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-rw-r--r--maps/FastShipB1F.asm12
1 files changed, 6 insertions, 6 deletions
diff --git a/maps/FastShipB1F.asm b/maps/FastShipB1F.asm
index 14bbdf6d3..1dd58e595 100644
--- a/maps/FastShipB1F.asm
+++ b/maps/FastShipB1F.asm
@@ -28,7 +28,7 @@ FastShipB1F_MapScripts:
FastShipB1FSailorBlocksLeft:
checkevent EVENT_FAST_SHIP_B1F_SAILOR_RIGHT
iftrue FastShipB1FAlreadyBlocked
- applymovement FASTSHIPB1F_SAILOR2, FashShipB1FSailorBlocksLeftMovement
+ applymovement FASTSHIPB1F_SAILOR2, FastShipB1FSailorBlocksLeftMovement
moveobject FASTSHIPB1F_SAILOR1, 30, 6
appear FASTSHIPB1F_SAILOR1
pause 5
@@ -38,7 +38,7 @@ FastShipB1FSailorBlocksLeft:
FastShipB1FSailorBlocksRight:
checkevent EVENT_FAST_SHIP_B1F_SAILOR_LEFT
iftrue FastShipB1FAlreadyBlocked
- applymovement FASTSHIPB1F_SAILOR1, FashShipB1FSailorBlocksRightMovement
+ applymovement FASTSHIPB1F_SAILOR1, FastShipB1FSailorBlocksRightMovement
moveobject FASTSHIPB1F_SAILOR2, 31, 6
appear FASTSHIPB1F_SAILOR2
pause 5
@@ -201,17 +201,17 @@ TrainerSchoolboyRicky:
closetext
end
-FashShipB1FTrashcan:
+FastShipB1FTrashcan:
jumpstd trashcan
-FashShipB1FSailorBlocksRightMovement:
+FastShipB1FSailorBlocksRightMovement:
fix_facing
big_step RIGHT
remove_fixed_facing
turn_head DOWN
step_end
-FashShipB1FSailorBlocksLeftMovement:
+FastShipB1FSailorBlocksLeftMovement:
fix_facing
big_step LEFT
remove_fixed_facing
@@ -458,7 +458,7 @@ FastShipB1F_MapEvents:
coord_event 31, 7, SCENE_DEFAULT, FastShipB1FSailorBlocksRight
db 1 ; bg events
- bg_event 27, 9, BGEVENT_READ, FashShipB1FTrashcan
+ bg_event 27, 9, BGEVENT_READ, FastShipB1FTrashcan
db 12 ; object events
object_event 30, 6, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, FastShipB1FSailorScript, EVENT_FAST_SHIP_B1F_SAILOR_LEFT