time to open the CARD FOLDER.
- text_far UnknownText_0x1bc1eb
+ text_far _PasscodeSetText
text_end
UnknownText_0x8b5e2:
; 0000 is invalid!
- text_far UnknownText_0x1bc23e
+ text_far _FourZerosInvalidText
text_end
Function8b5e7:
@@ -524,17 +524,17 @@ Function8b5e7:
UnknownText_0x8b642:
; Enter the CARD FOLDER PASSCODE.
- text_far UnknownText_0x1bc251
+ text_far _EnterPasscodeText
text_end
UnknownText_0x8b647:
; Incorrect PASSCODE!
- text_far UnknownText_0x1bc272
+ text_far _IncorrectPasscodeText
text_end
UnknownText_0x8b64c:
; CARD FOLDER open.@ @
- text_far UnknownText_0x1bc288
+ text_far _CardFolderOpenText
text_asm
ld de, SFX_TWINKLE
call PlaySFX
diff --git a/mobile/mobile_42.asm b/mobile/mobile_42.asm
index ef69e51e3..3eaa12436 100644
--- a/mobile/mobile_42.asm
+++ b/mobile/mobile_42.asm
@@ -1550,15 +1550,15 @@ Function108bec:
ret
.PlayerWillTradeMon:
- text_far UnknownText_0x1bc787
+ text_far _TradingText10
text_end
.ForPartnersMon:
- text_far UnknownText_0x1bc79d
+ text_far _TradingText11
text_end
.UnusedTextPlayersMonTrade:
- text_far UnknownText_0x1bc7b0
+ text_far _TradingText12
text_end
Function108c16:
@@ -1571,7 +1571,7 @@ Function108c16:
ret
.TakeGoodCareOfMon:
- text_far UnknownText_0x1bc7c3
+ text_far _TradingText13
text_end
Function108c2b:
@@ -1584,7 +1584,7 @@ Function108c2b:
ret
.PlayersMonTrade:
- text_far UnknownText_0x1bc7dd
+ text_far _TradingText14
text_end
Function108c40:
@@ -1607,11 +1607,11 @@ Function108c40:
ret
.TakeGoodCareOf:
- text_far UnknownText_0x1bc7f0
+ text_far _TradingText15
text_end
.CameBack:
- text_far UnknownText_0x1bc80a
+ text_far _TradingText16
text_end
Function108c6d: