diff options
-rw-r--r-- | .gitignore | 3 | ||||
-rw-r--r-- | INSTALL.md | 31 | ||||
-rw-r--r-- | Makefile | 4 | ||||
-rw-r--r-- | README.md | 1 | ||||
-rw-r--r-- | extras/comparator.py | 17 | ||||
-rw-r--r-- | extras/crystal.py | 18 | ||||
-rw-r--r-- | extras/gbz80disasm.py | 82 | ||||
-rw-r--r-- | extras/gfx.py | 2647 | ||||
-rw-r--r-- | extras/labels.py | 6 | ||||
-rw-r--r-- | extras/overworldripper.py | 7 | ||||
-rw-r--r-- | extras/romstr.py | 26 | ||||
-rw-r--r-- | extras/vba.py | 126 | ||||
-rw-r--r-- | extras/vba_autoplayer.py | 8 | ||||
-rw-r--r-- | extras/wram.py | 36 | ||||
-rw-r--r-- | main.asm | 309 | ||||
-rw-r--r-- | wram.asm | 116 |
16 files changed, 1811 insertions, 1626 deletions
diff --git a/.gitignore b/.gitignore index 77577a838..3a35100af 100644 --- a/.gitignore +++ b/.gitignore @@ -1,6 +1,9 @@ # precompiled python *.pyc +# precompiled jython +*$py.class + # compiled object file *.o diff --git a/INSTALL.md b/INSTALL.md index 68d5c09b8..50b180c9a 100644 --- a/INSTALL.md +++ b/INSTALL.md @@ -28,6 +28,8 @@ During the install: * Most mirrors are molasses. Use **http://mirrors.kernel.org**. +* From the package selection, select **wget**. + ## Using Cygwin @@ -48,31 +50,38 @@ cd /away/we/go We need a couple more things to be able to compile. + If you're feeling lazy, just paste these commands into your terminal. + +**apt-cyg** lets you install new packages without running Cygwin setup. + ```bash -apt-cyg install make git wget python python-setuptools -easy_install pip +wget http://apt-cyg.googlecode.com/svn/trunk/apt-cyg +chmod +x apt-cyg +mv apt-cyg /usr/local/bin/ ``` -**rgbds** will let you compile Game Boy roms. +Now we can use apt-cyg to install everything else. ```bash -cd ~ +apt-cyg install make git python python-setuptools unzip +easy_install pip +``` -# download rgbds binaries -wget http://diyhpl.us/~bryan/irc/pokered/rgbds/rgbds.zip -unzip rgbds.zip -rm rgbds.zip +**rgbds** will let you compile Game Boy roms. -# make rgbds accessible for all time -export PATH=$PATH:`pwd`/rgbds -echo "export PATH=$PATH" >> ~/.bashrc +```bash +wget http://diyhpl.us/~bryan/irc/pokered/rgbds/rgbds-0.0.1.zip +unzip rgbds-0.0.1.zip +mv rgbds-0.0.1/* /usr/local/bin +rm -r rgbds-0.0.1* ``` Set up the **pokecrystal** repository: ```bash +cd ~ git clone https://github.com/kanzure/pokecrystal cd pokecrystal @@ -18,7 +18,7 @@ pokecrystal.o: $(TEXTFILES:.asm=.tx) wram.asm constants.asm $(shell find constan rgbasm -o pokecrystal.o pokecrystal.asm .asm.tx: $(eval TEXTQUEUE := $(TEXTQUEUE) $<) - @rm $@ + @rm -f $@ pokecrystal.gbc: pokecrystal.o rgblink -o $@ $< @@ -30,7 +30,7 @@ pngs: lzs: $(LZ_GFX) $(TWOBPP_GFX) @: -gfx/pics/%/front.lz: gfx/pics/%/front.png gfx/pics/%/tiles.2bpp +gfx/pics/%/front.lz: gfx/pics/%/tiles.2bpp gfx/pics/%/front.png python extras/gfx.py png-to-lz --front $^ gfx/pics/%/tiles.2bpp: gfx/pics/%/tiles.png python extras/gfx.py png-to-2bpp $< @@ -31,4 +31,3 @@ Eventually this will not be necessary. * Hang out with us on irc: **[nucleus.kafuka.org #skeetendo](https://kiwiirc.com/client/irc.nolimitzone.com/?#skeetendo)** * Disassembly of **[Pokémon Red](http://bitbucket.org/iimarckus/pokered)**. - diff --git a/extras/comparator.py b/extras/comparator.py index 48bdb6b09..e338f4391 100644 --- a/extras/comparator.py +++ b/extras/comparator.py @@ -1,6 +1,6 @@ # -*- coding: utf-8 -*- """ -Finds shared functions between red/crystal. +Find shared functions between red/crystal. """ from crystal import ( @@ -18,13 +18,13 @@ from romstr import ( def load_rom(path): """ - Loads a ROM file into an abbreviated RomStr object. + Load a ROM file into an abbreviated RomStr object. """ return direct_load_rom(filename=path) def load_asm(path): """ - Loads source ASM into an abbreviated AsmList object. + Load source ASM into an abbreviated AsmList object. """ return direct_load_asm(filename=path) @@ -63,7 +63,8 @@ found_blobs = [] class BinaryBlob(object): """ - Stores a label, line number, and addresses of a function from Pokémon Red. + Store a label, line number, and addresses of a function from Pokémon Red. + These details can be used to determine whether or not the function was copied into Pokémon Crystal. """ @@ -128,7 +129,7 @@ class BinaryBlob(object): def parse_from_red(self): """ - Reads bytes from Pokémon Red and stores them. + Read bytes from Pokémon Red and stores them. """ self.bytes = redrom[self.start_address : self.end_address + 1] @@ -146,7 +147,7 @@ class BinaryBlob(object): def find_in_crystal(self): """ - Checks whether or not the bytes appear in Pokémon Crystal. + Check whether or not the bytes appear in Pokémon Crystal. """ finditer = findall_iter(self.bytes, cryrom) @@ -160,7 +161,7 @@ class BinaryBlob(object): def find_by_first_bytes(self): """ - Finds this blob in Crystal based on the first n bytes. + Find this blob in Crystal based on the first n bytes. """ # how many bytes to match @@ -194,7 +195,7 @@ redsrc = load_asm(pokered_src_path) def scan_red_asm(bank_stop=3, debug=True): """ - Scans the ASM from Pokémon Red. Finds labels and objects. Does things. + Scan the ASM from Pokémon Red. Finds labels and objects. Does things. Uses get_label_from_line and get_address_from_line_comment. """ diff --git a/extras/crystal.py b/extras/crystal.py index d14642cf7..c54ade01b 100644 --- a/extras/crystal.py +++ b/extras/crystal.py @@ -1476,7 +1476,7 @@ class PointerLabelToScriptPointer(PointerLabelParam): def parse(self): PointerLabelParam.parse(self) address = calculate_pointer_from_bytes_at(self.parsed_address, bank=self.bank) - address2 = calculate_pointer_from_bytes_at(address, bank="reverse") # maybe not "reverse"? + address2 = calculate_pointer_from_bytes_at(address, bank=True) self.script = parse_script_engine_script_at(address2, origin=False, map_group=self.map_group, map_id=self.map_id, force=self.force, debug=self.debug) @@ -2660,10 +2660,10 @@ text_command_classes = inspect.getmembers(sys.modules[__name__], \ pksv_crystal_more = { 0x00: ["2call", ["pointer", ScriptPointerLabelParam]], 0x01: ["3call", ["pointer", ScriptPointerLabelBeforeBank]], - 0x02: ["2ptcall", ["pointer", PointerLabelToScriptPointer]], + 0x02: ["2ptcall", ["pointer", RAMAddressParam]], 0x03: ["2jump", ["pointer", ScriptPointerLabelParam]], 0x04: ["3jump", ["pointer", ScriptPointerLabelBeforeBank]], - 0x05: ["2ptjump", ["pointer", PointerLabelToScriptPointer]], + 0x05: ["2ptjump", ["pointer", RAMAddressParam]], 0x06: ["if equal", ["byte", SingleByteParam], ["pointer", ScriptPointerLabelParam]], 0x07: ["if not equal", ["byte", SingleByteParam], ["pointer", ScriptPointerLabelParam]], 0x08: ["iffalse", ["pointer", ScriptPointerLabelParam]], @@ -2674,7 +2674,7 @@ pksv_crystal_more = { 0x0D: ["callstd", ["predefined_script", MultiByteParam]], 0x0E: ["3callasm", ["asm", AsmPointerParam]], 0x0F: ["special", ["predefined_script", MultiByteParam]], - 0x10: ["2ptcallasm", ["asm", PointerToAsmPointerParam]], + 0x10: ["2ptcallasm", ["asm", RAMAddressParam]], # should map_group/map_id be dealt with in some special way in the asm? 0x11: ["checkmaptriggers", ["map_group", SingleByteParam], ["map_id", SingleByteParam]], 0x12: ["domaptrigger", ["map_group", MapGroupParam], ["map_id", MapIdParam], ["trigger_id", SingleByteParam]], @@ -7356,15 +7356,15 @@ def write_all_labels(all_labels, filename="labels.json"): fh.close() return True -# TODO: implement get_ram_label -# wram.asm integration would be nice +from wram import wram_labels def get_ram_label(address): - """not implemented yet.. supposed to get a label for a particular RAM location - like W_PARTYPOKE1HP""" + """returns a label assigned to a particular ram address""" + if address in wram_labels.keys(): + return wram_labels[address][-1] return None def get_label_for(address): - """returns a label assigned to a particular address""" + """returns a label assigned to a particular rom address""" global all_labels if address == None: diff --git a/extras/gbz80disasm.py b/extras/gbz80disasm.py index ed546ef98..03824180e 100644 --- a/extras/gbz80disasm.py +++ b/extras/gbz80disasm.py @@ -13,6 +13,11 @@ if not hasattr(json, "read"): json.read = json.loads def load_rom(filename="../baserom.gbc"): + """ + Load the specified rom. + + If no rom is given, load "../baserom.gbc". + """ global rom rom = bytearray(open(filename,'rb').read()) return rom @@ -550,6 +555,8 @@ end_08_scripts_with = [ ##0x18, #jr ###0xda, 0xe9, 0xd2, 0xc2, 0xca, 0xc3, 0x38, 0x30, 0x20, 0x28, 0x18, 0xd8, 0xd0, 0xc0, 0xc8, 0xc9 ] + +discrete_jumps = [0xda, 0xe9, 0xd2, 0xc2, 0xca, 0xc3] relative_jumps = [0x38, 0x30, 0x20, 0x28, 0x18, 0xc3, 0xda, 0xc2] relative_unconditional_jumps = [0xc3, 0x18] @@ -557,6 +564,11 @@ call_commands = [0xdc, 0xd4, 0xc4, 0xcc, 0xcd] all_labels = {} def load_labels(filename="labels.json"): + """ + Load labels from specified file. + + If no filename is given, loads 'labels.json'. + """ global all_labels # don't re-load labels each time @@ -587,30 +599,49 @@ def find_label(local_address, bank_id=0): return constants[local_address] return None +def find_address_from_label(label): + for label_entry in all_labels: + if label == label_entry["label"]: + return label_entry["address"] + return None + def asm_label(address): + """ + Return the ASM label using the address. + """ # why using a random value when you can use the address? return '.asm_%x' % address + def data_label(address): return '.data_%x' % address def get_local_address(address): bank = address / 0x4000 return (address & 0x3fff) + 0x4000 * bool(bank) + def get_global_address(address, bank): - return (address & 0x3fff) + 0x4000 * bank + if address < 0x8000: + return (address & 0x3fff) + 0x4000 * bank + return None -def output_bank_opcodes(original_offset, max_byte_count=0x4000, include_last_address=True, stop_at=[], debug = False): - #fs = current_address - #b = bank_byte - #in = input_data -- rom - #bank_size = byte_count - #i = offset - #ad = end_address - #a, oa = current_byte_number + return ".ASM_" + hex(address)[2:] - # stop_at can be used to supply a list of addresses to not disassemble - # over. This is useful if you know in advance that there are a lot of - # fall-throughs. +def output_bank_opcodes(original_offset, max_byte_count=0x4000, include_last_address=True, stop_at=[], debug=False): + """ + Output bank opcodes. + + fs = current_address + b = bank_byte + in = input_data -- rom + bank_size = byte_count + i = offset + ad = end_address + a, oa = current_byte_number + + stop_at can be used to supply a list of addresses to not disassemble + over. This is useful if you know in advance that there are a lot of + fall-throughs. + """ load_labels() load_rom() @@ -781,12 +812,13 @@ def output_bank_opcodes(original_offset, max_byte_count=0x4000, include_last_add number = byte1 number += byte2 << 8 - pointer = get_global_address(number, bank_id) - if pointer not in data_tables.keys(): - data_tables[pointer] = {} - data_tables[pointer]['usage'] = 0 - else: - data_tables[pointer]['usage'] += 1 + if current_byte not in call_commands + discrete_jumps + relative_jumps: + pointer = get_global_address(number, bank_id) + if pointer not in data_tables.keys(): + data_tables[pointer] = {} + data_tables[pointer]['usage'] = 0 + else: + data_tables[pointer]['usage'] += 1 insertion = "$%.4x" % (number) result = find_label(insertion, bank_id) @@ -840,7 +872,7 @@ def output_bank_opcodes(original_offset, max_byte_count=0x4000, include_last_add keep_reading = False is_data = False #cleanup break - elif offset not in byte_labels.keys() or offset in data_tables.keys(): + elif offset not in byte_labels.keys() and offset in data_tables.keys(): is_data = True keep_reading = True else: @@ -880,8 +912,9 @@ def output_bank_opcodes(original_offset, max_byte_count=0x4000, include_last_add def has_outstanding_labels(byte_labels): """ - If a label is used once in the asm output, then that means it has to be - called or specified later. + Check whether a label is used once in the asm output. + + If so, then that means it has to be called or specified later. """ for label_line in byte_labels.keys(): real_line = byte_labels[label_line] @@ -898,10 +931,15 @@ def all_outstanding_labels_are_reverse(byte_labels, offset): if __name__ == "__main__": + load_labels() addr = sys.argv[1] if ":" in addr: addr = addr.split(":") addr = int(addr[0], 16)*0x4000+(int(addr[1], 16)%0x4000) else: - addr = int(addr, 16) + label_addr = find_address_from_label(addr) + if label_addr: + addr = label_addr + else: + addr = int(addr, 16) print output_bank_opcodes(addr)[0] diff --git a/extras/gfx.py b/extras/gfx.py index a8e06cce8..1504933a4 100644 --- a/extras/gfx.py +++ b/extras/gfx.py @@ -12,125 +12,136 @@ from trainers import trainer_group_names if __name__ != "__main__": - rom = load_rom() + rom = load_rom() def mkdir_p(path): - try: - os.makedirs(path) - except OSError as exc: # Python >2.5 - if exc.errno == errno.EEXIST: - pass - else: raise - - -def hex_dump(input, debug = True): - """display hex dump in rows of 16 bytes""" - - dump = '' - output = '' - stream = '' - address = 0x00 - margin = 2 + len(hex(len(input))[2:]) - - # dump - for byte in input: - cool = hex(byte)[2:].zfill(2) - dump += cool + ' ' - if debug: stream += cool - - # convenient for testing quick edits in bgb - if debug: output += stream + '\n' - - # get dump info - bytes_per_line = 16 - chars_per_byte = 3 # '__ ' - chars_per_line = bytes_per_line * chars_per_byte - num_lines = int(ceil(float(len(dump)) / float(chars_per_line))) - - # top - # margin - for char in range(margin): - output += ' ' - # - for byte in range(bytes_per_line): - output += hex(byte)[2:].zfill(2) + ' ' - output = output[:-1] # last space - - # print hex - for line in range(num_lines): - # address - output += '\n' + hex(address)[2:].zfill(margin - 2) + ': ' - # contents - start = line * chars_per_line - end = chars_per_line + start - 1 # ignore last space - output += dump[start:end] - address += 0x10 - - return output + """ + Make a directory at a given path. + """ + try: + os.makedirs(path) + except OSError as exc: # Python >2.5 + if exc.errno == errno.EEXIST: + pass + else: raise + + +def hex_dump(input, debug=True): + """ + Display hex dump in rows of 16 bytes. + """ + + dump = '' + output = '' + stream = '' + address = 0x00 + margin = 2 + len(hex(len(input))[2:]) + + # dump + for byte in input: + cool = hex(byte)[2:].zfill(2) + dump += cool + ' ' + if debug: stream += cool + + # convenient for testing quick edits in bgb + if debug: output += stream + '\n' + + # get dump info + bytes_per_line = 16 + chars_per_byte = 3 # '__ ' + chars_per_line = bytes_per_line * chars_per_byte + num_lines = int(ceil(float(len(dump)) / float(chars_per_line))) + + # top + # margin + for char in range(margin): + output += ' ' + + for byte in range(bytes_per_line): + output += hex(byte)[2:].zfill(2) + ' ' + output = output[:-1] # last space + + # print hex + for line in range(num_lines): + # address + output += '\n' + hex(address)[2:].zfill(margin - 2) + ': ' + # contents + start = line * chars_per_line + end = chars_per_line + start - 1 # ignore last space + output += dump[start:end] + address += 0x10 + + return output def get_tiles(image): - """split a 2bpp image into 8x8 tiles""" - tiles = [] - tile = [] - bytes_per_tile = 16 - - cur_byte = 0 - for byte in image: - # build tile - tile.append(byte) - cur_byte += 1 - # done building? - if cur_byte >= bytes_per_tile: - # push completed tile - tiles.append(tile) - tile = [] - cur_byte = 0 - return tiles + """ + Split a 2bpp image into 8x8 tiles. + """ + tiles = [] + tile = [] + bytes_per_tile = 16 + + cur_byte = 0 + for byte in image: + # build tile + tile.append(byte) + cur_byte += 1 + # done building? + if cur_byte >= bytes_per_tile: + # push completed tile + tiles.append(tile) + tile = [] + cur_byte = 0 + return tiles def connect(tiles): - """combine 8x8 tiles into a 2bpp image""" - out = [] - for tile in tiles: - for byte in tile: - out.append(byte) - return out + """ + Combine 8x8 tiles into a 2bpp image. + """ + out = [] + for tile in tiles: + for byte in tile: + out.append(byte) + return out def transpose(tiles): - """transpose a tile arrangement along line y=x""" - - # horizontal <-> vertical - # 00 01 02 03 04 05 00 06 0c 12 18 1e - # 06 07 08 09 0a 0b 01 07 0d 13 19 1f - # 0c 0d 0e 0f 10 11 <-> 02 08 0e 14 1a 20 - # 12 13 14 15 16 17 <-> 03 09 0f 15 1b 21 - # 18 19 1a 1b 1c 1d 04 0a 10 16 1c 22 - # 1e 1f 20 21 22 23 05 0b 11 17 1d 23 - # etc - - flipped = [] - t = 0 # which tile we're on - w = int(sqrt(len(tiles))) # assume square image - for tile in tiles: - flipped.append(tiles[t]) - t += w - # end of row? - if t >= w*w: - # wrap around - t -= w*w - # next row - t += 1 - return flipped + """ + Transpose a tile arrangement along line y=x. + """ + + # horizontal <-> vertical + # 00 01 02 03 04 05 00 06 0c 12 18 1e + # 06 07 08 09 0a 0b 01 07 0d 13 19 1f + # 0c 0d 0e 0f 10 11 <-> 02 08 0e 14 1a 20 + # 12 13 14 15 16 17 <-> 03 09 0f 15 1b 21 + # 18 19 1a 1b 1c 1d 04 0a 10 16 1c 22 + # 1e 1f 20 21 22 23 05 0b 11 17 1d 23 + # etc + + flipped = [] + t = 0 # which tile we're on + w = int(sqrt(len(tiles))) # assume square image + for tile in tiles: + flipped.append(tiles[t]) + t += w + # end of row? + if t >= w*w: + # wrap around + t -= w*w + # next row + t += 1 + return flipped def to_file(filename, data): - file = open(filename, 'wb') - for byte in data: - file.write('%c' % byte) - file.close() + file = open(filename, 'wb') + for byte in data: + file.write('%c' % byte) + file.close() @@ -184,578 +195,605 @@ lowmax = 1 << 5 # standard 5-bit param class Compressed: - """compress 2bpp data""" - - def __init__(self, image = None, mode = 'horiz', size = None): - - assert image, 'need something to compress!' - image = list(image) - self.image = image - self.pic = [] - self.animtiles = [] - # only transpose pic (animtiles were never transposed in decompression) - if size != None: - for byte in range((size*size)*16): - self.pic += image[byte] - for byte in range(((size*size)*16),len(image)): - self.animtiles += image[byte] - else: - self.pic = image + """ + Compress 2bpp data. + """ - if mode == 'vert': - self.tiles = get_tiles(self.pic) - self.tiles = transpose(self.tiles) - self.pic = connect(self.tiles) + def __init__(self, image=None, mode='horiz', size=None): + assert image, 'need something to compress!' + image = list(image) + self.image = image + self.pic = [] + self.animtiles = [] - self.image = self.pic + self.animtiles + # only transpose pic (animtiles were never transposed in decompression) + if size != None: + for byte in range((size*size)*16): + self.pic += image[byte] + for byte in range(((size*size)*16),len(image)): + self.animtiles += image[byte] + else: + self.pic = image - self.end = len(self.image) + if mode == 'vert': + self.tiles = get_tiles(self.pic) + self.tiles = transpose(self.tiles) + self.pic = connect(self.tiles) - self.byte = None - self.address = 0 + self.image = self.pic + self.animtiles - self.stream = [] + self.end = len(self.image) - self.zeros = [] - self.alts = [] - self.iters = [] - self.repeats = [] - self.flips = [] - self.reverses = [] - self.literals = [] + self.byte = None + self.address = 0 - self.output = [] + self.stream = [] - self.compress() + self.zeros = [] + self.alts = [] + self.iters = [] + self.repeats = [] + self.flips = [] + self.reverses = [] + self.literals = [] + self.output = [] - def compress(self): - """incomplete, but outputs working compressed data""" + self.compress() - self.address = 0 - # todo - #self.scanRepeats() + def compress(self): + """ + Incomplete, but outputs working compressed data. + """ - while ( self.address < self.end ): + self.address = 0 - #if (self.repeats): - # self.doRepeats() + # todo + #self.scanRepeats() - #if (self.flips): - # self.doFlips() - - #if (self.reverses): - # self.doReverses - - if (self.checkWhitespace()): - self.doLiterals() - self.doWhitespace() - - elif (self.checkIter()): - self.doLiterals() - self.doIter() - - elif (self.checkAlts()): - self.doLiterals() - self.doAlts() - - else: # doesn't fit any pattern -> literal - self.addLiteral() - self.next() - - self.doStream() - - # add any literals we've been sitting on - self.doLiterals() - - # done - self.output.append(lz_end) - - - def getCurByte(self): - if self.address < self.end: - self.byte = ord(self.image[self.address]) - else: self.byte = None - - def next(self): - self.address += 1 - self.getCurByte() - - def addLiteral(self): - self.getCurByte() - self.literals.append(self.byte) - if len(self.literals) > max_length: - raise Exception, "literals exceeded max length and the compressor didn't catch it" - elif len(self.literals) == max_length: - self.doLiterals() - - def doLiterals(self): - if len(self.literals) > lowmax: - self.output.append( (lz_hi << 5) | (lz_lit << 2) | ((len(self.literals) - 1) >> 8) ) - self.output.append( (len(self.literals) - 1) & 0xff ) - elif len(self.literals) > 0: - self.output.append( (lz_lit << 5) | (len(self.literals) - 1) ) - for byte in self.literals: - self.output.append(byte) - self.literals = [] - - def doStream(self): - for byte in self.stream: - self.output.append(byte) - self.stream = [] - - - def scanRepeats(self): - """works, but doesn't do flipped/reversed streams yet - - this takes up most of the compress time and only saves a few bytes - it might be more feasible to exclude it entirely""" - - self.repeats = [] - self.flips = [] - self.reverses = [] - - # make a 5-letter word list of the sequence - letters = 5 # how many bytes it costs to use a repeat over a literal - # any shorter and it's not worth the trouble - num_words = len(self.image) - letters - words = [] - for i in range(self.address,num_words): - word = [] - for j in range(letters): - word.append( ord(self.image[i+j]) ) - words.append((word, i)) - - zeros = [] - for zero in range(letters): - zeros.append( 0 ) - - # check for matches - def get_matches(): - # TODO: - # append to 3 different match lists instead of yielding to one - # - #flipped = [] - #for byte in enumerate(this[0]): - # flipped.append( sum(1<<(7-i) for i in range(8) if (this[0][byte])>>i&1) ) - #reversed = this[0][::-1] - # - for whereabout, this in enumerate(words): - for that in range(whereabout+1,len(words)): - if words[that][0] == this[0]: - if words[that][1] - this[1] >= letters: - # remove zeros - if this[0] != zeros: - yield [this[0], this[1], words[that][1]] - - matches = list(get_matches()) - - # remove more zeros - buffer = [] - for match in matches: - # count consecutive zeros in a word - num_zeros = 0 - highest = 0 - for j in range(letters): - if match[0][j] == 0: - num_zeros += 1 - else: - if highest < num_zeros: highest = num_zeros - num_zeros = 0 - if highest < 4: - # any more than 3 zeros in a row isn't worth it - # (and likely to already be accounted for) - buffer.append(match) - matches = buffer - - # combine overlapping matches - buffer = [] - for this, match in enumerate(matches): - if this < len(matches) - 1: # special case for the last match - if matches[this+1][1] <= (match[1] + len(match[0])): # check overlap - if match[1] + len(match[0]) < match[2]: - # next match now contains this match's bytes too - # this only appends the last byte (assumes overlaps are +1 - match[0].append(matches[this+1][0][-1]) - matches[this+1] = match - elif match[1] + len(match[0]) == match[2]: - # we've run into the thing we matched - buffer.append(match) - # else we've gone past it and we can ignore it - else: # no more overlaps - buffer.append(match) - else: # last match, so there's nothing to check - buffer.append(match) - matches = buffer - - # remove alternating sequences - buffer = [] - for match in matches: - for i in range(6 if letters > 6 else letters): - if match[0][i] != match[0][i&1]: - buffer.append(match) - break - matches = buffer - - self.repeats = matches - - - def doRepeats(self): - """doesn't output the right values yet""" - - unusedrepeats = [] - for repeat in self.repeats: - if self.address >= repeat[2]: - - # how far in we are - length = (len(repeat[0]) - (self.address - repeat[2])) - - # decide which side we're copying from - if (self.address - repeat[1]) <= 0x80: - self.doLiterals() - self.stream.append( (lz_repeat << 5) | length - 1 ) - - # wrong? - self.stream.append( (((self.address - repeat[1])^0xff)+1)&0xff ) - - else: - self.doLiterals() - self.stream.append( (lz_repeat << 5) | length - 1 ) - - # wrong? - self.stream.append(repeat[1]>>8) - self.stream.append(repeat[1]&0xff) - - #print hex(self.address) + ': ' + hex(len(self.output)) + ' ' + hex(length) - self.address += length - - else: unusedrepeats.append(repeat) - - self.repeats = unusedrepeats - - - def checkWhitespace(self): - self.zeros = [] - self.getCurByte() - original_address = self.address - - if ( self.byte == 0 ): - while ( self.byte == 0 ) & ( len(self.zeros) <= max_length ): - self.zeros.append(self.byte) - self.next() - if len(self.zeros) > 1: - return True - self.address = original_address - return False - - def doWhitespace(self): - if (len(self.zeros) + 1) >= lowmax: - self.stream.append( (lz_hi << 5) | (lz_zeros << 2) | ((len(self.zeros) - 1) >> 8) ) - self.stream.append( (len(self.zeros) - 1) & 0xff ) - elif len(self.zeros) > 1: - self.stream.append( lz_zeros << 5 | (len(self.zeros) - 1) ) - else: - raise Exception, "checkWhitespace() should prevent this from happening" - - - def checkAlts(self): - self.alts = [] - self.getCurByte() - original_address = self.address - num_alts = 0 - - # make sure we don't check for alts at the end of the file - if self.address+3 >= self.end: return False - - self.alts.append(self.byte) - self.alts.append(ord(self.image[self.address+1])) - - # are we onto smething? - if ( ord(self.image[self.address+2]) == self.alts[0] ): - cur_alt = 0 - while (ord(self.image[(self.address)+1]) == self.alts[num_alts&1]) & (num_alts <= max_length): - num_alts += 1 - self.next() - # include the last alternated byte - num_alts += 1 - self.address = original_address - if num_alts > lowmax: - return True - elif num_alts > 2: - return True - return False - - def doAlts(self): - original_address = self.address - self.getCurByte() - - #self.alts = [] - #num_alts = 0 - - #self.alts.append(self.byte) - #self.alts.append(ord(self.image[self.address+1])) - - #i = 0 - #while (ord(self.image[self.address+1]) == self.alts[i^1]) & (num_alts <= max_length): - # num_alts += 1 - # i ^=1 - # self.next() - ## include the last alternated byte - #num_alts += 1 - - num_alts = len(self.iters) + 1 - - if num_alts > lowmax: - self.stream.append( (lz_hi << 5) | (lz_alt << 2) | ((num_alts - 1) >> 8) ) - self.stream.append( num_alts & 0xff ) - self.stream.append( self.alts[0] ) - self.stream.append( self.alts[1] ) - elif num_alts > 2: - self.stream.append( (lz_alt << 5) | (num_alts - 1) ) - self.stream.append( self.alts[0] ) - self.stream.append( self.alts[1] ) - else: - raise Exception, "checkAlts() should prevent this from happening" - - self.address = original_address - self.address += num_alts - - - def checkIter(self): - self.iters = [] - self.getCurByte() - iter = self.byte - original_address = self.address - while (self.byte == iter) & (len(self.iters) < max_length): - self.iters.append(self.byte) - self.next() - self.address = original_address - if len(self.iters) > 3: - # 3 or fewer isn't worth the trouble and actually longer - # if part of a larger literal set - return True - - return False - - def doIter(self): - self.getCurByte() - iter = self.byte - original_address = self.address - - self.iters = [] - while (self.byte == iter) & (len(self.iters) < max_length): - self.iters.append(self.byte) - self.next() - - if (len(self.iters) - 1) >= lowmax: - self.stream.append( (lz_hi << 5) | (lz_iter << 2) | ((len(self.iters)-1) >> 8) ) - self.stream.append( (len(self.iters) - 1) & 0xff ) - self.stream.append( iter ) - elif len(self.iters) > 3: - # 3 or fewer isn't worth the trouble and actually longer - # if part of a larger literal set - self.stream.append( (lz_iter << 5) | (len(self.iters) - 1) ) - self.stream.append( iter ) - else: - self.address = original_address - raise Exception, "checkIter() should prevent this from happening" + while ( self.address < self.end ): + + #if (self.repeats): + # self.doRepeats() + + #if (self.flips): + # self.doFlips() + + #if (self.reverses): + # self.doReverses + + if (self.checkWhitespace()): + self.doLiterals() + self.doWhitespace() + + elif (self.checkIter()): + self.doLiterals() + self.doIter() + + elif (self.checkAlts()): + self.doLiterals() + self.doAlts() + + else: # doesn't fit any pattern -> literal + self.addLiteral() + self.next() + + self.doStream() + + # add any literals we've been sitting on + self.doLiterals() + + # done + self.output.append(lz_end) + + + def getCurByte(self): + if self.address < self.end: + self.byte = ord(self.image[self.address]) + else: self.byte = None + + def next(self): + self.address += 1 + self.getCurByte() + + def addLiteral(self): + self.getCurByte() + self.literals.append(self.byte) + if len(self.literals) > max_length: + raise Exception, "literals exceeded max length and the compressor didn't catch it" + elif len(self.literals) == max_length: + self.doLiterals() + + def doLiterals(self): + if len(self.literals) > lowmax: + self.output.append( (lz_hi << 5) | (lz_lit << 2) | ((len(self.literals) - 1) >> 8) ) + self.output.append( (len(self.literals) - 1) & 0xff ) + elif len(self.literals) > 0: + self.output.append( (lz_lit << 5) | (len(self.literals) - 1) ) + for byte in self.literals: + self.output.append(byte) + self.literals = [] + + def doStream(self): + for byte in self.stream: + self.output.append(byte) + self.stream = [] + + + def scanRepeats(self): + """ + Works, but doesn't do flipped/reversed streams yet. + + This takes up most of the compress time and only saves a few bytes + it might be more feasible to exclude it entirely. + """ + + self.repeats = [] + self.flips = [] + self.reverses = [] + + # make a 5-letter word list of the sequence + letters = 5 # how many bytes it costs to use a repeat over a literal + # any shorter and it's not worth the trouble + num_words = len(self.image) - letters + words = [] + for i in range(self.address,num_words): + word = [] + for j in range(letters): + word.append( ord(self.image[i+j]) ) + words.append((word, i)) + + zeros = [] + for zero in range(letters): + zeros.append( 0 ) + + # check for matches + def get_matches(): + # TODO: + # append to 3 different match lists instead of yielding to one + # + #flipped = [] + #for byte in enumerate(this[0]): + # flipped.append( sum(1<<(7-i) for i in range(8) if (this[0][byte])>>i&1) ) + #reversed = this[0][::-1] + # + for whereabout, this in enumerate(words): + for that in range(whereabout+1,len(words)): + if words[that][0] == this[0]: + if words[that][1] - this[1] >= letters: + # remove zeros + if this[0] != zeros: + yield [this[0], this[1], words[that][1]] + + matches = list(get_matches()) + + # remove more zeros + buffer = [] + for match in matches: + # count consecutive zeros in a word + num_zeros = 0 + highest = 0 + for j in range(letters): + if match[0][j] == 0: + num_zeros += 1 + else: + if highest < num_zeros: highest = num_zeros + num_zeros = 0 + if highest < 4: + # any more than 3 zeros in a row isn't worth it + # (and likely to already be accounted for) + buffer.append(match) + matches = buffer + + # combine overlapping matches + buffer = [] + for this, match in enumerate(matches): + if this < len(matches) - 1: # special case for the last match + if matches[this+1][1] <= (match[1] + len(match[0])): # check overlap + if match[1] + len(match[0]) < match[2]: + # next match now contains this match's bytes too + # this only appends the last byte (assumes overlaps are +1 + match[0].append(matches[this+1][0][-1]) + matches[this+1] = match + elif match[1] + len(match[0]) == match[2]: + # we've run into the thing we matched + buffer.append(match) + # else we've gone past it and we can ignore it + else: # no more overlaps + buffer.append(match) + else: # last match, so there's nothing to check + buffer.append(match) + matches = buffer + + # remove alternating sequences + buffer = [] + for match in matches: + for i in range(6 if letters > 6 else letters): + if match[0][i] != match[0][i&1]: + buffer.append(match) + break + matches = buffer + + self.repeats = matches + + + def doRepeats(self): + """doesn't output the right values yet""" + + unusedrepeats = [] + for repeat in self.repeats: + if self.address >= repeat[2]: + + # how far in we are + length = (len(repeat[0]) - (self.address - repeat[2])) + + # decide which side we're copying from + if (self.address - repeat[1]) <= 0x80: + self.doLiterals() + self.stream.append( (lz_repeat << 5) | length - 1 ) + + # wrong? + self.stream.append( (((self.address - repeat[1])^0xff)+1)&0xff ) + + else: + self.doLiterals() + self.stream.append( (lz_repeat << 5) | length - 1 ) + + # wrong? + self.stream.append(repeat[1]>>8) + self.stream.append(repeat[1]&0xff) + + #print hex(self.address) + ': ' + hex(len(self.output)) + ' ' + hex(length) + self.address += length + + else: unusedrepeats.append(repeat) + + self.repeats = unusedrepeats + + + def checkWhitespace(self): + self.zeros = [] + self.getCurByte() + original_address = self.address + + if ( self.byte == 0 ): + while ( self.byte == 0 ) & ( len(self.zeros) <= max_length ): + self.zeros.append(self.byte) + self.next() + if len(self.zeros) > 1: + return True + self.address = original_address + return False + + def doWhitespace(self): + if (len(self.zeros) + 1) >= lowmax: + self.stream.append( (lz_hi << 5) | (lz_zeros << 2) | ((len(self.zeros) - 1) >> 8) ) + self.stream.append( (len(self.zeros) - 1) & 0xff ) + elif len(self.zeros) > 1: + self.stream.append( lz_zeros << 5 | (len(self.zeros) - 1) ) + else: + raise Exception, "checkWhitespace() should prevent this from happening" + + + def checkAlts(self): + self.alts = [] + self.getCurByte() + original_address = self.address + num_alts = 0 + + # make sure we don't check for alts at the end of the file + if self.address+3 >= self.end: return False + + self.alts.append(self.byte) + self.alts.append(ord(self.image[self.address+1])) + + # are we onto smething? + if ( ord(self.image[self.address+2]) == self.alts[0] ): + cur_alt = 0 + while (ord(self.image[(self.address)+1]) == self.alts[num_alts&1]) & (num_alts <= max_length): + num_alts += 1 + self.next() + # include the last alternated byte + num_alts += 1 + self.address = original_address + if num_alts > lowmax: + return True + elif num_alts > 2: + return True + return False + + def doAlts(self): + original_address = self.address + self.getCurByte() + + #self.alts = [] + #num_alts = 0 + + #self.alts.append(self.byte) + #self.alts.append(ord(self.image[self.address+1])) + + #i = 0 + #while (ord(self.image[self.address+1]) == self.alts[i^1]) & (num_alts <= max_length): + # num_alts += 1 + # i ^=1 + # self.next() + ## include the last alternated byte + #num_alts += 1 + + num_alts = len(self.iters) + 1 + + if num_alts > lowmax: + self.stream.append( (lz_hi << 5) | (lz_alt << 2) | ((num_alts - 1) >> 8) ) + self.stream.append( num_alts & 0xff ) + self.stream.append( self.alts[0] ) + self.stream.append( self.alts[1] ) + elif num_alts > 2: + self.stream.append( (lz_alt << 5) | (num_alts - 1) ) + self.stream.append( self.alts[0] ) + self.stream.append( self.alts[1] ) + else: + raise Exception, "checkAlts() should prevent this from happening" + + self.address = original_address + self.address += num_alts + + + def checkIter(self): + self.iters = [] + self.getCurByte() + iter = self.byte + original_address = self.address + while (self.byte == iter) & (len(self.iters) < max_length): + self.iters.append(self.byte) + self.next() + self.address = original_address + if len(self.iters) > 3: + # 3 or fewer isn't worth the trouble and actually longer + # if part of a larger literal set + return True + + return False + + def doIter(self): + self.getCurByte() + iter = self.byte + original_address = self.address + + self.iters = [] + while (self.byte == iter) & (len(self.iters) < max_length): + self.iters.append(self.byte) + self.next() + + if (len(self.iters) - 1) >= lowmax: + self.stream.append( (lz_hi << 5) | (lz_iter << 2) | ((len(self.iters)-1) >> 8) ) + self.stream.append( (len(self.iters) - 1) & 0xff ) + self.stream.append( iter ) + elif len(self.iters) > 3: + # 3 or fewer isn't worth the trouble and actually longer + # if part of a larger literal set + self.stream.append( (lz_iter << 5) | (len(self.iters) - 1) ) + self.stream.append( iter ) + else: + self.address = original_address + raise Exception, "checkIter() should prevent this from happening" class Decompressed: - """parse compressed 2bpp data + """ + Parse compressed 2bpp data. - parameters: - [compressed 2bpp data] - [tile arrangement] default: 'vert' - [size of pic] default: None - [start] (optional) + parameters: + [compressed 2bpp data] + [tile arrangement] default: 'vert' + [size of pic] default: None + [start] (optional) - splits output into pic [size] and animation tiles if applicable - data can be fed in from rom if [start] is specified""" + splits output into pic [size] and animation tiles if applicable + data can be fed in from rom if [start] is specified + """ - def __init__(self, lz = None, mode = None, size = None, start = 0): - # todo: play nice with Compressed + def __init__(self, lz=None, mode=None, size=None, start=0): + # todo: play nice with Compressed + + assert lz, 'need something to compress!' + self.lz = lz - assert lz, 'need something to compress!' - self.lz = lz - - self.byte = None - self.address = 0 - self.start = start - - self.output = [] - - self.decompress() - - debug = False - # print tuple containing start and end address - if debug: print '(' + hex(self.start) + ', ' + hex(self.start + self.address+1) + '),' - - # only transpose pic - self.pic = [] - self.animtiles = [] - - if size != None: - self.tiles = get_tiles(self.output) - self.pic = connect(self.tiles[:(size*size)]) - self.animtiles = connect(self.tiles[(size*size):]) - else: self.pic = self.output - - if mode == 'vert': - self.tiles = get_tiles(self.pic) - self.tiles = transpose(self.tiles) - self.pic = connect(self.tiles) - - self.output = self.pic + self.animtiles - - - def decompress(self): - """replica of crystal's decompression""" - - self.output = [] - - while True: - self.getCurByte() - - if (self.byte == lz_end): - break - - self.cmd = (self.byte & 0b11100000) >> 5 - - if self.cmd == lz_hi: # 10-bit param - self.cmd = (self.byte & 0b00011100) >> 2 - self.length = (self.byte & 0b00000011) << 8 - self.next() - self.length += self.byte + 1 - else: # 5-bit param - self.length = (self.byte & 0b00011111) + 1 - - # literals - if self.cmd == lz_lit: - self.doLiteral() - elif self.cmd == lz_iter: - self.doIter() - elif self.cmd == lz_alt: - self.doAlt() - elif self.cmd == lz_zeros: - self.doZeros() - - else: # repeaters - self.next() - if self.byte > 0x7f: # negative - self.displacement = self.byte & 0x7f - self.displacement = len(self.output) - self.displacement - 1 - else: # positive - self.displacement = self.byte * 0x100 - self.next() - self.displacement += self.byte - - if self.cmd == lz_flip: - self.doFlip() - elif self.cmd == lz_reverse: - self.doReverse() - else: # lz_repeat - self.doRepeat() - - self.address += 1 - #self.next() # somewhat of a hack - - - def getCurByte(self): - self.byte = ord(self.lz[self.start+self.address]) - - def next(self): - self.address += 1 - self.getCurByte() - - def doLiteral(self): - # copy 2bpp data directly - for byte in range(self.length): - self.next() - self.output.append(self.byte) - - def doIter(self): - # write one byte repeatedly - self.next() - for byte in range(self.length): - self.output.append(self.byte) - - def doAlt(self): - # write alternating bytes - self.alts = [] - self.next() - self.alts.append(self.byte) - self.next() - self.alts.append(self.byte) - - for byte in range(self.length): - self.output.append(self.alts[byte&1]) - - def doZeros(self): - # write zeros - for byte in range(self.length): - self.output.append(0x00) - - def doFlip(self): - # repeat flipped bytes from 2bpp output - # eg 11100100 -> 00100111 - # quat 3 2 1 0 -> 0 2 1 3 - for byte in range(self.length): - flipped = sum(1<<(7-i) for i in range(8) if self.output[self.displacement+byte]>>i&1) - self.output.append(flipped) - - def doReverse(self): - # repeat reversed bytes from 2bpp output - for byte in range(self.length): - self.output.append(self.output[self.displacement-byte]) - - def doRepeat(self): - # repeat bytes from 2bpp output - for byte in range(self.length): - self.output.append(self.output[self.displacement+byte]) + self.byte = None + self.address = 0 + self.start = start + + self.output = [] + + self.decompress() + + debug = False + # print tuple containing start and end address + if debug: print '(' + hex(self.start) + ', ' + hex(self.start + self.address+1) + '),' + + # only transpose pic + self.pic = [] + self.animtiles = [] + + if size != None: + self.tiles = get_tiles(self.output) + self.pic = connect(self.tiles[:(size*size)]) + self.animtiles = connect(self.tiles[(size*size):]) + else: self.pic = self.output + + if mode == 'vert': + self.tiles = get_tiles(self.pic) + self.tiles = transpose(self.tiles) + self.pic = connect(self.tiles) + + self.output = self.pic + self.animtiles + + + def decompress(self): + """ + Replica of crystal's decompression. + """ + + self.output = [] + + while True: + self.getCurByte() + + if (self.byte == lz_end): + break + + self.cmd = (self.byte & 0b11100000) >> 5 + + if self.cmd == lz_hi: # 10-bit param + self.cmd = (self.byte & 0b00011100) >> 2 + self.length = (self.byte & 0b00000011) << 8 + self.next() + self.length += self.byte + 1 + else: # 5-bit param + self.length = (self.byte & 0b00011111) + 1 + + # literals + if self.cmd == lz_lit: + self.doLiteral() + elif self.cmd == lz_iter: + self.doIter() + elif self.cmd == lz_alt: + self.doAlt() + elif self.cmd == lz_zeros: + self.doZeros() + + else: # repeaters + self.next() + if self.byte > 0x7f: # negative + self.displacement = self.byte & 0x7f + self.displacement = len(self.output) - self.displacement - 1 + else: # positive + self.displacement = self.byte * 0x100 + self.next() + self.displacement += self.byte + + if self.cmd == lz_flip: + self.doFlip() + elif self.cmd == lz_reverse: + self.doReverse() + else: # lz_repeat + self.doRepeat() + + self.address += 1 + #self.next() # somewhat of a hack + + + def getCurByte(self): + self.byte = ord(self.lz[self.start+self.address]) + + def next(self): + self.address += 1 + self.getCurByte() + + def doLiteral(self): + """ + Copy 2bpp data directly. + """ + for byte in range(self.length): + self.next() + self.output.append(self.byte) + + def doIter(self): + """ + Write one byte repeatedly. + """ + self.next() + for byte in range(self.length): + self.output.append(self.byte) + + def doAlt(self): + """ + Write alternating bytes. + """ + self.alts = [] + self.next() + self.alts.append(self.byte) + self.next() + self.alts.append(self.byte) + + for byte in range(self.length): + self.output.append(self.alts[byte&1]) + + def doZeros(self): + """ + Write zeros. + """ + for byte in range(self.length): + self.output.append(0x00) + + def doFlip(self): + """ + Repeat flipped bytes from 2bpp output. + + eg 11100100 -> 00100111 + quat 3 2 1 0 -> 0 2 1 3 + """ + for byte in range(self.length): + flipped = sum(1<<(7-i) for i in range(8) if self.output[self.displacement+byte]>>i&1) + self.output.append(flipped) + + def doReverse(self): + """ + Repeat reversed bytes from 2bpp output. + """ + for byte in range(self.length): + self.output.append(self.output[self.displacement-byte]) + + def doRepeat(self): + """ + Repeat bytes from 2bpp output. + """ + for byte in range(self.length): + self.output.append(self.output[self.displacement+byte]) sizes = [ - 5, 6, 7, 5, 6, 7, 5, 6, 7, 5, 5, 7, 5, 5, 7, 5, - 6, 7, 5, 6, 5, 7, 5, 7, 5, 7, 5, 6, 5, 6, 7, 5, - 6, 7, 5, 6, 6, 7, 5, 6, 5, 7, 5, 6, 7, 5, 7, 5, - 7, 5, 7, 5, 7, 5, 7, 5, 7, 5, 7, 5, 6, 7, 5, 6, - 7, 5, 7, 7, 5, 6, 7, 5, 6, 5, 6, 6, 6, 7, 5, 7, - 5, 6, 6, 5, 7, 6, 7, 5, 7, 5, 7, 7, 6, 6, 7, 6, - 7, 5, 7, 5, 5, 7, 7, 5, 6, 7, 6, 7, 6, 7, 7, 7, - 6, 6, 7, 5, 6, 6, 7, 6, 6, 6, 7, 6, 6, 6, 7, 7, - 6, 7, 7, 5, 5, 6, 6, 6, 6, 5, 6, 5, 6, 7, 7, 7, - 7, 7, 5, 6, 7, 7, 5, 5, 6, 7, 5, 6, 7, 5, 6, 7, - 6, 6, 5, 7, 6, 6, 5, 7, 7, 6, 6, 5, 5, 5, 5, 7, - 5, 6, 5, 6, 7, 7, 5, 7, 6, 7, 5, 6, 7, 5, 5, 6, - 6, 5, 6, 6, 6, 6, 7, 6, 5, 6, 7, 5, 7, 6, 6, 7, - 6, 6, 5, 7, 5, 6, 6, 5, 7, 5, 6, 5, 6, 6, 5, 6, - 6, 7, 7, 6, 7, 7, 5, 7, 6, 7, 7, 5, 7, 5, 6, 6, - 6, 7, 7, 7, 7, 5, 6, 7, 7, 7, 5, + 5, 6, 7, 5, 6, 7, 5, 6, 7, 5, 5, 7, 5, 5, 7, 5, + 6, 7, 5, 6, 5, 7, 5, 7, 5, 7, 5, 6, 5, 6, 7, 5, + 6, 7, 5, 6, 6, 7, 5, 6, 5, 7, 5, 6, 7, 5, 7, 5, + 7, 5, 7, 5, 7, 5, 7, 5, 7, 5, 7, 5, 6, 7, 5, 6, + 7, 5, 7, 7, 5, 6, 7, 5, 6, 5, 6, 6, 6, 7, 5, 7, + 5, 6, 6, 5, 7, 6, 7, 5, 7, 5, 7, 7, 6, 6, 7, 6, + 7, 5, 7, 5, 5, 7, 7, 5, 6, 7, 6, 7, 6, 7, 7, 7, + 6, 6, 7, 5, 6, 6, 7, 6, 6, 6, 7, 6, 6, 6, 7, 7, + 6, 7, 7, 5, 5, 6, 6, 6, 6, 5, 6, 5, 6, 7, 7, 7, + 7, 7, 5, 6, 7, 7, 5, 5, 6, 7, 5, 6, 7, 5, 6, 7, + 6, 6, 5, 7, 6, 6, 5, 7, 7, 6, 6, 5, 5, 5, 5, 7, + 5, 6, 5, 6, 7, 7, 5, 7, 6, 7, 5, 6, 7, 5, 5, 6, + 6, 5, 6, 6, 6, 6, 7, 6, 5, 6, 7, 5, 7, 6, 6, 7, + 6, 6, 5, 7, 5, 6, 6, 5, 7, 5, 6, 5, 6, 6, 5, 6, + 6, 7, 7, 6, 7, 7, 5, 7, 6, 7, 7, 5, 7, 5, 6, 6, + 6, 7, 7, 7, 7, 5, 6, 7, 7, 7, 5, ] def make_sizes(): - """front pics have specified sizes""" - top = 251 - base_stats = 0x51424 - # print monster sizes - address = base_stats + 0x11 + """ + Front pics have specified sizes. + """ + top = 251 + base_stats = 0x51424 + # print monster sizes + address = base_stats + 0x11 - output = '' + output = '' - for id in range(top): - size = (ord(rom[address])) & 0x0f - if id % 16 == 0: output += '\n\t' - output += str(size) + ', ' - address += 0x20 + for id in range(top): + size = (ord(rom[address])) & 0x0f + if id % 16 == 0: output += '\n\t' + output += str(size) + ', ' + address += 0x20 - print output + print output @@ -763,22 +801,22 @@ fxs = 0xcfcf6 num_fx = 40 def decompress_fx_by_id(id): - address = fxs + id*4 # len_fxptr - # get size - num_tiles = ord(rom[address]) # # tiles - # get pointer - bank = ord(rom[address+1]) - address = (ord(rom[address+3]) << 8) + ord(rom[address+2]) - address = (bank * 0x4000) + (address & 0x3fff) - # decompress - fx = Decompressed(rom, 'horiz', num_tiles, address) - return fx + address = fxs + id*4 # len_fxptr + # get size + num_tiles = ord(rom[address]) # # tiles + # get pointer + bank = ord(rom[address+1]) + address = (ord(rom[address+3]) << 8) + ord(rom[address+2]) + address = (bank * 0x4000) + (address & 0x3fff) + # decompress + fx = Decompressed(rom, 'horiz', num_tiles, address) + return fx def decompress_fx(): - for id in range(num_fx): - fx = decompress_fx_by_id(id) - filename = '../gfx/fx/' + str(id).zfill(3) + '.2bpp' # ../gfx/fx/039.2bpp - to_file(filename, fx.pic) + for id in range(num_fx): + fx = decompress_fx_by_id(id) + filename = '../gfx/fx/' + str(id).zfill(3) + '.2bpp' # ../gfx/fx/039.2bpp + to_file(filename, fx.pic) num_pics = 2 @@ -792,280 +830,286 @@ unowns = 0x124000 num_unowns = 26 unown_dex = 201 -def decompress_monster_by_id(id = 0, type = front): - # no unowns here - if id + 1 == unown_dex: return None - # get size - if type == front: - size = sizes[id] - else: size = None - # get pointer - address = monsters + (id*2 + type)*3 # bank, address - bank = ord(rom[address]) + 0x36 # crystal - address = (ord(rom[address+2]) << 8) + ord(rom[address+1]) - address = (bank * 0x4000) + (address & 0x3fff) - # decompress - monster = Decompressed(rom, 'vert', size, address) - return monster - -def decompress_monsters(type = front): - for id in range(num_monsters): - # decompress - monster = decompress_monster_by_id(id, type) - if monster != None: # no unowns here - if not type: # front - filename = 'front.2bpp' - folder = '../gfx/pics/' + str(id+1).zfill(3) + '/' - to_file(folder+filename, monster.pic) - filename = 'tiles.2bpp' - folder = '../gfx/pics/' + str(id+1).zfill(3) + '/' - to_file(folder+filename, monster.animtiles) - else: # back - filename = 'back.2bpp' - folder = '../gfx/pics/' + str(id+1).zfill(3) + '/' - to_file(folder+filename, monster.pic) - - -def decompress_unown_by_id(letter, type = front): - # get size - if type == front: - size = sizes[unown_dex-1] - else: size = None - # get pointer - address = unowns + (letter*2 + type)*3 # bank, address - bank = ord(rom[address]) + 0x36 # crystal - address = (ord(rom[address+2]) << 8) + ord(rom[address+1]) - address = (bank * 0x4000) + (address & 0x3fff) - # decompress - unown = Decompressed(rom, 'vert', size, address) - return unown - -def decompress_unowns(type = front): - for letter in range(num_unowns): - # decompress - unown = decompress_unown_by_id(letter, type) - - if not type: # front - filename = 'front.2bpp' - folder = '../gfx/pics/' + str(unown_dex).zfill(3) + chr(ord('a') + letter) + '/' - to_file(folder+filename, unown.pic) - filename = 'tiles.2bpp' - folder = '../gfx/anim/' - to_file(folder+filename, unown.animtiles) - else: # back - filename = 'back.2bpp' - folder = '../gfx/pics/' + str(unown_dex).zfill(3) + chr(ord('a') + letter) + '/' - to_file(folder+filename, unown.pic) +def decompress_monster_by_id(id=0, type=front): + # no unowns here + if id + 1 == unown_dex: return None + # get size + if type == front: + size = sizes[id] + else: size = None + # get pointer + address = monsters + (id*2 + type)*3 # bank, address + bank = ord(rom[address]) + 0x36 # crystal + address = (ord(rom[address+2]) << 8) + ord(rom[address+1]) + address = (bank * 0x4000) + (address & 0x3fff) + # decompress + monster = Decompressed(rom, 'vert', size, address) + return monster + +def decompress_monsters(type=front): + for id in range(num_monsters): + # decompress + monster = decompress_monster_by_id(id, type) + if monster != None: # no unowns here + if not type: # front + filename = 'front.2bpp' + folder = '../gfx/pics/' + str(id+1).zfill(3) + '/' + to_file(folder+filename, monster.pic) + filename = 'tiles.2bpp' + folder = '../gfx/pics/' + str(id+1).zfill(3) + '/' + to_file(folder+filename, monster.animtiles) + else: # back + filename = 'back.2bpp' + folder = '../gfx/pics/' + str(id+1).zfill(3) + '/' + to_file(folder+filename, monster.pic) + + +def decompress_unown_by_id(letter, type=front): + # get size + if type == front: + size = sizes[unown_dex-1] + else: size = None + # get pointer + address = unowns + (letter*2 + type)*3 # bank, address + bank = ord(rom[address]) + 0x36 # crystal + address = (ord(rom[address+2]) << 8) + ord(rom[address+1]) + address = (bank * 0x4000) + (address & 0x3fff) + # decompress + unown = Decompressed(rom, 'vert', size, address) + return unown + +def decompress_unowns(type=front): + for letter in range(num_unowns): + # decompress + unown = decompress_unown_by_id(letter, type) + + if not type: # front + filename = 'front.2bpp' + folder = '../gfx/pics/' + str(unown_dex).zfill(3) + chr(ord('a') + letter) + '/' + to_file(folder+filename, unown.pic) + filename = 'tiles.2bpp' + folder = '../gfx/anim/' + to_file(folder+filename, unown.animtiles) + else: # back + filename = 'back.2bpp' + folder = '../gfx/pics/' + str(unown_dex).zfill(3) + chr(ord('a') + letter) + '/' + to_file(folder+filename, unown.pic) trainers = 0x128000 num_trainers = 67 def decompress_trainer_by_id(id): - # get pointer - address = trainers + id*3 # bank, address - bank = ord(rom[address]) + 0x36 # crystal - address = (ord(rom[address+2]) << 8) + ord(rom[address+1]) - address = (bank * 0x4000) + (address & 0x3fff) - # decompress - trainer = Decompressed(rom, 'vert', None, address) - return trainer + # get pointer + address = trainers + id*3 # bank, address + bank = ord(rom[address]) + 0x36 # crystal + address = (ord(rom[address+2]) << 8) + ord(rom[address+1]) + address = (bank * 0x4000) + (address & 0x3fff) + # decompress + trainer = Decompressed(rom, 'vert', None, address) + return trainer def decompress_trainers(): - for id in range(num_trainers): - # decompress - trainer = decompress_trainer_by_id(id) - filename = '../gfx/trainers/' + str(id).zfill(3) + '.2bpp' # ../gfx/trainers/066.2bpp - to_file(filename, trainer.pic) + for id in range(num_trainers): + # decompress + trainer = decompress_trainer_by_id(id) + filename = '../gfx/trainers/' + str(id).zfill(3) + '.2bpp' # ../gfx/trainers/066.2bpp + to_file(filename, trainer.pic) # in order of use (sans repeats) intro_gfx = [ - ('logo', 0x109407), - ('001', 0xE641D), # tilemap - ('unowns', 0xE5F5D), - ('pulse', 0xE634D), - ('002', 0xE63DD), # tilemap - ('003', 0xE5ECD), # tilemap - ('background', 0xE5C7D), - ('004', 0xE5E6D), # tilemap - ('005', 0xE647D), # tilemap - ('006', 0xE642D), # tilemap - ('pichu_wooper', 0xE592D), - ('suicune_run', 0xE555D), - ('007', 0xE655D), # tilemap - ('008', 0xE649D), # tilemap - ('009', 0xE76AD), # tilemap - ('suicune_jump', 0xE6DED), - ('unown_back', 0xE785D), - ('010', 0xE764D), # tilemap - ('011', 0xE6D0D), # tilemap - ('suicune_close', 0xE681D), - ('012', 0xE6C3D), # tilemap - ('013', 0xE778D), # tilemap - ('suicune_back', 0xE72AD), - ('014', 0xE76BD), # tilemap - ('015', 0xE676D), # tilemap - ('crystal_unowns', 0xE662D), - ('017', 0xE672D), # tilemap + ('logo', 0x109407), + ('001', 0xE641D), # tilemap + ('unowns', 0xE5F5D), + ('pulse', 0xE634D), + ('002', 0xE63DD), # tilemap + ('003', 0xE5ECD), # tilemap + ('background', 0xE5C7D), + ('004', 0xE5E6D), # tilemap + ('005', 0xE647D), # tilemap + ('006', 0xE642D), # tilemap + ('pichu_wooper', 0xE592D), + ('suicune_run', 0xE555D), + ('007', 0xE655D), # tilemap + ('008', 0xE649D), # tilemap + ('009', 0xE76AD), # tilemap + ('suicune_jump', 0xE6DED), + ('unown_back', 0xE785D), + ('010', 0xE764D), # tilemap + ('011', 0xE6D0D), # tilemap + ('suicune_close', 0xE681D), + ('012', 0xE6C3D), # tilemap + ('013', 0xE778D), # tilemap + ('suicune_back', 0xE72AD), + ('014', 0xE76BD), # tilemap + ('015', 0xE676D), # tilemap + ('crystal_unowns', 0xE662D), + ('017', 0xE672D), # tilemap ] def decompress_intro(): - for name, address in intro_gfx: - filename = '../gfx/intro/' + name + '.2bpp' - gfx = Decompressed( rom, 'horiz', None, address ) - to_file(filename, gfx.output) + for name, address in intro_gfx: + filename = '../gfx/intro/' + name + '.2bpp' + gfx = Decompressed( rom, 'horiz', None, address ) + to_file(filename, gfx.output) title_gfx = [ - ('suicune', 0x10EF46), - ('logo', 0x10F326), - ('crystal', 0x10FCEE), + ('suicune', 0x10EF46), + ('logo', 0x10F326), + ('crystal', 0x10FCEE), ] def decompress_title(): - for name, address in title_gfx: - filename = '../gfx/title/' + name + '.2bpp' - gfx = Decompressed( rom, 'horiz', None, address ) - to_file(filename, gfx.output) + for name, address in title_gfx: + filename = '../gfx/title/' + name + '.2bpp' + gfx = Decompressed( rom, 'horiz', None, address ) + to_file(filename, gfx.output) def decompress_tilesets(): - tileset_headers = 0x4d596 - len_tileset = 15 - num_tilesets = 0x25 - for tileset in range(num_tilesets): - ptr = tileset*len_tileset + tileset_headers - address = (ord(rom[ptr])*0x4000) + (((ord(rom[ptr+1]))+ord(rom[ptr+2])*0x100)&0x3fff) - tiles = Decompressed( rom, 'horiz', None, address ) - filename = '../gfx/tilesets/'+str(tileset).zfill(2)+'.2bpp' - to_file( filename, tiles.output ) - #print '(' + hex(address) + ', '+ hex(address+tiles.address+1) + '),' + tileset_headers = 0x4d596 + len_tileset = 15 + num_tilesets = 0x25 + for tileset in range(num_tilesets): + ptr = tileset*len_tileset + tileset_headers + address = (ord(rom[ptr])*0x4000) + (((ord(rom[ptr+1]))+ord(rom[ptr+2])*0x100)&0x3fff) + tiles = Decompressed( rom, 'horiz', None, address ) + filename = '../gfx/tilesets/'+str(tileset).zfill(2)+'.2bpp' + to_file( filename, tiles.output ) + #print '(' + hex(address) + ', '+ hex(address+tiles.address+1) + '),' misc = [ - ('player', 0x2BA1A, 'vert'), - ('dude', 0x2BBAA, 'vert'), - ('town_map', 0xF8BA0, 'horiz'), - ('pokegear', 0x1DE2E4, 'horiz'), - ('pokegear_sprites', 0x914DD, 'horiz'), + ('player', 0x2BA1A, 'vert'), + ('dude', 0x2BBAA, 'vert'), + ('town_map', 0xF8BA0, 'horiz'), + ('pokegear', 0x1DE2E4, 'horiz'), + ('pokegear_sprites', 0x914DD, 'horiz'), ] def decompress_misc(): - for name, address, mode in misc: - filename = '../gfx/misc/' + name + '.2bpp' - gfx = Decompressed( rom, mode, None, address ) - to_file(filename, gfx.output) + for name, address, mode in misc: + filename = '../gfx/misc/' + name + '.2bpp' + gfx = Decompressed( rom, mode, None, address ) + to_file(filename, gfx.output) -def decompress_all(debug = False): - """decompress all known compressed data in baserom""" +def decompress_all(debug=False): + """ + Decompress all known compressed data in baserom. + """ - if debug: print 'fronts' - decompress_monsters(front) - if debug: print 'backs' - decompress_monsters(back) - if debug: print 'unown fronts' - decompress_unowns(front) - if debug: print 'unown backs' - decompress_unowns(back) + if debug: print 'fronts' + decompress_monsters(front) + if debug: print 'backs' + decompress_monsters(back) + if debug: print 'unown fronts' + decompress_unowns(front) + if debug: print 'unown backs' + decompress_unowns(back) - if debug: print 'trainers' - decompress_trainers() + if debug: print 'trainers' + decompress_trainers() - if debug: print 'fx' - decompress_fx() + if debug: print 'fx' + decompress_fx() - if debug: print 'intro' - decompress_intro() + if debug: print 'intro' + decompress_intro() - if debug: print 'title' - decompress_title() + if debug: print 'title' + decompress_title() - if debug: print 'tilesets' - decompress_tilesets() + if debug: print 'tilesets' + decompress_tilesets() - if debug: print 'misc' - decompress_misc() + if debug: print 'misc' + decompress_misc() - return + return -def decompress_from_address(address, mode='horiz', filename = 'de.2bpp', size = None): - """write decompressed data from an address to a 2bpp file""" - image = Decompressed(rom, mode, size, address) - to_file(filename, image.pic) +def decompress_from_address(address, mode='horiz', filename='de.2bpp', size=None): + """ + Write decompressed data from an address to a 2bpp file. + """ + image = Decompressed(rom, mode, size, address) + to_file(filename, image.pic) -def decompress_file(filein, fileout, mode = 'horiz', size = None): - f = open(filein, 'rb') - image = f.read() - f.close() +def decompress_file(filein, fileout, mode='horiz', size=None): + f = open(filein, 'rb') + image = f.read() + f.close() - de = Decompressed(image, mode, size) + de = Decompressed(image, mode, size) - to_file(fileout, de.pic) + to_file(fileout, de.pic) -def compress_file(filein, fileout, mode = 'horiz'): - f = open(filein, 'rb') - image = f.read() - f.close() +def compress_file(filein, fileout, mode='horiz'): + f = open(filein, 'rb') + image = f.read() + f.close() - lz = Compressed(image, mode) + lz = Compressed(image, mode) - to_file(fileout, lz.output) + to_file(fileout, lz.output) def compress_monster_frontpic(id, fileout): - mode = 'vert' + mode = 'vert' - fpic = '../gfx/pics/' + str(id).zfill(3) + '/front.2bpp' - fanim = '../gfx/pics/' + str(id).zfill(3) + '/tiles.2bpp' + fpic = '../gfx/pics/' + str(id).zfill(3) + '/front.2bpp' + fanim = '../gfx/pics/' + str(id).zfill(3) + '/tiles.2bpp' - pic = open(fpic, 'rb').read() - anim = open(fanim, 'rb').read() - image = pic + anim + pic = open(fpic, 'rb').read() + anim = open(fanim, 'rb').read() + image = pic + anim - lz = Compressed(image, mode, sizes[id-1]) + lz = Compressed(image, mode, sizes[id-1]) - out = '../gfx/pics/' + str(id).zfill(3) + '/front.lz' + out = '../gfx/pics/' + str(id).zfill(3) + '/front.lz' - to_file(out, lz.output) + to_file(out, lz.output) def get_uncompressed_gfx(start, num_tiles, filename): - """grab tiles directly from rom and write to file""" - bytes_per_tile = 0x10 - length = num_tiles*bytes_per_tile - end = start + length - rom = load_rom() - image = [] - for address in range(start,end): - image.append(ord(rom[address])) - to_file(filename, image) + """ + Grab tiles directly from rom and write to file. + """ + bytes_per_tile = 0x10 + length = num_tiles*bytes_per_tile + end = start + length + rom = load_rom() + image = [] + for address in range(start,end): + image.append(ord(rom[address])) + to_file(filename, image) def hex_to_rgb(word): - red = word & 0b11111 - word >>= 5 - green = word & 0b11111 - word >>= 5 - blue = word & 0b11111 - return (red, green, blue) + red = word & 0b11111 + word >>= 5 + green = word & 0b11111 + word >>= 5 + blue = word & 0b11111 + return (red, green, blue) -def grab_palettes(address, length = 0x80): - output = '' - for word in range(length/2): - color = ord(rom[address+1])*0x100 + ord(rom[address]) - address += 2 - color = hex_to_rgb(color) - red = str(color[0]).zfill(2) - green = str(color[1]).zfill(2) - blue = str(color[2]).zfill(2) - output += '\tRGB '+red+', '+green+', '+blue - output += '\n' - return output +def grab_palettes(address, length=0x80): + output = '' + for word in range(length/2): + color = ord(rom[address+1])*0x100 + ord(rom[address]) + address += 2 + color = hex_to_rgb(color) + red = str(color[0]).zfill(2) + green = str(color[1]).zfill(2) + blue = str(color[2]).zfill(2) + output += '\tRGB '+red+', '+green+', '+blue + output += '\n' + return output @@ -1074,433 +1118,433 @@ def grab_palettes(address, length = 0x80): def dump_monster_pals(): - rom = load_rom() + rom = load_rom() - pals = 0xa8d6 - pal_length = 0x4 - for mon in range(251): + pals = 0xa8d6 + pal_length = 0x4 + for mon in range(251): - name = pokemon_constants[mon+1].title().replace('_','') - num = str(mon+1).zfill(3) - dir = 'gfx/pics/'+num+'/' + name = pokemon_constants[mon+1].title().replace('_','') + num = str(mon+1).zfill(3) + dir = 'gfx/pics/'+num+'/' - address = pals + mon*pal_length*2 + address = pals + mon*pal_length*2 - pal_data = [] - for byte in range(pal_length): - pal_data.append(ord(rom[address])) - address += 1 + pal_data = [] + for byte in range(pal_length): + pal_data.append(ord(rom[address])) + address += 1 - filename = 'normal.pal' - to_file('../'+dir+filename, pal_data) + filename = 'normal.pal' + to_file('../'+dir+filename, pal_data) - spacing = ' ' * (15 - len(name)) - #print name+'Palette:'+spacing+' INCBIN "'+dir+filename+'"' + spacing = ' ' * (15 - len(name)) + #print name+'Palette:'+spacing+' INCBIN "'+dir+filename+'"' - pal_data = [] - for byte in range(pal_length): - pal_data.append(ord(rom[address])) - address += 1 + pal_data = [] + for byte in range(pal_length): + pal_data.append(ord(rom[address])) + address += 1 - filename = 'shiny.pal' - to_file('../'+dir+filename, pal_data) + filename = 'shiny.pal' + to_file('../'+dir+filename, pal_data) - spacing = ' ' * (10 - len(name)) - #print name+'ShinyPalette:'+spacing+' INCBIN "'+dir+filename+'"' + spacing = ' ' * (10 - len(name)) + #print name+'ShinyPalette:'+spacing+' INCBIN "'+dir+filename+'"' def dump_trainer_pals(): - rom = load_rom() + rom = load_rom() - pals = 0xb0d2 - pal_length = 0x4 - for trainer in range(67): + pals = 0xb0d2 + pal_length = 0x4 + for trainer in range(67): - name = trainer_group_names[trainer+1]['constant'].title().replace('_','') - num = str(trainer).zfill(3) - dir = 'gfx/trainers/' + name = trainer_group_names[trainer+1]['constant'].title().replace('_','') + num = str(trainer).zfill(3) + dir = 'gfx/trainers/' - address = pals + trainer*pal_length + address = pals + trainer*pal_length - pal_data = [] - for byte in range(pal_length): - pal_data.append(ord(rom[address])) - address += 1 + pal_data = [] + for byte in range(pal_length): + pal_data.append(ord(rom[address])) + address += 1 - filename = num+'.pal' - to_file('../'+dir+filename, pal_data) + filename = num+'.pal' + to_file('../'+dir+filename, pal_data) - spacing = ' ' * (12 - len(name)) - print name+'Palette:'+spacing+' INCBIN"'+dir+filename+'"' + spacing = ' ' * (12 - len(name)) + print name+'Palette:'+spacing+' INCBIN"'+dir+filename+'"' def flatten(planar): - """ - Flattens planar 2bpp image data into a quaternary pixel map. - """ - strips = [] - for pair in range(len(planar)/2): - bottom = ord(planar[(pair*2) ]) - top = ord(planar[(pair*2)+1]) - strip = [] - for i in range(7,-1,-1): - color = ((bottom >> i) & 1) + (((top >> i-1) if i > 0 else (top << 1-i)) & 2) - strip.append(color) - strips += strip - return strips + """ + Flatten planar 2bpp image data into a quaternary pixel map. + """ + strips = [] + for pair in range(len(planar)/2): + bottom = ord(planar[(pair*2) ]) + top = ord(planar[(pair*2)+1]) + strip = [] + for i in range(7,-1,-1): + color = ((bottom >> i) & 1) + (((top >> i-1) if i > 0 else (top << 1-i)) & 2) + strip.append(color) + strips += strip + return strips def to_lines(image, width): - """ - Converts a tiled quaternary pixel map to lines of quaternary pixels. - """ - - tile = 8 * 8 - - # so we know how many strips of 8px we're putting into a line - num_columns = width / 8 - # number of lines - height = len(image) / width - - lines = [] - for cur_line in range(height): - tile_row = int(cur_line / 8) - line = [] - for column in range(num_columns): - anchor = num_columns*tile_row*tile + column*tile + (cur_line%8)*8 - line += image[anchor:anchor+8] - lines.append(line) - return lines + """ + Convert a tiled quaternary pixel map to lines of quaternary pixels. + """ + + tile = 8 * 8 + + # so we know how many strips of 8px we're putting into a line + num_columns = width / 8 + # number of lines + height = len(image) / width + + lines = [] + for cur_line in range(height): + tile_row = int(cur_line / 8) + line = [] + for column in range(num_columns): + anchor = num_columns*tile_row*tile + column*tile + (cur_line%8)*8 + line += image[anchor:anchor+8] + lines.append(line) + return lines def dmg2rgb(word): - red = word & 0b11111 - word >>= 5 - green = word & 0b11111 - word >>= 5 - blue = word & 0b11111 - alpha = 255 - return ((red<<3)+0b100, (green<<3)+0b100, (blue<<3)+0b100, alpha) - + red = word & 0b11111 + word >>= 5 + green = word & 0b11111 + word >>= 5 + blue = word & 0b11111 + alpha = 255 + return ((red<<3)+0b100, (green<<3)+0b100, (blue<<3)+0b100, alpha) + def rgb_to_dmg(color): - word = (color['r'] / 8) - word += (color['g'] / 8) << 5 - word += (color['b'] / 8) << 10 - return word + word = (color['r'] / 8) + word += (color['g'] / 8) << 5 + word += (color['b'] / 8) << 10 + return word def png_pal(filename): - palette = [] - with open(filename, 'rb') as pal_data: - words = pal_data.read() - dmg_pals = [] - for word in range(len(words)/2): - dmg_pals.append(ord(words[word*2]) + ord(words[word*2+1])*0x100) - white = (255,255,255,255) - black = (000,000,000,255) - for word in dmg_pals: palette += [dmg2rgb(word)] - if white not in dmg_pals and len(palette) < 4: palette = [white] + palette - if black not in dmg_pals and len(palette) < 4: palette += [black] - return palette + palette = [] + with open(filename, 'rb') as pal_data: + words = pal_data.read() + dmg_pals = [] + for word in range(len(words)/2): + dmg_pals.append(ord(words[word*2]) + ord(words[word*2+1])*0x100) + white = (255,255,255,255) + black = (000,000,000,255) + for word in dmg_pals: palette += [dmg2rgb(word)] + if white not in dmg_pals and len(palette) < 4: palette = [white] + palette + if black not in dmg_pals and len(palette) < 4: palette += [black] + return palette def to_png(filein, fileout=None, pal_file=None, height=None, width=None): - """ - Takes a planar 2bpp graphics file and converts it to png. - """ + """ + Take a planar 2bpp graphics file and converts it to png. + """ - if fileout == None: fileout = '.'.join(filein.split('.')[:-1]) + '.png' + if fileout == None: fileout = '.'.join(filein.split('.')[:-1]) + '.png' - image = open(filein, 'rb').read() + image = open(filein, 'rb').read() - num_pixels = len(image) * 4 + num_pixels = len(image) * 4 - if num_pixels == 0: return 'empty image!' + if num_pixels == 0: return 'empty image!' - # unless the pic is square, at least one dimension should be given + # unless the pic is square, at least one dimension should be given - if width == None and height == None: - width = int(sqrt(num_pixels)) - height = width + if width == None and height == None: + width = int(sqrt(num_pixels)) + height = width - elif height == None: - height = num_pixels / width + elif height == None: + height = num_pixels / width - elif width == None: - width = num_pixels / height + elif width == None: + width = num_pixels / height - # but try to see if it can be made rectangular + # but try to see if it can be made rectangular - if width * height != num_pixels: + if width * height != num_pixels: - # look for possible combos of width/height that would form a rectangle - matches = [] + # look for possible combos of width/height that would form a rectangle + matches = [] - # this is pretty inefficient, and there is probably a simpler way - for width in range(8,256+1,8): # we only want dimensions that fit in tiles - height = num_pixels / width - if height % 8 == 0: - matches.append((width, height)) + # this is pretty inefficient, and there is probably a simpler way + for width in range(8,256+1,8): # we only want dimensions that fit in tiles + height = num_pixels / width + if height % 8 == 0: + matches.append((width, height)) - # go for the most square image - width, height = sorted(matches, key=lambda (x,y): x+y)[0] # favors height + # go for the most square image + width, height = sorted(matches, key=lambda (x,y): x+y)[0] # favors height - # if it can't, the only option is a width of 1 tile + # if it can't, the only option is a width of 1 tile - if width * height != num_pixels: - width = 8 - height = num_pixels / width + if width * height != num_pixels: + width = 8 + height = num_pixels / width - # if this still isn't rectangular, then the image isn't made of tiles + # if this still isn't rectangular, then the image isn't made of tiles - # for now we'll just spit out a warning - if width * height != num_pixels: - print 'Warning! ' + fileout + ' is ' + width + 'x' + height + '(' + width*height + ' pixels),\n' +\ - 'but ' + filein + ' is ' + num_pixels + ' pixels!' + # for now we'll just spit out a warning + if width * height != num_pixels: + print 'Warning! ' + fileout + ' is ' + width + 'x' + height + '(' + width*height + ' pixels),\n' +\ + 'but ' + filein + ' is ' + num_pixels + ' pixels!' - # map it out + # map it out - lines = to_lines(flatten(image), width) + lines = to_lines(flatten(image), width) - if pal_file == None: - if os.path.exists(os.path.splitext(fileout)[0]+'.pal'): - pal_file = os.path.splitext(fileout)[0]+'.pal' + if pal_file == None: + if os.path.exists(os.path.splitext(fileout)[0]+'.pal'): + pal_file = os.path.splitext(fileout)[0]+'.pal' - if pal_file == None: - palette = None - greyscale = True - bitdepth = 2 - inverse = { 0:3, 1:2, 2:1, 3:0 } - map = [[inverse[pixel] for pixel in line] for line in lines] + if pal_file == None: + palette = None + greyscale = True + bitdepth = 2 + inverse = { 0:3, 1:2, 2:1, 3:0 } + map = [[inverse[pixel] for pixel in line] for line in lines] - else: # gbc color - palette = png_pal(pal_file) - greyscale = False - bitdepth = 8 - map = [[pixel for pixel in line] for line in lines] + else: # gbc color + palette = png_pal(pal_file) + greyscale = False + bitdepth = 8 + map = [[pixel for pixel in line] for line in lines] - w = png.Writer(width, height, palette=palette, compression = 9, greyscale = greyscale, bitdepth = bitdepth) - with open(fileout, 'wb') as file: - w.write(file, map) + w = png.Writer(width, height, palette=palette, compression = 9, greyscale = greyscale, bitdepth = bitdepth) + with open(fileout, 'wb') as file: + w.write(file, map) def to_2bpp(filein, fileout=None, palout=None): - """ - Takes a png and converts it to planar 2bpp. - """ - - if fileout == None: fileout = '.'.join(filein.split('.')[:-1]) + '.2bpp' - - with open(filein, 'rb') as file: - - r = png.Reader(file) - info = r.asRGBA8() - - width = info[0] - height = info[1] - - rgba = list(info[2]) - greyscale = info[3]['greyscale'] - - - padding = { 'left': 0, - 'right': 0, - 'top': 0, - 'bottom': 0, } - #if width % 8 != 0: - # padding['left'] = int(ceil((width / 8 + 8 - width) / 2)) - # padding['right'] = int(floor((width / 8 + 8 - width) / 2)) - #if height % 8 != 0: - # padding['top'] = int(ceil((height / 8 + 8 - height) / 2)) - # padding['bottom'] = int(floor((height / 8 + 8 - height) / 2)) - - - # turn the flat values into something more workable - - pixel_length = 4 # rgba - image = [] - - # while we're at it, let's size up the palette - - palette = [] - - for line in rgba: - newline = [] - for pixel in range(len(line)/pixel_length): - i = pixel * pixel_length - color = { 'r': line[i ], - 'g': line[i+1], - 'b': line[i+2], - 'a': line[i+3], } - newline += [color] - if color not in palette: palette += [color] - image.append(newline) - - # pad out any small palettes - hues = { - 'white': { 'r': 0xff, 'g': 0xff, 'b': 0xff, 'a': 0xff }, - 'black': { 'r': 0x00, 'g': 0x00, 'b': 0x00, 'a': 0xff }, - 'grey': { 'r': 0x55, 'g': 0x55, 'b': 0x55, 'a': 0xff }, - 'gray': { 'r': 0xaa, 'g': 0xaa, 'b': 0xaa, 'a': 0xff }, - } - while len(palette) < 4: - for hue in hues.values(): - if not any(color is hue for color in palette): - palette += [hue] - if len(palette) >= 4: break - - assert len(palette) <= 4, 'Palette should be 4 colors, is really ' + str(len(palette)) - - # sort by luminance - def luminance(color): - # this is actually in reverse, thanks to dmg/cgb palette ordering - rough = { 'r': 4.7, - 'g': 1.4, - 'b': 13.8, } - return sum(color[key] * -rough[key] for key in rough.keys()) - palette = sorted(palette, key=luminance) - - # spit out a new .pal file - # disable this if it causes problems with paletteless images - if palout == None: - if os.path.exists(os.path.splitext(fileout)[0]+'.pal'): - palout = os.path.splitext(fileout)[0]+'.pal' - if palout != None: - output = [] - for color in palette: - word = rgb_to_dmg(color) - output += [word & 0xff] - output += [word >> 8] - to_file(palout, output) - - # create a new map of quaternary color ids - map = [] - if padding['top']: map += [0] * (width + padding['left'] + padding['right']) * padding['top'] - for line in image: - if padding['left']: map += [0] * padding['left'] - for color in line: - map.append(palette.index(color)) - if padding['right']: map += [0] * padding['right'] - if padding['bottom']: map += [0] * (width + padding['left'] + padding['right']) * padding['bottom'] - - # split it into strips of 8, and make them planar - num_columns = width / 8 - num_rows = height / 8 - tile = 8 * 8 - image = [] - for row in range(num_rows): - for column in range(num_columns): - for strip in range(tile / 8): - anchor = row*num_columns*tile + column*tile/8 + strip*width - line = map[anchor:anchor+8] - bottom = 0 - top = 0 - for bit, quad in enumerate(line): - bottom += (quad & 1) << (7-bit) - top += ((quad & 2) >> 1) << (7-bit) - image.append(bottom) - image.append(top) - - to_file(fileout, image) + """ + Take a png and converts it to planar 2bpp. + """ + + if fileout == None: fileout = '.'.join(filein.split('.')[:-1]) + '.2bpp' + + with open(filein, 'rb') as file: + + r = png.Reader(file) + info = r.asRGBA8() + + width = info[0] + height = info[1] + + rgba = list(info[2]) + greyscale = info[3]['greyscale'] + + + padding = { 'left': 0, + 'right': 0, + 'top': 0, + 'bottom': 0, } + #if width % 8 != 0: + # padding['left'] = int(ceil((width / 8 + 8 - width) / 2)) + # padding['right'] = int(floor((width / 8 + 8 - width) / 2)) + #if height % 8 != 0: + # padding['top'] = int(ceil((height / 8 + 8 - height) / 2)) + # padding['bottom'] = int(floor((height / 8 + 8 - height) / 2)) + + + # turn the flat values into something more workable + + pixel_length = 4 # rgba + image = [] + + # while we're at it, let's size up the palette + + palette = [] + + for line in rgba: + newline = [] + for pixel in range(len(line)/pixel_length): + i = pixel * pixel_length + color = { 'r': line[i ], + 'g': line[i+1], + 'b': line[i+2], + 'a': line[i+3], } + newline += [color] + if color not in palette: palette += [color] + image.append(newline) + + # pad out any small palettes + hues = { + 'white': { 'r': 0xff, 'g': 0xff, 'b': 0xff, 'a': 0xff }, + 'black': { 'r': 0x00, 'g': 0x00, 'b': 0x00, 'a': 0xff }, + 'grey': { 'r': 0x55, 'g': 0x55, 'b': 0x55, 'a': 0xff }, + 'gray': { 'r': 0xaa, 'g': 0xaa, 'b': 0xaa, 'a': 0xff }, + } + while len(palette) < 4: + for hue in hues.values(): + if not any(color is hue for color in palette): + palette += [hue] + if len(palette) >= 4: break + + assert len(palette) <= 4, 'Palette should be 4 colors, is really ' + str(len(palette)) + + # sort by luminance + def luminance(color): + # this is actually in reverse, thanks to dmg/cgb palette ordering + rough = { 'r': 4.7, + 'g': 1.4, + 'b': 13.8, } + return sum(color[key] * -rough[key] for key in rough.keys()) + palette = sorted(palette, key=luminance) + + # spit out a new .pal file + # disable this if it causes problems with paletteless images + if palout == None: + if os.path.exists(os.path.splitext(fileout)[0]+'.pal'): + palout = os.path.splitext(fileout)[0]+'.pal' + if palout != None: + output = [] + for color in palette: + word = rgb_to_dmg(color) + output += [word & 0xff] + output += [word >> 8] + to_file(palout, output) + + # create a new map of quaternary color ids + map = [] + if padding['top']: map += [0] * (width + padding['left'] + padding['right']) * padding['top'] + for line in image: + if padding['left']: map += [0] * padding['left'] + for color in line: + map.append(palette.index(color)) + if padding['right']: map += [0] * padding['right'] + if padding['bottom']: map += [0] * (width + padding['left'] + padding['right']) * padding['bottom'] + + # split it into strips of 8, and make them planar + num_columns = width / 8 + num_rows = height / 8 + tile = 8 * 8 + image = [] + for row in range(num_rows): + for column in range(num_columns): + for strip in range(tile / 8): + anchor = row*num_columns*tile + column*tile/8 + strip*width + line = map[anchor:anchor+8] + bottom = 0 + top = 0 + for bit, quad in enumerate(line): + bottom += (quad & 1) << (7-bit) + top += ((quad & 2) >> 1) << (7-bit) + image.append(bottom) + image.append(top) + + to_file(fileout, image) def png_to_lz(filein): - name = os.path.splitext(filein)[0] + name = os.path.splitext(filein)[0] - to_2bpp(filein) - image = open(name+'.2bpp', 'rb').read() - to_file(name+'.lz', Compressed(image).output) + to_2bpp(filein) + image = open(name+'.2bpp', 'rb').read() + to_file(name+'.lz', Compressed(image).output) def mass_to_png(debug=False): - # greyscale - for root, dirs, files in os.walk('../gfx/'): - for name in files: - if debug: print os.path.splitext(name), os.path.join(root, name) - if os.path.splitext(name)[1] == '.2bpp': - to_png(os.path.join(root, name)) + # greyscale + for root, dirs, files in os.walk('../gfx/'): + for name in files: + if debug: print os.path.splitext(name), os.path.join(root, name) + if os.path.splitext(name)[1] == '.2bpp': + to_png(os.path.join(root, name)) def mass_to_colored_png(debug=False): - # greyscale, unless a palette is detected - for root, dirs, files in os.walk('../gfx/'): - if 'pics' not in root and 'trainers' not in root: - for name in files: - if debug: print os.path.splitext(name), os.path.join(root, name) - if os.path.splitext(name)[1] == '.2bpp': - to_png(os.path.join(root, name)) - os.utime(os.path.join(root, name), None) - - # only monster and trainer pics for now - for root, dirs, files in os.walk('../gfx/pics/'): - for name in files: - if debug: print os.path.splitext(name), os.path.join(root, name) - if os.path.splitext(name)[1] == '.2bpp': - if 'normal.pal' in files: - to_png(os.path.join(root, name), None, os.path.join(root, 'normal.pal')) - else: - to_png(os.path.join(root, name)) - os.utime(os.path.join(root, name), None) - - for root, dirs, files in os.walk('../gfx/trainers/'): - for name in files: - if debug: print os.path.splitext(name), os.path.join(root, name) - if os.path.splitext(name)[1] == '.2bpp': - to_png(os.path.join(root, name)) - os.utime(os.path.join(root, name), None) + # greyscale, unless a palette is detected + for root, dirs, files in os.walk('../gfx/'): + if 'pics' not in root and 'trainers' not in root: + for name in files: + if debug: print os.path.splitext(name), os.path.join(root, name) + if os.path.splitext(name)[1] == '.2bpp': + to_png(os.path.join(root, name)) + os.utime(os.path.join(root, name), None) + + # only monster and trainer pics for now + for root, dirs, files in os.walk('../gfx/pics/'): + for name in files: + if debug: print os.path.splitext(name), os.path.join(root, name) + if os.path.splitext(name)[1] == '.2bpp': + if 'normal.pal' in files: + to_png(os.path.join(root, name), None, os.path.join(root, 'normal.pal')) + else: + to_png(os.path.join(root, name)) + os.utime(os.path.join(root, name), None) + + for root, dirs, files in os.walk('../gfx/trainers/'): + for name in files: + if debug: print os.path.splitext(name), os.path.join(root, name) + if os.path.splitext(name)[1] == '.2bpp': + to_png(os.path.join(root, name)) + os.utime(os.path.join(root, name), None) def mass_decompress(debug=False): - for root, dirs, files in os.walk('../gfx/'): - for name in files: - if 'lz' in name: - if '/pics' in root: - if 'front' in name: - id = root.split('pics/')[1][:3] - if id != 'egg': - with open(os.path.join(root, name), 'rb') as lz: de = Decompressed(lz.read(), 'vert', sizes[int(id)-1]) - else: - with open(os.path.join(root, name), 'rb') as lz: de = Decompressed(lz.read(), 'vert', 4) - to_file(os.path.join(root, 'front.2bpp'), de.pic) - to_file(os.path.join(root, 'tiles.2bpp'), de.animtiles) - elif 'back' in name: - with open(os.path.join(root, name), 'rb') as lz: de = Decompressed(lz.read(), 'vert') - to_file(os.path.join(root, 'back.2bpp'), de.output) - elif '/trainers' in root or '/fx' in root: - with open(os.path.join(root, name), 'rb') as lz: de = Decompressed(lz.read(), 'vert') - to_file(os.path.join(root, os.path.splitext(name)[0]+'.2bpp'), de.output) - else: - with open(os.path.join(root, name), 'rb') as lz: de = Decompressed(lz.read()) - to_file(os.path.join(root, os.path.splitext(name)[0]+'.2bpp'), de.output) - os.utime(os.path.join(root, name), None) + for root, dirs, files in os.walk('../gfx/'): + for name in files: + if 'lz' in name: + if '/pics' in root: + if 'front' in name: + id = root.split('pics/')[1][:3] + if id != 'egg': + with open(os.path.join(root, name), 'rb') as lz: de = Decompressed(lz.read(), 'vert', sizes[int(id)-1]) + else: + with open(os.path.join(root, name), 'rb') as lz: de = Decompressed(lz.read(), 'vert', 4) + to_file(os.path.join(root, 'front.2bpp'), de.pic) + to_file(os.path.join(root, 'tiles.2bpp'), de.animtiles) + elif 'back' in name: + with open(os.path.join(root, name), 'rb') as lz: de = Decompressed(lz.read(), 'vert') + to_file(os.path.join(root, 'back.2bpp'), de.output) + elif '/trainers' in root or '/fx' in root: + with open(os.path.join(root, name), 'rb') as lz: de = Decompressed(lz.read(), 'vert') + to_file(os.path.join(root, os.path.splitext(name)[0]+'.2bpp'), de.output) + else: + with open(os.path.join(root, name), 'rb') as lz: de = Decompressed(lz.read()) + to_file(os.path.join(root, os.path.splitext(name)[0]+'.2bpp'), de.output) + os.utime(os.path.join(root, name), None) def append_terminator_to_lzs(directory): - # fix lzs that were extracted with a missing terminator - for root, dirs, files in os.walk(directory): - for file in files: - if '.lz' in file: - data = open(root+file,'rb').read() - if data[-1] != chr(0xff): - data += chr(0xff) - new = open(root+file,'wb') - new.write(data) - new.close() + # fix lzs that were extracted with a missing terminator + for root, dirs, files in os.walk(directory): + for file in files: + if '.lz' in file: + data = open(root+file,'rb').read() + if data[-1] != chr(0xff): + data += chr(0xff) + new = open(root+file,'wb') + new.write(data) + new.close() def lz_to_png_by_file(filename): """ - Converts a lz file to png. Dumps a 2bpp file too. + Convert a lz file to png. Dump a 2bpp file too. """ assert filename[-3:] == ".lz" lz_data = open(filename, "rb").read() @@ -1511,117 +1555,118 @@ def lz_to_png_by_file(filename): def dump_tileset_pngs(): """ - Converts .lz format tilesets into .png format tilesets. Also, leaves a - bunch of wonderful .2bpp files everywhere for your amusement. + Convert .lz format tilesets into .png format tilesets. + + Also, leaves a bunch of wonderful .2bpp files everywhere for your amusement. """ for tileset_id in range(37): tileset_filename = "../gfx/tilesets/" + str(tileset_id).zfill(2) + ".lz" lz_to_png_by_file(tileset_filename) def decompress_frontpic(lz_file): - """ - Convert the pic portion of front.lz to front.2bpp - """ - lz = open(lz_file, 'rb').read() - to_file(Decompressed(lz).pic, os.path.splitext(filein)[0] + '.2bpp') + """ + Convert the pic portion of front.lz to front.2bpp + """ + lz = open(lz_file, 'rb').read() + to_file(Decompressed(lz).pic, os.path.splitext(filein)[0] + '.2bpp') def decompress_frontpic_anim(lz_file): - """ - Convert the animation tile portion of front.lz to tiles.2bpp - """ - lz = open(lz_file, 'rb').read() - to_file(Decompressed(lz).animtiles, 'tiles.2bpp') + """ + Convert the animation tile portion of front.lz to tiles.2bpp + """ + lz = open(lz_file, 'rb').read() + to_file(Decompressed(lz).animtiles, 'tiles.2bpp') def expand_pic_palettes(): - """ - Add white and black to palette files with fewer than 4 colors. - - Pokemon Crystal only defines two colors for a pic palette to - save space, filling in black/white at runtime. - Instead of managing palette files of varying length, black - and white are added to pic palettes and excluded from incbins. - """ - for root, dirs, files in os.walk('../gfx/'): - if 'gfx/pics' in root or 'gfx/trainers' in root: - for name in files: - if os.path.splitext(name)[1] == '.pal': - filename = os.path.join(root, name) - palette = bytearray(open(filename, 'rb').read()) - w = bytearray([0xff, 0x7f]) - b = bytearray([0x00, 0x00]) - if len(palette) == 4: - with open(filename, 'wb') as out: - out.write(w + palette + b) + """ + Add white and black to palette files with fewer than 4 colors. + + Pokemon Crystal only defines two colors for a pic palette to + save space, filling in black/white at runtime. + Instead of managing palette files of varying length, black + and white are added to pic palettes and excluded from incbins. + """ + for root, dirs, files in os.walk('../gfx/'): + if 'gfx/pics' in root or 'gfx/trainers' in root: + for name in files: + if os.path.splitext(name)[1] == '.pal': + filename = os.path.join(root, name) + palette = bytearray(open(filename, 'rb').read()) + w = bytearray([0xff, 0x7f]) + b = bytearray([0x00, 0x00]) + if len(palette) == 4: + with open(filename, 'wb') as out: + out.write(w + palette + b) if __name__ == "__main__": - debug = False - - argv = [None] * 5 - for i, arg in enumerate(sys.argv): - argv[i] = arg - - if argv[1] == 'dump-pngs': - mass_to_colored_png() - - elif argv[1] == 'mass-decompress': - mass_decompress() - - elif argv[1] == 'front-to-2bpp': - decompress_frontpic(argv[2]) - - elif argv[1] == 'anim-from-front': - decompress_frontpic_anim(argv[2]) - - elif argv[1] == 'lz-to-2bpp': - name = os.path.splitext(argv[3])[0] - lz = open(name+'.lz', 'rb').read() - if argv[2] == '--vert': - to_file(name+'.2bpp', Decompressed(lz, 'vert').output) - else: - to_file(name+'.2bpp', Decompressed(lz).output) - - elif argv[1] == 'lz-to-png': - if argv[2] == '--vert': - name = os.path.splitext(argv[3])[0] - lz = open(name+'.lz', 'rb').read() - to_file(name+'.2bpp', Decompressed(lz, 'vert').output) - pic = open(name+'.2bpp', 'rb').read() - to_file(name+'.png', to_png(pic)) - else: - lz_to_png_by_file(argv[2]) - - elif argv[1] == 'png-to-lz': - # python gfx.py png-to-lz [--front anim(2bpp) | --vert] [png] - if argv[2] == '--front': - # front.2bpp and tiles.2bpp are combined before compression, - # so we have to pass in the anim file and pic size - name = os.path.splitext(argv[4])[0] - to_2bpp(name+'.png', name+'.2bpp') - pic = open(name+'.2bpp', 'rb').read() - anim = open(argv[3], 'rb').read() - size = int(sqrt(len(pic)/16)) # assume square pic - to_file(name+'.lz', Compressed(pic + anim, 'vert', size).output) - elif argv[2] == '--vert': - name = os.path.splitext(argv[3])[0] - to_2bpp(name+'.png', name+'.2bpp') - pic = open(name+'.2bpp', 'rb').read() - to_file(name+'.lz', Compressed(pic, 'vert').output) - else: - png_to_lz(argv[2]) - - elif argv[1] == 'png-to-2bpp': - to_2bpp(argv[2]) - - elif argv[1] == '2bpp-to-lz': - if argv[2] == '--vert': - filein = argv[3] - fileout = argv[4] - compress_file(filein, fileout, 'vert') - else: - filein = argv[2] - fileout = argv[3] - compress_file(filein, fileout) - - elif argv[1] == '2bpp-to-png': - to_png(argv[2]) + debug = False + + argv = [None] * 5 + for i, arg in enumerate(sys.argv): + argv[i] = arg + + if argv[1] == 'dump-pngs': + mass_to_colored_png() + + elif argv[1] == 'mass-decompress': + mass_decompress() + + elif argv[1] == 'front-to-2bpp': + decompress_frontpic(argv[2]) + + elif argv[1] == 'anim-from-front': + decompress_frontpic_anim(argv[2]) + + elif argv[1] == 'lz-to-2bpp': + name = os.path.splitext(argv[3])[0] + lz = open(name+'.lz', 'rb').read() + if argv[2] == '--vert': + to_file(name+'.2bpp', Decompressed(lz, 'vert').output) + else: + to_file(name+'.2bpp', Decompressed(lz).output) + + elif argv[1] == 'lz-to-png': + if argv[2] == '--vert': + name = os.path.splitext(argv[3])[0] + lz = open(name+'.lz', 'rb').read() + to_file(name+'.2bpp', Decompressed(lz, 'vert').output) + pic = open(name+'.2bpp', 'rb').read() + to_file(name+'.png', to_png(pic)) + else: + lz_to_png_by_file(argv[2]) + + elif argv[1] == 'png-to-lz': + # python gfx.py png-to-lz [--front anim(2bpp) | --vert] [png] + if argv[2] == '--front': + # front.2bpp and tiles.2bpp are combined before compression, + # so we have to pass in the anim file and pic size + name = os.path.splitext(argv[4])[0] + to_2bpp(name+'.png', name+'.2bpp') + pic = open(name+'.2bpp', 'rb').read() + anim = open(argv[3], 'rb').read() + size = int(sqrt(len(pic)/16)) # assume square pic + to_file(name+'.lz', Compressed(pic + anim, 'vert', size).output) + elif argv[2] == '--vert': + name = os.path.splitext(argv[3])[0] + to_2bpp(name+'.png', name+'.2bpp') + pic = open(name+'.2bpp', 'rb').read() + to_file(name+'.lz', Compressed(pic, 'vert').output) + else: + png_to_lz(argv[2]) + + elif argv[1] == 'png-to-2bpp': + to_2bpp(argv[2]) + + elif argv[1] == '2bpp-to-lz': + if argv[2] == '--vert': + filein = argv[3] + fileout = argv[4] + compress_file(filein, fileout, 'vert') + else: + filein = argv[2] + fileout = argv[3] + compress_file(filein, fileout) + + elif argv[1] == '2bpp-to-png': + to_png(argv[2]) diff --git a/extras/labels.py b/extras/labels.py index 61ec4c29a..8b4df1638 100644 --- a/extras/labels.py +++ b/extras/labels.py @@ -31,8 +31,10 @@ def line_has_comment_address(line, returnable={}, bank=None): returnable["bank"] = None returnable["offset"] = None returnable["address"] = None - #only valid characters are 0-9A-F - valid = [str(x) for x in range(0,10)] + [chr(x) for x in range(97, 102+1)] + #only valid characters are 0-9a-fA-F + valid = [str(x) for x in range(10)] + \ + [chr(x) for x in range(ord('a'), ord('f')+1)] + \ + [chr(x) for x in range(ord('A'), ord('F')+1)] #check if there is a comment in this line if ";" not in line: return False diff --git a/extras/overworldripper.py b/extras/overworldripper.py index 7148db6fd..654f28747 100644 --- a/extras/overworldripper.py +++ b/extras/overworldripper.py @@ -1,6 +1,11 @@ import gfx def rip_sprites_from_bank(bank, offset=0): + """ + Rips sprites from specified bank. + + Sprites are 4x4. + """ file_handler = open("../gfx/overworld/bank" + str(hex(bank))[2:] + ".asm", "w") for sprite in range(0 + offset, 256 + offset): filename = "../gfx/overworld/" + str(sprite).zfill(3) + ".2bpp" @@ -10,4 +15,4 @@ def rip_sprites_from_bank(bank, offset=0): file_handler.close() rip_sprites_from_bank(0x30) -rip_sprites_from_bank(0x31, offset=256)
\ No newline at end of file +rip_sprites_from_bank(0x31, offset=256) diff --git a/extras/romstr.py b/extras/romstr.py index 90c099f3d..7a14fdc37 100644 --- a/extras/romstr.py +++ b/extras/romstr.py @@ -50,7 +50,7 @@ class RomStr(str): @classmethod def load(cls, filename=None, crystal=True, red=False): """ - Loads a ROM into a RomStr. + Load a ROM into a RomStr. """ if crystal and not red and not filename: file_handler = open("../baserom.gbc", "r") @@ -66,8 +66,10 @@ class RomStr(str): def load_labels(self, filename="labels.json"): """ - Loads labels from labels.json, or parses the source code file and - generates new labels. + Loads labels from labels.json. + + (Or parses the source code file and + generates new labels.) """ filename = os.path.join(os.path.dirname(__file__), filename) @@ -114,8 +116,9 @@ class RomStr(str): def get_address_for(self, label): """ - Returns the address of a label. This is slow and could be improved - dramatically. + Return the address of a label. + + This is slow and could be improved dramatically. """ label = str(label) for address in self.labels.keys(): @@ -137,7 +140,7 @@ class RomStr(str): def interval(self, offset, length, strings=True, debug=True): """ - returns hex values for the rom starting at offset until offset+length + Return hex values for the rom starting at offset until offset+length. """ returnable = [] for byte in self[offset:offset+length]: @@ -149,16 +152,17 @@ class RomStr(str): def until(self, offset, byte, strings=True, debug=False): """ - Returns hex values from rom starting at offset until the given byte. + Return hex values from rom starting at offset until the given byte. """ return self.interval(offset, self.find(chr(byte), offset) - offset, strings=strings) def to_asm(self, address, end_address=None, size=None, max_size=0x4000, debug=None): """ - Disassembles ASM at some address. This will stop disassembling when - either the end_address or size is met. Also, there's a maximum size - that will be parsed, so that large patches of data aren't parsed as - code. + Disassemble ASM at some address. + + This will stop disassembling when either the end_address or size is + met. Also, there's a maximum size that will be parsed, so that large + patches of data aren't parsed as code. """ if type(address) in [str, unicode] and "0x" in address: address = int(address, 16) diff --git a/extras/vba.py b/extras/vba.py index f85f838b4..9b5d6e443 100644 --- a/extras/vba.py +++ b/extras/vba.py @@ -6,13 +6,15 @@ vba-clojure (but really it's jython/python/jvm) This is jython, not python. Use jython to run this file. Before running this file, some of the dependencies need to be constructed. These can be obtained from the vba-clojure project. - sudo apt-get install g++ libtool openjdk-6-jre openjdk-6-jdk libsdl1.2-dev ant jython + sudo apt-get install g++ libtool openjdk-6-jre openjdk-6-jdk libsdl1.2-dev mercurial ant autoconf jython export JAVA_INCLUDE_PATH=/usr/lib/jvm/java-6-openjdk-amd64/include/ export JAVA_INCLUDE_PATH2=/usr/lib/jvm/java-6-openjdk-amd64/include/ hg clone http://hg.bortreb.com/vba-clojure - cd vba-clojure/java/ + cd vba-clojure/ + ./dl-libs.sh + cd java/ ant all cd .. autoreconf -i @@ -28,6 +30,9 @@ Make sure vba-clojure is available within "java.library.path": $HOME/local/vba-clojure/vba-clojure/src/clojure/.libs/libvba.so.0.0.0 \ /usr/lib/jni/libvba.so +(In the above command, substitute the first path with the path of the vba-clojure +directory you made, if it is different.) + Also make sure VisualBoyAdvance.cfg is somewhere in the $PATH for VBA to find. A default configuration is provided in vba-clojure under src/. @@ -114,15 +119,19 @@ if not os.path.exists(rom_path): def _check_java_library_path(): """ - Returns the value of java.library.path. The vba-clojure library must be - compiled and linked from this location. + Returns the value of java.library.path. + + The vba-clojure library must be compiled + and linked from this location. """ return System.getProperty("java.library.path") class RomList(list): + """ Simple wrapper to prevent a giant rom from being shown on screen. """ + def __init__(self, *args, **kwargs): list.__init__(self, *args, **kwargs) @@ -150,8 +159,9 @@ a, b, r, l, u, d, select, start, restart = "a", "b", "r", "l", "u", "d", "select def button_combiner(buttons): """ - Combines multiple button presses into an integer. This is used when sending - a keypress to the emulator. + Combines multiple button presses into an integer. + + This is used when sending a keypress to the emulator. """ result = 0 @@ -186,8 +196,9 @@ def button_combiner(buttons): def load_rom(path=None): """ - Starts the emulator with a certain ROM. Defaults to rom_path if no - parameters are given. + Starts the emulator with a certain ROM. + + Defaults to rom_path if no parameters are given. """ if path == None: path = rom_path @@ -204,8 +215,9 @@ def load_rom(path=None): def shutdown(): """ - Stops the emulator. Closes the window. The "opposite" of this is the - load_rom function. + Stops the emulator. Closes the window. + + The "opposite" of this is the load_rom function. """ Gb.shutdown() @@ -239,8 +251,9 @@ def translate_chars(charz): def _create_byte_buffer(data): """ - Converts data into a ByteBuffer. This is useful for interfacing with the Gb - class. + Converts data into a ByteBuffer. + + This is useful for interfacing with the Gb class. """ buf = ByteBuffer.allocateDirect(len(data)) if isinstance(data[0], int): @@ -253,9 +266,11 @@ def _create_byte_buffer(data): def set_state(state, do_step=False): """ - Injects the given state into the emulator. Use do_step if you want to call - step(), which also allows SDL to render the latest frame. Note that the - default is to not step, and that the screen (if it is enabled) will appear + Injects the given state into the emulator. + + Use do_step if you want to call step(), which also allows + SDL to render the latest frame. Note that the default is to + not step, and that the screen (if it is enabled) will appear as if it still has the last state loaded. This is normal. """ Gb.loadState(_create_byte_buffer(state)) @@ -274,7 +289,9 @@ def get_state(): def save_state(name, state=None, override=False): """ - Saves the given state to save_state_path. The file format must be ".sav" + Saves the given state to save_state_path. + + The file format must be ".sav" (and this will be appended to your string if necessary). """ if state == None: @@ -296,7 +313,9 @@ def save_state(name, state=None, override=False): def load_state(name): """ - Reads a state from file based on name. Looks in save_state_path for a file + Reads a state from file based on name. + + Looks in save_state_path for a file with this name (".sav" is optional). """ save_path = os.path.join(save_state_path, name) @@ -321,8 +340,9 @@ def generate_root(): def get_root(): """ - Loads the root state, or restarts the emulator and creates a new root - state. + Loads the root state. + + (Or restarts the emulator and creates a new root state.) """ try: root = load_state("root") @@ -377,15 +397,17 @@ def get_memory(): def set_memory(memory): """ - Sets memory in the emulator. Use get_memory() to retrieve the current - state. + Sets memory in the emulator. + + Use get_memory() to retrieve the current state. """ Gb.writeMemory(memory) def get_pixels(): """ - Returns a list of pixels on the screen display. Broken, probably. Use - screenshot() instead. + Returns a list of pixels on the screen display. + + Broken, probably. Use screenshot() instead. """ sys.stderr.write("ERROR: seems to be broken on VBA's end? Good luck. Use" " screenshot() instead.\n") @@ -396,9 +418,10 @@ def get_pixels(): def screenshot(filename, literal=False): """ - Saves a PNG screenshot to the file at filename. Use literal if you want to - store it in the current directory. Default is to save it to screenshots/ - under the project. + Saves a PNG screenshot to the file at filename. + + Use literal if you want to store it in the current directory. + Default is to save it to screenshots/ under the project. """ screenshots_path = os.path.join(project_path, "screenshots/") filename = os.path.join(screenshots_path, filename) @@ -430,14 +453,18 @@ def get_memory_range(start_address, byte_count): def set_memory_at(address, value): """ - Sets a byte at a certain address in memory. This directly sets the memory - instead of copying the memory from the emulator. + Sets a byte at a certain address in memory. + + This directly sets the memory instead of copying + the memory from the emulator. """ Gb.setMemoryAt(address, value) def press(buttons, holdsteps=1, aftersteps=1): """ - Press a button. Use steplimit to say for how many steps you want to press + Press a button. + + Use steplimit to say for how many steps you want to press the button (try leaving it at the default, 1). """ if hasattr(buttons, "__len__"): @@ -456,7 +483,9 @@ def press(buttons, holdsteps=1, aftersteps=1): def get_buttons(): """ - Returns the currentButtons[0] value (an integer with bits set for which + Returns the currentButtons[0] value + + (an integer with bits set for which buttons are currently pressed). """ return Gb.getCurrentButtons() @@ -708,6 +737,7 @@ class cheats: Gb.cheatAddGameshark(code, description) class crystal: + """ Just a simple namespace to store a bunch of functions for Pokémon Crystal. """ @@ -715,8 +745,7 @@ class crystal: @staticmethod def text_wait(step_size=10, max_wait=500): """ - Watches for a sign that text is done being drawn to screen, then - presses the "A" button. + Presses the "A" button when text is done being drawn to screen. :param step_size: number of steps per wait loop :param max_wait: number of wait loops to perform @@ -744,10 +773,12 @@ class crystal: @staticmethod def walk_through_walls(): """ - Lets the player walk all over the map. These values are probably reset - by some of the map/collision functions when you move on to a new - location, so this needs to be executed each step/tick if continuous - walk-through-walls is desired. + Lets the player walk all over the map. + + These values are probably reset by some of the map/collision + functions when you move on to a new location, so this needs + to be executed each step/tick if continuous walk-through-walls + is desired. """ set_memory_at(0xC2FA, 0) set_memory_at(0xC2FB, 0) @@ -761,8 +792,9 @@ class crystal: @staticmethod def nstep(steplimit=500): """ - Steps the CPU forward and calls some functions in between each step, - like to manipulate memory. This is pretty slow. + Steps the CPU forward and calls some functions in between each step. + + (For example, to manipulate memory.) This is pretty slow. """ for step_counter in range(0, steplimit): crystal.walk_through_walls() @@ -806,6 +838,7 @@ class crystal: def get_xy(): """ (x, y) coordinates of player on map. + Relative to top-left corner of map. """ x = get_memory_at(0xdcb8) @@ -815,9 +848,10 @@ class crystal: @staticmethod def menu_select(id=1): """ - Sets the cursor to the given pokemon in the player's party. This is - under Start -> PKMN. This is useful for selecting a certain pokemon - with fly or another skill. + Sets the cursor to the given pokemon in the player's party. + + This is under Start -> PKMN. This is useful for selecting a + certain pokemon with fly or another skill. This probably works on other menus. """ @@ -902,8 +936,9 @@ class crystal: @staticmethod def get_text(): """ - Returns alphanumeric text on the screen. Other characters will not be - shown. + Returns alphanumeric text on the screen. + + Other characters will not be shown. """ output = "" tiles = get_memory_range(0xc4a0, 1000) @@ -942,8 +977,9 @@ class crystal: @staticmethod def write(something="TrAiNeR"): """ - Uses a planning algorithm to type out a word in the most efficient way - possible. + Types out a word. + + Uses a planning algorithm to do this in the most efficient way possible. """ button_sequence = keyboard.plan_typing(something) crystal.keyboard_apply([[x] for x in button_sequence]) diff --git a/extras/vba_autoplayer.py b/extras/vba_autoplayer.py index eafbff134..349fc2033 100644 --- a/extras/vba_autoplayer.py +++ b/extras/vba_autoplayer.py @@ -26,8 +26,10 @@ def main(): def skippable(func): """ - Makes a function skippable by saving the state before and after the - function runs. Pass "skip=True" to the function to load the previous save + Makes a function skippable. + + Saves the state before and after the function runs. + Pass "skip=True" to the function to load the previous save state from when the function finished. """ def wrapped_function(*args, **kwargs): @@ -433,6 +435,8 @@ def handle_elm(starter_choice): @skippable def new_bark_level_grind(level): """ + Do level grinding in New Bark. + Starting just outside of Elm's Lab, do some level grinding until the first partymon level is equal to the given value.. """ diff --git a/extras/wram.py b/extras/wram.py index bad0b9fa9..85057bee4 100644 --- a/extras/wram.py +++ b/extras/wram.py @@ -2,6 +2,10 @@ # RGBDS BSS section and constant parsing. +import os +path = os.path.dirname(os.path.abspath(__file__)) + + def read_bss_sections(bss): sections = [] section = {} @@ -19,21 +23,37 @@ def read_bss_sections(bss): 'start': address, 'labels': [], } + elif ':' in line: - # the only labels that don't use :s so far are enders, - # which we typically don't want to end up in the output + # rgbds allows labels without :, but prefer convention label = line[:line.find(':')] if ';' not in label: - section['labels'] += [{'label': label, 'address': address, 'length': 0}] + section['labels'] += [{ + 'label': label, + 'address': address, + 'length': 0, + }] + elif line[:3] == 'ds ': length = eval(line[3:line.find(';')].replace('$','0x')) address += length - if section['labels']: - section['labels'][-1]['length'] += length + # adjacent labels use the same space + for label in section['labels'][::-1]: + if label['length'] == 0: + label['length'] = length + else: + break + + elif 'EQU' in line: + # some space is defined using constants + name, value = line.split('EQU') + name, value = name.strip(), value.strip().replace('$','0x').replace('%','0b') + globals()[name] = eval(value) + sections.append(section) return sections -wram_sections = read_bss_sections(open('../wram.asm', 'r').readlines()) +wram_sections = read_bss_sections(open(os.path.join(path, '../wram.asm'), 'r').readlines()) def make_wram_labels(): @@ -56,6 +76,6 @@ def scrape_constants(text): text = text.split('\n') return constants_to_dict([line for line in text if 'EQU' in line[:line.find(';')]]) -hram_constants = scrape_constants(open('../hram.asm','r').readlines()) -gbhw_constants = scrape_constants(open('../gbhw.asm','r').readlines()) +hram_constants = scrape_constants(open(os.path.join(path, '../hram.asm'),'r').readlines()) +gbhw_constants = scrape_constants(open(os.path.join(path, '../gbhw.asm'),'r').readlines()) @@ -1,23 +1,23 @@ -SECTION "bank0",HOME -SECTION "rst0",HOME[$0] +SECTION "bank0",ROM0 +SECTION "rst0",ROM0[$0] di jp Start -SECTION "rst8",HOME[$8] ; FarCall +SECTION "rst8",ROM0[$8] ; FarCall jp FarJpHl -SECTION "rst10",HOME[$10] ; Bankswitch +SECTION "rst10",ROM0[$10] ; Bankswitch ld [hROMBank], a ld [MBC3RomBank], a ret -SECTION "rst18",HOME[$18] ; Unused +SECTION "rst18",ROM0[$18] ; Unused rst $38 -SECTION "rst20",HOME[$20] ; Unused +SECTION "rst20",ROM0[$20] ; Unused rst $38 -SECTION "rst28",HOME[$28] ; JumpTable +SECTION "rst28",ROM0[$28] ; JumpTable push de ld e, a ld d, 00 @@ -31,30 +31,30 @@ SECTION "rst28",HOME[$28] ; JumpTable ; rst30 is midst rst28 -SECTION "rst38",HOME[$38] ; Unused +SECTION "rst38",ROM0[$38] ; Unused rst $38 -SECTION "vblank",HOME[$40] ; vblank interrupt +SECTION "vblank",ROM0[$40] ; vblank interrupt jp VBlank -SECTION "lcd",HOME[$48] ; lcd interrupt +SECTION "lcd",ROM0[$48] ; lcd interrupt jp $0552 -SECTION "timer",HOME[$50] ; timer interrupt +SECTION "timer",ROM0[$50] ; timer interrupt jp $3e93 -SECTION "serial",HOME[$58] ; serial interrupt +SECTION "serial",ROM0[$58] ; serial interrupt jp $06ef -SECTION "joypad",HOME[$60] ; joypad interrupt +SECTION "joypad",ROM0[$60] ; joypad interrupt jp JoypadInt -SECTION "romheader",HOME[$100] +SECTION "romheader",ROM0[$100] Start: nop jp $016e -SECTION "start",HOME[$150] +SECTION "start",ROM0[$150] INCBIN "baserom.gbc", $150, $283 - $150 @@ -5565,7 +5565,7 @@ SFXChannelsOff: ; 3e21 INCBIN "baserom.gbc", $3e32, $3fb5 - $3e32 -SECTION "bank1",DATA,BANK[$1] +SECTION "bank1",ROMX,BANK[$1] INCBIN "baserom.gbc", $4000, $5f99 - $4000 @@ -6246,7 +6246,7 @@ SpecialGiveShuckle: ; 7305 INCBIN "baserom.gbc", $737e, $747b - $737e -SECTION "bank2",DATA,BANK[$2] +SECTION "bank2",ROMX,BANK[$2] INCBIN "baserom.gbc", $8000, $854b - $8000 @@ -6476,7 +6476,7 @@ INCBIN "tilesets/dark.pal" INCBIN "baserom.gbc", $b419, $b825 - $b419 -SECTION "bank3",DATA,BANK[$3] +SECTION "bank3",ROMX,BANK[$3] INCBIN "baserom.gbc", $c000, $29 @@ -7415,7 +7415,7 @@ INCLUDE "items/item_effects.asm" INCBIN "baserom.gbc", $f780, $fa0b - $f780 -SECTION "bank4",DATA,BANK[$4] +SECTION "bank4",ROMX,BANK[$4] INCBIN "baserom.gbc", $10000, $10b16 - $10000 @@ -8795,7 +8795,7 @@ root set root+1 ; 13d96 -SECTION "bank5",DATA,BANK[$5] +SECTION "bank5",ROMX,BANK[$5] INCBIN "baserom.gbc", $14000, $14032 - $14000 @@ -10542,7 +10542,7 @@ MenuData15a08: ; 0x15a08 INCBIN "baserom.gbc", $15a20, $174ba - $15a20 -SECTION "bank6",DATA,BANK[$6] +SECTION "bank6",ROMX,BANK[$6] Tileset03GFX: ; 0x18000 INCBIN "gfx/tilesets/03.lz" @@ -10621,7 +10621,7 @@ INCBIN "tilesets/20_collision.bin" ; 0x1bdfe -SECTION "bank7",DATA,BANK[$7] +SECTION "bank7",ROMX,BANK[$7] INCBIN "baserom.gbc", $1c000, $1c30c - $1c000 @@ -10726,7 +10726,7 @@ Music_Clair: INCLUDE "audio/music/clair.asm" Music_MobileAdapter: INCLUDE "audio/music/mobileadapter.asm" -SECTION "bank8",DATA,BANK[$8] +SECTION "bank8",ROMX,BANK[$8] INCBIN "baserom.gbc", $20000, $20181 - $20000 @@ -10847,7 +10847,7 @@ INCLUDE "stats/egg_move_pointers.asm" INCLUDE "stats/egg_moves.asm" -SECTION "bank9",DATA,BANK[$9] +SECTION "bank9",ROMX,BANK[$9] INCBIN "baserom.gbc", $24000, $244c3 - $24000 @@ -11325,9 +11325,30 @@ INCLUDE "battle/moves/move_effects.asm" INCBIN "baserom.gbc", $27a28, $27a2d - $27a28 -SECTION "bankA",DATA,BANK[$A] +SECTION "bankA",ROMX,BANK[$A] -INCBIN "baserom.gbc", $28000, $2a2a0 - $28000 +INCBIN "baserom.gbc", $28000, $28785 - $28000 + +TimeCapsuleItemConversions: ; 0x28785 +; Pokémon traded from RBY do not have held items, so GSC usually interprets the +; catch rate as an item. However, if the catch rate appears in this table, the +; item associated with the table entry is used instead. + + db 25, LEFTOVERS + db 45, BITTER_BERRY + db 50, GOLD_BERRY + db 90, BERRY + db 100, BERRY + db 120, BERRY + db 135, BERRY + db 190, BERRY + db 195, BERRY + db 220, BERRY + db 250, BERRY + db 255, BERRY + db 0 + +INCBIN "baserom.gbc", $2879e, $2a2a0 - $2879e SpecialRoamMons: ; 2a2a0 ; initialize RoamMon structs @@ -11409,7 +11430,7 @@ INCBIN "gfx/misc/dude.lz" ; 2bce1 -SECTION "bankB",DATA,BANK[$B] +SECTION "bankB",ROMX,BANK[$B] INCBIN "baserom.gbc", $2C000, $2c1ef - $2C000 @@ -11711,7 +11732,7 @@ FillBox: ; 2ef6e -SECTION "bankC",DATA,BANK[$C] +SECTION "bankC",ROMX,BANK[$C] Tileset15GFX: ; 0x30000 INCBIN "gfx/tilesets/15.lz" @@ -11803,12 +11824,12 @@ INCBIN "gfx/tilesets/30.lz" INCBIN "baserom.gbc", $329ed, $333f0 - $329ed -SECTION "bankD",DATA,BANK[$D] +SECTION "bankD",ROMX,BANK[$D] INCLUDE "battle/effect_commands.asm" -SECTION "bankE",DATA,BANK[$E] +SECTION "bankE",ROMX,BANK[$E] INCBIN "baserom.gbc", $38000, $38591 - $38000 @@ -11826,7 +11847,7 @@ INCLUDE "trainers/trainer_pointers.asm" INCLUDE "trainers/trainers.asm" -SECTION "bankF",DATA,BANK[$F] +SECTION "bankF",ROMX,BANK[$F] INCBIN "baserom.gbc", $3c000, $3cc83 - $3c000 @@ -13046,7 +13067,7 @@ INCLUDE "battle/effect_command_pointers.asm" -SECTION "bank10",DATA,BANK[$10] +SECTION "bank10",ROMX,BANK[$10] INCBIN "baserom.gbc", $40000, $40c65-$40000 @@ -13069,7 +13090,7 @@ INCLUDE "stats/evos_attacks_pointers.asm" INCLUDE "stats/evos_attacks.asm" -SECTION "bank11",DATA,BANK[$11] +SECTION "bank11",ROMX,BANK[$11] FruitTreeScript: ; 44000 3callasm BANK(GetCurTreeFruit), GetCurTreeFruit @@ -13744,7 +13765,7 @@ MenuData44964: ; 0x44964 db "ATTACH MAIL@" db "CANCEL@" -SECTION "bank12",DATA,BANK[$12] +SECTION "bank12",ROMX,BANK[$12] INCBIN "baserom.gbc", $48000, $48e9b - $48000 @@ -14127,7 +14148,7 @@ UpdateOTPointer: ; 0x4a83a INCBIN "baserom.gbc", $4a843, $4ae78 - $4a843 -SECTION "bank13",DATA,BANK[$13] +SECTION "bank13",ROMX,BANK[$13] INCBIN "baserom.gbc", $4c000, $4c075 - $4c000 @@ -14817,7 +14838,7 @@ INCBIN "gfx/evo/bubble.2bpp" INCBIN "baserom.gbc", $4e881, $4f31c - $4e881 -SECTION "bank14",DATA,BANK[$14] +SECTION "bank14",ROMX,BANK[$14] INCBIN "baserom.gbc", $50000, $5005f-$50000 @@ -15243,7 +15264,7 @@ INCLUDE "stats/pokemon_names.asm" INCBIN "baserom.gbc", $53D84, $53e2e - $53D84 -SECTION "bank15",DATA,BANK[$15] +SECTION "bank15",ROMX,BANK[$15] ; Map Scripts I @@ -15266,7 +15287,7 @@ INCLUDE "maps/GoldenrodDeptStoreRoof.asm" INCLUDE "maps/GoldenrodGameCorner.asm" -SECTION "bank16",DATA,BANK[$16] +SECTION "bank16",ROMX,BANK[$16] ; Map Scripts II @@ -15296,7 +15317,7 @@ INCLUDE "maps/OlivineLighthouse3F.asm" INCLUDE "maps/OlivineLighthouse4F.asm" -SECTION "bank17",DATA,BANK[$17] +SECTION "bank17",ROMX,BANK[$17] ; Map Scripts III @@ -15308,7 +15329,7 @@ INCLUDE "maps/RadioTower3F.asm" INCLUDE "maps/RadioTower4F.asm" -SECTION "bank18",DATA,BANK[$18] +SECTION "bank18",ROMX,BANK[$18] ; Map Scripts IV @@ -15322,12 +15343,12 @@ INCLUDE "maps/Route34IlexForestGate.asm" INCLUDE "maps/DayCare.asm" -SECTION "bank19",DATA,BANK[$19] +SECTION "bank19",ROMX,BANK[$19] INCBIN "baserom.gbc", $64000, $67308 - $64000 -SECTION "bank1A",DATA,BANK[$1A] +SECTION "bank1A",ROMX,BANK[$1A] ; Map Scripts V @@ -15346,7 +15367,7 @@ INCLUDE "maps/Route36RuinsofAlphgate.asm" INCLUDE "maps/Route36NationalParkgate.asm" -SECTION "bank1B",DATA,BANK[$1B] +SECTION "bank1B",ROMX,BANK[$1B] ; Map Scripts VI @@ -15358,7 +15379,7 @@ INCLUDE "maps/TeamRocketBaseB3F.asm" INCLUDE "maps/IlexForest.asm" -SECTION "bank1C",DATA,BANK[$1C] +SECTION "bank1C",ROMX,BANK[$1C] ; Map Scripts VII @@ -15387,7 +15408,7 @@ INCLUDE "maps/Route7SaffronGate.asm" INCLUDE "maps/Route1718Gate.asm" -SECTION "bank1D",DATA,BANK[$1D] +SECTION "bank1D",ROMX,BANK[$1D] ; Map Scripts VIII @@ -15413,7 +15434,7 @@ INCLUDE "maps/MountMoonGiftShop.asm" INCLUDE "maps/TinTowerRoof.asm" -SECTION "bank1E",DATA,BANK[$1E] +SECTION "bank1E",ROMX,BANK[$1E] ; Map Scripts IX @@ -15429,7 +15450,7 @@ INCLUDE "maps/Route27SandstormHouse.asm" INCLUDE "maps/Route2946Gate.asm" -SECTION "bank1F",DATA,BANK[$1F] +SECTION "bank1F",ROMX,BANK[$1F] ; Map Scripts X @@ -15459,7 +15480,7 @@ INCLUDE "maps/Route8SaffronGate.asm" INCLUDE "maps/Route12SuperRodHouse.asm" -SECTION "bank20",DATA,BANK[$20] +SECTION "bank20",ROMX,BANK[$20] DoPlayerMovement: ; 80000 @@ -16410,7 +16431,7 @@ INCBIN "gfx/debug/color_test.2bpp" INCBIN "baserom.gbc", $82153, $823c8-$82153 -SECTION "bank21",DATA,BANK[$21] +SECTION "bank21",ROMX,BANK[$21] INCBIN "baserom.gbc", $84000, $84a2e - $84000 @@ -16692,7 +16713,7 @@ HallOfFame3: ; 0x8640e INCBIN "baserom.gbc", $86455, $88000 - $86455 -SECTION "bank22",DATA,BANK[$22] +SECTION "bank22",ROMX,BANK[$22] INCBIN "baserom.gbc", $88000, $88258 - $88000 @@ -17005,7 +17026,7 @@ GetNthPartyMon: ; 0x8b1ce INCBIN "baserom.gbc", $8b1e1, $8ba24-$8b1e1 -SECTION "bank23",DATA,BANK[$23] +SECTION "bank23",ROMX,BANK[$23] INCBIN "baserom.gbc", $8c000, $8c011 - $8c000 @@ -17817,7 +17838,7 @@ SudowoodoIcon: INCBIN "gfx/icon/sudowoodo.2bpp" ; 0x8fe0d BigmonIcon: INCBIN "gfx/icon/bigmon.2bpp" ; 0x8fe8d -SECTION "bank24",DATA,BANK[$24] +SECTION "bank24",ROMX,BANK[$24] INCBIN "baserom.gbc", $90000, $909F2-$90000 @@ -18310,7 +18331,7 @@ INCLUDE "stats/wild/fish.asm" INCBIN "baserom.gbc", $926c7, $93a31 - $926c7 -SECTION "bank25",DATA,BANK[$25] +SECTION "bank25",ROMX,BANK[$25] MapGroupPointers: ; 0x94000 ; pointers to the first map header of each map group @@ -19005,7 +19026,7 @@ INCLUDE "engine/scripting.asm" INCBIN "baserom.gbc", $97c20, $97f7e - $97c20 -SECTION "bank26",DATA,BANK[$26] +SECTION "bank26",ROMX,BANK[$26] ; Map Scripts XI @@ -19029,7 +19050,7 @@ INCLUDE "maps/Route2Gate.asm" INCLUDE "maps/VictoryRoadGate.asm" -SECTION "bank27",DATA,BANK[$27] +SECTION "bank27",ROMX,BANK[$27] ; Map Scripts XII @@ -19059,17 +19080,17 @@ INCLUDE "maps/Route40BattleTowerGate.asm" INCLUDE "maps/BattleTowerOutside.asm" -SECTION "bank28",DATA,BANK[$28] +SECTION "bank28",ROMX,BANK[$28] INCBIN "baserom.gbc", $a0000, $a1eca - $a0000 -SECTION "bank29",DATA,BANK[$29] +SECTION "bank29",ROMX,BANK[$29] INCBIN "baserom.gbc", $a4000, $a64ad - $a4000 -SECTION "bank2A",DATA,BANK[$2A] +SECTION "bank2A",ROMX,BANK[$2A] Route32_BlockData: ; 0xa8000 INCBIN "maps/Route32.blk" @@ -19380,7 +19401,7 @@ Route22_BlockData: ; 0xabef7 ; 0xabfab -SECTION "bank2B",DATA,BANK[$2B] +SECTION "bank2B",ROMX,BANK[$2B] Route14_BlockData: ; 0xac000 INCBIN "maps/Route14.blk" @@ -19935,7 +19956,7 @@ OlivineLighthouse6F_BlockData: ; 0xaff00 ; 0xaff5a -SECTION "bank2C",DATA,BANK[$2C] +SECTION "bank2C",ROMX,BANK[$2C] BetaCave2_BlockData: ; 0xb0000 INCBIN "maps/BetaCave2.blk" @@ -20286,7 +20307,7 @@ GoldenrodDeptStoreRoof_BlockData: ; 0xb1b22 ; 0xb1b42 -SECTION "bank2D",DATA,BANK[$2D] +SECTION "bank2D",ROMX,BANK[$2D] Tileset21GFX: ; 0xb4000 INCBIN "gfx/tilesets/21.lz" @@ -20403,7 +20424,7 @@ INCBIN "tilesets/16_collision.bin" ; 0xb7ea8 -SECTION "bank2E",DATA,BANK[$2E] +SECTION "bank2E",ROMX,BANK[$2E] INCBIN "baserom.gbc", $B8000, $b8219 - $b8000 @@ -20648,7 +20669,7 @@ WildRockMonTable: ; b83de INCBIN "baserom.gbc", $b83e5, $b9e8b - $b83e5 -SECTION "bank2F",DATA,BANK[$2F] +SECTION "bank2F",ROMX,BANK[$2F] INCBIN "baserom.gbc", $bc000, $bc09c - $bc000 @@ -21077,20 +21098,20 @@ ElmPhoneScript2: ; 0xbd081 INCBIN "baserom.gbc", $bd0d0, $be699-$bd0d0 -SECTION "bank30",DATA,BANK[$30] +SECTION "bank30",ROMX,BANK[$30] INCLUDE "gfx/overworld/sprites_1.asm" -SECTION "bank31",DATA,BANK[$31] +SECTION "bank31",ROMX,BANK[$31] INCLUDE "gfx/overworld/sprites_2.asm" -SECTION "bank32",DATA,BANK[$32] +SECTION "bank32",ROMX,BANK[$32] INCBIN "baserom.gbc", $c8000, $cbe2b - $c8000 -SECTION "bank33",DATA,BANK[$33] +SECTION "bank33",ROMX,BANK[$33] INCBIN "baserom.gbc", $cc000, $cfd9e - $cc000 @@ -21102,7 +21123,7 @@ Music_PostCredits: INCLUDE "audio/music/postcredits.asm" ; Pic animations I -SECTION "bank34",DATA,BANK[$34] +SECTION "bank34",ROMX,BANK[$34] ; Pic animations asm INCBIN "baserom.gbc", $d0000, $d0695 - $d0000 @@ -21146,7 +21167,7 @@ INCLUDE "gfx/pics/unown_bitmasks.asm" ; Pic animations II -SECTION "bank35",DATA,BANK[$35] +SECTION "bank35",ROMX,BANK[$35] ; Frame definitions FramesPointers: INCLUDE "gfx/pics/frame_pointers.asm" @@ -21156,7 +21177,7 @@ INCLUDE "gfx/pics/kanto_frames.asm" ; Pic animations III -SECTION "bank36",DATA,BANK[$36] +SECTION "bank36",ROMX,BANK[$36] FontInversed: INCBIN "gfx/misc/font_inversed.1bpp" @@ -21168,7 +21189,7 @@ UnownFramesPointers: INCLUDE "gfx/pics/unown_frame_pointers.asm" INCLUDE "gfx/pics/unown_frames.asm" -SECTION "bank37",DATA,BANK[$37] +SECTION "bank37",ROMX,BANK[$37] Tileset31GFX: ; 0xdc000 INCBIN "gfx/tilesets/31.lz" @@ -21282,12 +21303,12 @@ INCBIN "tilesets/36_collision.bin" ; 0xdfd90 -SECTION "bank38",DATA,BANK[$38] +SECTION "bank38",ROMX,BANK[$38] INCBIN "baserom.gbc", $e0000, $e37f9 - $e0000 -SECTION "bank39",DATA,BANK[$39] +SECTION "bank39",ROMX,BANK[$39] INCBIN "baserom.gbc", $e4000, $e555d - $e4000 @@ -21450,7 +21471,7 @@ INCBIN "baserom.gbc", $e799a, $e7a70 - $e799a ; ================================================================ ; Sound engine and music/sound effect pointers -SECTION "bank3A",DATA,BANK[$3A] +SECTION "bank3A",ROMX,BANK[$3A] ; The sound engine. Interfaces are in bank 0 @@ -21491,7 +21512,7 @@ Music_LookPokemaniac: INCLUDE "audio/music/lookpokemaniac.asm" Music_TrainerVictory: INCLUDE "audio/music/trainervictory.asm" -SECTION "bank3B",DATA,BANK[$3B] +SECTION "bank3B",ROMX,BANK[$3B] ; Songs II @@ -21528,7 +21549,7 @@ Music_DancingHall: INCLUDE "audio/music/dancinghall.asm" Music_ContestResults: INCLUDE "audio/music/bugcatchingcontestresults.asm" Music_Route30: INCLUDE "audio/music/route30.asm" -SECTION "bank3C",DATA,BANK[$3C] +SECTION "bank3C",ROMX,BANK[$3C] ; Songs III @@ -21547,7 +21568,7 @@ INCLUDE "audio/cry_headers.asm" INCBIN "baserom.gbc", $f2d69, $f3fb6 - $f2d69 -SECTION "bank3D",DATA,BANK[$3D] +SECTION "bank3D",ROMX,BANK[$3D] ; Songs IV @@ -21589,7 +21610,7 @@ Music_LookKimonoGirl: INCLUDE "audio/music/lookkimonogirl.asm" Music_PokeFluteChannel: INCLUDE "audio/music/pokeflutechannel.asm" Music_BugCatchingContest: INCLUDE "audio/music/bugcatchingcontest.asm" -SECTION "bank3E",DATA,BANK[$3E] +SECTION "bank3E",ROMX,BANK[$3E] FontExtra: INCBIN "gfx/misc/font_extra.2bpp", $0, $200 @@ -21820,7 +21841,7 @@ DoBadgeTypeBoosts: ; fbe24 ; fbe91 -SECTION "bank3F",DATA,BANK[$3F] +SECTION "bank3F",ROMX,BANK[$3F] DoTileAnimation: ; fc000 ; Iterate over a given pointer array of animation functions @@ -22853,12 +22874,12 @@ Trades: ; 0xfce58 INCBIN "baserom.gbc", $fcf38, $fd1d2-$fcf38 -SECTION "bank40",DATA,BANK[$40] +SECTION "bank40",ROMX,BANK[$40] INCBIN "baserom.gbc", $100000, $10389d - $100000 -SECTION "bank41",DATA,BANK[$41] +SECTION "bank41",ROMX,BANK[$41] INCBIN "baserom.gbc", $104000, $104350 - $104000 @@ -23405,7 +23426,7 @@ Function1060bb: ; 1060bb INCBIN "baserom.gbc", $1060bc, $106dbc - $1060bc -SECTION "bank42",DATA,BANK[$42] +SECTION "bank42",ROMX,BANK[$42] INCBIN "baserom.gbc", $108000, $109407 - $108000 @@ -23419,7 +23440,7 @@ INCBIN "baserom.gbc", $10983f, $1099aa - $10983f INCLUDE "engine/credits.asm" -SECTION "bank43",DATA,BANK[$43] +SECTION "bank43",ROMX,BANK[$43] INCBIN "baserom.gbc", $10c000, $10ed67 - $10c000 @@ -23787,7 +23808,7 @@ TitleScreenPalettes: RGB 00, 00, 00 RGB 00, 00, 00 -SECTION "bank44",DATA,BANK[$44] +SECTION "bank44",ROMX,BANK[$44] INCBIN "baserom.gbc", $110000, $110fad - $110000 @@ -23804,7 +23825,7 @@ HTTPRankingURL: ; 0x111020 INCBIN "baserom.gbc", $111044, $113f84 - $111044 -SECTION "bank45",DATA,BANK[$45] +SECTION "bank45",ROMX,BANK[$45] INCBIN "baserom.gbc", $114000, $117a7f - $114000 @@ -24155,7 +24176,7 @@ Function117cdd: ; 0x117cdd ret -SECTION "bank46",DATA,BANK[$46] +SECTION "bank46",ROMX,BANK[$46] INCBIN "baserom.gbc", $118000, $118ba5 - $118000 @@ -24186,12 +24207,12 @@ db $0 INCBIN "baserom.gbc", $118d35, $11bc9e - $118d35 -SECTION "bank47",DATA,BANK[$47] +SECTION "bank47",ROMX,BANK[$47] INCBIN "baserom.gbc", $11c000, $11f686 - $11c000 -SECTION "bank48",DATA,BANK[$48] +SECTION "bank48",ROMX,BANK[$48] PicPointers: INCLUDE "gfx/pics/pic_pointers.asm" @@ -24214,7 +24235,7 @@ TyphlosionFrontpic: INCBIN "gfx/pics/157/front.lz" ; 123ffa -SECTION "bank49",DATA,BANK[$49] +SECTION "bank49",ROMX,BANK[$49] UnownPicPointers: INCLUDE "gfx/pics/unown_pic_pointers.asm" @@ -24240,7 +24261,7 @@ QuilavaFrontpic: INCBIN "gfx/pics/156/front.lz" ; 127ffe -SECTION "bank4a",DATA,BANK[$4a] +SECTION "bank4a",ROMX,BANK[$4a] TrainerPicPointers: INCLUDE "gfx/pics/trainer_pic_pointers.asm" @@ -24268,7 +24289,7 @@ OmastarBackpic: INCBIN "gfx/pics/139/back.lz" ; 12bffe -SECTION "bank4b",DATA,BANK[$4b] +SECTION "bank4b",ROMX,BANK[$4b] ; Pics IV @@ -24295,7 +24316,7 @@ UnownEFrontpic: INCBIN "gfx/pics/201e/front.lz" ; 130000 -SECTION "bank4C",DATA,BANK[$4C] +SECTION "bank4C",ROMX,BANK[$4C] ; Pics V @@ -24323,7 +24344,7 @@ HeracrossFrontpic: INCBIN "gfx/pics/214/front.lz" ; 133fff -SECTION "bank4d",DATA,BANK[$4d] +SECTION "bank4d",ROMX,BANK[$4d] ; Pics VI @@ -24353,7 +24374,7 @@ DunsparceFrontpic: INCBIN "gfx/pics/206/front.lz" ; 137fff -SECTION "bank4E",DATA,BANK[$4E] +SECTION "bank4E",ROMX,BANK[$4E] ; Pics VII @@ -24385,7 +24406,7 @@ KangaskhanBackpic: INCBIN "gfx/pics/115/back.lz" ; 13c000 -SECTION "bank4f",DATA,BANK[$4f] +SECTION "bank4f",ROMX,BANK[$4f] ; Pics VIII @@ -24419,7 +24440,7 @@ QuagsireFrontpic: INCBIN "gfx/pics/195/front.lz" ; 13fff7 -SECTION "bank50",DATA,BANK[$50] +SECTION "bank50",ROMX,BANK[$50] ; Pics IX @@ -24457,7 +24478,7 @@ ParasectBackpic: INCBIN "gfx/pics/047/back.lz" ; 144000 -SECTION "bank51",DATA,BANK[$51] +SECTION "bank51",ROMX,BANK[$51] ; Pics X @@ -24499,7 +24520,7 @@ UnownFBackpic: INCBIN "gfx/pics/201f/back.lz" ; 148000 -SECTION "bank52",DATA,BANK[$52] +SECTION "bank52",ROMX,BANK[$52] ; Pics XI @@ -24544,7 +24565,7 @@ SnorlaxBackpic: INCBIN "gfx/pics/143/back.lz" ; 14bffb -SECTION "bank53",DATA,BANK[$53] +SECTION "bank53",ROMX,BANK[$53] ; Pics XII @@ -24592,7 +24613,7 @@ StarmieBackpic: INCBIN "gfx/pics/121/back.lz" ; 150000 -SECTION "bank54",DATA,BANK[$54] +SECTION "bank54",ROMX,BANK[$54] ; Pics XIII @@ -24642,7 +24663,7 @@ ElectrodeFrontpic: INCBIN "gfx/pics/101/front.lz" ; 153fe3 -SECTION "bank55",DATA,BANK[$55] +SECTION "bank55",ROMX,BANK[$55] ; Pics XIV @@ -24695,7 +24716,7 @@ SwinubBackpic: INCBIN "gfx/pics/220/back.lz" ; 158000 -SECTION "bank56",DATA,BANK[$56] +SECTION "bank56",ROMX,BANK[$56] ; Pics XV @@ -24751,7 +24772,7 @@ MagnemiteBackpic: INCBIN "gfx/pics/081/back.lz" ; 15bffa -SECTION "bank57",DATA,BANK[$57] +SECTION "bank57",ROMX,BANK[$57] ; Pics XVI @@ -24811,7 +24832,7 @@ UnownHBackpic: INCBIN "gfx/pics/201h/back.lz" ; 15ffff -SECTION "bank58",DATA,BANK[$58] +SECTION "bank58",ROMX,BANK[$58] ; Pics XVII @@ -24879,7 +24900,7 @@ UnownDBackpic: INCBIN "gfx/pics/201d/back.lz" ; 163ffc -SECTION "bank59",DATA,BANK[$59] +SECTION "bank59",ROMX,BANK[$59] ; Pics XVIII @@ -24946,7 +24967,7 @@ UnownRBackpic: INCBIN "gfx/pics/201r/back.lz" ; 1669d3 -SECTION "bank5A",DATA,BANK[$5A] +SECTION "bank5A",ROMX,BANK[$5A] ; This bank is identical to bank 59! ; It's also unreferenced, so it's a free bank @@ -25013,22 +25034,22 @@ INCBIN "gfx/pics/201i/back.lz" INCBIN "gfx/pics/201r/back.lz" -SECTION "bank5B",DATA,BANK[$5B] +SECTION "bank5B",ROMX,BANK[$5B] INCBIN "baserom.gbc", $16c000, $16d7fe - $16c000 -SECTION "bank5C",DATA,BANK[$5C] +SECTION "bank5C",ROMX,BANK[$5C] INCBIN "baserom.gbc", $170000, $17367f - $170000 -SECTION "bank5D",DATA,BANK[$5D] +SECTION "bank5D",ROMX,BANK[$5D] INCBIN "baserom.gbc", $174000, $177561 - $174000 -SECTION "bank5E",DATA,BANK[$5E] +SECTION "bank5E",ROMX,BANK[$5E] INCBIN "baserom.gbc", $178000, $1f @@ -25051,12 +25072,12 @@ INCBIN "gfx/misc/mobile_adapter.2bpp" INCBIN "baserom.gbc", $17a68f, $17b629 - $17a68f -SECTION "bank5F",DATA,BANK[$5F] +SECTION "bank5F",ROMX,BANK[$5F] INCBIN "baserom.gbc", $17c000, $17ff6c - $17c000 -SECTION "bank60",DATA,BANK[$60] +SECTION "bank60",ROMX,BANK[$60] ; Map Scripts XIII @@ -25075,7 +25096,7 @@ PokedexEntries1: INCLUDE "stats/pokedex/entries_1.asm" -SECTION "bank61",DATA,BANK[$61] +SECTION "bank61",ROMX,BANK[$61] ; Map Scripts XIV @@ -25096,7 +25117,7 @@ INCLUDE "maps/BurnedTower1F.asm" INCLUDE "maps/BurnedTowerB1F.asm" -SECTION "bank62",DATA,BANK[$62] +SECTION "bank62",ROMX,BANK[$62] ; Map Scripts XV @@ -25126,7 +25147,7 @@ INCLUDE "maps/Route5SaffronCityGate.asm" INCLUDE "maps/Route5CleanseTagSpeechHouse.asm" -SECTION "bank63",DATA,BANK[$63] +SECTION "bank63",ROMX,BANK[$63] ; Map Scripts XVI @@ -25156,7 +25177,7 @@ INCLUDE "maps/KurtsHouse.asm" INCLUDE "maps/AzaleaGym.asm" -SECTION "bank64",DATA,BANK[$64] +SECTION "bank64",ROMX,BANK[$64] ; Map Scripts XVII @@ -25180,7 +25201,7 @@ INCLUDE "maps/MobileTradeRoomMobile.asm" INCLUDE "maps/MobileBattleRoom.asm" -SECTION "bank65",DATA,BANK[$65] +SECTION "bank65",ROMX,BANK[$65] ; Map Scripts XVIII @@ -25211,7 +25232,7 @@ INCLUDE "maps/MrPokemonsHouse.asm" INCLUDE "maps/Route31VioletGate.asm" -SECTION "bank66",DATA,BANK[$66] +SECTION "bank66",ROMX,BANK[$66] ; Map Scripts XIX @@ -25232,7 +25253,7 @@ INCLUDE "maps/BluesHouse.asm" INCLUDE "maps/OaksLab.asm" -SECTION "bank67",DATA,BANK[$67] +SECTION "bank67",ROMX,BANK[$67] ; Map Scripts XX @@ -25245,7 +25266,7 @@ INCLUDE "maps/Route19.asm" INCLUDE "maps/Route25.asm" -SECTION "bank68",DATA,BANK[$68] +SECTION "bank68",ROMX,BANK[$68] ; Map Scripts XXI @@ -25263,7 +25284,7 @@ INCLUDE "maps/PewterPokeCEnter2FBeta.asm" INCLUDE "maps/PewterSnoozeSpeechHouse.asm" -SECTION "bank69",DATA,BANK[$69] +SECTION "bank69",ROMX,BANK[$69] ; Map Scripts XXII @@ -25278,7 +25299,7 @@ INCLUDE "maps/Route41.asm" INCLUDE "maps/Route12.asm" -SECTION "bank6A",DATA,BANK[$6A] +SECTION "bank6A",ROMX,BANK[$6A] ; Map Scripts XXIII @@ -25299,7 +25320,7 @@ INCLUDE "maps/Route19FuchsiaGate.asm" INCLUDE "maps/SeafoamGym.asm" -SECTION "bank6B",DATA,BANK[$6B] +SECTION "bank6B",ROMX,BANK[$6B] ; Map Scripts XXIV @@ -25327,7 +25348,7 @@ INCLUDE "maps/SilverCavePokeCenter1F.asm" INCLUDE "maps/Route28FamousSpeechHouse.asm" -SECTION "bank6C",DATA,BANK[$6C] +SECTION "bank6C",ROMX,BANK[$6C] ; Common text I @@ -25339,7 +25360,7 @@ INCLUDE "maps/SilverCaveOutside.asm" INCLUDE "maps/Route10North.asm" -SECTION "bank6D",DATA,BANK[$6D] +SECTION "bank6D",ROMX,BANK[$6D] INCLUDE "text/phone/mom.tx" INCLUDE "text/phone/bill.tx" @@ -25347,7 +25368,7 @@ INCLUDE "text/phone/elm.tx" INCLUDE "text/phone/trainers1.tx" -SECTION "bank6E",DATA,BANK[$6E] +SECTION "bank6E",ROMX,BANK[$6E] ; Pokedex entries II ; 065-128 @@ -25355,7 +25376,7 @@ PokedexEntries2: INCLUDE "stats/pokedex/entries_2.asm" -SECTION "bank6F",DATA,BANK[$6F] +SECTION "bank6F",ROMX,BANK[$6F] _FruitBearingTreeText: ; 0x1bc000 db $0, "It's a fruit-", $4f @@ -25389,21 +25410,21 @@ _NothingHereText: ; 0x1bc055 INCBIN "baserom.gbc", $1bc06b, $1be08d - $1bc06b -SECTION "bank70",DATA,BANK[$70] +SECTION "bank70",ROMX,BANK[$70] ; Common text II INCLUDE "text/common_2.tx" -SECTION "bank71",DATA,BANK[$71] +SECTION "bank71",ROMX,BANK[$71] ; Common text III INCLUDE "text/common_3.tx" -SECTION "bank72",DATA,BANK[$72] +SECTION "bank72",ROMX,BANK[$72] ; Item names & descriptions @@ -25453,7 +25474,7 @@ RegionCheck: ; 0x1caea1 ret -SECTION "bank73",DATA,BANK[$73] +SECTION "bank73",ROMX,BANK[$73] ; Pokedex entries III ; 129-192 @@ -25461,7 +25482,7 @@ PokedexEntries3: INCLUDE "stats/pokedex/entries_3.asm" -SECTION "bank74",DATA,BANK[$74] +SECTION "bank74",ROMX,BANK[$74] ; Pokedex entries IV ; 193-251 @@ -25469,13 +25490,13 @@ PokedexEntries4: INCLUDE "stats/pokedex/entries_4.asm" -SECTION "bank75",DATA,BANK[$75] +SECTION "bank75",ROMX,BANK[$75] -SECTION "bank76",DATA,BANK[$76] +SECTION "bank76",ROMX,BANK[$76] -SECTION "bank77",DATA,BANK[$77] +SECTION "bank77",ROMX,BANK[$77] INCBIN "baserom.gbc", $1dc000, $1dc5a1 - $1dc000 @@ -25539,7 +25560,7 @@ INCBIN "gfx/misc/pokegear.lz" INCBIN "baserom.gbc", $1de5c7, $1df238 - $1de5c7 -SECTION "bank78",DATA,BANK[$78] +SECTION "bank78",ROMX,BANK[$78] Tileset33Meta: ; 0x1e0000 INCBIN "tilesets/33_metatiles.bin" @@ -25558,34 +25579,34 @@ INCBIN "tilesets/36_metatiles.bin" ; 0x1e1000 -SECTION "bank79",DATA,BANK[$79] +SECTION "bank79",ROMX,BANK[$79] -SECTION "bank7A",DATA,BANK[$7A] +SECTION "bank7A",ROMX,BANK[$7A] -SECTION "bank7B",DATA,BANK[$7B] +SECTION "bank7B",ROMX,BANK[$7B] INCBIN "baserom.gbc", $1ec000, $1ecf02 - $1ec000 -SECTION "bank7C",DATA,BANK[$7C] +SECTION "bank7C",ROMX,BANK[$7C] INCBIN "baserom.gbc", $1f0000, $1f09d8 - $1f0000 -SECTION "bank7D",DATA,BANK[$7D] +SECTION "bank7D",ROMX,BANK[$7D] INCBIN "baserom.gbc", $1f4000, $1f636a - $1f4000 -SECTION "bank7E",DATA,BANK[$7E] +SECTION "bank7E",ROMX,BANK[$7E] INCBIN "baserom.gbc", $1f8000, $1fb8a8 - $1f8000 -SECTION "bank7F",DATA,BANK[$7F] +SECTION "bank7F",ROMX,BANK[$7F] -SECTION "stadium2",DATA[$8000-$220],BANK[$7F] +SECTION "stadium2",ROMX[$8000-$220],BANK[$7F] INCBIN "baserom.gbc", $1ffde0, $220 @@ -1,27 +1,24 @@ -SECTION "tiles0",VRAM[$8000] +SECTION "tiles0",VRAM[$8000],BANK[0] VTiles0: -SECTION "tiles1",VRAM[$8800] +SECTION "tiles1",VRAM[$8800],BANK[0] VTiles1: -SECTION "tiles2",VRAM[$9000] +SECTION "tiles2",VRAM[$9000],BANK[0] VTiles2: -SECTION "bgmap0",VRAM[$9800] +SECTION "bgmap0",VRAM[$9800],BANK[0] VBGMap0: -SECTION "bgmap1",VRAM[$9C00] +SECTION "bgmap1",VRAM[$9C00],BANK[0] VBGMap1: -; WRAM banks 0 and 1 are included as BSS labels. -; Other WRAM banks (2-7) are constants for now. +SECTION "WRAMBank0",WRAM0[$c000] -SECTION "WRAMBank0",BSS[$c000] - -SECTION "stack",BSS[$c000] +SECTION "stack",WRAM0[$c000] ds $100 Stack: ; c100 -SECTION "audio",BSS[$c100] +SECTION "audio",WRAM0[$c100] MusicPlaying: ; c100 ; nonzero if playing ds 1 @@ -309,7 +306,7 @@ CurMusic: ; c2c0 ; id of music currently playing ds 1 -SECTION "auto",BSS[$c2c7] +SECTION "auto",WRAM0[$c2c7] InputType: ; c2c7 AUTO_INPUT EQU $ff ds 1 @@ -320,19 +317,19 @@ AutoInputBank: ; c2ca AutoInputLength: ; c2cb ds 1 -SECTION "linkbattle",BSS[$c2dc] +SECTION "linkbattle",WRAM0[$c2dc] InLinkBattle: ; c2dc ; 0 not in link battle ; 1 link battle ; 4 mobile battle ds 1 -SECTION "scriptengine",BSS[$c2dd] +SECTION "scriptengine",WRAM0[$c2dd] ScriptVar: ; c2dd ds 1 -SECTION "tiles",BSS[$c2fa] +SECTION "tiles",WRAM0[$c2fa] TileDown: ; c2fa ds 1 TileUp: ; c2fb @@ -351,12 +348,12 @@ TilePermissions: ; c2fe ; bit 0: right ds 1 -SECTION "icons",BSS[$c3b6] +SECTION "icons",WRAM0[$c3b6] CurIcon: ; c3b6 ds 1 -SECTION "gfx",BSS[$c400] +SECTION "gfx",WRAM0[$c400] Sprites: ; c400 ; 4 bytes per sprite @@ -379,7 +376,7 @@ TileMap: ; c4a0 ds 360 -SECTION "BattleMons",BSS[$c608] +SECTION "BattleMons",WRAM0[$c608] EnemyMoveStruct: EnemyMoveAnimation: ; c608 @@ -776,19 +773,19 @@ LastEnemyMove: ; c71c ds 1 -SECTION "battle",BSS[$c734] +SECTION "battle",WRAM0[$c734] BattleEnded: ; c734 ds 1 -SECTION "overworldmap",BSS[$c800] +SECTION "overworldmap",WRAM0[$c800] OverworldMap: ; c800 ds 1300 OverworldMapEnd: ds 12 -SECTION "gfx2",BSS[$cd20] +SECTION "gfx2",WRAM0[$cd20] BGMapBuffer: CreditsPos: ; cd20 ds 2 @@ -845,7 +842,7 @@ TileX: ; cf83 -SECTION "VBlank",BSS[$cfb2] +SECTION "VBlank",WRAM0[$cfb2] TextDelayFrames: ; cfb2 ds 1 VBlankOccurred: ; cfb3 @@ -857,7 +854,7 @@ GameTimerPause: ; cfbc ; bit 0 ds 1 -SECTION "Engine",BSS[$cfc2] +SECTION "Engine",WRAM0[$cfc2] FXAnimID: FXAnimIDLo: ; cfc2 ds 1 @@ -905,7 +902,7 @@ Options2: ; cfd1 ds 46 -SECTION "WRAMBank1",BSS[$d000] +SECTION "WRAMBank1",WRAMX[$d000],BANK[1] ds 2 @@ -1082,11 +1079,11 @@ CurPartyLevel: ; d143 ds 1 -SECTION "UsedSprites",BSS[$d154] +SECTION "UsedSprites",WRAMX[$d154],BANK[1] UsedSprites: ; d154 ds 32 -SECTION "connections",BSS[$d1a9] +SECTION "connections",WRAMX[$d1a9],BANK[1] MapConnections: @@ -1205,7 +1202,7 @@ MovementType: Buffer2: ; d1eb ds 1 -SECTION "BattleMons2",BSS[$d1fa] +SECTION "BattleMons2",WRAMX[$d1fa],BANK[1] LinkBattleRNs: ; d1fa ds 10 @@ -1391,7 +1388,7 @@ CurDamage: ; d256 ds 2 -SECTION "TimeOfDay",BSS[$d269] +SECTION "TimeOfDay",WRAMX[$d269],BANK[1] TimeOfDay: ; d269 MORN EQU 0 @@ -1400,7 +1397,7 @@ NITE EQU 2 DARKNESS EQU 3 ds 1 -SECTION "OTParty",BSS[$d280] +SECTION "OTParty",WRAMX[$d280],BANK[1] OTPartyCount: ; d280 ds 1 ; number of Pokémon in party @@ -1530,7 +1527,7 @@ OTPartyMon5Nickname: ; d416 OTPartyMon6Nickname: ; d421 ds 11 -SECTION "Scripting",BSS[$d434] +SECTION "Scripting",WRAMX[$d434],BANK[1] ScriptFlags: ; d434 SCRIPT_RUNNING EQU 2 ds 1 @@ -1555,7 +1552,7 @@ ScriptPos: ; d43a ScriptDelay: ; d44d ds 1 -SECTION "Player",BSS[$d472] +SECTION "Player",WRAMX[$d472],BANK[1] PlayerGender: ; d472 ; bit 0: ; 0 male @@ -1627,7 +1624,7 @@ PlayerDirection: ; d4de ds 1 -SECTION "MapEngine",BSS[$d4e4] +SECTION "MapEngine",WRAMX[$d4e4],BANK[1] StandingTile: ; d4e4 ds 1 StandingTile2: ; d4e5 @@ -1652,7 +1649,7 @@ PlayerSpriteY: ; d4ee ds 1 -SECTION "Objects",BSS[$d71e] +SECTION "Objects",WRAMX[$d71e],BANK[1] MapObjects: ; d71e PLAYER_OBJECT EQU 0 @@ -1662,12 +1659,12 @@ OBJECT_LENGTH EQU $10 ds OBJECT_LENGTH * NUM_OBJECTS -SECTION "VariableSprites",BSS[$d82e] +SECTION "VariableSprites",WRAMX[$d82e],BANK[1] VariableSprites: ; d82e ds $10 -SECTION "Status",BSS[$d841] +SECTION "Status",WRAMX[$d841],BANK[1] TimeOfDayPal: ; d841 ds 1 ds 4 @@ -1695,7 +1692,7 @@ JohtoBadges: ; d857 KantoBadges: ; d858 ds 1 -SECTION "Items",BSS[$d859] +SECTION "Items",WRAMX[$d859],BANK[1] TMsHMs: ; d859 ds 57 @@ -1714,7 +1711,7 @@ NumBalls: ; d8d7 Balls: ; d8d8 ds 25 -SECTION "overworld",BSS[$d95b] +SECTION "overworld",WRAMX[$d95b],BANK[1] WhichRegisteredItem: ; d95b REGISTERED_POCKET EQU %11000000 REGISTERED_NUMBER EQU %00111111 @@ -1730,7 +1727,7 @@ PLAYER_SURF EQU 4 PLAYER_SURF_PIKA EQU 8 ds 1 -SECTION "scriptram",BSS[$d962] +SECTION "scriptram",WRAMX[$d962],BANK[1] MooMooBerries: ; d962 ds 1 ; how many berries fed to MooMoo UndergroundSwitchPositions: ; d963 @@ -1738,7 +1735,7 @@ UndergroundSwitchPositions: ; d963 FarfetchdPosition: ; d964 ds 1 ; which position the ilex farfetch'd is in -SECTION "Events",BSS[$dad4] +SECTION "Events",WRAMX[$dad4],BANK[1] ;RoomDecorations: ; dac6 ; db 7 @@ -1756,7 +1753,7 @@ LugiaEvent: ; dad5 ;SalesmanMahoganyTownEvent: ; db5c ;RedGyaradosEvent: ; db5c -SECTION "BoxNames",BSS[$db75] +SECTION "BoxNames",WRAMX[$db75],BANK[1] ; 8 chars + $50 Box1Name: ; db75 ds 9 @@ -1787,13 +1784,13 @@ Box13Name: ; dbe1 Box14Name: ; dbea ds 9 -SECTION "bike", BSS[$dbf5] +SECTION "bike", WRAMX[$dbf5],BANK[1] BikeFlags: ; dbf5 ; bit 1: always on bike ; bit 2: downhill ds 1 -SECTION "decorations", BSS[$dc0f] +SECTION "decorations", WRAMX[$dc0f],BANK[1] ; Sprite id of each decoration Bed: ; dc0f ds 1 @@ -1812,21 +1809,21 @@ RightOrnament: ; dc15 BigDoll: ; dc16 ds 1 -SECTION "fruittrees", BSS[$dc27] +SECTION "fruittrees", WRAMX[$dc27],BANK[1] FruitTreeFlags: ; dc27 ds 1 -SECTION "steps", BSS[$dc73] +SECTION "steps", WRAMX[$dc73],BANK[1] StepCount: ; dc73 ds 1 PoisonStepCount: ; dc74 ds 1 -SECTION "FlypointPermissions", BSS[$dca5] +SECTION "FlypointPermissions", WRAMX[$dca5],BANK[1] FlypointPerms: ; dca5 ds 4 -SECTION "BackupMapInfo", BSS[$dcad] +SECTION "BackupMapInfo", WRAMX[$dcad],BANK[1] ; used on maps like second floor pokécenter, which are reused, so we know which ; map to return to @@ -1835,7 +1832,7 @@ BackupMapGroup: ; dcad BackupMapNumber: ; dcae ds 1 -SECTION "PlayerMapInfo", BSS[$dcb4] +SECTION "PlayerMapInfo", WRAMX[$dcb4],BANK[1] WarpNumber: ; dcb4 ds 1 @@ -1848,7 +1845,7 @@ YCoord: ; dcb7 XCoord: ; dcb8 ds 1 ; current x coordinate relative to top-left corner of current map -SECTION "PlayerParty",BSS[$dcd7] +SECTION "PlayerParty",WRAMX[$dcd7],BANK[1] PartyCount: ; dcd7 ds 1 ; number of Pokémon in party @@ -1968,7 +1965,7 @@ PartyMon5Nickname: ; de6d PartyMon6Nickname: ; de78 ds 11 -SECTION "Pokedex",BSS[$de99] +SECTION "Pokedex",WRAMX[$de99],BANK[1] PokedexSeen: ; de99 ds 32 EndPokedexSeen: @@ -1980,7 +1977,7 @@ UnownDex: ; ded9 UnlockedUnowns: ; def3 ds 1 -SECTION "Breeding",BSS[$def5] +SECTION "Breeding",WRAMX[$def5],BANK[1] DaycareMan: ; def5 ; bit 7: active ; bit 6: monsters are compatible @@ -2030,7 +2027,7 @@ EggSpecies: ; df7b ds 1 ds 31 -SECTION "RoamMons",BSS[$dfcf] +SECTION "RoamMons",WRAMX[$dfcf],BANK[1] RoamMon1Species: ; dfcf ds 1 RoamMon1Level: ; dfd0 @@ -2072,14 +2069,15 @@ RoamMon3DVs: ; dfe2 -; SECTION "WRAMBank5",BSS[$d000] +SECTION "WRAMBank5",WRAMX[$d000],BANK[5] ; 8 4-color palettes -Unkn1Pals EQU $d000 -Unkn2Pals EQU $d040 -BGPals EQU $d080 -OBPals EQU $d0c0 - - - +Unkn1Pals: + ds $40 +Unkn2Pals: + ds $40 +BGPals: + ds $40 +OBPals: + ds $40 |