diff options
-rw-r--r-- | FAQ.md | 2 | ||||
-rw-r--r-- | Makefile | 38 | ||||
-rw-r--r-- | STYLE.md | 2 | ||||
-rw-r--r-- | audio.asm | 2 | ||||
-rw-r--r-- | audio/engine.asm | 32 | ||||
-rw-r--r-- | charmap.asm (renamed from macros/charmap.asm) | 14 | ||||
-rw-r--r-- | constants.asm | 2 | ||||
-rw-r--r-- | constants/battle_anim_constants.asm | 186 | ||||
-rw-r--r-- | constants/battle_constants.asm | 15 | ||||
-rwxr-xr-x | constants/battle_tower_constants.asm | 32 | ||||
-rw-r--r-- | constants/collision_constants.asm | 36 | ||||
-rw-r--r-- | constants/gfx_constants.asm | 22 | ||||
-rw-r--r-- | constants/hardware_constants.asm | 2 | ||||
-rw-r--r-- | constants/item_constants.asm | 530 | ||||
-rw-r--r-- | constants/item_data_constants.asm | 38 | ||||
-rw-r--r-- | constants/landmark_constants.asm | 11 | ||||
-rw-r--r-- | constants/map_constants.asm | 13 | ||||
-rw-r--r-- | constants/map_data_constants.asm | 121 | ||||
-rw-r--r-- | constants/misc_constants.asm | 10 | ||||
-rw-r--r-- | constants/music_constants.asm | 4 | ||||
-rw-r--r-- | constants/npctrade_constants.asm | 22 | ||||
-rw-r--r-- | constants/phone_constants.asm | 4 | ||||
-rw-r--r-- | constants/pokemon_constants.asm | 5 | ||||
-rw-r--r-- | constants/pokemon_data_constants.asm | 98 | ||||
-rw-r--r-- | constants/radio_constants.asm | 210 | ||||
-rw-r--r-- | constants/script_constants.asm | 219 | ||||
-rw-r--r-- | constants/sprite_anim_constants.asm | 570 | ||||
-rw-r--r-- | constants/sprite_constants.asm | 4 | ||||
-rw-r--r-- | constants/sprite_data_constants.asm | 7 | ||||
-rw-r--r-- | constants/tileset_constants.asm | 5 | ||||
-rw-r--r-- | constants/trainer_constants.asm | 22 | ||||
-rw-r--r-- | constants/type_constants.asm | 10 | ||||
-rw-r--r-- | constants/wram_constants.asm | 6 | ||||
-rw-r--r-- | data/battle/accuracy_multipliers.asm | 17 | ||||
-rw-r--r-- | data/battle/battle_text.asm (renamed from text/battle.asm) | 0 | ||||
-rw-r--r-- | data/battle/critical_hits.asm | 18 | ||||
-rw-r--r-- | data/battle/effect_command_pointers.asm (renamed from data/battle_command_pointers.asm) | 2 | ||||
-rw-r--r-- | data/battle/stat_multipliers.asm | 17 | ||||
-rw-r--r-- | data/battle/stat_names.asm | 10 | ||||
-rw-r--r-- | data/battle/type_boost_items.asm | 20 | ||||
-rw-r--r-- | data/battle/type_matchups.asm (renamed from data/type_matchups.asm) | 10 | ||||
-rwxr-xr-x | data/battle_anims/objects.asm | 186 | ||||
-rw-r--r-- | data/battle_tower/classes.asm | 76 | ||||
-rw-r--r-- | data/battle_tower/parties.asm (renamed from data/battle_tower.asm) | 80 | ||||
-rw-r--r-- | data/battle_tower/trainer_text.asm (renamed from text/battle_tower.asm) | 0 | ||||
-rwxr-xr-x | data/battle_tower/unknown.asm (renamed from data/battle_tower_2.asm) | 0 | ||||
-rw-r--r-- | data/battle_tower/unknown_levels.asm | 35 | ||||
-rw-r--r-- | data/bug_contest_flags.asm | 13 | ||||
-rw-r--r-- | data/bug_contest_winners.asm | 9 | ||||
-rw-r--r-- | data/common_text/common_text.asm | 16 | ||||
-rw-r--r-- | data/common_text/common_text_1.asm (renamed from text/common_1.asm) | 0 | ||||
-rw-r--r-- | data/common_text/common_text_2.asm (renamed from text/common_3.asm) | 310 | ||||
-rw-r--r-- | data/common_text/common_text_3.asm (renamed from text/common_5.asm) | 684 | ||||
-rw-r--r-- | data/decorations/mystery_gift_decos.asm (renamed from data/mystery_gift_decos.asm) | 0 | ||||
-rw-r--r-- | data/elevator_floors.asm | 35 | ||||
-rw-r--r-- | data/items/apricorn_balls.asm | 11 | ||||
-rw-r--r-- | data/items/attributes.asm | 310 | ||||
-rw-r--r-- | data/items/catch_rate_items.asm (renamed from data/time_capsule/catch_rate_items.asm) | 0 | ||||
-rw-r--r-- | data/items/descriptions.asm | 33 | ||||
-rw-r--r-- | data/items/heal_hp.asm | 18 | ||||
-rw-r--r-- | data/items/heal_status.asm | 18 | ||||
-rw-r--r-- | data/items/marts.asm | 71 | ||||
-rw-r--r-- | data/items/mystery_gift_items.asm (renamed from data/mystery_gift_items.asm) | 0 | ||||
-rw-r--r-- | data/items/x_stats.asm | 7 | ||||
-rw-r--r-- | data/maps/outdoor_sprites.asm | 1 | ||||
-rw-r--r-- | data/maps/roofs.asm | 3 | ||||
-rw-r--r-- | data/maps/scenes.asm | 4 | ||||
-rw-r--r-- | data/moves/animations.asm | 742 | ||||
-rw-r--r-- | data/moves/effects_priorities.asm | 9 | ||||
-rw-r--r-- | data/moves/grammar.asm | 102 | ||||
-rw-r--r-- | data/npc_trades.asm | 18 | ||||
-rw-r--r-- | data/palettes/overworld/roofs.pal | 161 | ||||
-rw-r--r-- | data/palettes/unknown/4985a.asm | 15 | ||||
-rw-r--r-- | data/party_menu_qualities.asm | 41 | ||||
-rw-r--r-- | data/phone/permanent_numbers.asm | 5 | ||||
-rw-r--r-- | data/phone/phone_contacts.asm (renamed from data/phone_contacts.asm) | 0 | ||||
-rw-r--r-- | data/phone/special_calls.asm (renamed from data/phone_special.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/alan_overworld.asm (renamed from text/phone/alan_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/anthony_overworld.asm (renamed from text/phone/anthony_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/arnie_overworld.asm (renamed from text/phone/arnie_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/beth_overworld.asm (renamed from text/phone/beth_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/beverly_overworld.asm (renamed from text/phone/beverly_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/bill.asm (renamed from text/phone/bill.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/brent_overworld.asm (renamed from text/phone/brent_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/buena.asm (renamed from text/phone/buena.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/chad_overworld.asm (renamed from text/phone/chad_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/dana_overworld.asm (renamed from text/phone/dana_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/derek_overworld.asm (renamed from text/phone/derek_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/elm.asm (renamed from text/phone/elm.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/erin_overworld.asm (renamed from text/phone/erin_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/extra.asm (renamed from text/phone/extra.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/extra2.asm (renamed from text/phone/extra2.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/gaven_overworld.asm (renamed from text/phone/gaven_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/gina_overworld.asm (renamed from text/phone/gina_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/huey_overworld.asm (renamed from text/phone/huey_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/irwin_overworld.asm (renamed from text/phone/irwin_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/jack_overworld.asm (renamed from text/phone/jack_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/joey_overworld.asm (renamed from text/phone/joey_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/jose_overworld.asm (renamed from text/phone/jose_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/kenji_overworld.asm (renamed from text/phone/kenji_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/liz_overworld.asm (renamed from text/phone/liz_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/mom.asm (renamed from text/phone/mom.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/parry_overworld.asm (renamed from text/phone/parry_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/ralph_overworld.asm (renamed from text/phone/ralph_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/reena_overworld.asm (renamed from text/phone/reena_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/tiffany_overworld.asm (renamed from text/phone/tiffany_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/todd_overworld.asm (renamed from text/phone/todd_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/trainers1.asm (renamed from text/phone/trainers1.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/tully_overworld.asm (renamed from text/phone/tully_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/vance_overworld.asm (renamed from text/phone/vance_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/wade_overworld.asm (renamed from text/phone/wade_overworld.asm) | 0 | ||||
-rw-r--r-- | data/phone/text/wilton_overworld.asm (renamed from text/phone/wilton_overworld.asm) | 0 | ||||
-rw-r--r-- | data/player_names.asm (renamed from data/default_names.asm) | 6 | ||||
-rw-r--r-- | data/pokemon/base_stats.asm | 33 | ||||
-rw-r--r-- | data/pokemon/dex_entries.asm | 2 | ||||
-rw-r--r-- | data/pokemon/egg_moves.asm | 216 | ||||
-rw-r--r-- | data/pokemon/evos_attacks.asm | 2 | ||||
-rw-r--r-- | data/pokemon/ezchat_order.asm | 96 | ||||
-rw-r--r-- | data/pokemon/palettes.asm | 8 | ||||
-rw-r--r-- | data/pokemon/pic_pointers.asm | 2 | ||||
-rw-r--r-- | data/pokemon/rby_base_special.asm (renamed from data/time_capsule/special_stats.asm) | 0 | ||||
-rw-r--r-- | data/pokemon/rby_order.asm (renamed from data/time_capsule/mon_order.asm) | 0 | ||||
-rw-r--r-- | data/radio/buenas_passwords.asm | 26 | ||||
-rw-r--r-- | data/radio/channel_music.asm | 13 | ||||
-rw-r--r-- | data/radio/oaks_pkmn_talk_routes.asm | 19 | ||||
-rw-r--r-- | data/radio/pnp_hidden_people.asm | 26 | ||||
-rw-r--r-- | data/radio/pnp_hidden_places.asm | 13 | ||||
-rw-r--r-- | data/sgb_border_map.asm | 29 | ||||
-rwxr-xr-x | data/sprite_anims/framesets.asm | 160 | ||||
-rw-r--r-- | data/sprite_anims/oam.asm | 1104 | ||||
-rw-r--r-- | data/sprite_anims/sequences.asm | 90 | ||||
-rw-r--r-- | data/sprites/emotes.asm (renamed from data/emotes.asm) | 0 | ||||
-rw-r--r-- | data/sprites/facings.asm (renamed from data/facings.asm) | 0 | ||||
-rwxr-xr-x | data/sprites/map_objects.asm (renamed from data/map_objects.asm) | 0 | ||||
-rw-r--r-- | data/sprites/sprite_mons.asm (renamed from data/sprite_mons.asm) | 0 | ||||
-rw-r--r-- | data/sprites/sprites.asm (renamed from data/sprites.asm) | 0 | ||||
-rw-r--r-- | data/std_text.asm (renamed from text/stdtext.asm) | 0 | ||||
-rw-r--r-- | data/tilesets.asm (renamed from tilesets/tilesets.asm) | 5 | ||||
-rw-r--r-- | data/tilesets/aerodactyl_word_room_collision.asm (renamed from tilesets/aerodactyl_word_room_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/aerodactyl_word_room_metatiles.bin (renamed from tilesets/aerodactyl_word_room_metatiles.bin) | 0 | ||||
-rw-r--r-- | data/tilesets/battle_tower_collision.asm (renamed from tilesets/battle_tower_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/battle_tower_metatiles.bin (renamed from tilesets/battle_tower_metatiles.bin) | bin | 1024 -> 1024 bytes | |||
-rw-r--r-- | data/tilesets/battle_tower_outside_collision.asm (renamed from tilesets/battle_tower_outside_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/battle_tower_outside_metatiles.bin (renamed from tilesets/battle_tower_outside_metatiles.bin) | bin | 2048 -> 2048 bytes | |||
-rw-r--r-- | data/tilesets/beta_word_room_collision.asm (renamed from tilesets/beta_word_room_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/beta_word_room_metatiles.bin (renamed from tilesets/beta_word_room_metatiles.bin) | 0 | ||||
-rw-r--r-- | data/tilesets/cave_collision.asm (renamed from tilesets/cave_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/cave_metatiles.bin (renamed from tilesets/cave_metatiles.bin) | 0 | ||||
-rw-r--r-- | data/tilesets/celadon_mansion_collision.asm (renamed from tilesets/celadon_mansion_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/celadon_mansion_metatiles.bin (renamed from tilesets/celadon_mansion_metatiles.bin) | 0 | ||||
-rw-r--r-- | data/tilesets/game_corner_collision.asm (renamed from tilesets/game_corner_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/game_corner_metatiles.bin (renamed from tilesets/game_corner_metatiles.bin) | bin | 1024 -> 1024 bytes | |||
-rw-r--r-- | data/tilesets/gate_collision.asm (renamed from tilesets/gate_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/gate_metatiles.bin (renamed from tilesets/gate_metatiles.bin) | bin | 1024 -> 1024 bytes | |||
-rw-r--r-- | data/tilesets/gym_1_collision.asm (renamed from tilesets/gym_1_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/gym_1_metatiles.bin (renamed from tilesets/gym_1_metatiles.bin) | bin | 1024 -> 1024 bytes | |||
-rw-r--r-- | data/tilesets/ho_oh_word_room_collision.asm (renamed from tilesets/ho_oh_word_room_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/ho_oh_word_room_metatiles.bin (renamed from tilesets/ho_oh_word_room_metatiles.bin) | 0 | ||||
-rw-r--r-- | data/tilesets/house_1_collision.asm (renamed from tilesets/house_1_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/house_1_metatiles.bin (renamed from tilesets/house_1_metatiles.bin) | bin | 1024 -> 1024 bytes | |||
-rw-r--r-- | data/tilesets/ice_path_collision.asm (renamed from tilesets/ice_path_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/ice_path_metatiles.bin (renamed from tilesets/ice_path_metatiles.bin) | 0 | ||||
-rw-r--r-- | data/tilesets/ilex_forest_collision.asm (renamed from tilesets/ilex_forest_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/ilex_forest_metatiles.bin (renamed from tilesets/ilex_forest_metatiles.bin) | 0 | ||||
-rw-r--r-- | data/tilesets/johto_1_collision.asm (renamed from tilesets/johto_1_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/johto_1_metatiles.bin (renamed from tilesets/johto_1_metatiles.bin) | bin | 2048 -> 2048 bytes | |||
-rw-r--r-- | data/tilesets/johto_2_collision.asm (renamed from tilesets/johto_2_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/johto_2_metatiles.bin (renamed from tilesets/johto_2_metatiles.bin) | bin | 2048 -> 2048 bytes | |||
-rw-r--r-- | data/tilesets/kabuto_word_room_collision.asm (renamed from tilesets/kabuto_word_room_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/kabuto_word_room_metatiles.bin (renamed from tilesets/kabuto_word_room_metatiles.bin) | 0 | ||||
-rw-r--r-- | data/tilesets/kanto_collision.asm (renamed from tilesets/kanto_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/kanto_metatiles.bin (renamed from tilesets/kanto_metatiles.bin) | bin | 2048 -> 2048 bytes | |||
-rw-r--r-- | data/tilesets/kurts_house_collision.asm (renamed from tilesets/kurts_house_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/kurts_house_metatiles.bin (renamed from tilesets/kurts_house_metatiles.bin) | bin | 1024 -> 1024 bytes | |||
-rw-r--r-- | data/tilesets/lab_collision.asm (renamed from tilesets/lab_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/lab_metatiles.bin (renamed from tilesets/lab_metatiles.bin) | bin | 1024 -> 1024 bytes | |||
-rw-r--r-- | data/tilesets/lighthouse_collision.asm (renamed from tilesets/lighthouse_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/lighthouse_metatiles.bin (renamed from tilesets/lighthouse_metatiles.bin) | bin | 1024 -> 1024 bytes | |||
-rw-r--r-- | data/tilesets/mart_collision.asm (renamed from tilesets/mart_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/mart_metatiles.bin (renamed from tilesets/mart_metatiles.bin) | 0 | ||||
-rw-r--r-- | data/tilesets/olivine_gym_collision.asm (renamed from tilesets/olivine_gym_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/olivine_gym_metatiles.bin (renamed from tilesets/olivine_gym_metatiles.bin) | 0 | ||||
-rw-r--r-- | data/tilesets/omanyte_word_room_collision.asm (renamed from tilesets/omanyte_word_room_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/omanyte_word_room_metatiles.bin (renamed from tilesets/omanyte_word_room_metatiles.bin) | 0 | ||||
-rw-r--r-- | data/tilesets/park_collision.asm (renamed from tilesets/park_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/park_metatiles.bin (renamed from tilesets/park_metatiles.bin) | bin | 1024 -> 1024 bytes | |||
-rw-r--r-- | data/tilesets/players_house_2f_collision.asm (renamed from tilesets/players_house_2f_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/players_house_2f_metatiles.bin (renamed from tilesets/players_house_2f_metatiles.bin) | bin | 1024 -> 1024 bytes | |||
-rw-r--r-- | data/tilesets/players_house_collision.asm (renamed from tilesets/players_house_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/players_house_metatiles.bin (renamed from tilesets/players_house_metatiles.bin) | bin | 1024 -> 1024 bytes | |||
-rw-r--r-- | data/tilesets/pokecenter_collision.asm (renamed from tilesets/pokecenter_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/pokecenter_metatiles.bin (renamed from tilesets/pokecenter_metatiles.bin) | bin | 1024 -> 1024 bytes | |||
-rw-r--r-- | data/tilesets/pokecom_center_collision.asm (renamed from tilesets/pokecom_center_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/pokecom_center_metatiles.bin (renamed from tilesets/pokecom_center_metatiles.bin) | 0 | ||||
-rw-r--r-- | data/tilesets/port_collision.asm (renamed from tilesets/port_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/port_metatiles.bin (renamed from tilesets/port_metatiles.bin) | 0 | ||||
-rw-r--r-- | data/tilesets/power_plant_collision.asm (renamed from tilesets/power_plant_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/power_plant_metatiles.bin (renamed from tilesets/power_plant_metatiles.bin) | 0 | ||||
-rw-r--r-- | data/tilesets/radio_tower_collision.asm (renamed from tilesets/radio_tower_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/radio_tower_metatiles.bin (renamed from tilesets/radio_tower_metatiles.bin) | bin | 1024 -> 1024 bytes | |||
-rw-r--r-- | data/tilesets/ruins_of_alph_collision.asm (renamed from tilesets/ruins_of_alph_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/ruins_of_alph_metatiles.bin (renamed from tilesets/ruins_of_alph_metatiles.bin) | bin | 1024 -> 1024 bytes | |||
-rw-r--r-- | data/tilesets/sprout_tower_collision.asm (renamed from tilesets/sprout_tower_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/sprout_tower_metatiles.bin (renamed from tilesets/sprout_tower_metatiles.bin) | 0 | ||||
-rw-r--r-- | data/tilesets/train_station_collision.asm (renamed from tilesets/train_station_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/train_station_metatiles.bin (renamed from tilesets/train_station_metatiles.bin) | bin | 1024 -> 1024 bytes | |||
-rw-r--r-- | data/tilesets/underground_collision.asm (renamed from tilesets/underground_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/underground_metatiles.bin (renamed from tilesets/underground_metatiles.bin) | 0 | ||||
-rw-r--r-- | data/tilesets/unused_whirl_islands_collision.asm (renamed from tilesets/unused_whirl_islands_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/unused_whirl_islands_metatiles.bin (renamed from tilesets/unused_whirl_islands_metatiles.bin) | bin | 2048 -> 2048 bytes | |||
-rw-r--r-- | data/tilesets/whirl_islands_collision.asm (renamed from tilesets/whirl_islands_collision.asm) | 0 | ||||
-rw-r--r-- | data/tilesets/whirl_islands_metatiles.bin (renamed from tilesets/whirl_islands_metatiles.bin) | 0 | ||||
-rw-r--r-- | data/trainers/encounter_music.asm | 142 | ||||
-rw-r--r-- | data/trainers/gendered_trainers.asm | 2 | ||||
-rw-r--r-- | data/trainers/genders.asm | 71 | ||||
-rw-r--r-- | data/trainers/leaders.asm | 32 | ||||
-rw-r--r-- | data/trainers/palettes.asm | 6 | ||||
-rw-r--r-- | data/trainers/parties.asm | 1082 | ||||
-rw-r--r-- | data/trainers/party_pointers.asm | 3 | ||||
-rw-r--r-- | data/trainers/pic_pointers.asm | 2 | ||||
-rw-r--r-- | data/trainers/sprites.asm | 68 | ||||
-rw-r--r-- | data/types/names.asm (renamed from data/type_names.asm) | 2 | ||||
-rw-r--r-- | data/types/search_strings.asm | 21 | ||||
-rw-r--r-- | data/types/search_types.asm | 20 | ||||
-rw-r--r-- | data/unown_walls.asm | 54 | ||||
-rw-r--r-- | data/unused_text/dakutens.asm | 15 | ||||
-rw-r--r-- | data/unused_text/gen_1_trainers.asm (renamed from text/unused_gen_1_trainers.asm) | 0 | ||||
-rw-r--r-- | data/unused_text/sweet_honey.asm (renamed from text/unused_sweet_honey.asm) | 0 | ||||
-rw-r--r-- | data/wild/fish.asm | 50 | ||||
-rw-r--r-- | data/wild/treemon_maps.asm | 76 | ||||
-rw-r--r-- | data/wild/treemons.asm | 34 | ||||
-rw-r--r-- | data/wild/treemons_asleep.asm | 31 | ||||
-rw-r--r-- | docs/battle_anim_commands.md | 3 | ||||
-rw-r--r-- | docs/design_flaws.md | 2 | ||||
-rw-r--r-- | docs/event_commands.md | 4 | ||||
-rw-r--r-- | docs/images/hp_exp_bar_border.png | bin | 125 -> 116 bytes | |||
-rw-r--r-- | docs/images/hp_exp_bar_border_fix.png | bin | 124 -> 187 bytes | |||
-rw-r--r-- | docs/images/port.png | bin | 1055 -> 1048 bytes | |||
-rw-r--r-- | docs/images/port_fix.png | bin | 1056 -> 1547 bytes | |||
-rw-r--r-- | docs/map_scripts.md | 28 | ||||
-rw-r--r-- | docs/move_effect_commands.md | 2 | ||||
-rw-r--r-- | engine/battle/ai/items.asm | 2 | ||||
-rwxr-xr-x | engine/battle/ai/move.asm | 4 | ||||
-rw-r--r-- | engine/battle/ai/scoring.asm | 24 | ||||
-rw-r--r-- | engine/battle/battle_transition.asm | 44 | ||||
-rw-r--r-- | engine/battle/core.asm | 199 | ||||
-rw-r--r-- | engine/battle/effect_commands.asm | 175 | ||||
-rwxr-xr-x | engine/battle/effect_commands/present.asm | 4 | ||||
-rw-r--r-- | engine/battle/hidden_power.asm | 14 | ||||
-rwxr-xr-x | engine/battle/menu.asm | 9 | ||||
-rw-r--r-- | engine/battle/misc.asm | 54 | ||||
-rwxr-xr-x | engine/battle/sliding_intro.asm | 4 | ||||
-rw-r--r-- | engine/battle/start_battle.asm | 6 | ||||
-rwxr-xr-x | engine/battle/trainer_huds.asm | 18 | ||||
-rwxr-xr-x | engine/battle/used_move_text.asm | 105 | ||||
-rw-r--r-- | engine/battle_anims/anim_commands.asm | 16 | ||||
-rw-r--r-- | engine/battle_anims/bg_effects.asm | 4 | ||||
-rwxr-xr-x | engine/battle_anims/core.asm (renamed from engine/battle_anims/engine.asm) | 0 | ||||
-rwxr-xr-x | engine/battle_anims/functions.asm | 13 | ||||
-rwxr-xr-x | engine/billspc.asm | 101 | ||||
-rwxr-xr-x | engine/billspctop.asm | 3 | ||||
-rwxr-xr-x | engine/breeding.asm | 32 | ||||
-rwxr-xr-x | engine/buy_sell_toss.asm | 9 | ||||
-rwxr-xr-x | engine/card_flip.asm | 305 | ||||
-rw-r--r-- | engine/caught_data.asm | 24 | ||||
-rw-r--r-- | engine/cgb_layouts.asm | 58 | ||||
-rw-r--r-- | engine/color.asm | 47 | ||||
-rw-r--r-- | engine/credits.asm | 18 | ||||
-rwxr-xr-x | engine/crystal_colors.asm | 14 | ||||
-rwxr-xr-x | engine/crystal_intro.asm | 82 | ||||
-rwxr-xr-x | engine/debug.asm | 20 | ||||
-rwxr-xr-x | engine/decorations.asm | 17 | ||||
-rwxr-xr-x | engine/delete_save_change_clock.asm | 6 | ||||
-rw-r--r-- | engine/events.asm | 4 | ||||
-rwxr-xr-x | engine/events/battle_tower/battle_tower.asm (renamed from mobile/battle_tower_5c.asm) | 127 | ||||
-rw-r--r-- | engine/events/battle_tower/get_trainer_class.asm (renamed from mobile/get_trainer_class.asm) | 0 | ||||
-rw-r--r-- | engine/events/battle_tower/load_trainer.asm (renamed from engine/events/battle_tower.asm) | 20 | ||||
-rw-r--r-- | engine/events/battle_tower/rules.asm (renamed from engine/events/battle_tower_rules.asm) | 6 | ||||
-rwxr-xr-x | engine/events/battle_tower/trainer_text.asm (renamed from mobile/battle_tower_47.asm) | 72 | ||||
-rw-r--r-- | engine/events/buena.asm | 16 | ||||
-rwxr-xr-x | engine/events/bug_contest/contest_2.asm | 25 | ||||
-rwxr-xr-x | engine/events/bug_contest/judging.asm | 35 | ||||
-rwxr-xr-x | engine/events/celebi.asm | 57 | ||||
-rw-r--r-- | engine/events/checkforhiddenitems.asm | 85 | ||||
-rwxr-xr-x | engine/events/daycare.asm | 4 | ||||
-rwxr-xr-x | engine/events/elevator.asm | 61 | ||||
-rwxr-xr-x | engine/events/field_moves.asm | 40 | ||||
-rw-r--r-- | engine/events/fish.asm | 2 | ||||
-rw-r--r-- | engine/events/fruit_trees.asm | 2 | ||||
-rwxr-xr-x | engine/events/halloffame.asm | 12 | ||||
-rwxr-xr-x | engine/events/happiness_egg.asm | 2 | ||||
-rwxr-xr-x | engine/events/heal_machine_anim.asm | 22 | ||||
-rw-r--r-- | engine/events/kurt.asm | 15 | ||||
-rw-r--r-- | engine/events/magikarp.asm | 8 | ||||
-rwxr-xr-x | engine/events/magnet_train.asm | 63 | ||||
-rw-r--r-- | engine/events/map_name_sign.asm | 274 | ||||
-rw-r--r-- | engine/events/misc_scripts_2.asm | 2 | ||||
-rw-r--r-- | engine/events/mom.asm | 7 | ||||
-rw-r--r-- | engine/events/move_tutor.asm | 10 | ||||
-rw-r--r-- | engine/events/poisonstep_pals.asm | 5 | ||||
-rw-r--r-- | engine/events/poke_seer.asm | 28 | ||||
-rwxr-xr-x | engine/events/pokecenter_pc.asm | 8 | ||||
-rwxr-xr-x | engine/events/pokepic.asm | 3 | ||||
-rwxr-xr-x | engine/events/special.asm | 23 | ||||
-rw-r--r-- | engine/events/std_scripts.asm | 69 | ||||
-rwxr-xr-x | engine/events/treemons.asm | 285 | ||||
-rw-r--r-- | engine/events/unown_walls.asm (renamed from engine/events/crystal_unown.asm) | 75 | ||||
-rwxr-xr-x | engine/events/whiteout.asm | 2 | ||||
-rwxr-xr-x | engine/events_3.asm | 689 | ||||
-rwxr-xr-x | engine/evolution_animation.asm | 10 | ||||
-rwxr-xr-x | engine/init_gender.asm | 8 | ||||
-rwxr-xr-x | engine/intro_menu.asm | 25 | ||||
-rw-r--r-- | engine/item_effects.asm | 85 | ||||
-rw-r--r-- | engine/landmarks.asm | 4 | ||||
-rwxr-xr-x | engine/link.asm | 6 | ||||
-rwxr-xr-x | engine/mail.asm | 16 | ||||
-rwxr-xr-x | engine/main_menu.asm | 3 | ||||
-rw-r--r-- | engine/map_objects.asm | 25 | ||||
-rw-r--r-- | engine/mapgroup_roofs.asm (renamed from tilesets/roofs.asm) | 6 | ||||
-rwxr-xr-x | engine/mart.asm | 8 | ||||
-rw-r--r-- | engine/menu_2.asm | 18 | ||||
-rwxr-xr-x | engine/mon_icons.asm | 4 | ||||
-rwxr-xr-x | engine/mon_menu.asm | 6 | ||||
-rwxr-xr-x | engine/mystery_gift.asm | 64 | ||||
-rwxr-xr-x | engine/mystery_gift_2.asm | 16 | ||||
-rwxr-xr-x | engine/namingscreen.asm | 88 | ||||
-rwxr-xr-x | engine/npc_movement.asm | 44 | ||||
-rwxr-xr-x | engine/npctrade.asm | 35 | ||||
-rwxr-xr-x | engine/overworld.asm | 12 | ||||
-rw-r--r-- | engine/pack.asm | 241 | ||||
-rw-r--r-- | engine/party_menu.asm | 37 | ||||
-rw-r--r-- | engine/phone/buenas_password.asm | 2 | ||||
-rw-r--r-- | engine/phone/phone.asm | 20 | ||||
-rw-r--r-- | engine/phone/phone_scripts.asm | 526 | ||||
-rw-r--r-- | engine/pic_animation.asm | 2 | ||||
-rw-r--r-- | engine/player_gfx.asm | 2 | ||||
-rwxr-xr-x | engine/player_movement.asm | 8 | ||||
-rwxr-xr-x | engine/player_object.asm | 2 | ||||
-rwxr-xr-x | engine/player_step.asm | 4 | ||||
-rw-r--r-- | engine/pokedex.asm | 322 | ||||
-rw-r--r-- | engine/pokedex_2.asm | 40 | ||||
-rw-r--r-- | engine/pokedex_3.asm | 2 | ||||
-rwxr-xr-x | engine/pokegear.asm | 285 | ||||
-rwxr-xr-x | engine/print_party.asm | 14 | ||||
-rw-r--r-- | engine/radio.asm | 174 | ||||
-rw-r--r-- | engine/routines/drawkrispackgfx.asm | 8 | ||||
-rw-r--r-- | engine/routines/loadpushoam.asm | 2 | ||||
-rw-r--r-- | engine/routines/printitemdescription.asm | 31 | ||||
-rwxr-xr-x | engine/routines/sine.asm | 4 | ||||
-rw-r--r-- | engine/routines/switchpartymons.asm | 10 | ||||
-rw-r--r-- | engine/scripting.asm | 494 | ||||
-rw-r--r-- | engine/sgb_layouts.asm | 48 | ||||
-rwxr-xr-x | engine/slot_machine.asm | 91 | ||||
-rw-r--r-- | engine/specials.asm | 6 | ||||
-rwxr-xr-x | engine/sprite_anims.asm | 24 | ||||
-rwxr-xr-x | engine/sprites.asm | 52 | ||||
-rwxr-xr-x | engine/start_menu.asm | 14 | ||||
-rwxr-xr-x | engine/stats_screen.asm | 75 | ||||
-rw-r--r-- | engine/tileset_anims.asm (renamed from tilesets/animations.asm) | 82 | ||||
-rw-r--r-- | engine/tileset_palettes.asm (renamed from tilesets/special_palettes.asm) | 67 | ||||
-rwxr-xr-x | engine/time.asm | 8 | ||||
-rwxr-xr-x | engine/time_capsule.asm | 2 | ||||
-rw-r--r-- | engine/time_capsule_2.asm | 2 | ||||
-rwxr-xr-x | engine/timeset.asm | 11 | ||||
-rw-r--r-- | engine/title.asm | 32 | ||||
-rwxr-xr-x | engine/trade_animation.asm | 76 | ||||
-rwxr-xr-x | engine/trainer_card.asm | 156 | ||||
-rw-r--r-- | engine/types.asm | 4 | ||||
-rwxr-xr-x | engine/unown_puzzle.asm | 55 | ||||
-rw-r--r-- | engine/unused_title.asm | 117 | ||||
-rwxr-xr-x | engine/variables.asm | 9 | ||||
-rwxr-xr-x | engine/warp_connection.asm | 9 | ||||
-rwxr-xr-x | engine/wildmons.asm | 16 | ||||
-rw-r--r-- | gfx/battle/exp_bar.pal (renamed from data/palettes/exp_bar.pal) | 0 | ||||
-rw-r--r-- | gfx/battle/hp_bar.pal (renamed from data/palettes/hp_bar.pal) | 0 | ||||
-rw-r--r-- | gfx/battle_anims/battle_anims.pal (renamed from data/palettes/battle_objects.pal) | 0 | ||||
-rw-r--r-- | gfx/card_flip/card_flip.pal (renamed from data/palettes/card_flip.pal) | 0 | ||||
-rw-r--r-- | gfx/credits/credits.pal (renamed from data/palettes/credits.pal) | 0 | ||||
-rw-r--r-- | gfx/credits/pichu.png | bin | 388 -> 690 bytes | |||
-rw-r--r-- | gfx/credits/theend.png | bin | 195 -> 282 bytes | |||
-rw-r--r-- | gfx/debug/bg.pal (renamed from data/palettes/debug/bg.pal) | 0 | ||||
-rw-r--r-- | gfx/debug/ob.pal (renamed from data/palettes/debug/ob.pal) | 0 | ||||
-rw-r--r-- | gfx/diploma/diploma.pal (renamed from data/palettes/diploma.pal) | 0 | ||||
-rw-r--r-- | gfx/fishing.asm | 46 | ||||
-rwxr-xr-x | gfx/font.asm | 71 | ||||
-rw-r--r-- | gfx/font/bg_text.pal (renamed from data/palettes/overworld/bg_text.pal) | 0 | ||||
-rw-r--r-- | gfx/font/black.png | bin | 0 -> 68 bytes | |||
-rw-r--r-- | gfx/font/font_battle_extra.png | bin | 280 -> 264 bytes | |||
-rw-r--r-- | gfx/font/font_extra.png | bin | 293 -> 281 bytes | |||
-rw-r--r-- | gfx/font/overworld_space.png (renamed from gfx/font/space.png) | bin | 71 -> 71 bytes | |||
-rw-r--r-- | gfx/font/phone_icon.png (renamed from gfx/font/overworld_phone_icon.png) | bin | 82 -> 82 bytes | |||
-rw-r--r-- | gfx/font/unused_arrow.png | bin | 0 -> 86 bytes | |||
-rw-r--r-- | gfx/icons.asm | 76 | ||||
-rw-r--r-- | gfx/icons/bat.png (renamed from gfx/icon/bat.png) | bin | 169 -> 169 bytes | |||
-rw-r--r-- | gfx/icons/bigmon.png (renamed from gfx/icon/bigmon.png) | bin | 185 -> 185 bytes | |||
-rw-r--r-- | gfx/icons/bird.png (renamed from gfx/icon/bird.png) | bin | 176 -> 176 bytes | |||
-rw-r--r-- | gfx/icons/blob.png (renamed from gfx/icon/blob.png) | bin | 174 -> 174 bytes | |||
-rw-r--r-- | gfx/icons/bug.png (renamed from gfx/icon/bug.png) | bin | 185 -> 185 bytes | |||
-rw-r--r-- | gfx/icons/bulbasaur.png (renamed from gfx/icon/bulbasaur.png) | bin | 166 -> 166 bytes | |||
-rw-r--r-- | gfx/icons/caterpillar.png (renamed from gfx/icon/caterpillar.png) | bin | 159 -> 159 bytes | |||
-rw-r--r-- | gfx/icons/charmander.png (renamed from gfx/icon/charmander.png) | bin | 166 -> 166 bytes | |||
-rw-r--r-- | gfx/icons/clefairy.png (renamed from gfx/icon/clefairy.png) | bin | 165 -> 165 bytes | |||
-rw-r--r-- | gfx/icons/diglett.png (renamed from gfx/icon/diglett.png) | bin | 129 -> 129 bytes | |||
-rw-r--r-- | gfx/icons/egg.png (renamed from gfx/icon/egg.png) | bin | 155 -> 155 bytes | |||
-rw-r--r-- | gfx/icons/equine.png (renamed from gfx/icon/equine.png) | bin | 159 -> 159 bytes | |||
-rw-r--r-- | gfx/icons/fighter.png (renamed from gfx/icon/fighter.png) | bin | 179 -> 179 bytes | |||
-rw-r--r-- | gfx/icons/fish.png (renamed from gfx/icon/fish.png) | bin | 173 -> 173 bytes | |||
-rw-r--r-- | gfx/icons/fox.png (renamed from gfx/icon/fox.png) | bin | 188 -> 188 bytes | |||
-rw-r--r-- | gfx/icons/geodude.png (renamed from gfx/icon/geodude.png) | bin | 173 -> 173 bytes | |||
-rw-r--r-- | gfx/icons/ghost.png (renamed from gfx/icon/ghost.png) | bin | 143 -> 143 bytes | |||
-rw-r--r-- | gfx/icons/gyarados.png (renamed from gfx/icon/gyarados.png) | bin | 208 -> 208 bytes | |||
-rw-r--r-- | gfx/icons/ho_oh.png (renamed from gfx/icon/ho_oh.png) | bin | 204 -> 204 bytes | |||
-rw-r--r-- | gfx/icons/humanshape.png (renamed from gfx/icon/humanshape.png) | bin | 161 -> 161 bytes | |||
-rw-r--r-- | gfx/icons/item.png (renamed from gfx/icon/item.png) | bin | 82 -> 82 bytes | |||
-rw-r--r-- | gfx/icons/jellyfish.png (renamed from gfx/icon/jellyfish.png) | bin | 172 -> 172 bytes | |||
-rw-r--r-- | gfx/icons/jigglypuff.png (renamed from gfx/icon/jigglypuff.png) | bin | 165 -> 165 bytes | |||
-rw-r--r-- | gfx/icons/lapras.png (renamed from gfx/icon/lapras.png) | bin | 165 -> 165 bytes | |||
-rw-r--r-- | gfx/icons/lugia.png (renamed from gfx/icon/lugia.png) | bin | 185 -> 185 bytes | |||
-rw-r--r-- | gfx/icons/mail.png (renamed from gfx/icon/mail.png) | bin | 85 -> 85 bytes | |||
-rw-r--r-- | gfx/icons/mail2.png (renamed from gfx/icon/mail2.png) | bin | 135 -> 135 bytes | |||
-rw-r--r-- | gfx/icons/monster.png (renamed from gfx/icon/monster.png) | bin | 179 -> 179 bytes | |||
-rw-r--r-- | gfx/icons/moth.png (renamed from gfx/icon/moth.png) | bin | 185 -> 185 bytes | |||
-rw-r--r-- | gfx/icons/oddish.png (renamed from gfx/icon/oddish.png) | bin | 157 -> 157 bytes | |||
-rw-r--r-- | gfx/icons/party_menu.pal (renamed from data/palettes/party_menu.pal) | 0 | ||||
-rw-r--r-- | gfx/icons/pikachu.png (renamed from gfx/icon/pikachu.png) | bin | 172 -> 172 bytes | |||
-rw-r--r-- | gfx/icons/poliwag.png (renamed from gfx/icon/poliwag.png) | bin | 158 -> 158 bytes | |||
-rw-r--r-- | gfx/icons/serpent.png (renamed from gfx/icon/serpent.png) | bin | 145 -> 145 bytes | |||
-rw-r--r-- | gfx/icons/shell.png (renamed from gfx/icon/shell.png) | bin | 170 -> 170 bytes | |||
-rw-r--r-- | gfx/icons/slowpoke.png (renamed from gfx/icon/slowpoke.png) | bin | 183 -> 183 bytes | |||
-rw-r--r-- | gfx/icons/snorlax.png (renamed from gfx/icon/snorlax.png) | bin | 165 -> 165 bytes | |||
-rw-r--r-- | gfx/icons/squirtle.png (renamed from gfx/icon/squirtle.png) | bin | 170 -> 170 bytes | |||
-rw-r--r-- | gfx/icons/staryu.png (renamed from gfx/icon/staryu.png) | bin | 166 -> 166 bytes | |||
-rw-r--r-- | gfx/icons/sudowoodo.png (renamed from gfx/icon/sudowoodo.png) | bin | 195 -> 195 bytes | |||
-rw-r--r-- | gfx/icons/unown.png (renamed from gfx/icon/unown.png) | bin | 112 -> 112 bytes | |||
-rw-r--r-- | gfx/icons/voltorb.png (renamed from gfx/icon/voltorb.png) | bin | 127 -> 127 bytes | |||
-rw-r--r-- | gfx/intro/fade.pal (renamed from data/palettes/crystal_intro/fade.pal) | 0 | ||||
-rw-r--r-- | gfx/intro/gamefreak_logo.pal (renamed from data/palettes/crystal_intro/gamefreak_logo.pal) | 0 | ||||
-rw-r--r-- | gfx/intro/gender_screen.pal | 4 | ||||
-rw-r--r-- | gfx/intro/intro_1.pal (renamed from data/palettes/crystal_intro/intro_1.pal) | 0 | ||||
-rw-r--r-- | gfx/intro/intro_2.pal (renamed from data/palettes/crystal_intro/intro_2.pal) | 0 | ||||
-rw-r--r-- | gfx/intro/intro_3.pal (renamed from data/palettes/crystal_intro/intro_3.pal) | 0 | ||||
-rw-r--r-- | gfx/intro/intro_4.pal (renamed from data/palettes/crystal_intro/intro_4.pal) | 0 | ||||
-rw-r--r-- | gfx/intro/intro_5.pal (renamed from data/palettes/crystal_intro/intro_5.pal) | 0 | ||||
-rwxr-xr-x | gfx/load_pics.asm | 2 | ||||
-rw-r--r-- | gfx/mail/mail.pal (renamed from data/palettes/mail.pal) | 0 | ||||
-rw-r--r-- | gfx/mobile/phone_tiles.png | bin | 264 -> 245 bytes | |||
-rw-r--r-- | gfx/mystery_gift/mg_mobile.pal (renamed from data/palettes/mg_mobile.pal) | 0 | ||||
-rw-r--r-- | gfx/mystery_gift/mystery_gift.pal | 9 | ||||
-rw-r--r-- | gfx/mystery_gift/mystery_gift.png | bin | 747 -> 698 bytes | |||
-rw-r--r-- | gfx/overworld/chris_fish.png | bin | 190 -> 318 bytes | |||
-rw-r--r-- | gfx/overworld/heal_machine.pal | 4 | ||||
-rw-r--r-- | gfx/overworld/kris_fish.png | bin | 193 -> 446 bytes | |||
-rw-r--r-- | gfx/overworld/npc_sprites.pal (renamed from data/palettes/overworld/map_objects.pal) | 0 | ||||
-rw-r--r-- | gfx/overworld/trainer_battle_day.pal | 4 | ||||
-rw-r--r-- | gfx/overworld/trainer_battle_nite.pal | 4 | ||||
-rw-r--r-- | gfx/overworld_font.asm | 16 | ||||
-rw-r--r-- | gfx/pack/pack.pal (renamed from data/palettes/pack.pal) | 0 | ||||
-rw-r--r-- | gfx/pack/pack_f.pal (renamed from data/palettes/pack_f.pal) | 0 | ||||
-rw-r--r-- | gfx/pc/orange.pal | 4 | ||||
-rw-r--r-- | gfx/pics.asm | 2 | ||||
-rw-r--r-- | gfx/pokedex/cursor.pal | 4 | ||||
-rw-r--r-- | gfx/pokedex/question_mark.pal | 4 | ||||
-rw-r--r-- | gfx/pokegear/pokegear.pal (renamed from data/palettes/pokegear.pal) | 11 | ||||
-rw-r--r-- | gfx/pokegear/pokegear_f.pal (renamed from data/palettes/pokegear_f.pal) | 11 | ||||
-rw-r--r-- | gfx/pokegear/town_map.png | bin | 464 -> 681 bytes | |||
-rw-r--r-- | gfx/pokegear/town_map_palette_map.asm (renamed from data/palettes/town_map.asm) | 28 | ||||
-rw-r--r-- | gfx/pokemon/egg/front.png | bin | 435 -> 444 bytes | |||
-rw-r--r-- | gfx/pokemon/egg/shiny.pal | 4 | ||||
-rw-r--r-- | gfx/sgb/blk_packets.asm (renamed from data/palettes/blk_packets.asm) | 0 | ||||
-rw-r--r-- | gfx/sgb/pal_packets.asm (renamed from data/palettes/pal_packets.asm) | 2 | ||||
-rw-r--r-- | gfx/sgb/predef.pal (renamed from data/palettes/predef.pal) | 0 | ||||
-rw-r--r-- | gfx/sgb/roof_pal_inds.asm | 32 | ||||
-rw-r--r-- | gfx/sgb/sgb_border.pal (renamed from data/palettes/sgb_border.pal) | 0 | ||||
-rw-r--r-- | gfx/sgb/sgb_border.png | bin | 632 -> 608 bytes | |||
-rw-r--r-- | gfx/sgb/sgb_border.tilemap | 2 | ||||
-rw-r--r-- | gfx/slots/slots.pal (renamed from data/palettes/slot_machine.pal) | 0 | ||||
-rw-r--r-- | gfx/splash/logo.pal | 4 | ||||
-rw-r--r-- | gfx/stats/exp_bar_ends.png | bin | 76 -> 0 bytes | |||
-rw-r--r-- | gfx/stats/pages.pal | 15 | ||||
-rw-r--r-- | gfx/stats/shiny.png | bin | 89 -> 0 bytes | |||
-rw-r--r-- | gfx/stats/stats.pal | 6 | ||||
-rw-r--r-- | gfx/stats/stats_tiles.png | bin | 195 -> 201 bytes | |||
-rw-r--r-- | gfx/tilesets.asm (renamed from tilesets/data.asm) | 142 | ||||
-rw-r--r-- | gfx/tilesets/aerodactyl_word_room.png | bin | 1909 -> 1884 bytes | |||
-rw-r--r-- | gfx/tilesets/aerodactyl_word_room_palette_map.asm (renamed from tilesets/aerodactyl_word_room_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/battle_tower.pal (renamed from data/palettes/tilesets/battle_tower.pal) | 0 | ||||
-rw-r--r-- | gfx/tilesets/battle_tower.png | bin | 993 -> 1004 bytes | |||
-rw-r--r-- | gfx/tilesets/battle_tower_outside.png | bin | 2341 -> 2324 bytes | |||
-rw-r--r-- | gfx/tilesets/battle_tower_outside_palette_map.asm (renamed from tilesets/battle_tower_outside_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/battle_tower_palette_map.asm (renamed from tilesets/battle_tower_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/beta_word_room.png | bin | 1909 -> 1884 bytes | |||
-rw-r--r-- | gfx/tilesets/beta_word_room_palette_map.asm (renamed from tilesets/beta_word_room_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/bg_tiles.pal (renamed from data/palettes/overworld/tileset_bg.pal) | 2 | ||||
-rw-r--r-- | gfx/tilesets/cave.png | bin | 1044 -> 1031 bytes | |||
-rw-r--r-- | gfx/tilesets/cave_palette_map.asm (renamed from tilesets/cave_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/celadon_mansion.png | bin | 2047 -> 2047 bytes | |||
-rw-r--r-- | gfx/tilesets/celadon_mansion_1.pal | 44 | ||||
-rw-r--r-- | gfx/tilesets/celadon_mansion_2.pal | 4 | ||||
-rw-r--r-- | gfx/tilesets/celadon_mansion_palette_map.asm (renamed from tilesets/celadon_mansion_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/game_corner.png | bin | 1583 -> 1562 bytes | |||
-rw-r--r-- | gfx/tilesets/game_corner_palette_map.asm (renamed from tilesets/game_corner_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/gate.png | bin | 1146 -> 1141 bytes | |||
-rw-r--r-- | gfx/tilesets/gate_palette_map.asm (renamed from tilesets/gate_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/gym_1.png | bin | 1282 -> 1272 bytes | |||
-rw-r--r-- | gfx/tilesets/gym_1_palette_map.asm (renamed from tilesets/gym_1_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/ho_oh_word_room.png | bin | 1909 -> 1884 bytes | |||
-rw-r--r-- | gfx/tilesets/ho_oh_word_room_palette_map.asm (renamed from tilesets/ho_oh_word_room_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/house_1.pal (renamed from data/palettes/tilesets/house_1.pal) | 0 | ||||
-rw-r--r-- | gfx/tilesets/house_1.png | bin | 1264 -> 1254 bytes | |||
-rw-r--r-- | gfx/tilesets/house_1_palette_map.asm (renamed from tilesets/house_1_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/ice_path.pal (renamed from data/palettes/tilesets/ice_path.pal) | 0 | ||||
-rw-r--r-- | gfx/tilesets/ice_path.png | bin | 2592 -> 2566 bytes | |||
-rw-r--r-- | gfx/tilesets/ice_path_palette_map.asm (renamed from tilesets/ice_path_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/ilex_forest.png | bin | 1264 -> 1214 bytes | |||
-rw-r--r-- | gfx/tilesets/ilex_forest_palette_map.asm (renamed from tilesets/ilex_forest_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/johto_1.png | bin | 2084 -> 2044 bytes | |||
-rw-r--r-- | gfx/tilesets/johto_1_palette_map.asm (renamed from tilesets/johto_1_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/johto_2.png | bin | 2341 -> 2324 bytes | |||
-rw-r--r-- | gfx/tilesets/johto_2_palette_map.asm (renamed from tilesets/johto_2_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/kabuto_word_room.png | bin | 1909 -> 1884 bytes | |||
-rw-r--r-- | gfx/tilesets/kabuto_word_room_palette_map.asm (renamed from tilesets/kabuto_word_room_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/kanto.png | bin | 1316 -> 1301 bytes | |||
-rw-r--r-- | gfx/tilesets/kanto_palette_map.asm (renamed from tilesets/kanto_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/kurts_house.png | bin | 1203 -> 1181 bytes | |||
-rw-r--r-- | gfx/tilesets/kurts_house_palette_map.asm (renamed from tilesets/kurts_house_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/lab.png | bin | 2041 -> 2022 bytes | |||
-rw-r--r-- | gfx/tilesets/lab_palette_map.asm (renamed from tilesets/lab_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/lava/1.png (renamed from gfx/tilesets/safari/1.png) | bin | 89 -> 89 bytes | |||
-rw-r--r-- | gfx/tilesets/lava/2.png (renamed from gfx/tilesets/safari/2.png) | bin | 89 -> 89 bytes | |||
-rw-r--r-- | gfx/tilesets/lava/3.png (renamed from gfx/tilesets/safari/3.png) | bin | 87 -> 87 bytes | |||
-rw-r--r-- | gfx/tilesets/lava/4.png (renamed from gfx/tilesets/safari/4.png) | bin | 79 -> 79 bytes | |||
-rw-r--r-- | gfx/tilesets/lighthouse.png | bin | 1226 -> 1226 bytes | |||
-rw-r--r-- | gfx/tilesets/lighthouse_palette_map.asm (renamed from tilesets/lighthouse_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/mart.png | bin | 1773 -> 1751 bytes | |||
-rw-r--r-- | gfx/tilesets/mart_palette_map.asm (renamed from tilesets/mart_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/olivine_gym.png | bin | 2284 -> 2267 bytes | |||
-rw-r--r-- | gfx/tilesets/olivine_gym_palette_map.asm (renamed from tilesets/olivine_gym_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/omanyte_word_room.png | bin | 1909 -> 1884 bytes | |||
-rw-r--r-- | gfx/tilesets/omanyte_word_room_palette_map.asm (renamed from tilesets/omanyte_word_room_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/palette_maps.asm | 149 | ||||
-rw-r--r-- | gfx/tilesets/park.png | bin | 1334 -> 1310 bytes | |||
-rw-r--r-- | gfx/tilesets/park_palette_map.asm (renamed from tilesets/park_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/players_house.png | bin | 1005 -> 999 bytes | |||
-rw-r--r-- | gfx/tilesets/players_house_2f.png | bin | 1250 -> 1221 bytes | |||
-rw-r--r-- | gfx/tilesets/players_house_2f_palette_map.asm (renamed from tilesets/players_house_2f_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/players_house_palette_map.asm (renamed from tilesets/players_house_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/pokecenter.png | bin | 1195 -> 1189 bytes | |||
-rw-r--r-- | gfx/tilesets/pokecenter_palette_map.asm (renamed from tilesets/pokecenter_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/pokecom_center.pal (renamed from data/palettes/tilesets/pokecom_center.pal) | 0 | ||||
-rw-r--r-- | gfx/tilesets/pokecom_center.png | bin | 2498 -> 2485 bytes | |||
-rw-r--r-- | gfx/tilesets/pokecom_center_palette_map.asm (renamed from tilesets/pokecom_center_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/port.png | bin | 1062 -> 1048 bytes | |||
-rw-r--r-- | gfx/tilesets/port_palette_map.asm (renamed from tilesets/port_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/power_plant.png | bin | 1131 -> 1123 bytes | |||
-rw-r--r-- | gfx/tilesets/power_plant_palette_map.asm (renamed from tilesets/power_plant_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/radio_tower.pal (renamed from data/palettes/tilesets/radio_tower.pal) | 0 | ||||
-rw-r--r-- | gfx/tilesets/radio_tower.png | bin | 1419 -> 1381 bytes | |||
-rw-r--r-- | gfx/tilesets/radio_tower_palette_map.asm (renamed from tilesets/radio_tower_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/roofs.pal | 107 | ||||
-rw-r--r-- | gfx/tilesets/ruins_of_alph.png | bin | 1909 -> 1884 bytes | |||
-rw-r--r-- | gfx/tilesets/ruins_of_alph_palette_map.asm (renamed from tilesets/ruins_of_alph_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/sprout_tower.png | bin | 1505 -> 1489 bytes | |||
-rw-r--r-- | gfx/tilesets/sprout_tower_palette_map.asm (renamed from tilesets/sprout_tower_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/train_station.png | bin | 1156 -> 1162 bytes | |||
-rw-r--r-- | gfx/tilesets/train_station_palette_map.asm (renamed from tilesets/train_station_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/underground.png | bin | 1143 -> 1111 bytes | |||
-rw-r--r-- | gfx/tilesets/underground_palette_map.asm (renamed from tilesets/underground_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/unused_museum_palette_map.asm (renamed from tilesets/unused_museum_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/tilesets/whirl_islands.png | bin | 851 -> 840 bytes | |||
-rw-r--r-- | gfx/tilesets/whirl_islands_palette_map.asm (renamed from tilesets/whirl_islands_palette_map.asm) | 0 | ||||
-rw-r--r-- | gfx/title/old_bg.pal (renamed from data/palettes/unused_title/bg.pal) | 17 | ||||
-rw-r--r-- | gfx/title/old_bg.tilemap | bin | 0 -> 2048 bytes | |||
-rw-r--r-- | gfx/title/old_fg.pal (renamed from data/palettes/unused_title/ob.pal) | 0 | ||||
-rw-r--r-- | gfx/title/title.pal (renamed from data/palettes/title.pal) | 0 | ||||
-rw-r--r-- | gfx/trade/border.pal (renamed from data/palettes/trade_room.pal) | 0 | ||||
-rw-r--r-- | gfx/unknown/49757.pal (renamed from data/palettes/unknown/49757.pal) | 0 | ||||
-rw-r--r-- | gfx/unknown/4985a.asm | 8 | ||||
-rw-r--r-- | gfx/unknown/b6f1.pal (renamed from data/palettes/unknown/b6f1.pal) | 0 | ||||
-rw-r--r-- | gfx/unknown/b719.pal (renamed from data/palettes/unknown/b719.pal) | 0 | ||||
-rw-r--r-- | gfx/unknown/b789.pal (renamed from data/palettes/unknown/b789.pal) | 0 | ||||
-rw-r--r-- | home.asm | 12 | ||||
-rw-r--r-- | home/audio.asm | 28 | ||||
-rw-r--r-- | home/map.asm | 7 | ||||
-rw-r--r-- | home/menu.asm | 11 | ||||
-rw-r--r-- | home/sine.asm | 2 | ||||
-rw-r--r-- | home/text.asm | 6 | ||||
-rw-r--r-- | home/time.asm | 6 | ||||
-rw-r--r-- | home/vblank.asm | 4 | ||||
-rw-r--r-- | home/video.asm | 2 | ||||
-rw-r--r-- | hram.asm | 8 | ||||
-rw-r--r-- | includes.asm | 2 | ||||
-rw-r--r-- | macros.asm | 3 | ||||
-rw-r--r-- | macros/base_stats.asm | 67 | ||||
-rw-r--r-- | macros/code.asm | 6 | ||||
-rw-r--r-- | macros/color.asm | 10 | ||||
-rw-r--r-- | macros/data.asm | 16 | ||||
-rw-r--r-- | macros/enum.asm | 9 | ||||
-rw-r--r-- | macros/scripts/battle_commands.asm | 2 | ||||
-rw-r--r-- | macros/scripts/events.asm | 10 | ||||
-rw-r--r-- | macros/scripts/maps.asm | 33 | ||||
-rwxr-xr-x | macros/tilesets.asm | 15 | ||||
-rwxr-xr-x | macros/wram.asm | 13 | ||||
-rw-r--r-- | main.asm | 114 | ||||
-rw-r--r-- | maps.asm | 14 | ||||
-rw-r--r-- | maps/AzaleaGym.asm | 4 | ||||
-rw-r--r-- | maps/AzaleaTown.asm | 10 | ||||
-rw-r--r-- | maps/BattleTower1F.asm | 28 | ||||
-rw-r--r-- | maps/BattleTowerBattleRoom.asm | 12 | ||||
-rw-r--r-- | maps/BattleTowerElevator.asm | 2 | ||||
-rw-r--r-- | maps/BattleTowerHallway.asm | 4 | ||||
-rw-r--r-- | maps/BattleTowerOutside.asm | 4 | ||||
-rw-r--r-- | maps/BetaCinnabarPokemonLabHallway.blk (renamed from maps/BetaCinnabarIslandPokemonLabHallway.blk) | 0 | ||||
-rw-r--r-- | maps/BetaCinnabarPokemonLabRoom1.blk (renamed from maps/BetaCinnabarIslandPokemonLabRoom1.blk) | 0 | ||||
-rw-r--r-- | maps/BetaCinnabarPokemonLabRoom2.blk (renamed from maps/BetaCinnabarIslandPokemonLabRoom2.blk) | 0 | ||||
-rw-r--r-- | maps/BetaCinnabarPokemonLabRoom3.blk (renamed from maps/BetaCinnabarIslandPokemonLabRoom3.blk) | 0 | ||||
-rw-r--r-- | maps/BetaEcruteakCity.blk (renamed from maps/BetaTeakCity.blk) | 0 | ||||
-rw-r--r-- | maps/BetaFastShipInsideCutOut.blk (renamed from maps/BetaSSAquaInsideCutOut.blk) | 0 | ||||
-rw-r--r-- | maps/BlackthornCity.asm | 4 | ||||
-rw-r--r-- | maps/BlackthornGym1F.asm | 14 | ||||
-rw-r--r-- | maps/BlackthornGym2F.asm | 26 | ||||
-rw-r--r-- | maps/BluesHouse.asm | 4 | ||||
-rw-r--r-- | maps/BrunosRoom.asm | 14 | ||||
-rw-r--r-- | maps/BurnedTower1F.asm | 20 | ||||
-rw-r--r-- | maps/BurnedTowerB1F.asm | 18 | ||||
-rw-r--r-- | maps/CeladonCafe.asm | 4 | ||||
-rw-r--r-- | maps/CeladonCity.asm | 4 | ||||
-rw-r--r-- | maps/CeladonDeptStore6F.asm | 38 | ||||
-rw-r--r-- | maps/CeladonDeptStoreElevator.asm | 2 | ||||
-rw-r--r-- | maps/CeladonGameCorner.asm | 18 | ||||
-rw-r--r-- | maps/CeladonGameCornerPrizeRoom.asm | 60 | ||||
-rw-r--r-- | maps/CeladonGym.asm | 4 | ||||
-rw-r--r-- | maps/CeladonMansion3F.asm | 2 | ||||
-rw-r--r-- | maps/CeladonPokecenter1F.asm | 4 | ||||
-rw-r--r-- | maps/CeruleanCity.asm | 4 | ||||
-rw-r--r-- | maps/CeruleanGym.asm | 17 | ||||
-rw-r--r-- | maps/CherrygroveCity.asm | 8 | ||||
-rw-r--r-- | maps/CianwoodCity.asm | 20 | ||||
-rw-r--r-- | maps/CianwoodGym.asm | 4 | ||||
-rw-r--r-- | maps/CianwoodPhotoStudio.asm (renamed from maps/CianwoodCityPhotoStudio.asm) | 6 | ||||
-rw-r--r-- | maps/CinnabarIsland.asm | 4 | ||||
-rw-r--r-- | maps/Colosseum.asm | 10 | ||||
-rw-r--r-- | maps/CopycatsHouse2F.asm | 2 | ||||
-rw-r--r-- | maps/DarkCaveVioletEntrance.asm | 3 | ||||
-rw-r--r-- | maps/DayCare.asm | 2 | ||||
-rw-r--r-- | maps/DiglettsCave.asm | 3 | ||||
-rw-r--r-- | maps/DragonShrine.asm | 233 | ||||
-rw-r--r-- | maps/DragonsDenB1F.asm | 16 | ||||
-rw-r--r-- | maps/EarlsPokemonAcademy.asm | 13 | ||||
-rw-r--r-- | maps/EcruteakCity.asm | 4 | ||||
-rw-r--r-- | maps/EcruteakGym.asm | 8 | ||||
-rw-r--r-- | maps/EcruteakHouse.asm | 12 | ||||
-rw-r--r-- | maps/EcruteakPokecenter1F.asm | 2 | ||||
-rw-r--r-- | maps/ElmsLab.asm | 38 | ||||
-rw-r--r-- | maps/FastShip1F.asm | 16 | ||||
-rw-r--r-- | maps/FastShipB1F.asm | 4 | ||||
-rw-r--r-- | maps/FastShipCabins_NNW_NNE_NE.asm | 4 | ||||
-rw-r--r-- | maps/FastShipCabins_SE_SSE_CaptainsCabin.asm | 6 | ||||
-rw-r--r-- | maps/FuchsiaCity.asm | 2 | ||||
-rw-r--r-- | maps/FuchsiaGym.asm | 4 | ||||
-rw-r--r-- | maps/GoldenrodBillsHouse.asm | 6 | ||||
-rw-r--r-- | maps/GoldenrodCity.asm | 29 | ||||
-rw-r--r-- | maps/GoldenrodDeptStore5F.asm | 8 | ||||
-rw-r--r-- | maps/GoldenrodDeptStore6F.asm | 38 | ||||
-rw-r--r-- | maps/GoldenrodDeptStoreB1F.asm | 12 | ||||
-rw-r--r-- | maps/GoldenrodDeptStoreElevator.asm | 2 | ||||
-rw-r--r-- | maps/GoldenrodDeptStoreRoof.asm | 8 | ||||
-rw-r--r-- | maps/GoldenrodGameCorner.asm | 60 | ||||
-rw-r--r-- | maps/GoldenrodGym.asm | 8 | ||||
-rw-r--r-- | maps/GoldenrodHappinessRater.asm | 10 | ||||
-rw-r--r-- | maps/GoldenrodMagnetTrainStation.asm | 8 | ||||
-rw-r--r-- | maps/GoldenrodNameRater.asm | 2 | ||||
-rw-r--r-- | maps/GoldenrodPokeComCenter2FMobile.asm | 18 | ||||
-rw-r--r-- | maps/GoldenrodPokecenter1F.asm | 4 | ||||
-rw-r--r-- | maps/GoldenrodUnderground.asm | 30 | ||||
-rw-r--r-- | maps/GoldenrodUndergroundSwitchRoomEntrances.asm | 6 | ||||
-rw-r--r-- | maps/GoldenrodUndergroundWarehouse.asm | 4 | ||||
-rw-r--r-- | maps/HallOfFame.asm | 6 | ||||
-rw-r--r-- | maps/IcePathB1F.asm | 12 | ||||
-rw-r--r-- | maps/IcePathB2FBlackthornSide.asm | 3 | ||||
-rw-r--r-- | maps/IcePathB2FMahoganySide.asm | 17 | ||||
-rw-r--r-- | maps/IlexForest.asm | 74 | ||||
-rw-r--r-- | maps/IndigoPlateauPokecenter1F.asm | 20 | ||||
-rw-r--r-- | maps/KarensRoom.asm | 14 | ||||
-rw-r--r-- | maps/KogasRoom.asm | 14 | ||||
-rw-r--r-- | maps/KrissHouse1F.asm | 4 | ||||
-rw-r--r-- | maps/KrissHouse2F.asm | 25 | ||||
-rw-r--r-- | maps/KrissNeighborsHouse.asm | 2 | ||||
-rw-r--r-- | maps/KurtsHouse.asm | 6 | ||||
-rw-r--r-- | maps/LakeOfRage.asm | 17 | ||||
-rw-r--r-- | maps/LakeOfRageMagikarpHouse.asm | 7 | ||||
-rw-r--r-- | maps/LancesRoom.asm | 16 | ||||
-rw-r--r-- | maps/LavRadioTower1F.asm | 2 | ||||
-rw-r--r-- | maps/LavenderSpeechHouse.asm (renamed from maps/LavenderTownSpeechHouse.asm) | 20 | ||||
-rw-r--r-- | maps/LavenderTown.asm | 4 | ||||
-rw-r--r-- | maps/MahoganyGym.asm | 4 | ||||
-rw-r--r-- | maps/MahoganyMart1F.asm | 8 | ||||
-rw-r--r-- | maps/MahoganyTown.asm | 8 | ||||
-rw-r--r-- | maps/ManiasHouse.asm | 9 | ||||
-rw-r--r-- | maps/MobileBattleRoom.asm | 8 | ||||
-rw-r--r-- | maps/MobileTradeRoomMobile.asm | 6 | ||||
-rw-r--r-- | maps/MountMoon.asm | 2 | ||||
-rw-r--r-- | maps/MountMoonSquare.asm | 7 | ||||
-rw-r--r-- | maps/MountMortar1FInside.asm | 3 | ||||
-rw-r--r-- | maps/MountMortar1FOutside.asm | 3 | ||||
-rw-r--r-- | maps/MountMortar2FInside.asm | 3 | ||||
-rw-r--r-- | maps/MountMortarB1F.asm | 5 | ||||
-rw-r--r-- | maps/MrPokemonsHouse.asm | 8 | ||||
-rw-r--r-- | maps/NationalPark.asm | 15 | ||||
-rw-r--r-- | maps/NationalParkBugContest.asm | 3 | ||||
-rw-r--r-- | maps/NewBarkTown.asm | 2 | ||||
-rw-r--r-- | maps/OaksLab.asm | 4 | ||||
-rw-r--r-- | maps/OlivineCity.asm | 10 | ||||
-rw-r--r-- | maps/OlivineGym.asm | 4 | ||||
-rw-r--r-- | maps/OlivineLighthouse2F.asm | 6 | ||||
-rw-r--r-- | maps/OlivineLighthouse5F.asm | 3 | ||||
-rw-r--r-- | maps/OlivinePort.asm | 9 | ||||
-rw-r--r-- | maps/PalletTown.asm | 2 | ||||
-rw-r--r-- | maps/PewterCity.asm | 2 | ||||
-rw-r--r-- | maps/PewterGym.asm | 4 | ||||
-rw-r--r-- | maps/Pokecenter2F.asm | 34 | ||||
-rw-r--r-- | maps/PowerPlant.asm | 6 | ||||
-rw-r--r-- | maps/RadioTower1F.asm | 6 | ||||
-rw-r--r-- | maps/RadioTower2F.asm | 10 | ||||
-rw-r--r-- | maps/RadioTower3F.asm | 10 | ||||
-rw-r--r-- | maps/RadioTower5F.asm | 8 | ||||
-rw-r--r-- | maps/RockTunnel1F.asm | 6 | ||||
-rw-r--r-- | maps/RockTunnelB1F.asm | 3 | ||||
-rw-r--r-- | maps/Route11.asm | 3 | ||||
-rw-r--r-- | maps/Route12.asm | 3 | ||||
-rw-r--r-- | maps/Route13.asm | 3 | ||||
-rw-r--r-- | maps/Route16.asm | 6 | ||||
-rw-r--r-- | maps/Route17.asm | 12 | ||||
-rw-r--r-- | maps/Route17Route18Gate.asm (renamed from maps/Route1718Gate.asm) | 16 | ||||
-rw-r--r-- | maps/Route18.asm | 4 | ||||
-rw-r--r-- | maps/Route19.asm | 14 | ||||
-rw-r--r-- | maps/Route2.asm | 8 | ||||
-rw-r--r-- | maps/Route20.asm | 2 | ||||
-rw-r--r-- | maps/Route23.asm | 2 | ||||
-rw-r--r-- | maps/Route25.asm | 7 | ||||
-rw-r--r-- | maps/Route26.asm | 12 | ||||
-rw-r--r-- | maps/Route27.asm | 14 | ||||
-rw-r--r-- | maps/Route27SandstormHouse.asm | 2 | ||||
-rw-r--r-- | maps/Route28.asm | 3 | ||||
-rw-r--r-- | maps/Route29.asm | 14 | ||||
-rw-r--r-- | maps/Route29Route46Gate.asm (renamed from maps/Route2946Gate.asm) | 24 | ||||
-rw-r--r-- | maps/Route30.asm | 9 | ||||
-rw-r--r-- | maps/Route31.asm | 17 | ||||
-rw-r--r-- | maps/Route32.asm | 22 | ||||
-rw-r--r-- | maps/Route33.asm | 6 | ||||
-rw-r--r-- | maps/Route34.asm | 22 | ||||
-rw-r--r-- | maps/Route34IlexForestGate.asm | 2 | ||||
-rw-r--r-- | maps/Route35.asm | 12 | ||||
-rw-r--r-- | maps/Route35NationalParkGate.asm | 22 | ||||
-rw-r--r-- | maps/Route36.asm | 12 | ||||
-rw-r--r-- | maps/Route36NationalParkGate.asm | 24 | ||||
-rw-r--r-- | maps/Route37.asm | 5 | ||||
-rw-r--r-- | maps/Route38.asm | 12 | ||||
-rw-r--r-- | maps/Route39.asm | 9 | ||||
-rw-r--r-- | maps/Route39Farmhouse.asm | 6 | ||||
-rw-r--r-- | maps/Route4.asm | 3 | ||||
-rw-r--r-- | maps/Route40.asm | 4 | ||||
-rw-r--r-- | maps/Route40BattleTowerGate.asm | 2 | ||||
-rw-r--r-- | maps/Route41.asm | 2 | ||||
-rw-r--r-- | maps/Route42.asm | 17 | ||||
-rw-r--r-- | maps/Route43.asm | 18 | ||||
-rw-r--r-- | maps/Route43Gate.asm | 28 | ||||
-rw-r--r-- | maps/Route44.asm | 15 | ||||
-rw-r--r-- | maps/Route45.asm | 17 | ||||
-rw-r--r-- | maps/Route46.asm | 10 | ||||
-rw-r--r-- | maps/Route5.asm | 4 | ||||
-rw-r--r-- | maps/Route5SaffronGate.asm (renamed from maps/Route5SaffronCityGate.asm) | 14 | ||||
-rw-r--r-- | maps/Route9.asm | 3 | ||||
-rw-r--r-- | maps/RuinsOfAlphAerodactylChamber.asm | 28 | ||||
-rw-r--r-- | maps/RuinsOfAlphHoOhChamber.asm | 28 | ||||
-rw-r--r-- | maps/RuinsOfAlphInnerChamber.asm | 2 | ||||
-rw-r--r-- | maps/RuinsOfAlphKabutoChamber.asm | 30 | ||||
-rw-r--r-- | maps/RuinsOfAlphOmanyteChamber.asm | 28 | ||||
-rw-r--r-- | maps/RuinsOfAlphOutside.asm | 12 | ||||
-rw-r--r-- | maps/RuinsOfAlphResearchCenter.asm | 18 | ||||
-rw-r--r-- | maps/SaffronCity.asm | 6 | ||||
-rw-r--r-- | maps/SaffronGym.asm | 4 | ||||
-rw-r--r-- | maps/SaffronMagnetTrainStation.asm (renamed from maps/SaffronTrainStation.asm) | 38 | ||||
-rw-r--r-- | maps/SaffronMagnetTrainStation.blk (renamed from maps/SaffronTrainStation.blk) | 0 | ||||
-rw-r--r-- | maps/SeafoamGym.asm | 2 | ||||
-rw-r--r-- | maps/SilverCaveOutside.asm | 4 | ||||
-rw-r--r-- | maps/SilverCaveRoom1.asm | 6 | ||||
-rw-r--r-- | maps/SilverCaveRoom2.asm | 3 | ||||
-rw-r--r-- | maps/SilverCaveRoom3.asm | 12 | ||||
-rw-r--r-- | maps/SlowpokeWellB1F.asm | 6 | ||||
-rw-r--r-- | maps/SproutTower3F.asm | 2 | ||||
-rw-r--r-- | maps/TeamRocketBaseB1F.asm | 69 | ||||
-rw-r--r-- | maps/TeamRocketBaseB2F.asm | 33 | ||||
-rw-r--r-- | maps/TeamRocketBaseB3F.asm | 14 | ||||
-rw-r--r-- | maps/TimeCapsule.asm | 6 | ||||
-rw-r--r-- | maps/TinTower1F.asm | 32 | ||||
-rw-r--r-- | maps/TinTower4F.asm | 3 | ||||
-rw-r--r-- | maps/TinTower5F.asm | 6 | ||||
-rw-r--r-- | maps/TinTowerRoof.asm | 2 | ||||
-rw-r--r-- | maps/TradeCenter.asm | 6 | ||||
-rw-r--r-- | maps/TrainerHouseB1F.asm | 4 | ||||
-rw-r--r-- | maps/UndergroundPath.asm | 6 | ||||
-rw-r--r-- | maps/UnionCaveB2F.asm | 2 | ||||
-rw-r--r-- | maps/VermilionCity.asm | 6 | ||||
-rw-r--r-- | maps/VermilionGym.asm | 4 | ||||
-rw-r--r-- | maps/VermilionPort.asm | 11 | ||||
-rw-r--r-- | maps/VictoryRoad.asm | 12 | ||||
-rw-r--r-- | maps/VictoryRoadGate.asm | 4 | ||||
-rw-r--r-- | maps/VioletCity.asm | 4 | ||||
-rw-r--r-- | maps/VioletGym.asm | 6 | ||||
-rw-r--r-- | maps/VioletPokecenter1F.asm | 4 | ||||
-rw-r--r-- | maps/ViridianCity.asm | 2 | ||||
-rw-r--r-- | maps/ViridianGym.asm | 4 | ||||
-rw-r--r-- | maps/WhirlIslandB1F.asm | 9 | ||||
-rw-r--r-- | maps/WhirlIslandLugiaChamber.asm | 2 | ||||
-rw-r--r-- | maps/WillsRoom.asm | 14 | ||||
-rw-r--r-- | maps/WiseTriosRoom.asm | 4 | ||||
-rw-r--r-- | maps/blockdata.asm | 38 | ||||
-rw-r--r-- | maps/map_headers.asm | 12 | ||||
-rw-r--r-- | maps/second_map_headers.asm | 12 | ||||
-rwxr-xr-x | mobile/fixed_words.asm | 232 | ||||
-rwxr-xr-x | mobile/mobile_12.asm | 18 | ||||
-rwxr-xr-x | mobile/mobile_12_2.asm | 3 | ||||
-rw-r--r-- | mobile/mobile_22.asm | 100 | ||||
-rw-r--r-- | mobile/mobile_22_2.asm | 12 | ||||
-rw-r--r-- | mobile/mobile_40.asm | 12 | ||||
-rwxr-xr-x | mobile/mobile_41.asm | 24 | ||||
-rw-r--r-- | mobile/mobile_42.asm | 34 | ||||
-rw-r--r-- | mobile/mobile_45.asm | 30 | ||||
-rwxr-xr-x | mobile/mobile_45_sprite_engine.asm | 49 | ||||
-rwxr-xr-x | mobile/mobile_46.asm | 52 | ||||
-rwxr-xr-x | mobile/mobile_5b.asm | 4 | ||||
-rwxr-xr-x | mobile/mobile_5c.asm | 15 | ||||
-rw-r--r-- | mobile/mobile_5f.asm | 10 | ||||
-rwxr-xr-x | mobile/mobile_menu.asm | 6 | ||||
-rw-r--r-- | sram.asm | 9 | ||||
-rw-r--r-- | text/common_2.asm | 309 | ||||
-rw-r--r-- | text/common_4.asm | 683 | ||||
-rw-r--r-- | text/common_text.asm | 18 | ||||
-rw-r--r-- | tilesets/palette_maps.asm | 137 | ||||
-rw-r--r-- | version.asm | 2 | ||||
-rw-r--r-- | wram.asm | 118 |
841 files changed, 11005 insertions, 10877 deletions
@@ -14,7 +14,7 @@ ## What is pokecrystal11.gbc? -Version 1.1 of Pokémon Crystal, which fixed some issues with the initial international release. `make crystal11` defines `CRYSTAL11` so the assembly builds the changed version. +Version 1.1 of Pokémon Crystal, which fixed some issues with the initial international release. `make crystal11` defines `_CRYSTAL11` so the assembly builds the changed version. ## Can't build ROM; "ERROR: `UNION` already defined" @@ -22,6 +22,7 @@ home.o \ main.o \ maps.o \ wram.o \ +data/common_text/common_text.o \ data/pokemon/dex_entries.o \ data/pokemon/egg_moves.o \ data/pokemon/evos_attacks.o \ @@ -29,8 +30,7 @@ engine/credits.o \ engine/events.o \ gfx/pics.o \ gfx/sprites.o \ -lib/mobile/main.o \ -text/common_text.o +lib/mobile/main.o crystal11_obj := $(crystal_obj:.o=11.o) @@ -52,7 +52,8 @@ tools: $(MAKE) -C tools/ -$(crystal11_obj): RGBASMFLAGS = -D CRYSTAL11 +$(crystal_obj): RGBASMFLAGS = -D _CRYSTAL +$(crystal11_obj): RGBASMFLAGS = -D _CRYSTAL -D _CRYSTAL11 # The dep rules have to be explicit or else missing files won't be reported. # As a side effect, they're evaluated immediately instead of when the rule is invoked. @@ -119,10 +120,12 @@ gfx/pokemon/girafarig/front.animated.tilemap: gfx/pokemon/girafarig/front.2bpp g ### Pokemon pic graphics rules -gfx/pokemon/%/normal.gbcpal: gfx/pokemon/%/front.png - $(RGBGFX) -p $@ $< +gfx/pokemon/%/front.dimensions: gfx/pokemon/%/front.png + tools/png_dimensions $< $@ gfx/pokemon/%/normal.pal: gfx/pokemon/%/normal.gbcpal tools/palette -p $< > $@ +gfx/pokemon/%/normal.gbcpal: gfx/pokemon/%/front.png + $(RGBGFX) -p $@ $< gfx/pokemon/%/back.2bpp: gfx/pokemon/%/back.png $(RGBGFX) -h -o $@ $< gfx/pokemon/%/bitmask.asm: gfx/pokemon/%/front.animated.tilemap gfx/pokemon/%/front.dimensions @@ -133,9 +136,6 @@ gfx/pokemon/%/front.animated.2bpp: gfx/pokemon/%/front.2bpp gfx/pokemon/%/front. tools/pokemon_animation_graphics -o $@ $^ gfx/pokemon/%/front.animated.tilemap: gfx/pokemon/%/front.2bpp gfx/pokemon/%/front.dimensions tools/pokemon_animation_graphics -t $@ $^ -# Don't use -h, pokemon_animation_graphics takes care of it -#gfx/pokemon/%/front.2bpp: gfx/pokemon/%/front.png -# $(RGBGFX) -o $@ $< ### Misc file-specific graphics rules @@ -146,6 +146,8 @@ gfx/shrink/shrink2.2bpp: rgbgfx += -h gfx/trainers/%.2bpp: rgbgfx += -h gfx/trainers/%.pal: gfx/trainers/%.gbcpal tools/palette -p $< > $@ +gfx/trainers/%.gbcpal: gfx/trainers/%.png + $(RGBGFX) -p $@ $< gfx/mail/dragonite.1bpp: tools/gfx += --remove-whitespace gfx/mail/large_note.1bpp: tools/gfx += --remove-whitespace @@ -157,6 +159,11 @@ gfx/pokedex/pokedex.2bpp: tools/gfx += --trim-whitespace gfx/pokedex/sgb.2bpp: tools/gfx += --trim-whitespace gfx/pokedex/slowpoke.2bpp: tools/gfx += --trim-whitespace +gfx/pokegear/pokegear.2bpp: rgbgfx += -x2 +gfx/pokegear/pokegear_sprites.2bpp: tools/gfx += --trim-whitespace + +gfx/mystery_gift/mystery_gift.2bpp: tools/gfx += --trim-whitespace + gfx/title/crystal.2bpp: tools/gfx += --interleave --png=$< gfx/title/old_fg.2bpp: tools/gfx += --interleave --png=$< gfx/title/logo.2bpp: rgbgfx += -x 4 @@ -195,12 +202,14 @@ gfx/player/kris_back.2bpp: rgbgfx += -h gfx/trainer_card/chris_card.2bpp: rgbgfx += -h gfx/trainer_card/kris_card.2bpp: rgbgfx += -h +gfx/overworld/chris_fish.2bpp: tools/gfx += --trim-whitespace +gfx/overworld/kris_fish.2bpp: tools/gfx += --trim-whitespace + gfx/battle/dude.2bpp: rgbgfx += -h gfx/font/unused_bold_font.1bpp: tools/gfx += --trim-whitespace -gfx/pokegear/pokegear.2bpp: rgbgfx += -x2 -gfx/pokegear/pokegear_sprites.2bpp: tools/gfx += --trim-whitespace +gfx/sgb/sgb_border.2bpp: tools/gfx += --trim-whitespace gfx/mobile/ascii_font.2bpp: tools/gfx += --trim-whitespace gfx/mobile/electro_ball.2bpp: tools/gfx += --trim-whitespace @@ -223,12 +232,3 @@ gfx/unknown/unknown_egg.2bpp: rgbgfx += -h $(RGBGFX) $(rgbgfx) -d1 -o $@ $< $(if $(tools/gfx),\ tools/gfx $(tools/gfx) -d1 -o $@ $@) - -%.tilemap: %.png - $(RGBGFX) -t $@ $< -%.gbcpal: %.png - $(RGBGFX) -p $@ $< -%.pal: %.gbcpal - tools/palette $< > $@ -%.dimensions: %.png - tools/png_dimensions $< $@ @@ -1,3 +1,5 @@ +# Style Guide + Some of the code will disagree with this guide. Older code is less likely to be correct. Use your best judgement. When you come across an edge case that isn't referenced in this guide, please add it. @@ -1,4 +1,4 @@ -INCLUDE "includes.asm" +INCLUDE "constants.asm" SECTION "Audio", ROMX diff --git a/audio/engine.asm b/audio/engine.asm index 067e4ff87..1aac5aa41 100644 --- a/audio/engine.asm +++ b/audio/engine.asm @@ -408,7 +408,7 @@ UpdateChannels: ; e8125 ret .asm_e824d - ld a, $3f + ld a, $3f ; sound length ld [rNR31], a xor a ld [rNR30], a @@ -1304,8 +1304,8 @@ ParseSFXOrRest: ; e8698 ld [hl], a ; are we on the last channel? (noise sampling) ld a, [CurChannel] - and $3 - cp $3 + maskbits NUM_MUSIC_CHANS +- 1 + cp CHAN4 ret z ; update hi frequency from next param call GetMusicByte @@ -1320,8 +1320,8 @@ GetNoiseSample: ; e86c5 ; load ptr to sample header in NoiseSampleAddress ; are we on the last channel? ld a, [CurChannel] - and $3 - cp $3 + and NUM_MUSIC_CHANS +- 1 + cp CHAN4 ; ret if not ret nz ; update note duration @@ -1668,7 +1668,7 @@ MusicEE; e883e ; if ????, jump ; get channel ld a, [CurChannel] - and $3 ; ch0-3 + maskbits NUM_MUSIC_CHANS +- 1 ld e, a ld d, 0 ; hl = Channel1JumpCondition + channel id @@ -1966,8 +1966,8 @@ Music_NoteType: ; e8963 add hl, bc ld [hl], a ld a, [CurChannel] - and $3 - cp CHAN8 & $3 + maskbits NUM_MUSIC_CHANS +- 1 + cp CHAN4 ret z ; intensity call Music_Intensity @@ -2414,7 +2414,7 @@ SetLRTracks: ; e8b1b push de ; store current channel in de ld a, [CurChannel] - and $3 + maskbits NUM_MUSIC_CHANS +- 1 ld e, a ld d, 0 ; get this channel's lr tracks @@ -2449,7 +2449,7 @@ _PlayMusic:: ; e8b30 call LoadMusicByte ; store first byte of music header in a rlca rlca - and $3 ; get number of channels + maskbits NUM_MUSIC_CHANS +- 1 inc a .loop ; start playing channels @@ -2505,7 +2505,7 @@ _PlayCryHeader:: ; e8b79 ; Top 2 bits contain the number of channels rlca rlca - and 3 + maskbits NUM_MUSIC_CHANS +- 1 ; For each channel: inc a @@ -2530,8 +2530,8 @@ _PlayCryHeader:: ; e8b79 ; No tempo for channel 4 ld a, [CurChannel] - and 3 - cp 3 + maskbits NUM_MUSIC_CHANS +- 1 + cp CHAN4 jr nc, .start ; Tempo is effectively length @@ -2669,7 +2669,7 @@ _PlaySFX:: ; e8c04 call LoadMusicByte rlca ; top 2 rlca ; bits - and $3 + maskbits NUM_MUSIC_CHANS +- 1 inc a ; # channels -> # loops .startchannels push af @@ -2722,7 +2722,7 @@ PlayStereoSFX:: ; e8ca6 call LoadMusicByte rlca rlca - and 3 ; ch1-4 + maskbits NUM_MUSIC_CHANS +- 1 inc a .loop @@ -2736,7 +2736,7 @@ PlayStereoSFX:: ; e8ca6 push de ; get tracks for this channel ld a, [CurChannel] - and 3 ; ch1-4 + maskbits NUM_MUSIC_CHANS +- 1 ld e, a ld d, 0 call GetLRTracks diff --git a/macros/charmap.asm b/charmap.asm index fd2d371fd..3b15daf46 100644 --- a/macros/charmap.asm +++ b/charmap.asm @@ -80,18 +80,18 @@ ; Actual characters (from other graphics files) - charmap "|", $31 ; from gfx/stats/stats_tiles - - charmap "<SHINY>", $3f ; gfx/stats/shiny - - charmap "<BLACK>", $60 ; from gfx/mobile/phone_tiles.2bpp + ; needed for _LoadFontsExtra1 (see gfx/font.asm) + charmap "<BLACK>", $60 ; gfx/font/black_arrow.2bpp charmap "▲", $61 ; gfx/font/up_arrow.png - charmap "<PHONE>", $62 ; gfx/font/overworld_phone_icon.2bpp - charmap "_", $62 ; from gfx/battle/hp_exp_bar_border.1bpp + charmap "<PHONE>", $62 ; gfx/font/phone_icon.2bpp + ; needed for Special_MagikarpHouseSign (see engine/events/magikarp.asm) charmap "′", $6e ; gfx/font/feet_inches.png charmap "″", $6f ; gfx/font/feet_inches.png + ; needed for StatsScreen_PlaceShinyIcon and PrintPartyMonPage1 + charmap "<SHINY>", $3f ; gfx/stats/stats_tiles.png, tile 14 + ; Actual characters (from gfx/font/font.png) charmap "A", $80 diff --git a/constants.asm b/constants.asm index 7de20dfe2..4e52c9e42 100644 --- a/constants.asm +++ b/constants.asm @@ -1,3 +1,5 @@ +INCLUDE "charmap.asm" + INCLUDE "macros.asm" INCLUDE "hram.asm" diff --git a/constants/battle_anim_constants.asm b/constants/battle_anim_constants.asm index d49aafec4..c55d4e9d6 100644 --- a/constants/battle_anim_constants.asm +++ b/constants/battle_anim_constants.asm @@ -37,13 +37,13 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value const ANIM_OBJ_06 const ANIM_OBJ_07 const ANIM_OBJ_08 - const ANIM_OBJ_09 + const ANIM_OBJ_FANG const ANIM_OBJ_0A - const ANIM_OBJ_0B - const ANIM_OBJ_0C - const ANIM_OBJ_0D - const ANIM_OBJ_0E - const ANIM_OBJ_0F + const ANIM_OBJ_EMBER + const ANIM_OBJ_DRAGON_RAGE + const ANIM_OBJ_FLAMETHROWER + const ANIM_OBJ_FIRE_SPIN + const ANIM_OBJ_FIRE_BLAST const ANIM_OBJ_BURNED const ANIM_OBJ_BLIZZARD const ANIM_OBJ_12 @@ -57,32 +57,32 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value const ANIM_OBJ_1A const ANIM_OBJ_1B const ANIM_OBJ_BALL_POOF - const ANIM_OBJ_1D - const ANIM_OBJ_1E - const ANIM_OBJ_1F - const ANIM_OBJ_20 + const ANIM_OBJ_BIG_ROCK + const ANIM_OBJ_SMALL_ROCK + const ANIM_OBJ_STRENGTH + const ANIM_OBJ_SEISMIC_TOSS const ANIM_OBJ_BUBBLE - const ANIM_OBJ_22 - const ANIM_OBJ_23 - const ANIM_OBJ_24 - const ANIM_OBJ_25 - const ANIM_OBJ_26 + const ANIM_OBJ_SURF + const ANIM_OBJ_SING + const ANIM_OBJ_WATER_GUN + const ANIM_OBJ_HYDRO_PUMP + const ANIM_OBJ_POWDER const ANIM_OBJ_27 const ANIM_OBJ_28 const ANIM_OBJ_ICE_BUILDUP const ANIM_OBJ_FROZEN const ANIM_OBJ_MASTER_BALL_SPARKLE - const ANIM_OBJ_2C + const ANIM_OBJ_RECOVER const ANIM_OBJ_2D const ANIM_OBJ_2E const ANIM_OBJ_2F - const ANIM_OBJ_30 + const ANIM_OBJ_THUNDER_WAVE const ANIM_OBJ_31 const ANIM_OBJ_LIGHTNING_BOLT const ANIM_OBJ_33 const ANIM_OBJ_34 - const ANIM_OBJ_35 - const ANIM_OBJ_36 + const ANIM_OBJ_CLAMP + const ANIM_OBJ_BITE const ANIM_OBJ_37 const ANIM_OBJ_38 const ANIM_OBJ_39 @@ -95,127 +95,127 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value const ANIM_OBJ_40 const ANIM_OBJ_41 const ANIM_OBJ_42 - const ANIM_OBJ_43 + const ANIM_OBJ_SONICBOOM_JP const ANIM_OBJ_44 const ANIM_OBJ_ABSORB - const ANIM_OBJ_46 + const ANIM_OBJ_EGG const ANIM_OBJ_47 const ANIM_OBJ_48 const ANIM_OBJ_49 const ANIM_OBJ_LEECH_SEED const ANIM_OBJ_4B - const ANIM_OBJ_4C - const ANIM_OBJ_4D + const ANIM_OBJ_WAVE + const ANIM_OBJ_CONFUSE_RAY const ANIM_OBJ_4E const ANIM_OBJ_4F - const ANIM_OBJ_50 - const ANIM_OBJ_51 + const ANIM_OBJ_SCREEN + const ANIM_OBJ_HARDEN const ANIM_OBJ_CHICK - const ANIM_OBJ_53 - const ANIM_OBJ_54 + const ANIM_OBJ_AMNESIA + const ANIM_OBJ_ASLEEP const ANIM_OBJ_SKULL const ANIM_OBJ_56 const ANIM_OBJ_57 const ANIM_OBJ_58 const ANIM_OBJ_PARALYZED - const ANIM_OBJ_5A + const ANIM_OBJ_STRING_SHOT const ANIM_OBJ_HAZE const ANIM_OBJ_MIST const ANIM_OBJ_SMOG const ANIM_OBJ_POISON_GAS const ANIM_OBJ_HORN const ANIM_OBJ_60 - const ANIM_OBJ_61 - const ANIM_OBJ_62 - const ANIM_OBJ_63 + const ANIM_OBJ_PETAL_DANCE + const ANIM_OBJ_SLUDGE_BOMB + const ANIM_OBJ_PAY_DAY const ANIM_OBJ_64 - const ANIM_OBJ_65 - const ANIM_OBJ_66 - const ANIM_OBJ_67 - const ANIM_OBJ_68 - const ANIM_OBJ_69 - const ANIM_OBJ_6A - const ANIM_OBJ_6B - const ANIM_OBJ_6C - const ANIM_OBJ_6D - const ANIM_OBJ_SKY_ATTACK_FEAROW + const ANIM_OBJ_MIMIC + const ANIM_OBJ_ATTRACT + const ANIM_OBJ_BONEMERANG + const ANIM_OBJ_BONE_CLUB + const ANIM_OBJ_BONE_RUSH + const ANIM_OBJ_SWIFT + const ANIM_OBJ_KINESIS + const ANIM_OBJ_FLASH + const ANIM_OBJ_SHINY + const ANIM_OBJ_SKY_ATTACK const ANIM_OBJ_LICK const ANIM_OBJ_WITHDRAW const ANIM_OBJ_71 - const ANIM_OBJ_72 - const ANIM_OBJ_73 - const ANIM_OBJ_74 - const ANIM_OBJ_75 - const ANIM_OBJ_76 - const ANIM_OBJ_77 - const ANIM_OBJ_78 - const ANIM_OBJ_79 + const ANIM_OBJ_GROWTH + const ANIM_OBJ_CONVERSION2 + const ANIM_OBJ_SMOKE + const ANIM_OBJ_SMOKESCREEN + const ANIM_OBJ_SWORDS_DANCE + const ANIM_OBJ_SPEED_LINE + const ANIM_OBJ_SHARPEN + const ANIM_OBJ_DEFENSE_CURL const ANIM_OBJ_7A const ANIM_OBJ_7B - const ANIM_OBJ_7C - const ANIM_OBJ_7D + const ANIM_OBJ_DISABLE + const ANIM_OBJ_AGILITY const ANIM_OBJ_HEART - const ANIM_OBJ_7F - const ANIM_OBJ_80 + const ANIM_OBJ_FLAME_WHEEL + const ANIM_OBJ_SACRED_FIRE const ANIM_OBJ_COTTON_SPORE - const ANIM_OBJ_82 - const ANIM_OBJ_83 + const ANIM_OBJ_MILK_DRINK + const ANIM_OBJ_ANGER const ANIM_OBJ_84 const ANIM_OBJ_85 - const ANIM_OBJ_86 - const ANIM_OBJ_87 - const ANIM_OBJ_88 - const ANIM_OBJ_89 - const ANIM_OBJ_8A - const ANIM_OBJ_8B - const ANIM_OBJ_8C - const ANIM_OBJ_8D + const ANIM_OBJ_BATON_PASS + const ANIM_OBJ_LOCK_ON + const ANIM_OBJ_MIND_READER + const ANIM_OBJ_SAFEGUARD + const ANIM_OBJ_PROTECT + const ANIM_OBJ_THIEF + const ANIM_OBJ_OCTAZOOKA + const ANIM_OBJ_PRESENT const ANIM_OBJ_SPIKES - const ANIM_OBJ_8F - const ANIM_OBJ_90 - const ANIM_OBJ_91 - const ANIM_OBJ_92 + const ANIM_OBJ_POWDER_SNOW + const ANIM_OBJ_DRAGONBREATH + const ANIM_OBJ_CONVERSION + const ANIM_OBJ_SPIDER_WEB const ANIM_OBJ_93 - const ANIM_OBJ_94 - const ANIM_OBJ_95 - const ANIM_OBJ_96 - const ANIM_OBJ_97 - const ANIM_OBJ_98 + const ANIM_OBJ_NIGHTMARE + const ANIM_OBJ_IN_NIGHTMARE + const ANIM_OBJ_LOVELY_KISS + const ANIM_OBJ_SWEET_KISS + const ANIM_OBJ_SKETCH const ANIM_OBJ_99 const ANIM_OBJ_9A - const ANIM_OBJ_9B - const ANIM_OBJ_9C - const ANIM_OBJ_9D - const ANIM_OBJ_9E - const ANIM_OBJ_9F + const ANIM_OBJ_DESTINY_BOND + const ANIM_OBJ_MORNING_SUN + const ANIM_OBJ_GLIMMER + const ANIM_OBJ_MOONLIGHT + const ANIM_OBJ_HIDDEN_POWER const ANIM_OBJ_A0 const ANIM_OBJ_A1 - const ANIM_OBJ_A2 - const ANIM_OBJ_A3 - const ANIM_OBJ_A4 - const ANIM_OBJ_A5 + const ANIM_OBJ_SANDSTORM + const ANIM_OBJ_ZAP_CANNON + const ANIM_OBJ_SPITE + const ANIM_OBJ_CURSE const ANIM_OBJ_PERISH_SONG - const ANIM_OBJ_A7 - const ANIM_OBJ_A8 - const ANIM_OBJ_A9 + const ANIM_OBJ_FORESIGHT + const ANIM_OBJ_RAPID_SPIN + const ANIM_OBJ_SWAGGER const ANIM_OBJ_AA const ANIM_OBJ_AB - const ANIM_OBJ_AC + const ANIM_OBJ_MEAN_LOOK const ANIM_OBJ_AD const ANIM_OBJ_AE - const ANIM_OBJ_AF + const ANIM_OBJ_RAIN const ANIM_OBJ_B0 - const ANIM_OBJ_B1 - const ANIM_OBJ_B2 - const ANIM_OBJ_B3 - const ANIM_OBJ_B4 - const ANIM_OBJ_B5 + const ANIM_OBJ_PSYCH_UP + const ANIM_OBJ_ANCIENTPOWER + const ANIM_OBJ_AEROBLAST + const ANIM_OBJ_SHADOW_BALL + const ANIM_OBJ_ROCK_SMASH const ANIM_OBJ_FLOWER const ANIM_OBJ_COTTON const ANIM_OBJ_PLAYERFEETFOLLOW const ANIM_OBJ_ENEMYFEETFOLLOW - const ANIM_OBJ_BA - const ANIM_OBJ_BB + const ANIM_OBJ_PLAYERHEADFOLLOW + const ANIM_OBJ_ENEMYHEADFOLLOW ; DoBattleAnimFrame arguments (see engine/battle_anims/functions.asm) const_def diff --git a/constants/battle_constants.asm b/constants/battle_constants.asm index 9a3323509..816625e60 100644 --- a/constants/battle_constants.asm +++ b/constants/battle_constants.asm @@ -17,8 +17,18 @@ MIN_NEUTRAL_DAMAGE EQU 2 REST_SLEEP_TURNS EQU 2 TREEMON_SLEEP_TURNS EQU 7 -; PlayerStatLevels and EnemyStatLevels indexes -; used for GetStatName +; default move priority +BASE_PRIORITY EQU 1 + +; type effectiveness factors, scaled by 10 +SUPER_EFFECTIVE EQU 20 +MORE_EFFECTIVE EQU 15 +EFFECTIVE EQU 10 +NOT_VERY_EFFECTIVE EQU 05 +NO_EFFECT EQU 00 + +; PlayerStatLevels and EnemyStatLevels indexes (see wram.asm) +; GetStatName arguments (see data/battle/stat_names.asm) const_def const ATTACK const DEFENSE @@ -53,6 +63,7 @@ const_value set 1 const STAT_SATK const STAT_SDEF NUM_STATS EQU const_value +STAT_SPC EQU STAT_SATK ; stat formula constants STAT_MIN_NORMAL EQU 5 diff --git a/constants/battle_tower_constants.asm b/constants/battle_tower_constants.asm index 74df3a36a..58853da3a 100755 --- a/constants/battle_tower_constants.asm +++ b/constants/battle_tower_constants.asm @@ -1,4 +1,13 @@ -; BattleTowerAction arguments (see mobile/battle_tower_5c.asm) +BATTLETOWER_NROFPKMNS EQU 3 +BATTLETOWER_NROFTRAINERS EQU 7 + +BATTLETOWER_NUM_UNIQUE_PKMN EQU 21 +BATTLETOWER_NUM_UNIQUE_TRAINERS EQU 70 + +BATTLETOWER_TRAINERDATALENGTH EQU $24 +BATTLE_TOWER_STRUCT_LENGTH EQU $e0 ; NAME_LENGTH + BATTLETOWER_NROFPKMNS * (PARTYMON_STRUCT_LENGTH + PKMN_NAME_LENGTH) + BATTLETOWER_TRAINERDATALENGTH + +; BattleTowerAction writebyte arguments (see engine/events/battle_tower/battle_tower.asm) const_def const BATTLETOWERACTION_CHECK_EXPLANATION_READ const BATTLETOWERACTION_SET_EXPLANATION_READ @@ -33,19 +42,20 @@ const BATTLETOWERACTION_CHOOSEREWARD ; save options const BATTLETOWERACTION_SAVEOPTIONS -; sBattleTowerChallengeState +; BattleTowerAction return values +; - from BATTLETOWERACTION_CHECKMOBILEEVENT +MOBILE_EVENT_OBJECT_GS_BALL EQU $b + +; BattleTowerText arguments (see engine/events/battle_tower/trainer_text.asm) +const_value set 1 + const BATTLETOWERTEXT_INTRO + const BATTLETOWERTEXT_WIN_TEXT + const BATTLETOWERTEXT_LOSS_TEXT + +; sBattleTowerChallengeState values const_def const BATTLETOWER_NO_CHALLENGE const BATTLETOWER_SAVED_AND_LEFT const BATTLETOWER_CHALLENGE_IN_PROGESS const BATTLETOWER_WON_CHALLENGE const BATTLETOWER_RECEIVED_REWARD - -BATTLETOWER_NROFPKMNS EQU 3 -BATTLETOWER_TRAINERDATALENGTH EQU $24 -BATTLETOWER_NROFTRAINERS EQU 7 -BATTLETOWER_NRMONSPERLEVELBRACKET EQU BATTLETOWER_NROFPKMNS * BATTLETOWER_NROFTRAINERS -BATTLE_TOWER_STRUCT_LENGTH EQU $e0 ; NAME_LENGTH + 3 * (PARTYMON_STRUCT_LENGTH + PKMN_NAME_LENGTH) + BATTLETOWER_TRAINERDATALENGTH - -; return value from BattleTowerAction(BATTLETOWERACTION_CHECKMOBILEEVENT) -MOBILE_EVENT_OBJECT_GS_BALL EQU $b diff --git a/constants/collision_constants.asm b/constants/collision_constants.asm index 88fe9ca6e..86fdf9384 100644 --- a/constants/collision_constants.asm +++ b/constants/collision_constants.asm @@ -1,10 +1,10 @@ -; collision permissions (see tilesets/collision_permissions.asm) +; collision permissions (see data/collision_permissions.asm) LANDTILE EQU $00 WATERTILE EQU $01 WALLTILE EQU $0f TALK EQU $10 -; collision data types (see tilesets/*_collision.asm) +; collision data types (see data/tilesets/*_collision.asm) ; TileCollisionTable indexes (see data/collision_permissions.asm) COLL_FLOOR EQU $00 COLL_01 EQU $01 ; garbage @@ -28,19 +28,19 @@ COLL_CUT_28 EQU $28 ; garbage COLL_WATER EQU $29 COLL_ICE_2B EQU $2b ; unused COLL_WHIRLPOOL_2C EQU $2c ; unused -COLL_WATERFALL_RIGHT EQU $30 ; unused !!! -COLL_WATERFALL_LEFT EQU $31 ; unused !!! -COLL_WATERFALL_UP EQU $32 ; unused !!! +COLL_WATERFALL_RIGHT EQU $30 ; unused +COLL_WATERFALL_LEFT EQU $31 ; unused +COLL_WATERFALL_UP EQU $32 ; unused COLL_WATERFALL EQU $33 -COLL_CURRENT_RIGHT EQU $38 ; unused !!! -COLL_CURRENT_LEFT EQU $39 ; unused !!! -COLL_CURRENT_UP EQU $3a ; unused !!! -COLL_CURRENT_DOWN EQU $3b ; unused !!! -COLL_BRAKE EQU $40 ; unused !!! -COLL_WALK_RIGHT EQU $41 ; unused !!! -COLL_WALK_LEFT EQU $42 ; unused !!! -COLL_WALK_UP EQU $43 ; unused !!! -COLL_WALK_DOWN EQU $44 ; unused !!! +COLL_CURRENT_RIGHT EQU $38 ; unused +COLL_CURRENT_LEFT EQU $39 ; unused +COLL_CURRENT_UP EQU $3a ; unused +COLL_CURRENT_DOWN EQU $3b ; unused +COLL_BRAKE EQU $40 ; unused +COLL_WALK_RIGHT EQU $41 ; unused +COLL_WALK_LEFT EQU $42 ; unused +COLL_WALK_UP EQU $43 ; unused +COLL_WALK_DOWN EQU $44 ; unused COLL_BRAKE_45 EQU $45 ; garbage COLL_BRAKE_46 EQU $46 ; unused COLL_BRAKE_47 EQU $47 ; unused @@ -92,16 +92,16 @@ COLL_WINDOW EQU $9d COLL_INCENSE_BURNER EQU $9f COLL_HOP_RIGHT EQU $a0 COLL_HOP_LEFT EQU $a1 -COLL_HOP_UP EQU $a2 ; unused !!! +COLL_HOP_UP EQU $a2 ; unused COLL_HOP_DOWN EQU $a3 COLL_HOP_DOWN_RIGHT EQU $a4 COLL_HOP_DOWN_LEFT EQU $a5 -COLL_HOP_UP_RIGHT EQU $a6 ; unused !!! -COLL_HOP_UP_LEFT EQU $a7 ; unused !!! +COLL_HOP_UP_RIGHT EQU $a6 ; unused +COLL_HOP_UP_LEFT EQU $a7 ; unused COLL_RIGHT_WALL EQU $b0 COLL_LEFT_WALL EQU $b1 COLL_UP_WALL EQU $b2 -COLL_DOWN_WALL EQU $b3 ; unused !!! +COLL_DOWN_WALL EQU $b3 ; unused COLL_FF EQU $ff ; garbage ; collision data type nybbles diff --git a/constants/gfx_constants.asm b/constants/gfx_constants.asm index ca468f477..21b379a3d 100644 --- a/constants/gfx_constants.asm +++ b/constants/gfx_constants.asm @@ -1,13 +1,12 @@ -LEN_1BPP_TILE EQU 8 ; bytes -LEN_2BPP_TILE EQU 16 ; bytes - TILE_WIDTH EQU 8 ; pixels +LEN_1BPP_TILE EQU 1 * TILE_WIDTH ; bytes +LEN_2BPP_TILE EQU 2 * TILE_WIDTH ; bytes NUM_PAL_COLORS EQU 4 -SCREEN_WIDTH EQU 20 ; tiles +SCREEN_WIDTH EQU 20 ; tiles SCREEN_HEIGHT EQU 18 ; tiles -SCREEN_WIDTH_PX EQU SCREEN_WIDTH * TILE_WIDTH ; pixels +SCREEN_WIDTH_PX EQU SCREEN_WIDTH * TILE_WIDTH ; pixels SCREEN_HEIGHT_PX EQU SCREEN_HEIGHT * TILE_WIDTH ; pixels BG_MAP_WIDTH EQU 32 ; tiles @@ -15,9 +14,18 @@ BG_MAP_HEIGHT EQU 32 ; tiles WMISC_WIDTH EQU 6 * 4 WMISC_HEIGHT EQU 5 * 4 -HP_BAR_LENGTH EQU 6 ; tiles -HP_BAR_LENGTH_PX EQU HP_BAR_LENGTH * TILE_WIDTH ; pixels +HP_BAR_LENGTH EQU 6 ; tiles EXP_BAR_LENGTH EQU 8 ; tiles +HP_BAR_LENGTH_PX EQU HP_BAR_LENGTH * TILE_WIDTH ; pixels EXP_BAR_LENGTH_PX EQU EXP_BAR_LENGTH * TILE_WIDTH ; pixels PALPACKET_LENGTH EQU $10 + +; sprite_oam_struct members (see macros/wram.asm) + const_def + const SPRITEOAMSTRUCT_YCOORD ; 0 + const SPRITEOAMSTRUCT_XCOORD ; 1 + const SPRITEOAMSTRUCT_TILE_ID ; 2 + const SPRITEOAMSTRUCT_ATTRIBUTES ; 3 +SPRITEOAMSTRUCT_LENGTH EQU const_value +NUM_SPRITE_OAM_STRUCTS EQU 40 ; see Sprites diff --git a/constants/hardware_constants.asm b/constants/hardware_constants.asm index c315d3cf5..d96672c3a 100644 --- a/constants/hardware_constants.asm +++ b/constants/hardware_constants.asm @@ -56,7 +56,7 @@ VRAM_BANK_1 EQU 1 << OAM_TILE_BANK ; $08 OBP_NUM EQU 1 << OAM_OBP_NUM ; $10 X_FLIP EQU 1 << OAM_X_FLIP ; $20 Y_FLIP EQU 1 << OAM_Y_FLIP ; $40 -BEHIND_BG EQU 1 << OAM_PRIORITY ; $80 +PRIORITY EQU 1 << OAM_PRIORITY ; $80 ; Other useful constants LCDC_DEFAULT EQU %11100011 diff --git a/constants/item_constants.asm b/constants/item_constants.asm index c1079e82d..0914e7ab6 100644 --- a/constants/item_constants.asm +++ b/constants/item_constants.asm @@ -5,271 +5,295 @@ ; - ItemAttributes (see data/items/attributes.asm) ; - ItemEffects (see engine/item_effects.asm) const_def - const NO_ITEM ; $00 - const MASTER_BALL ; $01 - const ULTRA_BALL ; $02 - const BRIGHTPOWDER ; $03 - const GREAT_BALL ; $04 - const POKE_BALL ; $05 - const TOWN_MAP ; $06 - const BICYCLE ; $07 - const MOON_STONE ; $08 - const ANTIDOTE ; $09 - const BURN_HEAL ; $0A - const ICE_HEAL ; $0B - const AWAKENING ; $0C - const PARLYZ_HEAL ; $0D - const FULL_RESTORE ; $0E - const MAX_POTION ; $0F - const HYPER_POTION ; $10 - const SUPER_POTION ; $11 - const POTION ; $12 - const ESCAPE_ROPE ; $13 - const REPEL ; $14 - const MAX_ELIXER ; $15 - const FIRE_STONE ; $16 - const THUNDERSTONE ; $17 - const WATER_STONE ; $18 - const ITEM_19 ; $19 - const HP_UP ; $1A - const PROTEIN ; $1B - const IRON ; $1C - const CARBOS ; $1D - const LUCKY_PUNCH ; $1E - const CALCIUM ; $1F - const RARE_CANDY ; $20 - const X_ACCURACY ; $21 - const LEAF_STONE ; $22 - const METAL_POWDER ; $23 - const NUGGET ; $24 - const POKE_DOLL ; $25 - const FULL_HEAL ; $26 - const REVIVE ; $27 - const MAX_REVIVE ; $28 - const GUARD_SPEC ; $29 - const SUPER_REPEL ; $2A - const MAX_REPEL ; $2B - const DIRE_HIT ; $2C - const ITEM_2D ; $2D - const FRESH_WATER ; $2E - const SODA_POP ; $2F - const LEMONADE ; $30 - const X_ATTACK ; $31 - const ITEM_32 ; $32 - const X_DEFEND ; $33 - const X_SPEED ; $34 - const X_SPECIAL ; $35 - const COIN_CASE ; $36 - const ITEMFINDER ; $37 - const POKE_FLUTE ; $38 - const EXP_SHARE ; $39 - const OLD_ROD ; $3A - const GOOD_ROD ; $3B - const SILVER_LEAF ; $3C - const SUPER_ROD ; $3D - const PP_UP ; $3E - const ETHER ; $3F - const MAX_ETHER ; $40 - const ELIXER ; $41 - const RED_SCALE ; $42 - const SECRETPOTION ; $43 - const S_S_TICKET ; $44 - const MYSTERY_EGG ; $45 - const CLEAR_BELL ; $46 - const SILVER_WING ; $47 - const MOOMOO_MILK ; $48 - const QUICK_CLAW ; $49 - const PSNCUREBERRY ; $4A - const GOLD_LEAF ; $4B - const SOFT_SAND ; $4C - const SHARP_BEAK ; $4D - const PRZCUREBERRY ; $4E - const BURNT_BERRY ; $4F - const ICE_BERRY ; $50 - const POISON_BARB ; $51 - const KINGS_ROCK ; $52 - const BITTER_BERRY ; $53 - const MINT_BERRY ; $54 - const RED_APRICORN ; $55 - const TINYMUSHROOM ; $56 - const BIG_MUSHROOM ; $57 - const SILVERPOWDER ; $58 - const BLU_APRICORN ; $59 - const ITEM_5A ; $5A - const AMULET_COIN ; $5B - const YLW_APRICORN ; $5C - const GRN_APRICORN ; $5D - const CLEANSE_TAG ; $5E - const MYSTIC_WATER ; $5F - const TWISTEDSPOON ; $60 - const WHT_APRICORN ; $61 - const BLACKBELT ; $62 - const BLK_APRICORN ; $63 - const ITEM_64 ; $64 - const PNK_APRICORN ; $65 - const BLACKGLASSES ; $66 - const SLOWPOKETAIL ; $67 - const PINK_BOW ; $68 - const STICK ; $69 - const SMOKE_BALL ; $6A - const NEVERMELTICE ; $6B - const MAGNET ; $6C - const MIRACLEBERRY ; $6D - const PEARL ; $6E - const BIG_PEARL ; $6F - const EVERSTONE ; $70 - const SPELL_TAG ; $71 - const RAGECANDYBAR ; $72 - const GS_BALL ; $73 - const BLUE_CARD ; $74 - const MIRACLE_SEED ; $75 - const THICK_CLUB ; $76 - const FOCUS_BAND ; $77 - const ITEM_78 ; $78 - const ENERGYPOWDER ; $79 - const ENERGY_ROOT ; $7A - const HEAL_POWDER ; $7B - const REVIVAL_HERB ; $7C - const HARD_STONE ; $7D - const LUCKY_EGG ; $7E - const CARD_KEY ; $7F - const MACHINE_PART ; $80 - const EGG_TICKET ; $81 - const LOST_ITEM ; $82 - const STARDUST ; $83 - const STAR_PIECE ; $84 - const BASEMENT_KEY ; $85 - const PASS ; $86 - const ITEM_87 ; $87 - const ITEM_88 ; $88 - const ITEM_89 ; $89 - const CHARCOAL ; $8A - const BERRY_JUICE ; $8B - const SCOPE_LENS ; $8C - const ITEM_8D ; $8D - const ITEM_8E ; $8E - const METAL_COAT ; $8F - const DRAGON_FANG ; $90 - const ITEM_91 ; $91 - const LEFTOVERS ; $92 - const ITEM_93 ; $93 - const ITEM_94 ; $94 - const ITEM_95 ; $95 - const MYSTERYBERRY ; $96 - const DRAGON_SCALE ; $97 - const BERSERK_GENE ; $98 - const ITEM_99 ; $99 - const ITEM_9A ; $9A - const ITEM_9B ; $9B - const SACRED_ASH ; $9C - const HEAVY_BALL ; $9D - const FLOWER_MAIL ; $9E - const LEVEL_BALL ; $9F - const LURE_BALL ; $A0 - const FAST_BALL ; $A1 - const ITEM_A2 ; $A2 - const LIGHT_BALL ; $A3 - const FRIEND_BALL ; $A4 - const MOON_BALL ; $A5 - const LOVE_BALL ; $A6 - const NORMAL_BOX ; $A7 - const GORGEOUS_BOX ; $A8 - const SUN_STONE ; $A9 - const POLKADOT_BOW ; $AA - const ITEM_AB ; $AB - const UP_GRADE ; $AC - const BERRY ; $AD - const GOLD_BERRY ; $AE - const SQUIRTBOTTLE ; $AF - const ITEM_B0 ; $B0 - const PARK_BALL ; $B1 - const RAINBOW_WING ; $B2 - const ITEM_B3 ; $B3 - const BRICK_PIECE ; $B4 - const SURF_MAIL ; $B5 - const LITEBLUEMAIL ; $B6 - const PORTRAITMAIL ; $B7 - const LOVELY_MAIL ; $B8 - const EON_MAIL ; $B9 - const MORPH_MAIL ; $BA - const BLUESKY_MAIL ; $BB - const MUSIC_MAIL ; $BC - const MIRAGE_MAIL ; $BD - const ITEM_BE ; $BE + const NO_ITEM ; 00 + const MASTER_BALL ; 01 + const ULTRA_BALL ; 02 + const BRIGHTPOWDER ; 03 + const GREAT_BALL ; 04 + const POKE_BALL ; 05 + const TOWN_MAP ; 06 + const BICYCLE ; 07 + const MOON_STONE ; 08 + const ANTIDOTE ; 09 + const BURN_HEAL ; 0a + const ICE_HEAL ; 0b + const AWAKENING ; 0c + const PARLYZ_HEAL ; 0d + const FULL_RESTORE ; 0e + const MAX_POTION ; 0f + const HYPER_POTION ; 10 + const SUPER_POTION ; 11 + const POTION ; 12 + const ESCAPE_ROPE ; 13 + const REPEL ; 14 + const MAX_ELIXER ; 15 + const FIRE_STONE ; 16 + const THUNDERSTONE ; 17 + const WATER_STONE ; 18 + const ITEM_19 ; 19 + const HP_UP ; 1a + const PROTEIN ; 1b + const IRON ; 1c + const CARBOS ; 1d + const LUCKY_PUNCH ; 1e + const CALCIUM ; 1f + const RARE_CANDY ; 20 + const X_ACCURACY ; 21 + const LEAF_STONE ; 22 + const METAL_POWDER ; 23 + const NUGGET ; 24 + const POKE_DOLL ; 25 + const FULL_HEAL ; 26 + const REVIVE ; 27 + const MAX_REVIVE ; 28 + const GUARD_SPEC ; 29 + const SUPER_REPEL ; 2a + const MAX_REPEL ; 2b + const DIRE_HIT ; 2c + const ITEM_2D ; 2d + const FRESH_WATER ; 2e + const SODA_POP ; 2f + const LEMONADE ; 30 + const X_ATTACK ; 31 + const ITEM_32 ; 32 + const X_DEFEND ; 33 + const X_SPEED ; 34 + const X_SPECIAL ; 35 + const COIN_CASE ; 36 + const ITEMFINDER ; 37 + const POKE_FLUTE ; 38 + const EXP_SHARE ; 39 + const OLD_ROD ; 3a + const GOOD_ROD ; 3b + const SILVER_LEAF ; 3c + const SUPER_ROD ; 3d + const PP_UP ; 3e + const ETHER ; 3f + const MAX_ETHER ; 40 + const ELIXER ; 41 + const RED_SCALE ; 42 + const SECRETPOTION ; 43 + const S_S_TICKET ; 44 + const MYSTERY_EGG ; 45 + const CLEAR_BELL ; 46 + const SILVER_WING ; 47 + const MOOMOO_MILK ; 48 + const QUICK_CLAW ; 49 + const PSNCUREBERRY ; 4a + const GOLD_LEAF ; 4b + const SOFT_SAND ; 4c + const SHARP_BEAK ; 4d + const PRZCUREBERRY ; 4e + const BURNT_BERRY ; 4f + const ICE_BERRY ; 50 + const POISON_BARB ; 51 + const KINGS_ROCK ; 52 + const BITTER_BERRY ; 53 + const MINT_BERRY ; 54 + const RED_APRICORN ; 55 + const TINYMUSHROOM ; 56 + const BIG_MUSHROOM ; 57 + const SILVERPOWDER ; 58 + const BLU_APRICORN ; 59 + const ITEM_5A ; 5a + const AMULET_COIN ; 5b + const YLW_APRICORN ; 5c + const GRN_APRICORN ; 5d + const CLEANSE_TAG ; 5e + const MYSTIC_WATER ; 5f + const TWISTEDSPOON ; 60 + const WHT_APRICORN ; 61 + const BLACKBELT ; 62 + const BLK_APRICORN ; 63 + const ITEM_64 ; 64 + const PNK_APRICORN ; 65 + const BLACKGLASSES ; 66 + const SLOWPOKETAIL ; 67 + const PINK_BOW ; 68 + const STICK ; 69 + const SMOKE_BALL ; 6a + const NEVERMELTICE ; 6b + const MAGNET ; 6c + const MIRACLEBERRY ; 6d + const PEARL ; 6e + const BIG_PEARL ; 6f + const EVERSTONE ; 70 + const SPELL_TAG ; 71 + const RAGECANDYBAR ; 72 + const GS_BALL ; 73 + const BLUE_CARD ; 74 + const MIRACLE_SEED ; 75 + const THICK_CLUB ; 76 + const FOCUS_BAND ; 77 + const ITEM_78 ; 78 + const ENERGYPOWDER ; 79 + const ENERGY_ROOT ; 7a + const HEAL_POWDER ; 7b + const REVIVAL_HERB ; 7c + const HARD_STONE ; 7d + const LUCKY_EGG ; 7e + const CARD_KEY ; 7f + const MACHINE_PART ; 80 + const EGG_TICKET ; 81 + const LOST_ITEM ; 82 + const STARDUST ; 83 + const STAR_PIECE ; 84 + const BASEMENT_KEY ; 85 + const PASS ; 86 + const ITEM_87 ; 87 + const ITEM_88 ; 88 + const ITEM_89 ; 89 + const CHARCOAL ; 8a + const BERRY_JUICE ; 8b + const SCOPE_LENS ; 8c + const ITEM_8D ; 8d + const ITEM_8E ; 8e + const METAL_COAT ; 8f + const DRAGON_FANG ; 90 + const ITEM_91 ; 91 + const LEFTOVERS ; 92 + const ITEM_93 ; 93 + const ITEM_94 ; 94 + const ITEM_95 ; 95 + const MYSTERYBERRY ; 96 + const DRAGON_SCALE ; 97 + const BERSERK_GENE ; 98 + const ITEM_99 ; 99 + const ITEM_9A ; 9a + const ITEM_9B ; 9b + const SACRED_ASH ; 9c + const HEAVY_BALL ; 9d + const FLOWER_MAIL ; 9e + const LEVEL_BALL ; 9f + const LURE_BALL ; a0 + const FAST_BALL ; a1 + const ITEM_A2 ; a2 + const LIGHT_BALL ; a3 + const FRIEND_BALL ; a4 + const MOON_BALL ; a5 + const LOVE_BALL ; a6 + const NORMAL_BOX ; a7 + const GORGEOUS_BOX ; a8 + const SUN_STONE ; a9 + const POLKADOT_BOW ; aa + const ITEM_AB ; ab + const UP_GRADE ; ac + const BERRY ; ad + const GOLD_BERRY ; ae + const SQUIRTBOTTLE ; af + const ITEM_B0 ; b0 + const PARK_BALL ; b1 + const RAINBOW_WING ; b2 + const ITEM_B3 ; b3 + const BRICK_PIECE ; b4 + const SURF_MAIL ; b5 + const LITEBLUEMAIL ; b6 + const PORTRAITMAIL ; b7 + const LOVELY_MAIL ; b8 + const EON_MAIL ; b9 + const MORPH_MAIL ; ba + const BLUESKY_MAIL ; bb + const MUSIC_MAIL ; bc + const MIRAGE_MAIL ; bd + const ITEM_BE ; be + +add_tm: MACRO +if !DEF(TM01) +TM01 = const_value + enum_start 1 +endc + define _\@_1, "TM_\1" + const _\@_1 + enum \1_TMNUM +ENDM + +add_hm: MACRO +if !DEF(HM01) +HM01 = const_value +endc + define _\@_1, "HM_\1" + const _\@_1 + enum \1_TMNUM +ENDM + +add_mt: MACRO + enum \1_TMNUM +ENDM ; see data/moves/tmhm_moves.asm for moves - add_tm DYNAMICPUNCH ; $BF - add_tm HEADBUTT ; $C0 - add_tm CURSE ; $C1 - add_tm ROLLOUT ; $C2 - const ITEM_C3 ; $C3 - add_tm ROAR ; $C4 - add_tm TOXIC ; $C5 - add_tm ZAP_CANNON ; $C6 - add_tm ROCK_SMASH ; $C7 - add_tm PSYCH_UP ; $C8 - add_tm HIDDEN_POWER ; $C9 - add_tm SUNNY_DAY ; $CA - add_tm SWEET_SCENT ; $CB - add_tm SNORE ; $CC - add_tm BLIZZARD ; $CD - add_tm HYPER_BEAM ; $CE - add_tm ICY_WIND ; $CF - add_tm PROTECT ; $D0 - add_tm RAIN_DANCE ; $D1 - add_tm GIGA_DRAIN ; $D2 - add_tm ENDURE ; $D3 - add_tm FRUSTRATION ; $D4 - add_tm SOLARBEAM ; $D5 - add_tm IRON_TAIL ; $D6 - add_tm DRAGONBREATH ; $D7 - add_tm THUNDER ; $D8 - add_tm EARTHQUAKE ; $D9 - add_tm RETURN ; $DA - add_tm DIG ; $DB - const ITEM_DC ; $DC - add_tm PSYCHIC_M ; $DD - add_tm SHADOW_BALL ; $DE - add_tm MUD_SLAP ; $DF - add_tm DOUBLE_TEAM ; $E0 - add_tm ICE_PUNCH ; $E1 - add_tm SWAGGER ; $E2 - add_tm SLEEP_TALK ; $E3 - add_tm SLUDGE_BOMB ; $E4 - add_tm SANDSTORM ; $E5 - add_tm FIRE_BLAST ; $E6 - add_tm SWIFT ; $E7 - add_tm DEFENSE_CURL ; $E8 - add_tm THUNDERPUNCH ; $E9 - add_tm DREAM_EATER ; $EA - add_tm DETECT ; $EB - add_tm REST ; $EC - add_tm ATTRACT ; $ED - add_tm THIEF ; $EE - add_tm STEEL_WING ; $EF - add_tm FIRE_PUNCH ; $F0 - add_tm FURY_CUTTER ; $F1 - add_tm NIGHTMARE ; $F2 + add_tm DYNAMICPUNCH ; bf + add_tm HEADBUTT ; c0 + add_tm CURSE ; c1 + add_tm ROLLOUT ; c2 + const ITEM_C3 ; c3 + add_tm ROAR ; c4 + add_tm TOXIC ; c5 + add_tm ZAP_CANNON ; c6 + add_tm ROCK_SMASH ; c7 + add_tm PSYCH_UP ; c8 + add_tm HIDDEN_POWER ; c9 + add_tm SUNNY_DAY ; ca + add_tm SWEET_SCENT ; cb + add_tm SNORE ; cc + add_tm BLIZZARD ; cd + add_tm HYPER_BEAM ; ce + add_tm ICY_WIND ; cf + add_tm PROTECT ; d0 + add_tm RAIN_DANCE ; d1 + add_tm GIGA_DRAIN ; d2 + add_tm ENDURE ; d3 + add_tm FRUSTRATION ; d4 + add_tm SOLARBEAM ; d5 + add_tm IRON_TAIL ; d6 + add_tm DRAGONBREATH ; d7 + add_tm THUNDER ; d8 + add_tm EARTHQUAKE ; d9 + add_tm RETURN ; da + add_tm DIG ; db + const ITEM_DC ; dc + add_tm PSYCHIC_M ; dd + add_tm SHADOW_BALL ; de + add_tm MUD_SLAP ; df + add_tm DOUBLE_TEAM ; e0 + add_tm ICE_PUNCH ; e1 + add_tm SWAGGER ; e2 + add_tm SLEEP_TALK ; e3 + add_tm SLUDGE_BOMB ; e4 + add_tm SANDSTORM ; e5 + add_tm FIRE_BLAST ; e6 + add_tm SWIFT ; e7 + add_tm DEFENSE_CURL ; e8 + add_tm THUNDERPUNCH ; e9 + add_tm DREAM_EATER ; ea + add_tm DETECT ; eb + add_tm REST ; ec + add_tm ATTRACT ; ed + add_tm THIEF ; ee + add_tm STEEL_WING ; ef + add_tm FIRE_PUNCH ; f0 + add_tm FURY_CUTTER ; f1 + add_tm NIGHTMARE ; f2 NUM_TMS = const_value - TM01 - 2 ; discount ITEM_C3 and ITEM_DC - add_hm CUT ; $F3 - add_hm FLY ; $F4 - add_hm SURF ; $F5 - add_hm STRENGTH ; $F6 - add_hm FLASH ; $F7 - add_hm WHIRLPOOL ; $F8 - add_hm WATERFALL ; $F9 + add_hm CUT ; f3 + add_hm FLY ; f4 + add_hm SURF ; f5 + add_hm STRENGTH ; f6 + add_hm FLASH ; f7 + add_hm WHIRLPOOL ; f8 + add_hm WATERFALL ; f9 NUM_HMS = const_value - HM01 - const ITEM_FA ; $FA + const ITEM_FA ; fa add_mt FLAMETHROWER add_mt THUNDERBOLT add_mt ICE_BEAM NUM_TM_HM_TUTOR = __enum__ +- 1 -ITEM_FROM_MEM EQU $FF +USE_SCRIPT_VAR EQU $00 +ITEM_FROM_MEM EQU $ff ; leftovers from red SAFARI_BALL EQU $08 ; MOON_STONE -MOON_STONE_RED EQU $0A ; BURN_HEAL +MOON_STONE_RED EQU $0a ; BURN_HEAL FULL_HEAL_RED EQU $34 ; X_SPEED diff --git a/constants/item_data_constants.asm b/constants/item_data_constants.asm index dfcff9eb0..b3a35d72b 100644 --- a/constants/item_data_constants.asm +++ b/constants/item_data_constants.asm @@ -9,21 +9,15 @@ const ITEMATTR_HELP ITEMATTR_STRUCT_LENGTH EQU const_value - -; pack pockets -ITEM EQU 1 -KEY_ITEM EQU 2 -BALL EQU 3 -TM_HM EQU 4 - -; pack pocket sizes -MAX_ITEMS EQU 20 -MAX_KEY_ITEMS EQU 25 -MAX_BALLS EQU 12 -MAX_PC_ITEMS EQU 50 - +; item types +const_value set 1 + const ITEM ; 1 + const KEY_ITEM ; 2 + const BALL ; 3 + const TM_HM ; 4 ; item menu types +; UseItem.dw indexes (see engine/pack.asm) ITEMMENU_NOUSE EQU 0 ITEMMENU_CURRENT EQU 4 ITEMMENU_PARTY EQU 5 @@ -34,7 +28,22 @@ CANT_SELECT EQU 1 << 6 CANT_TOSS EQU 1 << 7 +; pack pockets + const_def + const ITEM_POCKET ; 0 + const BALL_POCKET ; 1 + const KEY_ITEM_POCKET ; 2 + const TM_HM_POCKET ; 3 +NUM_POCKETS EQU const_value +- 1 + +MAX_ITEMS EQU 20 +MAX_BALLS EQU 12 +MAX_KEY_ITEMS EQU 25 +MAX_PC_ITEMS EQU 50 + + ; mail +MAIL_LINE_LENGTH EQU $10 MAIL_MSG_LENGTH EQU $20 MAILBOX_CAPACITY EQU 10 MAIL_STRUCT_LENGTH EQU $2f ; mailmsg struct @@ -163,8 +172,7 @@ const_value set 70 const MART_UNDERGROUND -; PartyMenuActionText values -; GetPartyMenuTilemapPointers arguments (see engine/party_menu.asm) +; PartyMenuQualityPointers indexes (see data/party_menu_qualities.asm) const_def const PARTYMENUACTION_CHOOSE_POKEMON const PARTYMENUACTION_HEALING_ITEM diff --git a/constants/landmark_constants.asm b/constants/landmark_constants.asm index 4a15928f0..5f74b3386 100644 --- a/constants/landmark_constants.asm +++ b/constants/landmark_constants.asm @@ -100,3 +100,14 @@ KANTO_LANDMARK EQU const_value const TOHJO_FALLS ; 5d const ROUTE_28 ; 5e const FAST_SHIP ; 5f + +; used in CaughtData +GIFT_LOCATION EQU $7e +EVENT_LOCATION EQU $7f + + +; Regions + const_def + const JOHTO_REGION ; 0 + const KANTO_REGION ; 1 +NUM_REGIONS EQU const_value diff --git a/constants/map_constants.asm b/constants/map_constants.asm index e7580dfb9..d2319dcec 100644 --- a/constants/map_constants.asm +++ b/constants/map_constants.asm @@ -18,6 +18,7 @@ ENDM ; - MapGroupPointers (see maps/map_headers.asm) ; - MapGroupRoofs (see data/maps/roofs.asm) ; - OutdoorSprites (see data/maps/outdoor_sprites.asm) +; - RoofPals (see gfx/tilesets/roofs.pal) ; `mapgroup` indexes are for the sub-tables of MapGroupPointers (see maps/map_headers.asm) const_def @@ -351,7 +352,7 @@ ENDM mapgroup LAVENDER_POKECENTER_1F, 4, 5 ; 5 mapgroup LAVENDER_POKECENTER_2F_BETA, 4, 8 ; 6 mapgroup MR_FUJIS_HOUSE, 4, 5 ; 7 - mapgroup LAVENDER_TOWN_SPEECH_HOUSE, 4, 4 ; 8 + mapgroup LAVENDER_SPEECH_HOUSE, 4, 4 ; 8 mapgroup LAVENDER_NAME_RATER, 4, 4 ; 9 mapgroup LAVENDER_MART, 4, 6 ; 10 mapgroup SOUL_HOUSE, 4, 5 ; 11 @@ -402,7 +403,7 @@ ENDM mapgroup ROUTE_16_FUCHSIA_SPEECH_HOUSE, 4, 4 ; 23 mapgroup ROUTE_16_GATE, 4, 5 ; 24 mapgroup ROUTE_7_SAFFRON_GATE, 4, 5 ; 25 - mapgroup ROUTE_17_18_GATE, 4, 5 ; 26 + mapgroup ROUTE_17_ROUTE_18_GATE, 4, 5 ; 26 newgroup ; 22 @@ -413,7 +414,7 @@ ENDM mapgroup CIANWOOD_GYM, 9, 5 ; 5 mapgroup CIANWOOD_POKECENTER_1F, 4, 5 ; 6 mapgroup CIANWOOD_PHARMACY, 4, 4 ; 7 - mapgroup CIANWOOD_CITY_PHOTO_STUDIO, 4, 4 ; 8 + mapgroup CIANWOOD_PHOTO_STUDIO, 4, 4 ; 8 mapgroup CIANWOOD_LUGIA_SPEECH_HOUSE, 4, 4 ; 9 mapgroup POKE_SEERS_HOUSE, 4, 4 ; 10 mapgroup BATTLE_TOWER_1F, 5, 8 ; 11 @@ -453,7 +454,7 @@ ENDM mapgroup ROUTE_26_HEAL_SPEECH_HOUSE, 4, 4 ; 10 mapgroup ROUTE_26_DAY_OF_WEEK_SIBLINGS_HOUSE, 4, 4 ; 11 mapgroup ROUTE_27_SANDSTORM_HOUSE, 4, 4 ; 12 - mapgroup ROUTE_29_46_GATE, 4, 5 ; 13 + mapgroup ROUTE_29_ROUTE_46_GATE, 4, 5 ; 13 newgroup ; 25 @@ -465,12 +466,12 @@ ENDM mapgroup SAFFRON_POKECENTER_1F, 4, 5 ; 6 mapgroup SAFFRON_POKECENTER_2F_BETA, 4, 8 ; 7 mapgroup MR_PSYCHICS_HOUSE, 4, 4 ; 8 - mapgroup SAFFRON_TRAIN_STATION, 9, 10 ; 9 + mapgroup SAFFRON_MAGNET_TRAIN_STATION, 9, 10 ; 9 mapgroup SILPH_CO_1F, 4, 8 ; 10 mapgroup COPYCATS_HOUSE_1F, 4, 4 ; 11 mapgroup COPYCATS_HOUSE_2F, 3, 5 ; 12 mapgroup ROUTE_5_UNDERGROUND_PATH_ENTRANCE, 4, 4 ; 13 - mapgroup ROUTE_5_SAFFRON_CITY_GATE, 4, 5 ; 14 + mapgroup ROUTE_5_SAFFRON_GATE, 4, 5 ; 14 mapgroup ROUTE_5_CLEANSE_TAG_SPEECH_HOUSE, 4, 4 ; 15 newgroup ; 26 diff --git a/constants/map_data_constants.asm b/constants/map_data_constants.asm index 5a1ec6ede..223220db9 100644 --- a/constants/map_data_constants.asm +++ b/constants/map_data_constants.asm @@ -102,7 +102,9 @@ const_value set 1 const OBJECT_1E ; 1e const OBJECT_1F ; 1f const OBJECT_RANGE ; 20 -; 33-39 are not used + ; 21-27 are not used +OBJECT_STRUCT_LENGTH EQU 40 +NUM_OBJECT_STRUCTS EQU 13 ; see ObjectStructs ; map_object struct members (see macros/wram.asm) const_def @@ -140,6 +142,11 @@ SLIDING EQU 3 EMOTE_OBJECT EQU 7 +; see engine/overworld.asm +MAX_OUTDOOR_SPRITES EQU 23 +SPRITE_GFX_LIST_CAPACITY EQU $20 + + ; SpawnPoints indexes (see data/maps/spawn_points.asm) const_value = -1 const SPAWN_N_A @@ -174,115 +181,3 @@ const_value = -1 const SPAWN_MT_SILVER const SPAWN_FAST_SHIP NUM_SPAWNS EQU const_value - - -; TryBGEvent arguments (see engine/events.asm) - const_def - const BGEVENT_READ - const BGEVENT_UP - const BGEVENT_DOWN - const BGEVENT_RIGHT - const BGEVENT_LEFT - const BGEVENT_IFSET - const BGEVENT_IFNOTSET - const BGEVENT_ITEM - const BGEVENT_COPY - -; object_event types -; TryObjectEvent arguments (see engine/events.asm) - const_def - const OBJECTTYPE_SCRIPT - const OBJECTTYPE_ITEMBALL - const OBJECTTYPE_TRAINER - const OBJECTTYPE_3 - const OBJECTTYPE_4 - const OBJECTTYPE_5 - const OBJECTTYPE_6 - - -; Emotes indexes (see data/emotes.asm) - const_def - const EMOTE_SHOCK ; 0 - const EMOTE_QUESTION ; 1 - const EMOTE_HAPPY ; 2 - const EMOTE_SAD ; 3 - const EMOTE_HEART ; 4 - const EMOTE_BOLT ; 5 - const EMOTE_SLEEP ; 6 - const EMOTE_FISH ; 7 - const EMOTE_SHADOW ; 8 - const EMOTE_ROD ; 9 - const EMOTE_BOULDER_DUST ; 10 - const EMOTE_GRASS_RUSTLE ; 11 -EMOTE_MEM EQU -1 - -; FruitTreeItems indexes (see data/items/fruit_trees.asm) -const_value set 1 - const FRUITTREE_ROUTE_29 ; 01 - const FRUITTREE_ROUTE_30_1 ; 02 - const FRUITTREE_ROUTE_38 ; 03 - const FRUITTREE_ROUTE_46_1 ; 04 - const FRUITTREE_ROUTE_30_2 ; 05 - const FRUITTREE_ROUTE_33 ; 06 - const FRUITTREE_ROUTE_31 ; 07 - const FRUITTREE_ROUTE_43 ; 08 - const FRUITTREE_VIOLET_CITY ; 09 - const FRUITTREE_ROUTE_46_2 ; 0a - const FRUITTREE_ROUTE_35 ; 0b - const FRUITTREE_ROUTE_45 ; 0c - const FRUITTREE_ROUTE_36 ; 0d - const FRUITTREE_ROUTE_26 ; 0e - const FRUITTREE_ROUTE_39 ; 0f - const FRUITTREE_ROUTE_44 ; 10 - const FRUITTREE_ROUTE_37_1 ; 11 - const FRUITTREE_ROUTE_37_2 ; 12 - const FRUITTREE_ROUTE_37_3 ; 13 - const FRUITTREE_AZALEA_TOWN ; 14 - const FRUITTREE_ROUTE_42_1 ; 15 - const FRUITTREE_ROUTE_42_2 ; 16 - const FRUITTREE_ROUTE_42_3 ; 17 - const FRUITTREE_ROUTE_11 ; 18 - const FRUITTREE_ROUTE_2 ; 19 - const FRUITTREE_ROUTE_1 ; 1a - const FRUITTREE_ROUTE_8 ; 1b - const FRUITTREE_PEWTER_CITY_1 ; 1c - const FRUITTREE_PEWTER_CITY_2 ; 1d - const FRUITTREE_FUCHSIA_CITY ; 1e -NUM_FRUIT_TREES EQU const_value +- 1 - - -; elevator floors -; used by `elevfloor` - const_def - const FLOOR_B4F - const FLOOR_B3F - const FLOOR_B2F - const FLOOR_B1F - const FLOOR_1F - const FLOOR_2F - const FLOOR_3F - const FLOOR_4F - const FLOOR_5F - const FLOOR_6F - const FLOOR_7F - const FLOOR_8F - const FLOOR_9F - const FLOOR_10F - const FLOOR_11F - const FLOOR_ROOF - -; command queue members -CMDQUEUE_TYPE EQU 0 -CMDQUEUE_ADDR EQU 1 -CMDQUEUE_03 EQU 3 -CMDQUEUE_04 EQU 4 -CMDQUEUE_05 EQU 5 -CMDQUEUE_ENTRY_SIZE EQU 6 -CMDQUEUE_CAPACITY EQU 4 - -; command queue types -CMDQUEUE_STONETABLE EQU 2 - -; see engine/overworld.asm -MAX_OUTDOOR_SPRITES EQU 23 -SPRITE_GFX_LIST_CAPACITY EQU $20 diff --git a/constants/misc_constants.asm b/constants/misc_constants.asm index 6289b610c..14c6b313f 100644 --- a/constants/misc_constants.asm +++ b/constants/misc_constants.asm @@ -16,6 +16,9 @@ HP_GREEN EQU 0 HP_YELLOW EQU 1 HP_RED EQU 2 +; G/S version ID: 0 = Gold, 1 = Silver (used by checkver) +GS_VERSION EQU 0 + ; save file corruption check values SAVE_CHECK_VALUE_1 EQU 99 SAVE_CHECK_VALUE_2 EQU 127 @@ -83,3 +86,10 @@ const_value = 1 ; day-care MAX_DAY_CARE_EXP EQU $500000 + +; bug-catching contest +BUG_CONTEST_MINUTES EQU 20 +BUG_CONTEST_SECONDS EQU 0 +BUG_CONTEST_PLAYER EQU 1 +NUM_BUG_CONTESTANTS EQU 10 ; not counting the player +BUG_CONTESTANT_SIZE EQU 4 diff --git a/constants/music_constants.asm b/constants/music_constants.asm index 453bf9098..e0d3dcaa3 100644 --- a/constants/music_constants.asm +++ b/constants/music_constants.asm @@ -111,6 +111,10 @@ ; GetMapHeaderMusic picks music for this value (see home/map.asm) MUSIC_MAHOGANY_MART EQU $64 +; ExitPokegearRadio_HandleMusic uses these values +RESTART_MAP_MUSIC EQU $fe +ENTER_MAP_MUSIC EQU $ff + ; GetMapHeaderMusic picks music for this bit flag RADIO_TOWER_MUSIC_F EQU 7 RADIO_TOWER_MUSIC EQU 1 << RADIO_TOWER_MUSIC_F diff --git a/constants/npctrade_constants.asm b/constants/npctrade_constants.asm index 2da4abd64..5464e4dbb 100644 --- a/constants/npctrade_constants.asm +++ b/constants/npctrade_constants.asm @@ -19,3 +19,25 @@ TRADE_PADDING EQU 31 const NPCTRADE_CHRIS ; 4 const NPCTRADE_KIM ; 5 const NPCTRADE_FOREST ; 6 + +; trade gender limits +TRADE_EITHER_GENDER EQU 0 +TRADE_MALE_ONLY EQU 1 +TRADE_FEMALE_ONLY EQU 2 + +; TradeTexts indexes (see engine/npctrade.asm) + +; trade dialogs + const_def + const TRADE_INTRO + const TRADE_CANCEL + const TRADE_WRONG + const TRADE_COMPLETE + const TRADE_AFTER + +; trade dialog sets + const_def + const TRADE_DIALOG_COLLECTOR + const TRADE_DIALOG_HAPPY + const TRADE_DIALOG_NEWBIE + const TRADE_DIALOG_GIRL diff --git a/constants/phone_constants.asm b/constants/phone_constants.asm index b2312ab4b..058772f2d 100644 --- a/constants/phone_constants.asm +++ b/constants/phone_constants.asm @@ -1,4 +1,4 @@ -; PhoneContacts indexes (see data/phone_contacts.asm) +; PhoneContacts indexes (see data/phone/phone_contacts.asm) const_def const PHONE_00 const PHONE_MOM @@ -39,7 +39,7 @@ const PHONE_PICNICKER_ERIN const PHONE_BUENA -; SpecialPhoneCallList indexes (see data/phone_special.asm) +; SpecialPhoneCallList indexes (see data/phone/special_calls.asm) const_def const SPECIALCALL_NONE const SPECIALCALL_POKERUS diff --git a/constants/pokemon_constants.asm b/constants/pokemon_constants.asm index d52086b08..d4c49c5f5 100644 --- a/constants/pokemon_constants.asm +++ b/constants/pokemon_constants.asm @@ -10,14 +10,14 @@ ; - PokemonPalettes (see data/pokemon/palettes.asm) ; - PokedexDataPointerTable (see data/pokemon/dex_entry_pointers.asm) ; - AlphabeticalPokedexOrder (see data/pokemon/dex_order_alpha.asm) +; - EZChat_SortedPokemon (see data/pokemon/ezchat_order.asm) ; - NewPokedexOrder (see data/pokemon/dex_order_new.asm) -; - Pokered_MonIndices (see data/time_capsule/mon_order.asm) +; - Pokered_MonIndices (see data/pokemon/rby_order.asm) ; - AnimationPointers (see gfx/pokemon/anim_pointers.asm) ; - AnimationIdlePointers (see gfx/pokemon/idle_pointers.asm) ; - BitmasksPointers (see gfx/pokemon/bitmask_pointers.asm) ; - FramesPointers (see gfx/pokemon/frame_pointers.asm) ; - Footprints (see gfx/footprints.asm) -; - SortedPokemon (see mobile/fixed_words.asm) const_value set 1 const BULBASAUR ; 01 const IVYSAUR ; 02 @@ -170,6 +170,7 @@ const_value set 1 const DRAGONITE ; 95 const MEWTWO ; 96 const MEW ; 97 +JOHTO_POKEMON EQU const_value const CHIKORITA ; 98 const BAYLEEF ; 99 const MEGANIUM ; 9a diff --git a/constants/pokemon_data_constants.asm b/constants/pokemon_data_constants.asm index 6e8c2d322..65dd35fd0 100644 --- a/constants/pokemon_data_constants.asm +++ b/constants/pokemon_data_constants.asm @@ -63,6 +63,10 @@ const_value set 1 const NO_EGGS ; f +; pokedex entries (see data/pokemon/dex_entries.asm) +NUM_DEX_ENTRY_BANKS EQU 4 + + ; party_struct members (see macros/wram.asm) MON_SPECIES EQUS "(PartyMon1Species - PartyMon1)" MON_ITEM EQUS "(PartyMon1Item - PartyMon1)" @@ -98,6 +102,21 @@ PARTYMON_STRUCT_LENGTH EQUS "(PartyMon1StatsEnd - PartyMon1)" REDMON_STRUCT_LENGTH EQU 44 +; caught data + +CAUGHT_TIME_MASK EQU %11000000 +CAUGHT_LEVEL_MASK EQU %00111111 + +CAUGHT_GENDER_MASK EQU %10000000 +CAUGHT_LOCATION_MASK EQU %01111111 + +CAUGHT_BY_UNKNOWN EQU 0 +CAUGHT_BY_GIRL EQU 1 +CAUGHT_BY_BOY EQU 2 + +CAUGHT_EGG_LEVEL EQU 1 + + ; maximum number of party pokemon PARTY_LENGTH EQU 6 @@ -123,32 +142,6 @@ const_value set 1 const ATK_EQ_DEF -; significant happiness values -BASE_HAPPINESS EQU 70 -FRIEND_BALL_HAPPINESS EQU 200 -HAPPINESS_TO_EVOLVE EQU 220 -HAPPINESS_THRESHOLD_1 EQU 100 -HAPPINESS_THRESHOLD_2 EQU 200 - - -; wild data - -NUM_GRASSMON EQU 7 ; data/wild/*_grass.asm table size -NUM_WATERMON EQU 3 ; data/wild/*_water.asm table size - -GRASS_WILDDATA_LENGTH EQU (NUM_GRASSMON * 2 + 1) * 3 + 2 -WATER_WILDDATA_LENGTH EQU (NUM_WATERMON * 2 + 1) * 1 + 2 - - -; swarms - -SWARM_DUNSPARCE EQU 0 -SWARM_YANMA EQU 1 - -FISHSWARM_QWILFISH EQU 1 -FISHSWARM_REMORAID EQU 2 - - ; PokeAnims indexes (see engine/pic_animation.asm) const_def const ANIM_MON_SLOW @@ -161,6 +154,7 @@ FISHSWARM_REMORAID EQU 2 const ANIM_MON_EGG1 const ANIM_MON_EGG2 + ; MonMenuOptions indexes (see engine/mon_menu.asm) const_value set 1 ; moves @@ -192,3 +186,55 @@ MONMENU_FIELD_MOVE EQU 0 MONMENU_MENUOPTION EQU 1 NUM_MONMENU_ITEMS EQU 8 + + +; treemon sets +; TreeMons indexes (see data/wild/treemons.asm) + const_def + const TREEMON_SET_CITY + const TREEMON_SET_CANYON + const TREEMON_SET_AZALEA + const TREEMON_SET_ROUTE + const TREEMON_SET_KANTO + const TREEMON_SET_LAKE + const TREEMON_SET_FOREST + const TREEMON_SET_ROCK +NUM_TREEMON_SETS EQU const_value + +; treemon scores + const_def + const TREEMON_SCORE_BAD ; 0 + const TREEMON_SCORE_GOOD ; 1 + const TREEMON_SCORE_RARE ; 2 + + +; wild data + +NUM_GRASSMON EQU 7 ; data/wild/*_grass.asm table size +NUM_WATERMON EQU 3 ; data/wild/*_water.asm table size + +GRASS_WILDDATA_LENGTH EQU (NUM_GRASSMON * 2 + 1) * 3 + 2 +WATER_WILDDATA_LENGTH EQU (NUM_WATERMON * 2 + 1) * 1 + 2 + + +; swarms + +SWARM_DUNSPARCE EQU 0 +SWARM_YANMA EQU 1 + +FISHSWARM_QWILFISH EQU 1 +FISHSWARM_REMORAID EQU 2 + + +; significant happiness values +BASE_HAPPINESS EQU 70 +FRIEND_BALL_HAPPINESS EQU 200 +HAPPINESS_TO_EVOLVE EQU 220 +HAPPINESS_THRESHOLD_1 EQU 100 +HAPPINESS_THRESHOLD_2 EQU 200 + + +; PP +PP_UP_MASK EQU %11000000 +PP_UP_ONE EQU %01000000 +PP_MASK EQU %00111111 diff --git a/constants/radio_constants.asm b/constants/radio_constants.asm index 86817081e..03d4ede5a 100644 --- a/constants/radio_constants.asm +++ b/constants/radio_constants.asm @@ -1,93 +1,98 @@ -; PlayRadioShow arguments, RadioJumptable indexes (see engine/radio.asm) +; radio channel ids +; indexes for: +; - RadioChannelSongs (see data/radio/channel_music.asm) +; - PlayRadioShow/RadioJumptable (see engine/radio.asm) +; - RadioChannels (see engine/radio.asm) const_def - const OAKS_POKEMON_TALK ; $00 - const POKEDEX_SHOW ; $01 - const POKEMON_MUSIC ; $02 - const LUCKY_CHANNEL ; $03 - const BUENAS_PASSWORD ; $04 - const PLACES_AND_PEOPLE ; $05 - const LETS_ALL_SING ; $06 - const ROCKET_RADIO ; $07 - const POKE_FLUTE_RADIO ; $08 - const UNOWN_RADIO ; $09 - const EVOLUTION_RADIO ; $0a - const OAKS_POKEMON_TALK_2 ; $0b - const OAKS_POKEMON_TALK_3 ; $0c - const OAKS_POKEMON_TALK_4 ; $0d - const OAKS_POKEMON_TALK_5 ; $0e - const OAKS_POKEMON_TALK_6 ; $0f - const OAKS_POKEMON_TALK_7 ; $10 - const OAKS_POKEMON_TALK_8 ; $11 - const OAKS_POKEMON_TALK_9 ; $12 - const POKEDEX_SHOW_2 ; $13 - const POKEDEX_SHOW_3 ; $14 - const POKEDEX_SHOW_4 ; $15 - const POKEDEX_SHOW_5 ; $16 - const POKEMON_MUSIC_2 ; $17 - const POKEMON_MUSIC_3 ; $18 - const POKEMON_MUSIC_4 ; $19 - const POKEMON_MUSIC_5 ; $1a - const POKEMON_MUSIC_6 ; $1b - const POKEMON_MUSIC_7 ; $1c - const LETS_ALL_SING_2 ; $1d - const LUCKY_NUMBER_SHOW_2 ; $1e - const LUCKY_NUMBER_SHOW_3 ; $1f - const LUCKY_NUMBER_SHOW_4 ; $20 - const LUCKY_NUMBER_SHOW_5 ; $21 - const LUCKY_NUMBER_SHOW_6 ; $22 - const LUCKY_NUMBER_SHOW_7 ; $23 - const LUCKY_NUMBER_SHOW_8 ; $24 - const LUCKY_NUMBER_SHOW_9 ; $25 - const LUCKY_NUMBER_SHOW_10 ; $26 - const LUCKY_NUMBER_SHOW_11 ; $27 - const LUCKY_NUMBER_SHOW_12 ; $28 - const LUCKY_NUMBER_SHOW_13 ; $29 - const LUCKY_NUMBER_SHOW_14 ; $2a - const LUCKY_NUMBER_SHOW_15 ; $2b - const PLACES_AND_PEOPLE_2 ; $2c - const PLACES_AND_PEOPLE_3 ; $2d - const PLACES_AND_PEOPLE_4 ; $2e - const PLACES_AND_PEOPLE_5 ; $2f - const PLACES_AND_PEOPLE_6 ; $30 - const PLACES_AND_PEOPLE_7 ; $31 - const ROCKET_RADIO_2 ; $32 - const ROCKET_RADIO_3 ; $33 - const ROCKET_RADIO_4 ; $34 - const ROCKET_RADIO_5 ; $35 - const ROCKET_RADIO_6 ; $36 - const ROCKET_RADIO_7 ; $37 - const ROCKET_RADIO_8 ; $38 - const ROCKET_RADIO_9 ; $39 - const ROCKET_RADIO_10 ; $3a - const OAKS_POKEMON_TALK_10 ; $3b - const OAKS_POKEMON_TALK_11 ; $3c - const OAKS_POKEMON_TALK_12 ; $3d - const OAKS_POKEMON_TALK_13 ; $3e - const OAKS_POKEMON_TALK_14 ; $3f - const BUENAS_PASSWORD_2 ; $40 - const BUENAS_PASSWORD_3 ; $41 - const BUENAS_PASSWORD_4 ; $42 - const BUENAS_PASSWORD_5 ; $43 - const BUENAS_PASSWORD_6 ; $44 - const BUENAS_PASSWORD_7 ; $45 - const BUENAS_PASSWORD_8 ; $46 - const BUENAS_PASSWORD_9 ; $47 - const BUENAS_PASSWORD_10 ; $48 - const BUENAS_PASSWORD_11 ; $49 - const BUENAS_PASSWORD_12 ; $4a - const BUENAS_PASSWORD_13 ; $4b - const BUENAS_PASSWORD_14 ; $4c - const BUENAS_PASSWORD_15 ; $4d - const BUENAS_PASSWORD_16 ; $4e - const BUENAS_PASSWORD_17 ; $4f - const BUENAS_PASSWORD_18 ; $50 - const BUENAS_PASSWORD_19 ; $51 - const BUENAS_PASSWORD_20 ; $52 - const BUENAS_PASSWORD_21 ; $53 - const RADIO_SCROLL ; $54 - const POKEDEX_SHOW_6 ; $55 - const POKEDEX_SHOW_7 ; $56 - const POKEDEX_SHOW_8 ; $57 + const OAKS_POKEMON_TALK ; 00 + const POKEDEX_SHOW ; 01 + const POKEMON_MUSIC ; 02 + const LUCKY_CHANNEL ; 03 + const BUENAS_PASSWORD ; 04 + const PLACES_AND_PEOPLE ; 05 + const LETS_ALL_SING ; 06 + const ROCKET_RADIO ; 07 + const POKE_FLUTE_RADIO ; 08 + const UNOWN_RADIO ; 09 + const EVOLUTION_RADIO ; 0a +; internal indexes for channel segments + const OAKS_POKEMON_TALK_2 ; 0b + const OAKS_POKEMON_TALK_3 ; 0c + const OAKS_POKEMON_TALK_4 ; 0d + const OAKS_POKEMON_TALK_5 ; 0e + const OAKS_POKEMON_TALK_6 ; 0f + const OAKS_POKEMON_TALK_7 ; 10 + const OAKS_POKEMON_TALK_8 ; 11 + const OAKS_POKEMON_TALK_9 ; 12 + const POKEDEX_SHOW_2 ; 13 + const POKEDEX_SHOW_3 ; 14 + const POKEDEX_SHOW_4 ; 15 + const POKEDEX_SHOW_5 ; 16 + const POKEMON_MUSIC_2 ; 17 + const POKEMON_MUSIC_3 ; 18 + const POKEMON_MUSIC_4 ; 19 + const POKEMON_MUSIC_5 ; 1a + const POKEMON_MUSIC_6 ; 1b + const POKEMON_MUSIC_7 ; 1c + const LETS_ALL_SING_2 ; 1d + const LUCKY_NUMBER_SHOW_2 ; 1e + const LUCKY_NUMBER_SHOW_3 ; 1f + const LUCKY_NUMBER_SHOW_4 ; 20 + const LUCKY_NUMBER_SHOW_5 ; 21 + const LUCKY_NUMBER_SHOW_6 ; 22 + const LUCKY_NUMBER_SHOW_7 ; 23 + const LUCKY_NUMBER_SHOW_8 ; 24 + const LUCKY_NUMBER_SHOW_9 ; 25 + const LUCKY_NUMBER_SHOW_10 ; 26 + const LUCKY_NUMBER_SHOW_11 ; 27 + const LUCKY_NUMBER_SHOW_12 ; 28 + const LUCKY_NUMBER_SHOW_13 ; 29 + const LUCKY_NUMBER_SHOW_14 ; 2a + const LUCKY_NUMBER_SHOW_15 ; 2b + const PLACES_AND_PEOPLE_2 ; 2c + const PLACES_AND_PEOPLE_3 ; 2d + const PLACES_AND_PEOPLE_4 ; 2e + const PLACES_AND_PEOPLE_5 ; 2f + const PLACES_AND_PEOPLE_6 ; 30 + const PLACES_AND_PEOPLE_7 ; 31 + const ROCKET_RADIO_2 ; 32 + const ROCKET_RADIO_3 ; 33 + const ROCKET_RADIO_4 ; 34 + const ROCKET_RADIO_5 ; 35 + const ROCKET_RADIO_6 ; 36 + const ROCKET_RADIO_7 ; 37 + const ROCKET_RADIO_8 ; 38 + const ROCKET_RADIO_9 ; 39 + const ROCKET_RADIO_10 ; 3a + const OAKS_POKEMON_TALK_10 ; 3b + const OAKS_POKEMON_TALK_11 ; 3c + const OAKS_POKEMON_TALK_12 ; 3d + const OAKS_POKEMON_TALK_13 ; 3e + const OAKS_POKEMON_TALK_14 ; 3f + const BUENAS_PASSWORD_2 ; 40 + const BUENAS_PASSWORD_3 ; 41 + const BUENAS_PASSWORD_4 ; 42 + const BUENAS_PASSWORD_5 ; 43 + const BUENAS_PASSWORD_6 ; 44 + const BUENAS_PASSWORD_7 ; 45 + const BUENAS_PASSWORD_8 ; 46 + const BUENAS_PASSWORD_9 ; 47 + const BUENAS_PASSWORD_10 ; 48 + const BUENAS_PASSWORD_11 ; 49 + const BUENAS_PASSWORD_12 ; 4a + const BUENAS_PASSWORD_13 ; 4b + const BUENAS_PASSWORD_14 ; 4c + const BUENAS_PASSWORD_15 ; 4d + const BUENAS_PASSWORD_16 ; 4e + const BUENAS_PASSWORD_17 ; 4f + const BUENAS_PASSWORD_18 ; 50 + const BUENAS_PASSWORD_19 ; 51 + const BUENAS_PASSWORD_20 ; 52 + const BUENAS_PASSWORD_21 ; 53 + const RADIO_SCROLL ; 54 + const POKEDEX_SHOW_6 ; 55 + const POKEDEX_SHOW_7 ; 56 + const POKEDEX_SHOW_8 ; 57 ; PlayRadio arguments (see engine/pokegear.asm) const_def @@ -101,23 +106,18 @@ const MAPRADIO_LETS_ALL_SING const MAPRADIO_ROCKET -; PasswordTable indexes (see engine/radio.asm) - const_def - const BUENA_STARTERS - const BUENA_DRINKS - const BUENA_ITEMS - const BUENA_BALLS - const BUENA_MON1 - const BUENA_MON2 - const BUENA_TOWNS - const BUENA_TYPES - const BUENA_MOVES - const BUENA_XITEMS - const BUENA_STATIONS -NUM_PASSWORD_CATEGORIES EQU const_value -NUM_PASSWORDS_PER_CATEGORY EQU 3 +; These tables in engine/radio.asm are all sized to a power of 2 +; so there's no need for a rejection sampling loop +NUM_OAKS_MON_TALK_ADVERBS EQU 16 ; OaksPkmnTalk8.Adverbs +NUM_OAKS_MON_TALK_ADJECTIVES EQU 16 ; OaksPkmnTalk9.Adjectives +NUM_PNP_PEOPLE_ADJECTIVES EQU 16 ; PeoplePlaces5.Adjectives +NUM_PNP_PLACES_ADJECTIVES EQU 16 ; PeoplePlaces7.Adjectives + +; BuenasPasswordTable sizes (see data/radio/buenas_passwords.asm) +NUM_PASSWORD_CATEGORIES EQU 11 +NUM_PASSWORDS_PER_CATEGORY EQU 3 -; PasswordTable string types (see engine/radio.asm) +; GetBuenasPassword.StringFunctionJumpTable indexes (see engine/radio.asm) const_def const BUENA_MON const BUENA_ITEM diff --git a/constants/script_constants.asm b/constants/script_constants.asm index 9f7dae6d2..fd5affce6 100644 --- a/constants/script_constants.asm +++ b/constants/script_constants.asm @@ -2,7 +2,43 @@ PLAYER EQU 0 LAST_TALKED EQU -2 -; GetVarAction arguments (see engine/variables.asm) + +; memory constants + const_def + const MEM_BUFFER_0 ; use StringBuffer3 + const MEM_BUFFER_1 ; use StringBuffer4 + const MEM_BUFFER_2 ; use StringBuffer5 +NUM_MEM_BUFFERS EQU const_value + + +; checkmoney/takemoney accounts + const_def + const YOUR_MONEY ; 0 + const MOMS_MONEY ; 1 + +; checkmoney/checkcoins return values + const_def + const HAVE_MORE ; 0 + const HAVE_AMOUNT ; 1 + const HAVE_LESS ; 2 + +; checkpokeitem return values + const_def + const POKEMAIL_WRONG_MAIL ; 0 + const POKEMAIL_CORRECT ; 1 + const POKEMAIL_REFUSED ; 2 + const POKEMAIL_NO_MAIL ; 3 + const POKEMAIL_LAST_MON ; 4 + +; askforphonenumber return values + const_def + const PHONE_CONTACT_GOT ; 0 + const PHONE_CONTACTS_FULL ; 1 + const PHONE_CONTACT_REFUSED ; 2 + + +; writecode/checkcode arguments +; _GetVarAction.VarActionTable indexes (see engine/variables.asm) const_def const VAR_STRINGBUFFER2 ; 00 const VAR_PARTYCOUNT ; 01 @@ -38,6 +74,7 @@ RETVAR_STRBUF2 EQU (0 << 6) RETVAR_ADDR_DE EQU (1 << 6) RETVAR_EXECUTE EQU (2 << 6) + ; PlayerEventScriptPointers indexes (see engine/events.asm) const_value set -1 const PLAYEREVENT_MAPSCRIPT @@ -52,3 +89,183 @@ const_value set -1 const PLAYEREVENT_HATCH const PLAYEREVENT_JOYCHANGEFACING NUM_PLAYER_EVENTS EQU const_value + + +; TryBGEvent arguments (see engine/events.asm) + const_def + const BGEVENT_READ + const BGEVENT_UP + const BGEVENT_DOWN + const BGEVENT_RIGHT + const BGEVENT_LEFT + const BGEVENT_IFSET + const BGEVENT_IFNOTSET + const BGEVENT_ITEM + const BGEVENT_COPY + +; object_event types +; TryObjectEvent arguments (see engine/events.asm) + const_def + const OBJECTTYPE_SCRIPT + const OBJECTTYPE_ITEMBALL + const OBJECTTYPE_TRAINER + const OBJECTTYPE_3 + const OBJECTTYPE_4 + const OBJECTTYPE_5 + const OBJECTTYPE_6 + + +; showemote arguments +; Emotes indexes (see data/sprites/emotes.asm) + const_def + const EMOTE_SHOCK ; 0 + const EMOTE_QUESTION ; 1 + const EMOTE_HAPPY ; 2 + const EMOTE_SAD ; 3 + const EMOTE_HEART ; 4 + const EMOTE_BOLT ; 5 + const EMOTE_SLEEP ; 6 + const EMOTE_FISH ; 7 + const EMOTE_SHADOW ; 8 + const EMOTE_ROD ; 9 + const EMOTE_BOULDER_DUST ; 10 + const EMOTE_GRASS_RUSTLE ; 11 +EMOTE_MEM EQU -1 + + +; fruittree arguments +; FruitTreeItems indexes (see data/items/fruit_trees.asm) +const_value set 1 + const FRUITTREE_ROUTE_29 ; 01 + const FRUITTREE_ROUTE_30_1 ; 02 + const FRUITTREE_ROUTE_38 ; 03 + const FRUITTREE_ROUTE_46_1 ; 04 + const FRUITTREE_ROUTE_30_2 ; 05 + const FRUITTREE_ROUTE_33 ; 06 + const FRUITTREE_ROUTE_31 ; 07 + const FRUITTREE_ROUTE_43 ; 08 + const FRUITTREE_VIOLET_CITY ; 09 + const FRUITTREE_ROUTE_46_2 ; 0a + const FRUITTREE_ROUTE_35 ; 0b + const FRUITTREE_ROUTE_45 ; 0c + const FRUITTREE_ROUTE_36 ; 0d + const FRUITTREE_ROUTE_26 ; 0e + const FRUITTREE_ROUTE_39 ; 0f + const FRUITTREE_ROUTE_44 ; 10 + const FRUITTREE_ROUTE_37_1 ; 11 + const FRUITTREE_ROUTE_37_2 ; 12 + const FRUITTREE_ROUTE_37_3 ; 13 + const FRUITTREE_AZALEA_TOWN ; 14 + const FRUITTREE_ROUTE_42_1 ; 15 + const FRUITTREE_ROUTE_42_2 ; 16 + const FRUITTREE_ROUTE_42_3 ; 17 + const FRUITTREE_ROUTE_11 ; 18 + const FRUITTREE_ROUTE_2 ; 19 + const FRUITTREE_ROUTE_1 ; 1a + const FRUITTREE_ROUTE_8 ; 1b + const FRUITTREE_PEWTER_CITY_1 ; 1c + const FRUITTREE_PEWTER_CITY_2 ; 1d + const FRUITTREE_FUCHSIA_CITY ; 1e +NUM_FRUIT_TREES EQU const_value +- 1 + + +; describedecoration arguments +; DescribeDecoration.JumpTable indexes (see engine/decorations.asm) + const_def + const DECODESC_POSTER ; 0 + const DECODESC_LEFT_DOLL ; 1 + const DECODESC_RIGHT_DOLL ; 2 + const DECODESC_BIG_DOLL ; 3 + const DECODESC_CONSOLE ; 4 + + +; elevfloor macro values +; ElevatorFloorNames indexes (see data/elevator_floors.asm) + const_def + const FLOOR_B4F + const FLOOR_B3F + const FLOOR_B2F + const FLOOR_B1F + const FLOOR_1F + const FLOOR_2F + const FLOOR_3F + const FLOOR_4F + const FLOOR_5F + const FLOOR_6F + const FLOOR_7F + const FLOOR_8F + const FLOOR_9F + const FLOOR_10F + const FLOOR_11F + const FLOOR_ROOF + + +; command queue members +CMDQUEUE_TYPE EQU 0 +CMDQUEUE_ADDR EQU 1 +CMDQUEUE_03 EQU 3 +CMDQUEUE_04 EQU 4 +CMDQUEUE_05 EQU 5 +CMDQUEUE_ENTRY_SIZE EQU 6 +CMDQUEUE_CAPACITY EQU 4 + +; command queue types +CMDQUEUE_STONETABLE EQU 2 + + +; SpecialGameboyCheck return values + const_def + const GBCHECK_GB ; 0 + const GBCHECK_SGB ; 1 + const GBCHECK_CGB ; 2 + +; Special_CheckMagikarpLength return values + const_def + const MAGIKARPLENGTH_NOT_MAGIKARP ; 0 + const MAGIKARPLENGTH_REFUSED ; 1 + const MAGIKARPLENGTH_TOO_SHORT ; 2 + const MAGIKARPLENGTH_BEAT_RECORD ; 3 + +; SpecialReturnShuckle return values + const_def + const SHUCKIE_WRONG_MON ; 0 + const SHUCKIE_REFUSED ; 1 + const SHUCKIE_RETURNED ; 2 + const SHUCKIE_HAPPY ; 3 + const SHUCKIE_FAINTED ; 4 + +; CheckPartyFullAfterContest return values + const_def + const BUGCONTEST_CAUGHT_MON ; 0 + const BUGCONTEST_BOXED_MON ; 1 + const BUGCONTEST_NO_CATCH ; 2 + +; HealMachineAnim writebyte arguments +; HealMachineAnim.Pointers indexes (see engine/events/heal_machine_anim.asm) + const_def + const HEALMACHINE_POKECENTER ; 0 + const HEALMACHINE_ELMS_LAB ; 1 + const HEALMACHINE_HALL_OF_FAME ; 2 + +; Special_UnownPuzzle writebyte arguments +; LoadUnownPuzzlePiecesGFX.LZPointers indexes (see engine/unown_puzzle.asm) + const_def + const UNOWNPUZZLE_KABUTO ; 0 + const UNOWNPUZZLE_OMANYTE ; 1 + const UNOWNPUZZLE_AERODACTYL ; 2 + const UNOWNPUZZLE_HO_OH ; 3 +NUM_UNOWN_PUZZLES EQU const_value + +; Special_DisplayUnownWords writebyte arguments +; UnownWalls and MenuDataHeaders_UnownWalls indexes (see data/unown_walls.asm) + const_def + const UNOWNWORDS_ESCAPE ; 0 + const UNOWNWORDS_LIGHT ; 1 + const UNOWNWORDS_WATER ; 2 + const UNOWNWORDS_HO_OH ; 3 + +; Special_MoveTutor writebyte arguments +const_value set 1 + const MOVETUTOR_FLAMETHROWER ; 1 + const MOVETUTOR_THUNDERBOLT ; 2 + const MOVETUTOR_ICE_BEAM ; 3 diff --git a/constants/sprite_anim_constants.asm b/constants/sprite_anim_constants.asm index 8bb2aed35..5692c6efc 100644 --- a/constants/sprite_anim_constants.asm +++ b/constants/sprite_anim_constants.asm @@ -16,301 +16,303 @@ const SPRITEANIMSTRUCT_0D ; d const SPRITEANIMSTRUCT_0E ; e const SPRITEANIMSTRUCT_0F ; f +SPRITEANIMSTRUCT_LENGTH EQU const_value +NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs ; SpriteAnimSeqData indexes (see data/sprite_anims/sequences.asm) const_def - const SPRITE_ANIM_INDEX_PARTY_MON ; 00 - const SPRITE_ANIM_INDEX_GS_TITLE_TRAIL ; 01 - const SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR ; 02 - const SPRITE_ANIM_INDEX_GAMEFREAK_LOGO ; 03 - const SPRITE_ANIM_INDEX_GS_INTRO_STAR ; 04 - const SPRITE_ANIM_INDEX_GS_INTRO_SPARKLE ; 05 - const SPRITE_ANIM_INDEX_SLOTS_GOLEM ; 06 - const SPRITE_ANIM_INDEX_SLOTS_CHANSEY ; 07 - const SPRITE_ANIM_INDEX_SLOTS_EGG ; 08 - const SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR ; 09 - const SPRITE_ANIM_INDEX_RED_WALK ; 0a - const SPRITE_ANIM_INDEX_UNUSED_CURSOR ; 0b - const SPRITE_ANIM_INDEX_DUMMY_GAME ; 0c - const SPRITE_ANIM_INDEX_POKEGEAR_ARROW ; 0d - const SPRITE_ANIM_INDEX_TRADE_POKE_BALL ; 0e - const SPRITE_ANIM_INDEX_TRADE_POOF ; 0f - const SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE ; 10 - const SPRITE_ANIM_INDEX_TRADEMON_ICON ; 11 - const SPRITE_ANIM_INDEX_TRADEMON_BUBBLE ; 12 - const SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT ; 13 - const SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB ; 14 - const SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED ; 15 - const SPRITE_ANIM_INDEX_LEAF ; 16 - const SPRITE_ANIM_INDEX_CUT_TREE ; 17 - const SPRITE_ANIM_INDEX_FLY_LEAF ; 18 - const SPRITE_ANIM_INDEX_EGG_CRACK ; 19 - const SPRITE_ANIM_INDEX_1A ; 1a - const SPRITE_ANIM_INDEX_HEADBUTT ; 1b - const SPRITE_ANIM_INDEX_EGG_HATCH ; 1c - const SPRITE_ANIM_INDEX_1D ; 1d - const SPRITE_ANIM_INDEX_BLUE_WALK ; 1e - const SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE ; 1f - const SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL ; 20 - const SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL ; 21 - const SPRITE_ANIM_INDEX_MOBILE_22 ; 22 - const SPRITE_ANIM_INDEX_MOBILE_23 ; 23 - const SPRITE_ANIM_INDEX_MOBILE_24 ; 24 - const SPRITE_ANIM_INDEX_MOBILE_25 ; 25 - const SPRITE_ANIM_INDEX_INTRO_SUICUNE ; 26 - const SPRITE_ANIM_INDEX_INTRO_PICHU ; 27 - const SPRITE_ANIM_INDEX_INTRO_WOOPER ; 28 - const SPRITE_ANIM_INDEX_INTRO_UNOWN ; 29 - const SPRITE_ANIM_INDEX_INTRO_UNOWN_F ; 2a - const SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY ; 2b - const SPRITE_ANIM_INDEX_CELEBI ; 2c + const SPRITE_ANIM_INDEX_PARTY_MON ; 00 + const SPRITE_ANIM_INDEX_GS_TITLE_TRAIL ; 01 + const SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR ; 02 + const SPRITE_ANIM_INDEX_GAMEFREAK_LOGO ; 03 + const SPRITE_ANIM_INDEX_GS_INTRO_STAR ; 04 + const SPRITE_ANIM_INDEX_GS_INTRO_SPARKLE ; 05 + const SPRITE_ANIM_INDEX_SLOTS_GOLEM ; 06 + const SPRITE_ANIM_INDEX_SLOTS_CHANSEY ; 07 + const SPRITE_ANIM_INDEX_SLOTS_EGG ; 08 + const SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR ; 09 + const SPRITE_ANIM_INDEX_RED_WALK ; 0a + const SPRITE_ANIM_INDEX_UNUSED_CURSOR ; 0b + const SPRITE_ANIM_INDEX_DUMMY_GAME ; 0c + const SPRITE_ANIM_INDEX_POKEGEAR_ARROW ; 0d + const SPRITE_ANIM_INDEX_TRADE_POKE_BALL ; 0e + const SPRITE_ANIM_INDEX_TRADE_POOF ; 0f + const SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE ; 10 + const SPRITE_ANIM_INDEX_TRADEMON_ICON ; 11 + const SPRITE_ANIM_INDEX_TRADEMON_BUBBLE ; 12 + const SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT ; 13 + const SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB ; 14 + const SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED ; 15 + const SPRITE_ANIM_INDEX_LEAF ; 16 + const SPRITE_ANIM_INDEX_CUT_TREE ; 17 + const SPRITE_ANIM_INDEX_FLY_LEAF ; 18 + const SPRITE_ANIM_INDEX_EGG_CRACK ; 19 + const SPRITE_ANIM_INDEX_GS_INTRO_HO_OH ; 1a + const SPRITE_ANIM_INDEX_HEADBUTT ; 1b + const SPRITE_ANIM_INDEX_EGG_HATCH ; 1c + const SPRITE_ANIM_INDEX_EZCHAT_CURSOR ; 1d + const SPRITE_ANIM_INDEX_BLUE_WALK ; 1e + const SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE ; 1f + const SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL ; 20 + const SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL ; 21 + const SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE ; 22 + const SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_PULSE ; 23 + const SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_PULSE ; 24 + const SPRITE_ANIM_INDEX_MOBILE_TRADE_PING ; 25 + const SPRITE_ANIM_INDEX_INTRO_SUICUNE ; 26 + const SPRITE_ANIM_INDEX_INTRO_PICHU ; 27 + const SPRITE_ANIM_INDEX_INTRO_WOOPER ; 28 + const SPRITE_ANIM_INDEX_INTRO_UNOWN ; 29 + const SPRITE_ANIM_INDEX_INTRO_UNOWN_F ; 2a + const SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY ; 2b + const SPRITE_ANIM_INDEX_CELEBI ; 2c ; DoAnimFrame.Jumptable indexes (see engine/sprite_anims.asm) const_def - const SPRITE_ANIM_SEQ_NULL ; 00 - const SPRITE_ANIM_SEQ_PARTY_MON ; 01 - const SPRITE_ANIM_SEQ_PARTY_MON_SWITCH ; 02 - const SPRITE_ANIM_SEQ_PARTY_MON_SELECTED ; 03 - const SPRITE_ANIM_SEQ_GS_TITLE_TRAIL ; 04 - const SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR ; 05 - const SPRITE_ANIM_SEQ_GAMEFREAK_LOGO ; 06 - const SPRITE_ANIM_SEQ_GS_INTRO_STAR ; 07 - const SPRITE_ANIM_SEQ_GS_INTRO_SPARKLE ; 08 - const SPRITE_ANIM_SEQ_SLOTS_GOLEM ; 09 - const SPRITE_ANIM_SEQ_SLOTS_CHANSEY ; 0a - const SPRITE_ANIM_SEQ_SLOTS_EGG ; 0b - const SPRITE_ANIM_SEQ_MAIL_CURSOR ; 0c - const SPRITE_ANIM_SEQ_FOR_UNUSED_CURSOR ; 0d - const SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR ; 0e - const SPRITE_ANIM_SEQ_POKEGEAR_ARROW ; 0f - const SPRITE_ANIM_SEQ_TRADE_POKE_BALL ; 10 - const SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE ; 11 - const SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE ; 12 - const SPRITE_ANIM_SEQ_REVEAL_NEW_MON ; 13 - const SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB ; 14 - const SPRITE_ANIM_SEQ_CUT_LEAVES ; 15 - const SPRITE_ANIM_SEQ_FLY_FROM ; 16 - const SPRITE_ANIM_SEQ_FLY_LEAF ; 17 - const SPRITE_ANIM_SEQ_FLY_TO ; 18 - const SPRITE_ANIM_SEQ_19 ; 19 - const SPRITE_ANIM_SEQ_1A ; 1a - const SPRITE_ANIM_SEQ_FOR_MOBILE_23 ; 1b - const SPRITE_ANIM_SEQ_FOR_MOBILE_24 ; 1c - const SPRITE_ANIM_SEQ_INTRO_SUICUNE ; 1d - const SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER ; 1e - const SPRITE_ANIM_SEQ_CELEBI ; 1f - const SPRITE_ANIM_SEQ_INTRO_UNOWN ; 20 - const SPRITE_ANIM_SEQ_INTRO_UNOWN_F ; 21 - const SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY ; 22 + const SPRITE_ANIM_SEQ_NULL ; 00 + const SPRITE_ANIM_SEQ_PARTY_MON ; 01 + const SPRITE_ANIM_SEQ_PARTY_MON_SWITCH ; 02 + const SPRITE_ANIM_SEQ_PARTY_MON_SELECTED ; 03 + const SPRITE_ANIM_SEQ_GS_TITLE_TRAIL ; 04 + const SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR ; 05 + const SPRITE_ANIM_SEQ_GAMEFREAK_LOGO ; 06 + const SPRITE_ANIM_SEQ_GS_INTRO_STAR ; 07 + const SPRITE_ANIM_SEQ_GS_INTRO_SPARKLE ; 08 + const SPRITE_ANIM_SEQ_SLOTS_GOLEM ; 09 + const SPRITE_ANIM_SEQ_SLOTS_CHANSEY ; 0a + const SPRITE_ANIM_SEQ_SLOTS_EGG ; 0b + const SPRITE_ANIM_SEQ_MAIL_CURSOR ; 0c + const SPRITE_ANIM_SEQ_UNUSED_CURSOR ; 0d + const SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR ; 0e + const SPRITE_ANIM_SEQ_POKEGEAR_ARROW ; 0f + const SPRITE_ANIM_SEQ_TRADE_POKE_BALL ; 10 + const SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE ; 11 + const SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE ; 12 + const SPRITE_ANIM_SEQ_REVEAL_NEW_MON ; 13 + const SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB ; 14 + const SPRITE_ANIM_SEQ_CUT_LEAVES ; 15 + const SPRITE_ANIM_SEQ_FLY_FROM ; 16 + const SPRITE_ANIM_SEQ_FLY_LEAF ; 17 + const SPRITE_ANIM_SEQ_FLY_TO ; 18 + const SPRITE_ANIM_SEQ_GS_INTRO_HO_OH ; 19 + const SPRITE_ANIM_SEQ_EZCHAT_CURSOR ; 1a + const SPRITE_ANIM_SEQ_MOBILE_TRADE_SENT_PULSE ; 1b + const SPRITE_ANIM_SEQ_MOBILE_TRADE_OT_PULSE ; 1c + const SPRITE_ANIM_SEQ_INTRO_SUICUNE ; 1d + const SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER ; 1e + const SPRITE_ANIM_SEQ_CELEBI ; 1f + const SPRITE_ANIM_SEQ_INTRO_UNOWN ; 20 + const SPRITE_ANIM_SEQ_INTRO_UNOWN_F ; 21 + const SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY ; 22 ; SpriteAnimFrameData indexes (see data/sprite_anims/framesets.asm) const_def - const SPRITE_ANIM_FRAMESET_00 - const SPRITE_ANIM_FRAMESET_PARTY_MON ; 01 - const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL ; 02 - const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM ; 03 - const SPRITE_ANIM_FRAMESET_PARTY_MON_FAST ; 04 + const SPRITE_ANIM_FRAMESET_00 ; 00 + const SPRITE_ANIM_FRAMESET_PARTY_MON ; 01 + const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL ; 02 + const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM ; 03 + const SPRITE_ANIM_FRAMESET_PARTY_MON_FAST ; 04 const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_MAIL_FAST ; 05 const SPRITE_ANIM_FRAMESET_PARTY_MON_WITH_ITEM_FAST ; 06 - const SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL ; 07 - const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR ; 08 - const SPRITE_ANIM_FRAMESET_09 - const SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO ; 0a - const SPRITE_ANIM_FRAMESET_GS_INTRO_STAR ; 0b - const SPRITE_ANIM_FRAMESET_GS_INTRO_SPARKLE ; 0c - const SPRITE_ANIM_FRAMESET_SLOTS_GOLEM ; 0d - const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY ; 0e - const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY_2 ; 0f - const SPRITE_ANIM_FRAMESET_SLOTS_EGG ; 10 - const SPRITE_ANIM_FRAMESET_RED_WALK ; 11 - const SPRITE_ANIM_FRAMESET_STILL_CURSOR ; 12 - const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL ; 13 - const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_0 ; 14 - const SPRITE_ANIM_FRAMESET_TRADE_POOF ; 15 - const SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE ; 16 - const SPRITE_ANIM_FRAMESET_TRADEMON_ICON ; 17 - const SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE ; 18 - const SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT ; 19 - const SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB ; 1a - const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED ; 1b - const SPRITE_ANIM_FRAMESET_1C - const SPRITE_ANIM_FRAMESET_LEAF ; 1d - const SPRITE_ANIM_FRAMESET_CUT_TREE ; 1e - const SPRITE_ANIM_FRAMESET_EGG_CRACK ; 1f - const SPRITE_ANIM_FRAMESET_EGG_HATCH ; 20 - const SPRITE_ANIM_FRAMESET_21 - const SPRITE_ANIM_FRAMESET_22 - const SPRITE_ANIM_FRAMESET_23 - const SPRITE_ANIM_FRAMESET_24 - const SPRITE_ANIM_FRAMESET_HEADBUTT ; 25 - const SPRITE_ANIM_FRAMESET_26 - const SPRITE_ANIM_FRAMESET_27 - const SPRITE_ANIM_FRAMESET_28 - const SPRITE_ANIM_FRAMESET_29 - const SPRITE_ANIM_FRAMESET_2A - const SPRITE_ANIM_FRAMESET_2B - const SPRITE_ANIM_FRAMESET_2C - const SPRITE_ANIM_FRAMESET_BLUE_WALK ; 2d - const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE ; 2e - const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL ; 2f - const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL ; 30 - const SPRITE_ANIM_FRAMESET_FOR_MOBILE_22 ; 31 - const SPRITE_ANIM_FRAMESET_FOR_MOBILE_23 ; 32 - const SPRITE_ANIM_FRAMESET_FOR_MOBILE_24 ; 33 - const SPRITE_ANIM_FRAMESET_FOR_MOBILE_25 ; 34 - const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE ; 35 - const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_2 ; 36 - const SPRITE_ANIM_FRAMESET_INTRO_PICHU ; 37 - const SPRITE_ANIM_FRAMESET_INTRO_WOOPER ; 38 - const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1 ; 39 - const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_2 ; 3a - const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_3 ; 3b - const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_4 ; 3c - const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F_2 ; 3d - const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY ; 3e - const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F ; 3f - const SPRITE_ANIM_FRAMESET_CELEBI_LEFT ; 40 - const SPRITE_ANIM_FRAMESET_CELEBI_RIGHT ; 41 + const SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL ; 07 + const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR ; 08 + const SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR_BIG ; 09 + const SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO ; 0a + const SPRITE_ANIM_FRAMESET_GS_INTRO_STAR ; 0b + const SPRITE_ANIM_FRAMESET_GS_INTRO_SPARKLE ; 0c + const SPRITE_ANIM_FRAMESET_SLOTS_GOLEM ; 0d + const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY ; 0e + const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY_2 ; 0f + const SPRITE_ANIM_FRAMESET_SLOTS_EGG ; 10 + const SPRITE_ANIM_FRAMESET_RED_WALK ; 11 + const SPRITE_ANIM_FRAMESET_STILL_CURSOR ; 12 + const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL ; 13 + const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_WIGGLE ; 14 + const SPRITE_ANIM_FRAMESET_TRADE_POOF ; 15 + const SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE ; 16 + const SPRITE_ANIM_FRAMESET_TRADEMON_ICON ; 17 + const SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE ; 18 + const SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT ; 19 + const SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB ; 1a + const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED ; 1b + const SPRITE_ANIM_FRAMESET_UNUSED_1C ; 1c + const SPRITE_ANIM_FRAMESET_LEAF ; 1d + const SPRITE_ANIM_FRAMESET_CUT_TREE ; 1e + const SPRITE_ANIM_FRAMESET_EGG_CRACK ; 1f + const SPRITE_ANIM_FRAMESET_EGG_HATCH_1 ; 20 + const SPRITE_ANIM_FRAMESET_EGG_HATCH_2 ; 21 + const SPRITE_ANIM_FRAMESET_EGG_HATCH_3 ; 22 + const SPRITE_ANIM_FRAMESET_EGG_HATCH_4 ; 23 + const SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH ; 24 + const SPRITE_ANIM_FRAMESET_HEADBUTT ; 25 + const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1 ; 26 + const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_2 ; 27 + const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 28 + const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_4 ; 29 + const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_5 ; 2a + const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_6 ; 2b + const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_7 ; 2c + const SPRITE_ANIM_FRAMESET_BLUE_WALK ; 2d + const SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE ; 2e + const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL ; 2f + const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL ; 30 + const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_CABLE_BULGE ; 31 + const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_PULSE ; 32 + const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_PULSE ; 33 + const SPRITE_ANIM_FRAMESET_MOBILE_TRADE_PING ; 34 + const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE ; 35 + const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_2 ; 36 + const SPRITE_ANIM_FRAMESET_INTRO_PICHU ; 37 + const SPRITE_ANIM_FRAMESET_INTRO_WOOPER ; 38 + const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1 ; 39 + const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_2 ; 3a + const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_3 ; 3b + const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_4 ; 3c + const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F_2 ; 3d + const SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY ; 3e + const SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F ; 3f + const SPRITE_ANIM_FRAMESET_CELEBI_LEFT ; 40 + const SPRITE_ANIM_FRAMESET_CELEBI_RIGHT ; 41 ; SpriteAnimOAMData indexes (see data/sprite_anims/oam.asm) const_def - const SPRITE_ANIM_OAMSET_RED_WALK_1 ; 00 - const SPRITE_ANIM_OAMSET_RED_WALK_2 ; 01 - const SPRITE_ANIM_OAMSET_02 - const SPRITE_ANIM_OAMSET_03 - const SPRITE_ANIM_OAMSET_04 - const SPRITE_ANIM_OAMSET_05 - const SPRITE_ANIM_OAMSET_06 - const SPRITE_ANIM_OAMSET_07 - const SPRITE_ANIM_OAMSET_08 - const SPRITE_ANIM_OAMSET_09 - const SPRITE_ANIM_OAMSET_0A - const SPRITE_ANIM_OAMSET_0B - const SPRITE_ANIM_OAMSET_0C - const SPRITE_ANIM_OAMSET_0D - const SPRITE_ANIM_OAMSET_0E - const SPRITE_ANIM_OAMSET_0F - const SPRITE_ANIM_OAMSET_10 - const SPRITE_ANIM_OAMSET_11 - const SPRITE_ANIM_OAMSET_12 - const SPRITE_ANIM_OAMSET_13 - const SPRITE_ANIM_OAMSET_14 - const SPRITE_ANIM_OAMSET_15 - const SPRITE_ANIM_OAMSET_16 - const SPRITE_ANIM_OAMSET_17 - const SPRITE_ANIM_OAMSET_18 - const SPRITE_ANIM_OAMSET_19 - const SPRITE_ANIM_OAMSET_1A - const SPRITE_ANIM_OAMSET_1B - const SPRITE_ANIM_OAMSET_1C - const SPRITE_ANIM_OAMSET_1D - const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1 ; 1e - const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2 ; 1f - const SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR ; 20 - const SPRITE_ANIM_OAMSET_FOR_FRAMESET_09 ; 21 - const SPRITE_ANIM_OAMSET_22 - const SPRITE_ANIM_OAMSET_GS_INTRO_STAR ; 23 - const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_1 ; 24 - const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_2 ; 25 - const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_3 ; 26 - const SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1 ; 27 - const SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2 ; 28 - const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1 ; 29 - const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_2 ; 2a - const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_3 ; 2b - const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_4 ; 2c - const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_5 ; 2d - const SPRITE_ANIM_OAMSET_SLOTS_EGG ; 2e - const SPRITE_ANIM_OAMSET_STILL_CURSOR ; 2f - const SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1 ; 30 - const SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2 ; 31 - const SPRITE_ANIM_OAMSET_TRADE_POOF_1 ; 32 - const SPRITE_ANIM_OAMSET_TRADE_POOF_2 ; 33 - const SPRITE_ANIM_OAMSET_TRADE_POOF_3 ; 34 - const SPRITE_ANIM_OAMSET_35 - const SPRITE_ANIM_OAMSET_36 - const SPRITE_ANIM_OAMSET_TRADEMON_ICON_1 ; 37 - const SPRITE_ANIM_OAMSET_TRADEMON_ICON_2 ; 38 - const SPRITE_ANIM_OAMSET_TRADEMON_BUBBLE ; 39 - const SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_1 ; 3a - const SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_2 ; 3b - const SPRITE_ANIM_OAMSET_RADIO_TUNING_KNOB ; 3c - const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_1 ; 3d - const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_2 ; 3e - const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_1 ; 3f - const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_2 ; 40 - const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_1 ; 41 - const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2 ; 42 - const SPRITE_ANIM_OAMSET_43 - const SPRITE_ANIM_OAMSET_44 - const SPRITE_ANIM_OAMSET_45 - const SPRITE_ANIM_OAMSET_46 - const SPRITE_ANIM_OAMSET_47 - const SPRITE_ANIM_OAMSET_48 - const SPRITE_ANIM_OAMSET_49 - const SPRITE_ANIM_OAMSET_4A - const SPRITE_ANIM_OAMSET_4B - const SPRITE_ANIM_OAMSET_4C - const SPRITE_ANIM_OAMSET_4D - const SPRITE_ANIM_OAMSET_4E - const SPRITE_ANIM_OAMSET_LEAF ; 4f - const SPRITE_ANIM_OAMSET_TREE_1 ; 50 - const SPRITE_ANIM_OAMSET_CUT_TREE_2 ; 51 - const SPRITE_ANIM_OAMSET_CUT_TREE_3 ; 52 - const SPRITE_ANIM_OAMSET_CUT_TREE_4 ; 53 - const SPRITE_ANIM_OAMSET_EGG_CRACK ; 54 - const SPRITE_ANIM_OAMSET_55 - const SPRITE_ANIM_OAMSET_56 - const SPRITE_ANIM_OAMSET_57 - const SPRITE_ANIM_OAMSET_58 - const SPRITE_ANIM_OAMSET_59 - const SPRITE_ANIM_OAMSET_5A - const SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2 ; 5b - const SPRITE_ANIM_OAMSET_5C - const SPRITE_ANIM_OAMSET_5D - const SPRITE_ANIM_OAMSET_5E - const SPRITE_ANIM_OAMSET_5F - const SPRITE_ANIM_OAMSET_60 - const SPRITE_ANIM_OAMSET_61 - const SPRITE_ANIM_OAMSET_62 - const SPRITE_ANIM_OAMSET_BLUE_WALK_1 ; 63 - const SPRITE_ANIM_OAMSET_BLUE_WALK_2 ; 64 - const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_1 ; 65 - const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_2 ; 66 - const SPRITE_ANIM_OAMSET_FOR_MOBILE_22_1 ; 67 - const SPRITE_ANIM_OAMSET_FOR_MOBILE_22_2 ; 68 - const SPRITE_ANIM_OAMSET_FOR_MOBILE_25_1 ; 69 - const SPRITE_ANIM_OAMSET_FOR_MOBILE_25_2 ; 6a - const SPRITE_ANIM_OAMSET_FOR_MOBILE_25_3 ; 6b - const SPRITE_ANIM_OAMSET_FOR_MOBILE_23 ; 6c - const SPRITE_ANIM_OAMSET_FOR_MOBILE_24 ; 6d - const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_1 ; 6e - const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_2 ; 6f - const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_3 ; 70 - const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_4 ; 71 - const SPRITE_ANIM_OAMSET_INTRO_PICHU_1 ; 72 - const SPRITE_ANIM_OAMSET_INTRO_PICHU_2 ; 73 - const SPRITE_ANIM_OAMSET_INTRO_PICHU_3 ; 74 - const SPRITE_ANIM_OAMSET_INTRO_WOOPER ; 75 - const SPRITE_ANIM_OAMSET_INTRO_UNOWN_1 ; 76 - const SPRITE_ANIM_OAMSET_INTRO_UNOWN_2 ; 77 - const SPRITE_ANIM_OAMSET_INTRO_UNOWN_3 ; 78 - const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_1 ; 79 - const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_2 ; 7a - const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_3 ; 7b - const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_4 ; 7c - const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_5 ; 7d - const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_AWAY ; 7e - const SPRITE_ANIM_OAMSET_CELEBI_1 ; 7f - const SPRITE_ANIM_OAMSET_CELEBI_2 ; 80 - const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_1 ; 81 - const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_2 ; 82 - const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_3 ; 83 - const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_4 ; 84 - const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_5 ; 85 - const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_6 ; 86 - const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_7 ; 87 - const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_8 ; 88 - const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_9 ; 89 - const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_10 ; 8A - const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_11 ; 8B + const SPRITE_ANIM_OAMSET_RED_WALK_1 ; 00 + const SPRITE_ANIM_OAMSET_RED_WALK_2 ; 01 + const SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_1 ; 02 + const SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_2 ; 03 + const SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_1 ; 04 + const SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_2 ; 05 + const SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_1 ; 06 + const SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_2 ; 07 + const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_1 ; 08 + const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_2 ; 09 + const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_3 ; 0a + const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_4 ; 0b + const SPRITE_ANIM_OAMSET_GS_INTRO_NOTE ; 0c + const SPRITE_ANIM_OAMSET_UNUSED_0D ; 0d + const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_1 ; 0e + const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_2 ; 0f + const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_3 ; 10 + const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_1 ; 11 + const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_2 ; 12 + const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_3 ; 13 + const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_4 ; 14 + const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_1 ; 15 + const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_2 ; 16 + const SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_3 ; 17 + const SPRITE_ANIM_OAMSET_GS_INTRO_SMALL_FIREBALL ; 18 + const SPRITE_ANIM_OAMSET_GS_INTRO_MED_FIREBALL ; 19 + const SPRITE_ANIM_OAMSET_GS_INTRO_BIG_FIREBALL ; 1a + const SPRITE_ANIM_OAMSET_GS_INTRO_CHIKORITA ; 1b + const SPRITE_ANIM_OAMSET_GS_INTRO_CYNDAQUIL ; 1c + const SPRITE_ANIM_OAMSET_GS_INTRO_TOTODILE ; 1d + const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1 ; 1e + const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2 ; 1f + const SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR ; 20 + const SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR_BIG ; 21 + const SPRITE_ANIM_OAMSET_GS_INTRO_GAMEFREAK_LOGO ; 22 + const SPRITE_ANIM_OAMSET_GS_INTRO_STAR ; 23 + const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_1 ; 24 + const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_2 ; 25 + const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_3 ; 26 + const SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1 ; 27 + const SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2 ; 28 + const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1 ; 29 + const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_2 ; 2a + const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_3 ; 2b + const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_4 ; 2c + const SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_5 ; 2d + const SPRITE_ANIM_OAMSET_SLOTS_EGG ; 2e + const SPRITE_ANIM_OAMSET_STILL_CURSOR ; 2f + const SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1 ; 30 + const SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2 ; 31 + const SPRITE_ANIM_OAMSET_TRADE_POOF_1 ; 32 + const SPRITE_ANIM_OAMSET_TRADE_POOF_2 ; 33 + const SPRITE_ANIM_OAMSET_TRADE_POOF_3 ; 34 + const SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_1 ; 35 + const SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_2 ; 36 + const SPRITE_ANIM_OAMSET_TRADEMON_ICON_1 ; 37 + const SPRITE_ANIM_OAMSET_TRADEMON_ICON_2 ; 38 + const SPRITE_ANIM_OAMSET_TRADEMON_BUBBLE ; 39 + const SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_1 ; 3a + const SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_2 ; 3b + const SPRITE_ANIM_OAMSET_RADIO_TUNING_KNOB ; 3c + const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_1 ; 3d + const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_2 ; 3e + const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_1 ; 3f + const SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_2 ; 40 + const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_1 ; 41 + const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2 ; 42 + const SPRITE_ANIM_OAMSET_UNUSED_43 ; 43 + const SPRITE_ANIM_OAMSET_UNUSED_44 ; 44 + const SPRITE_ANIM_OAMSET_UNUSED_45 ; 45 + const SPRITE_ANIM_OAMSET_UNUSED_46 ; 46 + const SPRITE_ANIM_OAMSET_UNUSED_47 ; 47 + const SPRITE_ANIM_OAMSET_UNUSED_48 ; 48 + const SPRITE_ANIM_OAMSET_UNUSED_49 ; 49 + const SPRITE_ANIM_OAMSET_UNUSED_4A ; 4a + const SPRITE_ANIM_OAMSET_UNUSED_4B ; 4b + const SPRITE_ANIM_OAMSET_UNUSED_4C ; 4c + const SPRITE_ANIM_OAMSET_UNUSED_4D ; 4d + const SPRITE_ANIM_OAMSET_UNUSED_4E ; 4e + const SPRITE_ANIM_OAMSET_LEAF ; 4f + const SPRITE_ANIM_OAMSET_TREE_1 ; 50 + const SPRITE_ANIM_OAMSET_CUT_TREE_2 ; 51 + const SPRITE_ANIM_OAMSET_CUT_TREE_3 ; 52 + const SPRITE_ANIM_OAMSET_CUT_TREE_4 ; 53 + const SPRITE_ANIM_OAMSET_EGG_CRACK ; 54 + const SPRITE_ANIM_OAMSET_EGG_HATCH ; 55 + const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_1 ; 56 + const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_2 ; 57 + const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_3 ; 58 + const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_4 ; 59 + const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_5 ; 5a + const SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2 ; 5b + const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_1 ; 5c + const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_2 ; 5d + const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_3 ; 5e + const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_4 ; 5f + const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_5 ; 60 + const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_6 ; 61 + const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_7 ; 62 + const SPRITE_ANIM_OAMSET_BLUE_WALK_1 ; 63 + const SPRITE_ANIM_OAMSET_BLUE_WALK_2 ; 64 + const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_1 ; 65 + const SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_2 ; 66 + const SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_1 ; 67 + const SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_2 ; 68 + const SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_1 ; 69 + const SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_2 ; 6a + const SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_3 ; 6b + const SPRITE_ANIM_OAMSET_MOBILE_TRADE_SENT_PULSE ; 6c + const SPRITE_ANIM_OAMSET_MOBILE_TRADE_OT_PULSE ; 6d + const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_1 ; 6e + const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_2 ; 6f + const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_3 ; 70 + const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_4 ; 71 + const SPRITE_ANIM_OAMSET_INTRO_PICHU_1 ; 72 + const SPRITE_ANIM_OAMSET_INTRO_PICHU_2 ; 73 + const SPRITE_ANIM_OAMSET_INTRO_PICHU_3 ; 74 + const SPRITE_ANIM_OAMSET_INTRO_WOOPER ; 75 + const SPRITE_ANIM_OAMSET_INTRO_UNOWN_1 ; 76 + const SPRITE_ANIM_OAMSET_INTRO_UNOWN_2 ; 77 + const SPRITE_ANIM_OAMSET_INTRO_UNOWN_3 ; 78 + const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_1 ; 79 + const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_2 ; 7a + const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_3 ; 7b + const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_4 ; 7c + const SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_5 ; 7d + const SPRITE_ANIM_OAMSET_INTRO_SUICUNE_AWAY ; 7e + const SPRITE_ANIM_OAMSET_CELEBI_1 ; 7f + const SPRITE_ANIM_OAMSET_CELEBI_2 ; 80 + const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_1 ; 81 + const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_2 ; 82 + const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_3 ; 83 + const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_4 ; 84 + const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_5 ; 85 + const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_6 ; 86 + const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_7 ; 87 + const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_8 ; 88 + const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_9 ; 89 + const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_10 ; 8a + const SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_11 ; 8b diff --git a/constants/sprite_constants.asm b/constants/sprite_constants.asm index e657c4027..767d7a3c6 100644 --- a/constants/sprite_constants.asm +++ b/constants/sprite_constants.asm @@ -1,5 +1,5 @@ ; sprite ids -; OverworldSprites indexes (see gfx/sprite_data.asm) +; OverworldSprites indexes (see data/sprites.asm) const_def const SPRITE_NONE ; 00 const SPRITE_CHRIS ; 01 @@ -105,7 +105,7 @@ const SPRITE_RAIKOU ; 65 const SPRITE_STANDING_YOUNGSTER ; 66 -; SpriteMons indexes (see data/sprite_mons.asm) +; SpriteMons indexes (see data/sprites/sprite_mons.asm) const_value set $80 SPRITE_POKEMON EQU const_value const SPRITE_UNOWN ; 80 diff --git a/constants/sprite_data_constants.asm b/constants/sprite_data_constants.asm index 9ec78d1fb..db53c3ca1 100644 --- a/constants/sprite_data_constants.asm +++ b/constants/sprite_data_constants.asm @@ -1,4 +1,4 @@ -; overworld_sprite struct members (see gfx/sprite_data.asm) +; overworld_sprite struct members (see data/sprites.asm) const_def const SPRITEDATA_ADDR ; 0 const SPRITEDATA_ADDR_HI ; 1 @@ -26,6 +26,7 @@ const_value set 1 const PAL_OW_ROCK ; 7 ; object_events set bit 3 so as not to use the sprite's default palette +; MapObjectPals indexes (see gfx/overworld/npc_sprites.pal) const_value set (1 << 3) const PAL_NPC_RED ; 8 const PAL_NPC_BLUE ; 9 @@ -36,7 +37,7 @@ const_value set (1 << 3) const PAL_NPC_TREE ; e const PAL_NPC_ROCK ; f -; SpriteMovementData indexes (see data/map_objects.asm) +; SpriteMovementData indexes (see data/sprites/map_objects.asm) const_def const SPRITEMOVEDATA_00 ; 00 const SPRITEMOVEDATA_ITEM_TREE ; 01 @@ -158,7 +159,7 @@ SPRITEMOVEDATA_FIELDS EQU 6 const OBJECT_ACTION_GRASS_SHAKE ; 0f const OBJECT_ACTION_SKYFALL ; 10 -; Facings indexes (see data/facings.asm) +; Facings indexes (see data/sprites/facings.asm) const_def const FACING_STEP_DOWN_0 ; 00 const FACING_STEP_DOWN_1 ; 01 diff --git a/constants/tileset_constants.asm b/constants/tileset_constants.asm index 90dd0f8d2..bb5381657 100644 --- a/constants/tileset_constants.asm +++ b/constants/tileset_constants.asm @@ -1,4 +1,4 @@ -; Tilesets indexes (see tilesets/tilesets.asm) +; Tilesets indexes (see data/tilesets.asm) const_value set 1 const TILESET_JOHTO_1 ; 01 const TILESET_JOHTO_2 ; 02 @@ -37,7 +37,8 @@ const_value set 1 const TILESET_OMANYTE_WORD_ROOM ; 23 const TILESET_AERODACTYL_WORD_ROOM ; 24 -; bg palette values (see tilesets/*_palette_map.asm) +; bg palette values (see gfx/tilesets/*_palette_map.asm) +; TilesetBGPalette indexes (see gfx/tilesets/bg_tiles.pal) const_def const PAL_BG_GRAY ; 0 const PAL_BG_RED ; 1 diff --git a/constants/trainer_constants.asm b/constants/trainer_constants.asm index 2590ed34e..7976fdffa 100644 --- a/constants/trainer_constants.asm +++ b/constants/trainer_constants.asm @@ -12,6 +12,7 @@ ENDM ; - TrainerEncounterMusic (see data/trainers/encounter_music.asm) ; - TrainerPicPointers (see data/trainers/pic_pointers.asm) ; - TrainerPalettes (see data/trainers/palettes.asm) +; - BTTrainerClassSprites (see data/trainers/sprites.asm) ; - BTTrainerClassGenders (see data/trainers/genders.asm) ; trainer constants are Trainers indexes, for the sub-tables of TrainerGroups (see data/trainers/parties.asm) enum_start @@ -25,20 +26,28 @@ CHRIS EQU __enum__ KRIS EQU __enum__ trainerclass FALKNER ; 1 + const FALKNER1 trainerclass WHITNEY ; 2 + const WHITNEY1 trainerclass BUGSY ; 3 + const BUGSY1 trainerclass MORTY ; 4 + const MORTY1 trainerclass PRYCE ; 5 + const PRYCE1 trainerclass JASMINE ; 6 + const JASMINE1 trainerclass CHUCK ; 7 + const CHUCK1 trainerclass CLAIR ; 8 + const CLAIR1 trainerclass RIVAL1 ; 9 const RIVAL1_1_CHIKORITA @@ -60,6 +69,7 @@ KRIS EQU __enum__ trainerclass POKEMON_PROF ; a trainerclass WILL ; b + const WILL1 trainerclass CAL ; c const CAL1 @@ -67,19 +77,25 @@ KRIS EQU __enum__ const CAL3 trainerclass BRUNO ; d + const BRUNO1 trainerclass KAREN ; e + const KAREN1 trainerclass KOGA ; f + const KOGA1 trainerclass CHAMPION ; 10 const LANCE trainerclass BROCK ; 11 + const BROCK1 trainerclass MISTY ; 12 + const MISTY1 trainerclass LT_SURGE ; 13 + const LT_SURGE1 trainerclass SCIENTIST ; 14 const ROSS @@ -89,6 +105,7 @@ KRIS EQU __enum__ const RICH trainerclass ERIKA ; 15 + const ERIKA1 trainerclass YOUNGSTER ; 16 const JOEY1 @@ -173,6 +190,7 @@ KRIS EQU __enum__ const DANA5 trainerclass JANINE ; 1a + const JANINE1 trainerclass COOLTRAINERM ; 1b const NICK @@ -305,6 +323,7 @@ KRIS EQU __enum__ const SHIRLEY trainerclass SABRINA ; 23 + const SABRINA1 trainerclass BUG_CATCHER ; 24 const DON @@ -477,6 +496,7 @@ KRIS EQU __enum__ const GLENN trainerclass BLAINE ; 2e + const BLAINE1 trainerclass BURGLAR ; 2f const DUNCAN @@ -661,8 +681,10 @@ KRIS EQU __enum__ const JAIME trainerclass RED ; 3f + const RED1 trainerclass BLUE ; 40 + const BLUE1 trainerclass OFFICER ; 41 const KEITH diff --git a/constants/type_constants.asm b/constants/type_constants.asm index c2cf2d709..6587c3a70 100644 --- a/constants/type_constants.asm +++ b/constants/type_constants.asm @@ -1,7 +1,8 @@ -; TypeNames indexes (see data/type_names.asm) +; TypeNames indexes (see data/types/names.asm) ; also used in: -; - TypeMatchups (see data/type_matchups.asm) -; - Pokedex_SearchForMons.TypeConversionTable and Pokedex_PlaceSearchScreenTypeStrings.TypeStrings (see engine/pokedex.asm) +; - PokedexTypeSearchConversionTable (see data/types/search_types.asm) +; - PokedexTypeSearchStrings (see data/types/search_strings.asm) +; - TypeMatchups (see data/battle/type_matchups.asm) const_def PHYSICAL EQU const_value @@ -38,5 +39,6 @@ SPECIAL EQU const_value const ICE const DRAGON const DARK - TYPES_END EQU const_value + +NUM_TYPES EQU TYPES_END + UNUSED_TYPES - UNUSED_TYPES_END diff --git a/constants/wram_constants.asm b/constants/wram_constants.asm index 8cf06db06..617cb906c 100644 --- a/constants/wram_constants.asm +++ b/constants/wram_constants.asm @@ -28,6 +28,7 @@ TEXT_DELAY_SLOW EQU 5 const FRAME_6 ; 5 const FRAME_7 ; 6 const FRAME_8 ; 7 +NUM_FRAMES EQU const_value ; TextBoxFlags: const_def @@ -52,6 +53,7 @@ const_value set -1 const UP ; 1 const LEFT ; 2 const RIGHT ; 3 +NUM_DIRECTIONS EQU const_value DOWN_MASK EQU 1 << DOWN UP_MASK EQU 1 << UP @@ -71,6 +73,7 @@ FACE_RIGHT EQU 1 const DAY_F ; 1 const NITE_F ; 2 const DARKNESS_F ; 3 +NUM_DAYTIMES EQU const_value MORN EQU 1 << MORN_F DAY EQU 1 << DAY_F @@ -116,9 +119,6 @@ PLAYER_SKATE EQU 2 PLAYER_SURF EQU 4 PLAYER_SURF_PIKA EQU 8 -OBJECT_STRUCT_LENGTH EQU 40 -NUM_OBJECT_STRUCTS EQU 13 - ; After-Champion Spawn SPAWN_LANCE EQU 1 SPAWN_RED EQU 2 diff --git a/data/battle/accuracy_multipliers.asm b/data/battle/accuracy_multipliers.asm new file mode 100644 index 000000000..a5a309bbd --- /dev/null +++ b/data/battle/accuracy_multipliers.asm @@ -0,0 +1,17 @@ +; Multiplier ratios for accuracy from modifier -6 to +6 +; (for other stats, see data/battle/stat_multipliers.asm) + +AccuracyLevelMultipliers: + db 33, 100 ; -6 = 33% + db 36, 100 ; -5 = 36% + db 43, 100 ; -4 = 43% + db 50, 100 ; -3 = 50% + db 60, 100 ; -2 = 60% + db 75, 100 ; -1 = 75% + db 1, 1 ; 0 = 100% + db 133, 100 ; +1 = 133% + db 166, 100 ; +2 = 166% + db 2, 1 ; +3 = 200% + db 233, 100 ; +4 = 233% + db 133, 50 ; +5 = 266% + db 3, 1 ; +6 = 300% diff --git a/text/battle.asm b/data/battle/battle_text.asm index 7e1b06069..7e1b06069 100644 --- a/text/battle.asm +++ b/data/battle/battle_text.asm diff --git a/data/battle/critical_hits.asm b/data/battle/critical_hits.asm new file mode 100644 index 000000000..5800d57f4 --- /dev/null +++ b/data/battle/critical_hits.asm @@ -0,0 +1,18 @@ +CriticalHitMoves: + db KARATE_CHOP + db RAZOR_WIND + db RAZOR_LEAF + db CRABHAMMER + db SLASH + db AEROBLAST + db CROSS_CHOP + db -1 + +CriticalHitChances: + db 7 percent ; 0 + db 12 percent + 2 ; +1 + db 25 percent + 1 ; +2 + db 33 percent + 1 ; +3 + db 50 percent + 1 ; +4 + db 50 percent + 1 ; +5 + db 50 percent + 1 ; +6 diff --git a/data/battle_command_pointers.asm b/data/battle/effect_command_pointers.asm index 38a3c1eb8..b3eeea273 100644 --- a/data/battle_command_pointers.asm +++ b/data/battle/effect_command_pointers.asm @@ -1,3 +1,5 @@ +; battle commands are defined in engine/battle/effect_commands.asm + dw 0 ; padding BattleCommandPointers: ; 3fd28 diff --git a/data/battle/stat_multipliers.asm b/data/battle/stat_multipliers.asm new file mode 100644 index 000000000..e7cf8e472 --- /dev/null +++ b/data/battle/stat_multipliers.asm @@ -0,0 +1,17 @@ +; Multiplier ratios for all stats from modifier -6 to +6 +; (except accuracy, see data/battle/accuracy_multipliers.asm) + +StatLevelMultipliers: + db 25, 100 ; -6 = 25% + db 28, 100 ; -5 = 28% + db 33, 100 ; -4 = 33% + db 40, 100 ; -3 = 40% + db 50, 100 ; -2 = 50% + db 66, 100 ; -1 = 66% + db 1, 1 ; 0 = 100% + db 15, 10 ; +1 = 150% + db 2, 1 ; +2 = 200% + db 25, 10 ; +3 = 250% + db 3, 1 ; +4 = 300% + db 35, 10 ; +5 = 350% + db 4, 1 ; +6 = 400% diff --git a/data/battle/stat_names.asm b/data/battle/stat_names.asm new file mode 100644 index 000000000..a144a225f --- /dev/null +++ b/data/battle/stat_names.asm @@ -0,0 +1,10 @@ +StatNames: +; entries correspond to stat ids + db "ATTACK@" + db "DEFENSE@" + db "SPEED@" + db "SPCL.ATK@" + db "SPCL.DEF@" + db "ACCURACY@" + db "EVASION@" + db "ABILITY@" ; used for BattleCommand_Curse diff --git a/data/battle/type_boost_items.asm b/data/battle/type_boost_items.asm new file mode 100644 index 000000000..3b7231a59 --- /dev/null +++ b/data/battle/type_boost_items.asm @@ -0,0 +1,20 @@ +TypeBoostItems: ; 35703 + db HELD_NORMAL_BOOST, NORMAL ; PINK_BOW/POLKADOT_BOW + db HELD_FIGHTING_BOOST, FIGHTING ; BLACKBELT + db HELD_FLYING_BOOST, FLYING ; SHARP_BEAK + db HELD_POISON_BOOST, POISON ; POISON BARB + db HELD_GROUND_BOOST, GROUND ; SOFT_SAND + db HELD_ROCK_BOOST, ROCK ; HARD_STONE + db HELD_BUG_BOOST, BUG ; SILVERPOWDER + db HELD_GHOST_BOOST, GHOST ; SPELL_TAG + db HELD_FIRE_BOOST, FIRE ; CHARCOAL + db HELD_WATER_BOOST, WATER ; MYSTIC WATER + db HELD_GRASS_BOOST, GRASS ; MIRACLE_SEED + db HELD_ELECTRIC_BOOST, ELECTRIC ; MAGNET + db HELD_PSYCHIC_BOOST, PSYCHIC ; TWISTEDSPOON + db HELD_ICE_BOOST, ICE ; NEVERMELTICE + db HELD_DRAGON_BOOST, DRAGON ; DRAGON_SCALE + db HELD_DARK_BOOST, DARK ; BLACKGLASSES + db HELD_STEEL_BOOST, STEEL ; METAL_COAT + db -1 +; 35726 diff --git a/data/type_matchups.asm b/data/battle/type_matchups.asm index 61fd19078..90e38ae2c 100644 --- a/data/type_matchups.asm +++ b/data/battle/type_matchups.asm @@ -1,9 +1,3 @@ -; The multiplier is divided by 10, so we can use values like 0.5. -; All other cases are neutral (1x). -SUPER_EFFECTIVE EQU 20 -NOT_VERY_EFFECTIVE EQU 05 -NO_EFFECT EQU 00 - TypeMatchups: ; 34bb1 ; attacker, defender, *= db NORMAL, ROCK, NOT_VERY_EFFECTIVE @@ -115,11 +109,11 @@ TypeMatchups: ; 34bb1 db STEEL, ROCK, SUPER_EFFECTIVE db STEEL, STEEL, NOT_VERY_EFFECTIVE - db $fe ; end + db -2 ; end ; Foresight removes Ghost's immunities. db NORMAL, GHOST, NO_EFFECT db FIGHTING, GHOST, NO_EFFECT - db $ff ; end (with Foresight) + db -1 ; end (with Foresight) ; 34cfd diff --git a/data/battle_anims/objects.asm b/data/battle_anims/objects.asm index 62ec0140e..3d46ae2d7 100755 --- a/data/battle_anims/objects.asm +++ b/data/battle_anims/objects.asm @@ -27,13 +27,13 @@ BattleAnimObjects: ; ccb56 battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_03, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $01 ; ANIM_OBJ_06 battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_04, BATTLEANIMFUNC_1B, PAL_BATTLE_OB_GRAY, $01 ; ANIM_OBJ_07 battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_05, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $01 ; ANIM_OBJ_08 - battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_06, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $01 ; ANIM_OBJ_09 + battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_06, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $01 ; ANIM_OBJ_FANG battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_07, BATTLEANIMFUNC_09, PAL_BATTLE_OB_GRAY, $01 ; ANIM_OBJ_0A - battleanimobj RELATIVE_X, $aa, BATTLEANIMFRAMESET_10, BATTLEANIMFUNC_10, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_0B - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_0E, BATTLEANIMFUNC_04, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_0C - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_0F, BATTLEANIMFUNC_03, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_0D - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_10, BATTLEANIMFUNC_08, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_0E - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_0F, BATTLEANIMFUNC_0A, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_0F + battleanimobj RELATIVE_X, $aa, BATTLEANIMFRAMESET_10, BATTLEANIMFUNC_10, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_EMBER + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_0E, BATTLEANIMFUNC_04, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_DRAGON_RAGE + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_0F, BATTLEANIMFUNC_03, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_FLAMETHROWER + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_10, BATTLEANIMFUNC_08, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_FIRE_SPIN + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_0F, BATTLEANIMFUNC_0A, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_FIRE_BLAST battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_11, BATTLEANIMFUNC_03, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_BURNED battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_12, BATTLEANIMFUNC_08, PAL_BATTLE_OB_BLUE, $0a ; ANIM_OBJ_BLIZZARD battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_13, BATTLEANIMFUNC_00, PAL_BATTLE_OB_BLUE, $0a ; ANIM_OBJ_12 @@ -47,32 +47,32 @@ BattleAnimObjects: ; ccb56 battleanimobj RELATIVE_X, $b4, BATTLEANIMFRAMESET_1F, BATTLEANIMFUNC_38, PAL_BATTLE_OB_GRAY, $0c ; ANIM_OBJ_1A battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_08, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $07 ; ANIM_OBJ_1B battleanimobj RELATIVE_X, $a0, BATTLEANIMFRAMESET_08, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $07 ; ANIM_OBJ_BALL_POOF - battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_19, BATTLEANIMFUNC_07, PAL_BATTLE_OB_BROWN, $09 ; ANIM_OBJ_1D - battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_1A, BATTLEANIMFUNC_07, PAL_BATTLE_OB_BROWN, $09 ; ANIM_OBJ_1E - battleanimobj RELATIVE_X, $b0, BATTLEANIMFRAMESET_1B, BATTLEANIMFUNC_36, PAL_BATTLE_OB_BROWN, $09 ; ANIM_OBJ_1F - battleanimobj RELATIVE_X, $b0, BATTLEANIMFRAMESET_84, BATTLEANIMFUNC_36, PAL_BATTLE_OB_BLUE, $21 ; ANIM_OBJ_20 + battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_19, BATTLEANIMFUNC_07, PAL_BATTLE_OB_BROWN, $09 ; ANIM_OBJ_BIG_ROCK + battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_1A, BATTLEANIMFUNC_07, PAL_BATTLE_OB_BROWN, $09 ; ANIM_OBJ_SMALL_ROCK + battleanimobj RELATIVE_X, $b0, BATTLEANIMFRAMESET_1B, BATTLEANIMFUNC_36, PAL_BATTLE_OB_BROWN, $09 ; ANIM_OBJ_STRENGTH + battleanimobj RELATIVE_X, $b0, BATTLEANIMFRAMESET_84, BATTLEANIMFUNC_36, PAL_BATTLE_OB_BLUE, $21 ; ANIM_OBJ_SEISMIC_TOSS battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_21, BATTLEANIMFUNC_0C, PAL_BATTLE_OB_BLUE, $0d ; ANIM_OBJ_BUBBLE - battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_23, BATTLEANIMFUNC_0D, PAL_BATTLE_OB_BLUE, $0d ; ANIM_OBJ_22 - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_24, BATTLEANIMFUNC_0E, PAL_BATTLE_OB_GRAY, $0e ; ANIM_OBJ_23 - battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $80, BATTLEANIMFRAMESET_27, BATTLEANIMFUNC_0F, PAL_BATTLE_OB_BLUE, $04 ; ANIM_OBJ_24 - battleanimobj RELATIVE_X, $b4, BATTLEANIMFRAMESET_2A, BATTLEANIMFUNC_00, PAL_BATTLE_OB_BLUE, $04 ; ANIM_OBJ_25 - battleanimobj RELATIVE_X, $40, BATTLEANIMFRAMESET_2B, BATTLEANIMFUNC_11, PAL_BATTLE_OB_GREEN, $0f ; ANIM_OBJ_26 + battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_23, BATTLEANIMFUNC_0D, PAL_BATTLE_OB_BLUE, $0d ; ANIM_OBJ_SURF + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_24, BATTLEANIMFUNC_0E, PAL_BATTLE_OB_GRAY, $0e ; ANIM_OBJ_SING + battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $80, BATTLEANIMFRAMESET_27, BATTLEANIMFUNC_0F, PAL_BATTLE_OB_BLUE, $04 ; ANIM_OBJ_WATER_GUN + battleanimobj RELATIVE_X, $b4, BATTLEANIMFRAMESET_2A, BATTLEANIMFUNC_00, PAL_BATTLE_OB_BLUE, $04 ; ANIM_OBJ_HYDRO_PUMP + battleanimobj RELATIVE_X, $40, BATTLEANIMFRAMESET_2B, BATTLEANIMFUNC_11, PAL_BATTLE_OB_GREEN, $0f ; ANIM_OBJ_POWDER battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $98, BATTLEANIMFRAMESET_2C, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $10 ; ANIM_OBJ_27 battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $98, BATTLEANIMFRAMESET_2D, BATTLEANIMFUNC_09, PAL_BATTLE_OB_YELLOW, $10 ; ANIM_OBJ_28 battleanimobj RELATIVE_X, $b8, BATTLEANIMFRAMESET_2E, BATTLEANIMFUNC_00, PAL_BATTLE_OB_BLUE, $0a ; ANIM_OBJ_ICE_BUILDUP battleanimobj RELATIVE_X, $b8, BATTLEANIMFRAMESET_2F, BATTLEANIMFUNC_00, PAL_BATTLE_OB_BLUE, $0a ; ANIM_OBJ_FROZEN battleanimobj RELATIVE_X, $b8, BATTLEANIMFRAMESET_30, BATTLEANIMFUNC_14, PAL_BATTLE_OB_BROWN, $11 ; ANIM_OBJ_MASTER_BALL_SPARKLE - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_21, BATTLEANIMFUNC_14, PAL_BATTLE_OB_YELLOW, $0d ; ANIM_OBJ_2C + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_21, BATTLEANIMFUNC_14, PAL_BATTLE_OB_YELLOW, $0d ; ANIM_OBJ_RECOVER battleanimobj RELATIVE_X | X_FLIP, $b0, BATTLEANIMFRAMESET_31, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $05 ; ANIM_OBJ_2D battleanimobj RELATIVE_X | X_FLIP, $b0, BATTLEANIMFRAMESET_32, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $05 ; ANIM_OBJ_2E battleanimobj RELATIVE_X | X_FLIP, $b0, BATTLEANIMFRAMESET_33, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $05 ; ANIM_OBJ_2F - battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_34, BATTLEANIMFUNC_15, PAL_BATTLE_OB_YELLOW, $05 ; ANIM_OBJ_30 + battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_34, BATTLEANIMFUNC_15, PAL_BATTLE_OB_YELLOW, $05 ; ANIM_OBJ_THUNDER_WAVE battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_36, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $05 ; ANIM_OBJ_31 battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_37, BATTLEANIMFUNC_03, PAL_BATTLE_OB_GRAY, $08 ; ANIM_OBJ_LIGHTNING_BOLT battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_38, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $05 ; ANIM_OBJ_33 battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_39, BATTLEANIMFUNC_03, PAL_BATTLE_OB_GRAY, $08 ; ANIM_OBJ_34 - battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_3A, BATTLEANIMFUNC_16, PAL_BATTLE_OB_GRAY, $02 ; ANIM_OBJ_35 - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_3C, BATTLEANIMFUNC_17, PAL_BATTLE_OB_GRAY, $02 ; ANIM_OBJ_36 + battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_3A, BATTLEANIMFUNC_16, PAL_BATTLE_OB_GRAY, $02 ; ANIM_OBJ_CLAMP + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_3C, BATTLEANIMFUNC_17, PAL_BATTLE_OB_GRAY, $02 ; ANIM_OBJ_BITE battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_3E, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $02 ; ANIM_OBJ_37 battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_3F, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $02 ; ANIM_OBJ_38 battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_40, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $02 ; ANIM_OBJ_39 @@ -85,125 +85,125 @@ BattleAnimObjects: ; ccb56 battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_47, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $14 ; ANIM_OBJ_40 battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_48, BATTLEANIMFUNC_1A, PAL_BATTLE_OB_GRAY, $14 ; ANIM_OBJ_41 battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_49, BATTLEANIMFUNC_1A, PAL_BATTLE_OB_GRAY, $14 ; ANIM_OBJ_42 - battleanimobj RELATIVE_X | X_FLIP, $98, BATTLEANIMFRAMESET_4A, BATTLEANIMFUNC_01, PAL_BATTLE_OB_GRAY, $14 ; ANIM_OBJ_43 + battleanimobj RELATIVE_X | X_FLIP, $98, BATTLEANIMFRAMESET_4A, BATTLEANIMFUNC_01, PAL_BATTLE_OB_GRAY, $14 ; ANIM_OBJ_SONICBOOM_JP battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_4B, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $11 ; ANIM_OBJ_44 battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_4C, BATTLEANIMFUNC_1C, PAL_BATTLE_OB_GREEN, $12 ; ANIM_OBJ_ABSORB - battleanimobj RELATIVE_X | X_FLIP, $b0, BATTLEANIMFRAMESET_4D, BATTLEANIMFUNC_1D, PAL_BATTLE_OB_GRAY, $15 ; ANIM_OBJ_46 + battleanimobj RELATIVE_X | X_FLIP, $b0, BATTLEANIMFRAMESET_4D, BATTLEANIMFUNC_1D, PAL_BATTLE_OB_GRAY, $15 ; ANIM_OBJ_EGG battleanimobj RELATIVE_X, $b0, BATTLEANIMFRAMESET_51, BATTLEANIMFUNC_1E, PAL_BATTLE_OB_YELLOW, $11 ; ANIM_OBJ_47 battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_52, BATTLEANIMFUNC_1F, PAL_BATTLE_OB_GREEN, $16 ; ANIM_OBJ_48 battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_54, BATTLEANIMFUNC_1F, PAL_BATTLE_OB_GREEN, $16 ; ANIM_OBJ_49 battleanimobj RELATIVE_X | X_FLIP, $68, BATTLEANIMFRAMESET_56, BATTLEANIMFUNC_LEECH_SEED, PAL_BATTLE_OB_GREEN, $06 ; ANIM_OBJ_LEECH_SEED battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_59, BATTLEANIMFUNC_21, PAL_BATTLE_OB_GRAY, $0e ; ANIM_OBJ_4B - battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_5C, BATTLEANIMFUNC_02, PAL_BATTLE_OB_GRAY, $17 ; ANIM_OBJ_4C - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_5D, BATTLEANIMFUNC_22, PAL_BATTLE_OB_YELLOW, $11 ; ANIM_OBJ_4D + battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_5C, BATTLEANIMFUNC_02, PAL_BATTLE_OB_GRAY, $17 ; ANIM_OBJ_WAVE + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_5D, BATTLEANIMFUNC_22, PAL_BATTLE_OB_YELLOW, $11 ; ANIM_OBJ_CONFUSE_RAY battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $88, BATTLEANIMFRAMESET_5F, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $10 ; ANIM_OBJ_4E battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $88, BATTLEANIMFRAMESET_2D, BATTLEANIMFUNC_09, PAL_BATTLE_OB_YELLOW, $10 ; ANIM_OBJ_4F - battleanimobj RELATIVE_X | X_FLIP, $88, BATTLEANIMFRAMESET_60, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $18 ; ANIM_OBJ_50 - battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_60, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $18 ; ANIM_OBJ_51 + battleanimobj RELATIVE_X | X_FLIP, $88, BATTLEANIMFRAMESET_60, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $18 ; ANIM_OBJ_SCREEN + battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_60, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $18 ; ANIM_OBJ_HARDEN battleanimobj RELATIVE_X | X_FLIP, $50, BATTLEANIMFRAMESET_61, BATTLEANIMFUNC_23, PAL_BATTLE_OB_YELLOW, $19 ; ANIM_OBJ_CHICK - battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_63, BATTLEANIMFUNC_24, PAL_BATTLE_OB_GRAY, $19 ; ANIM_OBJ_53 - battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_66, BATTLEANIMFUNC_25, PAL_BATTLE_OB_GRAY, $19 ; ANIM_OBJ_54 + battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_63, BATTLEANIMFUNC_24, PAL_BATTLE_OB_GRAY, $19 ; ANIM_OBJ_AMNESIA + battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_66, BATTLEANIMFUNC_25, PAL_BATTLE_OB_GRAY, $19 ; ANIM_OBJ_ASLEEP battleanimobj RELATIVE_X, $50, BATTLEANIMFRAMESET_1C, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $0c ; ANIM_OBJ_SKULL battleanimobj RELATIVE_X | X_FLIP, $a8, BATTLEANIMFRAMESET_67, BATTLEANIMFUNC_26, PAL_BATTLE_OB_BROWN, $1a ; ANIM_OBJ_56 battleanimobj RELATIVE_X | X_FLIP, $a8, BATTLEANIMFRAMESET_68, BATTLEANIMFUNC_00, PAL_BATTLE_OB_BROWN, $1a ; ANIM_OBJ_57 battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_69, BATTLEANIMFUNC_01, PAL_BATTLE_OB_GRAY, $1a ; ANIM_OBJ_58 battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_6D, BATTLEANIMFUNC_28, PAL_BATTLE_OB_YELLOW, $19 ; ANIM_OBJ_PARALYZED - battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_6A, BATTLEANIMFUNC_27, PAL_BATTLE_OB_GRAY, $1b ; ANIM_OBJ_5A + battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_6A, BATTLEANIMFUNC_27, PAL_BATTLE_OB_GRAY, $1b ; ANIM_OBJ_STRING_SHOT battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_6F, BATTLEANIMFUNC_SPRIAL_DESCENT, PAL_BATTLE_OB_GRAY, $1c ; ANIM_OBJ_HAZE battleanimobj RELATIVE_X | X_FLIP, $48, BATTLEANIMFRAMESET_70, BATTLEANIMFUNC_SPRIAL_DESCENT, PAL_BATTLE_OB_GRAY, $1c ; ANIM_OBJ_MIST battleanimobj RELATIVE_X | X_FLIP, $48, BATTLEANIMFRAMESET_6F, BATTLEANIMFUNC_SPRIAL_DESCENT, PAL_BATTLE_OB_GRAY, $1c ; ANIM_OBJ_SMOG battleanimobj RELATIVE_X | X_FLIP, $78, BATTLEANIMFRAMESET_6F, BATTLEANIMFUNC_POISON_GAS, PAL_BATTLE_OB_GRAY, $1c ; ANIM_OBJ_POISON_GAS battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $90, BATTLEANIMFRAMESET_71, BATTLEANIMFUNC_HORN, PAL_BATTLE_OB_GRAY, $1d ; ANIM_OBJ_HORN battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $90, BATTLEANIMFRAMESET_72, BATTLEANIMFUNC_2C, PAL_BATTLE_OB_GRAY, $1d ; ANIM_OBJ_60 - battleanimobj RELATIVE_X, $48, BATTLEANIMFRAMESET_73, BATTLEANIMFUNC_2D, PAL_BATTLE_OB_RED, $1e ; ANIM_OBJ_61 - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_74, BATTLEANIMFUNC_06, PAL_BATTLE_OB_GRAY, $15 ; ANIM_OBJ_62 - battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_75, BATTLEANIMFUNC_2E, PAL_BATTLE_OB_BROWN, $19 ; ANIM_OBJ_63 + battleanimobj RELATIVE_X, $48, BATTLEANIMFRAMESET_73, BATTLEANIMFUNC_2D, PAL_BATTLE_OB_RED, $1e ; ANIM_OBJ_PETAL_DANCE + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_74, BATTLEANIMFUNC_06, PAL_BATTLE_OB_GRAY, $15 ; ANIM_OBJ_SLUDGE_BOMB + battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_75, BATTLEANIMFUNC_2E, PAL_BATTLE_OB_BROWN, $19 ; ANIM_OBJ_PAY_DAY battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_4A, BATTLEANIMFUNC_02, PAL_BATTLE_OB_GRAY, $14 ; ANIM_OBJ_64 - battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_30, BATTLEANIMFUNC_2F, PAL_BATTLE_OB_GRAY, $11 ; ANIM_OBJ_65 - battleanimobj RELATIVE_X, $78, BATTLEANIMFRAMESET_76, BATTLEANIMFUNC_POISON_GAS, PAL_BATTLE_OB_RED, $23 ; ANIM_OBJ_66 - battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_77, BATTLEANIMFUNC_30, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_67 - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_77, BATTLEANIMFUNC_02, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_68 - battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_77, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_69 - battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_78, BATTLEANIMFUNC_08, PAL_BATTLE_OB_YELLOW, $23 ; ANIM_OBJ_6A - battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_79, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_6B - battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_7A, BATTLEANIMFUNC_31, PAL_BATTLE_OB_YELLOW, $11 ; ANIM_OBJ_6C - battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_7A, BATTLEANIMFUNC_31, PAL_BATTLE_OB_YELLOW, $11 ; ANIM_OBJ_6D - battleanimobj RELATIVE_X | X_FLIP, $88, BATTLEANIMFRAMESET_7B, BATTLEANIMFUNC_32, PAL_BATTLE_OB_GRAY, $20 ; ANIM_OBJ_SKY_ATTACK_FEAROW + battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_30, BATTLEANIMFUNC_2F, PAL_BATTLE_OB_GRAY, $11 ; ANIM_OBJ_MIMIC + battleanimobj RELATIVE_X, $78, BATTLEANIMFRAMESET_76, BATTLEANIMFUNC_POISON_GAS, PAL_BATTLE_OB_RED, $23 ; ANIM_OBJ_ATTRACT + battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_77, BATTLEANIMFUNC_30, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_BONEMERANG + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_77, BATTLEANIMFUNC_02, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_BONE_CLUB + battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_77, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_BONE_RUSH + battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_78, BATTLEANIMFUNC_08, PAL_BATTLE_OB_YELLOW, $23 ; ANIM_OBJ_SWIFT + battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_79, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_KINESIS + battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_7A, BATTLEANIMFUNC_31, PAL_BATTLE_OB_YELLOW, $11 ; ANIM_OBJ_FLASH + battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_7A, BATTLEANIMFUNC_31, PAL_BATTLE_OB_YELLOW, $11 ; ANIM_OBJ_SHINY + battleanimobj RELATIVE_X | X_FLIP, $88, BATTLEANIMFRAMESET_7B, BATTLEANIMFUNC_32, PAL_BATTLE_OB_GRAY, $20 ; ANIM_OBJ_SKY_ATTACK battleanimobj RELATIVE_X | X_FLIP, $98, BATTLEANIMFRAMESET_7C, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $04 ; ANIM_OBJ_LICK battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_7D, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $18 ; ANIM_OBJ_WITHDRAW battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_21, BATTLEANIMFUNC_2F, PAL_BATTLE_OB_BLUE, $0d ; ANIM_OBJ_71 - battleanimobj RELATIVE_X, $b0, BATTLEANIMFRAMESET_7E, BATTLEANIMFUNC_33, PAL_BATTLE_OB_YELLOW, $12 ; ANIM_OBJ_72 - battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_7F, BATTLEANIMFUNC_2F, PAL_BATTLE_OB_GRAY, $08 ; ANIM_OBJ_73 - battleanimobj RELATIVE_X | X_FLIP, $a0, BATTLEANIMFRAMESET_6F, BATTLEANIMFUNC_34, PAL_BATTLE_OB_GRAY, $1c ; ANIM_OBJ_74 - battleanimobj RELATIVE_X | X_FLIP, $a0, BATTLEANIMFRAMESET_74, BATTLEANIMFUNC_35, PAL_BATTLE_OB_GRAY, $15 ; ANIM_OBJ_75 - battleanimobj RELATIVE_X | X_FLIP, $b0, BATTLEANIMFRAMESET_80, BATTLEANIMFUNC_33, PAL_BATTLE_OB_GRAY, $14 ; ANIM_OBJ_76 - battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_81, BATTLEANIMFUNC_37, PAL_BATTLE_OB_GRAY, $11 ; ANIM_OBJ_77 - battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_85, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $22 ; ANIM_OBJ_78 - battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_86, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $22 ; ANIM_OBJ_79 + battleanimobj RELATIVE_X, $b0, BATTLEANIMFRAMESET_7E, BATTLEANIMFUNC_33, PAL_BATTLE_OB_YELLOW, $12 ; ANIM_OBJ_GROWTH + battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_7F, BATTLEANIMFUNC_2F, PAL_BATTLE_OB_GRAY, $08 ; ANIM_OBJ_CONVERSION2 + battleanimobj RELATIVE_X | X_FLIP, $a0, BATTLEANIMFRAMESET_6F, BATTLEANIMFUNC_34, PAL_BATTLE_OB_GRAY, $1c ; ANIM_OBJ_SMOKE + battleanimobj RELATIVE_X | X_FLIP, $a0, BATTLEANIMFRAMESET_74, BATTLEANIMFUNC_35, PAL_BATTLE_OB_GRAY, $15 ; ANIM_OBJ_SMOKESCREEN + battleanimobj RELATIVE_X | X_FLIP, $b0, BATTLEANIMFRAMESET_80, BATTLEANIMFUNC_33, PAL_BATTLE_OB_GRAY, $14 ; ANIM_OBJ_SWORDS_DANCE + battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_81, BATTLEANIMFUNC_37, PAL_BATTLE_OB_GRAY, $11 ; ANIM_OBJ_SPEED_LINE + battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_85, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $22 ; ANIM_OBJ_SHARPEN + battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_86, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $22 ; ANIM_OBJ_DEFENSE_CURL battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_87, BATTLEANIMFUNC_39, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_7A battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_30, BATTLEANIMFUNC_3A, PAL_BATTLE_OB_YELLOW, $11 ; ANIM_OBJ_7B - battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_34, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $05 ; ANIM_OBJ_7C - battleanimobj RELATIVE_X | X_FLIP | BEHIND_BG, $88, BATTLEANIMFRAMESET_88, BATTLEANIMFUNC_3B, PAL_BATTLE_OB_BLUE, $13 ; ANIM_OBJ_7D + battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_34, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $05 ; ANIM_OBJ_DISABLE + battleanimobj RELATIVE_X | X_FLIP | PRIORITY, $88, BATTLEANIMFRAMESET_88, BATTLEANIMFUNC_3B, PAL_BATTLE_OB_BLUE, $13 ; ANIM_OBJ_AGILITY battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_76, BATTLEANIMFUNC_25, PAL_BATTLE_OB_RED, $23 ; ANIM_OBJ_HEART - battleanimobj RELATIVE_X, $98, BATTLEANIMFRAMESET_10, BATTLEANIMFUNC_34, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_7F - battleanimobj RELATIVE_X, $a8, BATTLEANIMFRAMESET_0F, BATTLEANIMFUNC_3C, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_80 + battleanimobj RELATIVE_X, $98, BATTLEANIMFRAMESET_10, BATTLEANIMFUNC_34, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_FLAME_WHEEL + battleanimobj RELATIVE_X, $a8, BATTLEANIMFRAMESET_0F, BATTLEANIMFUNC_3C, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_SACRED_FIRE battleanimobj RELATIVE_X | X_FLIP, $68, BATTLEANIMFRAMESET_89, BATTLEANIMFUNC_SPRIAL_DESCENT, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_COTTON_SPORE - battleanimobj RELATIVE_X | X_FLIP, $b0, BATTLEANIMFRAMESET_8A, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_82 - battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_8C, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_83 + battleanimobj RELATIVE_X | X_FLIP, $b0, BATTLEANIMFRAMESET_8A, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_MILK_DRINK + battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_8C, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_ANGER battleanimobj RELATIVE_X | X_FLIP, $50, BATTLEANIMFRAMESET_8D, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $1f ; ANIM_OBJ_84 battleanimobj RELATIVE_X, $40, BATTLEANIMFRAMESET_24, BATTLEANIMFUNC_40, PAL_BATTLE_OB_GRAY, $0e ; ANIM_OBJ_85 - battleanimobj RELATIVE_X | X_FLIP, $a8, BATTLEANIMFRAMESET_8E, BATTLEANIMFUNC_41, PAL_BATTLE_OB_RED, $1f ; ANIM_OBJ_86 - battleanimobj RELATIVE_X | X_FLIP, $88, BATTLEANIMFRAMESET_8F, BATTLEANIMFUNC_3E, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_87 - battleanimobj RELATIVE_X | X_FLIP, $88, BATTLEANIMFRAMESET_93, BATTLEANIMFUNC_3E, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_88 - battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_97, BATTLEANIMFUNC_3D, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_89 - battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_78, BATTLEANIMFUNC_3D, PAL_BATTLE_OB_YELLOW, $23 ; ANIM_OBJ_8A - battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_99, BATTLEANIMFUNC_2E, PAL_BATTLE_OB_GRAY, $19 ; ANIM_OBJ_8B - battleanimobj RELATIVE_X | X_FLIP, $a0, BATTLEANIMFRAMESET_74, BATTLEANIMFUNC_02, PAL_BATTLE_OB_GRAY, $15 ; ANIM_OBJ_8C - battleanimobj RELATIVE_X | X_FLIP, $a0, BATTLEANIMFRAMESET_99, BATTLEANIMFUNC_35, PAL_BATTLE_OB_RED, $19 ; ANIM_OBJ_8D + battleanimobj RELATIVE_X | X_FLIP, $a8, BATTLEANIMFRAMESET_8E, BATTLEANIMFUNC_41, PAL_BATTLE_OB_RED, $1f ; ANIM_OBJ_BATON_PASS + battleanimobj RELATIVE_X | X_FLIP, $88, BATTLEANIMFRAMESET_8F, BATTLEANIMFUNC_3E, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_LOCK_ON + battleanimobj RELATIVE_X | X_FLIP, $88, BATTLEANIMFRAMESET_93, BATTLEANIMFUNC_3E, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_MIND_READER + battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_97, BATTLEANIMFUNC_3D, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_SAFEGUARD + battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_78, BATTLEANIMFUNC_3D, PAL_BATTLE_OB_YELLOW, $23 ; ANIM_OBJ_PROTECT + battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_99, BATTLEANIMFUNC_2E, PAL_BATTLE_OB_GRAY, $19 ; ANIM_OBJ_THIEF + battleanimobj RELATIVE_X | X_FLIP, $a0, BATTLEANIMFRAMESET_74, BATTLEANIMFUNC_02, PAL_BATTLE_OB_GRAY, $15 ; ANIM_OBJ_OCTAZOOKA + battleanimobj RELATIVE_X | X_FLIP, $a0, BATTLEANIMFRAMESET_99, BATTLEANIMFUNC_35, PAL_BATTLE_OB_RED, $19 ; ANIM_OBJ_PRESENT battleanimobj RELATIVE_X | X_FLIP, $70, BATTLEANIMFRAMESET_8B, BATTLEANIMFUNC_3F, PAL_BATTLE_OB_GRAY, $1f ; ANIM_OBJ_SPIKES - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_15, BATTLEANIMFUNC_08, PAL_BATTLE_OB_GRAY, $0a ; ANIM_OBJ_8F - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_11, BATTLEANIMFUNC_02, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_90 - battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_7F, BATTLEANIMFUNC_42, PAL_BATTLE_OB_GRAY, $08 ; ANIM_OBJ_91 - battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_9A, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $1b ; ANIM_OBJ_92 + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_15, BATTLEANIMFUNC_08, PAL_BATTLE_OB_GRAY, $0a ; ANIM_OBJ_POWDER_SNOW + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_11, BATTLEANIMFUNC_02, PAL_BATTLE_OB_RED, $03 ; ANIM_OBJ_DRAGONBREATH + battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_7F, BATTLEANIMFUNC_42, PAL_BATTLE_OB_GRAY, $08 ; ANIM_OBJ_CONVERSION + battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_9A, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $1b ; ANIM_OBJ_SPIDER_WEB battleanimobj RELATIVE_X | X_FLIP, $a0, BATTLEANIMFRAMESET_9B, BATTLEANIMFUNC_35, PAL_BATTLE_OB_RED, $23 ; ANIM_OBJ_93 - battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_9C, BATTLEANIMFUNC_23, PAL_BATTLE_OB_GRAY, $25 ; ANIM_OBJ_94 - battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_9D, BATTLEANIMFUNC_25, PAL_BATTLE_OB_GRAY, $25 ; ANIM_OBJ_95 - battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_9C, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $25 ; ANIM_OBJ_96 - battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_9E, BATTLEANIMFUNC_00, PAL_BATTLE_OB_BLUE, $25 ; ANIM_OBJ_97 - battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $80, BATTLEANIMFRAMESET_9F, BATTLEANIMFUNC_3A, PAL_BATTLE_OB_GREEN, $23 ; ANIM_OBJ_98 + battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_9C, BATTLEANIMFUNC_23, PAL_BATTLE_OB_GRAY, $25 ; ANIM_OBJ_NIGHTMARE + battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_9D, BATTLEANIMFUNC_25, PAL_BATTLE_OB_GRAY, $25 ; ANIM_OBJ_IN_NIGHTMARE + battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_9C, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $25 ; ANIM_OBJ_LOVELY_KISS + battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_9E, BATTLEANIMFUNC_00, PAL_BATTLE_OB_BLUE, $25 ; ANIM_OBJ_SWEET_KISS + battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $80, BATTLEANIMFRAMESET_9F, BATTLEANIMFUNC_3A, PAL_BATTLE_OB_GREEN, $23 ; ANIM_OBJ_SKETCH battleanimobj RELATIVE_X | X_FLIP, $80, BATTLEANIMFRAMESET_A0, BATTLEANIMFUNC_16, PAL_BATTLE_OB_GRAY, $23 ; ANIM_OBJ_99 battleanimobj RELATIVE_X | X_FLIP, $70, BATTLEANIMFRAMESET_78, BATTLEANIMFUNC_43, PAL_BATTLE_OB_YELLOW, $23 ; ANIM_OBJ_9A - battleanimobj RELATIVE_X | X_FLIP, $c0, BATTLEANIMFRAMESET_A2, BATTLEANIMFUNC_01, PAL_BATTLE_OB_GRAY, $25 ; ANIM_OBJ_9B - battleanimobj RELATIVE_X | X_FLIP, $40, BATTLEANIMFRAMESET_A3, BATTLEANIMFUNC_44, PAL_BATTLE_OB_YELLOW, $24 ; ANIM_OBJ_9C - battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_A4, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $24 ; ANIM_OBJ_9D - battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_A5, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $24 ; ANIM_OBJ_9E - battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_43, BATTLEANIMFUNC_45, PAL_BATTLE_OB_RED, $12 ; ANIM_OBJ_9F + battleanimobj RELATIVE_X | X_FLIP, $c0, BATTLEANIMFRAMESET_A2, BATTLEANIMFUNC_01, PAL_BATTLE_OB_GRAY, $25 ; ANIM_OBJ_DESTINY_BOND + battleanimobj RELATIVE_X | X_FLIP, $40, BATTLEANIMFRAMESET_A3, BATTLEANIMFUNC_44, PAL_BATTLE_OB_YELLOW, $24 ; ANIM_OBJ_MORNING_SUN + battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_A4, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $24 ; ANIM_OBJ_GLIMMER + battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_A5, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $24 ; ANIM_OBJ_MOONLIGHT + battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_43, BATTLEANIMFUNC_45, PAL_BATTLE_OB_RED, $12 ; ANIM_OBJ_HIDDEN_POWER battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_A6, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $02 ; ANIM_OBJ_A0 battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_A7, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $02 ; ANIM_OBJ_A1 - battleanimobj RELATIVE_X | X_FLIP, $00, BATTLEANIMFRAMESET_B4, BATTLEANIMFUNC_4A, PAL_BATTLE_OB_BROWN, $0f ; ANIM_OBJ_A2 - battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_A8, BATTLEANIMFUNC_02, PAL_BATTLE_OB_YELLOW, $05 ; ANIM_OBJ_A3 - battleanimobj RELATIVE_X | X_FLIP, $40, BATTLEANIMFRAMESET_9C, BATTLEANIMFUNC_11, PAL_BATTLE_OB_GRAY, $25 ; ANIM_OBJ_A4 - battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $90, BATTLEANIMFRAMESET_A9, BATTLEANIMFUNC_46, PAL_BATTLE_OB_GRAY, $23 ; ANIM_OBJ_A5 + battleanimobj RELATIVE_X | X_FLIP, $00, BATTLEANIMFRAMESET_B4, BATTLEANIMFUNC_4A, PAL_BATTLE_OB_BROWN, $0f ; ANIM_OBJ_SANDSTORM + battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_A8, BATTLEANIMFUNC_02, PAL_BATTLE_OB_YELLOW, $05 ; ANIM_OBJ_ZAP_CANNON + battleanimobj RELATIVE_X | X_FLIP, $40, BATTLEANIMFRAMESET_9C, BATTLEANIMFUNC_11, PAL_BATTLE_OB_GRAY, $25 ; ANIM_OBJ_SPITE + battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $90, BATTLEANIMFRAMESET_A9, BATTLEANIMFUNC_46, PAL_BATTLE_OB_GRAY, $23 ; ANIM_OBJ_CURSE battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_24, BATTLEANIMFUNC_47, PAL_BATTLE_OB_GRAY, $0e ; ANIM_OBJ_PERISH_SONG - battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_AA, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $24 ; ANIM_OBJ_A7 - battleanimobj RELATIVE_X | X_FLIP, $b8, BATTLEANIMFRAMESET_AB, BATTLEANIMFUNC_48, PAL_BATTLE_OB_GRAY, $13 ; ANIM_OBJ_A8 - battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_AC, BATTLEANIMFUNC_44, PAL_BATTLE_OB_GRAY, $13 ; ANIM_OBJ_A9 + battleanimobj RELATIVE_X, $80, BATTLEANIMFRAMESET_AA, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $24 ; ANIM_OBJ_FORESIGHT + battleanimobj RELATIVE_X | X_FLIP, $b8, BATTLEANIMFRAMESET_AB, BATTLEANIMFUNC_48, PAL_BATTLE_OB_GRAY, $13 ; ANIM_OBJ_RAPID_SPIN + battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_AC, BATTLEANIMFUNC_44, PAL_BATTLE_OB_GRAY, $13 ; ANIM_OBJ_SWAGGER battleanimobj RELATIVE_X, $a8, BATTLEANIMFRAMESET_05, BATTLEANIMFUNC_00, PAL_BATTLE_OB_GRAY, $01 ; ANIM_OBJ_AA battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_24, BATTLEANIMFUNC_43, PAL_BATTLE_OB_GRAY, $0e ; ANIM_OBJ_AB - battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_AD, BATTLEANIMFUNC_00, PAL_BATTLE_OB_BLUE, $17 ; ANIM_OBJ_AC + battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_AD, BATTLEANIMFUNC_00, PAL_BATTLE_OB_BLUE, $17 ; ANIM_OBJ_MEAN_LOOK battleanimobj RELATIVE_X, $a8, BATTLEANIMFRAMESET_AE, BATTLEANIMFUNC_49, PAL_BATTLE_OB_GRAY, $01 ; ANIM_OBJ_AD battleanimobj RELATIVE_X | X_FLIP, $90, BATTLEANIMFRAMESET_AF, BATTLEANIMFUNC_01, PAL_BATTLE_OB_YELLOW, $11 ; ANIM_OBJ_AE - battleanimobj RELATIVE_X | X_FLIP, $00, BATTLEANIMFRAMESET_B0, BATTLEANIMFUNC_4A, PAL_BATTLE_OB_GRAY, $04 ; ANIM_OBJ_AF + battleanimobj RELATIVE_X | X_FLIP, $00, BATTLEANIMFRAMESET_B0, BATTLEANIMFUNC_4A, PAL_BATTLE_OB_GRAY, $04 ; ANIM_OBJ_RAIN battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_70, BATTLEANIMFUNC_4B, PAL_BATTLE_OB_RED, $1c ; ANIM_OBJ_B0 - battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_B1, BATTLEANIMFUNC_4C, PAL_BATTLE_OB_GRAY, $19 ; ANIM_OBJ_B1 - battleanimobj RELATIVE_X, $b8, BATTLEANIMFRAMESET_19, BATTLEANIMFUNC_4D, PAL_BATTLE_OB_BROWN, $09 ; ANIM_OBJ_B2 - battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $98, BATTLEANIMFRAMESET_B3, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $27 ; ANIM_OBJ_B3 - battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $98, BATTLEANIMFRAMESET_74, BATTLEANIMFUNC_04, PAL_BATTLE_OB_BLUE, $15 ; ANIM_OBJ_B4 - battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_19, BATTLEANIMFUNC_4E, PAL_BATTLE_OB_BROWN, $09 ; ANIM_OBJ_B5 + battleanimobj RELATIVE_X, $88, BATTLEANIMFRAMESET_B1, BATTLEANIMFUNC_4C, PAL_BATTLE_OB_GRAY, $19 ; ANIM_OBJ_PSYCH_UP + battleanimobj RELATIVE_X, $b8, BATTLEANIMFRAMESET_19, BATTLEANIMFUNC_4D, PAL_BATTLE_OB_BROWN, $09 ; ANIM_OBJ_ANCIENTPOWER + battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $98, BATTLEANIMFRAMESET_B3, BATTLEANIMFUNC_00, PAL_BATTLE_OB_YELLOW, $27 ; ANIM_OBJ_AEROBLAST + battleanimobj RELATIVE_X | X_FLIP | Y_FLIP, $98, BATTLEANIMFRAMESET_74, BATTLEANIMFUNC_04, PAL_BATTLE_OB_BLUE, $15 ; ANIM_OBJ_SHADOW_BALL + battleanimobj RELATIVE_X | X_FLIP, $ff, BATTLEANIMFRAMESET_19, BATTLEANIMFUNC_4E, PAL_BATTLE_OB_BROWN, $09 ; ANIM_OBJ_ROCK_SMASH battleanimobj RELATIVE_X, $90, BATTLEANIMFRAMESET_73, BATTLEANIMFUNC_08, PAL_BATTLE_OB_RED, $1e ; ANIM_OBJ_FLOWER battleanimobj RELATIVE_X, $ff, BATTLEANIMFRAMESET_89, BATTLEANIMFUNC_4F, PAL_BATTLE_OB_RED, $1f ; ANIM_OBJ_COTTON battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_B5, BATTLEANIMFUNC_00, PAL_BATTLE_OB_ENEMY, $28 ; ANIM_OBJ_PLAYERFEETFOLLOW battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_B6, BATTLEANIMFUNC_00, PAL_BATTLE_OB_PLAYER, $29 ; ANIM_OBJ_ENEMYFEETFOLLOW - battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_B7, BATTLEANIMFUNC_00, PAL_BATTLE_OB_ENEMY, $28 ; ANIM_OBJ_BA - battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_B8, BATTLEANIMFUNC_00, PAL_BATTLE_OB_PLAYER, $29 ; ANIM_OBJ_BB + battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_B7, BATTLEANIMFUNC_00, PAL_BATTLE_OB_ENEMY, $28 ; ANIM_OBJ_PLAYERHEADFOLLOW + battleanimobj ABSOLUTE_X, $00, BATTLEANIMFRAMESET_B8, BATTLEANIMFUNC_00, PAL_BATTLE_OB_PLAYER, $29 ; ANIM_OBJ_ENEMYHEADFOLLOW ; ccfbe diff --git a/data/battle_tower/classes.asm b/data/battle_tower/classes.asm new file mode 100644 index 000000000..5a148e6ec --- /dev/null +++ b/data/battle_tower/classes.asm @@ -0,0 +1,76 @@ +BattleTowerTrainers: ; 1f814e +; The trainer class is not used in Crystal 1.0 due to a bug. +; Instead, the sixth character in the trainer's name is used. +; See BattleTowerText in engine/events/battle_tower/trainer_text.asm. + db "HANSON@@@@", FISHER + db "SAWYER@@@@", POKEMANIAC + db "MASUDA@@@@", GUITARIST + db "NICKEL@@@@", SCIENTIST + db "OLSON@@@@@", POKEFANM + db "ZABOROWSKI", LASS + db "WRIGHT@@@@", YOUNGSTER + db "ALEXANDER@", HIKER + db "KAWAKAMI@@", TEACHER + db "BICKETT@@@", POKEFANM + db "SAITO@@@@@", KIMONO_GIRL + db "CRAWFORD@@", BOARDER + db "DIAZ@@@@@@", PICNICKER + db "ERICKSON@@", BIKER + db "FAIRFIELD@", JUGGLER + db "HUNTER@@@@", POKEFANF + db "HILL@@@@@@", FIREBREATHER + db "JAVIER@@@@", SWIMMERF + db "KAUFMAN@@@", SWIMMERM + db "LANCASTER@", SKIER + db "McMAHILL@@", CAMPER +; The following can only be sampled in Crystal 1.1. + db "OBRIEN@@@@", GENTLEMAN + db "FROST@@@@@", BEAUTY + db "MORSE@@@@@", SUPER_NERD + db "YUFUNE@@@@", BLACKBELT_T + db "RAJAN@@@@@", COOLTRAINERF + db "RODRIGUEZ@", OFFICER + db "SANTIAGO@@", PSYCHIC_T + db "STOCK@@@@@", POKEFANM + db "THURMAN@@@", SCIENTIST + db "VALENTINO@", BEAUTY + db "WAGNER@@@@", CAMPER + db "YATES@@@@@", BIRD_KEEPER + db "ANDREWS@@@", PICNICKER + db "BAHN@@@@@@", POKEMANIAC + db "MORI@@@@@@", SCIENTIST + db "BUCKMAN@@@", SAGE + db "COBB@@@@@@", SCHOOLBOY + db "HUGHES@@@@", FISHER + db "ARITA@@@@@", KIMONO_GIRL + db "EASTON@@@@", PSYCHIC_T + db "FREEMAN@@@", CAMPER + db "GIESE@@@@@", LASS + db "HATCHER@@@", GENTLEMAN + db "JACKSON@@@", POKEFANF + db "KAHN@@@@@@", POKEMANIAC + db "LEONG@@@@@", YOUNGSTER + db "MARINO@@@@", TEACHER + db "NEWMAN@@@@", SAILOR + db "NGUYEN@@@@", BLACKBELT_T + db "OGDEN@@@@@", SUPER_NERD + db "PARK@@@@@@", COOLTRAINERF + db "RAINE@@@@@", SWIMMERM + db "SELLS@@@@@", BIRD_KEEPER + db "ROCKWELL@@", BOARDER + db "THORNTON@@", LASS + db "TURNER@@@@", OFFICER + db "VAN DYKE@@", SKIER + db "WALKER@@@@", SCHOOLBOY + db "MEYER@@@@@", SWIMMERF + db "JOHNSON@@@", YOUNGSTER + db "ADAMS@@@@@", GUITARIST + db "SMITH@@@@@", BUG_CATCHER + db "TAJIRI@@@@", BUG_CATCHER + db "BAKER@@@@@", POKEMANIAC + db "COLLINS@@@", SCIENTIST + db "SMART@@@@@", SUPER_NERD + db "DYKSTRA@@@", SWIMMERF + db "EATON@@@@@", BIKER + db "WONG@@@@@@", FIREBREATHER +; 1f8450 diff --git a/data/battle_tower.asm b/data/battle_tower/parties.asm index d2e07fac3..c7008a247 100644 --- a/data/battle_tower.asm +++ b/data/battle_tower/parties.asm @@ -1,83 +1,7 @@ -BattleTowerTrainers: ; 1f814e -; The trainer class is not used in Crystal 1.0 due to a bug. -; Instead, the sixth character in the trainer's name is used. -; See mobile/battle_tower_47.asm - db "HANSON@@@@", FISHER - db "SAWYER@@@@", POKEMANIAC - db "MASUDA@@@@", GUITARIST - db "NICKEL@@@@", SCIENTIST - db "OLSON@@@@@", POKEFANM - db "ZABOROWSKI", LASS - db "WRIGHT@@@@", YOUNGSTER - db "ALEXANDER@", HIKER - db "KAWAKAMI@@", TEACHER - db "BICKETT@@@", POKEFANM - db "SAITO@@@@@", KIMONO_GIRL - db "CRAWFORD@@", BOARDER - db "DIAZ@@@@@@", PICNICKER - db "ERICKSON@@", BIKER - db "FAIRFIELD@", JUGGLER - db "HUNTER@@@@", POKEFANF - db "HILL@@@@@@", FIREBREATHER - db "JAVIER@@@@", SWIMMERF - db "KAUFMAN@@@", SWIMMERM - db "LANCASTER@", SKIER - db "McMAHILL@@", CAMPER -; The following can only be sampled in Crystal 1.1. - db "OBRIEN@@@@", GENTLEMAN - db "FROST@@@@@", BEAUTY - db "MORSE@@@@@", SUPER_NERD - db "YUFUNE@@@@", BLACKBELT_T - db "RAJAN@@@@@", COOLTRAINERF - db "RODRIGUEZ@", OFFICER - db "SANTIAGO@@", PSYCHIC_T - db "STOCK@@@@@", POKEFANM - db "THURMAN@@@", SCIENTIST - db "VALENTINO@", BEAUTY - db "WAGNER@@@@", CAMPER - db "YATES@@@@@", BIRD_KEEPER - db "ANDREWS@@@", PICNICKER - db "BAHN@@@@@@", POKEMANIAC - db "MORI@@@@@@", SCIENTIST - db "BUCKMAN@@@", SAGE - db "COBB@@@@@@", SCHOOLBOY - db "HUGHES@@@@", FISHER - db "ARITA@@@@@", KIMONO_GIRL - db "EASTON@@@@", PSYCHIC_T - db "FREEMAN@@@", CAMPER - db "GIESE@@@@@", LASS - db "HATCHER@@@", GENTLEMAN - db "JACKSON@@@", POKEFANF - db "KAHN@@@@@@", POKEMANIAC - db "LEONG@@@@@", YOUNGSTER - db "MARINO@@@@", TEACHER - db "NEWMAN@@@@", SAILOR - db "NGUYEN@@@@", BLACKBELT_T - db "OGDEN@@@@@", SUPER_NERD - db "PARK@@@@@@", COOLTRAINERF - db "RAINE@@@@@", SWIMMERM - db "SELLS@@@@@", BIRD_KEEPER - db "ROCKWELL@@", BOARDER - db "THORNTON@@", LASS - db "TURNER@@@@", OFFICER - db "VAN DYKE@@", SKIER - db "WALKER@@@@", SCHOOLBOY - db "MEYER@@@@@", SWIMMERF - db "JOHNSON@@@", YOUNGSTER - db "ADAMS@@@@@", GUITARIST - db "SMITH@@@@@", BUG_CATCHER - db "TAJIRI@@@@", BUG_CATCHER - db "BAKER@@@@@", POKEMANIAC - db "COLLINS@@@", SCIENTIST - db "SMART@@@@@", SUPER_NERD - db "DYKSTRA@@@", SWIMMERF - db "EATON@@@@@", BIKER - db "WONG@@@@@@", FIREBREATHER -; 1f8450 - - BattleTowerMons: ; 1f8450 ; 10 groups of 21 mons. + + BattleTowerMons1: db JOLTEON diff --git a/text/battle_tower.asm b/data/battle_tower/trainer_text.asm index 53af5a9e6..53af5a9e6 100644 --- a/text/battle_tower.asm +++ b/data/battle_tower/trainer_text.asm diff --git a/data/battle_tower_2.asm b/data/battle_tower/unknown.asm index 81c9515fb..81c9515fb 100755 --- a/data/battle_tower_2.asm +++ b/data/battle_tower/unknown.asm diff --git a/data/battle_tower/unknown_levels.asm b/data/battle_tower/unknown_levels.asm new file mode 100644 index 000000000..ca2b20cef --- /dev/null +++ b/data/battle_tower/unknown_levels.asm @@ -0,0 +1,35 @@ +Unknown_170470: + db $12 + db $24 + db $45 + db $45 + db $42 + db $42 + db $45 + db $42 + db $27 + db $27 + db $45 + db $27 + db $42 + db $24 + +Unknown_17047e: + db $03, 4 + db $05, 8 + db $03, 5 + db $0e, 6 + db $03, 2 + db $00, 0 + db $39, 7 + db $07, 4 + db $00, 5 + db $04, 7 + db $01, 5 + db $00, 0 + db $0f, 5 + db $14, 7 + db $05, 5 + db $11, 12 + db $0c, 6 + db $06, 4 diff --git a/data/bug_contest_flags.asm b/data/bug_contest_flags.asm new file mode 100644 index 000000000..04d748270 --- /dev/null +++ b/data/bug_contest_flags.asm @@ -0,0 +1,13 @@ +BugCatchingContestantEventFlagTable: ; 139fe +; there are NUM_BUG_CONTESTANTS entries + dw EVENT_BUG_CATCHING_CONTESTANT_1A + dw EVENT_BUG_CATCHING_CONTESTANT_2A + dw EVENT_BUG_CATCHING_CONTESTANT_3A + dw EVENT_BUG_CATCHING_CONTESTANT_4A + dw EVENT_BUG_CATCHING_CONTESTANT_5A + dw EVENT_BUG_CATCHING_CONTESTANT_6A + dw EVENT_BUG_CATCHING_CONTESTANT_7A + dw EVENT_BUG_CATCHING_CONTESTANT_8A + dw EVENT_BUG_CATCHING_CONTESTANT_9A + dw EVENT_BUG_CATCHING_CONTESTANT_10A +; 13a12 diff --git a/data/bug_contest_winners.asm b/data/bug_contest_winners.asm index 8529ed0f0..7a465edf5 100644 --- a/data/bug_contest_winners.asm +++ b/data/bug_contest_winners.asm @@ -1,5 +1,6 @@ BugContestantPointers: ; 13783 - dw BugContestant_BugCatcherDon ; This reverts back to the player +; there are NUM_BUG_CONTESTANTS + 1 entries + dw BugContestant_BugCatcherDon ; this reverts back to the player dw BugContestant_BugCatcherDon dw BugContestant_BugCatcherEd dw BugContestant_CooltrainerMNick @@ -12,6 +13,12 @@ BugContestantPointers: ; 13783 dw BugContestant_SchoolboyKipp ; 13799 +; contestant format: +; db class, id +; dbw 1st-place mon, score +; dbw 2nd-place mon, score +; dbw 3rd-place mon, score + BugContestant_BugCatcherDon: db BUG_CATCHER, DON dbw KAKUNA, 300 diff --git a/data/common_text/common_text.asm b/data/common_text/common_text.asm new file mode 100644 index 000000000..2f88b4e9d --- /dev/null +++ b/data/common_text/common_text.asm @@ -0,0 +1,16 @@ +INCLUDE "constants.asm" + + +SECTION "Text 1", ROMX + +INCLUDE "data/common_text/common_text_1.asm" + + +SECTION "Text 2", ROMX + +INCLUDE "data/common_text/common_text_2.asm" + + +SECTION "Text 3", ROMX + +INCLUDE "data/common_text/common_text_3.asm" diff --git a/text/common_1.asm b/data/common_text/common_text_1.asm index 34694b31e..34694b31e 100644 --- a/text/common_1.asm +++ b/data/common_text/common_text_1.asm diff --git a/text/common_3.asm b/data/common_text/common_text_2.asm index 6f42c0bc3..268d10ca3 100644 --- a/text/common_3.asm +++ b/data/common_text/common_text_2.asm @@ -1,3 +1,313 @@ +UnknownText_0x1c0000:: + text "Oh, no picture?" + line "Come again, OK?" + done + +UnknownText_0x1c0021:: + text "An EGG? My talent" + line "is worth more…" + done + +UnknownText_0x1c0043:: + text "Hello, hello! I'm" + line "the NAME RATER." + + para "I rate the names" + line "of #MON." + + para "Would you like me" + line "to rate names?" + done + +UnknownText_0x1c00a0:: + text "Which #MON's" + line "nickname should I" + cont "rate for you?" + prompt + +UnknownText_0x1c00cd:: + text "Hm… @" + text_from_ram StringBuffer1 + text "…" + line "That's a fairly" + cont "decent name." + + para "But, how about a" + line "slightly better" + cont "nickname?" + + para "Want me to give it" + line "a better name?" + done + +UnknownText_0x1c0142:: + text "All right. What" + line "name should we" + cont "give it, then?" + prompt + +UnknownText_0x1c0171:: + text "That's a better" + line "name than before!" + + para "Well done!" + done + +UnknownText_0x1c019e:: + text "OK, then. Come" + line "again sometime." + done + +UnknownText_0x1c01be:: + text "Hm… @" + text_from_ram StringBuffer1 + text "?" + line "What a great name!" + cont "It's perfect." + + para "Treat @" + text_from_ram StringBuffer1 + text "" + line "with loving care." + done + +UnknownText_0x1c0208:: + text "Whoa… That's just" + line "an EGG." + done + +UnknownText_0x1c0222:: + text "It might look the" + line "same as before," + + para "but this new name" + line "is much better!" + + para "Well done!" + done + +UnknownText_0x1c0272:: + text "All right. This" + line "#MON is now" + cont "named @" + text_from_ram StringBuffer1 + text "." + prompt + +Text_Gained:: + text_from_ram StringBuffer1 + text " gained@@" + +Text_ABoostedStringBuffer2ExpPoints:: + text "" + line "a boosted" + cont "@" + deciram StringBuffer2, 2, 4 + text " EXP. Points!" + prompt + +Text_StringBuffer2ExpPoints:: + text "" + line "@" + deciram StringBuffer2, 2, 4 + text " EXP. Points!" + prompt + +Text_GoPkmn:: + text "Go! @@" + +Text_DoItPkmn:: + text "Do it! @@" + +Text_GoForItPkmn:: + text "Go for it," + line "@@" + +Text_YourFoesWeakGetmPkmn:: + text "Your foe's weak!" + line "Get'm, @@" + +Text_BattleMonNick01:: + text_from_ram BattleMonNick + text "!" + done + +Text_BattleMonNickComma:: + text_from_ram BattleMonNick + text ",@@" + +Text_ThatsEnoughComeBack:: + text " that's" + line "enough! Come back!@@" + +Text_OKComeBack:: + text " OK!" + line "Come back!@@" + +Text_GoodComeBack:: + text " good!" + line "Come back!@@" + +Text_ComeBack:: + text " come" + line "back!" + done + +UnknownText_0x1c0373:: + text "Booted up a TM." + prompt + +UnknownText_0x1c0384:: + text "Booted up an HM." + prompt + +UnknownText_0x1c0396:: + text "It contained" + line "@" + text_from_ram StringBuffer2 + text "." + + para "Teach @" + text_from_ram StringBuffer2 + text "" + line "to a #MON?" + done + +UnknownText_0x1c03c2:: + text_from_ram StringBuffer2 + text " is" + line "not compatible" + cont "with @" + text_from_ram StringBuffer1 + text "." + + para "It can't learn" + line "@" + text_from_ram StringBuffer2 + text "." + prompt + +UnknownText_0x1c03fa:: + text "You have no room" + line "for any more" + cont "@" + text_from_ram StringBuffer1 + text "S." + prompt + +UnknownText_0x1c0421:: + text "You received" + line "@" + text_from_ram StringBuffer1 + text "!" + prompt + +UnknownText_0x1c0436:: + text "The link has been" + line "cancelled." + prompt + +UnknownText_0x1c0454:: + text "Communication" + line "error." + prompt + +UnknownText_0x1c046a:: + text "Must retrieve GIFT" + line "at #MON CENTER." + prompt + +UnknownText_0x1c048e:: + text "Your friend isn't" + line "ready." + prompt + +UnknownText_0x1c04a7:: + text "Sorry--only five" + line "GIFTS a day." + prompt + +UnknownText_0x1c04c6:: + text "Sorry. One GIFT" + line "a day per person." + prompt + +UnknownText_0x1c04e9:: + text_from_ram wMysteryGiftPartnerName + text " sent" + line "@" + text_from_ram StringBuffer1 + text "." + prompt + +UnknownText_0x1c04fa:: + text_from_ram wMysteryGiftPartnerName + text " sent" + line "@" + text_from_ram StringBuffer1 + text "" + cont "to @" + text_from_ram wMysteryGiftPlayerName + text "'s home." + prompt + +UnknownText_0x1c051a:: + text "Received" + line "@" + text_from_ram wc850 + text "'s CARD." + prompt + +UnknownText_0x1c0531:: + text_from_ram wc850 + text "'s CARD was" + line "listed as no.@" + deciram wd265, 1, 2 + text "." + prompt + +UnknownText_0x1c0555:: + text "The CARD was not" + line "registered." + prompt + +UnknownText_0x1c0573:: + text "The link has been" + line "cancelled." + prompt + +UnknownText_0x1c0591:: + text "Communication" + line "error." + prompt + +_BadgeRequiredText:: + text "Sorry! A new BADGE" + line "is required." + prompt + +UnknownText_0x1c05c8:: + text "Can't use that" + line "here." + prompt + +UnknownText_0x1c05dd:: + text_from_ram StringBuffer2 + text " used" + line "CUT!" + prompt + +UnknownText_0x1c05ec:: + text "There's nothing to" + line "CUT here." + prompt + +UnknownText_0x1c0609:: + text "A blinding FLASH" + line "lights the area!@" + text_waitbutton + db "@@" + _UsedSurfText:: text_from_ram StringBuffer2 text " used" diff --git a/text/common_5.asm b/data/common_text/common_text_3.asm index ee9d32a8b..f1611bddb 100644 --- a/text/common_5.asm +++ b/data/common_text/common_text_3.asm @@ -1,3 +1,687 @@ +_OakText6:: + text "Now, what did you" + line "say your name was?" + prompt + +_OakText7:: + text "<PLAYER>, are you" + line "ready?" + + para "Your very own" + line "#MON story is" + cont "about to unfold." + + para "You'll face fun" + line "times and tough" + cont "challenges." + + para "A world of dreams" + line "and adventures" + + para "with #MON" + line "awaits! Let's go!" + + para "I'll be seeing you" + line "later!" + done + +UnknownText_0x1c40e6:: + text "The clock's time" + line "may be wrong." + + para "Please reset the" + line "time." + prompt + +UnknownText_0x1c411c:: + text "Set with the" + line "Control Pad." + + para "Confirm: A Button" + line "Cancel: B Button" + done + +UnknownText_0x1c415b:: + text "Is this OK?" + done + +UnknownText_0x1c4168:: + text "The clock has been" + line "reset." + done + +UnknownText_0x1c4183:: + text "Too much time has" + line "elapsed. Please" + cont "try again." + prompt + +UnknownText_0x1c41b1:: + text "If you trade that" + line "#MON, you won't" + cont "be able to battle." + prompt + +UnknownText_0x1c41e6:: + text "Your friend's" + line "@" + text_from_ram StringBuffer1 + text " appears" + cont "to be abnormal!" + prompt + +UnknownText_0x1c4212:: + text "Trade @" + text_from_ram wd004 + text "" + line "for @" + text_from_ram StringBuffer1 + text "?" + done + +UnknownText_0x1c422a:: + text "To enter a mobile" + line "battle, you must" + + para "pick a team of" + line "three #MON." + + para "Is that OK?" + done + +UnknownText_0x1c4275:: + text "Need more info on" + line "mobile battles?" + done + +UnknownText_0x1c4298:: + text "For a mobile" + line "battle, choose" + cont "three #MON." + + para "The maximum daily" + line "play time is ten" + + para "minutes for each" + line "linked player." + + para "If a battle isn't" + line "finished within" + + para "the time limit," + line "the player with" + + para "the fewest fainted" + line "#MON wins." + + para "If tied, the team" + line "that lost the" + + para "least amount of HP" + line "wins." + done + +UnknownText_0x1c439c:: + text "Today's remaining" + line "time is @" + deciram StringBuffer2, 1, 2 + text " min." + + para "Would you like to" + line "battle?" + done + +UnknownText_0x1c43dc:: + text "There are only @" + deciram StringBuffer2, 1, 2 + text "" + line "min. left today." + + para "Want a quick" + line "battle?" + done + +UnknownText_0x1c4419:: + text "There is only" + line "1 min. left today!" + + para "Want to rush" + line "through a battle?" + done + +UnknownText_0x1c445a:: + text "There is less than" + line "1 min. left today!" + + para "Please try again" + line "tomorrow." + done + +UnknownText_0x1c449c:: + text "Try again using" + line "the same settings?" + done + +UnknownText_0x1c44c0:: + text "There is less than" + line "1 min. left today!" + done + +UnknownText_0x1c44e7:: + text "No time left for" + line "linking today." + done + +UnknownText_0x1c4508:: + text "Pick three #MON" + line "for battle." + done + +UnknownText_0x1c4525:: + text "Today's remaining" + line "time is @" + deciram StringBuffer2, 1, 2 + text " min." + done + +UnknownText_0x1c454b:: + text "Would you like to" + line "save the game?" + done + +UnknownText_0x1c456d:: + text "SAVING… DON'T TURN" + line "OFF THE POWER." + done + +UnknownText_0x1c4590:: + text "<PLAYER> saved" + line "the game." + done + +UnknownText_0x1c45a3:: + text "There is already a" + line "save file. Is it" + cont "OK to overwrite?" + done + +UnknownText_0x1c45d9:: + text "There is another" + line "save file. Is it" + cont "OK to overwrite?" + done + +UnknownText_0x1c460d:: + text "The save file is" + line "corrupted!" + prompt + +UnknownText_0x1c462a:: + text "When you change a" + line "#MON BOX, data" + cont "will be saved. OK?" + done + +UnknownText_0x1c465f:: + text "Each time you move" + line "a #MON, data" + cont "will be saved. OK?" + done + +UnknownText_0x1c4693:: + text "The window save" + line "area was exceeded." + done + +UnknownText_0x1c46b7:: + text "No windows avail-" + line "able for popping." + done + +UnknownText_0x1c46dc:: + text "Corrupted event!" + prompt + +_ObjectEventText:: + text "Object event" + done + +UnknownText_0x1c46fc:: + text "BG event" + done + +UnknownText_0x1c4706:: + text "Coordinates event" + done + +UnknownText_0x1c4719:: + text "<PLAYER> received" + line "@" + text_from_ram StringBuffer4 + text "." + done + +UnknownText_0x1c472c:: + text "<PLAYER> put the" + line "@" + text_from_ram StringBuffer1 + text " in" + cont "the @" + text_from_ram StringBuffer3 + text "." + prompt + +UnknownText_0x1c474b:: + text "The @" + text_from_ram StringBuffer3 + text "" + line "is full…" + prompt + +UnknownText_0x1c475f:: + text "I see all." + line "I know all…" + + para "Certainly, I know" + line "of your #MON!" + done + +UnknownText_0x1c4797:: + text "Whaaaat? I can't" + line "tell a thing!" + + para "How could I not" + line "know of this?" + done + +UnknownText_0x1c47d4:: + text "Hm… I see you met" + line "@" + text_from_ram wSeerNickname + text " here:" + cont "@" + text_from_ram wSeerCaughtLocation + text "!" + prompt + +UnknownText_0x1c47fa:: + text "The time was" + line "@" + text_from_ram wSeerTimeOfDay + text "!" + + para "Its level was @" + text_from_ram wSeerCaughtLevelString + text "!" + + para "Am I good or what?" + prompt + +UnknownText_0x1c4837:: + text "Hm… @" + text_from_ram wSeerNickname + text "" + line "came from @" + text_from_ram wSeerOTName + text "" + cont "in a trade?" + + para "@" + text_from_ram wSeerCaughtLocation + text "" + line "was where @" + text_from_ram wSeerOTName + text "" + cont "met @" + text_from_ram wSeerNickname + text "!" + prompt + +UnknownText_0x1c487f:: + text "What!? Incredible!" + + para "I don't understand" + line "how, but it is" + + para "incredible!" + line "You are special." + + para "I can't tell where" + line "you met it, but it" + cont "was at level @" + text_from_ram wSeerCaughtLevelString + text "." + + para "Am I good or what?" + prompt + +UnknownText_0x1c491d:: + text "Hey!" + + para "That's an EGG!" + + para "You can't say that" + line "you've met it yet…" + done + +UnknownText_0x1c4955:: + text "Fufufu! I saw that" + line "you'd do nothing!" + done + +UnknownText_0x1c497a:: + text "Incidentally…" + + para "It would be wise" + line "to raise your" + + para "#MON with a" + line "little more care." + done + +UnknownText_0x1c49c6:: + text "Incidentally…" + + para "It seems to have" + line "grown a little." + + para "@" + text_from_ram wSeerNickname + text " seems" + line "to be becoming" + cont "more confident." + done + +UnknownText_0x1c4a21:: + text "Incidentally…" + + para "@" + text_from_ram wSeerNickname + text " has" + line "grown. It's gained" + cont "much strength." + done + +UnknownText_0x1c4a5b:: + text "Incidentally…" + + para "It certainly has" + line "grown mighty!" + + para "This @" + text_from_ram wSeerNickname + text "" + line "must have come" + + para "through numerous" + line "#MON battles." + + para "It looks brimming" + line "with confidence." + done + +UnknownText_0x1c4ae5:: + text "Incidentally…" + + para "I'm impressed by" + line "your dedication." + + para "It's been a long" + line "time since I've" + + para "seen a #MON as" + line "mighty as this" + cont "@" + text_from_ram wSeerNickname + text "." + + para "I'm sure that" + line "seeing @" + text_from_ram wSeerNickname + text "" + para "in battle would" + line "excite anyone." + done + +UnknownText_0x1c4b92:: + text "Congratulations!" + line "Your @" + text_from_ram StringBuffer2 + db "@@" + +UnknownText_0x1c4baf:: + text "" + para "evolved into" + line "@" + text_from_ram StringBuffer1 + text "!" + done + +UnknownText_0x1c4bc5:: + text "Huh? @" + text_from_ram StringBuffer2 + text "" + line "stopped evolving!" + prompt + +UnknownText_0x1c4be3:: + text "What? @" + text_from_ram StringBuffer2 + text "" + line "is evolving!" + done + +UnknownText_0x1c4bfd:: + text "How many?" + done + +UnknownText_0x1c4c08:: + deciram wItemQuantityChangeBuffer, 1, 2 + text " @" + text_from_ram StringBuffer2 + text "(S)" + line "will be ¥@" + deciram hMoneyTemp, 3, 6 + text "." + done + +UnknownText_0x1c4c28:: + text "Hello, dear." + + para "I sell inexpensive" + line "herbal medicine." + + para "They're good, but" + line "a trifle bitter." + + para "Your #MON may" + line "not like them." + + para "Hehehehe…" + done + +UnknownText_0x1c4ca3:: + text "How many?" + done + +UnknownText_0x1c4cae:: + deciram wItemQuantityChangeBuffer, 1, 2 + text " @" + text_from_ram StringBuffer2 + text "(S)" + line "will be ¥@" + deciram hMoneyTemp, 3, 6 + text "." + done + +UnknownText_0x1c4cce:: + text "Thank you, dear." + line "Hehehehe…" + done + +UnknownText_0x1c4cea:: + text "Oh? Your PACK is" + line "full, dear." + done + +UnknownText_0x1c4d08:: + text "Hehehe… You don't" + line "have the money." + done + +UnknownText_0x1c4d2a:: + text "Come again, dear." + line "Hehehehe…" + done + +UnknownText_0x1c4d47:: + text "Hiya! Care to see" + line "some bargains?" + + para "I sell rare items" + line "that nobody else" + + para "carries--but only" + line "one of each item." + done + +UnknownText_0x1c4db0:: + text_from_ram StringBuffer2 + text " costs" + line "¥@" + deciram hMoneyTemp, 3, 6 + text ". Want it?" + done + +UnknownText_0x1c4dcd:: + text "Thanks." + done + +UnknownText_0x1c4dd6:: + text "Uh-oh, your PACK" + line "is chock-full." + done + +UnknownText_0x1c4df7:: + text "You bought that" + line "already. I'm all" + cont "sold out of it." + done + +UnknownText_0x1c4e28:: + text "Uh-oh, you're" + line "short on funds." + done + +UnknownText_0x1c4e46:: + text "Come by again" + line "sometime." + done + +UnknownText_0x1c4e5f:: + text "What's up? Need" + line "some medicine?" + done + +UnknownText_0x1c4e7e:: + text "How many?" + done + +UnknownText_0x1c4e89:: + deciram wItemQuantityChangeBuffer, 1, 2 + text " @" + text_from_ram StringBuffer2 + text "(S)" + line "will cost ¥@" + deciram hMoneyTemp, 3, 6 + text "." + done + +UnknownText_0x1c4eab:: + text "Thanks much!" + done + +UnknownText_0x1c4eb9:: + text "You don't have any" + line "more space." + done + +UnknownText_0x1c4ed8:: + text "Huh? That's not" + line "enough money." + done + +UnknownText_0x1c4ef6:: + text "All right." + line "See you around." + done + +UnknownText_0x1c4f12:: + text "You don't have" + line "anything to sell." + prompt + +UnknownText_0x1c4f33:: + text "How many?" + done + +UnknownText_0x1c4f3e:: + text "I can pay you" + line "¥@" + deciram hMoneyTemp, 3, 6 + text "." + + para "Is that OK?" + done + +UnknownText_0x1c4f62:: + text "Welcome! How may I" + line "help you?" + done + +UnknownText_0x1c4f80:: + text "Here you are." + line "Thank you!" + done + +UnknownText_0x1c4f9a:: + text "You don't have" + line "enough money." + done + +UnknownText_0x1c4fb7:: + text "You can't carry" + line "any more items." + done + +UnknownText_0x1c4fd7:: + text "Sorry, I can't buy" + line "that from you." + prompt + +UnknownText_0x1c4ff9:: + text "Please come again!" + done + +UnknownText_0x1c500d:: + text "Can I do anything" + line "else for you?" + done + +UnknownText_0x1c502e:: + text "Got ¥@" + deciram hMoneyTemp, 3, 6 + text " for" + line "@" + text_from_ram StringBuffer2 + text "(S)." + done + +UnknownText_0x1c5049:: + text "Bet how many" + line "coins?" + done + UnknownText_0x1c505e:: text "Start!" done diff --git a/data/mystery_gift_decos.asm b/data/decorations/mystery_gift_decos.asm index bdd4694c6..bdd4694c6 100644 --- a/data/mystery_gift_decos.asm +++ b/data/decorations/mystery_gift_decos.asm diff --git a/data/elevator_floors.asm b/data/elevator_floors.asm new file mode 100644 index 000000000..abc793cf2 --- /dev/null +++ b/data/elevator_floors.asm @@ -0,0 +1,35 @@ +ElevatorFloorNames: +; entries correspond to FLOOR_* constants + dw .B4F + dw .B3F + dw .B2F + dw .B1F + dw ._1F + dw ._2F + dw ._3F + dw ._4F + dw ._5F + dw ._6F + dw ._7F + dw ._8F + dw ._9F + dw ._10F + dw ._11F + dw .ROOF + +.B4F: db "B4F@" +.B3F: db "B3F@" +.B2F: db "B2F@" +.B1F: db "B1F@" +._1F: db "1F@" +._2F: db "2F@" +._3F: db "3F@" +._4F: db "4F@" +._5F: db "5F@" +._6F: db "6F@" +._7F: db "7F@" +._8F: db "8F@" +._9F: db "9F@" +._10F: db "10F@" +._11F: db "11F@" +.ROOF: db "ROOF@" diff --git a/data/items/apricorn_balls.asm b/data/items/apricorn_balls.asm new file mode 100644 index 000000000..57e7d04bb --- /dev/null +++ b/data/items/apricorn_balls.asm @@ -0,0 +1,11 @@ +ApricornBalls: ; 24ca0 + ; apricorn, ball + db RED_APRICORN, LEVEL_BALL + db BLU_APRICORN, LURE_BALL + db YLW_APRICORN, MOON_BALL + db GRN_APRICORN, FRIEND_BALL + db WHT_APRICORN, FAST_BALL + db BLK_APRICORN, HEAVY_BALL + db PNK_APRICORN, LOVE_BALL + db -1 +; 24caf diff --git a/data/items/attributes.asm b/data/items/attributes.asm index dc2842760..5212be6d2 100644 --- a/data/items/attributes.asm +++ b/data/items/attributes.asm @@ -7,57 +7,57 @@ ENDM ItemAttributes: ; 67c1 ; entries correspond to constants/item_constants.asm -; MASTER BALL +; MASTER_BALL item_attribute 0, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; ULTRA BALL +; ULTRA_BALL item_attribute 1200, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE ; BRIGHTPOWDER item_attribute 10, HELD_BRIGHTPOWDER, 20, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; GREAT BALL +; GREAT_BALL item_attribute 600, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; # BALL +; POKE_BALL item_attribute 200, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; TERU-SAMA +; TOWN_MAP item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BICYCLE item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE -; MOON STONE +; MOON_STONE item_attribute 0, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; ANTIDOTE item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; BURN HEAL +; BURN_HEAL item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; ICE HEAL +; ICE_HEAL item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; AWAKENING item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; PARLYZ HEAL +; PARLYZ_HEAL item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; FULL RESTORE +; FULL_RESTORE item_attribute 3000, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; MAX POTION +; MAX_POTION item_attribute 2500, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; HYPER POTION +; HYPER_POTION item_attribute 1200, 0, 200, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; SUPER POTION +; SUPER_POTION item_attribute 700, 0, 50, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; POTION item_attribute 300, 0, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; ESCAPE ROPE +; ESCAPE_ROPE item_attribute 550, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE ; REPEL item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE -; MAX ELIXER +; MAX_ELIXER item_attribute 4500, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; FIRE STONE +; FIRE_STONE item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; THUNDERSTONE item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE -; WATER STONE +; WATER_STONE item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_19 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; HP UP +; HP_UP item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; PROTEIN item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE @@ -65,159 +65,159 @@ ItemAttributes: ; 67c1 item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; CARBOS item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE -; LUCKY PUNCH +; LUCKY_PUNCH item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; CALCIUM item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE -; RARE CANDY +; RARE_CANDY item_attribute 4800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE -; X ACCURACY +; X_ACCURACY item_attribute 950, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; LEAF STONE +; LEAF_STONE item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE -; METAL POWDER +; METAL_POWDER item_attribute 10, HELD_METAL_POWDER, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; NUGGET item_attribute 10000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; # DOLL +; POKE_DOLL item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; FULL HEAL +; FULL_HEAL item_attribute 600, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; REVIVE item_attribute 1500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; MAX REVIVE +; MAX_REVIVE item_attribute 4000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; GUARD SPEC. +; GUARD_SPEC item_attribute 700, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; SUPER REPEL +; SUPER_REPEL item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE -; MAX REPEL +; MAX_REPEL item_attribute 700, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE -; DIRE HIT +; DIRE_HIT item_attribute 650, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; TERU-SAMA +; ITEM_2D item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; FRESH WATER +; FRESH_WATER item_attribute 200, 0, 50, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; SODA POP +; SODA_POP item_attribute 300, 0, 60, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; LEMONADE item_attribute 350, 0, 80, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; X ATTACK +; X_ATTACK item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; TERU-SAMA +; ITEM_32 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; X DEFEND +; X_DEFEND item_attribute 550, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; X SPEED +; X_SPEED item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; X SPECIAL +; X_SPECIAL item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; COIN CASE +; COIN_CASE item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE ; ITEMFINDER item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE -; TERU-SAMA +; POKE_FLUTE item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; EXP.SHARE +; EXP_SHARE item_attribute 3000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; OLD ROD +; OLD_ROD item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE -; GOOD ROD +; GOOD_ROD item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE -; SILVER LEAF +; SILVER_LEAF item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; SUPER ROD +; SUPER_ROD item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE -; PP UP +; PP_UP item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; ETHER item_attribute 1200, 0, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; MAX ETHER +; MAX_ETHER item_attribute 2000, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; ELIXER item_attribute 3000, 0, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; RED SCALE +; RED_SCALE item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; SECRETPOTION item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; S.S.TICKET +; S_S_TICKET item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; MYSTERY EGG +; MYSTERY_EGG item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; CLEAR BELL +; CLEAR_BELL item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; SILVER WING +; SILVER_WING item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; MOOMOO MILK +; MOOMOO_MILK item_attribute 500, 0, 100, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; QUICK CLAW +; QUICK_CLAW item_attribute 100, HELD_QUICK_CLAW, 60, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; PSNCUREBERRY item_attribute 10, HELD_HEAL_POISON, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; GOLD LEAF +; GOLD_LEAF item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; SOFT SAND +; SOFT_SAND item_attribute 100, HELD_GROUND_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; SHARP BEAK +; SHARP_BEAK item_attribute 100, HELD_FLYING_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; PRZCUREBERRY item_attribute 10, HELD_HEAL_PARALYZE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; BURNT BERRY +; BURNT_BERRY item_attribute 10, HELD_HEAL_FREEZE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; ICE BERRY +; ICE_BERRY item_attribute 10, HELD_HEAL_BURN, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; POISON BARB +; POISON_BARB item_attribute 100, HELD_POISON_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; KING'S ROCK +; KINGS_ROCK item_attribute 100, HELD_FLINCH, 30, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; BITTER BERRY +; BITTER_BERRY item_attribute 10, HELD_HEAL_CONFUSION, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_PARTY -; MINT BERRY +; MINT_BERRY item_attribute 10, HELD_HEAL_SLEEP, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; RED APRICORN +; RED_APRICORN item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TINYMUSHROOM item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; BIG MUSHROOM +; BIG_MUSHROOM item_attribute 5000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; SILVERPOWDER item_attribute 100, HELD_BUG_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; BLU APRICORN +; BLU_APRICORN item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_5A item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; AMULET COIN +; AMULET_COIN item_attribute 100, HELD_AMULET_COIN, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; YLW APRICORN +; YLW_APRICORN item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; GRN APRICORN +; GRN_APRICORN item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; CLEANSE TAG +; CLEANSE_TAG item_attribute 200, HELD_CLEANSE_TAG, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; MYSTIC WATER +; MYSTIC_WATER item_attribute 100, HELD_WATER_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TWISTEDSPOON item_attribute 100, HELD_PSYCHIC_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; WHT APRICORN +; WHT_APRICORN item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BLACKBELT item_attribute 100, HELD_FIGHTING_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; BLK APRICORN +; BLK_APRICORN item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_64 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; PNK APRICORN +; PNK_APRICORN item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BLACKGLASSES item_attribute 100, HELD_DARK_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; SLOWPOKETAIL item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; PINK BOW +; PINK_BOW item_attribute 100, HELD_NORMAL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; STICK item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; SMOKE BALL +; SMOKE_BALL item_attribute 200, HELD_ESCAPE, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; NEVERMELTICE item_attribute 100, HELD_ICE_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE @@ -227,165 +227,165 @@ ItemAttributes: ; 67c1 item_attribute 10, HELD_HEAL_STATUS, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; PEARL item_attribute 1400, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; BIG PEARL +; BIG_PEARL item_attribute 7500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; EVERSTONE item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; SPELL TAG +; SPELL_TAG item_attribute 100, HELD_GHOST_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; RAGECANDYBAR item_attribute 300, 0, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; GS BALL +; GS_BALL item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; BLUE CARD +; BLUE_CARD item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE -; MIRACLE SEED +; MIRACLE_SEED item_attribute 100, HELD_GRASS_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; THICK CLUB +; THICK_CLUB item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; FOCUS BAND +; FOCUS_BAND item_attribute 200, HELD_FOCUS_BAND, 30, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_78 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; ENERGYPOWDER item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; ENERGY ROOT +; ENERGY_ROOT item_attribute 800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; HEAL POWDER +; HEAL_POWDER item_attribute 450, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; REVIVAL HERB +; REVIVAL_HERB item_attribute 2800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; HARD STONE +; HARD_STONE item_attribute 100, HELD_ROCK_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; LUCKY EGG +; LUCKY_EGG item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; CARD KEY +; CARD_KEY item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE -; MACHINE PART +; MACHINE_PART item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; EGG TICKET +; EGG_TICKET item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; LOST ITEM +; LOST_ITEM item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; STARDUST item_attribute 2000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; STAR PIECE item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; BASEMENT KEY +; BASEMENT_KEY item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE ; PASS item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_87 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_88 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_89 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; CHARCOAL item_attribute 9800, HELD_FIRE_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; BERRY JUICE +; BERRY_JUICE item_attribute 100, HELD_BERRY, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; SCOPE LENS +; SCOPE_LENS item_attribute 200, HELD_CRITICAL_UP, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_8D item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_8E item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; METAL COAT +; METAL_COAT item_attribute 100, HELD_STEEL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; DRAGON FANG +; DRAGON_FANG item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_91 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; LEFTOVERS item_attribute 200, HELD_LEFTOVERS, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_93 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_94 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_95 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; MYSTERYBERRY item_attribute 10, HELD_RESTORE_PP, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; DRAGON SCALE +; DRAGON_SCALE item_attribute 2100, HELD_DRAGON_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; BERSERK GENE +; BERSERK_GENE item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_99 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_9A item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_9B item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; SACRED ASH +; SACRED_ASH item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE -; HEAVY BALL +; HEAVY_BALL item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; FLOWER MAIL +; FLOWER_MAIL item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; LEVEL BALL +; LEVEL_BALL item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; LURE BALL +; LURE_BALL item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; FAST BALL +; FAST_BALL item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; TERU-SAMA +; ITEM_A2 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; LIGHT BALL +; LIGHT_BALL item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; FRIEND BALL +; FRIEND_BALL item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; MOON BALL +; MOON_BALL item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; LOVE BALL +; LOVE_BALL item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; NORMAL BOX +; NORMAL_BOX item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE -; GORGEOUS BOX +; GORGEOUS_BOX item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE -; SUN STONE +; SUN_STONE item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE -; POLKADOT BOW +; POLKADOT_BOW item_attribute 100, HELD_NORMAL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_AB item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; UP-GRADE +; UP_GRADE item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; BERRY item_attribute 10, HELD_BERRY, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY -; GOLD BERRY +; GOLD_BERRY item_attribute 10, HELD_BERRY, 30, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY ; SQUIRTBOTTLE item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_B0 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; PARK BALL +; PARK_BALL item_attribute 0, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE -; RAINBOW WING +; RAINBOW_WING item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_B3 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; BRICK PIECE +; BRICK_PIECE item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; SURF MAIL +; SURF_MAIL item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; LITEBLUEMAIL item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; PORTRAITMAIL item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; LOVELY MAIL +; LOVELY_MAIL item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; EON MAIL +; EON_MAIL item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; MORPH MAIL +; MORPH_MAIL item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; BLUESKY MAIL +; BLUESKY_MAIL item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; MUSIC MAIL +; MUSIC_MAIL item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; MIRAGE MAIL +; MIRAGE_MAIL item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_BE item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TM01 item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE @@ -395,7 +395,7 @@ ItemAttributes: ; 67c1 item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM04 item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_C3 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TM05 item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE @@ -445,7 +445,7 @@ ItemAttributes: ; 67c1 item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; TM28 item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_DC item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE ; TM29 item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE @@ -505,17 +505,17 @@ ItemAttributes: ; 67c1 item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE ; HM07 item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE -; TERU-SAMA +; ITEM_FA item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; $fb item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; $fc item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; $fd item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; $fe item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; TERU-SAMA +; $ff item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE -; ? +; $00 item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE diff --git a/data/time_capsule/catch_rate_items.asm b/data/items/catch_rate_items.asm index fbab7d434..fbab7d434 100644 --- a/data/time_capsule/catch_rate_items.asm +++ b/data/items/catch_rate_items.asm diff --git a/data/items/descriptions.asm b/data/items/descriptions.asm index 042736288..20542b9e0 100644 --- a/data/items/descriptions.asm +++ b/data/items/descriptions.asm @@ -1,36 +1,3 @@ -PrintItemDescription: ; 0x1c8955 -; Print the description for item [CurSpecies] at de. - - ld a, [CurSpecies] - cp TM01 - jr c, .not_a_tm - - ld [CurItem], a - push de - farcall GetTMHMItemMove - pop hl - ld a, [wd265] - ld [CurSpecies], a - predef Predef_PrintMoveDesc - ret - -.not_a_tm - push de - ld hl, ItemDescriptions - ld a, [CurSpecies] - dec a - ld c, a - ld b, 0 - add hl, bc - add hl, bc - ld e, [hl] - inc hl - ld d, [hl] - pop hl - jp PlaceString -; 0x1c8987 - - ItemDescriptions: dw MasterBallDesc dw UltraBallDesc diff --git a/data/items/heal_hp.asm b/data/items/heal_hp.asm new file mode 100644 index 000000000..a84670450 --- /dev/null +++ b/data/items/heal_hp.asm @@ -0,0 +1,18 @@ +HealingHPAmounts: ; f3af + dbw FRESH_WATER, 50 + dbw SODA_POP, 60 + dbw LEMONADE, 80 + dbw HYPER_POTION, 200 + dbw SUPER_POTION, 50 + dbw POTION, 20 + dbw MAX_POTION, MAX_STAT_VALUE + dbw FULL_RESTORE, MAX_STAT_VALUE + dbw MOOMOO_MILK, 100 + dbw BERRY, 10 + dbw GOLD_BERRY, 30 + dbw ENERGYPOWDER, 50 + dbw ENERGY_ROOT, 200 + dbw RAGECANDYBAR, 20 + dbw BERRY_JUICE, 20 + dbw -1, 0 ; end +; f3df diff --git a/data/items/heal_status.asm b/data/items/heal_status.asm new file mode 100644 index 000000000..f0b0148bb --- /dev/null +++ b/data/items/heal_status.asm @@ -0,0 +1,18 @@ +StatusHealingActions: ; f071 + ; item, party menu action text, status + db ANTIDOTE, PARTYMENUTEXT_HEAL_PSN, 1 << PSN + db BURN_HEAL, PARTYMENUTEXT_HEAL_BRN, 1 << BRN + db ICE_HEAL, PARTYMENUTEXT_HEAL_FRZ, 1 << FRZ + db AWAKENING, PARTYMENUTEXT_HEAL_SLP, SLP + db PARLYZ_HEAL, PARTYMENUTEXT_HEAL_PAR, 1 << PAR + db FULL_HEAL, PARTYMENUTEXT_HEAL_ALL, %11111111 + db FULL_RESTORE, PARTYMENUTEXT_HEAL_ALL, %11111111 + db HEAL_POWDER, PARTYMENUTEXT_HEAL_ALL, %11111111 + db PSNCUREBERRY, PARTYMENUTEXT_HEAL_PSN, 1 << PSN + db PRZCUREBERRY, PARTYMENUTEXT_HEAL_PAR, 1 << PAR + db BURNT_BERRY, PARTYMENUTEXT_HEAL_FRZ, 1 << FRZ + db ICE_BERRY, PARTYMENUTEXT_HEAL_BRN, 1 << BRN + db MINT_BERRY, PARTYMENUTEXT_HEAL_SLP, SLP + db MIRACLEBERRY, PARTYMENUTEXT_HEAL_ALL, %11111111 + db -1, 0, 0 ; end +; f09e diff --git a/data/items/marts.asm b/data/items/marts.asm index cd17ca36b..fd156225d 100644 --- a/data/items/marts.asm +++ b/data/items/marts.asm @@ -1,4 +1,5 @@ Marts: ; 160a9 +; entries correspond to MART_* constants dw MartCherrygrove dw MartCherrygroveDex dw MartViolet @@ -43,7 +44,7 @@ MartCherrygrove: ; 160ed db ANTIDOTE db PARLYZ_HEAL db AWAKENING - db $ff + db -1 ; end ; 160f3 MartCherrygroveDex: ; 160f3 @@ -53,7 +54,7 @@ MartCherrygroveDex: ; 160f3 db ANTIDOTE db PARLYZ_HEAL db AWAKENING - db $ff + db -1 ; end ; 160fa MartViolet: ; 160fa @@ -68,7 +69,7 @@ MartViolet: ; 160fa db X_ATTACK db X_SPEED db FLOWER_MAIL - db $ff + db -1 ; end ; 16106 MartAzalea: ; 16106 @@ -82,7 +83,7 @@ MartAzalea: ; 16106 db ANTIDOTE db PARLYZ_HEAL db FLOWER_MAIL - db $ff + db -1 ; end ; 16111 MartCianwood: ; 16111 @@ -92,7 +93,7 @@ MartCianwood: ; 16111 db HYPER_POTION db FULL_HEAL db REVIVE - db $ff + db -1 ; end ; 16118 MartGoldenrod2F1: ; 16118 @@ -104,7 +105,7 @@ MartGoldenrod2F1: ; 16118 db AWAKENING db BURN_HEAL db ICE_HEAL - db $ff + db -1 ; end ; 16121 MartGoldenrod2F2: ; 16121 @@ -117,7 +118,7 @@ MartGoldenrod2F2: ; 16121 db FULL_HEAL db POKE_DOLL db FLOWER_MAIL - db $ff + db -1 ; end ; 1612b MartGoldenrod3F: ; 1612b @@ -129,7 +130,7 @@ MartGoldenrod3F: ; 1612b db DIRE_HIT db GUARD_SPEC db X_ACCURACY - db $ff + db -1 ; end ; 16134 MartGoldenrod4F: ; 16134 @@ -139,7 +140,7 @@ MartGoldenrod4F: ; 16134 db CARBOS db CALCIUM db HP_UP - db $ff + db -1 ; end ; 1613b MartGoldenrod5F1: ; 1613b @@ -147,7 +148,7 @@ MartGoldenrod5F1: ; 1613b db TM_THUNDERPUNCH db TM_FIRE_PUNCH db TM_ICE_PUNCH - db $ff + db -1 ; end ; 16140 MartGoldenrod5F2: ; 16140 @@ -156,7 +157,7 @@ MartGoldenrod5F2: ; 16140 db TM_FIRE_PUNCH db TM_ICE_PUNCH db TM_HEADBUTT - db $ff + db -1 ; end ; 16146 MartGoldenrod5F3: ; 16146 @@ -165,7 +166,7 @@ MartGoldenrod5F3: ; 16146 db TM_FIRE_PUNCH db TM_ICE_PUNCH db TM_ROCK_SMASH - db $ff + db -1 ; end ; 1614c MartGoldenrod5F4: ; 1614c @@ -175,7 +176,7 @@ MartGoldenrod5F4: ; 1614c db TM_ICE_PUNCH db TM_HEADBUTT db TM_ROCK_SMASH - db $ff + db -1 ; end ; 16153 MartOlivine: ; 16153 @@ -189,7 +190,7 @@ MartOlivine: ; 16153 db ICE_HEAL db SUPER_REPEL db SURF_MAIL - db $ff + db -1 ; end ; 1615e MartEcruteak: ; 1615e @@ -204,7 +205,7 @@ MartEcruteak: ; 1615e db BURN_HEAL db ICE_HEAL db REVIVE - db $ff + db -1 ; end ; 1616a MartMahogany1: ; 1616a @@ -213,7 +214,7 @@ MartMahogany1: ; 1616a db SLOWPOKETAIL db POKE_BALL db POTION - db $ff + db -1 ; end ; 16170 MartMahogany2: ; 16170 @@ -227,7 +228,7 @@ MartMahogany2: ; 16170 db SUPER_REPEL db REVIVE db FLOWER_MAIL - db $ff + db -1 ; end ; 1617b MartBlackthorn: ; 1617b @@ -241,7 +242,7 @@ MartBlackthorn: ; 1617b db MAX_REPEL db X_DEFEND db X_ATTACK - db $ff + db -1 ; end ; 16186 MartViridian: ; 16186 @@ -255,7 +256,7 @@ MartViridian: ; 16186 db AWAKENING db BURN_HEAL db FLOWER_MAIL - db $ff + db -1 ; end ; 16191 MartPewter: ; 16191 @@ -267,7 +268,7 @@ MartPewter: ; 16191 db PARLYZ_HEAL db AWAKENING db BURN_HEAL - db $ff + db -1 ; end ; 1619a MartCerulean: ; 1619a @@ -281,7 +282,7 @@ MartCerulean: ; 1619a db X_ATTACK db DIRE_HIT db SURF_MAIL - db $ff + db -1 ; end ; 161a5 MartLavender: ; 161a5 @@ -294,7 +295,7 @@ MartLavender: ; 161a5 db PARLYZ_HEAL db AWAKENING db BURN_HEAL - db $ff + db -1 ; end ; 161af MartVermilion: ; 161af @@ -307,7 +308,7 @@ MartVermilion: ; 161af db AWAKENING db BURN_HEAL db LITEBLUEMAIL - db $ff + db -1 ; end ; 161b9 MartCeladon2F1: ; 161b9 @@ -319,7 +320,7 @@ MartCeladon2F1: ; 161b9 db REVIVE db SUPER_REPEL db MAX_REPEL - db $ff + db -1 ; end ; 161c2 MartCeladon2F2: ; 161c2 @@ -334,7 +335,7 @@ MartCeladon2F2: ; 161c2 db ICE_HEAL db AWAKENING db PARLYZ_HEAL - db $ff + db -1 ; end ; 161ce MartCeladon3F: ; 161ce @@ -344,7 +345,7 @@ MartCeladon3F: ; 161ce db TM_PROTECT db TM_RAIN_DANCE db TM_SANDSTORM - db $ff + db -1 ; end ; 161d5 MartCeladon4F: ; 161d5 @@ -352,7 +353,7 @@ MartCeladon4F: ; 161d5 db POKE_DOLL db LOVELY_MAIL db SURF_MAIL - db $ff + db -1 ; end ; 161da MartCeladon5F1: ; 161da @@ -362,7 +363,7 @@ MartCeladon5F1: ; 161da db IRON db CARBOS db CALCIUM - db $ff + db -1 ; end ; 161e1 MartCeladon5F2: ; 161e1 @@ -374,7 +375,7 @@ MartCeladon5F2: ; 161e1 db X_DEFEND db X_SPEED db X_SPECIAL - db $ff + db -1 ; end ; 161ea MartFuchsia: ; 161ea @@ -386,7 +387,7 @@ MartFuchsia: ; 161ea db FULL_HEAL db MAX_REPEL db FLOWER_MAIL - db $ff + db -1 ; end ; 161f3 MartSaffron: ; 161f3 @@ -399,7 +400,7 @@ MartSaffron: ; 161f3 db X_ATTACK db X_DEFEND db FLOWER_MAIL - db $ff + db -1 ; end ; 161fd MartMtMoon: ; 161fd @@ -410,7 +411,7 @@ MartMtMoon: ; 161fd db LEMONADE db REPEL db PORTRAITMAIL - db $ff + db -1 ; end ; 16205 MartIndigoPlateau: ; 16205 @@ -422,7 +423,7 @@ MartIndigoPlateau: ; 16205 db FULL_RESTORE db REVIVE db FULL_HEAL - db $ff + db -1 ; end ; 1620e MartUnderground: ; 1620e @@ -431,12 +432,12 @@ MartUnderground: ; 1620e db ENERGY_ROOT db HEAL_POWDER db REVIVAL_HERB - db $ff + db -1 ; end ; 16214 DefaultMart: ; 16214 db 2 ; # items db POKE_BALL db POTION - db $ff + db -1 ; end ; 16218 diff --git a/data/mystery_gift_items.asm b/data/items/mystery_gift_items.asm index b2379071e..b2379071e 100644 --- a/data/mystery_gift_items.asm +++ b/data/items/mystery_gift_items.asm diff --git a/data/items/x_stats.asm b/data/items/x_stats.asm new file mode 100644 index 000000000..ac2d0ad27 --- /dev/null +++ b/data/items/x_stats.asm @@ -0,0 +1,7 @@ +XItemStats: ; f504 + ; item, stat + db X_ATTACK, ATTACK + db X_DEFEND, DEFENSE + db X_SPEED, SPEED + db X_SPECIAL, SP_ATTACK +; f50c diff --git a/data/maps/outdoor_sprites.asm b/data/maps/outdoor_sprites.asm index 8064a63e9..c7e30114a 100644 --- a/data/maps/outdoor_sprites.asm +++ b/data/maps/outdoor_sprites.asm @@ -2,6 +2,7 @@ ; Maps with environment ROUTE or TOWN can only use these sprites. OutdoorSprites: ; 144b8 +; entries correspond to map groups dw OlivineGroupSprites dw MahoganyGroupSprites dw DungeonsGroupSprites diff --git a/data/maps/roofs.asm b/data/maps/roofs.asm index 8c79e6f82..2a1b8d3eb 100644 --- a/data/maps/roofs.asm +++ b/data/maps/roofs.asm @@ -1,5 +1,6 @@ MapGroupRoofs: ; 1c021i -; entries correspond to Roofs (see below) +; entries correspond to map groups +; values are indexes for Roofs (see below) db -1 ; group 0 (unused) db 3 ; group 1 (Olivine) db 2 ; group 2 (Mahogany) diff --git a/data/maps/scenes.asm b/data/maps/scenes.asm index 3d9600407..a835d4895 100644 --- a/data/maps/scenes.asm +++ b/data/maps/scenes.asm @@ -15,9 +15,9 @@ MapScenes:: ; 4d01e scene_def ROUTE_25, wRoute25SceneID scene_def TRAINER_HOUSE_B1F, wTrainerHouseB1FSceneID scene_def VICTORY_ROAD_GATE, wVictoryRoadGateSceneID - scene_def SAFFRON_TRAIN_STATION, wSaffronTrainStationSceneID + scene_def SAFFRON_MAGNET_TRAIN_STATION, wSaffronMagnetTrainStationSceneID scene_def ROUTE_16_GATE, wRoute16GateSceneID - scene_def ROUTE_17_18_GATE, wRoute1718GateSceneID + scene_def ROUTE_17_ROUTE_18_GATE, wRoute17Route18GateSceneID scene_def INDIGO_PLATEAU_POKECENTER_1F, wIndigoPlateauPokecenter1FSceneID scene_def WILLS_ROOM, wWillsRoomSceneID scene_def KOGAS_ROOM, wKogasRoomSceneID diff --git a/data/moves/animations.asm b/data/moves/animations.asm index 1bc7f596a..7f097c3f6 100644 --- a/data/moves/animations.asm +++ b/data/moves/animations.asm @@ -455,28 +455,28 @@ BattleAnim_SendOutMon: ; c93d1 anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $3 anim_bgeffect ANIM_BG_06, $0, $2, $0 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_6D, 48, 96, $0 + anim_obj ANIM_OBJ_SHINY, 48, 96, $0 anim_wait 4 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_6D, 48, 96, $8 + anim_obj ANIM_OBJ_SHINY, 48, 96, $8 anim_wait 4 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_6D, 48, 96, $10 + anim_obj ANIM_OBJ_SHINY, 48, 96, $10 anim_wait 4 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_6D, 48, 96, $18 + anim_obj ANIM_OBJ_SHINY, 48, 96, $18 anim_wait 4 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_6D, 48, 96, $20 + anim_obj ANIM_OBJ_SHINY, 48, 96, $20 anim_wait 4 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_6D, 48, 96, $28 + anim_obj ANIM_OBJ_SHINY, 48, 96, $28 anim_wait 4 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_6D, 48, 96, $30 + anim_obj ANIM_OBJ_SHINY, 48, 96, $30 anim_wait 4 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_6D, 48, 96, $38 + anim_obj ANIM_OBJ_SHINY, 48, 96, $38 anim_wait 32 anim_ret @@ -512,7 +512,7 @@ BattleAnim_Slp: ; c94a3 anim_1gfx ANIM_GFX_STATUS anim_sound 0, 0, SFX_TAIL_WHIP .loop - anim_obj ANIM_OBJ_54, 64, 80, $0 + anim_obj ANIM_OBJ_ASLEEP, 64, 80, $0 anim_wait 40 anim_loop 3, .loop anim_wait 32 @@ -588,11 +588,11 @@ BattleAnim_InLove: ; c951e BattleAnim_InSandstorm: ; c9533 anim_1gfx ANIM_GFX_POWDER - anim_obj ANIM_OBJ_A2, 88, 0, $0 + anim_obj ANIM_OBJ_SANDSTORM, 88, 0, $0 anim_wait 8 - anim_obj ANIM_OBJ_A2, 72, 0, $1 + anim_obj ANIM_OBJ_SANDSTORM, 72, 0, $1 anim_wait 8 - anim_obj ANIM_OBJ_A2, 56, 0, $2 + anim_obj ANIM_OBJ_SANDSTORM, 56, 0, $2 .loop anim_sound 0, 1, SFX_MENU anim_wait 8 @@ -604,7 +604,7 @@ BattleAnim_InSandstorm: ; c9533 BattleAnim_InNightmare: ; c9550 anim_1gfx ANIM_GFX_ANGELS anim_sound 0, 0, SFX_BUBBLEBEAM - anim_obj ANIM_OBJ_95, 68, 80, $0 + anim_obj ANIM_OBJ_IN_NIGHTMARE, 68, 80, $0 anim_wait 40 anim_ret ; c955c @@ -884,7 +884,7 @@ BattleAnim_HyperFang: ; c9764 anim_1gfx ANIM_GFX_HIT anim_bgeffect ANIM_BG_1F, $20, $1, $0 anim_sound 0, 1, SFX_BITE - anim_obj ANIM_OBJ_09, 136, 56, $0 + anim_obj ANIM_OBJ_FANG, 136, 56, $0 anim_wait 6 anim_obj ANIM_OBJ_01, 136, 56, $0 anim_wait 16 @@ -898,10 +898,10 @@ BattleAnim_SuperFang: ; c977b anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $8, $3 .loop anim_sound 0, 1, SFX_BITE - anim_obj ANIM_OBJ_09, 136, 56, $0 + anim_obj ANIM_OBJ_FANG, 136, 56, $0 anim_obj ANIM_OBJ_00, 136, 56, $0 anim_wait 6 - anim_obj ANIM_OBJ_09, 136, 56, $0 + anim_obj ANIM_OBJ_FANG, 136, 56, $0 anim_wait 6 anim_loop 3, .loop anim_ret @@ -910,21 +910,21 @@ BattleAnim_SuperFang: ; c977b BattleAnim_Ember: ; c97a1 anim_1gfx ANIM_GFX_FIRE anim_sound 6, 2, SFX_EMBER - anim_obj ANIM_OBJ_0B, 64, 96, $12 + anim_obj ANIM_OBJ_EMBER, 64, 96, $12 anim_wait 4 anim_sound 6, 2, SFX_EMBER - anim_obj ANIM_OBJ_0B, 64, 100, $14 + anim_obj ANIM_OBJ_EMBER, 64, 100, $14 anim_wait 4 anim_sound 6, 2, SFX_EMBER - anim_obj ANIM_OBJ_0B, 64, 84, $13 + anim_obj ANIM_OBJ_EMBER, 64, 84, $13 anim_wait 16 anim_incobj 1 anim_incobj 2 anim_incobj 3 anim_sound 0, 1, SFX_EMBER - anim_obj ANIM_OBJ_0B, 120, 68, $30 - anim_obj ANIM_OBJ_0B, 132, 68, $30 - anim_obj ANIM_OBJ_0B, 144, 68, $30 + anim_obj ANIM_OBJ_EMBER, 120, 68, $30 + anim_obj ANIM_OBJ_EMBER, 132, 68, $30 + anim_obj ANIM_OBJ_EMBER, 144, 68, $30 anim_wait 32 anim_ret ; c97d8 @@ -941,16 +941,16 @@ BattleAnim_FireSpin: ; c97e5 anim_1gfx ANIM_GFX_FIRE .loop anim_sound 6, 2, SFX_EMBER - anim_obj ANIM_OBJ_0E, 64, 88, $4 + anim_obj ANIM_OBJ_FIRE_SPIN, 64, 88, $4 anim_wait 2 anim_sound 6, 2, SFX_EMBER - anim_obj ANIM_OBJ_0E, 64, 96, $3 + anim_obj ANIM_OBJ_FIRE_SPIN, 64, 96, $3 anim_wait 2 anim_sound 6, 2, SFX_EMBER - anim_obj ANIM_OBJ_0E, 64, 88, $3 + anim_obj ANIM_OBJ_FIRE_SPIN, 64, 88, $3 anim_wait 2 anim_sound 6, 2, SFX_EMBER - anim_obj ANIM_OBJ_0E, 64, 96, $4 + anim_obj ANIM_OBJ_FIRE_SPIN, 64, 96, $4 anim_wait 2 anim_loop 2, .loop anim_wait 96 @@ -961,7 +961,7 @@ BattleAnim_DragonRage: ; c9811 anim_1gfx ANIM_GFX_FIRE .loop anim_sound 6, 2, SFX_EMBER - anim_obj ANIM_OBJ_0C, 64, 92, $0 + anim_obj ANIM_OBJ_DRAGON_RAGE, 64, 92, $0 anim_wait 3 anim_loop 16, .loop anim_wait 64 @@ -971,21 +971,21 @@ BattleAnim_DragonRage: ; c9811 BattleAnim_Flamethrower: ; c9822 anim_1gfx ANIM_GFX_FIRE anim_sound 6, 2, SFX_EMBER - anim_obj ANIM_OBJ_0D, 64, 92, $3 + anim_obj ANIM_OBJ_FLAMETHROWER, 64, 92, $3 anim_wait 2 - anim_obj ANIM_OBJ_0D, 75, 86, $5 + anim_obj ANIM_OBJ_FLAMETHROWER, 75, 86, $5 anim_wait 2 - anim_obj ANIM_OBJ_0D, 85, 81, $7 + anim_obj ANIM_OBJ_FLAMETHROWER, 85, 81, $7 anim_wait 2 - anim_obj ANIM_OBJ_0D, 96, 76, $9 + anim_obj ANIM_OBJ_FLAMETHROWER, 96, 76, $9 anim_wait 2 - anim_obj ANIM_OBJ_0D, 106, 71, $b + anim_obj ANIM_OBJ_FLAMETHROWER, 106, 71, $b anim_wait 2 - anim_obj ANIM_OBJ_0D, 116, 66, $c + anim_obj ANIM_OBJ_FLAMETHROWER, 116, 66, $c anim_wait 2 - anim_obj ANIM_OBJ_0D, 126, 61, $a + anim_obj ANIM_OBJ_FLAMETHROWER, 126, 61, $a anim_wait 2 - anim_obj ANIM_OBJ_0D, 136, 56, $8 + anim_obj ANIM_OBJ_FLAMETHROWER, 136, 56, $8 anim_wait 16 .loop anim_sound 0, 1, SFX_EMBER @@ -999,7 +999,7 @@ BattleAnim_FireBlast: ; c9861 anim_1gfx ANIM_GFX_FIRE .loop1 anim_sound 6, 2, SFX_EMBER - anim_obj ANIM_OBJ_0F, 64, 92, $7 + anim_obj ANIM_OBJ_FIRE_BLAST, 64, 92, $7 anim_wait 6 anim_loop 10, .loop1 .loop2 @@ -1019,11 +1019,11 @@ BattleAnim_FireBlast: ; c9861 anim_wait 2 .loop3 anim_sound 0, 1, SFX_EMBER - anim_obj ANIM_OBJ_0F, 136, 56, $1 - anim_obj ANIM_OBJ_0F, 136, 56, $2 - anim_obj ANIM_OBJ_0F, 136, 56, $3 - anim_obj ANIM_OBJ_0F, 136, 56, $4 - anim_obj ANIM_OBJ_0F, 136, 56, $5 + anim_obj ANIM_OBJ_FIRE_BLAST, 136, 56, $1 + anim_obj ANIM_OBJ_FIRE_BLAST, 136, 56, $2 + anim_obj ANIM_OBJ_FIRE_BLAST, 136, 56, $3 + anim_obj ANIM_OBJ_FIRE_BLAST, 136, 56, $4 + anim_obj ANIM_OBJ_FIRE_BLAST, 136, 56, $5 anim_wait 16 anim_loop 2, .loop3 anim_wait 32 @@ -1129,11 +1129,11 @@ BattleAnim_WaterGun: ; c9979 anim_1gfx ANIM_GFX_WATER anim_call BattleAnim_FollowPlayerHead_1 anim_sound 16, 2, SFX_WATER_GUN - anim_obj ANIM_OBJ_24, 64, 88, $0 + anim_obj ANIM_OBJ_WATER_GUN, 64, 88, $0 anim_wait 8 - anim_obj ANIM_OBJ_24, 64, 76, $0 + anim_obj ANIM_OBJ_WATER_GUN, 64, 76, $0 anim_wait 8 - anim_obj ANIM_OBJ_24, 64, 82, $0 + anim_obj ANIM_OBJ_WATER_GUN, 64, 82, $0 anim_wait 24 anim_bgeffect ANIM_BG_31, $1c, $0, $0 anim_wait 8 @@ -1152,31 +1152,31 @@ BattleAnim_HydroPump: ; c99b4 anim_1gfx ANIM_GFX_WATER anim_call BattleAnim_FollowPlayerHead_1 anim_sound 0, 1, SFX_HYDRO_PUMP - anim_obj ANIM_OBJ_25, 108, 72, $0 + anim_obj ANIM_OBJ_HYDRO_PUMP, 108, 72, $0 anim_bgeffect ANIM_BG_31, $1c, $0, $0 anim_wait 8 anim_sound 0, 1, SFX_HYDRO_PUMP - anim_obj ANIM_OBJ_25, 116, 72, $0 + anim_obj ANIM_OBJ_HYDRO_PUMP, 116, 72, $0 anim_bgeffect ANIM_BG_31, $8, $0, $0 anim_wait 8 anim_sound 0, 1, SFX_HYDRO_PUMP - anim_obj ANIM_OBJ_25, 124, 72, $0 + anim_obj ANIM_OBJ_HYDRO_PUMP, 124, 72, $0 anim_bgeffect ANIM_BG_31, $30, $0, $0 anim_wait 8 anim_sound 0, 1, SFX_HYDRO_PUMP - anim_obj ANIM_OBJ_25, 132, 72, $0 + anim_obj ANIM_OBJ_HYDRO_PUMP, 132, 72, $0 anim_bgeffect ANIM_BG_31, $1c, $0, $0 anim_wait 8 anim_sound 0, 1, SFX_HYDRO_PUMP - anim_obj ANIM_OBJ_25, 140, 72, $0 + anim_obj ANIM_OBJ_HYDRO_PUMP, 140, 72, $0 anim_bgeffect ANIM_BG_31, $8, $0, $0 anim_wait 8 anim_sound 0, 1, SFX_HYDRO_PUMP - anim_obj ANIM_OBJ_25, 148, 72, $0 + anim_obj ANIM_OBJ_HYDRO_PUMP, 148, 72, $0 anim_bgeffect ANIM_BG_31, $30, $0, $0 anim_wait 8 anim_sound 0, 1, SFX_HYDRO_PUMP - anim_obj ANIM_OBJ_25, 156, 72, $0 + anim_obj ANIM_OBJ_HYDRO_PUMP, 156, 72, $0 anim_bgeffect ANIM_BG_31, $1c, $0, $0 anim_wait 32 anim_call BattleAnim_ShowMon_1 @@ -1188,7 +1188,7 @@ BattleAnim_HydroPump: ; c99b4 BattleAnim_Surf: ; c9a2a anim_1gfx ANIM_GFX_BUBBLE anim_bgeffect ANIM_BG_SURF, $0, $0, $0 - anim_obj ANIM_OBJ_22, 88, 104, $8 + anim_obj ANIM_OBJ_SURF, 88, 104, $8 .loop anim_sound 0, 1, SFX_SURF anim_wait 32 @@ -1340,7 +1340,7 @@ BattleAnim_ThunderWave: ; c9b84 anim_1gfx ANIM_GFX_LIGHTNING anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $3 anim_sound 0, 1, SFX_THUNDERSHOCK - anim_obj ANIM_OBJ_30, 136, 56, $0 + anim_obj ANIM_OBJ_THUNDER_WAVE, 136, 56, $0 anim_wait 20 anim_bgp $1b anim_incobj 1 @@ -1393,13 +1393,13 @@ BattleAnim_Sonicboom_JP: ; c9c00 anim_2gfx ANIM_GFX_WHIP, ANIM_GFX_HIT .loop anim_sound 3, 0, SFX_RAZOR_WIND - anim_obj ANIM_OBJ_43, 64, 80, $3 + anim_obj ANIM_OBJ_SONICBOOM_JP, 64, 80, $3 anim_wait 8 anim_sound 3, 0, SFX_RAZOR_WIND - anim_obj ANIM_OBJ_43, 64, 88, $2 + anim_obj ANIM_OBJ_SONICBOOM_JP, 64, 88, $2 anim_wait 8 anim_sound 3, 0, SFX_RAZOR_WIND - anim_obj ANIM_OBJ_43, 64, 96, $4 + anim_obj ANIM_OBJ_SONICBOOM_JP, 64, 96, $4 anim_wait 8 anim_loop 2, .loop anim_wait 32 @@ -1477,19 +1477,19 @@ BattleAnim_RockThrow: ; c9c9d anim_1gfx ANIM_GFX_ROCKS anim_bgeffect ANIM_BG_1F, $60, $1, $0 anim_sound 0, 1, SFX_STRENGTH - anim_obj ANIM_OBJ_1E, 128, 64, $40 + anim_obj ANIM_OBJ_SMALL_ROCK, 128, 64, $40 anim_wait 2 anim_sound 0, 1, SFX_STRENGTH - anim_obj ANIM_OBJ_1D, 120, 68, $30 + anim_obj ANIM_OBJ_BIG_ROCK, 120, 68, $30 anim_wait 2 anim_sound 0, 1, SFX_STRENGTH - anim_obj ANIM_OBJ_1E, 152, 68, $30 + anim_obj ANIM_OBJ_SMALL_ROCK, 152, 68, $30 anim_wait 2 anim_sound 0, 1, SFX_STRENGTH - anim_obj ANIM_OBJ_1D, 144, 64, $40 + anim_obj ANIM_OBJ_BIG_ROCK, 144, 64, $40 anim_wait 2 anim_sound 0, 1, SFX_STRENGTH - anim_obj ANIM_OBJ_1E, 136, 68, $30 + anim_obj ANIM_OBJ_SMALL_ROCK, 136, 68, $30 anim_wait 96 anim_ret ; c9cd2 @@ -1499,19 +1499,19 @@ BattleAnim_RockSlide: ; c9cd2 anim_bgeffect ANIM_BG_1F, $c0, $1, $0 .loop anim_sound 0, 1, SFX_STRENGTH - anim_obj ANIM_OBJ_1E, 128, 64, $40 + anim_obj ANIM_OBJ_SMALL_ROCK, 128, 64, $40 anim_wait 4 anim_sound 0, 1, SFX_STRENGTH - anim_obj ANIM_OBJ_1D, 120, 68, $30 + anim_obj ANIM_OBJ_BIG_ROCK, 120, 68, $30 anim_wait 4 anim_sound 0, 1, SFX_STRENGTH - anim_obj ANIM_OBJ_1E, 152, 68, $30 + anim_obj ANIM_OBJ_SMALL_ROCK, 152, 68, $30 anim_wait 4 anim_sound 0, 1, SFX_STRENGTH - anim_obj ANIM_OBJ_1D, 144, 64, $40 + anim_obj ANIM_OBJ_BIG_ROCK, 144, 64, $40 anim_wait 4 anim_sound 0, 1, SFX_STRENGTH - anim_obj ANIM_OBJ_1E, 136, 68, $30 + anim_obj ANIM_OBJ_SMALL_ROCK, 136, 68, $30 anim_wait 16 anim_loop 4, .loop anim_wait 96 @@ -1522,15 +1522,15 @@ BattleAnim_Sing: ; c9d0c anim_1gfx ANIM_GFX_NOISE anim_sound 16, 2, SFX_SING .loop - anim_obj ANIM_OBJ_23, 64, 92, $0 + anim_obj ANIM_OBJ_SING, 64, 92, $0 anim_wait 8 - anim_obj ANIM_OBJ_23, 64, 92, $1 + anim_obj ANIM_OBJ_SING, 64, 92, $1 anim_wait 8 - anim_obj ANIM_OBJ_23, 64, 92, $2 + anim_obj ANIM_OBJ_SING, 64, 92, $2 anim_wait 8 - anim_obj ANIM_OBJ_23, 64, 92, $0 + anim_obj ANIM_OBJ_SING, 64, 92, $0 anim_wait 8 - anim_obj ANIM_OBJ_23, 64, 92, $2 + anim_obj ANIM_OBJ_SING, 64, 92, $2 anim_wait 8 anim_loop 4, .loop anim_wait 64 @@ -1544,19 +1544,19 @@ BattleAnim_StunSpore: ; c9d35 anim_1gfx ANIM_GFX_POWDER .loop anim_sound 0, 1, SFX_POWDER - anim_obj ANIM_OBJ_26, 104, 16, $0 + anim_obj ANIM_OBJ_POWDER, 104, 16, $0 anim_wait 4 anim_sound 0, 1, SFX_POWDER - anim_obj ANIM_OBJ_26, 136, 16, $0 + anim_obj ANIM_OBJ_POWDER, 136, 16, $0 anim_wait 4 anim_sound 0, 1, SFX_POWDER - anim_obj ANIM_OBJ_26, 112, 16, $0 + anim_obj ANIM_OBJ_POWDER, 112, 16, $0 anim_wait 4 anim_sound 0, 1, SFX_POWDER - anim_obj ANIM_OBJ_26, 128, 16, $0 + anim_obj ANIM_OBJ_POWDER, 128, 16, $0 anim_wait 4 anim_sound 0, 1, SFX_POWDER - anim_obj ANIM_OBJ_26, 120, 16, $0 + anim_obj ANIM_OBJ_POWDER, 120, 16, $0 anim_wait 4 anim_loop 2, .loop anim_wait 96 @@ -1645,8 +1645,8 @@ BattleAnim_Slash: ; c9dfc BattleAnim_Clamp: ; c9e0d anim_2gfx ANIM_GFX_CUT, ANIM_GFX_HIT - anim_obj ANIM_OBJ_35, 136, 56, $a0 - anim_obj ANIM_OBJ_35, 136, 56, $20 + anim_obj ANIM_OBJ_CLAMP, 136, 56, $a0 + anim_obj ANIM_OBJ_CLAMP, 136, 56, $20 anim_wait 16 anim_sound 0, 1, SFX_BITE anim_obj ANIM_OBJ_01, 144, 48, $18 @@ -1659,8 +1659,8 @@ BattleAnim_Clamp: ; c9e0d BattleAnim_Bite: ; c9e2e anim_2gfx ANIM_GFX_CUT, ANIM_GFX_HIT - anim_obj ANIM_OBJ_36, 136, 56, $98 - anim_obj ANIM_OBJ_36, 136, 56, $18 + anim_obj ANIM_OBJ_BITE, 136, 56, $98 + anim_obj ANIM_OBJ_BITE, 136, 56, $18 anim_wait 8 anim_sound 0, 1, SFX_BITE anim_obj ANIM_OBJ_01, 144, 48, $18 @@ -1725,14 +1725,14 @@ BattleAnim_Recover: ; c9eaf anim_call BattleAnim_FollowEnemyFeet_0 anim_sound 0, 0, SFX_FULL_HEAL anim_bgeffect ANIM_BG_18, $0, $1, $40 - anim_obj ANIM_OBJ_2C, 44, 88, $30 - anim_obj ANIM_OBJ_2C, 44, 88, $31 - anim_obj ANIM_OBJ_2C, 44, 88, $32 - anim_obj ANIM_OBJ_2C, 44, 88, $33 - anim_obj ANIM_OBJ_2C, 44, 88, $34 - anim_obj ANIM_OBJ_2C, 44, 88, $35 - anim_obj ANIM_OBJ_2C, 44, 88, $36 - anim_obj ANIM_OBJ_2C, 44, 88, $37 + anim_obj ANIM_OBJ_RECOVER, 44, 88, $30 + anim_obj ANIM_OBJ_RECOVER, 44, 88, $31 + anim_obj ANIM_OBJ_RECOVER, 44, 88, $32 + anim_obj ANIM_OBJ_RECOVER, 44, 88, $33 + anim_obj ANIM_OBJ_RECOVER, 44, 88, $34 + anim_obj ANIM_OBJ_RECOVER, 44, 88, $35 + anim_obj ANIM_OBJ_RECOVER, 44, 88, $36 + anim_obj ANIM_OBJ_RECOVER, 44, 88, $37 anim_wait 64 anim_incbgeffect ANIM_BG_18 anim_call BattleAnim_ShowMon_0 @@ -1793,7 +1793,7 @@ BattleAnim_MegaDrain: ; c9f13 BattleAnim_EggBomb: ; c9f55 anim_2gfx ANIM_GFX_EGG, ANIM_GFX_EXPLOSION anim_sound 0, 0, SFX_SWITCH_POKEMON - anim_obj ANIM_OBJ_46, 44, 104, $1 + anim_obj ANIM_OBJ_EGG, 44, 104, $1 anim_wait 128 anim_wait 96 anim_incobj 1 @@ -1814,15 +1814,15 @@ BattleAnim_Softboiled: ; c9f85 anim_2gfx ANIM_GFX_EGG, ANIM_GFX_BUBBLE anim_call BattleAnim_FollowEnemyFeet_0 anim_sound 0, 0, SFX_SWITCH_POKEMON - anim_obj ANIM_OBJ_46, 44, 104, $6 + anim_obj ANIM_OBJ_EGG, 44, 104, $6 anim_wait 128 anim_incobj 2 - anim_obj ANIM_OBJ_46, 76, 104, $b + anim_obj ANIM_OBJ_EGG, 76, 104, $b anim_wait 16 anim_bgeffect ANIM_BG_18, $0, $1, $40 anim_sound 0, 0, SFX_METRONOME .loop - anim_obj ANIM_OBJ_2C, 44, 88, $20 + anim_obj ANIM_OBJ_RECOVER, 44, 88, $20 anim_wait 8 anim_loop 8, .loop anim_wait 128 @@ -1995,7 +1995,7 @@ BattleAnim_Supersonic: ; ca0f4 anim_1gfx ANIM_GFX_PSYCHIC .loop anim_sound 6, 2, SFX_SUPERSONIC - anim_obj ANIM_OBJ_4C, 64, 88, $2 + anim_obj ANIM_OBJ_WAVE, 64, 88, $2 anim_wait 4 anim_loop 10, .loop anim_wait 64 @@ -2007,7 +2007,7 @@ BattleAnim_Screech: ; ca105 anim_bgeffect ANIM_BG_1F, $8, $1, $20 anim_sound 6, 2, SFX_SCREECH .loop - anim_obj ANIM_OBJ_4C, 64, 88, $2 + anim_obj ANIM_OBJ_WAVE, 64, 88, $2 anim_wait 2 anim_loop 2, .loop anim_wait 64 @@ -2018,15 +2018,15 @@ BattleAnim_ConfuseRay: ; ca11b anim_1gfx ANIM_GFX_SPEED anim_bgeffect ANIM_BG_06, $0, $2, $0 anim_bgeffect ANIM_BG_08, $0, $4, $0 - anim_obj ANIM_OBJ_4D, 64, 88, $0 - anim_obj ANIM_OBJ_4D, 64, 88, $80 - anim_obj ANIM_OBJ_4D, 64, 88, $88 - anim_obj ANIM_OBJ_4D, 64, 88, $90 - anim_obj ANIM_OBJ_4D, 64, 88, $98 - anim_obj ANIM_OBJ_4D, 64, 88, $a0 - anim_obj ANIM_OBJ_4D, 64, 88, $a8 - anim_obj ANIM_OBJ_4D, 64, 88, $b0 - anim_obj ANIM_OBJ_4D, 64, 88, $b8 + anim_obj ANIM_OBJ_CONFUSE_RAY, 64, 88, $0 + anim_obj ANIM_OBJ_CONFUSE_RAY, 64, 88, $80 + anim_obj ANIM_OBJ_CONFUSE_RAY, 64, 88, $88 + anim_obj ANIM_OBJ_CONFUSE_RAY, 64, 88, $90 + anim_obj ANIM_OBJ_CONFUSE_RAY, 64, 88, $98 + anim_obj ANIM_OBJ_CONFUSE_RAY, 64, 88, $a0 + anim_obj ANIM_OBJ_CONFUSE_RAY, 64, 88, $a8 + anim_obj ANIM_OBJ_CONFUSE_RAY, 64, 88, $b0 + anim_obj ANIM_OBJ_CONFUSE_RAY, 64, 88, $b8 .loop anim_sound 6, 2, SFX_WHIRLWIND anim_wait 16 @@ -2048,11 +2048,11 @@ BattleAnim_Reflect: ; ca16a anim_bgeffect ANIM_BG_06, $0, $2, $0 anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $2 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_50, 72, 80, $0 + anim_obj ANIM_OBJ_SCREEN, 72, 80, $0 anim_wait 24 anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $2 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_50, 72, 80, $0 + anim_obj ANIM_OBJ_SCREEN, 72, 80, $0 anim_wait 64 anim_ret ; ca18e @@ -2061,24 +2061,24 @@ BattleAnim_LightScreen: ; ca18e anim_2gfx ANIM_GFX_SPEED, ANIM_GFX_REFLECT anim_bgeffect ANIM_BG_06, $0, $2, $0 anim_sound 0, 0, SFX_FLASH - anim_obj ANIM_OBJ_50, 72, 80, $0 + anim_obj ANIM_OBJ_SCREEN, 72, 80, $0 anim_wait 4 - anim_obj ANIM_OBJ_6D, 72, 80, $0 + anim_obj ANIM_OBJ_SHINY, 72, 80, $0 anim_wait 4 - anim_obj ANIM_OBJ_6D, 72, 80, $8 + anim_obj ANIM_OBJ_SHINY, 72, 80, $8 anim_wait 4 - anim_obj ANIM_OBJ_6D, 72, 80, $10 + anim_obj ANIM_OBJ_SHINY, 72, 80, $10 anim_wait 4 - anim_obj ANIM_OBJ_6D, 72, 80, $18 + anim_obj ANIM_OBJ_SHINY, 72, 80, $18 anim_wait 4 - anim_obj ANIM_OBJ_50, 72, 80, $0 - anim_obj ANIM_OBJ_6D, 72, 80, $20 + anim_obj ANIM_OBJ_SCREEN, 72, 80, $0 + anim_obj ANIM_OBJ_SHINY, 72, 80, $20 anim_wait 4 - anim_obj ANIM_OBJ_6D, 72, 80, $28 + anim_obj ANIM_OBJ_SHINY, 72, 80, $28 anim_wait 4 - anim_obj ANIM_OBJ_6D, 72, 80, $30 + anim_obj ANIM_OBJ_SHINY, 72, 80, $30 anim_wait 4 - anim_obj ANIM_OBJ_6D, 72, 80, $38 + anim_obj ANIM_OBJ_SHINY, 72, 80, $38 anim_wait 64 anim_ret ; ca1d5 @@ -2086,11 +2086,11 @@ BattleAnim_LightScreen: ; ca18e BattleAnim_Amnesia: ; ca1d5 anim_1gfx ANIM_GFX_STATUS anim_sound 0, 0, SFX_LICK - anim_obj ANIM_OBJ_53, 64, 80, $2 + anim_obj ANIM_OBJ_AMNESIA, 64, 80, $2 anim_wait 16 - anim_obj ANIM_OBJ_53, 68, 80, $1 + anim_obj ANIM_OBJ_AMNESIA, 68, 80, $1 anim_wait 16 - anim_obj ANIM_OBJ_53, 72, 80, $0 + anim_obj ANIM_OBJ_AMNESIA, 72, 80, $0 anim_wait 64 anim_ret ; ca1ed @@ -2113,7 +2113,7 @@ BattleAnim_Rest: ; ca212 anim_1gfx ANIM_GFX_STATUS anim_sound 0, 0, SFX_TAIL_WHIP .loop - anim_obj ANIM_OBJ_54, 64, 80, $0 + anim_obj ANIM_OBJ_ASLEEP, 64, 80, $0 anim_wait 40 anim_loop 3, .loop anim_wait 32 @@ -2181,22 +2181,22 @@ BattleAnim_StringShot: ; ca293 anim_1gfx ANIM_GFX_WEB anim_bgeffect ANIM_BG_07, $0, $2, $0 anim_sound 6, 2, SFX_MENU - anim_obj ANIM_OBJ_5A, 64, 80, $0 + anim_obj ANIM_OBJ_STRING_SHOT, 64, 80, $0 anim_wait 4 anim_sound 0, 1, SFX_MENU - anim_obj ANIM_OBJ_5A, 132, 48, $1 + anim_obj ANIM_OBJ_STRING_SHOT, 132, 48, $1 anim_wait 4 anim_sound 6, 2, SFX_MENU - anim_obj ANIM_OBJ_5A, 64, 88, $0 + anim_obj ANIM_OBJ_STRING_SHOT, 64, 88, $0 anim_wait 4 anim_sound 0, 1, SFX_MENU - anim_obj ANIM_OBJ_5A, 132, 64, $1 + anim_obj ANIM_OBJ_STRING_SHOT, 132, 64, $1 anim_wait 4 anim_sound 6, 2, SFX_MENU - anim_obj ANIM_OBJ_5A, 64, 84, $0 + anim_obj ANIM_OBJ_STRING_SHOT, 64, 84, $0 anim_wait 4 anim_sound 0, 1, SFX_MENU - anim_obj ANIM_OBJ_5A, 132, 56, $2 + anim_obj ANIM_OBJ_STRING_SHOT, 132, 56, $2 anim_wait 64 anim_ret ; ca2d1 @@ -2325,8 +2325,8 @@ BattleAnim_Hypnosis: ; ca3d8 anim_1gfx ANIM_GFX_PSYCHIC .loop anim_sound 6, 2, SFX_SUPERSONIC - anim_obj ANIM_OBJ_4C, 64, 88, $2 - anim_obj ANIM_OBJ_4C, 56, 80, $2 + anim_obj ANIM_OBJ_WAVE, 64, 88, $2 + anim_obj ANIM_OBJ_WAVE, 56, 80, $2 anim_wait 8 anim_loop 3, .loop anim_wait 56 @@ -2512,7 +2512,7 @@ BattleAnim_PetalDance: ; ca564 anim_sound 0, 0, SFX_MENU anim_2gfx ANIM_GFX_FLOWER, ANIM_GFX_HIT .loop - anim_obj ANIM_OBJ_61, 48, 56, $0 + anim_obj ANIM_OBJ_PETAL_DANCE, 48, 56, $0 anim_wait 11 anim_loop 8, .loop anim_wait 128 @@ -2526,7 +2526,7 @@ BattleAnim_PetalDance: ; ca564 BattleAnim_Barrage: ; ca580 anim_2gfx ANIM_GFX_EGG, ANIM_GFX_EXPLOSION anim_sound 6, 2, SFX_THROW_BALL - anim_obj ANIM_OBJ_62, 64, 92, $10 + anim_obj ANIM_OBJ_SLUDGE_BOMB, 64, 92, $10 anim_wait 36 anim_sound 0, 1, SFX_EGG_BOMB anim_obj ANIM_OBJ_18, 136, 56, $0 @@ -2540,7 +2540,7 @@ BattleAnim_PayDay: ; ca596 anim_obj ANIM_OBJ_01, 128, 56, $0 anim_wait 16 anim_sound 0, 1, SFX_PAY_DAY - anim_obj ANIM_OBJ_63, 120, 76, $1 + anim_obj ANIM_OBJ_PAY_DAY, 120, 76, $1 anim_wait 64 anim_ret ; ca5ac @@ -2549,14 +2549,14 @@ BattleAnim_Mimic: ; ca5ac anim_1gfx ANIM_GFX_SPEED anim_obp0 $fc anim_sound 63, 3, SFX_LICK - anim_obj ANIM_OBJ_65, 132, 44, $0 - anim_obj ANIM_OBJ_65, 132, 44, $8 - anim_obj ANIM_OBJ_65, 132, 44, $10 - anim_obj ANIM_OBJ_65, 132, 44, $18 - anim_obj ANIM_OBJ_65, 132, 44, $20 - anim_obj ANIM_OBJ_65, 132, 44, $28 - anim_obj ANIM_OBJ_65, 132, 44, $30 - anim_obj ANIM_OBJ_65, 132, 44, $38 + anim_obj ANIM_OBJ_MIMIC, 132, 44, $0 + anim_obj ANIM_OBJ_MIMIC, 132, 44, $8 + anim_obj ANIM_OBJ_MIMIC, 132, 44, $10 + anim_obj ANIM_OBJ_MIMIC, 132, 44, $18 + anim_obj ANIM_OBJ_MIMIC, 132, 44, $20 + anim_obj ANIM_OBJ_MIMIC, 132, 44, $28 + anim_obj ANIM_OBJ_MIMIC, 132, 44, $30 + anim_obj ANIM_OBJ_MIMIC, 132, 44, $38 anim_wait 128 anim_wait 48 anim_ret @@ -2565,7 +2565,7 @@ BattleAnim_Mimic: ; ca5ac BattleAnim_LovelyKiss: ; ca5de anim_2gfx ANIM_GFX_OBJECTS, ANIM_GFX_ANGELS anim_bgeffect ANIM_BG_07, $0, $2, $0 - anim_obj ANIM_OBJ_96, 152, 40, $0 + anim_obj ANIM_OBJ_LOVELY_KISS, 152, 40, $0 anim_wait 32 anim_sound 0, 1, SFX_LICK anim_obj ANIM_OBJ_HEART, 128, 40, $0 @@ -2576,7 +2576,7 @@ BattleAnim_LovelyKiss: ; ca5de BattleAnim_Bonemerang: ; ca5f6 anim_2gfx ANIM_GFX_MISC, ANIM_GFX_HIT anim_sound 6, 2, SFX_HYDRO_PUMP - anim_obj ANIM_OBJ_67, 88, 56, $1c + anim_obj ANIM_OBJ_BONEMERANG, 88, 56, $1c anim_wait 24 anim_sound 0, 1, SFX_MOVE_PUZZLE_PIECE anim_obj ANIM_OBJ_01, 136, 56, $0 @@ -2587,11 +2587,11 @@ BattleAnim_Bonemerang: ; ca5f6 BattleAnim_Swift: ; ca60c anim_1gfx ANIM_GFX_OBJECTS anim_sound 6, 2, SFX_METRONOME - anim_obj ANIM_OBJ_6A, 64, 88, $4 + anim_obj ANIM_OBJ_SWIFT, 64, 88, $4 anim_wait 4 - anim_obj ANIM_OBJ_6A, 64, 72, $4 + anim_obj ANIM_OBJ_SWIFT, 64, 72, $4 anim_wait 4 - anim_obj ANIM_OBJ_6A, 64, 76, $4 + anim_obj ANIM_OBJ_SWIFT, 64, 76, $4 anim_wait 64 anim_ret ; ca624 @@ -2630,7 +2630,7 @@ BattleAnim_SkullBash: ; ca63f BattleAnim_Kinesis: ; ca66a anim_2gfx ANIM_GFX_MISC, ANIM_GFX_NOISE anim_bgeffect ANIM_BG_06, $0, $2, $0 - anim_obj ANIM_OBJ_6B, 80, 76, $0 + anim_obj ANIM_OBJ_KINESIS, 80, 76, $0 anim_wait 32 .loop anim_sound 0, 0, SFX_KINESIS @@ -2695,21 +2695,21 @@ BattleAnim_Flash: ; ca700 anim_sound 0, 1, SFX_FLASH anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $6, $20 anim_wait 4 - anim_obj ANIM_OBJ_6C, 136, 56, $0 + anim_obj ANIM_OBJ_FLASH, 136, 56, $0 anim_wait 4 - anim_obj ANIM_OBJ_6C, 136, 56, $8 + anim_obj ANIM_OBJ_FLASH, 136, 56, $8 anim_wait 4 - anim_obj ANIM_OBJ_6C, 136, 56, $10 + anim_obj ANIM_OBJ_FLASH, 136, 56, $10 anim_wait 4 - anim_obj ANIM_OBJ_6C, 136, 56, $18 + anim_obj ANIM_OBJ_FLASH, 136, 56, $18 anim_wait 4 - anim_obj ANIM_OBJ_6C, 136, 56, $20 + anim_obj ANIM_OBJ_FLASH, 136, 56, $20 anim_wait 4 - anim_obj ANIM_OBJ_6C, 136, 56, $28 + anim_obj ANIM_OBJ_FLASH, 136, 56, $28 anim_wait 4 - anim_obj ANIM_OBJ_6C, 136, 56, $30 + anim_obj ANIM_OBJ_FLASH, 136, 56, $30 anim_wait 4 - anim_obj ANIM_OBJ_6C, 136, 56, $38 + anim_obj ANIM_OBJ_FLASH, 136, 56, $38 anim_wait 32 anim_ret ; ca73c @@ -2776,7 +2776,7 @@ BattleAnim_SkyAttack: ; ca7a1 anim_bgeffect ANIM_BG_27, $0, $1, $0 anim_wait 32 anim_sound 0, 0, SFX_HYPER_BEAM - anim_obj ANIM_OBJ_SKY_ATTACK_FEAROW, 48, 88, $40 + anim_obj ANIM_OBJ_SKY_ATTACK, 48, 88, $40 anim_wait 64 anim_incobj 1 anim_wait 21 @@ -2846,7 +2846,7 @@ BattleAnim_Psybeam: ; ca829 anim_bgeffect ANIM_BG_08, $0, $4, $0 .loop anim_sound 6, 2, SFX_PSYBEAM - anim_obj ANIM_OBJ_4C, 64, 88, $4 + anim_obj ANIM_OBJ_WAVE, 64, 88, $4 anim_wait 4 anim_loop 10, .loop anim_wait 48 @@ -2887,13 +2887,13 @@ BattleAnim_Psywave: ; ca86c anim_bgeffect ANIM_BG_PSYCHIC, $0, $0, $0 .loop anim_sound 6, 2, SFX_PSYCHIC - anim_obj ANIM_OBJ_4C, 64, 80, $2 + anim_obj ANIM_OBJ_WAVE, 64, 80, $2 anim_wait 8 anim_sound 6, 2, SFX_PSYCHIC - anim_obj ANIM_OBJ_4C, 64, 88, $3 + anim_obj ANIM_OBJ_WAVE, 64, 88, $3 anim_wait 8 anim_sound 6, 2, SFX_PSYCHIC - anim_obj ANIM_OBJ_4C, 64, 96, $4 + anim_obj ANIM_OBJ_WAVE, 64, 96, $4 anim_wait 8 anim_loop 3, .loop anim_wait 32 @@ -2932,14 +2932,14 @@ BattleAnim_Growth: ; ca8d5 anim_bgeffect ANIM_BG_WHITE_HUES, $0, $8, $0 anim_1gfx ANIM_GFX_CHARGE anim_sound 0, 0, SFX_SWORDS_DANCE - anim_obj ANIM_OBJ_72, 48, 108, $0 - anim_obj ANIM_OBJ_72, 48, 108, $8 - anim_obj ANIM_OBJ_72, 48, 108, $10 - anim_obj ANIM_OBJ_72, 48, 108, $18 - anim_obj ANIM_OBJ_72, 48, 108, $20 - anim_obj ANIM_OBJ_72, 48, 108, $28 - anim_obj ANIM_OBJ_72, 48, 108, $30 - anim_obj ANIM_OBJ_72, 48, 108, $38 + anim_obj ANIM_OBJ_GROWTH, 48, 108, $0 + anim_obj ANIM_OBJ_GROWTH, 48, 108, $8 + anim_obj ANIM_OBJ_GROWTH, 48, 108, $10 + anim_obj ANIM_OBJ_GROWTH, 48, 108, $18 + anim_obj ANIM_OBJ_GROWTH, 48, 108, $20 + anim_obj ANIM_OBJ_GROWTH, 48, 108, $28 + anim_obj ANIM_OBJ_GROWTH, 48, 108, $30 + anim_obj ANIM_OBJ_GROWTH, 48, 108, $38 anim_wait 64 anim_ret ; ca909 @@ -2947,14 +2947,14 @@ BattleAnim_Growth: ; ca8d5 BattleAnim_Conversion2: ; ca909 anim_1gfx ANIM_GFX_EXPLOSION anim_sound 63, 3, SFX_SHARPEN - anim_obj ANIM_OBJ_73, 132, 44, $0 - anim_obj ANIM_OBJ_73, 132, 44, $8 - anim_obj ANIM_OBJ_73, 132, 44, $10 - anim_obj ANIM_OBJ_73, 132, 44, $18 - anim_obj ANIM_OBJ_73, 132, 44, $20 - anim_obj ANIM_OBJ_73, 132, 44, $28 - anim_obj ANIM_OBJ_73, 132, 44, $30 - anim_obj ANIM_OBJ_73, 132, 44, $38 + anim_obj ANIM_OBJ_CONVERSION2, 132, 44, $0 + anim_obj ANIM_OBJ_CONVERSION2, 132, 44, $8 + anim_obj ANIM_OBJ_CONVERSION2, 132, 44, $10 + anim_obj ANIM_OBJ_CONVERSION2, 132, 44, $18 + anim_obj ANIM_OBJ_CONVERSION2, 132, 44, $20 + anim_obj ANIM_OBJ_CONVERSION2, 132, 44, $28 + anim_obj ANIM_OBJ_CONVERSION2, 132, 44, $30 + anim_obj ANIM_OBJ_CONVERSION2, 132, 44, $38 anim_wait 128 anim_wait 48 anim_ret @@ -2963,7 +2963,7 @@ BattleAnim_Conversion2: ; ca909 BattleAnim_Smokescreen: ; ca939 anim_3gfx ANIM_GFX_HAZE, ANIM_GFX_EGG, ANIM_GFX_SMOKE anim_sound 6, 2, SFX_THROW_BALL - anim_obj ANIM_OBJ_75, 64, 92, $6c + anim_obj ANIM_OBJ_SMOKESCREEN, 64, 92, $6c anim_wait 24 anim_incobj 1 anim_sound 0, 1, SFX_BALL_POOF @@ -2971,7 +2971,7 @@ BattleAnim_Smokescreen: ; ca939 anim_wait 8 .loop anim_sound 0, 1, SFX_MENU - anim_obj ANIM_OBJ_74, 132, 60, $20 + anim_obj ANIM_OBJ_SMOKE, 132, 60, $20 anim_wait 8 anim_loop 5, .loop anim_wait 128 @@ -2982,7 +2982,7 @@ BattleAnim_Strength: ; ca960 anim_2gfx ANIM_GFX_ROCKS, ANIM_GFX_HIT anim_bgeffect ANIM_BG_20, $10, $1, $20 anim_sound 0, 0, SFX_STRENGTH - anim_obj ANIM_OBJ_1F, 64, 104, $1 + anim_obj ANIM_OBJ_STRENGTH, 64, 104, $1 anim_wait 128 anim_incobj 1 anim_wait 20 @@ -2995,11 +2995,11 @@ BattleAnim_Strength: ; ca960 BattleAnim_SwordsDance: ; ca97e anim_1gfx ANIM_GFX_WHIP anim_sound 0, 0, SFX_SWORDS_DANCE - anim_obj ANIM_OBJ_76, 48, 108, $0 - anim_obj ANIM_OBJ_76, 48, 108, $d - anim_obj ANIM_OBJ_76, 48, 108, $1a - anim_obj ANIM_OBJ_76, 48, 108, $27 - anim_obj ANIM_OBJ_76, 48, 108, $34 + anim_obj ANIM_OBJ_SWORDS_DANCE, 48, 108, $0 + anim_obj ANIM_OBJ_SWORDS_DANCE, 48, 108, $d + anim_obj ANIM_OBJ_SWORDS_DANCE, 48, 108, $1a + anim_obj ANIM_OBJ_SWORDS_DANCE, 48, 108, $27 + anim_obj ANIM_OBJ_SWORDS_DANCE, 48, 108, $34 anim_wait 56 anim_ret ; ca99e @@ -3008,12 +3008,12 @@ BattleAnim_QuickAttack: ; ca99e anim_2gfx ANIM_GFX_SPEED, ANIM_GFX_HIT anim_sound 0, 0, SFX_MENU anim_bgeffect ANIM_BG_HIDE_MON, $0, $1, $0 - anim_obj ANIM_OBJ_77, 24, 88, $2 - anim_obj ANIM_OBJ_77, 32, 88, $1 - anim_obj ANIM_OBJ_77, 40, 88, $0 - anim_obj ANIM_OBJ_77, 48, 88, $80 - anim_obj ANIM_OBJ_77, 56, 88, $81 - anim_obj ANIM_OBJ_77, 64, 88, $82 + anim_obj ANIM_OBJ_SPEED_LINE, 24, 88, $2 + anim_obj ANIM_OBJ_SPEED_LINE, 32, 88, $1 + anim_obj ANIM_OBJ_SPEED_LINE, 40, 88, $0 + anim_obj ANIM_OBJ_SPEED_LINE, 48, 88, $80 + anim_obj ANIM_OBJ_SPEED_LINE, 56, 88, $81 + anim_obj ANIM_OBJ_SPEED_LINE, 64, 88, $82 anim_wait 12 anim_sound 0, 1, SFX_COMET_PUNCH anim_obj ANIM_OBJ_01, 136, 56, $0 @@ -3041,7 +3041,7 @@ BattleAnim_Sharpen: ; ca9ed anim_call BattleAnim_FollowEnemyFeet_0 anim_sound 0, 0, SFX_SHARPEN anim_bgeffect ANIM_BG_18, $0, $1, $40 - anim_obj ANIM_OBJ_78, 48, 88, $0 + anim_obj ANIM_OBJ_SHARPEN, 48, 88, $0 anim_wait 96 anim_incobj 2 anim_incbgeffect ANIM_BG_18 @@ -3055,7 +3055,7 @@ BattleAnim_DefenseCurl: ; caa0a anim_call BattleAnim_FollowEnemyFeet_0 anim_sound 0, 0, SFX_SHARPEN anim_bgeffect ANIM_BG_18, $0, $1, $40 - anim_obj ANIM_OBJ_79, 48, 88, $0 + anim_obj ANIM_OBJ_DEFENSE_CURL, 48, 88, $0 anim_wait 96 anim_incobj 2 anim_incbgeffect ANIM_BG_18 @@ -3067,7 +3067,7 @@ BattleAnim_SeismicToss: ; caa27 anim_2gfx ANIM_GFX_GLOBE, ANIM_GFX_HIT anim_bgeffect ANIM_BG_20, $10, $1, $20 anim_sound 0, 0, SFX_STRENGTH - anim_obj ANIM_OBJ_20, 64, 104, $1 + anim_obj ANIM_OBJ_SEISMIC_TOSS, 64, 104, $1 anim_wait 128 anim_incobj 1 anim_wait 20 @@ -3102,14 +3102,14 @@ BattleAnim_Agility: ; caa74 anim_obp0 $fc anim_call BattleAnim_FollowEnemyFeet_0 anim_bgeffect ANIM_BG_18, $0, $1, $40 - anim_obj ANIM_OBJ_7D, 8, 24, $10 - anim_obj ANIM_OBJ_7D, 8, 48, $2 - anim_obj ANIM_OBJ_7D, 8, 88, $8 + anim_obj ANIM_OBJ_AGILITY, 8, 24, $10 + anim_obj ANIM_OBJ_AGILITY, 8, 48, $2 + anim_obj ANIM_OBJ_AGILITY, 8, 88, $8 anim_wait 4 - anim_obj ANIM_OBJ_7D, 8, 32, $6 - anim_obj ANIM_OBJ_7D, 8, 56, $c - anim_obj ANIM_OBJ_7D, 8, 80, $4 - anim_obj ANIM_OBJ_7D, 8, 104, $e + anim_obj ANIM_OBJ_AGILITY, 8, 32, $6 + anim_obj ANIM_OBJ_AGILITY, 8, 56, $c + anim_obj ANIM_OBJ_AGILITY, 8, 80, $4 + anim_obj ANIM_OBJ_AGILITY, 8, 104, $e .loop anim_sound 0, 0, SFX_RAZOR_WIND anim_wait 4 @@ -3121,7 +3121,7 @@ BattleAnim_Agility: ; caa74 BattleAnim_BoneClub: ; caab2 anim_2gfx ANIM_GFX_HIT, ANIM_GFX_MISC - anim_obj ANIM_OBJ_68, 64, 88, $2 + anim_obj ANIM_OBJ_BONE_CLUB, 64, 88, $2 anim_wait 32 anim_sound 0, 1, SFX_BONE_CLUB anim_obj ANIM_OBJ_01, 136, 56, $0 @@ -3135,10 +3135,10 @@ BattleAnim_Barrier: ; caac5 anim_bgeffect ANIM_BG_06, $0, $2, $0 anim_wait 8 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_50, 72, 80, $0 + anim_obj ANIM_OBJ_SCREEN, 72, 80, $0 anim_wait 32 anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_50, 72, 80, $0 + anim_obj ANIM_OBJ_SCREEN, 72, 80, $0 anim_wait 32 anim_ret ; caae1 @@ -3173,7 +3173,7 @@ BattleAnim_PsychicM: ; cab1d anim_bgeffect ANIM_BG_PSYCHIC, $0, $0, $0 .loop anim_sound 6, 2, SFX_PSYCHIC - anim_obj ANIM_OBJ_4C, 64, 88, $2 + anim_obj ANIM_OBJ_WAVE, 64, 88, $2 anim_wait 8 anim_loop 8, .loop anim_wait 96 @@ -3283,7 +3283,7 @@ BattleAnim_Slam: ; cac13 BattleAnim_Disable: ; cac24 anim_2gfx ANIM_GFX_LIGHTNING, ANIM_GFX_STATUS anim_bgeffect ANIM_BG_06, $0, $2, $0 - anim_obj ANIM_OBJ_7C, 132, 56, $0 + anim_obj ANIM_OBJ_DISABLE, 132, 56, $0 anim_wait 16 anim_sound 0, 1, SFX_BIND anim_obj ANIM_OBJ_PARALYZED, 104, 56, $42 @@ -3316,7 +3316,7 @@ BattleAnim_Sketch: ; cac61 anim_call BattleAnim_FollowEnemyFeet_0 anim_bgeffect ANIM_BG_1A, $0, $1, $20 anim_sound 0, 0, SFX_SKETCH - anim_obj ANIM_OBJ_98, 72, 80, $0 + anim_obj ANIM_OBJ_SKETCH, 72, 80, $0 anim_wait 80 anim_incbgeffect ANIM_BG_1A anim_call BattleAnim_ShowMon_0 @@ -3366,7 +3366,7 @@ BattleAnim_Thief: ; cacb5 anim_wait 1 anim_1gfx ANIM_GFX_STATUS anim_sound 0, 1, SFX_THIEF_2 - anim_obj ANIM_OBJ_8B, 120, 76, $1 + anim_obj ANIM_OBJ_THIEF, 120, 76, $1 anim_wait 64 anim_ret ; cacd9 @@ -3374,13 +3374,13 @@ BattleAnim_Thief: ; cacb5 BattleAnim_SpiderWeb: ; cacd9 anim_1gfx ANIM_GFX_WEB anim_bgeffect ANIM_BG_07, $0, $2, $0 - anim_obj ANIM_OBJ_92, 132, 48, $0 + anim_obj ANIM_OBJ_SPIDER_WEB, 132, 48, $0 anim_sound 6, 2, SFX_SPIDER_WEB - anim_obj ANIM_OBJ_5A, 64, 80, $0 + anim_obj ANIM_OBJ_STRING_SHOT, 64, 80, $0 anim_wait 4 - anim_obj ANIM_OBJ_5A, 64, 88, $0 + anim_obj ANIM_OBJ_STRING_SHOT, 64, 88, $0 anim_wait 4 - anim_obj ANIM_OBJ_5A, 64, 84, $0 + anim_obj ANIM_OBJ_STRING_SHOT, 64, 84, $0 anim_wait 64 anim_ret ; cacfb @@ -3389,10 +3389,10 @@ BattleAnim_MindReader: ; cacfb anim_1gfx ANIM_GFX_MISC anim_sound 0, 1, SFX_MIND_READER .loop - anim_obj ANIM_OBJ_88, 132, 48, $3 - anim_obj ANIM_OBJ_88, 132, 48, $12 - anim_obj ANIM_OBJ_88, 132, 48, $20 - anim_obj ANIM_OBJ_88, 132, 48, $31 + anim_obj ANIM_OBJ_MIND_READER, 132, 48, $3 + anim_obj ANIM_OBJ_MIND_READER, 132, 48, $12 + anim_obj ANIM_OBJ_MIND_READER, 132, 48, $20 + anim_obj ANIM_OBJ_MIND_READER, 132, 48, $31 anim_wait 16 anim_loop 2, .loop anim_wait 32 @@ -3403,8 +3403,8 @@ BattleAnim_Nightmare: ; cad1b anim_1gfx ANIM_GFX_ANGELS anim_bgp $1b anim_obp0 $f - anim_obj ANIM_OBJ_94, 132, 40, $0 - anim_obj ANIM_OBJ_94, 132, 40, $a0 + anim_obj ANIM_OBJ_NIGHTMARE, 132, 40, $0 + anim_obj ANIM_OBJ_NIGHTMARE, 132, 40, $a0 anim_sound 0, 1, SFX_NIGHTMARE anim_wait 96 anim_ret @@ -3414,7 +3414,7 @@ BattleAnim_FlameWheel: ; cad30 anim_1gfx ANIM_GFX_FIRE .loop anim_sound 0, 0, SFX_EMBER - anim_obj ANIM_OBJ_7F, 48, 96, $0 + anim_obj ANIM_OBJ_FLAME_WHEEL, 48, 96, $0 anim_wait 6 anim_loop 8, .loop anim_wait 96 @@ -3423,9 +3423,9 @@ BattleAnim_FlameWheel: ; cad30 anim_wait 4 anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $3 anim_sound 0, 1, SFX_EMBER - anim_obj ANIM_OBJ_0F, 136, 48, $1 - anim_obj ANIM_OBJ_0F, 136, 48, $4 - anim_obj ANIM_OBJ_0F, 136, 48, $5 + anim_obj ANIM_OBJ_FIRE_BLAST, 136, 48, $1 + anim_obj ANIM_OBJ_FIRE_BLAST, 136, 48, $4 + anim_obj ANIM_OBJ_FIRE_BLAST, 136, 48, $5 anim_wait 8 anim_bgeffect ANIM_BG_SHOW_MON, $0, $0, $0 anim_wait 4 @@ -3436,7 +3436,7 @@ BattleAnim_FlameWheel: ; cad30 BattleAnim_Snore: ; cad6b anim_2gfx ANIM_GFX_STATUS, ANIM_GFX_NOISE - anim_obj ANIM_OBJ_54, 64, 80, $0 + anim_obj ANIM_OBJ_ASLEEP, 64, 80, $0 anim_wait 32 anim_bgeffect ANIM_BG_1F, $60, $2, $0 anim_sound 0, 0, SFX_SNORE @@ -3451,7 +3451,7 @@ BattleAnim_Snore: ; cad6b BattleAnim_Curse: ; cad86 anim_if_param_equal $1, .NotGhost anim_2gfx ANIM_GFX_HIT, ANIM_GFX_OBJECTS - anim_obj ANIM_OBJ_A5, 68, 72, $0 + anim_obj ANIM_OBJ_CURSE, 68, 72, $0 anim_sound 0, 0, SFX_CURSE anim_wait 32 anim_incobj 1 @@ -3515,14 +3515,14 @@ BattleAnim_Conversion: ; cae17 anim_1gfx ANIM_GFX_EXPLOSION anim_bgeffect ANIM_BG_ALTERNATE_HUES, $0, $2, $0 anim_sound 63, 3, SFX_SHARPEN - anim_obj ANIM_OBJ_91, 48, 88, $0 - anim_obj ANIM_OBJ_91, 48, 88, $8 - anim_obj ANIM_OBJ_91, 48, 88, $10 - anim_obj ANIM_OBJ_91, 48, 88, $18 - anim_obj ANIM_OBJ_91, 48, 88, $20 - anim_obj ANIM_OBJ_91, 48, 88, $28 - anim_obj ANIM_OBJ_91, 48, 88, $30 - anim_obj ANIM_OBJ_91, 48, 88, $38 + anim_obj ANIM_OBJ_CONVERSION, 48, 88, $0 + anim_obj ANIM_OBJ_CONVERSION, 48, 88, $8 + anim_obj ANIM_OBJ_CONVERSION, 48, 88, $10 + anim_obj ANIM_OBJ_CONVERSION, 48, 88, $18 + anim_obj ANIM_OBJ_CONVERSION, 48, 88, $20 + anim_obj ANIM_OBJ_CONVERSION, 48, 88, $28 + anim_obj ANIM_OBJ_CONVERSION, 48, 88, $30 + anim_obj ANIM_OBJ_CONVERSION, 48, 88, $38 anim_wait 128 anim_ret ; cae4b @@ -3533,7 +3533,7 @@ BattleAnim_Aeroblast: ; cae4b anim_bgeffect ANIM_BG_1F, $50, $4, $10 anim_bgeffect ANIM_BG_06, $0, $2, $0 anim_sound 0, 0, SFX_AEROBLAST - anim_obj ANIM_OBJ_B3, 72, 88, $0 + anim_obj ANIM_OBJ_AEROBLAST, 72, 88, $0 anim_wait 32 anim_sound 0, 0, SFX_HYPER_BEAM anim_obj ANIM_OBJ_27, 80, 84, $0 @@ -3567,26 +3567,26 @@ BattleAnim_Reversal: ; cae97 anim_obj ANIM_OBJ_04, 112, 64, $0 anim_wait 2 anim_sound 0, 1, SFX_SHINE - anim_obj ANIM_OBJ_A7, 120, 56, $0 + anim_obj ANIM_OBJ_FORESIGHT, 120, 56, $0 anim_wait 2 anim_sound 0, 1, SFX_MEGA_PUNCH anim_obj ANIM_OBJ_04, 128, 56, $0 anim_wait 2 anim_sound 0, 1, SFX_SHINE - anim_obj ANIM_OBJ_A7, 136, 48, $0 + anim_obj ANIM_OBJ_FORESIGHT, 136, 48, $0 anim_wait 2 anim_sound 0, 1, SFX_MEGA_PUNCH anim_obj ANIM_OBJ_04, 144, 48, $0 anim_wait 2 anim_sound 0, 1, SFX_SHINE - anim_obj ANIM_OBJ_A7, 152, 40, $0 + anim_obj ANIM_OBJ_FORESIGHT, 152, 40, $0 anim_wait 24 anim_ret ; caed6 BattleAnim_Spite: ; caed6 anim_1gfx ANIM_GFX_ANGELS - anim_obj ANIM_OBJ_A4, 132, 16, $0 + anim_obj ANIM_OBJ_SPITE, 132, 16, $0 anim_sound 0, 1, SFX_SPITE anim_wait 96 anim_ret @@ -3596,13 +3596,13 @@ BattleAnim_PowderSnow: ; caee2 anim_1gfx ANIM_GFX_ICE .loop ; caee4 anim_sound 6, 2, SFX_SHINE - anim_obj ANIM_OBJ_8F, 64, 88, $23 + anim_obj ANIM_OBJ_POWDER_SNOW, 64, 88, $23 anim_wait 2 anim_sound 6, 2, SFX_SHINE - anim_obj ANIM_OBJ_8F, 64, 80, $24 + anim_obj ANIM_OBJ_POWDER_SNOW, 64, 80, $24 anim_wait 2 anim_sound 6, 2, SFX_SHINE - anim_obj ANIM_OBJ_8F, 64, 96, $23 + anim_obj ANIM_OBJ_POWDER_SNOW, 64, 96, $23 anim_wait 2 anim_loop 2, .loop anim_bgeffect ANIM_BG_WHITE_HUES, $0, $8, $0 @@ -3615,11 +3615,11 @@ BattleAnim_PowderSnow: ; caee2 BattleAnim_Protect: ; caf0e anim_1gfx ANIM_GFX_OBJECTS anim_bgeffect ANIM_BG_07, $0, $2, $0 - anim_obj ANIM_OBJ_8A, 80, 80, $0 - anim_obj ANIM_OBJ_8A, 80, 80, $d - anim_obj ANIM_OBJ_8A, 80, 80, $1a - anim_obj ANIM_OBJ_8A, 80, 80, $27 - anim_obj ANIM_OBJ_8A, 80, 80, $34 + anim_obj ANIM_OBJ_PROTECT, 80, 80, $0 + anim_obj ANIM_OBJ_PROTECT, 80, 80, $d + anim_obj ANIM_OBJ_PROTECT, 80, 80, $1a + anim_obj ANIM_OBJ_PROTECT, 80, 80, $27 + anim_obj ANIM_OBJ_PROTECT, 80, 80, $34 anim_sound 0, 0, SFX_PROTECT anim_wait 96 anim_ret @@ -3629,12 +3629,12 @@ BattleAnim_MachPunch: ; caf33 anim_2gfx ANIM_GFX_SPEED, ANIM_GFX_HIT anim_bgeffect ANIM_BG_HIDE_MON, $0, $1, $0 anim_sound 0, 0, SFX_MENU - anim_obj ANIM_OBJ_77, 24, 88, $2 - anim_obj ANIM_OBJ_77, 32, 88, $1 - anim_obj ANIM_OBJ_77, 40, 88, $0 - anim_obj ANIM_OBJ_77, 48, 88, $80 - anim_obj ANIM_OBJ_77, 56, 88, $81 - anim_obj ANIM_OBJ_77, 64, 88, $82 + anim_obj ANIM_OBJ_SPEED_LINE, 24, 88, $2 + anim_obj ANIM_OBJ_SPEED_LINE, 32, 88, $1 + anim_obj ANIM_OBJ_SPEED_LINE, 40, 88, $0 + anim_obj ANIM_OBJ_SPEED_LINE, 48, 88, $80 + anim_obj ANIM_OBJ_SPEED_LINE, 56, 88, $81 + anim_obj ANIM_OBJ_SPEED_LINE, 64, 88, $82 anim_wait 12 anim_sound 0, 1, SFX_MEGA_PUNCH anim_obj ANIM_OBJ_06, 136, 56, $0 @@ -3679,7 +3679,7 @@ BattleAnim_FaintAttack: ; caf84 BattleAnim_SweetKiss: ; cafb4 anim_2gfx ANIM_GFX_OBJECTS, ANIM_GFX_ANGELS anim_bgeffect ANIM_BG_07, $0, $2, $0 - anim_obj ANIM_OBJ_97, 96, 40, $0 + anim_obj ANIM_OBJ_SWEET_KISS, 96, 40, $0 anim_sound 0, 1, SFX_SWEET_KISS anim_wait 32 anim_sound 0, 1, SFX_SWEET_KISS_2 @@ -3733,7 +3733,7 @@ BattleAnim_SludgeBomb: ; cb051 anim_2gfx ANIM_GFX_EGG, ANIM_GFX_POISON anim_bgeffect ANIM_BG_BLACK_HUES, $0, $8, $0 anim_sound 6, 2, SFX_SLUDGE_BOMB - anim_obj ANIM_OBJ_62, 64, 92, $10 + anim_obj ANIM_OBJ_SLUDGE_BOMB, 64, 92, $10 anim_wait 36 anim_call BattleAnim_SludgeBomb_branch_cbc15 anim_wait 64 @@ -3750,13 +3750,13 @@ BattleAnim_MudSlap: ; cb067 BattleAnim_Octazooka: ; cb06f anim_3gfx ANIM_GFX_HAZE, ANIM_GFX_EGG, ANIM_GFX_SMOKE anim_sound 6, 2, SFX_SLUDGE_BOMB - anim_obj ANIM_OBJ_8C, 64, 92, $4 + anim_obj ANIM_OBJ_OCTAZOOKA, 64, 92, $4 anim_wait 16 anim_obj ANIM_OBJ_BALL_POOF, 132, 56, $10 anim_wait 8 anim_if_param_equal $0, .done .loop - anim_obj ANIM_OBJ_74, 132, 60, $20 + anim_obj ANIM_OBJ_SMOKE, 132, 60, $20 anim_wait 8 anim_loop 5, .loop anim_wait 128 @@ -3783,7 +3783,7 @@ BattleAnim_ZapCannon: ; cb0b0 anim_bgp $1b anim_obp0 $30 anim_sound 6, 2, SFX_ZAP_CANNON - anim_obj ANIM_OBJ_A3, 64, 92, $2 + anim_obj ANIM_OBJ_ZAP_CANNON, 64, 92, $2 anim_wait 40 anim_sound 0, 1, SFX_THUNDERSHOCK anim_obj ANIM_OBJ_LIGHTNING_BOLT, 136, 56, $2 @@ -3798,7 +3798,7 @@ BattleAnim_Foresight: ; cb0d0 anim_call BattleAnim_FollowEnemyFeet_1 anim_bgeffect ANIM_BG_07, $0, $0, $0 anim_sound 0, 1, SFX_FORESIGHT - anim_obj ANIM_OBJ_A7, 132, 40, $0 + anim_obj ANIM_OBJ_FORESIGHT, 132, 40, $0 anim_wait 24 anim_bgeffect ANIM_BG_19, $0, $0, $40 anim_wait 64 @@ -3814,13 +3814,13 @@ BattleAnim_DestinyBond: ; cb0f0 anim_obp0 $0 anim_if_param_equal $1, BattleAnim_DestinyBond_branch_cb104 anim_sound 6, 2, SFX_WHIRLWIND - anim_obj ANIM_OBJ_9B, 44, 120, $2 + anim_obj ANIM_OBJ_DESTINY_BOND, 44, 120, $2 anim_wait 128 anim_ret ; cb104 BattleAnim_DestinyBond_branch_cb104: ; cb104 - anim_obj ANIM_OBJ_9B, 132, 76, $0 + anim_obj ANIM_OBJ_DESTINY_BOND, 132, 76, $0 anim_sound 0, 1, SFX_KINESIS anim_bgeffect ANIM_BG_RETURN_MON, $0, $0, $0 anim_wait 32 @@ -3876,7 +3876,7 @@ BattleAnim_Detect: ; cb18c anim_1gfx ANIM_GFX_SHINE anim_bgeffect ANIM_BG_07, $0, $0, $0 anim_sound 0, 0, SFX_FORESIGHT - anim_obj ANIM_OBJ_A7, 64, 88, $0 + anim_obj ANIM_OBJ_FORESIGHT, 64, 88, $0 anim_wait 24 anim_ret ; cb19d @@ -3884,7 +3884,7 @@ BattleAnim_Detect: ; cb18c BattleAnim_BoneRush: ; cb19d anim_2gfx ANIM_GFX_HIT, ANIM_GFX_MISC anim_sound 0, 1, SFX_BONE_CLUB - anim_obj ANIM_OBJ_69, 132, 56, $2 + anim_obj ANIM_OBJ_BONE_RUSH, 132, 56, $2 anim_wait 16 anim_sound 0, 1, SFX_COMET_PUNCH anim_obj ANIM_OBJ_01, 120, 48, $0 @@ -3899,10 +3899,10 @@ BattleAnim_LockOn: ; cb1bc anim_1gfx ANIM_GFX_MISC anim_sound 0, 1, SFX_MIND_READER .loop - anim_obj ANIM_OBJ_87, 132, 48, $3 - anim_obj ANIM_OBJ_87, 132, 48, $12 - anim_obj ANIM_OBJ_87, 132, 48, $20 - anim_obj ANIM_OBJ_87, 132, 48, $31 + anim_obj ANIM_OBJ_LOCK_ON, 132, 48, $3 + anim_obj ANIM_OBJ_LOCK_ON, 132, 48, $12 + anim_obj ANIM_OBJ_LOCK_ON, 132, 48, $20 + anim_obj ANIM_OBJ_LOCK_ON, 132, 48, $31 anim_wait 16 anim_loop 2, .loop anim_wait 32 @@ -3932,11 +3932,11 @@ BattleAnim_Outrage: ; cb1dc BattleAnim_Sandstorm: ; cb210 anim_1gfx ANIM_GFX_POWDER - anim_obj ANIM_OBJ_A2, 88, 0, $0 + anim_obj ANIM_OBJ_SANDSTORM, 88, 0, $0 anim_wait 8 - anim_obj ANIM_OBJ_A2, 72, 0, $1 + anim_obj ANIM_OBJ_SANDSTORM, 72, 0, $1 anim_wait 8 - anim_obj ANIM_OBJ_A2, 56, 0, $2 + anim_obj ANIM_OBJ_SANDSTORM, 56, 0, $2 .loop anim_sound 0, 1, SFX_MENU anim_wait 8 @@ -3960,15 +3960,15 @@ BattleAnim_GigaDrain: ; cb22d anim_bgeffect ANIM_BG_07, $0, $0, $0 .loop anim_sound 0, 0, SFX_METRONOME - anim_obj ANIM_OBJ_9D, 24, 64, $0 + anim_obj ANIM_OBJ_GLIMMER, 24, 64, $0 anim_wait 5 - anim_obj ANIM_OBJ_9D, 56, 104, $0 + anim_obj ANIM_OBJ_GLIMMER, 56, 104, $0 anim_wait 5 - anim_obj ANIM_OBJ_9D, 24, 104, $0 + anim_obj ANIM_OBJ_GLIMMER, 24, 104, $0 anim_wait 5 - anim_obj ANIM_OBJ_9D, 56, 64, $0 + anim_obj ANIM_OBJ_GLIMMER, 56, 64, $0 anim_wait 5 - anim_obj ANIM_OBJ_9D, 40, 84, $0 + anim_obj ANIM_OBJ_GLIMMER, 40, 84, $0 anim_wait 5 anim_loop 2, .loop anim_wait 32 @@ -4036,7 +4036,7 @@ BattleAnim_FalseSwipe: ; cb2f5 anim_sound 0, 1, SFX_CUT anim_obj ANIM_OBJ_3A, 152, 40, $0 anim_wait 4 - anim_obj ANIM_OBJ_9D, 136, 40, $0 + anim_obj ANIM_OBJ_GLIMMER, 136, 40, $0 anim_wait 32 anim_ret ; cb30d @@ -4045,12 +4045,12 @@ BattleAnim_Swagger: ; cb30d anim_2gfx ANIM_GFX_MISC, ANIM_GFX_WIND .loop anim_sound 0, 0, SFX_MENU - anim_obj ANIM_OBJ_A9, 72, 88, $44 + anim_obj ANIM_OBJ_SWAGGER, 72, 88, $44 anim_wait 32 anim_loop 2, .loop anim_wait 32 anim_sound 0, 1, SFX_KINESIS_2 - anim_obj ANIM_OBJ_83, 104, 40, $0 + anim_obj ANIM_OBJ_ANGER, 104, 40, $0 anim_wait 40 anim_ret ; cb328 @@ -4058,12 +4058,12 @@ BattleAnim_Swagger: ; cb30d BattleAnim_MilkDrink: ; cb328 anim_2gfx ANIM_GFX_MISC, ANIM_GFX_BUBBLE anim_call BattleAnim_FollowEnemyFeet_0 - anim_obj ANIM_OBJ_82, 74, 104, $0 + anim_obj ANIM_OBJ_MILK_DRINK, 74, 104, $0 anim_wait 16 anim_bgeffect ANIM_BG_18, $0, $1, $40 anim_sound 0, 0, SFX_MILK_DRINK .loop - anim_obj ANIM_OBJ_2C, 44, 88, $20 + anim_obj ANIM_OBJ_RECOVER, 44, 88, $20 anim_wait 8 anim_loop 8, .loop anim_wait 128 @@ -4076,7 +4076,7 @@ BattleAnim_Spark: ; cb34d anim_2gfx ANIM_GFX_LIGHTNING, ANIM_GFX_EXPLOSION anim_sound 0, 0, SFX_ZAP_CANNON anim_bgeffect ANIM_BG_FLASH_INVERTED, $0, $4, $3 - anim_obj ANIM_OBJ_30, 48, 92, $0 + anim_obj ANIM_OBJ_THUNDER_WAVE, 48, 92, $0 anim_wait 24 anim_setobj $1, $3 anim_wait 1 @@ -4139,15 +4139,15 @@ BattleAnim_MeanLook: ; cb3df anim_1gfx ANIM_GFX_PSYCHIC anim_obp0 $e0 anim_sound 0, 1, SFX_MEAN_LOOK - anim_obj ANIM_OBJ_AC, 148, 32, $0 + anim_obj ANIM_OBJ_MEAN_LOOK, 148, 32, $0 anim_wait 5 - anim_obj ANIM_OBJ_AC, 116, 64, $0 + anim_obj ANIM_OBJ_MEAN_LOOK, 116, 64, $0 anim_wait 5 - anim_obj ANIM_OBJ_AC, 148, 64, $0 + anim_obj ANIM_OBJ_MEAN_LOOK, 148, 64, $0 anim_wait 5 - anim_obj ANIM_OBJ_AC, 116, 32, $0 + anim_obj ANIM_OBJ_MEAN_LOOK, 116, 32, $0 anim_wait 5 - anim_obj ANIM_OBJ_AC, 132, 48, $0 + anim_obj ANIM_OBJ_MEAN_LOOK, 132, 48, $0 anim_wait 128 anim_ret ; cb405 @@ -4156,7 +4156,7 @@ BattleAnim_Attract: ; cb405 anim_1gfx ANIM_GFX_OBJECTS .loop anim_sound 0, 0, SFX_ATTRACT - anim_obj ANIM_OBJ_66, 44, 80, $2 + anim_obj ANIM_OBJ_ATTRACT, 44, 80, $2 anim_wait 8 anim_loop 5, .loop anim_wait 128 @@ -4168,7 +4168,7 @@ BattleAnim_SleepTalk: ; cb417 anim_1gfx ANIM_GFX_STATUS .loop anim_sound 0, 0, SFX_STRENGTH - anim_obj ANIM_OBJ_54, 64, 80, $0 + anim_obj ANIM_OBJ_ASLEEP, 64, 80, $0 anim_wait 40 anim_loop 2, .loop anim_wait 32 @@ -4220,9 +4220,9 @@ BattleAnim_Return: ; cb464 BattleAnim_Present: ; cb488 anim_2gfx ANIM_GFX_STATUS, ANIM_GFX_BUBBLE anim_sound 0, 1, SFX_PRESENT - anim_obj ANIM_OBJ_8D, 64, 88, $6c + anim_obj ANIM_OBJ_PRESENT, 64, 88, $6c anim_wait 56 - anim_obj ANIM_OBJ_53, 104, 48, $0 + anim_obj ANIM_OBJ_AMNESIA, 104, 48, $0 anim_wait 48 anim_incobj 2 anim_if_param_equal $3, .heal @@ -4239,7 +4239,7 @@ BattleAnim_Present: ; cb488 .heal anim_sound 0, 1, SFX_METRONOME .loop2 - anim_obj ANIM_OBJ_2C, 132, 48, $24 + anim_obj ANIM_OBJ_RECOVER, 132, 48, $24 anim_wait 8 anim_loop 8, .loop2 anim_wait 128 @@ -4249,7 +4249,7 @@ BattleAnim_Present: ; cb488 BattleAnim_Frustration: ; cb4c1 anim_1gfx ANIM_GFX_MISC anim_sound 0, 0, SFX_KINESIS_2 - anim_obj ANIM_OBJ_83, 72, 80, $0 + anim_obj ANIM_OBJ_ANGER, 72, 80, $0 anim_wait 40 anim_1gfx ANIM_GFX_HIT anim_call BattleAnim_FollowEnemyFeet_0 @@ -4273,11 +4273,11 @@ BattleAnim_Frustration: ; cb4c1 BattleAnim_Safeguard: ; cb4f9 anim_1gfx ANIM_GFX_MISC anim_bgeffect ANIM_BG_06, $0, $2, $0 - anim_obj ANIM_OBJ_89, 80, 80, $0 - anim_obj ANIM_OBJ_89, 80, 80, $d - anim_obj ANIM_OBJ_89, 80, 80, $1a - anim_obj ANIM_OBJ_89, 80, 80, $27 - anim_obj ANIM_OBJ_89, 80, 80, $34 + anim_obj ANIM_OBJ_SAFEGUARD, 80, 80, $0 + anim_obj ANIM_OBJ_SAFEGUARD, 80, 80, $d + anim_obj ANIM_OBJ_SAFEGUARD, 80, 80, $1a + anim_obj ANIM_OBJ_SAFEGUARD, 80, 80, $27 + anim_obj ANIM_OBJ_SAFEGUARD, 80, 80, $34 anim_sound 0, 0, SFX_PROTECT anim_wait 96 anim_ret @@ -4303,7 +4303,7 @@ BattleAnim_SacredFire: ; cb53d anim_bgeffect ANIM_BG_ALTERNATE_HUES, $0, $2, $0 .loop anim_sound 0, 0, SFX_EMBER - anim_obj ANIM_OBJ_80, 48, 104, $0 + anim_obj ANIM_OBJ_SACRED_FIRE, 48, 104, $0 anim_wait 8 anim_loop 8, .loop anim_wait 96 @@ -4311,9 +4311,9 @@ BattleAnim_SacredFire: ; cb53d anim_bgeffect ANIM_BG_TACKLE, $0, $1, $0 anim_wait 4 anim_sound 0, 1, SFX_EMBER - anim_obj ANIM_OBJ_0F, 136, 48, $1 - anim_obj ANIM_OBJ_0F, 136, 48, $4 - anim_obj ANIM_OBJ_0F, 136, 48, $5 + anim_obj ANIM_OBJ_FIRE_BLAST, 136, 48, $1 + anim_obj ANIM_OBJ_FIRE_BLAST, 136, 48, $4 + anim_obj ANIM_OBJ_FIRE_BLAST, 136, 48, $5 anim_wait 8 anim_bgeffect ANIM_BG_SHOW_MON, $0, $0, $0 anim_wait 4 @@ -4327,15 +4327,15 @@ BattleAnim_Magnitude: ; cb57d .loop anim_bgeffect ANIM_BG_1F, $e, $4, $0 anim_sound 0, 1, SFX_STRENGTH - anim_obj ANIM_OBJ_1E, 128, 64, $40 + anim_obj ANIM_OBJ_SMALL_ROCK, 128, 64, $40 anim_wait 2 - anim_obj ANIM_OBJ_1E, 120, 68, $30 + anim_obj ANIM_OBJ_SMALL_ROCK, 120, 68, $30 anim_wait 2 - anim_obj ANIM_OBJ_1E, 152, 68, $30 + anim_obj ANIM_OBJ_SMALL_ROCK, 152, 68, $30 anim_wait 2 - anim_obj ANIM_OBJ_1E, 144, 64, $40 + anim_obj ANIM_OBJ_SMALL_ROCK, 144, 64, $40 anim_wait 2 - anim_obj ANIM_OBJ_1E, 136, 68, $30 + anim_obj ANIM_OBJ_SMALL_ROCK, 136, 68, $30 anim_wait 2 anim_jumpuntil .loop anim_wait 96 @@ -4370,7 +4370,7 @@ BattleAnim_Dragonbreath: ; cb5de anim_1gfx ANIM_GFX_FIRE anim_sound 6, 2, SFX_EMBER .loop - anim_obj ANIM_OBJ_90, 64, 92, $4 + anim_obj ANIM_OBJ_DRAGONBREATH, 64, 92, $4 anim_wait 4 anim_loop 10, .loop anim_wait 64 @@ -4379,7 +4379,7 @@ BattleAnim_Dragonbreath: ; cb5de BattleAnim_BatonPass: ; cb5ef anim_1gfx ANIM_GFX_MISC - anim_obj ANIM_OBJ_86, 44, 104, $20 + anim_obj ANIM_OBJ_BATON_PASS, 44, 104, $20 anim_sound 0, 0, SFX_BATON_PASS anim_call BattleAnim_BatonPass_branch_c9486 anim_wait 64 @@ -4434,7 +4434,7 @@ BattleAnim_RapidSpin: ; cb65e anim_obp0 $e4 .loop anim_sound 0, 0, SFX_MENU - anim_obj ANIM_OBJ_A8, 44, 112, $0 + anim_obj ANIM_OBJ_RAPID_SPIN, 44, 112, $0 anim_wait 2 anim_loop 5, .loop anim_wait 24 @@ -4532,7 +4532,7 @@ BattleAnim_MorningSun: ; cb739 anim_bgeffect ANIM_BG_07, $0, $0, $0 anim_sound 0, 0, SFX_MORNING_SUN .loop - anim_obj ANIM_OBJ_9C, 16, 48, $88 + anim_obj ANIM_OBJ_MORNING_SUN, 16, 48, $88 anim_wait 6 anim_loop 5, .loop anim_wait 32 @@ -4570,8 +4570,8 @@ BattleAnim_Crunch: ; cb77e anim_bgp $1b anim_obp0 $c0 anim_bgeffect ANIM_BG_1F, $20, $2, $0 - anim_obj ANIM_OBJ_36, 136, 56, $a8 - anim_obj ANIM_OBJ_36, 136, 56, $28 + anim_obj ANIM_OBJ_BITE, 136, 56, $a8 + anim_obj ANIM_OBJ_BITE, 136, 56, $28 anim_wait 8 anim_sound 0, 1, SFX_BITE anim_obj ANIM_OBJ_00, 144, 48, $18 @@ -4586,11 +4586,11 @@ BattleAnim_Moonlight: ; cb7a8 anim_1gfx ANIM_GFX_SHINE anim_bgp $1b anim_bgeffect ANIM_BG_07, $0, $0, $0 - anim_obj ANIM_OBJ_9E, 0, 40, $0 - anim_obj ANIM_OBJ_9E, 16, 56, $0 - anim_obj ANIM_OBJ_9E, 32, 72, $0 - anim_obj ANIM_OBJ_9E, 48, 88, $0 - anim_obj ANIM_OBJ_9E, 64, 104, $0 + anim_obj ANIM_OBJ_MOONLIGHT, 0, 40, $0 + anim_obj ANIM_OBJ_MOONLIGHT, 16, 56, $0 + anim_obj ANIM_OBJ_MOONLIGHT, 32, 72, $0 + anim_obj ANIM_OBJ_MOONLIGHT, 48, 88, $0 + anim_obj ANIM_OBJ_MOONLIGHT, 64, 104, $0 anim_wait 1 anim_sound 0, 0, SFX_MOONLIGHT anim_wait 63 @@ -4608,14 +4608,14 @@ BattleAnim_HiddenPower: ; cb7db anim_call BattleAnim_FollowEnemyFeet_0 anim_bgeffect ANIM_BG_1A, $0, $1, $20 anim_bgeffect ANIM_BG_07, $0, $2, $0 - anim_obj ANIM_OBJ_9F, 44, 88, $0 - anim_obj ANIM_OBJ_9F, 44, 88, $8 - anim_obj ANIM_OBJ_9F, 44, 88, $10 - anim_obj ANIM_OBJ_9F, 44, 88, $18 - anim_obj ANIM_OBJ_9F, 44, 88, $20 - anim_obj ANIM_OBJ_9F, 44, 88, $28 - anim_obj ANIM_OBJ_9F, 44, 88, $30 - anim_obj ANIM_OBJ_9F, 44, 88, $38 + anim_obj ANIM_OBJ_HIDDEN_POWER, 44, 88, $0 + anim_obj ANIM_OBJ_HIDDEN_POWER, 44, 88, $8 + anim_obj ANIM_OBJ_HIDDEN_POWER, 44, 88, $10 + anim_obj ANIM_OBJ_HIDDEN_POWER, 44, 88, $18 + anim_obj ANIM_OBJ_HIDDEN_POWER, 44, 88, $20 + anim_obj ANIM_OBJ_HIDDEN_POWER, 44, 88, $28 + anim_obj ANIM_OBJ_HIDDEN_POWER, 44, 88, $30 + anim_obj ANIM_OBJ_HIDDEN_POWER, 44, 88, $38 .loop anim_sound 0, 0, SFX_SWORDS_DANCE anim_wait 8 @@ -4701,11 +4701,11 @@ BattleAnim_RainDance: ; cb8b3 anim_bgp $f8 anim_obp0 $7c anim_sound 0, 1, SFX_RAIN_DANCE - anim_obj ANIM_OBJ_AF, 88, 0, $0 + anim_obj ANIM_OBJ_RAIN, 88, 0, $0 anim_wait 8 - anim_obj ANIM_OBJ_AF, 88, 0, $1 + anim_obj ANIM_OBJ_RAIN, 88, 0, $1 anim_wait 8 - anim_obj ANIM_OBJ_AF, 88, 0, $2 + anim_obj ANIM_OBJ_RAIN, 88, 0, $2 anim_wait 128 anim_ret ; cb8cf @@ -4714,11 +4714,11 @@ BattleAnim_SunnyDay: ; cb8cf anim_1gfx ANIM_GFX_WATER anim_bgp $90 anim_sound 0, 1, SFX_MORNING_SUN - anim_obj ANIM_OBJ_AF, 88, 0, $2 + anim_obj ANIM_OBJ_RAIN, 88, 0, $2 anim_wait 8 - anim_obj ANIM_OBJ_AF, 88, 0, $2 + anim_obj ANIM_OBJ_RAIN, 88, 0, $2 anim_wait 8 - anim_obj ANIM_OBJ_AF, 88, 0, $2 + anim_obj ANIM_OBJ_RAIN, 88, 0, $2 anim_wait 128 anim_ret ; cb8e9 @@ -4728,7 +4728,7 @@ BattleAnim_MirrorCoat: ; cb8e9 anim_bgeffect ANIM_BG_06, $0, $2, $0 .loop anim_sound 0, 0, SFX_SHINE - anim_obj ANIM_OBJ_50, 72, 80, $0 + anim_obj ANIM_OBJ_SCREEN, 72, 80, $0 anim_obj ANIM_OBJ_AE, 64, 72, $4 anim_wait 8 anim_obj ANIM_OBJ_AE, 64, 88, $4 @@ -4747,10 +4747,10 @@ BattleAnim_PsychUp: ; cb917 anim_call BattleAnim_FollowEnemyFeet_0 anim_bgeffect ANIM_BG_1A, $0, $1, $20 anim_sound 0, 0, SFX_PSYBEAM - anim_obj ANIM_OBJ_B1, 44, 88, $0 - anim_obj ANIM_OBJ_B1, 44, 88, $10 - anim_obj ANIM_OBJ_B1, 44, 88, $20 - anim_obj ANIM_OBJ_B1, 44, 88, $30 + anim_obj ANIM_OBJ_PSYCH_UP, 44, 88, $0 + anim_obj ANIM_OBJ_PSYCH_UP, 44, 88, $10 + anim_obj ANIM_OBJ_PSYCH_UP, 44, 88, $20 + anim_obj ANIM_OBJ_PSYCH_UP, 44, 88, $30 anim_wait 64 anim_incbgeffect ANIM_BG_1A anim_call BattleAnim_ShowMon_0 @@ -4762,12 +4762,12 @@ BattleAnim_Extremespeed: ; cb940 anim_2gfx ANIM_GFX_SPEED, ANIM_GFX_CUT anim_bgeffect ANIM_BG_HIDE_MON, $0, $1, $0 anim_sound 0, 0, SFX_MENU - anim_obj ANIM_OBJ_77, 24, 88, $2 - anim_obj ANIM_OBJ_77, 32, 88, $1 - anim_obj ANIM_OBJ_77, 40, 88, $0 - anim_obj ANIM_OBJ_77, 48, 88, $80 - anim_obj ANIM_OBJ_77, 56, 88, $81 - anim_obj ANIM_OBJ_77, 64, 88, $82 + anim_obj ANIM_OBJ_SPEED_LINE, 24, 88, $2 + anim_obj ANIM_OBJ_SPEED_LINE, 32, 88, $1 + anim_obj ANIM_OBJ_SPEED_LINE, 40, 88, $0 + anim_obj ANIM_OBJ_SPEED_LINE, 48, 88, $80 + anim_obj ANIM_OBJ_SPEED_LINE, 56, 88, $81 + anim_obj ANIM_OBJ_SPEED_LINE, 64, 88, $82 anim_wait 12 anim_sound 0, 1, SFX_CUT anim_obj ANIM_OBJ_3A, 152, 40, $0 @@ -4780,25 +4780,25 @@ BattleAnim_Extremespeed: ; cb940 BattleAnim_Ancientpower: ; cb97a anim_2gfx ANIM_GFX_ROCKS, ANIM_GFX_HIT anim_sound 0, 0, SFX_SPARK - anim_obj ANIM_OBJ_B2, 64, 108, $20 + anim_obj ANIM_OBJ_ANCIENTPOWER, 64, 108, $20 anim_wait 8 anim_sound 0, 0, SFX_SPARK - anim_obj ANIM_OBJ_B2, 75, 102, $20 + anim_obj ANIM_OBJ_ANCIENTPOWER, 75, 102, $20 anim_wait 8 anim_sound 0, 0, SFX_SPARK - anim_obj ANIM_OBJ_B2, 85, 97, $20 + anim_obj ANIM_OBJ_ANCIENTPOWER, 85, 97, $20 anim_wait 8 anim_sound 0, 0, SFX_SPARK - anim_obj ANIM_OBJ_B2, 96, 92, $20 + anim_obj ANIM_OBJ_ANCIENTPOWER, 96, 92, $20 anim_wait 8 anim_sound 0, 1, SFX_SPARK - anim_obj ANIM_OBJ_B2, 106, 87, $20 + anim_obj ANIM_OBJ_ANCIENTPOWER, 106, 87, $20 anim_wait 8 anim_sound 0, 1, SFX_SPARK - anim_obj ANIM_OBJ_B2, 116, 82, $20 + anim_obj ANIM_OBJ_ANCIENTPOWER, 116, 82, $20 anim_wait 8 anim_sound 0, 1, SFX_SPARK - anim_obj ANIM_OBJ_B2, 126, 77, $20 + anim_obj ANIM_OBJ_ANCIENTPOWER, 126, 77, $20 anim_wait 8 anim_sound 0, 1, SFX_SPARK anim_obj ANIM_OBJ_00, 136, 56, $0 @@ -4810,7 +4810,7 @@ BattleAnim_ShadowBall: ; cb9c6 anim_2gfx ANIM_GFX_EGG, ANIM_GFX_SMOKE anim_bgp $1b anim_sound 6, 2, SFX_SLUDGE_BOMB - anim_obj ANIM_OBJ_B4, 64, 92, $2 + anim_obj ANIM_OBJ_SHADOW_BALL, 64, 92, $2 anim_wait 32 anim_obj ANIM_OBJ_BALL_POOF, 132, 56, $10 anim_wait 24 @@ -4822,14 +4822,14 @@ BattleAnim_FutureSight: ; cb9db anim_bgeffect ANIM_BG_06, $0, $2, $0 anim_bgeffect ANIM_BG_ALTERNATE_HUES, $0, $2, $0 anim_bgeffect ANIM_BG_PSYCHIC, $0, $0, $0 - anim_obj ANIM_OBJ_7D, 8, 24, $10 - anim_obj ANIM_OBJ_7D, 8, 48, $2 - anim_obj ANIM_OBJ_7D, 8, 88, $8 + anim_obj ANIM_OBJ_AGILITY, 8, 24, $10 + anim_obj ANIM_OBJ_AGILITY, 8, 48, $2 + anim_obj ANIM_OBJ_AGILITY, 8, 88, $8 anim_wait 4 - anim_obj ANIM_OBJ_7D, 8, 32, $6 - anim_obj ANIM_OBJ_7D, 8, 56, $c - anim_obj ANIM_OBJ_7D, 8, 80, $4 - anim_obj ANIM_OBJ_7D, 8, 104, $e + anim_obj ANIM_OBJ_AGILITY, 8, 32, $6 + anim_obj ANIM_OBJ_AGILITY, 8, 56, $c + anim_obj ANIM_OBJ_AGILITY, 8, 80, $4 + anim_obj ANIM_OBJ_AGILITY, 8, 104, $e .loop anim_sound 0, 0, SFX_THROW_BALL anim_wait 16 @@ -4843,21 +4843,21 @@ BattleAnim_RockSmash: ; cba1b anim_sound 0, 1, SFX_SPARK anim_obj ANIM_OBJ_01, 128, 56, $0 anim_sound 0, 1, SFX_SPARK - anim_obj ANIM_OBJ_B5, 128, 64, $28 - anim_obj ANIM_OBJ_B5, 128, 64, $5c + anim_obj ANIM_OBJ_ROCK_SMASH, 128, 64, $28 + anim_obj ANIM_OBJ_ROCK_SMASH, 128, 64, $5c anim_sound 0, 1, SFX_SPARK - anim_obj ANIM_OBJ_B5, 128, 64, $10 - anim_obj ANIM_OBJ_B5, 128, 64, $e8 + anim_obj ANIM_OBJ_ROCK_SMASH, 128, 64, $10 + anim_obj ANIM_OBJ_ROCK_SMASH, 128, 64, $e8 anim_sound 0, 1, SFX_SPARK - anim_obj ANIM_OBJ_B5, 128, 64, $9c - anim_obj ANIM_OBJ_B5, 128, 64, $d0 + anim_obj ANIM_OBJ_ROCK_SMASH, 128, 64, $9c + anim_obj ANIM_OBJ_ROCK_SMASH, 128, 64, $d0 anim_wait 6 anim_sound 0, 1, SFX_SPARK - anim_obj ANIM_OBJ_B5, 128, 64, $1c - anim_obj ANIM_OBJ_B5, 128, 64, $50 + anim_obj ANIM_OBJ_ROCK_SMASH, 128, 64, $1c + anim_obj ANIM_OBJ_ROCK_SMASH, 128, 64, $50 anim_sound 0, 1, SFX_SPARK - anim_obj ANIM_OBJ_B5, 128, 64, $dc - anim_obj ANIM_OBJ_B5, 128, 64, $90 + anim_obj ANIM_OBJ_ROCK_SMASH, 128, 64, $dc + anim_obj ANIM_OBJ_ROCK_SMASH, 128, 64, $90 anim_wait 32 anim_ret ; cba6a @@ -5077,9 +5077,9 @@ BattleAnim_SteelWing_branch_cbc43: ; cbc43 anim_sound 0, 0, SFX_SHINE anim_bgeffect ANIM_BG_17, $0, $1, $40 anim_wait 8 - anim_obj ANIM_OBJ_51, 48, 84, $0 + anim_obj ANIM_OBJ_HARDEN, 48, 84, $0 anim_wait 32 - anim_obj ANIM_OBJ_51, 48, 84, $0 + anim_obj ANIM_OBJ_HARDEN, 48, 84, $0 anim_wait 64 anim_incbgeffect ANIM_BG_17 anim_ret @@ -5100,11 +5100,11 @@ BattleAnim_Moonlight_branch_cbc6a: ; cbc6a BattleAnim_MorningSun_branch_cbc6a: ; cbc6a BattleAnim_Synthesis_branch_cbc6a: ; cbc6a anim_sound 0, 0, SFX_METRONOME - anim_obj ANIM_OBJ_9D, 44, 64, $0 + anim_obj ANIM_OBJ_GLIMMER, 44, 64, $0 anim_wait 5 - anim_obj ANIM_OBJ_9D, 24, 96, $0 + anim_obj ANIM_OBJ_GLIMMER, 24, 96, $0 anim_wait 5 - anim_obj ANIM_OBJ_9D, 56, 104, $0 + anim_obj ANIM_OBJ_GLIMMER, 56, 104, $0 anim_wait 21 anim_ret ; cbc80 @@ -5114,15 +5114,15 @@ BattleAnim_MorningSun_branch_cbc80: ; cbc80 BattleAnim_Synthesis_branch_cbc80: ; cbc80 anim_sound 0, 0, SFX_METRONOME .loop - anim_obj ANIM_OBJ_9D, 24, 64, $0 + anim_obj ANIM_OBJ_GLIMMER, 24, 64, $0 anim_wait 5 - anim_obj ANIM_OBJ_9D, 56, 104, $0 + anim_obj ANIM_OBJ_GLIMMER, 56, 104, $0 anim_wait 5 - anim_obj ANIM_OBJ_9D, 24, 104, $0 + anim_obj ANIM_OBJ_GLIMMER, 24, 104, $0 anim_wait 5 - anim_obj ANIM_OBJ_9D, 56, 64, $0 + anim_obj ANIM_OBJ_GLIMMER, 56, 64, $0 anim_wait 5 - anim_obj ANIM_OBJ_9D, 40, 84, $0 + anim_obj ANIM_OBJ_GLIMMER, 40, 84, $0 anim_wait 5 anim_loop 2, .loop anim_wait 16 diff --git a/data/moves/effects_priorities.asm b/data/moves/effects_priorities.asm new file mode 100644 index 000000000..6faa6d032 --- /dev/null +++ b/data/moves/effects_priorities.asm @@ -0,0 +1,9 @@ +MoveEffectPriorities: ; 3c5df + db EFFECT_PROTECT, 3 + db EFFECT_ENDURE, 3 + db EFFECT_PRIORITY_HIT, 2 + db EFFECT_FORCE_SWITCH, 0 + db EFFECT_COUNTER, 0 + db EFFECT_MIRROR_COAT, 0 + db -1 +; 3c5ec diff --git a/data/moves/grammar.asm b/data/moves/grammar.asm new file mode 100644 index 000000000..94c152ccf --- /dev/null +++ b/data/moves/grammar.asm @@ -0,0 +1,102 @@ +; Used by GetMoveGrammar (see engine/battle/used_move_text.asm) +; Each move is given an identifier for what usedmovetext to use (0-4). +; Made redundant in English localization, where all are just "[mon]¯used [move]!" + +MoveGrammar: ; 105e7a +; 0: originally "[mon]の¯[move]¯つかった!" ("[mon]¯used¯[move]!") + db SWORDS_DANCE + db GROWTH + db STRENGTH + db HARDEN + db MINIMIZE + db SMOKESCREEN + db WITHDRAW + db DEFENSE_CURL + db EGG_BOMB + db SMOG + db BONE_CLUB + db FLASH + db SPLASH + db ACID_ARMOR + db BONEMERANG + db REST + db SHARPEN + db SUBSTITUTE + db MIND_READER + db SNORE + db PROTECT + db SPIKES + db ENDURE + db ROLLOUT + db SWAGGER + db SLEEP_TALK + db HIDDEN_POWER + db PSYCH_UP + db EXTREMESPEED + db 0 ; end set + +; 1: originally "[mon]の¯[move]した!" ("[mon]¯did [move]!") + db RECOVER + db TELEPORT + db BIDE + db SELFDESTRUCT + db AMNESIA + db FLAIL + db 0 ; end set + +; 2: originally "[mon]の¯[move]¯した!" ("[mon]¯did¯[move]!") + db MEDITATE + db AGILITY + db MIMIC + db DOUBLE_TEAM + db BARRAGE + db TRANSFORM + db STRUGGLE + db SCARY_FACE + db 0 ; end set + +; 3: originally "[mon]の¯[move] こうげき!" ("[mon]'s¯[move] attack!") + db POUND + db SCRATCH + db VICEGRIP + db WING_ATTACK + db FLY + db BIND + db SLAM + db HORN_ATTACK + db WRAP + db THRASH + db TAIL_WHIP + db LEER + db BITE + db GROWL + db ROAR + db SING + db PECK + db ABSORB + db STRING_SHOT + db EARTHQUAKE + db FISSURE + db DIG + db TOXIC + db SCREECH + db METRONOME + db LICK + db CLAMP + db CONSTRICT + db POISON_GAS + db BUBBLE + db SLASH + db SPIDER_WEB + db NIGHTMARE + db CURSE + db FORESIGHT + db CHARM + db ATTRACT + db ROCK_SMASH + db 0 ; end set + +; 4: originally "[mon]の¯[move]!" ("[mon]'s¯[move]!") +; Any move not listed above uses this grammar. + db -1 ; end +; 105ed0 diff --git a/data/npc_trades.asm b/data/npc_trades.asm index 57b2411d3..d16670984 100644 --- a/data/npc_trades.asm +++ b/data/npc_trades.asm @@ -1,7 +1,3 @@ -TRADE_EITHER_GENDER EQU 0 -TRADE_MALE_ONLY EQU 1 -TRADE_FEMALE_ONLY EQU 2 - npctrade: MACRO ; dialog set, requested mon, offered mon, nickname, dvs, item, OT ID, OT name, gender requested db \1, \2, \3, \4, \5, \6, \7 @@ -12,11 +8,11 @@ ENDM NPCTrades: ; fce58 ; entries correspond to NPCTRADE_* constants - npctrade 0, ABRA, MACHOP, "MUSCLE@@@@@", $37, $66, GOLD_BERRY, 37460, "MIKE@@@@@@@", TRADE_EITHER_GENDER - npctrade 0, BELLSPROUT, ONIX, "ROCKY@@@@@@", $96, $66, BITTER_BERRY, 48926, "KYLE@@@@@@@", TRADE_EITHER_GENDER - npctrade 1, KRABBY, VOLTORB, "VOLTY@@@@@@", $98, $88, PRZCUREBERRY, 29189, "TIM@@@@@@@@", TRADE_EITHER_GENDER - npctrade 3, DRAGONAIR, DODRIO, "DORIS@@@@@@", $77, $66, SMOKE_BALL, 00283, "EMY@@@@@@@@", TRADE_FEMALE_ONLY - npctrade 2, HAUNTER, XATU, "PAUL@@@@@@@", $96, $86, MYSTERYBERRY, 15616, "CHRIS@@@@@@", TRADE_EITHER_GENDER - npctrade 3, CHANSEY, AERODACTYL, "AEROY@@@@@@", $96, $66, GOLD_BERRY, 26491, "KIM@@@@@@@@", TRADE_EITHER_GENDER - npctrade 0, DUGTRIO, MAGNETON, "MAGGIE@@@@@", $96, $66, METAL_COAT, 50082, "FOREST@@@@@", TRADE_EITHER_GENDER + npctrade TRADE_DIALOG_COLLECTOR, ABRA, MACHOP, "MUSCLE@@@@@", $37, $66, GOLD_BERRY, 37460, "MIKE@@@@@@@", TRADE_EITHER_GENDER + npctrade TRADE_DIALOG_COLLECTOR, BELLSPROUT, ONIX, "ROCKY@@@@@@", $96, $66, BITTER_BERRY, 48926, "KYLE@@@@@@@", TRADE_EITHER_GENDER + npctrade TRADE_DIALOG_HAPPY, KRABBY, VOLTORB, "VOLTY@@@@@@", $98, $88, PRZCUREBERRY, 29189, "TIM@@@@@@@@", TRADE_EITHER_GENDER + npctrade TRADE_DIALOG_GIRL, DRAGONAIR, DODRIO, "DORIS@@@@@@", $77, $66, SMOKE_BALL, 00283, "EMY@@@@@@@@", TRADE_FEMALE_ONLY + npctrade TRADE_DIALOG_NEWBIE, HAUNTER, XATU, "PAUL@@@@@@@", $96, $86, MYSTERYBERRY, 15616, "CHRIS@@@@@@", TRADE_EITHER_GENDER + npctrade TRADE_DIALOG_GIRL, CHANSEY, AERODACTYL, "AEROY@@@@@@", $96, $66, GOLD_BERRY, 26491, "KIM@@@@@@@@", TRADE_EITHER_GENDER + npctrade TRADE_DIALOG_COLLECTOR, DUGTRIO, MAGNETON, "MAGGIE@@@@@", $96, $66, METAL_COAT, 50082, "FOREST@@@@@", TRADE_EITHER_GENDER ; fcf38 diff --git a/data/palettes/overworld/roofs.pal b/data/palettes/overworld/roofs.pal deleted file mode 100644 index ba65fc7d2..000000000 --- a/data/palettes/overworld/roofs.pal +++ /dev/null @@ -1,161 +0,0 @@ -; group 0 (unused) - RGB 21, 21, 21 - RGB 11, 11, 11 - RGB 21, 21, 21 - RGB 11, 11, 11 - -; group 1 (Olivine) - RGB 14, 17, 31 - RGB 07, 11, 15 - RGB 09, 09, 17 - RGB 05, 07, 13 - -; group 2 (Mahogany) - RGB 12, 19, 00 - RGB 06, 10, 00 - RGB 06, 09, 07 - RGB 04, 05, 06 - -; group 3 - RGB 21, 21, 21 - RGB 11, 11, 11 - RGB 21, 21, 21 - RGB 17, 08, 07 - -; group 4 (Ecruteak) - RGB 31, 19, 00 - RGB 27, 10, 05 - RGB 15, 07, 02 - RGB 11, 04, 02 - -; group 5 (Blackthorn) - RGB 11, 10, 16 - RGB 05, 06, 07 - RGB 03, 04, 08 - RGB 00, 00, 00 - -; group 6 (Cinnabar) - RGB 31, 10, 00 - RGB 18, 06, 00 - RGB 18, 05, 09 - RGB 17, 08, 07 - -; group 7 (Cerulean) - RGB 17, 27, 31 - RGB 05, 15, 31 - RGB 07, 08, 22 - RGB 07, 07, 16 - -; group 8 (Azalea) - RGB 22, 20, 10 - RGB 17, 14, 03 - RGB 11, 11, 05 - RGB 10, 09, 07 - -; group 9 (Lake of Rage) - RGB 31, 08, 04 - RGB 09, 09, 08 - RGB 18, 05, 09 - RGB 09, 09, 08 - -; group 10 (Violet) - RGB 24, 14, 31 - RGB 13, 07, 21 - RGB 12, 03, 18 - RGB 09, 03, 15 - -; group 11 (Goldenrod) - RGB 25, 25, 00 - RGB 20, 17, 08 - RGB 12, 12, 00 - RGB 10, 09, 05 - -; group 12 (Vermilion) - RGB 27, 23, 01 - RGB 23, 11, 00 - RGB 15, 11, 01 - RGB 11, 10, 01 - -; group 13 (Pallet) - RGB 27, 28, 31 - RGB 17, 19, 22 - RGB 14, 14, 18 - RGB 10, 09, 13 - -; group 14 (Pewter) - RGB 19, 19, 16 - RGB 10, 12, 15 - RGB 09, 09, 11 - RGB 04, 05, 07 - -; group 15 (Mount Moon Square) - RGB 14, 17, 31 - RGB 07, 11, 15 - RGB 09, 13, 19 - RGB 07, 07, 16 - -; group 16 (Route 23) - RGB 21, 21, 21 - RGB 13, 13, 13 - RGB 11, 11, 19 - RGB 07, 07, 12 - -; group 17 (Fuchsia) - RGB 31, 18, 29 - RGB 17, 13, 20 - RGB 14, 06, 12 - RGB 11, 03, 10 - -; group 18 (Lavender) - RGB 23, 15, 31 - RGB 16, 05, 31 - RGB 12, 07, 17 - RGB 08, 06, 10 - -; group 19 (Route 28) - RGB 21, 21, 25 - RGB 16, 16, 16 - RGB 13, 13, 13 - RGB 07, 07, 07 - -; group 20 - RGB 21, 21, 21 - RGB 11, 11, 11 - RGB 21, 21, 21 - RGB 11, 11, 11 - -; group 21 (Celadon) - RGB 19, 31, 15 - RGB 31, 22, 02 - RGB 12, 13, 09 - RGB 09, 12, 03 - -; group 22 (Cianwood) - RGB 15, 10, 31 - RGB 07, 05, 15 - RGB 06, 05, 17 - RGB 02, 02, 08 - -; group 23 (Viridian) - RGB 21, 31, 07 - RGB 13, 25, 04 - RGB 09, 14, 08 - RGB 06, 10, 04 - -; group 24 (New Bark) - RGB 20, 31, 14 - RGB 11, 23, 05 - RGB 09, 13, 08 - RGB 06, 09, 04 - -; group 25 (Saffron) - RGB 31, 26, 00 - RGB 31, 15, 00 - RGB 13, 13, 01 - RGB 08, 08, 01 - -; group 26 (Cherrygrove) - RGB 31, 14, 28 - RGB 31, 05, 21 - RGB 14, 07, 17 - RGB 13, 00, 08 diff --git a/data/palettes/unknown/4985a.asm b/data/palettes/unknown/4985a.asm deleted file mode 100644 index 35f272227..000000000 --- a/data/palettes/unknown/4985a.asm +++ /dev/null @@ -1,15 +0,0 @@ - db $ab, $03, $57, $24, $ac, $0e, $13, $32 - - db $be, $30, $5b, $4c, $47, $60, $ed, $f2 - - db $ab, $03, $55, $26, $aa, $0a, $13, $3a - - db $be, $28, $33, $24, $6e, $71, $df, $b0 - - db $a8, $00, $e5, $e0, $9a, $fc, $f4, $2c - - db $fe, $4c, $a3, $5e, $c6, $3a, $ab, $4d - - db $a8, $00, $b5, $b0, $de, $e8, $fc, $1c - - db $ba, $66, $f7, $0e, $ba, $5e, $43, $bd diff --git a/data/party_menu_qualities.asm b/data/party_menu_qualities.asm new file mode 100644 index 000000000..9ccc9745d --- /dev/null +++ b/data/party_menu_qualities.asm @@ -0,0 +1,41 @@ +; WritePartyMenuTilemap.Jumptable indexes (see engine/party_menu.asm) + const_def + const PARTYMENUQUALITY_NICKNAMES + const PARTYMENUQUALITY_HP_BAR + const PARTYMENUQUALITY_HP_DIGITS + const PARTYMENUQUALITY_LEVEL + const PARTYMENUQUALITY_STATUS + const PARTYMENUQUALITY_TMHM_COMPAT + const PARTYMENUQUALITY_EVO_STONE_COMPAT + const PARTYMENUQUALITY_GENDER + const PARTYMENUQUALITY_MOBILE_SELECTION + +partymenuqualities: MACRO +rept _NARG + db PARTYMENUQUALITY_\1 +shift +endr + db -1 ; end +ENDM + + +PartyMenuQualityPointers: ; 503b2 +; entries correspond to PARTYMENUACTION_* constants + dw .Default ; PARTYMENUACTION_CHOOSE_POKEMON + dw .Default ; PARTYMENUACTION_HEALING_ITEM + dw .Default ; PARTYMENUACTION_SWITCH + dw .TMHM ; PARTYMENUACTION_TEACH_TMHM + dw .Default ; PARTYMENUACTION_MOVE + dw .EvoStone ; PARTYMENUACTION_EVO_STONE + dw .Gender ; PARTYMENUACTION_GIVE_MON + dw .Gender ; PARTYMENUACTION_GIVE_MON_FEMALE + dw .Default ; PARTYMENUACTION_GIVE_ITEM + dw .Mobile ; PARTYMENUACTION_MOBILE +; 503c6 + +.Default: partymenuqualities NICKNAMES, HP_BAR, HP_DIGITS, LEVEL, STATUS +.TMHM: partymenuqualities NICKNAMES, TMHM_COMPAT, LEVEL, STATUS +.EvoStone: partymenuqualities NICKNAMES, EVO_STONE_COMPAT, LEVEL, STATUS +.Gender: partymenuqualities NICKNAMES, GENDER, LEVEL, STATUS +.Mobile: partymenuqualities NICKNAMES, MOBILE_SELECTION, LEVEL, STATUS +; 503e0 diff --git a/data/phone/permanent_numbers.asm b/data/phone/permanent_numbers.asm new file mode 100644 index 000000000..a5101f2b6 --- /dev/null +++ b/data/phone/permanent_numbers.asm @@ -0,0 +1,5 @@ +PermanentNumbers: ; 90066 + db PHONECONTACT_MOM + db PHONECONTACT_ELM + db -1 ; end +; 90069 diff --git a/data/phone_contacts.asm b/data/phone/phone_contacts.asm index cfeaad8a1..cfeaad8a1 100644 --- a/data/phone_contacts.asm +++ b/data/phone/phone_contacts.asm diff --git a/data/phone_special.asm b/data/phone/special_calls.asm index 03c27743a..03c27743a 100644 --- a/data/phone_special.asm +++ b/data/phone/special_calls.asm diff --git a/text/phone/alan_overworld.asm b/data/phone/text/alan_overworld.asm index e1246037a..e1246037a 100644 --- a/text/phone/alan_overworld.asm +++ b/data/phone/text/alan_overworld.asm diff --git a/text/phone/anthony_overworld.asm b/data/phone/text/anthony_overworld.asm index 71e419c42..71e419c42 100644 --- a/text/phone/anthony_overworld.asm +++ b/data/phone/text/anthony_overworld.asm diff --git a/text/phone/arnie_overworld.asm b/data/phone/text/arnie_overworld.asm index 4b12bd976..4b12bd976 100644 --- a/text/phone/arnie_overworld.asm +++ b/data/phone/text/arnie_overworld.asm diff --git a/text/phone/beth_overworld.asm b/data/phone/text/beth_overworld.asm index 5c23a7ab6..5c23a7ab6 100644 --- a/text/phone/beth_overworld.asm +++ b/data/phone/text/beth_overworld.asm diff --git a/text/phone/beverly_overworld.asm b/data/phone/text/beverly_overworld.asm index cd4b5b4d3..cd4b5b4d3 100644 --- a/text/phone/beverly_overworld.asm +++ b/data/phone/text/beverly_overworld.asm diff --git a/text/phone/bill.asm b/data/phone/text/bill.asm index 37c0cd546..37c0cd546 100644 --- a/text/phone/bill.asm +++ b/data/phone/text/bill.asm diff --git a/text/phone/brent_overworld.asm b/data/phone/text/brent_overworld.asm index 0ece72091..0ece72091 100644 --- a/text/phone/brent_overworld.asm +++ b/data/phone/text/brent_overworld.asm diff --git a/text/phone/buena.asm b/data/phone/text/buena.asm index 226839ee5..226839ee5 100644 --- a/text/phone/buena.asm +++ b/data/phone/text/buena.asm diff --git a/text/phone/chad_overworld.asm b/data/phone/text/chad_overworld.asm index 883baa21c..883baa21c 100644 --- a/text/phone/chad_overworld.asm +++ b/data/phone/text/chad_overworld.asm diff --git a/text/phone/dana_overworld.asm b/data/phone/text/dana_overworld.asm index 099909eb6..099909eb6 100644 --- a/text/phone/dana_overworld.asm +++ b/data/phone/text/dana_overworld.asm diff --git a/text/phone/derek_overworld.asm b/data/phone/text/derek_overworld.asm index 12472ec75..12472ec75 100644 --- a/text/phone/derek_overworld.asm +++ b/data/phone/text/derek_overworld.asm diff --git a/text/phone/elm.asm b/data/phone/text/elm.asm index cea36061f..cea36061f 100644 --- a/text/phone/elm.asm +++ b/data/phone/text/elm.asm diff --git a/text/phone/erin_overworld.asm b/data/phone/text/erin_overworld.asm index 3cfbe742e..3cfbe742e 100644 --- a/text/phone/erin_overworld.asm +++ b/data/phone/text/erin_overworld.asm diff --git a/text/phone/extra.asm b/data/phone/text/extra.asm index 92ac0f508..92ac0f508 100644 --- a/text/phone/extra.asm +++ b/data/phone/text/extra.asm diff --git a/text/phone/extra2.asm b/data/phone/text/extra2.asm index cef21f23b..cef21f23b 100644 --- a/text/phone/extra2.asm +++ b/data/phone/text/extra2.asm diff --git a/text/phone/gaven_overworld.asm b/data/phone/text/gaven_overworld.asm index 501aa0e79..501aa0e79 100644 --- a/text/phone/gaven_overworld.asm +++ b/data/phone/text/gaven_overworld.asm diff --git a/text/phone/gina_overworld.asm b/data/phone/text/gina_overworld.asm index 559e7fc5b..559e7fc5b 100644 --- a/text/phone/gina_overworld.asm +++ b/data/phone/text/gina_overworld.asm diff --git a/text/phone/huey_overworld.asm b/data/phone/text/huey_overworld.asm index 4629f8022..4629f8022 100644 --- a/text/phone/huey_overworld.asm +++ b/data/phone/text/huey_overworld.asm diff --git a/text/phone/irwin_overworld.asm b/data/phone/text/irwin_overworld.asm index 530ad94dd..530ad94dd 100644 --- a/text/phone/irwin_overworld.asm +++ b/data/phone/text/irwin_overworld.asm diff --git a/text/phone/jack_overworld.asm b/data/phone/text/jack_overworld.asm index 3cef012c3..3cef012c3 100644 --- a/text/phone/jack_overworld.asm +++ b/data/phone/text/jack_overworld.asm diff --git a/text/phone/joey_overworld.asm b/data/phone/text/joey_overworld.asm index cb7c5934d..cb7c5934d 100644 --- a/text/phone/joey_overworld.asm +++ b/data/phone/text/joey_overworld.asm diff --git a/text/phone/jose_overworld.asm b/data/phone/text/jose_overworld.asm index 05e50172c..05e50172c 100644 --- a/text/phone/jose_overworld.asm +++ b/data/phone/text/jose_overworld.asm diff --git a/text/phone/kenji_overworld.asm b/data/phone/text/kenji_overworld.asm index a3206b946..a3206b946 100644 --- a/text/phone/kenji_overworld.asm +++ b/data/phone/text/kenji_overworld.asm diff --git a/text/phone/liz_overworld.asm b/data/phone/text/liz_overworld.asm index cd840b5f8..cd840b5f8 100644 --- a/text/phone/liz_overworld.asm +++ b/data/phone/text/liz_overworld.asm diff --git a/text/phone/mom.asm b/data/phone/text/mom.asm index 249b5c01d..249b5c01d 100644 --- a/text/phone/mom.asm +++ b/data/phone/text/mom.asm diff --git a/text/phone/parry_overworld.asm b/data/phone/text/parry_overworld.asm index 6286aa272..6286aa272 100644 --- a/text/phone/parry_overworld.asm +++ b/data/phone/text/parry_overworld.asm diff --git a/text/phone/ralph_overworld.asm b/data/phone/text/ralph_overworld.asm index 6c737cdf1..6c737cdf1 100644 --- a/text/phone/ralph_overworld.asm +++ b/data/phone/text/ralph_overworld.asm diff --git a/text/phone/reena_overworld.asm b/data/phone/text/reena_overworld.asm index 04bf42c9a..04bf42c9a 100644 --- a/text/phone/reena_overworld.asm +++ b/data/phone/text/reena_overworld.asm diff --git a/text/phone/tiffany_overworld.asm b/data/phone/text/tiffany_overworld.asm index a03173dfa..a03173dfa 100644 --- a/text/phone/tiffany_overworld.asm +++ b/data/phone/text/tiffany_overworld.asm diff --git a/text/phone/todd_overworld.asm b/data/phone/text/todd_overworld.asm index 6b4e9dd4c..6b4e9dd4c 100644 --- a/text/phone/todd_overworld.asm +++ b/data/phone/text/todd_overworld.asm diff --git a/text/phone/trainers1.asm b/data/phone/text/trainers1.asm index 29080f114..29080f114 100644 --- a/text/phone/trainers1.asm +++ b/data/phone/text/trainers1.asm diff --git a/text/phone/tully_overworld.asm b/data/phone/text/tully_overworld.asm index 48d41ba7c..48d41ba7c 100644 --- a/text/phone/tully_overworld.asm +++ b/data/phone/text/tully_overworld.asm diff --git a/text/phone/vance_overworld.asm b/data/phone/text/vance_overworld.asm index b01907d36..b01907d36 100644 --- a/text/phone/vance_overworld.asm +++ b/data/phone/text/vance_overworld.asm diff --git a/text/phone/wade_overworld.asm b/data/phone/text/wade_overworld.asm index 7b0b96009..7b0b96009 100644 --- a/text/phone/wade_overworld.asm +++ b/data/phone/text/wade_overworld.asm diff --git a/text/phone/wilton_overworld.asm b/data/phone/text/wilton_overworld.asm index a6e43ffb4..a6e43ffb4 100644 --- a/text/phone/wilton_overworld.asm +++ b/data/phone/text/wilton_overworld.asm diff --git a/data/default_names.asm b/data/player_names.asm index 87c341652..47aa17529 100644 --- a/data/default_names.asm +++ b/data/player_names.asm @@ -1,7 +1,6 @@ ChrisNameMenuHeader: ; 882b5 db $40 ; flags - db 00, 00 ; start coords - db 11, 10 ; end coords + menu_coords 0, 0, 10, TEXTBOX_Y - 1 dw .MaleNames db 1 ; ???? db 0 ; default option @@ -20,8 +19,7 @@ MalePlayerNameArray: ; 882c9 KrisNameMenuHeader: ; 882e5 db $40 ; flags - db 00, 00 ; start coords - db 11, 10 ; end coords + menu_coords 0, 0, 10, TEXTBOX_Y - 1 dw .FemaleNames db 1 ; ???? db 0 ; default option diff --git a/data/pokemon/base_stats.asm b/data/pokemon/base_stats.asm index 8a6435a40..27f9174e5 100644 --- a/data/pokemon/base_stats.asm +++ b/data/pokemon/base_stats.asm @@ -1,3 +1,36 @@ +tmhm: MACRO +; used in data/pokemon/base_stats/*.asm +tms1 = 0 ; TM01-TM24 (24) +tms2 = 0 ; TM25-TM48 (24) +tms3 = 0 ; TM49-TM50 + HM01-HM07 + MT01-MT03 (12/24) +rept _NARG + if DEF(\1_TMNUM) + if \1_TMNUM < 24 + 1 +tms1 = tms1 | (1 << ((\1_TMNUM) - 1)) + elif \1_TMNUM < 48 + 1 +tms2 = tms2 | (1 << ((\1_TMNUM) - 1 - 24)) + else +tms3 = tms3 | (1 << ((\1_TMNUM) - 1 - 48)) + endc + else + fail "\1 is not a TM, HM, or move tutor move" + endc + shift +endr +rept 3 ; TM01-TM24 (24/24) + db tms1 & $ff +tms1 = tms1 >> 8 +endr +rept 3 ; TM25-TM48 (24/24) + db tms2 & $ff +tms2 = tms2 >> 8 +endr +rept 2 ; TM49-TM50 + HM01-HM07 + MT01-MT03 (12/16) + db tms3 & $ff +tms3 = tms3 >> 8 +endr +ENDM + BaseData:: INCLUDE "data/pokemon/base_stats/bulbasaur.asm" INCLUDE "data/pokemon/base_stats/ivysaur.asm" diff --git a/data/pokemon/dex_entries.asm b/data/pokemon/dex_entries.asm index 92b9c6b06..7381a4262 100644 --- a/data/pokemon/dex_entries.asm +++ b/data/pokemon/dex_entries.asm @@ -1,4 +1,4 @@ -INCLUDE "includes.asm" +INCLUDE "constants.asm" SECTION "Pokedex Entries 001-064", ROMX diff --git a/data/pokemon/egg_moves.asm b/data/pokemon/egg_moves.asm index 52d244c39..886c47349 100644 --- a/data/pokemon/egg_moves.asm +++ b/data/pokemon/egg_moves.asm @@ -1,4 +1,4 @@ -INCLUDE "includes.asm" +INCLUDE "constants.asm" SECTION "Egg Moves", ROMX @@ -26,7 +26,7 @@ if !_CRYSTAL endc db RAZOR_WIND db PETAL_DANCE - db $ff + db -1 ; end CharmanderEggMoves: db BELLY_DRUM @@ -35,7 +35,7 @@ CharmanderEggMoves: db BITE db OUTRAGE db BEAT_UP - db $ff + db -1 ; end SquirtleEggMoves: db MIRROR_COAT @@ -44,7 +44,7 @@ SquirtleEggMoves: db CONFUSION db FORESIGHT db FLAIL - db $ff + db -1 ; end PidgeyEggMoves: db PURSUIT @@ -53,7 +53,7 @@ PidgeyEggMoves: if !_CRYSTAL db STEEL_WING endc - db $ff + db -1 ; end RattataEggMoves: db SCREECH @@ -62,7 +62,7 @@ RattataEggMoves: db BITE db COUNTER db REVERSAL - db $ff + db -1 ; end SpearowEggMoves: db FAINT_ATTACK @@ -70,7 +70,7 @@ SpearowEggMoves: db SCARY_FACE db QUICK_ATTACK db TRI_ATTACK - db $ff + db -1 ; end EkansEggMoves: db PURSUIT @@ -80,7 +80,7 @@ EkansEggMoves: if _CRYSTAL db CRUNCH endc - db $ff + db -1 ; end SandshrewEggMoves: db FLAIL @@ -90,7 +90,7 @@ SandshrewEggMoves: if _CRYSTAL db METAL_CLAW endc - db $ff + db -1 ; end NidoranFEggMoves: db SUPERSONIC @@ -100,7 +100,7 @@ NidoranFEggMoves: db CHARM db COUNTER db BEAT_UP - db $ff + db -1 ; end NidoranMEggMoves: db SUPERSONIC @@ -110,7 +110,7 @@ NidoranMEggMoves: db AMNESIA db COUNTER db BEAT_UP - db $ff + db -1 ; end VulpixEggMoves: db FAINT_ATTACK @@ -118,7 +118,7 @@ VulpixEggMoves: db FLAIL db SPITE db DISABLE - db $ff + db -1 ; end ZubatEggMoves: db QUICK_ATTACK @@ -126,7 +126,7 @@ ZubatEggMoves: db FAINT_ATTACK db GUST db WHIRLWIND - db $ff + db -1 ; end OddishEggMoves: db SWORDS_DANCE @@ -136,7 +136,7 @@ OddishEggMoves: if !_CRYSTAL db CHARM endc - db $ff + db -1 ; end ParasEggMoves: db FALSE_SWIPE @@ -149,13 +149,13 @@ if !_CRYSTAL endc db LIGHT_SCREEN db PURSUIT - db $ff + db -1 ; end VenonatEggMoves: db BATON_PASS db SCREECH db GIGA_DRAIN - db $ff + db -1 ; end DiglettEggMoves: db FAINT_ATTACK @@ -163,14 +163,14 @@ DiglettEggMoves: db ANCIENTPOWER db PURSUIT db BEAT_UP - db $ff + db -1 ; end MeowthEggMoves: db SPITE db CHARM db HYPNOSIS db AMNESIA - db $ff + db -1 ; end PsyduckEggMoves: db ICE_BEAM @@ -183,7 +183,7 @@ PsyduckEggMoves: if _CRYSTAL db CROSS_CHOP endc - db $ff + db -1 ; end MankeyEggMoves: db ROCK_SLIDE @@ -192,7 +192,7 @@ MankeyEggMoves: db COUNTER db REVERSAL db BEAT_UP - db $ff + db -1 ; end GrowlitheEggMoves: db BODY_SLAM @@ -200,7 +200,7 @@ GrowlitheEggMoves: db CRUNCH db THRASH db FIRE_SPIN - db $ff + db -1 ; end PoliwagEggMoves: db MIST @@ -208,20 +208,20 @@ PoliwagEggMoves: db BUBBLEBEAM db HAZE db MIND_READER - db $ff + db -1 ; end AbraEggMoves: db LIGHT_SCREEN db ENCORE db BARRIER - db $ff + db -1 ; end MachopEggMoves: db LIGHT_SCREEN db MEDITATE db ROLLING_KICK db ENCORE - db $ff + db -1 ; end BellsproutEggMoves: db SWORDS_DANCE @@ -229,7 +229,7 @@ BellsproutEggMoves: db REFLECT db SYNTHESIS db LEECH_LIFE - db $ff + db -1 ; end TentacoolEggMoves: db AURORA_BEAM @@ -237,12 +237,12 @@ TentacoolEggMoves: db RAPID_SPIN db HAZE db SAFEGUARD - db $ff + db -1 ; end GeodudeEggMoves: db MEGA_PUNCH db ROCK_SLIDE - db $ff + db -1 ; end PonytaEggMoves: db FLAME_WHEEL @@ -251,14 +251,14 @@ PonytaEggMoves: db HYPNOSIS db CHARM db QUICK_ATTACK - db $ff + db -1 ; end SlowpokeEggMoves: db SAFEGUARD db BELLY_DRUM db FUTURE_SIGHT db STOMP - db $ff + db -1 ; end FarfetchDEggMoves: if !_CRYSTAL @@ -269,7 +269,7 @@ endc db GUST db QUICK_ATTACK db FLAIL - db $ff + db -1 ; end DoduoEggMoves: db QUICK_ATTACK @@ -277,7 +277,7 @@ DoduoEggMoves: db HAZE db FAINT_ATTACK db FLAIL - db $ff + db -1 ; end SeelEggMoves: db LICK @@ -286,13 +286,13 @@ SeelEggMoves: db PECK db SLAM db ENCORE - db $ff + db -1 ; end GrimerEggMoves: db HAZE db MEAN_LOOK db LICK - db $ff + db -1 ; end ShellderEggMoves: db BUBBLEBEAM @@ -300,23 +300,23 @@ ShellderEggMoves: db BARRIER db RAPID_SPIN db SCREECH - db $ff + db -1 ; end GastlyEggMoves: db PSYWAVE db PERISH_SONG db HAZE - db $ff + db -1 ; end OnixEggMoves: db ROCK_SLIDE db FLAIL - db $ff + db -1 ; end DrowzeeEggMoves: db LIGHT_SCREEN db BARRIER - db $ff + db -1 ; end KrabbyEggMoves: db DIG @@ -324,7 +324,7 @@ KrabbyEggMoves: db AMNESIA db FLAIL db SLAM - db $ff + db -1 ; end ExeggcuteEggMoves: db SYNTHESIS @@ -332,7 +332,7 @@ ExeggcuteEggMoves: db REFLECT db MEGA_DRAIN db ANCIENTPOWER - db $ff + db -1 ; end CuboneEggMoves: db ROCK_SLIDE @@ -344,13 +344,13 @@ CuboneEggMoves: if _CRYSTAL db SWORDS_DANCE endc - db $ff + db -1 ; end LickitungEggMoves: db BELLY_DRUM db MAGNITUDE db BODY_SLAM - db $ff + db -1 ; end KoffingEggMoves: db SCREECH @@ -358,7 +358,7 @@ KoffingEggMoves: db PSYBEAM db DESTINY_BOND db PAIN_SPLIT - db $ff + db -1 ; end RhyhornEggMoves: db CRUNCH @@ -368,13 +368,13 @@ RhyhornEggMoves: db PURSUIT db COUNTER db MAGNITUDE - db $ff + db -1 ; end ChanseyEggMoves: db PRESENT db METRONOME db HEAL_BELL - db $ff + db -1 ; end TangelaEggMoves: db FLAIL @@ -382,7 +382,7 @@ TangelaEggMoves: db MEGA_DRAIN db REFLECT db AMNESIA - db $ff + db -1 ; end KangaskhanEggMoves: db STOMP @@ -390,7 +390,7 @@ KangaskhanEggMoves: db FOCUS_ENERGY db SAFEGUARD db DISABLE - db $ff + db -1 ; end HorseaEggMoves: db FLAIL @@ -399,27 +399,27 @@ HorseaEggMoves: db DISABLE db SPLASH db DRAGON_RAGE - db $ff + db -1 ; end GoldeenEggMoves: db PSYBEAM db HAZE db HYDRO_PUMP - db $ff + db -1 ; end if !_CRYSTAL StaryuEggMoves: db AURORA_BEAM db BARRIER db SUPERSONIC - db $ff + db -1 ; end endc MrMimeEggMoves: db FUTURE_SIGHT db HYPNOSIS db MIMIC - db $ff + db -1 ; end ScytherEggMoves: db COUNTER @@ -428,22 +428,22 @@ ScytherEggMoves: db RAZOR_WIND db REVERSAL db LIGHT_SCREEN - db $ff + db -1 ; end PinsirEggMoves: db FURY_ATTACK db FLAIL - db $ff + db -1 ; end LaprasEggMoves: db AURORA_BEAM db FORESIGHT - db $ff + db -1 ; end EeveeEggMoves: db FLAIL db CHARM - db $ff + db -1 ; end OmanyteEggMoves: db BUBBLEBEAM @@ -451,7 +451,7 @@ OmanyteEggMoves: db SLAM db SUPERSONIC db HAZE - db $ff + db -1 ; end KabutoEggMoves: db BUBBLEBEAM @@ -459,7 +459,7 @@ KabutoEggMoves: db RAPID_SPIN db DIG db FLAIL - db $ff + db -1 ; end AerodactylEggMoves: db WHIRLWIND @@ -468,21 +468,21 @@ AerodactylEggMoves: if !_CRYSTAL db STEEL_WING endc - db $ff + db -1 ; end SnorlaxEggMoves: db LICK if !_CRYSTAL db CHARM endc - db $ff + db -1 ; end DratiniEggMoves: db LIGHT_SCREEN db MIST db HAZE db SUPERSONIC - db $ff + db -1 ; end ChikoritaEggMoves: db VINE_WHIP @@ -491,7 +491,7 @@ ChikoritaEggMoves: db ANCIENTPOWER db FLAIL db SWORDS_DANCE - db $ff + db -1 ; end CyndaquilEggMoves: db FURY_SWIPES @@ -502,7 +502,7 @@ CyndaquilEggMoves: if _CRYSTAL db SUBMISSION endc - db $ff + db -1 ; end TotodileEggMoves: db CRUNCH @@ -511,7 +511,7 @@ TotodileEggMoves: db ANCIENTPOWER db RAZOR_WIND db ROCK_SLIDE - db $ff + db -1 ; end SentretEggMoves: db DOUBLE_EDGE @@ -519,7 +519,7 @@ SentretEggMoves: db SLASH db FOCUS_ENERGY db REVERSAL - db $ff + db -1 ; end HoothootEggMoves: db MIRROR_MOVE @@ -530,13 +530,13 @@ HoothootEggMoves: if _CRYSTAL db SKY_ATTACK endc - db $ff + db -1 ; end LedybaEggMoves: db PSYBEAM db BIDE db LIGHT_SCREEN - db $ff + db -1 ; end SpinarakEggMoves: db PSYBEAM @@ -544,13 +544,13 @@ SpinarakEggMoves: db SONICBOOM db BATON_PASS db PURSUIT - db $ff + db -1 ; end ChinchouEggMoves: db FLAIL db SUPERSONIC db SCREECH - db $ff + db -1 ; end PichuEggMoves: db REVERSAL @@ -558,7 +558,7 @@ PichuEggMoves: db PRESENT db ENCORE db DOUBLESLAP - db $ff + db -1 ; end CleffaEggMoves: db PRESENT @@ -567,13 +567,13 @@ CleffaEggMoves: db BELLY_DRUM db SPLASH db MIMIC - db $ff + db -1 ; end IgglybuffEggMoves: db PERISH_SONG db PRESENT db FAINT_ATTACK - db $ff + db -1 ; end TogepiEggMoves: db PRESENT @@ -581,7 +581,7 @@ TogepiEggMoves: db PECK db FORESIGHT db FUTURE_SIGHT - db $ff + db -1 ; end NatuEggMoves: db HAZE @@ -589,7 +589,7 @@ NatuEggMoves: db QUICK_ATTACK db FAINT_ATTACK db STEEL_WING - db $ff + db -1 ; end MareepEggMoves: db THUNDERBOLT @@ -598,7 +598,7 @@ MareepEggMoves: db SAFEGUARD db SCREECH db REFLECT - db $ff + db -1 ; end MarillEggMoves: db LIGHT_SCREEN @@ -609,11 +609,11 @@ MarillEggMoves: db PERISH_SONG db SUPERSONIC db FORESIGHT - db $ff + db -1 ; end SudowoodoEggMoves: db SELFDESTRUCT - db $ff + db -1 ; end HoppipEggMoves: db CONFUSION @@ -623,7 +623,7 @@ HoppipEggMoves: db REFLECT db AMNESIA db PAY_DAY - db $ff + db -1 ; end AipomEggMoves: db COUNTER @@ -634,19 +634,19 @@ AipomEggMoves: db SLAM db DOUBLESLAP db BEAT_UP - db $ff + db -1 ; end YanmaEggMoves: db WHIRLWIND db REVERSAL db LEECH_LIFE - db $ff + db -1 ; end WooperEggMoves: db BODY_SLAM db ANCIENTPOWER db SAFEGUARD - db $ff + db -1 ; end MurkrowEggMoves: db WHIRLWIND @@ -657,12 +657,12 @@ MurkrowEggMoves: if _CRYSTAL db SKY_ATTACK endc - db $ff + db -1 ; end MisdreavusEggMoves: db SCREECH db DESTINY_BOND - db $ff + db -1 ; end GirafarigEggMoves: db TAKE_DOWN @@ -670,14 +670,14 @@ GirafarigEggMoves: db FORESIGHT db FUTURE_SIGHT db BEAT_UP - db $ff + db -1 ; end PinecoEggMoves: db REFLECT db PIN_MISSILE db FLAIL db SWIFT - db $ff + db -1 ; end DunsparceEggMoves: db BIDE @@ -685,14 +685,14 @@ DunsparceEggMoves: db ROCK_SLIDE db BITE db RAGE - db $ff + db -1 ; end GligarEggMoves: db METAL_CLAW db WING_ATTACK db RAZOR_WIND db COUNTER - db $ff + db -1 ; end SnubbullEggMoves: db METRONOME @@ -703,24 +703,24 @@ SnubbullEggMoves: db HEAL_BELL db LICK db LEER - db $ff + db -1 ; end QwilfishEggMoves: db FLAIL db HAZE db BUBBLEBEAM db SUPERSONIC - db $ff + db -1 ; end ShuckleEggMoves: db SWEET_SCENT - db $ff + db -1 ; end HeracrossEggMoves: db HARDEN db BIDE db FLAIL - db $ff + db -1 ; end SneaselEggMoves: db COUNTER @@ -728,7 +728,7 @@ SneaselEggMoves: db FORESIGHT db REFLECT db BITE - db $ff + db -1 ; end TeddiursaEggMoves: db CRUNCH @@ -739,11 +739,11 @@ TeddiursaEggMoves: if _CRYSTAL db METAL_CLAW endc - db $ff + db -1 ; end SlugmaEggMoves: db ACID_ARMOR - db $ff + db -1 ; end SwinubEggMoves: db TAKE_DOWN @@ -751,7 +751,7 @@ SwinubEggMoves: db BODY_SLAM db ROCK_SLIDE db ANCIENTPOWER - db $ff + db -1 ; end CorsolaEggMoves: db ROCK_SLIDE @@ -759,7 +759,7 @@ CorsolaEggMoves: db SCREECH db MIST db AMNESIA - db $ff + db -1 ; end RemoraidEggMoves: db AURORA_BEAM @@ -767,7 +767,7 @@ RemoraidEggMoves: db SUPERSONIC db HAZE db SCREECH - db $ff + db -1 ; end DelibirdEggMoves: db AURORA_BEAM @@ -775,14 +775,14 @@ DelibirdEggMoves: db FUTURE_SIGHT db SPLASH db RAPID_SPIN - db $ff + db -1 ; end MantineEggMoves: db TWISTER db HYDRO_PUMP db HAZE db SLAM - db $ff + db -1 ; end SkarmoryEggMoves: db DRILL_PECK @@ -791,7 +791,7 @@ SkarmoryEggMoves: if _CRYSTAL db SKY_ATTACK endc - db $ff + db -1 ; end HoundourEggMoves: db FIRE_SPIN @@ -801,7 +801,7 @@ HoundourEggMoves: db SPITE db REVERSAL db BEAT_UP - db $ff + db -1 ; end PhanpyEggMoves: db FOCUS_ENERGY @@ -810,7 +810,7 @@ PhanpyEggMoves: if _CRYSTAL db WATER_GUN endc - db $ff + db -1 ; end StantlerEggMoves: db REFLECT @@ -818,21 +818,21 @@ StantlerEggMoves: db DISABLE db LIGHT_SCREEN db BITE - db $ff + db -1 ; end TyrogueEggMoves: db RAPID_SPIN db HI_JUMP_KICK db MACH_PUNCH db MIND_READER - db $ff + db -1 ; end SmoochumEggMoves: if !_CRYSTAL db LOVELY_KISS endc db MEDITATE - db $ff + db -1 ; end ElekidEggMoves: db KARATE_CHOP @@ -842,7 +842,7 @@ ElekidEggMoves: if _CRYSTAL db CROSS_CHOP endc - db $ff + db -1 ; end MagbyEggMoves: db KARATE_CHOP @@ -852,13 +852,13 @@ MagbyEggMoves: if _CRYSTAL db CROSS_CHOP endc - db $ff + db -1 ; end MiltankEggMoves: db PRESENT db REVERSAL db SEISMIC_TOSS - db $ff + db -1 ; end LarvitarEggMoves: db PURSUIT @@ -866,7 +866,7 @@ LarvitarEggMoves: db OUTRAGE db FOCUS_ENERGY db ANCIENTPOWER - db $ff + db -1 ; end NoEggMoves: - db $ff + db -1 ; end diff --git a/data/pokemon/evos_attacks.asm b/data/pokemon/evos_attacks.asm index f21febf87..2649bb7a1 100644 --- a/data/pokemon/evos_attacks.asm +++ b/data/pokemon/evos_attacks.asm @@ -1,4 +1,4 @@ -INCLUDE "includes.asm" +INCLUDE "constants.asm" SECTION "Evolutions and Attacks", ROMX diff --git a/data/pokemon/ezchat_order.asm b/data/pokemon/ezchat_order.asm new file mode 100644 index 000000000..8cb860028 --- /dev/null +++ b/data/pokemon/ezchat_order.asm @@ -0,0 +1,96 @@ +; Every Pokémon sorted by their Japanese names in gojūon order. +; Notably, Rhydon is missing (it should be before Rhyhorn). + +EZChat_SortedPokemon: + dw .a + dw .i + dw .u + dw .e + dw .o + dw .ka_ga + dw .ki_gi + dw .ku_gu + dw .ke_ge + dw .ko_go + dw .sa_za + dw .shi_ji + dw .su_zu + dw .se_ze + dw .so_zo + dw .ta_da + dw .chi_dhi + dw .tsu_du + dw .te_de + dw .to_do + dw .na + dw .ni + dw .nu + dw .ne + dw .no + dw .ha_ba_pa + dw .hi_bi_pi + dw .fu_bu_pu + dw .he_be_pe + dw .ho_bo_po + dw .ma + dw .mi + dw .mu + dw .me + dw .mo + dw .ya + dw .yu + dw .yo + dw .ra + dw .ri + dw .ru + dw .re + dw .ro + dw .wa + dw .end + +.a: db EKANS, ARBOK, SEAKING, ARIADOS, CROCONAW, UNOWN, -1 +.i: db EEVEE, GEODUDE, SPINARAK, PILOSWINE, ONIX, -1 +.u: db ARCANINE, SUDOWOODO, WEEPINBELL, VICTREEBEL, WOOPER, SWINUB, -1 +.e: db SKARMORY, AIPOM, ESPEON, HITMONCHAN, ELEKID, ELECTABUZZ, ENTEI, -1 +.o: db FERALIGATR, FURRET, OCTILLERY, PRIMEAPE, SENTRET, STANTLER, SPEAROW, FEAROW, OMASTAR, OMANYTE, -1 +.ka_ga: db GROWLITHE, MACHAMP, DRAGONITE, PINSIR, SNORLAX, KABUTO, KABUTOPS, HITMONTOP, WARTORTLE, BLASTOISE, FARFETCH_D, CUBONE, MAROWAK, KANGASKHAN, -1 +.ki_gi: db SUNFLORA, CATERPIE, GYARADOS, RAPIDASH, NINETALES, GIRAFARIG, BELLOSSOM, KINGDRA, KINGLER, -1 +.ku_gu: db GLOOM, PINECO, GLIGAR, KRABBY, GRANBULL, CROBAT, -1 +.ke_ge: db ABRA, GENGAR, TAUROS, -1 +.ko_go: db MAGIKARP, MAGNEMITE, GASTLY, HAUNTER, MACHOKE, KAKUNA, PSYDUCK, PHANPY, RATTATA, GOLDUCK, GOLBAT, GOLEM, GRAVELER, VENONAT, -1 +.sa_za: db RHYHORN, PUPITAR, CORSOLA, HITMONLEE, ZAPDOS, JOLTEON, SANDSHREW, SANDSLASH, -1 ; RHYDON should lead this list +.shi_ji: db SEADRA, SHELLDER, VAPOREON, DEWGONG, -1 +.su_zu: db SUICUNE, STARMIE, SCYTHER, ZUBAT, BEEDRILL, HYPNO, DROWZEE, -1 +.se_ze: db SQUIRTLE, CELEBI, -1 +.so_zo: db WOBBUFFET, -1 +.ta_da: db DUGTRIO, HORSEA, EXEGGCUTE, -1 +.chi_dhi: db CHIKORITA, CHINCHOU, -1 +.tsu_du: db SHUCKLE, -1 +.te_de: db DIGLETT, REMORAID, DELIBIRD, HOUNDOUR, AMPHAROS, -1 +.to_do: db DODUO, DODRIO, SMEARGLE, KOFFING, TENTACRUEL, TOGETIC, TOGEPI, GOLDEEN, METAPOD, DONPHAN, -1 +.na: db ODDISH, EXEGGUTOR, -1 +.ni: db NIDOKING, NIDOQUEEN, NIDORAN_M, NIDORAN_F, NIDORINA, NIDORINO, MEOWTH, SNEASEL, POLIWHIRL, POLITOED, POLIWRATH, POLIWAG, -1 +.nu: db QUAGSIRE, -1 +.ne: db NATU, XATU, -1 +.no: db DUNSPARCE, -1 +.ha_ba_pa: db SEEL, STEELIX, TYPHLOSION, DRAGONAIR, BUTTERFREE, SCIZOR, HOPPIP, BLISSEY, PARAS, PARASECT, QWILFISH, MR__MIME, TYROGUE, CLOYSTER, TYRANITAR, -1 +.hi_bi_pi: db CLEFFA, WEEDLE, PIKACHU, CLEFABLE, PIDGEOT, PIDGEOTTO, PICHU, CLEFAIRY, CHARMANDER, STARYU, CYNDAQUIL, SUNKERN, TEDDIURSA, VOLTORB, -1 +.fu_bu_pu: db MOLTRES, FLAREON, ALAKAZAM, MAGMAR, FORRETRESS, WIGGLYTUFF, IVYSAUR, BULBASAUR, VENUSAUR, AERODACTYL, MAGBY, IGGLYBUFF, UMBREON, ARTICUNO, JIGGLYPUFF, SNUBBULL, -1 +.he_be_pe: db BAYLEEF, GRIMER, MUK, HERACROSS, HOUNDOOM, PERSIAN, LICKITUNG, -1 +.ho_bo_po: db HO_OH, HOOTHOOT, PIDGEY, PONYTA, SKIPLOOM, PORYGON, PORYGON2, -1 +.ma: db MAGCARGO, SLUGMA, QUILAVA, BELLSPROUT, WEEZING, MARILL, AZUMARILL, ELECTRODE, MANKEY, MANTINE, -1 +.mi: db DRATINI, MEW, MEWTWO, MILTANK, -1 +.mu: db MISDREAVUS, SMOOCHUM, -1 +.me: db MEGANIUM, DITTO, TENTACOOL, MAREEP, -1 +.mo: db FLAAFFY, VENOMOTH, TANGELA, -1 +.ya: db SLOWKING, SLOWBRO, SLOWPOKE, MURKROW, YANMA, -1 +.yu: db KADABRA, -1 +.yo: db LARVITAR, NOCTOWL, -1 +.ra: db RAIKOU, RAICHU, CHANSEY, RATICATE, LAPRAS, VILEPLUME, LANTURN, -1 +.ri: db CHARMELEON, CHARIZARD, URSARING, -1 +.ru: db JYNX, LUGIA, -1 +.re: db MAGNETON, LEDIAN, LEDYBA, -1 +.ro: db VULPIX, -1 +.wa: db JUMPLUFF, TOTODILE, MACHOP ;, -1 +.end: db -1 +; 11d67e diff --git a/data/pokemon/palettes.asm b/data/pokemon/palettes.asm index 2e47bbdaf..ec2cc3c0b 100644 --- a/data/pokemon/palettes.asm +++ b/data/pokemon/palettes.asm @@ -518,12 +518,8 @@ INCLUDE "gfx/pokemon/celebi/shiny.pal" RGB 30, 26, 11 RGB 23, 16, 00 -; Egg - RGB 30, 26, 11 - RGB 23, 16, 00 -; Egg shiny - RGB 30, 26, 11 - RGB 23, 16, 00 +INCLUDE "gfx/pokemon/egg/normal.pal" +INCLUDE "gfx/pokemon/egg/shiny.pal" ; 254 RGB 30, 26, 11 diff --git a/data/pokemon/pic_pointers.asm b/data/pokemon/pic_pointers.asm index cca5c3b9c..c45a9837e 100644 --- a/data/pokemon/pic_pointers.asm +++ b/data/pokemon/pic_pointers.asm @@ -1,3 +1,5 @@ +; Pics are defined in gfx/pics.asm + PokemonPicPointers:: ; entries correspond to Pokémon species, two apiece dba_pic BulbasaurFrontpic diff --git a/data/time_capsule/special_stats.asm b/data/pokemon/rby_base_special.asm index 9998692ab..9998692ab 100644 --- a/data/time_capsule/special_stats.asm +++ b/data/pokemon/rby_base_special.asm diff --git a/data/time_capsule/mon_order.asm b/data/pokemon/rby_order.asm index e40ba0273..e40ba0273 100644 --- a/data/time_capsule/mon_order.asm +++ b/data/pokemon/rby_order.asm diff --git a/data/radio/buenas_passwords.asm b/data/radio/buenas_passwords.asm new file mode 100644 index 000000000..85e1b951b --- /dev/null +++ b/data/radio/buenas_passwords.asm @@ -0,0 +1,26 @@ +BuenasPasswordTable: +; there are NUM_PASSWORD_CATEGORIES entries + dw .JohtoStarters + dw .Beverages + dw .HealingItems + dw .Balls + dw .Pokemon1 + dw .Pokemon2 + dw .JohtoTowns + dw .Types + dw .Moves + dw .XItems + dw .RadioStations + + ; string type, points, option 1, option 2, option 3 +.JohtoStarters: db BUENA_MON, 10, CYNDAQUIL, TOTODILE, CHIKORITA +.Beverages: db BUENA_ITEM, 12, FRESH_WATER, SODA_POP, LEMONADE +.HealingItems: db BUENA_ITEM, 12, POTION, ANTIDOTE, PARLYZ_HEAL +.Balls: db BUENA_ITEM, 12, POKE_BALL, GREAT_BALL, ULTRA_BALL +.Pokemon1: db BUENA_MON, 10, PIKACHU, RATTATA, GEODUDE +.Pokemon2: db BUENA_MON, 10, HOOTHOOT, SPINARAK, DROWZEE +.JohtoTowns: db BUENA_STRING, 16, "NEW BARK TOWN@", "CHERRYGROVE CITY@", "AZALEA TOWN@" +.Types: db BUENA_STRING, 6, "FLYING@", "BUG@", "GRASS@" +.Moves: db BUENA_MOVE, 12, TACKLE, GROWL, MUD_SLAP +.XItems: db BUENA_ITEM, 12, X_ATTACK, X_DEFEND, X_SPEED +.RadioStations: db BUENA_STRING, 13, "#MON Talk@", "#MON Music@", "Lucky Channel@" diff --git a/data/radio/channel_music.asm b/data/radio/channel_music.asm new file mode 100644 index 000000000..62504ed11 --- /dev/null +++ b/data/radio/channel_music.asm @@ -0,0 +1,13 @@ +RadioChannelSongs: +; entries correspond to radio channel ids + dw MUSIC_POKEMON_TALK + dw MUSIC_POKEMON_CENTER + dw MUSIC_TITLE + dw MUSIC_GAME_CORNER + dw MUSIC_BUENAS_PASSWORD + dw MUSIC_VIRIDIAN_CITY + dw MUSIC_BICYCLE + dw MUSIC_ROCKET_OVERTURE + dw MUSIC_POKE_FLUTE_CHANNEL + dw MUSIC_RUINS_OF_ALPH_RADIO + dw MUSIC_LAKE_OF_RAGE_ROCKET_RADIO diff --git a/data/radio/oaks_pkmn_talk_routes.asm b/data/radio/oaks_pkmn_talk_routes.asm new file mode 100644 index 000000000..ad7b6529d --- /dev/null +++ b/data/radio/oaks_pkmn_talk_routes.asm @@ -0,0 +1,19 @@ +; Oak's Pokémon Talk will list wild Pokémon on these maps. + +OaksPkmnTalkRoutes: + map ROUTE_29 + map ROUTE_46 + map ROUTE_30 + map ROUTE_32 + map ROUTE_34 + map ROUTE_35 + map ROUTE_37 + map ROUTE_38 + map ROUTE_39 + map ROUTE_42 + map ROUTE_43 + map ROUTE_44 + map ROUTE_45 + map ROUTE_36 + map ROUTE_31 +OaksPkmnTalkRoutesEnd diff --git a/data/radio/pnp_hidden_people.asm b/data/radio/pnp_hidden_people.asm new file mode 100644 index 000000000..5eb178572 --- /dev/null +++ b/data/radio/pnp_hidden_people.asm @@ -0,0 +1,26 @@ +; Places and People will not describe these trainers. + +PnP_HiddenPeople: + db WILL + db BRUNO + db KAREN + db KOGA + db CHAMPION + ; fallthrough +PnP_HiddenPeople_BeatE4: + db BROCK + db MISTY + db LT_SURGE + db ERIKA + db JANINE + db SABRINA + db BLAINE + db BLUE + ; fallthrough +PnP_HiddenPeople_BeatKanto: + db RIVAL1 + db POKEMON_PROF + db CAL + db RIVAL2 + db RED + db -1 diff --git a/data/radio/pnp_hidden_places.asm b/data/radio/pnp_hidden_places.asm new file mode 100644 index 000000000..4cf1987d3 --- /dev/null +++ b/data/radio/pnp_hidden_places.asm @@ -0,0 +1,13 @@ +; Places and People will not describe these maps. + +PnP_HiddenPlaces: + map PALLET_TOWN + map ROUTE_22 + map PEWTER_CITY + map CERULEAN_POLICE_STATION + map ROUTE_12 + map ROUTE_11 + map ROUTE_16 + map ROUTE_14 + map CINNABAR_POKECENTER_2F_BETA +PnP_HiddenPlacesEnd diff --git a/data/sgb_border_map.asm b/data/sgb_border_map.asm deleted file mode 100644 index 18e6c7740..000000000 --- a/data/sgb_border_map.asm +++ /dev/null @@ -1,29 +0,0 @@ -SGBBorderMap: - db $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $14, $14, $15, $14, $16, $14, $17, $14, $17, $54, $16, $54, $15, $54, $14, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14 - db $01, $14, $02, $14, $03, $14, $03, $54, $02, $54, $01, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $24, $14, $25, $14, $26, $14, $07, $14, $07, $54, $26, $54, $25, $54, $24, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $54, $01, $14, $02, $14, $03, $14, $03, $54, $02, $54, $01, $54 - db $11, $14, $12, $14, $13, $14, $13, $54, $12, $54, $11, $54, $10, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $24, $14, $34, $14, $35, $14, $35, $54, $34, $54, $33, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $10, $14, $11, $14, $12, $14, $13, $14, $13, $54, $12, $54, $11, $54 - db $21, $14, $22, $14, $23, $14, $23, $54, $22, $54, $21, $54, $20, $54, $07, $14, $08, $14, $09, $14, $0a, $14, $0b, $14, $0c, $14, $0d, $14, $07, $14, $07, $14, $18, $14, $09, $14, $1a, $14, $1b, $14, $0d, $14, $0c, $14, $1c, $14, $29, $14, $07, $14, $20, $14, $21, $14, $22, $14, $23, $14, $23, $54, $22, $54, $21, $54 - db $31, $14, $32, $14, $07, $14, $07, $14, $32, $54, $36, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $38, $10, $27, $10, $32, $14, $07, $54, $07, $54, $32, $54, $31, $54 - db $05, $14, $06, $14, $07, $14, $07, $54, $06, $54, $1f, $10, $37, $10, $06, $14, $07, $14, $07, $54, $06, $54, $05, $54 - db $15, $14, $16, $14, $17, $14, $17, $54, $16, $54, $1f, $10, $37, $10, $16, $14, $17, $14, $17, $54, $16, $54, $15, $54 - db $25, $14, $26, $14, $07, $14, $07, $54, $26, $54, $1f, $10, $37, $10, $26, $14, $07, $14, $07, $54, $26, $54, $25, $54 - db $33, $14, $34, $14, $35, $14, $35, $54, $34, $54, $1f, $10, $37, $10, $34, $14, $35, $14, $35, $54, $34, $54, $33, $54 - db $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $1f, $10, $37, $10, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14 - db $02, $54, $01, $54, $07, $54, $07, $14, $07, $14, $1f, $10, $37, $10, $07, $14, $07, $14, $07, $14, $01, $14, $02, $14 - db $12, $54, $11, $54, $10, $54, $07, $14, $07, $14, $1f, $10, $37, $10, $07, $14, $07, $14, $10, $14, $11, $14, $12, $14 - db $22, $54, $21, $54, $20, $54, $07, $14, $07, $14, $1f, $10, $37, $10, $07, $14, $07, $14, $20, $14, $21, $14, $22, $14 - db $32, $54, $31, $54, $30, $54, $07, $14, $07, $14, $1f, $10, $37, $10, $07, $14, $07, $14, $30, $14, $31, $14, $32, $14 - db $06, $54, $05, $54, $04, $54, $07, $14, $07, $14, $1f, $10, $37, $10, $07, $14, $07, $14, $04, $14, $05, $14, $06, $14 - db $16, $54, $15, $54, $14, $54, $07, $14, $07, $14, $1f, $10, $37, $10, $07, $14, $07, $14, $14, $14, $15, $14, $16, $14 - db $26, $54, $25, $54, $24, $54, $07, $14, $07, $14, $1f, $10, $37, $10, $07, $14, $07, $14, $24, $14, $25, $14, $26, $14 - db $34, $54, $33, $54, $07, $54, $07, $14, $07, $14, $1f, $10, $37, $10, $07, $14, $07, $14, $07, $14, $33, $14, $34, $14 - db $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $1f, $10, $37, $10, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14 - db $01, $14, $02, $14, $03, $14, $03, $54, $02, $54, $1f, $10, $37, $10, $02, $14, $03, $14, $03, $54, $02, $54, $01, $54 - db $11, $14, $12, $14, $13, $14, $13, $54, $12, $54, $1f, $10, $37, $10, $12, $14, $13, $14, $13, $54, $12, $54, $11, $54 - db $21, $14, $22, $14, $23, $14, $23, $54, $22, $54, $1f, $10, $37, $10, $22, $14, $23, $14, $23, $54, $22, $54, $21, $54 - db $31, $14, $32, $14, $07, $14, $07, $14, $32, $54, $1f, $10, $37, $10, $32, $14, $07, $54, $07, $54, $32, $54, $31, $54 - db $05, $14, $06, $14, $07, $14, $07, $54, $06, $54, $2e, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2f, $10, $2d, $10, $06, $14, $07, $14, $07, $54, $06, $54, $05, $54 - db $15, $14, $16, $14, $17, $14, $17, $54, $16, $54, $15, $54, $14, $54, $07, $14, $07, $14, $39, $14, $0e, $14, $09, $14, $0f, $14, $28, $14, $07, $14, $19, $14, $0c, $14, $1c, $14, $29, $14, $2a, $14, $2b, $14, $2c, $14, $39, $14, $07, $14, $07, $14, $14, $14, $15, $14, $16, $14, $17, $14, $17, $54, $16, $54, $15, $54 - db $25, $14, $26, $14, $07, $14, $07, $54, $26, $54, $25, $54, $24, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $01, $14, $02, $14, $03, $14, $03, $54, $02, $54, $01, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $24, $14, $25, $14, $26, $14, $07, $14, $07, $54, $26, $54, $25, $54 - db $33, $14, $34, $14, $35, $14, $35, $54, $34, $54, $24, $54, $07, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $10, $14, $11, $14, $12, $14, $13, $14, $13, $54, $12, $54, $11, $54, $10, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $24, $14, $34, $14, $35, $14, $35, $54, $34, $54, $33, $54 - db $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $20, $14, $21, $14, $22, $14, $23, $14, $23, $54, $22, $54, $21, $54, $20, $54, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14, $07, $14 diff --git a/data/sprite_anims/framesets.asm b/data/sprite_anims/framesets.asm index baeefdcd9..a4e126cef 100755 --- a/data/sprite_anims/framesets.asm +++ b/data/sprite_anims/framesets.asm @@ -9,7 +9,7 @@ SpriteAnimFrameData: ; 8d6e6 dw .Frameset_PartyMonWithItemFast dw .Frameset_GSTitleTrail dw .Frameset_TextEntryCursor - dw .Frameset_09 + dw .Frameset_TextEntryCursorBig dw .Frameset_GameFreakLogo dw .Frameset_GSIntroStar dw .Frameset_GSIntroSparkle @@ -20,7 +20,7 @@ SpriteAnimFrameData: ; 8d6e6 dw .Frameset_RedWalk dw .Frameset_StillCursor dw .Frameset_TradePokeBall - dw .Frameset_TradePokeBall0 + dw .Frameset_TradePokeBallWiggle dw .Frameset_TradePoof dw .Frameset_TradeTubeBulge dw .Frameset_TrademonIcon @@ -28,31 +28,31 @@ SpriteAnimFrameData: ; 8d6e6 dw .Frameset_EvolutionBallOfLight dw .Frameset_RadioTuningKnob dw .Frameset_MagnetTrainRed - dw .Frameset_1c + dw .Frameset_Unused1C dw .Frameset_Leaf dw .Frameset_CutTree dw .Frameset_EggCrack - dw .Frameset_EggHatch - dw .Frameset_21 - dw .Frameset_22 - dw .Frameset_23 - dw .Frameset_24 + dw .Frameset_EggHatch1 + dw .Frameset_EggHatch2 + dw .Frameset_EggHatch3 + dw .Frameset_EggHatch4 + dw .Frameset_GSIntroHoOh dw .Frameset_HeadbuttTree - dw .Frameset_26 - dw .Frameset_27 - dw .Frameset_28 - dw .Frameset_29 - dw .Frameset_2a - dw .Frameset_2b - dw .Frameset_2c + dw .Frameset_EZChatCursor1 + dw .Frameset_EZChatCursor2 + dw .Frameset_EZChatCursor3 + dw .Frameset_EZChatCursor4 + dw .Frameset_EZChatCursor5 + dw .Frameset_EZChatCursor6 + dw .Frameset_EZChatCursor7 dw .Frameset_BlueWalk dw .Frameset_MagnetTrainBlue dw .Frameset_MobileTradeSentBall dw .Frameset_MobileTradeOTBall - dw .Frameset_ForMobile22 - dw .Frameset_ForMobile23 - dw .Frameset_ForMobile24 - dw .Frameset_ForMobile25 + dw .Frameset_MobileTradeCableBulge + dw .Frameset_MobileTradeSentPulse + dw .Frameset_MobileTradeOTPulse + dw .Frameset_MobileTradePing dw .Frameset_IntroSuicune dw .Frameset_IntroSuicune2 dw .Frameset_IntroPichu @@ -133,8 +133,8 @@ SpriteAnimFrameData: ; 8d6e6 dorepeat 1 dorestart -.Frameset_09: - frame SPRITE_ANIM_OAMSET_FOR_FRAMESET_09, 1 +.Frameset_TextEntryCursorBig: + frame SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR_BIG, 1 dorepeat 1 dorestart @@ -202,7 +202,7 @@ SpriteAnimFrameData: ; 8d6e6 frame SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 32 endanim -.Frameset_TradePokeBall0: +.Frameset_TradePokeBallWiggle: frame SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3 frame SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2, 3 frame SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3 @@ -216,8 +216,8 @@ SpriteAnimFrameData: ; 8d6e6 delanim .Frameset_TradeTubeBulge: - frame SPRITE_ANIM_OAMSET_35, 3 - frame SPRITE_ANIM_OAMSET_36, 3 + frame SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_1, 3 + frame SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_2, 3 dorestart .Frameset_TrademonIcon: @@ -247,49 +247,49 @@ SpriteAnimFrameData: ; 8d6e6 dorestart ; unused - frame SPRITE_ANIM_OAMSET_43, 8 - frame SPRITE_ANIM_OAMSET_44, 8 + frame SPRITE_ANIM_OAMSET_UNUSED_43, 8 + frame SPRITE_ANIM_OAMSET_UNUSED_44, 8 dorestart ; unused - frame SPRITE_ANIM_OAMSET_45, 8 - frame SPRITE_ANIM_OAMSET_46, 8 + frame SPRITE_ANIM_OAMSET_UNUSED_45, 8 + frame SPRITE_ANIM_OAMSET_UNUSED_46, 8 dorestart ; unused - frame SPRITE_ANIM_OAMSET_47, 8 - frame SPRITE_ANIM_OAMSET_48, 8 + frame SPRITE_ANIM_OAMSET_UNUSED_47, 8 + frame SPRITE_ANIM_OAMSET_UNUSED_48, 8 dorestart ; unused - frame SPRITE_ANIM_OAMSET_49, 1 - frame SPRITE_ANIM_OAMSET_49, 1, OAM_X_FLIP - frame SPRITE_ANIM_OAMSET_49, 1, OAM_X_FLIP, OAM_Y_FLIP - frame SPRITE_ANIM_OAMSET_49, 1, OAM_Y_FLIP + frame SPRITE_ANIM_OAMSET_UNUSED_49, 1 + frame SPRITE_ANIM_OAMSET_UNUSED_49, 1, OAM_X_FLIP + frame SPRITE_ANIM_OAMSET_UNUSED_49, 1, OAM_X_FLIP, OAM_Y_FLIP + frame SPRITE_ANIM_OAMSET_UNUSED_49, 1, OAM_Y_FLIP dorestart ; unused - frame SPRITE_ANIM_OAMSET_4A, 32 + frame SPRITE_ANIM_OAMSET_UNUSED_4A, 32 endanim ; unused - frame SPRITE_ANIM_OAMSET_4B, 32 + frame SPRITE_ANIM_OAMSET_UNUSED_4B, 32 endanim ; unused - frame SPRITE_ANIM_OAMSET_4C, 32 + frame SPRITE_ANIM_OAMSET_UNUSED_4C, 32 endanim ; unused - frame SPRITE_ANIM_OAMSET_4D, 32 + frame SPRITE_ANIM_OAMSET_UNUSED_4D, 32 endanim ; unused - frame SPRITE_ANIM_OAMSET_4E, 3 + frame SPRITE_ANIM_OAMSET_UNUSED_4E, 3 dorepeat 3 dorestart -.Frameset_1c: +.Frameset_Unused1C: dorepeat 32 endanim @@ -310,29 +310,29 @@ SpriteAnimFrameData: ; 8d6e6 frame SPRITE_ANIM_OAMSET_EGG_CRACK, 32 endanim -.Frameset_EggHatch: - frame SPRITE_ANIM_OAMSET_55, 32 +.Frameset_EggHatch1: + frame SPRITE_ANIM_OAMSET_EGG_HATCH, 32 endanim -.Frameset_21: - frame SPRITE_ANIM_OAMSET_55, 32, OAM_X_FLIP +.Frameset_EggHatch2: + frame SPRITE_ANIM_OAMSET_EGG_HATCH, 32, OAM_X_FLIP endanim -.Frameset_22: - frame SPRITE_ANIM_OAMSET_55, 32, OAM_Y_FLIP +.Frameset_EggHatch3: + frame SPRITE_ANIM_OAMSET_EGG_HATCH, 32, OAM_Y_FLIP endanim -.Frameset_23: - frame SPRITE_ANIM_OAMSET_55, 32, OAM_X_FLIP, OAM_Y_FLIP +.Frameset_EggHatch4: + frame SPRITE_ANIM_OAMSET_EGG_HATCH, 32, OAM_X_FLIP, OAM_Y_FLIP endanim -.Frameset_24: - frame SPRITE_ANIM_OAMSET_56, 10 - frame SPRITE_ANIM_OAMSET_57, 9 - frame SPRITE_ANIM_OAMSET_58, 10 - frame SPRITE_ANIM_OAMSET_59, 10 - frame SPRITE_ANIM_OAMSET_58, 9 - frame SPRITE_ANIM_OAMSET_5A, 10 +.Frameset_GSIntroHoOh: + frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_1, 10 + frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_2, 9 + frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_3, 10 + frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_4, 10 + frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_3, 9 + frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_5, 10 dorestart .Frameset_HeadbuttTree: @@ -342,32 +342,32 @@ SpriteAnimFrameData: ; 8d6e6 frame SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2, 2, OAM_X_FLIP dorestart -.Frameset_26: - frame SPRITE_ANIM_OAMSET_5C, 2 +.Frameset_EZChatCursor1: + frame SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_1, 2 endanim -.Frameset_27: - frame SPRITE_ANIM_OAMSET_5D, 2 +.Frameset_EZChatCursor2: + frame SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_2, 2 endanim -.Frameset_28: - frame SPRITE_ANIM_OAMSET_5E, 2 +.Frameset_EZChatCursor3: + frame SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_3, 2 endanim -.Frameset_29: - frame SPRITE_ANIM_OAMSET_5F, 2 +.Frameset_EZChatCursor4: + frame SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_4, 2 endanim -.Frameset_2a: - frame SPRITE_ANIM_OAMSET_60, 2 +.Frameset_EZChatCursor5: + frame SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_5, 2 endanim -.Frameset_2b: - frame SPRITE_ANIM_OAMSET_61, 2 +.Frameset_EZChatCursor6: + frame SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_6, 2 endanim -.Frameset_2c: - frame SPRITE_ANIM_OAMSET_62, 2 +.Frameset_EZChatCursor7: + frame SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_7, 2 endanim .Frameset_MobileTradeSentBall: @@ -406,23 +406,23 @@ SpriteAnimFrameData: ; 8d6e6 frame SPRITE_ANIM_OAMSET_TRADE_POOF_3, 3 delanim -.Frameset_ForMobile22: - frame SPRITE_ANIM_OAMSET_FOR_MOBILE_22_1, 3 - frame SPRITE_ANIM_OAMSET_FOR_MOBILE_22_2, 3 +.Frameset_MobileTradeCableBulge: + frame SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_1, 3 + frame SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_2, 3 dorestart -.Frameset_ForMobile23: - frame SPRITE_ANIM_OAMSET_FOR_MOBILE_23, 3 +.Frameset_MobileTradeSentPulse: + frame SPRITE_ANIM_OAMSET_MOBILE_TRADE_SENT_PULSE, 3 endanim -.Frameset_ForMobile24: - frame SPRITE_ANIM_OAMSET_FOR_MOBILE_24, 3 +.Frameset_MobileTradeOTPulse: + frame SPRITE_ANIM_OAMSET_MOBILE_TRADE_OT_PULSE, 3 endanim -.Frameset_ForMobile25: - frame SPRITE_ANIM_OAMSET_FOR_MOBILE_25_1, 2 - frame SPRITE_ANIM_OAMSET_FOR_MOBILE_25_2, 2 - frame SPRITE_ANIM_OAMSET_FOR_MOBILE_25_3, 2 +.Frameset_MobileTradePing: + frame SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_1, 2 + frame SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_2, 2 + frame SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_3, 2 delanim .Frameset_IntroSuicune: diff --git a/data/sprite_anims/oam.asm b/data/sprite_anims/oam.asm index 99adc9df3..cd03eec29 100644 --- a/data/sprite_anims/oam.asm +++ b/data/sprite_anims/oam.asm @@ -1,157 +1,157 @@ SpriteAnimOAMData: ; 8d94d ; entries correspond to SPRITE_ANIM_OAMSET_* constants ; vtile offset, pointer - dbw $00, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_RED_WALK_1 - dbw $04, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_RED_WALK_2 - dbw $4c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_02 - dbw $5c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_03 - dbw $6c, .OAMData_04 ; SPRITE_ANIM_OAMSET_04 - dbw $6e, .OAMData_04 ; SPRITE_ANIM_OAMSET_05 - dbw $2d, .OAMData_06 ; SPRITE_ANIM_OAMSET_06 - dbw $4d, .OAMData_06 ; SPRITE_ANIM_OAMSET_07 - dbw $60, .OAMData_08 ; SPRITE_ANIM_OAMSET_08 - dbw $00, .OAMData_08 ; SPRITE_ANIM_OAMSET_09 - dbw $00, .OAMData_08 ; SPRITE_ANIM_OAMSET_0A - dbw $06, .OAMData_08 ; SPRITE_ANIM_OAMSET_0B - dbw $0c, .OAMData_0c ; SPRITE_ANIM_OAMSET_0C - dbw $0d, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_0D - dbw $00, .OAMData_0e ; SPRITE_ANIM_OAMSET_0E - dbw $04, .OAMData_0e ; SPRITE_ANIM_OAMSET_0F - dbw $08, .OAMData_0e ; SPRITE_ANIM_OAMSET_10 - dbw $40, .OAMData_0e ; SPRITE_ANIM_OAMSET_11 - dbw $44, .OAMData_0e ; SPRITE_ANIM_OAMSET_12 - dbw $48, .OAMData_0e ; SPRITE_ANIM_OAMSET_13 - dbw $4c, .OAMData_0e ; SPRITE_ANIM_OAMSET_14 - dbw $80, .OAMData_15 ; SPRITE_ANIM_OAMSET_15 - dbw $85, .OAMData_15 ; SPRITE_ANIM_OAMSET_16 - dbw $8a, .OAMData_15 ; SPRITE_ANIM_OAMSET_17 - dbw $00, .OAMData_18 ; SPRITE_ANIM_OAMSET_18 - dbw $01, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_19 - dbw $09, .OAMData_1a ; SPRITE_ANIM_OAMSET_1A - dbw $10, .OAMData_1b ; SPRITE_ANIM_OAMSET_1B - dbw $29, .OAMData_1b ; SPRITE_ANIM_OAMSET_1C - dbw $42, .OAMData_1b ; SPRITE_ANIM_OAMSET_1D - dbw $f8, .OAMData_GSTitleTrail ; SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1 - dbw $fa, .OAMData_GSTitleTrail ; SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2 - dbw $00, .OAMData_TextEntryCursor ; SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR - dbw $00, .OAMData_ForFrameset09 ; SPRITE_ANIM_OAMSET_FOR_FRAMESET_09 - dbw $00, .OAMData_22 ; SPRITE_ANIM_OAMSET_22 - dbw $0f, .OAMData_GSIntroStar ; SPRITE_ANIM_OAMSET_GS_INTRO_STAR - dbw $11, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_1 - dbw $12, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_2 - dbw $13, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_3 - dbw $00, .OAMData_SlotsGolem ; SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1 - dbw $08, .OAMData_SlotsGolem ; SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2 - dbw $10, .OAMData_SlotsChansey1 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1 - dbw $10, .OAMData_SlotsChansey2 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_2 - dbw $10, .OAMData_SlotsChansey3 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_3 - dbw $10, .OAMData_SlotsChansey4 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_4 - dbw $10, .OAMData_SlotsChansey5 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_5 - dbw $3a, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_SLOTS_EGG - dbw $00, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_STILL_CURSOR - dbw $00, .OAMData_TradePokeBall1 ; SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1 - dbw $02, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2 - dbw $06, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADE_POOF_1 - dbw $0a, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADE_POOF_2 - dbw $0e, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADE_POOF_3 - dbw $12, .OAMData_35 ; SPRITE_ANIM_OAMSET_35 - dbw $13, .OAMData_35 ; SPRITE_ANIM_OAMSET_36 - dbw $00, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_TRADEMON_ICON_1 - dbw $04, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_TRADEMON_ICON_2 - dbw $10, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADEMON_BUBBLE - dbw $00, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_1 - dbw $04, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_2 - dbw $00, .OAMData_RadioTuningKnob ; SPRITE_ANIM_OAMSET_RADIO_TUNING_KNOB - dbw $00, .OAMData_PartyMonWithMail1 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_1 - dbw $00, .OAMData_PartyMonWithMail2 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_2 - dbw $00, .OAMData_PartyMonWithItem1 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_1 - dbw $00, .OAMData_PartyMonWithItem2 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_2 - dbw $00, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_1 - dbw $04, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2 - dbw $00, .OAMData_43 ; SPRITE_ANIM_OAMSET_43 - dbw $30, .OAMData_43 ; SPRITE_ANIM_OAMSET_44 - dbw $03, .OAMData_43 ; SPRITE_ANIM_OAMSET_45 - dbw $33, .OAMData_43 ; SPRITE_ANIM_OAMSET_46 - dbw $06, .OAMData_43 ; SPRITE_ANIM_OAMSET_47 - dbw $36, .OAMData_43 ; SPRITE_ANIM_OAMSET_48 - dbw $09, .OAMData_43 ; SPRITE_ANIM_OAMSET_49 - dbw $39, .OAMData_43 ; SPRITE_ANIM_OAMSET_4A - dbw $0c, .OAMData_4b ; SPRITE_ANIM_OAMSET_4B - dbw $0c, .OAMData_4c ; SPRITE_ANIM_OAMSET_4C - dbw $3c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_4D - dbw $3e, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_4E - dbw $00, .OAMData_Leaf ; SPRITE_ANIM_OAMSET_LEAF - dbw $00, .OAMData_Tree ; SPRITE_ANIM_OAMSET_TREE_1 - dbw $00, .OAMData_CutTree2 ; SPRITE_ANIM_OAMSET_CUT_TREE_2 - dbw $00, .OAMData_CutTree3 ; SPRITE_ANIM_OAMSET_CUT_TREE_3 - dbw $00, .OAMData_CutTree4 ; SPRITE_ANIM_OAMSET_CUT_TREE_4 - dbw $00, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EGG_CRACK - dbw $01, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_55 - dbw $00, .OAMData_56 ; SPRITE_ANIM_OAMSET_56 - dbw $00, .OAMData_57 ; SPRITE_ANIM_OAMSET_57 - dbw $00, .OAMData_58 ; SPRITE_ANIM_OAMSET_58 - dbw $00, .OAMData_59 ; SPRITE_ANIM_OAMSET_59 - dbw $00, .OAMData_5a ; SPRITE_ANIM_OAMSET_5A - dbw $04, .OAMData_Tree ; SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2 - dbw $00, .OAMData_5c ; SPRITE_ANIM_OAMSET_5C - dbw $00, .OAMData_5d ; SPRITE_ANIM_OAMSET_5D - dbw $00, .OAMData_5e ; SPRITE_ANIM_OAMSET_5E - dbw $00, .OAMData_5f ; SPRITE_ANIM_OAMSET_5F - dbw $00, .OAMData_60 ; SPRITE_ANIM_OAMSET_60 - dbw $00, .OAMData_61 ; SPRITE_ANIM_OAMSET_61 - dbw $00, .OAMData_62 ; SPRITE_ANIM_OAMSET_62 - dbw $00, .OAMData_BlueWalk ; SPRITE_ANIM_OAMSET_BLUE_WALK_1 - dbw $04, .OAMData_BlueWalk ; SPRITE_ANIM_OAMSET_BLUE_WALK_2 - dbw $00, .OAMData_MagnetTrainBlue ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_1 - dbw $04, .OAMData_MagnetTrainBlue ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_2 - dbw $20, .OAMData_ForMobile22 ; SPRITE_ANIM_OAMSET_FOR_MOBILE_22_1 - dbw $21, .OAMData_ForMobile22 ; SPRITE_ANIM_OAMSET_FOR_MOBILE_22_2 - dbw $22, .OAMData_ForMobile25_1 ; SPRITE_ANIM_OAMSET_FOR_MOBILE_25_1 - dbw $23, .OAMData_ForMobile25_2 ; SPRITE_ANIM_OAMSET_FOR_MOBILE_25_2 - dbw $27, .OAMData_ForMobile25_3 ; SPRITE_ANIM_OAMSET_FOR_MOBILE_25_3 - dbw $2a, .OAMData_ForMobile23 ; SPRITE_ANIM_OAMSET_FOR_MOBILE_23 - dbw $2a, .OAMData_ForMobile24 ; SPRITE_ANIM_OAMSET_FOR_MOBILE_24 - dbw $00, .OAMData_IntroSuicune1 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_1 - dbw $08, .OAMData_IntroSuicune2 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_2 - dbw $60, .OAMData_IntroSuicune3 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_3 - dbw $68, .OAMData_IntroSuicune4 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_4 - dbw $00, .OAMData_IntroPichu ; SPRITE_ANIM_OAMSET_INTRO_PICHU_1 - dbw $05, .OAMData_IntroPichu ; SPRITE_ANIM_OAMSET_INTRO_PICHU_2 - dbw $0a, .OAMData_IntroPichu ; SPRITE_ANIM_OAMSET_INTRO_PICHU_3 - dbw $50, .OAMData_IntroWooper ; SPRITE_ANIM_OAMSET_INTRO_WOOPER - dbw $00, .OAMData_IntroUnown1 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_1 - dbw $01, .OAMData_IntroUnown2 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_2 - dbw $04, .OAMData_IntroUnown3 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_3 - dbw $00, .OAMData_18 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_1 - dbw $01, .OAMData_IntroUnownF2_2 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_2 - dbw $03, .OAMData_IntroUnownF2_3 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_3 - dbw $08, .OAMData_IntroUnownF2_4_5 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_4 - dbw $1c, .OAMData_IntroUnownF2_4_5 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_5 - dbw $80, .OAMData_IntroSuicuneAway ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_AWAY - dbw $00, .OAMData_Celebi ; SPRITE_ANIM_OAMSET_CELEBI_1 - dbw $04, .OAMData_Celebi ; SPRITE_ANIM_OAMSET_CELEBI_2 - dbw $d0, .OAMData_GameFreakLogo1_3 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_1 - dbw $d3, .OAMData_GameFreakLogo1_3 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_2 - dbw $d6, .OAMData_GameFreakLogo1_3 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_3 - dbw $6c, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_4 - dbw $68, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_5 - dbw $64, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_6 - dbw $60, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_7 - dbw $0c, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_8 - dbw $08, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_9 - dbw $04, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_10 - dbw $00, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_11 + dbw $00, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_RED_WALK_1 + dbw $04, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_RED_WALK_2 + dbw $4c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_1 + dbw $5c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_BUBBLE_2 + dbw $6c, .OAMData_GSIntroShellder ; SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_1 + dbw $6e, .OAMData_GSIntroShellder ; SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_2 + dbw $2d, .OAMData_GSIntroMagikarp ; SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_1 + dbw $4d, .OAMData_GSIntroMagikarp ; SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_2 + dbw $60, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_1 + dbw $00, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_2 + dbw $00, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_3 + dbw $06, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_4 + dbw $0c, .OAMData_GSIntroNote ; SPRITE_ANIM_OAMSET_GS_INTRO_NOTE + dbw $0d, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_UNUSED_0D + dbw $00, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_1 + dbw $04, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_2 + dbw $08, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_3 + dbw $40, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_1 + dbw $44, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_2 + dbw $48, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_3 + dbw $4c, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_4 + dbw $80, .OAMData_GSIntroPikachuTail ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_1 + dbw $85, .OAMData_GSIntroPikachuTail ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_2 + dbw $8a, .OAMData_GSIntroPikachuTail ; SPRITE_ANIM_OAMSET_GS_INTRO_PIKACHU_TAIL_3 + dbw $00, .OAMData_IntroUnownF2_1 ; SPRITE_ANIM_OAMSET_GS_INTRO_SMALL_FIREBALL + dbw $01, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_GS_INTRO_MED_FIREBALL + dbw $09, .OAMData_GSIntroBigFireball ; SPRITE_ANIM_OAMSET_GS_INTRO_BIG_FIREBALL + dbw $10, .OAMData_GSIntroStarter ; SPRITE_ANIM_OAMSET_GS_INTRO_CHIKORITA + dbw $29, .OAMData_GSIntroStarter ; SPRITE_ANIM_OAMSET_GS_INTRO_CYNDAQUIL + dbw $42, .OAMData_GSIntroStarter ; SPRITE_ANIM_OAMSET_GS_INTRO_TOTODILE + dbw $f8, .OAMData_GSTitleTrail ; SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1 + dbw $fa, .OAMData_GSTitleTrail ; SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2 + dbw $00, .OAMData_TextEntryCursor ; SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR + dbw $00, .OAMData_TextEntryCursorBig ; SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR_BIG + dbw $00, .OAMData_GSIntroGameFreakLogo ; SPRITE_ANIM_OAMSET_GS_INTRO_GAMEFREAK_LOGO + dbw $0f, .OAMData_GSIntroStar ; SPRITE_ANIM_OAMSET_GS_INTRO_STAR + dbw $11, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_1 + dbw $12, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_2 + dbw $13, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_3 + dbw $00, .OAMData_SlotsGolem ; SPRITE_ANIM_OAMSET_SLOTS_GOLEM_1 + dbw $08, .OAMData_SlotsGolem ; SPRITE_ANIM_OAMSET_SLOTS_GOLEM_2 + dbw $10, .OAMData_SlotsChansey1 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_1 + dbw $10, .OAMData_SlotsChansey2 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_2 + dbw $10, .OAMData_SlotsChansey3 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_3 + dbw $10, .OAMData_SlotsChansey4 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_4 + dbw $10, .OAMData_SlotsChansey5 ; SPRITE_ANIM_OAMSET_SLOTS_CHANSEY_5 + dbw $3a, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_SLOTS_EGG + dbw $00, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_STILL_CURSOR + dbw $00, .OAMData_TradePokeBall1 ; SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1 + dbw $02, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2 + dbw $06, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADE_POOF_1 + dbw $0a, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADE_POOF_2 + dbw $0e, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADE_POOF_3 + dbw $12, .OAMData_TradeTubeBulge ; SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_1 + dbw $13, .OAMData_TradeTubeBulge ; SPRITE_ANIM_OAMSET_TRADE_TUBE_BULGE_2 + dbw $00, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_TRADEMON_ICON_1 + dbw $04, .OAMData_RedWalk ; SPRITE_ANIM_OAMSET_TRADEMON_ICON_2 + dbw $10, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_TRADEMON_BUBBLE + dbw $00, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_1 + dbw $04, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EVOLUTION_BALL_OF_LIGHT_2 + dbw $00, .OAMData_RadioTuningKnob ; SPRITE_ANIM_OAMSET_RADIO_TUNING_KNOB + dbw $00, .OAMData_PartyMonWithMail1 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_1 + dbw $00, .OAMData_PartyMonWithMail2 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_MAIL_2 + dbw $00, .OAMData_PartyMonWithItem1 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_1 + dbw $00, .OAMData_PartyMonWithItem2 ; SPRITE_ANIM_OAMSET_PARTY_MON_WITH_ITEM_2 + dbw $00, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_1 + dbw $04, .OAMData_MagnetTrainRed ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_RED_2 + dbw $00, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_43 + dbw $30, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_44 + dbw $03, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_45 + dbw $33, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_46 + dbw $06, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_47 + dbw $36, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_48 + dbw $09, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_49 + dbw $39, .OAMData_Unused43_4A ; SPRITE_ANIM_OAMSET_UNUSED_4A + dbw $0c, .OAMData_Unused4B ; SPRITE_ANIM_OAMSET_UNUSED_4B + dbw $0c, .OAMData_Unused4C ; SPRITE_ANIM_OAMSET_UNUSED_4C + dbw $3c, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_UNUSED_4D + dbw $3e, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_UNUSED_4E + dbw $00, .OAMData_Leaf ; SPRITE_ANIM_OAMSET_LEAF + dbw $00, .OAMData_Tree ; SPRITE_ANIM_OAMSET_TREE_1 + dbw $00, .OAMData_CutTree2 ; SPRITE_ANIM_OAMSET_CUT_TREE_2 + dbw $00, .OAMData_CutTree3 ; SPRITE_ANIM_OAMSET_CUT_TREE_3 + dbw $00, .OAMData_CutTree4 ; SPRITE_ANIM_OAMSET_CUT_TREE_4 + dbw $00, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EGG_CRACK + dbw $01, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EGG_HATCH + dbw $00, .OAMData_GSIntroHoOh1 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_1 + dbw $00, .OAMData_GSIntroHoOh2 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_2 + dbw $00, .OAMData_GSIntroHoOh3 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_3 + dbw $00, .OAMData_GSIntroHoOh4 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_4 + dbw $00, .OAMData_GSIntroHoOh5 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_5 + dbw $04, .OAMData_Tree ; SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2 + dbw $00, .OAMData_EZChatCursor1 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_1 + dbw $00, .OAMData_EZChatCursor2 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_2 + dbw $00, .OAMData_EZChatCursor3 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_3 + dbw $00, .OAMData_EZChatCursor4 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_4 + dbw $00, .OAMData_EZChatCursor5 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_5 + dbw $00, .OAMData_EZChatCursor6 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_6 + dbw $00, .OAMData_EZChatCursor7 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_7 + dbw $00, .OAMData_BlueWalk ; SPRITE_ANIM_OAMSET_BLUE_WALK_1 + dbw $04, .OAMData_BlueWalk ; SPRITE_ANIM_OAMSET_BLUE_WALK_2 + dbw $00, .OAMData_MagnetTrainBlue ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_1 + dbw $04, .OAMData_MagnetTrainBlue ; SPRITE_ANIM_OAMSET_MAGNET_TRAIN_BLUE_2 + dbw $20, .OAMData_MobileTradeCableBulge ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_1 + dbw $21, .OAMData_MobileTradeCableBulge ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_CABLE_BULGE_2 + dbw $22, .OAMData_MobileTradePing1 ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_1 + dbw $23, .OAMData_MobileTradePing2 ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_2 + dbw $27, .OAMData_MobileTradePing3 ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_PING_3 + dbw $2a, .OAMData_MobileTradeSentPulse ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_SENT_PULSE + dbw $2a, .OAMData_MobileTradeOTPulse ; SPRITE_ANIM_OAMSET_MOBILE_TRADE_OT_PULSE + dbw $00, .OAMData_IntroSuicune1 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_1 + dbw $08, .OAMData_IntroSuicune2 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_2 + dbw $60, .OAMData_IntroSuicune3 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_3 + dbw $68, .OAMData_IntroSuicune4 ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_4 + dbw $00, .OAMData_IntroPichu ; SPRITE_ANIM_OAMSET_INTRO_PICHU_1 + dbw $05, .OAMData_IntroPichu ; SPRITE_ANIM_OAMSET_INTRO_PICHU_2 + dbw $0a, .OAMData_IntroPichu ; SPRITE_ANIM_OAMSET_INTRO_PICHU_3 + dbw $50, .OAMData_IntroWooper ; SPRITE_ANIM_OAMSET_INTRO_WOOPER + dbw $00, .OAMData_IntroUnown1 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_1 + dbw $01, .OAMData_IntroUnown2 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_2 + dbw $04, .OAMData_IntroUnown3 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_3 + dbw $00, .OAMData_IntroUnownF2_1 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_1 + dbw $01, .OAMData_IntroUnownF2_2 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_2 + dbw $03, .OAMData_IntroUnownF2_3 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_3 + dbw $08, .OAMData_IntroUnownF2_4_5 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_4 + dbw $1c, .OAMData_IntroUnownF2_4_5 ; SPRITE_ANIM_OAMSET_INTRO_UNOWN_F_2_5 + dbw $80, .OAMData_IntroSuicuneAway ; SPRITE_ANIM_OAMSET_INTRO_SUICUNE_AWAY + dbw $00, .OAMData_Celebi ; SPRITE_ANIM_OAMSET_CELEBI_1 + dbw $04, .OAMData_Celebi ; SPRITE_ANIM_OAMSET_CELEBI_2 + dbw $d0, .OAMData_GameFreakLogo1_3 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_1 + dbw $d3, .OAMData_GameFreakLogo1_3 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_2 + dbw $d6, .OAMData_GameFreakLogo1_3 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_3 + dbw $6c, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_4 + dbw $68, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_5 + dbw $64, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_6 + dbw $60, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_7 + dbw $0c, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_8 + dbw $08, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_9 + dbw $04, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_10 + dbw $00, .OAMData_GameFreakLogo4_11 ; SPRITE_ANIM_OAMSET_GAMEFREAK_LOGO_11 .OAMData_1x1_Palette0: db 1 - dsprite -1, 4, -1, 4, $00, $00 + dsprite -1, 4, -1, 4, $00, 0 -.OAMData_04: +.OAMData_GSIntroShellder: db 4 - dsprite -1, 0, -1, 0, $00, $00 - dsprite -1, 0, 0, 0, $01, $00 - dsprite 0, 0, -1, 0, $10, $00 - dsprite 0, 0, 0, 0, $11, $00 + dsprite -1, 0, -1, 0, $00, 0 + dsprite -1, 0, 0, 0, $01, 0 + dsprite 0, 0, -1, 0, $10, 0 + dsprite 0, 0, 0, 0, $11, 0 .OAMData_GSIntroStar: db 4 @@ -162,32 +162,31 @@ SpriteAnimOAMData: ; 8d94d .OAMData_TradePokeBall1: db 4 - dsprite -1, 0, -1, 0, $00, $80 - dsprite -1, 0, 0, 0, $00, $a0 - dsprite 0, 0, -1, 0, $01, $80 - dsprite 0, 0, 0, 0, $01, $a0 + dsprite -1, 0, -1, 0, $00, 0 | PRIORITY + dsprite -1, 0, 0, 0, $00, 0 | X_FLIP | PRIORITY + dsprite 0, 0, -1, 0, $01, 0 | PRIORITY + dsprite 0, 0, 0, 0, $01, 0 | X_FLIP | PRIORITY -.OAMData_18: +.OAMData_IntroUnownF2_1: db 4 - dsprite -1, 0, -1, 0, $00, $00 - dsprite -1, 0, 0, 0, $00, $20 - dsprite 0, 0, -1, 0, $00, $40 - dsprite 0, 0, 0, 0, $00, $60 + dsprite -1, 0, -1, 0, $00, 0 + dsprite -1, 0, 0, 0, $00, 0 | X_FLIP + dsprite 0, 0, -1, 0, $00, 0 | Y_FLIP + dsprite 0, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP -.OAMData_35: +.OAMData_TradeTubeBulge: db 4 - dsprite -1, 0, -1, 0, $00, $07 - dsprite -1, 0, 0, 0, $00, $27 - dsprite 0, 0, -1, 0, $00, $47 - dsprite 0, 0, 0, 0, $00, $67 -; 8db4b + dsprite -1, 0, -1, 0, $00, 7 + dsprite -1, 0, 0, 0, $00, 7 | X_FLIP + dsprite 0, 0, -1, 0, $00, 7 | Y_FLIP + dsprite 0, 0, 0, 0, $00, 7 | X_FLIP | Y_FLIP -; 8db4b +; unused db 4 - dsprite -1, 0, -1, 0, $00, $80 - dsprite -1, 0, 0, 0, $00, $a0 - dsprite 0, 0, -1, 0, $00, $c0 - dsprite 0, 0, 0, 0, $00, $e0 + dsprite -1, 0, -1, 0, $00, 0 | PRIORITY + dsprite -1, 0, 0, 0, $00, 0 | X_FLIP | PRIORITY + dsprite 0, 0, -1, 0, $00, 0 | Y_FLIP | PRIORITY + dsprite 0, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP | PRIORITY .OAMData_TradePoofBubble: db 16 @@ -208,143 +207,142 @@ SpriteAnimOAMData: ; 8d94d dsprite 1, 0, 0, 0, $01, 0 | X_FLIP | Y_FLIP dsprite 1, 0, 1, 0, $00, 0 | X_FLIP | Y_FLIP -.OAMData_1a: +.OAMData_GSIntroBigFireball: db 36 - dsprite -3, 0, -3, 0, $00, $00 - dsprite -3, 0, -2, 0, $01, $00 - dsprite -3, 0, -1, 0, $02, $00 - dsprite -2, 0, -3, 0, $03, $00 - dsprite -2, 0, -2, 0, $04, $00 - dsprite -2, 0, -1, 0, $05, $00 - dsprite -1, 0, -3, 0, $06, $00 - dsprite -1, 0, -2, 0, $05, $00 - dsprite -1, 0, -1, 0, $05, $00 - dsprite -3, 0, 0, 0, $02, $20 - dsprite -3, 0, 1, 0, $01, $20 - dsprite -3, 0, 2, 0, $00, $20 - dsprite -2, 0, 0, 0, $05, $20 - dsprite -2, 0, 1, 0, $04, $20 - dsprite -2, 0, 2, 0, $03, $20 - dsprite -1, 0, 0, 0, $05, $20 - dsprite -1, 0, 1, 0, $05, $20 - dsprite -1, 0, 2, 0, $06, $20 - dsprite 0, 0, -3, 0, $06, $40 - dsprite 0, 0, -2, 0, $05, $40 - dsprite 0, 0, -1, 0, $05, $40 - dsprite 1, 0, -3, 0, $03, $40 - dsprite 1, 0, -2, 0, $04, $40 - dsprite 1, 0, -1, 0, $05, $40 - dsprite 2, 0, -3, 0, $00, $40 - dsprite 2, 0, -2, 0, $01, $40 - dsprite 2, 0, -1, 0, $02, $40 - dsprite 0, 0, 0, 0, $05, $60 - dsprite 0, 0, 1, 0, $05, $60 - dsprite 0, 0, 2, 0, $06, $60 - dsprite 1, 0, 0, 0, $05, $60 - dsprite 1, 0, 1, 0, $04, $60 - dsprite 1, 0, 2, 0, $03, $60 - dsprite 2, 0, 0, 0, $02, $60 - dsprite 2, 0, 1, 0, $01, $60 - dsprite 2, 0, 2, 0, $00, $60 - -.OAMData_43: + dsprite -3, 0, -3, 0, $00, 0 + dsprite -3, 0, -2, 0, $01, 0 + dsprite -3, 0, -1, 0, $02, 0 + dsprite -2, 0, -3, 0, $03, 0 + dsprite -2, 0, -2, 0, $04, 0 + dsprite -2, 0, -1, 0, $05, 0 + dsprite -1, 0, -3, 0, $06, 0 + dsprite -1, 0, -2, 0, $05, 0 + dsprite -1, 0, -1, 0, $05, 0 + dsprite -3, 0, 0, 0, $02, 0 | X_FLIP + dsprite -3, 0, 1, 0, $01, 0 | X_FLIP + dsprite -3, 0, 2, 0, $00, 0 | X_FLIP + dsprite -2, 0, 0, 0, $05, 0 | X_FLIP + dsprite -2, 0, 1, 0, $04, 0 | X_FLIP + dsprite -2, 0, 2, 0, $03, 0 | X_FLIP + dsprite -1, 0, 0, 0, $05, 0 | X_FLIP + dsprite -1, 0, 1, 0, $05, 0 | X_FLIP + dsprite -1, 0, 2, 0, $06, 0 | X_FLIP + dsprite 0, 0, -3, 0, $06, 0 | Y_FLIP + dsprite 0, 0, -2, 0, $05, 0 | Y_FLIP + dsprite 0, 0, -1, 0, $05, 0 | Y_FLIP + dsprite 1, 0, -3, 0, $03, 0 | Y_FLIP + dsprite 1, 0, -2, 0, $04, 0 | Y_FLIP + dsprite 1, 0, -1, 0, $05, 0 | Y_FLIP + dsprite 2, 0, -3, 0, $00, 0 | Y_FLIP + dsprite 2, 0, -2, 0, $01, 0 | Y_FLIP + dsprite 2, 0, -1, 0, $02, 0 | Y_FLIP + dsprite 0, 0, 0, 0, $05, 0 | X_FLIP | Y_FLIP + dsprite 0, 0, 1, 0, $05, 0 | X_FLIP | Y_FLIP + dsprite 0, 0, 2, 0, $06, 0 | X_FLIP | Y_FLIP + dsprite 1, 0, 0, 0, $05, 0 | X_FLIP | Y_FLIP + dsprite 1, 0, 1, 0, $04, 0 | X_FLIP | Y_FLIP + dsprite 1, 0, 2, 0, $03, 0 | X_FLIP | Y_FLIP + dsprite 2, 0, 0, 0, $02, 0 | X_FLIP | Y_FLIP + dsprite 2, 0, 1, 0, $01, 0 | X_FLIP | Y_FLIP + dsprite 2, 0, 2, 0, $00, 0 | X_FLIP | Y_FLIP + +.OAMData_Unused43_4A: db 9 - dsprite -2, 4, -2, 4, $00, $00 - dsprite -2, 4, -1, 4, $01, $00 - dsprite -2, 4, 0, 4, $02, $00 - dsprite -1, 4, -2, 4, $10, $00 - dsprite -1, 4, -1, 4, $11, $00 - dsprite -1, 4, 0, 4, $12, $00 - dsprite 0, 4, -2, 4, $20, $00 - dsprite 0, 4, -1, 4, $21, $00 - dsprite 0, 4, 0, 4, $22, $00 - -.OAMData_0e: + dsprite -2, 4, -2, 4, $00, 0 + dsprite -2, 4, -1, 4, $01, 0 + dsprite -2, 4, 0, 4, $02, 0 + dsprite -1, 4, -2, 4, $10, 0 + dsprite -1, 4, -1, 4, $11, 0 + dsprite -1, 4, 0, 4, $12, 0 + dsprite 0, 4, -2, 4, $20, 0 + dsprite 0, 4, -1, 4, $21, 0 + dsprite 0, 4, 0, 4, $22, 0 + +.OAMData_GSIntroJigglypuffPikachu: db 16 - dsprite -2, 0, -2, 0, $00, $00 - dsprite -2, 0, -1, 0, $01, $00 - dsprite -2, 0, 0, 0, $02, $00 - dsprite -2, 0, 1, 0, $03, $00 - dsprite -1, 0, -2, 0, $10, $00 - dsprite -1, 0, -1, 0, $11, $00 - dsprite -1, 0, 0, 0, $12, $00 - dsprite -1, 0, 1, 0, $13, $00 - dsprite 0, 0, -2, 0, $20, $00 - dsprite 0, 0, -1, 0, $21, $00 - dsprite 0, 0, 0, 0, $22, $00 - dsprite 0, 0, 1, 0, $23, $00 - dsprite 1, 0, -2, 0, $30, $00 - dsprite 1, 0, -1, 0, $31, $00 - dsprite 1, 0, 0, 0, $32, $00 - dsprite 1, 0, 1, 0, $33, $00 - -.OAMData_1b: + dsprite -2, 0, -2, 0, $00, 0 + dsprite -2, 0, -1, 0, $01, 0 + dsprite -2, 0, 0, 0, $02, 0 + dsprite -2, 0, 1, 0, $03, 0 + dsprite -1, 0, -2, 0, $10, 0 + dsprite -1, 0, -1, 0, $11, 0 + dsprite -1, 0, 0, 0, $12, 0 + dsprite -1, 0, 1, 0, $13, 0 + dsprite 0, 0, -2, 0, $20, 0 + dsprite 0, 0, -1, 0, $21, 0 + dsprite 0, 0, 0, 0, $22, 0 + dsprite 0, 0, 1, 0, $23, 0 + dsprite 1, 0, -2, 0, $30, 0 + dsprite 1, 0, -1, 0, $31, 0 + dsprite 1, 0, 0, 0, $32, 0 + dsprite 1, 0, 1, 0, $33, 0 + +.OAMData_GSIntroStarter: db 25 - dsprite -3, 4, -3, 4, $00, $00 - dsprite -2, 4, -3, 4, $01, $00 - dsprite -1, 4, -3, 4, $02, $00 - dsprite 0, 4, -3, 4, $03, $00 - dsprite 1, 4, -3, 4, $04, $00 - dsprite -3, 4, -2, 4, $05, $00 - dsprite -2, 4, -2, 4, $06, $00 - dsprite -1, 4, -2, 4, $07, $00 - dsprite 0, 4, -2, 4, $08, $00 - dsprite 1, 4, -2, 4, $09, $00 - dsprite -3, 4, -1, 4, $0a, $00 - dsprite -2, 4, -1, 4, $0b, $00 - dsprite -1, 4, -1, 4, $0c, $00 - dsprite 0, 4, -1, 4, $0d, $00 - dsprite 1, 4, -1, 4, $0e, $00 - dsprite -3, 4, 0, 4, $0f, $00 - dsprite -2, 4, 0, 4, $10, $00 - dsprite -1, 4, 0, 4, $11, $00 - dsprite 0, 4, 0, 4, $12, $00 - dsprite 1, 4, 0, 4, $13, $00 - dsprite -3, 4, 1, 4, $14, $00 - dsprite -2, 4, 1, 4, $15, $00 - dsprite -1, 4, 1, 4, $16, $00 - dsprite 0, 4, 1, 4, $17, $00 - dsprite 1, 4, 1, 4, $18, $00 -; 8dcf9 - -; 8dcf9 + dsprite -3, 4, -3, 4, $00, 0 + dsprite -2, 4, -3, 4, $01, 0 + dsprite -1, 4, -3, 4, $02, 0 + dsprite 0, 4, -3, 4, $03, 0 + dsprite 1, 4, -3, 4, $04, 0 + dsprite -3, 4, -2, 4, $05, 0 + dsprite -2, 4, -2, 4, $06, 0 + dsprite -1, 4, -2, 4, $07, 0 + dsprite 0, 4, -2, 4, $08, 0 + dsprite 1, 4, -2, 4, $09, 0 + dsprite -3, 4, -1, 4, $0a, 0 + dsprite -2, 4, -1, 4, $0b, 0 + dsprite -1, 4, -1, 4, $0c, 0 + dsprite 0, 4, -1, 4, $0d, 0 + dsprite 1, 4, -1, 4, $0e, 0 + dsprite -3, 4, 0, 4, $0f, 0 + dsprite -2, 4, 0, 4, $10, 0 + dsprite -1, 4, 0, 4, $11, 0 + dsprite 0, 4, 0, 4, $12, 0 + dsprite 1, 4, 0, 4, $13, 0 + dsprite -3, 4, 1, 4, $14, 0 + dsprite -2, 4, 1, 4, $15, 0 + dsprite -1, 4, 1, 4, $16, 0 + dsprite 0, 4, 1, 4, $17, 0 + dsprite 1, 4, 1, 4, $18, 0 + +; unused db 36 - dsprite -3, 0, -3, 0, $00, $00 - dsprite -3, 0, -2, 0, $01, $00 - dsprite -3, 0, -1, 0, $02, $00 - dsprite -3, 0, 0, 0, $03, $00 - dsprite -3, 0, 1, 0, $04, $00 - dsprite -3, 0, 2, 0, $05, $00 - dsprite -2, 0, -3, 0, $06, $00 - dsprite -2, 0, -2, 0, $07, $00 - dsprite -2, 0, -1, 0, $08, $00 - dsprite -2, 0, 0, 0, $09, $00 - dsprite -2, 0, 1, 0, $0a, $00 - dsprite -2, 0, 2, 0, $0b, $00 - dsprite -1, 0, -3, 0, $0c, $00 - dsprite -1, 0, -2, 0, $0d, $00 - dsprite -1, 0, -1, 0, $0e, $00 - dsprite -1, 0, 0, 0, $0f, $00 - dsprite -1, 0, 1, 0, $10, $00 - dsprite -1, 0, 2, 0, $11, $00 - dsprite 0, 0, -3, 0, $12, $00 - dsprite 0, 0, -2, 0, $13, $00 - dsprite 0, 0, -1, 0, $14, $00 - dsprite 0, 0, 0, 0, $15, $00 - dsprite 0, 0, 1, 0, $16, $00 - dsprite 0, 0, 2, 0, $17, $00 - dsprite 1, 0, -3, 0, $18, $00 - dsprite 1, 0, -2, 0, $19, $00 - dsprite 1, 0, -1, 0, $1a, $00 - dsprite 1, 0, 0, 0, $1b, $00 - dsprite 1, 0, 1, 0, $1c, $00 - dsprite 1, 0, 2, 0, $1d, $00 - dsprite 2, 0, -3, 0, $1e, $00 - dsprite 2, 0, -2, 0, $1f, $00 - dsprite 2, 0, -1, 0, $20, $00 - dsprite 2, 0, 0, 0, $21, $00 - dsprite 2, 0, 1, 0, $22, $00 - dsprite 2, 0, 2, 0, $23, $00 + dsprite -3, 0, -3, 0, $00, 0 + dsprite -3, 0, -2, 0, $01, 0 + dsprite -3, 0, -1, 0, $02, 0 + dsprite -3, 0, 0, 0, $03, 0 + dsprite -3, 0, 1, 0, $04, 0 + dsprite -3, 0, 2, 0, $05, 0 + dsprite -2, 0, -3, 0, $06, 0 + dsprite -2, 0, -2, 0, $07, 0 + dsprite -2, 0, -1, 0, $08, 0 + dsprite -2, 0, 0, 0, $09, 0 + dsprite -2, 0, 1, 0, $0a, 0 + dsprite -2, 0, 2, 0, $0b, 0 + dsprite -1, 0, -3, 0, $0c, 0 + dsprite -1, 0, -2, 0, $0d, 0 + dsprite -1, 0, -1, 0, $0e, 0 + dsprite -1, 0, 0, 0, $0f, 0 + dsprite -1, 0, 1, 0, $10, 0 + dsprite -1, 0, 2, 0, $11, 0 + dsprite 0, 0, -3, 0, $12, 0 + dsprite 0, 0, -2, 0, $13, 0 + dsprite 0, 0, -1, 0, $14, 0 + dsprite 0, 0, 0, 0, $15, 0 + dsprite 0, 0, 1, 0, $16, 0 + dsprite 0, 0, 2, 0, $17, 0 + dsprite 1, 0, -3, 0, $18, 0 + dsprite 1, 0, -2, 0, $19, 0 + dsprite 1, 0, -1, 0, $1a, 0 + dsprite 1, 0, 0, 0, $1b, 0 + dsprite 1, 0, 1, 0, $1c, 0 + dsprite 1, 0, 2, 0, $1d, 0 + dsprite 2, 0, -3, 0, $1e, 0 + dsprite 2, 0, -2, 0, $1f, 0 + dsprite 2, 0, -1, 0, $20, 0 + dsprite 2, 0, 0, 0, $21, 0 + dsprite 2, 0, 1, 0, $22, 0 + dsprite 2, 0, 2, 0, $23, 0 .OAMData_RedWalk: db 4 @@ -355,10 +353,10 @@ SpriteAnimOAMData: ; 8d94d .OAMData_MagnetTrainRed: db 4 - dsprite -1, 0, -1, 0, $00, PAL_OW_RED | BEHIND_BG - dsprite -1, 0, 0, 0, $01, PAL_OW_RED | BEHIND_BG - dsprite 0, 0, -1, 0, $02, PAL_OW_RED | BEHIND_BG - dsprite 0, 0, 0, 0, $03, PAL_OW_RED | BEHIND_BG + dsprite -1, 0, -1, 0, $00, PAL_OW_RED | PRIORITY + dsprite -1, 0, 0, 0, $01, PAL_OW_RED | PRIORITY + dsprite 0, 0, -1, 0, $02, PAL_OW_RED | PRIORITY + dsprite 0, 0, 0, 0, $03, PAL_OW_RED | PRIORITY .OAMData_PartyMonWithMail1: db 4 @@ -388,59 +386,59 @@ SpriteAnimOAMData: ; 8d94d dsprite 0, 0, -1, 0, $09, PAL_OW_RED dsprite 0, 0, 0, 0, $07, PAL_OW_RED -.OAMData_06: +.OAMData_GSIntroMagikarp: db 6 - dsprite -1, 0, -2, 4, $00, $01 - dsprite -1, 0, -1, 4, $01, $01 - dsprite -1, 0, 0, 4, $02, $01 - dsprite 0, 0, -2, 4, $10, $01 - dsprite 0, 0, -1, 4, $11, $01 - dsprite 0, 0, 0, 4, $12, $01 - -.OAMData_08: + dsprite -1, 0, -2, 4, $00, 1 + dsprite -1, 0, -1, 4, $01, 1 + dsprite -1, 0, 0, 4, $02, 1 + dsprite 0, 0, -2, 4, $10, 1 + dsprite 0, 0, -1, 4, $11, 1 + dsprite 0, 0, 0, 4, $12, 1 + +.OAMData_GSIntroLapras: db 29 - dsprite -3, 0, -3, 0, $00, $00 - dsprite -3, 0, -2, 0, $01, $00 - dsprite -3, 0, -1, 0, $02, $00 - dsprite -3, 0, 0, 0, $03, $00 - dsprite -2, 0, -3, 0, $10, $00 - dsprite -2, 0, -2, 0, $11, $00 - dsprite -2, 0, -1, 0, $12, $00 - dsprite -2, 0, 0, 0, $13, $00 - dsprite -1, 0, -3, 0, $20, $00 - dsprite -1, 0, -2, 0, $21, $00 - dsprite -1, 0, -1, 0, $22, $00 - dsprite -1, 0, 0, 0, $23, $00 - dsprite -1, 0, 1, 0, $24, $00 - dsprite 0, 0, -3, 0, $30, $80 - dsprite 0, 0, -2, 0, $31, $80 - dsprite 0, 0, -1, 0, $32, $80 - dsprite 0, 0, 0, 0, $33, $80 - dsprite 0, 0, 1, 0, $34, $80 - dsprite 1, 0, -3, 0, $40, $80 - dsprite 1, 0, -2, 0, $41, $80 - dsprite 1, 0, -1, 0, $42, $80 - dsprite 1, 0, 0, 0, $43, $80 - dsprite 1, 0, 1, 0, $44, $80 - dsprite 1, 0, 2, 0, $45, $80 - dsprite 2, 0, -2, 0, $51, $80 - dsprite 2, 0, -1, 0, $52, $80 - dsprite 2, 0, 0, 0, $53, $80 - dsprite 2, 0, 1, 0, $54, $80 - dsprite 2, 0, 2, 0, $55, $80 - -.OAMData_0c: + dsprite -3, 0, -3, 0, $00, 0 + dsprite -3, 0, -2, 0, $01, 0 + dsprite -3, 0, -1, 0, $02, 0 + dsprite -3, 0, 0, 0, $03, 0 + dsprite -2, 0, -3, 0, $10, 0 + dsprite -2, 0, -2, 0, $11, 0 + dsprite -2, 0, -1, 0, $12, 0 + dsprite -2, 0, 0, 0, $13, 0 + dsprite -1, 0, -3, 0, $20, 0 + dsprite -1, 0, -2, 0, $21, 0 + dsprite -1, 0, -1, 0, $22, 0 + dsprite -1, 0, 0, 0, $23, 0 + dsprite -1, 0, 1, 0, $24, 0 + dsprite 0, 0, -3, 0, $30, 0 | PRIORITY + dsprite 0, 0, -2, 0, $31, 0 | PRIORITY + dsprite 0, 0, -1, 0, $32, 0 | PRIORITY + dsprite 0, 0, 0, 0, $33, 0 | PRIORITY + dsprite 0, 0, 1, 0, $34, 0 | PRIORITY + dsprite 1, 0, -3, 0, $40, 0 | PRIORITY + dsprite 1, 0, -2, 0, $41, 0 | PRIORITY + dsprite 1, 0, -1, 0, $42, 0 | PRIORITY + dsprite 1, 0, 0, 0, $43, 0 | PRIORITY + dsprite 1, 0, 1, 0, $44, 0 | PRIORITY + dsprite 1, 0, 2, 0, $45, 0 | PRIORITY + dsprite 2, 0, -2, 0, $51, 0 | PRIORITY + dsprite 2, 0, -1, 0, $52, 0 | PRIORITY + dsprite 2, 0, 0, 0, $53, 0 | PRIORITY + dsprite 2, 0, 1, 0, $54, 0 | PRIORITY + dsprite 2, 0, 2, 0, $55, 0 | PRIORITY + +.OAMData_GSIntroNote: db 2 - dsprite -1, 0, -1, 4, $00, $00 - dsprite 0, 0, -1, 4, $10, $00 + dsprite -1, 0, -1, 4, $00, 0 + dsprite 0, 0, -1, 4, $10, 0 -.OAMData_15: +.OAMData_GSIntroPikachuTail: db 5 - dsprite -2, 0, 3, 0, $00, $00 - dsprite -2, 0, 4, 0, $01, $00 - dsprite -1, 0, 2, 0, $02, $00 - dsprite -1, 0, 3, 0, $03, $00 - dsprite 0, 0, 2, 0, $04, $00 + dsprite -2, 0, 3, 0, $00, 0 + dsprite -2, 0, 4, 0, $01, 0 + dsprite -1, 0, 2, 0, $02, 0 + dsprite -1, 0, 3, 0, $03, 0 + dsprite 0, 0, 2, 0, $04, 0 .OAMData_Leaf: db 1 @@ -460,7 +458,7 @@ SpriteAnimOAMData: ; 8d94d dsprite 0, 0, -1, 7, $00, 0 | Y_FLIP dsprite 0, 0, 0, 0, $00, 0 | X_FLIP | Y_FLIP -.OAMData_ForFrameset09: +.OAMData_TextEntryCursorBig: db 10 dsprite -1, 7, 0, 0, $00, 0 dsprite -1, 7, 1, 0, $01, 0 @@ -473,23 +471,23 @@ SpriteAnimOAMData: ; 8d94d dsprite 0, 0, 3, 0, $01, 0 | Y_FLIP dsprite 0, 0, 4, 0, $00, 0 | X_FLIP | Y_FLIP -.OAMData_22: +.OAMData_GSIntroGameFreakLogo: db 15 - dsprite -3, 4, -2, 4, $00, $11 - dsprite -3, 4, -1, 4, $01, $11 - dsprite -3, 4, 0, 4, $02, $11 - dsprite -2, 4, -2, 4, $03, $11 - dsprite -2, 4, -1, 4, $04, $11 - dsprite -2, 4, 0, 4, $05, $11 - dsprite -1, 4, -2, 4, $06, $11 - dsprite -1, 4, -1, 4, $07, $11 - dsprite -1, 4, 0, 4, $08, $11 - dsprite 0, 4, -2, 4, $09, $11 - dsprite 0, 4, -1, 4, $0a, $11 - dsprite 0, 4, 0, 4, $0b, $11 - dsprite 1, 4, -2, 4, $0c, $11 - dsprite 1, 4, -1, 4, $0d, $11 - dsprite 1, 4, 0, 4, $0e, $11 + dsprite -3, 4, -2, 4, $00, 1 | OBP_NUM + dsprite -3, 4, -1, 4, $01, 1 | OBP_NUM + dsprite -3, 4, 0, 4, $02, 1 | OBP_NUM + dsprite -2, 4, -2, 4, $03, 1 | OBP_NUM + dsprite -2, 4, -1, 4, $04, 1 | OBP_NUM + dsprite -2, 4, 0, 4, $05, 1 | OBP_NUM + dsprite -1, 4, -2, 4, $06, 1 | OBP_NUM + dsprite -1, 4, -1, 4, $07, 1 | OBP_NUM + dsprite -1, 4, 0, 4, $08, 1 | OBP_NUM + dsprite 0, 4, -2, 4, $09, 1 | OBP_NUM + dsprite 0, 4, -1, 4, $0a, 1 | OBP_NUM + dsprite 0, 4, 0, 4, $0b, 1 | OBP_NUM + dsprite 1, 4, -2, 4, $0c, 1 | OBP_NUM + dsprite 1, 4, -1, 4, $0d, 1 | OBP_NUM + dsprite 1, 4, 0, 4, $0e, 1 | OBP_NUM .OAMData_SlotsGolem: db 6 @@ -551,21 +549,21 @@ SpriteAnimOAMData: ; 8d94d dsprite -1, 4, -1, 4, $00, 0 | OBP_NUM dsprite 0, 4, -1, 4, $00, 0 | OBP_NUM -.OAMData_4b: +.OAMData_Unused4B: db 6 - dsprite 0, 0, 0, 0, $00, $00 - dsprite 0, 0, 1, 0, $01, $00 - dsprite 0, 0, 2, 0, $01, $00 - dsprite 0, 0, 3, 0, $01, $00 - dsprite 0, 0, 4, 0, $02, $00 - dsprite 0, 0, 5, 0, $03, $00 - -.OAMData_4c: + dsprite 0, 0, 0, 0, $00, 0 + dsprite 0, 0, 1, 0, $01, 0 + dsprite 0, 0, 2, 0, $01, 0 + dsprite 0, 0, 3, 0, $01, 0 + dsprite 0, 0, 4, 0, $02, 0 + dsprite 0, 0, 5, 0, $03, 0 + +.OAMData_Unused4C: db 4 - dsprite 0, 0, 0, 0, $00, $00 - dsprite 0, 0, 1, 0, $01, $00 - dsprite 0, 0, 2, 0, $02, $00 - dsprite 0, 0, 3, 0, $03, $00 + dsprite 0, 0, 0, 0, $00, 0 + dsprite 0, 0, 1, 0, $01, 0 + dsprite 0, 0, 2, 0, $02, 0 + dsprite 0, 0, 3, 0, $03, 0 .OAMData_CutTree2: db 4 @@ -588,159 +586,159 @@ SpriteAnimOAMData: ; 8d94d dsprite 0, 0, -2, 0, $02, PAL_OW_TREE dsprite 0, 0, 1, 0, $03, PAL_OW_TREE -.OAMData_56: +.OAMData_GSIntroHoOh1: db 19 - dsprite -1, 0, -4, 0, $00, $00 - dsprite -2, 0, -3, 0, $02, $00 - dsprite 0, 0, -3, 0, $04, $00 - dsprite -3, 0, -2, 0, $06, $00 - dsprite -1, 0, -2, 0, $08, $00 - dsprite 1, 0, -2, 0, $0a, $00 - dsprite -3, 0, -1, 0, $0c, $00 - dsprite -1, 0, -1, 0, $0e, $00 - dsprite 1, 0, -1, 0, $10, $00 - dsprite -3, 0, 0, 0, $12, $00 - dsprite -1, 0, 0, 0, $14, $00 - dsprite 1, 0, 0, 0, $16, $00 - dsprite -3, 0, 1, 0, $18, $00 - dsprite -1, 0, 1, 0, $1a, $00 - dsprite 1, 0, 1, 0, $1c, $00 - dsprite -1, 0, 2, 0, $1e, $00 - dsprite 1, 0, 2, 0, $20, $00 - dsprite -2, 0, 3, 0, $22, $00 - dsprite 0, 0, 3, 0, $24, $00 - -.OAMData_57: + dsprite -1, 0, -4, 0, $00, 0 + dsprite -2, 0, -3, 0, $02, 0 + dsprite 0, 0, -3, 0, $04, 0 + dsprite -3, 0, -2, 0, $06, 0 + dsprite -1, 0, -2, 0, $08, 0 + dsprite 1, 0, -2, 0, $0a, 0 + dsprite -3, 0, -1, 0, $0c, 0 + dsprite -1, 0, -1, 0, $0e, 0 + dsprite 1, 0, -1, 0, $10, 0 + dsprite -3, 0, 0, 0, $12, 0 + dsprite -1, 0, 0, 0, $14, 0 + dsprite 1, 0, 0, 0, $16, 0 + dsprite -3, 0, 1, 0, $18, 0 + dsprite -1, 0, 1, 0, $1a, 0 + dsprite 1, 0, 1, 0, $1c, 0 + dsprite -1, 0, 2, 0, $1e, 0 + dsprite 1, 0, 2, 0, $20, 0 + dsprite -2, 0, 3, 0, $22, 0 + dsprite 0, 0, 3, 0, $24, 0 + +.OAMData_GSIntroHoOh2: db 16 - dsprite -1, 0, -4, 0, $00, $00 - dsprite -2, 0, -3, 0, $02, $00 - dsprite 0, 0, -3, 0, $04, $00 - dsprite -1, 0, -2, 0, $26, $00 - dsprite 1, 0, -2, 0, $0a, $00 - dsprite -3, 0, -1, 0, $28, $00 - dsprite -1, 0, -1, 0, $2a, $00 - dsprite 1, 0, -1, 0, $10, $00 - dsprite -1, 0, 0, 0, $2c, $00 - dsprite 1, 0, 0, 0, $16, $00 - dsprite -1, 0, 1, 0, $30, $00 - dsprite 1, 0, 1, 0, $1c, $00 - dsprite -1, 0, 2, 0, $1e, $00 - dsprite 1, 0, 2, 0, $20, $00 - dsprite -2, 0, 3, 0, $22, $00 - dsprite 0, 0, 3, 0, $24, $00 - -.OAMData_58: + dsprite -1, 0, -4, 0, $00, 0 + dsprite -2, 0, -3, 0, $02, 0 + dsprite 0, 0, -3, 0, $04, 0 + dsprite -1, 0, -2, 0, $26, 0 + dsprite 1, 0, -2, 0, $0a, 0 + dsprite -3, 0, -1, 0, $28, 0 + dsprite -1, 0, -1, 0, $2a, 0 + dsprite 1, 0, -1, 0, $10, 0 + dsprite -1, 0, 0, 0, $2c, 0 + dsprite 1, 0, 0, 0, $16, 0 + dsprite -1, 0, 1, 0, $30, 0 + dsprite 1, 0, 1, 0, $1c, 0 + dsprite -1, 0, 2, 0, $1e, 0 + dsprite 1, 0, 2, 0, $20, 0 + dsprite -2, 0, 3, 0, $22, 0 + dsprite 0, 0, 3, 0, $24, 0 + +.OAMData_GSIntroHoOh3: db 15 - dsprite -1, 0, -4, 0, $00, $00 - dsprite -2, 0, -3, 0, $02, $00 - dsprite 0, 0, -3, 0, $32, $00 - dsprite -1, 0, -2, 0, $34, $00 - dsprite 1, 0, -2, 0, $36, $00 - dsprite -1, 0, -1, 0, $38, $00 - dsprite 1, 0, -1, 0, $3a, $00 - dsprite -1, 0, 0, 0, $3c, $00 - dsprite 1, 0, 0, 0, $3e, $00 - dsprite -1, 0, 1, 0, $30, $00 - dsprite 1, 0, 1, 0, $1c, $00 - dsprite -1, 0, 2, 0, $1e, $00 - dsprite 1, 0, 2, 0, $20, $00 - dsprite -2, 0, 3, 0, $22, $00 - dsprite 0, 0, 3, 0, $24, $00 - -.OAMData_59: + dsprite -1, 0, -4, 0, $00, 0 + dsprite -2, 0, -3, 0, $02, 0 + dsprite 0, 0, -3, 0, $32, 0 + dsprite -1, 0, -2, 0, $34, 0 + dsprite 1, 0, -2, 0, $36, 0 + dsprite -1, 0, -1, 0, $38, 0 + dsprite 1, 0, -1, 0, $3a, 0 + dsprite -1, 0, 0, 0, $3c, 0 + dsprite 1, 0, 0, 0, $3e, 0 + dsprite -1, 0, 1, 0, $30, 0 + dsprite 1, 0, 1, 0, $1c, 0 + dsprite -1, 0, 2, 0, $1e, 0 + dsprite 1, 0, 2, 0, $20, 0 + dsprite -2, 0, 3, 0, $22, 0 + dsprite 0, 0, 3, 0, $24, 0 + +.OAMData_GSIntroHoOh4: db 17 - dsprite -1, 0, -4, 0, $00, $00 - dsprite -2, 0, -3, 0, $02, $00 - dsprite 0, 0, -3, 0, $04, $00 - dsprite -1, 0, -2, 0, $40, $00 - dsprite 1, 0, -2, 0, $42, $00 - dsprite 3, 0, -2, 0, $44, $00 - dsprite -1, 0, -1, 0, $46, $00 - dsprite 1, 0, -1, 0, $48, $00 - dsprite 3, 0, -1, 0, $4a, $00 - dsprite -1, 0, 0, 0, $4c, $00 - dsprite 1, 0, 0, 0, $4e, $00 - dsprite -1, 0, 1, 0, $30, $00 - dsprite 1, 0, 1, 0, $1c, $00 - dsprite -1, 0, 2, 0, $1e, $00 - dsprite 1, 0, 2, 0, $20, $00 - dsprite -2, 0, 3, 0, $22, $00 - dsprite 0, 0, 3, 0, $24, $00 - -.OAMData_5a: + dsprite -1, 0, -4, 0, $00, 0 + dsprite -2, 0, -3, 0, $02, 0 + dsprite 0, 0, -3, 0, $04, 0 + dsprite -1, 0, -2, 0, $40, 0 + dsprite 1, 0, -2, 0, $42, 0 + dsprite 3, 0, -2, 0, $44, 0 + dsprite -1, 0, -1, 0, $46, 0 + dsprite 1, 0, -1, 0, $48, 0 + dsprite 3, 0, -1, 0, $4a, 0 + dsprite -1, 0, 0, 0, $4c, 0 + dsprite 1, 0, 0, 0, $4e, 0 + dsprite -1, 0, 1, 0, $30, 0 + dsprite 1, 0, 1, 0, $1c, 0 + dsprite -1, 0, 2, 0, $1e, 0 + dsprite 1, 0, 2, 0, $20, 0 + dsprite -2, 0, 3, 0, $22, 0 + dsprite 0, 0, 3, 0, $24, 0 + +.OAMData_GSIntroHoOh5: db 17 - dsprite -1, 0, -4, 0, $00, $00 - dsprite -2, 0, -3, 0, $02, $00 - dsprite 0, 0, -3, 0, $04, $00 - dsprite -1, 0, -2, 0, $50, $00 - dsprite 1, 0, -2, 0, $0a, $00 - dsprite -3, 0, -1, 0, $52, $00 - dsprite -1, 0, -1, 0, $54, $00 - dsprite 1, 0, -1, 0, $10, $00 - dsprite -3, 0, 0, 0, $56, $00 - dsprite -1, 0, 0, 0, $2e, $00 - dsprite 1, 0, 0, 0, $16, $00 - dsprite -1, 0, 1, 0, $30, $00 - dsprite 1, 0, 1, 0, $1c, $00 - dsprite -1, 0, 2, 0, $1e, $00 - dsprite 1, 0, 2, 0, $20, $00 - dsprite -2, 0, 3, 0, $22, $00 - dsprite 0, 0, 3, 0, $24, $00 + dsprite -1, 0, -4, 0, $00, 0 + dsprite -2, 0, -3, 0, $02, 0 + dsprite 0, 0, -3, 0, $04, 0 + dsprite -1, 0, -2, 0, $50, 0 + dsprite 1, 0, -2, 0, $0a, 0 + dsprite -3, 0, -1, 0, $52, 0 + dsprite -1, 0, -1, 0, $54, 0 + dsprite 1, 0, -1, 0, $10, 0 + dsprite -3, 0, 0, 0, $56, 0 + dsprite -1, 0, 0, 0, $2e, 0 + dsprite 1, 0, 0, 0, $16, 0 + dsprite -1, 0, 1, 0, $30, 0 + dsprite 1, 0, 1, 0, $1c, 0 + dsprite -1, 0, 2, 0, $1e, 0 + dsprite 1, 0, 2, 0, $20, 0 + dsprite -2, 0, 3, 0, $22, 0 + dsprite 0, 0, 3, 0, $24, 0 .OAMData_GSTitleTrail: db 1 dsprite -1, 4, -1, 4, $00, 1 | OBP_NUM -.OAMData_5c: +.OAMData_EZChatCursor1: db 12 - dsprite 0, 0, 0, 0, $30, $00 - dsprite 0, 0, 1, 0, $31, $00 - dsprite 0, 0, 2, 0, $31, $00 - dsprite 0, 0, 3, 0, $31, $00 - dsprite 0, 0, 4, 0, $31, $00 - dsprite 0, 0, 5, 0, $32, $00 - dsprite 1, 0, 0, 0, $33, $00 - dsprite 1, 0, 1, 0, $34, $00 - dsprite 1, 0, 2, 0, $34, $00 - dsprite 1, 0, 3, 0, $34, $00 - dsprite 1, 0, 4, 0, $34, $00 - dsprite 1, 0, 5, 0, $35, $00 - -.OAMData_5d: + dsprite 0, 0, 0, 0, $30, 0 + dsprite 0, 0, 1, 0, $31, 0 + dsprite 0, 0, 2, 0, $31, 0 + dsprite 0, 0, 3, 0, $31, 0 + dsprite 0, 0, 4, 0, $31, 0 + dsprite 0, 0, 5, 0, $32, 0 + dsprite 1, 0, 0, 0, $33, 0 + dsprite 1, 0, 1, 0, $34, 0 + dsprite 1, 0, 2, 0, $34, 0 + dsprite 1, 0, 3, 0, $34, 0 + dsprite 1, 0, 4, 0, $34, 0 + dsprite 1, 0, 5, 0, $35, 0 + +.OAMData_EZChatCursor2: db 1 - dsprite 0, 0, 0, 0, $ed, $00 + dsprite 0, 0, 0, 0, $ed, 0 -.OAMData_5e: +.OAMData_EZChatCursor3: db 4 - dsprite -1, 7, -1, 7, $30, $00 - dsprite -1, 7, 0, 1, $32, $00 - dsprite 0, 1, -1, 7, $33, $00 - dsprite 0, 1, 0, 1, $35, $00 + dsprite -1, 7, -1, 7, $30, 0 + dsprite -1, 7, 0, 1, $32, 0 + dsprite 0, 1, -1, 7, $33, 0 + dsprite 0, 1, 0, 1, $35, 0 -.OAMData_5f: +.OAMData_EZChatCursor4: db 8 - dsprite -1, 7, -1, 7, $30, $00 - dsprite -1, 7, 0, 4, $31, $00 - dsprite -1, 7, 1, 4, $31, $00 - dsprite -1, 7, 2, 1, $32, $00 - dsprite 0, 1, -1, 7, $33, $00 - dsprite 0, 1, 0, 4, $34, $00 - dsprite 0, 1, 1, 4, $34, $00 - dsprite 0, 1, 2, 1, $35, $00 - -.OAMData_60: + dsprite -1, 7, -1, 7, $30, 0 + dsprite -1, 7, 0, 4, $31, 0 + dsprite -1, 7, 1, 4, $31, 0 + dsprite -1, 7, 2, 1, $32, 0 + dsprite 0, 1, -1, 7, $33, 0 + dsprite 0, 1, 0, 4, $34, 0 + dsprite 0, 1, 1, 4, $34, 0 + dsprite 0, 1, 2, 1, $35, 0 + +.OAMData_EZChatCursor5: db 1 - dsprite 0, 0, 0, 0, $34, $00 + dsprite 0, 0, 0, 0, $34, 0 -.OAMData_61: +.OAMData_EZChatCursor6: db 2 - dsprite 0, 0, 0, 0, $30, $00 - dsprite 1, 0, 0, 0, $33, $00 + dsprite 0, 0, 0, 0, $30, 0 + dsprite 1, 0, 0, 0, $33, 0 -.OAMData_62: +.OAMData_EZChatCursor7: db 2 - dsprite 0, 0, 0, 0, $32, $00 - dsprite 1, 0, 0, 0, $35, $00 + dsprite 0, 0, 0, 0, $32, 0 + dsprite 1, 0, 0, 0, $35, 0 .OAMData_BlueWalk: db 4 @@ -751,37 +749,37 @@ SpriteAnimOAMData: ; 8d94d .OAMData_MagnetTrainBlue: db 4 - dsprite -1, 0, -1, 0, $00, PAL_OW_BLUE | BEHIND_BG - dsprite -1, 0, 0, 0, $01, PAL_OW_BLUE | BEHIND_BG - dsprite 0, 0, -1, 0, $02, PAL_OW_BLUE | BEHIND_BG - dsprite 0, 0, 0, 0, $03, PAL_OW_BLUE | BEHIND_BG + dsprite -1, 0, -1, 0, $00, PAL_OW_BLUE | PRIORITY + dsprite -1, 0, 0, 0, $01, PAL_OW_BLUE | PRIORITY + dsprite 0, 0, -1, 0, $02, PAL_OW_BLUE | PRIORITY + dsprite 0, 0, 0, 0, $03, PAL_OW_BLUE | PRIORITY -.OAMData_ForMobile22: +.OAMData_MobileTradeCableBulge: db 1 dsprite -1, 4, -1, 4, $00, 2 -.OAMData_ForMobile23: +.OAMData_MobileTradeSentPulse: db 4 dsprite -2, 0, -1, 4, $00, 3 dsprite -1, 0, -1, 4, $01, 3 dsprite 0, 0, -1, 4, $02, 3 dsprite 1, 0, -1, 4, $03, 3 -.OAMData_ForMobile24: +.OAMData_MobileTradeOTPulse: db 4 dsprite -2, 0, -1, 4, $03, 4 | Y_FLIP dsprite -1, 0, -1, 4, $02, 4 | Y_FLIP dsprite 0, 0, -1, 4, $01, 4 | Y_FLIP dsprite 1, 0, -1, 4, $00, 4 | Y_FLIP -.OAMData_ForMobile25_1: +.OAMData_MobileTradePing1: db 4 dsprite -1, 0, -1, 0, $00, 1 dsprite -1, 0, 0, 0, $00, 1 | X_FLIP dsprite 0, 0, -1, 0, $00, 1 | Y_FLIP dsprite 0, 0, 0, 0, $00, 1 | X_FLIP | Y_FLIP -.OAMData_ForMobile25_2: +.OAMData_MobileTradePing2: db 8 dsprite -2, 4, -2, 4, $00, 1 dsprite -2, 4, -1, 4, $01, 1 @@ -792,7 +790,7 @@ SpriteAnimOAMData: ; 8d94d dsprite 0, 4, -1, 4, $01, 1 | Y_FLIP dsprite 0, 4, 0, 4, $00, 1 | X_FLIP | Y_FLIP -.OAMData_ForMobile25_3: +.OAMData_MobileTradePing3: db 12 dsprite -2, 0, -2, 0, $00, 1 dsprite -2, 0, -1, 0, $01, 1 @@ -993,23 +991,23 @@ SpriteAnimOAMData: ; 8d94d .OAMData_IntroUnown1: db 1 - dsprite -1, 4, -1, 4, $00, $00 + dsprite -1, 4, -1, 4, $00, 0 .OAMData_IntroUnown2: db 3 - dsprite 0, 0, -1, 0, $00, $00 - dsprite -1, 0, -1, 0, $01, $00 - dsprite -1, 0, 0, 0, $02, $00 + dsprite 0, 0, -1, 0, $00, 0 + dsprite -1, 0, -1, 0, $01, 0 + dsprite -1, 0, 0, 0, $02, 0 .OAMData_IntroUnown3: db 7 - dsprite 1, 0, -2, 0, $00, $00 - dsprite 0, 0, -2, 0, $01, $00 - dsprite -1, 0, -2, 0, $02, $00 - dsprite -1, 0, -1, 0, $03, $00 - dsprite -2, 0, -1, 0, $04, $00 - dsprite -2, 0, 0, 0, $05, $00 - dsprite -2, 0, 1, 0, $06, $00 + dsprite 1, 0, -2, 0, $00, 0 + dsprite 0, 0, -2, 0, $01, 0 + dsprite -1, 0, -2, 0, $02, 0 + dsprite -1, 0, -1, 0, $03, 0 + dsprite -2, 0, -1, 0, $04, 0 + dsprite -2, 0, 0, 0, $05, 0 + dsprite -2, 0, 1, 0, $06, 0 .OAMData_IntroUnownF2_2: db 8 @@ -1062,26 +1060,26 @@ SpriteAnimOAMData: ; 8d94d .OAMData_IntroSuicuneAway: db 20 - dsprite 0, 0, 1, 0, $00, 1 | BEHIND_BG - dsprite 1, 0, 2, 0, $00, 1 | BEHIND_BG - dsprite 2, 0, 3, 0, $00, 1 | BEHIND_BG - dsprite 3, 0, 4, 0, $00, 1 | BEHIND_BG - dsprite 4, 0, 5, 0, $00, 1 | BEHIND_BG - dsprite 3, 0, 6, 0, $00, 1 | BEHIND_BG - dsprite 2, 0, 7, 0, $00, 1 | BEHIND_BG - dsprite 1, 0, 8, 0, $00, 1 | BEHIND_BG - dsprite 0, 0, 9, 0, $00, 1 | BEHIND_BG - dsprite 1, 0, 10, 0, $00, 1 | BEHIND_BG - dsprite 2, 0, 11, 0, $00, 1 | BEHIND_BG - dsprite 3, 0, 12, 0, $00, 1 | BEHIND_BG - dsprite 4, 0, 13, 0, $00, 1 | BEHIND_BG - dsprite 3, 0, 14, 0, $00, 1 | BEHIND_BG - dsprite 2, 0, 15, 0, $00, 1 | BEHIND_BG - dsprite 1, 0, 16, 0, $00, 1 | BEHIND_BG - dsprite 0, 0, -15, 0, $00, 1 | BEHIND_BG - dsprite 1, 0, -14, 0, $00, 1 | BEHIND_BG - dsprite 2, 0, -13, 0, $00, 1 | BEHIND_BG - dsprite 3, 0, -12, 0, $00, 1 | BEHIND_BG + dsprite 0, 0, 1, 0, $00, 1 | PRIORITY + dsprite 1, 0, 2, 0, $00, 1 | PRIORITY + dsprite 2, 0, 3, 0, $00, 1 | PRIORITY + dsprite 3, 0, 4, 0, $00, 1 | PRIORITY + dsprite 4, 0, 5, 0, $00, 1 | PRIORITY + dsprite 3, 0, 6, 0, $00, 1 | PRIORITY + dsprite 2, 0, 7, 0, $00, 1 | PRIORITY + dsprite 1, 0, 8, 0, $00, 1 | PRIORITY + dsprite 0, 0, 9, 0, $00, 1 | PRIORITY + dsprite 1, 0, 10, 0, $00, 1 | PRIORITY + dsprite 2, 0, 11, 0, $00, 1 | PRIORITY + dsprite 3, 0, 12, 0, $00, 1 | PRIORITY + dsprite 4, 0, 13, 0, $00, 1 | PRIORITY + dsprite 3, 0, 14, 0, $00, 1 | PRIORITY + dsprite 2, 0, 15, 0, $00, 1 | PRIORITY + dsprite 1, 0, 16, 0, $00, 1 | PRIORITY + dsprite 0, 0, -15, 0, $00, 1 | PRIORITY + dsprite 1, 0, -14, 0, $00, 1 | PRIORITY + dsprite 2, 0, -13, 0, $00, 1 | PRIORITY + dsprite 3, 0, -12, 0, $00, 1 | PRIORITY .OAMData_Celebi: db 4 diff --git a/data/sprite_anims/sequences.asm b/data/sprite_anims/sequences.asm index 70544a60a..36a0f4afc 100644 --- a/data/sprite_anims/sequences.asm +++ b/data/sprite_anims/sequences.asm @@ -1,49 +1,49 @@ SpriteAnimSeqData: ; 8d1c4 ; entries correspond to SPRITE_ANIM_INDEX_* constants ; frameset sequence, tile - db SPRITE_ANIM_FRAMESET_PARTY_MON, SPRITE_ANIM_SEQ_PARTY_MON, $00 ; SPRITE_ANIM_INDEX_PARTY_MON - db SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL, SPRITE_ANIM_SEQ_GS_TITLE_TRAIL, $00 ; SPRITE_ANIM_INDEX_GS_TITLE_TRAIL - db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR, $05 ; SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR - db SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO, SPRITE_ANIM_SEQ_GAMEFREAK_LOGO, $00 ; SPRITE_ANIM_INDEX_GAMEFREAK_LOGO - db SPRITE_ANIM_FRAMESET_GS_INTRO_STAR, SPRITE_ANIM_SEQ_GS_INTRO_STAR, $06 ; SPRITE_ANIM_INDEX_GS_INTRO_STAR - db SPRITE_ANIM_FRAMESET_GS_INTRO_SPARKLE, SPRITE_ANIM_SEQ_GS_INTRO_SPARKLE, $06 ; SPRITE_ANIM_INDEX_GS_INTRO_SPARKLE - db SPRITE_ANIM_FRAMESET_SLOTS_GOLEM, SPRITE_ANIM_SEQ_SLOTS_GOLEM, $07 ; SPRITE_ANIM_INDEX_SLOTS_GOLEM - db SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY, SPRITE_ANIM_SEQ_SLOTS_CHANSEY, $07 ; SPRITE_ANIM_INDEX_SLOTS_CHANSEY - db SPRITE_ANIM_FRAMESET_SLOTS_EGG, SPRITE_ANIM_SEQ_SLOTS_EGG, $07 ; SPRITE_ANIM_INDEX_SLOTS_EGG - db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_MAIL_CURSOR, $05 ; SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR - db SPRITE_ANIM_FRAMESET_RED_WALK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_RED_WALK - db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_FOR_UNUSED_CURSOR, $08 ; SPRITE_ANIM_INDEX_UNUSED_CURSOR - db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR, $08 ; SPRITE_ANIM_INDEX_DUMMY_GAME - db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_POKEGEAR_ARROW, $08 ; SPRITE_ANIM_INDEX_POKEGEAR_ARROW - db SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL, SPRITE_ANIM_SEQ_TRADE_POKE_BALL, $00 ; SPRITE_ANIM_INDEX_TRADE_POKE_BALL - db SPRITE_ANIM_FRAMESET_TRADE_POOF, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_TRADE_POOF - db SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE, SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE, $00 ; SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE - db SPRITE_ANIM_FRAMESET_TRADEMON_ICON, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 ; SPRITE_ANIM_INDEX_TRADEMON_ICON - db SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 ; SPRITE_ANIM_INDEX_TRADEMON_BUBBLE - db SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT - db SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB, SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB, $00 ; SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB - db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED - db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_CUT_LEAVES, $00 ; SPRITE_ANIM_INDEX_LEAF - db SPRITE_ANIM_FRAMESET_CUT_TREE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CUT_TREE - db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_FLY_LEAF, $00 ; SPRITE_ANIM_INDEX_FLY_LEAF - db SPRITE_ANIM_FRAMESET_EGG_CRACK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_EGG_CRACK - db SPRITE_ANIM_FRAMESET_24, SPRITE_ANIM_SEQ_19, $00 ; SPRITE_ANIM_INDEX_1A - db SPRITE_ANIM_FRAMESET_HEADBUTT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_HEADBUTT - db SPRITE_ANIM_FRAMESET_EGG_HATCH, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EGG_HATCH - db SPRITE_ANIM_FRAMESET_26, SPRITE_ANIM_SEQ_1A, $00 ; SPRITE_ANIM_INDEX_1D - db SPRITE_ANIM_FRAMESET_BLUE_WALK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_BLUE_WALK - db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE - db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL - db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL - db SPRITE_ANIM_FRAMESET_FOR_MOBILE_22, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_22 - db SPRITE_ANIM_FRAMESET_FOR_MOBILE_23, SPRITE_ANIM_SEQ_FOR_MOBILE_23, $00 ; SPRITE_ANIM_INDEX_MOBILE_23 - db SPRITE_ANIM_FRAMESET_FOR_MOBILE_24, SPRITE_ANIM_SEQ_FOR_MOBILE_24, $00 ; SPRITE_ANIM_INDEX_MOBILE_24 - db SPRITE_ANIM_FRAMESET_FOR_MOBILE_25, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_25 - db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE, SPRITE_ANIM_SEQ_INTRO_SUICUNE, $00 ; SPRITE_ANIM_INDEX_INTRO_SUICUNE - db SPRITE_ANIM_FRAMESET_INTRO_PICHU, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00 ; SPRITE_ANIM_INDEX_INTRO_PICHU - db SPRITE_ANIM_FRAMESET_INTRO_WOOPER, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00 ; SPRITE_ANIM_INDEX_INTRO_WOOPER - db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1, SPRITE_ANIM_SEQ_INTRO_UNOWN, $00 ; SPRITE_ANIM_INDEX_INTRO_UNOWN - db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F, SPRITE_ANIM_SEQ_INTRO_UNOWN_F, $00 ; SPRITE_ANIM_INDEX_INTRO_UNOWN_F - db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY, SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY, $00 ; SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY - db SPRITE_ANIM_FRAMESET_CELEBI_LEFT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CELEBI + db SPRITE_ANIM_FRAMESET_PARTY_MON, SPRITE_ANIM_SEQ_PARTY_MON, $00 ; SPRITE_ANIM_INDEX_PARTY_MON + db SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL, SPRITE_ANIM_SEQ_GS_TITLE_TRAIL, $00 ; SPRITE_ANIM_INDEX_GS_TITLE_TRAIL + db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR, $05 ; SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR + db SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO, SPRITE_ANIM_SEQ_GAMEFREAK_LOGO, $00 ; SPRITE_ANIM_INDEX_GAMEFREAK_LOGO + db SPRITE_ANIM_FRAMESET_GS_INTRO_STAR, SPRITE_ANIM_SEQ_GS_INTRO_STAR, $06 ; SPRITE_ANIM_INDEX_GS_INTRO_STAR + db SPRITE_ANIM_FRAMESET_GS_INTRO_SPARKLE, SPRITE_ANIM_SEQ_GS_INTRO_SPARKLE, $06 ; SPRITE_ANIM_INDEX_GS_INTRO_SPARKLE + db SPRITE_ANIM_FRAMESET_SLOTS_GOLEM, SPRITE_ANIM_SEQ_SLOTS_GOLEM, $07 ; SPRITE_ANIM_INDEX_SLOTS_GOLEM + db SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY, SPRITE_ANIM_SEQ_SLOTS_CHANSEY, $07 ; SPRITE_ANIM_INDEX_SLOTS_CHANSEY + db SPRITE_ANIM_FRAMESET_SLOTS_EGG, SPRITE_ANIM_SEQ_SLOTS_EGG, $07 ; SPRITE_ANIM_INDEX_SLOTS_EGG + db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_MAIL_CURSOR, $05 ; SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR + db SPRITE_ANIM_FRAMESET_RED_WALK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_RED_WALK + db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_UNUSED_CURSOR, $08 ; SPRITE_ANIM_INDEX_UNUSED_CURSOR + db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_DUMMY_GAME_CURSOR, $08 ; SPRITE_ANIM_INDEX_DUMMY_GAME + db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_POKEGEAR_ARROW, $08 ; SPRITE_ANIM_INDEX_POKEGEAR_ARROW + db SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL, SPRITE_ANIM_SEQ_TRADE_POKE_BALL, $00 ; SPRITE_ANIM_INDEX_TRADE_POKE_BALL + db SPRITE_ANIM_FRAMESET_TRADE_POOF, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_TRADE_POOF + db SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE, SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE, $00 ; SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE + db SPRITE_ANIM_FRAMESET_TRADEMON_ICON, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 ; SPRITE_ANIM_INDEX_TRADEMON_ICON + db SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00 ; SPRITE_ANIM_INDEX_TRADEMON_BUBBLE + db SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT + db SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB, SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB, $00 ; SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB + db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED + db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_CUT_LEAVES, $00 ; SPRITE_ANIM_INDEX_LEAF + db SPRITE_ANIM_FRAMESET_CUT_TREE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CUT_TREE + db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_FLY_LEAF, $00 ; SPRITE_ANIM_INDEX_FLY_LEAF + db SPRITE_ANIM_FRAMESET_EGG_CRACK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_EGG_CRACK + db SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH, SPRITE_ANIM_SEQ_GS_INTRO_HO_OH, $00 ; SPRITE_ANIM_INDEX_GS_INTRO_HO_OH + db SPRITE_ANIM_FRAMESET_HEADBUTT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_HEADBUTT + db SPRITE_ANIM_FRAMESET_EGG_HATCH_1, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EGG_HATCH + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1, SPRITE_ANIM_SEQ_EZCHAT_CURSOR, $00 ; SPRITE_ANIM_INDEX_EZCHAT_CURSOR + db SPRITE_ANIM_FRAMESET_BLUE_WALK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_BLUE_WALK + db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE + db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_BALL, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_BALL + db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_BALL, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_BALL + db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_CABLE_BULGE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE + db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_SENT_PULSE, SPRITE_ANIM_SEQ_MOBILE_TRADE_SENT_PULSE, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_PULSE + db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_OT_PULSE, SPRITE_ANIM_SEQ_MOBILE_TRADE_OT_PULSE, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_PULSE + db SPRITE_ANIM_FRAMESET_MOBILE_TRADE_PING, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_MOBILE_TRADE_PING + db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE, SPRITE_ANIM_SEQ_INTRO_SUICUNE, $00 ; SPRITE_ANIM_INDEX_INTRO_SUICUNE + db SPRITE_ANIM_FRAMESET_INTRO_PICHU, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00 ; SPRITE_ANIM_INDEX_INTRO_PICHU + db SPRITE_ANIM_FRAMESET_INTRO_WOOPER, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00 ; SPRITE_ANIM_INDEX_INTRO_WOOPER + db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1, SPRITE_ANIM_SEQ_INTRO_UNOWN, $00 ; SPRITE_ANIM_INDEX_INTRO_UNOWN + db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F, SPRITE_ANIM_SEQ_INTRO_UNOWN_F, $00 ; SPRITE_ANIM_INDEX_INTRO_UNOWN_F + db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY, SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY, $00 ; SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY + db SPRITE_ANIM_FRAMESET_CELEBI_LEFT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CELEBI ; 8d24b diff --git a/data/emotes.asm b/data/sprites/emotes.asm index 2e25e52b5..2e25e52b5 100644 --- a/data/emotes.asm +++ b/data/sprites/emotes.asm diff --git a/data/facings.asm b/data/sprites/facings.asm index 4d2a55364..4d2a55364 100644 --- a/data/facings.asm +++ b/data/sprites/facings.asm diff --git a/data/map_objects.asm b/data/sprites/map_objects.asm index 19a7c8d27..19a7c8d27 100755 --- a/data/map_objects.asm +++ b/data/sprites/map_objects.asm diff --git a/data/sprite_mons.asm b/data/sprites/sprite_mons.asm index d3000e2b7..d3000e2b7 100644 --- a/data/sprite_mons.asm +++ b/data/sprites/sprite_mons.asm diff --git a/data/sprites.asm b/data/sprites/sprites.asm index 214b14757..214b14757 100644 --- a/data/sprites.asm +++ b/data/sprites/sprites.asm diff --git a/text/stdtext.asm b/data/std_text.asm index 7b558cc49..7b558cc49 100644 --- a/text/stdtext.asm +++ b/data/std_text.asm diff --git a/tilesets/tilesets.asm b/data/tilesets.asm index 06cbdb05d..e7f68d894 100644 --- a/tilesets/tilesets.asm +++ b/data/tilesets.asm @@ -5,6 +5,11 @@ tileset: MACRO dw \1PalMap ENDM +; Associated data: +; - The *GFX, *Meta, and *Coll are defined in gfx/tilesets.asm +; - The *Anim are defined in engine/tileset_anims.asm +; - The *PalMap are defined in gfx/tilesets/palette_maps.asm + Tilesets:: ; 4d596 ; entries correspond to TILESET_* constants tileset Tileset0 diff --git a/tilesets/aerodactyl_word_room_collision.asm b/data/tilesets/aerodactyl_word_room_collision.asm index 138f07143..138f07143 100644 --- a/tilesets/aerodactyl_word_room_collision.asm +++ b/data/tilesets/aerodactyl_word_room_collision.asm diff --git a/tilesets/aerodactyl_word_room_metatiles.bin b/data/tilesets/aerodactyl_word_room_metatiles.bin index 0538baa98..0538baa98 100644 --- a/tilesets/aerodactyl_word_room_metatiles.bin +++ b/data/tilesets/aerodactyl_word_room_metatiles.bin diff --git a/tilesets/battle_tower_collision.asm b/data/tilesets/battle_tower_collision.asm index 908fee326..908fee326 100644 --- a/tilesets/battle_tower_collision.asm +++ b/data/tilesets/battle_tower_collision.asm diff --git a/tilesets/battle_tower_metatiles.bin b/data/tilesets/battle_tower_metatiles.bin Binary files differindex c64ef0a12..c64ef0a12 100644 --- a/tilesets/battle_tower_metatiles.bin +++ b/data/tilesets/battle_tower_metatiles.bin diff --git a/tilesets/battle_tower_outside_collision.asm b/data/tilesets/battle_tower_outside_collision.asm index 3aaa60113..3aaa60113 100644 --- a/tilesets/battle_tower_outside_collision.asm +++ b/data/tilesets/battle_tower_outside_collision.asm diff --git a/tilesets/battle_tower_outside_metatiles.bin b/data/tilesets/battle_tower_outside_metatiles.bin Binary files differindex c4390bcba..c4390bcba 100644 --- a/tilesets/battle_tower_outside_metatiles.bin +++ b/data/tilesets/battle_tower_outside_metatiles.bin diff --git a/tilesets/beta_word_room_collision.asm b/data/tilesets/beta_word_room_collision.asm index 138f07143..138f07143 100644 --- a/tilesets/beta_word_room_collision.asm +++ b/data/tilesets/beta_word_room_collision.asm diff --git a/tilesets/beta_word_room_metatiles.bin b/data/tilesets/beta_word_room_metatiles.bin index 47c531b2e..47c531b2e 100644 --- a/tilesets/beta_word_room_metatiles.bin +++ b/data/tilesets/beta_word_room_metatiles.bin diff --git a/tilesets/cave_collision.asm b/data/tilesets/cave_collision.asm index 3d5e0ae05..3d5e0ae05 100644 --- a/tilesets/cave_collision.asm +++ b/data/tilesets/cave_collision.asm diff --git a/tilesets/cave_metatiles.bin b/data/tilesets/cave_metatiles.bin index a41b5b080..a41b5b080 100644 --- a/tilesets/cave_metatiles.bin +++ b/data/tilesets/cave_metatiles.bin diff --git a/tilesets/celadon_mansion_collision.asm b/data/tilesets/celadon_mansion_collision.asm index 5db409be7..5db409be7 100644 --- a/tilesets/celadon_mansion_collision.asm +++ b/data/tilesets/celadon_mansion_collision.asm diff --git a/tilesets/celadon_mansion_metatiles.bin b/data/tilesets/celadon_mansion_metatiles.bin index d4506328f..d4506328f 100644 --- a/tilesets/celadon_mansion_metatiles.bin +++ b/data/tilesets/celadon_mansion_metatiles.bin diff --git a/tilesets/game_corner_collision.asm b/data/tilesets/game_corner_collision.asm index 65b99cf54..65b99cf54 100644 --- a/tilesets/game_corner_collision.asm +++ b/data/tilesets/game_corner_collision.asm diff --git a/tilesets/game_corner_metatiles.bin b/data/tilesets/game_corner_metatiles.bin Binary files differindex 24beba2d3..24beba2d3 100644 --- a/tilesets/game_corner_metatiles.bin +++ b/data/tilesets/game_corner_metatiles.bin diff --git a/tilesets/gate_collision.asm b/data/tilesets/gate_collision.asm index 54cd95d34..54cd95d34 100644 --- a/tilesets/gate_collision.asm +++ b/data/tilesets/gate_collision.asm diff --git a/tilesets/gate_metatiles.bin b/data/tilesets/gate_metatiles.bin Binary files differindex 74076ff58..74076ff58 100644 --- a/tilesets/gate_metatiles.bin +++ b/data/tilesets/gate_metatiles.bin diff --git a/tilesets/gym_1_collision.asm b/data/tilesets/gym_1_collision.asm index cc0b705f3..cc0b705f3 100644 --- a/tilesets/gym_1_collision.asm +++ b/data/tilesets/gym_1_collision.asm diff --git a/tilesets/gym_1_metatiles.bin b/data/tilesets/gym_1_metatiles.bin Binary files differindex a9df6062c..a9df6062c 100644 --- a/tilesets/gym_1_metatiles.bin +++ b/data/tilesets/gym_1_metatiles.bin diff --git a/tilesets/ho_oh_word_room_collision.asm b/data/tilesets/ho_oh_word_room_collision.asm index 138f07143..138f07143 100644 --- a/tilesets/ho_oh_word_room_collision.asm +++ b/data/tilesets/ho_oh_word_room_collision.asm diff --git a/tilesets/ho_oh_word_room_metatiles.bin b/data/tilesets/ho_oh_word_room_metatiles.bin index 2b542c632..2b542c632 100644 --- a/tilesets/ho_oh_word_room_metatiles.bin +++ b/data/tilesets/ho_oh_word_room_metatiles.bin diff --git a/tilesets/house_1_collision.asm b/data/tilesets/house_1_collision.asm index ae5580782..ae5580782 100644 --- a/tilesets/house_1_collision.asm +++ b/data/tilesets/house_1_collision.asm diff --git a/tilesets/house_1_metatiles.bin b/data/tilesets/house_1_metatiles.bin Binary files differindex 0d3a22f32..0d3a22f32 100644 --- a/tilesets/house_1_metatiles.bin +++ b/data/tilesets/house_1_metatiles.bin diff --git a/tilesets/ice_path_collision.asm b/data/tilesets/ice_path_collision.asm index 4fd9376ad..4fd9376ad 100644 --- a/tilesets/ice_path_collision.asm +++ b/data/tilesets/ice_path_collision.asm diff --git a/tilesets/ice_path_metatiles.bin b/data/tilesets/ice_path_metatiles.bin index c92246e8a..c92246e8a 100644 --- a/tilesets/ice_path_metatiles.bin +++ b/data/tilesets/ice_path_metatiles.bin diff --git a/tilesets/ilex_forest_collision.asm b/data/tilesets/ilex_forest_collision.asm index 70cc72ff1..70cc72ff1 100644 --- a/tilesets/ilex_forest_collision.asm +++ b/data/tilesets/ilex_forest_collision.asm diff --git a/tilesets/ilex_forest_metatiles.bin b/data/tilesets/ilex_forest_metatiles.bin index a8b82d8cf..a8b82d8cf 100644 --- a/tilesets/ilex_forest_metatiles.bin +++ b/data/tilesets/ilex_forest_metatiles.bin diff --git a/tilesets/johto_1_collision.asm b/data/tilesets/johto_1_collision.asm index 4d6d2c072..4d6d2c072 100644 --- a/tilesets/johto_1_collision.asm +++ b/data/tilesets/johto_1_collision.asm diff --git a/tilesets/johto_1_metatiles.bin b/data/tilesets/johto_1_metatiles.bin Binary files differindex 9024f2ad6..9024f2ad6 100644 --- a/tilesets/johto_1_metatiles.bin +++ b/data/tilesets/johto_1_metatiles.bin diff --git a/tilesets/johto_2_collision.asm b/data/tilesets/johto_2_collision.asm index 40255d744..40255d744 100644 --- a/tilesets/johto_2_collision.asm +++ b/data/tilesets/johto_2_collision.asm diff --git a/tilesets/johto_2_metatiles.bin b/data/tilesets/johto_2_metatiles.bin Binary files differindex a15c0c2c7..a15c0c2c7 100644 --- a/tilesets/johto_2_metatiles.bin +++ b/data/tilesets/johto_2_metatiles.bin diff --git a/tilesets/kabuto_word_room_collision.asm b/data/tilesets/kabuto_word_room_collision.asm index 138f07143..138f07143 100644 --- a/tilesets/kabuto_word_room_collision.asm +++ b/data/tilesets/kabuto_word_room_collision.asm diff --git a/tilesets/kabuto_word_room_metatiles.bin b/data/tilesets/kabuto_word_room_metatiles.bin index 14d082e2a..14d082e2a 100644 --- a/tilesets/kabuto_word_room_metatiles.bin +++ b/data/tilesets/kabuto_word_room_metatiles.bin diff --git a/tilesets/kanto_collision.asm b/data/tilesets/kanto_collision.asm index 9b0f0c275..9b0f0c275 100644 --- a/tilesets/kanto_collision.asm +++ b/data/tilesets/kanto_collision.asm diff --git a/tilesets/kanto_metatiles.bin b/data/tilesets/kanto_metatiles.bin Binary files differindex 41b0cfffd..41b0cfffd 100644 --- a/tilesets/kanto_metatiles.bin +++ b/data/tilesets/kanto_metatiles.bin diff --git a/tilesets/kurts_house_collision.asm b/data/tilesets/kurts_house_collision.asm index 95cb1c21d..95cb1c21d 100644 --- a/tilesets/kurts_house_collision.asm +++ b/data/tilesets/kurts_house_collision.asm diff --git a/tilesets/kurts_house_metatiles.bin b/data/tilesets/kurts_house_metatiles.bin Binary files differindex 3f6b41bd1..3f6b41bd1 100644 --- a/tilesets/kurts_house_metatiles.bin +++ b/data/tilesets/kurts_house_metatiles.bin diff --git a/tilesets/lab_collision.asm b/data/tilesets/lab_collision.asm index 436c8e0a7..436c8e0a7 100644 --- a/tilesets/lab_collision.asm +++ b/data/tilesets/lab_collision.asm diff --git a/tilesets/lab_metatiles.bin b/data/tilesets/lab_metatiles.bin Binary files differindex 62da01e8b..62da01e8b 100644 --- a/tilesets/lab_metatiles.bin +++ b/data/tilesets/lab_metatiles.bin diff --git a/tilesets/lighthouse_collision.asm b/data/tilesets/lighthouse_collision.asm index 05b6cd614..05b6cd614 100644 --- a/tilesets/lighthouse_collision.asm +++ b/data/tilesets/lighthouse_collision.asm diff --git a/tilesets/lighthouse_metatiles.bin b/data/tilesets/lighthouse_metatiles.bin Binary files differindex 21ca0f09a..21ca0f09a 100644 --- a/tilesets/lighthouse_metatiles.bin +++ b/data/tilesets/lighthouse_metatiles.bin diff --git a/tilesets/mart_collision.asm b/data/tilesets/mart_collision.asm index 80076ac3f..80076ac3f 100644 --- a/tilesets/mart_collision.asm +++ b/data/tilesets/mart_collision.asm diff --git a/tilesets/mart_metatiles.bin b/data/tilesets/mart_metatiles.bin index 63b2f629d..63b2f629d 100644 --- a/tilesets/mart_metatiles.bin +++ b/data/tilesets/mart_metatiles.bin diff --git a/tilesets/olivine_gym_collision.asm b/data/tilesets/olivine_gym_collision.asm index 351f76f61..351f76f61 100644 --- a/tilesets/olivine_gym_collision.asm +++ b/data/tilesets/olivine_gym_collision.asm diff --git a/tilesets/olivine_gym_metatiles.bin b/data/tilesets/olivine_gym_metatiles.bin index a2adb197a..a2adb197a 100644 --- a/tilesets/olivine_gym_metatiles.bin +++ b/data/tilesets/olivine_gym_metatiles.bin diff --git a/tilesets/omanyte_word_room_collision.asm b/data/tilesets/omanyte_word_room_collision.asm index 138f07143..138f07143 100644 --- a/tilesets/omanyte_word_room_collision.asm +++ b/data/tilesets/omanyte_word_room_collision.asm diff --git a/tilesets/omanyte_word_room_metatiles.bin b/data/tilesets/omanyte_word_room_metatiles.bin index 3cc62f562..3cc62f562 100644 --- a/tilesets/omanyte_word_room_metatiles.bin +++ b/data/tilesets/omanyte_word_room_metatiles.bin diff --git a/tilesets/park_collision.asm b/data/tilesets/park_collision.asm index c5965e0c9..c5965e0c9 100644 --- a/tilesets/park_collision.asm +++ b/data/tilesets/park_collision.asm diff --git a/tilesets/park_metatiles.bin b/data/tilesets/park_metatiles.bin Binary files differindex 1fe931640..1fe931640 100644 --- a/tilesets/park_metatiles.bin +++ b/data/tilesets/park_metatiles.bin diff --git a/tilesets/players_house_2f_collision.asm b/data/tilesets/players_house_2f_collision.asm index 464d80b83..464d80b83 100644 --- a/tilesets/players_house_2f_collision.asm +++ b/data/tilesets/players_house_2f_collision.asm diff --git a/tilesets/players_house_2f_metatiles.bin b/data/tilesets/players_house_2f_metatiles.bin Binary files differindex 0839798fe..0839798fe 100644 --- a/tilesets/players_house_2f_metatiles.bin +++ b/data/tilesets/players_house_2f_metatiles.bin diff --git a/tilesets/players_house_collision.asm b/data/tilesets/players_house_collision.asm index ed6b70a29..ed6b70a29 100644 --- a/tilesets/players_house_collision.asm +++ b/data/tilesets/players_house_collision.asm diff --git a/tilesets/players_house_metatiles.bin b/data/tilesets/players_house_metatiles.bin Binary files differindex f316eb8c1..f316eb8c1 100644 --- a/tilesets/players_house_metatiles.bin +++ b/data/tilesets/players_house_metatiles.bin diff --git a/tilesets/pokecenter_collision.asm b/data/tilesets/pokecenter_collision.asm index 5b776330e..5b776330e 100644 --- a/tilesets/pokecenter_collision.asm +++ b/data/tilesets/pokecenter_collision.asm diff --git a/tilesets/pokecenter_metatiles.bin b/data/tilesets/pokecenter_metatiles.bin Binary files differindex c96c4843b..c96c4843b 100644 --- a/tilesets/pokecenter_metatiles.bin +++ b/data/tilesets/pokecenter_metatiles.bin diff --git a/tilesets/pokecom_center_collision.asm b/data/tilesets/pokecom_center_collision.asm index 1ecef84de..1ecef84de 100644 --- a/tilesets/pokecom_center_collision.asm +++ b/data/tilesets/pokecom_center_collision.asm diff --git a/tilesets/pokecom_center_metatiles.bin b/data/tilesets/pokecom_center_metatiles.bin index 097a882fd..097a882fd 100644 --- a/tilesets/pokecom_center_metatiles.bin +++ b/data/tilesets/pokecom_center_metatiles.bin diff --git a/tilesets/port_collision.asm b/data/tilesets/port_collision.asm index fb37ee11e..fb37ee11e 100644 --- a/tilesets/port_collision.asm +++ b/data/tilesets/port_collision.asm diff --git a/tilesets/port_metatiles.bin b/data/tilesets/port_metatiles.bin index 69a600707..69a600707 100644 --- a/tilesets/port_metatiles.bin +++ b/data/tilesets/port_metatiles.bin diff --git a/tilesets/power_plant_collision.asm b/data/tilesets/power_plant_collision.asm index eb5cd8f33..eb5cd8f33 100644 --- a/tilesets/power_plant_collision.asm +++ b/data/tilesets/power_plant_collision.asm diff --git a/tilesets/power_plant_metatiles.bin b/data/tilesets/power_plant_metatiles.bin index f6089d29c..f6089d29c 100644 --- a/tilesets/power_plant_metatiles.bin +++ b/data/tilesets/power_plant_metatiles.bin diff --git a/tilesets/radio_tower_collision.asm b/data/tilesets/radio_tower_collision.asm index 1713eb438..1713eb438 100644 --- a/tilesets/radio_tower_collision.asm +++ b/data/tilesets/radio_tower_collision.asm diff --git a/tilesets/radio_tower_metatiles.bin b/data/tilesets/radio_tower_metatiles.bin Binary files differindex 01c0b4aa5..01c0b4aa5 100644 --- a/tilesets/radio_tower_metatiles.bin +++ b/data/tilesets/radio_tower_metatiles.bin diff --git a/tilesets/ruins_of_alph_collision.asm b/data/tilesets/ruins_of_alph_collision.asm index 8c65340ab..8c65340ab 100644 --- a/tilesets/ruins_of_alph_collision.asm +++ b/data/tilesets/ruins_of_alph_collision.asm diff --git a/tilesets/ruins_of_alph_metatiles.bin b/data/tilesets/ruins_of_alph_metatiles.bin Binary files differindex 61ef041b5..61ef041b5 100644 --- a/tilesets/ruins_of_alph_metatiles.bin +++ b/data/tilesets/ruins_of_alph_metatiles.bin diff --git a/tilesets/sprout_tower_collision.asm b/data/tilesets/sprout_tower_collision.asm index 9d02e9640..9d02e9640 100644 --- a/tilesets/sprout_tower_collision.asm +++ b/data/tilesets/sprout_tower_collision.asm diff --git a/tilesets/sprout_tower_metatiles.bin b/data/tilesets/sprout_tower_metatiles.bin index b6668fcd4..b6668fcd4 100644 --- a/tilesets/sprout_tower_metatiles.bin +++ b/data/tilesets/sprout_tower_metatiles.bin diff --git a/tilesets/train_station_collision.asm b/data/tilesets/train_station_collision.asm index 55b147237..55b147237 100644 --- a/tilesets/train_station_collision.asm +++ b/data/tilesets/train_station_collision.asm diff --git a/tilesets/train_station_metatiles.bin b/data/tilesets/train_station_metatiles.bin Binary files differindex 9bbdd0bd2..9bbdd0bd2 100644 --- a/tilesets/train_station_metatiles.bin +++ b/data/tilesets/train_station_metatiles.bin diff --git a/tilesets/underground_collision.asm b/data/tilesets/underground_collision.asm index 0c3120451..0c3120451 100644 --- a/tilesets/underground_collision.asm +++ b/data/tilesets/underground_collision.asm diff --git a/tilesets/underground_metatiles.bin b/data/tilesets/underground_metatiles.bin index 28b807e1e..28b807e1e 100644 --- a/tilesets/underground_metatiles.bin +++ b/data/tilesets/underground_metatiles.bin diff --git a/tilesets/unused_whirl_islands_collision.asm b/data/tilesets/unused_whirl_islands_collision.asm index 0022d3881..0022d3881 100644 --- a/tilesets/unused_whirl_islands_collision.asm +++ b/data/tilesets/unused_whirl_islands_collision.asm diff --git a/tilesets/unused_whirl_islands_metatiles.bin b/data/tilesets/unused_whirl_islands_metatiles.bin Binary files differindex b70f1a0e6..b70f1a0e6 100644 --- a/tilesets/unused_whirl_islands_metatiles.bin +++ b/data/tilesets/unused_whirl_islands_metatiles.bin diff --git a/tilesets/whirl_islands_collision.asm b/data/tilesets/whirl_islands_collision.asm index 3d5e0ae05..3d5e0ae05 100644 --- a/tilesets/whirl_islands_collision.asm +++ b/data/tilesets/whirl_islands_collision.asm diff --git a/tilesets/whirl_islands_metatiles.bin b/data/tilesets/whirl_islands_metatiles.bin index a41b5b080..a41b5b080 100644 --- a/tilesets/whirl_islands_metatiles.bin +++ b/data/tilesets/whirl_islands_metatiles.bin diff --git a/data/trainers/encounter_music.asm b/data/trainers/encounter_music.asm index cd0348d81..a64d160fe 100644 --- a/data/trainers/encounter_music.asm +++ b/data/trainers/encounter_music.asm @@ -2,74 +2,74 @@ TrainerEncounterMusic:: ; entries correspond to trainer classes (see constants/trainer_constants.asm) - db MUSIC_HIKER_ENCOUNTER ; none - db MUSIC_YOUNGSTER_ENCOUNTER ; falkner - db MUSIC_LASS_ENCOUNTER ; whitney - db MUSIC_YOUNGSTER_ENCOUNTER ; bugsy - db MUSIC_OFFICER_ENCOUNTER ; morty - db MUSIC_OFFICER_ENCOUNTER ; pryce - db MUSIC_LASS_ENCOUNTER ; jasmine - db MUSIC_OFFICER_ENCOUNTER ; chuck - db MUSIC_BEAUTY_ENCOUNTER ; clair - db MUSIC_RIVAL_ENCOUNTER ; rival1 - db MUSIC_HIKER_ENCOUNTER ; pokemon_prof - db MUSIC_HIKER_ENCOUNTER ; will - db MUSIC_HIKER_ENCOUNTER ; cal - db MUSIC_OFFICER_ENCOUNTER ; bruno - db MUSIC_HIKER_ENCOUNTER ; karen - db MUSIC_HIKER_ENCOUNTER ; koga - db MUSIC_OFFICER_ENCOUNTER ; champion - db MUSIC_YOUNGSTER_ENCOUNTER ; brock - db MUSIC_LASS_ENCOUNTER ; misty - db MUSIC_OFFICER_ENCOUNTER ; lt_surge - db MUSIC_ROCKET_ENCOUNTER ; scientist - db MUSIC_OFFICER_ENCOUNTER ; erika - db MUSIC_YOUNGSTER_ENCOUNTER ; youngster - db MUSIC_YOUNGSTER_ENCOUNTER ; schoolboy - db MUSIC_YOUNGSTER_ENCOUNTER ; bird_keeper - db MUSIC_LASS_ENCOUNTER ; lass - db MUSIC_LASS_ENCOUNTER ; janine - db MUSIC_HIKER_ENCOUNTER ; cooltrainerm - db MUSIC_BEAUTY_ENCOUNTER ; cooltrainerf - db MUSIC_BEAUTY_ENCOUNTER ; beauty - db MUSIC_POKEMANIAC_ENCOUNTER ; pokemaniac - db MUSIC_ROCKET_ENCOUNTER ; gruntm - db MUSIC_HIKER_ENCOUNTER ; gentleman - db MUSIC_BEAUTY_ENCOUNTER ; skier - db MUSIC_BEAUTY_ENCOUNTER ; teacher - db MUSIC_BEAUTY_ENCOUNTER ; sabrina - db MUSIC_YOUNGSTER_ENCOUNTER ; bug_catcher - db MUSIC_HIKER_ENCOUNTER ; fisher - db MUSIC_HIKER_ENCOUNTER ; swimmerm - db MUSIC_BEAUTY_ENCOUNTER ; swimmerf - db MUSIC_HIKER_ENCOUNTER ; sailor - db MUSIC_POKEMANIAC_ENCOUNTER ; super_nerd - db MUSIC_RIVAL_ENCOUNTER ; rival2 - db MUSIC_HIKER_ENCOUNTER ; guitarist - db MUSIC_HIKER_ENCOUNTER ; hiker - db MUSIC_HIKER_ENCOUNTER ; biker - db MUSIC_OFFICER_ENCOUNTER ; blaine - db MUSIC_POKEMANIAC_ENCOUNTER ; burglar - db MUSIC_HIKER_ENCOUNTER ; firebreather - db MUSIC_POKEMANIAC_ENCOUNTER ; juggler - db MUSIC_HIKER_ENCOUNTER ; blackbelt_t - db MUSIC_ROCKET_ENCOUNTER ; executivem - db MUSIC_YOUNGSTER_ENCOUNTER ; psychic_t - db MUSIC_LASS_ENCOUNTER ; picnicker - db MUSIC_YOUNGSTER_ENCOUNTER ; camper - db MUSIC_ROCKET_ENCOUNTER ; executivef - db MUSIC_SAGE_ENCOUNTER ; sage - db MUSIC_SAGE_ENCOUNTER ; medium - db MUSIC_HIKER_ENCOUNTER ; boarder - db MUSIC_HIKER_ENCOUNTER ; pokefanm - db MUSIC_KIMONO_ENCOUNTER ; kimono_girl - db MUSIC_LASS_ENCOUNTER ; twins - db MUSIC_BEAUTY_ENCOUNTER ; pokefanf - db MUSIC_HIKER_ENCOUNTER ; red - db MUSIC_RIVAL_ENCOUNTER ; blue - db MUSIC_HIKER_ENCOUNTER ; officer - db MUSIC_ROCKET_ENCOUNTER ; gruntf - db MUSIC_HIKER_ENCOUNTER ; mysticalman - db MUSIC_HIKER_ENCOUNTER - db MUSIC_HIKER_ENCOUNTER - db MUSIC_HIKER_ENCOUNTER + db MUSIC_HIKER_ENCOUNTER ; none + db MUSIC_YOUNGSTER_ENCOUNTER ; falkner + db MUSIC_LASS_ENCOUNTER ; whitney + db MUSIC_YOUNGSTER_ENCOUNTER ; bugsy + db MUSIC_OFFICER_ENCOUNTER ; morty + db MUSIC_OFFICER_ENCOUNTER ; pryce + db MUSIC_LASS_ENCOUNTER ; jasmine + db MUSIC_OFFICER_ENCOUNTER ; chuck + db MUSIC_BEAUTY_ENCOUNTER ; clair + db MUSIC_RIVAL_ENCOUNTER ; rival1 + db MUSIC_HIKER_ENCOUNTER ; pokemon_prof + db MUSIC_HIKER_ENCOUNTER ; will + db MUSIC_HIKER_ENCOUNTER ; cal + db MUSIC_OFFICER_ENCOUNTER ; bruno + db MUSIC_HIKER_ENCOUNTER ; karen + db MUSIC_HIKER_ENCOUNTER ; koga + db MUSIC_OFFICER_ENCOUNTER ; champion + db MUSIC_YOUNGSTER_ENCOUNTER ; brock + db MUSIC_LASS_ENCOUNTER ; misty + db MUSIC_OFFICER_ENCOUNTER ; lt_surge + db MUSIC_ROCKET_ENCOUNTER ; scientist + db MUSIC_OFFICER_ENCOUNTER ; erika + db MUSIC_YOUNGSTER_ENCOUNTER ; youngster + db MUSIC_YOUNGSTER_ENCOUNTER ; schoolboy + db MUSIC_YOUNGSTER_ENCOUNTER ; bird_keeper + db MUSIC_LASS_ENCOUNTER ; lass + db MUSIC_LASS_ENCOUNTER ; janine + db MUSIC_HIKER_ENCOUNTER ; cooltrainerm + db MUSIC_BEAUTY_ENCOUNTER ; cooltrainerf + db MUSIC_BEAUTY_ENCOUNTER ; beauty + db MUSIC_POKEMANIAC_ENCOUNTER ; pokemaniac + db MUSIC_ROCKET_ENCOUNTER ; gruntm + db MUSIC_HIKER_ENCOUNTER ; gentleman + db MUSIC_BEAUTY_ENCOUNTER ; skier + db MUSIC_BEAUTY_ENCOUNTER ; teacher + db MUSIC_BEAUTY_ENCOUNTER ; sabrina + db MUSIC_YOUNGSTER_ENCOUNTER ; bug_catcher + db MUSIC_HIKER_ENCOUNTER ; fisher + db MUSIC_HIKER_ENCOUNTER ; swimmerm + db MUSIC_BEAUTY_ENCOUNTER ; swimmerf + db MUSIC_HIKER_ENCOUNTER ; sailor + db MUSIC_POKEMANIAC_ENCOUNTER ; super_nerd + db MUSIC_RIVAL_ENCOUNTER ; rival2 + db MUSIC_HIKER_ENCOUNTER ; guitarist + db MUSIC_HIKER_ENCOUNTER ; hiker + db MUSIC_HIKER_ENCOUNTER ; biker + db MUSIC_OFFICER_ENCOUNTER ; blaine + db MUSIC_POKEMANIAC_ENCOUNTER ; burglar + db MUSIC_HIKER_ENCOUNTER ; firebreather + db MUSIC_POKEMANIAC_ENCOUNTER ; juggler + db MUSIC_HIKER_ENCOUNTER ; blackbelt_t + db MUSIC_ROCKET_ENCOUNTER ; executivem + db MUSIC_YOUNGSTER_ENCOUNTER ; psychic_t + db MUSIC_LASS_ENCOUNTER ; picnicker + db MUSIC_YOUNGSTER_ENCOUNTER ; camper + db MUSIC_ROCKET_ENCOUNTER ; executivef + db MUSIC_SAGE_ENCOUNTER ; sage + db MUSIC_SAGE_ENCOUNTER ; medium + db MUSIC_HIKER_ENCOUNTER ; boarder + db MUSIC_HIKER_ENCOUNTER ; pokefanm + db MUSIC_KIMONO_ENCOUNTER ; kimono_girl + db MUSIC_LASS_ENCOUNTER ; twins + db MUSIC_BEAUTY_ENCOUNTER ; pokefanf + db MUSIC_HIKER_ENCOUNTER ; red + db MUSIC_RIVAL_ENCOUNTER ; blue + db MUSIC_HIKER_ENCOUNTER ; officer + db MUSIC_ROCKET_ENCOUNTER ; gruntf + db MUSIC_HIKER_ENCOUNTER ; mysticalman + db MUSIC_HIKER_ENCOUNTER + db MUSIC_HIKER_ENCOUNTER + db MUSIC_HIKER_ENCOUNTER diff --git a/data/trainers/gendered_trainers.asm b/data/trainers/gendered_trainers.asm index 98cfec2ac..758e3f0a4 100644 --- a/data/trainers/gendered_trainers.asm +++ b/data/trainers/gendered_trainers.asm @@ -1,3 +1,5 @@ +; Used by GetMobileOTTrainerClass + MaleTrainers: ; 4e95d db BURGLAR db YOUNGSTER diff --git a/data/trainers/genders.asm b/data/trainers/genders.asm new file mode 100644 index 000000000..ab3be659b --- /dev/null +++ b/data/trainers/genders.asm @@ -0,0 +1,71 @@ +; Used by + +BTTrainerClassGenders: ; 11f2f0 +; entries correspond to trainer classes + db MALE ; FALKNER + db FEMALE ; WHITNEY + db FEMALE ; BUGSY + db MALE ; MORTY + db MALE ; PRYCE + db FEMALE ; JASMINE + db MALE ; CHUCK + db FEMALE ; CLAIR + db MALE ; RIVAL1 + db MALE ; POKEMON_PROF + db FEMALE ; WILL + db MALE ; CAL + db MALE ; BRUNO + db FEMALE ; KAREN + db MALE ; KOGA + db MALE ; CHAMPION + db MALE ; BROCK + db FEMALE ; MISTY + db MALE ; LT_SURGE + db MALE ; SCIENTIST + db FEMALE ; ERIKA + db MALE ; YOUNGSTER + db MALE ; SCHOOLBOY + db MALE ; BIRD_KEEPER + db FEMALE ; LASS + db FEMALE ; JANINE + db MALE ; COOLTRAINERM + db FEMALE ; COOLTRAINERF + db FEMALE ; BEAUTY + db MALE ; POKEMANIAC + db MALE ; GRUNTM + db MALE ; GENTLEMAN + db FEMALE ; SKIER + db FEMALE ; TEACHER + db FEMALE ; SABRINA + db MALE ; BUG_CATCHER + db MALE ; FISHER + db MALE ; SWIMMERM + db FEMALE ; SWIMMERF + db MALE ; SAILOR + db MALE ; SUPER_NERD + db MALE ; RIVAL2 + db MALE ; GUITARIST + db MALE ; HIKER + db MALE ; BIKER + db MALE ; BLAINE + db MALE ; BURGLAR + db MALE ; FIREBREATHER + db MALE ; JUGGLER + db MALE ; BLACKBELT_T + db MALE ; EXECUTIVEM + db MALE ; PSYCHIC_T + db FEMALE ; PICNICKER + db MALE ; CAMPER + db FEMALE ; EXECUTIVEF + db MALE ; SAGE + db FEMALE ; MEDIUM + db MALE ; BOARDER + db MALE ; POKEFANM + db FEMALE ; KIMONO_GIRL + db FEMALE ; TWINS + db FEMALE ; POKEFANF + db MALE ; RED + db MALE ; BLUE + db MALE ; OFFICER + db FEMALE ; GRUNTF +; 11f332 diff --git a/data/trainers/leaders.asm b/data/trainers/leaders.asm new file mode 100644 index 000000000..a41f641e2 --- /dev/null +++ b/data/trainers/leaders.asm @@ -0,0 +1,32 @@ +; These lists determine the battle music and victory music, and whether to +; award HAPPINESS_GYMBATTLE for winning. + +; Note: CHAMPION and RED are unused for battle music checks, since they are +; accounted for prior to the list check. + +GymLeaders: + db FALKNER + db WHITNEY + db BUGSY + db MORTY + db PRYCE + db JASMINE + db CHUCK + db CLAIR + db WILL + db BRUNO + db KAREN + db KOGA + db CHAMPION + db RED +; fallthrough +KantoGymLeaders: + db BROCK + db MISTY + db LT_SURGE + db ERIKA + db JANINE + db SABRINA + db BLAINE + db BLUE + db -1 diff --git a/data/trainers/palettes.asm b/data/trainers/palettes.asm index c943e49d7..c502846c4 100644 --- a/data/trainers/palettes.asm +++ b/data/trainers/palettes.asm @@ -1,11 +1,9 @@ TrainerPalettes: ; b0ce ; entries correspond to trainer classes -PlayerPalette: ; b0ce -; Chris uses the same colors as Cal +PlayerPalette: ; Chris uses the same colors as Cal INCLUDE "gfx/trainers/cal.pal" -KrisPalette: ; b0d0 -; Kris shares Falkner's palette +KrisPalette: ; Kris shares Falkner's palette INCLUDE "gfx/trainers/falkner.pal" INCLUDE "gfx/trainers/whitney.pal" INCLUDE "gfx/trainers/bugsy.pal" diff --git a/data/trainers/parties.asm b/data/trainers/parties.asm index e96cfd895..1bf5cb859 100644 --- a/data/trainers/parties.asm +++ b/data/trainers/parties.asm @@ -35,7 +35,7 @@ FalknerGroup: db GUST db 0 - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -63,7 +63,7 @@ WhitneyGroup: db STOMP db MILK_DRINK - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -97,7 +97,7 @@ BugsyGroup: db FURY_CUTTER db 0 - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -137,7 +137,7 @@ MortyGroup: db MIMIC db NIGHT_SHADE - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -171,7 +171,7 @@ PryceGroup: db MIST db BLIZZARD - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -205,7 +205,7 @@ JasmineGroup: db ROCK_THROW db IRON_TAIL - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -233,7 +233,7 @@ ChuckGroup: db SURF db DYNAMICPUNCH - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -273,7 +273,7 @@ ClairGroup: db HYPER_BEAM db DRAGONBREATH - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -290,7 +290,7 @@ Rival1Group: ; party db 5, CHIKORITA - db $ff ; end + db -1 ; end ; ================ @@ -301,7 +301,7 @@ Rival1Group: ; party db 5, CYNDAQUIL - db $ff ; end + db -1 ; end ; ================ @@ -312,7 +312,7 @@ Rival1Group: ; party db 5, TOTODILE - db $ff ; end + db -1 ; end ; ================ @@ -325,7 +325,7 @@ Rival1Group: db 14, ZUBAT db 16, BAYLEEF - db $ff ; end + db -1 ; end ; ================ @@ -338,7 +338,7 @@ Rival1Group: db 14, ZUBAT db 16, QUILAVA - db $ff ; end + db -1 ; end ; ================ @@ -351,7 +351,7 @@ Rival1Group: db 14, ZUBAT db 16, CROCONAW - db $ff ; end + db -1 ; end ; ================ @@ -385,7 +385,7 @@ Rival1Group: db RAZOR_LEAF db POISONPOWDER - db $ff ; end + db -1 ; end ; ================ @@ -419,7 +419,7 @@ Rival1Group: db EMBER db QUICK_ATTACK - db $ff ; end + db -1 ; end ; ================ @@ -453,7 +453,7 @@ Rival1Group: db WATER_GUN db BITE - db $ff ; end + db -1 ; end ; ================ @@ -493,7 +493,7 @@ Rival1Group: db POISONPOWDER db BODY_SLAM - db $ff ; end + db -1 ; end ; ================ @@ -533,7 +533,7 @@ Rival1Group: db QUICK_ATTACK db FLAME_WHEEL - db $ff ; end + db -1 ; end ; ================ @@ -573,7 +573,7 @@ Rival1Group: db BITE db SCARY_FACE - db $ff ; end + db -1 ; end ; ================ @@ -619,7 +619,7 @@ Rival1Group: db POISONPOWDER db BODY_SLAM - db $ff ; end + db -1 ; end ; ================ @@ -665,7 +665,7 @@ Rival1Group: db QUICK_ATTACK db FLAME_WHEEL - db $ff ; end + db -1 ; end ; ================ @@ -711,7 +711,7 @@ Rival1Group: db SCARY_FACE db SLASH - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -763,7 +763,7 @@ WillGroup: db CONFUSE_RAY db PSYCHIC_M - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -782,7 +782,7 @@ PKMNTrainerGroup: db 10, CYNDAQUIL db 10, TOTODILE - db $ff ; end + db -1 ; end ; ================ @@ -795,7 +795,7 @@ PKMNTrainerGroup: db 30, QUILAVA db 30, CROCONAW - db $ff ; end + db -1 ; end ; ================ @@ -808,7 +808,7 @@ PKMNTrainerGroup: db 50, TYPHLOSION db 50, FERALIGATR - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -854,7 +854,7 @@ BrunoGroup: db VITAL_THROW db CROSS_CHOP - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -900,7 +900,7 @@ KarenGroup: db FLAMETHROWER db CRUNCH - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -946,7 +946,7 @@ KogaGroup: db WING_ATTACK db TOXIC - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -998,7 +998,7 @@ ChampionGroup: db OUTRAGE db HYPER_BEAM - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -1044,7 +1044,7 @@ BrockGroup: db ENDURE db GIGA_DRAIN - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -1084,7 +1084,7 @@ MistyGroup: db RECOVER db ICE_BEAM - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -1130,7 +1130,7 @@ LtSurgeGroup: db LIGHT_SCREEN db THUNDER - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -1148,7 +1148,7 @@ ScientistGroup: db 22, KOFFING db 22, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -1159,7 +1159,7 @@ ScientistGroup: ; party db 24, DITTO - db $ff ; end + db -1 ; end ; ================ @@ -1172,7 +1172,7 @@ ScientistGroup: db 20, MAGNEMITE db 20, MAGNEMITE - db $ff ; end + db -1 ; end ; ================ @@ -1185,7 +1185,7 @@ ScientistGroup: db 27, MAGNEMITE db 27, MAGNEMITE - db $ff ; end + db -1 ; end ; ================ @@ -1201,7 +1201,7 @@ ScientistGroup: db RECOVER db TRI_ATTACK - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -1241,7 +1241,7 @@ ErikaGroup: db PETAL_DANCE db SOLARBEAM - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -1258,7 +1258,7 @@ YoungsterGroup: ; party db 4, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -1270,7 +1270,7 @@ YoungsterGroup: db 2, PIDGEY db 4, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -1282,7 +1282,7 @@ YoungsterGroup: db 6, RATTATA db 8, ZUBAT - db $ff ; end + db -1 ; end ; ================ @@ -1293,7 +1293,7 @@ YoungsterGroup: ; party db 10, WOOPER - db $ff ; end + db -1 ; end ; ================ @@ -1307,7 +1307,7 @@ YoungsterGroup: db 8, SPEAROW db 8, SPEAROW - db $ff ; end + db -1 ; end ; ================ @@ -1319,7 +1319,7 @@ YoungsterGroup: db 10, MANKEY db 12, DIGLETT - db $ff ; end + db -1 ; end ; ================ @@ -1330,7 +1330,7 @@ YoungsterGroup: ; party db 15, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -1346,7 +1346,7 @@ YoungsterGroup: db HYPER_FANG db SCARY_FACE - db $ff ; end + db -1 ; end ; ================ @@ -1357,7 +1357,7 @@ YoungsterGroup: ; party db 35, FEAROW - db $ff ; end + db -1 ; end ; ================ @@ -1369,7 +1369,7 @@ YoungsterGroup: db 33, RATICATE db 33, ARBOK - db $ff ; end + db -1 ; end ; ================ @@ -1380,7 +1380,7 @@ YoungsterGroup: ; party db 35, GROWLITHE - db $ff ; end + db -1 ; end ; ================ @@ -1392,7 +1392,7 @@ YoungsterGroup: db 33, SANDSLASH db 33, CROBAT - db $ff ; end + db -1 ; end ; ================ @@ -1408,7 +1408,7 @@ YoungsterGroup: db HYPER_FANG db PURSUIT - db $ff ; end + db -1 ; end ; ================ @@ -1424,7 +1424,7 @@ YoungsterGroup: db HYPER_FANG db PURSUIT - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -1442,7 +1442,7 @@ SchoolboyGroup: db 12, ODDISH db 15, VOLTORB - db $ff ; end + db -1 ; end ; ================ @@ -1456,7 +1456,7 @@ SchoolboyGroup: db 31, VOLTORB db 31, MAGNETON - db $ff ; end + db -1 ; end ; ================ @@ -1467,7 +1467,7 @@ SchoolboyGroup: ; party db 16, TANGELA - db $ff ; end + db -1 ; end ; ================ @@ -1480,7 +1480,7 @@ SchoolboyGroup: db 31, WEEPINBELL db 33, VICTREEBEL - db $ff ; end + db -1 ; end ; ================ @@ -1493,7 +1493,7 @@ SchoolboyGroup: db 31, ELECTABUZZ db 31, MAGMAR - db $ff ; end + db -1 ; end ; ================ @@ -1505,7 +1505,7 @@ SchoolboyGroup: db 32, XATU db 34, ALAKAZAM - db $ff ; end + db -1 ; end ; ================ @@ -1516,7 +1516,7 @@ SchoolboyGroup: ; party db 35, ODDISH - db $ff ; end + db -1 ; end ; ================ @@ -1528,7 +1528,7 @@ SchoolboyGroup: db 33, TANGELA db 33, VAPOREON - db $ff ; end + db -1 ; end ; ================ @@ -1542,7 +1542,7 @@ SchoolboyGroup: db 27, POLIWHIRL db 35, DITTO - db $ff ; end + db -1 ; end ; ================ @@ -1553,7 +1553,7 @@ SchoolboyGroup: ; party db 19, MR__MIME - db $ff ; end + db -1 ; end ; ================ @@ -1565,7 +1565,7 @@ SchoolboyGroup: db 32, LEDIAN db 32, EXEGGUTOR - db $ff ; end + db -1 ; end ; ================ @@ -1577,7 +1577,7 @@ SchoolboyGroup: db 32, AIPOM db 32, DITTO - db $ff ; end + db -1 ; end ; ================ @@ -1589,7 +1589,7 @@ SchoolboyGroup: db 14, ODDISH db 17, VOLTORB - db $ff ; end + db -1 ; end ; ================ @@ -1601,7 +1601,7 @@ SchoolboyGroup: db 28, GLOOM db 31, ELECTRODE - db $ff ; end + db -1 ; end ; ================ @@ -1613,7 +1613,7 @@ SchoolboyGroup: db 17, TANGELA db 17, YANMA - db $ff ; end + db -1 ; end ; ================ @@ -1627,7 +1627,7 @@ SchoolboyGroup: db 20, QUAGSIRE db 25, YANMA - db $ff ; end + db -1 ; end ; ================ @@ -1639,7 +1639,7 @@ SchoolboyGroup: db 19, MR__MIME db 19, MAGNEMITE - db $ff ; end + db -1 ; end ; ================ @@ -1651,7 +1651,7 @@ SchoolboyGroup: db 27, MR__MIME db 31, MAGNETON - db $ff ; end + db -1 ; end ; ================ @@ -1664,7 +1664,7 @@ SchoolboyGroup: db 33, GROWLITHE db 33, ELECTRODE - db $ff ; end + db -1 ; end ; ================ @@ -1692,7 +1692,7 @@ SchoolboyGroup: db ACID db MOONLIGHT - db $ff ; end + db -1 ; end ; ================ @@ -1706,7 +1706,7 @@ SchoolboyGroup: db 30, QUAGSIRE db 30, YANMA - db $ff ; end + db -1 ; end ; ================ @@ -1740,7 +1740,7 @@ SchoolboyGroup: db AMNESIA db EARTHQUAKE - db $ff ; end + db -1 ; end ; ================ @@ -1752,7 +1752,7 @@ SchoolboyGroup: db 30, MR__MIME db 34, MAGNETON - db $ff ; end + db -1 ; end ; ================ @@ -1774,7 +1774,7 @@ SchoolboyGroup: db LOCK_ON db SWIFT - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -1792,7 +1792,7 @@ BirdKeeperGroup: db 7, PIDGEY db 7, PIDGEY - db $ff ; end + db -1 ; end ; ================ @@ -1803,7 +1803,7 @@ BirdKeeperGroup: ; party db 9, SPEAROW - db $ff ; end + db -1 ; end ; ================ @@ -1815,7 +1815,7 @@ BirdKeeperGroup: db 12, PIDGEY db 14, PIDGEOTTO - db $ff ; end + db -1 ; end ; ================ @@ -1830,7 +1830,7 @@ BirdKeeperGroup: db 15, PIDGEY db 15, PIDGEY - db $ff ; end + db -1 ; end ; ================ @@ -1843,7 +1843,7 @@ BirdKeeperGroup: db 16, DODUO db 17, DODUO - db $ff ; end + db -1 ; end ; ================ @@ -1856,7 +1856,7 @@ BirdKeeperGroup: db 20, FEAROW db 18, SPEAROW - db $ff ; end + db -1 ; end ; ================ @@ -1868,7 +1868,7 @@ BirdKeeperGroup: db 25, PIDGEOTTO db 25, PIDGEOTTO - db $ff ; end + db -1 ; end ; ================ @@ -1880,7 +1880,7 @@ BirdKeeperGroup: db 12, PIDGEY db 34, PIDGEOT - db $ff ; end + db -1 ; end ; ================ @@ -1892,7 +1892,7 @@ BirdKeeperGroup: db 29, FEAROW db 35, FEAROW - db $ff ; end + db -1 ; end ; ================ @@ -1905,7 +1905,7 @@ BirdKeeperGroup: db 28, DODUO db 32, DODRIO - db $ff ; end + db -1 ; end ; ================ @@ -1916,7 +1916,7 @@ BirdKeeperGroup: ; party db 34, NOCTOWL - db $ff ; end + db -1 ; end ; ================ @@ -1927,7 +1927,7 @@ BirdKeeperGroup: ; party db 36, FARFETCH_D - db $ff ; end + db -1 ; end ; ================ @@ -1940,7 +1940,7 @@ BirdKeeperGroup: db 6, PIDGEY db 8, SPEAROW - db $ff ; end + db -1 ; end ; ================ @@ -1951,7 +1951,7 @@ BirdKeeperGroup: ; party db 34, FARFETCH_D - db $ff ; end + db -1 ; end ; ================ @@ -1962,7 +1962,7 @@ BirdKeeperGroup: ; party db 34, FARFETCH_D - db $ff ; end + db -1 ; end ; ================ @@ -1974,7 +1974,7 @@ BirdKeeperGroup: db 32, PIDGEOTTO db 32, FEAROW - db $ff ; end + db -1 ; end ; ================ @@ -1990,7 +1990,7 @@ BirdKeeperGroup: db FLY db SLASH - db $ff ; end + db -1 ; end ; ================ @@ -2002,7 +2002,7 @@ BirdKeeperGroup: db 32, PIDGEOTTO db 32, PIDGEOTTO - db $ff ; end + db -1 ; end ; ================ @@ -2024,7 +2024,7 @@ BirdKeeperGroup: db STEEL_WING db FLY - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -2046,7 +2046,7 @@ LassGroup: db BITE db LICK - db $ff ; end + db -1 ; end ; ================ @@ -2059,7 +2059,7 @@ LassGroup: db 15, JIGGLYPUFF db 15, JIGGLYPUFF - db $ff ; end + db -1 ; end ; ================ @@ -2072,7 +2072,7 @@ LassGroup: db 34, ARBOK db 30, GLOOM - db $ff ; end + db -1 ; end ; ================ @@ -2084,7 +2084,7 @@ LassGroup: db 12, ODDISH db 15, CUBONE - db $ff ; end + db -1 ; end ; ================ @@ -2095,7 +2095,7 @@ LassGroup: ; party db 21, MARILL - db $ff ; end + db -1 ; end ; ================ @@ -2108,7 +2108,7 @@ LassGroup: db 32, IVYSAUR db 34, VENUSAUR - db $ff ; end + db -1 ; end ; ================ @@ -2121,7 +2121,7 @@ LassGroup: db 31, PIDGEOTTO db 31, BELLOSSOM - db $ff ; end + db -1 ; end ; ================ @@ -2134,7 +2134,7 @@ LassGroup: db 29, PARAS db 32, PARASECT - db $ff ; end + db -1 ; end ; ================ @@ -2147,7 +2147,7 @@ LassGroup: db 33, HOPPIP db 34, JUMPLUFF - db $ff ; end + db -1 ; end ; ================ @@ -2169,7 +2169,7 @@ LassGroup: db DISABLE db CONFUSION - db $ff ; end + db -1 ; end ; ================ @@ -2181,7 +2181,7 @@ LassGroup: db 30, WIGGLYTUFF db 34, GRANBULL - db $ff ; end + db -1 ; end ; ================ @@ -2192,7 +2192,7 @@ LassGroup: ; party db 21, MARILL - db $ff ; end + db -1 ; end ; ================ @@ -2203,7 +2203,7 @@ LassGroup: ; party db 21, MARILL - db $ff ; end + db -1 ; end ; ================ @@ -2225,7 +2225,7 @@ LassGroup: db DISABLE db CONFUSION - db $ff ; end + db -1 ; end ; ================ @@ -2247,7 +2247,7 @@ LassGroup: db THUNDER_WAVE db COTTON_SPORE - db $ff ; end + db -1 ; end ; ================ @@ -2269,7 +2269,7 @@ LassGroup: db THUNDER_WAVE db COTTON_SPORE - db $ff ; end + db -1 ; end ; ================ @@ -2291,7 +2291,7 @@ LassGroup: db PSYCHIC_M db SCREECH - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -2337,7 +2337,7 @@ JanineGroup: db GUST db PSYCHIC_M - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -2371,7 +2371,7 @@ CooltrainerMGroup: db SLEEP_POWDER db RAZOR_LEAF - db $ff ; end + db -1 ; end ; ================ @@ -2384,7 +2384,7 @@ CooltrainerMGroup: db 24, CHARMELEON db 24, WARTORTLE - db $ff ; end + db -1 ; end ; ================ @@ -2397,7 +2397,7 @@ CooltrainerMGroup: db 34, DRATINI db 34, DRATINI - db $ff ; end + db -1 ; end ; ================ @@ -2409,7 +2409,7 @@ CooltrainerMGroup: db 34, HORSEA db 36, SEADRA - db $ff ; end + db -1 ; end ; ================ @@ -2420,7 +2420,7 @@ CooltrainerMGroup: ; party db 37, DRAGONAIR - db $ff ; end + db -1 ; end ; ================ @@ -2448,7 +2448,7 @@ CooltrainerMGroup: db BITE db FIRE_SPIN - db $ff ; end + db -1 ; end ; ================ @@ -2476,7 +2476,7 @@ CooltrainerMGroup: db BITE db FIRE_SPIN - db $ff ; end + db -1 ; end ; ================ @@ -2498,7 +2498,7 @@ CooltrainerMGroup: db SWIFT db SCREECH - db $ff ; end + db -1 ; end ; ================ @@ -2520,7 +2520,7 @@ CooltrainerMGroup: db PSYCH_UP db FURY_SWIPES - db $ff ; end + db -1 ; end ; ================ @@ -2548,7 +2548,7 @@ CooltrainerMGroup: db BITE db FIRE_SPIN - db $ff ; end + db -1 ; end ; ================ @@ -2576,7 +2576,7 @@ CooltrainerMGroup: db SLEEP_POWDER db SOLARBEAM - db $ff ; end + db -1 ; end ; ================ @@ -2592,7 +2592,7 @@ CooltrainerMGroup: db SLASH db SWIFT - db $ff ; end + db -1 ; end ; ================ @@ -2605,7 +2605,7 @@ CooltrainerMGroup: db 10, CHARMANDER db 10, SQUIRTLE - db $ff ; end + db -1 ; end ; ================ @@ -2618,7 +2618,7 @@ CooltrainerMGroup: db 10, CHARMANDER db 10, SQUIRTLE - db $ff ; end + db -1 ; end ; ================ @@ -2631,7 +2631,7 @@ CooltrainerMGroup: db 10, CHARMANDER db 10, SQUIRTLE - db $ff ; end + db -1 ; end ; ================ @@ -2644,7 +2644,7 @@ CooltrainerMGroup: db 35, TANGELA db 35, TAUROS - db $ff ; end + db -1 ; end ; ================ @@ -2657,7 +2657,7 @@ CooltrainerMGroup: db 35, CHARMELEON db 35, WARTORTLE - db $ff ; end + db -1 ; end ; ================ @@ -2670,7 +2670,7 @@ CooltrainerMGroup: db 14, CHARMANDER db 14, SQUIRTLE - db $ff ; end + db -1 ; end ; ================ @@ -2686,7 +2686,7 @@ CooltrainerMGroup: db RAGE db SCARY_FACE - db $ff ; end + db -1 ; end ; ================ @@ -2702,7 +2702,7 @@ CooltrainerMGroup: db DRAGON_RAGE db SLAM - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -2722,7 +2722,7 @@ CooltrainerFGroup: db 22, VAPOREON db 22, JOLTEON - db $ff ; end + db -1 ; end ; ================ @@ -2744,7 +2744,7 @@ CooltrainerFGroup: db CONFUSE_RAY db SAFEGUARD - db $ff ; end + db -1 ; end ; ================ @@ -2755,7 +2755,7 @@ CooltrainerFGroup: ; party db 37, SEADRA - db $ff ; end + db -1 ; end ; ================ @@ -2767,7 +2767,7 @@ CooltrainerFGroup: db 34, DRATINI db 36, DRAGONAIR - db $ff ; end + db -1 ; end ; ================ @@ -2779,7 +2779,7 @@ CooltrainerFGroup: db 26, SHELLDER db 28, CLOYSTER - db $ff ; end + db -1 ; end ; ================ @@ -2791,7 +2791,7 @@ CooltrainerFGroup: db 22, GOLDEEN db 24, SEAKING - db $ff ; end + db -1 ; end ; ================ @@ -2804,7 +2804,7 @@ CooltrainerFGroup: db 24, WARTORTLE db 24, WARTORTLE - db $ff ; end + db -1 ; end ; ================ @@ -2826,7 +2826,7 @@ CooltrainerFGroup: db SURF db RAIN_DANCE - db $ff ; end + db -1 ; end ; ================ @@ -2842,7 +2842,7 @@ CooltrainerFGroup: db FURY_ATTACK db AGILITY - db $ff ; end + db -1 ; end ; ================ @@ -2855,7 +2855,7 @@ CooltrainerFGroup: db 33, NIDOQUEEN db 31, STARMIE - db $ff ; end + db -1 ; end ; ================ @@ -2883,7 +2883,7 @@ CooltrainerFGroup: db RAZOR_LEAF db SWEET_SCENT - db $ff ; end + db -1 ; end ; ================ @@ -2899,7 +2899,7 @@ CooltrainerFGroup: db FURY_ATTACK db AGILITY - db $ff ; end + db -1 ; end ; ================ @@ -2912,7 +2912,7 @@ CooltrainerFGroup: db 35, STARMIE db 35, NINETALES - db $ff ; end + db -1 ; end ; ================ @@ -2924,7 +2924,7 @@ CooltrainerFGroup: db 38, IVYSAUR db 38, STARMIE - db $ff ; end + db -1 ; end ; ================ @@ -2935,7 +2935,7 @@ CooltrainerFGroup: ; party db 28, POLIWHIRL - db $ff ; end + db -1 ; end ; ================ @@ -2957,7 +2957,7 @@ CooltrainerFGroup: db ACID db SOLARBEAM - db $ff ; end + db -1 ; end ; ================ @@ -2969,7 +2969,7 @@ CooltrainerFGroup: db 24, STARYU db 26, STARMIE - db $ff ; end + db -1 ; end ; ================ @@ -2985,7 +2985,7 @@ CooltrainerFGroup: db FURY_ATTACK db FIRE_BLAST - db $ff ; end + db -1 ; end ; ================ @@ -2998,7 +2998,7 @@ CooltrainerFGroup: db 36, NIDOQUEEN db 34, STARMIE - db $ff ; end + db -1 ; end ; ================ @@ -3026,7 +3026,7 @@ CooltrainerFGroup: db WATERFALL db RECOVER - db $ff ; end + db -1 ; end ; ================ @@ -3054,7 +3054,7 @@ CooltrainerFGroup: db WATERFALL db TWISTER - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -3073,7 +3073,7 @@ BeautyGroup: db 13, SENTRET db 17, SENTRET - db $ff ; end + db -1 ; end ; ================ @@ -3095,7 +3095,7 @@ BeautyGroup: db BITE db SLASH - db $ff ; end + db -1 ; end ; ================ @@ -3106,7 +3106,7 @@ BeautyGroup: ; party db 15, SENTRET - db $ff ; end + db -1 ; end ; ================ @@ -3117,7 +3117,7 @@ BeautyGroup: ; party db 15, SENTRET - db $ff ; end + db -1 ; end ; ================ @@ -3128,7 +3128,7 @@ BeautyGroup: ; party db 16, FURRET - db $ff ; end + db -1 ; end ; ================ @@ -3140,7 +3140,7 @@ BeautyGroup: db 28, VILEPLUME db 34, BUTTERFREE - db $ff ; end + db -1 ; end ; ================ @@ -3153,7 +3153,7 @@ BeautyGroup: db 32, SEEL db 30, MARILL - db $ff ; end + db -1 ; end ; ================ @@ -3164,7 +3164,7 @@ BeautyGroup: ; party db 15, SENTRET - db $ff ; end + db -1 ; end ; ================ @@ -3175,7 +3175,7 @@ BeautyGroup: ; party db 15, SENTRET - db $ff ; end + db -1 ; end ; ================ @@ -3186,7 +3186,7 @@ BeautyGroup: ; party db 15, SENTRET - db $ff ; end + db -1 ; end ; ================ @@ -3197,7 +3197,7 @@ BeautyGroup: ; party db 15, SENTRET - db $ff ; end + db -1 ; end ; ================ @@ -3208,7 +3208,7 @@ BeautyGroup: ; party db 15, SENTRET - db $ff ; end + db -1 ; end ; ================ @@ -3219,7 +3219,7 @@ BeautyGroup: ; party db 15, SENTRET - db $ff ; end + db -1 ; end ; ================ @@ -3232,7 +3232,7 @@ BeautyGroup: db 32, EXEGGCUTE db 35, PARASECT - db $ff ; end + db -1 ; end ; ================ @@ -3243,7 +3243,7 @@ BeautyGroup: ; party db 15, SENTRET - db $ff ; end + db -1 ; end ; ================ @@ -3265,7 +3265,7 @@ BeautyGroup: db TACKLE db STUN_SPORE - db $ff ; end + db -1 ; end ; ================ @@ -3276,7 +3276,7 @@ BeautyGroup: ; party db 19, CORSOLA - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -3293,7 +3293,7 @@ PokemaniacGroup: ; party db 10, SLOWPOKE - db $ff ; end + db -1 ; end ; ================ @@ -3305,7 +3305,7 @@ PokemaniacGroup: db 24, MAROWAK db 24, MAROWAK - db $ff ; end + db -1 ; end ; ================ @@ -3316,7 +3316,7 @@ PokemaniacGroup: ; party db 26, KANGASKHAN - db $ff ; end + db -1 ; end ; ================ @@ -3328,7 +3328,7 @@ PokemaniacGroup: db 16, NIDORINA db 16, NIDORINO - db $ff ; end + db -1 ; end ; ================ @@ -3339,7 +3339,7 @@ PokemaniacGroup: ; party db 19, SLOWBRO - db $ff ; end + db -1 ; end ; ================ @@ -3350,7 +3350,7 @@ PokemaniacGroup: ; party db 19, LICKITUNG - db $ff ; end + db -1 ; end ; ================ @@ -3361,7 +3361,7 @@ PokemaniacGroup: ; party db 19, NIDOKING - db $ff ; end + db -1 ; end ; ================ @@ -3373,7 +3373,7 @@ PokemaniacGroup: db 31, RHYHORN db 31, RHYDON - db $ff ; end + db -1 ; end ; ================ @@ -3384,7 +3384,7 @@ PokemaniacGroup: ; party db 25, KANGASKHAN - db $ff ; end + db -1 ; end ; ================ @@ -3400,7 +3400,7 @@ PokemaniacGroup: db CONVERSION2 db TRI_ATTACK - db $ff ; end + db -1 ; end ; ================ @@ -3416,7 +3416,7 @@ PokemaniacGroup: db CUT db 0 - db $ff ; end + db -1 ; end ; ================ @@ -3428,7 +3428,7 @@ PokemaniacGroup: db 10, SLOWPOKE db 10, SLOWPOKE - db $ff ; end + db -1 ; end ; ================ @@ -3439,7 +3439,7 @@ PokemaniacGroup: ; party db 27, RHYHORN - db $ff ; end + db -1 ; end ; ================ @@ -3455,7 +3455,7 @@ PokemaniacGroup: db EGG_BOMB db SOFTBOILED - db $ff ; end + db -1 ; end ; ================ @@ -3467,7 +3467,7 @@ PokemaniacGroup: db 17, NIDOKING db 17, NIDOQUEEN - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -3484,7 +3484,7 @@ GruntMGroup: ; party db 14, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -3497,7 +3497,7 @@ GruntMGroup: db 9, ZUBAT db 9, ZUBAT - db $ff ; end + db -1 ; end ; ================ @@ -3509,7 +3509,7 @@ GruntMGroup: db 24, RATICATE db 24, RATICATE - db $ff ; end + db -1 ; end ; ================ @@ -3522,7 +3522,7 @@ GruntMGroup: db 23, GRIMER db 25, MUK - db $ff ; end + db -1 ; end ; ================ @@ -3537,7 +3537,7 @@ GruntMGroup: db 23, RATTATA db 23, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -3549,7 +3549,7 @@ GruntMGroup: db 26, ZUBAT db 26, ZUBAT - db $ff ; end + db -1 ; end ; ================ @@ -3563,7 +3563,7 @@ GruntMGroup: db 23, ZUBAT db 23, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -3574,7 +3574,7 @@ GruntMGroup: ; party db 26, WEEZING - db $ff ; end + db -1 ; end ; ================ @@ -3586,7 +3586,7 @@ GruntMGroup: db 24, RATICATE db 26, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -3599,7 +3599,7 @@ GruntMGroup: db 24, GOLBAT db 22, GRIMER - db $ff ; end + db -1 ; end ; ================ @@ -3612,7 +3612,7 @@ GruntMGroup: db 23, KOFFING db 25, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -3623,7 +3623,7 @@ GruntMGroup: ; party db 33, HOUNDOUR - db $ff ; end + db -1 ; end ; ================ @@ -3634,7 +3634,7 @@ GruntMGroup: ; party db 27, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -3646,7 +3646,7 @@ GruntMGroup: db 24, RATICATE db 24, GOLBAT - db $ff ; end + db -1 ; end ; ================ @@ -3658,7 +3658,7 @@ GruntMGroup: db 26, GRIMER db 23, WEEZING - db $ff ; end + db -1 ; end ; ================ @@ -3672,7 +3672,7 @@ GruntMGroup: db 16, RATTATA db 16, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -3683,7 +3683,7 @@ GruntMGroup: ; party db 18, GOLBAT - db $ff ; end + db -1 ; end ; ================ @@ -3696,7 +3696,7 @@ GruntMGroup: db 17, ZUBAT db 17, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -3708,7 +3708,7 @@ GruntMGroup: db 18, VENONAT db 18, VENONAT - db $ff ; end + db -1 ; end ; ================ @@ -3720,7 +3720,7 @@ GruntMGroup: db 17, DROWZEE db 19, ZUBAT - db $ff ; end + db -1 ; end ; ================ @@ -3733,7 +3733,7 @@ GruntMGroup: db 17, GRIMER db 18, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -3744,7 +3744,7 @@ GruntMGroup: ; party db 36, GOLBAT - db $ff ; end + db -1 ; end ; ================ @@ -3755,7 +3755,7 @@ GruntMGroup: ; party db 30, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -3767,7 +3767,7 @@ GruntMGroup: db 25, KOFFING db 25, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -3779,7 +3779,7 @@ GruntMGroup: db 24, KOFFING db 24, MUK - db $ff ; end + db -1 ; end ; ================ @@ -3791,7 +3791,7 @@ GruntMGroup: db 15, RATTATA db 15, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -3802,7 +3802,7 @@ GruntMGroup: ; party db 22, ZUBAT - db $ff ; end + db -1 ; end ; ================ @@ -3813,7 +3813,7 @@ GruntMGroup: ; party db 19, RATICATE - db $ff ; end + db -1 ; end ; ================ @@ -3825,7 +3825,7 @@ GruntMGroup: db 9, RATTATA db 9, RATTATA - db $ff ; end + db -1 ; end ; ================ @@ -3838,7 +3838,7 @@ GruntMGroup: db 25, GOLBAT db 30, ARBOK - db $ff ; end + db -1 ; end ; ================ @@ -3849,7 +3849,7 @@ GruntMGroup: ; party db 30, GOLBAT - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -3867,7 +3867,7 @@ GentlemanGroup: db 18, GROWLITHE db 18, GROWLITHE - db $ff ; end + db -1 ; end ; ================ @@ -3878,7 +3878,7 @@ GentlemanGroup: ; party db 33, PERSIAN - db $ff ; end + db -1 ; end ; ================ @@ -3890,7 +3890,7 @@ GentlemanGroup: db 37, PIKACHU db 33, FLAAFFY - db $ff ; end + db -1 ; end ; ================ @@ -3901,7 +3901,7 @@ GentlemanGroup: ; party db 20, PONYTA - db $ff ; end + db -1 ; end ; ================ @@ -3912,7 +3912,7 @@ GentlemanGroup: ; party db 20, NOCTOWL - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -3929,7 +3929,7 @@ SkierGroup: ; party db 28, JYNX - db $ff ; end + db -1 ; end ; ================ @@ -3940,7 +3940,7 @@ SkierGroup: ; party db 28, DEWGONG - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -3957,7 +3957,7 @@ TeacherGroup: ; party db 36, CLEFAIRY - db $ff ; end + db -1 ; end ; ================ @@ -3969,7 +3969,7 @@ TeacherGroup: db 32, AIPOM db 36, CUBONE - db $ff ; end + db -1 ; end ; ================ @@ -3980,7 +3980,7 @@ TeacherGroup: ; party db 35, JIGGLYPUFF - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -4014,7 +4014,7 @@ SabrinaGroup: db PSYCHIC_M db REFLECT - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -4032,7 +4032,7 @@ BugCatcherGroup: db 3, CATERPIE db 3, CATERPIE - db $ff ; end + db -1 ; end ; ================ @@ -4044,7 +4044,7 @@ BugCatcherGroup: db 32, BEEDRILL db 32, BUTTERFREE - db $ff ; end + db -1 ; end ; ================ @@ -4057,7 +4057,7 @@ BugCatcherGroup: db 30, BEEDRILL db 30, BEEDRILL - db $ff ; end + db -1 ; end ; ================ @@ -4071,7 +4071,7 @@ BugCatcherGroup: db 3, WEEDLE db 2, CATERPIE - db $ff ; end + db -1 ; end ; ================ @@ -4084,7 +4084,7 @@ BugCatcherGroup: db 9, KAKUNA db 12, BEEDRILL - db $ff ; end + db -1 ; end ; ================ @@ -4096,7 +4096,7 @@ BugCatcherGroup: db 12, CATERPIE db 12, WEEDLE - db $ff ; end + db -1 ; end ; ================ @@ -4107,7 +4107,7 @@ BugCatcherGroup: ; party db 13, PARAS - db $ff ; end + db -1 ; end ; ================ @@ -4118,7 +4118,7 @@ BugCatcherGroup: ; party db 15, VENONAT - db $ff ; end + db -1 ; end ; ================ @@ -4130,7 +4130,7 @@ BugCatcherGroup: db 30, ARIADOS db 32, PINSIR - db $ff ; end + db -1 ; end ; ================ @@ -4144,7 +4144,7 @@ BugCatcherGroup: db 10, KAKUNA db 9, METAPOD - db $ff ; end + db -1 ; end ; ================ @@ -4158,7 +4158,7 @@ BugCatcherGroup: db 15, BEEDRILL db 14, BUTTERFREE - db $ff ; end + db -1 ; end ; ================ @@ -4169,7 +4169,7 @@ BugCatcherGroup: ; party db 34, ARIADOS - db $ff ; end + db -1 ; end ; ================ @@ -4180,7 +4180,7 @@ BugCatcherGroup: ; party db 19, VENONAT - db $ff ; end + db -1 ; end ; ================ @@ -4196,7 +4196,7 @@ BugCatcherGroup: db CONFUSION db LEECH_LIFE - db $ff ; end + db -1 ; end ; ================ @@ -4230,7 +4230,7 @@ BugCatcherGroup: db SUPERSONIC db WHIRLWIND - db $ff ; end + db -1 ; end ; ================ @@ -4264,7 +4264,7 @@ BugCatcherGroup: db GUST db WHIRLWIND - db $ff ; end + db -1 ; end ; ================ @@ -4280,7 +4280,7 @@ BugCatcherGroup: db PSYBEAM db LEECH_LIFE - db $ff ; end + db -1 ; end ; ================ @@ -4296,7 +4296,7 @@ BugCatcherGroup: db PSYCHIC_M db TOXIC - db $ff ; end + db -1 ; end ; ================ @@ -4308,7 +4308,7 @@ BugCatcherGroup: db 8, LEDYBA db 10, PARAS - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -4328,7 +4328,7 @@ FisherGroup: db 15, MAGIKARP db 5, MAGIKARP - db $ff ; end + db -1 ; end ; ================ @@ -4339,7 +4339,7 @@ FisherGroup: ; party db 10, GOLDEEN - db $ff ; end + db -1 ; end ; ================ @@ -4350,7 +4350,7 @@ FisherGroup: ; party db 34, TENTACRUEL - db $ff ; end + db -1 ; end ; ================ @@ -4363,7 +4363,7 @@ FisherGroup: db 31, POLIWHIRL db 31, SEAKING - db $ff ; end + db -1 ; end ; ================ @@ -4375,7 +4375,7 @@ FisherGroup: db 8, POLIWAG db 8, POLIWAG - db $ff ; end + db -1 ; end ; ================ @@ -4389,7 +4389,7 @@ FisherGroup: db 15, MAGIKARP db 15, GYARADOS - db $ff ; end + db -1 ; end ; ================ @@ -4400,7 +4400,7 @@ FisherGroup: ; party db 18, QWILFISH - db $ff ; end + db -1 ; end ; ================ @@ -4411,7 +4411,7 @@ FisherGroup: ; party db 27, GYARADOS - db $ff ; end + db -1 ; end ; ================ @@ -4425,7 +4425,7 @@ FisherGroup: db 22, MAGIKARP db 22, MAGIKARP - db $ff ; end + db -1 ; end ; ================ @@ -4438,7 +4438,7 @@ FisherGroup: db 23, GOLDEEN db 25, SEAKING - db $ff ; end + db -1 ; end ; ================ @@ -4460,7 +4460,7 @@ FisherGroup: db AURORA_BEAM db BUBBLEBEAM - db $ff ; end + db -1 ; end ; ================ @@ -4474,7 +4474,7 @@ FisherGroup: db 25, REMORAID db 29, CLOYSTER - db $ff ; end + db -1 ; end ; ================ @@ -4486,7 +4486,7 @@ FisherGroup: db 32, REMORAID db 32, REMORAID - db $ff ; end + db -1 ; end ; ================ @@ -4500,7 +4500,7 @@ FisherGroup: db 31, QWILFISH db 31, TENTACRUEL - db $ff ; end + db -1 ; end ; ================ @@ -4513,7 +4513,7 @@ FisherGroup: db 30, GYARADOS db 30, GYARADOS - db $ff ; end + db -1 ; end ; ================ @@ -4524,7 +4524,7 @@ FisherGroup: ; party db 17, GOLDEEN - db $ff ; end + db -1 ; end ; ================ @@ -4536,7 +4536,7 @@ FisherGroup: db 17, QWILFISH db 19, GOLDEEN - db $ff ; end + db -1 ; end ; ================ @@ -4547,7 +4547,7 @@ FisherGroup: ; party db 23, QWILFISH - db $ff ; end + db -1 ; end ; ================ @@ -4560,7 +4560,7 @@ FisherGroup: db 32, GOLDEEN db 32, QWILFISH - db $ff ; end + db -1 ; end ; ================ @@ -4573,7 +4573,7 @@ FisherGroup: db 29, GOLDEEN db 32, SEAKING - db $ff ; end + db -1 ; end ; ================ @@ -4586,7 +4586,7 @@ FisherGroup: db 30, QWILFISH db 34, SEAKING - db $ff ; end + db -1 ; end ; ================ @@ -4614,7 +4614,7 @@ FisherGroup: db BUBBLEBEAM db HYPER_BEAM - db $ff ; end + db -1 ; end ; ================ @@ -4626,7 +4626,7 @@ FisherGroup: db 30, QWILFISH db 32, GOLDEEN - db $ff ; end + db -1 ; end ; ================ @@ -4648,7 +4648,7 @@ FisherGroup: db FURY_ATTACK db WATERFALL - db $ff ; end + db -1 ; end ; ================ @@ -4676,7 +4676,7 @@ FisherGroup: db PIN_MISSILE db TAKE_DOWN - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -4694,7 +4694,7 @@ SwimmerMGroup: db 32, REMORAID db 30, SEADRA - db $ff ; end + db -1 ; end ; ================ @@ -4706,7 +4706,7 @@ SwimmerMGroup: db 20, TENTACOOL db 20, TENTACOOL - db $ff ; end + db -1 ; end ; ================ @@ -4719,7 +4719,7 @@ SwimmerMGroup: db 20, WARTORTLE db 18, SHELLDER - db $ff ; end + db -1 ; end ; ================ @@ -4732,7 +4732,7 @@ SwimmerMGroup: db 19, TENTACOOL db 19, TENTACRUEL - db $ff ; end + db -1 ; end ; ================ @@ -4748,7 +4748,7 @@ SwimmerMGroup: db 17, TENTACOOL db 19, REMORAID - db $ff ; end + db -1 ; end ; ================ @@ -4759,7 +4759,7 @@ SwimmerMGroup: ; party db 23, QWILFISH - db $ff ; end + db -1 ; end ; ================ @@ -4771,7 +4771,7 @@ SwimmerMGroup: db 20, GYARADOS db 20, GYARADOS - db $ff ; end + db -1 ; end ; ================ @@ -4782,7 +4782,7 @@ SwimmerMGroup: ; party db 23, KRABBY - db $ff ; end + db -1 ; end ; ================ @@ -4795,7 +4795,7 @@ SwimmerMGroup: db 25, DEWGONG db 24, SEEL - db $ff ; end + db -1 ; end ; ================ @@ -4807,7 +4807,7 @@ SwimmerMGroup: db 26, PILOSWINE db 26, PILOSWINE - db $ff ; end + db -1 ; end ; ================ @@ -4820,7 +4820,7 @@ SwimmerMGroup: db 25, CLOYSTER db 24, SHELLDER - db $ff ; end + db -1 ; end ; ================ @@ -4833,7 +4833,7 @@ SwimmerMGroup: db 15, HORSEA db 20, SEADRA - db $ff ; end + db -1 ; end ; ================ @@ -4846,7 +4846,7 @@ SwimmerMGroup: db 18, STARMIE db 16, HORSEA - db $ff ; end + db -1 ; end ; ================ @@ -4860,7 +4860,7 @@ SwimmerMGroup: db 30, TENTACRUEL db 28, GOLDEEN - db $ff ; end + db -1 ; end ; ================ @@ -4872,7 +4872,7 @@ SwimmerMGroup: db 30, SHELLDER db 34, CLOYSTER - db $ff ; end + db -1 ; end ; ================ @@ -4885,7 +4885,7 @@ SwimmerMGroup: db 18, STARMIE db 16, HORSEA - db $ff ; end + db -1 ; end ; ================ @@ -4896,7 +4896,7 @@ SwimmerMGroup: ; party db 34, MARILL - db $ff ; end + db -1 ; end ; ================ @@ -4909,7 +4909,7 @@ SwimmerMGroup: db 29, OCTILLERY db 32, QUAGSIRE - db $ff ; end + db -1 ; end ; ================ @@ -4922,7 +4922,7 @@ SwimmerMGroup: db 18, STARMIE db 16, HORSEA - db $ff ; end + db -1 ; end ; ================ @@ -4935,7 +4935,7 @@ SwimmerMGroup: db 18, STARMIE db 16, HORSEA - db $ff ; end + db -1 ; end ; ================ @@ -4948,7 +4948,7 @@ SwimmerMGroup: db 32, HORSEA db 35, SEADRA - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -4965,7 +4965,7 @@ SwimmerFGroup: ; party db 21, STARYU - db $ff ; end + db -1 ; end ; ================ @@ -4977,7 +4977,7 @@ SwimmerFGroup: db 19, STARYU db 19, SHELLDER - db $ff ; end + db -1 ; end ; ================ @@ -4990,7 +4990,7 @@ SwimmerFGroup: db 20, GOLDEEN db 20, SEAKING - db $ff ; end + db -1 ; end ; ================ @@ -5012,7 +5012,7 @@ SwimmerFGroup: db SUPERSONIC db HORN_ATTACK - db $ff ; end + db -1 ; end ; ================ @@ -5023,7 +5023,7 @@ SwimmerFGroup: ; party db 22, SEEL - db $ff ; end + db -1 ; end ; ================ @@ -5035,7 +5035,7 @@ SwimmerFGroup: db 20, STARYU db 20, STARMIE - db $ff ; end + db -1 ; end ; ================ @@ -5057,7 +5057,7 @@ SwimmerFGroup: db LEER db WATER_GUN - db $ff ; end + db -1 ; end ; ================ @@ -5068,7 +5068,7 @@ SwimmerFGroup: ; party db 28, JYNX - db $ff ; end + db -1 ; end ; ================ @@ -5079,7 +5079,7 @@ SwimmerFGroup: ; party db 28, DEWGONG - db $ff ; end + db -1 ; end ; ================ @@ -5090,7 +5090,7 @@ SwimmerFGroup: ; party db 20, SEAKING - db $ff ; end + db -1 ; end ; ================ @@ -5101,7 +5101,7 @@ SwimmerFGroup: ; party db 33, DEWGONG - db $ff ; end + db -1 ; end ; ================ @@ -5112,7 +5112,7 @@ SwimmerFGroup: ; party db 34, SEAKING - db $ff ; end + db -1 ; end ; ================ @@ -5123,7 +5123,7 @@ SwimmerFGroup: ; party db 20, SEAKING - db $ff ; end + db -1 ; end ; ================ @@ -5136,7 +5136,7 @@ SwimmerFGroup: db 29, MARILL db 32, LAPRAS - db $ff ; end + db -1 ; end ; ================ @@ -5148,7 +5148,7 @@ SwimmerFGroup: db 32, STARMIE db 32, STARMIE - db $ff ; end + db -1 ; end ; ================ @@ -5159,7 +5159,7 @@ SwimmerFGroup: ; party db 20, SEAKING - db $ff ; end + db -1 ; end ; ================ @@ -5173,7 +5173,7 @@ SwimmerFGroup: db 28, SEEL db 28, DEWGONG - db $ff ; end + db -1 ; end ; ================ @@ -5184,7 +5184,7 @@ SwimmerFGroup: ; party db 37, GOLDUCK - db $ff ; end + db -1 ; end ; ================ @@ -5196,7 +5196,7 @@ SwimmerFGroup: db 35, SEAKING db 35, SEAKING - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -5215,7 +5215,7 @@ SailorGroup: db 17, RATICATE db 19, KRABBY - db $ff ; end + db -1 ; end ; ================ @@ -5227,7 +5227,7 @@ SailorGroup: db 18, POLIWAG db 18, POLIWHIRL - db $ff ; end + db -1 ; end ; ================ @@ -5238,7 +5238,7 @@ SailorGroup: ; party db 20, POLIWHIRL - db $ff ; end + db -1 ; end ; ================ @@ -5260,7 +5260,7 @@ SailorGroup: db VICEGRIP db HARDEN - db $ff ; end + db -1 ; end ; ================ @@ -5273,7 +5273,7 @@ SailorGroup: db 18, MACHOP db 18, POLIWHIRL - db $ff ; end + db -1 ; end ; ================ @@ -5285,7 +5285,7 @@ SailorGroup: db 32, RATICATE db 32, RATICATE - db $ff ; end + db -1 ; end ; ================ @@ -5296,7 +5296,7 @@ SailorGroup: ; party db 34, KINGLER - db $ff ; end + db -1 ; end ; ================ @@ -5310,7 +5310,7 @@ SailorGroup: db 28, POLIWRATH db 28, MACHOP - db $ff ; end + db -1 ; end ; ================ @@ -5323,7 +5323,7 @@ SailorGroup: db 33, MACHOKE db 26, PSYDUCK - db $ff ; end + db -1 ; end ; ================ @@ -5334,7 +5334,7 @@ SailorGroup: ; party db 19, WOOPER - db $ff ; end + db -1 ; end ; ================ @@ -5346,7 +5346,7 @@ SailorGroup: db 28, POLIWHIRL db 28, POLIWHIRL - db $ff ; end + db -1 ; end ; ================ @@ -5358,7 +5358,7 @@ SailorGroup: db 34, POLIWHIRL db 34, POLIWRATH - db $ff ; end + db -1 ; end ; ================ @@ -5380,7 +5380,7 @@ SailorGroup: db ICE_PUNCH db SUBMISSION - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -5397,7 +5397,7 @@ SuperNerdGroup: ; party db 20, GRIMER - db $ff ; end + db -1 ; end ; ================ @@ -5409,7 +5409,7 @@ SuperNerdGroup: db 11, GRIMER db 11, GRIMER - db $ff ; end + db -1 ; end ; ================ @@ -5422,7 +5422,7 @@ SuperNerdGroup: db 20, MAGNEMITE db 20, MAGNEMITE - db $ff ; end + db -1 ; end ; ================ @@ -5434,7 +5434,7 @@ SuperNerdGroup: db 22, KOFFING db 22, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -5445,7 +5445,7 @@ SuperNerdGroup: ; party db 24, DITTO - db $ff ; end + db -1 ; end ; ================ @@ -5457,7 +5457,7 @@ SuperNerdGroup: db 34, GRIMER db 34, MUK - db $ff ; end + db -1 ; end ; ================ @@ -5470,7 +5470,7 @@ SuperNerdGroup: db 32, MAGNEMITE db 32, MAGNEMITE - db $ff ; end + db -1 ; end ; ================ @@ -5481,7 +5481,7 @@ SuperNerdGroup: ; party db 36, PORYGON - db $ff ; end + db -1 ; end ; ================ @@ -5494,7 +5494,7 @@ SuperNerdGroup: db 33, MUK db 31, MAGNEMITE - db $ff ; end + db -1 ; end ; ================ @@ -5508,7 +5508,7 @@ SuperNerdGroup: db 7, MAGNEMITE db 9, MAGNEMITE - db $ff ; end + db -1 ; end ; ================ @@ -5521,7 +5521,7 @@ SuperNerdGroup: db 27, MAGNEMITE db 27, MAGNEMITE - db $ff ; end + db -1 ; end ; ================ @@ -5537,7 +5537,7 @@ SuperNerdGroup: db RECOVER db TRI_ATTACK - db $ff ; end + db -1 ; end ; ================ @@ -5553,7 +5553,7 @@ SuperNerdGroup: db SURF db WATERFALL - db $ff ; end + db -1 ; end ; ================ @@ -5569,7 +5569,7 @@ SuperNerdGroup: db GROWL db STRENGTH - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -5621,7 +5621,7 @@ Rival2Group: db BODY_SLAM db LIGHT_SCREEN - db $ff ; end + db -1 ; end ; ================ @@ -5667,7 +5667,7 @@ Rival2Group: db FLAME_WHEEL db SWIFT - db $ff ; end + db -1 ; end ; ================ @@ -5713,7 +5713,7 @@ Rival2Group: db SCARY_FACE db SLASH - db $ff ; end + db -1 ; end ; ================ @@ -5759,7 +5759,7 @@ Rival2Group: db LIGHT_SCREEN db SAFEGUARD - db $ff ; end + db -1 ; end ; ================ @@ -5805,7 +5805,7 @@ Rival2Group: db FIRE_BLAST db SWIFT - db $ff ; end + db -1 ; end ; ================ @@ -5851,7 +5851,7 @@ Rival2Group: db SLASH db SCREECH - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -5868,7 +5868,7 @@ GuitaristGroup: ; party db 34, ELECTABUZZ - db $ff ; end + db -1 ; end ; ================ @@ -5882,7 +5882,7 @@ GuitaristGroup: db 32, MAGNEMITE db 32, MAGNEMITE - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -5900,7 +5900,7 @@ HikerGroup: db 16, GEODUDE db 18, MACHAMP - db $ff ; end + db -1 ; end ; ================ @@ -5913,7 +5913,7 @@ HikerGroup: db 6, GEODUDE db 8, GEODUDE - db $ff ; end + db -1 ; end ; ================ @@ -5926,7 +5926,7 @@ HikerGroup: db 23, GEODUDE db 23, GRAVELER - db $ff ; end + db -1 ; end ; ================ @@ -5938,7 +5938,7 @@ HikerGroup: db 23, GEODUDE db 25, MACHOP - db $ff ; end + db -1 ; end ; ================ @@ -5950,7 +5950,7 @@ HikerGroup: db 11, GEODUDE db 11, MACHOP - db $ff ; end + db -1 ; end ; ================ @@ -5963,7 +5963,7 @@ HikerGroup: db 14, GEODUDE db 16, DUGTRIO - db $ff ; end + db -1 ; end ; ================ @@ -5976,7 +5976,7 @@ HikerGroup: db 27, GRAVELER db 27, MACHOP - db $ff ; end + db -1 ; end ; ================ @@ -5989,7 +5989,7 @@ HikerGroup: db 25, GRAVELER db 25, GOLEM - db $ff ; end + db -1 ; end ; ================ @@ -6001,7 +6001,7 @@ HikerGroup: db 35, ONIX db 33, SWINUB - db $ff ; end + db -1 ; end ; ================ @@ -6023,7 +6023,7 @@ HikerGroup: db SAND_ATTACK db SLASH - db $ff ; end + db -1 ; end ; ================ @@ -6038,7 +6038,7 @@ HikerGroup: db 13, GEODUDE db 13, GEODUDE - db $ff ; end + db -1 ; end ; ================ @@ -6051,7 +6051,7 @@ HikerGroup: db 27, GRAVELER db 29, MACHOKE - db $ff ; end + db -1 ; end ; ================ @@ -6064,7 +6064,7 @@ HikerGroup: db 31, GRAVELER db 31, GRAVELER - db $ff ; end + db -1 ; end ; ================ @@ -6076,7 +6076,7 @@ HikerGroup: db 31, SANDSLASH db 33, GOLEM - db $ff ; end + db -1 ; end ; ================ @@ -6088,7 +6088,7 @@ HikerGroup: db 34, DUGTRIO db 32, ONIX - db $ff ; end + db -1 ; end ; ================ @@ -6102,7 +6102,7 @@ HikerGroup: db 31, GOLEM db 29, GRAVELER - db $ff ; end + db -1 ; end ; ================ @@ -6113,7 +6113,7 @@ HikerGroup: ; party db 35, MACHAMP - db $ff ; end + db -1 ; end ; ================ @@ -6124,7 +6124,7 @@ HikerGroup: ; party db 11, ONIX - db $ff ; end + db -1 ; end ; ================ @@ -6152,7 +6152,7 @@ HikerGroup: db SANDSTORM db SLAM - db $ff ; end + db -1 ; end ; ================ @@ -6163,7 +6163,7 @@ HikerGroup: ; party db 29, ONIX - db $ff ; end + db -1 ; end ; ================ @@ -6176,7 +6176,7 @@ HikerGroup: db 30, GRAVELER db 32, MACHOKE - db $ff ; end + db -1 ; end ; ================ @@ -6204,7 +6204,7 @@ HikerGroup: db HEADBUTT db DIG - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -6223,7 +6223,7 @@ BikerGroup: db 20, KOFFING db 20, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -6236,7 +6236,7 @@ BikerGroup: db 20, KOFFING db 20, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -6250,7 +6250,7 @@ BikerGroup: db 29, KOFFING db 30, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -6261,7 +6261,7 @@ BikerGroup: ; party db 34, FLAREON - db $ff ; end + db -1 ; end ; ================ @@ -6273,7 +6273,7 @@ BikerGroup: db 32, KOFFING db 32, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -6286,7 +6286,7 @@ BikerGroup: db 30, CHARMELEON db 30, WEEZING - db $ff ; end + db -1 ; end ; ================ @@ -6297,7 +6297,7 @@ BikerGroup: ; party db 34, WEEZING - db $ff ; end + db -1 ; end ; ================ @@ -6309,7 +6309,7 @@ BikerGroup: db 32, MAGMAR db 32, MAGMAR - db $ff ; end + db -1 ; end ; ================ @@ -6322,7 +6322,7 @@ BikerGroup: db 30, MAGMAR db 32, WEEZING - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -6356,7 +6356,7 @@ BlaineGroup: db FURY_ATTACK db FIRE_BLAST - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -6375,7 +6375,7 @@ BurglarGroup: db 25, MAGMAR db 23, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -6397,7 +6397,7 @@ BurglarGroup: db SLUDGE db SMOKESCREEN - db $ff ; end + db -1 ; end ; ================ @@ -6411,7 +6411,7 @@ BurglarGroup: db 25, KOFFING db 30, KOFFING - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -6430,7 +6430,7 @@ FirebreatherGroup: db 32, WEEZING db 29, MAGMAR - db $ff ; end + db -1 ; end ; ================ @@ -6441,7 +6441,7 @@ FirebreatherGroup: ; party db 17, CHARMELEON - db $ff ; end + db -1 ; end ; ================ @@ -6454,7 +6454,7 @@ FirebreatherGroup: db 16, GROWLITHE db 15, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -6466,7 +6466,7 @@ FirebreatherGroup: db 32, KOFFING db 32, SLUGMA - db $ff ; end + db -1 ; end ; ================ @@ -6478,7 +6478,7 @@ FirebreatherGroup: db 6, KOFFING db 6, KOFFING - db $ff ; end + db -1 ; end ; ================ @@ -6490,7 +6490,7 @@ FirebreatherGroup: db 11, MAGMAR db 13, MAGMAR - db $ff ; end + db -1 ; end ; ================ @@ -6501,7 +6501,7 @@ FirebreatherGroup: ; party db 9, VULPIX - db $ff ; end + db -1 ; end ; ================ @@ -6514,7 +6514,7 @@ FirebreatherGroup: db 31, FLAREON db 28, KOFFING - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -6534,7 +6534,7 @@ JugglerGroup: db 10, VOLTORB db 14, VOLTORB - db $ff ; end + db -1 ; end ; ================ @@ -6547,7 +6547,7 @@ JugglerGroup: db 29, MAGMAR db 29, MACHOKE - db $ff ; end + db -1 ; end ; ================ @@ -6561,7 +6561,7 @@ JugglerGroup: db 33, ELECTRODE db 33, ELECTRODE - db $ff ; end + db -1 ; end ; ================ @@ -6575,7 +6575,7 @@ JugglerGroup: db 14, VOLTORB db 18, VOLTORB - db $ff ; end + db -1 ; end ; ================ @@ -6589,7 +6589,7 @@ JugglerGroup: db 26, VOLTORB db 30, ELECTRODE - db $ff ; end + db -1 ; end ; ================ @@ -6603,7 +6603,7 @@ JugglerGroup: db 26, VOLTORB db 30, ELECTRODE - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -6623,7 +6623,7 @@ BlackbeltGroup: db 27, ONIX db 32, MACHOKE - db $ff ; end + db -1 ; end ; ================ @@ -6639,7 +6639,7 @@ BlackbeltGroup: db JUMP_KICK db FOCUS_ENERGY - db $ff ; end + db -1 ; end ; ================ @@ -6673,7 +6673,7 @@ BlackbeltGroup: db MUD_SLAP db SWIFT - db $ff ; end + db -1 ; end ; ================ @@ -6689,7 +6689,7 @@ BlackbeltGroup: db ICE_PUNCH db FIRE_PUNCH - db $ff ; end + db -1 ; end ; ================ @@ -6711,7 +6711,7 @@ BlackbeltGroup: db SEISMIC_TOSS db ROCK_SLIDE - db $ff ; end + db -1 ; end ; ================ @@ -6723,7 +6723,7 @@ BlackbeltGroup: db 34, HITMONLEE db 34, HITMONCHAN - db $ff ; end + db -1 ; end ; ================ @@ -6736,7 +6736,7 @@ BlackbeltGroup: db 23, MANKEY db 25, PRIMEAPE - db $ff ; end + db -1 ; end ; ================ @@ -6747,7 +6747,7 @@ BlackbeltGroup: ; party db 28, MACHOKE - db $ff ; end + db -1 ; end ; ================ @@ -6760,7 +6760,7 @@ BlackbeltGroup: db 32, MACHOKE db 34, MACHOKE - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -6794,7 +6794,7 @@ ExecutiveMGroup: db BITE db FAINT_ATTACK - db $ff ; end + db -1 ; end ; ================ @@ -6810,7 +6810,7 @@ ExecutiveMGroup: db CONFUSE_RAY db WING_ATTACK - db $ff ; end + db -1 ; end ; ================ @@ -6856,7 +6856,7 @@ ExecutiveMGroup: db SLUDGE db SMOKESCREEN - db $ff ; end + db -1 ; end ; ================ @@ -6869,7 +6869,7 @@ ExecutiveMGroup: db 24, RATICATE db 22, KOFFING - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -6886,7 +6886,7 @@ PsychicGroup: ; party db 26, GIRAFARIG - db $ff ; end + db -1 ; end ; ================ @@ -6897,7 +6897,7 @@ PsychicGroup: ; party db 37, KADABRA - db $ff ; end + db -1 ; end ; ================ @@ -6910,7 +6910,7 @@ PsychicGroup: db 30, EXEGGCUTE db 30, EXEGGUTOR - db $ff ; end + db -1 ; end ; ================ @@ -6921,7 +6921,7 @@ PsychicGroup: ; party db 34, XATU - db $ff ; end + db -1 ; end ; ================ @@ -6937,7 +6937,7 @@ PsychicGroup: db DREAM_EATER db 0 - db $ff ; end + db -1 ; end ; ================ @@ -6959,7 +6959,7 @@ PsychicGroup: db WATER_GUN db CONFUSION - db $ff ; end + db -1 ; end ; ================ @@ -6987,7 +6987,7 @@ PsychicGroup: db CONFUSION db 0 - db $ff ; end + db -1 ; end ; ================ @@ -7009,7 +7009,7 @@ PsychicGroup: db RECOVER db FUTURE_SIGHT - db $ff ; end + db -1 ; end ; ================ @@ -7020,7 +7020,7 @@ PsychicGroup: ; party db 36, ESPEON - db $ff ; end + db -1 ; end ; ================ @@ -7033,7 +7033,7 @@ PsychicGroup: db 30, EXEGGCUTE db 34, GIRAFARIG - db $ff ; end + db -1 ; end ; ================ @@ -7046,7 +7046,7 @@ PsychicGroup: db 32, EXEGGCUTE db 35, EXEGGCUTE - db $ff ; end + db -1 ; end ; ================ @@ -7058,7 +7058,7 @@ PsychicGroup: db 29, DROWZEE db 33, HYPNO - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -7075,7 +7075,7 @@ PicnickerGroup: ; party db 9, NIDORAN_F - db $ff ; end + db -1 ; end ; ================ @@ -7088,7 +7088,7 @@ PicnickerGroup: db 9, HOPPIP db 12, BULBASAUR - db $ff ; end + db -1 ; end ; ================ @@ -7104,7 +7104,7 @@ PicnickerGroup: db QUICK_ATTACK db DOUBLE_TEAM - db $ff ; end + db -1 ; end ; ================ @@ -7115,7 +7115,7 @@ PicnickerGroup: ; party db 15, VULPIX - db $ff ; end + db -1 ; end ; ================ @@ -7126,7 +7126,7 @@ PicnickerGroup: ; party db 36, NIDOQUEEN - db $ff ; end + db -1 ; end ; ================ @@ -7137,7 +7137,7 @@ PicnickerGroup: ; party db 34, FLAAFFY - db $ff ; end + db -1 ; end ; ================ @@ -7149,7 +7149,7 @@ PicnickerGroup: db 31, FURRET db 33, RAPIDASH - db $ff ; end + db -1 ; end ; ================ @@ -7160,7 +7160,7 @@ PicnickerGroup: ; party db 33, SEAKING - db $ff ; end + db -1 ; end ; ================ @@ -7173,7 +7173,7 @@ PicnickerGroup: db 14, HOPPIP db 17, IVYSAUR - db $ff ; end + db -1 ; end ; ================ @@ -7185,7 +7185,7 @@ PicnickerGroup: db 16, PONYTA db 16, PONYTA - db $ff ; end + db -1 ; end ; ================ @@ -7197,7 +7197,7 @@ PicnickerGroup: db 15, WEEPINBELL db 15, NIDORINA - db $ff ; end + db -1 ; end ; ================ @@ -7210,7 +7210,7 @@ PicnickerGroup: db 19, NIDORINO db 21, NIDOQUEEN - db $ff ; end + db -1 ; end ; ================ @@ -7222,7 +7222,7 @@ PicnickerGroup: db 32, SKIPLOOM db 32, SKIPLOOM - db $ff ; end + db -1 ; end ; ================ @@ -7234,7 +7234,7 @@ PicnickerGroup: db 30, NIDORINA db 34, RAICHU - db $ff ; end + db -1 ; end ; ================ @@ -7247,7 +7247,7 @@ PicnickerGroup: db 26, SKIPLOOM db 29, IVYSAUR - db $ff ; end + db -1 ; end ; ================ @@ -7263,7 +7263,7 @@ PicnickerGroup: db DOUBLESLAP db MINIMIZE - db $ff ; end + db -1 ; end ; ================ @@ -7279,7 +7279,7 @@ PicnickerGroup: db MINIMIZE db METRONOME - db $ff ; end + db -1 ; end ; ================ @@ -7291,7 +7291,7 @@ PicnickerGroup: db 32, PONYTA db 32, PONYTA - db $ff ; end + db -1 ; end ; ================ @@ -7302,7 +7302,7 @@ PicnickerGroup: ; party db 37, EXEGGUTOR - db $ff ; end + db -1 ; end ; ================ @@ -7318,7 +7318,7 @@ PicnickerGroup: db DOUBLESLAP db MINIMIZE - db $ff ; end + db -1 ; end ; ================ @@ -7346,7 +7346,7 @@ PicnickerGroup: db FIRE_SPIN db SUNNY_DAY - db $ff ; end + db -1 ; end ; ================ @@ -7359,7 +7359,7 @@ PicnickerGroup: db 26, NIDORINO db 26, NIDOQUEEN - db $ff ; end + db -1 ; end ; ================ @@ -7387,7 +7387,7 @@ PicnickerGroup: db TAIL_WHIP db BODY_SLAM - db $ff ; end + db -1 ; end ; ================ @@ -7400,7 +7400,7 @@ PicnickerGroup: db 30, SKIPLOOM db 32, IVYSAUR - db $ff ; end + db -1 ; end ; ================ @@ -7428,7 +7428,7 @@ PicnickerGroup: db HEADBUTT db MUD_SLAP - db $ff ; end + db -1 ; end ; ================ @@ -7444,7 +7444,7 @@ PicnickerGroup: db MOONLIGHT db MINIMIZE - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -7461,7 +7461,7 @@ CamperGroup: ; party db 9, NIDORAN_M - db $ff ; end + db -1 ; end ; ================ @@ -7472,7 +7472,7 @@ CamperGroup: ; party db 14, PSYDUCK - db $ff ; end + db -1 ; end ; ================ @@ -7485,7 +7485,7 @@ CamperGroup: db 10, ZUBAT db 14, DIGLETT - db $ff ; end + db -1 ; end ; ================ @@ -7497,7 +7497,7 @@ CamperGroup: db 13, SANDSHREW db 15, MARILL - db $ff ; end + db -1 ; end ; ================ @@ -7508,7 +7508,7 @@ CamperGroup: ; party db 36, NIDOKING - db $ff ; end + db -1 ; end ; ================ @@ -7519,7 +7519,7 @@ CamperGroup: ; party db 34, NIDOKING - db $ff ; end + db -1 ; end ; ================ @@ -7531,7 +7531,7 @@ CamperGroup: db 33, GOLDUCK db 31, SANDSLASH - db $ff ; end + db -1 ; end ; ================ @@ -7544,7 +7544,7 @@ CamperGroup: db 29, PRIMEAPE db 29, POLIWRATH - db $ff ; end + db -1 ; end ; ================ @@ -7555,7 +7555,7 @@ CamperGroup: ; party db 15, NIDORINO - db $ff ; end + db -1 ; end ; ================ @@ -7566,7 +7566,7 @@ CamperGroup: ; party db 15, NIDORINO - db $ff ; end + db -1 ; end ; ================ @@ -7577,7 +7577,7 @@ CamperGroup: ; party db 17, MANKEY - db $ff ; end + db -1 ; end ; ================ @@ -7590,7 +7590,7 @@ CamperGroup: db 17, GEODUDE db 23, PSYDUCK - db $ff ; end + db -1 ; end ; ================ @@ -7603,7 +7603,7 @@ CamperGroup: db 23, GEODUDE db 26, PSYDUCK - db $ff ; end + db -1 ; end ; ================ @@ -7617,7 +7617,7 @@ CamperGroup: db 40, GOLBAT db 42, GOLDUCK - db $ff ; end + db -1 ; end ; ================ @@ -7631,7 +7631,7 @@ CamperGroup: db 40, GOLBAT db 42, GOLDUCK - db $ff ; end + db -1 ; end ; ================ @@ -7645,7 +7645,7 @@ CamperGroup: db 40, GOLBAT db 42, GOLDUCK - db $ff ; end + db -1 ; end ; ================ @@ -7659,7 +7659,7 @@ CamperGroup: db 40, GOLBAT db 42, GOLDUCK - db $ff ; end + db -1 ; end ; ================ @@ -7670,7 +7670,7 @@ CamperGroup: ; party db 37, SANDSLASH - db $ff ; end + db -1 ; end ; ================ @@ -7683,7 +7683,7 @@ CamperGroup: db 17, SANDSLASH db 19, ZUBAT - db $ff ; end + db -1 ; end ; ================ @@ -7697,7 +7697,7 @@ CamperGroup: db 30, SLUGMA db 32, PSYDUCK - db $ff ; end + db -1 ; end ; ================ @@ -7731,7 +7731,7 @@ CamperGroup: db SURF db PSYCH_UP - db $ff ; end + db -1 ; end ; ================ @@ -7744,7 +7744,7 @@ CamperGroup: db 30, PRIMEAPE db 30, TAUROS - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -7778,7 +7778,7 @@ ExecutiveFGroup: db HAZE db NIGHT_SHADE - db $ff ; end + db -1 ; end ; ================ @@ -7806,7 +7806,7 @@ ExecutiveFGroup: db HAZE db 0 - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -7825,7 +7825,7 @@ SageGroup: db 3, BELLSPROUT db 3, BELLSPROUT - db $ff ; end + db -1 ; end ; ================ @@ -7838,7 +7838,7 @@ SageGroup: db 3, BELLSPROUT db 3, BELLSPROUT - db $ff ; end + db -1 ; end ; ================ @@ -7849,7 +7849,7 @@ SageGroup: ; party db 6, BELLSPROUT - db $ff ; end + db -1 ; end ; ================ @@ -7861,7 +7861,7 @@ SageGroup: db 7, BELLSPROUT db 7, HOOTHOOT - db $ff ; end + db -1 ; end ; ================ @@ -7872,7 +7872,7 @@ SageGroup: ; party db 22, HAUNTER - db $ff ; end + db -1 ; end ; ================ @@ -7887,7 +7887,7 @@ SageGroup: db 16, GASTLY db 16, GASTLY - db $ff ; end + db -1 ; end ; ================ @@ -7900,7 +7900,7 @@ SageGroup: db 3, BELLSPROUT db 3, BELLSPROUT - db $ff ; end + db -1 ; end ; ================ @@ -7911,7 +7911,7 @@ SageGroup: ; party db 6, BELLSPROUT - db $ff ; end + db -1 ; end ; ================ @@ -7924,7 +7924,7 @@ SageGroup: db 7, BELLSPROUT db 10, HOOTHOOT - db $ff ; end + db -1 ; end ; ================ @@ -7936,7 +7936,7 @@ SageGroup: db 32, NOCTOWL db 32, FLAREON - db $ff ; end + db -1 ; end ; ================ @@ -7948,7 +7948,7 @@ SageGroup: db 32, NOCTOWL db 32, JOLTEON - db $ff ; end + db -1 ; end ; ================ @@ -7960,7 +7960,7 @@ SageGroup: db 32, NOCTOWL db 32, VAPOREON - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -7979,7 +7979,7 @@ MediumGroup: db 20, HAUNTER db 20, GASTLY - db $ff ; end + db -1 ; end ; ================ @@ -7991,7 +7991,7 @@ MediumGroup: db 20, HAUNTER db 20, HAUNTER - db $ff ; end + db -1 ; end ; ================ @@ -8002,7 +8002,7 @@ MediumGroup: ; party db 25, HAUNTER - db $ff ; end + db -1 ; end ; ================ @@ -8013,7 +8013,7 @@ MediumGroup: ; party db 25, HAUNTER - db $ff ; end + db -1 ; end ; ================ @@ -8024,7 +8024,7 @@ MediumGroup: ; party db 25, HAUNTER - db $ff ; end + db -1 ; end ; ================ @@ -8036,7 +8036,7 @@ MediumGroup: db 35, DROWZEE db 35, HYPNO - db $ff ; end + db -1 ; end ; ================ @@ -8048,7 +8048,7 @@ MediumGroup: db 34, SLOWPOKE db 36, SLOWBRO - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -8067,7 +8067,7 @@ BoarderGroup: db 25, DEWGONG db 24, SEEL - db $ff ; end + db -1 ; end ; ================ @@ -8079,7 +8079,7 @@ BoarderGroup: db 26, SWINUB db 26, SWINUB - db $ff ; end + db -1 ; end ; ================ @@ -8092,7 +8092,7 @@ BoarderGroup: db 25, CLOYSTER db 24, SHELLDER - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -8109,7 +8109,7 @@ PokefanMGroup: ; party db 14, RAICHU, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8120,7 +8120,7 @@ PokefanMGroup: ; party db 17, PIKACHU, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8131,7 +8131,7 @@ PokefanMGroup: ; party db 33, QUAGSIRE, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8147,7 +8147,7 @@ PokefanMGroup: db 23, PIKACHU, BERRY db 23, PIKACHU, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8160,7 +8160,7 @@ PokefanMGroup: db 29, CHARMANDER, BERRY db 29, SQUIRTLE, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8171,7 +8171,7 @@ PokefanMGroup: ; party db 33, PSYDUCK, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8182,7 +8182,7 @@ PokefanMGroup: ; party db 13, SNUBBULL, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8195,7 +8195,7 @@ PokefanMGroup: db 28, MEOWTH, BERRY db 28, MEOWTH, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8206,7 +8206,7 @@ PokefanMGroup: ; party db 32, DELIBIRD, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8217,7 +8217,7 @@ PokefanMGroup: ; party db 19, PIKACHU, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8228,7 +8228,7 @@ PokefanMGroup: ; party db 36, PIKACHU, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8241,7 +8241,7 @@ PokefanMGroup: db 29, SLOWKING, BERRY db 29, SEAKING, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8252,7 +8252,7 @@ PokefanMGroup: ; party db 35, PHANPY, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8263,7 +8263,7 @@ PokefanMGroup: ; party db 35, TEDDIURSA, BERRY - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -8282,7 +8282,7 @@ KimonoGirlGroup: db 20, VULPIX db 18, SKIPLOOM - db $ff ; end + db -1 ; end ; ================ @@ -8293,7 +8293,7 @@ KimonoGirlGroup: ; party db 17, FLAREON - db $ff ; end + db -1 ; end ; ================ @@ -8304,7 +8304,7 @@ KimonoGirlGroup: ; party db 17, ESPEON - db $ff ; end + db -1 ; end ; ================ @@ -8315,7 +8315,7 @@ KimonoGirlGroup: ; party db 17, UMBREON - db $ff ; end + db -1 ; end ; ================ @@ -8326,7 +8326,7 @@ KimonoGirlGroup: ; party db 17, VAPOREON - db $ff ; end + db -1 ; end ; ================ @@ -8337,7 +8337,7 @@ KimonoGirlGroup: ; party db 17, JOLTEON - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -8355,7 +8355,7 @@ TwinsGroup: db 10, SPINARAK db 10, LEDYBA - db $ff ; end + db -1 ; end ; ================ @@ -8377,7 +8377,7 @@ TwinsGroup: db POUND db DISABLE - db $ff ; end + db -1 ; end ; ================ @@ -8399,7 +8399,7 @@ TwinsGroup: db DOUBLESLAP db METRONOME - db $ff ; end + db -1 ; end ; ================ @@ -8411,7 +8411,7 @@ TwinsGroup: db 10, LEDYBA db 10, SPINARAK - db $ff ; end + db -1 ; end ; ================ @@ -8423,7 +8423,7 @@ TwinsGroup: db 35, VICTREEBEL db 35, VILEPLUME - db $ff ; end + db -1 ; end ; ================ @@ -8435,7 +8435,7 @@ TwinsGroup: db 35, VILEPLUME db 35, VICTREEBEL - db $ff ; end + db -1 ; end ; ================ @@ -8447,7 +8447,7 @@ TwinsGroup: db 31, TEDDIURSA db 31, PHANPY - db $ff ; end + db -1 ; end ; ================ @@ -8459,7 +8459,7 @@ TwinsGroup: db 31, PHANPY db 31, TEDDIURSA - db $ff ; end + db -1 ; end ; ================ @@ -8481,7 +8481,7 @@ TwinsGroup: db ICE_BEAM db HEADBUTT - db $ff ; end + db -1 ; end ; ================ @@ -8503,7 +8503,7 @@ TwinsGroup: db FLAMETHROWER db HEADBUTT - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -8520,7 +8520,7 @@ PokefanFGroup: ; party db 14, SNUBBULL, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8531,7 +8531,7 @@ PokefanFGroup: ; party db 17, PIKACHU, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8542,7 +8542,7 @@ PokefanFGroup: ; party db 18, SNUBBULL, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8553,7 +8553,7 @@ PokefanFGroup: ; party db 30, GRANBULL, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8568,7 +8568,7 @@ PokefanFGroup: db 28, FURRET, BERRY db 23, SENTRET, BERRY - db $ff ; end + db -1 ; end ; ================ @@ -8579,7 +8579,7 @@ PokefanFGroup: ; party db 16, MEOWTH, BERRY - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -8631,7 +8631,7 @@ RedGroup: db BLIZZARD db WHIRLPOOL - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -8683,7 +8683,7 @@ BlueGroup: db FLAMETHROWER db EXTREMESPEED - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -8700,7 +8700,7 @@ OfficerGroup: ; party db 17, GROWLITHE - db $ff ; end + db -1 ; end ; ================ @@ -8712,7 +8712,7 @@ OfficerGroup: db 14, GROWLITHE db 14, GROWLITHE - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -8730,7 +8730,7 @@ GruntFGroup: db 9, ZUBAT db 11, EKANS - db $ff ; end + db -1 ; end ; ================ @@ -8741,7 +8741,7 @@ GruntFGroup: ; party db 26, ARBOK - db $ff ; end + db -1 ; end ; ================ @@ -8753,7 +8753,7 @@ GruntFGroup: db 25, GLOOM db 25, GLOOM - db $ff ; end + db -1 ; end ; ================ @@ -8767,7 +8767,7 @@ GruntFGroup: db 21, EKANS db 24, GLOOM - db $ff ; end + db -1 ; end ; ================ @@ -8789,7 +8789,7 @@ GruntFGroup: db STUN_SPORE db SLEEP_POWDER - db $ff ; end + db -1 ; end ; ================ ; ================================ @@ -8823,7 +8823,7 @@ MysticalmanGroup: db THUNDER db ROLLOUT - db $ff ; end + db -1 ; end ; ================ ; ================================ diff --git a/data/trainers/party_pointers.asm b/data/trainers/party_pointers.asm index c0b3d4538..887544126 100644 --- a/data/trainers/party_pointers.asm +++ b/data/trainers/party_pointers.asm @@ -1,6 +1,7 @@ -; Each trainer class has its own group. See trainers.asm. +; Groups are defined in data/trainers/parties.asm. TrainerGroups: ; 0x39999 +; entries correspond to trainer classes (see constants/trainer_constants.asm) dw FalknerGroup dw WhitneyGroup dw BugsyGroup diff --git a/data/trainers/pic_pointers.asm b/data/trainers/pic_pointers.asm index 201b44200..6fc444eb6 100644 --- a/data/trainers/pic_pointers.asm +++ b/data/trainers/pic_pointers.asm @@ -1,3 +1,5 @@ +; Pics are defined in gfx/pics.asm + TrainerPicPointers:: ; entries correspond to trainer classes (see constants/trainer_constants.asm) dba_pic FalknerPic diff --git a/data/trainers/sprites.asm b/data/trainers/sprites.asm new file mode 100644 index 000000000..df6c04920 --- /dev/null +++ b/data/trainers/sprites.asm @@ -0,0 +1,68 @@ +BTTrainerClassSprites: +; entries correspond to trainer classes + db SPRITE_FALKNER + db SPRITE_WHITNEY + db SPRITE_BUGSY + db SPRITE_MORTY + db SPRITE_PRYCE + db SPRITE_JASMINE + db SPRITE_CHUCK + db SPRITE_CLAIR + db SPRITE_SILVER + db SPRITE_OAK + db SPRITE_WILL + db SPRITE_CHRIS + db SPRITE_BRUNO + db SPRITE_KAREN + db SPRITE_KOGA + db SPRITE_LANCE + db SPRITE_BROCK + db SPRITE_MISTY + db SPRITE_SURGE + db SPRITE_SCIENTIST + db SPRITE_ERIKA + db SPRITE_YOUNGSTER + db SPRITE_YOUNGSTER + db SPRITE_YOUNGSTER + db SPRITE_LASS + db SPRITE_JANINE + db SPRITE_COOLTRAINER_M + db SPRITE_COOLTRAINER_F + db SPRITE_BUENA + db SPRITE_SUPER_NERD + db SPRITE_ROCKET + db SPRITE_GENTLEMAN + db SPRITE_BUENA + db SPRITE_TEACHER + db SPRITE_SABRINA + db SPRITE_BUG_CATCHER + db SPRITE_FISHER + db SPRITE_SUPER_NERD + db SPRITE_COOLTRAINER_F + db SPRITE_SAILOR + db SPRITE_SUPER_NERD + db SPRITE_BLUE + db SPRITE_ROCKER + db SPRITE_POKEFAN_M + db SPRITE_BIKER + db SPRITE_BLAINE + db SPRITE_PHARMACIST + db SPRITE_FISHER + db SPRITE_SUPER_NERD + db SPRITE_BLACK_BELT + db SPRITE_ROCKET + db SPRITE_YOUNGSTER + db SPRITE_LASS + db SPRITE_YOUNGSTER + db SPRITE_ROCKET_GIRL + db SPRITE_SAGE + db SPRITE_GRANNY + db SPRITE_ROCKER + db SPRITE_POKEFAN_M + db SPRITE_KIMONO_GIRL + db SPRITE_TWIN + db SPRITE_POKEFAN_F + db SPRITE_RED + db SPRITE_BLUE + db SPRITE_OFFICER + db SPRITE_ROCKET_GIRL diff --git a/data/type_names.asm b/data/types/names.asm index d86fd62c7..ca810aea3 100644 --- a/data/type_names.asm +++ b/data/types/names.asm @@ -48,3 +48,5 @@ Ghost: db "GHOST@" Steel: db "STEEL@" Dragon: db "DRAGON@" Dark: db "DARK@" + +; 50a28 diff --git a/data/types/search_strings.asm b/data/types/search_strings.asm new file mode 100644 index 000000000..7e6eb71c2 --- /dev/null +++ b/data/types/search_strings.asm @@ -0,0 +1,21 @@ +PokedexTypeSearchStrings: ; 40fe4 +; entries correspond with PokedexTypeSearchConversionTable (see data/types/search_types.asm) + db " ---- @" + db " NORMAL @" + db " FIRE @" + db " WATER @" + db " GRASS @" + db "ELECTRIC@" + db " ICE @" + db "FIGHTING@" + db " POISON @" + db " GROUND @" + db " FLYING @" + db "PSYCHIC @" + db " BUG @" + db " ROCK @" + db " GHOST @" + db " DRAGON @" + db " DARK @" + db " STEEL @" +; 41086 diff --git a/data/types/search_types.asm b/data/types/search_types.asm new file mode 100644 index 000000000..2c5dbd4f4 --- /dev/null +++ b/data/types/search_types.asm @@ -0,0 +1,20 @@ +PokedexTypeSearchConversionTable: ; 410f6 +; entries correspond with PokedexTypeSearchStrings (see data/types/search_strings.asm) + db NORMAL + db FIRE + db WATER + db GRASS + db ELECTRIC + db ICE + db FIGHTING + db POISON + db GROUND + db FLYING + db PSYCHIC + db BUG + db ROCK + db GHOST + db DRAGON + db DARK + db STEEL +; 41107 diff --git a/data/unown_walls.asm b/data/unown_walls.asm new file mode 100644 index 000000000..4a7b985c7 --- /dev/null +++ b/data/unown_walls.asm @@ -0,0 +1,54 @@ +unownwall: MACRO +rept _NARG +if \1 == "-" +x = $64 +else +if \1 >= "Y" +x = 2 * (\1 - "Y") + $60 +else +if \1 >= "Q" +x = 2 * (\1 - "Q") + $40 +else +if \1 >= "I" +x = 2 * (\1 - "I") + $20 +else +x = 2 * (\1 - "A") +endc +endc +endc +endc + db x +shift +endr + db -1 ; end +ENDM + +UnownWalls: ; 8aebc +; UNOWNWORDS_ESCAPE + ; db $08, $44, $04, $00, $2e, $08, $ff + unownwall "E", "S", "C", "A", "P", "E" +; UNOWNWORDS_LIGHT + ; db $26, $20, $0c, $0e, $46, $ff + unownwall "L", "I", "G", "H", "T" +; UNOWNWORDS_WATER + ; db $4c, $00, $46, $08, $42, $ff + unownwall "W", "A", "T", "E", "R" +; UNOWNWORDS_HO_OH + ; db $0e, $2c, $64, $2c, $0e, $ff + unownwall "H", "O", "-", "O", "H" +; 8aed5 + +MenuDataHeaders_UnownWalls: ; 0x8aed5 +; UNOWNWORDS_ESCAPE + db $40 ; flags + menu_coords 3, 4, 16, 9 +; UNOWNWORDS_LIGHT + db $40 ; flags + menu_coords 4, 4, 15, 9 +; UNOWNWORDS_WATER + db $40 ; flags + menu_coords 4, 4, 15, 9 +; UNOWNWORDS_HO_OH + db $40 ; flags + menu_coords 4, 4, 15, 9 +; 8aee9 diff --git a/data/unused_text/dakutens.asm b/data/unused_text/dakutens.asm new file mode 100644 index 000000000..82e884fdf --- /dev/null +++ b/data/unused_text/dakutens.asm @@ -0,0 +1,15 @@ +Dakutens: ; unused + db "かが", "きぎ", "くぐ", "けげ", "こご" + db "さざ", "しじ", "すず", "せぜ", "そぞ" + db "ただ", "ちぢ", "つづ", "てで", "とど" + db "はば", "ひび", "ふぶ", "へべ", "ほぼ" + db "カガ", "キギ", "クグ", "ケゲ", "コゴ" + db "サザ", "シジ", "スズ", "セゼ", "ソゾ" + db "タダ", "チヂ", "ツヅ", "テデ", "トド" + db "ハバ", "ヒビ", "フブ", "へべ", "ホボ" + db -1 ; end + +Handakutens: ; unused + db "はぱ", "ひぴ", "ふぷ", "へぺ", "ほぽ" + db "ハパ", "ヒピ", "フプ", "へぺ", "ホポ" + db -1 ; end diff --git a/text/unused_gen_1_trainers.asm b/data/unused_text/gen_1_trainers.asm index e7e985f84..e7e985f84 100644 --- a/text/unused_gen_1_trainers.asm +++ b/data/unused_text/gen_1_trainers.asm diff --git a/text/unused_sweet_honey.asm b/data/unused_text/sweet_honey.asm index 9bfa4f6b1..9bfa4f6b1 100644 --- a/text/unused_sweet_honey.asm +++ b/data/unused_text/sweet_honey.asm diff --git a/data/wild/fish.asm b/data/wild/fish.asm index de7e57a33..91a887b53 100644 --- a/data/wild/fish.asm +++ b/data/wild/fish.asm @@ -1,3 +1,5 @@ +time_group EQUS "0," ; use the nth TimeFishGroups entry + FishGroups: ; 92488 dbwww 50 percent + 1, .Shore_Old, .Shore_Good, .Shore_Super dbwww 50 percent + 1, .Ocean_Old, .Ocean_Good, .Ocean_Super @@ -21,10 +23,10 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 20 db 70 percent, KRABBY, 20 db 90 percent + 1, KRABBY, 20 - db 100 percent, 0, 0 + db 100 percent, time_group 0 .Shore_Super: ; 924f8 db 40 percent, KRABBY, 40 - db 70 percent, 0, 1 + db 70 percent, time_group 1 db 90 percent + 1, KRABBY, 40 db 100 percent, KINGLER, 40 @@ -36,10 +38,10 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 20 db 70 percent, TENTACOOL, 20 db 90 percent + 1, CHINCHOU, 20 - db 100 percent, 0, 2 + db 100 percent, time_group 2 .Ocean_Super: ; 92519 db 40 percent, CHINCHOU, 40 - db 70 percent, 0, 3 + db 70 percent, time_group 3 db 90 percent + 1, TENTACRUEL, 40 db 100 percent, LANTURN, 40 @@ -51,10 +53,10 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 20 db 70 percent, GOLDEEN, 20 db 90 percent + 1, GOLDEEN, 20 - db 100 percent, 0, 4 + db 100 percent, time_group 4 .Lake_Super: ; 9253a db 40 percent, GOLDEEN, 40 - db 70 percent, 0, 5 + db 70 percent, time_group 5 db 90 percent + 1, MAGIKARP, 40 db 100 percent, SEAKING, 40 @@ -66,10 +68,10 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 20 db 70 percent, POLIWAG, 20 db 90 percent + 1, POLIWAG, 20 - db 100 percent, 0, 6 + db 100 percent, time_group 6 .Pond_Super: ; 9255b db 40 percent, POLIWAG, 40 - db 70 percent, 0, 7 + db 70 percent, time_group 7 db 90 percent + 1, MAGIKARP, 40 db 100 percent, POLIWAG, 40 @@ -81,10 +83,10 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 20 db 70 percent, MAGIKARP, 20 db 90 percent + 1, MAGIKARP, 20 - db 100 percent, 0, 8 + db 100 percent, time_group 8 .Dratini_Super: ; 9257c db 40 percent, MAGIKARP, 40 - db 70 percent, 0, 9 + db 70 percent, time_group 9 db 90 percent + 1, MAGIKARP, 40 db 100 percent, DRAGONAIR, 40 @@ -96,10 +98,10 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 20 db 70 percent, QWILFISH, 20 db 90 percent + 1, QWILFISH, 20 - db 100 percent, 0, 10 + db 100 percent, time_group 10 .Qwilfish_Swarm_Super: ; 9259d db 40 percent, QWILFISH, 40 - db 70 percent, 0, 11 + db 70 percent, time_group 11 db 90 percent + 1, QWILFISH, 40 db 100 percent, QWILFISH, 40 @@ -111,10 +113,10 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 20 db 70 percent, REMORAID, 20 db 90 percent + 1, REMORAID, 20 - db 100 percent, 0, 12 + db 100 percent, time_group 12 .Remoraid_Swarm_Super: ; 925be db 40 percent, REMORAID, 40 - db 70 percent, 0, 13 + db 70 percent, time_group 13 db 90 percent + 1, REMORAID, 40 db 100 percent, REMORAID, 40 @@ -126,10 +128,10 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 20 db 70 percent, MAGIKARP, 20 db 90 percent + 1, MAGIKARP, 20 - db 100 percent, 0, 14 + db 100 percent, time_group 14 .Gyarados_Super: ; 925df db 40 percent, MAGIKARP, 40 - db 70 percent, 0, 15 + db 70 percent, time_group 15 db 90 percent + 1, MAGIKARP, 40 db 100 percent, MAGIKARP, 40 @@ -141,10 +143,10 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 10 db 70 percent, MAGIKARP, 10 db 90 percent + 1, MAGIKARP, 10 - db 100 percent, 0, 16 + db 100 percent, time_group 16 .Dratini_2_Super: ; 92600 db 40 percent, MAGIKARP, 10 - db 70 percent, 0, 17 + db 70 percent, time_group 17 db 90 percent + 1, MAGIKARP, 10 db 100 percent, DRAGONAIR, 10 @@ -156,10 +158,10 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 20 db 70 percent, KRABBY, 20 db 90 percent + 1, KRABBY, 20 - db 100 percent, 0, 18 + db 100 percent, time_group 18 .WhirlIslands_Super: ; 92621 db 40 percent, KRABBY, 40 - db 70 percent, 0, 19 + db 70 percent, time_group 19 db 90 percent + 1, KINGLER, 40 db 100 percent, SEADRA, 40 @@ -173,11 +175,11 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 20 db 70 percent, TENTACOOL, 20 db 90 percent + 1, TENTACOOL, 20 - db 100 percent, 0, 20 + db 100 percent, time_group 20 .Qwilfish_NoSwarm_Super: .Qwilfish_Super: ; 92642 db 40 percent, TENTACOOL, 40 - db 70 percent, 0, 21 + db 70 percent, time_group 21 db 90 percent + 1, MAGIKARP, 40 db 100 percent, QWILFISH, 40 @@ -189,10 +191,10 @@ FishGroups: ; 92488 db 35 percent, MAGIKARP, 20 db 70 percent, POLIWAG, 20 db 90 percent + 1, POLIWAG, 20 - db 100 percent, 0, 6 + db 100 percent, time_group 6 .Remoraid_Super: ; 92663 db 40 percent, POLIWAG, 40 - db 70 percent, 0, 7 + db 70 percent, time_group 7 db 90 percent + 1, MAGIKARP, 40 db 100 percent, REMORAID, 40 ; 9266f diff --git a/data/wild/treemon_maps.asm b/data/wild/treemon_maps.asm index e825930cc..7860110ca 100644 --- a/data/wild/treemon_maps.asm +++ b/data/wild/treemon_maps.asm @@ -4,47 +4,47 @@ treemon_map: MACRO ENDM TreeMonMaps: ; b825e - treemon_map ROUTE_26, 4 - treemon_map ROUTE_27, 4 - treemon_map ROUTE_28, 0 - treemon_map ROUTE_29, 3 - treemon_map ROUTE_30, 3 - treemon_map ROUTE_31, 3 - treemon_map ROUTE_32, 4 - treemon_map ROUTE_33, 2 - treemon_map ROUTE_34, 3 - treemon_map ROUTE_35, 3 - treemon_map ROUTE_36, 3 - treemon_map ROUTE_37, 3 - treemon_map ROUTE_38, 3 - treemon_map ROUTE_39, 3 - treemon_map ROUTE_40, 0 - treemon_map ROUTE_41, 0 - treemon_map ROUTE_42, 2 - treemon_map ROUTE_43, 5 - treemon_map ROUTE_44, 1 - treemon_map ROUTE_45, 1 - treemon_map ROUTE_46, 1 - treemon_map NEW_BARK_TOWN, 0 - treemon_map CHERRYGROVE_CITY, 0 - treemon_map VIOLET_CITY, 0 - treemon_map AZALEA_TOWN, 2 - treemon_map CIANWOOD_CITY, 0 - treemon_map GOLDENROD_CITY, 0 - treemon_map OLIVINE_CITY, 0 - treemon_map ECRUTEAK_CITY, 0 - treemon_map MAHOGANY_TOWN, 0 - treemon_map LAKE_OF_RAGE, 5 - treemon_map BLACKTHORN_CITY, 0 - treemon_map SILVER_CAVE_OUTSIDE, 0 - treemon_map ILEX_FOREST, 6 + treemon_map ROUTE_26, TREEMON_SET_KANTO + treemon_map ROUTE_27, TREEMON_SET_KANTO + treemon_map ROUTE_28, TREEMON_SET_CITY + treemon_map ROUTE_29, TREEMON_SET_ROUTE + treemon_map ROUTE_30, TREEMON_SET_ROUTE + treemon_map ROUTE_31, TREEMON_SET_ROUTE + treemon_map ROUTE_32, TREEMON_SET_KANTO + treemon_map ROUTE_33, TREEMON_SET_AZALEA + treemon_map ROUTE_34, TREEMON_SET_ROUTE + treemon_map ROUTE_35, TREEMON_SET_ROUTE + treemon_map ROUTE_36, TREEMON_SET_ROUTE + treemon_map ROUTE_37, TREEMON_SET_ROUTE + treemon_map ROUTE_38, TREEMON_SET_ROUTE + treemon_map ROUTE_39, TREEMON_SET_ROUTE + treemon_map ROUTE_40, TREEMON_SET_CITY + treemon_map ROUTE_41, TREEMON_SET_CITY + treemon_map ROUTE_42, TREEMON_SET_AZALEA + treemon_map ROUTE_43, TREEMON_SET_LAKE + treemon_map ROUTE_44, TREEMON_SET_CANYON + treemon_map ROUTE_45, TREEMON_SET_CANYON + treemon_map ROUTE_46, TREEMON_SET_CANYON + treemon_map NEW_BARK_TOWN, TREEMON_SET_CITY + treemon_map CHERRYGROVE_CITY, TREEMON_SET_CITY + treemon_map VIOLET_CITY, TREEMON_SET_CITY + treemon_map AZALEA_TOWN, TREEMON_SET_AZALEA + treemon_map CIANWOOD_CITY, TREEMON_SET_CITY + treemon_map GOLDENROD_CITY, TREEMON_SET_CITY + treemon_map OLIVINE_CITY, TREEMON_SET_CITY + treemon_map ECRUTEAK_CITY, TREEMON_SET_CITY + treemon_map MAHOGANY_TOWN, TREEMON_SET_CITY + treemon_map LAKE_OF_RAGE, TREEMON_SET_LAKE + treemon_map BLACKTHORN_CITY, TREEMON_SET_CITY + treemon_map SILVER_CAVE_OUTSIDE, TREEMON_SET_CITY + treemon_map ILEX_FOREST, TREEMON_SET_FOREST db -1 ; b82c5 RockMonMaps: ; b82c5 - treemon_map CIANWOOD_CITY, 7 - treemon_map ROUTE_40, 7 - treemon_map DARK_CAVE_VIOLET_ENTRANCE, 7 - treemon_map SLOWPOKE_WELL_B1F, 7 + treemon_map CIANWOOD_CITY, TREEMON_SET_ROCK + treemon_map ROUTE_40, TREEMON_SET_ROCK + treemon_map DARK_CAVE_VIOLET_ENTRANCE, TREEMON_SET_ROCK + treemon_map SLOWPOKE_WELL_B1F, TREEMON_SET_ROCK db -1 ; b82d2 diff --git a/data/wild/treemons.asm b/data/wild/treemons.asm index 0cb8fa83d..21cef29ec 100644 --- a/data/wild/treemons.asm +++ b/data/wild/treemons.asm @@ -1,19 +1,21 @@ TreeMons: ; b82e8 - dw TreeMons1 - dw TreeMons1 - dw TreeMons2 - dw TreeMons3 - dw TreeMons4 - dw TreeMons5 - dw TreeMons6 - dw RockMons - dw TreeMons1 +; entries correspond to TREEMON_SET_* constants + dw TreeMonSet_City + dw TreeMonSet_Canyon + dw TreeMonSet_Azalea + dw TreeMonSet_Route + dw TreeMonSet_Kanto + dw TreeMonSet_Lake + dw TreeMonSet_Forest + dw TreeMonSet_Rock + dw TreeMonSet_City ; Two tables each (common, rare). ; Structure: ; db %, species, level -TreeMons1: ; b82fa +TreeMonSet_City: +TreeMonSet_Canyon: ; b82fa ; common db 50, SPEAROW, 10 db 15, SPEAROW, 10 @@ -31,7 +33,7 @@ TreeMons1: ; b82fa db 5, AIPOM, 10 db -1 -TreeMons2: ; b8320 +TreeMonSet_Azalea: ; b8320 ; common db 50, SPEAROW, 10 db 15, EKANS, 10 @@ -49,7 +51,7 @@ TreeMons2: ; b8320 db 5, AIPOM, 10 db -1 -TreeMons3: ; b8346 +TreeMonSet_Route: ; b8346 ; common db 50, HOOTHOOT, 10 db 15, SPINARAK, 10 @@ -67,7 +69,7 @@ TreeMons3: ; b8346 db 5, EXEGGCUTE, 10 db -1 -TreeMons4: ; b836c +TreeMonSet_Kanto: ; b836c ; common db 50, HOOTHOOT, 10 db 15, EKANS, 10 @@ -85,7 +87,7 @@ TreeMons4: ; b836c db 5, EXEGGCUTE, 10 db -1 -TreeMons5: ; b8392 +TreeMonSet_Lake: ; b8392 ; common db 50, HOOTHOOT, 10 db 15, VENONAT, 10 @@ -103,7 +105,7 @@ TreeMons5: ; b8392 db 5, EXEGGCUTE, 10 db -1 -TreeMons6: ; b83b8 +TreeMonSet_Forest: ; b83b8 ; common db 50, HOOTHOOT, 10 db 15, PINECO, 10 @@ -121,7 +123,7 @@ TreeMons6: ; b83b8 db 5, KAKUNA, 10 db -1 -RockMons: ; b83de +TreeMonSet_Rock: ; b83de db 90, KRABBY, 15 db 10, SHUCKLE, 15 db -1 diff --git a/data/wild/treemons_asleep.asm b/data/wild/treemons_asleep.asm new file mode 100644 index 000000000..50c50f99f --- /dev/null +++ b/data/wild/treemons_asleep.asm @@ -0,0 +1,31 @@ +; Used by CheckSleepingTreeMon + +AsleepTreeMonsNite: + db CATERPIE + db METAPOD + db BUTTERFREE + db WEEDLE + db KAKUNA + db BEEDRILL + db SPEAROW + db EKANS + db EXEGGCUTE + db LEDYBA + db AIPOM + db -1 ; end + +AsleepTreeMonsDay: + db VENONAT + db HOOTHOOT + db NOCTOWL + db SPINARAK + db HERACROSS + db -1 ; end + +AsleepTreeMonsMorn: + db VENONAT + db HOOTHOOT + db NOCTOWL + db SPINARAK + db HERACROSS + db -1 ; end diff --git a/docs/battle_anim_commands.md b/docs/battle_anim_commands.md index e7eb4a98f..4c29aea30 100644 --- a/docs/battle_anim_commands.md +++ b/docs/battle_anim_commands.md @@ -9,7 +9,8 @@ Defined in [macros/scripts/battle_anims.asm](/macros/scripts/battle_anims.asm) a ## `$D0`: `anim_obj` *object*, *x*, *y*, *param* -*Alternate*: `anim_obj` *object*, *x_tile*, *x*, *y_tile*, *y*, *param* + +***Alternate*: `anim_obj` *object*, *x_tile*, *x*, *y_tile*, *y*, *param*** Spawns an *object* at coordinate (*x*, *y*). diff --git a/docs/design_flaws.md b/docs/design_flaws.md index 21a222743..7dbe79cfb 100644 --- a/docs/design_flaws.md +++ b/docs/design_flaws.md @@ -471,7 +471,7 @@ GetNumberedTMHM: ; d417 ## `GetForestTreeFrame` works, but it's still bad -In [tilesets/animations.asm](/tilesets/animations.asm): +In [engine/tileset_anims.asm](/engine/tileset_anims.asm): ```asm GetForestTreeFrame: ; fc54c diff --git a/docs/event_commands.md b/docs/event_commands.md index b4314bd24..dfbe943f1 100644 --- a/docs/event_commands.md +++ b/docs/event_commands.md @@ -133,7 +133,7 @@ Defined in [macros/scripts/events.asm](/macros/scripts/events.asm) and [engine/s ## `$3E`: `readcoins` *memory* -## `$3F`: `RAM2MEM` *memory* +## `$3F`: `vartomem` *memory* ## `$40`: `pokenamemem` *mon_id*, *memory* @@ -151,7 +151,7 @@ Defined in [macros/scripts/events.asm](/macros/scripts/events.asm) and [engine/s ## `$47`: `opentext` -## `$48`: `refreshscreen` *dummy* +## `$48`: `refreshscreen` [*dummy*=0] ## `$49`: `closetext` diff --git a/docs/images/hp_exp_bar_border.png b/docs/images/hp_exp_bar_border.png Binary files differindex 9d16a042b..f0f5d31a6 100644 --- a/docs/images/hp_exp_bar_border.png +++ b/docs/images/hp_exp_bar_border.png diff --git a/docs/images/hp_exp_bar_border_fix.png b/docs/images/hp_exp_bar_border_fix.png Binary files differindex 02d36f8a0..26135576f 100644 --- a/docs/images/hp_exp_bar_border_fix.png +++ b/docs/images/hp_exp_bar_border_fix.png diff --git a/docs/images/port.png b/docs/images/port.png Binary files differindex 8a18aad7d..3e05e0da7 100644 --- a/docs/images/port.png +++ b/docs/images/port.png diff --git a/docs/images/port_fix.png b/docs/images/port_fix.png Binary files differindex 055a377a5..3156b065d 100644 --- a/docs/images/port_fix.png +++ b/docs/images/port_fix.png diff --git a/docs/map_scripts.md b/docs/map_scripts.md index c6b1c58ba..e6794b543 100644 --- a/docs/map_scripts.md +++ b/docs/map_scripts.md @@ -16,7 +16,7 @@ ## `.MapCallbacks: db` *N* -- **`dbw` *type*, *script*** +- **`callback` *type*, *script*** Callback types: @@ -30,11 +30,21 @@ Callback types: - **`MAPCALLBACK_CMDQUEUE`** - **`dbw CMDQUEUE_STONETABLE,` *table_pointer*** - - **`stonetable` *warp_id*, *person*, *script*** - - **`db -1 ; end`** +<!-- need pre tags here; can't use inline bold/italic formatting in Markdown code blocks --> +<pre> + callback MAPCALLBACK_CMDQUEUE, .Boulders + +.Boulders: + writecmdqueue .BoulderCmdQueue + return + +.BoulderCmdQueue: + cmdqueue CMDQUEUE_STONETABLE, .BoulderTable + +.BoulderTable: + stonetable <i>warp_id</i>, <i>person</i>, <i>script</i> + db -1 ; end +</pre> ## Event scripts @@ -54,8 +64,10 @@ Callback types: ## `MapName_MapEventHeader:` +```asm ; filler db 0, 0 +``` ## `.Warps: db` *N* @@ -80,11 +92,11 @@ BG event types: - **`BGEVENT_IFSET/IFNOTSET`** - **`dw` *event_flag*, *script*** + **`conditional_event` *event_flag*, *script*** - **`BGEVENT_ITEM`** - **`dwb` *event_flag*, *item_id*** + **`hiddenitem` *event_flag*, *item_id*** - **`BGEVENT_COPY`** diff --git a/docs/move_effect_commands.md b/docs/move_effect_commands.md index b8b09c5c2..a7a779123 100644 --- a/docs/move_effect_commands.md +++ b/docs/move_effect_commands.md @@ -1,6 +1,6 @@ # Move Effect Commands -Defined in [macros/scripts/battle_commands.asm](/macros/scripts/battle_commands.asm) and [data/battle_command_pointers.asm:BattleCommandPointers](/data/battle_command_pointers.asm). +Defined in [macros/scripts/battle_commands.asm](/macros/scripts/battle_commands.asm) and [data/battle/effect_command_pointers.asm:BattleCommandPointers](/data/battle/effect_command_pointers.asm). ## `$01`: `checkturn` diff --git a/engine/battle/ai/items.asm b/engine/battle/ai/items.asm index b9f3fa93c..5bdc070ec 100644 --- a/engine/battle/ai/items.asm +++ b/engine/battle/ai/items.asm @@ -291,7 +291,7 @@ AI_Items: ; 39196 dbw X_DEFEND, .XDefend dbw X_SPEED, .XSpeed dbw X_SPECIAL, .XSpecial - db $ff + db -1 ; end ; 381be .FullHeal: ; 381be diff --git a/engine/battle/ai/move.asm b/engine/battle/ai/move.asm index b4550383a..d04fb9930 100755 --- a/engine/battle/ai/move.asm +++ b/engine/battle/ai/move.asm @@ -56,7 +56,7 @@ AIChooseMove: ; 440ce inc hl ld a, [de] inc de - and $3f + and PP_MASK jr nz, .CheckMovePP ld [hl], 80 jr .CheckMovePP @@ -186,7 +186,7 @@ AIChooseMove: ; 440ce .ChooseMove: ld hl, Buffer1 call Random - and 3 + maskbits NUM_MOVES +- 1 ld c, a ld b, 0 add hl, bc diff --git a/engine/battle/ai/scoring.asm b/engine/battle/ai/scoring.asm index d7dfdb630..c1d175c38 100644 --- a/engine/battle/ai/scoring.asm +++ b/engine/battle/ai/scoring.asm @@ -68,7 +68,7 @@ AI_Basic: ; 38591 db EFFECT_TOXIC db EFFECT_POISON db EFFECT_PARALYZE - db $ff + db -1 ; end ; 385e0 @@ -400,7 +400,7 @@ AI_Smart: ; 386be dbw EFFECT_SOLARBEAM, AI_Smart_Solarbeam dbw EFFECT_THUNDER, AI_Smart_Thunder dbw EFFECT_FLY, AI_Smart_Fly - db $ff + db -1 ; end ; 387e3 @@ -1553,7 +1553,7 @@ AI_Smart_Encore: ; 38c3b db AEROBLAST db COTTON_SPORE db POWDER_SNOW - db $ff + db -1 ; end ; 38ca4 @@ -2214,7 +2214,7 @@ AI_Smart_Sandstorm: ; 38f7a db ROCK db GROUND db STEEL - db $ff + db -1 ; end ; 38fac @@ -2533,7 +2533,7 @@ RainDanceMoves: ; 390e7 db CRABHAMMER db OCTAZOOKA db WHIRLPOOL - db $ff + db -1 ; end ; 390f3 @@ -2622,7 +2622,7 @@ SunnyDayMoves: ; 39134 db SACRED_FIRE db MORNING_SUN db SYNTHESIS - db $ff + db -1 ; end ; 3913d @@ -3125,7 +3125,7 @@ UsefulMoves: ; 39301 db FIRE_BLAST db SOFTBOILED db SUPER_FANG - db $ff + db -1 ; end ; 39315 @@ -3209,7 +3209,7 @@ AI_Opportunist: ; 39315 db CONVERSION db SUBSTITUTE db FLAME_WHEEL - db $ff + db -1 ; end ; 39369 @@ -3324,7 +3324,7 @@ AI_Aggressive: ; 39369 db EFFECT_RAMPAGE db EFFECT_MULTI_HIT db EFFECT_DOUBLE_HIT - db $ff + db -1 ; end ; 393e7 @@ -3350,7 +3350,7 @@ AIDamageCalc: ; 393e7 db EFFECT_STATIC_DAMAGE db EFFECT_LEVEL_DAMAGE db EFFECT_PSYWAVE - db $ff + db -1 ; end ; 39418 @@ -3406,7 +3406,7 @@ AI_Cautious: ; 39418 db CONVERSION db SUBSTITUTE db SPIKES - db $ff + db -1 ; end ; 39453 @@ -3544,7 +3544,7 @@ endr .RiskyMoves: db EFFECT_SELFDESTRUCT db EFFECT_OHKO - db $ff + db -1 ; end ; 39502 diff --git a/engine/battle/battle_transition.asm b/engine/battle/battle_transition.asm index ba4f9e227..17c9d0b6d 100644 --- a/engine/battle/battle_transition.asm +++ b/engine/battle/battle_transition.asm @@ -589,7 +589,7 @@ StartTrainerBattle_LoadPokeBallGraphics: ; 8c5dc (23:45dc) dec b jr nz, .loop - call .loadpokeballgfx ; ld a, [OtherTrainerClass] \ ld de, PokeBallTransition \ ret + call .loadpokeballgfx hlcoord 2, 1 ld b, SCREEN_WIDTH - 4 @@ -640,8 +640,8 @@ StartTrainerBattle_LoadPokeBallGraphics: ; 8c5dc (23:45dc) .cgb ld hl, .daypals ld a, [TimeOfDayPal] - and (1 << 2) - 1 - cp 3 + maskbits NUM_DAYTIMES +- 1 + cp DARKNESS_F jr nz, .daytime ld hl, .nightpals .daytime @@ -691,17 +691,12 @@ StartTrainerBattle_LoadPokeBallGraphics: ; 8c5dc (23:45dc) ; 8c6a1 (23:46a1) .daypals ; 8c6a1 - RGB 31, 18, 29 - RGB 31, 11, 15 - RGB 31, 05, 05 - RGB 07, 07, 07 +INCLUDE "gfx/overworld/trainer_battle_day.pal" ; 8c6a9 .nightpals ; 8c6a9 - RGB 31, 18, 29 - RGB 31, 05, 05 - RGB 31, 05, 05 - RGB 31, 05, 05 +INCLUDE "gfx/overworld/trainer_battle_nite.pal" +; 8c6b1 .loadpokeballgfx ld a, [OtherTrainerClass] @@ -754,22 +749,23 @@ WipeLYOverrides: ; 8c6d8 StartTrainerBattle_DrawSineWave: ; 8c6f7 (23:46f7) - and (1 << 6) - 1 - cp 1 << 5 - jr nc, .okay - call .DoSineWave +; a = d * sin(a * pi/32) + and %111111 + cp %100000 + jr nc, .negative + call .ApplySineWave ld a, h ret -.okay - and (1 << 5) - 1 - call .DoSineWave +.negative + and %011111 + call .ApplySineWave ld a, h - xor -1 ; cpl + xor $ff inc a ret -.DoSineWave: ; 8c70c (23:470c) +.ApplySineWave: ; 8c70c (23:470c) ld e, a ld a, d ld d, 0 @@ -780,15 +776,15 @@ StartTrainerBattle_DrawSineWave: ; 8c6f7 (23:46f7) inc hl ld d, [hl] ld hl, 0 -.loop +.multiply srl a - jr nc, .skip + jr nc, .even add hl, de -.skip +.even sla e rl d and a - jr nz, .loop + jr nz, .multiply ret ; 8c728 (23:4728) diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 7702a0681..5137da43d 100644 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -731,7 +731,7 @@ HandleEncore: ; 3c4df ld b, 0 add hl, bc ld a, [hl] - and $3f + and PP_MASK ret nz .end_player_encore @@ -755,7 +755,7 @@ HandleEncore: ; 3c4df ld b, 0 add hl, bc ld a, [hl] - and $3f + and PP_MASK ret nz .end_enemy_encore @@ -858,7 +858,7 @@ GetMovePriority: ; 3c5c5 cp -1 jr nz, .loop - ld a, 1 + ld a, BASE_PRIORITY ret .done @@ -866,15 +866,7 @@ GetMovePriority: ; 3c5c5 ret ; 3c5df -MoveEffectPriorities: ; 3c5df - db EFFECT_PROTECT, 3 - db EFFECT_ENDURE, 3 - db EFFECT_PRIORITY_HIT, 2 - db EFFECT_FORCE_SWITCH, 0 - db EFFECT_COUNTER, 0 - db EFFECT_MIRROR_COAT, 0 - db -1 -; 3c5ec +INCLUDE "data/moves/effects_priorities.asm" GetMoveEffect: ; 3c5ec ld a, b @@ -1410,7 +1402,7 @@ HandleMysteryberry: ; 3c93c and a jr z, .quit ld a, [de] - and $3f + and PP_MASK jr z, .restore inc hl inc de @@ -2460,7 +2452,7 @@ WinTrainerBattle: ; 3cfa4 ld c, 40 call DelayFrames call EmptyBattleTextBox - ld c, $3 + ld c, BATTLETOWERTEXT_LOSS_TEXT farcall BattleTowerText call WaitPressAorB_BlinkCursor ld hl, wPayDayMoney @@ -2640,7 +2632,7 @@ PlayVictoryMusic: ; 3d0ea .trainer_victory ld de, MUSIC_GYM_VICTORY - call IsJohtoGymLeader + call IsGymLeader jr c, .play_music ld de, MUSIC_TRAINER_VICTORY @@ -2652,58 +2644,22 @@ PlayVictoryMusic: ; 3d0ea ret ; 3d123 -; These functions check if the current opponent is a gym leader or one of a -; few other special trainers. - -; Note: KantoGymLeaders is a subset of JohtoGymLeaders. If you wish to -; differentiate between the two, call IsKantoGymLeader first. - -; The Lance and Red entries are unused for music checks; those trainers are -; accounted for elsewhere. - IsKantoGymLeader: ; 0x3d123 ld hl, KantoGymLeaders jr IsGymLeaderCommon -IsJohtoGymLeader: ; 0x3d128 - ld hl, JohtoGymLeaders +IsGymLeader: ; 0x3d128 + ld hl, GymLeaders IsGymLeaderCommon: push de ld a, [OtherTrainerClass] - ld de, $0001 + ld de, $1 call IsInArray pop de ret ; 0x3d137 -JohtoGymLeaders: - db FALKNER - db WHITNEY - db BUGSY - db MORTY - db PRYCE - db JASMINE - db CHUCK - db CLAIR - db WILL - db BRUNO - db KAREN - db KOGA -; fallthrough -; these two entries are unused - db CHAMPION - db RED -; fallthrough -KantoGymLeaders: - db BROCK - db MISTY - db LT_SURGE - db ERIKA - db JANINE - db SABRINA - db BLAINE - db BLUE - db -1 +INCLUDE "data/trainers/leaders.asm" HandlePlayerMonFaint: ; 3d14e call FaintYourPokemon @@ -3066,7 +3022,7 @@ LostBattle: ; 3d38e call DelayFrames call EmptyBattleTextBox - ld c, 2 + ld c, BATTLETOWERTEXT_WIN_TEXT farcall BattleTowerText call WaitPressAorB_BlinkCursor call ClearTileMap @@ -4586,13 +4542,13 @@ UseHeldStatusHealingItem: ; 3dde9 ; 3de44 .Statuses: ; 3de44 - db HELD_HEAL_POISON, 1 << PSN - db HELD_HEAL_FREEZE, 1 << FRZ - db HELD_HEAL_BURN, 1 << BRN - db HELD_HEAL_SLEEP, SLP + db HELD_HEAL_POISON, 1 << PSN + db HELD_HEAL_FREEZE, 1 << FRZ + db HELD_HEAL_BURN, 1 << BRN + db HELD_HEAL_SLEEP, SLP db HELD_HEAL_PARALYZE, 1 << PAR - db HELD_HEAL_STATUS, ALL_STATUS - db $ff + db HELD_HEAL_STATUS, ALL_STATUS + db -1 ; end ; 3de51 UseConfusionHealingItem: ; 3de51 @@ -4716,7 +4672,7 @@ HandleStatBoostingHeldItems: ; 3de97 dbw HELD_SP_DEFENSE_UP, BattleCommand_SpecialDefenseUp dbw HELD_ACCURACY_UP, BattleCommand_AccuracyUp dbw HELD_EVASION_UP, BattleCommand_EvasionUp - db $ff + db -1 ; end ; 3df12 GetPartymonItem: ; 3df12 @@ -4852,7 +4808,7 @@ PrintPlayerHUD: ; 3dfbf ld [de], a ld hl, BattleMonLevel ld de, TempMonLevel - ld bc, $0011 + ld bc, $11 call CopyBytes ld a, [CurBattleMon] ld hl, PartyMon1Species @@ -5694,7 +5650,7 @@ MoveSelectionScreen: ; 3e4bc ld b, 0 add hl, bc ld a, [hl] - and $3f + and PP_MASK jr z, .no_pp_left ld a, [PlayerDisableCount] swap a @@ -5893,7 +5849,7 @@ MoveInfoBox: ; 3e6c8 ld hl, BattleMonPP add hl, bc ld a, [hl] - and $3f + and PP_MASK ld [StringBuffer1], a call .PrintPP @@ -5956,7 +5912,7 @@ CheckPlayerHasUsableMoves: ; 3e786 or [hl] inc hl or [hl] - and $3f + and PP_MASK ret nz jr .force_struggle @@ -5978,8 +5934,7 @@ CheckPlayerHasUsableMoves: ; 3e786 .done ; Bug: this will result in a move with PP Up confusing the game. - ; Replace with "and $3f" to fix. - and a + and a ; should be "and PP_MASK" ret nz .force_struggle @@ -6058,7 +6013,7 @@ ParseEnemyAction: ; 3e7c1 cp [hl] jr z, .disabled ld a, [de] - and $3f + and PP_MASK jr nz, .enough_pp .disabled @@ -6076,7 +6031,7 @@ ParseEnemyAction: ; 3e7c1 .loop2 ld hl, EnemyMonMoves call BattleRandom - and 3 ; TODO factor in NUM_MOVES + maskbits NUM_MOVES +- 1 ld c, a ld b, 0 add hl, bc @@ -6093,7 +6048,7 @@ ParseEnemyAction: ; 3e7c1 add hl, bc ld b, a ld a, [hl] - and $3f + and PP_MASK jr z, .loop2 ld a, c ld [CurEnemyMoveNum], a @@ -6376,9 +6331,9 @@ LoadEnemyMon: ; 3e8eb ; but the value is in feet and inches (one byte each). ; The first filter is supposed to make very large Magikarp even rarer, -; by targeting those 1600 mm or larger. +; by targeting those 1600 mm (= 5'3") or larger. ; After the conversion to feet, it is unable to target any, -; as the largest possible Magikarp is 5'3'', which reads as 1283. +; since the largest possible Magikarp is 5'3", and $0503 = 1283 mm. ld a, [TempEnemyMonSpecies] cp MAGIKARP jr nz, .Happiness @@ -6388,42 +6343,43 @@ LoadEnemyMon: ; 3e8eb ld bc, PlayerID callfar CalcMagikarpLength -; No reason to keep going if length > 1536 (i.e. if length / 256 != 6) +; No reason to keep going if length > 1536 mm (i.e. if HIGH(length) > 6 feet) ld a, [wMagikarpLength] - cp HIGH(1536) ; this compares to 6'0'', should be cp 5 + cp HIGH(1536) ; should be "cp 5", since 1536 mm = 5'0", but HIGH(1536) = 6 jr nz, .CheckMagikarpArea ; 5% chance of skipping both size checks call Random cp 5 percent jr c, .CheckMagikarpArea -; Try again if length > 1615 +; Try again if length >= 1616 mm (i.e. if LOW(length) >= 3 inches) ld a, [wMagikarpLength + 1] - cp LOW(1616) ; this compares to 6'80'', should be cp 3 + cp LOW(1616) ; should be "cp 3", since 1616 mm = 5'3", but LOW(1616) = 80 jr nc, .GenerateDVs ; 20% chance of skipping this check call Random cp 20 percent - 1 jr c, .CheckMagikarpArea -; Try again if length > 1599 +; Try again if length >= 1600 mm (i.e. if LOW(length) >= 2 inches) ld a, [wMagikarpLength + 1] - cp LOW(1600) ; this compares to 6'64'', should be cp 2 + cp LOW(1600) ; should be "cp 2", since 1600 mm = 5'2", but LOW(1600) = 64 jr nc, .GenerateDVs .CheckMagikarpArea: -; The z checks are supposed to be nz -; Instead, all maps in GROUP_LAKE_OF_RAGE (mahogany area) -; and routes 20 and 44 are treated as Lake of Rage +; The "jr z" checks are supposed to be "jr nz". + +; Instead, all maps in GROUP_LAKE_OF_RAGE (Mahogany area) +; and Routes 20 and 44 are treated as Lake of Rage. ; This also means Lake of Rage Magikarp can be smaller than ones -; caught elsewhere rather than the other way around +; caught elsewhere rather than the other way around. -; Intended behavior enforces a minimum size at Lake of Rage -; The real behavior prevents size flooring in the Lake of Rage area +; Intended behavior enforces a minimum size at Lake of Rage. +; The real behavior prevents a minimum size in the Lake of Rage area. -; Moreover, due to the check not being translated to feet, all Magikarp -; smaller than 4'0'' may be caught by the filter, a lot more than intended +; Moreover, due to the check not being translated to feet+inches, all Magikarp +; smaller than 4'0" may be caught by the filter, a lot more than intended. ld a, [MapGroup] cp GROUP_LAKE_OF_RAGE jr z, .Happiness @@ -6434,9 +6390,9 @@ LoadEnemyMon: ; 3e8eb call Random cp 40 percent - 2 jr c, .Happiness -; Floor at length 1024 +; Try again if length < 1024 mm (i.e. if HIGH(length) < 3 feet) ld a, [wMagikarpLength] - cp HIGH(1024) ; compares to 4'0'', cp 3 would be closer to intended value + cp HIGH(1024) ; should be "cp 3", since 1024 mm = 3'4", but HIGH(1024) = 4 jr c, .GenerateDVs ; try again ; Finally done with DVs @@ -6651,13 +6607,13 @@ CheckSleepingTreeMon: ; 3eb38 jr nz, .NotSleeping ; Get list for the time of day - ld hl, .Morn + ld hl, AsleepTreeMonsMorn ld a, [TimeOfDay] cp DAY_F jr c, .Check - ld hl, .Day + ld hl, AsleepTreeMonsDay jr z, .Check - ld hl, .Nite + ld hl, AsleepTreeMonsNite .Check: ld a, [TempEnemyMonSpecies] @@ -6670,36 +6626,7 @@ CheckSleepingTreeMon: ; 3eb38 and a ret -.Nite: - db CATERPIE - db METAPOD - db BUTTERFREE - db WEEDLE - db KAKUNA - db BEEDRILL - db SPEAROW - db EKANS - db EXEGGCUTE - db LEDYBA - db AIPOM - db -1 ; end - -.Day: - db VENONAT - db HOOTHOOT - db NOCTOWL - db SPINARAK - db HERACROSS - db -1 ; end - -.Morn: - db VENONAT - db HOOTHOOT - db NOCTOWL - db SPINARAK - db HERACROSS - db -1 ; end -; 3eb75 +INCLUDE "data/wild/treemons_asleep.asm" CheckUnownLetter: ; 3eb75 ; Return carry if the Unown letter hasn't been unlocked yet @@ -8488,7 +8415,7 @@ InitEnemyTrainer: ; 3f594 ld a, TRAINER_BATTLE ld [wBattleMode], a - call IsJohtoGymLeader + call IsGymLeader jr nc, .done xor a ld [CurPartyMon], a @@ -9398,27 +9325,27 @@ CopyBackpic: ; 3fc30 ; 3fc5b .LoadTrainerBackpicAsOAM: ; 3fc5b - ld hl, Sprites + ld hl, Sprite01 xor a ld [hMapObjectIndexBuffer], a - ld b, $6 - ld e, 21 * 8 + ld b, 6 + ld e, (SCREEN_WIDTH + 1) * TILE_WIDTH .outer_loop - ld c, $3 - ld d, 8 * 8 + ld c, 3 + ld d, 8 * TILE_WIDTH .inner_loop - ld [hl], d + ld [hl], d ; y inc hl - ld [hl], e + ld [hl], e ; x inc hl ld a, [hMapObjectIndexBuffer] - ld [hli], a + ld [hli], a ; tile id inc a ld [hMapObjectIndexBuffer], a - ld a, $1 - ld [hli], a + ld a, PAL_BATTLE_OB_PLAYER + ld [hli], a ; attributes ld a, d - add $8 + add 1 * TILE_WIDTH ld d, a dec c jr nz, .inner_loop @@ -9426,7 +9353,7 @@ CopyBackpic: ; 3fc30 add $3 ld [hMapObjectIndexBuffer], a ld a, e - add $8 + add 1 * TILE_WIDTH ld e, a dec b jr nz, .outer_loop diff --git a/engine/battle/effect_commands.asm b/engine/battle/effect_commands.asm index c5a82f1bf..c46ded638 100644 --- a/engine/battle/effect_commands.asm +++ b/engine/battle/effect_commands.asm @@ -64,7 +64,7 @@ DoMove: ; 3402c inc hl ld [de], a inc de - cp $ff + cp -1 jr nz, .GetMoveEffect ; Start at the first command. @@ -138,7 +138,7 @@ BattleCommand_CheckTurn: ; 34084 ld [AlreadyFailed], a ld [wSomeoneIsRampaging], a - ld a, 10 ; 1.0 + ld a, EFFECTIVE ld [TypeModifier], a ld a, [hBattleTurn] @@ -282,7 +282,7 @@ CheckPlayerTurn: ; 50% chance of hitting itself call BattleRandom - cp $80 + cp 50 percent + 1 jr nc, .not_confused ; clear confusion-dependent substatus @@ -311,7 +311,7 @@ CheckPlayerTurn: ; 50% chance of infatuation call BattleRandom - cp $80 + cp 50 percent + 1 jr c, .not_infatuated ld hl, InfatuationText @@ -345,7 +345,7 @@ CheckPlayerTurn: ; 25% chance to be fully paralyzed call BattleRandom - cp $3f + cp 25 percent ret nc ld hl, FullyParalyzedText @@ -457,6 +457,8 @@ CheckEnemyTurn: ; 3421f ld hl, EnemyMonStatus bit FRZ, [hl] jr z, .not_frozen + + ; Flame Wheel and Sacred Fire thaw the user. ld a, [CurEnemyMove] cp FLAME_WHEEL jr z, .not_frozen @@ -611,7 +613,7 @@ CheckEnemyTurn: ; 3421f ; 25% chance to be fully paralyzed call BattleRandom - cp $3f + cp 25 percent ret nc ld hl, FullyParalyzedText @@ -844,19 +846,20 @@ BattleCommand_CheckObedience: ; 343db .DoNothing: + ; 4 random choices call BattleRandom - and 3 + and %11 ld hl, LoafingAroundText - and a + and a ; 0 jr z, .Print ld hl, WontObeyText - dec a + dec a ; 1 jr z, .Print ld hl, TurnedAwayText - dec a + dec a ; 2 jr z, .Print ld hl, IgnoredOrdersText @@ -886,7 +889,7 @@ BattleCommand_CheckObedience: ; 343db .GetTotalPP: ld a, [hli] - and $3f ; exclude pp up + and PP_MASK add b ld b, a @@ -909,7 +912,7 @@ BattleCommand_CheckObedience: ; 343db ; Can't use another move if only one move has PP. ld a, [hl] - and $3f + and PP_MASK cp b jr z, .DoNothing @@ -929,7 +932,7 @@ BattleCommand_CheckObedience: ; 343db .RandomMove: call BattleRandom - and 3 ; TODO NUM_MOVES + maskbits NUM_MOVES +- 1 cp b jr nc, .RandomMove @@ -945,7 +948,7 @@ BattleCommand_CheckObedience: ; 343db ld d, 0 add hl, de ld a, [hl] - and $3f + and PP_MASK jr z, .RandomMove @@ -989,6 +992,7 @@ IgnoreSleepOnly: ; 3451f ld a, BATTLE_VARS_MOVE_ANIM call GetBattleVar + ; Snore and Sleep Talk bypass sleep. cp SNORE jr z, .CheckSleep cp SLEEP_TALK @@ -1115,7 +1119,7 @@ BattleCommand_DoTurn: ; 34555 ld b, 0 add hl, bc ld a, [hl] - and $3f + and PP_MASK jr z, .out_of_pp dec [hl] ld b, 0 @@ -1172,7 +1176,7 @@ BattleCommand_DoTurn: ; 34555 db EFFECT_ROLLOUT db EFFECT_BIDE db EFFECT_RAMPAGE - db $ff + db -1 ; 3460b CheckMimicUsed: ; 3460b @@ -1266,7 +1270,7 @@ BattleCommand_Critical: ; 34631 ld a, BATTLE_VARS_MOVE_ANIM call GetBattleVar ld de, 1 - ld hl, .Criticals + ld hl, CriticalHitMoves push bc call IsInArray pop bc @@ -1288,7 +1292,7 @@ BattleCommand_Critical: ; 34631 inc c .Tally: - ld hl, .Chances + ld hl, CriticalHitChances ld b, 0 add hl, bc call BattleRandom @@ -1298,12 +1302,7 @@ BattleCommand_Critical: ; 34631 ld [CriticalHit], a ret -.Criticals: - db KARATE_CHOP, RAZOR_WIND, RAZOR_LEAF, CRABHAMMER, SLASH, AEROBLAST, CROSS_CHOP, $ff -.Chances: - ; 6.25% 12.1% 24.6% 33.2% 49.6% 49.6% 49.6% - db $11, $20, $40, $55, $80, $80, $80 - ; 0 1 2 3 4 5 6 +INCLUDE "data/battle/critical_hits.asm" ; 346b2 @@ -1433,11 +1432,11 @@ BattleCommand_Stab: ; 346d2 .TypesLoop: ld a, [hli] - cp $ff + cp -1 jr z, .end ; foresight - cp $fe + cp -2 jr nz, .SkipForesightCheck ld a, BATTLE_VARS_SUBSTATUS1_OPP call GetBattleVar @@ -1562,9 +1561,9 @@ Predef_CheckTypeMatchup: ; 347d3 ld hl, TypeMatchups .TypesLoop: ld a, [hli] - cp $ff + cp -1 jr z, .End - cp $fe + cp -2 jr nz, .Next ld a, BATTLE_VARS_SUBSTATUS1_OPP call GetBattleVar @@ -1640,7 +1639,7 @@ BattleCommand_ResetTypeMatchup: ; 34833 INCLUDE "engine/battle/ai/switch.asm" -INCLUDE "data/type_matchups.asm" +INCLUDE "data/battle/type_matchups.asm" BattleCommand_DamageVariation: ; 34cfd ; damagevariation @@ -1675,7 +1674,7 @@ BattleCommand_DamageVariation: ; 34cfd .loop call BattleRandom rrca - cp $d9 ; 85% + cp 85 percent + 1 jr c, .loop ld [hMultiplier], a @@ -1756,7 +1755,7 @@ BattleCommand_CheckHit: ; 34d32 .skip_brightpowder ld a, b - cp $ff + cp -1 jr z, .Hit call BattleRandom @@ -1954,7 +1953,7 @@ BattleCommand_CheckHit: ; 34d32 .skip_foresight_check ; subtract evasion from 14 - ld a, 14 + ld a, MAX_STAT_LEVEL + 1 sub c ld c, a ; store the base move accuracy for math ops @@ -1969,7 +1968,7 @@ BattleCommand_CheckHit: ; 34d32 .accuracy_loop ; look up the multiplier from the table push bc - ld hl, .AccProb + ld hl, AccuracyLevelMultipliers dec b sla b ld c, b @@ -2013,21 +2012,7 @@ BattleCommand_CheckHit: ; 34d32 ld [hl], a ret -.AccProb: - db 33, 100 ; 33% -6 - db 36, 100 ; 36% -5 - db 43, 100 ; 43% -4 - db 50, 100 ; 50% -3 - db 60, 100 ; 60% -2 - db 75, 100 ; 75% -1 - db 1, 1 ; 100% 0 - db 133, 100 ; 133% +1 - db 166, 100 ; 166% +2 - db 2, 1 ; 200% +3 - db 233, 100 ; 233% +4 - db 133, 50 ; 266% +5 - db 3, 1 ; 300% +6 - +INCLUDE "data/battle/accuracy_multipliers.asm" ; 34ecc @@ -2199,7 +2184,7 @@ BattleCommand_HitTargetNoSub: ; 34f60 xor 1 ld [wKickCounter], a ld a, [de] - cp $1 + cp 1 push af ld a, BATTLE_VARS_MOVE_ANIM call GetBattleVar @@ -2438,7 +2423,7 @@ GetFailureResultText: ; 350e4 ld hl, AttackMissedText ld de, AttackMissed2Text ld a, [CriticalHit] - cp $ff + cp -1 jr nz, .got_text ld hl, UnaffectedText .got_text @@ -3519,7 +3504,7 @@ BattleCommand_DamageCalc: ; 35612 .NextItem: ld a, [hli] - cp $ff + cp -1 jr z, .DoneItem ; Item effect @@ -3657,26 +3642,7 @@ BattleCommand_DamageCalc: ; 35612 ; 35703 -TypeBoostItems: ; 35703 - db HELD_NORMAL_BOOST, NORMAL ; Pink/Polkadot Bow - db HELD_FIGHTING_BOOST, FIGHTING ; Blackbelt - db HELD_FLYING_BOOST, FLYING ; Sharp Beak - db HELD_POISON_BOOST, POISON ; Poison Barb - db HELD_GROUND_BOOST, GROUND ; Soft Sand - db HELD_ROCK_BOOST, ROCK ; Hard Stone - db HELD_BUG_BOOST, BUG ; Silverpowder - db HELD_GHOST_BOOST, GHOST ; Spell Tag - db HELD_FIRE_BOOST, FIRE ; Charcoal - db HELD_WATER_BOOST, WATER ; Mystic Water - db HELD_GRASS_BOOST, GRASS ; Miracle Seed - db HELD_ELECTRIC_BOOST, ELECTRIC ; Magnet - db HELD_PSYCHIC_BOOST, PSYCHIC ; Twistedspoon - db HELD_ICE_BOOST, ICE ; Nevermeltice - db HELD_DRAGON_BOOST, DRAGON ; Dragon Scale - db HELD_DARK_BOOST, DARK ; Blackglasses - db HELD_STEEL_BOOST, STEEL ; Metal Coat - db $ff -; 35726 +INCLUDE "data/battle/type_boost_items.asm" BattleCommand_ConstantDamage: ; 35726 @@ -3941,7 +3907,7 @@ BattleCommand_Encore: ; 35864 ld bc, BattleMonPP - BattleMonMoves - 1 add hl, bc ld a, [hl] - and $3f + and PP_MASK jp z, .failed ld a, [AttackMissed] and a @@ -4421,7 +4387,7 @@ BattleCommand_SleepTalk: ; 35b33 .sample_move push hl call BattleRandom - and 3 ; TODO factor in NUM_MOVES + maskbits NUM_MOVES +- 1 ld c, a ld b, 0 add hl, bc @@ -4585,17 +4551,18 @@ BattleCommand_Spite: ; 35c0f add hl, bc pop bc ld a, [hl] - and $3f + and PP_MASK jr z, .failed push bc call GetMoveName + ; lose 2-5 PP call BattleRandom - and 3 + and %11 inc a inc a ld b, a ld a, [hl] - and $3f + and PP_MASK cp b jr nc, .deplete_pp ld b, a @@ -4671,7 +4638,7 @@ BattleCommand_FalseSwipe: ; 35c94 ld [de], a .okay ld a, [CriticalHit] - cp $2 + cp 2 jr nz, .carry xor a ld [CriticalHit], a @@ -5049,7 +5016,7 @@ BattleCommand_SleepTarget: ; 35e5c jr nz, .dont_fail call BattleRandom - cp $40 ; 25% + cp 25 percent + 1 ; 25% chance AI fails ret c .dont_fail @@ -5149,7 +5116,7 @@ BattleCommand_Poison: ; 35f2c jr nz, .mimic_random call BattleRandom - cp $40 ; 25% chance AI fails + cp 25 percent + 1 ; 25% chance AI fails jr c, .failed .mimic_random @@ -5827,7 +5794,7 @@ BattleCommand_StatDown: ; 362e3 inc b .ComputerMiss: -; Computer opponents have a 1/4 chance of failing. +; Computer opponents have a 25% chance of failing. ld a, [hBattleTurn] and a jr z, .DidntMiss @@ -5852,7 +5819,7 @@ BattleCommand_StatDown: ; 362e3 jr z, .DidntMiss call BattleRandom - cp $40 + cp 25 percent + 1 ; 25% chance AI fails jr c, .Failed .DidntMiss: @@ -6104,7 +6071,7 @@ BattleCommand_StatDownFailText: ; 3646a GetStatName: ; 3648f - ld hl, .names + ld hl, StatNames ld c, "@" .CheckName: dec b @@ -6120,33 +6087,10 @@ GetStatName: ; 3648f ld bc, StringBuffer3 - StringBuffer2 jp CopyBytes -.names - db "ATTACK@" - db "DEFENSE@" - db "SPEED@" - db "SPCL.ATK@" - db "SPCL.DEF@" - db "ACCURACY@" - db "EVASION@" - db "ABILITY@" -; 364e6 - - -StatLevelMultipliers: ; 364e6 - db 25, 100 ; 0.25x - db 28, 100 ; 0.28x - db 33, 100 ; 0.33x - db 40, 100 ; 0.40x - db 50, 100 ; 0.50x - db 66, 100 ; 0.66x - db 1, 1 ; 1.00x - db 15, 10 ; 1.50x - db 2, 1 ; 2.00x - db 25, 10 ; 2.50x - db 3, 1 ; 3.00x - db 35, 10 ; 3.50x - db 4, 1 ; 4.00x -; 36500 +INCLUDE "data/battle/stat_names.asm" + + +INCLUDE "data/battle/stat_multipliers.asm" BattleCommand_AllStatsUp: ; 36500 @@ -6266,13 +6210,12 @@ BattleCommand_TriStatusChance: ; 3658f call BattleCommand_EffectChance -; 1/3 chance of each status .loop + ; 1/3 chance of each status call BattleRandom swap a - and 3 + and %11 jr z, .loop -; jump dec a ld hl, .ptrs rst JumpTable @@ -7450,7 +7393,8 @@ BattleCommand_TrapTarget: ; 36c2d bit SUBSTATUS_SUBSTITUTE, a ret nz call BattleRandom - and 3 + ; trapped for 2-5 turns + and %11 inc a inc a inc a @@ -7648,8 +7592,9 @@ BattleCommand_FinishConfusingTarget: ; 36d70 .got_confuse_count set SUBSTATUS_CONFUSED, [hl] + ; confused for 2-5 turns call BattleRandom - and 3 + and %11 inc a inc a ld [bc], a @@ -8259,7 +8204,7 @@ BattleCommand_Conversion: ; 3707f .done .loop3 call BattleRandom - and 3 ; TODO factor in NUM_MOVES + maskbits NUM_MOVES +- 1 ld c, a ld b, 0 ld hl, StringBuffer1 diff --git a/engine/battle/effect_commands/present.asm b/engine/battle/effect_commands/present.asm index 819294f8c..2b358e8b9 100755 --- a/engine/battle/effect_commands/present.asm +++ b/engine/battle/effect_commands/present.asm @@ -31,7 +31,7 @@ BattleCommand_Present: ; 37874 ld c, 0 .next ld a, [hli] - cp $ff + cp -1 jr z, .heal_effect ; 378a4 $11 cp b jr nc, .got_power ; 378a7 $4 @@ -89,5 +89,5 @@ BattleCommand_Present: ; 37874 db 40 percent, 40 db 70 percent + 1, 80 db 80 percent, 120 - db $ff + db -1 ; end ; 3790e diff --git a/engine/battle/hidden_power.asm b/engine/battle/hidden_power.asm index c75a67ab3..a1d3957e4 100644 --- a/engine/battle/hidden_power.asm +++ b/engine/battle/hidden_power.asm @@ -16,12 +16,12 @@ HiddenPowerDamage: ; fbced ; Attack ld a, [hl] swap a - and 8 + and %1000 ; Defense ld b, a ld a, [hli] - and 8 + and %1000 srl a or b @@ -29,7 +29,7 @@ HiddenPowerDamage: ; fbced ld b, a ld a, [hl] swap a - and 8 + and %1000 srl a srl a or b @@ -37,7 +37,7 @@ HiddenPowerDamage: ; fbced ; Special ld b, a ld a, [hl] - and 8 + and %1000 srl a srl a srl a @@ -52,7 +52,7 @@ HiddenPowerDamage: ; fbced ; Add Special & 3 ld b, a ld a, [hld] - and 3 + and %0011 add b ; Divide by 2 and add 30 + 1 @@ -67,12 +67,12 @@ HiddenPowerDamage: ; fbced ; Def & 3 ld a, [hl] - and 3 + and %0011 ld b, a ; + (Atk & 3) << 2 ld a, [hl] - and 3 << 4 + and %0011 << 4 swap a add a add a diff --git a/engine/battle/menu.asm b/engine/battle/menu.asm index 07d3e6081..e44d92f83 100755 --- a/engine/battle/menu.asm +++ b/engine/battle/menu.asm @@ -34,8 +34,7 @@ Function24f19: ; 24f19 BattleMenuDataHeader: ; 24f2c db $40 ; flags - db 12, 08 ; start coords - db 17, 19 ; end coords + menu_coords 8, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw MenuData_0x24f34 db 1 ; default option ; 24f34 @@ -57,8 +56,7 @@ Strings24f3d: ; 0x24f3d MenuDataHeader_0x24f4e: ; 24f4e db $40 ; flags - db 12, 00 ; start coords - db 17, 19 ; end coords + menu_coords 0, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw MenuData_0x24f56 db 1 ; default option ; 24f56 @@ -88,8 +86,7 @@ Function24f7c: ; 24f7c MenuDataHeader_0x24f89: ; 24f89 db $40 ; flags - db 12, 02 ; start coords - db 17, 19 ; end coords + menu_coords 2, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw MenuData_0x24f91 db 1 ; default option ; 24f91 diff --git a/engine/battle/misc.asm b/engine/battle/misc.asm index 46aad0c00..40c472e50 100644 --- a/engine/battle/misc.asm +++ b/engine/battle/misc.asm @@ -146,15 +146,15 @@ DoWeatherModifiers: ; fbda4 ret .WeatherTypeModifiers: - db WEATHER_RAIN, WATER, 15 - db WEATHER_RAIN, FIRE, 05 - db WEATHER_SUN, FIRE, 15 - db WEATHER_SUN, WATER, 05 - db $ff + db WEATHER_RAIN, WATER, MORE_EFFECTIVE + db WEATHER_RAIN, FIRE, NOT_VERY_EFFECTIVE + db WEATHER_SUN, FIRE, MORE_EFFECTIVE + db WEATHER_SUN, WATER, NOT_VERY_EFFECTIVE + db -1 ; end .WeatherMoveModifiers: - db WEATHER_RAIN, EFFECT_SOLARBEAM, 05 - db $ff + db WEATHER_RAIN, EFFECT_SOLARBEAM, NOT_VERY_EFFECTIVE + db -1 ; end ; fbe24 @@ -183,7 +183,7 @@ DoBadgeTypeBoosts: ; fbe24 .CheckBadge: ld a, [hl] - cp $ff + cp -1 jr z, .done srl b @@ -236,22 +236,24 @@ DoBadgeTypeBoosts: ; fbe24 ret .BadgeTypes: - db FLYING ; zephyrbadge - db BUG ; hivebadge - db NORMAL ; plainbadge - db GHOST ; fogbadge - db STEEL ; mineralbadge - db FIGHTING ; stormbadge - db ICE ; glacierbadge - db DRAGON ; risingbadge - - db ROCK ; boulderbadge - db WATER ; cascadebadge - db ELECTRIC ; thunderbadge - db GRASS ; rainbowbadge - db POISON ; soulbadge - db PSYCHIC ; marshbadge - db FIRE ; volcanobadge - db GROUND ; earthbadge - db $ff +; entries correspond to wJohtoBadges constants + db FLYING ; ZEPHYRBADGE + db BUG ; HIVEBADGE + db NORMAL ; PLAINBADGE + db GHOST ; FOGBADGE + db STEEL ; MINERALBADGE + db FIGHTING ; STORMBADGE + db ICE ; GLACIERBADGE + db DRAGON ; RISINGBADGE + ; fallthrough +; entries correspond to wKantoBadges constants + db ROCK ; BOULDERBADGE + db WATER ; CASCADEBADGE + db ELECTRIC ; THUNDERBADGE + db GRASS ; RAINBOWBADGE + db POISON ; SOULBADGE + db PSYCHIC ; MARSHBADGE + db FIRE ; VOLCANOBADGE + db GROUND ; EARTHBADGE + db -1 ; end ; fbe91 diff --git a/engine/battle/sliding_intro.asm b/engine/battle/sliding_intro.asm index ed78add8e..120b0acc6 100755 --- a/engine/battle/sliding_intro.asm +++ b/engine/battle/sliding_intro.asm @@ -60,9 +60,9 @@ BattleIntroSlidingPics: ; 4e980 ; 4e9d6 .subfunction3 ; 4e9d6 - ld hl, Sprites + 1 ; x pixel + ld hl, Sprite01XCoord ld c, $12 ; 18 - ld de, $4 + ld de, SPRITEOAMSTRUCT_LENGTH .loop3 dec [hl] dec [hl] diff --git a/engine/battle/start_battle.asm b/engine/battle/start_battle.asm index 7121f5385..b97eda1b3 100644 --- a/engine/battle/start_battle.asm +++ b/engine/battle/start_battle.asm @@ -93,7 +93,7 @@ PlayBattleMusic: ; 2ee6c cp RED jr z, .done - ; really, they should have included admins and scientists here too... + ; They should have included EXECUTIVEM, EXECUTIVEF, and SCIENTIST too... ld de, MUSIC_ROCKET_BATTLE cp GRUNTM jr z, .done @@ -104,8 +104,10 @@ PlayBattleMusic: ; 2ee6c farcall IsKantoGymLeader jr c, .done + ; IsGymLeader also counts CHAMPION, RED, and the Kanto gym leaders + ; but they have been taken care of before this ld de, MUSIC_JOHTO_GYM_LEADER_BATTLE - farcall IsJohtoGymLeader + farcall IsGymLeader jr c, .done ld de, MUSIC_RIVAL_BATTLE diff --git a/engine/battle/trainer_huds.asm b/engine/battle/trainer_huds.asm index b236fc56b..179cc806d 100755 --- a/engine/battle/trainer_huds.asm +++ b/engine/battle/trainer_huds.asm @@ -28,7 +28,7 @@ ShowPlayerMonsRemaining: ; 2c01c ld [hl], a ld a, 8 ld [wPlaceBallsDirection], a - ld hl, Sprites + ld hl, Sprite01 jp LoadTrainerHudOAM ; 2c03a @@ -44,7 +44,7 @@ ShowOTTrainerMonsRemaining: ; 2c03a ld [hl], 4 * 8 ld a, -8 ld [wPlaceBallsDirection], a - ld hl, Sprites + PARTY_LENGTH * 4 + ld hl, Sprite07 jp LoadTrainerHudOAM ; 2c059 @@ -193,7 +193,7 @@ LinkBattle_TrainerHuds: ; 2c10d ld [hl], 8 * 8 ld a, $8 ld [wPlaceBallsDirection], a - ld hl, Sprites + ld hl, Sprite01 call LoadTrainerHudOAM ld hl, OTPartyMon1HP @@ -203,7 +203,7 @@ LinkBattle_TrainerHuds: ; 2c10d ld a, 10 * 8 ld [hli], a ld [hl], 13 * 8 - ld hl, Sprites + PARTY_LENGTH * 4 + ld hl, Sprite07 jp LoadTrainerHudOAM ; 2c143 @@ -212,13 +212,13 @@ LoadTrainerHudOAM: ; 2c143 ld c, PARTY_LENGTH .loop ld a, [wPlaceBallsY] - ld [hli], a + ld [hli], a ; y ld a, [wPlaceBallsX] - ld [hli], a + ld [hli], a ; x ld a, [de] - ld [hli], a - ld a, $3 - ld [hli], a + ld [hli], a ; tile id + ld a, PAL_BATTLE_OB_YELLOW + ld [hli], a ; attributes ld a, [wPlaceBallsX] ld b, a ld a, [wPlaceBallsDirection] diff --git a/engine/battle/used_move_text.asm b/engine/battle/used_move_text.asm index ce9e51359..1b5aa564c 100755 --- a/engine/battle/used_move_text.asm +++ b/engine/battle/used_move_text.asm @@ -157,12 +157,12 @@ GetMoveGrammar: ; 105e5c .loop ld a, [hli] ; end of table? - cp $ff + cp -1 jr z, .end ; match? cp c jr z, .end -; advance grammar type at $00 +; advance grammar type at 0 and a jr nz, .loop ; next grammar type @@ -179,106 +179,7 @@ GetMoveGrammar: ; 105e5c ret ; 105e7a -MoveGrammar: ; 105e7a -; made redundant in localization -; each move is given an identifier for what usedmovetext to use (0-4): - -; 0 - db SWORDS_DANCE - db GROWTH - db STRENGTH - db HARDEN - db MINIMIZE - db SMOKESCREEN - db WITHDRAW - db DEFENSE_CURL - db EGG_BOMB - db SMOG - db BONE_CLUB - db FLASH - db SPLASH - db ACID_ARMOR - db BONEMERANG - db REST - db SHARPEN - db SUBSTITUTE - db MIND_READER - db SNORE - db PROTECT - db SPIKES - db ENDURE - db ROLLOUT - db SWAGGER - db SLEEP_TALK - db HIDDEN_POWER - db PSYCH_UP - db EXTREMESPEED - db 0 ; end set - -; 1 - db RECOVER - db TELEPORT - db BIDE - db SELFDESTRUCT - db AMNESIA - db FLAIL - db 0 ; end set - -; 2 - db MEDITATE - db AGILITY - db MIMIC - db DOUBLE_TEAM - db BARRAGE - db TRANSFORM - db STRUGGLE - db SCARY_FACE - db 0 ; end set - -; 3 - db POUND - db SCRATCH - db VICEGRIP - db WING_ATTACK - db FLY - db BIND - db SLAM - db HORN_ATTACK - db WRAP - db THRASH - db TAIL_WHIP - db LEER - db BITE - db GROWL - db ROAR - db SING - db PECK - db ABSORB - db STRING_SHOT - db EARTHQUAKE - db FISSURE - db DIG - db TOXIC - db SCREECH - db METRONOME - db LICK - db CLAMP - db CONSTRICT - db POISON_GAS - db BUBBLE - db SLASH - db SPIDER_WEB - db NIGHTMARE - db CURSE - db FORESIGHT - db CHARM - db ATTRACT - db ROCK_SMASH - db 0 ; end set - -; all other moves = 4 - db $ff ; end -; 105ed0 +INCLUDE "data/moves/grammar.asm" UpdateUsedMoves: ; 105ed0 diff --git a/engine/battle_anims/anim_commands.asm b/engine/battle_anims/anim_commands.asm index 50f412ce2..132dd24a5 100644 --- a/engine/battle_anims/anim_commands.asm +++ b/engine/battle_anims/anim_commands.asm @@ -257,15 +257,15 @@ BattleAnim_ClearCGB_OAMFlags: ; cc23d bit 3, a jr z, .delete - ld hl, Sprites + 3 - ld c, (SpritesEnd - Sprites) / 4 + ld hl, Sprite01Attributes + ld c, NUM_SPRITE_OAM_STRUCTS .loop ld a, [hl] and $f0 ld [hli], a +rept SPRITEOAMSTRUCT_LENGTH +- 1 inc hl - inc hl - inc hl +endr dec c jr nz, .loop ret @@ -1076,7 +1076,7 @@ GetMinimizePic: ; cc6e7 (33:46e7) call CopyMinimizePic ld hl, vTiles2 tile $00 ld de, sScratch - lb bc, BANK(GetMinimizePic), $31 + lb bc, BANK(GetMinimizePic), 7 * 7 ret .player @@ -1084,7 +1084,7 @@ GetMinimizePic: ; cc6e7 (33:46e7) call CopyMinimizePic ld hl, vTiles2 tile $31 ld de, sScratch - lb bc, BANK(GetMinimizePic), $24 + lb bc, BANK(GetMinimizePic), 6 * 6 ret CopyMinimizePic: ; cc719 (33:4719) @@ -1206,7 +1206,7 @@ BattleAnimCmd_Sound: ; cc7cd (33:47cd) srl a ld [wSFXDuration], a call .GetCryTrack - and 3 + maskbits NUM_NOISE_CHANS +- 1 ld [CryTracks], a ; CryTracks ld e, a @@ -1243,7 +1243,7 @@ BattleAnimCmd_Sound: ; cc7cd (33:47cd) BattleAnimCmd_Cry: ; cc807 (33:4807) call GetBattleAnimByte - and 3 + maskbits NUM_NOISE_CHANS +- 1 ld e, a ld d, 0 ld hl, .CryData diff --git a/engine/battle_anims/bg_effects.asm b/engine/battle_anims/bg_effects.asm index bb8feb1f9..f63257df7 100644 --- a/engine/battle_anims/bg_effects.asm +++ b/engine/battle_anims/bg_effects.asm @@ -506,13 +506,13 @@ BattleBGEffect_HeadFollow: ; c8281 (32:4281) push bc call BGEffect_CheckBattleTurn jr nz, .player_turn - ld a, ANIM_OBJ_BA + ld a, ANIM_OBJ_PLAYERHEADFOLLOW ld [wBattleAnimTemp0], a ld a, 16 * 8 + 4 jr .okay .player_turn - ld a, ANIM_OBJ_BB + ld a, ANIM_OBJ_ENEMYHEADFOLLOW ld [wBattleAnimTemp0], a ld a, 6 * 8 .okay diff --git a/engine/battle_anims/engine.asm b/engine/battle_anims/core.asm index 55adeae8c..55adeae8c 100755 --- a/engine/battle_anims/engine.asm +++ b/engine/battle_anims/core.asm diff --git a/engine/battle_anims/functions.asm b/engine/battle_anims/functions.asm index ea9fb70b3..4b77cd77c 100755 --- a/engine/battle_anims/functions.asm +++ b/engine/battle_anims/functions.asm @@ -4083,18 +4083,19 @@ BattleAnim_IncAnonJumptableIndex: ; ce72c (33:672c) ret BattleAnim_Cosine: ; ce732 (33:6732) - add $10 +; a = d * cos(a * pi/32) + add %010000 BattleAnim_Sine: ; ce734 (33:6734) -; a = d sin a - and $3f - cp $20 +; a = d * sin(a * pi/32) + and %111111 + cp %100000 jr nc, .negative call .ApplySineWave ld a, h ret .negative - and $1f + and %011111 call .ApplySineWave ld a, h xor $ff @@ -4111,7 +4112,7 @@ BattleAnim_Sine: ; ce734 (33:6734) ld e, [hl] inc hl ld d, [hl] - ld hl, $0 + ld hl, 0 .multiply srl a jr nc, .even diff --git a/engine/billspc.asm b/engine/billspc.asm index 23679197f..cc5ca2388 100755 --- a/engine/billspc.asm +++ b/engine/billspc.asm @@ -136,7 +136,7 @@ _DepositPKMN: ; e2391 (38:6391) jp c, BillsPCDepositFuncCancel ld a, [wMenuCursorY] dec a - and $3 + and %11 ld e, a ld d, 0 ld hl, BillsPCDepositJumptable @@ -230,8 +230,7 @@ BillsPCDepositFuncCancel: ; e2537 (38:6537) BillsPCDepositMenuDataHeader: ; 0xe253d (38:653d) db $40 ; flags - db 04, 09 ; start coords - db 13, 19 ; end coords + menu_coords 9, 4, SCREEN_WIDTH - 1, 13 dw .MenuData2 db 1 ; default option ; 0xe2545 @@ -400,7 +399,7 @@ BillsPC_Withdraw: ; e2675 (38:6675) jp c, .cancel ld a, [wMenuCursorY] dec a - and 3 + and %11 ld e, a ld d, 0 ld hl, .dw @@ -490,8 +489,7 @@ BillsPC_Withdraw: ; e2675 (38:6675) .MenuDataHeader: ; 0xe2731 db $40 ; flags - db 04, 09 ; start coords - db 13, 19 ; end coords + menu_coords 9, 4, SCREEN_WIDTH - 1, 13 dw .MenuData db 1 ; default option ; 0xe2739 @@ -662,7 +660,7 @@ _MovePKMNWithoutMail: ; e2759 jp c, .Cancel ld a, [wMenuCursorY] dec a - and 3 + and %11 ld e, a ld d, 0 ld hl, .Jumptable2 @@ -714,8 +712,7 @@ _MovePKMNWithoutMail: ; e2759 .MenuDataHeader: ; 0xe28c3 db $40 ; flags - db 04, 09 ; start coords - db 13, 19 ; end coords + menu_coords 9, 4, SCREEN_WIDTH - 1, 13 dw .MenuData2 db 1 ; default option ; 0xe28cb @@ -1501,7 +1498,7 @@ BillsPC_UpdateSelectionCursor: ; e2e01 (38:6e01) .place_cursor ld hl, .OAM - ld de, Sprites + ld de, Sprite01 .loop ld a, [hl] cp -1 @@ -1511,9 +1508,9 @@ BillsPC_UpdateSelectionCursor: ; e2e01 (38:6e01) swap a add [hl] inc hl - ld [de], a + ld [de], a ; y inc de -rept 3 +rept SPRITEOAMSTRUCT_LENGTH +- 1 ld a, [hli] ld [de], a inc de @@ -1522,36 +1519,36 @@ endr ; e2e2b (38:6e2b) .OAM: ; e2e2b - dsprite 4, 6, 10, 0, $00, $00 - dsprite 4, 6, 11, 0, $00, $00 - dsprite 4, 6, 12, 0, $00, $00 - dsprite 4, 6, 13, 0, $00, $00 - dsprite 4, 6, 14, 0, $00, $00 - dsprite 4, 6, 15, 0, $00, $00 - dsprite 4, 6, 16, 0, $00, $00 - dsprite 4, 6, 17, 0, $00, $00 - dsprite 4, 6, 18, 0, $00, $00 - dsprite 4, 6, 18, 7, $00, $00 - dsprite 7, 1, 10, 0, $00, $40 - dsprite 7, 1, 11, 0, $00, $40 - dsprite 7, 1, 12, 0, $00, $40 - dsprite 7, 1, 13, 0, $00, $40 - dsprite 7, 1, 14, 0, $00, $40 - dsprite 7, 1, 15, 0, $00, $40 - dsprite 7, 1, 16, 0, $00, $40 - dsprite 7, 1, 17, 0, $00, $40 - dsprite 7, 1, 18, 0, $00, $40 - dsprite 7, 1, 18, 7, $00, $40 - dsprite 5, 6, 9, 6, $01, $00 - dsprite 6, 1, 9, 6, $01, $40 - dsprite 5, 6, 19, 1, $01, $20 - dsprite 6, 1, 19, 1, $01, $60 + dsprite 4, 6, 10, 0, $00, 0 + dsprite 4, 6, 11, 0, $00, 0 + dsprite 4, 6, 12, 0, $00, 0 + dsprite 4, 6, 13, 0, $00, 0 + dsprite 4, 6, 14, 0, $00, 0 + dsprite 4, 6, 15, 0, $00, 0 + dsprite 4, 6, 16, 0, $00, 0 + dsprite 4, 6, 17, 0, $00, 0 + dsprite 4, 6, 18, 0, $00, 0 + dsprite 4, 6, 18, 7, $00, 0 + dsprite 7, 1, 10, 0, $00, 0 | Y_FLIP + dsprite 7, 1, 11, 0, $00, 0 | Y_FLIP + dsprite 7, 1, 12, 0, $00, 0 | Y_FLIP + dsprite 7, 1, 13, 0, $00, 0 | Y_FLIP + dsprite 7, 1, 14, 0, $00, 0 | Y_FLIP + dsprite 7, 1, 15, 0, $00, 0 | Y_FLIP + dsprite 7, 1, 16, 0, $00, 0 | Y_FLIP + dsprite 7, 1, 17, 0, $00, 0 | Y_FLIP + dsprite 7, 1, 18, 0, $00, 0 | Y_FLIP + dsprite 7, 1, 18, 7, $00, 0 | Y_FLIP + dsprite 5, 6, 9, 6, $01, 0 + dsprite 6, 1, 9, 6, $01, 0 | Y_FLIP + dsprite 5, 6, 19, 1, $01, 0 | X_FLIP + dsprite 6, 1, 19, 1, $01, 0 | X_FLIP | Y_FLIP db -1 ; e2e8c BillsPC_UpdateInsertCursor: ; e2e8c ld hl, .OAM - ld de, Sprites + ld de, Sprite01 .loop ld a, [hl] cp -1 @@ -1561,9 +1558,9 @@ BillsPC_UpdateInsertCursor: ; e2e8c swap a add [hl] inc hl - ld [de], a + ld [de], a ; y inc de -rept 3 +rept SPRITEOAMSTRUCT_LENGTH +- 1 ld a, [hli] ld [de], a inc de @@ -1572,16 +1569,16 @@ endr ; e2eac .OAM: ; e2eac - dsprite 4, 7, 10, 0, $06, $00 - dsprite 5, 3, 11, 0, $00, $40 - dsprite 5, 3, 12, 0, $00, $40 - dsprite 5, 3, 13, 0, $00, $40 - dsprite 5, 3, 14, 0, $00, $40 - dsprite 5, 3, 15, 0, $00, $40 - dsprite 5, 3, 16, 0, $00, $40 - dsprite 5, 3, 17, 0, $00, $40 - dsprite 5, 3, 18, 0, $00, $40 - dsprite 4, 7, 19, 0, $07, $00 + dsprite 4, 7, 10, 0, $06, 0 + dsprite 5, 3, 11, 0, $00, 0 | Y_FLIP + dsprite 5, 3, 12, 0, $00, 0 | Y_FLIP + dsprite 5, 3, 13, 0, $00, 0 | Y_FLIP + dsprite 5, 3, 14, 0, $00, 0 | Y_FLIP + dsprite 5, 3, 15, 0, $00, 0 | Y_FLIP + dsprite 5, 3, 16, 0, $00, 0 | Y_FLIP + dsprite 5, 3, 17, 0, $00, 0 | Y_FLIP + dsprite 5, 3, 18, 0, $00, 0 | Y_FLIP + dsprite 4, 7, 19, 0, $07, 0 db -1 ; e2ed5 @@ -2333,8 +2330,7 @@ BillsPC_ClearTilemap: ; e35e2 (38:75e2) _ChangeBox_menudataheader: ; 0xe35f1 db $40 ; flags - db 05, 01 ; start coords - db 12, 09 ; end coords + menu_coords 1, 5, 9, 12 dw .menudata2 db 1 ; default option ; 0xe35f9 @@ -2562,8 +2558,7 @@ BillsPC_ChangeBoxSubmenu: ; e36f9 (38:76f9) .MenuDataHeader: ; 0xe377b db $40 ; flags - db 04, 11 ; start coords - db 13, 19 ; end coords + menu_coords 11, 4, SCREEN_WIDTH - 1, 13 dw .MenuData2 db 1 ; default option ; 0xe3783 diff --git a/engine/billspctop.asm b/engine/billspctop.asm index 3fc99920a..9bbb513a7 100755 --- a/engine/billspctop.asm +++ b/engine/billspctop.asm @@ -70,8 +70,7 @@ _BillsPC: ; e3fd .MenuDataHeader: ; 0xe46f db $40 ; flags - db 00, 00 ; start coords - db 17, 19 ; end coords + menu_coords 0, 0, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw .MenuData2 db 1 ; default option diff --git a/engine/breeding.asm b/engine/breeding.asm index 02a86ce47..e86cf5832 100755 --- a/engine/breeding.asm +++ b/engine/breeding.asm @@ -726,11 +726,11 @@ EggHatch_AnimationSequence: ; 1728f (5:728f) ld c, 80 call DelayFrames xor a - ld [wcf64], a + ld [wFrameCounter], a ld a, [hSCX] ld b, a .outerloop - ld hl, wcf64 + ld hl, wFrameCounter ld a, [hl] inc [hl] cp 8 @@ -791,7 +791,7 @@ Hatch_LoadFrontpicPal: ; 17363 (5:7363) jp GetSGBLayout EggHatch_CrackShell: ; 1736d (5:736d) - ld a, [wcf64] + ld a, [wFrameCounter] dec a and $7 cp $7 @@ -860,18 +860,22 @@ Hatch_InitShellFragments: ; 173b3 (5:73b3) ret ; 173ef (5:73ef) +shell_fragment: MACRO +; y tile, y pxl, x tile, x pxl, frameset offset, ??? + db (\1 * 8) % $100 + \2, (\3 * 8) % $100 + \4, \5 - SPRITE_ANIM_FRAMESET_EGG_HATCH_1, \6 +ENDM + .SpriteData: ; 173ef -; Probably OAM. - dsprite 10, 4, 9, 0, $00, $3c - dsprite 11, 4, 9, 0, $01, $04 - dsprite 10, 4, 10, 0, $00, $30 - dsprite 11, 4, 10, 0, $01, $10 - dsprite 10, 4, 11, 0, $02, $24 - dsprite 11, 4, 11, 0, $03, $1c - dsprite 10, 0, 9, 4, $00, $36 - dsprite 12, 0, 9, 4, $01, $0a - dsprite 10, 0, 10, 4, $02, $2a - dsprite 12, 0, 10, 4, $03, $16 + shell_fragment 10, 4, 9, 0, SPRITE_ANIM_FRAMESET_EGG_HATCH_1, $3c + shell_fragment 11, 4, 9, 0, SPRITE_ANIM_FRAMESET_EGG_HATCH_2, $04 + shell_fragment 10, 4, 10, 0, SPRITE_ANIM_FRAMESET_EGG_HATCH_1, $30 + shell_fragment 11, 4, 10, 0, SPRITE_ANIM_FRAMESET_EGG_HATCH_2, $10 + shell_fragment 10, 4, 11, 0, SPRITE_ANIM_FRAMESET_EGG_HATCH_3, $24 + shell_fragment 11, 4, 11, 0, SPRITE_ANIM_FRAMESET_EGG_HATCH_4, $1c + shell_fragment 10, 0, 9, 4, SPRITE_ANIM_FRAMESET_EGG_HATCH_1, $36 + shell_fragment 12, 0, 9, 4, SPRITE_ANIM_FRAMESET_EGG_HATCH_2, $0a + shell_fragment 10, 0, 10, 4, SPRITE_ANIM_FRAMESET_EGG_HATCH_3, $2a + shell_fragment 12, 0, 10, 4, SPRITE_ANIM_FRAMESET_EGG_HATCH_4, $16 db -1 ; 17418 diff --git a/engine/buy_sell_toss.asm b/engine/buy_sell_toss.asm index 37bee86b1..b46fc1c27 100755 --- a/engine/buy_sell_toss.asm +++ b/engine/buy_sell_toss.asm @@ -215,24 +215,21 @@ BuySell_DisplaySubtotal: ; 250d1 TossItem_MenuDataHeader: ; 0x250ed db $40 ; flags - db 09, 15 ; start coords - db 11, 19 ; end coords + menu_coords 15, 9, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw ret_25097 db 0 ; default option ; 0x250f5 BuyItem_MenuDataHeader: ; 0x250f5 db $40 ; flags - db 15, 07 ; start coords - db 17, 19 ; end coords + menu_coords 7, 15, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw DisplayPurchasePrice db -1 ; default option ; 0x250fd SellItem_MenuDataHeader: ; 0x250fd db $40 ; flags - db 15, 07 ; start coords - db 17, 19 ; end coords + menu_coords 7, 15, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw DisplaySellingPrice db 0 ; default option ; 0x25105 diff --git a/engine/card_flip.asm b/engine/card_flip.asm index 8203e041e..641224c7a 100755 --- a/engine/card_flip.asm +++ b/engine/card_flip.asm @@ -1,5 +1,6 @@ CARDFLIP_LIGHT_OFF EQU $ef CARDFLIP_LIGHT_ON EQU $f5 + CARDFLIP_DECK_SIZE EQU 4 * 6 ; two labels below called from inside ./dummy_game.asm @@ -32,11 +33,11 @@ _CardFlip: ; e00ee (38:40ee) ld de, vTiles0 tile $00 call Decompress ld hl, CardFlipOffButtonGFX - ld de, vTiles1 tile $6f + ld de, vTiles0 tile CARDFLIP_LIGHT_OFF ld bc, 1 tiles call CopyBytes ld hl, CardFlipOnButtonGFX - ld de, vTiles1 tile $75 + ld de, vTiles0 tile CARDFLIP_LIGHT_ON ld bc, 1 tiles call CopyBytes @@ -600,23 +601,23 @@ CardFlip_CopyToBox: ; e04f7 (38:44f7) ; e0509 (38:4509) CardFlip_CopyOAM: ; e0509 - ld de, Sprites + ld de, Sprite01 ld a, [hli] .loop push af ld a, [hli] add b - ld [de], a + ld [de], a ; y inc de ld a, [hli] add c - ld [de], a + ld [de], a ; x inc de ld a, [hli] - ld [de], a + ld [de], a ; tile id inc de ld a, [hli] - ld [de], a + ld [de], a ; attributes inc de pop af dec a @@ -625,11 +626,11 @@ CardFlip_CopyOAM: ; e0509 ; e0521 CardFlip_ShiftDigitsLeftTwoPixels: ; e0521 (38:4521) - ld de, vTiles1 tile ("0" & $7f) - ld hl, vTiles1 tile ("0" & $7f) + 2 + ld de, vTiles0 tile "0" + ld hl, vTiles0 tile "0" + 2 ld bc, 10 tiles - 2 call CopyBytes - ld hl, vTiles1 tile $7f + 1 tiles - 2 + ld hl, vTiles0 tile "9" + 1 tiles - 2 xor a ld [hli], a ld [hl], a @@ -1217,29 +1218,29 @@ PlaceOAMCardBorder: ; e0849 .SpriteData: ; e0853 db 18 - dsprite 0, 0, 0, 0, $04, $00 - dsprite 0, 0, 1, 0, $06, $00 - dsprite 0, 0, 2, 0, $06, $00 - dsprite 0, 0, 3, 0, $06, $00 - dsprite 0, 0, 4, 0, $04, $20 + dsprite 0, 0, 0, 0, $04, 0 + dsprite 0, 0, 1, 0, $06, 0 + dsprite 0, 0, 2, 0, $06, 0 + dsprite 0, 0, 3, 0, $06, 0 + dsprite 0, 0, 4, 0, $04, 0 | X_FLIP - dsprite 1, 0, 0, 0, $05, $00 - dsprite 1, 0, 4, 0, $05, $20 + dsprite 1, 0, 0, 0, $05, 0 + dsprite 1, 0, 4, 0, $05, 0 | X_FLIP - dsprite 2, 0, 0, 0, $05, $00 - dsprite 2, 0, 4, 0, $05, $20 + dsprite 2, 0, 0, 0, $05, 0 + dsprite 2, 0, 4, 0, $05, 0 | X_FLIP - dsprite 3, 0, 0, 0, $05, $00 - dsprite 3, 0, 4, 0, $05, $20 + dsprite 3, 0, 0, 0, $05, 0 + dsprite 3, 0, 4, 0, $05, 0 | X_FLIP dsprite 4, 0, 0, 0, $05, $00 - dsprite 4, 0, 4, 0, $05, $20 + dsprite 4, 0, 4, 0, $05, 0 | X_FLIP - dsprite 5, 0, 0, 0, $04, $40 - dsprite 5, 0, 1, 0, $06, $40 - dsprite 5, 0, 2, 0, $06, $40 - dsprite 5, 0, 3, 0, $06, $40 - dsprite 5, 0, 4, 0, $04, $60 + dsprite 5, 0, 0, 0, $04, 0 | Y_FLIP + dsprite 5, 0, 1, 0, $06, 0 | Y_FLIP + dsprite 5, 0, 2, 0, $06, 0 | Y_FLIP + dsprite 5, 0, 3, 0, $06, 0 | Y_FLIP + dsprite 5, 0, 4, 0, $04, 0 | X_FLIP | Y_FLIP ; e089c ChooseCard_HandleJoypad: ; e089c @@ -1478,145 +1479,145 @@ ENDM .SingleTile: ; e0a41 db 6 - dsprite 0, 0, -1, 7, $00, $80 - dsprite 0, 0, 0, 0, $02, $80 - dsprite 0, 0, 1, 0, $03, $80 - dsprite 0, 5, -1, 7, $00, $c0 - dsprite 0, 5, 0, 0, $02, $c0 - dsprite 0, 5, 1, 0, $03, $80 + dsprite 0, 0, -1, 7, $00, 0 | PRIORITY + dsprite 0, 0, 0, 0, $02, 0 | PRIORITY + dsprite 0, 0, 1, 0, $03, 0 | PRIORITY + dsprite 0, 5, -1, 7, $00, 0 | Y_FLIP | PRIORITY + dsprite 0, 5, 0, 0, $02, 0 | Y_FLIP | PRIORITY + dsprite 0, 5, 1, 0, $03, 0 | PRIORITY .PokeGroup: ; e0a5a db 26 - dsprite 0, 0, -1, 7, $00, $80 - dsprite 0, 0, 0, 0, $02, $80 - dsprite 0, 0, 1, 0, $00, $a0 - dsprite 1, 0, -1, 7, $01, $80 - dsprite 1, 0, 1, 0, $01, $a0 - dsprite 2, 0, -1, 7, $01, $80 - dsprite 2, 0, 1, 0, $03, $80 - dsprite 3, 0, -1, 7, $01, $80 - dsprite 3, 0, 1, 0, $03, $80 - dsprite 4, 0, -1, 7, $01, $80 - dsprite 4, 0, 1, 0, $03, $80 - dsprite 5, 0, -1, 7, $01, $80 - dsprite 5, 0, 1, 0, $03, $80 - dsprite 6, 0, -1, 7, $01, $80 - dsprite 6, 0, 1, 0, $03, $80 - dsprite 7, 0, -1, 7, $01, $80 - dsprite 7, 0, 1, 0, $03, $80 - dsprite 8, 0, -1, 7, $01, $80 - dsprite 8, 0, 1, 0, $03, $80 - dsprite 9, 0, -1, 7, $01, $80 - dsprite 9, 0, 1, 0, $03, $80 - dsprite 10, 0, -1, 7, $01, $80 - dsprite 10, 0, 1, 0, $03, $80 - dsprite 10, 1, -1, 7, $00, $c0 - dsprite 10, 1, 0, 0, $02, $c0 - dsprite 10, 1, 1, 0, $03, $80 + dsprite 0, 0, -1, 7, $00, 0 | PRIORITY + dsprite 0, 0, 0, 0, $02, 0 | PRIORITY + dsprite 0, 0, 1, 0, $00, 0 | X_FLIP | PRIORITY + dsprite 1, 0, -1, 7, $01, 0 | PRIORITY + dsprite 1, 0, 1, 0, $01, 0 | X_FLIP | PRIORITY + dsprite 2, 0, -1, 7, $01, 0 | PRIORITY + dsprite 2, 0, 1, 0, $03, 0 | PRIORITY + dsprite 3, 0, -1, 7, $01, 0 | PRIORITY + dsprite 3, 0, 1, 0, $03, 0 | PRIORITY + dsprite 4, 0, -1, 7, $01, 0 | PRIORITY + dsprite 4, 0, 1, 0, $03, 0 | PRIORITY + dsprite 5, 0, -1, 7, $01, 0 | PRIORITY + dsprite 5, 0, 1, 0, $03, 0 | PRIORITY + dsprite 6, 0, -1, 7, $01, 0 | PRIORITY + dsprite 6, 0, 1, 0, $03, 0 | PRIORITY + dsprite 7, 0, -1, 7, $01, 0 | PRIORITY + dsprite 7, 0, 1, 0, $03, 0 | PRIORITY + dsprite 8, 0, -1, 7, $01, 0 | PRIORITY + dsprite 8, 0, 1, 0, $03, 0 | PRIORITY + dsprite 9, 0, -1, 7, $01, 0 | PRIORITY + dsprite 9, 0, 1, 0, $03, 0 | PRIORITY + dsprite 10, 0, -1, 7, $01, 0 | PRIORITY + dsprite 10, 0, 1, 0, $03, 0 | PRIORITY + dsprite 10, 1, -1, 7, $00, 0 | Y_FLIP | PRIORITY + dsprite 10, 1, 0, 0, $02, 0 | Y_FLIP | PRIORITY + dsprite 10, 1, 1, 0, $03, 0 | PRIORITY .NumGroup: ; e0ac3 db 20 - dsprite 0, 0, -1, 7, $00, $80 - dsprite 0, 0, 0, 0, $02, $80 - dsprite 0, 0, 1, 0, $02, $80 - dsprite 0, 0, 2, 0, $03, $80 - dsprite 0, 0, 3, 0, $02, $80 - dsprite 0, 0, 4, 0, $03, $80 - dsprite 0, 0, 5, 0, $02, $80 - dsprite 0, 0, 6, 0, $03, $80 - dsprite 0, 0, 7, 0, $02, $80 - dsprite 0, 0, 8, 0, $03, $80 - dsprite 0, 5, -1, 7, $00, $c0 - dsprite 0, 5, 0, 0, $02, $c0 - dsprite 0, 5, 1, 0, $02, $c0 - dsprite 0, 5, 2, 0, $03, $80 - dsprite 0, 5, 3, 0, $02, $c0 - dsprite 0, 5, 4, 0, $03, $80 - dsprite 0, 5, 5, 0, $02, $c0 - dsprite 0, 5, 6, 0, $03, $80 - dsprite 0, 5, 7, 0, $02, $c0 - dsprite 0, 5, 8, 0, $03, $80 + dsprite 0, 0, -1, 7, $00, 0 | PRIORITY + dsprite 0, 0, 0, 0, $02, 0 | PRIORITY + dsprite 0, 0, 1, 0, $02, 0 | PRIORITY + dsprite 0, 0, 2, 0, $03, 0 | PRIORITY + dsprite 0, 0, 3, 0, $02, 0 | PRIORITY + dsprite 0, 0, 4, 0, $03, 0 | PRIORITY + dsprite 0, 0, 5, 0, $02, 0 | PRIORITY + dsprite 0, 0, 6, 0, $03, 0 | PRIORITY + dsprite 0, 0, 7, 0, $02, 0 | PRIORITY + dsprite 0, 0, 8, 0, $03, 0 | PRIORITY + dsprite 0, 5, -1, 7, $00, 0 | Y_FLIP | PRIORITY + dsprite 0, 5, 0, 0, $02, 0 | Y_FLIP | PRIORITY + dsprite 0, 5, 1, 0, $02, 0 | Y_FLIP | PRIORITY + dsprite 0, 5, 2, 0, $03, 0 | PRIORITY + dsprite 0, 5, 3, 0, $02, 0 | Y_FLIP | PRIORITY + dsprite 0, 5, 4, 0, $03, 0 | PRIORITY + dsprite 0, 5, 5, 0, $02, 0 | Y_FLIP | PRIORITY + dsprite 0, 5, 6, 0, $03, 0 | PRIORITY + dsprite 0, 5, 7, 0, $02, 0 | Y_FLIP | PRIORITY + dsprite 0, 5, 8, 0, $03, 0 | PRIORITY .NumGroupPair: ; e0b14 db 30 - dsprite 0, 0, 0, 0, $00, $80 - dsprite 0, 0, 1, 0, $02, $80 - dsprite 0, 0, 2, 0, $02, $80 - dsprite 0, 0, 3, 0, $03, $80 - dsprite 0, 0, 4, 0, $02, $80 - dsprite 0, 0, 5, 0, $03, $80 - dsprite 0, 0, 6, 0, $02, $80 - dsprite 0, 0, 7, 0, $03, $80 - dsprite 0, 0, 8, 0, $02, $80 - dsprite 0, 0, 9, 0, $03, $80 - dsprite 1, 0, 0, 0, $01, $80 - dsprite 1, 0, 3, 0, $03, $80 - dsprite 1, 0, 5, 0, $03, $80 - dsprite 1, 0, 7, 0, $03, $80 - dsprite 1, 0, 9, 0, $03, $80 - dsprite 2, 0, 0, 0, $01, $80 - dsprite 2, 0, 3, 0, $03, $80 - dsprite 2, 0, 5, 0, $03, $80 - dsprite 2, 0, 7, 0, $03, $80 - dsprite 2, 0, 9, 0, $03, $80 - dsprite 2, 1, 0, 0, $00, $c0 - dsprite 2, 1, 1, 0, $02, $c0 - dsprite 2, 1, 2, 0, $02, $c0 - dsprite 2, 1, 3, 0, $03, $80 - dsprite 2, 1, 4, 0, $03, $80 - dsprite 2, 1, 5, 0, $03, $80 - dsprite 2, 1, 6, 0, $03, $80 - dsprite 2, 1, 7, 0, $03, $80 - dsprite 2, 1, 8, 0, $03, $80 - dsprite 2, 1, 9, 0, $03, $80 + dsprite 0, 0, 0, 0, $00, 0 | PRIORITY + dsprite 0, 0, 1, 0, $02, 0 | PRIORITY + dsprite 0, 0, 2, 0, $02, 0 | PRIORITY + dsprite 0, 0, 3, 0, $03, 0 | PRIORITY + dsprite 0, 0, 4, 0, $02, 0 | PRIORITY + dsprite 0, 0, 5, 0, $03, 0 | PRIORITY + dsprite 0, 0, 6, 0, $02, 0 | PRIORITY + dsprite 0, 0, 7, 0, $03, 0 | PRIORITY + dsprite 0, 0, 8, 0, $02, 0 | PRIORITY + dsprite 0, 0, 9, 0, $03, 0 | PRIORITY + dsprite 1, 0, 0, 0, $01, 0 | PRIORITY + dsprite 1, 0, 3, 0, $03, 0 | PRIORITY + dsprite 1, 0, 5, 0, $03, 0 | PRIORITY + dsprite 1, 0, 7, 0, $03, 0 | PRIORITY + dsprite 1, 0, 9, 0, $03, 0 | PRIORITY + dsprite 2, 0, 0, 0, $01, 0 | PRIORITY + dsprite 2, 0, 3, 0, $03, 0 | PRIORITY + dsprite 2, 0, 5, 0, $03, 0 | PRIORITY + dsprite 2, 0, 7, 0, $03, 0 | PRIORITY + dsprite 2, 0, 9, 0, $03, 0 | PRIORITY + dsprite 2, 1, 0, 0, $00, 0 | Y_FLIP | PRIORITY + dsprite 2, 1, 1, 0, $02, 0 | Y_FLIP | PRIORITY + dsprite 2, 1, 2, 0, $02, 0 | Y_FLIP | PRIORITY + dsprite 2, 1, 3, 0, $03, 0 | PRIORITY + dsprite 2, 1, 4, 0, $03, 0 | PRIORITY + dsprite 2, 1, 5, 0, $03, 0 | PRIORITY + dsprite 2, 1, 6, 0, $03, 0 | PRIORITY + dsprite 2, 1, 7, 0, $03, 0 | PRIORITY + dsprite 2, 1, 8, 0, $03, 0 | PRIORITY + dsprite 2, 1, 9, 0, $03, 0 | PRIORITY .PokeGroupPair: ; e0b8d db 38 - dsprite 0, 0, -1, 7, $00, $80 - dsprite 0, 0, 3, 0, $00, $a0 - dsprite 1, 0, -1, 7, $01, $80 - dsprite 1, 0, 3, 0, $01, $a0 - dsprite 2, 0, -1, 7, $01, $80 - dsprite 2, 0, 3, 0, $01, $a0 - dsprite 3, 0, -1, 7, $01, $80 - dsprite 3, 0, 1, 0, $03, $80 - dsprite 3, 0, 3, 0, $03, $80 - dsprite 4, 0, -1, 7, $01, $80 - dsprite 4, 0, 1, 0, $03, $80 - dsprite 4, 0, 3, 0, $03, $80 - dsprite 5, 0, -1, 7, $01, $80 - dsprite 5, 0, 1, 0, $03, $80 - dsprite 5, 0, 3, 0, $03, $80 - dsprite 6, 0, -1, 7, $01, $80 - dsprite 6, 0, 1, 0, $03, $80 - dsprite 6, 0, 3, 0, $03, $80 - dsprite 7, 0, -1, 7, $01, $80 - dsprite 7, 0, 1, 0, $03, $80 - dsprite 7, 0, 3, 0, $03, $80 - dsprite 8, 0, -1, 7, $01, $80 - dsprite 8, 0, 1, 0, $03, $80 - dsprite 8, 0, 3, 0, $03, $80 - dsprite 9, 0, -1, 7, $01, $80 - dsprite 9, 0, 1, 0, $03, $80 - dsprite 9, 0, 3, 0, $03, $80 - dsprite 10, 0, -1, 7, $01, $80 - dsprite 10, 0, 1, 0, $03, $80 - dsprite 10, 0, 3, 0, $03, $80 - dsprite 11, 0, -1, 7, $01, $80 - dsprite 11, 0, 1, 0, $03, $80 - dsprite 11, 0, 3, 0, $03, $80 - dsprite 11, 1, -1, 7, $00, $c0 - dsprite 11, 1, 0, 0, $02, $c0 - dsprite 11, 1, 1, 0, $03, $c0 - dsprite 11, 1, 2, 0, $02, $c0 - dsprite 11, 1, 3, 0, $03, $e0 + dsprite 0, 0, -1, 7, $00, 0 | PRIORITY + dsprite 0, 0, 3, 0, $00, 0 | X_FLIP | PRIORITY + dsprite 1, 0, -1, 7, $01, 0 | PRIORITY + dsprite 1, 0, 3, 0, $01, 0 | X_FLIP | PRIORITY + dsprite 2, 0, -1, 7, $01, 0 | PRIORITY + dsprite 2, 0, 3, 0, $01, 0 | X_FLIP | PRIORITY + dsprite 3, 0, -1, 7, $01, 0 | PRIORITY + dsprite 3, 0, 1, 0, $03, 0 | PRIORITY + dsprite 3, 0, 3, 0, $03, 0 | PRIORITY + dsprite 4, 0, -1, 7, $01, 0 | PRIORITY + dsprite 4, 0, 1, 0, $03, 0 | PRIORITY + dsprite 4, 0, 3, 0, $03, 0 | PRIORITY + dsprite 5, 0, -1, 7, $01, 0 | PRIORITY + dsprite 5, 0, 1, 0, $03, 0 | PRIORITY + dsprite 5, 0, 3, 0, $03, 0 | PRIORITY + dsprite 6, 0, -1, 7, $01, 0 | PRIORITY + dsprite 6, 0, 1, 0, $03, 0 | PRIORITY + dsprite 6, 0, 3, 0, $03, 0 | PRIORITY + dsprite 7, 0, -1, 7, $01, 0 | PRIORITY + dsprite 7, 0, 1, 0, $03, 0 | PRIORITY + dsprite 7, 0, 3, 0, $03, 0 | PRIORITY + dsprite 8, 0, -1, 7, $01, 0 | PRIORITY + dsprite 8, 0, 1, 0, $03, 0 | PRIORITY + dsprite 8, 0, 3, 0, $03, 0 | PRIORITY + dsprite 9, 0, -1, 7, $01, 0 | PRIORITY + dsprite 9, 0, 1, 0, $03, 0 | PRIORITY + dsprite 9, 0, 3, 0, $03, 0 | PRIORITY + dsprite 10, 0, -1, 7, $01, 0 | PRIORITY + dsprite 10, 0, 1, 0, $03, 0 | PRIORITY + dsprite 10, 0, 3, 0, $03, 0 | PRIORITY + dsprite 11, 0, -1, 7, $01, 0 | PRIORITY + dsprite 11, 0, 1, 0, $03, 0 | PRIORITY + dsprite 11, 0, 3, 0, $03, 0 | PRIORITY + dsprite 11, 1, -1, 7, $00, 0 | Y_FLIP | PRIORITY + dsprite 11, 1, 0, 0, $02, 0 | Y_FLIP | PRIORITY + dsprite 11, 1, 1, 0, $03, 0 | Y_FLIP | PRIORITY + dsprite 11, 1, 2, 0, $02, 0 | Y_FLIP | PRIORITY + dsprite 11, 1, 3, 0, $03, 0 | X_FLIP | Y_FLIP | PRIORITY .Impossible: ; e0c26 db 4 - dsprite 0, 0, 0, 0, $00, $80 - dsprite 0, 0, 1, 0, $00, $a0 - dsprite 1, 0, 0, 0, $00, $c0 - dsprite 1, 0, 1, 0, $00, $e0 + dsprite 0, 0, 0, 0, $00, 0 | PRIORITY + dsprite 0, 0, 1, 0, $00, 0 | X_FLIP | PRIORITY + dsprite 1, 0, 0, 0, $00, 0 | Y_FLIP | PRIORITY + dsprite 1, 0, 1, 0, $00, 0 | X_FLIP | Y_FLIP | PRIORITY ; e0c37 CardFlip_InitAttrPals: ; e0c37 (38:4c37) @@ -1668,7 +1669,7 @@ CardFlip_InitAttrPals: ; e0c37 (38:4c37) ; e0c93 (38:4c93) .palettes ; e0c93 -INCLUDE "data/palettes/card_flip.pal" +INCLUDE "gfx/card_flip/card_flip.pal" ; e0cdb CardFlipLZ03: ; e0cdb diff --git a/engine/caught_data.asm b/engine/caught_data.asm index b5bdb532b..56ef8a839 100644 --- a/engine/caught_data.asm +++ b/engine/caught_data.asm @@ -7,17 +7,17 @@ Special_CheckPartyFullAfterContest: ; 4d9e5 call GetBaseData ld hl, PartyCount ld a, [hl] - cp 6 + cp PARTY_LENGTH jp nc, .TryAddToBox inc a ld [hl], a ld c, a - ld b, $0 + ld b, 0 add hl, bc ld a, [wContestMon] ld [hli], a ld [CurSpecies], a - ld a, $ff + ld a, -1 ld [hl], a ld hl, PartyMon1Species ld a, [PartyCount] @@ -75,13 +75,13 @@ Special_CheckPartyFullAfterContest: ; 4d9e5 ld hl, PartyMon1CaughtLocation call GetPartyLocation ld a, [hl] - and $80 - ld b, $13 + and CAUGHT_GENDER_MASK + ld b, NATIONAL_PARK or b ld [hl], a xor a ld [wContestMon], a - and a + and a ; BUGCONTEST_CAUGHT_MON ld [ScriptVar], a ret @@ -135,19 +135,19 @@ Special_CheckPartyFullAfterContest: ; 4d9e5 call GetSRAMBank ld hl, sBoxMon1CaughtLocation ld a, [hl] - and $80 - ld b, $13 + and CAUGHT_GENDER_MASK + ld b, NATIONAL_PARK or b ld [hl], a call CloseSRAM xor a ld [wContestMon], a - ld a, $1 + ld a, BUGCONTEST_BOXED_MON ld [ScriptVar], a ret .DidntCatchAnything: ; 4db35 - ld a, $2 + ld a, BUGCONTEST_NO_CATCH ld [ScriptVar], a ret @@ -227,7 +227,7 @@ SetGiftPartyMonCaughtData: ; 4dba3 SetGiftMonCaughtData: ; 4dbaf xor a ld [hli], a - ld a, $7e + ld a, GIFT_LOCATION rrc b or b ld [hl], a @@ -239,7 +239,7 @@ SetEggMonCaughtData: ; 4dbb8 (13:5bb8) call GetPartyLocation ld a, [CurPartyLevel] push af - ld a, $1 + ld a, CAUGHT_EGG_LEVEL ld [CurPartyLevel], a call SetBoxmonOrEggmonCaughtData pop af diff --git a/engine/cgb_layouts.asm b/engine/cgb_layouts.asm index a6de042fe..70429a453 100644 --- a/engine/cgb_layouts.asm +++ b/engine/cgb_layouts.asm @@ -258,30 +258,11 @@ _CGB_StatsScreenHPPals: ; 8edb ; 8f52 StatsScreenPagePals: ; 8f52 -; pink - RGB 31, 31, 31 - RGB 31, 19, 31 - RGB 31, 15, 31 - RGB 00, 00, 00 -; green - RGB 31, 31, 31 - RGB 21, 31, 14 - RGB 17, 31, 00 - RGB 00, 00, 00 -; blue - RGB 31, 31, 31 - RGB 17, 31, 31 - RGB 17, 31, 31 - RGB 00, 00, 00 +INCLUDE "gfx/stats/pages.pal" ; 8f6a StatsScreenPals: ; 8f6a -; pink - RGB 31, 19, 31 -; green - RGB 21, 31, 14 -; blue - RGB 17, 31, 31 +INCLUDE "gfx/stats/stats.pal" ; 8f70 _CGB_Pokedex: ; 8f70 @@ -319,16 +300,11 @@ _CGB_Pokedex: ; 8f70 ; 8fba .PokedexQuestionMarkPalette: ; 8fba - RGB 11, 23, 00 - RGB 07, 17, 00 - RGB 06, 16, 03 - RGB 05, 12, 01 +INCLUDE "gfx/pokedex/question_mark.pal" +; 8fc2 .PokedexCursorPalette: ; 8fc2 - RGB 00, 00, 00 - RGB 11, 23, 00 - RGB 07, 17, 00 - RGB 00, 00, 00 +INCLUDE "gfx/pokedex/cursor.pal" ; 8fca _CGB_BillsPC: ; 8fca @@ -385,10 +361,7 @@ _CGB_BillsPC: ; 8fca ; 9036 .BillsPCOrangePalette: ; 9036 - RGB 31, 15, 00 - RGB 23, 12, 00 - RGB 15, 07, 00 - RGB 00, 00, 00 +INCLUDE "gfx/pc/orange.pal" ; 903e _CGB_PokedexUnownMode: ; 903e @@ -891,11 +864,11 @@ _CGB_PackPals: ; 93d3 ; 9439 .ChrisPackPals: ; 9439 -INCLUDE "data/palettes/pack.pal" +INCLUDE "gfx/pack/pack.pal" ; 9469 .KrisPackPals: ; 9469 -INCLUDE "data/palettes/pack_f.pal" +INCLUDE "gfx/pack/pack_f.pal" ; 9499 _CGB_Pokepic: ; 9499 @@ -970,10 +943,7 @@ _CGB_GamefreakLogo: ; 94fa ; 9521 .Palette: ; 9521 - RGB 31, 31, 31 - RGB 13, 11, 00 - RGB 23, 12, 28 - RGB 00, 00, 00 +INCLUDE "gfx/splash/logo.pal" ; 9529 _CGB_PlayerOrMonFrontpicPals: ; 9529 @@ -1059,13 +1029,5 @@ _CGB_MysteryGift: ; 9591 ; 95e0 .Palettes: ; 95e0 - RGB 31, 31, 31 - RGB 16, 31, 14 - RGB 05, 14, 21 - RGB 05, 13, 10 - - RGB 31, 31, 31 - RGB 11, 21, 25 - RGB 05, 14, 21 - RGB 00, 03, 19 +INCLUDE "gfx/mystery_gift/mystery_gift.pal" ; 95f0 diff --git a/engine/color.asm b/engine/color.asm index 9d49c6306..6e0747586 100644 --- a/engine/color.asm +++ b/engine/color.asm @@ -443,7 +443,7 @@ LoadMailPalettes: ret .MailPals: -INCLUDE "data/palettes/mail.pal" +INCLUDE "gfx/mail/mail.pal" INCLUDE "engine/cgb_layouts.asm" @@ -758,7 +758,7 @@ Unreferenced_Function9779: ret BattleObjectPals: -INCLUDE "data/palettes/battle_objects.pal" +INCLUDE "gfx/battle_anims/battle_anims.pal" Unreferenced_Function97cc: call CheckCGB @@ -1187,26 +1187,27 @@ SGBDelayCycles: jr nz, .wait ret -INCLUDE "data/palettes/blk_packets.asm" +INCLUDE "gfx/sgb/blk_packets.asm" -INCLUDE "data/palettes/pal_packets.asm" +INCLUDE "gfx/sgb/pal_packets.asm" PredefPals: -INCLUDE "data/palettes/predef.pal" +INCLUDE "gfx/sgb/predef.pal" -INCLUDE "data/sgb_border_map.asm" +SGBBorderMap: +INCBIN "gfx/sgb/sgb_border.tilemap" SGBBorderPalettes: -INCLUDE "data/palettes/sgb_border.pal" +INCLUDE "gfx/sgb/sgb_border.pal" SGBBorder: INCBIN "gfx/sgb/sgb_border.2bpp" HPBarPals: -INCLUDE "data/palettes/hp_bar.pal" +INCLUDE "gfx/battle/hp_bar.pal" ExpBarPalette: -INCLUDE "data/palettes/exp_bar.pal" +INCLUDE "gfx/battle/exp_bar.pal" INCLUDE "data/pokemon/palettes.asm" @@ -1229,7 +1230,7 @@ LoadMapPals: ld l, a ; Futher refine by time of day ld a, [TimeOfDayPal] - and 3 + maskbits NUM_DAYTIMES +- 1 add a add a add a @@ -1275,7 +1276,7 @@ LoadMapPals: .got_pals ld a, [TimeOfDayPal] - and 3 + maskbits NUM_DAYTIMES +- 1 ld bc, 8 palettes ld hl, MapObjectPals call AddNTimes @@ -1299,7 +1300,7 @@ LoadMapPals: ld de, RoofPals add hl, de ld a, [TimeOfDayPal] - and 3 + maskbits NUM_DAYTIMES +- 1 cp NITE_F jr c, .morn_day rept 4 @@ -1327,34 +1328,34 @@ Palette_b311: ; b311 not mobile RGB 00, 00, 00 TilesetBGPalette: -INCLUDE "data/palettes/overworld/tileset_bg.pal" +INCLUDE "gfx/tilesets/bg_tiles.pal" MapObjectPals:: -INCLUDE "data/palettes/overworld/map_objects.pal" +INCLUDE "gfx/overworld/npc_sprites.pal" RoofPals: -INCLUDE "data/palettes/overworld/roofs.pal" +INCLUDE "gfx/tilesets/roofs.pal" DiplomaPalettes: -INCLUDE "data/palettes/diploma.pal" +INCLUDE "gfx/diploma/diploma.pal" PartyMenuOBPals: -INCLUDE "data/palettes/party_menu.pal" +INCLUDE "gfx/icons/party_menu.pal" Palettes_b6f1: -INCLUDE "data/palettes/unknown/b6f1.pal" +INCLUDE "gfx/unknown/b6f1.pal" Palettes_b719: -INCLUDE "data/palettes/unknown/b719.pal" +INCLUDE "gfx/unknown/b719.pal" MalePokegearPals: -INCLUDE "data/palettes/pokegear.pal" +INCLUDE "gfx/pokegear/pokegear.pal" FemalePokegearPals: -INCLUDE "data/palettes/pokegear_f.pal" +INCLUDE "gfx/pokegear/pokegear_f.pal" Palettes_b789: -INCLUDE "data/palettes/unknown/b789.pal" +INCLUDE "gfx/unknown/b789.pal" SlotMachinePals: -INCLUDE "data/palettes/slot_machine.pal" +INCLUDE "gfx/slots/slots.pal" diff --git a/engine/credits.asm b/engine/credits.asm index 3dddb4126..a805ea565 100644 --- a/engine/credits.asm +++ b/engine/credits.asm @@ -1,4 +1,4 @@ -INCLUDE "includes.asm" +INCLUDE "constants.asm" SECTION "Credits", ROMX @@ -34,17 +34,17 @@ Credits:: ; 109847 ld de, CreditsBorderGFX ld hl, vTiles2 tile $20 - lb bc, BANK(CreditsBorderGFX), $09 + lb bc, BANK(CreditsBorderGFX), 9 call Request2bpp ld de, CopyrightGFX ld hl, vTiles2 tile $60 - lb bc, BANK(CopyrightGFX), $1d + lb bc, BANK(CopyrightGFX), 29 call Request2bpp ld de, TheEndGFX ld hl, vTiles2 tile $40 - lb bc, BANK(TheEndGFX), $10 + lb bc, BANK(TheEndGFX), 16 call Request2bpp ld a, $ff @@ -504,7 +504,7 @@ GetCreditsPalette: ; 109b2c .GetPalAddress: ; Each set of palette data is 24 bytes long. ld a, [wCreditsBorderMon] ; scene - and 3 + and %11 add a add a ; * 8 add a @@ -540,7 +540,7 @@ GetCreditsPalette: ; 109b2c ret CreditsPalettes: -INCLUDE "data/palettes/credits.pal" +INCLUDE "gfx/credits/credits.pal" ; 109bca Credits_LoadBorderGFX: ; 109bca (42:5bca) @@ -549,13 +549,13 @@ Credits_LoadBorderGFX: ; 109bca (42:5bca) cp $ff jr z, .init - and 3 + and %11 ld e, a inc a - and 3 + and %11 ld [hl], a ld a, [wCreditsBorderMon] - and 3 + and %11 add a add a add e diff --git a/engine/crystal_colors.asm b/engine/crystal_colors.asm index e1c4336d9..7c0f74a98 100755 --- a/engine/crystal_colors.asm +++ b/engine/crystal_colors.asm @@ -113,7 +113,7 @@ MG_Mobile_Layout_CreatePalBoxes: ; 49384 (12:5384) ; 493e1 (12:53e1) Palette_493e1: ; 493e1 -INCLUDE "data/palettes/mg_mobile.pal" +INCLUDE "gfx/mystery_gift/mg_mobile.pal" ; 49409 LoadOW_BGPal7:: ; 49409 @@ -126,11 +126,11 @@ LoadOW_BGPal7:: ; 49409 ; 49418 Palette_TextBG7: ; 49418 -INCLUDE "data/palettes/overworld/bg_text.pal" +INCLUDE "gfx/font/bg_text.pal" ; 49420 Function49420:: ; 49420 (12:5420) - ld hl, MansionPalette4 + ld hl, MansionPalette1 + 8 palettes ld de, wBGPals1 palette PAL_BG_ROOF ld bc, 1 palettes ld a, BANK(wBGPals1) @@ -204,7 +204,7 @@ Function49496: ; 49496 ret ; 494ac -INCLUDE "tilesets/special_palettes.asm" +INCLUDE "engine/tileset_palettes.asm" MG_Mobile_Layout02: ; 49706 ld hl, .Palette_49732 @@ -248,7 +248,7 @@ Function49742: ; 49742 ; 49757 .Palette_49757: ; 49757 -INCLUDE "data/palettes/unknown/49757.pal" +INCLUDE "gfx/unknown/49757.pal" ; 49797 _InitMG_Mobile_LinkTradePalMap: ; 49797 @@ -314,7 +314,7 @@ LoadTradeRoomBGPals: ; 49811 ; 49826 TradeRoomPalette: ; 49826 -INCLUDE "data/palettes/trade_room.pal" +INCLUDE "gfx/trade/border.pal" ; 49856 InitMG_Mobile_LinkTradePalMap: ; 49856 @@ -323,4 +323,4 @@ InitMG_Mobile_LinkTradePalMap: ; 49856 ; 4985a ; unused -INCLUDE "data/palettes/unknown/4985a.asm" +INCLUDE "gfx/unknown/4985a.asm" diff --git a/engine/crystal_intro.asm b/engine/crystal_intro.asm index 302490a3b..dd1ea506c 100755 --- a/engine/crystal_intro.asm +++ b/engine/crystal_intro.asm @@ -52,7 +52,7 @@ Copyright_GFPresents: ; e4579 .GetGFLogoGFX: ; e45e8 ld de, GameFreakLogo ld hl, vTiles2 - lb bc, BANK(GameFreakLogo), $1c + lb bc, BANK(GameFreakLogo), 28 call Get1bpp ld a, [rSVBK] @@ -94,7 +94,7 @@ Copyright_GFPresents: ; e4579 xor a ld [wJumptableIndex], a ld [wIntroSceneFrameCounter], a - ld [wcf65], a + ld [wIntroSceneTimer], a ld [hSCX], a ld [hSCY], a ld a, $1 @@ -146,7 +146,7 @@ PlaceGameFreakPresents_0: ; e468c ; e468d PlaceGameFreakPresents_1: ; e468d - ld hl, wcf65 + ld hl, wIntroSceneTimer ld a, [hl] cp $20 jr nc, .PlaceGameFreak @@ -173,7 +173,7 @@ PlaceGameFreakPresents_1: ; e468d ; e46ba PlaceGameFreakPresents_2: ; e46ba - ld hl, wcf65 + ld hl, wIntroSceneTimer ld a, [hl] cp $40 jr nc, .place_presents @@ -197,7 +197,7 @@ PlaceGameFreakPresents_2: ; e46ba ; e46dd PlaceGameFreakPresents_3: ; e46dd - ld hl, wcf65 + ld hl, wIntroSceneTimer ld a, [hl] cp $80 jr nc, .finish @@ -247,10 +247,10 @@ GameFreakLogoScene2: ; e470d (39:470d) ld hl, SPRITEANIMSTRUCT_0D add hl, bc ld a, [hl] - and $3f - cp $20 + and %111111 + cp %100000 jr nc, .asm_e4723 - add $20 + add %100000 .asm_e4723 ld e, a farcall BattleAnim_Sine_e @@ -341,7 +341,7 @@ GameFreakLogoScene5: ; e47ab (39:47ab) ; e47ac (39:47ac) GameFreakLogoPalettes: ; e47ac -INCLUDE "data/palettes/crystal_intro/gamefreak_logo.pal" +INCLUDE "gfx/intro/gamefreak_logo.pal" ; e47cc GameFreakLogo: ; e47cc @@ -503,7 +503,7 @@ IntroScene1: ; e495b (39:495b) call Intro_SetCGBPalUpdate xor a ld [wIntroSceneFrameCounter], a - ld [wcf65], a + ld [wIntroSceneTimer], a call NextIntroScene ret @@ -523,7 +523,7 @@ IntroScene2: ; e49d6 (39:49d6) call PlaySFX pop af .DontPlaySound: - ld [wcf65], a + ld [wIntroSceneTimer], a xor a call CrystalIntro_UnownFade ret @@ -642,7 +642,7 @@ IntroScene5: ; e4a7a (39:4a7a) call Intro_SetCGBPalUpdate xor a ld [wIntroSceneFrameCounter], a - ld [wcf65], a + ld [wIntroSceneTimer], a call NextIntroScene ret @@ -669,7 +669,7 @@ IntroScene6: ; e4af7 (39:4af7) call PlaySFX pop af .NoUnown: - ld [wcf65], a + ld [wIntroSceneTimer], a xor a call CrystalIntro_UnownFade ret @@ -682,7 +682,7 @@ IntroScene6: ; e4af7 (39:4af7) call PlaySFX pop af .StopUnown: - ld [wcf65], a + ld [wIntroSceneTimer], a ld a, $1 call CrystalIntro_UnownFade ret @@ -758,7 +758,7 @@ IntroScene7: ; e4b3f (39:4b3f) call Intro_SetCGBPalUpdate xor a ld [wIntroSceneFrameCounter], a - ld [wcf65], a + ld [wIntroSceneTimer], a call NextIntroScene ret @@ -907,7 +907,7 @@ IntroScene11: ; e4c86 (39:4c86) call Intro_SetCGBPalUpdate xor a ld [wIntroSceneFrameCounter], a - ld [wcf65], a + ld [wIntroSceneTimer], a call NextIntroScene ret @@ -925,7 +925,7 @@ IntroScene12: ; e4cfa (39:4cfa) ld c, a and $1f sla a - ld [wcf65], a + ld [wIntroSceneTimer], a ld a, c and $e0 srl a @@ -939,7 +939,7 @@ IntroScene12: ; e4cfa (39:4cfa) and $f sla a sla a - ld [wcf65], a + ld [wIntroSceneTimer], a ld a, c and $70 or $40 @@ -1041,7 +1041,7 @@ IntroScene13: ; e4d6d (39:4d6d) call Intro_SetCGBPalUpdate xor a ld [wIntroSceneFrameCounter], a - ld [wcf65], a + ld [wIntroSceneTimer], a call NextIntroScene ret @@ -1068,7 +1068,7 @@ IntroScene14: ; e4dfa (39:4dfa) .asm_e4e1a ld a, $1 - ld [wcf65], a + ld [wIntroSceneTimer], a ld a, [wGlobalAnimXOffset] cp $88 jr c, .asm_e4e2c @@ -1150,7 +1150,7 @@ IntroScene15: ; e4e40 (39:4e40) call _InitSpriteAnimStruct xor a ld [wIntroSceneFrameCounter], a - ld [wcf65], a + ld [wIntroSceneTimer], a call NextIntroScene ret @@ -1217,7 +1217,7 @@ IntroScene17: ; e4ef5 (39:4ef5) call Intro_SetCGBPalUpdate xor a ld [wIntroSceneFrameCounter], a - ld [wcf65], a + ld [wIntroSceneTimer], a call NextIntroScene ret @@ -1299,7 +1299,7 @@ IntroScene19: ; e4f7e (39:4f7e) call _InitSpriteAnimStruct xor a ld [wIntroSceneFrameCounter], a - ld [wcf65], a + ld [wIntroSceneTimer], a call NextIntroScene ret @@ -1331,7 +1331,7 @@ IntroScene20: ; e5019 (39:5019) and $1c srl a srl a - ld [wcf65], a + ld [wIntroSceneTimer], a xor a call Intro_Scene20_AppearUnown ret @@ -1341,7 +1341,7 @@ IntroScene20: ; e5019 (39:5019) and $1c srl a srl a - ld [wcf65], a + ld [wIntroSceneTimer], a ld a, 1 call Intro_Scene20_AppearUnown ret @@ -1358,7 +1358,7 @@ IntroScene21: ; e505d (39:505d) xor a ld [hBGMapMode], a ld [wIntroSceneFrameCounter], a - ld [wcf65], a + ld [wIntroSceneTimer], a call NextIntroScene ret @@ -1461,13 +1461,13 @@ IntroScene26: ; e50bb (39:50bb) call Intro_SetCGBPalUpdate xor a ld [wIntroSceneFrameCounter], a - ld [wcf65], a + ld [wIntroSceneTimer], a call NextIntroScene ret IntroScene27: ; e512d (39:512d) ; Spell out C R Y S T A L with Unown. - ld hl, wcf65 + ld hl, wIntroSceneTimer inc [hl] ld hl, wIntroSceneFrameCounter ld a, [hl] @@ -1477,7 +1477,7 @@ IntroScene27: ; e512d (39:512d) ld c, a and $f - ld [wcf65], a + ld [wIntroSceneTimer], a ld a, c and $70 swap a @@ -1550,7 +1550,7 @@ Intro_Scene24_ApplyPaletteFade: ; e5172 (39:5172) ; e519c (39:519c) .FadePals: ; e519c -INCLUDE "data/palettes/crystal_intro/fade.pal" +INCLUDE "gfx/intro/fade.pal" ; e51dc CrystalIntro_InitUnownAnim: ; e51dc (39:51dc) @@ -1603,13 +1603,13 @@ CrystalIntro_UnownFade: ; e5223 (39:5223) add hl, de inc hl inc hl - ld a, [wcf65] - and $3f - cp $1f + ld a, [wIntroSceneTimer] + and %111111 + cp %011111 jr z, .okay jr c, .okay ld c, a - ld a, $3f + ld a, %111111 sub c .okay @@ -1714,7 +1714,7 @@ Intro_Scene20_AppearUnown: ; e5348 (39:5348) ld hl, .pal2 .got_pointer - ld a, [wcf65] + ld a, [wIntroSceneTimer] and $7 add a add a @@ -1784,7 +1784,7 @@ Intro_FadeUnownWordPals: ; e539d (39:539d) rept 4 inc hl endr - ld a, [wcf65] + ld a, [wIntroSceneTimer] add a ld c, a ld b, $0 @@ -2088,7 +2088,7 @@ INCBIN "gfx/intro/003.tilemap.lz" ; e5edd Palette_e5edd: ; e5edd -INCLUDE "data/palettes/crystal_intro/intro_1.pal" +INCLUDE "gfx/intro/intro_1.pal" ; e5f5d IntroUnownsGFX: ; e5f5d @@ -2124,7 +2124,7 @@ INCBIN "gfx/intro/007.tilemap.lz" ; e65ad Palette_365ad: ; e65ad -INCLUDE "data/palettes/crystal_intro/intro_2.pal" +INCLUDE "gfx/intro/intro_2.pal" ; e662d IntroCrystalUnownsGFX: ; e662d @@ -2140,7 +2140,7 @@ INCBIN "gfx/intro/015.tilemap.lz" ; e679d Palette_e679d: ; e679d -INCLUDE "data/palettes/crystal_intro/intro_3.pal" +INCLUDE "gfx/intro/intro_3.pal" ; e681d IntroSuicuneCloseGFX: ; e681d @@ -2156,7 +2156,7 @@ INCBIN "gfx/intro/011.tilemap.lz" ; e6d6d Palette_e6d6d: ; e6d6d -INCLUDE "data/palettes/crystal_intro/intro_4.pal" +INCLUDE "gfx/intro/intro_4.pal" ; e6ded IntroSuicuneJumpGFX: ; e6ded @@ -2184,7 +2184,7 @@ INCBIN "gfx/intro/013.tilemap.lz" ; e77dd Palette_e77dd: ; e77dd -INCLUDE "data/palettes/crystal_intro/intro_5.pal" +INCLUDE "gfx/intro/intro_5.pal" IntroUnownBackGFX: ; e785d INCBIN "gfx/intro/unown_back.2bpp.lz" diff --git a/engine/debug.asm b/engine/debug.asm index b9031ded8..c131d7ae5 100755 --- a/engine/debug.asm +++ b/engine/debug.asm @@ -193,10 +193,10 @@ Function819a7: ; 819a7 ; 819f4 Palette_819f4: ; 819f4 -INCLUDE "data/palettes/debug/bg.pal" +INCLUDE "gfx/debug/bg.pal" Palette_81a34: ; 81a34 -INCLUDE "data/palettes/debug/ob.pal" +INCLUDE "gfx/debug/ob.pal" ; 81a74 Function81a74: ; 81a74 @@ -1016,17 +1016,17 @@ Function81f5e: ; 81f5e .asm_81fb7 ld a, b - ld [hli], a + ld [hli], a ; y ld a, [de] add a add a - add $18 - ld [hli], a + add 3 * TILE_WIDTH + ld [hli], a ; x xor a - ld [hli], a + ld [hli], a ; tile id ld a, c - ld [hli], a - ld a, $10 + ld [hli], a ; attributes + ld a, 2 * TILE_WIDTH add b ld b, a inc c @@ -1061,9 +1061,9 @@ TilesetColorTest: call WaitBGMap2 xor a ld [hBGMapMode], a - ld de, DebugColorTestGFX + $10 + ld de, DebugColorTestGFX + 1 tiles ld hl, vTiles2 tile $6a - lb bc, BANK(DebugColorTestGFX), $16 + lb bc, BANK(DebugColorTestGFX), 22 call Request2bpp ld de, DebugColorTestGFX ld hl, vTiles1 diff --git a/engine/decorations.asm b/engine/decorations.asm index 38df972c9..0598d8c34 100755 --- a/engine/decorations.asm +++ b/engine/decorations.asm @@ -38,8 +38,7 @@ _KrisDecorationMenu: ; 0x2675c .MenuDataHeader: ; 0x2679a db $40 ; flags - db 00, 05 ; start coords - db 17, 19 ; end coords + menu_coords 5, 0, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw .MenuData2 db 1 ; default option ; 0x267a2 @@ -424,8 +423,7 @@ PopulateDecoCategoryMenu: ; 2695b .NonscrollingMenuDataHeader: ; 0x269b5 db $40 ; flags - db 00, 00 ; start coords - db 17, 19 ; end coords + menu_coords 0, 0, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw .NonscrollingMenuData2 db 1 ; default option ; 0x269bd @@ -440,8 +438,7 @@ PopulateDecoCategoryMenu: ; 2695b .ScrollingMenuDataHeader: ; 0x269c5 db $40 ; flags - db 01, 01 ; start coords - db 16, 18 ; end coords + menu_coords 1, 1, SCREEN_WIDTH - 2, SCREEN_HEIGHT - 2 dw .ScrollingMenuData2 db 1 ; default option ; 0x269cd @@ -952,8 +949,7 @@ QueryWhichSide: ; 26e9a MenuDataHeader_0x26eab: ; 0x26eab db $40 ; flags - db 00, 00 ; start coords - db 07, 13 ; end coords + menu_coords 0, 0, 13, 7 dw MenuData2_0x26eb3 db 1 ; default option ; 0x26eb3 @@ -1061,12 +1057,13 @@ INCLUDE "data/decorations/decorations.asm" DescribeDecoration:: ; 26f59 ld a, b - ld hl, JumpTable_DecorationDesc + ld hl, .JumpTable rst JumpTable ret ; 26f5f -JumpTable_DecorationDesc: ; 26f5f +.JumpTable: ; 26f5f +; entries correspond to DECODESC_* constants dw DecorationDesc_Poster dw DecorationDesc_LeftOrnament dw DecorationDesc_RightOrnament diff --git a/engine/delete_save_change_clock.asm b/engine/delete_save_change_clock.asm index e77874e1c..6e9a37b71 100755 --- a/engine/delete_save_change_clock.asm +++ b/engine/delete_save_change_clock.asm @@ -48,8 +48,7 @@ _ResetClock: ; 4d3b1 .NoYes_MenuDataHeader: ; 0x4d40d db $00 ; flags - db 07, 14 ; start coords - db 11, 19 ; end coords + menu_coords 14, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .NoYes_MenuData2 db 1 ; default option @@ -286,8 +285,7 @@ _DeleteSaveData: ; 4d54c .NoYesMenuDataHeader: ; 0x4d585 db $00 ; flags - db 07, 14 ; start coords - db 11, 19 ; end coords + menu_coords 14, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option diff --git a/engine/events.asm b/engine/events.asm index 7f362e07d..f95e9ab12 100644 --- a/engine/events.asm +++ b/engine/events.asm @@ -1,4 +1,5 @@ -INCLUDE "includes.asm" +INCLUDE "constants.asm" + SECTION "Events", ROMX @@ -1106,4 +1107,5 @@ ChangeDirectionScript: ; 9 ; 96c56 INCLUDE "engine/scripting.asm" + INCLUDE "engine/events_2.asm" diff --git a/mobile/battle_tower_5c.asm b/engine/events/battle_tower/battle_tower.asm index 5646e196b..93b283d27 100755 --- a/mobile/battle_tower_5c.asm +++ b/engine/events/battle_tower/battle_tower.asm @@ -570,42 +570,7 @@ Function17042c: ; 17042c ret ; 170470 -Unknown_170470: - db $12 - db $24 - db $45 - db $45 - db $42 - db $42 - db $45 - db $42 - db $27 - db $27 - db $45 - db $27 - db $42 - db $24 - -Unknown_17047e: -; see data/battle_tower_2.asm - db $03, 4 - db $05, 8 - db $03, 5 - db $0e, 6 - db $03, 2 - db $00, 0 - db $39, 7 - db $07, 4 - db $00, 5 - db $04, 7 - db $01, 5 - db $00, 0 - db $0f, 5 - db $14, 7 - db $05, 5 - db $11, 12 - db $0c, 6 - db $06, 4 +INCLUDE "data/battle_tower/unknown_levels.asm" CopyBTTrainer_FromBT_OT_TowBT_OTTemp: ; 1704a2 @@ -783,39 +748,39 @@ UnusedSpecial_Function1704e1: ; 1704e1 .DrawBorder: ; 1705b7 hlcoord 0, 4 - ld a, $79 + ld a, "┌" ld [hli], a ld c, SCREEN_WIDTH - 2 .top_border_loop - ld a, $7a + ld a, "─" ld [hli], a dec c jr nz, .top_border_loop - ld a, $7b + ld a, "┐" ld [hli], a ld de, SCREEN_WIDTH ld c, 12 .left_border_loop - ld a, $7c + ld a, "│" ld [hl], a add hl, de dec c jr nz, .left_border_loop - ld a, $7d + ld a, "└" ld [hli], a ld c, SCREEN_WIDTH - 2 .bottom_border_loop - ld a, $7a + ld a, "─" ld [hli], a dec c jr nz, .bottom_border_loop - ld a, $7e + ld a, "┘" ld [hl], a ld de, -SCREEN_WIDTH add hl, de ld c, 12 .right_border_loop - ld a, $7c + ld a, "│" ld [hl], a add hl, de dec c @@ -1651,7 +1616,7 @@ Special_LoadOpponentTrainerAndPokemonWithOTSprite: ; 0x170b44 ld b, $0 pop af ld [rSVBK], a - ld hl, .Sprites + ld hl, BTTrainerClassSprites add hl, bc ld a, [hl] ld [wBTTempOTSprite], a @@ -1683,73 +1648,7 @@ Special_LoadOpponentTrainerAndPokemonWithOTSprite: ; 0x170b44 ret ; 170b90 -.Sprites: - db SPRITE_FALKNER - db SPRITE_WHITNEY - db SPRITE_BUGSY - db SPRITE_MORTY - db SPRITE_PRYCE - db SPRITE_JASMINE - db SPRITE_CHUCK - db SPRITE_CLAIR - db SPRITE_SILVER - db SPRITE_OAK - db SPRITE_WILL - db SPRITE_CHRIS - db SPRITE_BRUNO - db SPRITE_KAREN - db SPRITE_KOGA - db SPRITE_LANCE - db SPRITE_BROCK - db SPRITE_MISTY - db SPRITE_SURGE - db SPRITE_SCIENTIST - db SPRITE_ERIKA - db SPRITE_YOUNGSTER - db SPRITE_YOUNGSTER - db SPRITE_YOUNGSTER - db SPRITE_LASS - db SPRITE_JANINE - db SPRITE_COOLTRAINER_M - db SPRITE_COOLTRAINER_F - db SPRITE_BUENA - db SPRITE_SUPER_NERD - db SPRITE_ROCKET - db SPRITE_GENTLEMAN - db SPRITE_BUENA - db SPRITE_TEACHER - db SPRITE_SABRINA - db SPRITE_BUG_CATCHER - db SPRITE_FISHER - db SPRITE_SUPER_NERD - db SPRITE_COOLTRAINER_F - db SPRITE_SAILOR - db SPRITE_SUPER_NERD - db SPRITE_BLUE - db SPRITE_ROCKER - db SPRITE_POKEFAN_M - db SPRITE_BIKER - db SPRITE_BLAINE - db SPRITE_PHARMACIST - db SPRITE_FISHER - db SPRITE_SUPER_NERD - db SPRITE_BLACK_BELT - db SPRITE_ROCKET - db SPRITE_YOUNGSTER - db SPRITE_LASS - db SPRITE_YOUNGSTER - db SPRITE_ROCKET_GIRL - db SPRITE_SAGE - db SPRITE_GRANNY - db SPRITE_ROCKER - db SPRITE_POKEFAN_M - db SPRITE_KIMONO_GIRL - db SPRITE_TWIN - db SPRITE_POKEFAN_F - db SPRITE_RED - db SPRITE_BLUE - db SPRITE_OFFICER - db SPRITE_ROCKET_GIRL +INCLUDE "data/trainers/sprites.asm" DummySpecial_170bd2: ; 170bd2 ret @@ -1758,11 +1657,11 @@ DummySpecial_170bd2: ; 170bd2 Special_CheckForBattleTowerRules: ; 170bd3 farcall CheckForBattleTowerRules jr c, .asm_170bde - xor a + xor a ; FALSE jr .asm_170be0 .asm_170bde - ld a, $1 + ld a, TRUE .asm_170be0 ld [ScriptVar], a diff --git a/mobile/get_trainer_class.asm b/engine/events/battle_tower/get_trainer_class.asm index 37fe91c56..37fe91c56 100644 --- a/mobile/get_trainer_class.asm +++ b/engine/events/battle_tower/get_trainer_class.asm diff --git a/engine/events/battle_tower.asm b/engine/events/battle_tower/load_trainer.asm index a0de6ee84..c84020e9d 100644 --- a/engine/events/battle_tower.asm +++ b/engine/events/battle_tower/load_trainer.asm @@ -26,12 +26,14 @@ Function_LoadOpponentTrainerAndPokemons: ; 1f8000 ld a, [hRandomAdd] add b ld b, a ; b contains the nr of the trainer -if DEF(CRYSTAL11) - and (1 << 7) - 1 - cp 70 +if DEF(_CRYSTAL11) + maskbits BATTLETOWER_NUM_UNIQUE_TRAINERS +- 1 + cp BATTLETOWER_NUM_UNIQUE_TRAINERS else - and (1 << 5) - 1 - cp 21 +; Crystal 1.0 used the wrong constant here, so only the first 21 +; trainers in BattleTowerTrainers can be sampled. + maskbits BATTLETOWER_NUM_UNIQUE_PKMN +- 1 + cp BATTLETOWER_NUM_UNIQUE_PKMN endc jr nc, .resample ld b, a @@ -113,8 +115,8 @@ Function_LoadRandomBattleTowerPkmn: ; 1f8081 ld a, [hRandomAdd] add b ld b, a - and $1f - cp BATTLETOWER_NRMONSPERLEVELBRACKET + maskbits BATTLETOWER_NUM_UNIQUE_PKMN +- 1 + cp BATTLETOWER_NUM_UNIQUE_PKMN jr nc, .resample ; in register 'a' is the chosen Pkmn of the LevelGroup @@ -207,4 +209,6 @@ Function_LoadRandomBattleTowerPkmn: ; 1f8081 ret ; 1f814e -INCLUDE "data/battle_tower.asm" +INCLUDE "data/battle_tower/classes.asm" + +INCLUDE "data/battle_tower/parties.asm" diff --git a/engine/events/battle_tower_rules.asm b/engine/events/battle_tower/rules.asm index de6022145..8d037951b 100644 --- a/engine/events/battle_tower_rules.asm +++ b/engine/events/battle_tower/rules.asm @@ -213,7 +213,7 @@ BattleTower_ExecuteJumptable: ; 8b25b BattleTower_CheckPartyLengthIs3: ; 8b2bb ld a, [PartyCount] - cp 3 + cp BATTLETOWER_NROFPKMNS ret ; 8b2c1 @@ -235,13 +235,13 @@ BattleTower_CheckPartyHasThreeMonsThatAreNotEggs: ; 8b2c1 cp b ret z ld a, b - cp 3 + cp BATTLETOWER_NROFPKMNS ret ; 8b2da Function_PartyCountEq3: ; 8b2da ld a, [PartyCount] - cp 3 + cp BATTLETOWER_NROFPKMNS ret z scf ret diff --git a/mobile/battle_tower_47.asm b/engine/events/battle_tower/trainer_text.asm index 14f69d654..96c91caa9 100755 --- a/mobile/battle_tower_47.asm +++ b/engine/events/battle_tower/trainer_text.asm @@ -7,7 +7,7 @@ BattleTowerText:: ; 11c000 push af ld a, BANK(BT_OTTrainerClass) ld [rSVBK], a -if DEF(CRYSTAL11) +if DEF(_CRYSTAL11) ld hl, BT_OTTrainerClass else ; BUG ALERT @@ -16,7 +16,7 @@ else ; uses it to get the gender of the trainer. ; As a consequence, the enemy trainer's dialog will ; always be sampled from the female array. - ld hl, BT_OTName + 5 + ld hl, BT_OTName + NAME_LENGTH_JAPANESE - 1 endc ld a, [hl] dec a @@ -87,73 +87,7 @@ endc INCLUDE "mobile/fixed_words.asm" -BTTrainerClassGenders: ; 11f2f0 - db MALE ; FALKNER - db FEMALE ; WHITNEY - db FEMALE ; BUGSY - db MALE ; MORTY - db MALE ; PRYCE - db FEMALE ; JASMINE - db MALE ; CHUCK - db FEMALE ; CLAIR - db MALE ; RIVAL1 - db MALE ; POKEMON_PROF - db FEMALE ; WILL - db MALE ; CAL - db MALE ; BRUNO - db FEMALE ; KAREN - db MALE ; KOGA - db MALE ; CHAMPION - db MALE ; BROCK - db FEMALE ; MISTY - db MALE ; LT_SURGE - db MALE ; SCIENTIST - db FEMALE ; ERIKA - db MALE ; YOUNGSTER - db MALE ; SCHOOLBOY - db MALE ; BIRD_KEEPER - db FEMALE ; LASS - db FEMALE ; JANINE - db MALE ; COOLTRAINERM - db FEMALE ; COOLTRAINERF - db FEMALE ; BEAUTY - db MALE ; POKEMANIAC - db MALE ; GRUNTM - db MALE ; GENTLEMAN - db FEMALE ; SKIER - db FEMALE ; TEACHER - db FEMALE ; SABRINA - db MALE ; BUG_CATCHER - db MALE ; FISHER - db MALE ; SWIMMERM - db FEMALE ; SWIMMERF - db MALE ; SAILOR - db MALE ; SUPER_NERD - db MALE ; RIVAL2 - db MALE ; GUITARIST - db MALE ; HIKER - db MALE ; BIKER - db MALE ; BLAINE - db MALE ; BURGLAR - db MALE ; FIREBREATHER - db MALE ; JUGGLER - db MALE ; BLACKBELT_T - db MALE ; EXECUTIVEM - db MALE ; PSYCHIC_T - db FEMALE ; PICNICKER - db MALE ; CAMPER - db FEMALE ; EXECUTIVEF - db MALE ; SAGE - db FEMALE ; MEDIUM - db MALE ; BOARDER - db MALE ; POKEFANM - db FEMALE ; KIMONO_GIRL - db FEMALE ; TWINS - db FEMALE ; POKEFANF - db MALE ; RED - db MALE ; BLUE - db MALE ; OFFICER - db FEMALE ; GRUNTF +INCLUDE "data/trainers/genders.asm" BTMaleTrainerTexts: ; 11f332 diff --git a/engine/events/buena.asm b/engine/events/buena.asm index 65f68aeff..014c6b7a7 100644 --- a/engine/events/buena.asm +++ b/engine/events/buena.asm @@ -17,7 +17,7 @@ Special_BuenasPassword: ; 8af6b ld a, [MenuSelection] ld c, a ld a, [wBuenasPassword] - and $3 + maskbits NUM_PASSWORDS_PER_CATEGORY +- 1 cp c jr nz, .wrong ld b, $1 @@ -30,8 +30,7 @@ Special_BuenasPassword: ; 8af6b .MenuDataHeader: ; 0x8afa9 db $40 ; flags - db 00, 00 ; start coords - db 07, 10 ; end coords + menu_coords 0, 0, 10, 7 dw .MenuData2 db 1 ; default option ; 0x8afb1 @@ -46,7 +45,7 @@ Special_BuenasPassword: ; 8af6b ; 0x8afb4 .PasswordIndices: ; 8afb8 - db 3 + db NUM_PASSWORDS_PER_CATEGORY db 0, 1, 2 db -1 @@ -226,8 +225,7 @@ PrintBlueCardBalance: ; 8b097 BlueCardBalanceMenuDataHeader: ; 0x8b0d1 db $40 ; flags - db 11, 00 ; start coords - db 13, 11 ; end coords + menu_coords 0, 11, 11, 13 ; 8b0d6 Buena_PlacePrizeMenuBox: ; 8b0d6 @@ -238,8 +236,7 @@ Buena_PlacePrizeMenuBox: ; 8b0d6 .menudataheader ; 0x8b0dd db $40 ; flags - db 00, 00 ; start coords - db 11, 17 ; end coords + menu_coords 0, 0, 17, TEXTBOX_Y - 1 ; 8b0e2 Buena_PrizeMenu: ; 8b0e2 @@ -271,8 +268,7 @@ Buena_PrizeMenu: ; 8b0e2 .MenuDataHeader: ; 0x8b113 db $40 ; flags - db 01, 01 ; start coords - db 09, 16 ; end coords + menu_coords 1, 1, 16, 9 dw .MenuData2 db 1 ; default option ; 0x8b11b diff --git a/engine/events/bug_contest/contest_2.asm b/engine/events/bug_contest/contest_2.asm index 20766185b..7ade44815 100755 --- a/engine/events/bug_contest/contest_2.asm +++ b/engine/events/bug_contest/contest_2.asm @@ -2,7 +2,7 @@ Special_SelectRandomBugContestContestants: ; 139a8 ; Select five random people to participate in the current contest. ; First we have to make sure that any old data is cleared away. - ld c, 10 ; Number of people to choose from. + ld c, NUM_BUG_CONTESTANTS ld hl, BugCatchingContestantEventFlagTable .loop1 push bc @@ -26,9 +26,9 @@ Special_SelectRandomBugContestContestants: ; 139a8 .next ; Choose a flag at uniform random to be set. call Random - cp 250 + cp $ff / NUM_BUG_CONTESTANTS * NUM_BUG_CONTESTANTS jr nc, .next - ld c, 25 + ld c, $ff / NUM_BUG_CONTESTANTS call SimpleDivide ld e, b ld d, 0 @@ -59,7 +59,7 @@ Special_SelectRandomBugContestContestants: ; 139a8 Special_CheckBugContestContestantFlag: ; 139ed ; Checks the flag of the Bug Catching Contestant whose index is loaded in a. -; Bug: If a >= 10 when this is called, it will read beyond the table. +; Bug: If a >= NUM_BUG_CONTESTANTS when this is called, it will read beyond the table. ld hl, BugCatchingContestantEventFlagTable ld e, a @@ -74,18 +74,7 @@ Special_CheckBugContestContestantFlag: ; 139ed ret ; 139fe -BugCatchingContestantEventFlagTable: ; 139fe - dw EVENT_BUG_CATCHING_CONTESTANT_1A - dw EVENT_BUG_CATCHING_CONTESTANT_2A - dw EVENT_BUG_CATCHING_CONTESTANT_3A - dw EVENT_BUG_CATCHING_CONTESTANT_4A - dw EVENT_BUG_CATCHING_CONTESTANT_5A - dw EVENT_BUG_CATCHING_CONTESTANT_6A - dw EVENT_BUG_CATCHING_CONTESTANT_7A - dw EVENT_BUG_CATCHING_CONTESTANT_8A - dw EVENT_BUG_CATCHING_CONTESTANT_9A - dw EVENT_BUG_CATCHING_CONTESTANT_10A -; 13a12 +INCLUDE "data/bug_contest_flags.asm" Special_ContestDropOffMons: ; 13a12 ld hl, PartyMon1HP @@ -101,7 +90,7 @@ Special_ContestDropOffMons: ; 13a12 ld a, [hl] ld [wBugContestSecondPartySpecies], a ; ... and replacing it with the terminator byte - ld [hl], $ff + ld [hl], -1 xor a ld [ScriptVar], a ret @@ -118,7 +107,7 @@ Special_ContestReturnMons: ; 13a31 ld a, [wBugContestSecondPartySpecies] ld [hl], a ; Restore the party count, which must be recomputed. - ld b, $1 + ld b, 1 .loop ld a, [hli] cp -1 diff --git a/engine/events/bug_contest/judging.asm b/engine/events/bug_contest/judging.asm index 0dbd27024..8681feb8d 100755 --- a/engine/events/bug_contest/judging.asm +++ b/engine/events/bug_contest/judging.asm @@ -77,9 +77,8 @@ BugContest_ThirdPlaceScoreText: ; 0x1372b ; 0x13730 LoadContestantName: ; 13730 - -; If a = 0, get your name. - dec a +; If a = 1, get your name. + dec a ; BUG_CONTEST_PLAYER jr z, .player ; Find the pointer for the trainer class of the Bug Catching Contestant whose ID is in a. ld c, a @@ -141,11 +140,11 @@ INCLUDE "data/bug_contest_winners.asm" BugContest_GetPlayersResult: ; 13807 ld hl, wBugContestThirdPlaceWinnerID - ld de, -4 - ld b, 3 + ld de, - BUG_CONTESTANT_SIZE + ld b, 3 ; 3rd, 2nd, or 1st .loop ld a, [hl] - cp 1 ; Player + cp BUG_CONTEST_PLAYER jr z, .done add hl, de dec b @@ -159,7 +158,7 @@ BugContest_JudgeContestants: ; 13819 call ClearContestResults call ComputeAIContestantScores ld hl, wBugContestTempWinnerID - ld a, 1 ; Player + ld a, BUG_CONTEST_PLAYER ld [hli], a ld a, [wContestMon] ld [hli], a @@ -190,11 +189,11 @@ DetermineContestWinners: ; 1383e jr c, .not_first_place ld hl, wBugContestSecondPlaceWinnerID ld de, wBugContestThirdPlaceWinnerID - ld bc, 4 + ld bc, BUG_CONTESTANT_SIZE call CopyBytes ld hl, wBugContestFirstPlaceWinnerID ld de, wBugContestSecondPlaceWinnerID - ld bc, 4 + ld bc, BUG_CONTESTANT_SIZE call CopyBytes ld hl, wBugContestFirstPlaceWinnerID call CopyTempContestant @@ -208,7 +207,7 @@ DetermineContestWinners: ; 1383e jr c, .not_second_place ld hl, wBugContestSecondPlaceWinnerID ld de, wBugContestThirdPlaceWinnerID - ld bc, 4 + ld bc, BUG_CONTESTANT_SIZE call CopyBytes ld hl, wBugContestSecondPlaceWinnerID call CopyTempContestant @@ -230,7 +229,7 @@ DetermineContestWinners: ; 1383e CopyTempContestant: ; 138a0 ; Could've just called CopyBytes. ld de, wBugContestTempWinnerID -rept 3 +rept BUG_CONTESTANT_SIZE +- 1 ld a, [de] inc de ld [hli], a @@ -264,6 +263,7 @@ ComputeAIContestantScores: ; 138b0 inc hl inc hl .loop2 + ; 0, 1, or 2 for 1st, 2nd, or 3rd call Random and 3 cp 3 @@ -278,8 +278,9 @@ ComputeAIContestantScores: ; 138b0 ld a, [hli] ld h, [hl] ld l, a + ; randomly perturb score call Random - and 7 + and %111 ld c, a ld b, 0 add hl, bc @@ -294,7 +295,7 @@ ComputeAIContestantScores: ; 138b0 .done inc e ld a, e - cp 10 + cp NUM_BUG_CONTESTANTS jr nz, .loop ret ; 13900 @@ -337,26 +338,26 @@ ContestScore: ; 13900 ; DVs ld a, [wContestMonDVs + 0] ld b, a - and 2 + and %0010 add a add a ld c, a swap b ld a, b - and 2 + and %0010 add a add c ld d, a ld a, [wContestMonDVs + 1] ld b, a - and 2 + and %0010 ld c, a swap b ld a, b - and 2 + and %0010 srl a add c add c diff --git a/engine/events/celebi.asm b/engine/events/celebi.asm index 45898219a..81565c27e 100755 --- a/engine/events/celebi.asm +++ b/engine/events/celebi.asm @@ -1,3 +1,5 @@ +SPECIALCELEBIEVENT_CELEBI EQU $84 + Special_CelebiShrineEvent: ; 4989a call DelayFrame ld a, [VramState] @@ -10,7 +12,7 @@ Special_CelebiShrineEvent: ; 4989a call _InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_TILE_ID add hl, bc - ld [hl], $84 + ld [hl], SPECIALCELEBIEVENT_CELEBI ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID add hl, bc ld [hl], SPRITE_ANIM_SEQ_CELEBI @@ -19,7 +21,7 @@ Special_CelebiShrineEvent: ; 4989a ld a, $80 ld [hl], a ld a, 160 ; frame count - ld [wcf64], a + ld [wFrameCounter], a ld d, $0 .loop ld a, [wJumptableIndex] @@ -43,26 +45,26 @@ Special_CelebiShrineEvent: ; 4989a .done pop af ld [VramState], a - call .RefreshPlayerSprite_ClearAllOthers + call .RestorePlayerSprite_DespawnLeaves call CelebiEvent_SetBattleType ret ; 498f9 -.RefreshPlayerSprite_ClearAllOthers: ; 498f9 - ld hl, Sprites + 2 +.RestorePlayerSprite_DespawnLeaves: ; 498f9 + ld hl, Sprite01TileID xor a - ld c, $4 + ld c, 4 .OAMloop: - ld [hli], a - inc hl - inc hl + ld [hli], a ; tile id +rept SPRITEOAMSTRUCT_LENGTH +- 1 inc hl +endr inc a dec c jr nz, .OAMloop - ld hl, Sprites + 4 * 4 - ld bc, 36 * 4 + ld hl, Sprite05 + ld bc, SpritesEnd - Sprite05 xor a call ByteFill ret @@ -76,8 +78,8 @@ LoadCelebiGFX: ; 49912 lb bc, BANK(SpecialCelebiLeafGFX), 4 call Request2bpp ld de, SpecialCelebiGFX - ld hl, vTiles0 tile $84 - lb bc, BANK(SpecialCelebiGFX), $10 + ld hl, vTiles0 tile SPECIALCELEBIEVENT_CELEBI + lb bc, BANK(SpecialCelebiGFX), 4 * 4 call Request2bpp xor a ld [wJumptableIndex], a @@ -86,7 +88,7 @@ LoadCelebiGFX: ; 49912 ; 49935 CelebiEvent_CountDown: ; 49935 - ld hl, wcf64 + ld hl, wFrameCounter ld a, [hl] and a jr z, .done @@ -238,27 +240,27 @@ UpdateCelebiPosition: ; 49aa2 (12:5aa2) CelebiEvent_Cosine: ; 49b3b (12:5b3b) - add $10 - and $3f - cp $20 +; a = d * cos(a * pi/32) + add %010000 + and %111111 + cp %100000 jr nc, .negative - call .SineFunction + call .ApplySineWave ld a, h ret .negative - and $1f - call .SineFunction + and %011111 + call .ApplySineWave ld a, h xor $ff inc a ret - -.SineFunction: ; 49b52 (12:5b52) +.ApplySineWave: ; 49b52 (12:5b52) ld e, a ld a, d - ld d, $0 + ld d, 0 ld hl, .sinewave add hl, de add hl, de @@ -276,7 +278,6 @@ CelebiEvent_Cosine: ; 49b3b (12:5b3b) and a jr nz, .multiply ret - ; 49b6e (12:5b6e) .sinewave ; 49b6e @@ -307,22 +308,22 @@ GetCelebiSpriteTile: ; 49bae .Frame1: - ld a, $84 + ld a, SPECIALCELEBIEVENT_CELEBI jr .load_tile .Frame2: - ld a, $88 + ld a, SPECIALCELEBIEVENT_CELEBI + 4 jr .load_tile .Frame3: - ld a, $8c + ld a, SPECIALCELEBIEVENT_CELEBI + 8 jr .load_tile .Frame4: - ld a, $90 + ld a, SPECIALCELEBIEVENT_CELEBI + 12 .load_tile ld hl, SPRITEANIMSTRUCT_TILE_ID diff --git a/engine/events/checkforhiddenitems.asm b/engine/events/checkforhiddenitems.asm new file mode 100644 index 000000000..3c13412d8 --- /dev/null +++ b/engine/events/checkforhiddenitems.asm @@ -0,0 +1,85 @@ +CheckForHiddenItems: ; b8172 +; Checks to see if there are hidden items on the screen that have not yet been found. If it finds one, returns carry. + call GetMapScriptHeaderBank + ld [Buffer1], a +; Get the coordinate of the bottom right corner of the screen, and load it in Buffer3/Buffer4. + ld a, [XCoord] + add SCREEN_WIDTH / 4 + ld [Buffer4], a + ld a, [YCoord] + add SCREEN_HEIGHT / 4 + ld [Buffer3], a +; Get the pointer for the first BG event header in the map... + ld hl, wCurrMapBGEventHeaderPointer + ld a, [hli] + ld h, [hl] + ld l, a +; ... before even checking to see if there are any BG events on this map. + ld a, [wCurrMapBGEventCount] + and a + jr z, .nobgeventitems +; For i = 1:wCurrMapBGEventCount... +.loop +; Store the counter in Buffer2, and store the BG event header pointer in the stack. + ld [Buffer2], a + push hl +; Get the Y coordinate of the BG event. + call .GetFarByte + ld e, a +; Is the Y coordinate of the BG event on the screen? If not, go to the next BG event. + ld a, [Buffer3] + sub e + jr c, .next + cp SCREEN_HEIGHT / 2 + jr nc, .next +; Is the X coordinate of the BG event on the screen? If not, go to the next BG event. + call .GetFarByte + ld d, a + ld a, [Buffer4] + sub d + jr c, .next + cp SCREEN_WIDTH / 2 + jr nc, .next +; Is this BG event a hidden item? If not, go to the next BG event. + call .GetFarByte + cp BGEVENT_ITEM + jr nz, .next +; Has this item already been found? If not, set off the Itemfinder. + ld a, [Buffer1] + call GetFarHalfword + ld a, [Buffer1] + call GetFarHalfword + ld d, h + ld e, l + ld b, CHECK_FLAG + call EventFlagAction + ld a, c + and a + jr z, .itemnearby + +.next +; Restore the BG event header pointer and increment it by the length of a BG event header. + pop hl + ld bc, 5 + add hl, bc +; Restore the BG event counter and decrement it. If it hits zero, there are no hidden items in range. + ld a, [Buffer2] + dec a + jr nz, .loop + +.nobgeventitems + xor a + ret + +.itemnearby + pop hl + scf + ret +; b81e2 + +.GetFarByte: ; b81e2 + ld a, [Buffer1] + call GetFarByte + inc hl + ret +; b81ea diff --git a/engine/events/daycare.asm b/engine/events/daycare.asm index 019aa058e..6310787ac 100755 --- a/engine/events/daycare.asm +++ b/engine/events/daycare.asm @@ -465,14 +465,14 @@ Special_DayCareManOutside: ; 16936 .Load0: call PrintText - xor a + xor a ; FALSE ld [ScriptVar], a ret .PartyFull: ld hl, .PartyFullText call PrintText - ld a, $1 + ld a, TRUE ld [ScriptVar], a ret ; 16993 diff --git a/engine/events/elevator.asm b/engine/events/elevator.asm index 9170b642d..77e74b11e 100755 --- a/engine/events/elevator.asm +++ b/engine/events/elevator.asm @@ -189,8 +189,7 @@ Elevator_GetCurrentFloorString: ; 1353f Elevator_MenuDataHeader: ; 0x13550 db $40 ; flags - db 01, 12 ; start coords - db 09, 18 ; end coords + menu_coords 12, 1, 18, 9 dw Elevator_MenuData2 db 1 ; default option ; 0x13558 @@ -200,12 +199,12 @@ Elevator_MenuData2: ; 0x13558 db 4, 0 ; rows, columns db 1 ; horizontal spacing dbw 0, CurElevator - dba GetElevatorFlorStrings + dba GetElevatorFloorStrings dba NULL dba NULL ; 13568 -GetElevatorFlorStrings: ; 13568 +GetElevatorFloorStrings: ; 13568 ld a, [MenuSelection] GetFloorString: ; 1356b push de @@ -220,7 +219,7 @@ FloorToString: ; 13575 push de ld e, a ld d, 0 - ld hl, .floors + ld hl, ElevatorFloorNames add hl, de add hl, de ld a, [hli] @@ -230,54 +229,4 @@ FloorToString: ; 13575 ret ; 13583 -.floors - dw .b4f - dw .b3f - dw .b2f - dw .b1f - dw ._1f - dw ._2f - dw ._3f - dw ._4f - dw ._5f - dw ._6f - dw ._7f - dw ._8f - dw ._9f - dw ._10f - dw ._11f - dw .roof - -.b4f - db "B4F@" -.b3f - db "B3F@" -.b2f - db "B2F@" -.b1f - db "B1F@" -._1f - db "1F@" -._2f - db "2F@" -._3f - db "3F@" -._4f - db "4F@" -._5f - db "5F@" -._6f - db "6F@" -._7f - db "7F@" -._8f - db "8F@" -._9f - db "9F@" -._10f - db "10F@" -._11f - db "11F@" -.roof - db "ROOF@" -; 135db +INCLUDE "data/elevator_floors.asm" diff --git a/engine/events/field_moves.asm b/engine/events/field_moves.asm index 40a47fe28..3fb1fe9e6 100755 --- a/engine/events/field_moves.asm +++ b/engine/events/field_moves.asm @@ -39,13 +39,13 @@ ShakeHeadbuttTree: ; 8c80a ld [wCurrSpriteOAMAddr], a farcall DoNextFrameForAllSprites call HideHeadbuttTree - ld a, $20 - ld [wcf64], a + ld a, 32 + ld [wFrameCounter], a call WaitSFX ld de, SFX_SANDSTORM call PlaySFX .loop - ld hl, wcf64 + ld hl, wFrameCounter ld a, [hl] and a jr z, .done @@ -62,8 +62,8 @@ ShakeHeadbuttTree: ; 8c80a xor a ld [hBGMapMode], a farcall ClearSpriteAnims - ld hl, Sprites + 36 * 4 - ld bc, SpritesEnd - (Sprites + 36 * 4) + ld hl, Sprite37 + ld bc, SpritesEnd - Sprite37 xor a call ByteFill ld de, Font @@ -188,7 +188,7 @@ Cut_SpawnAnimateTree: ; 8ca23 (23:4a23) add hl, bc ld [hl], $84 ld a, 32 - ld [wcf64], a + ld [wFrameCounter], a ; Cut_StartWaiting ld hl, wJumptableIndex inc [hl] @@ -206,7 +206,7 @@ Cut_SpawnAnimateLeaves: ; 8ca3c (23:4a3c) ld a, $30 call Cut_SpawnLeaf ld a, 32 ; frames - ld [wcf64], a + ld [wFrameCounter], a ; Cut_StartWaiting ld hl, wJumptableIndex inc [hl] @@ -220,7 +220,7 @@ Cut_StartWaiting: ; 8ca5c (23:4a5c) inc [hl] Cut_WaitAnimSFX: ; 8ca64 (23:4a64) - ld hl, wcf64 + ld hl, wFrameCounter ld a, [hl] and a jr z, .finished @@ -336,7 +336,7 @@ FlyFromAnim: ; 8caed add hl, bc ld [hl], SPRITE_ANIM_SEQ_FLY_FROM ld a, 128 - ld [wcf64], a + ld [wFrameCounter], a .loop ld a, [wJumptableIndex] bit 7, a @@ -374,7 +374,7 @@ FlyToAnim: ; 8cb33 add hl, bc ld [hl], 11 * 8 ld a, 64 - ld [wcf64], a + ld [wFrameCounter], a .loop ld a, [wJumptableIndex] bit 7, a @@ -393,19 +393,19 @@ FlyToAnim: ; 8cb33 ret .RestorePlayerSprite_DespawnLeaves: ; 8cb82 (23:4b82) - ld hl, Sprites + 2 ; Tile ID + ld hl, Sprite01TileID xor a - ld c, $4 -.loop2 - ld [hli], a - inc hl - inc hl + ld c, 4 +.OAMloop + ld [hli], a ; tile id +rept SPRITEOAMSTRUCT_LENGTH +- 1 inc hl +endr inc a dec c - jr nz, .loop2 - ld hl, Sprites + 4 * 4 - ld bc, SpritesEnd - (Sprites + 4 * 4) + jr nz, .OAMloop + ld hl, Sprite05 + ld bc, SpritesEnd - Sprite05 xor a call ByteFill ret @@ -431,7 +431,7 @@ FlyFunction_InitGFX: ; 8cb9b (23:4b9b) FlyFunction_FrameTimer: ; 8cbc8 (23:4bc8) call .SpawnLeaf - ld hl, wcf64 + ld hl, wFrameCounter ld a, [hl] and a jr z, .exit diff --git a/engine/events/fish.asm b/engine/events/fish.asm index 9d1ea63ae..05bd7f530 100644 --- a/engine/events/fish.asm +++ b/engine/events/fish.asm @@ -80,7 +80,7 @@ rept 4 endr ld a, [TimeOfDay] - and 3 + maskbits NUM_DAYTIMES +- 1 cp NITE_F jr c, .time_species inc hl diff --git a/engine/events/fruit_trees.asm b/engine/events/fruit_trees.asm index 139c27612..44f2315a0 100644 --- a/engine/events/fruit_trees.asm +++ b/engine/events/fruit_trees.asm @@ -2,7 +2,7 @@ FruitTreeScript:: ; 44000 callasm GetCurTreeFruit opentext copybytetovar CurFruit - itemtotext $0, $0 + itemtotext USE_SCRIPT_VAR, MEM_BUFFER_0 writetext FruitBearingTreeText buttonsound callasm TryResetFruitTrees diff --git a/engine/events/halloffame.asm b/engine/events/halloffame.asm index 0054d3ebe..c3e90b597 100755 --- a/engine/events/halloffame.asm +++ b/engine/events/halloffame.asm @@ -92,9 +92,9 @@ AnimateHallOfFame: ; 864c3 ld de, MUSIC_HALL_OF_FAME call HallOfFame_PlayMusicDE xor a - ld [wcf64], a + ld [wHallOfFameMonCounter], a .loop - ld a, [wcf64] + ld a, [wHallOfFameMonCounter] cp PARTY_LENGTH jr nc, .done ld hl, wHallOfFameTempMon1 @@ -108,7 +108,7 @@ AnimateHallOfFame: ; 864c3 pop hl call .DisplayNewHallOfFamer jr c, .done - ld hl, wcf64 + ld hl, wHallOfFameMonCounter inc [hl] jr .loop @@ -321,7 +321,7 @@ _HallOfFamePC: ; 86650 .DisplayTeam: xor a - ld [wcf64], a + ld [wHallOfFameMonCounter], a .next call .DisplayMonAndStrings jr c, .start_button @@ -341,7 +341,7 @@ _HallOfFamePC: ; 86650 jr .loop .a_button - ld hl, wcf64 + ld hl, wHallOfFameMonCounter inc [hl] jr .next @@ -356,7 +356,7 @@ _HallOfFamePC: ; 86650 .DisplayMonAndStrings: ; Print the number of times the player has entered the Hall of Fame. ; If that number is above 200, print "HOF Master!" instead. - ld a, [wcf64] + ld a, [wHallOfFameMonCounter] cp PARTY_LENGTH jr nc, .fail ld hl, wHallOfFameTempMon1 diff --git a/engine/events/happiness_egg.asm b/engine/events/happiness_egg.asm index 2b6971ca8..2db54a1a7 100755 --- a/engine/events/happiness_egg.asm +++ b/engine/events/happiness_egg.asm @@ -21,7 +21,7 @@ Special_CheckFirstMonIsEgg: ; 71ac ld a, [PartySpecies] ld [wd265], a cp EGG - ld a, $1 + ld a, 1 jr z, .egg xor a diff --git a/engine/events/heal_machine_anim.asm b/engine/events/heal_machine_anim.asm index d967b1ecf..8518087f6 100755 --- a/engine/events/heal_machine_anim.asm +++ b/engine/events/heal_machine_anim.asm @@ -47,6 +47,7 @@ Special_HealMachineAnim: ; 12324 ; 12365 .Pointers: ; 12365 +; entries correspond to HEALMACHINE_* constants dw .Pokecenter dw .ElmLab dw .HallOfFame @@ -73,20 +74,20 @@ Special_HealMachineAnim: ; 12324 call .LoadPalettes ld de, .HealMachineGFX ld hl, vTiles0 tile $7c - lb bc, BANK(.HealMachineGFX), $2 + lb bc, BANK(.HealMachineGFX), 2 call Request2bpp ret ; 12393 .PC_LoadBallsOntoMachine: ; 12393 - ld hl, Sprites + $80 + ld hl, Sprite33 ld de, .PC_ElmsLab_OAM call .PlaceHealingMachineTile call .PlaceHealingMachineTile jr .LoadBallsOntoMachine .HOF_LoadBallsOntoMachine: ; 123a1 - ld hl, Sprites + $80 + ld hl, Sprite33 ld de, .HOF_OAM .LoadBallsOntoMachine: ; 123a7 @@ -168,14 +169,11 @@ INCBIN "gfx/overworld/heal_machine.2bpp" ; 12451 .palettes ; 12451 - RGB 31, 31, 31 - RGB 31, 19, 10 - RGB 31, 07, 01 - RGB 00, 00, 00 +INCLUDE "gfx/overworld/heal_machine.pal" ; 12459 .FlashPalettes8Times: ; 12459 - ld c, $8 + ld c, 8 .palette_loop push bc call .FlashPalettes @@ -249,17 +247,17 @@ INCBIN "gfx/overworld/heal_machine.2bpp" ld a, [de] add c inc de - ld [hli], a + ld [hli], a ; y ld a, [de] add b inc de - ld [hli], a + ld [hli], a ; x ld a, [de] inc de - ld [hli], a + ld [hli], a ; tile id ld a, [de] inc de - ld [hli], a + ld [hli], a ; attributes pop bc ret ; 124c1 diff --git a/engine/events/kurt.asm b/engine/events/kurt.asm index 5fc65a0e8..be395b9d8 100644 --- a/engine/events/kurt.asm +++ b/engine/events/kurt.asm @@ -76,7 +76,7 @@ Kurt_SelectApricorn: ; 88055 jr nz, .done .nope - xor a + xor a ; FALSE .done ld c, a @@ -85,13 +85,12 @@ Kurt_SelectApricorn: ; 88055 .MenuDataHeader: ; 0x88086 db $40 ; flags - db 01, 01 ; start coords - db 10, 13 ; end coords + menu_coords 1, 1, 13, 10 dw .MenuData2 db 1 ; default option ; 0x8808e - db 0 + db 0 ; XXX .MenuData2: ; 0x8808f db $10 ; flags @@ -160,10 +159,12 @@ Kurt_SelectQuantity: ; 880c2 .MenuDataHeader: ; 0x8810d db $40 ; flags - db 09, 06 ; start coords - db 12, 19 ; end coords + menu_coords 6, 9, SCREEN_WIDTH - 1, 12 - db 0, 0, -1, 0 ; unused + ; unused + dw 0 + db -1 + db 0 .PlaceApricornName: ; 88116 call MenuBoxCoord2Tile diff --git a/engine/events/magikarp.asm b/engine/events/magikarp.asm index 5f21e978c..6588295b8 100644 --- a/engine/events/magikarp.asm +++ b/engine/events/magikarp.asm @@ -52,22 +52,22 @@ Special_CheckMagikarpLength: ; fbb32 ld hl, PartyMonOT call SkipNames call CopyBytes - ld a, 3 + ld a, MAGIKARPLENGTH_BEAT_RECORD ld [ScriptVar], a ret .not_long_enough - ld a, 2 + ld a, MAGIKARPLENGTH_TOO_SHORT ld [ScriptVar], a ret .declined - ld a, 1 + ld a, MAGIKARPLENGTH_REFUSED ld [ScriptVar], a ret .not_magikarp - xor a + xor a ; MAGIKARPLENGTH_NOT_MAGIKARP ld [ScriptVar], a ret ; fbba9 diff --git a/engine/events/magnet_train.asm b/engine/events/magnet_train.asm index c85642ab8..fd936f902 100755 --- a/engine/events/magnet_train.asm +++ b/engine/events/magnet_train.asm @@ -86,20 +86,20 @@ Special_MagnetTrain: ; 8cc04 MagnetTrain_UpdateLYOverrides: ; 8cc99 ld hl, LYOverridesBackup ld c, $2f - ld a, [wcf64] + ld a, [wMagnetTrainOffset] add a ld [hSCX], a call .loadloop ld c, $30 - ld a, [wcf65] + ld a, [wMagnetTrainPosition] call .loadloop ld c, $31 - ld a, [wcf64] + ld a, [wMagnetTrainOffset] add a call .loadloop ld a, [wMagnetTrainDirection] ld d, a - ld hl, wcf64 + ld hl, wMagnetTrainOffset ld a, [hl] add d add d @@ -147,11 +147,11 @@ MagntTrain_LoadGFX_PlayMusic: ; 8ccc9 call MagnetTrain_InitLYOverrides ld hl, wJumptableIndex xor a - ld [hli], a + ld [hli], a ; wJumptableIndex ld a, [wMagnetTrainInitPosition] - ld [hli], a - ld [hli], a - ld [hli], a + ld [hli], a ; wMagnetTrainOffset + ld [hli], a ; wMagnetTrainPosition + ld [hli], a ; wMagnetTrainWaitCounter ld de, MUSIC_MAGNET_TRAIN call PlayMusic2 ret @@ -220,8 +220,7 @@ GetMagnetTrainBGTiles: ; 8cd74 ; 8cd82 MagnetTrainBGTiles: ; 8cd82 -; Alternating tiles for each line -; of the Magnet Train tilemap. +; Alternating tiles for each line of the Magnet Train tilemap. db $4c, $4d ; bush db $5c, $5d ; bush db $4c, $4d ; bush @@ -263,25 +262,25 @@ SetMagnetTrainPals: ; 8cdc3 ; bushes hlbgcoord 0, 0 ld bc, 4 * BG_MAP_WIDTH - ld a, $2 + ld a, PAL_BG_GREEN call ByteFill ; train hlbgcoord 0, 4 ld bc, 10 * BG_MAP_WIDTH - xor a + xor a ; PAL_BG_GRAY call ByteFill ; more bushes hlbgcoord 0, 14 ld bc, 4 * BG_MAP_WIDTH - ld a, $2 + ld a, PAL_BG_GREEN call ByteFill ; train window hlbgcoord 7, 8 ld bc, 6 - ld a, $4 + ld a, PAL_BG_YELLOW call ByteFill ld a, $0 @@ -342,13 +341,13 @@ MagnetTrain_Jumptable: ; 8cdf7 ld [hl], $0 call .Next ld a, $80 - ld [wcf66], a + ld [wMagnetTrainWaitCounter], a ret ; 8ce47 .MoveTrain1: ; 8ce47 ld hl, wMagnetTrainHoldPosition - ld a, [wcf65] + ld a, [wMagnetTrainPosition] cp [hl] jr z, .PrepareToHoldTrain ld e, a @@ -356,7 +355,7 @@ MagnetTrain_Jumptable: ; 8cdf7 xor $ff inc a add e - ld [wcf65], a + ld [wMagnetTrainPosition], a ld hl, wGlobalAnimXOffset ld a, [wMagnetTrainDirection] add [hl] @@ -366,12 +365,12 @@ MagnetTrain_Jumptable: ; 8cdf7 .PrepareToHoldTrain: call .Next ld a, $80 - ld [wcf66], a + ld [wMagnetTrainWaitCounter], a ret ; 8ce6d .WaitScene: ; 8ce6d - ld hl, wcf66 + ld hl, wMagnetTrainWaitCounter ld a, [hl] and a jr z, .DoneWaiting @@ -385,7 +384,7 @@ MagnetTrain_Jumptable: ; 8cdf7 .MoveTrain2: ; 8ce7a ld hl, wMagnetTrainFinalPosition - ld a, [wcf65] + ld a, [wMagnetTrainPosition] cp [hl] jr z, .PrepareToFinishAnim ld e, a @@ -396,7 +395,7 @@ MagnetTrain_Jumptable: ; 8cdf7 ld a, e add d add d - ld [wcf65], a + ld [wMagnetTrainPosition], a ld hl, wGlobalAnimXOffset ld a, [wMagnetTrainDirection] ld d, a @@ -436,7 +435,7 @@ MagnetTrain_Jumptable_FirstRunThrough: ; 8ceae ld a, [wEnvironment] push af ld a, [TimeOfDay] - and $3 + maskbits NUM_DAYTIMES +- 1 ld [TimeOfDayPal], a ld a, $1 ld [wEnvironment], a @@ -459,23 +458,11 @@ MagnetTrain_Jumptable_FirstRunThrough: ; 8ceae ; 8ceff MagnetTrainTilemap1: - db $1f, $05, $06, $0a, $0a - db $0a, $09, $0a, $0a, $0a - db $0a, $0a, $0a, $09, $0a - db $0a, $0a, $0b, $0c, $1f + db $1f, $05, $06, $0a, $0a, $0a, $09, $0a, $0a, $0a, $0a, $0a, $0a, $09, $0a, $0a, $0a, $0b, $0c, $1f MagnetTrainTilemap2: - db $14, $15, $16, $1a, $1a - db $1a, $19, $1a, $1a, $1a - db $1a, $1a, $1a, $19, $1a - db $1a, $1a, $1b, $1c, $1d + db $14, $15, $16, $1a, $1a, $1a, $19, $1a, $1a, $1a, $1a, $1a, $1a, $19, $1a, $1a, $1a, $1b, $1c, $1d MagnetTrainTilemap3: - db $24, $25, $26, $27, $07 - db $2f, $29, $28, $28, $28 - db $28, $28, $28, $29, $07 - db $2f, $2a, $2b, $2c, $2d + db $24, $25, $26, $27, $07, $2f, $29, $28, $28, $28, $28, $28, $28, $29, $07, $2f, $2a, $2b, $2c, $2d MagnetTrainTilemap4: - db $20, $1f, $2e, $1f, $17 - db $00, $2e, $1f, $1f, $1f - db $1f, $1f, $1f, $2e, $17 - db $00, $1f, $2e, $1f, $0f + db $20, $1f, $2e, $1f, $17, $00, $2e, $1f, $1f, $1f, $1f, $1f, $1f, $2e, $17, $00, $1f, $2e, $1f, $0f ; 8cf4f diff --git a/engine/events/map_name_sign.asm b/engine/events/map_name_sign.asm new file mode 100644 index 000000000..b20d74ee4 --- /dev/null +++ b/engine/events/map_name_sign.asm @@ -0,0 +1,274 @@ +MAP_NAME_SIGN_START EQU $60 + +ReturnFromMapSetupScript:: ; b8000 + xor a + ld [hBGMapMode], a + farcall .inefficient_farcall ; this is a waste of 6 ROM bytes and 6 stack bytes + ret +; b800a + +; should have just been a fallthrough +.inefficient_farcall ; b800a + ld a, [MapGroup] + ld b, a + ld a, [MapNumber] + ld c, a + call GetWorldMapLocation + ld [wCurrentLandmark], a + call .CheckNationalParkGate + jr z, .nationalparkgate + + call GetMapEnvironment + cp GATE + jr nz, .not_gate + +.nationalparkgate + ld a, -1 + ld [wCurrentLandmark], a + +.not_gate + ld hl, wEnteredMapFromContinue + bit 1, [hl] + res 1, [hl] + jr nz, .dont_do_map_sign + + call .CheckMovingWithinLandmark + jr z, .dont_do_map_sign + ld a, [wCurrentLandmark] + ld [wPreviousLandmark], a + + call .CheckSpecialMap + jr z, .dont_do_map_sign + +; Display for 60 frames + ld a, 60 + ld [wLandmarkSignTimer], a + call LoadMapNameSignGFX + call InitMapNameFrame + farcall HDMATransfer_OnlyTopFourRows + ret + +.dont_do_map_sign + ld a, [wCurrentLandmark] + ld [wPreviousLandmark], a + ld a, $90 + ld [rWY], a + ld [hWY], a + xor a + ld [hLCDCPointer], a + ret +; b8064 + +.CheckMovingWithinLandmark: ; b8064 + ld a, [wCurrentLandmark] + ld c, a + ld a, [wPreviousLandmark] + cp c + ret z + cp SPECIAL_MAP + ret +; b8070 + +.CheckSpecialMap: ; b8070 +; These landmarks do not get pop-up signs. + cp -1 + ret z + cp SPECIAL_MAP + ret z + cp RADIO_TOWER + ret z + cp LAV_RADIO_TOWER + ret z + cp UNDERGROUND_PATH + ret z + cp INDIGO_PLATEAU + ret z + cp POWER_PLANT + ret z + ld a, $1 + and a + ret +; b8089 + +.CheckNationalParkGate: ; b8089 + ld a, [MapGroup] + cp GROUP_ROUTE_35_NATIONAL_PARK_GATE + ret nz + ld a, [MapNumber] + cp MAP_ROUTE_35_NATIONAL_PARK_GATE + ret z + cp MAP_ROUTE_36_NATIONAL_PARK_GATE + ret +; b8098 + + +PlaceMapNameSign:: ; b8098 (2e:4098) + ld hl, wLandmarkSignTimer + ld a, [hl] + and a + jr z, .disappear + dec [hl] + cp 60 + ret z + cp 59 + jr nz, .skip2 + call InitMapNameFrame + call PlaceMapNameCenterAlign + farcall HDMATransfer_OnlyTopFourRows +.skip2 + ld a, $80 + ld a, $70 + ld [rWY], a + ld [hWY], a + ret + +.disappear + ld a, $90 + ld [rWY], a + ld [hWY], a + xor a + ld [hLCDCPointer], a + ret + + +LoadMapNameSignGFX: ; b80c6 + ld de, MapEntryFrameGFX + ld hl, vTiles2 tile MAP_NAME_SIGN_START + lb bc, BANK(MapEntryFrameGFX), 14 + call Get2bpp + ret +; b80d3 + +InitMapNameFrame: ; b80d3 + hlcoord 0, 0 + ld b, 2 + ld c, 18 + call InitMapSignAttrMap + call PlaceMapNameFrame + ret +; b80e1 + + +PlaceMapNameCenterAlign: ; b80e1 (2e:40e1) + ld a, [wCurrentLandmark] + ld e, a + farcall GetLandmarkName + call .GetNameLength + ld a, SCREEN_WIDTH + sub c + srl a + ld b, $0 + ld c, a + hlcoord 0, 2 + add hl, bc + ld de, StringBuffer1 + call PlaceString + ret + +.GetNameLength: ; b8101 (2e:4101) + ld c, 0 + push hl + ld hl, StringBuffer1 +.loop + ld a, [hli] + cp "@" + jr z, .stop + cp "%" + jr z, .loop + inc c + jr .loop +.stop + pop hl + ret + + +InitMapSignAttrMap: ; b8115 + ld de, AttrMap - TileMap + add hl, de + inc b + inc b + inc c + inc c + ld a, PAL_BG_TEXT | PRIORITY +.loop + push bc + push hl +.inner_loop + ld [hli], a + dec c + jr nz, .inner_loop + pop hl + ld de, SCREEN_WIDTH + add hl, de + pop bc + dec b + jr nz, .loop + ret +; b812f + +PlaceMapNameFrame: ; b812f + hlcoord 0, 0 + ; top left + ld a, MAP_NAME_SIGN_START + 1 + ld [hli], a + ; top row + ld a, MAP_NAME_SIGN_START + 2 + call .FillTopBottom + ; top right + ld a, MAP_NAME_SIGN_START + 4 + ld [hli], a + ; left, first line + ld a, MAP_NAME_SIGN_START + 5 + ld [hli], a + ; first line + call .FillMiddle + ; right, first line + ld a, MAP_NAME_SIGN_START + 11 + ld [hli], a + ; left, second line + ld a, MAP_NAME_SIGN_START + 6 + ld [hli], a + ; second line + call .FillMiddle + ; right, second line + ld a, MAP_NAME_SIGN_START + 12 + ld [hli], a + ; bottom left + ld a, MAP_NAME_SIGN_START + 7 + ld [hli], a + ; bottom + ld a, MAP_NAME_SIGN_START + 8 + call .FillTopBottom + ; bottom right + ld a, MAP_NAME_SIGN_START + 10 + ld [hl], a + ret +; b815b + +.FillMiddle: ; b815b + ld c, SCREEN_WIDTH - 2 + ld a, MAP_NAME_SIGN_START + 13 +.loop + ld [hli], a + dec c + jr nz, .loop + ret +; b8164 + +.FillTopBottom: ; b8164 + ld c, 5 + jr .enterloop + +.continueloop + ld [hli], a + ld [hli], a + +.enterloop + inc a + ld [hli], a + ld [hli], a + dec a + dec c + jr nz, .continueloop + ret +; b8172 diff --git a/engine/events/misc_scripts_2.asm b/engine/events/misc_scripts_2.asm index c4c51d5e6..29416a9e5 100644 --- a/engine/events/misc_scripts_2.asm +++ b/engine/events/misc_scripts_2.asm @@ -13,7 +13,7 @@ RepelWoreOffScript:: ; 0x13619 HiddenItemScript:: ; 0x13625 opentext copybytetovar EngineBuffer3 - itemtotext 0, 0 + itemtotext USE_SCRIPT_VAR, MEM_BUFFER_0 writetext .found_text giveitem ITEM_FROM_MEM iffalse .bag_full diff --git a/engine/events/mom.asm b/engine/events/mom.asm index 6e3c7b320..8a61a57d8 100644 --- a/engine/events/mom.asm +++ b/engine/events/mom.asm @@ -146,7 +146,7 @@ Special_BankOfMom: ; 16218 ld [hli], a ld [hl], a ld a, $5 - ld [wcf64], a + ld [wMomBankDigitCursorPosition], a call LoadStandardMenuDataHeader call Mom_SetUpDepositMenu call Mom_Wait10Frames @@ -213,7 +213,7 @@ Special_BankOfMom: ; 16218 ld [hli], a ld [hl], a ld a, $5 - ld [wcf64], a + ld [wMomBankDigitCursorPosition], a call LoadStandardMenuDataHeader call Mom_SetUpWithdrawMenu call Mom_Wait10Frames @@ -729,8 +729,7 @@ Mom_HeldString: ; 166b0 MenuDataHeader_0x166b5: ; 0x166b5 db $40 ; flags - db 00, 00 ; start coords - db 10, 10 ; end coords + menu_coords 0, 0, 10, 10 dw MenuData2_0x166bd db 1 ; default option ; 0x166bd diff --git a/engine/events/move_tutor.asm b/engine/events/move_tutor.asm index 9630b07a8..3a7272538 100644 --- a/engine/events/move_tutor.asm +++ b/engine/events/move_tutor.asm @@ -22,7 +22,7 @@ Special_MoveTutor: ; 4925b .enter_loop call CheckCanLearnMoveTutorMove jr nc, .loop - xor a + xor a ; FALSE ld [ScriptVar], a jr .quit @@ -35,10 +35,11 @@ Special_MoveTutor: ; 4925b .GetMoveTutorMove: ; 492a5 ld a, [ScriptVar] - cp 1 + cp MOVETUTOR_FLAMETHROWER jr z, .flamethrower - cp 2 + cp MOVETUTOR_THUNDERBOLT jr z, .thunderbolt + ; MOVETUTOR_ICE_BEAM ld a, ICE_BEAM ret @@ -99,5 +100,4 @@ CheckCanLearnMoveTutorMove: ; 492b9 .MenuDataHeader: ; 0x4930a db $40 ; flags - db 12, 00 ; start coords - db 17, 19 ; end coords + menu_coords 0, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 diff --git a/engine/events/poisonstep_pals.asm b/engine/events/poisonstep_pals.asm index 2cca433e5..22e05ae6c 100644 --- a/engine/events/poisonstep_pals.asm +++ b/engine/events/poisonstep_pals.asm @@ -10,8 +10,8 @@ Predef_LoadPoisonBGPals: ; cbcdd and a jr nz, .cgb ld a, [TimeOfDayPal] - and $3 - cp $3 + maskbits NUM_DAYTIMES +- 1 + cp DARKNESS_F ld a, %00000000 jr z, .convert_pals ld a, %10101010 @@ -31,7 +31,6 @@ Predef_LoadPoisonBGPals: ; cbcdd ld hl, wBGPals2 ld c, 4 palettes .loop -; RGB 28, 21, 31 ld a, LOW(palred 28 + palgreen 21 + palblue 31) ld [hli], a ld a, HIGH(palred 28 + palgreen 21 + palblue 31) diff --git a/engine/events/poke_seer.asm b/engine/events/poke_seer.asm index fb52d1909..c7e6bd5ee 100644 --- a/engine/events/poke_seer.asm +++ b/engine/events/poke_seer.asm @@ -20,7 +20,7 @@ Special_PokeSeer: ; 4f0bc call PrintSeerText call JoyWaitAorB - ld b, $6 + ld b, PARTY_LENGTH farcall SelectMonFromParty jr c, .cancel @@ -163,11 +163,11 @@ GetCaughtLevel: ; 4f18c call ByteFill ; caught level - ; Limited to between 1 and 63 for some reason. + ; Limited to between 1 and 63 since it's a 6-bit quantity. ld a, [wSeerCaughtData] - and $3f + and CAUGHT_LEVEL_MASK jr z, .unknown - cp 1 ; hatched from an egg + cp CAUGHT_EGG_LEVEL ; egg marker value jr nz, .print ld a, EGG_LEVEL ; egg hatch level @@ -193,7 +193,7 @@ GetCaughtLevel: ; 4f18c GetCaughtTime: ; 4f1c5 ld a, [wSeerCaughtData] - and $c0 + and CAUGHT_TIME_MASK jr z, .none rlca @@ -233,11 +233,11 @@ UnknownCaughtData: ; 4f1f8 GetCaughtLocation: ; 4f20a ld a, [wSeerCaughtGender] - and $7f + and CAUGHT_LOCATION_MASK jr z, .Unknown - cp $7f + cp EVENT_LOCATION jr z, .event - cp $7e + cp GIFT_LOCATION jr z, .fail ld e, a farcall GetLandmarkName @@ -440,22 +440,22 @@ GetCaughtGender: ; 4f301 add hl, bc ld a, [hl] - and $7f + and CAUGHT_LOCATION_MASK jr z, .genderless - cp $7f + cp EVENT_LOCATION jr z, .genderless ld a, [hl] - and $80 + and CAUGHT_GENDER_MASK jr nz, .male - ld c, 1 + ld c, CAUGHT_BY_GIRL ret .male - ld c, 2 + ld c, CAUGHT_BY_BOY ret .genderless - ld c, 0 + ld c, CAUGHT_BY_UNKNOWN ret ; 4f31c diff --git a/engine/events/pokecenter_pc.asm b/engine/events/pokecenter_pc.asm index 1d655024f..efb5d8ad1 100755 --- a/engine/events/pokecenter_pc.asm +++ b/engine/events/pokecenter_pc.asm @@ -28,8 +28,7 @@ Special_PokemonCenterPC: ; 1559a .TopMenu: db $48 ; flags - db 00, 00 ; start coords - db 12, 15 ; end coords + menu_coords 0, 0, 15, 12 dw .MenuData2 db 1 ; default option @@ -421,7 +420,7 @@ KrisDepositItemMenu: ; 0x1588b farcall DepositSellInitPackBuffers .loop farcall DepositSellPack - ld a, [wcf66] + ld a, [wPackUsedItem] and a jr z, .close call .TryDepositItem @@ -621,8 +620,7 @@ PCItemsJoypad: ; 0x15985 .PCItemsMenuData: db %01000000 - db 1, 4 ; start coords - db 10, 18 ; end coords + menu_coords 4, 1, 18, 10 dw .MenuData2 db 1 ; default option diff --git a/engine/events/pokepic.asm b/engine/events/pokepic.asm index 95eddd7f6..a2f0c0725 100755 --- a/engine/events/pokepic.asm +++ b/engine/events/pokepic.asm @@ -43,7 +43,6 @@ ClosePokepic:: ; 24528 PokepicMenuDataHeader: ; 0x24547 db $40 ; flags - db 04, 06 ; start coords - db 13, 14 ; end coords + menu_coords 6, 4, 14, 13 dw NULL db 1 ; default option diff --git a/engine/events/special.asm b/engine/events/special.asm index b2e1af3dc..62e0a620e 100755 --- a/engine/events/special.asm +++ b/engine/events/special.asm @@ -1,3 +1,5 @@ +MANIA_OT_ID EQU 00518 + Special_GiveShuckle: ; 7305 ; Adding to the party. @@ -32,9 +34,9 @@ Special_GiveShuckle: ; 7305 ; OT ID. ld hl, PartyMon1ID call AddNTimes - ld a, $2 + ld a, HIGH(MANIA_OT_ID) ld [hli], a - ld [hl], $6 + ld [hl], LOW(MANIA_OT_ID) ; Nickname. ld a, [PartyCount] @@ -54,8 +56,7 @@ Special_GiveShuckle: ; 7305 ; Engine flag for this event. ld hl, wDailyFlags - set 5, [hl] -; setflag ENGINE_SHUCKLE_GIVEN + set 5, [hl] ; ENGINE_SHUCKLE_GIVEN ld a, 1 ld [ScriptVar], a ret @@ -85,10 +86,10 @@ Special_ReturnShuckle: ; 737e ; OT ID ld a, [hli] - cp HIGH(00518) + cp HIGH(MANIA_OT_ID) jr nz, .DontReturn ld a, [hl] - cp LOW(00518) + cp LOW(MANIA_OT_ID) jr nz, .DontReturn ; OT @@ -115,28 +116,28 @@ Special_ReturnShuckle: ; 737e call AddNTimes ld a, [hl] cp 150 - ld a, $3 + ld a, SHUCKIE_HAPPY jr nc, .HappyToStayWithYou xor a ; take from pc ld [wPokemonWithdrawDepositParameter], a callfar RemoveMonFromPartyOrBox - ld a, $2 + ld a, SHUCKIE_RETURNED .HappyToStayWithYou: ld [ScriptVar], a ret .refused - ld a, $1 + ld a, SHUCKIE_REFUSED ld [ScriptVar], a ret .DontReturn: - xor a + xor a ; SHUCKIE_WRONG_MON ld [ScriptVar], a ret .fainted - ld a, $4 + ld a, SHUCKIE_FAINTED ld [ScriptVar], a ret diff --git a/engine/events/std_scripts.asm b/engine/events/std_scripts.asm index 69fcc3ca7..8855555a7 100644 --- a/engine/events/std_scripts.asm +++ b/engine/events/std_scripts.asm @@ -1,4 +1,5 @@ StdScripts:: +; entries correspond to constants/std_constants.asm dba PokecenterNurseScript dba DifficultBookshelfScript dba PictureBookshelfScript @@ -112,7 +113,7 @@ PokecenterNurseScript: pause 10 special HealParty playmusic MUSIC_NONE - writebyte 0 ; Machine is at a Pokemon Center + writebyte HEALMACHINE_POKECENTER special Special_HealMachineAnim pause 30 special RestartMapMusic @@ -250,25 +251,25 @@ DayToTextScript: if_equal THURSDAY, .Thursday if_equal FRIDAY, .Friday if_equal SATURDAY, .Saturday - stringtotext .SundayText, 0 + stringtotext .SundayText, MEM_BUFFER_0 end .Monday: - stringtotext .MondayText, 0 + stringtotext .MondayText, MEM_BUFFER_0 end .Tuesday: - stringtotext .TuesdayText, 0 + stringtotext .TuesdayText, MEM_BUFFER_0 end .Wednesday: - stringtotext .WednesdayText, 0 + stringtotext .WednesdayText, MEM_BUFFER_0 end .Thursday: - stringtotext .ThursdayText, 0 + stringtotext .ThursdayText, MEM_BUFFER_0 end .Friday: - stringtotext .FridayText, 0 + stringtotext .FridayText, MEM_BUFFER_0 end .Saturday: - stringtotext .SaturdayText, 0 + stringtotext .SaturdayText, MEM_BUFFER_0 end .SundayText: db "SUNDAY@" @@ -297,7 +298,7 @@ RadioTowerRocketsScript: clearevent EVENT_USED_THE_CARD_KEY_IN_THE_RADIO_TOWER setevent EVENT_MAHOGANY_TOWN_POKEFAN_M_BLOCKS_EAST specialphonecall SPECIALCALL_WEIRDBROADCAST - setmapscene MAHOGANY_TOWN, $1 + setmapscene MAHOGANY_TOWN, 1 end BugContestResultsWarpScript: @@ -306,7 +307,7 @@ BugContestResultsWarpScript: setevent EVENT_ROUTE_36_NATIONAL_PARK_GATE_OFFICER_CONTEST_DAY clearevent EVENT_ROUTE_36_NATIONAL_PARK_GATE_OFFICER_NOT_CONTEST_DAY setevent EVENT_WARPED_FROM_ROUTE_35_NATIONAL_PARK_GATE - warp ROUTE_36_NATIONAL_PARK_GATE, $0, $4 + warp ROUTE_36_NATIONAL_PARK_GATE, 0, 4 applymovement PLAYER, Movement_ContestResults_WalkAfterWarp BugContestResultsScript: @@ -320,7 +321,7 @@ BugContestResultsScript: farwritetext ContestResults_ReadyToJudgeText waitbutton special Special_BugContestJudging - RAM2MEM $0 + vartomem MEM_BUFFER_0 if_equal 1, BugContestResults_FirstPlace if_equal 2, BugContestResults_SecondPlace if_equal 3, BugContestResults_ThirdPlace @@ -348,14 +349,15 @@ BugContestResults_FinishUp special Special_ContestReturnMons BugContestResults_DidNotLeaveMons special Special_CheckPartyFullAfterContest - if_equal $0, BugContestResults_CleanUp - if_equal $2, BugContestResults_CleanUp + if_equal BUGCONTEST_CAUGHT_MON, BugContestResults_CleanUp + if_equal BUGCONTEST_NO_CATCH, BugContestResults_CleanUp + ; BUGCONTEST_BOXED_MON farwritetext ContestResults_PartyFullText waitbutton BugContestResults_CleanUp closetext - setscene $0 - setmapscene ROUTE_35_NATIONAL_PARK_GATE, $0 + setscene 0 + setmapscene ROUTE_35_NATIONAL_PARK_GATE, 0 setevent EVENT_BUG_CATCHING_CONTESTANT_1A setevent EVENT_BUG_CATCHING_CONTESTANT_2A setevent EVENT_BUG_CATCHING_CONTESTANT_3A @@ -383,7 +385,7 @@ BugContestResults_CleanUp BugContestResults_FirstPlace ; 0xbc31e setevent EVENT_GAVE_KURT_APRICORNS - itemtotext SUN_STONE, $1 + itemtotext SUN_STONE, MEM_BUFFER_1 farwritetext ContestResults_PlayerWonAPrizeText waitbutton verbosegiveitem SUN_STONE @@ -392,7 +394,7 @@ BugContestResults_FirstPlace ; 0xbc31e ; 0xbc332 BugContestResults_SecondPlace ; 0xbc332 - itemtotext EVERSTONE, $1 + itemtotext EVERSTONE, MEM_BUFFER_1 farwritetext ContestResults_PlayerWonAPrizeText waitbutton verbosegiveitem EVERSTONE @@ -401,7 +403,7 @@ BugContestResults_SecondPlace ; 0xbc332 ; 0xbc343 BugContestResults_ThirdPlace ; 0xbc343 - itemtotext GOLD_BERRY, $1 + itemtotext GOLD_BERRY, MEM_BUFFER_1 farwritetext ContestResults_PlayerWonAPrizeText waitbutton verbosegiveitem GOLD_BERRY @@ -1758,7 +1760,7 @@ RematchGiftFScript: end GymStatue1Script: - mapnametotext $0 + mapnametotext MEM_BUFFER_0 opentext farwritetext GymStatue_CityGymText waitbutton @@ -1766,7 +1768,7 @@ GymStatue1Script: end GymStatue2Script: - mapnametotext $0 + mapnametotext MEM_BUFFER_0 opentext farwritetext GymStatue_CityGymText buttonsound @@ -1812,18 +1814,18 @@ CoinVendor_IntroScript: ; 0xbcde0 loadmenudata .MenuDataHeader verticalmenu closewindow - if_equal $1, .Buy50 - if_equal $2, .Buy500 + if_equal 1, .Buy50 + if_equal 2, .Buy500 jump .Cancel ; 0xbcdf7 .Buy50: ; 0xbcdf7 - checkcoins 9949 - if_equal $0, .CoinCaseFull - checkmoney $0, 1000 - if_equal $2, .NotEnoughMoney + checkcoins MAX_COINS - 50 + if_equal HAVE_MORE, .CoinCaseFull + checkmoney YOUR_MONEY, 1000 + if_equal HAVE_LESS, .NotEnoughMoney givecoins 50 - takemoney $0, 1000 + takemoney YOUR_MONEY, 1000 waitsfx playsound SFX_TRANSACTION farwritetext CoinVendor_Buy50CoinsText @@ -1832,12 +1834,12 @@ CoinVendor_IntroScript: ; 0xbcde0 ; 0xbce1b .Buy500: ; 0xbce1b - checkcoins 9499 - if_equal $0, .CoinCaseFull - checkmoney $0, 10000 - if_equal $2, .NotEnoughMoney + checkcoins MAX_COINS - 500 + if_equal HAVE_MORE, .CoinCaseFull + checkmoney YOUR_MONEY, 10000 + if_equal HAVE_LESS, .NotEnoughMoney givecoins 500 - takemoney $0, 10000 + takemoney YOUR_MONEY, 10000 waitsfx playsound SFX_TRANSACTION farwritetext CoinVendor_Buy500CoinsText @@ -1869,8 +1871,7 @@ CoinVendor_IntroScript: ; 0xbcde0 .MenuDataHeader: db $40 ; flags - db 04, 00 ; start coords - db 11, 15 ; end coords + menu_coords 0, 4, 15, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option diff --git a/engine/events/treemons.asm b/engine/events/treemons.asm new file mode 100755 index 000000000..780fef2cc --- /dev/null +++ b/engine/events/treemons.asm @@ -0,0 +1,285 @@ +TreeMonEncounter: ; b81ea + farcall StubbedTrainerRankings_TreeEncounters + + xor a + ld [TempWildMonSpecies], a + ld [CurPartyLevel], a + + ld hl, TreeMonMaps + call GetTreeMonSet + jr nc, .no_battle + + call GetTreeMons + jr nc, .no_battle + + call GetTreeMon + jr nc, .no_battle + + ld a, BATTLETYPE_TREE + ld [BattleType], a + ld a, 1 + ld [ScriptVar], a + ret + +.no_battle + xor a + ld [ScriptVar], a + ret +; b8219 + +RockMonEncounter: ; b8219 + + xor a + ld [TempWildMonSpecies], a + ld [CurPartyLevel], a + + ld hl, RockMonMaps + call GetTreeMonSet + jr nc, .no_battle + + call GetTreeMons + jr nc, .no_battle + + ; 40% chance of an encounter + ld a, 10 + call RandomRange + cp 4 + jr nc, .no_battle + + call SelectTreeMon + jr nc, .no_battle + + ret + +.no_battle + xor a + ret +; b823e + + db $05 ; ???? + +GetTreeMonSet: ; b823f +; Return carry and treemon set in a +; if the current map is in table hl. + ld a, [MapNumber] + ld e, a + ld a, [MapGroup] + ld d, a +.loop + ld a, [hli] + cp -1 + jr z, .not_in_table + + cp d + jr nz, .skip2 + + ld a, [hli] + cp e + jr nz, .skip1 + + jr .in_table + +.skip2 + inc hl +.skip1 + inc hl + jr .loop + +.not_in_table + xor a + ret + +.in_table + ld a, [hl] + scf + ret +; b825e + +INCLUDE "data/wild/treemon_maps.asm" + +GetTreeMons: ; b82d2 +; Return the address of TreeMon table a in hl. +; Return nc if table a doesn't exist. + + cp NUM_TREEMON_SETS + jr nc, .quit + + and a + jr z, .quit + + ld e, a + ld d, 0 + ld hl, TreeMons + add hl, de + add hl, de + + ld a, [hli] + ld h, [hl] + ld l, a + + scf + ret + +.quit + xor a + ret +; b82e8 + +INCLUDE "data/wild/treemons.asm" + +GetTreeMon: ; b83e5 + push hl + call GetTreeScore + pop hl + and a ; TREEMON_SCORE_BAD + jr z, .bad + cp TREEMON_SCORE_GOOD + jr z, .good + cp TREEMON_SCORE_RARE + jr z, .rare + ret + +.bad + ; 10% chance of an encounter + ld a, 10 + call RandomRange + and a + jr nz, NoTreeMon + jr SelectTreeMon + +.good + ; 50% chance of an encounter + ld a, 10 + call RandomRange + cp 5 + jr nc, NoTreeMon + jr SelectTreeMon + +.rare + ; 80% chance of an encounter + ld a, 10 + call RandomRange + cp 8 + jr nc, NoTreeMon + jr .skip +.skip + ld a, [hli] + cp -1 + jr nz, .skip + call SelectTreeMon + ret +; b841f + +SelectTreeMon: ; b841f +; Read a TreeMons table and pick one monster at random. + + ld a, 100 + call RandomRange +.loop + sub [hl] + jr c, .ok + inc hl + inc hl + inc hl + jr .loop + +.ok + ld a, [hli] + cp -1 + jr z, NoTreeMon + + ld a, [hli] + ld [TempWildMonSpecies], a + ld a, [hl] + ld [CurPartyLevel], a + scf + ret + +NoTreeMon: ; b843b + xor a + ld [TempWildMonSpecies], a + ld [CurPartyLevel], a + ret +; b8443 + +GetTreeScore: ; b8443 + call .CoordScore + ld [Buffer1], a + call .OTIDScore + ld [Buffer2], a + ld c, a + ld a, [Buffer1] + sub c + jr z, .rare + jr nc, .ok + add 10 +.ok + cp 5 + jr c, .good + +.bad + xor a ; TREEMON_SCORE_BAD + ret + +.good + ld a, TREEMON_SCORE_GOOD + ret + +.rare + ld a, TREEMON_SCORE_RARE + ret +; b8466 + +.CoordScore: ; b8466 + call GetFacingTileCoord + ld hl, 0 + ld c, e + ld b, 0 + ld a, d + + and a + jr z, .next +.loop + add hl, bc + dec a + jr nz, .loop +.next + + add hl, bc + ld c, d + add hl, bc + + ld a, h + ld [hDividend], a + ld a, l + ld [hDividend + 1], a + ld a, 5 + ld [hDivisor], a + ld b, 2 + call Divide + + ld a, [hQuotient + 1] + ld [hDividend], a + ld a, [hQuotient + 2] + ld [hDividend + 1], a + ld a, 10 + ld [hDivisor], a + ld b, 2 + call Divide + + ld a, [hQuotient + 3] + ret +; b849d + +.OTIDScore: ; b849d + ld a, [PlayerID] + ld [hDividend], a + ld a, [PlayerID + 1] + ld [hDividend + 1], a + ld a, 10 + ld [hDivisor], a + ld b, 2 + call Divide + ld a, [hQuotient + 3] + ret +; b84b3 diff --git a/engine/events/crystal_unown.asm b/engine/events/unown_walls.asm index 514f5f913..af7e80bf0 100644 --- a/engine/events/crystal_unown.asm +++ b/engine/events/unown_walls.asm @@ -105,7 +105,7 @@ SpecialKabutoChamber: ; 8ae4e Special_DisplayUnownWords: ; 8ae68 ld a, [ScriptVar] - ld hl, .MenuDataHeaders_UnownWalls + ld hl, MenuDataHeaders_UnownWalls and a jr z, .load @@ -131,21 +131,21 @@ Special_DisplayUnownWords: ; 8ae68 add hl, de ld a, [ScriptVar] ld c, a - ld de, .UnownText + ld de, UnownWalls and a jr z, .copy .loop2 ld a, [de] inc de - cp $ff + cp -1 jr nz, .loop2 dec c jr nz, .loop2 .copy - call .CopyWord + call _DisplayUnownWords_CopyWord ld bc, AttrMap - TileMap add hl, bc - call .FillAttr + call _DisplayUnownWords_FillAttr call WaitBGMap2 call JoyWaitAorB call PlayClickSFX @@ -153,66 +153,9 @@ Special_DisplayUnownWords: ; 8ae68 ret ; 8aebc -unownwall: MACRO -rept _NARG -if \1 == "-" -x = $64 -else -if \1 >= "Y" -x = 2 * (\1 - "Y") + $60 -else -if \1 >= "Q" -x = 2 * (\1 - "Q") + $40 -else -if \1 >= "I" -x = 2 * (\1 - "I") + $20 -else -x = 2 * (\1 - "A") -endc -endc -endc -endc - db x -shift -endr - db $ff -ENDM - -.UnownText: ; 8aebc -;.UnownText_Escape: - ; db $08, $44, $04, $00, $2e, $08, $ff - unownwall "E", "S", "C", "A", "P", "E" -;.UnownText_Light: - ; db $26, $20, $0c, $0e, $46, $ff - unownwall "L", "I", "G", "H", "T" -;.UnownText_Water: - ; db $4c, $00, $46, $08, $42, $ff - unownwall "W", "A", "T", "E", "R" -;.UnownText_Ho_Oh: - ; db $0e, $2c, $64, $2c, $0e, $ff - unownwall "H", "O", "-", "O", "H" -; 8aed5 - -.MenuDataHeaders_UnownWalls: ; 0x8aed5 -;.MenuDataHeader_Escape: - db $40 ; flags - db 04, 03 ; start coords - db 09, 16 ; end coords -;.MenuDataHeader_Light: - db $40 ; flags - db 04, 04 ; start coords - db 09, 15 ; end coords -;.MenuDataHeader_Water: - db $40 ; flags - db 04, 04 ; start coords - db 09, 15 ; end coords -;.MenuDataHeader_Ho_Oh: - db $40 ; flags - db 04, 04 ; start coords - db 09, 15 ; end coords -; 8aee9 +INCLUDE "data/unown_walls.asm" -.FillAttr: ; 8aee9 +_DisplayUnownWords_FillAttr: ; 8aee9 ld a, [de] cp $ff ret z @@ -226,7 +169,7 @@ ENDM inc hl inc hl inc de - jr .FillAttr + jr _DisplayUnownWords_FillAttr ; 8aefd .PlaceSquare: ; 8aefd @@ -242,7 +185,7 @@ ENDM ret ; 8af09 -.CopyWord: ; 8af09 +_DisplayUnownWords_CopyWord: ; 8af09 push hl push de .word_loop diff --git a/engine/events/whiteout.asm b/engine/events/whiteout.asm index a9bee4c2b..aa629682f 100755 --- a/engine/events/whiteout.asm +++ b/engine/events/whiteout.asm @@ -4,7 +4,7 @@ Script_BattleWhiteout:: ; 0x124c1 ; 0x124c8 Script_OverworldWhiteout:: ; 0x124c8 - refreshscreen $0 + refreshscreen callasm OverworldBGMap Script_Whiteout: ; 0x124ce diff --git a/engine/events_3.asm b/engine/events_3.asm deleted file mode 100755 index 30a587576..000000000 --- a/engine/events_3.asm +++ /dev/null @@ -1,689 +0,0 @@ -ReturnFromMapSetupScript:: ; b8000 - xor a - ld [hBGMapMode], a - ; For some reson, GameFreak chose to use a farcall here instead of just falling through. - ; No other function in the game references the function at 2E:400A, here labeled - ; ReturnFromMapSetupScript.inefficient_farcall. - farcall .inefficient_farcall ; this is a waste of 6 ROM bytes and 6 stack bytes - ret -; b800a - -.inefficient_farcall ; b800a - ld a, [MapGroup] - ld b, a - ld a, [MapNumber] - ld c, a - call GetWorldMapLocation - ld [wCurrentLandmark], a - call .CheckNationalParkGate - jr z, .nationalparkgate - - call GetMapEnvironment - cp GATE - jr nz, .not_gate - -.nationalparkgate - ld a, -1 - ld [wCurrentLandmark], a - -.not_gate - ld hl, wEnteredMapFromContinue - bit 1, [hl] - res 1, [hl] - jr nz, .dont_do_map_sign - - call .CheckMovingWithinLandmark - jr z, .dont_do_map_sign - ld a, [wCurrentLandmark] - ld [wPreviousLandmark], a - - call .CheckSpecialMap - jr z, .dont_do_map_sign - -; Display for 60 frames - ld a, 60 - ld [wLandmarkSignTimer], a - call LoadMapNameSignGFX - call InitMapNameFrame - farcall HDMATransfer_OnlyTopFourRows - ret - -.dont_do_map_sign - ld a, [wCurrentLandmark] - ld [wPreviousLandmark], a - ld a, $90 - ld [rWY], a - ld [hWY], a - xor a - ld [hLCDCPointer], a - ret -; b8064 - -.CheckMovingWithinLandmark: ; b8064 - ld a, [wCurrentLandmark] - ld c, a - ld a, [wPreviousLandmark] - cp c - ret z - cp SPECIAL_MAP - ret -; b8070 - -.CheckSpecialMap: ; b8070 - cp -1 - ret z - cp SPECIAL_MAP - ret z - cp RADIO_TOWER - ret z - cp LAV_RADIO_TOWER - ret z - cp UNDERGROUND_PATH - ret z - cp INDIGO_PLATEAU - ret z - cp POWER_PLANT - ret z - ld a, $1 - and a - ret -; b8089 - -.CheckNationalParkGate: ; b8089 - ld a, [MapGroup] - cp GROUP_ROUTE_35_NATIONAL_PARK_GATE - ret nz - ld a, [MapNumber] - cp MAP_ROUTE_35_NATIONAL_PARK_GATE - ret z - cp MAP_ROUTE_36_NATIONAL_PARK_GATE - ret -; b8098 - - -PlaceMapNameSign:: ; b8098 (2e:4098) - ld hl, wLandmarkSignTimer - ld a, [hl] - and a - jr z, .disappear - dec [hl] - cp 60 - ret z - cp 59 - jr nz, .skip2 - call InitMapNameFrame - call PlaceMapNameCenterAlign - farcall HDMATransfer_OnlyTopFourRows -.skip2 - ld a, $80 - ld a, $70 - ld [rWY], a - ld [hWY], a - ret - -.disappear - ld a, $90 - ld [rWY], a - ld [hWY], a - xor a - ld [hLCDCPointer], a - ret - - -LoadMapNameSignGFX: ; b80c6 - ld de, MapEntryFrameGFX - ld hl, vTiles2 tile $60 - lb bc, BANK(MapEntryFrameGFX), $e - call Get2bpp - ret -; b80d3 - -InitMapNameFrame: ; b80d3 - hlcoord 0, 0 - ld b, 2 - ld c, 18 - call InitMapSignAttrMap - call PlaceMapNameFrame - ret -; b80e1 - - -PlaceMapNameCenterAlign: ; b80e1 (2e:40e1) - ld a, [wCurrentLandmark] - ld e, a - farcall GetLandmarkName - call .GetNameLength - ld a, SCREEN_WIDTH - sub c - srl a - ld b, $0 - ld c, a - hlcoord 0, 2 - add hl, bc - ld de, StringBuffer1 - call PlaceString - ret - -.GetNameLength: ; b8101 (2e:4101) - ld c, 0 - push hl - ld hl, StringBuffer1 -.loop - ld a, [hli] - cp "@" - jr z, .stop - cp "%" - jr z, .loop - inc c - jr .loop -.stop - pop hl - ret - - -InitMapSignAttrMap: ; b8115 - ld de, AttrMap - TileMap - add hl, de - inc b - inc b - inc c - inc c - ld a, $87 -.loop - push bc - push hl -.inner_loop - ld [hli], a - dec c - jr nz, .inner_loop - pop hl - ld de, SCREEN_WIDTH - add hl, de - pop bc - dec b - jr nz, .loop - ret -; b812f - -PlaceMapNameFrame: ; b812f - hlcoord 0, 0 - ; top left - ld a, $61 - ld [hli], a - ; top row - ld a, $62 - call .FillTopBottom - ; top right - ld a, $64 - ld [hli], a - ; left, first line - ld a, $65 - ld [hli], a - ; first line - call .FillMiddle - ; right, first line - ld a, $6b - ld [hli], a - ; left, second line - ld a, $66 - ld [hli], a - ; second line - call .FillMiddle - ; right, second line - ld a, $6c - ld [hli], a - ; bottom left - ld a, $67 - ld [hli], a - ; bottom - ld a, $68 - call .FillTopBottom - ; bottom right - ld a, $6a - ld [hl], a - ret -; b815b - -.FillMiddle: ; b815b - ld c, 18 - ld a, $6d -.loop - ld [hli], a - dec c - jr nz, .loop - ret -; b8164 - -.FillTopBottom: ; b8164 - ld c, 5 - jr .enterloop - -.continueloop - ld [hli], a - ld [hli], a - -.enterloop - inc a - ld [hli], a - ld [hli], a - dec a - dec c - jr nz, .continueloop - ret -; b8172 - -CheckForHiddenItems: ; b8172 -; Checks to see if there are hidden items on the screen that have not yet been found. If it finds one, returns carry. - call GetMapScriptHeaderBank - ld [Buffer1], a -; Get the coordinate of the bottom right corner of the screen, and load it in Buffer3/Buffer4. - ld a, [XCoord] - add SCREEN_WIDTH / 4 - ld [Buffer4], a - ld a, [YCoord] - add SCREEN_HEIGHT / 4 - ld [Buffer3], a -; Get the pointer for the first BG event header in the map... - ld hl, wCurrMapBGEventHeaderPointer - ld a, [hli] - ld h, [hl] - ld l, a -; ... before even checking to see if there are any BG events on this map. - ld a, [wCurrMapBGEventCount] - and a - jr z, .nobgeventitems -; For i = 1:wCurrMapBGEventCount... -.loop -; Store the counter in Buffer2, and store the BG event header pointer in the stack. - ld [Buffer2], a - push hl -; Get the Y coordinate of the BG event. - call .GetFarByte - ld e, a -; Is the Y coordinate of the BG event on the screen? If not, go to the next BG event. - ld a, [Buffer3] - sub e - jr c, .next - cp SCREEN_HEIGHT / 2 - jr nc, .next -; Is the X coordinate of the BG event on the screen? If not, go to the next BG event. - call .GetFarByte - ld d, a - ld a, [Buffer4] - sub d - jr c, .next - cp SCREEN_WIDTH / 2 - jr nc, .next -; Is this BG event a hidden item? If not, go to the next BG event. - call .GetFarByte - cp BGEVENT_ITEM - jr nz, .next -; Has this item already been found? If not, set off the Itemfinder. - ld a, [Buffer1] - call GetFarHalfword - ld a, [Buffer1] - call GetFarHalfword - ld d, h - ld e, l - ld b, CHECK_FLAG - call EventFlagAction - ld a, c - and a - jr z, .itemnearby - -.next -; Restore the BG event header pointer and increment it by the length of a BG event header. - pop hl - ld bc, 5 - add hl, bc -; Restore the BG event counter and decrement it. If it hits zero, there are no hidden items in range. - ld a, [Buffer2] - dec a - jr nz, .loop - -.nobgeventitems - xor a - ret - -.itemnearby - pop hl - scf - ret -; b81e2 - -.GetFarByte: ; b81e2 - ld a, [Buffer1] - call GetFarByte - inc hl - ret -; b81ea - - -TreeMonEncounter: ; b81ea - farcall StubbedTrainerRankings_TreeEncounters - - xor a - ld [TempWildMonSpecies], a - ld [CurPartyLevel], a - - ld hl, TreeMonMaps - call GetTreeMonSet - jr nc, .no_battle - - call GetTreeMons - jr nc, .no_battle - - call GetTreeMon - jr nc, .no_battle - - ld a, BATTLETYPE_TREE - ld [BattleType], a - ld a, 1 - ld [ScriptVar], a - ret - -.no_battle - xor a - ld [ScriptVar], a - ret -; b8219 - -RockMonEncounter: ; b8219 - - xor a - ld [TempWildMonSpecies], a - ld [CurPartyLevel], a - - ld hl, RockMonMaps - call GetTreeMonSet - jr nc, .no_battle - - call GetTreeMons - jr nc, .no_battle - - ld a, 10 - call RandomRange - cp 4 - jr nc, .no_battle - - call SelectTreeMon - jr nc, .no_battle - - ret - -.no_battle - xor a - ret -; b823e - - db $05 ; ???? - -GetTreeMonSet: ; b823f -; Return carry and treemon set in a -; if the current map is in table hl. - ld a, [MapNumber] - ld e, a - ld a, [MapGroup] - ld d, a -.loop - ld a, [hli] - cp -1 - jr z, .not_in_table - - cp d - jr nz, .skip2 - - ld a, [hli] - cp e - jr nz, .skip1 - - jr .in_table - -.skip2 - inc hl -.skip1 - inc hl - jr .loop - -.not_in_table - xor a - ret - -.in_table - ld a, [hl] - scf - ret -; b825e - -INCLUDE "data/wild/treemon_maps.asm" - -GetTreeMons: ; b82d2 -; Return the address of TreeMon table a in hl. -; Return nc if table a doesn't exist. - - cp 8 - jr nc, .quit - - and a - jr z, .quit - - ld e, a - ld d, 0 - ld hl, TreeMons - add hl, de - add hl, de - - ld a, [hli] - ld h, [hl] - ld l, a - - scf - ret - -.quit - xor a - ret -; b82e8 - -INCLUDE "data/wild/treemons.asm" - -GetTreeMon: ; b83e5 - push hl - call GetTreeScore - pop hl - and a - jr z, .bad - cp 1 - jr z, .good - cp 2 - jr z, .rare - ret - -.bad - ld a, 10 - call RandomRange - and a - jr nz, NoTreeMon - jr SelectTreeMon - -.good - ld a, 10 - call RandomRange - cp 5 - jr nc, NoTreeMon - jr SelectTreeMon - -.rare - ld a, 10 - call RandomRange - cp 8 - jr nc, NoTreeMon - jr .skip -.skip - ld a, [hli] - cp -1 - jr nz, .skip - call SelectTreeMon - ret -; b841f - -SelectTreeMon: ; b841f -; Read a TreeMons table and pick one monster at random. - - ld a, 100 - call RandomRange -.loop - sub [hl] - jr c, .ok - inc hl - inc hl - inc hl - jr .loop - -.ok - ld a, [hli] - cp $ff - jr z, NoTreeMon - - ld a, [hli] - ld [TempWildMonSpecies], a - ld a, [hl] - ld [CurPartyLevel], a - scf - ret - -NoTreeMon: ; b843b - xor a - ld [TempWildMonSpecies], a - ld [CurPartyLevel], a - ret -; b8443 - -GetTreeScore: ; b8443 - call .CoordScore - ld [Buffer1], a - call .OTIDScore - ld [Buffer2], a - ld c, a - ld a, [Buffer1] - sub c - jr z, .rare - jr nc, .ok - add 10 -.ok - cp 5 - jr c, .good - -.bad - xor a - ret - -.good - ld a, 1 - ret - -.rare - ld a, 2 - ret -; b8466 - -.CoordScore: ; b8466 - call GetFacingTileCoord - ld hl, 0 - ld c, e - ld b, 0 - ld a, d - - and a - jr z, .next -.loop - add hl, bc - dec a - jr nz, .loop -.next - - add hl, bc - ld c, d - add hl, bc - - ld a, h - ld [hDividend], a - ld a, l - ld [hDividend + 1], a - ld a, 5 - ld [hDivisor], a - ld b, 2 - call Divide - - ld a, [hQuotient + 1] - ld [hDividend], a - ld a, [hQuotient + 2] - ld [hDividend + 1], a - ld a, 10 - ld [hDivisor], a - ld b, 2 - call Divide - - ld a, [hQuotient + 3] - ret -; b849d - -.OTIDScore: ; b849d - ld a, [PlayerID] - ld [hDividend], a - ld a, [PlayerID + 1] - ld [hDividend + 1], a - ld a, 10 - ld [hDivisor], a - ld b, 2 - call Divide - ld a, [hQuotient + 3] - ret -; b84b3 - -LoadFishingGFX: ; b84b3 - ld a, [rVBK] - push af - ld a, $1 - ld [rVBK], a - - ld de, FishingGFX - ld a, [wPlayerGender] - bit 0, a - jr z, .got_gender - ld de, KrisFishingGFX -.got_gender - - ld hl, vTiles0 tile $02 - call .LoadGFX - ld hl, vTiles0 tile $06 - call .LoadGFX - ld hl, vTiles0 tile $0a - call .LoadGFX - ld hl, vTiles1 tile $7c - call .LoadGFX - - pop af - ld [rVBK], a - ret -; b84e3 - -.LoadGFX: ; b84e3 - lb bc, BANK(FishingGFX), 2 - push de - call Get2bpp - pop de - ld hl, 2 tiles - add hl, de - ld d, h - ld e, l - ret -; b84f2 - -FishingGFX: ; b84f2 -INCBIN "gfx/overworld/chris_fish.2bpp" -; b8582 - -KrisFishingGFX: ; b8582 -INCBIN "gfx/overworld/kris_fish.2bpp" -; b8612 diff --git a/engine/evolution_animation.asm b/engine/evolution_animation.asm index 049e1677b..365f4e729 100755 --- a/engine/evolution_animation.asm +++ b/engine/evolution_animation.asm @@ -346,15 +346,15 @@ EvolutionAnimation: ; 4e5e1 inc a and $7 ld b, a - ld hl, Sprites + 3 ; attributes - ld c, 40 + ld hl, Sprite01Attributes + ld c, NUM_SPRITE_OAM_STRUCTS .loop6 ld a, [hl] or b - ld [hli], a - inc hl - inc hl + ld [hli], a ; attributes +rept SPRITEOAMSTRUCT_LENGTH +- 1 inc hl +endr dec c jr nz, .loop6 pop bc diff --git a/engine/init_gender.asm b/engine/init_gender.asm index 588709b88..2c1a5a2ef 100755 --- a/engine/init_gender.asm +++ b/engine/init_gender.asm @@ -45,8 +45,7 @@ InitGender: ; 48dcb (12:4dcb) .MenuDataHeader: ; 0x48dfc db $40 ; flags - db 04, 06 ; start coords - db 09, 12 ; end coords + menu_coords 6, 4, 12, 9 dw .MenuData2 db 1 ; default option ; 0x48e04 @@ -97,10 +96,7 @@ LoadGenderScreenPal: ; 48e47 (12:4e47) ; 48e5c (12:4e5c) .Palette: ; 48e5c - RGB 31, 31, 31 - RGB 09, 30, 31 - RGB 01, 11, 31 - RGB 00, 00, 00 +INCLUDE "gfx/intro/gender_screen.pal" ; 48e64 LoadGenderScreenLightBlueTile: ; 48e64 (12:4e64) diff --git a/engine/intro_menu.asm b/engine/intro_menu.asm index da2d4b800..46a61acd0 100755 --- a/engine/intro_menu.asm +++ b/engine/intro_menu.asm @@ -554,8 +554,7 @@ Continue_LoadMenuHeader: ; 5ebf .MenuDataHeader_Dex: ; 5ed9 db $40 ; flags - db 00, 00 ; start coords - db 09, 15 ; end coords + menu_coords 0, 0, 15, 9 dw .MenuData2_Dex db 1 ; default option ; 5ee1 @@ -571,8 +570,7 @@ Continue_LoadMenuHeader: ; 5ebf .MenuDataHeader_NoDex: ; 5efb db $40 ; flags - db 00, 00 ; start coords - db 09, 15 ; end coords + menu_coords 0, 0, 15, 9 dw .MenuData2_NoDex db 1 ; default option ; 5f03 @@ -853,7 +851,7 @@ ShrinkPlayer: ; 610f ld a, [hROMBank] push af - ld a, 0 << 7 | 32 ; fade out + ld a, 32 ; fade time ld [MusicFade], a ld de, MUSIC_NONE ld a, e @@ -971,7 +969,7 @@ Intro_PlacePlayerSprite: ; 61cd ld hl, vTiles0 call Request2bpp - ld hl, Sprites + ld hl, Sprite01 ld de, .sprites ld a, [de] inc de @@ -980,19 +978,19 @@ Intro_PlacePlayerSprite: ; 61cd .loop ld a, [de] inc de - ld [hli], a + ld [hli], a ; y ld a, [de] inc de - ld [hli], a + ld [hli], a ; x ld a, [de] inc de - ld [hli], a + ld [hli], a ; tile id - ld b, 0 + ld b, PAL_OW_RED ld a, [wPlayerGender] bit 0, a jr z, .male - ld b, 1 + ld b, PAL_OW_BLUE .male ld a, b @@ -1004,6 +1002,7 @@ Intro_PlacePlayerSprite: ; 61cd .sprites ; 61fe db 4 + ; y pxl, x pxl, tile offset db 9 * 8 + 4, 9 * 8, 0 db 9 * 8 + 4, 10 * 8, 1 db 10 * 8 + 4, 9 * 8, 2 @@ -1332,7 +1331,7 @@ ResetClock: ; 6392 Unreferenced_Function639b: ; If bit 0 or 1 of [wTitleScreenTimer] is set, we don't need to be here. ld a, [wTitleScreenTimer] - and $3 + and %00000011 ret nz ld bc, SpriteAnim10 ld hl, SPRITEANIMSTRUCT_FRAME @@ -1377,7 +1376,7 @@ Copyright: ; 63e2 call LoadFontsExtra ld de, CopyrightGFX ld hl, vTiles2 tile $60 - lb bc, BANK(CopyrightGFX), $1d + lb bc, BANK(CopyrightGFX), 29 call Request2bpp hlcoord 2, 7 ld de, CopyrightString diff --git a/engine/item_effects.asm b/engine/item_effects.asm index 5f346496e..a15e01247 100644 --- a/engine/item_effects.asm +++ b/engine/item_effects.asm @@ -748,7 +748,7 @@ BallMultiplierFunctionTable: dbw MOON_BALL, MoonBallMultiplier dbw LOVE_BALL, LoveBallMultiplier dbw PARK_BALL, ParkBallMultiplier - db $ff + db -1 ; end UltraBallMultiplier: ; multiply catch rate by 2 @@ -775,7 +775,7 @@ GetPokedexEntryBank: ld a, [EnemyMonSpecies] rlca rlca - and 3 + maskbits NUM_DEX_ENTRY_BANKS +- 1 ld hl, .PokedexEntryBanks ld d, 0 ld e, a @@ -786,12 +786,6 @@ GetPokedexEntryBank: ret .PokedexEntryBanks: - -GLOBAL PokedexEntries1 -GLOBAL PokedexEntries2 -GLOBAL PokedexEntries3 -GLOBAL PokedexEntries4 - db BANK(PokedexEntries1) db BANK(PokedexEntries2) db BANK(PokedexEntries3) @@ -1436,7 +1430,7 @@ RareCandy: ; ef14 call TextBox hlcoord 11, 1 - ld bc, $0004 + ld bc, 4 predef Predef_PrintTempMonStats call WaitPressAorB_BlinkCursor @@ -1576,7 +1570,7 @@ HealStatus: ; f030 (3:7030) GetItemHealingAction: ; f058 (3:7058) push hl ld a, [CurItem] - ld hl, .healingactions + ld hl, StatusHealingActions ld bc, 3 .next cp [hl] @@ -1595,24 +1589,7 @@ GetItemHealingAction: ; f058 (3:7058) ret ; f071 (3:7071) -.healingactions ; f071 -; item, party menu action text, status - db ANTIDOTE, PARTYMENUTEXT_HEAL_PSN, 1 << PSN - db BURN_HEAL, PARTYMENUTEXT_HEAL_BRN, 1 << BRN - db ICE_HEAL, PARTYMENUTEXT_HEAL_FRZ, 1 << FRZ - db AWAKENING, PARTYMENUTEXT_HEAL_SLP, SLP - db PARLYZ_HEAL, PARTYMENUTEXT_HEAL_PAR, 1 << PAR - db FULL_HEAL, PARTYMENUTEXT_HEAL_ALL, %11111111 - db FULL_RESTORE, PARTYMENUTEXT_HEAL_ALL, %11111111 - db HEAL_POWDER, PARTYMENUTEXT_HEAL_ALL, %11111111 - db PSNCUREBERRY, PARTYMENUTEXT_HEAL_PSN, 1 << PSN - db PRZCUREBERRY, PARTYMENUTEXT_HEAL_PAR, 1 << PAR - db BURNT_BERRY, PARTYMENUTEXT_HEAL_FRZ, 1 << FRZ - db ICE_BERRY, PARTYMENUTEXT_HEAL_BRN, 1 << BRN - db MINT_BERRY, PARTYMENUTEXT_HEAL_SLP, SLP - db MIRACLEBERRY, PARTYMENUTEXT_HEAL_ALL, %11111111 - db -1, 0, 0 -; f09e +INCLUDE "data/items/heal_status.asm" StatusHealer_Jumptable: ; f09e (3:709e) ld hl, .dw @@ -2118,7 +2095,7 @@ GetOneFifthMaxHP: ; f378 (3:7378) GetHealingItemAmount: ; f395 (3:7395) push hl ld a, [CurItem] - ld hl, .Healing + ld hl, HealingHPAmounts ld d, a .next ld a, [hli] @@ -2140,24 +2117,7 @@ GetHealingItemAmount: ; f395 (3:7395) ret ; f3af (3:73af) -.Healing: ; f3af - dbw FRESH_WATER, 50 - dbw SODA_POP, 60 - dbw LEMONADE, 80 - dbw HYPER_POTION, 200 - dbw SUPER_POTION, 50 - dbw POTION, 20 - dbw MAX_POTION, MAX_STAT_VALUE - dbw FULL_RESTORE, MAX_STAT_VALUE - dbw MOOMOO_MILK, 100 - dbw BERRY, 10 - dbw GOLD_BERRY, 30 - dbw ENERGYPOWDER, 50 - dbw ENERGY_ROOT, 200 - dbw RAGECANDYBAR, 20 - dbw BERRY_JUICE, 20 - dbw -1, 0 -; f3df +INCLUDE "data/items/heal_hp.asm" Softboiled_MilkDrinkFunction: ; f3df (3:73df) ; Softboiled/Milk Drink in the field @@ -2291,7 +2251,7 @@ PokeDoll: ; f48f inc a ld [wForcedSwitch], a ld a, [wBattleResult] - and 3 << 6 + and $c0 or $2 ld [wBattleResult], a jp UseItemText @@ -2328,7 +2288,7 @@ XSpecial: ; f4c5 call UseItemText ld a, [CurItem] - ld hl, .x_item_table + ld hl, XItemStats .loop cp [hl] @@ -2357,12 +2317,7 @@ XSpecial: ; f4c5 ret ; f504 -.x_item_table ; f504 - db X_ATTACK, ATTACK - db X_DEFEND, DEFENSE - db X_SPEED, SPEED - db X_SPECIAL, SP_ATTACK -; f50c +INCLUDE "data/items/x_stats.asm" PokeFlute: ; f50c @@ -2572,10 +2527,10 @@ Mysteryberry: ; f5bf cp SKETCH jr z, .CantUsePPUpOnSketch - ld bc, $0015 + ld bc, MON_PP - MON_MOVES add hl, bc ld a, [hl] - cp 3 << 6 ; have 3 PP Ups already been used? + cp PP_UP_MASK jr c, .do_ppup .CantUsePPUpOnSketch: @@ -2586,7 +2541,7 @@ Mysteryberry: ; f5bf .do_ppup ld a, [hl] - add 1 << 6 ; increase PP Up count by 1 + add PP_UP_ONE ld [hl], a ld a, $1 ld [wd265], a @@ -2714,7 +2669,7 @@ RestorePP: ; f6e8 ld a, [wd265] ld b, a ld a, [hl] - and (1 << 6) - 1 + and PP_MASK cp b jr nc, .dont_restore @@ -2732,7 +2687,7 @@ RestorePP: ; f6e8 .restore_some ld a, [hl] - and (1 << 6) - 1 + and PP_MASK add c cp b jr nc, .restore_all @@ -2740,7 +2695,7 @@ RestorePP: ; f6e8 .restore_all ld a, [hl] - and 3 << 6 + and PP_UP_MASK or b ld [hl], a ret @@ -3125,7 +3080,7 @@ ApplyPPUp: ; f84c .use ld a, [hl] - and 3 << 6 + and PP_UP_MASK ld a, [de] ; wasted cycle call nz, ComputeMaxPP @@ -3209,7 +3164,7 @@ RestoreAllPP: ; f8b9 pop bc pop de ld a, [de] - and 3 << 6 + and PP_UP_MASK ld b, a ld a, [wd265] add b @@ -3282,7 +3237,7 @@ GetMaxPPOfMove: ; f8ec .notwild add hl, bc ld a, [hl] - and 3 << 6 + and PP_UP_MASK pop bc or b @@ -3293,7 +3248,7 @@ GetMaxPPOfMove: ; f8ec ld a, b ; this gets lost anyway call ComputeMaxPP ld a, [hl] - and (1 << 6) - 1 + and PP_MASK ld [wd265], a pop af diff --git a/engine/landmarks.asm b/engine/landmarks.asm index 75605bbd9..452bd2e92 100644 --- a/engine/landmarks.asm +++ b/engine/landmarks.asm @@ -80,8 +80,8 @@ RegionCheck: ; 0x1caea1 jr c, .kanto .johto - ld e, 0 + ld e, JOHTO_REGION ret .kanto - ld e, 1 + ld e, KANTO_REGION ret diff --git a/engine/link.asm b/engine/link.asm index 426a43a23..034151726 100755 --- a/engine/link.asm +++ b/engine/link.asm @@ -1130,7 +1130,7 @@ TimeCapsule_ReplaceTeruSama: ; 28771 ret -INCLUDE "data/time_capsule/catch_rate_items.asm" +INCLUDE "data/items/catch_rate_items.asm" Link_CopyOTData: ; 2879e @@ -2043,12 +2043,12 @@ Special_CheckTimeCapsuleCompatibility: ; 29bfb ; If any party Pokemon was introduced in the generation 2 games, don't let it in. ld hl, PartySpecies - ld b, PARTY_LENGTH ; 6 + ld b, PARTY_LENGTH .loop ld a, [hli] cp -1 jr z, .checkitem - cp CHIKORITA ; MEW + 1 ; 151 + 1 + cp JOHTO_POKEMON jr nc, .mon_too_new dec b jr nz, .loop diff --git a/engine/mail.asm b/engine/mail.asm index 0335a6dfe..c2ecb7548 100755 --- a/engine/mail.asm +++ b/engine/mail.asm @@ -128,7 +128,7 @@ CheckPokeItem:: ; 44654 push bc push de farcall SelectMonFromParty - ld a, $2 + ld a, POKEMAIL_REFUSED jr c, .pop_return ld a, [CurPartyMon] @@ -137,7 +137,7 @@ CheckPokeItem:: ; 44654 call AddNTimes ld d, [hl] farcall ItemIsMail - ld a, $3 + ld a, POKEMAIL_NO_MAIL jr nc, .pop_return ld a, BANK(sPartyMail) @@ -162,7 +162,7 @@ CheckPokeItem:: ; 44654 cp "@" jr z, .done cp c - ld a, $0 + ld a, POKEMAIL_WRONG_MAIL jr nz, .close_sram_return inc hl inc de @@ -173,12 +173,12 @@ CheckPokeItem:: ; 44654 .done farcall CheckCurPartyMonFainted - ld a, $4 + ld a, POKEMAIL_LAST_MON jr c, .close_sram_return xor a ld [wPokemonWithdrawDepositParameter], a farcall RemoveMonFromPartyOrBox - ld a, $1 + ld a, POKEMAIL_CORRECT .close_sram_return call CloseSRAM @@ -559,8 +559,7 @@ MailboxPC: ; 0x44806 .TopMenuDataHeader: ; 0x4494c db %01000000 ; flags - db 1, 8 ; start coords - db 10, 18 ; end coords + menu_coords 8, 1, SCREEN_WIDTH - 2, 10 dw .TopMenuData2 db 1 ; default option @@ -575,8 +574,7 @@ MailboxPC: ; 0x44806 .SubMenuDataHeader: ; 0x44964 db %01000000 ; flags - db 0, 0 ; start coords - db 9, 13 ; end coords + menu_coords 0, 0, 13, 9 dw .SubMenuData2 db 1 ; default option diff --git a/engine/main_menu.asm b/engine/main_menu.asm index d7ca810da..fe0dd6b2a 100755 --- a/engine/main_menu.asm +++ b/engine/main_menu.asm @@ -31,8 +31,7 @@ MainMenu: ; 49cdc .MenuDataHeader: ; 49d14 db $40 ; flags - db 00, 00 ; start coords - db 07, 16 ; end coords + menu_coords 0, 0, 16, 7 dw .MenuData2 db 1 ; default option ; 49d1c diff --git a/engine/map_objects.asm b/engine/map_objects.asm index 8e1c9b829..0f04a0a16 100644 --- a/engine/map_objects.asm +++ b/engine/map_objects.asm @@ -1,6 +1,6 @@ -INCLUDE "data/facings.asm" +INCLUDE "data/sprites/facings.asm" -INCLUDE "data/map_objects.asm" +INCLUDE "data/sprites/map_objects.asm" ; 4357 @@ -392,6 +392,7 @@ StepVectors: ; 4700 db -4, 0, 4, 4 db 4, 0, 4, 4 ; 4730 + GetStepVectorSign: ; 4730 add a ret z ; 0 or 128 @@ -400,6 +401,7 @@ GetStepVectorSign: ; 4730 ld a, -1 ret ; 129 - 255 ; 4738 + UpdatePlayerStep: ; 4738 ld hl, OBJECT_DIRECTION_WALKING add hl, bc @@ -891,7 +893,7 @@ MapObjectMovementPattern: ; 47dd ld hl, OBJECT_DIRECTION_WALKING add hl, de ld a, [hl] - and 3 + maskbits NUM_DIRECTIONS +- 1 ld d, 1 * 8 + 6 cp DOWN jr z, .ok_13 @@ -2793,6 +2795,7 @@ Function5903: ; 5903 db SPRITEMOVEDATA_STANDING_LEFT db SPRITEMOVEDATA_STANDING_RIGHT ; 5920 + _UpdateSprites:: ; 5920 ld a, [VramState] bit 0, a @@ -2814,18 +2817,18 @@ _UpdateSprites:: ; 5920 bit 1, a ld b, LOW(SpritesEnd) jr z, .ok - ld b, 28 * 4 + ld b, 28 * SPRITEOAMSTRUCT_LENGTH .ok ld a, [hUsedSpriteIndex] cp b ret nc ld l, a ld h, HIGH(Sprites) - ld de, 4 + ld de, SPRITEOAMSTRUCT_LENGTH ld a, b - ld c, SCREEN_HEIGHT_PX + 16 + ld c, SCREEN_HEIGHT_PX + 2 * TILE_WIDTH .loop - ld [hl], c + ld [hl], c ; y add hl, de cp l jr nz, .loop @@ -3042,12 +3045,12 @@ PRIORITY_HIGH EQU $30 ld a, [hFFC0] add [hl] inc hl - ld [bc], a + ld [bc], a ; y inc c ld a, [hFFBF] add [hl] inc hl - ld [bc], a + ld [bc], a ; x inc c ld e, [hl] inc hl @@ -3058,7 +3061,7 @@ PRIORITY_HIGH EQU $30 .nope1 add [hl] inc hl - ld [bc], a + ld [bc], a ; tile id inc c ld a, e bit 1, a @@ -3068,7 +3071,7 @@ PRIORITY_HIGH EQU $30 .nope2 and %11110000 or d - ld [bc], a + ld [bc], a ; attributes inc c ld a, [hUsedSpriteTile] dec a diff --git a/tilesets/roofs.asm b/engine/mapgroup_roofs.asm index 72999efc6..2cd734234 100644 --- a/tilesets/roofs.asm +++ b/engine/mapgroup_roofs.asm @@ -5,13 +5,13 @@ LoadMapGroupRoof:: ; 1c000 ld hl, MapGroupRoofs add hl, de ld a, [hl] - cp $ff + cp -1 ret z ld hl, Roofs - ld bc, $90 + ld bc, 9 tiles call AddNTimes ld de, vTiles2 tile $0a - ld bc, $90 + ld bc, 9 tiles call CopyBytes ret ; 1c021 diff --git a/engine/mart.asm b/engine/mart.asm index 1dcf508e6..07d385f6d 100755 --- a/engine/mart.asm +++ b/engine/mart.asm @@ -618,8 +618,7 @@ Text_Mart_CostsThisMuch: ; 0x15e13 MenuDataHeader_Buy: ; 0x15e18 db $40 ; flags - db 03, 01 ; start coords - db 11, 19 ; end coords + menu_coords 1, 3, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .menudata2 db 1 ; default option ; 0x15e20 @@ -785,7 +784,7 @@ SellMenu: ; 15eb3 farcall DepositSellInitPackBuffers .loop farcall DepositSellPack - ld a, [wcf66] + ld a, [wPackUsedItem] and a jp z, .quit call .TryToSellItem @@ -903,8 +902,7 @@ Text_Mart_HowMayIHelpYou: ; 0x15f83 MenuDataHeader_BuySell: ; 0x15f88 db $40 ; flags - db 00, 00 ; start coords - db 08, 07 ; end coords + menu_coords 0, 0, 7, 8 dw .menudata2 db 1 ; default option ; 0x15f90 diff --git a/engine/menu_2.asm b/engine/menu_2.asm index 54d5452b3..122a1ac62 100644 --- a/engine/menu_2.asm +++ b/engine/menu_2.asm @@ -54,15 +54,13 @@ PlaceMoneyDataHeader: ; 24b01 MenuDataHeader_0x24b15: ; 0x24b15 db $40 ; flags - db 00, 11 ; start coords - db 02, 19 ; end coords + menu_coords 11, 0, SCREEN_WIDTH - 1, 2 dw NULL db 1 ; default option MenuDataHeader_0x24b1d: ; 0x24b1d db $40 ; flags - db 11, 00 ; start coords - db 13, 08 ; end coords + menu_coords 0, 11, 8, 13 dw NULL db 1 ; default option @@ -216,7 +214,7 @@ FindApricornsInBag: ; 24c64 ld bc, 10 call ByteFill - ld hl, .ApricornBalls + ld hl, ApricornBalls .loop ld a, [hl] cp -1 @@ -252,12 +250,4 @@ FindApricornsInBag: ; 24c64 pop hl ret -.ApricornBalls: ; 24ca0 - db RED_APRICORN, LEVEL_BALL - db BLU_APRICORN, LURE_BALL - db YLW_APRICORN, MOON_BALL - db GRN_APRICORN, FRIEND_BALL - db WHT_APRICORN, FAST_BALL - db BLK_APRICORN, HEAVY_BALL - db PNK_APRICORN, LOVE_BALL - db -1 +INCLUDE "data/items/apricorn_balls.asm" diff --git a/engine/mon_icons.asm b/engine/mon_icons.asm index d6013ea62..db1a68ceb 100755 --- a/engine/mon_icons.asm +++ b/engine/mon_icons.asm @@ -306,8 +306,8 @@ GetIconGFX: ; 8e9de ret HeldItemIcons: -INCBIN "gfx/icon/mail.2bpp" -INCBIN "gfx/icon/item.2bpp" +INCBIN "gfx/icons/mail.2bpp" +INCBIN "gfx/icons/item.2bpp" ; 8ea17 GetIcon_de: ; 8ea17 diff --git a/engine/mon_menu.asm b/engine/mon_menu.asm index e3570ab70..7dc2a2393 100755 --- a/engine/mon_menu.asm +++ b/engine/mon_menu.asm @@ -56,8 +56,7 @@ MonSubmenu: ; 24d19 .MenuDataHeader: ; 24d3f db $40 ; tile backup - db 00, 06 ; start coords - db 17, 19 ; end coords + menu_coords 6, 0, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw 0 db 1 ; default option ; 24d47 @@ -326,8 +325,7 @@ BattleMonMenu: ; 24e99 MenuDataHeader_0x24ed4: ; 24ed4 db $00 ; flags - db 11, 11 ; start coords - db 17, 19 ; end coords + menu_coords 11, 11, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw MenuData2_0x24edc db 1 ; default option ; 24edc diff --git a/engine/mystery_gift.asm b/engine/mystery_gift.asm index a1518352f..b0d3c843b 100755 --- a/engine/mystery_gift.asm +++ b/engine/mystery_gift.asm @@ -1456,33 +1456,33 @@ Function105688: ; 105688 (41:5688) jr asm_105726 Function1056eb: ; 1056eb (41:56eb) - ld c, $10 -.asm_1056ed - ld hl, Sprites - ld b, $8 -.asm_1056f2 + ld c, 16 +.loop + ld hl, Sprite01YCoord + ld b, 8 +.dec_y_loop dec [hl] -rept 4 +rept SPRITEOAMSTRUCT_LENGTH inc hl endr dec b - jr nz, .asm_1056f2 - ld hl, Sprites + $20 - ld b, $8 -.asm_1056ff + jr nz, .dec_y_loop + ld hl, Sprite09YCoord + ld b, 8 +.inc_y_loop inc [hl] -rept 4 +rept SPRITEOAMSTRUCT_LENGTH inc hl endr dec b - jr nz, .asm_1056ff + jr nz, .inc_y_loop dec c ret z push bc ld c, 4 call DelayFrames pop bc - jr .asm_1056ed + jr .loop Function105712: ; 105712 (41:5712) call Function105777 @@ -1580,7 +1580,7 @@ Function1057d7: ; 1057d7 (41:57d7) ld a, BANK(MysteryGiftJP_GFX) lb bc, 4, 0 call FarCopyBytes - ld hl, MysteryGiftJP_GFX + $400 + ld hl, MysteryGiftJP_GFX + $40 tiles ld de, vTiles0 tile $00 ld a, BANK(MysteryGiftJP_GFX) ld bc, $80 @@ -1656,9 +1656,9 @@ Function1057d7: ; 1057d7 (41:57d7) ld [hl], $3c hlcoord 17, 15 ld [hl], $3e - ld de, Sprites + ld de, Sprite01 ld hl, .OAM_data - ld bc, $40 + ld bc, 16 * SPRITEOAMSTRUCT_LENGTH call CopyBytes call EnableLCD call WaitBGMap @@ -1713,22 +1713,22 @@ Function1057d7: ; 1057d7 (41:57d7) ; 1058f0 (41:58f0) .OAM_data: ; 1058f0 - dsprite 2, 1, 6, 4, $00, $00 - dsprite 2, 1, 7, 4, $01, $00 - dsprite 2, 1, 8, 4, $02, $00 - dsprite 2, 1, 9, 4, $03, $00 - dsprite 3, 1, 6, 4, $04, $00 - dsprite 3, 1, 7, 4, $05, $00 - dsprite 3, 1, 8, 4, $06, $00 - dsprite 3, 1, 9, 4, $07, $00 - dsprite 0, 1, 11, 4, $00, $00 - dsprite 0, 1, 12, 4, $01, $00 - dsprite 0, 1, 13, 4, $02, $00 - dsprite 0, 1, 14, 4, $03, $00 - dsprite 1, 1, 11, 4, $04, $00 - dsprite 1, 1, 12, 4, $05, $00 - dsprite 1, 1, 13, 4, $06, $00 - dsprite 1, 1, 14, 4, $07, $00 + dsprite 2, 1, 6, 4, $00, 0 + dsprite 2, 1, 7, 4, $01, 0 + dsprite 2, 1, 8, 4, $02, 0 + dsprite 2, 1, 9, 4, $03, 0 + dsprite 3, 1, 6, 4, $04, 0 + dsprite 3, 1, 7, 4, $05, 0 + dsprite 3, 1, 8, 4, $06, 0 + dsprite 3, 1, 9, 4, $07, 0 + dsprite 0, 1, 11, 4, $00, 0 + dsprite 0, 1, 12, 4, $01, 0 + dsprite 0, 1, 13, 4, $02, 0 + dsprite 0, 1, 14, 4, $03, 0 + dsprite 1, 1, 11, 4, $04, 0 + dsprite 1, 1, 12, 4, $05, 0 + dsprite 1, 1, 13, 4, $06, 0 + dsprite 1, 1, 14, 4, $07, 0 ; japanese mystery gift gfx MysteryGiftJP_GFX: ; 105930 diff --git a/engine/mystery_gift_2.asm b/engine/mystery_gift_2.asm index 1d180f714..72767aa17 100755 --- a/engine/mystery_gift_2.asm +++ b/engine/mystery_gift_2.asm @@ -29,7 +29,7 @@ PrepMysteryGiftDataToSend: ; 2c642 (b:4642) inc de ; wc80f call CloseSRAM call Random - and $1 + and 1 ld [de], a inc de ; wc810 call .RandomSample @@ -59,10 +59,10 @@ PrepMysteryGiftDataToSend: ; 2c642 (b:4642) .RandomSample: ; 2c6ac (b:46ac) push de call Random - cp $19 ; 10 percent + cp 10 percent jr c, .tenpercent call Random - and $7 + and %111 ld d, a rl d ld e, $80 @@ -80,10 +80,10 @@ PrepMysteryGiftDataToSend: ; 2c642 (b:4642) .tenpercent call Random - cp $32 ; 20 percent + cp 20 percent - 1 jr c, .twopercent call Random - and $3 + and %011 ld d, a rl d ld e, $80 @@ -102,7 +102,7 @@ PrepMysteryGiftDataToSend: ; 2c642 (b:4642) .twopercent call Random - cp $32 ; 50 ; 20 percent + cp 20 percent - 1 jr c, .pointfourpercent ld a, b swap a @@ -147,6 +147,6 @@ MysteryGiftFallbackItem: ; 2c722 (b:4722) ; 2c725 (b:4725) -INCLUDE "data/mystery_gift_items.asm" +INCLUDE "data/items/mystery_gift_items.asm" -INCLUDE "data/mystery_gift_decos.asm" +INCLUDE "data/decorations/mystery_gift_decos.asm" diff --git a/engine/namingscreen.asm b/engine/namingscreen.asm index c674a3b8c..f16f7176f 100755 --- a/engine/namingscreen.asm +++ b/engine/namingscreen.asm @@ -1,3 +1,9 @@ +NAMINGSCREEN_CURSOR EQU $7e + +NAMINGSCREEN_BORDER EQUS "\"<BLACK>\"" ; $60 +NAMINGSCREEN_MIDDLELINE EQUS "\"→\"" ; $eb +NAMINGSCREEN_UNDERLINE EQUS "\"<DOT>\"" ; $f2 + _NamingScreen: ; 0x116b7 call DisableSpriteUpdates call NamingScreen @@ -176,7 +182,7 @@ NamingScreen: ; 116c1 .Box: ; 117f5 (4:57f5) ld de, PokeBallSpriteGFX ld hl, vTiles0 tile $00 - lb bc, BANK(PokeBallSpriteGFX), $4 + lb bc, BANK(PokeBallSpriteGFX), 4 call Request2bpp xor a ld hl, wSpriteAnimDict @@ -287,7 +293,7 @@ NamingScreen_InitText: ; 118a8 call WaitTop hlcoord 0, 0 ld bc, SCREEN_WIDTH * SCREEN_HEIGHT - ld a, $60 + ld a, NAMINGSCREEN_BORDER call ByteFill hlcoord 1, 1 lb bc, 6, 18 @@ -490,7 +496,7 @@ NamingScreenJoypadLoop: ; 11915 ret .select - ld hl, wcf64 + ld hl, wNamingScreenLetterCase ld a, [hl] xor 1 ld [hl], a @@ -562,14 +568,14 @@ NamingScreen_AnimateCursor: ; 11a3b (4:5a3b) .ok cp d ld de, .LetterEntries - ld a, $0 + ld a, SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR - SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR ; 0 jr nz, .ok2 ld de, .CaseDelEnd - ld a, $1 + ld a, SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR_BIG - SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR ; 1 .ok2 ld hl, SPRITEANIMSTRUCT_0E add hl, bc - add [hl] + add [hl] ; default SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR ld hl, SPRITEANIMSTRUCT_FRAMESET_ID add hl, bc ld [hl], a @@ -729,7 +735,7 @@ NamingScreen_AdvanceCursor_CheckEndOfString: ; 11b27 ld a, [hl] cp "@" jr z, .end_of_string - ld [hl], $f2 + ld [hl], NAMINGSCREEN_UNDERLINE and a ret @@ -765,21 +771,7 @@ NamingScreen_AdvanceCursor_CheckEndOfString: ; 11b27 ; 11b56 -Dakutens: ; unused - db "かが", "きぎ", "くぐ", "けげ", "こご" - db "さざ", "しじ", "すず", "せぜ", "そぞ" - db "ただ", "ちぢ", "つづ", "てで", "とど" - db "はば", "ひび", "ふぶ", "へべ", "ほぼ" - db "カガ", "キギ", "クグ", "ケゲ", "コゴ" - db "サザ", "シジ", "スズ", "セゼ", "ソゾ" - db "タダ", "チヂ", "ツヅ", "テデ", "トド" - db "ハバ", "ヒビ", "フブ", "へべ", "ホボ" - db $ff - -Handakutens: ; unused - db "はぱ", "ひぴ", "ふぷ", "へぺ", "ほぽ" - db "ハパ", "ヒピ", "フプ", "へぺ", "ホポ" - db $ff +INCLUDE "data/unused_text/dakutens.asm" ; 11bbc @@ -790,12 +782,12 @@ NamingScreen_DeleteCharacter: ; 11bbc (4:5bbc) ret z dec [hl] call NamingScreen_GetTextCursorPosition - ld [hl], $f2 + ld [hl], NAMINGSCREEN_UNDERLINE inc hl ld a, [hl] - cp $f2 + cp NAMINGSCREEN_UNDERLINE ret nz - ld [hl], $eb + ld [hl], NAMINGSCREEN_MIDDLELINE ret NamingScreen_GetTextCursorPosition: ; 11bd0 (4:5bd0) @@ -814,17 +806,17 @@ NamingScreen_GetTextCursorPosition: ; 11bd0 (4:5bd0) ; 11be0 NamingScreen_InitNameEntry: ; 11be0 -; load $f2, ($eb * [wNamingScreenMaxNameLength]), $50 into the dw address at wNamingScreenDestinationPointer +; load NAMINGSCREEN_UNDERLINE, (NAMINGSCREEN_MIDDLELINE * [wNamingScreenMaxNameLength]), "@" into the dw address at wNamingScreenDestinationPointer ld hl, wNamingScreenDestinationPointer ld a, [hli] ld h, [hl] ld l, a - ld [hl], $f2 + ld [hl], NAMINGSCREEN_UNDERLINE inc hl ld a, [wNamingScreenMaxNameLength] dec a ld c, a - ld a, $eb + ld a, NAMINGSCREEN_MIDDLELINE .loop ld [hli], a dec c @@ -843,9 +835,9 @@ NamingScreen_StoreEntry: ; 11bf7 (4:5bf7) ld c, a .loop ld a, [hl] - cp $eb + cp NAMINGSCREEN_MIDDLELINE jr z, .terminator - cp $f2 + cp NAMINGSCREEN_UNDERLINE jr nz, .not_terminator .terminator ld [hl], "@" @@ -905,22 +897,22 @@ LoadNamingScreenGFX: ; 11c51 call LoadFontsExtra ld de, NamingScreenGFX_MiddleLine - ld hl, vTiles1 tile $6b + ld hl, vTiles0 tile NAMINGSCREEN_MIDDLELINE lb bc, BANK(NamingScreenGFX_MiddleLine), 1 call Get1bpp ld de, NamingScreenGFX_UnderLine - ld hl, vTiles1 tile $72 + ld hl, vTiles0 tile NAMINGSCREEN_UNDERLINE lb bc, BANK(NamingScreenGFX_UnderLine), 1 call Get1bpp - ld de, vTiles2 tile $60 + ld de, vTiles2 tile NAMINGSCREEN_BORDER ld hl, NamingScreenGFX_Border ld bc, 1 tiles ld a, BANK(NamingScreenGFX_Border) call FarCopyBytes - ld de, vTiles0 tile $7e + ld de, vTiles0 tile NAMINGSCREEN_CURSOR ld hl, NamingScreenGFX_Cursor ld bc, 2 tiles ld a, BANK(NamingScreenGFX_Cursor) @@ -929,14 +921,14 @@ LoadNamingScreenGFX: ; 11c51 ld a, $5 ld hl, wSpriteAnimDict + 9 * 2 ld [hli], a - ld [hl], $7e + ld [hl], NAMINGSCREEN_CURSOR xor a ld [hSCY], a ld [wGlobalAnimYOffset], a ld [hSCX], a ld [wGlobalAnimXOffset], a ld [wJumptableIndex], a - ld [wcf64], a + ld [wNamingScreenLetterCase], a ld [hBGMapMode], a ld [wNamingScreenCurrNameLength], a ld a, $7 @@ -1033,15 +1025,15 @@ _ComposeMailMessage: ; 11e75 (mail?) ld e, [hl] inc hl ld d, [hl] - ld hl, $10 + ld hl, MAIL_LINE_LENGTH add hl, de - ld [hl], $4e + ld [hl], "<NEXT>" ret ; 11ef4 (4:5ef4) .MailIcon: ; 11ef4 -INCBIN "gfx/icon/mail2.2bpp" +INCBIN "gfx/icons/mail2.2bpp" ; 11f74 .initwNamingScreenMaxNameLength ; 11f74 (4:5f74) @@ -1060,7 +1052,7 @@ INCBIN "gfx/icon/mail2.2bpp" call WaitTop hlcoord 0, 0 ld bc, 6 * SCREEN_WIDTH - ld a, $60 ; border + ld a, NAMINGSCREEN_BORDER call ByteFill hlcoord 0, 6 ld bc, 12 * SCREEN_WIDTH @@ -1190,13 +1182,13 @@ INCBIN "gfx/icon/mail2.2bpp" jr c, .start ld hl, wNamingScreenCurrNameLength ld a, [hl] - cp $10 + cp MAIL_LINE_LENGTH ret nz inc [hl] call NamingScreen_GetTextCursorPosition - ld [hl], $f2 + ld [hl], NAMINGSCREEN_UNDERLINE dec hl - ld [hl], $4e + ld [hl], "<NEXT>" ret .start @@ -1216,13 +1208,13 @@ INCBIN "gfx/icon/mail2.2bpp" call NamingScreen_DeleteCharacter ld hl, wNamingScreenCurrNameLength ld a, [hl] - cp $10 + cp MAIL_LINE_LENGTH ret nz dec [hl] call NamingScreen_GetTextCursorPosition - ld [hl], $f2 + ld [hl], NAMINGSCREEN_UNDERLINE inc hl - ld [hl], $4e + ld [hl], "<NEXT>" ret .finished @@ -1232,9 +1224,9 @@ INCBIN "gfx/icon/mail2.2bpp" ret .select - ld hl, wcf64 + ld hl, wNamingScreenLetterCase ld a, [hl] - xor $1 + xor 1 ld [hl], a jr nz, .switch_to_lowercase ld de, MailEntry_Uppercase diff --git a/engine/npc_movement.asm b/engine/npc_movement.asm index 0b43e09eb..71583408e 100755 --- a/engine/npc_movement.asm +++ b/engine/npc_movement.asm @@ -70,14 +70,14 @@ Function6f07: ; 6f07 ld e, [hl] ld hl, OBJECT_PALETTE add hl, bc - bit 7, [hl] + bit OAM_PRIORITY, [hl] jp nz, Function6fa1 ld hl, OBJECT_NEXT_TILE add hl, bc ld a, [hl] ld d, a call GetTileCollision - and a ; land + and a ; LANDTILE jr z, Function6f3e scf ret @@ -106,7 +106,7 @@ Function6f3e: ; 6f3e ld hl, OBJECT_DIRECTION_WALKING add hl, bc ld a, [hl] - and 3 + maskbits NUM_DIRECTIONS +- 1 ld e, a ld d, 0 ld hl, .data_6f5b @@ -131,7 +131,7 @@ Function6f5f: ; 6f5f push af ld hl, OBJECT_DIRECTION_WALKING add hl, bc - and 3 + maskbits NUM_DIRECTIONS +- 1 ld e, a ld d, 0 ld hl, .data_6f7b @@ -178,49 +178,49 @@ Function6fa1: ; 6fa1 ld hl, OBJECT_DIRECTION_WALKING add hl, bc ld a, [hl] - and 3 - jr z, .asm_6fb2 + maskbits NUM_DIRECTIONS +- 1 + jr z, .down dec a - jr z, .asm_6fb7 + jr z, .up dec a - jr z, .asm_6fbb - jr .asm_6fbf + jr z, .left + jr .right -.asm_6fb2 +.down inc e push de inc d - jr .asm_6fc2 + jr .continue -.asm_6fb7 +.up push de inc d - jr .asm_6fc2 + jr .continue -.asm_6fbb +.left push de inc e - jr .asm_6fc2 + jr .continue -.asm_6fbf +.right inc d push de inc e -.asm_6fc2 +.continue call GetCoordTile call GetTileCollision pop de - and a ; land - jr nz, .asm_6fd7 + and a ; LANDTILE + jr nz, .not_land call GetCoordTile call GetTileCollision - and a ; land - jr nz, .asm_6fd7 + and a ; LANDTILE + jr nz, .not_land xor a ret -.asm_6fd7 +.not_land scf ret ; 6fd9 diff --git a/engine/npctrade.asm b/engine/npctrade.asm index bd77f21c3..7e3fa4683 100755 --- a/engine/npctrade.asm +++ b/engine/npctrade.asm @@ -1,11 +1,3 @@ -; Trade dialogs - const_def - const TRADE_INTRO - const TRADE_CANCEL - const TRADE_WRONG - const TRADE_COMPLETE - const TRADE_AFTER - NPCTrade:: ; fcba8 ld a, e ld [wJumptableIndex], a @@ -83,9 +75,9 @@ CheckTradeGender: ; fcc23 ld e, TRADE_GENDER call GetTradeAttribute ld a, [hl] - and a + and a ; TRADE_EITHER_GENDER jr z, .matching - cp 1 + cp TRADE_MALE_ONLY jr z, .check_male farcall Predef_GetGender @@ -178,10 +170,10 @@ DoNPCTrade: ; fcc63 ld e, TRADE_DIALOG call GetTradeAttribute ld a, [hl] - cp 3 - ld a, 1 + cp TRADE_DIALOG_GIRL + ld a, CAUGHT_BY_GIRL jr c, .okay - ld a, 2 + ld a, CAUGHT_BY_BOY .okay ld [wOTTrademonCaughtData], a @@ -398,7 +390,7 @@ GetTradeMonNames: ; fce1b and a ret z - cp 1 + cp TRADE_MALE_ONLY ld a, "♂" jr z, .done ld a, "♀" @@ -431,31 +423,28 @@ PrintTradeText: ; fcf38 ; fcf53 TradeTexts: ; fcf53 -; intro +; entries correspond to TRADE_* × TRADE_DIALOG_* constants +; TRADE_INTRO dw TradeIntroText1 dw TradeIntroText2 dw TradeIntroText3 dw TradeIntroText4 - -; cancel +; TRADE_CANCEL dw TradeCancelText1 dw TradeCancelText2 dw TradeCancelText3 dw TradeCancelText4 - -; wrong mon +; TRADE_WRONG dw TradeWrongText1 dw TradeWrongText2 dw TradeWrongText3 dw TradeWrongText4 - -; completed +; TRADE_COMPLETE dw TradeCompleteText1 dw TradeCompleteText2 dw TradeCompleteText3 dw TradeCompleteText4 - -; after +; TRADE_AFTER dw TradeAfterText1 dw TradeAfterText2 dw TradeAfterText3 diff --git a/engine/overworld.asm b/engine/overworld.asm index 67c2f25c6..4c379711d 100755 --- a/engine/overworld.asm +++ b/engine/overworld.asm @@ -77,7 +77,7 @@ GetPlayerSprite: ; 14183 cp c jr z, .good inc hl - cp $ff + cp -1 jr nz, .loop ; Any player state not in the array defaults to Chris's sprite. @@ -100,14 +100,14 @@ GetPlayerSprite: ; 14183 db PLAYER_BIKE, SPRITE_CHRIS_BIKE db PLAYER_SURF, SPRITE_SURF db PLAYER_SURF_PIKA, SPRITE_SURFING_PIKACHU - db $ff + db -1 ; end .Kris: db PLAYER_NORMAL, SPRITE_KRIS db PLAYER_BIKE, SPRITE_KRIS_BIKE db PLAYER_SURF, SPRITE_SURF db PLAYER_SURF_PIKA, SPRITE_SURFING_PIKACHU - db $ff + db -1 ; end ; 141c9 @@ -719,10 +719,10 @@ LoadEmote:: ; 1442f ; 1444d -INCLUDE "data/emotes.asm" +INCLUDE "data/sprites/emotes.asm" -INCLUDE "data/sprite_mons.asm" +INCLUDE "data/sprites/sprite_mons.asm" INCLUDE "data/maps/outdoor_sprites.asm" -INCLUDE "data/sprites.asm" +INCLUDE "data/sprites/sprites.asm" diff --git a/engine/pack.asm b/engine/pack.asm index 59b7f8caa..2d1210346 100644 --- a/engine/pack.asm +++ b/engine/pack.asm @@ -1,3 +1,17 @@ +; Pack.Jumptable and BattlePack.Jumptable indexes + const_def + const PACKSTATE_INITGFX ; 0 + const PACKSTATE_INITITEMSPOCKET ; 1 + const PACKSTATE_ITEMSPOCKETMENU ; 2 + const PACKSTATE_INITBALLSPOCKET ; 3 + const PACKSTATE_BALLSPOCKETMENU ; 4 + const PACKSTATE_INITKEYITEMSPOCKET ; 5 + const PACKSTATE_KEYITEMSPOCKETMENU ; 6 + const PACKSTATE_INITTMHMPOCKET ; 7 + const PACKSTATE_TMHMPOCKETMENU ; 8 + const PACKSTATE_QUITNOSCRIPT ; 9 + const PACKSTATE_QUITRUNSCRIPT ; 10 + Pack: ; 10000 ld hl, Options set NO_TEXT_SCROLL, [hl] @@ -28,6 +42,7 @@ Pack: ; 10000 ; 10030 .Jumptable: ; 10030 (4:4030) +; entries correspond to PACKSTATE_* constants dw .InitGFX ; 0 dw .InitItemsPocket ; 1 dw .ItemsPocketMenu ; 2 @@ -44,13 +59,13 @@ Pack: ; 10000 xor a ld [hBGMapMode], a call Pack_InitGFX - ld a, [wcf64] + ld a, [wPackJumptableIndex] ld [wJumptableIndex], a call Pack_InitColors ret .InitItemsPocket: ; 10056 (4:4056) - xor a + xor a ; ITEM_POCKET ld [wCurrPocket], a call ClearPocketList call DrawPocketName @@ -70,15 +85,15 @@ Pack: ; 10000 ld [wItemsPocketScrollPosition], a ld a, [wMenuCursorY] ld [wItemsPocketCursor], a - ld b, $7 - ld c, $3 + ld b, PACKSTATE_INITTMHMPOCKET ; left + ld c, PACKSTATE_INITBALLSPOCKET ; right call Pack_InterpretJoypad ret c call .ItemBallsKey_LoadSubmenu ret .InitKeyItemsPocket: ; 10094 (4:4094) - ld a, $2 + ld a, KEY_ITEM_POCKET ld [wCurrPocket], a call ClearPocketList call DrawPocketName @@ -98,15 +113,15 @@ Pack: ; 10000 ld [wKeyItemsPocketScrollPosition], a ld a, [wMenuCursorY] ld [wKeyItemsPocketCursor], a - ld b, $3 - ld c, $7 + ld b, PACKSTATE_INITBALLSPOCKET ; left + ld c, PACKSTATE_INITTMHMPOCKET ; right call Pack_InterpretJoypad ret c call .ItemBallsKey_LoadSubmenu ret .InitTMHMPocket: ; 100d3 (4:40d3) - ld a, $3 + ld a, TM_HM_POCKET ld [wCurrPocket], a call ClearPocketList call DrawPocketName @@ -118,8 +133,8 @@ Pack: ; 10000 .TMHMPocketMenu: ; 100e8 (4:40e8) farcall TMHMPocket - ld b, $5 - ld c, $1 + ld b, PACKSTATE_INITKEYITEMSPOCKET ; left + ld c, PACKSTATE_INITITEMSPOCKET ; right call Pack_InterpretJoypad ret c farcall _CheckTossableItem @@ -148,8 +163,7 @@ Pack: ; 10000 ; 10124 (4:4124) .MenuDataHeader1: ; 0x10124 db $40 ; flags - db 07, 13 ; start coords - db 11, 19 ; end coords + menu_coords 13, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .MenuData2_1 db 1 ; default option ; 0x1012c @@ -162,7 +176,6 @@ Pack: ; 10000 ; 0x10137 .Jumptable1: ; 10137 - dw .UseItem dw QuitItemSubmenu @@ -170,8 +183,7 @@ Pack: ; 10000 .MenuDataHeader2: ; 0x1013b db $40 ; flags - db 05, 13 ; start coords - db 11, 19 ; end coords + menu_coords 13, 5, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .MenuData2_2 db 1 ; default option ; 0x10143 @@ -211,7 +223,7 @@ Pack: ; 10000 ret .InitBallsPocket: ; 10186 (4:4186) - ld a, $1 + ld a, BALL_POCKET ld [wCurrPocket], a call ClearPocketList call DrawPocketName @@ -231,8 +243,8 @@ Pack: ; 10000 ld [wBallsPocketScrollPosition], a ld a, [wMenuCursorY] ld [wBallsPocketCursor], a - ld b, $1 - ld c, $5 + ld b, PACKSTATE_INITITEMSPOCKET ; left + ld c, PACKSTATE_INITKEYITEMSPOCKET ; right call Pack_InterpretJoypad ret c call .ItemBallsKey_LoadSubmenu @@ -310,8 +322,7 @@ Pack: ; 10000 ; 10249 (4:4249) MenuDataHeader_UsableKeyItem: ; 0x10249 db $40 ; flags - db 01, 13 ; start coords - db 11, 19 ; end coords + menu_coords 13, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option ; 0x10251 @@ -327,7 +338,6 @@ MenuDataHeader_UsableKeyItem: ; 0x10249 ; 0x1026a Jumptable_UseGiveTossRegisterQuit: ; 1026a - dw UseItem dw GiveItem dw TossMenu @@ -337,8 +347,7 @@ Jumptable_UseGiveTossRegisterQuit: ; 1026a MenuDataHeader_UsableItem: ; 0x10274 db $40 ; flags - db 03, 13 ; start coords - db 11, 19 ; end coords + menu_coords 13, 3, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option ; 0x1027c @@ -353,7 +362,6 @@ MenuDataHeader_UsableItem: ; 0x10274 ; 0x10291 Jumptable_UseGiveTossQuit: ; 10291 - dw UseItem dw GiveItem dw TossMenu @@ -362,8 +370,7 @@ Jumptable_UseGiveTossQuit: ; 10291 MenuDataHeader_UnusableItem: ; 0x10299 db %01000000 ; flags - db 07, 13 ; start coords - db 11, 19 ; end coords + menu_coords 13, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option ; 0x102a1 @@ -376,15 +383,13 @@ MenuDataHeader_UnusableItem: ; 0x10299 ; 0x102ac Jumptable_UseQuit: ; 102ac - dw UseItem dw QuitItemSubmenu ; 102b0 MenuDataHeader_UnusableKeyItem: ; 0x102b0 db %01000000 ; flags - db 05, 13 ; start coords - db 11, 19 ; end coords + menu_coords 13, 5, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option ; 0x102b8 @@ -398,7 +403,6 @@ MenuDataHeader_UnusableKeyItem: ; 0x102b0 ; 0x102c7 Jumptable_UseRegisterQuit: ; 102c7 - dw UseItem dw RegisterItem dw QuitItemSubmenu @@ -406,8 +410,7 @@ Jumptable_UseRegisterQuit: ; 102c7 MenuDataHeader_HoldableKeyItem: ; 0x102cd db $40 ; flags - db 03, 13 ; start coords - db 11, 19 ; end coords + menu_coords 13, 3, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option ; 0x102d5 @@ -422,7 +425,6 @@ MenuDataHeader_HoldableKeyItem: ; 0x102cd ; 0x102ea Jumptable_GiveTossRegisterQuit: ; 102ea - dw GiveItem dw TossMenu dw RegisterItem @@ -431,8 +433,7 @@ Jumptable_GiveTossRegisterQuit: ; 102ea MenuDataHeader_HoldableItem: ; 0x102f2 db $40 ; flags - db 05, 13 ; start coords - db 11, 19 ; end coords + menu_coords 13, 5, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option ; 0x102fa @@ -446,7 +447,6 @@ MenuDataHeader_HoldableItem: ; 0x102f2 ; 0x1030b Jumptable_GiveTossQuit: ; 1030b - dw GiveItem dw TossMenu dw QuitItemSubmenu @@ -462,14 +462,14 @@ UseItem: ; 10311 ; 1031f .dw ; 1031f (4:431f) - +; entries correspond to ITEMMENU_* constants + dw .Oak ; ITEMMENU_NOUSE dw .Oak dw .Oak dw .Oak - dw .Oak - dw .Current - dw .Party - dw .Field + dw .Current ; ITEMMENU_CURRENT + dw .Party ; ITEMMENU_PARTY + dw .Field ; ITEMMENU_CLOSE ; 1035c .Oak: ; 1032d (4:432d) @@ -503,7 +503,7 @@ UseItem: ; 10311 ld a, [wItemEffectSucceeded] and a jr z, .Oak - ld a, $a + ld a, PACKSTATE_QUITRUNSCRIPT ld [wJumptableIndex], a ret ; 10364 (4:4364) @@ -536,11 +536,11 @@ TossMenu: ; 10364 Unreferenced_ResetPocketCursorPositions: ; 1039d ld a, [wCurrPocket] - and a + and a ; ITEM_POCKET jr z, .items - dec a + dec a ; BALL_POCKET jr z, .balls - dec a + dec a ; KEY_ITEM_POCKET jr z, .key ret @@ -625,7 +625,7 @@ GiveItem: ; 103fd .give ld a, [wJumptableIndex] push af - ld a, [wcf64] + ld a, [wPackJumptableIndex] push af call GetCurNick ld hl, StringBuffer1 @@ -634,7 +634,7 @@ GiveItem: ; 103fd call CopyBytes call TryGiveItemToPartymon pop af - ld [wcf64], a + ld [wPackJumptableIndex], a pop af ld [wJumptableIndex], a .finish @@ -692,6 +692,7 @@ BattlePack: ; 10493 ; 104c3 .Jumptable: ; 104c3 (4:44c3) +; entries correspond to PACKSTATE_* constants dw .InitGFX ; 0 dw .InitItemsPocket ; 1 dw .ItemsPocketMenu ; 2 @@ -708,13 +709,13 @@ BattlePack: ; 10493 xor a ld [hBGMapMode], a call Pack_InitGFX - ld a, [wcf64] + ld a, [wPackJumptableIndex] ld [wJumptableIndex], a call Pack_InitColors ret .InitItemsPocket: ; 104e9 (4:44e9) - xor a + xor a ; ITEM_POCKET ld [wCurrPocket], a call ClearPocketList call DrawPocketName @@ -734,15 +735,15 @@ BattlePack: ; 10493 ld [wItemsPocketScrollPosition], a ld a, [wMenuCursorY] ld [wItemsPocketCursor], a - ld b, $7 - ld c, $3 + ld b, PACKSTATE_INITTMHMPOCKET ; left + ld c, PACKSTATE_INITBALLSPOCKET ; right call Pack_InterpretJoypad ret c call ItemSubmenu ret .InitKeyItemsPocket: ; 10527 (4:4527) - ld a, $2 + ld a, KEY_ITEM_POCKET ld [wCurrPocket], a call ClearPocketList call DrawPocketName @@ -762,15 +763,15 @@ BattlePack: ; 10493 ld [wKeyItemsPocketScrollPosition], a ld a, [wMenuCursorY] ld [wKeyItemsPocketCursor], a - ld b, $3 - ld c, $7 + ld b, PACKSTATE_INITBALLSPOCKET ; left + ld c, PACKSTATE_INITTMHMPOCKET ; right call Pack_InterpretJoypad ret c call ItemSubmenu ret .InitTMHMPocket: ; 10566 (4:4566) - ld a, $3 + ld a, TM_HM_POCKET ld [wCurrPocket], a call ClearPocketList call DrawPocketName @@ -784,8 +785,8 @@ BattlePack: ; 10493 .TMHMPocketMenu: ; 10581 (4:4581) farcall TMHMPocket - ld b, $5 - ld c, $1 + ld b, PACKSTATE_INITKEYITEMSPOCKET ; left + ld c, PACKSTATE_INITITEMSPOCKET ; right call Pack_InterpretJoypad ret c xor a @@ -793,7 +794,7 @@ BattlePack: ; 10493 ret .InitBallsPocket: ; 10594 (4:4594) - ld a, $1 + ld a, BALL_POCKET ld [wCurrPocket], a call ClearPocketList call DrawPocketName @@ -813,8 +814,8 @@ BattlePack: ; 10493 ld [wBallsPocketScrollPosition], a ld a, [wMenuCursorY] ld [wBallsPocketCursor], a - ld b, $1 - ld c, $5 + ld b, PACKSTATE_INITITEMSPOCKET ; left + ld c, PACKSTATE_INITKEYITEMSPOCKET ; right call Pack_InterpretJoypad ret c call ItemSubmenu @@ -848,8 +849,7 @@ TMHMSubmenu: ; 105dc (4:45dc) ; 10601 (4:4601) .UsableMenuDataHeader: ; 0x10601 db $40 ; flags - db 07, 13 ; start coords - db 11, 19 ; end coords + menu_coords 13, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .UsableMenuData2 db 1 ; default option ; 0x10609 @@ -868,8 +868,7 @@ TMHMSubmenu: ; 105dc (4:45dc) .UnusableMenuDataHeader: ; 0x10618 db $40 ; flags - db 09, 13 ; start coords - db 11, 19 ; end coords + menu_coords 13, 9, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .UnusableMenuData2 db 1 ; default option ; 0x10620 @@ -892,13 +891,14 @@ TMHMSubmenu: ; 105dc (4:45dc) ret .ItemFunctionJumptable: ; 10637 (4:4637) +; entries correspond to ITEMMENU_* constants + dw .Oak ; ITEMMENU_NOUSE dw .Oak dw .Oak dw .Oak - dw .Oak - dw .Unused - dw .BattleField - dw .BattleOnly + dw .Unused ; ITEMMENU_CURRENT + dw .BattleField ; ITEMMENU_PARTY + dw .BattleOnly ; ITEMMENU_CLOSE .Oak: ; 10645 (4:4645) ld hl, Text_ThisIsntTheTime @@ -936,7 +936,7 @@ TMHMSubmenu: ; 105dc (4:45dc) cp $2 jr z, .didnt_use_item .quit_run_script ; 1067e (4:467e) - ld a, 10 + ld a, PACKSTATE_QUITRUNSCRIPT ld [wJumptableIndex], a ret @@ -952,15 +952,16 @@ TMHMSubmenu: ; 105dc (4:45dc) InitPackBuffers: ; 1068a xor a ld [wJumptableIndex], a + ; pocket id -> jumptable index ld a, [wLastPocket] - and $3 + maskbits NUM_POCKETS +- 1 ld [wCurrPocket], a inc a add a dec a - ld [wcf64], a - xor a - ld [wcf66], a + ld [wPackJumptableIndex], a + xor a ; FALSE + ld [wPackUsedItem], a xor a ld [wSwitchItem], a ret @@ -969,10 +970,10 @@ InitPackBuffers: ; 1068a DepositSellInitPackBuffers: ; 106a5 xor a ld [hBGMapMode], a - ld [wJumptableIndex], a - ld [wcf64], a - ld [wCurrPocket], a - ld [wcf66], a + ld [wJumptableIndex], a ; PACKSTATE_INITGFX + ld [wPackJumptableIndex], a ; PACKSTATE_INITGFX + ld [wCurrPocket], a ; ITEM_POCKET + ld [wPackUsedItem], a ld [wSwitchItem], a call Pack_InitGFX call Pack_InitColors @@ -996,13 +997,14 @@ DepositSellPack: ; 106be ; 106d1 .Jumptable: ; 106d1 (4:46d1) +; entries correspond to *_POCKET constants dw .ItemsPocket dw .BallsPocket dw .KeyItemsPocket dw .TMHMPocket .ItemsPocket: ; 106d9 (4:46d9) - xor a + xor a ; ITEM_POCKET call InitPocket ld hl, PC_Mart_ItemsPocketMenuDataHeader call CopyMenuDataHeader @@ -1018,7 +1020,7 @@ DepositSellPack: ; 106be ret .KeyItemsPocket: ; 106ff (4:46ff) - ld a, 2 + ld a, KEY_ITEM_POCKET call InitPocket ld hl, PC_Mart_KeyItemsPocketMenuDataHeader call CopyMenuDataHeader @@ -1034,7 +1036,7 @@ DepositSellPack: ; 106be ret .TMHMPocket: ; 10726 (4:4726) - ld a, 3 + ld a, TM_HM_POCKET call InitPocket call WaitBGMap_DrawPackGFX farcall TMHMPocket @@ -1043,7 +1045,7 @@ DepositSellPack: ; 106be ret .BallsPocket: ; 1073b (4:473b) - ld a, 1 + ld a, BALL_POCKET call InitPocket ld hl, PC_Mart_BallsPocketMenuDataHeader call CopyMenuDataHeader @@ -1084,20 +1086,20 @@ DepositSellTutorial_InterpretJoypad: ; 1076f .a_button ld a, TRUE - ld [wcf66], a + ld [wPackUsedItem], a and a ret .b_button - xor a - ld [wcf66], a + xor a ; FALSE + ld [wPackUsedItem], a and a ret .d_left ld a, [wJumptableIndex] dec a - and $3 + maskbits NUM_POCKETS +- 1 ld [wJumptableIndex], a push de ld de, SFX_SWITCH_POCKETS @@ -1109,7 +1111,7 @@ DepositSellTutorial_InterpretJoypad: ; 1076f .d_right ld a, [wJumptableIndex] inc a - and $3 + maskbits NUM_POCKETS +- 1 ld [wJumptableIndex], a push de ld de, SFX_SWITCH_POCKETS @@ -1129,8 +1131,8 @@ TutorialPack: ; 107bb call .RunJumptable call DepositSellTutorial_InterpretJoypad jr c, .loop - xor a - ld [wcf66], a + xor a ; FALSE + ld [wPackUsedItem], a ret ; 107d7 @@ -1143,22 +1145,21 @@ TutorialPack: ; 107bb ; 107e1 .dw ; 107e1 (4:47e1) - +; entries correspond to *_POCKET constants dw .Items dw .Balls dw .KeyItems dw .TMHM .Items: ; 107e9 (4:47e9) - xor a + xor a ; ITEM_POCKET ld hl, .ItemsMenuDataHeader jr .DisplayPocket ; 107ef (4:47ef) .ItemsMenuDataHeader: ; 0x107ef db $40 ; flags - db 01, 07 ; start coords - db 11, 19 ; end coords + menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .ItemsMenuData2 db 1 ; default option ; 0x107f7 @@ -1174,15 +1175,14 @@ TutorialPack: ; 107bb ; 10807 .KeyItems: ; 10807 (4:4807) - ld a, 2 + ld a, KEY_ITEM_POCKET ld hl, .KeyItemsMenuDataHeader jr .DisplayPocket ; 1080e (4:480e) .KeyItemsMenuDataHeader: ; 0x1080e db $40 ; flags - db 01, 07 ; start coords - db 11, 19 ; end coords + menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .KeyItemsMenuData2 db 1 ; default option ; 0x10816 @@ -1198,7 +1198,7 @@ TutorialPack: ; 107bb ; 10826 .TMHM: ; 10826 (4:4826) - ld a, 3 + ld a, TM_HM_POCKET call InitPocket call WaitBGMap_DrawPackGFX farcall TMHMPocket @@ -1207,15 +1207,14 @@ TutorialPack: ; 107bb ret .Balls: ; 1083b (4:483b) - ld a, 1 + ld a, BALL_POCKET ld hl, .BallsMenuDataHeader jr .DisplayPocket ; 10842 (4:4842) .BallsMenuDataHeader: ; 0x10842 db $40 ; flags - db 01, 07 ; start coords - db 11, 19 ; end coords + menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .BallsMenuData2 db 1 ; default option ; 0x1084a @@ -1257,15 +1256,15 @@ Pack_GetJumptablePointer: ; 1086b Pack_QuitNoScript: ; 10874 (4:4874) ld hl, wJumptableIndex set 7, [hl] - xor a - ld [wcf66], a + xor a ; FALSE + ld [wPackUsedItem], a ret Pack_QuitRunScript: ; 1087e (4:487e) ld hl, wJumptableIndex set 7, [hl] ld a, TRUE - ld [wcf66], a + ld [wPackUsedItem], a ret Pack_PrintTextNoScroll: ; 10889 (4:4889) @@ -1282,7 +1281,7 @@ WaitBGMap_DrawPackGFX: ; 1089a (4:489a) call WaitBGMap DrawPackGFX: ; 1089d ld a, [wCurrPocket] - and $3 + maskbits NUM_POCKETS +- 1 ld e, a ld d, $0 ld a, [BattleType] @@ -1309,10 +1308,10 @@ DrawPackGFX: ; 1089d ; 108cc PackGFXPointers: ; 108cc - dw PackGFX + (15 tiles) * 1 - dw PackGFX + (15 tiles) * 3 - dw PackGFX + (15 tiles) * 0 - dw PackGFX + (15 tiles) * 2 + dw PackGFX + (15 tiles) * 1 ; ITEM_POCKET + dw PackGFX + (15 tiles) * 3 ; BALL_POCKET + dw PackGFX + (15 tiles) * 0 ; KEY_ITEM_POCKET + dw PackGFX + (15 tiles) * 2 ; TM_HM_POCKET ; 108d4 Pack_InterpretJoypad: ; 108d4 (4:48d4) @@ -1343,7 +1342,7 @@ Pack_InterpretJoypad: ; 108d4 (4:48d4) ret .b_button - ld a, 9 + ld a, PACKSTATE_QUITNOSCRIPT ld [wJumptableIndex], a scf ret @@ -1351,7 +1350,7 @@ Pack_InterpretJoypad: ; 108d4 (4:48d4) .d_left ld a, b ld [wJumptableIndex], a - ld [wcf64], a + ld [wPackJumptableIndex], a push de ld de, SFX_SWITCH_POCKETS call PlaySFX @@ -1362,7 +1361,7 @@ Pack_InterpretJoypad: ; 108d4 (4:48d4) .d_right ld a, c ld [wJumptableIndex], a - ld [wcf64], a + ld [wPackJumptableIndex], a push de ld de, SFX_SWITCH_POCKETS call PlaySFX @@ -1488,15 +1487,19 @@ DrawPocketName: ; 109bb ; 109e1 .tilemap ; 109e1 +; ITEM_POCKET db $00, $04, $04, $04, $01 ; top border db $06, $07, $08, $09, $0a ; Items db $02, $05, $05, $05, $03 ; bottom border +; BALL_POCKET db $00, $04, $04, $04, $01 ; top border db $15, $16, $17, $18, $19 ; Balls db $02, $05, $05, $05, $03 ; bottom border +; KEY_ITEM_POCKET db $00, $04, $04, $04, $01 ; top border db $0b, $0c, $0d, $0e, $0f ; Key Items db $02, $05, $05, $05, $03 ; bottom border +; TM_HM_POCKET db $00, $04, $04, $04, $01 ; top border db $10, $11, $12, $13, $14 ; TM/HM db $02, $05, $05, $05, $03 ; bottom border @@ -1535,8 +1538,7 @@ Pack_InitColors: ; 10a40 ItemsPocketMenuDataHeader: ; 0x10a4f db $40 ; flags - db 01, 07 ; start coords - db 11, 19 ; end coords + menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option ; 0x10a57 @@ -1553,8 +1555,7 @@ ItemsPocketMenuDataHeader: ; 0x10a4f PC_Mart_ItemsPocketMenuDataHeader: ; 0x10a67 db $40 ; flags - db 01, 07 ; start coords - db 11, 19 ; end coords + menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option ; 0x10a6f @@ -1571,8 +1572,7 @@ PC_Mart_ItemsPocketMenuDataHeader: ; 0x10a67 KeyItemsPocketMenuDataHeader: ; 0x10a7f db $40 ; flags - db 01, 07 ; start coords - db 11, 19 ; end coords + menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option ; 0x10a87 @@ -1589,8 +1589,7 @@ KeyItemsPocketMenuDataHeader: ; 0x10a7f PC_Mart_KeyItemsPocketMenuDataHeader: ; 0x10a97 db $40 ; flags - db 01, 07 ; start coords - db 11, 19 ; end coords + menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option ; 0x10a9f @@ -1607,8 +1606,7 @@ PC_Mart_KeyItemsPocketMenuDataHeader: ; 0x10a97 BallsPocketMenuDataHeader: ; 0x10aaf db $40 ; flags - db 01, 07 ; start coords - db 11, 19 ; end coords + menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option ; 0x10ab7 @@ -1625,8 +1623,7 @@ BallsPocketMenuDataHeader: ; 0x10aaf PC_Mart_BallsPocketMenuDataHeader: ; 0x10ac7 db $40 ; flags - db 01, 07 ; start coords - db 11, 19 ; end coords + menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option ; 0x10acf diff --git a/engine/party_menu.asm b/engine/party_menu.asm index 13181c626..1efcfe417 100644 --- a/engine/party_menu.asm +++ b/engine/party_menu.asm @@ -50,23 +50,23 @@ WritePartyMenuTilemap: ; 0x5005f ld hl, Options ld a, [hl] push af - set 4, [hl] ; Disable text delay + set NO_TEXT_SCROLL, [hl] xor a ld [hBGMapMode], a hlcoord 0, 0 ld bc, SCREEN_WIDTH * SCREEN_HEIGHT ld a, " " call ByteFill ; blank the tilemap - call GetPartyMenuTilemapPointers ; This reads from a pointer table??? + call GetPartyMenuQualityIndexes .loop ld a, [hli] - cp $ff - jr z, .end ; 0x5007a $8 + cp -1 + jr z, .end push hl ld hl, .Jumptable rst JumpTable pop hl - jr .loop ; 0x50082 $f3 + jr .loop .end pop af ld [Options], a @@ -74,6 +74,7 @@ WritePartyMenuTilemap: ; 0x5005f ; 0x50089 .Jumptable: ; 50089 +; entries correspond to PARTYMENUQUALITY_* constants dw PlacePartyNicknames dw PlacePartyHPBar dw PlacePartyMenuHPDigits @@ -598,7 +599,7 @@ PartyMenuCheckEgg: ; 50389 ret ; 50396 -GetPartyMenuTilemapPointers: ; 50396 +GetPartyMenuQualityIndexes: ; 50396 ld a, [PartyMenuActionText] and $f0 jr nz, .skip @@ -606,7 +607,7 @@ GetPartyMenuTilemapPointers: ; 50396 and $f ld e, a ld d, 0 - ld hl, .Pointers + ld hl, PartyMenuQualityPointers add hl, de add hl, de ld a, [hli] @@ -615,29 +616,11 @@ GetPartyMenuTilemapPointers: ; 50396 ret .skip - ld hl, .Default + ld hl, PartyMenuQualityPointers.Default ret ; 503b2 -.Pointers: ; 503b2 - dw .Default - dw .Default - dw .Default - dw .TMHM - dw .Default - dw .EvoStone - dw .Gender - dw .Gender - dw .Default - dw .Mobile -; 503c6 - -.Default: db 0, 1, 2, 3, 4, $ff -.TMHM: db 0, 5, 3, 4, $ff -.EvoStone: db 0, 6, 3, 4, $ff -.Gender: db 0, 7, 3, 4, $ff -.Mobile: db 0, 8, 3, 4, $ff -; 503e0 +INCLUDE "data/party_menu_qualities.asm" InitPartyMenuGFX: ; 503e0 diff --git a/engine/phone/buenas_password.asm b/engine/phone/buenas_password.asm index 858ce5540..0d144afa6 100644 --- a/engine/phone/buenas_password.asm +++ b/engine/phone/buenas_password.asm @@ -167,4 +167,4 @@ BuenaPhoneScript_Random1: end ; a0c28 -INCLUDE "text/phone/buena.asm" +INCLUDE "data/phone/text/buena.asm" diff --git a/engine/phone/phone.asm b/engine/phone/phone.asm index 1f184f750..be18c569e 100644 --- a/engine/phone/phone.asm +++ b/engine/phone/phone.asm @@ -75,20 +75,20 @@ GetRemainingSpaceInPhoneList: ; 90040 cp -1 jr z, .done cp c - jr z, .elm_or_mom + jr z, .continue + push bc push hl ld c, a call _CheckCellNum - jr c, .elm_or_mom_in_list + jr c, .permanent ld hl, Buffer1 inc [hl] - -.elm_or_mom_in_list +.permanent pop hl pop bc -.elm_or_mom +.continue jr .loop .done @@ -98,9 +98,7 @@ GetRemainingSpaceInPhoneList: ; 90040 ret ; 90066 -PermanentNumbers: ; 90066 - db PHONECONTACT_MOM, PHONECONTACT_ELM, -1 -; 90069 +INCLUDE "data/phone/permanent_numbers.asm" FarPlaceString: ; 90069 @@ -439,7 +437,7 @@ WrongNumber: ; 90233 ; 90241 Script_ReceivePhoneCall: ; 0x90241 - refreshscreen $0 + refreshscreen callasm RingTwice_StartCall ptcall wPhoneScriptPointer waitbutton @@ -761,9 +759,9 @@ GetCallerLocation: ; 90439 ; 9045f -INCLUDE "data/phone_contacts.asm" +INCLUDE "data/phone/phone_contacts.asm" -INCLUDE "data/phone_special.asm" +INCLUDE "data/phone/special_calls.asm" UnknownScript_0x90657: ; 0x90657 diff --git a/engine/phone/phone_scripts.asm b/engine/phone/phone_scripts.asm index b691d5a40..646040641 100644 --- a/engine/phone/phone_scripts.asm +++ b/engine/phone/phone_scripts.asm @@ -20,10 +20,10 @@ MomPhoneScript: ; 0xbceaa iftrue MomPhoneHangUpScript farwritetext MomPhoneGreetingText buttonsound - mapnametotext $0 + mapnametotext MEM_BUFFER_0 checkcode VAR_ROOFPALETTE - if_equal $1, MomPhonePalette1 - if_equal $2, MomPhonePalette2 + if_equal 1, MomPhonePalette1 + if_equal 2, MomPhonePalette2 jump MomPhoneOther MomPhoneLandmark: ; 0xbcedf @@ -53,13 +53,13 @@ MomPhonePalette1: ; 0xbcee7 jump MomSavingMoney .violet ; 0xbcf15 - landmarktotext SPROUT_TOWER, 1 + landmarktotext SPROUT_TOWER, MEM_BUFFER_1 jump MomPhoneLandmark .azalea ; 0xbcf1b - landmarktotext SLOWPOKE_WELL, 1 + landmarktotext SLOWPOKE_WELL, MEM_BUFFER_1 jump MomPhoneLandmark .goldenrod ; 0xbcf21 - landmarktotext RADIO_TOWER, 1 + landmarktotext RADIO_TOWER, MEM_BUFFER_1 jump MomPhoneLandmark MomPhonePalette2: ; 0xbcf27 @@ -75,17 +75,17 @@ MomPhoneOther: ; 0xbcf2f MomSavingMoney: ; 0xbcf37 checkflag ENGINE_MOM_SAVING_MONEY iffalse MomIsNotSaving - checkmoney $1, 0 - if_equal $0, MomSavingHasMoney + checkmoney MOMS_MONEY, 0 + if_equal HAVE_MORE, MomSavingHasMoney jump MomSavingButBroke MomIsNotSaving: ; 0xbcf49 - checkmoney $1, 0 - if_equal $0, MomHasMoney + checkmoney MOMS_MONEY, 0 + if_equal HAVE_MORE, MomHasMoney jump MomHasNoMoney MomSavingHasMoney: ; 0xbcf55 - readmoney $1, $0 + readmoney MOMS_MONEY, MEM_BUFFER_0 farwritetext MomCheckBalanceText yesorno iftrue MomPhoneSaveMoneyScript @@ -104,7 +104,7 @@ MomHasNoMoney: ; 0xbcf6e jump MomPhoneWontSaveMoneyScript MomHasMoney: ; 0xbcf79 - readmoney $1, $0 + readmoney MOMS_MONEY, MEM_BUFFER_0 farwritetext MomYouveSavedText yesorno iftrue MomPhoneSaveMoneyScript @@ -172,9 +172,9 @@ BillPhoneScript1: ; 0xbcfc5 farwritetext BillPhoneGeneriText buttonsound checkcode VAR_BOXSPACE - RAM2MEM $0 - if_equal $0, .full - if_less_than $6, .nearlyfull + vartomem MEM_BUFFER_0 + if_equal 0, .full + if_less_than PARTY_LENGTH, .nearlyfull farwritetext BillPhoneNotFullText end @@ -195,7 +195,7 @@ BillPhoneScript2: ; 0xbd007 ElmPhoneScript1: ; 0xbd00d checkcode VAR_SPECIALPHONECALL - if_equal $1, .pokerus + if_equal SPECIALCALL_POKERUS, .pokerus checkevent EVENT_SHOWED_TOGEPI_TO_ELM iftrue .discovery checkevent EVENT_GOT_TOGEPI_EGG_FROM_ELMS_AIDE @@ -242,8 +242,8 @@ ElmPhoneScript1: ; 0xbd00d end .discovery ; 0xbd069 - random $2 - if_equal $0, .nextdiscovery + random 2 + if_equal 0, .nextdiscovery farwritetext ElmPhoneDiscovery1Text end @@ -258,11 +258,11 @@ ElmPhoneScript1: ; 0xbd00d ElmPhoneScript2: ; 0xbd081 checkcode VAR_SPECIALPHONECALL - if_equal $2, .disaster - if_equal $3, .assistant - if_equal $4, .rocket - if_equal $5, .gift - if_equal $8, .gift + if_equal SPECIALCALL_ROBBED, .disaster + if_equal SPECIALCALL_ASSISTANT, .assistant + if_equal SPECIALCALL_WEIRDBROADCAST, .rocket + if_equal SPECIALCALL_SSTICKET, .gift + if_equal SPECIALCALL_MASTERBALL, .gift farwritetext ElmPhonePokerusText specialphonecall SPECIALCALL_NONE end @@ -299,7 +299,7 @@ ElmPhoneScript2: ; 0xbd081 ; Jack JackPhoneScript1: - trainertotext SCHOOLBOY, JACK1, $0 + trainertotext SCHOOLBOY, JACK1, MEM_BUFFER_0 checkflag ENGINE_JACK iftrue .WantsBattle farscall PhoneScript_AnswerPhone_Male @@ -314,31 +314,31 @@ JackPhoneScript1: farjump JackPhoneTips .WantsBattle: - landmarktotext NATIONAL_PARK, $2 + landmarktotext NATIONAL_PARK, MEM_BUFFER_2 farjump JackWantsBattleScript JackPhoneScript2: - trainertotext SCHOOLBOY, JACK1, $0 + trainertotext SCHOOLBOY, JACK1, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Male farscall PhoneScript_Random2 - if_equal $0, JackBattleTrivia + if_equal 0, JackBattleTrivia checkflag ENGINE_JACK iftrue .WaitingForBattle checkflag ENGINE_JACK_MONDAY_MORNING iftrue .WaitingForBattle farscall PhoneScript_Random2 - if_equal $0, JackWantsToBattle + if_equal 0, JackWantsToBattle .WaitingForBattle: farscall PhoneScript_Random3 - if_equal $0, JackFindsRare + if_equal 0, JackFindsRare farjump Phone_GenericCall_Male JackMondayMorning: setflag ENGINE_JACK_MONDAY_MORNING JackWantsToBattle: - landmarktotext NATIONAL_PARK, $2 + landmarktotext NATIONAL_PARK, MEM_BUFFER_2 setflag ENGINE_JACK farjump PhoneScript_WantsToBattle_Male @@ -351,36 +351,36 @@ JackBattleTrivia: ; Beverly BeverlyPhoneScript1: - trainertotext POKEFANF, BEVERLY1, $0 + trainertotext POKEFANF, BEVERLY1, MEM_BUFFER_0 farscall PhoneScript_AnswerPhone_Female checkflag ENGINE_BEVERLY_HAS_NUGGET iftrue .HasNugget farjump UnknownScript_0xa0900 .HasNugget: - landmarktotext NATIONAL_PARK, $2 + landmarktotext NATIONAL_PARK, MEM_BUFFER_2 farjump UnknownScript_0xa0aa5 BeverlyPhoneScript2: - trainertotext POKEFANF, BEVERLY1, $0 + trainertotext POKEFANF, BEVERLY1, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Female checkflag ENGINE_BEVERLY_HAS_NUGGET iftrue .HasNugget farscall PhoneScript_Random4 - if_equal $0, .FoundNugget + if_equal 0, .FoundNugget .HasNugget: farjump Phone_GenericCall_Female .FoundNugget: setflag ENGINE_BEVERLY_HAS_NUGGET - landmarktotext NATIONAL_PARK, $2 + landmarktotext NATIONAL_PARK, MEM_BUFFER_2 farjump PhoneScript_FoundItem_Female ; Huey HueyPhoneScript1: - trainertotext SAILOR, HUEY1, $0 + trainertotext SAILOR, HUEY1, MEM_BUFFER_0 checkflag ENGINE_HUEY iftrue .WantsBattle farscall PhoneScript_AnswerPhone_Male @@ -396,19 +396,19 @@ HueyPhoneScript1: farjump UnknownScript_0xa0908 .WantsBattle: - landmarktotext LIGHTHOUSE, $2 + landmarktotext LIGHTHOUSE, MEM_BUFFER_2 farjump HueyWantsBattleScript HueyPhoneScript2: - trainertotext SAILOR, HUEY1, $0 + trainertotext SAILOR, HUEY1, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Male checkflag ENGINE_HUEY iftrue .Flavor checkflag ENGINE_HUEY_WEDNESDAY_NIGHT iftrue .Flavor farscall PhoneScript_Random3 - if_equal $0, HueyWantsBattle - if_equal $1, HueyWantsBattle + if_equal 0, HueyWantsBattle + if_equal 1, HueyWantsBattle .Flavor: farjump PhoneScript_MonFlavorText @@ -417,14 +417,14 @@ HueyWednesdayNight: setflag ENGINE_HUEY_WEDNESDAY_NIGHT HueyWantsBattle: - landmarktotext LIGHTHOUSE, $2 + landmarktotext LIGHTHOUSE, MEM_BUFFER_2 setflag ENGINE_HUEY farjump PhoneScript_WantsToBattle_Male ; Gaven GavenPhoneScript1: - trainertotext COOLTRAINERM, GAVEN3, $0 + trainertotext COOLTRAINERM, GAVEN3, MEM_BUFFER_0 checkflag ENGINE_GAVEN iftrue .WantsBattle farscall PhoneScript_AnswerPhone_Male @@ -439,29 +439,29 @@ GavenPhoneScript1: farjump UnknownScript_0xa0910 .WantsBattle: - landmarktotext ROUTE_26, $2 + landmarktotext ROUTE_26, MEM_BUFFER_2 farjump UnknownScript_0xa0a37 GavenPhoneScript2: - trainertotext COOLTRAINERM, GAVEN3, $0 + trainertotext COOLTRAINERM, GAVEN3, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Male checkflag ENGINE_GAVEN iftrue .WaitingForBattle checkflag ENGINE_GAVEN_THURSDAY_MORNING iftrue .WaitingForBattle farscall PhoneScript_Random2 - if_equal $0, GavenWantsRematch + if_equal 0, GavenWantsRematch .WaitingForBattle: farscall PhoneScript_Random3 - if_equal $0, GavenFoundRare + if_equal 0, GavenFoundRare farjump Phone_GenericCall_Male GavenThursdayMorning: setflag ENGINE_GAVEN_THURSDAY_MORNING GavenWantsRematch: - landmarktotext ROUTE_26, $2 + landmarktotext ROUTE_26, MEM_BUFFER_2 setflag ENGINE_GAVEN farjump PhoneScript_WantsToBattle_Male @@ -471,7 +471,7 @@ GavenFoundRare: ; Beth BethPhoneScript1: - trainertotext COOLTRAINERF, BETH1, $0 + trainertotext COOLTRAINERF, BETH1, MEM_BUFFER_0 checkflag ENGINE_BETH iftrue .WantsBattle farscall PhoneScript_AnswerPhone_Female @@ -486,18 +486,18 @@ BethPhoneScript1: farjump UnknownScript_0xa0918 .WantsBattle: - landmarktotext ROUTE_26, $2 + landmarktotext ROUTE_26, MEM_BUFFER_2 farjump BethBattleReminderScript BethPhoneScript2: - trainertotext COOLTRAINERF, BETH1, $0 + trainertotext COOLTRAINERF, BETH1, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Female checkflag ENGINE_BETH iftrue .Generic checkflag ENGINE_BETH_FRIDAY_AFTERNOON iftrue .Generic farscall PhoneScript_Random2 - if_equal $0, BethWantsBattle + if_equal 0, BethWantsBattle .Generic: farjump Phone_GenericCall_Female @@ -506,14 +506,14 @@ BethFridayAfternoon: setflag ENGINE_BETH_FRIDAY_AFTERNOON BethWantsBattle: - landmarktotext ROUTE_26, $2 + landmarktotext ROUTE_26, MEM_BUFFER_2 setflag ENGINE_BETH farjump PhoneScript_WantsToBattle_Female ; Jose JosePhoneScript1: - trainertotext BIRD_KEEPER, JOSE2, $0 + trainertotext BIRD_KEEPER, JOSE2, MEM_BUFFER_0 checkflag ENGINE_JOSE iftrue .WantsBattle farscall PhoneScript_AnswerPhone_Male @@ -530,15 +530,15 @@ JosePhoneScript1: farjump UnknownScript_0xa0920 .WantsBattle: - landmarktotext ROUTE_27, $2 + landmarktotext ROUTE_27, MEM_BUFFER_2 farjump UnknownScript_0xa0a41 .HasItem: - landmarktotext ROUTE_27, $2 + landmarktotext ROUTE_27, MEM_BUFFER_2 farjump UnknownScript_0xa0a41 JosePhoneScript2: - trainertotext BIRD_KEEPER, JOSE2, $0 + trainertotext BIRD_KEEPER, JOSE2, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Male checkflag ENGINE_JOSE iftrue .Generic @@ -547,20 +547,20 @@ JosePhoneScript2: checkflag ENGINE_JOSE_HAS_STAR_PIECE iftrue .Generic farscall PhoneScript_Random3 - if_equal $0, JoseWantsBattle + if_equal 0, JoseWantsBattle farscall PhoneScript_Random3 - if_equal $0, JoseHasStarPiece + if_equal 0, JoseHasStarPiece .Generic: farscall PhoneScript_Random3 - if_equal $0, JoseFoundRare + if_equal 0, JoseFoundRare farjump Phone_GenericCall_Male JoseSaturdayNight: setflag ENGINE_JOSE_SATURDAY_NIGHT JoseWantsBattle: - landmarktotext ROUTE_27, $2 + landmarktotext ROUTE_27, MEM_BUFFER_2 setflag ENGINE_JOSE farjump PhoneScript_WantsToBattle_Male @@ -569,13 +569,13 @@ JoseFoundRare: JoseHasStarPiece: setflag ENGINE_JOSE_HAS_STAR_PIECE - landmarktotext ROUTE_27, $2 + landmarktotext ROUTE_27, MEM_BUFFER_2 farjump PhoneScript_FoundItem_Male ; Reena ReenaPhoneScript1: - trainertotext COOLTRAINERF, REENA1, $0 + trainertotext COOLTRAINERF, REENA1, MEM_BUFFER_0 checkflag ENGINE_REENA iftrue .WantsBattle farscall PhoneScript_AnswerPhone_Female @@ -590,18 +590,18 @@ ReenaPhoneScript1: farjump UnknownScript_0xa0928 .WantsBattle: - landmarktotext ROUTE_27, $2 + landmarktotext ROUTE_27, MEM_BUFFER_2 farjump UnknownScript_0xa0a46 ReenaPhoneScript2: - trainertotext COOLTRAINERF, REENA1, $0 + trainertotext COOLTRAINERF, REENA1, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Female checkflag ENGINE_REENA iftrue .Generic checkflag ENGINE_REENA_SUNDAY_MORNING iftrue .Generic farscall PhoneScript_Random2 - if_equal $0, ReenaWantsBattle + if_equal 0, ReenaWantsBattle .Generic: farjump Phone_GenericCall_Female @@ -610,14 +610,14 @@ ReenaSundayMorning: setflag ENGINE_REENA_SUNDAY_MORNING ReenaWantsBattle: - landmarktotext ROUTE_27, $2 + landmarktotext ROUTE_27, MEM_BUFFER_2 setflag ENGINE_REENA farjump PhoneScript_WantsToBattle_Female ; Joey JoeyPhoneScript1: - trainertotext YOUNGSTER, JOEY1, $0 + trainertotext YOUNGSTER, JOEY1, MEM_BUFFER_0 checkflag ENGINE_JOEY iftrue .WantsBattle farscall PhoneScript_AnswerPhone_Male @@ -633,19 +633,19 @@ JoeyPhoneScript1: farjump UnknownScript_0xa0930 .WantsBattle: - landmarktotext ROUTE_30, $2 + landmarktotext ROUTE_30, MEM_BUFFER_2 farjump UnknownScript_0xa0a4b JoeyPhoneScript2: - trainertotext YOUNGSTER, JOEY1, $0 + trainertotext YOUNGSTER, JOEY1, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Male checkflag ENGINE_JOEY iftrue .Generic checkflag ENGINE_JOEY_MONDAY_AFTERNOON iftrue .Generic farscall PhoneScript_Random3 - if_equal $0, JoeyWantsBattle - if_equal $1, JoeyWantsBattle + if_equal 0, JoeyWantsBattle + if_equal 1, JoeyWantsBattle .Generic: farjump Phone_GenericCall_Male @@ -654,14 +654,14 @@ JoeyMondayAfternoon: setflag ENGINE_JOEY_MONDAY_AFTERNOON JoeyWantsBattle: - landmarktotext ROUTE_30, $2 + landmarktotext ROUTE_30, MEM_BUFFER_2 setflag ENGINE_JOEY farjump PhoneScript_WantsToBattle_Male ; Wade WadePhoneScript1: - trainertotext BUG_CATCHER, WADE1, $0 + trainertotext BUG_CATCHER, WADE1, MEM_BUFFER_0 checkflag ENGINE_WADE iftrue WadeWantsBattle farscall PhoneScript_AnswerPhone_Male @@ -676,7 +676,7 @@ WadePhoneScript1: .NotTuesday: farscall PhoneScript_Random2 - if_equal $0, .NoContest + if_equal 0, .NoContest checkflag ENGINE_DAILY_BUG_CONTEST iftrue .NoContest checkcode VAR_WEEKDAY @@ -691,18 +691,18 @@ WadeContestToday: farjump PhoneScript_BugCatchingContest WadeWantsBattle: - landmarktotext ROUTE_31, $2 + landmarktotext ROUTE_31, MEM_BUFFER_2 farjump UnknownScript_0xa0a50 WadeHasItem: - landmarktotext ROUTE_31, $2 + landmarktotext ROUTE_31, MEM_BUFFER_2 farjump UnknownScript_0xa0ab5 WadePhoneScript2: - trainertotext BUG_CATCHER, WADE1, $0 + trainertotext BUG_CATCHER, WADE1, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Male farscall PhoneScript_Random2 - if_equal $0, .NoContest + if_equal 0, .NoContest checkflag ENGINE_DAILY_BUG_CONTEST iftrue .NoContest checkcode VAR_WEEKDAY @@ -718,15 +718,15 @@ WadePhoneScript2: checkflag ENGINE_WADE_HAS_ITEM iftrue .next farscall PhoneScript_Random2 - if_equal $0, WadeHasItem2 + if_equal 0, WadeHasItem2 checkflag ENGINE_FLYPOINT_GOLDENROD iffalse .next farscall PhoneScript_Random2 - if_equal $0, WadeWantsBattle2 + if_equal 0, WadeWantsBattle2 .next: farscall PhoneScript_Random3 - if_equal $0, WadeFoundRare + if_equal 0, WadeFoundRare farjump Phone_GenericCall_Male Wade_ContestToday: @@ -736,7 +736,7 @@ WadeTuesdayNight: setflag ENGINE_WADE_TUESDAY_NIGHT WadeWantsBattle2: - landmarktotext ROUTE_31, $2 + landmarktotext ROUTE_31, MEM_BUFFER_2 setflag ENGINE_WADE farjump PhoneScript_WantsToBattle_Male @@ -745,16 +745,16 @@ WadeFoundRare: WadeHasItem2: setflag ENGINE_WADE_HAS_ITEM - landmarktotext ROUTE_31, $2 + landmarktotext ROUTE_31, MEM_BUFFER_2 clearevent EVENT_WADE_HAS_BERRY clearevent EVENT_WADE_HAS_PSNCUREBERRY clearevent EVENT_WADE_HAS_PRZCUREBERRY clearevent EVENT_WADE_HAS_BITTER_BERRY - random $4 - if_equal $0, .Berry - if_equal $1, .PsnCureBerry - if_equal $2, .PrzCureBerry - if_equal $3, .Bitterberry + random 4 + if_equal 0, .Berry + if_equal 1, .PsnCureBerry + if_equal 2, .PrzCureBerry + if_equal 3, .Bitterberry .Berry: setevent EVENT_WADE_HAS_BERRY @@ -777,7 +777,7 @@ WadeHasItem2: ; Ralph RalphPhoneScript1: - trainertotext FISHER, RALPH1, $0 + trainertotext FISHER, RALPH1, MEM_BUFFER_0 checkflag ENGINE_RALPH iftrue Ralph_Rematch farscall PhoneScript_AnswerPhone_Male @@ -793,15 +793,15 @@ Ralph_CheckSwarm: farjump UnknownScript_0xa0940 Ralph_Rematch: - landmarktotext ROUTE_32, $2 + landmarktotext ROUTE_32, MEM_BUFFER_2 farjump UnknownScript_0xa0a55 Ralph_ReportSwarm: - landmarktotext ROUTE_32, $2 + landmarktotext ROUTE_32, MEM_BUFFER_2 farjump UnknownScript_0xa0af5 RalphPhoneScript2: - trainertotext FISHER, RALPH1, $0 + trainertotext FISHER, RALPH1, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Male checkflag ENGINE_FLYPOINT_GOLDENROD iffalse Ralph_CheckSwarm2 @@ -810,16 +810,16 @@ RalphPhoneScript2: checkflag ENGINE_RALPH_WEDNESDAY_MORNING iftrue Ralph_CheckSwarm2 farscall PhoneScript_Random2 - if_equal $0, Ralph_FightMe + if_equal 0, Ralph_FightMe Ralph_CheckSwarm2: farscall PhoneScript_Random5 - if_equal $0, Ralph_SetUpSwarm + if_equal 0, Ralph_SetUpSwarm farjump Phone_GenericCall_Male Ralph_WednesdayMorning: setflag ENGINE_RALPH_WEDNESDAY_MORNING Ralph_FightMe: - landmarktotext ROUTE_32, $2 + landmarktotext ROUTE_32, MEM_BUFFER_2 setflag ENGINE_RALPH farjump PhoneScript_WantsToBattle_Male @@ -827,8 +827,8 @@ Ralph_SetUpSwarm: checkflag ENGINE_SPECIAL_WILDDATA iftrue .Generic setflag ENGINE_SPECIAL_WILDDATA - pokenamemem QWILFISH, $1 - landmarktotext ROUTE_32, $2 + pokenamemem QWILFISH, MEM_BUFFER_1 + landmarktotext ROUTE_32, MEM_BUFFER_2 writebyte FISHSWARM_QWILFISH special Special_ActivateFishingSwarm farjump UnknownScript_0xa05d6 @@ -839,7 +839,7 @@ Ralph_SetUpSwarm: ; Liz LizPhoneScript1: - trainertotext PICNICKER, LIZ1, $0 + trainertotext PICNICKER, LIZ1, MEM_BUFFER_0 checkflag ENGINE_LIZ iftrue .WantsBattle farscall PhoneScript_AnswerPhone_Female @@ -855,13 +855,13 @@ LizPhoneScript1: farjump UnknownScript_0xa0948 .WantsBattle: - landmarktotext ROUTE_32, $2 + landmarktotext ROUTE_32, MEM_BUFFER_2 farjump UnknownScript_0xa0a5a LizPhoneScript2: - trainertotext PICNICKER, LIZ1, $0 + trainertotext PICNICKER, LIZ1, MEM_BUFFER_0 farscall PhoneScript_Random4 - if_equal $0, LizWrongNumber + if_equal 0, LizWrongNumber farscall PhoneScript_GreetPhone_Female checkflag ENGINE_LIZ iftrue .next @@ -870,11 +870,11 @@ LizPhoneScript2: .next: farscall PhoneScript_Random2 - if_equal $0, LizGossip + if_equal 0, LizGossip checkflag ENGINE_FLYPOINT_GOLDENROD iffalse .Generic farscall PhoneScript_Random2 - if_equal $0, LizWantsBattle + if_equal 0, LizWantsBattle .Generic: farjump Phone_GenericCall_Female @@ -883,7 +883,7 @@ LizThursdayAfternoon: setflag ENGINE_LIZ_THURSDAY_AFTERNOON LizWantsBattle: - landmarktotext ROUTE_32, $2 + landmarktotext ROUTE_32, MEM_BUFFER_2 setflag ENGINE_LIZ farjump PhoneScript_WantsToBattle_Female @@ -891,51 +891,51 @@ LizWrongNumber: farjump LizWrongNumberScript LizGossip: - random $9 - if_equal $0, .CoolTrainerM - if_equal $1, .Beauty - if_equal $2, .Grunt - if_equal $3, .Teacher - if_equal $4, .SwimmerF - if_equal $5, .KimonoGirl - if_equal $6, .Skier - if_equal $7, .Medium - if_equal $8, .PokefanM + random 9 + if_equal 0, .CoolTrainerM + if_equal 1, .Beauty + if_equal 2, .Grunt + if_equal 3, .Teacher + if_equal 4, .SwimmerF + if_equal 5, .KimonoGirl + if_equal 6, .Skier + if_equal 7, .Medium + if_equal 8, .PokefanM .CoolTrainerM: - trainerclassname COOLTRAINERM, $1 + trainerclassname COOLTRAINERM, NICK jump LizGossipScript .Beauty: - trainerclassname BEAUTY, $1 + trainerclassname BEAUTY, VICTORIA jump LizGossipScript .Grunt: - trainerclassname GRUNTM, $1 + trainerclassname GRUNTM, GRUNTM_1 jump LizGossipScript .Teacher: - trainerclassname TEACHER, $1 + trainerclassname TEACHER, COLETTE jump LizGossipScript .SwimmerF: - trainerclassname SWIMMERF, $1 + trainerclassname SWIMMERF, ELAINE jump LizGossipScript .KimonoGirl: - trainerclassname KIMONO_GIRL, $1 + trainerclassname KIMONO_GIRL, NAOKO1 jump LizGossipScript .Skier: - trainerclassname SKIER, $1 + trainerclassname SKIER, ROXANNE jump LizGossipScript .Medium: - trainerclassname MEDIUM, $1 + trainerclassname MEDIUM, MARTHA jump LizGossipScript .PokefanM: - trainerclassname POKEFANM, $1 + trainerclassname POKEFANM, WILLIAM jump LizGossipScript LizGossipScript: @@ -944,7 +944,7 @@ LizGossipScript: ; Anthony AnthonyPhoneScript1: - trainertotext HIKER, ANTHONY2, $0 + trainertotext HIKER, ANTHONY2, MEM_BUFFER_0 checkflag ENGINE_ANTHONY iftrue .WantsBattle farscall PhoneScript_AnswerPhone_Male @@ -961,15 +961,15 @@ AnthonyPhoneScript1: farjump UnknownScript_0xa0950 .WantsBattle: - landmarktotext ROUTE_33, $2 + landmarktotext ROUTE_33, MEM_BUFFER_2 farjump UnknownScript_0xa0a5f .AlreadySwarming: - landmarktotext ROUTE_33, $2 + landmarktotext ROUTE_33, MEM_BUFFER_2 farjump UnknownScript_0xa0afa AnthonyPhoneScript2: - trainertotext HIKER, ANTHONY2, $0 + trainertotext HIKER, ANTHONY2, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Male checkflag ENGINE_FLYPOINT_GOLDENROD iffalse .TriesSwarm @@ -978,18 +978,18 @@ AnthonyPhoneScript2: checkflag ENGINE_ANTHONY_FRIDAY_NIGHT iftrue .TriesSwarm farscall PhoneScript_Random2 - if_equal $0, AnthonyWantsBattle + if_equal 0, AnthonyWantsBattle .TriesSwarm: farscall PhoneScript_Random5 - if_equal $0, AnthonyTriesDunsparceSwarm + if_equal 0, AnthonyTriesDunsparceSwarm farjump Phone_GenericCall_Male AnthonyFridayNight: setflag ENGINE_ANTHONY_FRIDAY_NIGHT AnthonyWantsBattle: - landmarktotext ROUTE_33, $2 + landmarktotext ROUTE_33, MEM_BUFFER_2 setflag ENGINE_ANTHONY farjump PhoneScript_WantsToBattle_Male @@ -997,9 +997,9 @@ AnthonyTriesDunsparceSwarm: checkflag ENGINE_DUNSPARCE_SWARM iftrue .Generic setflag ENGINE_DUNSPARCE_SWARM - pokenamemem DUNSPARCE, $1 + pokenamemem DUNSPARCE, MEM_BUFFER_1 swarm SWARM_DUNSPARCE, DARK_CAVE_VIOLET_ENTRANCE - landmarktotext DARK_CAVE, $2 + landmarktotext DARK_CAVE, MEM_BUFFER_2 farjump UnknownScript_0xa05de .Generic: @@ -1008,7 +1008,7 @@ AnthonyTriesDunsparceSwarm: ; Todd ToddPhoneScript1: - trainertotext CAMPER, TODD1, $0 + trainertotext CAMPER, TODD1, MEM_BUFFER_0 checkflag ENGINE_TODD iftrue .WantsBattle farscall PhoneScript_AnswerPhone_Male @@ -1025,14 +1025,14 @@ ToddPhoneScript1: farjump UnknownScript_0xa0958 .WantsBattle: - landmarktotext ROUTE_34, $2 + landmarktotext ROUTE_34, MEM_BUFFER_2 farjump UnknownScript_0xa0a64 .SaleOn: farjump UnknownScript_0xa0b04 ToddPhoneScript2: - trainertotext CAMPER, TODD1, $0 + trainertotext CAMPER, TODD1, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Male checkflag ENGINE_TODD iftrue .TryForSale @@ -1041,22 +1041,22 @@ ToddPhoneScript2: checkflag ENGINE_FLYPOINT_GOLDENROD iffalse ToddNoGoldenrod farscall PhoneScript_Random2 - if_equal $0, ToddWantsBattle + if_equal 0, ToddWantsBattle .TryForSale: farscall PhoneScript_Random2 - if_equal $0, ToddDeptStoreSale + if_equal 0, ToddDeptStoreSale ToddNoGoldenrod: farscall PhoneScript_Random3 - if_equal $0, ToddFoundRare + if_equal 0, ToddFoundRare farjump Phone_GenericCall_Male ToddSaturdayMorning: setflag ENGINE_TODD_SATURDAY_MORNING ToddWantsBattle: - landmarktotext ROUTE_34, $2 + landmarktotext ROUTE_34, MEM_BUFFER_2 setflag ENGINE_TODD farjump PhoneScript_WantsToBattle_Male @@ -1070,7 +1070,7 @@ ToddDeptStoreSale: ; Gina GinaPhoneScript1: - trainertotext PICNICKER, GINA1, $0 + trainertotext PICNICKER, GINA1, MEM_BUFFER_0 checkflag ENGINE_GINA iftrue .WantsBattle farscall PhoneScript_AnswerPhone_Female @@ -1092,15 +1092,15 @@ GinaPhoneScript1: farjump UnknownScript_0xa05c6 .WantsBattle: - landmarktotext ROUTE_34, $2 + landmarktotext ROUTE_34, MEM_BUFFER_2 farjump UnknownScript_0xa0a69 .HasLeafStone: - landmarktotext ROUTE_34, $2 + landmarktotext ROUTE_34, MEM_BUFFER_2 farjump UnknownScript_0xa0abd GinaPhoneScript2: - trainertotext PICNICKER, GINA1, $0 + trainertotext PICNICKER, GINA1, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Female checkflag ENGINE_ROCKETS_IN_RADIO_TOWER iftrue GinaRockets @@ -1113,15 +1113,15 @@ GinaPhoneScript2: checkevent EVENT_GINA_GAVE_LEAF_STONE iftrue .GaveLeafStone farscall PhoneScript_Random2 - if_equal $0, GinaHasLeafStone + if_equal 0, GinaHasLeafStone .GaveLeafStone: farscall PhoneScript_Random11 - if_equal $0, GinaHasLeafStone + if_equal 0, GinaHasLeafStone checkflag ENGINE_FLYPOINT_GOLDENROD iffalse .Generic farscall PhoneScript_Random3 - if_equal $0, GinaWantsBattle + if_equal 0, GinaWantsBattle .Generic: farjump Phone_GenericCall_Female @@ -1130,7 +1130,7 @@ GinaSundayDay: setflag ENGINE_GINA_SUNDAY_AFTERNOON GinaWantsBattle: - landmarktotext ROUTE_34, $2 + landmarktotext ROUTE_34, MEM_BUFFER_2 setflag ENGINE_GINA farjump PhoneScript_WantsToBattle_Female @@ -1139,13 +1139,13 @@ GinaRockets: GinaHasLeafStone: setflag ENGINE_GINA_HAS_LEAF_STONE - landmarktotext ROUTE_34, $2 + landmarktotext ROUTE_34, MEM_BUFFER_2 farjump PhoneScript_FoundItem_Female ; Irwin IrwinPhoneScript1: - trainertotext JUGGLER, IRWIN1, $0 + trainertotext JUGGLER, IRWIN1, MEM_BUFFER_0 farscall PhoneScript_AnswerPhone_Male checkflag ENGINE_ROCKETS_IN_RADIO_TOWER iftrue .Rockets @@ -1155,7 +1155,7 @@ IrwinPhoneScript1: farjump IrwinRocketRumor IrwinPhoneScript2: - trainertotext JUGGLER, IRWIN1, $0 + trainertotext JUGGLER, IRWIN1, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Male checkflag ENGINE_ROCKETS_IN_RADIO_TOWER iftrue .Rockets @@ -1167,7 +1167,7 @@ IrwinPhoneScript2: ; Arnie ArniePhoneScript1: - trainertotext BUG_CATCHER, ARNIE1, $0 + trainertotext BUG_CATCHER, ARNIE1, MEM_BUFFER_0 checkflag ENGINE_ARNIE iftrue .WantsBattle farscall PhoneScript_AnswerPhone_Male @@ -1184,35 +1184,35 @@ ArniePhoneScript1: farjump UnknownScript_0xa0968 .WantsBattle: - landmarktotext ROUTE_35, $2 + landmarktotext ROUTE_35, MEM_BUFFER_2 farjump UnknownScript_0xa0a6e .AlreadySwarming: - landmarktotext ROUTE_35, $2 + landmarktotext ROUTE_35, MEM_BUFFER_2 farjump UnknownScript_0xa0aff ArniePhoneScript2: - trainertotext BUG_CATCHER, ARNIE1, $0 + trainertotext BUG_CATCHER, ARNIE1, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Male checkflag ENGINE_ARNIE iftrue .Swarm checkflag ENGINE_ARNIE_TUESDAY_MORNING iftrue .Swarm farscall PhoneScript_Random2 - if_equal $0, ArnieWantsBattle + if_equal 0, ArnieWantsBattle .Swarm: farscall PhoneScript_Random5 - if_equal $0, ArnieYanmaSwarm + if_equal 0, ArnieYanmaSwarm farscall PhoneScript_Random3 - if_equal $0, ArnieFoundRare + if_equal 0, ArnieFoundRare farjump Phone_GenericCall_Male ArnieTuesdayMorning: setflag ENGINE_ARNIE_TUESDAY_MORNING ArnieWantsBattle: - landmarktotext ROUTE_35, $2 + landmarktotext ROUTE_35, MEM_BUFFER_2 setflag ENGINE_ARNIE farjump PhoneScript_WantsToBattle_Male @@ -1220,9 +1220,9 @@ ArnieYanmaSwarm: ; start swarm checkflag ENGINE_YANMA_SWARM iftrue ArnieYanmaAlreadySwarming setflag ENGINE_YANMA_SWARM - pokenamemem YANMA, $1 + pokenamemem YANMA, MEM_BUFFER_1 swarm SWARM_YANMA, ROUTE_35 - landmarktotext ROUTE_35, $2 + landmarktotext ROUTE_35, MEM_BUFFER_2 farjump UnknownScript_0xa05ce ArnieFoundRare: @@ -1234,7 +1234,7 @@ ArnieYanmaAlreadySwarming: ; Alan AlanPhoneScript1: - trainertotext SCHOOLBOY, ALAN1, $0 + trainertotext SCHOOLBOY, ALAN1, MEM_BUFFER_0 checkflag ENGINE_ALAN iftrue .WantsBattle farscall PhoneScript_AnswerPhone_Male @@ -1251,15 +1251,15 @@ AlanPhoneScript1: farjump UnknownScript_0xa0970 .WantsBattle: - landmarktotext ROUTE_36, $2 + landmarktotext ROUTE_36, MEM_BUFFER_2 farjump UnknownScript_0xa0a73 .FireStone: - landmarktotext ROUTE_36, $2 + landmarktotext ROUTE_36, MEM_BUFFER_2 farjump UnknownScript_0xa0ac5 AlanPhoneScript2: - trainertotext SCHOOLBOY, ALAN1, $0 + trainertotext SCHOOLBOY, ALAN1, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Male checkflag ENGINE_ALAN iftrue AlanGenericCall @@ -1268,15 +1268,15 @@ AlanPhoneScript2: checkflag ENGINE_ALAN_HAS_FIRE_STONE iftrue AlanGenericCall farscall PhoneScript_Random3 - if_equal $0, AlanWantsBattle + if_equal 0, AlanWantsBattle checkevent EVENT_ALAN_GAVE_FIRE_STONE iftrue .FireStone farscall PhoneScript_Random2 - if_equal $0, AlanHasFireStone + if_equal 0, AlanHasFireStone .FireStone: farscall PhoneScript_Random11 - if_equal $0, AlanHasFireStone + if_equal 0, AlanHasFireStone AlanGenericCall: farjump Phone_GenericCall_Male @@ -1285,19 +1285,19 @@ AlanWednesdayDay: setflag ENGINE_ALAN_WEDNESDAY_AFTERNOON AlanWantsBattle: - landmarktotext ROUTE_36, $2 + landmarktotext ROUTE_36, MEM_BUFFER_2 setflag ENGINE_ALAN farjump PhoneScript_WantsToBattle_Male AlanHasFireStone: setflag ENGINE_ALAN_HAS_FIRE_STONE - landmarktotext ROUTE_36, $2 + landmarktotext ROUTE_36, MEM_BUFFER_2 farjump PhoneScript_FoundItem_Male ; Dana DanaPhoneScript1: - trainertotext LASS, DANA1, $0 + trainertotext LASS, DANA1, MEM_BUFFER_0 checkflag ENGINE_DANA iftrue .WantsBattle farscall PhoneScript_AnswerPhone_Female @@ -1314,15 +1314,15 @@ DanaPhoneScript1: farjump UnknownScript_0xa0978 .WantsBattle: - landmarktotext ROUTE_38, $2 + landmarktotext ROUTE_38, MEM_BUFFER_2 farjump UnknownScript_0xa0a78 .HasThunderstone: - landmarktotext ROUTE_38, $2 + landmarktotext ROUTE_38, MEM_BUFFER_2 farjump UnknownScript_0xa0acd DanaPhoneScript2: - trainertotext LASS, DANA1, $0 + trainertotext LASS, DANA1, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Female checkflag ENGINE_DANA iftrue .Generic @@ -1331,26 +1331,26 @@ DanaPhoneScript2: checkflag ENGINE_DANA_HAS_THUNDERSTONE iftrue .Generic farscall PhoneScript_Random3 - if_equal $0, DanaWantsBattle + if_equal 0, DanaWantsBattle checkevent EVENT_DANA_GAVE_THUNDERSTONE iftrue .Thunderstone farscall PhoneScript_Random2 - if_equal $0, DanaHasThunderstone + if_equal 0, DanaHasThunderstone .Thunderstone: farscall PhoneScript_Random11 - if_equal $0, DanaHasThunderstone + if_equal 0, DanaHasThunderstone .Generic: farscall PhoneScript_Random3 - if_equal $0, DanaFoundRare + if_equal 0, DanaFoundRare farjump Phone_GenericCall_Female DanaThursdayNight: setflag ENGINE_DANA_THURSDAY_NIGHT DanaWantsBattle: - landmarktotext ROUTE_38, $2 + landmarktotext ROUTE_38, MEM_BUFFER_2 setflag ENGINE_DANA farjump PhoneScript_WantsToBattle_Female @@ -1359,13 +1359,13 @@ DanaFoundRare: DanaHasThunderstone: setflag ENGINE_DANA_HAS_THUNDERSTONE - landmarktotext ROUTE_38, $2 + landmarktotext ROUTE_38, MEM_BUFFER_2 farjump PhoneScript_FoundItem_Female ; Chad ChadPhoneScript1: - trainertotext SCHOOLBOY, CHAD1, $0 + trainertotext SCHOOLBOY, CHAD1, MEM_BUFFER_0 checkflag ENGINE_CHAD iftrue .WantsBattle farscall PhoneScript_AnswerPhone_Male @@ -1380,31 +1380,31 @@ ChadPhoneScript1: farjump UnknownScript_0xa0980 .WantsBattle: - landmarktotext ROUTE_38, $2 + landmarktotext ROUTE_38, MEM_BUFFER_2 farjump UnknownScript_0xa0a7d ChadPhoneScript2: - trainertotext SCHOOLBOY, CHAD1, $0 + trainertotext SCHOOLBOY, CHAD1, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Male farscall PhoneScript_Random2 - if_equal $0, ChadOakGossip + if_equal 0, ChadOakGossip checkflag ENGINE_CHAD iftrue .Generic checkflag ENGINE_CHAD_FRIDAY_MORNING iftrue .Generic farscall PhoneScript_Random2 - if_equal $0, ChadWantsBattle + if_equal 0, ChadWantsBattle .Generic: farscall PhoneScript_Random3 - if_equal $0, ChadFoundRare + if_equal 0, ChadFoundRare farjump Phone_GenericCall_Male ChadFridayMorning: setflag ENGINE_CHAD_FRIDAY_MORNING ChadWantsBattle: - landmarktotext ROUTE_38, $2 + landmarktotext ROUTE_38, MEM_BUFFER_2 setflag ENGINE_CHAD farjump PhoneScript_WantsToBattle_Male @@ -1415,12 +1415,12 @@ ChadOakGossip: farjump ChadOakGossipScript DerekPhoneScript1: - trainertotext POKEFANM, DEREK1, $0 + trainertotext POKEFANM, DEREK1, MEM_BUFFER_0 farscall PhoneScript_AnswerPhone_Male checkflag ENGINE_DEREK_HAS_NUGGET iftrue .Nugget farscall PhoneScript_Random2 - if_equal $0, .NoContest + if_equal 0, .NoContest checkflag ENGINE_DAILY_BUG_CONTEST iftrue .NoContest checkcode VAR_WEEKDAY @@ -1435,14 +1435,14 @@ DerekPhoneScript1: farjump PhoneScript_BugCatchingContest .Nugget: - landmarktotext ROUTE_39, $2 + landmarktotext ROUTE_39, MEM_BUFFER_2 farjump UnknownScript_0xa0ad5 DerekPhoneScript2: - trainertotext POKEFANM, DEREK1, $0 + trainertotext POKEFANM, DEREK1, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Male farscall PhoneScript_Random2 - if_equal $0, .NoContest + if_equal 0, .NoContest checkflag ENGINE_DAILY_BUG_CONTEST iftrue .NoContest checkcode VAR_WEEKDAY @@ -1452,7 +1452,7 @@ DerekPhoneScript2: .NoContest: farscall PhoneScript_Random4 - if_equal $0, .Nugget + if_equal 0, .Nugget farjump Phone_GenericCall_Male .ContestToday: @@ -1460,11 +1460,11 @@ DerekPhoneScript2: .Nugget: setflag ENGINE_DEREK_HAS_NUGGET - landmarktotext ROUTE_39, $2 + landmarktotext ROUTE_39, MEM_BUFFER_2 farjump PhoneScript_FoundItem_Male TullyPhoneScript1: - trainertotext FISHER, TULLY1, $0 + trainertotext FISHER, TULLY1, MEM_BUFFER_0 checkflag ENGINE_TULLY iftrue .WantsBattle farscall PhoneScript_AnswerPhone_Male @@ -1481,15 +1481,15 @@ TullyPhoneScript1: farjump UnknownScript_0xa0990 .WantsBattle: - landmarktotext ROUTE_42, $2 + landmarktotext ROUTE_42, MEM_BUFFER_2 farjump UnknownScript_0xa0a82 TullyHasWaterStone: - landmarktotext ROUTE_42, $2 + landmarktotext ROUTE_42, MEM_BUFFER_2 farjump UnknownScript_0xa0add TullyPhoneScript2: - trainertotext FISHER, TULLY1, $0 + trainertotext FISHER, TULLY1, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Male checkflag ENGINE_TULLY iftrue .Generic @@ -1498,15 +1498,15 @@ TullyPhoneScript2: checkflag ENGINE_TULLY_HAS_WATER_STONE iftrue .Generic farscall PhoneScript_Random3 - if_equal $0, TullyWantsBattle + if_equal 0, TullyWantsBattle checkevent EVENT_TULLY_GAVE_WATER_STONE iftrue .WaterStone farscall PhoneScript_Random2 - if_equal $0, TullyFoundWaterStone + if_equal 0, TullyFoundWaterStone .WaterStone: farscall PhoneScript_Random11 - if_equal $0, TullyFoundWaterStone + if_equal 0, TullyFoundWaterStone .Generic: farjump Phone_GenericCall_Male @@ -1515,17 +1515,17 @@ TullySundayNight: setflag ENGINE_TULLY_SUNDAY_NIGHT TullyWantsBattle: - landmarktotext ROUTE_42, $2 + landmarktotext ROUTE_42, MEM_BUFFER_2 setflag ENGINE_TULLY farjump PhoneScript_WantsToBattle_Male TullyFoundWaterStone: setflag ENGINE_TULLY_HAS_WATER_STONE - landmarktotext ROUTE_42, $2 + landmarktotext ROUTE_42, MEM_BUFFER_2 farjump PhoneScript_FoundItem_Male BrentPhoneScript1: - trainertotext POKEMANIAC, BRENT1, $0 + trainertotext POKEMANIAC, BRENT1, MEM_BUFFER_0 checkflag ENGINE_BRENT iftrue .WantsBattle farscall PhoneScript_AnswerPhone_Male @@ -1540,20 +1540,20 @@ BrentPhoneScript1: farjump UnknownScript_0xa0998 .WantsBattle: - landmarktotext ROUTE_43, $2 + landmarktotext ROUTE_43, MEM_BUFFER_2 farjump UnknownScript_0xa0a87 BrentPhoneScript2: - trainertotext POKEMANIAC, BRENT1, $0 + trainertotext POKEMANIAC, BRENT1, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Male farscall PhoneScript_Random2 - if_equal $0, BrentBillTrivia + if_equal 0, BrentBillTrivia checkflag ENGINE_BRENT iftrue .Generic checkflag ENGINE_BRENT_MONDAY_MORNING iftrue .Generic farscall PhoneScript_Random2 - if_equal $0, BrentWantsBattle + if_equal 0, BrentWantsBattle .Generic: farjump Phone_GenericCall_Male @@ -1562,7 +1562,7 @@ BrentMondayMorning: setflag ENGINE_BRENT_MONDAY_MORNING BrentWantsBattle: - landmarktotext ROUTE_43, $2 + landmarktotext ROUTE_43, MEM_BUFFER_2 setflag ENGINE_BRENT farjump PhoneScript_WantsToBattle_Male @@ -1570,7 +1570,7 @@ BrentBillTrivia: farjump BrentBillTriviaScript TiffanyPhoneScript1: - trainertotext PICNICKER, TIFFANY3, $0 + trainertotext PICNICKER, TIFFANY3, MEM_BUFFER_0 checkflag ENGINE_TIFFANY iftrue .WantsBattle farscall PhoneScript_AnswerPhone_Female @@ -1587,17 +1587,17 @@ TiffanyPhoneScript1: farjump UnknownScript_0xa09a0 .WantsBattle: - landmarktotext ROUTE_43, $2 + landmarktotext ROUTE_43, MEM_BUFFER_2 farjump UnknownScript_0xa0a8c .HasItem: - landmarktotext ROUTE_43, $2 + landmarktotext ROUTE_43, MEM_BUFFER_2 farjump UnknownScript_0xa0ae5 TiffanyPhoneScript2: - trainertotext PICNICKER, TIFFANY3, $0 + trainertotext PICNICKER, TIFFANY3, MEM_BUFFER_0 farscall PhoneScript_Random4 - if_equal $0, TiffanysFamilyMembers + if_equal 0, TiffanysFamilyMembers farscall PhoneScript_GreetPhone_Female checkflag ENGINE_TIFFANY iftrue TiffanyGenericCall @@ -1606,15 +1606,15 @@ TiffanyPhoneScript2: checkflag ENGINE_TIFFANY_HAS_PINK_BOW iftrue TiffanyGenericCall farscall PhoneScript_Random3 - if_equal $0, TiffanyWantsBattle + if_equal 0, TiffanyWantsBattle checkevent EVENT_TIFFANY_GAVE_PINK_BOW iftrue .PinkBow farscall PhoneScript_Random2 - if_equal $0, TiffanyHasPinkBow + if_equal 0, TiffanyHasPinkBow .PinkBow: farscall PhoneScript_Random11 - if_equal $0, TiffanyHasPinkBow + if_equal 0, TiffanyHasPinkBow TiffanyGenericCall: farjump Phone_GenericCall_Female @@ -1623,41 +1623,41 @@ TiffanyTuesdayAfternoon: setflag ENGINE_TIFFANY_TUESDAY_AFTERNOON TiffanyWantsBattle: - landmarktotext ROUTE_43, $2 + landmarktotext ROUTE_43, MEM_BUFFER_2 setflag ENGINE_TIFFANY farjump PhoneScript_WantsToBattle_Female TiffanysFamilyMembers: - random $6 - if_equal $0, .Grandma - if_equal $1, .Grandpa - if_equal $2, .Mom - if_equal $3, .Dad - if_equal $4, .Sister - if_equal $5, .Brother + random 6 + if_equal 0, .Grandma + if_equal 1, .Grandpa + if_equal 2, .Mom + if_equal 3, .Dad + if_equal 4, .Sister + if_equal 5, .Brother .Grandma: - stringtotext GrandmaString, $1 + stringtotext GrandmaString, MEM_BUFFER_1 jump TiffanysPoorClefairy .Grandpa: - stringtotext GrandpaString, $1 + stringtotext GrandpaString, MEM_BUFFER_1 jump TiffanysPoorClefairy .Mom: - stringtotext MomString, $1 + stringtotext MomString, MEM_BUFFER_1 jump TiffanysPoorClefairy .Dad: - stringtotext DadString, $1 + stringtotext DadString, MEM_BUFFER_1 jump TiffanysPoorClefairy .Sister: - stringtotext SisterString, $1 + stringtotext SisterString, MEM_BUFFER_1 jump TiffanysPoorClefairy .Brother: - stringtotext BrotherString, $1 + stringtotext BrotherString, MEM_BUFFER_1 jump TiffanysPoorClefairy TiffanysPoorClefairy: @@ -1665,13 +1665,13 @@ TiffanysPoorClefairy: TiffanyHasPinkBow: setflag ENGINE_TIFFANY_HAS_PINK_BOW - landmarktotext ROUTE_43, $2 + landmarktotext ROUTE_43, MEM_BUFFER_2 farjump PhoneScript_FoundItem_Female ; Vance VancePhoneScript1: - trainertotext BIRD_KEEPER, VANCE1, $0 + trainertotext BIRD_KEEPER, VANCE1, MEM_BUFFER_0 checkflag ENGINE_VANCE iftrue VanceWantsBattle farscall PhoneScript_AnswerPhone_Male @@ -1686,19 +1686,19 @@ VancePhoneScript1: farjump VanceLookingForward VanceWantsBattle: - landmarktotext ROUTE_44, $2 + landmarktotext ROUTE_44, MEM_BUFFER_2 farjump VanceHurryHurry VancePhoneScript2: - trainertotext BIRD_KEEPER, VANCE1, $0 + trainertotext BIRD_KEEPER, VANCE1, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Male checkflag ENGINE_VANCE iftrue .WantsBattle checkflag ENGINE_VANCE_WEDNESDAY_NIGHT iftrue .WantsBattle farscall PhoneScript_Random3 - if_equal $0, VanceWantsRematch - if_equal $1, VanceWantsRematch + if_equal 0, VanceWantsRematch + if_equal 1, VanceWantsRematch .WantsBattle: farjump Phone_GenericCall_Male @@ -1707,12 +1707,12 @@ VanceWednesdayNight: setflag ENGINE_VANCE_WEDNESDAY_NIGHT VanceWantsRematch: - landmarktotext ROUTE_44, $2 + landmarktotext ROUTE_44, MEM_BUFFER_2 setflag ENGINE_VANCE farjump PhoneScript_WantsToBattle_Male WiltonPhoneScript1: - trainertotext FISHER, WILTON1, $0 + trainertotext FISHER, WILTON1, MEM_BUFFER_0 checkflag ENGINE_WILTON iftrue .WantsBattle farscall PhoneScript_AnswerPhone_Male @@ -1729,15 +1729,15 @@ WiltonPhoneScript1: farjump WiltonHaventFoundAnything .WantsBattle: - landmarktotext ROUTE_44, $2 + landmarktotext ROUTE_44, MEM_BUFFER_2 farjump WiltonNotBiting .HasItem: - landmarktotext ROUTE_44, $2 + landmarktotext ROUTE_44, MEM_BUFFER_2 farjump WiltonWantThis WiltonPhoneScript2: - trainertotext FISHER, WILTON1, $0 + trainertotext FISHER, WILTON1, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Male checkflag ENGINE_WILTON iftrue .GenericCall @@ -1746,9 +1746,9 @@ WiltonPhoneScript2: checkflag ENGINE_WILTON_HAS_ITEM iftrue .GenericCall farscall PhoneScript_Random2 - if_equal $0, WiltonWantsBattle + if_equal 0, WiltonWantsBattle farscall PhoneScript_Random2 - if_equal $0, WiltonHasItem + if_equal 0, WiltonHasItem .GenericCall: farjump Phone_GenericCall_Male @@ -1757,20 +1757,20 @@ WiltonThursdayMorning: setflag ENGINE_WILTON_THURSDAY_MORNING WiltonWantsBattle: - landmarktotext ROUTE_44, $2 + landmarktotext ROUTE_44, MEM_BUFFER_2 setflag ENGINE_WILTON farjump PhoneScript_WantsToBattle_Male WiltonHasItem: setflag ENGINE_WILTON_HAS_ITEM - landmarktotext ROUTE_44, $2 + landmarktotext ROUTE_44, MEM_BUFFER_2 clearevent EVENT_WILTON_HAS_ULTRA_BALL clearevent EVENT_WILTON_HAS_GREAT_BALL clearevent EVENT_WILTON_HAS_POKE_BALL - random $5 - if_equal $0, .UltraBall - random $3 - if_equal $0, .GreatBall + random 5 + if_equal 0, .UltraBall + random 3 + if_equal 0, .GreatBall jump .PokeBall .UltraBall: @@ -1790,19 +1790,19 @@ WiltonHasItem: ; Kenji KenjiPhoneScript1: - trainertotext BLACKBELT_T, KENJI3, $0 + trainertotext BLACKBELT_T, KENJI3, MEM_BUFFER_0 farscall PhoneScript_AnswerPhone_Male farjump KenjiAnswerPhoneScript KenjiPhoneScript2: - trainertotext BLACKBELT_T, KENJI3, $0 + trainertotext BLACKBELT_T, KENJI3, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Male farjump KenjiCallingPhoneScript ; Parry ParryPhoneScript1: - trainertotext HIKER, PARRY1, $0 + trainertotext HIKER, PARRY1, MEM_BUFFER_0 checkflag ENGINE_PARRY iftrue .WantsBattle farscall PhoneScript_AnswerPhone_Male @@ -1817,19 +1817,19 @@ ParryPhoneScript1: farjump ParryBattleWithMe .WantsBattle: - landmarktotext ROUTE_45, $2 + landmarktotext ROUTE_45, MEM_BUFFER_2 farjump ParryHaventYouGottenTo ParryPhoneScript2: - trainertotext HIKER, PARRY1, $0 + trainertotext HIKER, PARRY1, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Male checkflag ENGINE_PARRY iftrue .GenericCall checkflag ENGINE_PARRY_FRIDAY_AFTERNOON iftrue .GenericCall farscall PhoneScript_Random2 - if_equal $0, ParryWantsBattle - if_equal $1, ParryWantsBattle + if_equal 0, ParryWantsBattle + if_equal 1, ParryWantsBattle .GenericCall: farjump Phone_GenericCall_Male @@ -1838,14 +1838,14 @@ ParryFridayDay: setflag ENGINE_PARRY_FRIDAY_AFTERNOON ParryWantsBattle: - landmarktotext ROUTE_45, $2 + landmarktotext ROUTE_45, MEM_BUFFER_2 setflag ENGINE_PARRY farjump PhoneScript_WantsToBattle_Male ; Erin ErinPhoneScript1: - trainertotext PICNICKER, ERIN1, $0 + trainertotext PICNICKER, ERIN1, MEM_BUFFER_0 checkflag ENGINE_ERIN iftrue .WantsBattle farscall PhoneScript_AnswerPhone_Female @@ -1860,19 +1860,19 @@ ErinPhoneScript1: farjump ErinWorkingHardScript .WantsBattle: - landmarktotext ROUTE_46, $2 + landmarktotext ROUTE_46, MEM_BUFFER_2 farjump ErinComeBattleScript ErinPhoneScript2: - trainertotext PICNICKER, ERIN1, $0 + trainertotext PICNICKER, ERIN1, MEM_BUFFER_0 farscall PhoneScript_GreetPhone_Female checkflag ENGINE_ERIN iftrue .GenericCall checkflag ENGINE_ERIN_SATURDAY_NIGHT iftrue .GenericCall farscall PhoneScript_Random3 - if_equal $0, ErinWantsBattle - if_equal $1, ErinWantsBattle + if_equal 0, ErinWantsBattle + if_equal 1, ErinWantsBattle .GenericCall: farjump Phone_GenericCall_Female @@ -1881,6 +1881,6 @@ ErinSaturdayNight: setflag ENGINE_ERIN_SATURDAY_NIGHT ErinWantsBattle: - landmarktotext ROUTE_46, $2 + landmarktotext ROUTE_46, MEM_BUFFER_2 setflag ENGINE_ERIN farjump PhoneScript_WantsToBattle_Female diff --git a/engine/pic_animation.asm b/engine/pic_animation.asm index 0356f9922..9c8e96b7f 100644 --- a/engine/pic_animation.asm +++ b/engine/pic_animation.asm @@ -1024,7 +1024,7 @@ GetMonFramesPointer: ; d05ce ld hl, UnownFramesPointers jr z, .got_frames ld a, [wPokeAnimSpecies] - cp CHIKORITA + cp JOHTO_POKEMON ld b, BANK(FramesPointers) ld c, BANK(KantoFrames) ld hl, FramesPointers diff --git a/engine/player_gfx.asm b/engine/player_gfx.asm index 15c5756f2..8da7ad564 100644 --- a/engine/player_gfx.asm +++ b/engine/player_gfx.asm @@ -70,7 +70,7 @@ ShowPlayerNamingChoices: ; 88297 call CloseWindow ret -INCLUDE "data/default_names.asm" +INCLUDE "data/player_names.asm" GetPlayerNameArray: ; 88318 This Function is never called ld hl, PlayerName diff --git a/engine/player_movement.asm b/engine/player_movement.asm index 57d18444f..e475bf6a4 100755 --- a/engine/player_movement.asm +++ b/engine/player_movement.asm @@ -140,7 +140,7 @@ DoPlayerMovement:: ; 80000 .water ld a, c - and 3 + maskbits NUM_DIRECTIONS +- 1 ld c, a ld b, 0 ld hl, .water_table @@ -244,7 +244,7 @@ DoPlayerMovement:: ; 80000 ld a, [PlayerDirection] rrca rrca - and 3 + maskbits NUM_DIRECTIONS +- 1 cp e jr z, .not_turning @@ -430,7 +430,7 @@ DoPlayerMovement:: ; 80000 ld a, [PlayerDirection] rrca rrca - and 3 + maskbits NUM_DIRECTIONS +- 1 cp e jr nz, .not_warp call WarpCheck @@ -559,7 +559,7 @@ DoPlayerMovement:: ; 80000 cp 0 ret z - and 3 + maskbits NUM_DIRECTIONS +- 1 ld e, a ld d, 0 ld hl, .forced_dpad diff --git a/engine/player_object.asm b/engine/player_object.asm index 6d5cb7e84..50cabadf6 100755 --- a/engine/player_object.asm +++ b/engine/player_object.asm @@ -589,7 +589,7 @@ Special_SurfStartStep: ; 8379 ld a, [PlayerDirection] srl a srl a - and 3 + maskbits NUM_DIRECTIONS +- 1 ld e, a ld d, 0 ld hl, .movement_data diff --git a/engine/player_step.asm b/engine/player_step.asm index 923ec1405..3af41be59 100755 --- a/engine/player_step.asm +++ b/engine/player_step.asm @@ -154,7 +154,7 @@ UpdateOverworldMap: ; d536 (3:5536) jr nc, .not_overflowed ld a, [wBGMapAnchor + 1] inc a - and $3 + and %11 or HIGH(vBGMap0) ld [wBGMapAnchor + 1], a .not_overflowed @@ -185,7 +185,7 @@ UpdateOverworldMap: ; d536 (3:5536) jr nc, .not_underflowed ld a, [wBGMapAnchor + 1] dec a - and $3 + and %11 or HIGH(vBGMap0) ld [wBGMapAnchor + 1], a .not_underflowed diff --git a/engine/pokedex.asm b/engine/pokedex.asm index 2f5ade38b..a0e3e234a 100644 --- a/engine/pokedex.asm +++ b/engine/pokedex.asm @@ -1,3 +1,4 @@ +; Pokedex_RunJumptable.Jumptable indexes const_def const DEXSTATE_MAIN_SCR const DEXSTATE_UPDATE_MAIN_SCR @@ -86,8 +87,8 @@ InitPokedex: ; 40063 xor a ld [wJumptableIndex], a - ld [wDexEntryPrevJumptableIndex], a - ld [wcf65], a + ld [wPrevDexEntryJumptableIndex], a + ld [wPrevDexEntryBackup], a ld [wcf66], a call Pokedex_CheckUnlockedUnownMode @@ -118,7 +119,7 @@ Pokedex_CheckUnlockedUnownMode: ; 400a2 Pokedex_InitCursorPosition: ; 400b4 ld hl, wPokedexOrder - ld a, [wLastDexEntry] + ld a, [wPrevDexEntry] and a jr z, .done cp NUM_POKEMON + 1 @@ -185,6 +186,7 @@ Pokedex_RunJumptable: ; 4010b jp hl .Jumptable: ; 40115 (10:4115) +; entries correspond to DEXSTATE_* constants dw Pokedex_InitMainScreen dw Pokedex_UpdateMainScreen dw Pokedex_InitDexEntryScreen @@ -289,7 +291,7 @@ Pokedex_UpdateMainScreen: ; 401ae (10:41ae) ld a, DEXSTATE_DEX_ENTRY_SCR ld [wJumptableIndex], a ld a, DEXSTATE_MAIN_SCR - ld [wDexEntryPrevJumptableIndex], a + ld [wPrevDexEntryJumptableIndex], a ret .select @@ -330,7 +332,7 @@ Pokedex_InitDexEntryScreen: ; 40217 (10:4217) call Pokedex_DrawDexEntryScreenBG call Pokedex_InitArrowCursor call Pokedex_GetSelectedMon - ld [wLastDexEntry], a + ld [wPrevDexEntry], a farcall DisplayDexEntry call Pokedex_DrawFootprint call WaitBGMap @@ -375,7 +377,7 @@ Pokedex_UpdateDexEntryScreen: ; 40258 (10:4258) .max_volume call MaxVolume - ld a, [wDexEntryPrevJumptableIndex] + ld a, [wPrevDexEntryJumptableIndex] ld [wJumptableIndex], a ret @@ -384,7 +386,7 @@ Pokedex_Page: ; 40292 xor $1 ld [wPokedexStatus], a call Pokedex_GetSelectedMon - ld [wLastDexEntry], a + ld [wPrevDexEntry], a farcall DisplayDexEntry call WaitBGMap ret @@ -400,7 +402,7 @@ Pokedex_ReinitDexEntryScreen: ; 402aa (10:42aa) call Pokedex_InitArrowCursor call Pokedex_LoadCurrentFootprint call Pokedex_GetSelectedMon - ld [wLastDexEntry], a + ld [wPrevDexEntry], a farcall DisplayDexEntry call Pokedex_DrawFootprint call Pokedex_LoadSelectedMonTiles @@ -473,9 +475,9 @@ DexEntryScreen_MenuActionJumptable: ; 402f2 call Pokedex_ApplyPrintPals xor a ld [hSCX], a - ld a, [wcf65] + ld a, [wPrevDexEntryBackup] push af - ld a, [wDexEntryPrevJumptableIndex] + ld a, [wPrevDexEntryJumptableIndex] push af ld a, [wJumptableIndex] push af @@ -483,9 +485,9 @@ DexEntryScreen_MenuActionJumptable: ; 402f2 pop af ld [wJumptableIndex], a pop af - ld [wDexEntryPrevJumptableIndex], a + ld [wPrevDexEntryJumptableIndex], a pop af - ld [wcf65], a + ld [wPrevDexEntryBackup], a call ClearBGPalettes call DisableLCD call Pokedex_LoadInvertedFont @@ -695,8 +697,8 @@ Pokedex_UpdateSearchScreen: ; 40471 (10:4471) ld [wDexListingScrollOffsetBackup], a ld a, [wDexListingCursor] ld [wDexListingCursorBackup], a - ld a, [wLastDexEntry] - ld [wcf65], a + ld a, [wPrevDexEntry] + ld [wPrevDexEntryBackup], a xor a ld [wDexListingScrollOffset], a ld [wDexListingCursor], a @@ -739,7 +741,7 @@ Pokedex_InitSearchResultsScreen: ; 4050a (10:450a) farcall DrawPokedexSearchResultsWindow call Pokedex_PlaceSearchResultsTypeStrings call Pokedex_UpdateSearchResultsCursorOAM - ld a, $ff + ld a, -1 ld [CurPartySpecies], a ld a, SCGB_POKEDEX call Pokedex_GetSGBLayout @@ -771,7 +773,7 @@ Pokedex_UpdateSearchResultsScreen: ; 40562 (10:4562) ld a, DEXSTATE_DEX_ENTRY_SCR ld [wJumptableIndex], a ld a, DEXSTATE_SEARCH_RESULTS_SCR - ld [wDexEntryPrevJumptableIndex], a + ld [wPrevDexEntryJumptableIndex], a ret .return_to_search_screen @@ -779,8 +781,8 @@ Pokedex_UpdateSearchResultsScreen: ; 40562 (10:4562) ld [wDexListingScrollOffset], a ld a, [wDexListingCursorBackup] ld [wDexListingCursor], a - ld a, [wcf65] - ld [wLastDexEntry], a + ld a, [wPrevDexEntryBackup] + ld [wPrevDexEntry], a call Pokedex_BlackOutBG call ClearSprites call Pokedex_OrderMonsByMode @@ -827,7 +829,7 @@ Pokedex_UpdateUnownMode: ; 405df (10:45df) .decompress ld hl, PokedexLZ ld de, vTiles2 tile $31 - lb bc, BANK(PokedexLZ), $3a + lb bc, BANK(PokedexLZ), 58 call DecompressRequest2bpp .done @@ -1123,13 +1125,14 @@ Pokedex_DrawMainScreenBG: ; 4074c (10:474c) ret String_SEEN: ; 407e1 - db "SEEN", $ff + db "SEEN", -1 String_OWN: ; 407e6 - db "OWN", $ff + db "OWN", -1 String_SELECT_OPTION: ; 407ea db $3b, $48, $49, $4a, $44, $45, $46, $47 ; SELECT > OPTION + ; fallthrough String_START_SEARCH: ; 407f2 - db $3c, $3b, $41, $42, $43, $4b, $4c, $4d, $4e, $3c, $ff ; START > SEARCH + db $3c, $3b, $41, $42, $43, $4b, $4c, $4d, $4e, $3c, -1 ; START > SEARCH Pokedex_DrawDexEntryScreenBG: ; 407fd call Pokedex_FillBackgroundColor2 @@ -1164,13 +1167,13 @@ Pokedex_DrawDexEntryScreenBG: ; 407fd ret .Unused: ; 4084f - db $5c, $5d, $ff ; No. + db $5c, $5d, -1 ; No. .Height: ; 40852 - db "HT ?", $5e, "??", $5f, $ff ; HT ?'??" + db "HT ?", $5e, "??", $5f, -1 ; HT ?'??" .Weight: ; 4085c - db "WT ???lb", $ff ; WT ???lb + db "WT ???lb", -1 ; WT ???lb .MenuItems: ; 40867 - db $3b, " PAGE AREA CRY PRNT", $ff + db $3b, " PAGE AREA CRY PRNT", -1 Pokedex_DrawOptionScreenBG: ; 4087c (10:487c) call Pokedex_FillBackgroundColor2 @@ -1195,7 +1198,7 @@ Pokedex_DrawOptionScreenBG: ; 4087c (10:487c) ret .Title: ; 408b2 - db $3b, " OPTION ", $3c, $ff + db $3b, " OPTION ", $3c, -1 .Modes: ; 408bd db "NEW #DEX MODE" @@ -1229,10 +1232,10 @@ Pokedex_DrawSearchScreenBG: ; 408f0 (10:48f0) ret .Title: ; 4092a - db $3b, " SEARCH ", $3c, $ff + db $3b, " SEARCH ", $3c, -1 .TypeLeftRightArrows: ; 40935 - db $3d, " ", $3e, $ff + db $3d, " ", $3e, -1 .Types: ; 40940 db "TYPE1" @@ -1794,7 +1797,7 @@ Pokedex_PrevSearchMonType: ; 40f65 ld hl, wDexSearchMonType1 ld a, [hl] - cp $1 + cp 1 jr z, .wrap_around dec [hl] jr .done @@ -1808,7 +1811,7 @@ Pokedex_PrevSearchMonType: ; 40f65 jr .done .wrap_around - ld [hl], $11 + ld [hl], NUM_TYPES - 1 .done scf @@ -1821,18 +1824,18 @@ Pokedex_NextSearchMonType: ; 40f84 ld hl, wDexSearchMonType1 ld a, [hl] - cp $11 + cp NUM_TYPES - 1 jr nc, .type1_wrap_around inc [hl] jr .done .type1_wrap_around - ld [hl], $1 + ld [hl], 1 jr .done .type2 ld hl, wDexSearchMonType2 ld a, [hl] - cp $11 + cp NUM_TYPES - 1 jr nc, .type2_wrap_around inc [hl] jr .done @@ -1864,7 +1867,7 @@ Pokedex_PlaceTypeString: ; 40fcd (10:4fcd) push hl ld e, a ld d, 0 - ld hl, .TypeStrings + ld hl, PokedexTypeSearchStrings rept 9 add hl, de endr @@ -1874,25 +1877,7 @@ endr call PlaceString ret -.TypeStrings: ; 40fe4 - db " ---- @" - db " NORMAL @" - db " FIRE @" - db " WATER @" - db " GRASS @" - db "ELECTRIC@" - db " ICE @" - db "FIGHTING@" - db " POISON @" - db " GROUND @" - db " FLYING @" - db "PSYCHIC @" - db " BUG @" - db " ROCK @" - db " GHOST @" - db " DRAGON @" - db " DARK @" - db " STEEL @" +INCLUDE "data/types/search_strings.asm" Pokedex_SearchForMons: ; 41086 ld a, [wDexSearchMonType2] @@ -1907,7 +1892,7 @@ Pokedex_SearchForMons: ; 41086 dec a ld e, a ld d, 0 - ld hl, .TypeConversionTable + ld hl, PokedexTypeSearchConversionTable add hl, de ld a, [hl] ld [wDexConvertedMonType], a @@ -1969,24 +1954,7 @@ Pokedex_SearchForMons: ; 41086 .done ret -.TypeConversionTable: ; 410f6 - db NORMAL - db FIRE - db WATER - db GRASS - db ELECTRIC - db ICE - db FIGHTING - db POISON - db GROUND - db FLYING - db PSYCHIC - db BUG - db ROCK - db GHOST - db DRAGON - db DARK - db STEEL +INCLUDE "data/types/search_types.asm" Pokedex_DisplayTypeNotFoundMessage: ; 41107 xor a @@ -2026,60 +1994,60 @@ Pokedex_PutOldModeCursorOAM: ; 41157 (10:5157) ret .CursorOAM: ; 41167 - db $18, $47, $30, $07 - db $10, $47, $31, $07 - db $10, $4f, $32, $07 - db $10, $57, $32, $07 - db $10, $5f, $32, $07 - db $10, $67, $33, $07 - db $10, $7e, $33, $27 - db $10, $86, $32, $27 - db $10, $8e, $32, $27 - db $10, $96, $32, $27 - db $10, $9e, $31, $27 - db $18, $9e, $30, $27 - db $20, $47, $30, $47 - db $28, $47, $31, $47 - db $28, $4f, $32, $47 - db $28, $57, $32, $47 - db $28, $5f, $32, $47 - db $28, $67, $33, $47 - db $28, $7e, $33, $67 - db $28, $86, $32, $67 - db $28, $8e, $32, $67 - db $28, $96, $32, $67 - db $28, $9e, $31, $67 - db $20, $9e, $30, $67 - db $ff + dsprite 3, 0, 9, -1, $30, 7 + dsprite 2, 0, 9, -1, $31, 7 + dsprite 2, 0, 10, -1, $32, 7 + dsprite 2, 0, 11, -1, $32, 7 + dsprite 2, 0, 12, -1, $32, 7 + dsprite 2, 0, 13, -1, $33, 7 + dsprite 2, 0, 16, -2, $33, 7 | X_FLIP + dsprite 2, 0, 17, -2, $32, 7 | X_FLIP + dsprite 2, 0, 18, -2, $32, 7 | X_FLIP + dsprite 2, 0, 19, -2, $32, 7 | X_FLIP + dsprite 2, 0, 20, -2, $31, 7 | X_FLIP + dsprite 3, 0, 20, -2, $30, 7 | X_FLIP + dsprite 4, 0, 9, -1, $30, 7 | Y_FLIP + dsprite 5, 0, 9, -1, $31, 7 | Y_FLIP + dsprite 5, 0, 10, -1, $32, 7 | Y_FLIP + dsprite 5, 0, 11, -1, $32, 7 | Y_FLIP + dsprite 5, 0, 12, -1, $32, 7 | Y_FLIP + dsprite 5, 0, 13, -1, $33, 7 | Y_FLIP + dsprite 5, 0, 16, -2, $33, 7 | X_FLIP | Y_FLIP + dsprite 5, 0, 17, -2, $32, 7 | X_FLIP | Y_FLIP + dsprite 5, 0, 18, -2, $32, 7 | X_FLIP | Y_FLIP + dsprite 5, 0, 19, -2, $32, 7 | X_FLIP | Y_FLIP + dsprite 5, 0, 20, -2, $31, 7 | X_FLIP | Y_FLIP + dsprite 4, 0, 20, -2, $30, 7 | X_FLIP | Y_FLIP + db -1 .CursorAtTopOAM: ; 411c8 ; OAM data for when the cursor is at the top of the list. The tiles at the top ; are cut off so they don't show up outside the list area. - db $18, $47, $30, $07 - db $10, $47, $34, $07 - db $10, $4f, $35, $07 - db $10, $57, $35, $07 - db $10, $5f, $35, $07 - db $10, $67, $36, $07 - db $10, $7e, $36, $27 - db $10, $86, $35, $27 - db $10, $8e, $35, $27 - db $10, $96, $35, $27 - db $10, $9e, $34, $27 - db $18, $9e, $30, $27 - db $20, $47, $30, $47 - db $28, $47, $31, $47 - db $28, $4f, $32, $47 - db $28, $57, $32, $47 - db $28, $5f, $32, $47 - db $28, $67, $33, $47 - db $28, $7e, $33, $67 - db $28, $86, $32, $67 - db $28, $8e, $32, $67 - db $28, $96, $32, $67 - db $28, $9e, $31, $67 - db $20, $9e, $30, $67 - db $ff + dsprite 3, 0, 9, -1, $30, 7 + dsprite 2, 0, 9, -1, $34, 7 + dsprite 2, 0, 10, -1, $35, 7 + dsprite 2, 0, 11, -1, $35, 7 + dsprite 2, 0, 12, -1, $35, 7 + dsprite 2, 0, 13, -1, $36, 7 + dsprite 2, 0, 16, -2, $36, 7 | X_FLIP + dsprite 2, 0, 17, -2, $35, 7 | X_FLIP + dsprite 2, 0, 18, -2, $35, 7 | X_FLIP + dsprite 2, 0, 19, -2, $35, 7 | X_FLIP + dsprite 2, 0, 20, -2, $34, 7 | X_FLIP + dsprite 3, 0, 20, -2, $30, 7 | X_FLIP + dsprite 4, 0, 9, -1, $30, 7 | Y_FLIP + dsprite 5, 0, 9, -1, $31, 7 | Y_FLIP + dsprite 5, 0, 10, -1, $32, 7 | Y_FLIP + dsprite 5, 0, 11, -1, $32, 7 | Y_FLIP + dsprite 5, 0, 12, -1, $32, 7 | Y_FLIP + dsprite 5, 0, 13, -1, $33, 7 | Y_FLIP + dsprite 5, 0, 16, -2, $33, 7 | X_FLIP | Y_FLIP + dsprite 5, 0, 17, -2, $32, 7 | X_FLIP | Y_FLIP + dsprite 5, 0, 18, -2, $32, 7 | X_FLIP | Y_FLIP + dsprite 5, 0, 19, -2, $32, 7 | X_FLIP | Y_FLIP + dsprite 5, 0, 20, -2, $31, 7 | X_FLIP | Y_FLIP + dsprite 4, 0, 20, -2, $30, 7 | X_FLIP | Y_FLIP + db -1 Pokedex_PutNewModeABCModeCursorOAM: ; 41229 (10:5229) ld hl, .CursorOAM @@ -2087,27 +2055,27 @@ Pokedex_PutNewModeABCModeCursorOAM: ; 41229 (10:5229) ret .CursorOAM: ; 41230 - db $1b, $47, $30, $07 - db $13, $47, $31, $07 - db $13, $4f, $32, $07 - db $13, $57, $32, $07 - db $13, $5f, $33, $07 - db $13, $80, $33, $27 - db $13, $88, $32, $27 - db $13, $90, $32, $27 - db $13, $98, $31, $27 - db $1b, $98, $30, $27 - db $23, $47, $30, $47 - db $2b, $47, $31, $47 - db $2b, $4f, $32, $47 - db $2b, $57, $32, $47 - db $2b, $5f, $33, $47 - db $2b, $80, $33, $67 - db $2b, $88, $32, $67 - db $2b, $90, $32, $67 - db $2b, $98, $31, $67 - db $23, $98, $30, $67 - db $ff + dsprite 3, 3, 9, -1, $30, 7 + dsprite 2, 3, 9, -1, $31, 7 + dsprite 2, 3, 10, -1, $32, 7 + dsprite 2, 3, 11, -1, $32, 7 + dsprite 2, 3, 12, -1, $33, 7 + dsprite 2, 3, 16, 0, $33, 7 | X_FLIP + dsprite 2, 3, 17, 0, $32, 7 | X_FLIP + dsprite 2, 3, 18, 0, $32, 7 | X_FLIP + dsprite 2, 3, 19, 0, $31, 7 | X_FLIP + dsprite 3, 3, 19, 0, $30, 7 | X_FLIP + dsprite 4, 3, 9, -1, $30, 7 | Y_FLIP + dsprite 5, 3, 9, -1, $31, 7 | Y_FLIP + dsprite 5, 3, 10, -1, $32, 7 | Y_FLIP + dsprite 5, 3, 11, -1, $32, 7 | Y_FLIP + dsprite 5, 3, 12, -1, $33, 7 | Y_FLIP + dsprite 5, 3, 16, 0, $33, 7 | X_FLIP | Y_FLIP + dsprite 5, 3, 17, 0, $32, 7 | X_FLIP | Y_FLIP + dsprite 5, 3, 18, 0, $32, 7 | X_FLIP | Y_FLIP + dsprite 5, 3, 19, 0, $31, 7 | X_FLIP | Y_FLIP + dsprite 4, 3, 19, 0, $30, 7 | X_FLIP | Y_FLIP + db -1 Pokedex_UpdateSearchResultsCursorOAM: ; 41281 (10:5281) ld a, [wCurrentDexMode] @@ -2118,52 +2086,52 @@ Pokedex_UpdateSearchResultsCursorOAM: ; 41281 (10:5281) ret .CursorOAM: ; 41290 - db $1b, $47, $30, $07 - db $13, $47, $31, $07 - db $13, $4f, $32, $07 - db $13, $57, $32, $07 - db $13, $5f, $32, $07 - db $13, $67, $33, $07 - db $13, $7e, $33, $27 - db $13, $86, $32, $27 - db $13, $8e, $32, $27 - db $13, $96, $32, $27 - db $13, $9e, $31, $27 - db $1b, $9e, $30, $27 - db $23, $47, $30, $47 - db $2b, $47, $31, $47 - db $2b, $4f, $32, $47 - db $2b, $57, $32, $47 - db $2b, $5f, $32, $47 - db $2b, $67, $33, $47 - db $2b, $7e, $33, $67 - db $2b, $86, $32, $67 - db $2b, $8e, $32, $67 - db $2b, $96, $32, $67 - db $2b, $9e, $31, $67 - db $23, $9e, $30, $67 - db $ff + dsprite 3, 3, 9, -1, $30, 7 + dsprite 2, 3, 9, -1, $31, 7 + dsprite 2, 3, 10, -1, $32, 7 + dsprite 2, 3, 11, -1, $32, 7 + dsprite 2, 3, 12, -1, $32, 7 + dsprite 2, 3, 13, -1, $33, 7 + dsprite 2, 3, 16, -2, $33, 7 | X_FLIP + dsprite 2, 3, 17, -2, $32, 7 | X_FLIP + dsprite 2, 3, 18, -2, $32, 7 | X_FLIP + dsprite 2, 3, 19, -2, $32, 7 | X_FLIP + dsprite 2, 3, 20, -2, $31, 7 | X_FLIP + dsprite 3, 3, 20, -2, $30, 7 | X_FLIP + dsprite 4, 3, 9, -1, $30, 7 | Y_FLIP + dsprite 5, 3, 9, -1, $31, 7 | Y_FLIP + dsprite 5, 3, 10, -1, $32, 7 | Y_FLIP + dsprite 5, 3, 11, -1, $32, 7 | Y_FLIP + dsprite 5, 3, 12, -1, $32, 7 | Y_FLIP + dsprite 5, 3, 13, -1, $33, 7 | Y_FLIP + dsprite 5, 3, 16, -2, $33, 7 | X_FLIP | Y_FLIP + dsprite 5, 3, 17, -2, $32, 7 | X_FLIP | Y_FLIP + dsprite 5, 3, 18, -2, $32, 7 | X_FLIP | Y_FLIP + dsprite 5, 3, 19, -2, $32, 7 | X_FLIP | Y_FLIP + dsprite 5, 3, 20, -2, $31, 7 | X_FLIP | Y_FLIP + dsprite 4, 3, 20, -2, $30, 7 | X_FLIP | Y_FLIP + db -1 Pokedex_LoadCursorOAM: ; 412f1 (10:52f1) - ld de, Sprites + ld de, Sprite01 .loop ld a, [hl] - cp $ff + cp -1 ret z ld a, [wDexListingCursor] and $7 swap a - add [hl] + add [hl] ; y inc hl ld [de], a inc de - ld a, [hli] + ld a, [hli] ; x ld [de], a inc de - ld a, [hli] + ld a, [hli] ; tile id ld [de], a inc de - ld a, [hli] + ld a, [hli] ; attributes ld [de], a inc de jr .loop @@ -2422,7 +2390,7 @@ Pokedex_LoadCurrentFootprint: ; 41478 (10:5478) Pokedex_LoadAnyFootprint: ; 4147b ld a, [wd265] dec a - and ($ff ^ $07) ; $f8 ; $1f << 3 + and %11111000 srl a srl a srl a @@ -2430,7 +2398,7 @@ Pokedex_LoadAnyFootprint: ; 4147b ld d, a ld a, [wd265] dec a - and 7 + and %111 swap a ; * $10 ld l, a ld h, 0 diff --git a/engine/pokedex_2.asm b/engine/pokedex_2.asm index 83b366017..4a5a08803 100644 --- a/engine/pokedex_2.asm +++ b/engine/pokedex_2.asm @@ -40,16 +40,16 @@ AnimateDexSearchSlowpoke: ; 441cf DoDexSearchSlowpokeFrame: ; 44207 ld a, [wDexSearchSlowpokeFrame] - ld hl, .SpriteData - ld de, Sprites + ld hl, .SlowpokeSpriteData + ld de, Sprite01 .loop ld a, [hli] cp -1 ret z - ld [de], a + ld [de], a ; y inc de ld a, [hli] - ld [de], a + ld [de], a ; x inc de ld a, [wDexSearchSlowpokeFrame] ld b, a @@ -57,23 +57,23 @@ DoDexSearchSlowpokeFrame: ; 44207 add b add [hl] inc hl - ld [de], a + ld [de], a ; tile id inc de ld a, [hli] - ld [de], a + ld [de], a ; attributes inc de jr .loop -.SpriteData: ; 44228 - dsprite 11, 0, 9, 0, $00, $00 - dsprite 11, 0, 10, 0, $01, $00 - dsprite 11, 0, 11, 0, $02, $00 - dsprite 12, 0, 9, 0, $10, $00 - dsprite 12, 0, 10, 0, $11, $00 - dsprite 12, 0, 11, 0, $12, $00 - dsprite 13, 0, 9, 0, $20, $00 - dsprite 13, 0, 10, 0, $21, $00 - dsprite 13, 0, 11, 0, $22, $00 +.SlowpokeSpriteData: ; 44228 + dsprite 11, 0, 9, 0, $00, 0 + dsprite 11, 0, 10, 0, $01, 0 + dsprite 11, 0, 11, 0, $02, 0 + dsprite 12, 0, 9, 0, $10, 0 + dsprite 12, 0, 10, 0, $11, 0 + dsprite 12, 0, 11, 0, $12, 0 + dsprite 13, 0, 9, 0, $20, 0 + dsprite 13, 0, 10, 0, $21, 0 + dsprite 13, 0, 11, 0, $22, 0 db -1 DisplayDexEntry: ; 4424d @@ -230,7 +230,7 @@ GetDexEntryPointer: ; 44333 push de rlca rlca - and $3 + maskbits NUM_DEX_ENTRY_BANKS +- 1 ld hl, .PokedexEntryBanks ld d, 0 ld e, a @@ -241,12 +241,6 @@ GetDexEntryPointer: ; 44333 ret .PokedexEntryBanks: ; 44351 - -GLOBAL PokedexEntries1 -GLOBAL PokedexEntries2 -GLOBAL PokedexEntries3 -GLOBAL PokedexEntries4 - db BANK(PokedexEntries1) db BANK(PokedexEntries2) db BANK(PokedexEntries3) diff --git a/engine/pokedex_3.asm b/engine/pokedex_3.asm index 482f55799..dc52f83d3 100644 --- a/engine/pokedex_3.asm +++ b/engine/pokedex_3.asm @@ -7,7 +7,7 @@ LoadSGBPokedexGFX: ; 1ddf1c LoadSGBPokedexGFX2: ; 1ddf26 (77:5f26) ld hl, SGBPokedexGFX_LZ ld de, vTiles2 tile $31 - lb bc, BANK(SGBPokedexGFX_LZ), $3a + lb bc, BANK(SGBPokedexGFX_LZ), 58 call DecompressRequest2bpp ret diff --git a/engine/pokegear.asm b/engine/pokegear.asm index cf58da8bf..6f9192f19 100755 --- a/engine/pokegear.asm +++ b/engine/pokegear.asm @@ -1,3 +1,27 @@ +; Pokégear cards + const_def + const POKEGEARCARD_CLOCK ; 0 + const POKEGEARCARD_MAP ; 1 + const POKEGEARCARD_PHONE ; 2 + const POKEGEARCARD_RADIO ; 3 +NUM_POKEGEAR_CARDS EQU const_value + +; PokegearJumptable.Jumptable indexes + const_def + const POKEGEARSTATE_CLOCKINIT ; 0 + const POKEGEARSTATE_CLOCKJOYPAD ; 1 + const POKEGEARSTATE_MAPCHECKREGION ; 2 + const POKEGEARSTATE_JOHTOMAPINIT ; 3 + const POKEGEARSTATE_JOHTOMAPJOYPAD ; 4 + const POKEGEARSTATE_KANTOMAPINIT ; 5 + const POKEGEARSTATE_KANTOMAPJOYPAD ; 6 + const POKEGEARSTATE_PHONEINIT ; 7 + const POKEGEARSTATE_PHONEJOYPAD ; 8 + const POKEGEARSTATE_MAKEPHONECALL ; 9 + const POKEGEARSTATE_FINISHPHONECALL ; a + const POKEGEARSTATE_RADIOINIT ; b + const POKEGEARSTATE_RADIOJOYPAD ; c + PokeGear: ; 90b8d (24:4b8d) ld hl, Options ld a, [hl] @@ -63,9 +87,9 @@ PokeGear: ; 90b8d (24:4b8d) ld [rLCDC], a call TownMap_InitCursorAndPlayerIconPositions xor a - ld [wJumptableIndex], a - ld [wcf64], a - ld [wcf65], a + ld [wJumptableIndex], a ; POKEGEARSTATE_CLOCKINIT + ld [wPokegearCard], a ; POKEGEARCARD_CLOCK + ld [wPokegearMapRegion], a ; JOHTO_REGION ld [wcf66], a ld [wPokegearPhoneScrollPosition], a ld [wPokegearPhoneCursorPosition], a @@ -92,7 +116,7 @@ Pokegear_LoadGFX: ; 90c4e ld a, BANK(TownMapGFX) call FarDecompress ld hl, PokegearGFX - ld de, vTiles2 + $30 tiles + ld de, vTiles2 tile $30 ld a, BANK(PokegearGFX) call FarDecompress ld hl, PokegearSpritesGFX @@ -149,7 +173,7 @@ InitPokegearModeIndicatorArrow: ; 90d32 (24:4d32) ret AnimatePokegearModeIndicatorArrow: ; 90d41 (24:4d41) - ld hl, wcf64 + ld hl, wPokegearCard ld e, [hl] ld d, 0 ld hl, .XCoords @@ -163,7 +187,10 @@ AnimatePokegearModeIndicatorArrow: ; 90d41 (24:4d41) ; 90d52 (24:4d52) .XCoords: ; 90d52 - db $00, $10, $20, $30 + db $00 ; POKEGEARCARD_CLOCK + db $10 ; POKEGEARCARD_MAP + db $20 ; POKEGEARCARD_PHONE + db $30 ; POKEGEARCARD_RADIO ; 90d56 TownMap_GetCurrentLandmark: ; 90d56 @@ -210,10 +237,10 @@ TownMap_InitCursorAndPlayerIconPositions: ; 90d70 (24:4d70) ret Pokegear_InitJumptableIndices: ; 90d9e (24:4d9e) - ld a, $0 + ld a, POKEGEARSTATE_CLOCKINIT ld [wJumptableIndex], a - xor a - ld [wcf64], a + xor a ; POKEGEARCARD_CLOCK + ld [wPokegearCard], a ret InitPokegearTilemap: ; 90da8 (24:4da8) @@ -223,8 +250,8 @@ InitPokegearTilemap: ; 90da8 (24:4da8) ld bc, TileMapEnd - TileMap ld a, $4f call ByteFill - ld a, [wcf64] - and $3 + ld a, [wPokegearCard] + maskbits NUM_POKEGEAR_CARDS +- 1 add a ld e, a ld d, 0 @@ -240,7 +267,7 @@ InitPokegearTilemap: ; 90da8 (24:4da8) .return_from_jumptable call Pokegear_FinishTilemap farcall TownMapPals - ld a, [wcf65] + ld a, [wPokegearMapRegion] and a jr nz, .kanto_0 xor a ; LOW(vBGMap0) @@ -260,10 +287,11 @@ InitPokegearTilemap: ; 90da8 (24:4da8) xor a .finish ld [hWY], a - ld a, [wcf65] - and 1 + ; swap region maps + ld a, [wPokegearMapRegion] + maskbits NUM_REGIONS +- 1 xor 1 - ld [wcf65], a + ld [wPokegearMapRegion], a ret .UpdateBGMap: ; 90e00 (24:4e00) @@ -281,6 +309,7 @@ InitPokegearTilemap: ; 90da8 (24:4da8) ; 90e12 (24:4e12) .Jumptable: ; 90e12 +; entries correspond to POKEGEARCARD_* constants dw .Clock dw .Map dw .Phone @@ -319,12 +348,12 @@ InitPokegearTilemap: ; 90da8 (24:4da8) ld e, 1 .ok farcall PokegearMap - ld a, $7 + ld a, $07 ld bc, $12 hlcoord 1, 2 call ByteFill hlcoord 0, 2 - ld [hl], $6 + ld [hl], $06 hlcoord 19, 2 ld [hl], $17 ld a, [wPokegearMapCursorLandmark] @@ -382,13 +411,13 @@ Pokegear_FinishTilemap: ; 90eb0 (24:4eb0) call ByteFill ld de, wPokegearFlags ld a, [de] - bit 0, a + bit 0, a ; ENGINE_MAP_CARD call nz, .PlaceMapIcon ld a, [de] - bit 2, a + bit 2, a ; ENGINE_PHONE_CARD call nz, .PlacePhoneIcon ld a, [de] - bit 1, a + bit 1, a ; ENGINE_RADIO_CARD call nz, .PlaceRadioIcon hlcoord 0, 0 ld a, $46 @@ -433,6 +462,7 @@ PokegearJumptable: ; 90f04 (24:4f04) jp hl .Jumptable: ; 90f13 (24:4f13) +; entries correspond to POKEGEARSTATE_* constants dw PokegearClock_Init dw PokegearClock_Joypad dw PokegearMap_CheckRegion @@ -460,32 +490,32 @@ PokegearClock_Joypad: ; 90f3e (24:4f3e) call .UpdateClock ld hl, hJoyLast ld a, [hl] - and A_BUTTON + B_BUTTON + START + SELECT + and A_BUTTON | B_BUTTON | START | SELECT jr nz, .quit ld a, [hl] and D_RIGHT ret z ld a, [wPokegearFlags] - bit 0, a + bit 0, a ; ENGINE_MAP_CARD jr z, .no_map_card - ld c, $2 - ld b, $1 + ld c, POKEGEARSTATE_MAPCHECKREGION + ld b, POKEGEARCARD_MAP jr .done .no_map_card ld a, [wPokegearFlags] - bit 2, a + bit 2, a ; ENGINE_PHONE_CARD jr z, .no_phone_card - ld c, $7 - ld b, $2 + ld c, POKEGEARSTATE_PHONEINIT + ld b, POKEGEARCARD_PHONE jr .done .no_phone_card ld a, [wPokegearFlags] - bit 1, a + bit 1, a ; ENGINE_RADIO_CARD ret z - ld c, $b - ld b, $3 + ld c, POKEGEARSTATE_RADIOINIT + ld b, POKEGEARCARD_RADIO .done call Pokegear_SwitchPage ret @@ -535,12 +565,12 @@ PokegearMap_CheckRegion: ; 90fb4 (24:4fb4) cp KANTO_LANDMARK jr nc, .kanto .johto - ld a, 3 + ld a, POKEGEARSTATE_JOHTOMAPINIT jr .done ret .kanto - ld a, 5 + ld a, POKEGEARSTATE_KANTOMAPINIT .done ld [wJumptableIndex], a call ExitPokegearRadio_HandleMusic @@ -583,23 +613,23 @@ PokegearMap_ContinueMap: ; 90ff2 (24:4ff2) .right ld a, [wPokegearFlags] - bit 2, a + bit 2, a ; ENGINE_PHONE_CARD jr z, .no_phone - ld c, $7 - ld b, $2 + ld c, POKEGEARSTATE_PHONEINIT + ld b, POKEGEARCARD_PHONE jr .done .no_phone ld a, [wPokegearFlags] - bit 1, a + bit 1, a ; ENGINE_RADIO_CARD ret z - ld c, $b - ld b, $3 + ld c, POKEGEARSTATE_RADIOINIT + ld b, POKEGEARCARD_RADIO jr .done .left - ld c, $0 - ld b, $0 + ld c, POKEGEARSTATE_CLOCKINIT + ld b, POKEGEARCARD_CLOCK .done call Pokegear_SwitchPage ret @@ -657,7 +687,7 @@ PokegearMap_InitPlayerIcon: ; 9106a depixel 0, 0 ld b, SPRITE_ANIM_INDEX_RED_WALK ld a, [wPlayerGender] - bit 0, a + bit 0, a ; ENGINE_PLAYER_IS_FEMALE jr z, .got_gender ld b, SPRITE_ANIM_INDEX_BLUE_WALK .got_gender @@ -688,7 +718,7 @@ PokegearMap_InitCursor: ; 91098 call _InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_TILE_ID add hl, bc - ld [hl], $4 + ld [hl], $04 ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID add hl, bc ld [hl], SPRITE_ANIM_SEQ_NULL @@ -734,7 +764,7 @@ PokegearMap_UpdateCursorPosition: ; 910d4 TownMap_GetKantoLandmarkLimits: ; 910e8 ld a, [wStatusFlags] - bit 6, a + bit 6, a ; ENGINE_CREDITS_SKIP jr z, .not_hof ld d, ROUTE_28 ld e, PALLET_TOWN @@ -754,7 +784,7 @@ PokegearRadio_Init: ; 910f9 (24:50f9) call _InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_TILE_ID add hl, bc - ld [hl], $8 + ld [hl], $08 call _UpdateRadioStation ld hl, wJumptableIndex inc [hl] @@ -780,23 +810,23 @@ PokegearRadio_Joypad: ; 91112 (24:5112) .left ld a, [wPokegearFlags] - bit 2, a + bit 2, a ; ENGINE_PHONE_CARD jr z, .no_phone - ld c, $7 - ld b, $2 + ld c, POKEGEARSTATE_PHONEINIT + ld b, POKEGEARCARD_PHONE jr .switch_page .no_phone ld a, [wPokegearFlags] - bit 0, a + bit 0, a ; ENGINE_MAP_CARD jr z, .no_map - ld c, $2 - ld b, $1 + ld c, POKEGEARSTATE_MAPCHECKREGION + ld b, POKEGEARCARD_MAP jr .switch_page .no_map - ld c, $0 - ld b, $0 + ld c, POKEGEARSTATE_CLOCKINIT + ld b, POKEGEARCARD_CLOCK .switch_page call Pokegear_SwitchPage ret @@ -839,23 +869,23 @@ PokegearPhone_Joypad: ; 91171 (24:5171) .left ld a, [wPokegearFlags] - bit 0, a + bit 0, a ; ENGINE_MAP_CARD jr z, .no_map - ld c, $2 - ld b, $1 + ld c, POKEGEARSTATE_MAPCHECKREGION + ld b, POKEGEARCARD_MAP jr .switch_page .no_map - ld c, $0 - ld b, $0 + ld c, POKEGEARSTATE_CLOCKINIT + ld b, POKEGEARCARD_CLOCK jr .switch_page .right ld a, [wPokegearFlags] - bit 1, a + bit 1, a ; ENGINE_RADIO_CARD ret z - ld c, $b - ld b, $3 + ld c, POKEGEARSTATE_RADIOINIT + ld b, POKEGEARCARD_RADIO .switch_page call Pokegear_SwitchPage ret @@ -891,7 +921,7 @@ PokegearPhone_Joypad: ; 91171 (24:5171) ret .quit_submenu - ld a, $8 + ld a, POKEGEARSTATE_PHONEJOYPAD ld [wJumptableIndex], a ret @@ -931,7 +961,7 @@ PokegearPhone_MakePhoneCall: ; 911eb (24:51eb) farcall Phone_NoSignal ld hl, .OutOfServiceArea call PrintText - ld a, $8 + ld a, POKEGEARSTATE_PHONEJOYPAD ld [wJumptableIndex], a ld hl, PokegearText_WhomToCall call PrintText @@ -958,7 +988,7 @@ PokegearPhone_FinishPhoneCall: ; 91256 (24:5256) and A_BUTTON | B_BUTTON ret z farcall HangUp - ld a, $8 + ld a, POKEGEARSTATE_PHONEJOYPAD ld [wJumptableIndex], a ld hl, PokegearText_WhomToCall call PrintText @@ -993,7 +1023,7 @@ PokegearPhone_GetDPad: ; 9126d (24:526d) .down ld hl, wPokegearPhoneCursorPosition ld a, [hl] - cp $3 + cp 3 jr nc, .scroll_page_down inc [hl] jr .done_joypad_same_page @@ -1001,7 +1031,7 @@ PokegearPhone_GetDPad: ; 9126d (24:526d) .scroll_page_down ld hl, wPokegearPhoneScrollPosition ld a, [hl] - cp $6 + cp 6 ret nc inc [hl] jr .done_joypad_update_page @@ -1075,7 +1105,7 @@ PokegearPhone_UpdateDisplayList: ; 912d8 (24:52d8) ld a, [wPokegearPhoneLoadNameBuffer] inc a ld [wPokegearPhoneLoadNameBuffer], a - cp $4 + cp 4 jr c, .loop call PokegearPhone_UpdateCursor ret @@ -1331,15 +1361,15 @@ Pokegear_SwitchPage: ; 91480 (24:5480) ld a, c ld [wJumptableIndex], a ld a, b - ld [wcf64], a + ld [wPokegearCard], a call DeleteSpriteAnimStruct2ToEnd ret ExitPokegearRadio_HandleMusic: ; 91492 ld a, [wPokegearRadioMusicPlaying] - cp $fe + cp RESTART_MAP_MUSIC jr z, .restart_map_music - cp $ff + cp ENTER_MAP_MUSIC call z, EnterMapMusic xor a ld [wPokegearRadioMusicPlaying], a @@ -1364,11 +1394,11 @@ DeleteSpriteAnimStruct2ToEnd: ; 914ab (24:54ab) Pokegear_LoadTilemapRLE: ; 914bb (24:54bb) ; Format: repeat count, tile ID - ; Terminated with $FF + ; Terminated with -1 hlcoord 0, 0 .loop ld a, [de] - cp $ff + cp -1 ret z ld b, a inc de @@ -1510,7 +1540,7 @@ UpdateRadioStation: ; 9166f (24:566f) ; 916ad RadioChannels: -; frequencies and the shows that play on them. +; entries correspond to constants/radio_constants.asm ; frequency value given here = 4 × ingame_frequency − 2 dbw 16, .PkmnTalkAndPokedexShow @@ -1560,7 +1590,7 @@ RadioChannels: call .InJohto jr c, .NoSignal ld a, [wPokegearFlags] - bit 3, a + bit 3, a ; ENGINE_EXPN_CARD jr z, .NoSignal jp LoadStation_PlacesAndPeople @@ -1568,7 +1598,7 @@ RadioChannels: call .InJohto jr c, .NoSignal ld a, [wPokegearFlags] - bit 3, a + bit 3, a ; ENGINE_EXPN_CARD jr z, .NoSignal jp LoadStation_LetsAllSing @@ -1576,14 +1606,14 @@ RadioChannels: call .InJohto jr c, .NoSignal ld a, [wPokegearFlags] - bit 3, a + bit 3, a ; ENGINE_EXPN_CARD jr z, .NoSignal jp LoadStation_PokeFluteRadio .EvolutionRadio: ; This station airs in the Lake of Rage area when Rocket are still in Mahogany. ld a, [wStatusFlags] - bit 4, a + bit 4, a ; ENGINE_ROCKET_SIGNAL_ON_CH20 jr z, .NoSignal ld a, [wPokegearMapPlayerIconLandmark] cp MAHOGANY_TOWN @@ -1669,7 +1699,7 @@ LoadStation_BuenasPassword: ; 917a5 (24:57a5) call Radio_BackUpFarCallParams ld de, NotBuenasPasswordName ld a, [wStatusFlags2] - bit 0, a + bit 0, a ; ENGINE_ROCKETS_IN_RADIO_TOWER ret z ld de, BuenasPasswordName ret @@ -1768,7 +1798,7 @@ RadioMusicRestartDE: ; 91854 (24:5854) RadioMusicRestartPokemonChannel: ; 91868 (24:5868) push de - ld a, $fe + ld a, RESTART_MAP_MUSIC ld [wPokegearRadioMusicPlaying], a ld de, MUSIC_NONE call PlayMusic @@ -1799,7 +1829,7 @@ NoRadioStation: ; 91888 (24:5888) NoRadioMusic: ; 9189d (24:589d) ld de, MUSIC_NONE call PlayMusic - ld a, $ff + ld a, ENTER_MAP_MUSIC ld [wPokegearRadioMusicPlaying], a ret @@ -1810,7 +1840,7 @@ NoRadioName: ; 918a9 (24:58a9) lb bc, 3, 18 call ClearBox hlcoord 0, 12 - ld bc, $412 + lb bc, 4, 18 call TextBox ret @@ -1966,26 +1996,26 @@ _TownMap: ; 9191c ld a, [wTownMapPlayerIconLandmark] cp KANTO_LANDMARK jr nc, .kanto2 - ld e, $0 + ld e, JOHTO_REGION jr .okay_tilemap .kanto2 - ld e, $1 + ld e, KANTO_REGION .okay_tilemap farcall PokegearMap - ld a, $7 + ld a, $07 ld bc, 6 hlcoord 1, 0 call ByteFill hlcoord 0, 0 - ld [hl], $6 + ld [hl], $06 hlcoord 7, 0 ld [hl], $17 hlcoord 7, 1 ld [hl], $16 hlcoord 7, 2 ld [hl], $26 - ld a, $7 + ld a, $07 ld bc, NAME_LENGTH hlcoord 8, 2 call ByteFill @@ -2001,7 +2031,7 @@ PlayRadio: ; 91a53 ld hl, Options ld a, [hl] push af - set 4, [hl] + set NO_TEXT_SCROLL, [hl] call .PlayStation ld c, 100 call DelayFrames @@ -2031,10 +2061,10 @@ PlayRadio: ; 91a53 ; 91a87 .PlayStation: ; 91a87 - ld a, -1 - ld [EnemyTurnsTaken], a + ld a, ENTER_MAP_MUSIC + ld [wPokegearRadioMusicPlaying], a ld hl, .StationPointers - ld d, $0 + ld d, 0 add hl, de add hl, de ld a, [hli] @@ -2063,6 +2093,7 @@ PlayRadio: ; 91a53 ; 91ab9 .StationPointers: ; 91ab9 +; entries correspond to radio station constants dw .OakOrPnP dw LoadStation_OaksPokemonTalk dw LoadStation_PokedexShow @@ -2286,7 +2317,7 @@ TownMapBubble: ; 91bb5 GetMapCursorCoordinates: ; 91c17 ld a, [wTownMapPlayerIconLandmark] ld l, a - ld h, $0 + ld h, 0 add hl, hl ld de, Flypoints add hl, de @@ -2296,10 +2327,10 @@ GetMapCursorCoordinates: ; 91c17 ld c, a ld a, [wTownMapCursorCoordinates + 1] ld b, a - ld hl, $4 + ld hl, 4 add hl, bc ld [hl], e - ld hl, $5 + ld hl, 5 add hl, bc ld [hl], d ret @@ -2477,7 +2508,7 @@ Predef_Pokedex_GetArea: ; 91d11 call SetPalettes xor a ld [hBGMapMode], a - xor a ; Johto + xor a ; JOHTO_REGION call .GetAndPlaceNest .loop call JoyTextDelay @@ -2524,13 +2555,13 @@ Predef_Pokedex_GetArea: ; 91d11 call ClearSprites ld a, $90 ld [hWY], a - xor a ; Johto + xor a ; JOHTO_REGION call .GetAndPlaceNest ret .right ld a, [wStatusFlags] - bit 6, a ; hall of fame + bit 6, a ; ENGINE_CREDITS_SKIP ret z ld a, [hWY] and a @@ -2538,7 +2569,7 @@ Predef_Pokedex_GetArea: ; 91d11 call ClearSprites xor a ld [hWY], a - ld a, 1 ; Kanto + ld a, KANTO_REGION call .GetAndPlaceNest ret @@ -2596,7 +2627,7 @@ Predef_Pokedex_GetArea: ; 91d11 ld e, a farcall FindNest ; load nest landmarks into TileMap[0,0] decoord 0, 0 - ld hl, Sprites + ld hl, Sprite01 .nestloop ld a, [de] and a @@ -2609,14 +2640,14 @@ Predef_Pokedex_GetArea: ; 91d11 ; load into OAM ld a, d sub 4 - ld [hli], a + ld [hli], a ; y ld a, e sub 4 - ld [hli], a - ld a, $7f ; nest icon in this context - ld [hli], a + ld [hli], a ; x + ld a, $7f ; nest icon + ld [hli], a ; tile id xor a - ld [hli], a + ld [hli], a ; attributes ; next pop de inc de @@ -2640,37 +2671,37 @@ Predef_Pokedex_GetArea: ; 91d11 ld c, e ld b, d ld de, .PlayerOAM - ld hl, Sprites + ld hl, Sprite01 .ShowPlayerLoop: ld a, [de] cp $80 jr z, .clear_oam add b - ld [hli], a + ld [hli], a ; y inc de ld a, [de] add c - ld [hli], a + ld [hli], a ; x inc de ld a, [de] add $78 ; where the player's sprite is loaded - ld [hli], a + ld [hli], a ; tile id inc de push bc - ld c, 0 ; RED + ld c, PAL_OW_RED ld a, [wPlayerGender] bit 0, a - jr z, .got_gender - inc c ; BLUE -.got_gender + jr z, .male + inc c ; PAL_OW_BLUE +.male ld a, c - ld [hli], a + ld [hli], a ; attributes pop bc jr .ShowPlayerLoop .clear_oam - ld hl, Sprites + 4 * 4 - ld bc, SpritesEnd - (Sprites + 4 * 4) + ld hl, Sprite05 + ld bc, SpritesEnd - Sprite05 xor a call ByteFill ret @@ -2678,10 +2709,11 @@ Predef_Pokedex_GetArea: ; 91d11 ; 91e9c .PlayerOAM: ; 91e9c - db -1 * 8, -1 * 8, 0 ; top left - db -1 * 8, 0 * 8, 1 ; top right - db 0 * 8, -1 * 8, 2 ; bottom left - db 0 * 8, 0 * 8, 3 ; bottom right + ; y pxl, x pxl, tile offset + db -1 * 8, -1 * 8, 0 ; top left + db -1 * 8, 0 * 8, 1 ; top right + db 0 * 8, -1 * 8, 2 ; bottom left + db 0 * 8, 0 * 8, 3 ; bottom right db $80 ; terminator ; 91ea9 @@ -2790,12 +2822,11 @@ TownMapPals: ; 91f13 ; Current tile ld a, [hli] push hl -; HP/borders use palette 0 +; The palette map covers tiles $00 to $5f; $60 and above use palette 0 cp $60 jr nc, .pal0 -; The palette data is condensed to nybbles, -; least-significant first. +; The palette data is condensed to nybbles, least-significant first. ld hl, .PalMap srl a jr c, .odd @@ -2806,7 +2837,7 @@ TownMapPals: ; 91f13 adc 0 ld h, a ld a, [hl] - and %111 + and PALETTE_MASK jr .update .odd @@ -2818,7 +2849,7 @@ TownMapPals: ; 91f13 ld h, a ld a, [hl] swap a - and %111 + and PALETTE_MASK jr .update .pal0 @@ -2834,11 +2865,11 @@ TownMapPals: ; 91f13 ret .PalMap: -INCLUDE "data/palettes/town_map.asm" +INCLUDE "gfx/pokegear/town_map_palette_map.asm" ; 91f7b TownMapMon: ; 91f7b -; Draw the FlyMon icon at town map location in +; Draw the FlyMon icon at town map location ; Get FlyMon species ld a, [CurPartyMon] @@ -2849,7 +2880,7 @@ TownMapMon: ; 91f7b ld a, [hl] ld [wd265], a ; Get FlyMon icon - ld e, 8 ; starting tile in VRAM + ld e, $08 ; starting tile in VRAM farcall GetSpeciesIcon ; Animation/palette depixel 0, 0 @@ -2857,7 +2888,7 @@ TownMapMon: ; 91f7b call _InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_TILE_ID add hl, bc - ld [hl], $8 + ld [hl], $08 ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID add hl, bc ld [hl], SPRITE_ANIM_SEQ_NULL @@ -2913,7 +2944,7 @@ TownMapPlayerIcon: ; 91fa6 LoadTownMapGFX: ; 91ff2 ld hl, TownMapGFX ld de, vTiles2 - lb bc, BANK(TownMapGFX), $30 + lb bc, BANK(TownMapGFX), 48 call DecompressRequest2bpp ret diff --git a/engine/print_party.asm b/engine/print_party.asm index 1902ca656..28f7a7c53 100755 --- a/engine/print_party.asm +++ b/engine/print_party.asm @@ -1,3 +1,5 @@ +PRINTPARTY_HP EQUS "\"◀\"" ; $71 + PrintPage1: ; 1dc1b0 hlcoord 0, 0 decoord 0, 0, wPrinterTileMapBuffer @@ -141,18 +143,18 @@ PrintPartyMonPage1: ; 1dc381 call LoadFontsBattleExtra ld de, GBPrinterHPIcon - ld hl, vTiles2 tile $71 + ld hl, vTiles2 tile PRINTPARTY_HP lb bc, BANK(GBPrinterHPIcon), 1 call Request1bpp ld de, GBPrinterLvIcon - ld hl, vTiles2 tile $6e + ld hl, vTiles2 tile "<LV>" lb bc, BANK(GBPrinterLvIcon), 1 call Request1bpp - ld de, ShinyIconGFX - ld hl, vTiles2 tile $3f - lb bc, BANK(ShinyIconGFX), 1 + ld de, StatsScreenPageTilesGFX + 14 tiles ; shiny icon + ld hl, vTiles2 tile "<SHINY>" + lb bc, BANK(StatsScreenPageTilesGFX), 1 call Get2bpp xor a @@ -166,7 +168,7 @@ PrintPartyMonPage1: ; 1dc381 ld a, [TempMonLevel] call PrintLevel_Force3Digits hlcoord 12, 2 - ld [hl], "◀" ; Filled left triangle + ld [hl], PRINTPARTY_HP inc hl ld de, TempMonMaxHP lb bc, 2, 3 diff --git a/engine/radio.asm b/engine/radio.asm index 42db63ab0..de19a289c 100644 --- a/engine/radio.asm +++ b/engine/radio.asm @@ -28,6 +28,7 @@ PlayRadioShow: jp hl RadioJumptable: +; entries correspond to constants/radio_constants.asm dw OaksPkmnTalk1 ; $00 dw PokedexShow1 ; $01 dw BenMonMusic1 ; $02 @@ -203,11 +204,11 @@ OaksPkmnTalk4: ; Choose a random route, and a random Pokemon from that route. .sample call Random - and $1f - cp $f ; so wasteful + and %11111 + cp (OaksPkmnTalkRoutesEnd - OaksPkmnTalkRoutes) / 2 jr nc, .sample ; We now have a number between 0 and 14. - ld hl, .routes + ld hl, OaksPkmnTalkRoutes ld c, a ld b, 0 add hl, bc @@ -239,14 +240,15 @@ OaksPkmnTalk4: jr .loop .done + ; Point hl to the list of morning Pokémon., skipping percentages rept 4 inc hl endr ; Generate a number, either 0, 1, or 2, to choose a time of day. .loop2 call Random - and 3 - cp 3 + maskbits NUM_DAYTIMES +- 1 + cp DARKNESS_F jr z, .loop2 ld bc, 2 * NUM_GRASSMON @@ -273,6 +275,7 @@ endr ld de, wMonOrItemNameBuffer ld bc, PKMN_NAME_LENGTH call CopyBytes + ; Now that we've chosen our wild Pokemon, ; let's recover the map index info and get its name. pop bc @@ -289,22 +292,7 @@ endr ld a, OAKS_POKEMON_TALK jp PrintRadioLine -.routes - map ROUTE_29 - map ROUTE_46 - map ROUTE_30 - map ROUTE_32 - map ROUTE_34 - map ROUTE_35 - map ROUTE_37 - map ROUTE_38 - map ROUTE_39 - map ROUTE_42 - map ROUTE_43 - map ROUTE_44 - map ROUTE_45 - map ROUTE_36 - map ROUTE_31 +INCLUDE "data/radio/oaks_pkmn_talk_routes.asm" OaksPkmnTalk5: ld hl, OPT_OakText2 @@ -360,11 +348,13 @@ OPT_MaryText1: db "@" OaksPkmnTalk8: + ; 0-15 are all valid indexes into .Adverbs, + ; so no need for a retry loop call Random - and $f + maskbits NUM_OAKS_MON_TALK_ADVERBS +- 1 ld e, a ld d, 0 - ld hl, .Descriptors + ld hl, .Adverbs add hl, de add hl, de ld a, [hli] @@ -373,7 +363,8 @@ OaksPkmnTalk8: ld a, OAKS_POKEMON_TALK_9 jp NextRadioLine -.Descriptors: +.Adverbs: +; there are NUM_OAKS_MON_TALK_ADVERBS entries dw .sweetadorably dw .wigglyslickly dw .aptlynamed @@ -472,11 +463,13 @@ OaksPkmnTalk8: db "@" OaksPkmnTalk9: + ; 0-15 are all valid indexes into .Adjectives, + ; so no need for a retry loop call Random - and $f + maskbits NUM_OAKS_MON_TALK_ADJECTIVES +- 1 ld e, a ld d, 0 - ld hl, .Descriptors + ld hl, .Adjectives add hl, de add hl, de ld a, [hli] @@ -493,7 +486,8 @@ OaksPkmnTalk9: .ok jp NextRadioLine -.Descriptors: +.Adjectives: +; there are NUM_OAKS_MON_TALK_ADJECTIVES entries dw .cute dw .weird dw .pleasant @@ -652,7 +646,7 @@ OaksPkmnTalk14: ld hl, wRadioTextDelay dec [hl] ret nz - ld de, $1d + ld de, MUSIC_POKEMON_TALK callfar RadioMusicRestartDE ld hl, .terminator call PrintText @@ -698,8 +692,8 @@ PokedexShow_GetDexEntryBank: dec a rlca rlca - and 3 - ld hl, .pokedexbanks + maskbits NUM_DEX_ENTRY_BANKS +- 1 + ld hl, .PokedexEntryBanks ld d, 0 ld e, a add hl, de @@ -708,7 +702,7 @@ PokedexShow_GetDexEntryBank: pop hl ret -.pokedexbanks +.PokedexEntryBanks db BANK(PokedexEntries1) db BANK(PokedexEntries2) db BANK(PokedexEntries3) @@ -1146,7 +1140,7 @@ PeoplePlaces2: PeoplePlaces3: ld hl, PnP_Text3 call Random - cp $7b ; 48 percent + cp 49 percent - 1 ld a, PLACES_AND_PEOPLE_4 ; People jr c, .ok ld a, PLACES_AND_PEOPLE_6 ; Places @@ -1170,20 +1164,20 @@ PnP_Text3: PeoplePlaces4: ; People call Random - and $7f + maskbits NUM_TRAINER_CLASSES +- 1 inc a cp NUM_TRAINER_CLASSES - 1 jr nc, PeoplePlaces4 push af - ld hl, .E4Names + ld hl, PnP_HiddenPeople ld a, [wStatusFlags] bit 6, a ; ENGINE_CREDITS_SKIP jr z, .ok - ld hl, .KantoLeaderNames + ld hl, PnP_HiddenPeople_BeatE4 ld a, [wKantoBadges] - cp %11111111 + cp %11111111 ; all badges jr nz, .ok - ld hl, .MiscNames + ld hl, PnP_HiddenPeople_BeatKanto .ok pop af ld c, a @@ -1203,10 +1197,7 @@ PeoplePlaces4: ; People ld a, PLACES_AND_PEOPLE_5 jp NextRadioLine -.E4Names: db WILL, BRUNO, KAREN, KOGA, CHAMPION -.KantoLeaderNames: db BROCK, MISTY, LT_SURGE, ERIKA, JANINE, SABRINA, BLAINE, BLUE -.MiscNames: db RIVAL1, POKEMON_PROF, CAL, RIVAL2, RED - db -1 +INCLUDE "data/radio/pnp_hidden_people.asm" PnP_Text4: ; @ @ @ @@ -1214,29 +1205,32 @@ PnP_Text4: db "@" PeoplePlaces5: + ; 0-15 are all valid indexes into .Adjectives, + ; so no need for a retry loop call Random - and $f + maskbits NUM_PNP_PEOPLE_ADJECTIVES +- 1 ld e, a ld d, 0 - ld hl, .Descriptors + ld hl, .Adjectives add hl, de add hl, de ld a, [hli] ld h, [hl] ld l, a call Random - cp $a ; 6.25 percent + cp 4 percent ld a, PLACES_AND_PEOPLE jr c, .ok call Random - cp $7b ; 48 percent + cp 49 percent - 1 ld a, PLACES_AND_PEOPLE_4 ; People jr c, .ok ld a, PLACES_AND_PEOPLE_6 ; Places .ok jp NextRadioLine -.Descriptors: +.Adjectives: +; there are NUM_PNP_PEOPLE_ADJECTIVES entries dw PnP_cute dw PnP_lazy dw PnP_happy @@ -1336,9 +1330,9 @@ PnP_odd: PeoplePlaces6: ; Places call Random - cp 9 + cp (PnP_HiddenPlacesEnd - PnP_HiddenPlaces) / 2 jr nc, PeoplePlaces6 - ld hl, .Maps + ld hl, PnP_HiddenPlaces ld c, a ld b, 0 add hl, bc @@ -1353,16 +1347,7 @@ PeoplePlaces6: ; Places ld a, PLACES_AND_PEOPLE_7 jp NextRadioLine -.Maps: - map PALLET_TOWN - map ROUTE_22 - map PEWTER_CITY - map CERULEAN_POLICE_STATION - map ROUTE_12 - map ROUTE_11 - map ROUTE_16 - map ROUTE_14 - map CINNABAR_POKECENTER_2F_BETA +INCLUDE "data/radio/pnp_hidden_places.asm" PnP_Text5: ; @ @ @@ -1370,11 +1355,13 @@ PnP_Text5: db "@" PeoplePlaces7: + ; 0-15 are all valid indexes into .Adjectives, + ; so no need for a retry loop call Random - and $f + maskbits NUM_PNP_PLACES_ADJECTIVES +- 1 ld e, a ld d, 0 - ld hl, .Descriptors + ld hl, .Adjectives add hl, de add hl, de ld a, [hli] @@ -1386,14 +1373,15 @@ PeoplePlaces7: ld a, PLACES_AND_PEOPLE jr c, .ok call Random - cp 1 + 48 percent + cp 49 percent - 1 ld a, PLACES_AND_PEOPLE_4 ; People jr c, .ok ld a, PLACES_AND_PEOPLE_6 ; Places .ok jp PrintRadioLine -.Descriptors: +.Adjectives: +; there are NUM_PNP_PLACES_ADJECTIVES entries dw PnP_cute dw PnP_lazy dw PnP_happy @@ -1572,12 +1560,12 @@ BuenasPassword4: ld a, [wBuenasPassword] ; If we already generated the password today, we don't need to generate a new one. ld hl, wWeeklyFlags - bit 7, [hl] + bit 7, [hl] ; ENGINE_BUENAS_PASSWORD jr nz, .AlreadyGotIt ; There are only 11 groups to choose from. .greater_than_11 call Random - maskbits NUM_PASSWORD_CATEGORIES + maskbits NUM_PASSWORD_CATEGORIES +- 1 cp NUM_PASSWORD_CATEGORIES jr nc, .greater_than_11 ; Store it in the high nybble of e. @@ -1586,7 +1574,7 @@ BuenasPassword4: ; For each group, choose one of the three passwords. .greater_than_three call Random - and $3 + maskbits NUM_PASSWORDS_PER_CATEGORY +- 1 cp NUM_PASSWORDS_PER_CATEGORY jr nc, .greater_than_three ; The high nybble of wBuenasPassword will now contain the password group index, and the low nybble contains the actual password. @@ -1594,7 +1582,7 @@ BuenasPassword4: ld [wBuenasPassword], a ; Set the flag so that we don't generate a new password this week. ld hl, wWeeklyFlags - set 7, [hl] + set 7, [hl] ; ENGINE_BUENAS_PASSWORD .AlreadyGotIt: ld c, a call GetBuenasPassword @@ -1608,7 +1596,7 @@ GetBuenasPassword: ld a, c swap a and $f - ld hl, PasswordTable + ld hl, BuenasPasswordTable ld d, 0 ld e, a add hl, de @@ -1640,11 +1628,11 @@ GetBuenasPassword: ret .StringFunctionJumpTable: - dw .Mon - dw .Item - dw .Move - dw .RawString - +; entries correspond to BUENA_* constants + dw .Mon ; BUENA_MON + dw .Item ; BUENA_ITEM + dw .Move ; BUENA_MOVE + dw .RawString ; BUENA_STRING .Mon: call .GetTheIndex @@ -1693,30 +1681,7 @@ GetBuenasPassword: ld de, StringBuffer1 ret -PasswordTable: - dw .JohtoStarters - dw .Beverages - dw .HealingItems - dw .Balls - dw .Pokemon1 - dw .Pokemon2 - dw .JohtoTowns - dw .Types - dw .Moves - dw .XItems - dw .RadioStations - ; string type, points, option 1, option 2, option 3 -.JohtoStarters: db BUENA_MON, 10, CYNDAQUIL, TOTODILE, CHIKORITA -.Beverages: db BUENA_ITEM, 12, FRESH_WATER, SODA_POP, LEMONADE -.HealingItems: db BUENA_ITEM, 12, POTION, ANTIDOTE, PARLYZ_HEAL -.Balls: db BUENA_ITEM, 12, POKE_BALL, GREAT_BALL, ULTRA_BALL -.Pokemon1: db BUENA_MON, 10, PIKACHU, RATTATA, GEODUDE -.Pokemon2: db BUENA_MON, 10, HOOTHOOT, SPINARAK, DROWZEE -.JohtoTowns: db BUENA_STRING, 16, "NEW BARK TOWN@", "CHERRYGROVE CITY@", "AZALEA TOWN@" -.Types: db BUENA_STRING, 6, "FLYING@", "BUG@", "GRASS@" -.Moves: db BUENA_MOVE, 12, TACKLE, GROWL, MUD_SLAP -.XItems: db BUENA_ITEM, 12, X_ATTACK, X_DEFEND, X_SPEED -.RadioStations: db BUENA_STRING, 13, "#MON Talk@", "#MON Music@", "Lucky Channel@" +INCLUDE "data/radio/buenas_passwords.asm" BuenasPassword5: ld hl, BuenaRadioText5 @@ -1738,14 +1703,14 @@ BuenasPassword7: BuenasPasswordAfterMidnight: push hl ld hl, wWeeklyFlags - res 7, [hl] + res 7, [hl] ; ENGINE_BUENAS_PASSWORD pop hl ld a, BUENAS_PASSWORD_8 jp NextRadioLine BuenasPassword8: ld hl, wWeeklyFlags - res 7, [hl] + res 7, [hl] ; ENGINE_BUENAS_PASSWORD ld hl, BuenaRadioMidnightText10 ld a, BUENAS_PASSWORD_9 jp NextRadioLine @@ -1958,18 +1923,7 @@ StartRadioStation: callfar RadioMusicRestartDE ret -RadioChannelSongs: - dw MUSIC_POKEMON_TALK - dw MUSIC_POKEMON_CENTER - dw MUSIC_TITLE - dw MUSIC_GAME_CORNER - dw MUSIC_BUENAS_PASSWORD - dw MUSIC_VIRIDIAN_CITY - dw MUSIC_BICYCLE - dw MUSIC_ROCKET_OVERTURE - dw MUSIC_POKE_FLUTE_CHANNEL - dw MUSIC_RUINS_OF_ALPH_RADIO - dw MUSIC_LAKE_OF_RAGE_ROCKET_RADIO +INCLUDE "data/radio/channel_music.asm" NextRadioLine: push af diff --git a/engine/routines/drawkrispackgfx.asm b/engine/routines/drawkrispackgfx.asm index 457dd7110..54a21e447 100644 --- a/engine/routines/drawkrispackgfx.asm +++ b/engine/routines/drawkrispackgfx.asm @@ -11,10 +11,10 @@ DrawKrisPackGFX: ; 48e81 ret PackFGFXPointers: ; 48e93 - dw PackFGFX + (15 tiles) * 1 - dw PackFGFX + (15 tiles) * 3 - dw PackFGFX + (15 tiles) * 0 - dw PackFGFX + (15 tiles) * 2 + dw PackFGFX + (15 tiles) * 1 ; ITEM_POCKET + dw PackFGFX + (15 tiles) * 3 ; BALL_POCKET + dw PackFGFX + (15 tiles) * 0 ; KEY_ITEM_POCKET + dw PackFGFX + (15 tiles) * 2 ; TM_HM_POCKET PackFGFX: ; 48e9b INCBIN "gfx/pack/pack_f.2bpp" diff --git a/engine/routines/loadpushoam.asm b/engine/routines/loadpushoam.asm index 6af0ddf6d..c07c06d0f 100644 --- a/engine/routines/loadpushoam.asm +++ b/engine/routines/loadpushoam.asm @@ -13,7 +13,7 @@ LoadPushOAM:: ; 4031 .PushOAM: ; 403f ld a, HIGH(Sprites) ld [rDMA], a - ld a, (SpritesEnd - Sprites) / 4 ; 40 + ld a, NUM_SPRITE_OAM_STRUCTS .pushoam_loop dec a jr nz, .pushoam_loop diff --git a/engine/routines/printitemdescription.asm b/engine/routines/printitemdescription.asm new file mode 100644 index 000000000..4da061fda --- /dev/null +++ b/engine/routines/printitemdescription.asm @@ -0,0 +1,31 @@ +PrintItemDescription: ; 0x1c8955 +; Print the description for item [CurSpecies] at de. + + ld a, [CurSpecies] + cp TM01 + jr c, .not_a_tm + + ld [CurItem], a + push de + farcall GetTMHMItemMove + pop hl + ld a, [wd265] + ld [CurSpecies], a + predef Predef_PrintMoveDesc + ret + +.not_a_tm + push de + ld hl, ItemDescriptions + ld a, [CurSpecies] + dec a + ld c, a + ld b, 0 + add hl, bc + add hl, bc + ld e, [hl] + inc hl + ld d, [hl] + pop hl + jp PlaceString +; 0x1c8987 diff --git a/engine/routines/sine.asm b/engine/routines/sine.asm index 89a905d2e..5f56a10a8 100755 --- a/engine/routines/sine.asm +++ b/engine/routines/sine.asm @@ -7,7 +7,6 @@ _Sine:: ; 84d9 and %111111 cp %100000 jr nc, .negative - call .ApplySineWave ld a, h ret @@ -16,7 +15,7 @@ _Sine:: ; 84d9 and %011111 call .ApplySineWave ld a, h - xor -1 + xor $ff inc a ret @@ -31,7 +30,6 @@ _Sine:: ; 84d9 inc hl ld d, [hl] ld hl, 0 - ; Factor amplitude .multiply srl a diff --git a/engine/routines/switchpartymons.asm b/engine/routines/switchpartymons.asm index cde9c82b2..1379dff9c 100644 --- a/engine/routines/switchpartymons.asm +++ b/engine/routines/switchpartymons.asm @@ -25,13 +25,13 @@ _SwitchPartyMons: ld a, " " call ByteFill pop af - ld hl, Sprites - ld bc, $10 + ld hl, Sprite01 + ld bc, 4 * SPRITEOAMSTRUCT_LENGTH call AddNTimes - ld de, $4 - ld c, $4 + ld de, SPRITEOAMSTRUCT_LENGTH + ld c, 4 .gfx_loop - ld [hl], $a0 + ld [hl], SCREEN_WIDTH_PX ; y (off-screen) add hl, de dec c jr nz, .gfx_loop diff --git a/engine/scripting.asm b/engine/scripting.asm index a1a5ade49..5e06c2ef8 100644 --- a/engine/scripting.asm +++ b/engine/scripting.asm @@ -128,7 +128,7 @@ ScriptCommandTable: dw Script_warp ; 3c dw Script_readmoney ; 3d dw Script_readcoins ; 3e - dw Script_RAM2MEM ; 3f + dw Script_vartomem ; 3f dw Script_pokenamemem ; 40 dw Script_itemtotext ; 41 dw Script_mapnametotext ; 42 @@ -255,8 +255,7 @@ StopScript: Script_callasm: ; script command 0xe -; parameters: -; asm (AsmPointerParam) +; parameters: asm call GetScriptByte ld b, a @@ -270,8 +269,7 @@ Script_callasm: Script_special: ; script command 0xf -; parameters: -; predefined_script (MultiByteParam) +; parameters: predefined_script call GetScriptByte ld e, a @@ -282,8 +280,7 @@ Script_special: Script_ptcallasm: ; script command 0x10 -; parameters: -; asm (PointerToAsmPointerParam) +; parameters: asm call GetScriptByte ld l, a @@ -300,8 +297,7 @@ Script_ptcallasm: Script_jumptextfaceplayer: ; script command 0x51 -; parameters: -; text_pointer (RawTextPointerLabelParam) +; parameters: text_pointer ld a, [ScriptBank] ld [wScriptTextBank], a @@ -315,8 +311,7 @@ Script_jumptextfaceplayer: Script_jumptext: ; script command 0x53 -; parameters: -; text_pointer (RawTextPointerLabelParam) +; parameters: text_pointer ld a, [ScriptBank] ld [wScriptTextBank], a @@ -342,8 +337,7 @@ if _CRYSTAL Script_farjumptext: ; script command 0x52 -; parameters: -; text_pointer (PointerLabelBeforeBank) +; parameters: text_pointer call GetScriptByte ld [wScriptTextBank], a @@ -360,8 +354,7 @@ endc Script_writetext: ; script command 0x4c -; parameters: -; text_pointer (RawTextPointerLabelParam) +; parameters: text_pointer call GetScriptByte ld l, a @@ -374,8 +367,7 @@ Script_writetext: Script_farwritetext: ; script command 0x4b -; parameters: -; text_pointer (PointerLabelBeforeBank) +; parameters: text_pointer call GetScriptByte ld b, a @@ -388,9 +380,7 @@ Script_farwritetext: Script_repeattext: ; script command 0x4d -; parameters: -; byte (SingleByteParam) -; byte (SingleByteParam) +; parameters: byte, byte call GetScriptByte ld l, a @@ -444,8 +434,7 @@ Script_yesorno: Script_loadmenudata: ; script command 0x4f -; parameters: -; data (MenuDataPointerParam) +; parameters: data call GetScriptByte ld l, a @@ -466,8 +455,7 @@ Script_closewindow: Script_pokepic: ; script command 0x56 -; parameters: -; pokemon (PokemonParam) +; parameters: pokemon call GetScriptByte and a @@ -512,9 +500,7 @@ Script__2dmenu: Script_battletowertext: ; script command 0xa4 -; parameters: -; pointer (PointerLabelBeforeBank) -; memory (SingleByteParam) +; parameters: pointer, memory call SetUpTextBox call GetScriptByte @@ -524,9 +510,7 @@ Script_battletowertext: Script_verbosegiveitem: ; script command 0x9e -; parameters: -; item (ItemLabelByte) -; quantity (DecimalParam) +; parameters: item, quantity call Script_giveitem call CurItemName @@ -563,9 +547,7 @@ ReceivedItemText: Script_verbosegiveitem2: ; script command 0x9f -; parameters: -; item (ItemLabelByte) -; var (SingleByteParam) +; parameters: item, var call GetScriptByte cp -1 @@ -632,7 +614,7 @@ GetPocketName: ld a, [wItemAttributeParamBuffer] dec a ld hl, .Pockets - and 3 + maskbits NUM_POCKETS +- 1 add a ld e, a ld d, 0 @@ -677,9 +659,7 @@ PocketIsFullText: Script_pokemart: ; script command 0x94 -; parameters: -; dialog_id (SingleByteParam) -; mart_id (MultiByteParam) +; parameters: dialog_id, mart_id call GetScriptByte ld c, a @@ -694,8 +674,7 @@ Script_pokemart: Script_elevator: ; script command 0x95 -; parameters: -; floor_list_pointer (PointerLabelParam) +; parameters: floor_list_pointer xor a ld [ScriptVar], a @@ -713,8 +692,7 @@ Script_elevator: Script_trade: ; script command 0x96 -; parameters: -; trade_id (SingleByteParam) +; parameters: trade_id call GetScriptByte ld e, a @@ -723,8 +701,7 @@ Script_trade: Script_phonecall: ; script command 0x98 -; parameters: -; caller_name (RawTextPointerLabelParam) +; parameters: caller_name call GetScriptByte ld e, a @@ -743,8 +720,7 @@ Script_hangup: Script_askforphonenumber: ; script command 0x97 -; parameters: -; number (SingleByteParam) +; parameters: number call YesNoBox jr c, .refused @@ -752,22 +728,21 @@ Script_askforphonenumber: ld c, a farcall AddPhoneNumber jr c, .phonefull - xor a + xor a ; PHONE_CONTACT_GOT jr .done .phonefull - ld a, 1 + ld a, PHONE_CONTACTS_FULL jr .done .refused call GetScriptByte - ld a, 2 + ld a, PHONE_CONTACT_REFUSED .done ld [ScriptVar], a ret Script_describedecoration: ; script command 0x9a -; parameters: -; byte (SingleByteParam) +; parameters: byte call GetScriptByte ld b, a @@ -778,8 +753,7 @@ Script_describedecoration: Script_fruittree: ; script command 0x9b -; parameters: -; tree_id (SingleByteParam) +; parameters: tree_id call GetScriptByte ld [CurFruitTree], a @@ -789,10 +763,7 @@ Script_fruittree: Script_swarm: ; script command 0xa0 -; parameters: -; flag (SingleByteParam) -; map_group (MapGroupParam) -; map_id (MapIdParam) +; parameters: flag, map_group, map_id call GetScriptByte ld c, a @@ -805,8 +776,7 @@ Script_swarm: Script_trainertext: ; script command 0x62 -; parameters: -; which_text (SingleByteParam) +; parameters: which_text call GetScriptByte ld c, a @@ -835,8 +805,7 @@ Script_scripttalkafter: Script_trainerflagaction: ; script command 0x63 -; parameters: -; action (SingleByteParam) +; parameters: action xor a ld [ScriptVar], a @@ -856,9 +825,7 @@ Script_trainerflagaction: Script_winlosstext: ; script command 0x64 -; parameters: -; win_text_pointer (TextPointerLabelParam) -; loss_text_pointer (TextPointerLabelParam) +; parameters: win_text_pointer, loss_text_pointer ld hl, wWinTextPointer call GetScriptByte @@ -908,8 +875,7 @@ Script_playmapmusic: Script_playmusic: ; script command 0x7f -; parameters: -; music_pointer (MultiByteParam) +; parameters: music_pointer ld de, MUSIC_NONE call PlayMusic @@ -925,23 +891,20 @@ Script_playmusic: Script_musicfadeout: ; script command 0x81 -; parameters: -; music (MultiByteParam) -; fadetime (SingleByteParam) +; parameters: music, fadetime call GetScriptByte ld [MusicFadeID], a call GetScriptByte ld [MusicFadeID + 1], a call GetScriptByte - and $7f + and $ff ^ (1 << MUSIC_FADE_IN_F) ld [MusicFade], a ret Script_playsound: ; script command 0x85 -; parameters: -; sound_pointer (MultiByteParam) +; parameters: sound_pointer call GetScriptByte ld e, a @@ -965,8 +928,7 @@ Script_warpsound: Script_cry: ; script command 0x84 -; parameters: -; cry_id (MultiByteParam) +; parameters: cry_id call GetScriptByte push af @@ -989,8 +951,7 @@ GetScriptObject: Script_setlasttalked: ; script command 0x68 -; parameters: -; object id (SingleByteParam) +; parameters: object_id call GetScriptByte call GetScriptObject @@ -999,9 +960,7 @@ Script_setlasttalked: Script_applymovement: ; script command 0x69 -; parameters: -; object id (SingleByteParam) -; data (MovementPointerLabelParam) +; parameters: object_id, data call GetScriptByte call GetScriptObject @@ -1036,10 +995,9 @@ SetFlagsForMovement_2: ret Script_applymovement2: -; apply movement to last talked ; script command 0x6a -; parameters: -; data (MovementPointerLabelParam) +; parameters: data +; apply movement to last talked ld a, [hLastTalked] ld c, a @@ -1066,9 +1024,7 @@ Script_faceplayer: Script_faceobject: ; script command 0x6c -; parameters: -; object1 (SingleByteParam) -; object2 (SingleByteParam) +; parameters: object1, object2 call GetScriptByte call GetScriptObject @@ -1098,9 +1054,7 @@ Script_faceobject: Script_spriteface: ; script command 0x76 -; parameters: -; object id (SingleByteParam) -; facing (SingleByteParam) +; parameters: object_id, facing call GetScriptByte call GetScriptObject @@ -1163,9 +1117,7 @@ ApplyObjectFacing: Script_variablesprite: ; script command 0x6d -; parameters: -; byte (SingleByteParam) -; sprite (SingleByteParam) +; parameters: byte, sprite call GetScriptByte ld e, a @@ -1178,8 +1130,7 @@ Script_variablesprite: Script_appear: ; script command 0x6f -; parameters: -; object id (SingleByteParam) +; parameters: object_id call GetScriptByte call GetScriptObject @@ -1191,8 +1142,7 @@ Script_appear: Script_disappear: ; script command 0x6e -; parameters: -; object id (SingleByteParam) +; parameters: object_id call GetScriptByte call GetScriptObject @@ -1229,9 +1179,7 @@ ApplyEventActionAppearDisappear: Script_follow: ; script command 0x70 -; parameters: -; object2 (SingleByteParam) -; object1 (SingleByteParam) +; parameters: object2, object1 call GetScriptByte call GetScriptObject @@ -1250,10 +1198,7 @@ Script_stopfollow: Script_moveobject: ; script command 0x72 -; parameters: -; object id (SingleByteParam) -; x (SingleByteParam) -; y (SingleByteParam) +; parameters: object id, x, y call GetScriptByte call GetScriptObject @@ -1269,8 +1214,7 @@ Script_moveobject: Script_writeobjectxy: ; script command 0x73 -; parameters: -; object id (SingleByteParam) +; parameters: object_id call GetScriptByte call GetScriptObject @@ -1284,9 +1228,7 @@ Script_writeobjectxy: Script_follownotexact: ; script command 0x77 -; parameters: -; object2 (SingleByteParam) -; object1 (SingleByteParam) +; parameters: object2, object1 call GetScriptByte call GetScriptObject @@ -1299,8 +1241,7 @@ Script_follownotexact: Script_loademote: ; script command 0x74 -; parameters: -; bubble (SingleByteParam) +; parameters: bubble call GetScriptByte cp -1 @@ -1313,10 +1254,7 @@ Script_loademote: Script_showemote: ; script command 0x75 -; parameters: -; bubble (SingleByteParam) -; object id (SingleByteParam) -; time (DecimalParam) +; parameters: bubble, object_id, time call GetScriptByte ld [ScriptVar], a @@ -1352,8 +1290,7 @@ ShowEmoteScript: Script_earthquake: ; script command 0x78 -; parameters: -; param (DecimalParam) +; parameters: param ld hl, EarthquakeMovement ld de, wEarthquakeMovementDataBuffer @@ -1407,9 +1344,7 @@ Script_loadmemtrainer: Script_loadwildmon: ; script command 0x5d -; parameters: -; pokemon (PokemonParam) -; level (DecimalParam) +; parameters: pokemon, level ld a, (1 << 7) ld [wBattleScriptFlags], a @@ -1421,9 +1356,7 @@ Script_loadwildmon: Script_loadtrainer: ; script command 0x5e -; parameters: -; trainer_group (TrainerGroupParam) -; trainer_id (TrainerIdParam) +; parameters: trainer_group, trainer_id ld a, (1 << 7) | 1 ld [wBattleScriptFlags], a @@ -1445,8 +1378,7 @@ Script_startbattle: Script_catchtutorial: ; script command 0x61 -; parameters: -; byte (SingleByteParam) +; parameters: byte call GetScriptByte ld [BattleType], a @@ -1498,8 +1430,7 @@ Script_reloadmap: Script_scall: ; script command 0x0 -; parameters: -; pointer (ScriptPointerLabelParam) +; parameters: pointer ld a, [ScriptBank] ld b, a @@ -1511,8 +1442,7 @@ Script_scall: Script_farscall: ; script command 0x1 -; parameters: -; pointer (ScriptPointerLabelBeforeBank) +; parameters: pointer call GetScriptByte ld b, a @@ -1524,8 +1454,7 @@ Script_farscall: Script_ptcall: ; script command 0x2 -; parameters: -; pointer (PointerLabelToScriptPointer) +; parameters: pointer call GetScriptByte ld l, a @@ -1577,8 +1506,7 @@ CallCallback:: Script_jump: ; script command 0x3 -; parameters: -; pointer (ScriptPointerLabelParam) +; parameters: pointer call GetScriptByte ld l, a @@ -1590,8 +1518,7 @@ Script_jump: Script_farjump: ; script command 0x4 -; parameters: -; pointer (ScriptPointerLabelBeforeBank) +; parameters: pointer call GetScriptByte ld b, a @@ -1603,8 +1530,7 @@ Script_farjump: Script_ptjump: ; script command 0x5 -; parameters: -; pointer (PointerLabelToScriptPointer) +; parameters: pointer call GetScriptByte ld l, a @@ -1619,8 +1545,7 @@ Script_ptjump: Script_iffalse: ; script command 0x8 -; parameters: -; pointer (ScriptPointerLabelParam) +; parameters: pointer ld a, [ScriptVar] and a @@ -1629,8 +1554,7 @@ Script_iffalse: Script_iftrue: ; script command 0x9 -; parameters: -; pointer (ScriptPointerLabelParam) +; parameters: pointer ld a, [ScriptVar] and a @@ -1639,9 +1563,7 @@ Script_iftrue: Script_if_equal: ; script command 0x6 -; parameters: -; byte (SingleByteParam) -; pointer (ScriptPointerLabelParam) +; parameters: byte, pointer call GetScriptByte ld hl, ScriptVar @@ -1651,9 +1573,7 @@ Script_if_equal: Script_if_not_equal: ; script command 0x7 -; parameters: -; byte (SingleByteParam) -; pointer (ScriptPointerLabelParam) +; parameters: byte, pointer call GetScriptByte ld hl, ScriptVar @@ -1663,9 +1583,7 @@ Script_if_not_equal: Script_if_greater_than: ; script command 0xa -; parameters: -; byte (SingleByteParam) -; pointer (ScriptPointerLabelParam) +; parameters: byte, pointer ld a, [ScriptVar] ld b, a @@ -1676,9 +1594,7 @@ Script_if_greater_than: Script_if_less_than: ; script command 0xb -; parameters: -; byte (SingleByteParam) -; pointer (ScriptPointerLabelParam) +; parameters: byte, pointer call GetScriptByte ld b, a @@ -1689,16 +1605,14 @@ Script_if_less_than: Script_jumpstd: ; script command 0xc -; parameters: -; predefined_script (MultiByteParam) +; parameters: predefined_script call StdScript jr ScriptJump Script_callstd: ; script command 0xd -; parameters: -; predefined_script (MultiByteParam) +; parameters: predefined_script call StdScript ld d, h @@ -1738,8 +1652,7 @@ ScriptJump: Script_priorityjump: ; script command 0x8d -; parameters: -; pointer (ScriptPointerLabelParam) +; parameters: pointer ld a, [ScriptBank] ld [wPriorityScriptBank], a @@ -1766,9 +1679,7 @@ Script_checkscene: Script_checkmapscene: ; script command 0x11 -; parameters: -; map_group (SingleByteParam) -; map_id (SingleByteParam) +; parameters: map_group, map_id call GetScriptByte ld b, a @@ -1789,8 +1700,7 @@ Script_checkmapscene: Script_setscene: ; script command 0x14 -; parameters: -; scene_id (SingleByteParam) +; parameters: scene_id ld a, [MapGroup] ld b, a @@ -1800,10 +1710,7 @@ Script_setscene: Script_setmapscene: ; script command 0x12 -; parameters: -; map_group (MapGroupParam) -; map_id (MapIdParam) -; scene_id (SingleByteParam) +; parameters: map_group, map_id, scene_id call GetScriptByte ld b, a @@ -1821,8 +1728,7 @@ DoScene: Script_copybytetovar: ; script command 0x19 -; parameters: -; address (RAMAddressParam) +; parameters: address call GetScriptByte ld l, a @@ -1834,8 +1740,7 @@ Script_copybytetovar: Script_copyvartobyte: ; script command 0x1a -; parameters: -; address (RAMAddressParam) +; parameters: address call GetScriptByte ld l, a @@ -1847,9 +1752,7 @@ Script_copyvartobyte: Script_loadvar: ; script command 0x1b -; parameters: -; address (RAMAddressParam) -; value (SingleByteParam) +; parameters: address, value call GetScriptByte ld l, a @@ -1861,8 +1764,7 @@ Script_loadvar: Script_writebyte: ; script command 0x15 -; parameters: -; value (SingleByteParam) +; parameters: value call GetScriptByte ld [ScriptVar], a @@ -1870,8 +1772,7 @@ Script_writebyte: Script_addvar: ; script command 0x16 -; parameters: -; value (SingleByteParam) +; parameters: value call GetScriptByte ld hl, ScriptVar @@ -1881,8 +1782,7 @@ Script_addvar: Script_random: ; script command 0x17 -; parameters: -; input (SingleByteParam) +; parameters: input call GetScriptByte ld [ScriptVar], a @@ -1935,8 +1835,7 @@ Script_random: Script_checkcode: ; script command 0x1c -; parameters: -; variable_id (SingleByteParam) +; parameters: variable_id call GetScriptByte call GetVarAction @@ -1946,8 +1845,7 @@ Script_checkcode: Script_writevarcode: ; script command 0x1d -; parameters: -; variable_id (SingleByteParam) +; parameters: variable_id call GetScriptByte call GetVarAction @@ -1957,9 +1855,7 @@ Script_writevarcode: Script_writecode: ; script command 0x1e -; parameters: -; variable_id (SingleByteParam) -; value (SingleByteParam) +; parameters: variable_id, value call GetScriptByte call GetVarAction @@ -1975,18 +1871,16 @@ GetVarAction: Script_checkver: ; script command 0x18 - ld a, [Version] + ld a, [.gs_version] ld [ScriptVar], a ret -Version: - db VERSION +.gs_version: + db GS_VERSION Script_pokenamemem: ; script command 0x40 -; parameters: -; pokemon (PokemonParam); leave $0 to draw from script var -; memory (SingleByteParam) +; parameters: pokemon (0 aka USE_SCRIPT_VAR to use ScriptVar), memory call GetScriptByte and a @@ -1999,7 +1893,7 @@ Script_pokenamemem: ConvertMemToText: call GetScriptByte - cp 3 + cp NUM_MEM_BUFFERS jr c, .ok xor a .ok @@ -2013,12 +1907,10 @@ CopyConvertedText: Script_itemtotext: ; script command 0x41 -; parameters: -; item (ItemLabelByte); use 0 to draw from ScriptVar -; memory (SingleByteParam) +; parameters: item (0 aka USE_SCRIPT_VAR to use ScriptVar), memory call GetScriptByte - and a + and a ; USE_SCRIPT_VAR jr nz, .ok ld a, [ScriptVar] .ok @@ -2029,8 +1921,7 @@ Script_itemtotext: Script_mapnametotext: ; script command 0x42 -; parameters: -; memory (SingleByteParam) +; parameters: memory ld a, [MapGroup] ld b, a @@ -2046,19 +1937,14 @@ ConvertLandmarkToText: Script_landmarktotext: ; script command 0xa5 -; parameters: -; id (SingleByteParam) -; memory (SingleByteParam) +; parameters: id, memory call GetScriptByte jr ConvertLandmarkToText Script_trainertotext: ; script command 0x43 -; parameters: -; trainer_id (TrainerGroupParam) -; trainer_group (TrainerIdParam) -; memory (SingleByteParam) +; parameters: trainer_id, trainer_group, memory call GetScriptByte ld c, a @@ -2069,10 +1955,7 @@ Script_trainertotext: Script_name: ; script command 0xa7 -; parameters: -; type (SingleByteParam) -; id (SingleByteParam) -; memory (SingleByteParam) +; parameters: type, id, memory call GetScriptByte ld [wNamedObjectTypeBuffer], a @@ -2086,9 +1969,7 @@ ContinueToGetName: Script_trainerclassname: ; script command 0xa6 -; parameters: -; id (SingleByteParam) -; memory (SingleByteParam) +; parameters: id, memory ld a, TRAINER_NAME ld [wNamedObjectTypeBuffer], a @@ -2096,9 +1977,7 @@ Script_trainerclassname: Script_readmoney: ; script command 0x3d -; parameters: -; account (SingleByteParam) -; memory (SingleByteParam) +; parameters: account, memory call ResetStringBuffer1 call GetMoneyAccount @@ -2110,8 +1989,7 @@ Script_readmoney: Script_readcoins: ; script command 0x3e -; parameters: -; memory (SingleByteParam) +; parameters: memory call ResetStringBuffer1 ld hl, StringBuffer1 @@ -2121,10 +1999,9 @@ Script_readcoins: ld de, StringBuffer1 jp ConvertMemToText -Script_RAM2MEM: +Script_vartomem: ; script command 0x3f -; parameters: -; memory (SingleByteParam) +; parameters: memory call ResetStringBuffer1 ld de, ScriptVar @@ -2143,9 +2020,7 @@ ResetStringBuffer1: Script_stringtotext: ; script command 0x44 -; parameters: -; text_pointer (EncodedTextLabelParam) -; memory (SingleByteParam) +; parameters: text_pointer, memory call GetScriptByte ld e, a @@ -2159,8 +2034,7 @@ Script_stringtotext: Script_givepokeitem: ; script command 0x2f -; parameters: -; pointer (PointerParamToItemAndLetter) +; parameters: pointer call GetScriptByte ld l, a @@ -2181,8 +2055,7 @@ Script_givepokeitem: Script_checkpokeitem: ; script command 0x30 -; parameters: -; pointer (PointerParamToItemAndLetter) +; parameters: pointer call GetScriptByte ld e, a @@ -2195,9 +2068,7 @@ Script_checkpokeitem: Script_giveitem: ; script command 0x1f -; parameters: -; item (ItemLabelByte) -; quantity (SingleByteParam) +; parameters: item, quantity call GetScriptByte cp ITEM_FROM_MEM @@ -2220,9 +2091,7 @@ Script_giveitem: Script_takeitem: ; script command 0x20 -; parameters: -; item (ItemLabelByte) -; quantity (DecimalParam) +; parameters: item, quantity xor a ld [ScriptVar], a @@ -2241,8 +2110,7 @@ Script_takeitem: Script_checkitem: ; script command 0x21 -; parameters: -; item (ItemLabelByte) +; parameters: item xor a ld [ScriptVar], a @@ -2257,9 +2125,7 @@ Script_checkitem: Script_givemoney: ; script command 0x22 -; parameters: -; account (SingleByteParam) -; money (MoneyByteParam) +; parameters: account, money call GetMoneyAccount call LoadMoneyAmountToMem @@ -2268,9 +2134,7 @@ Script_givemoney: Script_takemoney: ; script command 0x23 -; parameters: -; account (SingleByteParam) -; money (MoneyByteParam) +; parameters: account, money call GetMoneyAccount call LoadMoneyAmountToMem @@ -2279,24 +2143,22 @@ Script_takemoney: Script_checkmoney: ; script command 0x24 -; parameters: -; account (SingleByteParam) -; money (MoneyByteParam) +; parameters: account, money call GetMoneyAccount call LoadMoneyAmountToMem farcall CompareMoney CompareMoneyAction: - jr c, .two - jr z, .one - ld a, 0 + jr c, .less + jr z, .exact + ld a, HAVE_MORE jr .done -.one - ld a, 1 +.exact + ld a, HAVE_AMOUNT jr .done -.two - ld a, 2 +.less + ld a, HAVE_LESS .done ld [ScriptVar], a ret @@ -2304,9 +2166,9 @@ CompareMoneyAction: GetMoneyAccount: call GetScriptByte and a - ld de, Money + ld de, Money ; YOUR_MONEY ret z - ld de, wMomsMoney + ld de, wMomsMoney ; MOMS_MONEY ret LoadMoneyAmountToMem: @@ -2325,8 +2187,7 @@ LoadMoneyAmountToMem: Script_givecoins: ; script command 0x25 -; parameters: -; coins (CoinByteParam) +; parameters: coins call LoadCoinAmountToMem farcall GiveCoins @@ -2334,8 +2195,7 @@ Script_givecoins: Script_takecoins: ; script command 0x26 -; parameters: -; coins (CoinByteParam) +; parameters: coins call LoadCoinAmountToMem farcall TakeCoins @@ -2343,8 +2203,7 @@ Script_takecoins: Script_checkcoins: ; script command 0x27 -; parameters: -; coins (CoinByteParam) +; parameters: coins call LoadCoinAmountToMem farcall CheckCoins @@ -2360,8 +2219,7 @@ LoadCoinAmountToMem: Script_checktime: ; script command 0x2b -; parameters: -; time (SingleByteParam) +; parameters: time xor a ld [ScriptVar], a @@ -2375,8 +2233,7 @@ Script_checktime: Script_checkpoke: ; script command 0x2c -; parameters: -; pkmn (PokemonParam) +; parameters: pokemon xor a ld [ScriptVar], a @@ -2391,8 +2248,7 @@ Script_checkpoke: Script_addcellnum: ; script command 0x28 -; parameters: -; person (SingleByteParam) +; parameters: person xor a ld [ScriptVar], a @@ -2406,8 +2262,7 @@ Script_addcellnum: Script_delcellnum: ; script command 0x29 -; parameters: -; person (SingleByteParam) +; parameters: person xor a ld [ScriptVar], a @@ -2421,8 +2276,7 @@ Script_delcellnum: Script_checkcellnum: ; script command 0x2a -; parameters: -; person (SingleByteParam) +; parameters: person ; returns false if the cell number is not in your phone xor a @@ -2437,8 +2291,7 @@ Script_checkcellnum: Script_specialphonecall: ; script command 0x9c -; parameters: -; call_id (MultiByteParam) +; parameters: call_id call GetScriptByte ld [wSpecialPhoneCallID], a @@ -2460,13 +2313,7 @@ Script_checkphonecall: Script_givepoke: ; script command 0x2d -; parameters: -; pokemon (PokemonParam) -; level (DecimalParam) -; item (ItemLabelByte) -; trainer (DecimalParam) -; trainer_name_pointer (MultiByteParam) -; pkmn_nickname (MultiByteParam) +; parameters: pokemon, level, item, trainer, trainer_name_pointer, pkmn_nickname call GetScriptByte ld [CurPartySpecies], a @@ -2494,9 +2341,7 @@ Script_givepoke: Script_giveegg: ; script command 0x2e -; parameters: -; pkmn (PokemonParam) -; level (DecimalParam) +; parameters: pokemon, level ; if no room in the party, return 0 in ScriptVar; else, return 2 xor a ; PARTYMON @@ -2514,8 +2359,7 @@ Script_giveegg: Script_setevent: ; script command 0x33 -; parameters: -; bit_number (MultiByteParam) +; parameters: bit_number call GetScriptByte ld e, a @@ -2527,8 +2371,7 @@ Script_setevent: Script_clearevent: ; script command 0x32 -; parameters: -; bit_number (MultiByteParam) +; parameters: bit_number call GetScriptByte ld e, a @@ -2540,8 +2383,7 @@ Script_clearevent: Script_checkevent: ; script command 0x31 -; parameters: -; bit_number (MultiByteParam) +; parameters: bit_number call GetScriptByte ld e, a @@ -2559,8 +2401,7 @@ Script_checkevent: Script_setflag: ; script command 0x36 -; parameters: -; bit_number (MultiByteParam) +; parameters: bit_number call GetScriptByte ld e, a @@ -2572,8 +2413,7 @@ Script_setflag: Script_clearflag: ; script command 0x35 -; parameters: -; bit_number (MultiByteParam) +; parameters: bit_number call GetScriptByte ld e, a @@ -2585,14 +2425,13 @@ Script_clearflag: Script_checkflag: ; script command 0x34 -; parameters: -; bit_number (MultiByteParam) +; parameters: bit_number call GetScriptByte ld e, a call GetScriptByte ld d, a - ld b, 2 ; check + ld b, CHECK_FLAG call _EngineFlagAction ld a, c and a @@ -2622,8 +2461,7 @@ Script_wildon: Script_xycompare: ; script command 0x39 -; parameters: -; pointer (MultiByteParam) +; parameters: pointer call GetScriptByte ld [wXYComparePointer], a @@ -2633,15 +2471,10 @@ Script_xycompare: Script_warpfacing: ; script command 0xa3 -; parameters: -; facing (SingleByteParam) -; map_group (MapGroupParam) -; map_id (MapIdParam) -; x (SingleByteParam) -; y (SingleByteParam) +; parameters: facing, map_group, map_id, x, y call GetScriptByte - and $3 + maskbits NUM_DIRECTIONS +- 1 ld c, a ld a, [wPlayerSpriteSetupFlags] set 5, a @@ -2651,11 +2484,7 @@ Script_warpfacing: Script_warp: ; script command 0x3c -; parameters: -; map_group (MapGroupParam) -; map_id (MapIdParam) -; x (SingleByteParam) -; y (SingleByteParam) +; parameters: map_group, map_id, x, y ; This seems to be some sort of error handling case. call GetScriptByte @@ -2692,10 +2521,7 @@ Script_warp: Script_warpmod: ; script command 0x3a -; parameters: -; warp_id (SingleByteParam) -; map_group (MapGroupParam) -; map_id (MapIdParam) +; parameters: warp_id, map_group, map_id call GetScriptByte ld [BackupWarpNumber], a @@ -2707,9 +2533,7 @@ Script_warpmod: Script_blackoutmod: ; script command 0x3b -; parameters: -; map_group (MapGroupParam) -; map_id (MapIdParam) +; parameters: map_group, map_id call GetScriptByte ld [wLastSpawnMapGroup], a @@ -2726,8 +2550,7 @@ Script_dontrestartmapmusic: Script_writecmdqueue: ; script command 0x7d -; parameters: -; queue_pointer (MultiByteParam) +; parameters: queue_pointer call GetScriptByte ld e, a @@ -2740,8 +2563,7 @@ Script_writecmdqueue: Script_delcmdqueue: ; script command 0x7e -; parameters: -; byte (SingleByteParam) +; parameters: byte xor a ld [ScriptVar], a @@ -2755,8 +2577,7 @@ Script_delcmdqueue: Script_changemap: ; script command 0x79 -; parameters: -; map_data_pointer (MapDataPointerParam) +; parameters: map_data_pointer call GetScriptByte ld [MapBlockDataBank], a @@ -2770,10 +2591,7 @@ Script_changemap: Script_changeblock: ; script command 0x7a -; parameters: -; x (SingleByteParam) -; y (SingleByteParam) -; block (SingleByteParam) +; parameters: x, y, block call GetScriptByte add 4 @@ -2813,8 +2631,7 @@ Script_enableevents: Script_newloadmap: ; script command 0x8a -; parameters: -; which_method (SingleByteParam) +; parameters: which_method call GetScriptByte ld [hMapEntryMethod], a @@ -2837,8 +2654,7 @@ Script_textbox: Script_refreshscreen: ; script command 0x48 -; parameters: -; dummy (SingleByteParam) +; parameters: dummy call RefreshScreen call GetScriptByte @@ -2846,14 +2662,13 @@ Script_refreshscreen: Script_loadbytec2cf: ; script command 0x4a -; parameters: -; byte (SingleByteParam) +; parameters: byte call GetScriptByte ld [wc2cf], a ret - ld c, c ; unused + db closetext_command ; unused Script_closetext: ; script command 0x49 @@ -2865,8 +2680,7 @@ Script_closetext: Script_passtoengine: ; script command 0x89 -; parameters: -; data_pointer (PointerLabelBeforeBank) +; parameters: data_pointer call GetScriptByte push af @@ -2880,8 +2694,7 @@ Script_passtoengine: Script_pause: ; script command 0x8b -; parameters: -; length (DecimalParam) +; parameters: length call GetScriptByte and a @@ -2897,8 +2710,7 @@ Script_pause: Script_deactivatefacing: ; script command 0x8c -; parameters: -; time (SingleByteParam) +; parameters: time call GetScriptByte and a @@ -2912,8 +2724,7 @@ Script_deactivatefacing: Script_ptpriorityjump: ; script command 0x8f -; parameters: -; pointer (ScriptPointerLabelParam) +; parameters: pointer call StopScript jp Script_jump @@ -3014,8 +2825,7 @@ ReturnFromCredits: Script_wait: ; script command 0xa8 -; parameters: -; unknown (SingleByteParam) +; parameters: unknown push bc call GetScriptByte diff --git a/engine/sgb_layouts.asm b/engine/sgb_layouts.asm index bd0fdbb3b..02055377a 100644 --- a/engine/sgb_layouts.asm +++ b/engine/sgb_layouts.asm @@ -17,7 +17,7 @@ Predef_LoadSGBLayout: ; 864c ld a, [hli] ld h, [hl] ld l, a - ld de, .Finish + ld de, _LoadSGBLayout_ReturnFromJumpTable push de jp hl ; 866f @@ -388,15 +388,13 @@ endr jr z, .partymon ; Egg ld hl, wSGBPals + 3 - ; RGB 7, 7, 7 - ld [hl], $e7 + ld [hl], LOW(palred 7 + palgreen 7 + palblue 7) inc hl - ld [hl], $1c + ld [hl], HIGH(palred 7 + palgreen 7 + palblue 7) inc hl - ; RGB 2, 3, 3 - ld [hl], $62 + ld [hl], LOW(palred 2 + palgreen 3 + palblue 3) inc hl - ld [hl], $c + ld [hl], HIGH(palred 2 + palgreen 3 + palblue 3) jr .done .partymon @@ -575,7 +573,7 @@ endr ld a, [MapGroup] ld e, a ld d, 0 - ld hl, .SGBRoofPalInds + ld hl, MapGroupRoofSGBPalInds add hl, de ld a, [hl] ret @@ -597,37 +595,9 @@ endr ret ; 8a45 -.SGBRoofPalInds: ; 8a45 - db $00 ; Unused - db $12 ; Olivine - db $14 ; Mahogany - db $18 ; Various Dungeons - db $11 ; Ecruteak - db $15 ; Blackthorn - db $09 ; Cinnabar - db $04 ; Cerulean - db $0f ; Azalea - db $16 ; Lake Of Rage - db $0e ; Violet - db $10 ; Goldenrod - db $06 ; Vermilion - db $01 ; Palette - db $03 ; Pewter - db $06 ; Fast Ship - db $0b ; Indigo Plateau - db $08 ; Fuchsia - db $05 ; Lavender - db $17 ; Silver Cave Outside - db $08 ; Pokemon Center 2F - db $07 ; Celadon - db $13 ; Cianwood - db $02 ; Viridian - db $0c ; New Bark - db $0a ; Saffron - db $0d ; Cherrygrove -; 8a60 - -.Finish: ; 8a60 +INCLUDE "gfx/sgb/roof_pal_inds.asm" + +_LoadSGBLayout_ReturnFromJumpTable: ; 8a60 push de call PushSGBPals_ pop hl diff --git a/engine/slot_machine.asm b/engine/slot_machine.asm index b6256731e..98f8dd21d 100755 --- a/engine/slot_machine.asm +++ b/engine/slot_machine.asm @@ -1,11 +1,13 @@ -SLOTS_NOBIAS EQU -1 -SLOTS_NOMATCH EQU -1 -SLOTS_SEVEN EQU $00 +SLOTS_NO_BIAS EQU -1 +SLOTS_NO_MATCH EQU -1 + +SLOTS_SEVEN EQU $00 SLOTS_POKEBALL EQU $04 -SLOTS_CHERRY EQU $08 -SLOTS_PIKACHU EQU $0c +SLOTS_CHERRY EQU $08 +SLOTS_PIKACHU EQU $0c SLOTS_SQUIRTLE EQU $10 -SLOTS_STARYU EQU $14 +SLOTS_STARYU EQU $14 + REEL_SIZE EQU 15 ; Constants for slot_reel offsets (see macros/wram.asm) @@ -148,7 +150,7 @@ _SlotMachine: ld [hl], $40 xor a ; SLOTS_INIT ld [wJumptableIndex], a - ld a, SLOTS_NOBIAS + ld a, SLOTS_NO_BIAS ld [wSlotBias], a ld de, MUSIC_GAME_CORNER call PlayMusic @@ -259,15 +261,15 @@ Unreferenced_Function9282c: ; 9282c inc [hl] and $7 ret nz - ld hl, Sprites + 16 * 4 + 2 - ld c, 40 - 16 + ld hl, Sprite17TileID + ld c, NUM_SPRITE_OAM_STRUCTS - 16 .loop ld a, [hl] - xor $20 - ld [hli], a - inc hl - inc hl + xor %00100000 + ld [hli], a ; tile id +rept SPRITEOAMSTRUCT_LENGTH +- 1 inc hl +endr dec c jr nz, .loop ret @@ -308,7 +310,7 @@ SlotsAction_Init: ; 9287e (24:687e) xor a ld [wFirstTwoReelsMatching], a ld [wFirstTwoReelsMatchingSevens], a - ld a, SLOTS_NOMATCH + ld a, SLOTS_NO_MATCH ld [wSlotMatched], a ret @@ -416,7 +418,7 @@ SlotsAction_WaitStopReel3: ; 9293a (24:693a) SlotsAction_FlashIfWin: ; 92955 (24:6955) ld a, [wSlotMatched] - cp SLOTS_NOMATCH + cp SLOTS_NO_MATCH jr nz, .GotIt call SlotsAction_Next call SlotsAction_Next @@ -586,7 +588,7 @@ Slots_StopReel2: ; 92a2e (24:6a2e) ld a, [wSlotBias] and a jr z, .skip - cp SLOTS_NOBIAS + cp SLOTS_NO_BIAS jr nz, .dont_jump .skip call .CheckReel1ForASeven @@ -669,7 +671,7 @@ Slots_InitReelTiles: ; 92a98 (24:6a98) ld bc, wReel1 ld hl, REEL_OAM_ADDR add hl, bc - ld de, Sprites + 16 * 4 + ld de, Sprite17 ld [hl], e inc hl ld [hl], d @@ -687,7 +689,7 @@ Slots_InitReelTiles: ; 92a98 (24:6a98) ld bc, wReel2 ld hl, REEL_OAM_ADDR add hl, bc - ld de, Sprites + 24 * 4 + ld de, Sprite25 ld [hl], e inc hl ld [hl], d @@ -705,7 +707,7 @@ Slots_InitReelTiles: ; 92a98 (24:6a98) ld bc, wReel3 ld hl, REEL_OAM_ADDR add hl, bc - ld de, Sprites + 32 * 4 + ld de, Sprite33 ld [hl], e inc hl ld [hl], d @@ -820,34 +822,34 @@ Slots_UpdateReelPositionAndOAM: ; 92b53 (24:6b53) ld l, a .loop ld a, [wCurrReelYCoord] - ld [hli], a + ld [hli], a ; y ld a, [wCurrReelXCoord] - ld [hli], a + ld [hli], a ; x ld a, [de] - ld [hli], a + ld [hli], a ; tile id srl a srl a - set 7, a - ld [hli], a + set OAM_PRIORITY, a + ld [hli], a ; attributes ld a, [wCurrReelYCoord] - ld [hli], a + ld [hli], a ; y ld a, [wCurrReelXCoord] - add 1 * 8 - ld [hli], a + add 1 * TILE_WIDTH + ld [hli], a ; x ld a, [de] inc a inc a - ld [hli], a + ld [hli], a ; tile id srl a srl a - set 7, a - ld [hli], a + set OAM_PRIORITY, a + ld [hli], a ; attributes inc de ld a, [wCurrReelYCoord] - sub 2 * 8 + sub 2 * TILE_WIDTH ld [wCurrReelYCoord], a - cp 2 * 8 + cp 2 * TILE_WIDTH jr nz, .loop ret @@ -995,7 +997,7 @@ ReelAction_StopReel1: ; 92c5e ; even if the current bet won't allow lining it up. ld a, [wSlotBias] - cp SLOTS_NOBIAS + cp SLOTS_NO_BIAS jr z, .NoBias ld hl, REEL_MANIP_COUNTER add hl, bc @@ -1041,7 +1043,7 @@ ReelAction_StopReel2: ; 92c86 jr z, .NoBias .nope ld a, [wSlotBias] - cp SLOTS_NOBIAS + cp SLOTS_NO_BIAS jr z, .NoBias ld hl, REEL_MANIP_COUNTER add hl, bc @@ -1077,7 +1079,7 @@ ReelAction_StopReel3: ; 92ca9 .NoMatch: ld a, [wSlotBias] - cp SLOTS_NOBIAS + cp SLOTS_NO_BIAS jr z, .NoBias ld hl, REEL_MANIP_COUNTER add hl, bc @@ -1530,7 +1532,7 @@ Slots_CheckMatchedFirstTwoReels: ; 92e94 ; 92f1d Slots_CheckMatchedAllThreeReels: ; 92f1d - ld a, SLOTS_NOMATCH + ld a, SLOTS_NO_MATCH ld [wSlotMatched], a call Slots_GetCurrentReelState call Slots_CopyReelState @@ -1550,7 +1552,7 @@ Slots_CheckMatchedAllThreeReels: ; 92f1d .return ld a, [wSlotMatched] - cp SLOTS_NOMATCH + cp SLOTS_NO_MATCH jr nz, .matched_nontrivial and a ret @@ -1751,7 +1753,7 @@ Slots_InitBias: ; 93002 (24:7002) db $14, SLOTS_SQUIRTLE ; 5/128 db $28, SLOTS_PIKACHU ; 5/64 db $30, SLOTS_CHERRY ; 1/32 - db $ff, SLOTS_NOBIAS ; everything else + db $ff, SLOTS_NO_BIAS ; everything else ; 93031 .Lucky: ; 93031 @@ -1761,7 +1763,7 @@ Slots_InitBias: ; 93002 (24:7002) db $10, SLOTS_SQUIRTLE ; 1/32 db $1e, SLOTS_PIKACHU ; 7/128 db $50, SLOTS_CHERRY ; 25/128 - db $ff, SLOTS_NOBIAS ; everything else + db $ff, SLOTS_NO_BIAS ; everything else ; 9303f Slots_IlluminateBetLights: ; 9303f (24:703f) @@ -1867,8 +1869,7 @@ Slots_AskBet: ; 9307c (24:707c) .MenuDataHeader: ; 0x930d6 db $40 ; flags - db 10, 14 ; start coords - db 17, 19 ; end coords + menu_coords 14, 10, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw .MenuData2 db 1 ; default option ; 0x930de @@ -1922,7 +1923,7 @@ Slots_AskPlayAgain: ; 930e9 (24:70e9) Slots_GetPayout: ; 93124 (24:7124) ld a, [wSlotMatched] - cp SLOTS_NOMATCH + cp SLOTS_NO_MATCH jr z, .no_win srl a ld e, a @@ -1955,7 +1956,7 @@ Slots_GetPayout: ; 93124 (24:7124) Slots_PayoutText: ; 93158 (24:7158) ld a, [wSlotMatched] - cp SLOTS_NOMATCH + cp SLOTS_NO_MATCH jr nz, .MatchedSomething ld hl, .Text_Darn call PrintText @@ -2045,7 +2046,7 @@ endr call Random and %0010100 ret z ; 25% chance to stick with seven symbol bias - ld a, SLOTS_NOBIAS + ld a, SLOTS_NO_BIAS ld [wSlotBias], a ret @@ -2053,7 +2054,7 @@ endr call Random and %0011100 ret z ; 12.5% chance to stick with seven symbol bias - ld a, SLOTS_NOBIAS + ld a, SLOTS_NO_BIAS ld [wSlotBias], a ret diff --git a/engine/specials.asm b/engine/specials.asm index 07709f0b2..cb8eb3a6b 100644 --- a/engine/specials.asm +++ b/engine/specials.asm @@ -603,13 +603,13 @@ Special_GameboyCheck: ; c478 jr nz, .sgb .gb - xor a + xor a ; GBCHECK_GB jr .done .sgb - ld a, 1 + ld a, GBCHECK_SGB jr .done .cgb - ld a, 2 + ld a, GBCHECK_CGB .done ld [ScriptVar], a ret diff --git a/engine/sprite_anims.asm b/engine/sprite_anims.asm index 9fb78a5d7..29af03d89 100755 --- a/engine/sprite_anims.asm +++ b/engine/sprite_anims.asm @@ -27,7 +27,7 @@ DoAnimFrame: ; 8d24b dw .SlotsChansey dw .SlotsChanseyEgg dw .MailCursor - dw .ForUnusedCursor + dw .UnusedCursor dw .DummyGameCursor dw .PokegearArrow dw .TradePokeBall @@ -39,11 +39,11 @@ DoAnimFrame: ; 8d24b dw .FlyFrom dw .FlyLeaf dw .FlyTo - dw .sprite_anim_seq_19 - dw .sprite_anim_seq_1A - dw .sprite_anim_seq_1B - dw .sprite_anim_seq_1C - dw .IntroSuicune + dw .GSIntroHoOh + dw .EZChatCursor + dw .MobileTradeSentPulse + dw .MobileTradeOTPulse + dw .IntroSuicune dw .IntroPichuWooper dw .Celebi dw .IntroUnown @@ -202,7 +202,7 @@ DoAnimFrame: ; 8d24b ret ; 8d35a -.sprite_anim_seq_19 ; 8d35a (23:535a) +.GSIntroHoOh ; 8d35a (23:535a) ld hl, SPRITEANIMSTRUCT_0C add hl, bc ld a, [hl] @@ -403,7 +403,7 @@ DoAnimFrame: ; 8d24b ld [hl], a ret -.ForUnusedCursor ; 8d46e (23:546e) +.UnusedCursor ; 8d46e (23:546e) callfar ret_e00ed ret @@ -430,7 +430,7 @@ DoAnimFrame: ; 8d24b ; 8d493 .TradePokeBall_zero ; 8d493 - ld a, SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_0 + ld a, SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_WIGGLE call _ReinitSpriteAnimFrame ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX @@ -748,11 +748,11 @@ DoAnimFrame: ; 8d24b ld [hl], a ret -.sprite_anim_seq_1B ; 8d630 (23:5630) +.MobileTradeSentPulse ; 8d630 (23:5630) farcall Function108bc7 ret -.sprite_anim_seq_1C ; 8d637 (23:5637) +.MobileTradeOTPulse ; 8d637 (23:5637) farcall Function108be0 ret @@ -845,7 +845,7 @@ DoAnimFrame: ; 8d24b ld [hl], a ret -.sprite_anim_seq_1A ; 8d6b7 (23:56b7) +.EZChatCursor ; 8d6b7 (23:56b7) farcall AnimateEZChatCursor ret diff --git a/engine/sprites.asm b/engine/sprites.asm index 6551747c4..7928fe1f0 100755 --- a/engine/sprites.asm +++ b/engine/sprites.asm @@ -36,7 +36,7 @@ PlaySpriteAnimations: ; 8cf69 DoNextFrameForAllSprites: ; 8cf7a ld hl, wSpriteAnimationStructs - ld e, 10 ; There are 10 structs here. + ld e, NUM_SPRITE_ANIM_STRUCTS .loop ld a, [hl] @@ -53,7 +53,7 @@ DoNextFrameForAllSprites: ; 8cf7a jr c, .done .next - ld bc, $10 + ld bc, SPRITEANIMSTRUCT_LENGTH add hl, bc dec e jr nz, .loop @@ -76,7 +76,7 @@ DoNextFrameForAllSprites: ; 8cf7a DoNextFrameForFirst16Sprites: ; 8cfa8 (23:4fa8) ld hl, wSpriteAnimationStructs - ld e, 10 + ld e, NUM_SPRITE_ANIM_STRUCTS .loop ld a, [hl] @@ -93,18 +93,18 @@ DoNextFrameForFirst16Sprites: ; 8cfa8 (23:4fa8) jr c, .done .next - ld bc, $10 + ld bc, SPRITEANIMSTRUCT_LENGTH add hl, bc dec e jr nz, .loop ld a, [wCurrSpriteOAMAddr] ld l, a - ld h, HIGH(Sprites + 16 * 4) + ld h, HIGH(Sprite17) .loop2 ; Clear (Sprites + [wCurrSpriteOAMAddr] --> Sprites + $40) ld a, l - cp LOW(Sprites + 16 * 4) + cp LOW(Sprite17) jr nc, .done xor a ld [hli], a @@ -119,12 +119,12 @@ InitSpriteAnimStruct:: ; 8cfd6 push de push af ld hl, wSpriteAnimationStructs - ld e, 10 + ld e, NUM_SPRITE_ANIM_STRUCTS .loop ld a, [hl] and a jr z, .found - ld bc, $10 + ld bc, SPRITEANIMSTRUCT_LENGTH add hl, bc dec e jr nz, .loop @@ -222,8 +222,8 @@ DeinitializeSprite: ; 8d036 DeinitializeAllSprites: ; 8d03d (23:503d) ; Clear the index field of every struct in the wSpriteAnimationStructs array. ld hl, wSpriteAnimationStructs - ld bc, $10 - ld e, 10 + ld bc, SPRITEANIMSTRUCT_LENGTH + ld e, NUM_SPRITE_ANIM_STRUCTS xor a .loop ld [hl], a @@ -391,7 +391,7 @@ GetSpriteAnimVTile: ; 8d109 push bc ld hl, wSpriteAnimDict ld b, a - ld c, 10 + ld c, NUM_SPRITE_ANIM_STRUCTS .loop ld a, [hli] cp b @@ -575,21 +575,22 @@ BrokenStdGFXPointers: ; Broken 2bpp pointers Sprites_Cosine: ; 8e72a - add $10 +; a = d * cos(a * pi/32) + add %010000 Sprites_Sine: ; 8e72c -; floor(d * sin(a * pi/32)) - and $3f - cp $20 +; a = d * sin(a * pi/32) + and %111111 + cp %100000 jr nc, .negative call .ApplySineWave ld a, h ret .negative - and $1f + and %011111 call .ApplySineWave ld a, h - xor $ff ; cpl + xor $ff inc a ret ; 8e741 @@ -609,7 +610,6 @@ Sprites_Sine: ; 8e72c srl a jr nc, .even add hl, de - .even sla e rl d @@ -649,8 +649,8 @@ AnimateEndOfExpBar: ; 8e79d ; 8e7c6 .AnimateFrame: ; 8e7c6 - ld hl, Sprites - ld c, $8 + ld hl, Sprite01 + ld c, 8 ; number of animated circles .anim_loop ld a, c and a @@ -668,8 +668,8 @@ AnimateEndOfExpBar: ; 8e79d call Sprites_Sine pop hl pop de - add 13 * 8 - ld [hli], a + add 13 * TILE_WIDTH + ld [hli], a ; y pop af push de @@ -677,13 +677,13 @@ AnimateEndOfExpBar: ; 8e79d call Sprites_Cosine pop hl pop de - add 10 * 8 + 4 - ld [hli], a + add 10 * TILE_WIDTH + 4 + ld [hli], a ; x ld a, $0 - ld [hli], a + ld [hli], a ; tile id ld a, PAL_BATTLE_OB_BLUE - ld [hli], a + ld [hli], a ; attributes jr .anim_loop ; 8e7f4 diff --git a/engine/start_menu.asm b/engine/start_menu.asm index 76ad7ce25..e5d69cbb4 100755 --- a/engine/start_menu.asm +++ b/engine/start_menu.asm @@ -153,15 +153,13 @@ StartMenu:: ; 125cd .MenuDataHeader: db $40 ; tile backup - db 0, 10 ; start coords - db 17, 19 ; end coords + menu_coords 10, 0, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw .MenuData db 1 ; default selection .ContestMenuDataHeader: db $40 ; tile backup - db 2, 10 ; start coords - db 17, 19 ; end coords + menu_coords 10, 2, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw .MenuData db 1 ; default selection @@ -503,7 +501,7 @@ StartMenu_Pack: ; 1295b call FadeToMenu farcall Pack - ld a, [wcf66] + ld a, [wPackUsedItem] and a jr nz, .used_item call CloseSubmenu @@ -977,8 +975,7 @@ TakePartyItem: ; 12c60 GiveTakeItemMenuData: ; 12c9b db %01010000 - db 12, 12 ; start coords - db 17, 19 ; end coords + menu_coords 12, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw .Items db 1 ; default option @@ -1166,8 +1163,7 @@ MonMailAction: ; 12d45 .MenuDataHeader: db $40 ; flags - db 10, 12 ; start coords - db 17, 19 ; end coords + menu_coords 12, 10, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw .MenuData2 db 1 ; default option ; 0x12dd1 diff --git a/engine/stats_screen.asm b/engine/stats_screen.asm index 5fce4607a..6bceaa1e9 100755 --- a/engine/stats_screen.asm +++ b/engine/stats_screen.asm @@ -1,3 +1,9 @@ +const_value set 1 + const PINK_PAGE ; 1 + const GREEN_PAGE ; 2 + const BLUE_PAGE ; 3 +NUM_STAT_PAGES EQU const_value +- 1 + BattleStatsScreenInit: ; 4dc7b (13:5c7b) ld a, [wLinkMode] cp LINK_MOBILE @@ -58,12 +64,12 @@ StatsScreenMain: ; 0x4dcd2 ; stupid interns ld [wcf64], a ld a, [wcf64] - and $fc - or $1 + and %11111100 + or 1 ld [wcf64], a .loop ; 4dce3 ld a, [wJumptableIndex] - and $7f + and $ff ^ (1 << 7) ld hl, StatsScreenPointerTable rst JumpTable call StatsScreen_WaitAnim ; check for keys? @@ -79,13 +85,13 @@ StatsScreenMobile: ; 4dcf7 ; stupid interns ld [wcf64], a ld a, [wcf64] - and $fc - or $1 + and %11111100 + or 1 ld [wcf64], a .loop farcall Mobile_SetOverworldDelay ld a, [wJumptableIndex] - and $7f + and $ff ^ (1 << 7) ld hl, StatsScreenPointerTable rst JumpTable call StatsScreen_WaitAnim @@ -277,7 +283,7 @@ StatsScreen_GetJoypad: ; 4de2c (13:5e2c) StatsScreen_JoypadAction: ; 4de54 (13:5e54) push af ld a, [wcf64] - and $3 + maskbits NUM_STAT_PAGES +- 1 ld c, a pop af bit B_BUTTON_F, a @@ -335,20 +341,20 @@ StatsScreen_JoypadAction: ; 4de54 (13:5e54) .a_button ld a, c - cp $3 + cp BLUE_PAGE ; last page jr z, .b_button .d_right inc c - ld a, $3 + ld a, BLUE_PAGE ; last page cp c jr nc, .set_page - ld c, $1 + ld c, PINK_PAGE ; first page jr .set_page .d_left dec c jr nz, .set_page - ld c, $3 + ld c, BLUE_PAGE ; last page jr .set_page .done @@ -452,7 +458,7 @@ Unreferenced_Function4df7f: ; 4df7f ld bc, SCREEN_WIDTH ld d, SCREEN_HEIGHT .loop - ld a, "|" + ld a, $31 ; vertical divider ld [hl], a add hl, bc dec d @@ -463,7 +469,7 @@ Unreferenced_Function4df7f: ; 4df7f StatsScreen_PlaceHorizontalDivider: ; 4df8f (13:5f8f) hlcoord 0, 7 ld b, SCREEN_WIDTH - ld a, "_" + ld a, $62 ; horizontal divider (empty HP/exp bar) .loop ld [hli], a dec b @@ -506,7 +512,7 @@ StatsScreen_LoadGFX: ; 4dfb6 (13:5fb6) .ClearBox: ; 4dfda (13:5fda) ld a, [wcf64] - and $3 + maskbits NUM_STAT_PAGES +- 1 ld c, a call StatsScreen_LoadPageIndicators hlcoord 0, 8 @@ -516,7 +522,7 @@ StatsScreen_LoadGFX: ; 4dfb6 (13:5fb6) .LoadPals: ; 4dfed (13:5fed) ld a, [wcf64] - and $3 + maskbits NUM_STAT_PAGES +- 1 ld c, a farcall LoadStatsScreenPals call DelayFrame @@ -526,13 +532,14 @@ StatsScreen_LoadGFX: ; 4dfb6 (13:5fb6) .PageTilemap: ; 4e002 (13:6002) ld a, [wcf64] - and $3 + maskbits NUM_STAT_PAGES +- 1 dec a ld hl, .Jumptable rst JumpTable ret .Jumptable: ; 4e00d (13:600d) +; entries correspond to *_PAGE constants dw .PinkPage dw .GreenPage dw .BluePage @@ -542,7 +549,7 @@ StatsScreen_LoadGFX: ; 4dfb6 (13:5fb6) ld b, $0 predef Predef_DrawPlayerHP hlcoord 8, 9 - ld [hl], $41 + ld [hl], $41 ; right HP/exp bar end cap ld de, .Status_Type hlcoord 0, 12 call PlaceString @@ -554,7 +561,7 @@ StatsScreen_LoadGFX: ; 4dfb6 (13:5fb6) and $f0 jr z, .NotImmuneToPkrs hlcoord 8, 8 - ld [hl], "." + ld [hl], "." ; Pokérus immunity dot .NotImmuneToPkrs: ld a, [MonType] cp BOXMON @@ -580,7 +587,7 @@ StatsScreen_LoadGFX: ; 4dfb6 (13:5fb6) hlcoord 9, 8 ld de, SCREEN_WIDTH ld b, 10 - ld a, "|" + ld a, $31 ; vertical divider .vertical_divider ld [hl], a add hl, de @@ -612,9 +619,9 @@ StatsScreen_LoadGFX: ; 4dfb6 (13:5fb6) ld de, TempMonExp + 2 predef Predef_FillInExpBar hlcoord 10, 16 - ld [hl], $40 + ld [hl], $40 ; left exp bar end cap hlcoord 19, 16 - ld [hl], $41 + ld [hl], $41 ; right exp bar end cap ret .PrintNextLevel: ; 4e0d3 (13:60d3) @@ -740,7 +747,7 @@ StatsScreen_LoadGFX: ; 4dfb6 (13:5fb6) hlcoord 10, 8 ld de, SCREEN_WIDTH ld b, 10 - ld a, "|" + ld a, $31 ; vertical divider .BluePageVerticalDivider: ld [hl], a add hl, de @@ -950,7 +957,7 @@ StatsScreen_LoadTextBoxSpaceGFX: ; 4e307 (13:6307) ld [rVBK], a ld de, TextBoxSpaceGFX lb bc, BANK(TextBoxSpaceGFX), 1 - ld hl, vTiles2 tile $7f + ld hl, vTiles2 tile " " call Get2bpp pop af ld [rVBK], a @@ -962,7 +969,7 @@ StatsScreen_LoadTextBoxSpaceGFX: ; 4e307 (13:6307) ; 4e32a (13:632a) Unreferenced_4e32a: ; 4e32a -; A blank tile? +; A blank space tile? ds 16 ; 4e33a @@ -1078,22 +1085,22 @@ StatsScreen_AnimateEgg: ; 4e497 (13:6497) StatsScreen_LoadPageIndicators: ; 4e4cd (13:64cd) hlcoord 13, 5 - ld a, $36 + ld a, $36 ; first of 4 small square tiles call .load_square hlcoord 15, 5 - ld a, $36 + ld a, $36 ; """ call .load_square hlcoord 17, 5 - ld a, $36 + ld a, $36 ; """ call .load_square ld a, c - cp $2 - ld a, $3a - hlcoord 13, 5 + cp GREEN_PAGE + ld a, $3a ; first of 4 large square tiles + hlcoord 13, 5 ; PINK_PAGE (< GREEN_PAGE) jr c, .load_square - hlcoord 15, 5 + hlcoord 15, 5 ; GREEN_PAGE (= GREEN_PAGE) jr z, .load_square - hlcoord 17, 5 + hlcoord 17, 5 ; BLUE_PAGE (> GREEN_PAGE) .load_square ; 4e4f7 (13:64f7) push bc ld [hli], a @@ -1111,7 +1118,7 @@ StatsScreen_LoadPageIndicators: ; 4e4cd (13:64cd) CopyNickname: ; 4e505 (13:6505) ld de, StringBuffer1 ld bc, PKMN_NAME_LENGTH - jr .okay ; uuterly pointless + jr .okay ; utterly pointless .okay ld a, [MonType] cp BOXMON @@ -1155,7 +1162,7 @@ CheckFaintedFrzSlp: ; 4e53f ld hl, MON_STATUS add hl, bc ld a, [hl] - and (1 << FRZ) | SLP + and 1 << FRZ | SLP jr nz, .fainted_frz_slp and a ret diff --git a/tilesets/animations.asm b/engine/tileset_anims.asm index d500a24b8..74679b1ee 100644 --- a/tilesets/animations.asm +++ b/engine/tileset_anims.asm @@ -95,7 +95,7 @@ TilesetJohto1Anim: ; 0xfc0a3 dw NULL, DoneTileAnimation ; 0xfc0d7 -TilesetAnimfc0d7: ; 0xfc0d7 +UnusedTilesetAnim_fc0d7: ; 0xfc0d7 dw vTiles2 tile $03, WriteTileToBuffer dw wTileAnimBuffer, ScrollTileRightLeft dw vTiles2 tile $03, WriteTileFromBuffer @@ -109,7 +109,7 @@ TilesetAnimfc0d7: ; 0xfc0d7 dw NULL, DoneTileAnimation ; 0xfc103 -TilesetAnimfc103: ; 0xfc103 +UnusedTilesetAnim_fc103: ; 0xfc103 dw vTiles2 tile $14, WriteTileToBuffer dw wTileAnimBuffer, ScrollTileRightLeft dw vTiles2 tile $14, WriteTileFromBuffer @@ -139,17 +139,17 @@ TilesetPortAnim: ; 0xfc12f ; 0xfc15f TilesetGym1Anim: ; 0xfc15f - dw NULL, SafariFountainAnim2 + dw NULL, LavaBubbleAnim2 dw NULL, WaitTileAnimation dw NULL, WaitTileAnimation dw NULL, WaitTileAnimation - dw NULL, SafariFountainAnim1 + dw NULL, LavaBubbleAnim1 dw NULL, WaitTileAnimation dw NULL, StandingTileFrame8 dw NULL, DoneTileAnimation ; 0xfc17f -TilesetAnimfc17f: ; 0xfc17f +UnusedTilesetAnim_fc17f: ; 0xfc17f dw vTiles2 tile $53, WriteTileToBuffer dw wTileAnimBuffer, ScrollTileDown dw wTileAnimBuffer, ScrollTileDown @@ -164,7 +164,7 @@ TilesetAnimfc17f: ; 0xfc17f dw NULL, DoneTileAnimation ; 0xfc1af -TilesetAnimfc1af: ; 0xfc1af +UnusedTilesetAnim_fc1af: ; 0xfc1af dw vTiles2 tile $54, WriteTileToBuffer dw wTileAnimBuffer, ScrollTileDown dw wTileAnimBuffer, ScrollTileDown @@ -245,7 +245,7 @@ TilesetSproutTowerAnim: ; 0xfc27f dw NULL, DoneTileAnimation ; 0xfc2bf -TilesetAnimfc2bf: ; 0xfc2bf +UnusedTilesetAnim_fc2bf: ; 0xfc2bf dw vTiles2 tile $4f, WriteTileToBuffer dw wTileAnimBuffer, ScrollTileRightLeft dw vTiles2 tile $4f, WriteTileFromBuffer @@ -303,7 +303,7 @@ WaitTileAnimation: ; fc2fe StandingTileFrame8: ; fc2ff ld a, [TileAnimationTimer] inc a - and 7 + and %111 ld [TileAnimationTimer], a ret ; fc309 @@ -313,9 +313,9 @@ ScrollTileRightLeft: ; fc309 ; Scroll right for 4 ticks, then left for 4 ticks. ld a, [TileAnimationTimer] inc a - and 7 + and %111 ld [TileAnimationTimer], a - and 4 + and %100 jr nz, ScrollTileLeft jr ScrollTileRight ; fc318 @@ -324,9 +324,9 @@ ScrollTileUpDown: ; fc318 ; Scroll up for 4 ticks, then down for 4 ticks. ld a, [TileAnimationTimer] inc a - and 7 + and %111 ld [TileAnimationTimer], a - and 4 + and %100 jr nz, ScrollTileDown jr ScrollTileUp ; fc327 @@ -336,11 +336,11 @@ ScrollTileLeft: ; fc327 ld l, e ld c, 4 .loop - rept 4 +rept 4 ld a, [hl] rlca ld [hli], a - endr +endr dec c jr nz, .loop ret @@ -351,11 +351,11 @@ ScrollTileRight: ; fc33b ld l, e ld c, 4 .loop - rept 4 +rept 4 ld a, [hl] rrca ld [hli], a - endr +endr dec c jr nz, .loop ret @@ -367,9 +367,9 @@ ScrollTileUp: ; fc34f ld d, [hl] inc hl ld e, [hl] - ld bc, $e + ld bc, TILE_WIDTH * 2 - 2 add hl, bc - ld a, 4 + ld a, TILE_WIDTH / 2 .loop ld c, [hl] ld [hl], e @@ -391,14 +391,14 @@ ScrollTileUp: ; fc34f ScrollTileDown: ; fc36a ld h, d ld l, e - ld de, $e + ld de, TILE_WIDTH * 2 - 2 push hl add hl, de ld d, [hl] inc hl ld e, [hl] pop hl - ld a, 4 + ld a, TILE_WIDTH / 2 .loop ld b, [hl] ld [hl], d @@ -424,7 +424,7 @@ AnimateFountain: ; fc387 ld c, l ld hl, .frames ld a, [TileAnimationTimer] - and 7 + and %111 add a add l ld l, a @@ -468,7 +468,7 @@ AnimateWaterTile: ; fc402 ld a, [TileAnimationTimer] ; 4 tile graphics, updated every other frame. - and 3 << 1 + and %110 ; 2 x 8 = 16 bytes per tile add a @@ -676,7 +676,7 @@ AnimateFlowerTile: ; fc56d ; Alternate tile graphic every other frame ld a, [TileAnimationTimer] - and 1 << 1 + and %10 ld e, a ; CGB has different color mappings for flowers. @@ -684,14 +684,14 @@ AnimateFlowerTile: ; fc56d and 1 add e - swap a ; << 4 (16 bytes) + swap a ld e, a ld d, 0 ld hl, FlowerTileFrames add hl, de ld sp, hl - ld hl, vTiles2 + $30 ; tile 4 + ld hl, vTiles2 tile $03 jp WriteTile ; fc58c @@ -704,21 +704,21 @@ FlowerTileFrames: ; fc58c ; fc5cc -SafariFountainAnim1: ; fc5cc +LavaBubbleAnim1: ; fc5cc ; Splash in the bottom-right corner of the fountain. ld hl, sp+0 ld b, h ld c, l ld a, [TileAnimationTimer] - and 6 + and %110 srl a inc a inc a - and 3 + and %011 swap a ld e, a ld d, 0 - ld hl, SafariFountainFrames + ld hl, LavaBubbleFrames add hl, de ld sp, hl ld hl, vTiles2 tile $5b @@ -726,19 +726,19 @@ SafariFountainAnim1: ; fc5cc ; fc5eb -SafariFountainAnim2: ; fc5eb +LavaBubbleAnim2: ; fc5eb ; Splash in the top-left corner of the fountain. ld hl, sp+0 ld b, h ld c, l ld a, [TileAnimationTimer] - and 6 + and %110 add a add a add a ld e, a ld d, 0 - ld hl, SafariFountainFrames + ld hl, LavaBubbleFrames add hl, de ld sp, hl ld hl, vTiles2 tile $38 @@ -746,11 +746,11 @@ SafariFountainAnim2: ; fc5eb ; fc605 -SafariFountainFrames: ; fc605 - INCBIN "gfx/tilesets/safari/1.2bpp" - INCBIN "gfx/tilesets/safari/2.2bpp" - INCBIN "gfx/tilesets/safari/3.2bpp" - INCBIN "gfx/tilesets/safari/4.2bpp" +LavaBubbleFrames: ; fc605 + INCBIN "gfx/tilesets/lava/1.2bpp" + INCBIN "gfx/tilesets/lava/2.2bpp" + INCBIN "gfx/tilesets/lava/3.2bpp" + INCBIN "gfx/tilesets/lava/4.2bpp" ; fc645 @@ -764,7 +764,7 @@ AnimateSproutPillarTile: ; fc645 ld c, l ld a, [TileAnimationTimer] - and 7 + and %111 ; Get frame index a ld hl, .frames @@ -948,7 +948,7 @@ TileAnimationPalette: ; fc6d7 ld a, l and %110 ; frames 0 2 4 6 jr z, .color0 - cp 4 + cp %100 ; frame 4 jr z, .color2 .color1 @@ -992,7 +992,7 @@ FlickeringCaveEntrancePalette: ; fc71e ret nz ; We only want to be here if we're in a dark cave. ld a, [wTimeOfDayPalset] - cp $ff ; 3,3,3,3 + cp %11111111 ; 3,3,3,3 ret nz ld a, [rSVBK] @@ -1003,7 +1003,7 @@ FlickeringCaveEntrancePalette: ; fc71e ld a, (1 << rBGPI_AUTO_INCREMENT) palette PAL_BG_YELLOW ld [rBGPI], a ld a, [hVBlankCounter] - and 1 << 1 + and %10 jr nz, .bit1set ld hl, wBGPals1 palette PAL_BG_YELLOW jr .okay diff --git a/tilesets/special_palettes.asm b/engine/tileset_palettes.asm index 761b15348..9aba2f20e 100644 --- a/tilesets/special_palettes.asm +++ b/engine/tileset_palettes.asm @@ -63,7 +63,7 @@ LoadPokeComPalette: ; 494f2 ; 49501 PokeComPalette: ; 49501 -INCLUDE "data/palettes/tilesets/pokecom_center.pal" +INCLUDE "gfx/tilesets/pokecom_center.pal" ; 49541 LoadBattleTowerPalette: ; 49541 @@ -76,7 +76,7 @@ LoadBattleTowerPalette: ; 49541 ; 49550 BattleTowerPalette: ; 49550 -INCLUDE "data/palettes/tilesets/battle_tower.pal" +INCLUDE "gfx/tilesets/battle_tower.pal" ; 49590 LoadIcePathPalette: ; 49590 @@ -89,7 +89,7 @@ LoadIcePathPalette: ; 49590 ; 4959f IcePathPalette: ; 4959f -INCLUDE "data/palettes/tilesets/ice_path.pal" +INCLUDE "gfx/tilesets/ice_path.pal" ; 495df LoadHousePalette: ; 495df @@ -102,7 +102,7 @@ LoadHousePalette: ; 495df ; 495ee HousePalette: ; 495ee -INCLUDE "data/palettes/tilesets/house_1.pal" +INCLUDE "gfx/tilesets/house_1.pal" ; 4962e LoadRadioTowerPalette: ; 4962e @@ -115,57 +115,11 @@ LoadRadioTowerPalette: ; 4962e ; 4963d RadioTowerPalette: ; 4963d -INCLUDE "data/palettes/tilesets/radio_tower.pal" +INCLUDE "gfx/tilesets/radio_tower.pal" ; 4967d MansionPalette1: ; 4967d - RGB 30, 28, 26 - RGB 19, 19, 19 - RGB 13, 13, 13 - RGB 07, 07, 07 - - RGB 30, 28, 26 - RGB 31, 19, 24 - RGB 30, 10, 06 - RGB 07, 07, 07 - - RGB 18, 24, 09 - RGB 15, 20, 01 - RGB 09, 13, 00 - RGB 07, 07, 07 - - RGB 30, 28, 26 - RGB 15, 16, 31 - RGB 09, 09, 31 - RGB 07, 07, 07 - - RGB 30, 28, 26 - RGB 31, 31, 07 - RGB 31, 16, 01 - RGB 07, 07, 07 - - RGB 26, 24, 17 - RGB 21, 17, 07 - RGB 16, 13, 03 - RGB 07, 07, 07 - -MansionPalette3: ; 496ad - RGB 30, 28, 26 - RGB 17, 19, 31 - RGB 14, 16, 31 - RGB 07, 07, 07 - - RGB 31, 31, 16 - RGB 31, 31, 16 - RGB 14, 09, 00 - RGB 00, 00, 00 -; 496bd - -MansionPalette4: ; 496bd - RGB 05, 05, 16 - RGB 08, 19, 28 - RGB 00, 00, 00 - RGB 31, 31, 31 +INCLUDE "gfx/tilesets/celadon_mansion_1.pal" ; 496c5 LoadMansionPalette: ; 496c5 @@ -181,20 +135,17 @@ LoadMansionPalette: ; 496c5 call FarCopyWRAM ld a, BANK(wBGPals1) ld de, wBGPals1 palette PAL_BG_WATER - ld hl, MansionPalette3 + ld hl, MansionPalette1 + 6 palettes ld bc, 1 palettes call FarCopyWRAM ld a, BANK(wBGPals1) ld de, wBGPals1 palette PAL_BG_ROOF - ld hl, MansionPalette4 + ld hl, MansionPalette1 + 8 palettes ld bc, 1 palettes call FarCopyWRAM ret ; 496fe MansionPalette2: ; 496fe - RGB 25, 24, 23 - RGB 20, 19, 19 - RGB 14, 16, 31 - RGB 07, 07, 07 +INCLUDE "gfx/tilesets/celadon_mansion_2.pal" ; 49706 diff --git a/engine/time.asm b/engine/time.asm index dafd1dd52..29c811810 100755 --- a/engine/time.asm +++ b/engine/time.asm @@ -133,16 +133,16 @@ endr Special_SampleKenjiBreakCountdown: ; 11485 ; Generate a random number between 3 and 6 call Random - and 3 + and %11 add 3 ld [wKenjiBreakTimer], a ret ; 11490 StartBugContestTimer: ; 11490 - ld a, 20 + ld a, BUG_CONTEST_MINUTES ld [wBugContestMinsRemaining], a - ld a, 0 + ld a, BUG_CONTEST_SECONDS ld [wBugContestSecsRemaining], a call UpdateTime ld hl, wBugContestStartTime @@ -252,7 +252,7 @@ RestartLuckyNumberCountdown: ; 1152b ld a, FRIDAY sub c jr z, .friday_saturday - jr nc, .earlier ; should've done "ret nc" + jr nc, .earlier ; could have done "ret nc" .friday_saturday add 7 diff --git a/engine/time_capsule.asm b/engine/time_capsule.asm index 577b2dce8..96f61833b 100755 --- a/engine/time_capsule.asm +++ b/engine/time_capsule.asm @@ -144,4 +144,4 @@ PlaceTradePartnerNamesAndParty: ; fb60d jr .loop ; fb656 -INCLUDE "data/time_capsule/special_stats.asm" +INCLUDE "data/pokemon/rby_base_special.asm" diff --git a/engine/time_capsule_2.asm b/engine/time_capsule_2.asm index d50bffd3f..c114e6952 100644 --- a/engine/time_capsule_2.asm +++ b/engine/time_capsule_2.asm @@ -36,4 +36,4 @@ Predef_ConvertMon_1to2: ; fb908 ; fb91c -INCLUDE "data/time_capsule/mon_order.asm" +INCLUDE "data/pokemon/rby_order.asm" diff --git a/engine/timeset.asm b/engine/timeset.asm index f05e31ab5..b97103ed1 100755 --- a/engine/timeset.asm +++ b/engine/timeset.asm @@ -1,3 +1,6 @@ +TIMESET_UP_ARROW EQUS "\"♂\"" ; $ef +TIMESET_DOWN_ARROW EQUS "\"♀\"" ; $f5 + InitClock: ; 90672 (24:4672) ; Ask the player to set the time. ld a, [hInMenu] @@ -410,11 +413,11 @@ Special_SetDayOfWeek: ; 90913 ld a, $1 ld [hInMenu], a ld de, TimeSetUpArrowGFX - ld hl, vTiles1 tile $6f + ld hl, vTiles0 tile TIMESET_UP_ARROW lb bc, BANK(TimeSetUpArrowGFX), 1 call Request1bpp ld de, TimeSetDownArrowGFX - ld hl, vTiles1 tile $75 + ld hl, vTiles0 tile TIMESET_DOWN_ARROW lb bc, BANK(TimeSetDownArrowGFX), 1 call Request1bpp xor a @@ -431,9 +434,9 @@ Special_SetDayOfWeek: ; 90913 ld c, 9 call TextBox hlcoord 14, 3 - ld [hl], "♂" ; gets overwritten with special up arrow + ld [hl], TIMESET_UP_ARROW hlcoord 14, 6 - ld [hl], "♀" ; gets overwritten with special down arrow + ld [hl], TIMESET_DOWN_ARROW hlcoord 10, 5 call .PlaceWeekdayString call ApplyTilemap diff --git a/engine/title.asm b/engine/title.asm index 2380cfedf..bf6ea79bf 100644 --- a/engine/title.asm +++ b/engine/title.asm @@ -167,8 +167,8 @@ _TitleScreen: ; 10ed67 ; Make alternating lines come in from opposite sides -; ( This part is actually totally pointless, you can't -; see anything until these values are overwritten! ) +; (This part is actually totally pointless, you can't +; see anything until these values are overwritten!) ld b, 80 / 2 ; alternate for 80 lines ld hl, LYOverrides @@ -237,11 +237,11 @@ SuicuneFrameIterator: ; 10eea7 inc [hl] ; Only do this once every eight frames - and (1 << 3) - 1 + and %111 ret nz ld a, c - and 3 << 3 + and %11000 sla a swap a ld e, a @@ -323,7 +323,7 @@ DrawTitleGraphic: ; 10eeef ; 10ef06 InitializeBackground: ; 10ef06 - ld hl, Sprites + ld hl, Sprite01 ld d, -$22 ld e, $0 ld c, 5 @@ -344,17 +344,17 @@ InitializeBackground: ; 10ef06 ld b, $40 .loop2 ld a, d - ld [hli], a + ld [hli], a ; y ld a, b - ld [hli], a + ld [hli], a ; x add $8 ld b, a ld a, e - ld [hli], a + ld [hli], a ; tile id inc e inc e - ld a, $80 - ld [hli], a + ld a, 0 | PRIORITY + ld [hli], a ; attributes dec c jr nz, .loop2 ret @@ -366,9 +366,9 @@ AnimateTitleCrystal: ; 10ef32 ; Stop at y=6 ; y is really from the bottom of the sprite, which is two tiles high - ld hl, Sprites + ld hl, Sprite01YCoord ld a, [hl] - cp 6 + $10 + cp 6 + 2 * TILE_WIDTH ret z ; Move all 30 parts of the crystal down by 2 @@ -376,10 +376,10 @@ AnimateTitleCrystal: ; 10ef32 .loop ld a, [hl] add 2 - ld [hli], a - inc hl - inc hl + ld [hli], a ; y +rept SPRITEOAMSTRUCT_LENGTH +- 1 inc hl +endr dec c jr nz, .loop @@ -399,4 +399,4 @@ INCBIN "gfx/title/crystal.2bpp.lz" ; 10fede TitleScreenPalettes: -INCLUDE "data/palettes/title.pal" +INCLUDE "gfx/title/title.pal" diff --git a/engine/trade_animation.asm b/engine/trade_animation.asm index 89a3ccefb..2ded0807a 100755 --- a/engine/trade_animation.asm +++ b/engine/trade_animation.asm @@ -1,3 +1,14 @@ +TRADEANIM_RIGHT_ARROW EQU $ed +TRADEANIM_LEFT_ARROW EQU $ee + +; TradeAnim_TubeAnimJumptable.Jumptable indexes + const_def + const TRADEANIMSTATE_0 ; 0 + const TRADEANIMSTATE_1 ; 1 + const TRADEANIMSTATE_2 ; 2 + const TRADEANIMSTATE_3 ; 3 +TRADEANIMJUMPTABLE_LENGTH EQU const_value + Predef_TradeAnimation: ; 28f24 xor a ld [wcf66], a @@ -165,13 +176,13 @@ RunTradeAnimScript: ; 28fa1 ld de, vTiles2 tile $31 call Decompress ld hl, TradeArrowGFX - ld de, vTiles1 tile $6d - ld bc, $10 + ld de, vTiles0 tile TRADEANIM_RIGHT_ARROW + ld bc, 1 tiles ld a, BANK(TradeArrowGFX) call FarCopyBytes - ld hl, TradeArrowGFX + $10 - ld de, vTiles1 tile $6e - ld bc, $10 + ld hl, TradeArrowGFX + 1 tiles + ld de, vTiles0 tile TRADEANIM_LEFT_ARROW + ld bc, 1 tiles ld a, BANK(TradeArrowGFX) call FarCopyBytes xor a @@ -317,7 +328,7 @@ TradeAnim_End: ; 29123 ; 29129 TradeAnim_TubeToOT1: ; 29129 - ld a, $ed ; >>>>>>>> + ld a, TRADEANIM_RIGHT_ARROW call TradeAnim_PlaceTrademonStatsOnTubeAnim ld a, [wLinkTradeSendmonSpecies] ld [wd265], a @@ -327,11 +338,11 @@ TradeAnim_TubeToOT1: ; 29129 jr TradeAnim_InitTubeAnim TradeAnim_TubeToPlayer1: ; 2913c - ld a, $ee ; <<<<<<<< + ld a, TRADEANIM_LEFT_ARROW call TradeAnim_PlaceTrademonStatsOnTubeAnim ld a, [wLinkTradeGetmonSpecies] ld [wd265], a - ld a, $2 + ld a, TRADEANIMSTATE_2 depixel 9, 18, 4, 4 ld b, $4 TradeAnim_InitTubeAnim: ; 2914e @@ -387,8 +398,8 @@ TradeAnim_InitTubeAnim: ; 2914e call DmgToCgbObjPal0 call TradeAnim_IncrementJumptableIndex - ld a, $5c - ld [wcf64], a + ld a, 92 + ld [wFrameCounter], a ret ; 291af @@ -400,7 +411,7 @@ TradeAnim_TubeToOT2: ; 291af ld [hSCX], a cp $50 ret nz - ld a, $1 + ld a, TRADEANIMSTATE_1 call TradeAnim_TubeAnimJumptable call TradeAnim_IncrementJumptableIndex ret @@ -414,7 +425,7 @@ TradeAnim_TubeToOT3: ; 291c4 ld [hSCX], a cp $a0 ret nz - ld a, $2 + ld a, TRADEANIMSTATE_2 call TradeAnim_TubeAnimJumptable call TradeAnim_IncrementJumptableIndex ret @@ -440,7 +451,7 @@ TradeAnim_TubeToPlayer3: ; 291e8 ld [hSCX], a cp $b0 ret nz - ld a, $1 + ld a, TRADEANIMSTATE_1 call TradeAnim_TubeAnimJumptable call TradeAnim_IncrementJumptableIndex ret @@ -454,7 +465,7 @@ TradeAnim_TubeToPlayer4: ; 291fd ld [hSCX], a cp $60 ret nz - xor a + xor a ; TRADEANIMSTATE_0 call TradeAnim_TubeAnimJumptable call TradeAnim_IncrementJumptableIndex ret @@ -475,8 +486,8 @@ TradeAnim_TubeToPlayer5: ; 29211 TradeAnim_TubeToOT6: TradeAnim_TubeToPlayer6: ; 29220 - ld a, $80 - ld [wcf64], a + ld a, 128 + ld [wFrameCounter], a call TradeAnim_IncrementJumptableIndex ret @@ -511,7 +522,7 @@ TradeAnim_TubeToOT7: TradeAnim_TubeToPlayer2: TradeAnim_TubeToPlayer7: ; 2925d call TradeAnim_FlashBGPals - ld hl, wcf64 + ld hl, wFrameCounter ld a, [hl] and a jr z, .done @@ -541,7 +552,7 @@ TradeAnim_GetTrademonSFX: ; 29277 ; 29281 TradeAnim_TubeAnimJumptable: ; 29281 - and 3 + maskbits TRADEANIMJUMPTABLE_LENGTH +- 1 ld e, a ld d, 0 ld hl, .Jumptable @@ -554,6 +565,7 @@ TradeAnim_TubeAnimJumptable: ; 29281 ; 2928f .Jumptable: ; 2928f +; entries correspond to TRADEANIMSTATE_* constants dw .Zero dw .One dw .Two @@ -1114,8 +1126,8 @@ TradeAnim_RockingBall: ; 2961b ld a, SPRITE_ANIM_INDEX_TRADE_POKE_BALL call _InitSpriteAnimStruct call TradeAnim_AdvanceScriptPointer - ld a, $20 - ld [wcf64], a + ld a, 32 + ld [wFrameCounter], a ret ; 2962c @@ -1131,8 +1143,8 @@ TradeAnim_DropBall: ; 2962c add hl, bc ld [hl], $dc call TradeAnim_AdvanceScriptPointer - ld a, $38 - ld [wcf64], a + ld a, 56 + ld [wFrameCounter], a ret ; 29649 @@ -1142,8 +1154,8 @@ TradeAnim_Poof: ; 29649 ld a, SPRITE_ANIM_INDEX_TRADE_POOF call _InitSpriteAnimStruct call TradeAnim_AdvanceScriptPointer - ld a, $10 - ld [wcf64], a + ld a, 16 + ld [wFrameCounter], a ld de, SFX_BALL_POOF call PlaySFX ret @@ -1157,8 +1169,8 @@ TradeAnim_BulgeThroughTube: ; 29660 ld a, SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE call _InitSpriteAnimStruct call TradeAnim_AdvanceScriptPointer - ld a, $40 - ld [wcf64], a + ld a, 64 + ld [wFrameCounter], a ret ; 29676 @@ -1500,15 +1512,15 @@ LoadTradeBallAndCableGFX: ; 2982b call DelayFrame ld de, TradeBallGFX ld hl, vTiles0 tile $62 - lb bc, BANK(TradeBallGFX), $6 + lb bc, BANK(TradeBallGFX), 6 call Request2bpp ld de, TradePoofGFX ld hl, vTiles0 tile $68 - lb bc, BANK(TradePoofGFX), $c + lb bc, BANK(TradePoofGFX), 12 call Request2bpp ld de, TradeCableGFX ld hl, vTiles0 tile $74 - lb bc, BANK(TradeCableGFX), $4 + lb bc, BANK(TradeCableGFX), 4 call Request2bpp xor a ld hl, wSpriteAnimDict @@ -1524,7 +1536,7 @@ LoadTradeBubbleGFX: ; 2985a callfar LoadMenuMonIcon ld de, TradeBubbleGFX ld hl, vTiles0 tile $72 - lb bc, BANK(TradeBubbleGFX), $4 + lb bc, BANK(TradeBubbleGFX), 4 call Request2bpp xor a ld hl, wSpriteAnimDict @@ -1535,7 +1547,7 @@ LoadTradeBubbleGFX: ; 2985a ; 29879 TradeAnim_WaitAnim: ; 29879 - ld hl, wcf64 + ld hl, wFrameCounter ld a, [hl] and a jr z, .done @@ -1549,7 +1561,7 @@ TradeAnim_WaitAnim: ; 29879 ; 29886 TradeAnim_WaitAnim2: ; 29886 - ld hl, wcf64 + ld hl, wFrameCounter ld a, [hl] and a jr z, .done diff --git a/engine/trainer_card.asm b/engine/trainer_card.asm index 6be9af166..c80553ecd 100755 --- a/engine/trainer_card.asm +++ b/engine/trainer_card.asm @@ -1,3 +1,13 @@ +; TrainerCard.Jumptable indexes + const_def + const TRAINERCARDSTATE_PAGE1_LOADGFX ; 0 + const TRAINERCARDSTATE_PAGE1_JOYPAD ; 1 + const TRAINERCARDSTATE_PAGE2_LOADGFX ; 2 + const TRAINERCARDSTATE_PAGE2_JOYPAD ; 3 + const TRAINERCARDSTATE_PAGE3_LOADGFX ; 4 + const TRAINERCARDSTATE_PAGE3_JOYPAD ; 5 + const TRAINERCARDSTATE_QUIT ; 6 + TrainerCard: ; 25105 ld a, [VramState] push af @@ -6,7 +16,7 @@ TrainerCard: ; 25105 ld hl, Options ld a, [hl] push af - set 4, [hl] + set NO_TEXT_SCROLL, [hl] call .InitRAM .loop call UpdateTime @@ -61,17 +71,18 @@ TrainerCard: ; 25105 call SetPalettes call WaitBGMap ld hl, wJumptableIndex - xor a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hl], a + xor a ; TRAINERCARDSTATE_PAGE1_LOADGFX + ld [hli], a ; wJumptableIndex + ld [hli], a ; wTrainerCardBadgeFrameCounter + ld [hli], a ; wTrainerCardBadgeTileID + ld [hl], a ; wTrainerCardBadgeAttributes ret .RunJumptable: ; 2518e (9:518e) jumptable .Jumptable, wJumptableIndex .Jumptable: ; 2519d (9:519d) +; entries correspond to TRAINERCARDSTATE_* constants dw TrainerCard_Page1_LoadGFX dw TrainerCard_Page1_Joypad dw TrainerCard_Page2_LoadGFX @@ -113,7 +124,7 @@ TrainerCard_Page1_Joypad: ; 251d7 (9:51d7) ret .pressed_right_a - ld a, $2 + ld a, TRAINERCARDSTATE_PAGE2_LOADGFX ld [wJumptableIndex], a ret @@ -121,7 +132,7 @@ TrainerCard_Page1_Joypad: ; 251d7 (9:51d7) ld a, [wKantoBadges] and a ret z - ld a, $4 + ld a, TRAINERCARDSTATE_PAGE3_LOADGFX ld [wJumptableIndex], a ret @@ -135,11 +146,11 @@ TrainerCard_Page2_LoadGFX: ; 251f4 (9:51f4) call WaitBGMap ld de, LeaderGFX ld hl, vTiles2 tile $29 - lb bc, BANK(LeaderGFX), $56 + lb bc, BANK(LeaderGFX), 86 call Request2bpp ld de, BadgeGFX ld hl, vTiles0 tile $00 - lb bc, BANK(BadgeGFX), $2c + lb bc, BANK(BadgeGFX), 44 call Request2bpp call TrainerCard_Page2_3_InitObjectsAndStrings call TrainerCard_IncrementJumptable @@ -158,7 +169,7 @@ TrainerCard_Page2_Joypad: ; 25221 (9:5221) ret .d_left - ld a, $0 + ld a, TRAINERCARDSTATE_PAGE1_LOADGFX ld [wJumptableIndex], a ret @@ -166,12 +177,12 @@ TrainerCard_Page2_Joypad: ; 25221 (9:5221) ld a, [wKantoBadges] and a ret z - ld a, $4 + ld a, TRAINERCARDSTATE_PAGE3_LOADGFX ld [wJumptableIndex], a ret .Quit: - ld a, $6 + ld a, TRAINERCARDSTATE_QUIT ld [wJumptableIndex], a ret @@ -183,11 +194,11 @@ TrainerCard_Page3_LoadGFX: ; 2524c (9:524c) call WaitBGMap ld de, LeaderGFX2 ld hl, vTiles2 tile $29 - lb bc, BANK(LeaderGFX2), $56 + lb bc, BANK(LeaderGFX2), 86 call Request2bpp ld de, BadgeGFX2 ld hl, vTiles0 tile $00 - lb bc, BANK(BadgeGFX2), $2c + lb bc, BANK(BadgeGFX2), 44 call Request2bpp call TrainerCard_Page2_3_InitObjectsAndStrings call TrainerCard_IncrementJumptable @@ -206,12 +217,12 @@ TrainerCard_Page3_Joypad: ; 25279 (9:5279) ret .left - ld a, $2 + ld a, TRAINERCARDSTATE_PAGE2_LOADGFX ld [wJumptableIndex], a ret .right - ld a, $0 + ld a, TRAINERCARDSTATE_PAGE1_LOADGFX ld [wJumptableIndex], a ret @@ -254,10 +265,10 @@ TrainerCard_PrintTopHalfOfCard: ; 25299 (9:5299) next "MONEY@" .ID_No: ; 252f9 - db $27, $28, $ff ; ID NO + db $27, $28, -1 ; ID NO .HorizontalDivider: ; 252fc - db $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $26, $ff ; ____________> + db $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $26, -1 ; ____________> ; 2530a TrainerCard_Page1_PrintDexCaught_GameTime: ; 2530a (9:530a) @@ -279,7 +290,7 @@ TrainerCard_Page1_PrintDexCaught_GameTime: ; 2530a (9:530a) ld de, .StatusTilemap call TrainerCardSetup_PlaceTilemapString ld a, [wStatusFlags] - bit 0, a + bit 0, a ; ENGINE_POKEDEX ret nz hlcoord 1, 9 lb bc, 2, 17 @@ -294,7 +305,7 @@ TrainerCard_Page1_PrintDexCaught_GameTime: ; 2530a (9:530a) db " BADGES▶@" .StatusTilemap: ; 25366 - db $29, $2a, $2b, $2c, $2d, $ff + db $29, $2a, $2b, $2c, $2d, -1 ; 2536c TrainerCard_Page2_3_InitObjectsAndStrings: ; 2536c (9:536c) @@ -322,7 +333,7 @@ endr dec c jr nz, .loop2 xor a - ld [wcf64], a + ld [wTrainerCardBadgeFrameCounter], a ld hl, TrainerCard_JohtoBadgesOAM call TrainerCard_Page2_3_OAMUpdate ret @@ -330,20 +341,20 @@ endr ; 253a2 (9:53a2) .BadgesTilemap: ; 253a2 - db $79, $7a, $7b, $7c, $7d, $ff ; "BADGES" + db $79, $7a, $7b, $7c, $7d, -1 ; "BADGES" ; 253a8 TrainerCardSetup_PlaceTilemapString: ; 253a8 (9:53a8) .loop ld a, [de] - cp $ff + cp -1 ret z ld [hli], a inc de jr .loop TrainerCard_InitBorder: ; 253b0 (9:53b0) - ld e, 20 + ld e, SCREEN_WIDTH .loop1 ld a, $23 ld [hli], a @@ -352,7 +363,7 @@ TrainerCard_InitBorder: ; 253b0 (9:53b0) ld a, $23 ld [hli], a - ld e, 17 + ld e, SCREEN_HEIGHT - 1 ld a, " " .loop2 ld [hli], a @@ -367,7 +378,7 @@ TrainerCard_InitBorder: ; 253b0 (9:53b0) ld a, $23 ld [hli], a - ld e, 18 + ld e, SCREEN_HEIGHT ld a, " " .loop4 ld [hli], a @@ -384,7 +395,7 @@ TrainerCard_InitBorder: ; 253b0 (9:53b0) ld a, $24 ld [hli], a - ld e, 17 + ld e, SCREEN_HEIGHT - 1 ld a, " " .loop5 ld [hli], a @@ -392,7 +403,7 @@ TrainerCard_InitBorder: ; 253b0 (9:53b0) jr nz, .loop5 ld a, $23 ld [hli], a - ld e, 20 + ld e, SCREEN_WIDTH .loop6 ld a, $23 ld [hli], a @@ -451,12 +462,12 @@ TrainerCard_Page1_PrintGameTime: ; 25415 (9:5415) TrainerCard_Page2_3_AnimateBadges: ; 25438 (9:5438) ld a, [hVBlankCounter] - and $7 + and %111 ret nz - ld a, [wcf64] + ld a, [wTrainerCardBadgeFrameCounter] inc a - and $7 - ld [wcf64], a + and %111 + ld [wTrainerCardBadgeFrameCounter], a jr TrainerCard_Page2_3_OAMUpdate TrainerCard_Page2_3_OAMUpdate: ; 25448 (9:5448) @@ -468,8 +479,8 @@ TrainerCard_Page2_3_OAMUpdate: ; 25448 (9:5448) ld d, a ld a, [de] ld c, a - ld de, Sprites - ld b, 8 + ld de, Sprite01 + ld b, NUM_JOHTO_BADGES .loop srl c push bc @@ -480,15 +491,15 @@ TrainerCard_Page2_3_OAMUpdate: ; 25448 (9:5448) ld a, [hli] ; x ld c, a ld a, [hli] ; pal - ld [wcf66], a - ld a, [wcf64] + ld [wTrainerCardBadgeAttributes], a + ld a, [wTrainerCardBadgeFrameCounter] add l ld l, a ld a, 0 adc h ld h, a ld a, [hl] - ld [wcf65], a + ld [wTrainerCardBadgeTileID], a call .PrepOAM pop hl .skip_badge @@ -500,8 +511,8 @@ TrainerCard_Page2_3_OAMUpdate: ; 25448 (9:5448) ret .PrepOAM: ; 2547b (9:547b) - ld a, [wcf65] - and $80 + ld a, [wTrainerCardBadgeTileID] + and 1 << 7 jr nz, .xflip ld hl, .facing1 jr .loop2 @@ -510,27 +521,27 @@ TrainerCard_Page2_3_OAMUpdate: ; 25448 (9:5448) ld hl, .facing2 .loop2 ld a, [hli] - cp $ff + cp -1 ret z add b - ld [de], a + ld [de], a ; y inc de ld a, [hli] add c - ld [de], a + ld [de], a ; x inc de - ld a, [wcf65] - and $7f + ld a, [wTrainerCardBadgeTileID] + and $ff ^ (1 << 7) add [hl] - ld [de], a + ld [de], a ; tile id inc hl inc de - ld a, [wcf66] + ld a, [wTrainerCardBadgeAttributes] add [hl] - ld [de], a + ld [de], a ; attributes inc hl inc de jr .loop2 @@ -538,18 +549,17 @@ TrainerCard_Page2_3_OAMUpdate: ; 25448 (9:5448) ; 254a7 (9:54a7) .facing1 ; 254a7 - ; y, x, tile, OAM attributes - db 0, 0, 0, 0 - db 0, 8, 1, 0 - db 8, 0, 2, 0 - db 8, 8, 3, 0 + dsprite 0, 0, 0, 0, $00, 0 + dsprite 0, 0, 1, 0, $01, 0 + dsprite 1, 0, 0, 0, $02, 0 + dsprite 1, 0, 1, 0, $03, 0 db -1 .facing2 ; 254b8 - db 0, 0, 1, X_FLIP - db 0, 8, 0, X_FLIP - db 8, 0, 3, X_FLIP - db 8, 8, 2, X_FLIP + dsprite 0, 0, 0, 0, $01, 0 | X_FLIP + dsprite 0, 0, 1, 0, $00, 0 | X_FLIP + dsprite 1, 0, 0, 0, $03, 0 | X_FLIP + dsprite 1, 0, 1, 0, $02, 0 | X_FLIP db -1 TrainerCard_JohtoBadgesOAM: ; 254c9 @@ -563,44 +573,44 @@ TrainerCard_JohtoBadgesOAM: ; 254c9 ; Zephyrbadge db $68, $18, 0 - db $00, $20, $24, $20 | $80 - db $00, $20, $24, $20 | $80 + db $00, $20, $24, $20 | (1 << 7) + db $00, $20, $24, $20 | (1 << 7) ; Hivebadge db $68, $38, 0 - db $04, $20, $24, $20 | $80 - db $04, $20, $24, $20 | $80 + db $04, $20, $24, $20 | (1 << 7) + db $04, $20, $24, $20 | (1 << 7) ; Plainbadge db $68, $58, 0 - db $08, $20, $24, $20 | $80 - db $08, $20, $24, $20 | $80 + db $08, $20, $24, $20 | (1 << 7) + db $08, $20, $24, $20 | (1 << 7) ; Fogbadge db $68, $78, 0 - db $0c, $20, $24, $20 | $80 - db $0c, $20, $24, $20 | $80 + db $0c, $20, $24, $20 | (1 << 7) + db $0c, $20, $24, $20 | (1 << 7) ; Mineralbadge db $80, $38, 0 - db $10, $20, $24, $20 | $80 - db $10, $20, $24, $20 | $80 + db $10, $20, $24, $20 | (1 << 7) + db $10, $20, $24, $20 | (1 << 7) ; Stormbadge db $80, $18, 0 - db $14, $20, $24, $20 | $80 - db $14, $20, $24, $20 | $80 + db $14, $20, $24, $20 | (1 << 7) + db $14, $20, $24, $20 | (1 << 7) ; Glacierbadge db $80, $58, 0 - db $18, $20, $24, $20 | $80 - db $18, $20, $24, $20 | $80 + db $18, $20, $24, $20 | (1 << 7) + db $18, $20, $24, $20 | (1 << 7) ; Risingbadge ; X-flips on alternate cycles. db $80, $78, 0 - db $1c, $20, $24, $20 | $80 - db $1c | $80, $20, $24, $20 | $80 + db $1c, $20, $24, $20 | (1 << 7) + db $1c | (1 << 7), $20, $24, $20 | (1 << 7) ; 25523 CardStatusGFX: INCBIN "gfx/trainer_card/card_status.2bpp" diff --git a/engine/types.asm b/engine/types.asm index 7808abcb1..0cd52eda7 100644 --- a/engine/types.asm +++ b/engine/types.asm @@ -96,6 +96,4 @@ Predef_GetTypeName: ; 50964 ; 5097b -INCLUDE "data/type_names.asm" - -; 50a28 +INCLUDE "data/types/names.asm" diff --git a/engine/unown_puzzle.asm b/engine/unown_puzzle.asm index ee76f817c..429bfaefd 100755 --- a/engine/unown_puzzle.asm +++ b/engine/unown_puzzle.asm @@ -157,7 +157,7 @@ PlaceStartCancelBoxBorder: ; e128d ld a, $f3 ld [hli], a ld bc, 10 - ld a, $ef + ld a, PUZZLE_VOID call ByteFill hlcoord 15, 16 ld a, $f3 @@ -218,7 +218,7 @@ UnownPuzzleJumptable: ; e12ca ld a, [hl] cp 1 puzcoord 0 ret c - sub $6 + sub 6 ld [hl], a jr .done_joypad @@ -235,7 +235,7 @@ UnownPuzzleJumptable: ; e12ca ret z cp 5 puzcoord 0 ret nc - add $6 + add 6 ld [hl], a jr .done_joypad @@ -549,51 +549,51 @@ RedrawUnownPuzzlePieces: ; e14d9 ld hl, .OAM_NotHoldingPiece .load - ld de, Sprites + ld de, Sprite01 .loop ld a, [hli] cp -1 ret z add b - ld [de], a + ld [de], a ; y inc de ld a, [hli] add c - ld [de], a + ld [de], a ; x inc de ld a, [wd002] add [hl] - ld [de], a + ld [de], a ; tile id inc hl inc de ld a, [hli] - ld [de], a + ld [de], a ; attributes inc de jr .loop ; e150f .OAM_HoldingPiece: ; e150f - dsprite -1, -4, -1, -4, $00, $00 - dsprite -1, -4, 0, -4, $01, $00 - dsprite -1, -4, 0, 4, $02, $00 - dsprite 0, -4, -1, -4, $0c, $00 - dsprite 0, -4, 0, -4, $0d, $00 - dsprite 0, -4, 0, 4, $0e, $00 - dsprite 0, 4, -1, -4, $18, $00 - dsprite 0, 4, 0, -4, $19, $00 - dsprite 0, 4, 0, 4, $1a, $00 + dsprite -1, -4, -1, -4, $00, 0 + dsprite -1, -4, 0, -4, $01, 0 + dsprite -1, -4, 0, 4, $02, 0 + dsprite 0, -4, -1, -4, $0c, 0 + dsprite 0, -4, 0, -4, $0d, 0 + dsprite 0, -4, 0, 4, $0e, 0 + dsprite 0, 4, -1, -4, $18, 0 + dsprite 0, 4, 0, -4, $19, 0 + dsprite 0, 4, 0, 4, $1a, 0 db -1 .OAM_NotHoldingPiece: ; e1534 - dsprite -1, -4, -1, -4, $00, $00 - dsprite -1, -4, 0, -4, $01, $00 - dsprite -1, -4, 0, 4, $00, $20 ; xflip - dsprite 0, -4, -1, -4, $02, $00 - dsprite 0, -4, 0, -4, $03, $00 - dsprite 0, -4, 0, 4, $02, $20 ; xflip - dsprite 0, 4, -1, -4, $00, $40 ; yflip - dsprite 0, 4, 0, -4, $01, $40 ; yflip - dsprite 0, 4, 0, 4, $00, $60 ; xflip, yflip + dsprite -1, -4, -1, -4, $00, 0 + dsprite -1, -4, 0, -4, $01, 0 + dsprite -1, -4, 0, 4, $00, 0 | X_FLIP + dsprite 0, -4, -1, -4, $02, 0 + dsprite 0, -4, 0, -4, $03, 0 + dsprite 0, -4, 0, 4, $02, 0 | X_FLIP + dsprite 0, 4, -1, -4, $00, 0 | Y_FLIP + dsprite 0, 4, 0, -4, $01, 0 | Y_FLIP + dsprite 0, 4, 0, 4, $00, 0 | X_FLIP | Y_FLIP db -1 UnownPuzzleCoordData: ; e1559 @@ -835,7 +835,7 @@ INCBIN "gfx/unown_puzzle/tile_borders.2bpp" LoadUnownPuzzlePiecesGFX: ; e17a3 ld a, [ScriptVar] - and 3 + maskbits NUM_UNOWN_PUZZLES +- 1 ld e, a ld d, 0 ld hl, .LZPointers @@ -851,6 +851,7 @@ LoadUnownPuzzlePiecesGFX: ; e17a3 ; e17bd .LZPointers: ; e17bd +; entries correspond to UNOWNPUZZLE_* constants dw KabutoPuzzleLZ dw OmanytePuzzleLZ dw AerodactylPuzzleLZ diff --git a/engine/unused_title.asm b/engine/unused_title.asm index f0b59b527..7856ceb40 100644 --- a/engine/unused_title.asm +++ b/engine/unused_title.asm @@ -32,7 +32,7 @@ UnusedTitleScreen: ; 10c000 ld hl, UnusedTitleBG_Tilemap debgcoord 0, 0 - ld bc, 32 * 32 + ld bc, BG_MAP_WIDTH * BG_MAP_HEIGHT .copy ld a, 0 ld [rVBK], a @@ -49,8 +49,8 @@ UnusedTitleScreen: ; 10c000 jr nz, .copy ld hl, UnusedTitleFG_OAM - ld de, Sprites - ld bc, $a0 + ld de, Sprite01 + ld bc, SPRITEOAMSTRUCT_LENGTH * NUM_SPRITE_OAM_STRUCTS call CopyBytes call EnableLCD @@ -103,60 +103,12 @@ INCBIN "gfx/title/old_bg.2bpp" ; 10d0b1 UnusedTitleBG_Tilemap: ; 10d0b1 -; 32x32 (tile, attributes) - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $01,$00, $02,$01, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $03,$00, $04,$00, $05,$01, $06,$01, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $07,$05, $08,$05, $09,$05, $0a,$05, $0b,$00, $0c,$00, $0d,$00, $0e,$00, $0f,$01, $10,$01, $11,$01, $12,$01, $13,$05, $14,$05, $15,$05, $16,$05, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $17,$04, $18,$04, $19,$04, $1a,$04, $1b,$00, $1c,$00, $1d,$02, $1e,$02, $1f,$07, $20,$07, $21,$01, $22,$01, $23,$04, $24,$04, $25,$04, $26,$04, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $27,$04, $28,$04, $29,$04, $2a,$04, $2b,$00, $2c,$00, $2d,$03, $2e,$01, $2f,$01, $30,$01, $31,$01, $32,$01, $33,$04, $34,$04, $35,$04, $36,$04, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $37,$04, $38,$04, $39,$04, $3a,$04, $3b,$00, $3c,$00, $3d,$01, $00,$00, $00,$00, $3e,$07, $3f,$01, $40,$01, $41,$04, $42,$04, $43,$04, $44,$04, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $45,$04, $46,$04, $47,$04, $48,$04, $49,$00, $3c,$00, $4a,$01, $00,$00, $00,$00, $4b,$07, $3f,$01, $4c,$01, $4d,$06, $4e,$06, $4f,$06, $50,$06, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $51,$04, $52,$06, $53,$06, $54,$06, $55,$00, $3c,$00, $56,$01, $00,$00, $00,$00, $57,$07, $58,$01, $59,$01, $5a,$06, $5b,$06, $5c,$06, $5d,$06, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $5e,$06, $5f,$06, $60,$06, $61,$06, $62,$00, $63,$00, $64,$03, $65,$01, $66,$01, $67,$07, $68,$01, $69,$01, $26,$04, $6a,$06, $26,$04, $26,$04, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $6b,$00, $6c,$05, $6d,$05, $6e,$05, $6f,$00, $70,$02, $71,$02, $72,$01, $73,$00, $74,$02, $75,$01, $76,$01, $77,$05, $78,$05, $79,$05, $6b,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $7a,$00, $7b,$00, $7c,$00, $7d,$00, $0f,$01, $7e,$01, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $a2,$00, $80,$00, $81,$00, $82,$00, $83,$00, $84,$07, $85,$01, $86,$01, $87,$01, $88,$01, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $89,$00, $8a,$00, $8b,$00, $8c,$07, $8d,$01, $8e,$01, $8f,$01, $90,$01, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $91,$01, $92,$01, $93,$01, $94,$01, $95,$01, $00,$00, $00,$00, $00,$00, $96,$05, $97,$05, $98,$05, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $99,$05, $9a,$05, $9b,$05, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $9c,$05, $9d,$05, $9e,$05, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $9f,$05, $a0,$05, $a1,$05, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $6b,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 - db $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00, $00,$00 +; 32x32 (alternating tiles and attributes) +INCBIN "gfx/title/old_bg.tilemap" ; 10d8b1 UnusedTitleBG_Palettes: ; 10d8b1 -INCLUDE "data/palettes/unused_title/bg.pal" - - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - - RGB 31, 31, 31 - RGB 20, 04, 20 - RGB 16, 08, 16 - RGB 24, 00, 24 - -rept 54 - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 - RGB 31, 31, 31 -endr +INCLUDE "gfx/title/old_bg.pal" ; 10dab1 UnusedTitleFG_GFX: ; 10dab1 @@ -164,27 +116,52 @@ INCBIN "gfx/title/old_fg.2bpp" ; 10eab1 UnusedTitleFG_Palettes: ; 10eab1 -INCLUDE "data/palettes/unused_title/ob.pal" +INCLUDE "gfx/title/old_fg.pal" ; 10ecb1 UnusedTitleFG_OAM: ; 10ecb1 - db $18, $38, $00, $01, $18, $40, $02, $01, $18, $48, $04, $01, $18, $50, $06, $01 - db $18, $58, $08, $01, $18, $60, $0a, $01, $18, $68, $0c, $01, $18, $70, $0e, $01 - - db $28, $38, $10, $00, $28, $40, $12, $00, $28, $48, $14, $00, $28, $50, $16, $00 - db $28, $58, $18, $00, $28, $60, $1a, $00, $28, $68, $1c, $00, $28, $70, $1e, $00 - - db $38, $38, $20, $00, $38, $40, $22, $00, $38, $48, $24, $00, $38, $50, $26, $00 - db $38, $58, $28, $00, $38, $60, $2a, $00, $38, $68, $2c, $00, $38, $70, $2e, $00 - - db $48, $38, $30, $02, $48, $40, $32, $02, $48, $48, $34, $02, $48, $50, $36, $02 - db $48, $58, $38, $02, $48, $60, $3a, $02, $48, $68, $3c, $02, $48, $70, $3e, $02 - - db $58, $38, $40, $01, $58, $40, $42, $01, $58, $48, $44, $01, $58, $50, $46, $01 - db $58, $58, $48, $01, $58, $60, $4a, $01, $58, $68, $4c, $01, $58, $70, $4e, $01 + dsprite 3, 0, 7, 0, $00, 1 + dsprite 3, 0, 8, 0, $02, 1 + dsprite 3, 0, 9, 0, $04, 1 + dsprite 3, 0, 10, 0, $06, 1 + dsprite 3, 0, 11, 0, $08, 1 + dsprite 3, 0, 12, 0, $0a, 1 + dsprite 3, 0, 13, 0, $0c, 1 + dsprite 3, 0, 14, 0, $0e, 1 + dsprite 5, 0, 7, 0, $10, 0 + dsprite 5, 0, 8, 0, $12, 0 + dsprite 5, 0, 9, 0, $14, 0 + dsprite 5, 0, 10, 0, $16, 0 + dsprite 5, 0, 11, 0, $18, 0 + dsprite 5, 0, 12, 0, $1a, 0 + dsprite 5, 0, 13, 0, $1c, 0 + dsprite 5, 0, 14, 0, $1e, 0 + dsprite 7, 0, 7, 0, $20, 0 + dsprite 7, 0, 8, 0, $22, 0 + dsprite 7, 0, 9, 0, $24, 0 + dsprite 7, 0, 10, 0, $26, 0 + dsprite 7, 0, 11, 0, $28, 0 + dsprite 7, 0, 12, 0, $2a, 0 + dsprite 7, 0, 13, 0, $2c, 0 + dsprite 7, 0, 14, 0, $2e, 0 + dsprite 9, 0, 7, 0, $30, 2 + dsprite 9, 0, 8, 0, $32, 2 + dsprite 9, 0, 9, 0, $34, 2 + dsprite 9, 0, 10, 0, $36, 2 + dsprite 9, 0, 11, 0, $38, 2 + dsprite 9, 0, 12, 0, $3a, 2 + dsprite 9, 0, 13, 0, $3c, 2 + dsprite 9, 0, 14, 0, $3e, 2 + dsprite 11, 0, 7, 0, $40, 1 + dsprite 11, 0, 8, 0, $42, 1 + dsprite 11, 0, 9, 0, $44, 1 + dsprite 11, 0, 10, 0, $46, 1 + dsprite 11, 0, 11, 0, $48, 1 + dsprite 11, 0, 12, 0, $4a, 1 + dsprite 11, 0, 13, 0, $4c, 1 + dsprite 11, 0, 14, 0, $4e, 1 ; 10ed51 - Function10ed51: ; 10ed51 call _TitleScreen .loop diff --git a/engine/variables.asm b/engine/variables.asm index 1b418ea3c..56c49f085 100755 --- a/engine/variables.asm +++ b/engine/variables.asm @@ -35,9 +35,10 @@ _GetVarAction:: ; 80648 (20:4648) ; 80671 (20:4671) .VarActionTable: ; 80671 -; RETVAR_STRBUF2: copy [de] to StringBuffer2 -; RETVAR_ADDR_DE: return address in de -; RETVAR_EXECUTE: call function +; entries correspond to VAR_* constants + ; RETVAR_STRBUF2: copy [de] to StringBuffer2 + ; RETVAR_ADDR_DE: return address in de + ; RETVAR_EXECUTE: call function dwb StringBuffer2, RETVAR_STRBUF2 dwb PartyCount, RETVAR_STRBUF2 dwb .BattleResult, RETVAR_EXECUTE @@ -125,7 +126,7 @@ _GetVarAction:: ; 80648 (20:4648) ret z inc b ld a, b - cp 26 + cp NUM_UNOWN jr c, .loop ret ; 80715 diff --git a/engine/warp_connection.asm b/engine/warp_connection.asm index 3e69bd60b..28908e793 100755 --- a/engine/warp_connection.asm +++ b/engine/warp_connection.asm @@ -174,8 +174,11 @@ LoadWarpData: ; 1046c6 call GetAnyMapEnvironment call CheckIndoorMap ret nz + +; MOUNT_MOON_SQUARE and TIN_TOWER_ROOF are outdoor maps within indoor maps. +; Dig and Escape Rope should not take you to them. ld a, [wPrevMapGroup] - cp GROUP_MOUNT_MOON_SQUARE + cp GROUP_MOUNT_MOON_SQUARE ; GROUP_TIN_TOWER_ROOF jr nz, .not_mt_moon_or_tin_tower ld a, [wPrevMapNumber] cp MAP_MOUNT_MOON_SQUARE @@ -183,6 +186,7 @@ LoadWarpData: ; 1046c6 cp MAP_TIN_TOWER_ROOF ret z .not_mt_moon_or_tin_tower + ld a, [wPrevWarp] ld [wDigWarpNumber], a ld a, [wPrevMapGroup] @@ -206,6 +210,8 @@ LoadWarpData: ; 1046c6 ld b, a ld a, [wNextMapNumber] ld c, a + +; Respawn in Pokémon Centers. call GetAnyMapTileset ld a, c cp TILESET_POKECENTER @@ -214,6 +220,7 @@ LoadWarpData: ; 1046c6 jr z, .pokecenter_pokecom ret .pokecenter_pokecom + ld a, [wPrevMapGroup] ld [wLastSpawnMapGroup], a ld a, [wPrevMapNumber] diff --git a/engine/wildmons.asm b/engine/wildmons.asm index 089b1e330..287ffe6ac 100755 --- a/engine/wildmons.asm +++ b/engine/wildmons.asm @@ -678,9 +678,9 @@ UpdateRoamMons: ; 2a30d ld l, e ; Choose which map to warp to. call Random - and $1f ; 1/8n chance it moves to a completely random map, where n is the number of roaming connections from the current map. + and %00011111 ; 1/8n chance it moves to a completely random map, where n is the number of roaming connections from the current map. jr z, JumpRoamMon - and 3 + and %11 cp [hl] jr nc, .update_loop ; invalid index, try again inc hl @@ -739,10 +739,10 @@ JumpRoamMons: ; 2a394 JumpRoamMon: ; 2a3cd .loop ld hl, RoamMaps -.innerloop1 ; This loop is completely unnecessary. - call Random ; Choose a random number - and $f ; Take the lower nybble only. This gives a number between 0 and 15. - cp $10 ; If the number is greater than or equal to 16, loop back and try again. +.innerloop1 ; This loop is completely unnecessary. + call Random ; Choose a random number. + maskbits $10 - 1 ; Mask the number to limit it between 0 and 15. + cp $10 ; If the number is not less than 16, try again. jr nc, .innerloop1 ; I'm sure you can guess why this check is bogus. inc a ld b, a @@ -825,7 +825,7 @@ Special_RandomUnseenWildMon: ; 2a4ab call AddNTimes .randloop1 call Random - and $3 + and %11 jr z, .randloop1 dec a ld c, a @@ -902,7 +902,7 @@ Special_RandomPhoneWildMon: ; 2a51f .done call Random - and $3 + and %11 ld c, a ld b, $0 add hl, bc diff --git a/data/palettes/exp_bar.pal b/gfx/battle/exp_bar.pal index 831bbda95..831bbda95 100644 --- a/data/palettes/exp_bar.pal +++ b/gfx/battle/exp_bar.pal diff --git a/data/palettes/hp_bar.pal b/gfx/battle/hp_bar.pal index 909be8efd..909be8efd 100644 --- a/data/palettes/hp_bar.pal +++ b/gfx/battle/hp_bar.pal diff --git a/data/palettes/battle_objects.pal b/gfx/battle_anims/battle_anims.pal index d2ebb6cef..d2ebb6cef 100644 --- a/data/palettes/battle_objects.pal +++ b/gfx/battle_anims/battle_anims.pal diff --git a/data/palettes/card_flip.pal b/gfx/card_flip/card_flip.pal index 24c5566f8..24c5566f8 100644 --- a/data/palettes/card_flip.pal +++ b/gfx/card_flip/card_flip.pal diff --git a/data/palettes/credits.pal b/gfx/credits/credits.pal index c473f0414..c473f0414 100644 --- a/data/palettes/credits.pal +++ b/gfx/credits/credits.pal diff --git a/gfx/credits/pichu.png b/gfx/credits/pichu.png Binary files differindex 529973d29..1d46ea807 100644 --- a/gfx/credits/pichu.png +++ b/gfx/credits/pichu.png diff --git a/gfx/credits/theend.png b/gfx/credits/theend.png Binary files differindex 1f10e16df..eaaf393b7 100644 --- a/gfx/credits/theend.png +++ b/gfx/credits/theend.png diff --git a/data/palettes/debug/bg.pal b/gfx/debug/bg.pal index d0b573598..d0b573598 100644 --- a/data/palettes/debug/bg.pal +++ b/gfx/debug/bg.pal diff --git a/data/palettes/debug/ob.pal b/gfx/debug/ob.pal index 2a03f4e8f..2a03f4e8f 100644 --- a/data/palettes/debug/ob.pal +++ b/gfx/debug/ob.pal diff --git a/data/palettes/diploma.pal b/gfx/diploma/diploma.pal index 2c9ec6453..2c9ec6453 100644 --- a/data/palettes/diploma.pal +++ b/gfx/diploma/diploma.pal diff --git a/gfx/fishing.asm b/gfx/fishing.asm new file mode 100644 index 000000000..f67c51d8b --- /dev/null +++ b/gfx/fishing.asm @@ -0,0 +1,46 @@ +LoadFishingGFX: ; b84b3 + ld a, [rVBK] + push af + ld a, $1 + ld [rVBK], a + + ld de, FishingGFX + ld a, [wPlayerGender] + bit 0, a + jr z, .got_gender + ld de, KrisFishingGFX +.got_gender + + ld hl, vTiles0 tile $02 + call .LoadGFX + ld hl, vTiles0 tile $06 + call .LoadGFX + ld hl, vTiles0 tile $0a + call .LoadGFX + ld hl, vTiles1 tile $7c + call .LoadGFX + + pop af + ld [rVBK], a + ret +; b84e3 + +.LoadGFX: ; b84e3 + lb bc, BANK(FishingGFX), 2 + push de + call Get2bpp + pop de + ld hl, 2 tiles + add hl, de + ld d, h + ld e, l + ret +; b84f2 + +FishingGFX: ; b84f2 +INCBIN "gfx/overworld/chris_fish.2bpp" +; b8582 + +KrisFishingGFX: ; b8582 +INCBIN "gfx/overworld/kris_fish.2bpp" +; b8612 diff --git a/gfx/font.asm b/gfx/font.asm index 349f8facc..e525df85b 100755 --- a/gfx/font.asm +++ b/gfx/font.asm @@ -23,15 +23,6 @@ INCBIN "gfx/frames/9.1bpp" StatsScreenPageTilesGFX: ; f89b0 INCBIN "gfx/stats/stats_tiles.2bpp" -; f8a90 - -ShinyIconGFX: ; f8a90 -; also part of StatsScreenPageTilesGFX -INCBIN "gfx/stats/shiny.2bpp" - -ExpBarEndsGFX: ; f8aa0 -; not referenced on its own, but part of StatsScreenPageTilesGFX -INCBIN "gfx/stats/exp_bar_ends.2bpp" ; f8ac0 EnemyHPBarBorderGFX: ; f8ac0 @@ -54,8 +45,8 @@ UnusedWeekdayKanjiGFX: ; unused kanji INCBIN "gfx/font/unused_weekday_kanji.2bpp" ; f8f24 -OverworldPhoneIconGFX: ; f8f24 -INCBIN "gfx/font/overworld_phone_icon.2bpp" +PokegearPhoneIconGFX: ; f8f24 +INCBIN "gfx/font/phone_icon.2bpp" ; f8f34 UnusedBoldFontGFX: ; unused bold letters + unown chars @@ -66,7 +57,15 @@ TextBoxSpaceGFX: ; f9204 INCBIN "gfx/frames/space.1bpp" ; f9214 -MobilePhoneTilesGFX: ; f9214 +FontsExtra_SolidBlackGFX: ; f9214 +INCBIN "gfx/font/black.1bpp" +; f921c + +UnusedUpArrowGFX: ; unused up arrow + whitespace +INCBIN "gfx/font/unused_arrow.1bpp" +; f9234 + +MobilePhoneTilesGFX: ; f9234 INCBIN "gfx/mobile/phone_tiles.2bpp" ; f9344 @@ -105,42 +104,42 @@ Unreferenced_Functionfb43f: ; fb43f _LoadStandardFont:: ; fb449 ld de, Font ld hl, vTiles1 - lb bc, BANK(Font), $80 + lb bc, BANK(Font), 128 ; "A" to "9" ld a, [rLCDC] bit rLCDC_ENABLE, a jp z, Copy1bpp ld de, Font ld hl, vTiles1 - lb bc, BANK(Font), $20 + lb bc, BANK(Font), 32 ; "A" to "]" call Get1bpp_2 - ld de, Font + $20 * LEN_1BPP_TILE + ld de, Font + 32 * LEN_1BPP_TILE ld hl, vTiles1 tile $20 - lb bc, BANK(Font), $20 + lb bc, BANK(Font), 32 ; "a" to $bf call Get1bpp_2 - ld de, Font + $40 * LEN_1BPP_TILE + ld de, Font + 64 * LEN_1BPP_TILE ld hl, vTiles1 tile $40 - lb bc, BANK(Font), $20 + lb bc, BANK(Font), 32 ; "Ä" to "←" call Get1bpp_2 - ld de, Font + $60 * LEN_1BPP_TILE + ld de, Font + 96 * LEN_1BPP_TILE ld hl, vTiles1 tile $60 - lb bc, BANK(Font), $20 + lb bc, BANK(Font), 32 ; "'" to "9" call Get1bpp_2 ret ; fb48a _LoadFontsExtra1:: ; fb48a - ld de, MobilePhoneTilesGFX + ld de, FontsExtra_SolidBlackGFX ld hl, vTiles2 tile "<BLACK>" ; $60 - lb bc, BANK(MobilePhoneTilesGFX), 1 + lb bc, BANK(FontsExtra_SolidBlackGFX), 1 call Get1bpp_2 - ld de, OverworldPhoneIconGFX + ld de, PokegearPhoneIconGFX ld hl, vTiles2 tile "<PHONE>" ; $62 - lb bc, BANK(OverworldPhoneIconGFX), 1 + lb bc, BANK(PokegearPhoneIconGFX), 1 call Get2bpp_2 - ld de, FontExtra + 3 * LEN_2BPP_TILE - ld hl, vTiles2 tile $63 - lb bc, BANK(FontExtra), $16 + ld de, FontExtra tile 3 + ld hl, vTiles2 tile "<BOLD_D>" + lb bc, BANK(FontExtra), 22 ; "<BOLD_D>" to "ぉ" call Get2bpp_2 jr LoadFrame ; fb4b0 @@ -157,21 +156,21 @@ _LoadFontsExtra2:: ; fb4b0 _LoadFontsBattleExtra:: ; fb4be ld de, FontBattleExtra ld hl, vTiles2 tile $60 - lb bc, BANK(FontBattleExtra), $19 + lb bc, BANK(FontBattleExtra), 25 call Get2bpp_2 jr LoadFrame ; fb4cc LoadFrame: ; fb4cc ld a, [TextBoxFrame] - and 7 - ld bc, LEN_1BPP_TILE * 6 + maskbits NUM_FRAMES +- 1 + ld bc, 6 * LEN_1BPP_TILE ld hl, Frames call AddNTimes ld d, h ld e, l ld hl, vTiles2 tile "┌" ; $79 - lb bc, BANK(Frames), 6 + lb bc, BANK(Frames), 6 ; "┌" to "┘" call Get1bpp_2 ld hl, vTiles2 tile " " ; $7f ld de, TextBoxSpaceGFX @@ -183,11 +182,11 @@ LoadFrame: ; fb4cc LoadBattleFontsHPBar: ; fb4f2 ld de, FontBattleExtra ld hl, vTiles2 tile $60 - lb bc, BANK(FontBattleExtra), $c + lb bc, BANK(FontBattleExtra), 12 call Get2bpp_2 ld hl, vTiles2 tile $70 - ld de, FontBattleExtra tile $10 - lb bc, BANK(FontBattleExtra), 3 + ld de, FontBattleExtra tile 16 + lb bc, BANK(FontBattleExtra), 3 ; "<ど>" to "『" call Get2bpp_2 call LoadFrame @@ -204,7 +203,7 @@ LoadHPBar: ; fb50d ld hl, vTiles2 tile $55 lb bc, BANK(ExpBarGFX), 9 call Get2bpp_2 - ld de, MobilePhoneTilesGFX + 9 * LEN_2BPP_TILE + ld de, MobilePhoneTilesGFX tile 7 ; mobile phone icon ld hl, vTiles2 tile $5e lb bc, BANK(MobilePhoneTilesGFX), 2 call Get2bpp_2 @@ -232,7 +231,7 @@ StatsScreen_LoadFont: ; fb53e LoadStatsScreenPageTilesGFX: ; fb571 ld de, StatsScreenPageTilesGFX ld hl, vTiles2 tile $31 - lb bc, BANK(StatsScreenPageTilesGFX), $11 + lb bc, BANK(StatsScreenPageTilesGFX), 17 call Get2bpp_2 ret ; fb57e diff --git a/data/palettes/overworld/bg_text.pal b/gfx/font/bg_text.pal index 39a4a194c..39a4a194c 100644 --- a/data/palettes/overworld/bg_text.pal +++ b/gfx/font/bg_text.pal diff --git a/gfx/font/black.png b/gfx/font/black.png Binary files differnew file mode 100644 index 000000000..e2bd6299c --- /dev/null +++ b/gfx/font/black.png diff --git a/gfx/font/font_battle_extra.png b/gfx/font/font_battle_extra.png Binary files differindex 15e25a40c..2472048d9 100644 --- a/gfx/font/font_battle_extra.png +++ b/gfx/font/font_battle_extra.png diff --git a/gfx/font/font_extra.png b/gfx/font/font_extra.png Binary files differindex 7ca840c3a..b9fbf811e 100644 --- a/gfx/font/font_extra.png +++ b/gfx/font/font_extra.png diff --git a/gfx/font/space.png b/gfx/font/overworld_space.png Binary files differindex 726178132..726178132 100644 --- a/gfx/font/space.png +++ b/gfx/font/overworld_space.png diff --git a/gfx/font/overworld_phone_icon.png b/gfx/font/phone_icon.png Binary files differindex 9e13a121b..9e13a121b 100644 --- a/gfx/font/overworld_phone_icon.png +++ b/gfx/font/phone_icon.png diff --git a/gfx/font/unused_arrow.png b/gfx/font/unused_arrow.png Binary files differnew file mode 100644 index 000000000..24a5a5c41 --- /dev/null +++ b/gfx/font/unused_arrow.png diff --git a/gfx/icons.asm b/gfx/icons.asm index 5b28a99cd..0733c26f6 100644 --- a/gfx/icons.asm +++ b/gfx/icons.asm @@ -1,40 +1,40 @@ Icons: NullIcon: -PoliwagIcon: INCBIN "gfx/icon/poliwag.2bpp" ; 0x8ec0d -JigglypuffIcon: INCBIN "gfx/icon/jigglypuff.2bpp" ; 0x8ec8d -DiglettIcon: INCBIN "gfx/icon/diglett.2bpp" ; 0x8ed0d -PikachuIcon: INCBIN "gfx/icon/pikachu.2bpp" ; 0x8ed8d -StaryuIcon: INCBIN "gfx/icon/staryu.2bpp" ; 0x8ee0d -FishIcon: INCBIN "gfx/icon/fish.2bpp" ; 0x8ee8d -BirdIcon: INCBIN "gfx/icon/bird.2bpp" ; 0x8ef0d -MonsterIcon: INCBIN "gfx/icon/monster.2bpp" ; 0x8ef8d -ClefairyIcon: INCBIN "gfx/icon/clefairy.2bpp" ; 0x8f00d -OddishIcon: INCBIN "gfx/icon/oddish.2bpp" ; 0x8f08d -BugIcon: INCBIN "gfx/icon/bug.2bpp" ; 0x8f10d -GhostIcon: INCBIN "gfx/icon/ghost.2bpp" ; 0x8f18d -LaprasIcon: INCBIN "gfx/icon/lapras.2bpp" ; 0x8f20d -HumanshapeIcon: INCBIN "gfx/icon/humanshape.2bpp" ; 0x8f28d -FoxIcon: INCBIN "gfx/icon/fox.2bpp" ; 0x8f30d -EquineIcon: INCBIN "gfx/icon/equine.2bpp" ; 0x8f38d -ShellIcon: INCBIN "gfx/icon/shell.2bpp" ; 0x8f40d -BlobIcon: INCBIN "gfx/icon/blob.2bpp" ; 0x8f48d -SerpentIcon: INCBIN "gfx/icon/serpent.2bpp" ; 0x8f50d -VoltorbIcon: INCBIN "gfx/icon/voltorb.2bpp" ; 0x8f58d -SquirtleIcon: INCBIN "gfx/icon/squirtle.2bpp" ; 0x8f60d -BulbasaurIcon: INCBIN "gfx/icon/bulbasaur.2bpp" ; 0x8f68d -CharmanderIcon: INCBIN "gfx/icon/charmander.2bpp" ; 0x8f70d -CaterpillarIcon: INCBIN "gfx/icon/caterpillar.2bpp" ; 0x8f78d -UnownIcon: INCBIN "gfx/icon/unown.2bpp" ; 0x8f80d -GeodudeIcon: INCBIN "gfx/icon/geodude.2bpp" ; 0x8f88d -FighterIcon: INCBIN "gfx/icon/fighter.2bpp" ; 0x8f90d -EggIcon: INCBIN "gfx/icon/egg.2bpp" ; 0x8f98d -JellyfishIcon: INCBIN "gfx/icon/jellyfish.2bpp" ; 0x8fa0d -MothIcon: INCBIN "gfx/icon/moth.2bpp" ; 0x8fa8d -BatIcon: INCBIN "gfx/icon/bat.2bpp" ; 0x8fb0d -SnorlaxIcon: INCBIN "gfx/icon/snorlax.2bpp" ; 0x8fb8d -HoOhIcon: INCBIN "gfx/icon/ho_oh.2bpp" ; 0x8fc0d -LugiaIcon: INCBIN "gfx/icon/lugia.2bpp" ; 0x8fc8d -GyaradosIcon: INCBIN "gfx/icon/gyarados.2bpp" ; 0x8fd0d -SlowpokeIcon: INCBIN "gfx/icon/slowpoke.2bpp" ; 0x8fd8d -SudowoodoIcon: INCBIN "gfx/icon/sudowoodo.2bpp" ; 0x8fe0d -BigmonIcon: INCBIN "gfx/icon/bigmon.2bpp" ; 0x8fe8d +PoliwagIcon: INCBIN "gfx/icons/poliwag.2bpp" ; 0x8ec0d +JigglypuffIcon: INCBIN "gfx/icons/jigglypuff.2bpp" ; 0x8ec8d +DiglettIcon: INCBIN "gfx/icons/diglett.2bpp" ; 0x8ed0d +PikachuIcon: INCBIN "gfx/icons/pikachu.2bpp" ; 0x8ed8d +StaryuIcon: INCBIN "gfx/icons/staryu.2bpp" ; 0x8ee0d +FishIcon: INCBIN "gfx/icons/fish.2bpp" ; 0x8ee8d +BirdIcon: INCBIN "gfx/icons/bird.2bpp" ; 0x8ef0d +MonsterIcon: INCBIN "gfx/icons/monster.2bpp" ; 0x8ef8d +ClefairyIcon: INCBIN "gfx/icons/clefairy.2bpp" ; 0x8f00d +OddishIcon: INCBIN "gfx/icons/oddish.2bpp" ; 0x8f08d +BugIcon: INCBIN "gfx/icons/bug.2bpp" ; 0x8f10d +GhostIcon: INCBIN "gfx/icons/ghost.2bpp" ; 0x8f18d +LaprasIcon: INCBIN "gfx/icons/lapras.2bpp" ; 0x8f20d +HumanshapeIcon: INCBIN "gfx/icons/humanshape.2bpp" ; 0x8f28d +FoxIcon: INCBIN "gfx/icons/fox.2bpp" ; 0x8f30d +EquineIcon: INCBIN "gfx/icons/equine.2bpp" ; 0x8f38d +ShellIcon: INCBIN "gfx/icons/shell.2bpp" ; 0x8f40d +BlobIcon: INCBIN "gfx/icons/blob.2bpp" ; 0x8f48d +SerpentIcon: INCBIN "gfx/icons/serpent.2bpp" ; 0x8f50d +VoltorbIcon: INCBIN "gfx/icons/voltorb.2bpp" ; 0x8f58d +SquirtleIcon: INCBIN "gfx/icons/squirtle.2bpp" ; 0x8f60d +BulbasaurIcon: INCBIN "gfx/icons/bulbasaur.2bpp" ; 0x8f68d +CharmanderIcon: INCBIN "gfx/icons/charmander.2bpp" ; 0x8f70d +CaterpillarIcon: INCBIN "gfx/icons/caterpillar.2bpp" ; 0x8f78d +UnownIcon: INCBIN "gfx/icons/unown.2bpp" ; 0x8f80d +GeodudeIcon: INCBIN "gfx/icons/geodude.2bpp" ; 0x8f88d +FighterIcon: INCBIN "gfx/icons/fighter.2bpp" ; 0x8f90d +EggIcon: INCBIN "gfx/icons/egg.2bpp" ; 0x8f98d +JellyfishIcon: INCBIN "gfx/icons/jellyfish.2bpp" ; 0x8fa0d +MothIcon: INCBIN "gfx/icons/moth.2bpp" ; 0x8fa8d +BatIcon: INCBIN "gfx/icons/bat.2bpp" ; 0x8fb0d +SnorlaxIcon: INCBIN "gfx/icons/snorlax.2bpp" ; 0x8fb8d +HoOhIcon: INCBIN "gfx/icons/ho_oh.2bpp" ; 0x8fc0d +LugiaIcon: INCBIN "gfx/icons/lugia.2bpp" ; 0x8fc8d +GyaradosIcon: INCBIN "gfx/icons/gyarados.2bpp" ; 0x8fd0d +SlowpokeIcon: INCBIN "gfx/icons/slowpoke.2bpp" ; 0x8fd8d +SudowoodoIcon: INCBIN "gfx/icons/sudowoodo.2bpp" ; 0x8fe0d +BigmonIcon: INCBIN "gfx/icons/bigmon.2bpp" ; 0x8fe8d diff --git a/gfx/icon/bat.png b/gfx/icons/bat.png Binary files differindex 3ea2ea832..3ea2ea832 100644 --- a/gfx/icon/bat.png +++ b/gfx/icons/bat.png diff --git a/gfx/icon/bigmon.png b/gfx/icons/bigmon.png Binary files differindex 4a77f1ece..4a77f1ece 100644 --- a/gfx/icon/bigmon.png +++ b/gfx/icons/bigmon.png diff --git a/gfx/icon/bird.png b/gfx/icons/bird.png Binary files differindex e13bc6cba..e13bc6cba 100644 --- a/gfx/icon/bird.png +++ b/gfx/icons/bird.png diff --git a/gfx/icon/blob.png b/gfx/icons/blob.png Binary files differindex aef74ae64..aef74ae64 100644 --- a/gfx/icon/blob.png +++ b/gfx/icons/blob.png diff --git a/gfx/icon/bug.png b/gfx/icons/bug.png Binary files differindex 97504f721..97504f721 100644 --- a/gfx/icon/bug.png +++ b/gfx/icons/bug.png diff --git a/gfx/icon/bulbasaur.png b/gfx/icons/bulbasaur.png Binary files differindex 1de6636f8..1de6636f8 100644 --- a/gfx/icon/bulbasaur.png +++ b/gfx/icons/bulbasaur.png diff --git a/gfx/icon/caterpillar.png b/gfx/icons/caterpillar.png Binary files differindex 85558104b..85558104b 100644 --- a/gfx/icon/caterpillar.png +++ b/gfx/icons/caterpillar.png diff --git a/gfx/icon/charmander.png b/gfx/icons/charmander.png Binary files differindex 3d85f1316..3d85f1316 100644 --- a/gfx/icon/charmander.png +++ b/gfx/icons/charmander.png diff --git a/gfx/icon/clefairy.png b/gfx/icons/clefairy.png Binary files differindex 0017d9ddb..0017d9ddb 100644 --- a/gfx/icon/clefairy.png +++ b/gfx/icons/clefairy.png diff --git a/gfx/icon/diglett.png b/gfx/icons/diglett.png Binary files differindex 307181f71..307181f71 100644 --- a/gfx/icon/diglett.png +++ b/gfx/icons/diglett.png diff --git a/gfx/icon/egg.png b/gfx/icons/egg.png Binary files differindex 129346fd9..129346fd9 100644 --- a/gfx/icon/egg.png +++ b/gfx/icons/egg.png diff --git a/gfx/icon/equine.png b/gfx/icons/equine.png Binary files differindex b3da7181b..b3da7181b 100644 --- a/gfx/icon/equine.png +++ b/gfx/icons/equine.png diff --git a/gfx/icon/fighter.png b/gfx/icons/fighter.png Binary files differindex 9deab976f..9deab976f 100644 --- a/gfx/icon/fighter.png +++ b/gfx/icons/fighter.png diff --git a/gfx/icon/fish.png b/gfx/icons/fish.png Binary files differindex 35dbb1d2f..35dbb1d2f 100644 --- a/gfx/icon/fish.png +++ b/gfx/icons/fish.png diff --git a/gfx/icon/fox.png b/gfx/icons/fox.png Binary files differindex 0419c87c7..0419c87c7 100644 --- a/gfx/icon/fox.png +++ b/gfx/icons/fox.png diff --git a/gfx/icon/geodude.png b/gfx/icons/geodude.png Binary files differindex 02db8771d..02db8771d 100644 --- a/gfx/icon/geodude.png +++ b/gfx/icons/geodude.png diff --git a/gfx/icon/ghost.png b/gfx/icons/ghost.png Binary files differindex 7ecf8ed0f..7ecf8ed0f 100644 --- a/gfx/icon/ghost.png +++ b/gfx/icons/ghost.png diff --git a/gfx/icon/gyarados.png b/gfx/icons/gyarados.png Binary files differindex fad5d8ae3..fad5d8ae3 100644 --- a/gfx/icon/gyarados.png +++ b/gfx/icons/gyarados.png diff --git a/gfx/icon/ho_oh.png b/gfx/icons/ho_oh.png Binary files differindex 6ee91781e..6ee91781e 100644 --- a/gfx/icon/ho_oh.png +++ b/gfx/icons/ho_oh.png diff --git a/gfx/icon/humanshape.png b/gfx/icons/humanshape.png Binary files differindex f5d0b9290..f5d0b9290 100644 --- a/gfx/icon/humanshape.png +++ b/gfx/icons/humanshape.png diff --git a/gfx/icon/item.png b/gfx/icons/item.png Binary files differindex a47d55009..a47d55009 100644 --- a/gfx/icon/item.png +++ b/gfx/icons/item.png diff --git a/gfx/icon/jellyfish.png b/gfx/icons/jellyfish.png Binary files differindex 8583d5cdc..8583d5cdc 100644 --- a/gfx/icon/jellyfish.png +++ b/gfx/icons/jellyfish.png diff --git a/gfx/icon/jigglypuff.png b/gfx/icons/jigglypuff.png Binary files differindex 70f87b0df..70f87b0df 100644 --- a/gfx/icon/jigglypuff.png +++ b/gfx/icons/jigglypuff.png diff --git a/gfx/icon/lapras.png b/gfx/icons/lapras.png Binary files differindex 89ad063d0..89ad063d0 100644 --- a/gfx/icon/lapras.png +++ b/gfx/icons/lapras.png diff --git a/gfx/icon/lugia.png b/gfx/icons/lugia.png Binary files differindex 56dbf283b..56dbf283b 100644 --- a/gfx/icon/lugia.png +++ b/gfx/icons/lugia.png diff --git a/gfx/icon/mail.png b/gfx/icons/mail.png Binary files differindex 53db461e5..53db461e5 100644 --- a/gfx/icon/mail.png +++ b/gfx/icons/mail.png diff --git a/gfx/icon/mail2.png b/gfx/icons/mail2.png Binary files differindex 7ad25edbf..7ad25edbf 100644 --- a/gfx/icon/mail2.png +++ b/gfx/icons/mail2.png diff --git a/gfx/icon/monster.png b/gfx/icons/monster.png Binary files differindex f97c67b64..f97c67b64 100644 --- a/gfx/icon/monster.png +++ b/gfx/icons/monster.png diff --git a/gfx/icon/moth.png b/gfx/icons/moth.png Binary files differindex f44440f5c..f44440f5c 100644 --- a/gfx/icon/moth.png +++ b/gfx/icons/moth.png diff --git a/gfx/icon/oddish.png b/gfx/icons/oddish.png Binary files differindex c069bd444..c069bd444 100644 --- a/gfx/icon/oddish.png +++ b/gfx/icons/oddish.png diff --git a/data/palettes/party_menu.pal b/gfx/icons/party_menu.pal index 70af517be..70af517be 100644 --- a/data/palettes/party_menu.pal +++ b/gfx/icons/party_menu.pal diff --git a/gfx/icon/pikachu.png b/gfx/icons/pikachu.png Binary files differindex 7b7d23dbd..7b7d23dbd 100644 --- a/gfx/icon/pikachu.png +++ b/gfx/icons/pikachu.png diff --git a/gfx/icon/poliwag.png b/gfx/icons/poliwag.png Binary files differindex b6b63a81e..b6b63a81e 100644 --- a/gfx/icon/poliwag.png +++ b/gfx/icons/poliwag.png diff --git a/gfx/icon/serpent.png b/gfx/icons/serpent.png Binary files differindex de575f088..de575f088 100644 --- a/gfx/icon/serpent.png +++ b/gfx/icons/serpent.png diff --git a/gfx/icon/shell.png b/gfx/icons/shell.png Binary files differindex 4daf27634..4daf27634 100644 --- a/gfx/icon/shell.png +++ b/gfx/icons/shell.png diff --git a/gfx/icon/slowpoke.png b/gfx/icons/slowpoke.png Binary files differindex 221f3f7a5..221f3f7a5 100644 --- a/gfx/icon/slowpoke.png +++ b/gfx/icons/slowpoke.png diff --git a/gfx/icon/snorlax.png b/gfx/icons/snorlax.png Binary files differindex f2c1b0b74..f2c1b0b74 100644 --- a/gfx/icon/snorlax.png +++ b/gfx/icons/snorlax.png diff --git a/gfx/icon/squirtle.png b/gfx/icons/squirtle.png Binary files differindex 614aa21b2..614aa21b2 100644 --- a/gfx/icon/squirtle.png +++ b/gfx/icons/squirtle.png diff --git a/gfx/icon/staryu.png b/gfx/icons/staryu.png Binary files differindex 52361c780..52361c780 100644 --- a/gfx/icon/staryu.png +++ b/gfx/icons/staryu.png diff --git a/gfx/icon/sudowoodo.png b/gfx/icons/sudowoodo.png Binary files differindex d115356bb..d115356bb 100644 --- a/gfx/icon/sudowoodo.png +++ b/gfx/icons/sudowoodo.png diff --git a/gfx/icon/unown.png b/gfx/icons/unown.png Binary files differindex 0a4d0e426..0a4d0e426 100644 --- a/gfx/icon/unown.png +++ b/gfx/icons/unown.png diff --git a/gfx/icon/voltorb.png b/gfx/icons/voltorb.png Binary files differindex ef289541a..ef289541a 100644 --- a/gfx/icon/voltorb.png +++ b/gfx/icons/voltorb.png diff --git a/data/palettes/crystal_intro/fade.pal b/gfx/intro/fade.pal index 8e03cbc43..8e03cbc43 100644 --- a/data/palettes/crystal_intro/fade.pal +++ b/gfx/intro/fade.pal diff --git a/data/palettes/crystal_intro/gamefreak_logo.pal b/gfx/intro/gamefreak_logo.pal index c3a526b82..c3a526b82 100644 --- a/data/palettes/crystal_intro/gamefreak_logo.pal +++ b/gfx/intro/gamefreak_logo.pal diff --git a/gfx/intro/gender_screen.pal b/gfx/intro/gender_screen.pal new file mode 100644 index 000000000..ca8ae04aa --- /dev/null +++ b/gfx/intro/gender_screen.pal @@ -0,0 +1,4 @@ + RGB 31, 31, 31 + RGB 09, 30, 31 + RGB 01, 11, 31 + RGB 00, 00, 00 diff --git a/data/palettes/crystal_intro/intro_1.pal b/gfx/intro/intro_1.pal index ae0faadac..ae0faadac 100644 --- a/data/palettes/crystal_intro/intro_1.pal +++ b/gfx/intro/intro_1.pal diff --git a/data/palettes/crystal_intro/intro_2.pal b/gfx/intro/intro_2.pal index 5f83df020..5f83df020 100644 --- a/data/palettes/crystal_intro/intro_2.pal +++ b/gfx/intro/intro_2.pal diff --git a/data/palettes/crystal_intro/intro_3.pal b/gfx/intro/intro_3.pal index 95f3e052a..95f3e052a 100644 --- a/data/palettes/crystal_intro/intro_3.pal +++ b/gfx/intro/intro_3.pal diff --git a/data/palettes/crystal_intro/intro_4.pal b/gfx/intro/intro_4.pal index fdcf058de..fdcf058de 100644 --- a/data/palettes/crystal_intro/intro_4.pal +++ b/gfx/intro/intro_4.pal diff --git a/data/palettes/crystal_intro/intro_5.pal b/gfx/intro/intro_5.pal index 5b1be1a5f..5b1be1a5f 100644 --- a/data/palettes/crystal_intro/intro_5.pal +++ b/gfx/intro/intro_5.pal diff --git a/gfx/load_pics.asm b/gfx/load_pics.asm index b60dab5c3..86cf4123e 100755 --- a/gfx/load_pics.asm +++ b/gfx/load_pics.asm @@ -188,7 +188,7 @@ LoadFrontpicTiles: ; 5114f pop bc .loop push bc - ld c, $0 + ld c, 0 call LoadFrontpic pop bc dec b diff --git a/data/palettes/mail.pal b/gfx/mail/mail.pal index 4096ffae1..4096ffae1 100644 --- a/data/palettes/mail.pal +++ b/gfx/mail/mail.pal diff --git a/gfx/mobile/phone_tiles.png b/gfx/mobile/phone_tiles.png Binary files differindex 5450c15f8..3aa8a68ef 100644 --- a/gfx/mobile/phone_tiles.png +++ b/gfx/mobile/phone_tiles.png diff --git a/data/palettes/mg_mobile.pal b/gfx/mystery_gift/mg_mobile.pal index c77e8c63f..c77e8c63f 100644 --- a/data/palettes/mg_mobile.pal +++ b/gfx/mystery_gift/mg_mobile.pal diff --git a/gfx/mystery_gift/mystery_gift.pal b/gfx/mystery_gift/mystery_gift.pal new file mode 100644 index 000000000..caa44f734 --- /dev/null +++ b/gfx/mystery_gift/mystery_gift.pal @@ -0,0 +1,9 @@ + RGB 31, 31, 31 + RGB 16, 31, 14 + RGB 05, 14, 21 + RGB 05, 13, 10 + + RGB 31, 31, 31 + RGB 11, 21, 25 + RGB 05, 14, 21 + RGB 00, 03, 19 diff --git a/gfx/mystery_gift/mystery_gift.png b/gfx/mystery_gift/mystery_gift.png Binary files differindex 0fd458dec..83908847a 100644 --- a/gfx/mystery_gift/mystery_gift.png +++ b/gfx/mystery_gift/mystery_gift.png diff --git a/gfx/overworld/chris_fish.png b/gfx/overworld/chris_fish.png Binary files differindex ea0730151..81e05279a 100644 --- a/gfx/overworld/chris_fish.png +++ b/gfx/overworld/chris_fish.png diff --git a/gfx/overworld/heal_machine.pal b/gfx/overworld/heal_machine.pal new file mode 100644 index 000000000..28a76de40 --- /dev/null +++ b/gfx/overworld/heal_machine.pal @@ -0,0 +1,4 @@ + RGB 31, 31, 31 + RGB 31, 19, 10 + RGB 31, 07, 01 + RGB 00, 00, 00 diff --git a/gfx/overworld/kris_fish.png b/gfx/overworld/kris_fish.png Binary files differindex a47b89042..c0fe37544 100644 --- a/gfx/overworld/kris_fish.png +++ b/gfx/overworld/kris_fish.png diff --git a/data/palettes/overworld/map_objects.pal b/gfx/overworld/npc_sprites.pal index b0f33479a..b0f33479a 100644 --- a/data/palettes/overworld/map_objects.pal +++ b/gfx/overworld/npc_sprites.pal diff --git a/gfx/overworld/trainer_battle_day.pal b/gfx/overworld/trainer_battle_day.pal new file mode 100644 index 000000000..b7d67891e --- /dev/null +++ b/gfx/overworld/trainer_battle_day.pal @@ -0,0 +1,4 @@ + RGB 31, 18, 29 + RGB 31, 11, 15 + RGB 31, 05, 05 + RGB 07, 07, 07 diff --git a/gfx/overworld/trainer_battle_nite.pal b/gfx/overworld/trainer_battle_nite.pal new file mode 100644 index 000000000..d1a35f33b --- /dev/null +++ b/gfx/overworld/trainer_battle_nite.pal @@ -0,0 +1,4 @@ + RGB 31, 18, 29 + RGB 31, 05, 05 + RGB 31, 05, 05 + RGB 31, 05, 05 diff --git a/gfx/overworld_font.asm b/gfx/overworld_font.asm index 43dd08c66..f23f01c4e 100644 --- a/gfx/overworld_font.asm +++ b/gfx/overworld_font.asm @@ -1,17 +1,17 @@ LoadOverworldFont:: ; 106594 - ld de, .font + ld de, .OverworldFontGFX ld hl, vTiles1 - lb bc, BANK(.font), $80 + lb bc, BANK(.OverworldFontGFX), $80 call Get2bpp - ld de, .space - ld hl, vTiles2 tile $7f - lb bc, BANK(.space), 1 + ld de, .OverworldFontSpaceGFX + ld hl, vTiles2 tile " " + lb bc, BANK(.OverworldFontSpaceGFX), 1 call Get2bpp ret ; 1065ad -.font +.OverworldFontGFX: INCBIN "gfx/font/overworld.2bpp" -.space -INCBIN "gfx/font/space.2bpp" +.OverworldFontSpaceGFX: +INCBIN "gfx/font/overworld_space.2bpp" diff --git a/data/palettes/pack.pal b/gfx/pack/pack.pal index e8b4979bb..e8b4979bb 100644 --- a/data/palettes/pack.pal +++ b/gfx/pack/pack.pal diff --git a/data/palettes/pack_f.pal b/gfx/pack/pack_f.pal index a962d97d1..a962d97d1 100644 --- a/data/palettes/pack_f.pal +++ b/gfx/pack/pack_f.pal diff --git a/gfx/pc/orange.pal b/gfx/pc/orange.pal new file mode 100644 index 000000000..299c6b221 --- /dev/null +++ b/gfx/pc/orange.pal @@ -0,0 +1,4 @@ + RGB 31, 15, 00 + RGB 23, 12, 00 + RGB 15, 07, 00 + RGB 00, 00, 00 diff --git a/gfx/pics.asm b/gfx/pics.asm index fc2d46a77..198569a76 100644 --- a/gfx/pics.asm +++ b/gfx/pics.asm @@ -1,4 +1,4 @@ -INCLUDE "includes.asm" +INCLUDE "constants.asm" ; PokemonPicPointers and UnownPicPointers are assumed to start at the same diff --git a/gfx/pokedex/cursor.pal b/gfx/pokedex/cursor.pal new file mode 100644 index 000000000..5b202a1bf --- /dev/null +++ b/gfx/pokedex/cursor.pal @@ -0,0 +1,4 @@ + RGB 00, 00, 00 + RGB 11, 23, 00 + RGB 07, 17, 00 + RGB 00, 00, 00 diff --git a/gfx/pokedex/question_mark.pal b/gfx/pokedex/question_mark.pal new file mode 100644 index 000000000..76519ba22 --- /dev/null +++ b/gfx/pokedex/question_mark.pal @@ -0,0 +1,4 @@ + RGB 11, 23, 00 + RGB 07, 17, 00 + RGB 06, 16, 03 + RGB 05, 12, 01 diff --git a/data/palettes/pokegear.pal b/gfx/pokegear/pokegear.pal index 397986dec..75cf2cf2d 100644 --- a/data/palettes/pokegear.pal +++ b/gfx/pokegear/pokegear.pal @@ -1,28 +1,29 @@ +; border RGB 28, 31, 20 RGB 21, 21, 21 RGB 13, 13, 13 RGB 00, 00, 00 - +; earth RGB 28, 31, 20 RGB 00, 31, 00 RGB 00, 00, 31 RGB 00, 00, 00 - +; mountain RGB 28, 31, 20 RGB 00, 31, 00 RGB 15, 07, 00 RGB 00, 00, 00 - +; city (boy) RGB 28, 31, 20 RGB 31, 15, 00 RGB 15, 07, 00 RGB 00, 00, 00 - +; point of interest RGB 28, 31, 20 RGB 00, 31, 00 RGB 00, 00, 31 RGB 31, 00, 00 - +; mountain point of interest RGB 28, 31, 20 RGB 00, 31, 00 RGB 15, 07, 00 diff --git a/data/palettes/pokegear_f.pal b/gfx/pokegear/pokegear_f.pal index 3f797c866..78f48fb0c 100644 --- a/data/palettes/pokegear_f.pal +++ b/gfx/pokegear/pokegear_f.pal @@ -1,28 +1,29 @@ +; border RGB 28, 31, 20 RGB 21, 21, 21 RGB 13, 13, 13 RGB 00, 00, 00 - +; earth RGB 28, 31, 20 RGB 00, 31, 00 RGB 00, 00, 31 RGB 00, 00, 00 - +; mountain RGB 28, 31, 20 RGB 00, 31, 00 RGB 15, 07, 00 RGB 00, 00, 00 - +; city (girl) RGB 28, 31, 20 RGB 10, 18, 31 RGB 13, 06, 31 RGB 00, 00, 00 - +; point of interest RGB 28, 31, 20 RGB 00, 31, 00 RGB 00, 00, 31 RGB 31, 00, 00 - +; mountain point of interest RGB 28, 31, 20 RGB 00, 31, 00 RGB 15, 07, 00 diff --git a/gfx/pokegear/town_map.png b/gfx/pokegear/town_map.png Binary files differindex 6e7af59d0..899379826 100644 --- a/gfx/pokegear/town_map.png +++ b/gfx/pokegear/town_map.png diff --git a/data/palettes/town_map.asm b/gfx/pokegear/town_map_palette_map.asm index 696863e85..67ca7fbdd 100644 --- a/data/palettes/town_map.asm +++ b/gfx/pokegear/town_map_palette_map.asm @@ -15,20 +15,16 @@ endr ENDM ; gfx/pokegear/town_map.png - townmappals EARTH, EARTH, EARTH, MOUNTAIN, MOUNTAIN, MOUNTAIN - townmappals BORDER, BORDER, EARTH, EARTH, CITY, EARTH - townmappals POI, POI_MTN, POI, POI_MTN, EARTH, EARTH - townmappals EARTH, MOUNTAIN, MOUNTAIN, MOUNTAIN, BORDER, BORDER - townmappals EARTH, EARTH, BORDER, EARTH, EARTH, BORDER - townmappals BORDER, BORDER, EARTH, EARTH, EARTH, MOUNTAIN - townmappals MOUNTAIN, MOUNTAIN, BORDER, BORDER, BORDER, BORDER - townmappals BORDER, BORDER, BORDER, BORDER, BORDER, BORDER + townmappals EARTH, EARTH, EARTH, MOUNTAIN, MOUNTAIN, MOUNTAIN, BORDER, BORDER + townmappals EARTH, EARTH, CITY, EARTH, POI, POI_MTN, POI, POI_MTN + townmappals EARTH, EARTH, EARTH, MOUNTAIN, MOUNTAIN, MOUNTAIN, BORDER, BORDER + townmappals EARTH, EARTH, BORDER, EARTH, EARTH, BORDER, BORDER, BORDER + townmappals EARTH, EARTH, EARTH, MOUNTAIN, MOUNTAIN, MOUNTAIN, BORDER, BORDER + townmappals BORDER, BORDER, BORDER, BORDER, BORDER, BORDER, BORDER, BORDER ; gfx/pokegear/pokegear.png - townmappals BORDER, BORDER, BORDER, BORDER, POI, POI - townmappals POI, BORDER, BORDER, BORDER, BORDER, BORDER - townmappals BORDER, BORDER, BORDER, BORDER, CITY, CITY - townmappals CITY, CITY, CITY, CITY, CITY, CITY - townmappals CITY, CITY, CITY, CITY, CITY, CITY - townmappals CITY, BORDER, CITY, CITY, CITY, CITY - townmappals CITY, CITY, CITY, CITY, BORDER, BORDER - townmappals BORDER, BORDER, BORDER, BORDER, BORDER, BORDER + townmappals BORDER, BORDER, BORDER, BORDER, POI, POI, POI, BORDER + townmappals BORDER, BORDER, BORDER, BORDER, BORDER, BORDER, BORDER, BORDER + townmappals CITY, CITY, CITY, CITY, CITY, CITY, CITY, CITY + townmappals CITY, CITY, CITY, CITY, CITY, CITY, CITY, BORDER + townmappals CITY, CITY, CITY, CITY, CITY, CITY, CITY, CITY + townmappals BORDER, BORDER, BORDER, BORDER, BORDER, BORDER, BORDER, BORDER diff --git a/gfx/pokemon/egg/front.png b/gfx/pokemon/egg/front.png Binary files differindex be8e9d4a4..a2d8d4cc3 100644 --- a/gfx/pokemon/egg/front.png +++ b/gfx/pokemon/egg/front.png diff --git a/gfx/pokemon/egg/shiny.pal b/gfx/pokemon/egg/shiny.pal new file mode 100644 index 000000000..6c9c075f7 --- /dev/null +++ b/gfx/pokemon/egg/shiny.pal @@ -0,0 +1,4 @@ + + RGB 30, 26, 11 + RGB 23, 16, 00 + diff --git a/data/palettes/blk_packets.asm b/gfx/sgb/blk_packets.asm index 38f68ad1d..38f68ad1d 100644 --- a/data/palettes/blk_packets.asm +++ b/gfx/sgb/blk_packets.asm diff --git a/data/palettes/pal_packets.asm b/gfx/sgb/pal_packets.asm index 57cd9e492..7ab27d359 100644 --- a/data/palettes/pal_packets.asm +++ b/gfx/sgb/pal_packets.asm @@ -1,3 +1,5 @@ +; indexes correspond to PredefPals palettes (see gfx/sgb/predef.pal) + PalPacket_9b96: db $51, $48, $00, $49, $00, $4a, $00, $4b, $00, $00, $00, $00, $00, $00, $00, $00 diff --git a/data/palettes/predef.pal b/gfx/sgb/predef.pal index 15d9000fb..15d9000fb 100644 --- a/data/palettes/predef.pal +++ b/gfx/sgb/predef.pal diff --git a/gfx/sgb/roof_pal_inds.asm b/gfx/sgb/roof_pal_inds.asm new file mode 100644 index 000000000..5692c880a --- /dev/null +++ b/gfx/sgb/roof_pal_inds.asm @@ -0,0 +1,32 @@ +; Crystal does not support SGB, so this is unused. + +MapGroupRoofSGBPalInds: ; 8a45 +; entries correspond to map groups + db $00 ; group 0 (unused) + db $12 ; group 1 (Olivine) + db $14 ; group 2 (Mahogany) + db $18 ; group 3 (dungeons) + db $11 ; group 4 (Ecruteak) + db $15 ; group 5 (Blackthorn) + db $09 ; group 6 (Cinnabar) + db $04 ; group 7 (Cerulean) + db $0f ; group 8 (Azalea) + db $16 ; group 9 (Lake of Rage) + db $0e ; group 10 (Violet) + db $10 ; group 11 (Goldenrod) + db $06 ; group 12 (Vermilion) + db $01 ; group 13 (Pallet) + db $03 ; group 14 (Pewter) + db $06 ; group 15 (Mount Moon Square) + db $0b ; group 16 (Indigo) + db $08 ; group 17 (Fuchsia) + db $05 ; group 18 (Lavender) + db $17 ; group 19 (Silver Cave) + db $08 ; group 20 (Cable Club) + db $07 ; group 21 (Celadon) + db $13 ; group 22 (Cianwood) + db $02 ; group 23 (Viridian) + db $0c ; group 24 (New Bark) + db $0a ; group 25 (Saffron) + db $0d ; group 26 (Cherrygrove) +; 8a60 diff --git a/data/palettes/sgb_border.pal b/gfx/sgb/sgb_border.pal index fd5aec402..fd5aec402 100644 --- a/data/palettes/sgb_border.pal +++ b/gfx/sgb/sgb_border.pal diff --git a/gfx/sgb/sgb_border.png b/gfx/sgb/sgb_border.png Binary files differindex 867c36b10..054ab4880 100644 --- a/gfx/sgb/sgb_border.png +++ b/gfx/sgb/sgb_border.png diff --git a/gfx/sgb/sgb_border.tilemap b/gfx/sgb/sgb_border.tilemap new file mode 100644 index 000000000..362eae929 --- /dev/null +++ b/gfx/sgb/sgb_border.tilemap @@ -0,0 +1,2 @@ +TTTTTTT$%&T&T%T$TTTTTTTTT$455T4T3TTTT!"##T"T!T T +
) !"##T"T!T122T688888888888888888888'2TT2T1TTT7TTTTT7TTT%&T&T7&T&T%T3455T4T7455T4T3T7TTT7TTT7"T!T T7 !"2T1T0T7012TTT7TTT7&T%T$T7$%&4T3TT7347TT7TTTTT7TTT!"##T"T7"##T"T!T122T72TT2T1TTT.////////////////////-TTTTTTT9 ()*+,9TTT%&T&T%T$TTTT$%&T&T%T3455T4T$TTTTTT$455T4T3T !"##T"T!T T
\ No newline at end of file diff --git a/data/palettes/slot_machine.pal b/gfx/slots/slots.pal index 0eec479f2..0eec479f2 100644 --- a/data/palettes/slot_machine.pal +++ b/gfx/slots/slots.pal diff --git a/gfx/splash/logo.pal b/gfx/splash/logo.pal new file mode 100644 index 000000000..b1712efc1 --- /dev/null +++ b/gfx/splash/logo.pal @@ -0,0 +1,4 @@ + RGB 31, 31, 31 + RGB 13, 11, 00 + RGB 23, 12, 28 + RGB 00, 00, 00 diff --git a/gfx/stats/exp_bar_ends.png b/gfx/stats/exp_bar_ends.png Binary files differdeleted file mode 100644 index 252bdd990..000000000 --- a/gfx/stats/exp_bar_ends.png +++ /dev/null diff --git a/gfx/stats/pages.pal b/gfx/stats/pages.pal new file mode 100644 index 000000000..837e10cb0 --- /dev/null +++ b/gfx/stats/pages.pal @@ -0,0 +1,15 @@ +; pink + RGB 31, 31, 31 + RGB 31, 19, 31 + RGB 31, 15, 31 + RGB 00, 00, 00 +; green + RGB 31, 31, 31 + RGB 21, 31, 14 + RGB 17, 31, 00 + RGB 00, 00, 00 +; blue + RGB 31, 31, 31 + RGB 17, 31, 31 + RGB 17, 31, 31 + RGB 00, 00, 00 diff --git a/gfx/stats/shiny.png b/gfx/stats/shiny.png Binary files differdeleted file mode 100644 index 010aeafbf..000000000 --- a/gfx/stats/shiny.png +++ /dev/null diff --git a/gfx/stats/stats.pal b/gfx/stats/stats.pal new file mode 100644 index 000000000..5b12e02b9 --- /dev/null +++ b/gfx/stats/stats.pal @@ -0,0 +1,6 @@ +; pink + RGB 31, 19, 31 +; green + RGB 21, 31, 14 +; blue + RGB 17, 31, 31 diff --git a/gfx/stats/stats_tiles.png b/gfx/stats/stats_tiles.png Binary files differindex 151704af5..5da4a008e 100644 --- a/gfx/stats/stats_tiles.png +++ b/gfx/stats/stats_tiles.png diff --git a/tilesets/data.asm b/gfx/tilesets.asm index c26b7d3d1..0f4dcbb34 100644 --- a/tilesets/data.asm +++ b/gfx/tilesets.asm @@ -1,3 +1,9 @@ +tilecoll: MACRO +; used in data/tilesets/*_collision.asm + db COLL_\1, COLL_\2, COLL_\3, COLL_\4 +ENDM + + SECTION "Tileset Data 1", ROMX TilesetKantoGFX: ; 0x18000 @@ -5,11 +11,11 @@ INCBIN "gfx/tilesets/kanto.2bpp.lz" ; 0x18606 TilesetKantoMeta: ; 0x18606 -INCBIN "tilesets/kanto_metatiles.bin" +INCBIN "data/tilesets/kanto_metatiles.bin" ; 0x18e06 TilesetKantoColl: ; 0x18e06 -INCLUDE "tilesets/kanto_collision.asm" +INCLUDE "data/tilesets/kanto_collision.asm" ; 0x19006 Tileset0GFX: ; 0x19006 @@ -19,12 +25,12 @@ INCBIN "gfx/tilesets/johto_1.2bpp.lz" Tileset0Meta: ; 0x19c0e TilesetJohto1Meta: ; 0x19c0e -INCBIN "tilesets/johto_1_metatiles.bin" +INCBIN "data/tilesets/johto_1_metatiles.bin" ; 0x1a40e Tileset0Coll: ; 0x1a40e TilesetJohto1Coll: ; 0x1a40e -INCLUDE "tilesets/johto_1_collision.asm" +INCLUDE "data/tilesets/johto_1_collision.asm" ; 0x1a60e TilesetIcePathGFX: ; 0x1a60e @@ -32,11 +38,11 @@ INCBIN "gfx/tilesets/ice_path.2bpp.lz" ; 0x1af3e TilesetIcePathMeta: ; 0x1af3e -INCBIN "tilesets/ice_path_metatiles.bin" +INCBIN "data/tilesets/ice_path_metatiles.bin" ; 0x1b33e TilesetIcePathColl: ; 0x1b33e -INCLUDE "tilesets/ice_path_collision.asm" +INCLUDE "data/tilesets/ice_path_collision.asm" ; 0x1b43e TilesetPlayersHouse2FGFX: ; 0x1b43e @@ -44,11 +50,11 @@ INCBIN "gfx/tilesets/players_house_2f.2bpp.lz" ; 0x1b8fe TilesetPlayersHouse2FMeta: ; 0x1b8fe -INCBIN "tilesets/players_house_2f_metatiles.bin" +INCBIN "data/tilesets/players_house_2f_metatiles.bin" ; 0x1bcfe TilesetPlayersHouse2FColl: ; 0x1bcfe -INCLUDE "tilesets/players_house_2f_collision.asm" +INCLUDE "data/tilesets/players_house_2f_collision.asm" ; 0x1bdfe @@ -59,11 +65,11 @@ INCBIN "gfx/tilesets/pokecenter.2bpp.lz" ; 0x1c73c TilesetPokecenterMeta: ; 0x1c73c -INCBIN "tilesets/pokecenter_metatiles.bin" +INCBIN "data/tilesets/pokecenter_metatiles.bin" ; 0x1cb3c TilesetPokecenterColl: ; 0x1cb3c -INCLUDE "tilesets/pokecenter_collision.asm" +INCLUDE "data/tilesets/pokecenter_collision.asm" ; 0x1cc3c TilesetPortGFX: ; 0x1cc3c @@ -71,11 +77,11 @@ INCBIN "gfx/tilesets/port.2bpp.lz" ; 0x1d04c TilesetPortMeta: ; 0x1d04c -INCBIN "tilesets/port_metatiles.bin" +INCBIN "data/tilesets/port_metatiles.bin" ; 0x1d44c TilesetPortColl: ; 0x1d44c -INCLUDE "tilesets/port_collision.asm" +INCLUDE "data/tilesets/port_collision.asm" ; 0x1d54c TilesetPlayersHouseGFX: ; 0x1d54c @@ -83,11 +89,11 @@ INCBIN "gfx/tilesets/players_house.2bpp.lz" ; 0x1d92c TilesetPlayersHouseMeta: ; 0x1d92c -INCBIN "tilesets/players_house_metatiles.bin" +INCBIN "data/tilesets/players_house_metatiles.bin" ; 0x1dd2c TilesetPlayersHouseColl: ; 0x1dd2c -INCLUDE "tilesets/players_house_collision.asm" +INCLUDE "data/tilesets/players_house_collision.asm" ; 0x1de2c TilesetCeladonMansionGFX: ; 0x1de2c @@ -95,11 +101,11 @@ INCBIN "gfx/tilesets/celadon_mansion.2bpp.lz" ; 0x1e58c TilesetCeladonMansionMeta: ; 0x1e58c -INCBIN "tilesets/celadon_mansion_metatiles.bin" +INCBIN "data/tilesets/celadon_mansion_metatiles.bin" ; 0x1e98c TilesetCeladonMansionColl: ; 0x1e98c -INCLUDE "tilesets/celadon_mansion_collision.asm" +INCLUDE "data/tilesets/celadon_mansion_collision.asm" ; 0x1ea8c TilesetCaveGFX: ; 0x1ea8c @@ -108,12 +114,12 @@ INCBIN "gfx/tilesets/cave.2bpp.lz" TilesetCaveMeta: ; 0x1ee1c TilesetWhirlIslandsMeta: ; 0x1ee1c -INCBIN "tilesets/cave_metatiles.bin" +INCBIN "data/tilesets/cave_metatiles.bin" ; 0x1f21c TilesetCaveColl: ; 0x1f21c TilesetWhirlIslandsColl: ; 0x1f21c -INCLUDE "tilesets/cave_collision.asm" +INCLUDE "data/tilesets/cave_collision.asm" ; 0x1f31c @@ -124,11 +130,11 @@ INCBIN "gfx/tilesets/sprout_tower.2bpp.lz" ; 0x206e1 TilesetSproutTowerMeta: ; 0x206e1 -INCBIN "tilesets/sprout_tower_metatiles.bin" +INCBIN "data/tilesets/sprout_tower_metatiles.bin" ; 0x20ae1 TilesetSproutTowerColl: ; 0x20ae1 -INCLUDE "tilesets/sprout_tower_collision.asm" +INCLUDE "data/tilesets/sprout_tower_collision.asm" ; 0x20be1 TilesetLabGFX: ; 0x20be1 @@ -136,11 +142,11 @@ INCBIN "gfx/tilesets/lab.2bpp.lz" ; 0x213e1 TilesetLabMeta: ; 0x213e1 -INCBIN "tilesets/lab_metatiles.bin" +INCBIN "data/tilesets/lab_metatiles.bin" ; 0x217e1 TilesetLabColl: ; 0x217e1 -INCLUDE "tilesets/lab_collision.asm" +INCLUDE "data/tilesets/lab_collision.asm" ; 0x218e1 TilesetMartGFX: ; 0x218e1 @@ -148,11 +154,11 @@ INCBIN "gfx/tilesets/mart.2bpp.lz" ; 0x22031 TilesetMartMeta: ; 0x22031 -INCBIN "tilesets/mart_metatiles.bin" +INCBIN "data/tilesets/mart_metatiles.bin" ; 0x22431 TilesetMartColl: ; 0x22431 -INCLUDE "tilesets/mart_collision.asm" +INCLUDE "data/tilesets/mart_collision.asm" ; 0x22531 TilesetGameCornerGFX: ; 0x22531 @@ -160,11 +166,11 @@ INCBIN "gfx/tilesets/game_corner.2bpp.lz" ; 0x22af1 TilesetGameCornerMeta: ; 0x22af1 -INCBIN "tilesets/game_corner_metatiles.bin" +INCBIN "data/tilesets/game_corner_metatiles.bin" ; 0x22ef1 TilesetGameCornerColl: ; 0x22ef1 -INCLUDE "tilesets/game_corner_collision.asm" +INCLUDE "data/tilesets/game_corner_collision.asm" ; 0x22ff1 TilesetTrainStationGFX: ; 0x22ff1 @@ -172,15 +178,15 @@ INCBIN "gfx/tilesets/train_station.2bpp.lz" ; 0x23391 TilesetTrainStationMeta: ; 0x23391 -INCBIN "tilesets/train_station_metatiles.bin" +INCBIN "data/tilesets/train_station_metatiles.bin" ; 0x23791 TilesetTrainStationColl: ; 0x23791 -INCLUDE "tilesets/train_station_collision.asm" +INCLUDE "data/tilesets/train_station_collision.asm" ; 0x23891 TilesetIlexForestMeta: ; 0x23891 -INCBIN "tilesets/ilex_forest_metatiles.bin" +INCBIN "data/tilesets/ilex_forest_metatiles.bin" ; 0x23b11 @@ -191,11 +197,11 @@ INCBIN "gfx/tilesets/gym_1.2bpp.lz" ; 0x304e0 TilesetGym1Meta: ; 0x304e0 -INCBIN "tilesets/gym_1_metatiles.bin" +INCBIN "data/tilesets/gym_1_metatiles.bin" ; 0x308e0 TilesetGym1Coll: ; 0x308e0 -INCLUDE "tilesets/gym_1_collision.asm" +INCLUDE "data/tilesets/gym_1_collision.asm" ; 0x309e0 TilesetParkGFX: ; 0x309e0 @@ -203,11 +209,11 @@ INCBIN "gfx/tilesets/park.2bpp.lz" ; 0x30e80 TilesetParkMeta: ; 0x30e80 -INCBIN "tilesets/park_metatiles.bin" +INCBIN "data/tilesets/park_metatiles.bin" ; 0x31280 TilesetParkColl: ; 0x31280 -INCLUDE "tilesets/park_collision.asm" +INCLUDE "data/tilesets/park_collision.asm" ; 0x31380 TilesetRadioTowerGFX: ; 0x31380 @@ -215,11 +221,11 @@ INCBIN "gfx/tilesets/radio_tower.2bpp.lz" ; 0x318e0 TilesetRadioTowerMeta: ; 0x318e0 -INCBIN "tilesets/radio_tower_metatiles.bin" +INCBIN "data/tilesets/radio_tower_metatiles.bin" ; 0x31ce0 TilesetRadioTowerColl: ; 0x31ce0 -INCLUDE "tilesets/radio_tower_collision.asm" +INCLUDE "data/tilesets/radio_tower_collision.asm" ; 0x31de0 TilesetUndergroundGFX: ; 0x31de0 @@ -227,11 +233,11 @@ INCBIN "gfx/tilesets/underground.2bpp.lz" ; 0x321b0 TilesetUndergroundMeta: ; 0x321b0 -INCBIN "tilesets/underground_metatiles.bin" +INCBIN "data/tilesets/underground_metatiles.bin" ; 0x325b0 TilesetUndergroundColl: ; 0x325b0 -INCLUDE "tilesets/underground_collision.asm" +INCLUDE "data/tilesets/underground_collision.asm" ; 0x326b0 TilesetWhirlIslandsGFX: ; 0x326b0 @@ -239,11 +245,11 @@ INCBIN "gfx/tilesets/whirl_islands.2bpp.lz" ; 0x329f0 UnusedTilesetWhirlIslandsMeta: ; 0x329f0 -INCBIN "tilesets/unused_whirl_islands_metatiles.bin" +INCBIN "data/tilesets/unused_whirl_islands_metatiles.bin" ; 0x331f0 UnusedTilesetWhirlIslandsColl: ; 0x331f0 -INCLUDE "tilesets/unused_whirl_islands_collision.asm" +INCLUDE "data/tilesets/unused_whirl_islands_collision.asm" ; 0x333f0 @@ -254,11 +260,11 @@ INCBIN "gfx/tilesets/pokecom_center.2bpp.lz" ; 0xb48a0 TilesetPokeComCenterMeta: ; 0xb48a0 -INCBIN "tilesets/pokecom_center_metatiles.bin" +INCBIN "data/tilesets/pokecom_center_metatiles.bin" ; 0xb4ca0 TilesetPokeComCenterColl: ; 0xb4ca0 -INCLUDE "tilesets/pokecom_center_collision.asm" +INCLUDE "data/tilesets/pokecom_center_collision.asm" ; 0xb4da0 TilesetBattleTowerGFX: ; 0xb4da0 @@ -266,11 +272,11 @@ INCBIN "gfx/tilesets/battle_tower.2bpp.lz" ; 0xb50e0 TilesetBattleTowerMeta: ; 0xb50e0 -INCBIN "tilesets/battle_tower_metatiles.bin" +INCBIN "data/tilesets/battle_tower_metatiles.bin" ; 0xb54e0 TilesetBattleTowerColl: ; 0xb54e0 -INCLUDE "tilesets/battle_tower_collision.asm" +INCLUDE "data/tilesets/battle_tower_collision.asm" ; 0xb55e0 TilesetGateGFX: ; 0xb55e0 @@ -278,11 +284,11 @@ INCBIN "gfx/tilesets/gate.2bpp.lz" ; 0xb59e0 TilesetGateMeta: ; 0xb59e0 -INCBIN "tilesets/gate_metatiles.bin" +INCBIN "data/tilesets/gate_metatiles.bin" ; 0xb5de0 TilesetGateColl: ; 0xb5de0 -INCLUDE "tilesets/gate_collision.asm" +INCLUDE "data/tilesets/gate_collision.asm" ; 0xb5ee0 TilesetJohto2GFX: ; 0xb5ee0 @@ -291,11 +297,11 @@ INCBIN "gfx/tilesets/johto_2.2bpp.lz" ; 0xb6ae8 TilesetJohto2Meta: ; 0xb6ae8 -INCBIN "tilesets/johto_2_metatiles.bin" +INCBIN "data/tilesets/johto_2_metatiles.bin" ; 0xb72e8 TilesetJohto2Coll: ; 0xb72e8 -INCLUDE "tilesets/johto_2_collision.asm" +INCLUDE "data/tilesets/johto_2_collision.asm" ; 0xb74e8 TilesetKurtsHouseGFX: ; 0xb74e8 @@ -303,11 +309,11 @@ INCBIN "gfx/tilesets/kurts_house.2bpp.lz" ; 0xb79a8 TilesetKurtsHouseMeta: ; 0xb79a8 -INCBIN "tilesets/kurts_house_metatiles.bin" +INCBIN "data/tilesets/kurts_house_metatiles.bin" ; 0xb7da8 TilesetKurtsHouseColl: ; 0xb7da8 -INCLUDE "tilesets/kurts_house_collision.asm" +INCLUDE "data/tilesets/kurts_house_collision.asm" ; 0xb7ea8 @@ -322,11 +328,11 @@ INCBIN "gfx/tilesets/olivine_gym.2bpp.lz" ; 0xdcc50 TilesetOlivineGymMeta: ; 0xdcc50 -INCBIN "tilesets/olivine_gym_metatiles.bin" +INCBIN "data/tilesets/olivine_gym_metatiles.bin" ; 0xdd050 TilesetOlivineGymColl: ; 0xdd050 -INCLUDE "tilesets/olivine_gym_collision.asm" +INCLUDE "data/tilesets/olivine_gym_collision.asm" ; 0xdd150 TilesetHouse1GFX: ; 0xdd150 @@ -334,11 +340,11 @@ INCBIN "gfx/tilesets/house_1.2bpp.lz" ; 0xdd600 TilesetHouse1Meta: ; 0xdd600 -INCBIN "tilesets/house_1_metatiles.bin" +INCBIN "data/tilesets/house_1_metatiles.bin" ; 0xdda00 TilesetHouse1Coll: ; 0xdda00 -INCLUDE "tilesets/house_1_collision.asm" +INCLUDE "data/tilesets/house_1_collision.asm" ; 0xddb00 TilesetLighthouseGFX: ; 0xddb00 @@ -346,15 +352,15 @@ INCBIN "gfx/tilesets/lighthouse.2bpp.lz" ; 0xddf70 TilesetLighthouseMeta: ; 0xddf70 -INCBIN "tilesets/lighthouse_metatiles.bin" +INCBIN "data/tilesets/lighthouse_metatiles.bin" ; 0xde370 TilesetLighthouseColl: ; 0xde370 -INCLUDE "tilesets/lighthouse_collision.asm" +INCLUDE "data/tilesets/lighthouse_collision.asm" ; 0xde470 TilesetIlexForestColl: ; 0xde470 -INCLUDE "tilesets/ilex_forest_collision.asm" +INCLUDE "data/tilesets/ilex_forest_collision.asm" ; 0xde570 TilesetPowerPlantGFX: ; 0xde570 @@ -362,23 +368,23 @@ INCBIN "gfx/tilesets/power_plant.2bpp.lz" ; 0xde990 TilesetPowerPlantMeta: ; 0xde990 -INCBIN "tilesets/power_plant_metatiles.bin" +INCBIN "data/tilesets/power_plant_metatiles.bin" ; 0xded90 TilesetPowerPlantColl: ; 0xded90 -INCLUDE "tilesets/power_plant_collision.asm" +INCLUDE "data/tilesets/power_plant_collision.asm" ; 0xdee90 TilesetBattleTowerOutsideMeta: ; 0xdee90 -INCBIN "tilesets/battle_tower_outside_metatiles.bin" +INCBIN "data/tilesets/battle_tower_outside_metatiles.bin" ; 0xdf690 TilesetBattleTowerOutsideColl: ; 0xdf690 -INCLUDE "tilesets/battle_tower_outside_collision.asm" +INCLUDE "data/tilesets/battle_tower_outside_collision.asm" ; 0xdf890 TilesetBetaWordRoomMeta: ; 0xdf890 -INCBIN "tilesets/beta_word_room_metatiles.bin" +INCBIN "data/tilesets/beta_word_room_metatiles.bin" ; 0xdfc90 TilesetBetaWordRoomColl: ; 0xdfc90 @@ -386,7 +392,7 @@ TilesetHoOhWordRoomColl: ; 0xdfc90 TilesetKabutoWordRoomColl: ; 0xdfc90 TilesetOmanyteWordRoomColl: ; 0xdfc90 TilesetAerodactylWordRoomColl: ; 0xdfc90 -INCLUDE "tilesets/beta_word_room_collision.asm" +INCLUDE "data/tilesets/beta_word_room_collision.asm" ; 0xdfd90 @@ -402,28 +408,28 @@ INCBIN "gfx/tilesets/ruins_of_alph.2bpp.lz" ; 0x1dd1a9 TilesetRuinsOfAlphMeta: ; 0x1dd1a9 -INCBIN "tilesets/ruins_of_alph_metatiles.bin" +INCBIN "data/tilesets/ruins_of_alph_metatiles.bin" ; 0x1dd5a9 TilesetRuinsOfAlphColl: ; 0x1dd5a9 -INCLUDE "tilesets/ruins_of_alph_collision.asm" +INCLUDE "data/tilesets/ruins_of_alph_collision.asm" ; 0x1dd6a9 SECTION "Tileset Data 8", ROMX TilesetHoOhWordRoomMeta: ; 0x1e0000 -INCBIN "tilesets/ho_oh_word_room_metatiles.bin" +INCBIN "data/tilesets/ho_oh_word_room_metatiles.bin" ; 0x1e0400 TilesetKabutoWordRoomMeta: ; 0x1e0400 -INCBIN "tilesets/kabuto_word_room_metatiles.bin" +INCBIN "data/tilesets/kabuto_word_room_metatiles.bin" ; 0x1e0800 TilesetOmanyteWordRoomMeta: ; 0x1e0800 -INCBIN "tilesets/omanyte_word_room_metatiles.bin" +INCBIN "data/tilesets/omanyte_word_room_metatiles.bin" ; 0x1e0c00 TilesetAerodactylWordRoomMeta: ; 0x1e0c00 -INCBIN "tilesets/aerodactyl_word_room_metatiles.bin" +INCBIN "data/tilesets/aerodactyl_word_room_metatiles.bin" ; 0x1e1000 diff --git a/gfx/tilesets/aerodactyl_word_room.png b/gfx/tilesets/aerodactyl_word_room.png Binary files differindex f41866c58..7ae272358 100644 --- a/gfx/tilesets/aerodactyl_word_room.png +++ b/gfx/tilesets/aerodactyl_word_room.png diff --git a/tilesets/aerodactyl_word_room_palette_map.asm b/gfx/tilesets/aerodactyl_word_room_palette_map.asm index 5ebde24ba..5ebde24ba 100644 --- a/tilesets/aerodactyl_word_room_palette_map.asm +++ b/gfx/tilesets/aerodactyl_word_room_palette_map.asm diff --git a/data/palettes/tilesets/battle_tower.pal b/gfx/tilesets/battle_tower.pal index 4e71a5575..4e71a5575 100644 --- a/data/palettes/tilesets/battle_tower.pal +++ b/gfx/tilesets/battle_tower.pal diff --git a/gfx/tilesets/battle_tower.png b/gfx/tilesets/battle_tower.png Binary files differindex 1cd57402d..cf9e12d53 100644 --- a/gfx/tilesets/battle_tower.png +++ b/gfx/tilesets/battle_tower.png diff --git a/gfx/tilesets/battle_tower_outside.png b/gfx/tilesets/battle_tower_outside.png Binary files differindex 126573b7b..1c080ff45 100644 --- a/gfx/tilesets/battle_tower_outside.png +++ b/gfx/tilesets/battle_tower_outside.png diff --git a/tilesets/battle_tower_outside_palette_map.asm b/gfx/tilesets/battle_tower_outside_palette_map.asm index dfc74a9c0..dfc74a9c0 100644 --- a/tilesets/battle_tower_outside_palette_map.asm +++ b/gfx/tilesets/battle_tower_outside_palette_map.asm diff --git a/tilesets/battle_tower_palette_map.asm b/gfx/tilesets/battle_tower_palette_map.asm index 1abce2a16..1abce2a16 100644 --- a/tilesets/battle_tower_palette_map.asm +++ b/gfx/tilesets/battle_tower_palette_map.asm diff --git a/gfx/tilesets/beta_word_room.png b/gfx/tilesets/beta_word_room.png Binary files differindex f41866c58..7ae272358 100644 --- a/gfx/tilesets/beta_word_room.png +++ b/gfx/tilesets/beta_word_room.png diff --git a/tilesets/beta_word_room_palette_map.asm b/gfx/tilesets/beta_word_room_palette_map.asm index 5ebde24ba..5ebde24ba 100644 --- a/tilesets/beta_word_room_palette_map.asm +++ b/gfx/tilesets/beta_word_room_palette_map.asm diff --git a/data/palettes/overworld/tileset_bg.pal b/gfx/tilesets/bg_tiles.pal index e56746536..e21561c74 100644 --- a/data/palettes/overworld/tileset_bg.pal +++ b/gfx/tilesets/bg_tiles.pal @@ -58,4 +58,4 @@ RGB 15, 13, 27 RGB 10, 09, 20 RGB 04, 03, 18 - RGB 00, 00, 00
\ No newline at end of file + RGB 00, 00, 00 diff --git a/gfx/tilesets/cave.png b/gfx/tilesets/cave.png Binary files differindex 0e5bdee7e..fe15a740e 100644 --- a/gfx/tilesets/cave.png +++ b/gfx/tilesets/cave.png diff --git a/tilesets/cave_palette_map.asm b/gfx/tilesets/cave_palette_map.asm index 73c09ebe5..73c09ebe5 100644 --- a/tilesets/cave_palette_map.asm +++ b/gfx/tilesets/cave_palette_map.asm diff --git a/gfx/tilesets/celadon_mansion.png b/gfx/tilesets/celadon_mansion.png Binary files differindex 7dde8574e..44e697a1b 100644 --- a/gfx/tilesets/celadon_mansion.png +++ b/gfx/tilesets/celadon_mansion.png diff --git a/gfx/tilesets/celadon_mansion_1.pal b/gfx/tilesets/celadon_mansion_1.pal new file mode 100644 index 000000000..1ed1de75f --- /dev/null +++ b/gfx/tilesets/celadon_mansion_1.pal @@ -0,0 +1,44 @@ + RGB 30, 28, 26 + RGB 19, 19, 19 + RGB 13, 13, 13 + RGB 07, 07, 07 + + RGB 30, 28, 26 + RGB 31, 19, 24 + RGB 30, 10, 06 + RGB 07, 07, 07 + + RGB 18, 24, 09 + RGB 15, 20, 01 + RGB 09, 13, 00 + RGB 07, 07, 07 + + RGB 30, 28, 26 + RGB 15, 16, 31 + RGB 09, 09, 31 + RGB 07, 07, 07 + + RGB 30, 28, 26 + RGB 31, 31, 07 + RGB 31, 16, 01 + RGB 07, 07, 07 + + RGB 26, 24, 17 + RGB 21, 17, 07 + RGB 16, 13, 03 + RGB 07, 07, 07 + + RGB 30, 28, 26 + RGB 17, 19, 31 + RGB 14, 16, 31 + RGB 07, 07, 07 + + RGB 31, 31, 16 + RGB 31, 31, 16 + RGB 14, 09, 00 + RGB 00, 00, 00 + + RGB 05, 05, 16 + RGB 08, 19, 28 + RGB 00, 00, 00 + RGB 31, 31, 31 diff --git a/gfx/tilesets/celadon_mansion_2.pal b/gfx/tilesets/celadon_mansion_2.pal new file mode 100644 index 000000000..ad5c5e4db --- /dev/null +++ b/gfx/tilesets/celadon_mansion_2.pal @@ -0,0 +1,4 @@ + RGB 25, 24, 23 + RGB 20, 19, 19 + RGB 14, 16, 31 + RGB 07, 07, 07 diff --git a/tilesets/celadon_mansion_palette_map.asm b/gfx/tilesets/celadon_mansion_palette_map.asm index 2bd27ad22..2bd27ad22 100644 --- a/tilesets/celadon_mansion_palette_map.asm +++ b/gfx/tilesets/celadon_mansion_palette_map.asm diff --git a/gfx/tilesets/game_corner.png b/gfx/tilesets/game_corner.png Binary files differindex 776900638..d519dd636 100644 --- a/gfx/tilesets/game_corner.png +++ b/gfx/tilesets/game_corner.png diff --git a/tilesets/game_corner_palette_map.asm b/gfx/tilesets/game_corner_palette_map.asm index 34bb9f6f0..34bb9f6f0 100644 --- a/tilesets/game_corner_palette_map.asm +++ b/gfx/tilesets/game_corner_palette_map.asm diff --git a/gfx/tilesets/gate.png b/gfx/tilesets/gate.png Binary files differindex b8f2db2d2..5036f9066 100644 --- a/gfx/tilesets/gate.png +++ b/gfx/tilesets/gate.png diff --git a/tilesets/gate_palette_map.asm b/gfx/tilesets/gate_palette_map.asm index 7854d3a81..7854d3a81 100644 --- a/tilesets/gate_palette_map.asm +++ b/gfx/tilesets/gate_palette_map.asm diff --git a/gfx/tilesets/gym_1.png b/gfx/tilesets/gym_1.png Binary files differindex 582b9365d..27f64afa2 100644 --- a/gfx/tilesets/gym_1.png +++ b/gfx/tilesets/gym_1.png diff --git a/tilesets/gym_1_palette_map.asm b/gfx/tilesets/gym_1_palette_map.asm index b20f49195..b20f49195 100644 --- a/tilesets/gym_1_palette_map.asm +++ b/gfx/tilesets/gym_1_palette_map.asm diff --git a/gfx/tilesets/ho_oh_word_room.png b/gfx/tilesets/ho_oh_word_room.png Binary files differindex f41866c58..7ae272358 100644 --- a/gfx/tilesets/ho_oh_word_room.png +++ b/gfx/tilesets/ho_oh_word_room.png diff --git a/tilesets/ho_oh_word_room_palette_map.asm b/gfx/tilesets/ho_oh_word_room_palette_map.asm index 5ebde24ba..5ebde24ba 100644 --- a/tilesets/ho_oh_word_room_palette_map.asm +++ b/gfx/tilesets/ho_oh_word_room_palette_map.asm diff --git a/data/palettes/tilesets/house_1.pal b/gfx/tilesets/house_1.pal index a9f8b74b6..a9f8b74b6 100644 --- a/data/palettes/tilesets/house_1.pal +++ b/gfx/tilesets/house_1.pal diff --git a/gfx/tilesets/house_1.png b/gfx/tilesets/house_1.png Binary files differindex 3ab7b5ce8..ce3547bb8 100644 --- a/gfx/tilesets/house_1.png +++ b/gfx/tilesets/house_1.png diff --git a/tilesets/house_1_palette_map.asm b/gfx/tilesets/house_1_palette_map.asm index ce7b988b7..ce7b988b7 100644 --- a/tilesets/house_1_palette_map.asm +++ b/gfx/tilesets/house_1_palette_map.asm diff --git a/data/palettes/tilesets/ice_path.pal b/gfx/tilesets/ice_path.pal index cb7659f50..cb7659f50 100644 --- a/data/palettes/tilesets/ice_path.pal +++ b/gfx/tilesets/ice_path.pal diff --git a/gfx/tilesets/ice_path.png b/gfx/tilesets/ice_path.png Binary files differindex d70eb53be..70dea39f5 100644 --- a/gfx/tilesets/ice_path.png +++ b/gfx/tilesets/ice_path.png diff --git a/tilesets/ice_path_palette_map.asm b/gfx/tilesets/ice_path_palette_map.asm index 985844071..985844071 100644 --- a/tilesets/ice_path_palette_map.asm +++ b/gfx/tilesets/ice_path_palette_map.asm diff --git a/gfx/tilesets/ilex_forest.png b/gfx/tilesets/ilex_forest.png Binary files differindex a85cc0394..853625944 100644 --- a/gfx/tilesets/ilex_forest.png +++ b/gfx/tilesets/ilex_forest.png diff --git a/tilesets/ilex_forest_palette_map.asm b/gfx/tilesets/ilex_forest_palette_map.asm index 696788084..696788084 100644 --- a/tilesets/ilex_forest_palette_map.asm +++ b/gfx/tilesets/ilex_forest_palette_map.asm diff --git a/gfx/tilesets/johto_1.png b/gfx/tilesets/johto_1.png Binary files differindex 0fc2db12f..62ceb23a0 100644 --- a/gfx/tilesets/johto_1.png +++ b/gfx/tilesets/johto_1.png diff --git a/tilesets/johto_1_palette_map.asm b/gfx/tilesets/johto_1_palette_map.asm index 62fbd2d00..62fbd2d00 100644 --- a/tilesets/johto_1_palette_map.asm +++ b/gfx/tilesets/johto_1_palette_map.asm diff --git a/gfx/tilesets/johto_2.png b/gfx/tilesets/johto_2.png Binary files differindex 126573b7b..1c080ff45 100644 --- a/gfx/tilesets/johto_2.png +++ b/gfx/tilesets/johto_2.png diff --git a/tilesets/johto_2_palette_map.asm b/gfx/tilesets/johto_2_palette_map.asm index f2af7a92d..f2af7a92d 100644 --- a/tilesets/johto_2_palette_map.asm +++ b/gfx/tilesets/johto_2_palette_map.asm diff --git a/gfx/tilesets/kabuto_word_room.png b/gfx/tilesets/kabuto_word_room.png Binary files differindex f41866c58..7ae272358 100644 --- a/gfx/tilesets/kabuto_word_room.png +++ b/gfx/tilesets/kabuto_word_room.png diff --git a/tilesets/kabuto_word_room_palette_map.asm b/gfx/tilesets/kabuto_word_room_palette_map.asm index 5ebde24ba..5ebde24ba 100644 --- a/tilesets/kabuto_word_room_palette_map.asm +++ b/gfx/tilesets/kabuto_word_room_palette_map.asm diff --git a/gfx/tilesets/kanto.png b/gfx/tilesets/kanto.png Binary files differindex 08b2cbeea..a3036406e 100644 --- a/gfx/tilesets/kanto.png +++ b/gfx/tilesets/kanto.png diff --git a/tilesets/kanto_palette_map.asm b/gfx/tilesets/kanto_palette_map.asm index e3e497fb9..e3e497fb9 100644 --- a/tilesets/kanto_palette_map.asm +++ b/gfx/tilesets/kanto_palette_map.asm diff --git a/gfx/tilesets/kurts_house.png b/gfx/tilesets/kurts_house.png Binary files differindex 3d6f1b511..bda1f7983 100644 --- a/gfx/tilesets/kurts_house.png +++ b/gfx/tilesets/kurts_house.png diff --git a/tilesets/kurts_house_palette_map.asm b/gfx/tilesets/kurts_house_palette_map.asm index 5daa0da6b..5daa0da6b 100644 --- a/tilesets/kurts_house_palette_map.asm +++ b/gfx/tilesets/kurts_house_palette_map.asm diff --git a/gfx/tilesets/lab.png b/gfx/tilesets/lab.png Binary files differindex 418a068fa..75301c7e2 100644 --- a/gfx/tilesets/lab.png +++ b/gfx/tilesets/lab.png diff --git a/tilesets/lab_palette_map.asm b/gfx/tilesets/lab_palette_map.asm index 24399c6ea..24399c6ea 100644 --- a/tilesets/lab_palette_map.asm +++ b/gfx/tilesets/lab_palette_map.asm diff --git a/gfx/tilesets/safari/1.png b/gfx/tilesets/lava/1.png Binary files differindex c5b500ccc..c5b500ccc 100644 --- a/gfx/tilesets/safari/1.png +++ b/gfx/tilesets/lava/1.png diff --git a/gfx/tilesets/safari/2.png b/gfx/tilesets/lava/2.png Binary files differindex 1512e35ad..1512e35ad 100644 --- a/gfx/tilesets/safari/2.png +++ b/gfx/tilesets/lava/2.png diff --git a/gfx/tilesets/safari/3.png b/gfx/tilesets/lava/3.png Binary files differindex 449c2a317..449c2a317 100644 --- a/gfx/tilesets/safari/3.png +++ b/gfx/tilesets/lava/3.png diff --git a/gfx/tilesets/safari/4.png b/gfx/tilesets/lava/4.png Binary files differindex 8e4c8e0e5..8e4c8e0e5 100644 --- a/gfx/tilesets/safari/4.png +++ b/gfx/tilesets/lava/4.png diff --git a/gfx/tilesets/lighthouse.png b/gfx/tilesets/lighthouse.png Binary files differindex 920ee30ec..0da4b3919 100644 --- a/gfx/tilesets/lighthouse.png +++ b/gfx/tilesets/lighthouse.png diff --git a/tilesets/lighthouse_palette_map.asm b/gfx/tilesets/lighthouse_palette_map.asm index 5f80e3a4d..5f80e3a4d 100644 --- a/tilesets/lighthouse_palette_map.asm +++ b/gfx/tilesets/lighthouse_palette_map.asm diff --git a/gfx/tilesets/mart.png b/gfx/tilesets/mart.png Binary files differindex 4053283bc..d4ef69d2a 100644 --- a/gfx/tilesets/mart.png +++ b/gfx/tilesets/mart.png diff --git a/tilesets/mart_palette_map.asm b/gfx/tilesets/mart_palette_map.asm index 991510d12..991510d12 100644 --- a/tilesets/mart_palette_map.asm +++ b/gfx/tilesets/mart_palette_map.asm diff --git a/gfx/tilesets/olivine_gym.png b/gfx/tilesets/olivine_gym.png Binary files differindex 350c04932..e32c2fb28 100644 --- a/gfx/tilesets/olivine_gym.png +++ b/gfx/tilesets/olivine_gym.png diff --git a/tilesets/olivine_gym_palette_map.asm b/gfx/tilesets/olivine_gym_palette_map.asm index 551a09351..551a09351 100644 --- a/tilesets/olivine_gym_palette_map.asm +++ b/gfx/tilesets/olivine_gym_palette_map.asm diff --git a/gfx/tilesets/omanyte_word_room.png b/gfx/tilesets/omanyte_word_room.png Binary files differindex f41866c58..7ae272358 100644 --- a/gfx/tilesets/omanyte_word_room.png +++ b/gfx/tilesets/omanyte_word_room.png diff --git a/tilesets/omanyte_word_room_palette_map.asm b/gfx/tilesets/omanyte_word_room_palette_map.asm index 5ebde24ba..5ebde24ba 100644 --- a/tilesets/omanyte_word_room_palette_map.asm +++ b/gfx/tilesets/omanyte_word_room_palette_map.asm diff --git a/gfx/tilesets/palette_maps.asm b/gfx/tilesets/palette_maps.asm new file mode 100644 index 000000000..b67daeb8d --- /dev/null +++ b/gfx/tilesets/palette_maps.asm @@ -0,0 +1,149 @@ +tilepal: MACRO +; used in gfx/tilesets/*_palette_map.asm +; vram bank, pals +x = \1 << OAM_TILE_BANK +rept (_NARG +- 1) / 2 + dn (x | PAL_BG_\3), (x | PAL_BG_\2) + shift + shift +endr +ENDM + + +TilesetKantoPalMap: ; 0x4c075 +INCLUDE "gfx/tilesets/kanto_palette_map.asm" +; 0x4c0e5 + +Tileset0PalMap: ; 0x4c0e5 +TilesetJohto1PalMap: ; 0x4c0e5 +INCLUDE "gfx/tilesets/johto_1_palette_map.asm" +; 0x4c155 + +TilesetJohto2PalMap: ; 0x4c155 +INCLUDE "gfx/tilesets/johto_2_palette_map.asm" +; 0x4c1c5 + +TilesetHouse1PalMap: ; 0x4c1c5 +INCLUDE "gfx/tilesets/house_1_palette_map.asm" +; 0x4c235 + +TilesetPlayersHousePalMap: ; 0x4c235 +INCLUDE "gfx/tilesets/players_house_palette_map.asm" +; 0x4c2a5 + +TilesetPokecenterPalMap: ; 0x4c2a5 +INCLUDE "gfx/tilesets/pokecenter_palette_map.asm" +; 0x4c315 + +TilesetGatePalMap: ; 0x4c315 +INCLUDE "gfx/tilesets/gate_palette_map.asm" +; 0x4c385 + +TilesetPortPalMap: ; 0x4c385 +INCLUDE "gfx/tilesets/port_palette_map.asm" +; 0x4c3f5 + +TilesetLabPalMap: ; 0x4c3f5 +INCLUDE "gfx/tilesets/lab_palette_map.asm" +; 0x4c465 + +TilesetPowerPlantPalMap: ; 0x4c465 +INCLUDE "gfx/tilesets/power_plant_palette_map.asm" +; 0x4c4d5 + +TilesetMartPalMap: ; 0x4c4d5 +INCLUDE "gfx/tilesets/mart_palette_map.asm" +; 0x4c545 + +TilesetCeladonMansionPalMap: ; 0x4c545 +INCLUDE "gfx/tilesets/celadon_mansion_palette_map.asm" +; 0x4c5b5 + +TilesetGameCornerPalMap: ; 0x4c5b5 +INCLUDE "gfx/tilesets/game_corner_palette_map.asm" +; 0x4c625 + +TilesetGym1PalMap: ; 0x4c625 +INCLUDE "gfx/tilesets/gym_1_palette_map.asm" +; 0x4c695 + +TilesetKurtsHousePalMap: ; 0x4c695 +INCLUDE "gfx/tilesets/kurts_house_palette_map.asm" +; 0x4c705 + +TilesetSproutTowerPalMap: ; 0x4c705 +INCLUDE "gfx/tilesets/sprout_tower_palette_map.asm" +; 0x4c775 + +TilesetCavePalMap: ; 0x4c775 +TilesetWhirlIslandsPalMap: ; 0x4c775 +INCLUDE "gfx/tilesets/cave_palette_map.asm" +; 0x4c7e5 + +TilesetParkPalMap: ; 0x4c7e5 +INCLUDE "gfx/tilesets/park_palette_map.asm" +; 0x4c855 + +TilesetRuinsOfAlphPalMap: ; 0x4c855 +TilesetBetaWordRoomPalMap: ; 0x4c855 +TilesetHoOhWordRoomPalMap: ; 0x4c855 +TilesetKabutoWordRoomPalMap: ; 0x4c855 +TilesetOmanyteWordRoomPalMap: ; 0x4c855 +TilesetAerodactylWordRoomPalMap: ; 0x4c855 +INCLUDE "gfx/tilesets/ruins_of_alph_palette_map.asm" +; 0x4c8c5 + +TilesetRadioTowerPalMap: ; 0x4c8c5 +INCLUDE "gfx/tilesets/radio_tower_palette_map.asm" +; 0x4c935 + +TilesetTrainStationPalMap: ; 0x4c935 +INCLUDE "gfx/tilesets/train_station_palette_map.asm" +; 0x4c9a5 + +TilesetUndergroundPalMap: ; 0x4c9a5 +INCLUDE "gfx/tilesets/underground_palette_map.asm" +; 0x4ca15 + +TilesetOlivineGymPalMap: ; 0x4ca15 +INCLUDE "gfx/tilesets/olivine_gym_palette_map.asm" +; 0x4ca85 + +TilesetLighthousePalMap: ; 0x4ca85 +INCLUDE "gfx/tilesets/lighthouse_palette_map.asm" +; 0x4caf5 + +TilesetPlayersHouse2FPalMap: ; 0x4caf5 +INCLUDE "gfx/tilesets/players_house_2f_palette_map.asm" +; 0x4cb65 + +UnusedMuseumPalMap: ; 0x4cb65 +INCLUDE "gfx/tilesets/unused_museum_palette_map.asm" +; 4cbd5 + +TilesetIcePathPalMap: ; 0x4cbd5 +INCLUDE "gfx/tilesets/ice_path_palette_map.asm" +; 0x4cc45 + +TilesetIlexForestPalMap: ; 0x4cc45 +INCLUDE "gfx/tilesets/ilex_forest_palette_map.asm" +; 0x4ccb5 + +TilesetPokeComCenterPalMap: ; 0x4ccb5 +INCLUDE "gfx/tilesets/pokecom_center_palette_map.asm" +; 0x4cd25 + +TilesetBattleTowerPalMap: ; 0x4cd25 +INCLUDE "gfx/tilesets/battle_tower_palette_map.asm" +; 0x4cd95 + +TilesetBattleTowerOutsidePalMap: ; 0x4cd95 +INCLUDE "gfx/tilesets/battle_tower_outside_palette_map.asm" +; 0x4ce05 + +; unused +; 0x4ce05 +rept 26 + db $06 +endr +; 0x4ce1f diff --git a/gfx/tilesets/park.png b/gfx/tilesets/park.png Binary files differindex 7a4a5f8eb..830affef7 100644 --- a/gfx/tilesets/park.png +++ b/gfx/tilesets/park.png diff --git a/tilesets/park_palette_map.asm b/gfx/tilesets/park_palette_map.asm index f9c65ef89..f9c65ef89 100644 --- a/tilesets/park_palette_map.asm +++ b/gfx/tilesets/park_palette_map.asm diff --git a/gfx/tilesets/players_house.png b/gfx/tilesets/players_house.png Binary files differindex b49f799d8..76e470781 100644 --- a/gfx/tilesets/players_house.png +++ b/gfx/tilesets/players_house.png diff --git a/gfx/tilesets/players_house_2f.png b/gfx/tilesets/players_house_2f.png Binary files differindex e46a847b9..a0f268eb5 100644 --- a/gfx/tilesets/players_house_2f.png +++ b/gfx/tilesets/players_house_2f.png diff --git a/tilesets/players_house_2f_palette_map.asm b/gfx/tilesets/players_house_2f_palette_map.asm index 1c0cb1f08..1c0cb1f08 100644 --- a/tilesets/players_house_2f_palette_map.asm +++ b/gfx/tilesets/players_house_2f_palette_map.asm diff --git a/tilesets/players_house_palette_map.asm b/gfx/tilesets/players_house_palette_map.asm index 5d089835b..5d089835b 100644 --- a/tilesets/players_house_palette_map.asm +++ b/gfx/tilesets/players_house_palette_map.asm diff --git a/gfx/tilesets/pokecenter.png b/gfx/tilesets/pokecenter.png Binary files differindex d4084ebd4..69cacdb7b 100644 --- a/gfx/tilesets/pokecenter.png +++ b/gfx/tilesets/pokecenter.png diff --git a/tilesets/pokecenter_palette_map.asm b/gfx/tilesets/pokecenter_palette_map.asm index 78508b59e..78508b59e 100644 --- a/tilesets/pokecenter_palette_map.asm +++ b/gfx/tilesets/pokecenter_palette_map.asm diff --git a/data/palettes/tilesets/pokecom_center.pal b/gfx/tilesets/pokecom_center.pal index 9fe7b765a..9fe7b765a 100644 --- a/data/palettes/tilesets/pokecom_center.pal +++ b/gfx/tilesets/pokecom_center.pal diff --git a/gfx/tilesets/pokecom_center.png b/gfx/tilesets/pokecom_center.png Binary files differindex 889b02727..fbbf270b3 100644 --- a/gfx/tilesets/pokecom_center.png +++ b/gfx/tilesets/pokecom_center.png diff --git a/tilesets/pokecom_center_palette_map.asm b/gfx/tilesets/pokecom_center_palette_map.asm index 75ee649f9..75ee649f9 100644 --- a/tilesets/pokecom_center_palette_map.asm +++ b/gfx/tilesets/pokecom_center_palette_map.asm diff --git a/gfx/tilesets/port.png b/gfx/tilesets/port.png Binary files differindex 6990a7d7b..3e05e0da7 100644 --- a/gfx/tilesets/port.png +++ b/gfx/tilesets/port.png diff --git a/tilesets/port_palette_map.asm b/gfx/tilesets/port_palette_map.asm index 6bfdf4686..6bfdf4686 100644 --- a/tilesets/port_palette_map.asm +++ b/gfx/tilesets/port_palette_map.asm diff --git a/gfx/tilesets/power_plant.png b/gfx/tilesets/power_plant.png Binary files differindex b72e3f401..e2e501077 100644 --- a/gfx/tilesets/power_plant.png +++ b/gfx/tilesets/power_plant.png diff --git a/tilesets/power_plant_palette_map.asm b/gfx/tilesets/power_plant_palette_map.asm index f79f9c01b..f79f9c01b 100644 --- a/tilesets/power_plant_palette_map.asm +++ b/gfx/tilesets/power_plant_palette_map.asm diff --git a/data/palettes/tilesets/radio_tower.pal b/gfx/tilesets/radio_tower.pal index 5799b6f77..5799b6f77 100644 --- a/data/palettes/tilesets/radio_tower.pal +++ b/gfx/tilesets/radio_tower.pal diff --git a/gfx/tilesets/radio_tower.png b/gfx/tilesets/radio_tower.png Binary files differindex 8d2d32e1f..4f823f756 100644 --- a/gfx/tilesets/radio_tower.png +++ b/gfx/tilesets/radio_tower.png diff --git a/tilesets/radio_tower_palette_map.asm b/gfx/tilesets/radio_tower_palette_map.asm index 3530f7479..3530f7479 100644 --- a/tilesets/radio_tower_palette_map.asm +++ b/gfx/tilesets/radio_tower_palette_map.asm diff --git a/gfx/tilesets/roofs.pal b/gfx/tilesets/roofs.pal new file mode 100644 index 000000000..6daf87cb6 --- /dev/null +++ b/gfx/tilesets/roofs.pal @@ -0,0 +1,107 @@ +; group 0 (unused) + RGB 21,21,21, 11,11,11 ; morn/day + RGB 21,21,21, 11,11,11; nite + +; group 1 (Olivine) + RGB 14,17,31, 07,11,15 ; morn/day + RGB 09,09,17, 05,07,13; nite + +; group 2 (Mahogany) + RGB 12,19,00, 06,10,00 ; morn/day + RGB 06,09,07, 04,05,06; nite + +; group 3 (dungeons) + RGB 21,21,21, 11,11,11 ; morn/day + RGB 21,21,21, 17,08,07; nite + +; group 4 (Ecruteak) + RGB 31,19,00, 27,10,05 ; morn/day + RGB 15,07,02, 11,04,02; nite + +; group 5 (Blackthorn) + RGB 11,10,16, 05,06,07 ; morn/day + RGB 03,04,08, 00,00,00; nite + +; group 6 (Cinnabar) + RGB 31,10,00, 18,06,00 ; morn/day + RGB 18,05,09, 17,08,07; nite + +; group 7 (Cerulean) + RGB 17,27,31, 05,15,31 ; morn/day + RGB 07,08,22, 07,07,16; nite + +; group 8 (Azalea) + RGB 22,20,10, 17,14,03 ; morn/day + RGB 11,11,05, 10,09,07; nite + +; group 9 (Lake of Rage) + RGB 31,08,04, 09,09,08 ; morn/day + RGB 18,05,09, 09,09,08; nite + +; group 10 (Violet) + RGB 24,14,31, 13,07,21 ; morn/day + RGB 12,03,18, 09,03,15; nite + +; group 11 (Goldenrod) + RGB 25,25,00, 20,17,08 ; morn/day + RGB 12,12,00, 10,09,05; nite + +; group 12 (Vermilion) + RGB 27,23,01, 23,11,00 ; morn/day + RGB 15,11,01, 11,10,01; nite + +; group 13 (Pallet) + RGB 27,28,31, 17,19,22 ; morn/day + RGB 14,14,18, 10,09,13; nite + +; group 14 (Pewter) + RGB 19,19,16, 10,12,15 ; morn/day + RGB 09,09,11, 04,05,07; nite + +; group 15 (Mount Moon Square) + RGB 14,17,31, 07,11,15 ; morn/day + RGB 09,13,19, 07,07,16; nite + +; group 16 (Indigo) + RGB 21,21,21, 13,13,13 ; morn/day + RGB 11,11,19, 07,07,12; nite + +; group 17 (Fuchsia) + RGB 31,18,29, 17,13,20 ; morn/day + RGB 14,06,12, 11,03,10; nite + +; group 18 (Lavender) + RGB 23,15,31, 16,05,31 ; morn/day + RGB 12,07,17, 08,06,10; nite + +; group 19 (Silver Cave) + RGB 21,21,25, 16,16,16 ; morn/day + RGB 13,13,13, 07,07,07; nite + +; group 20 (Cable Club) + RGB 21,21,21, 11,11,11 ; morn/day + RGB 21,21,21, 11,11,11; nite + +; group 21 (Celadon) + RGB 19,31,15, 31,22,02 ; morn/day + RGB 12,13,09, 09,12,03; nite + +; group 22 (Cianwood) + RGB 15,10,31, 07,05,15 ; morn/day + RGB 06,05,17, 02,02,08; nite + +; group 23 (Viridian) + RGB 21,31,07, 13,25,04 ; morn/day + RGB 09,14,08, 06,10,04; nite + +; group 24 (New Bark) + RGB 20,31,14, 11,23,05 ; morn/day + RGB 09,13,08, 06,09,04; nite + +; group 25 (Saffron) + RGB 31,26,00, 31,15,00 ; morn/day + RGB 13,13,01, 08,08,01; nite + +; group 26 (Cherrygrove) + RGB 31,14,28, 31,05,21 ; morn/day + RGB 14,07,17, 13,00,08; nite diff --git a/gfx/tilesets/ruins_of_alph.png b/gfx/tilesets/ruins_of_alph.png Binary files differindex f41866c58..7ae272358 100644 --- a/gfx/tilesets/ruins_of_alph.png +++ b/gfx/tilesets/ruins_of_alph.png diff --git a/tilesets/ruins_of_alph_palette_map.asm b/gfx/tilesets/ruins_of_alph_palette_map.asm index 5ebde24ba..5ebde24ba 100644 --- a/tilesets/ruins_of_alph_palette_map.asm +++ b/gfx/tilesets/ruins_of_alph_palette_map.asm diff --git a/gfx/tilesets/sprout_tower.png b/gfx/tilesets/sprout_tower.png Binary files differindex 268fc998f..05484b5d9 100644 --- a/gfx/tilesets/sprout_tower.png +++ b/gfx/tilesets/sprout_tower.png diff --git a/tilesets/sprout_tower_palette_map.asm b/gfx/tilesets/sprout_tower_palette_map.asm index 6e3c10115..6e3c10115 100644 --- a/tilesets/sprout_tower_palette_map.asm +++ b/gfx/tilesets/sprout_tower_palette_map.asm diff --git a/gfx/tilesets/train_station.png b/gfx/tilesets/train_station.png Binary files differindex 0c148f95d..b0704b9df 100644 --- a/gfx/tilesets/train_station.png +++ b/gfx/tilesets/train_station.png diff --git a/tilesets/train_station_palette_map.asm b/gfx/tilesets/train_station_palette_map.asm index f52f5bbe7..f52f5bbe7 100644 --- a/tilesets/train_station_palette_map.asm +++ b/gfx/tilesets/train_station_palette_map.asm diff --git a/gfx/tilesets/underground.png b/gfx/tilesets/underground.png Binary files differindex 0a83d2043..c33c3fd5b 100644 --- a/gfx/tilesets/underground.png +++ b/gfx/tilesets/underground.png diff --git a/tilesets/underground_palette_map.asm b/gfx/tilesets/underground_palette_map.asm index 6b9b5546d..6b9b5546d 100644 --- a/tilesets/underground_palette_map.asm +++ b/gfx/tilesets/underground_palette_map.asm diff --git a/tilesets/unused_museum_palette_map.asm b/gfx/tilesets/unused_museum_palette_map.asm index cfbe6dbcd..cfbe6dbcd 100644 --- a/tilesets/unused_museum_palette_map.asm +++ b/gfx/tilesets/unused_museum_palette_map.asm diff --git a/gfx/tilesets/whirl_islands.png b/gfx/tilesets/whirl_islands.png Binary files differindex 9dc74c45b..1d0a91e5e 100644 --- a/gfx/tilesets/whirl_islands.png +++ b/gfx/tilesets/whirl_islands.png diff --git a/tilesets/whirl_islands_palette_map.asm b/gfx/tilesets/whirl_islands_palette_map.asm index 73c09ebe5..73c09ebe5 100644 --- a/tilesets/whirl_islands_palette_map.asm +++ b/gfx/tilesets/whirl_islands_palette_map.asm diff --git a/data/palettes/unused_title/bg.pal b/gfx/title/old_bg.pal index f0604a261..307eb76a1 100644 --- a/data/palettes/unused_title/bg.pal +++ b/gfx/title/old_bg.pal @@ -37,3 +37,20 @@ RGB 22, 10, 31 RGB 19, 08, 26 RGB 17, 07, 22 + + RGB 31, 31, 31 + RGB 31, 31, 31 + RGB 31, 31, 31 + RGB 31, 31, 31 + + RGB 31, 31, 31 + RGB 20, 04, 20 + RGB 16, 08, 16 + RGB 24, 00, 24 + +rept 54 + RGB 31, 31, 31 + RGB 31, 31, 31 + RGB 31, 31, 31 + RGB 31, 31, 31 +endr diff --git a/gfx/title/old_bg.tilemap b/gfx/title/old_bg.tilemap Binary files differnew file mode 100644 index 000000000..58f448c38 --- /dev/null +++ b/gfx/title/old_bg.tilemap diff --git a/data/palettes/unused_title/ob.pal b/gfx/title/old_fg.pal index 80e7d9896..80e7d9896 100644 --- a/data/palettes/unused_title/ob.pal +++ b/gfx/title/old_fg.pal diff --git a/data/palettes/title.pal b/gfx/title/title.pal index 95bc2a394..95bc2a394 100644 --- a/data/palettes/title.pal +++ b/gfx/title/title.pal diff --git a/data/palettes/trade_room.pal b/gfx/trade/border.pal index b5615248e..b5615248e 100644 --- a/data/palettes/trade_room.pal +++ b/gfx/trade/border.pal diff --git a/data/palettes/unknown/49757.pal b/gfx/unknown/49757.pal index 93e884046..93e884046 100644 --- a/data/palettes/unknown/49757.pal +++ b/gfx/unknown/49757.pal diff --git a/gfx/unknown/4985a.asm b/gfx/unknown/4985a.asm new file mode 100644 index 000000000..8449d6a1a --- /dev/null +++ b/gfx/unknown/4985a.asm @@ -0,0 +1,8 @@ + db $ab,$03, $57,$24, $ac,$0e, $13,$32 + db $be,$30, $5b,$4c, $47,$60, $ed,$f2 + db $ab,$03, $55,$26, $aa,$0a, $13,$3a + db $be,$28, $33,$24, $6e,$71, $df,$b0 + db $a8,$00, $e5,$e0, $9a,$fc, $f4,$2c + db $fe,$4c, $a3,$5e, $c6,$3a, $ab,$4d + db $a8,$00, $b5,$b0, $de,$e8, $fc,$1c + db $ba,$66, $f7,$0e, $ba,$5e, $43,$bd diff --git a/data/palettes/unknown/b6f1.pal b/gfx/unknown/b6f1.pal index 1dd56f50f..1dd56f50f 100644 --- a/data/palettes/unknown/b6f1.pal +++ b/gfx/unknown/b6f1.pal diff --git a/data/palettes/unknown/b719.pal b/gfx/unknown/b719.pal index 09dd9a364..09dd9a364 100644 --- a/data/palettes/unknown/b719.pal +++ b/gfx/unknown/b719.pal diff --git a/data/palettes/unknown/b789.pal b/gfx/unknown/b789.pal index cce760662..cce760662 100644 --- a/data/palettes/unknown/b789.pal +++ b/gfx/unknown/b789.pal @@ -1,4 +1,4 @@ -INCLUDE "includes.asm" +INCLUDE "constants.asm" SECTION "NULL", ROM0 @@ -181,12 +181,12 @@ ClearSprites:: ; 300b HideSprites:: ; 3016 ; Set all OAM y-positions to 160 to hide them offscreen - ld hl, Sprites - ld de, 4 ; length of an OAM struct - ld b, (SpritesEnd - Sprites) / 4 ; number of OAM structs - ld a, 160 ; y + ld hl, Sprite01YCoord + ld de, SPRITEOAMSTRUCT_LENGTH + ld b, NUM_SPRITE_OAM_STRUCTS + ld a, SCREEN_WIDTH_PX .loop - ld [hl], a + ld [hl], a ; y add hl, de dec b jr nz, .loop diff --git a/home/audio.asm b/home/audio.asm index facc7bb6c..f904e9599 100644 --- a/home/audio.asm +++ b/home/audio.asm @@ -319,7 +319,7 @@ Unused_FadeOutMusic:: ; 3ca8 ; 3cae FadeInMusic:: ; 3cae - ld a, 4 | 1 << 7 + ld a, 4 | (1 << MUSIC_FADE_IN_F) ld [MusicFade], a ret ; 3cb4 @@ -505,16 +505,16 @@ GetMapMusic:: ; 3d97 Unreferenced_Function3d9f:: ; 3d9f ; Places a BCD number at the ; upper center of the screen. - ld a, 4 * 8 - ld [Sprites + 38 * 4], a - ld [Sprites + 39 * 4], a - ld a, 10 * 8 - ld [Sprites + 38 * 4 + 1], a - ld a, 11 * 8 - ld [Sprites + 39 * 4 + 1], a + ld a, 4 * TILE_WIDTH + ld [Sprite39YCoord], a + ld [Sprite40YCoord], a + ld a, 10 * TILE_WIDTH + ld [Sprite39XCoord], a + ld a, 11 * TILE_WIDTH + ld [Sprite40XCoord], a xor a - ld [Sprites + 38 * 4 + 3], a - ld [Sprites + 39 * 4 + 3], a + ld [Sprite39Attributes], a + ld [Sprite40Attributes], a ld a, [wc296] cp 100 jr nc, .max @@ -524,17 +524,17 @@ Unreferenced_Function3d9f:: ; 3d9f swap a and $f add "0" - ld [Sprites + 38 * 4 + 2], a + ld [Sprite39TileID], a ld a, b and $f add "0" - ld [Sprites + 39 * 4 + 2], a + ld [Sprite40TileID], a ret .max ld a, "9" - ld [Sprites + 38 * 4 + 2], a - ld [Sprites + 39 * 4 + 2], a + ld [Sprite39TileID], a + ld [Sprite40TileID], a ret ; 3dde diff --git a/home/map.asm b/home/map.asm index 2e04a34a3..919f162bb 100644 --- a/home/map.asm +++ b/home/map.asm @@ -1371,7 +1371,7 @@ UpdateBGMapColumn:: ; 27f8 inc d ; cap d at HIGH(vBGMap0) ld a, d - and $3 + and %11 or HIGH(vBGMap0) ld d, a @@ -1429,6 +1429,7 @@ LoadTilesetGFX:: ; 2821 pop af ld [rSVBK], a +; These tilesets support dynamic per-mapgroup roof tiles. ld a, [wTileset] cp TILESET_JOHTO_1 jr z, .load_roof @@ -2105,11 +2106,11 @@ GetMapHeaderMember:: ; 0x2c04 ; Extract data from the current map's header. ; inputs: -; de = offset of desired data within the mapheader +; de = offset of desired data within the mapheader (a MAPHEADER_* constant) ; outputs: ; bc = data from the current map's header -; (e.g., de = $0003 would return a pointer to the secondary map header) +; (e.g., de = MAPHEADER_MAPHEADER2 would return a pointer to the secondary map header) ld a, [MapGroup] ld b, a diff --git a/home/menu.asm b/home/menu.asm index 57277acd5..6ef1ba7f3 100644 --- a/home/menu.asm +++ b/home/menu.asm @@ -40,8 +40,7 @@ LoadMenuTextBox:: ; 1d58 .MenuDataHeader: ; 1d5f db $40 ; tile backup - db 12, 0 ; start coords - db 17, 19 ; end coords + menu_coords 0, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw vTiles0 db 0 ; default option ; 1d67 @@ -60,8 +59,7 @@ LoadStandardMenuDataHeader:: ; 1d6e .MenuDataHeader: ; 1d75 db $40 ; tile backup - db 0, 0 ; start coords - db 17, 19 ; end coords + menu_coords 0, 0, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw 0 db 1 ; default option ; 1d7d @@ -183,8 +181,7 @@ InterpretTwoOptionMenu:: ; 1dfe YesNoMenuDataHeader:: ; 1e1d db $40 ; tile backup - db 5, 10 ; start coords - db 9, 15 ; end coords + menu_coords 10, 5, 15, 9 dw .MenuData2 db 1 ; default option ; 1e25 @@ -515,7 +512,7 @@ ClearWindowData:: ; 1fbf ; 1ff0 .bytefill ; 1ff0 - ld bc, $0010 + ld bc, $10 xor a call ByteFill ret diff --git a/home/sine.asm b/home/sine.asm index 810845860..eff5ed299 100644 --- a/home/sine.asm +++ b/home/sine.asm @@ -1,6 +1,6 @@ Cosine:: ; 1b0f ; Return d * cos(a) in hl - add $10 ; 90 degrees + add %010000 ; 90 degrees Sine:: ; 1b11 ; Return d * sin(a) in hl diff --git a/home/text.asm b/home/text.asm index c2e08762a..a89f39eb2 100644 --- a/home/text.asm +++ b/home/text.asm @@ -47,10 +47,8 @@ ClearScreen:: ; fdb TextBox:: ; fe8 -; Draw a text box at hl with room for -; b lines of c characters each. -; Places a border around the textbox, -; then switches the palette to the +; Draw a text box at hl with room for b lines of c characters each. +; Places a border around the textbox, then switches the palette to the ; text black-and-white scheme. push bc push hl diff --git a/home/time.asm b/home/time.asm index 9ed703686..be141a066 100644 --- a/home/time.asm +++ b/home/time.asm @@ -48,17 +48,17 @@ GetClock:: ; 5b7 ld [hl], RTC_S ld a, [de] - maskbits 60 + maskbits 60 - 1 ld [hRTCSeconds], a ld [hl], RTC_M ld a, [de] - maskbits 60 + maskbits 60 - 1 ld [hRTCMinutes], a ld [hl], RTC_H ld a, [de] - maskbits 24 + maskbits 24 - 1 ld [hRTCHours], a ld [hl], RTC_DL diff --git a/home/vblank.asm b/home/vblank.asm index cb8c5ba56..5afecdad0 100644 --- a/home/vblank.asm +++ b/home/vblank.asm @@ -190,7 +190,7 @@ VBlank1:: ; 337 jr c, .done call UpdateBGMap - call Serve2bppRequest@VBlank + call Serve2bppRequest_VBlank call hPushOAM .done @@ -280,7 +280,7 @@ VBlank3:: ; 396 jr c, .done call UpdateBGMap - call Serve2bppRequest@VBlank + call Serve2bppRequest_VBlank call hPushOAM .done diff --git a/home/video.asm b/home/video.asm index 8f14dfeee..7b7440e2b 100644 --- a/home/video.asm +++ b/home/video.asm @@ -379,7 +379,7 @@ Serve2bppRequest:: ; 1769 jr _Serve2bppRequest -Serve2bppRequest@VBlank:: ; 1778 +Serve2bppRequest_VBlank:: ; 1778 ld a, [Requested2bpp] and a @@ -1,3 +1,7 @@ +; HRAM uses constants instead of labels so that +; "ld a, [hAddress]" and "ld [hAddress], a" will +; use the more efficient "ldh" instruction. + hPushOAM EQU $ff80 ; 10 bytes hROMBankBackup EQU $ff8a @@ -33,7 +37,7 @@ hJoyLast EQU $ffa9 hInMenu EQU $ffaa hPrinter EQU $ffac -hGraphicStartTile EQU $ffad +hGraphicStartTile EQU $ffad hMoveMon EQU $ffae hMapObjectIndexBuffer EQU $ffaf hObjectStructIndexBuffer EQU $ffb0 @@ -81,7 +85,7 @@ hMoneyTemp EQU $ffc3 hMGJoypadPressed EQU $ffc3 hMGJoypadReleased EQU $ffc4 -hLCDCPointer EQU $ffc6 +hLCDCPointer EQU $ffc6 hLYOverrideStart EQU $ffc7 hLYOverrideEnd EQU $ffc8 hMobileReceive EQU $ffc9 diff --git a/includes.asm b/includes.asm deleted file mode 100644 index a97cda944..000000000 --- a/includes.asm +++ /dev/null @@ -1,2 +0,0 @@ -INCLUDE "version.asm" -INCLUDE "constants.asm" diff --git a/macros.asm b/macros.asm index b6598c933..7036b6419 100644 --- a/macros.asm +++ b/macros.asm @@ -1,13 +1,10 @@ INCLUDE "macros/enum.asm" -INCLUDE "macros/charmap.asm" INCLUDE "macros/predef.asm" INCLUDE "macros/rst.asm" INCLUDE "macros/data.asm" INCLUDE "macros/code.asm" INCLUDE "macros/coords.asm" INCLUDE "macros/color.asm" -INCLUDE "macros/base_stats.asm" -INCLUDE "macros/tilesets.asm" INCLUDE "macros/scripts/audio.asm" INCLUDE "macros/scripts/maps.asm" diff --git a/macros/base_stats.asm b/macros/base_stats.asm deleted file mode 100644 index 1a2ce8529..000000000 --- a/macros/base_stats.asm +++ /dev/null @@ -1,67 +0,0 @@ -; Used in data/pokemon/base_stats/*.asm - -define: MACRO -if !DEF(\1) -\1 EQUS \2 -endc -ENDM - -const_value = 0 - -add_tm: MACRO -if !DEF(TM01) -TM01 = const_value - enum_start 1 -endc - define _\@_1, "TM_\1" - const _\@_1 - enum \1_TMNUM -ENDM - -add_hm: MACRO -if !DEF(HM01) -HM01 = const_value -endc - define _\@_1, "HM_\1" - const _\@_1 - enum \1_TMNUM -ENDM - -add_mt: MACRO - enum \1_TMNUM -ENDM - -; N TMs/HMs need (N+7)/8 bytes for their bit flags. -; The rgbasm integers tms1, tms2, tms3 each hold 3 bytes, or 24 bits. -tmhm: MACRO -tms1 = 0 -tms2 = 0 -tms3 = 0 -rept _NARG - if DEF(\1_TMNUM) - if \1_TMNUM < 24 + 1 -tms1 = tms1 | (1 << ((\1_TMNUM) - 1)) - elif \1_TMNUM < 48 + 1 -tms2 = tms2 | (1 << ((\1_TMNUM) - 1 - 24)) - else -tms3 = tms3 | (1 << ((\1_TMNUM) - 1 - 48)) - endc - else - fail "\1 is not a TM, HM, or move tutor move" - endc - shift -endr - -rept 3 - db tms1 & $ff -tms1 = tms1 >> 8 -endr -rept 3 - db tms2 & $ff -tms2 = tms2 >> 8 -endr -rept 2 - db tms3 & $ff -tms3 = tms3 >> 8 -endr -ENDM diff --git a/macros/code.asm b/macros/code.asm index 423017b2d..6e9c378e3 100644 --- a/macros/code.asm +++ b/macros/code.asm @@ -36,15 +36,17 @@ jumptable: MACRO ENDM maskbits: MACRO +; masks just enough bits to cover the argument +; e.g. "maskbits %00010100" becomes "and %00011111" ; example usage in rejection sampling: ; .loop ; call Random -; maskbits 30 +; maskbits 30 +- 1 ; cp 30 ; jr nc, .loop x = 1 rept 8 -if \1 > x +if x < (\1) x = (x + 1) * 2 +- 1 endc endr diff --git a/macros/color.asm b/macros/color.asm index 35d69fe6f..5ebaae218 100644 --- a/macros/color.asm +++ b/macros/color.asm @@ -1,15 +1,15 @@ RGB: MACRO rept _NARG / 3 - dw ((\3) << 10) + ((\2) << 5) + (\1) + dw palred (\1) + palgreen (\2) + palblue (\3) shift shift shift endr ENDM +palred EQUS "(1 << 0) *" +palgreen EQUS "(1 << 5) *" +palblue EQUS "(1 << 10) *" + palettes EQUS "* 8" palette EQUS "+ 8 *" - -palred EQUS "$0001 *" -palgreen EQUS "$0020 *" -palblue EQUS "$0400 *" diff --git a/macros/data.asm b/macros/data.asm index 55f41a204..8345a2523 100644 --- a/macros/data.asm +++ b/macros/data.asm @@ -85,20 +85,24 @@ ENDM dbpixel: MACRO if _NARG >= 4 +; x tile, x pxl, y tile, y pxl db \1 * 8 + \3, \2 * 8 + \4 else +; x, y db \1 * 8, \2 * 8 endc ENDM dsprite: MACRO -; conditional segment is there because not every instance of -; this macro is directly OAM -if _NARG >= 7 ; y tile, y pxl, x tile, x pxl, vtile offset, flags, palette - db (\1 * 8) % $100 + \2, (\3 * 8) % $100 + \4, \5, (\6 << 3) + (\7 & PALETTE_MASK) -else +; y tile, y pxl, x tile, x pxl, vtile offset, flags, attributes db (\1 * 8) % $100 + \2, (\3 * 8) % $100 + \4, \5, \6 -endc +ENDM + + +menu_coords: MACRO +; x1, y1, x2, y2 + db \2, \1 ; start coords + db \4, \3 ; end coords ENDM diff --git a/macros/enum.asm b/macros/enum.asm index 0c1d4a064..c1321a636 100644 --- a/macros/enum.asm +++ b/macros/enum.asm @@ -38,3 +38,12 @@ shift_const: MACRO \1 EQU (1 << const_value) const_value = const_value + 1 ENDM + + +; Enumerate strings + +define: MACRO +if !DEF(\1) +\1 EQUS \2 +endc +ENDM diff --git a/macros/scripts/battle_commands.asm b/macros/scripts/battle_commands.asm index 5933740f0..4ae8dbaf4 100644 --- a/macros/scripts/battle_commands.asm +++ b/macros/scripts/battle_commands.asm @@ -3,7 +3,7 @@ command: MACRO \1 EQUS "db \1_command" ENDM -; BattleCommandPointers indexes (see data/battle_command_pointers.asm) +; BattleCommandPointers indexes (see data/battle/effect_command_pointers.asm) enum_start 1 command checkturn ; 01 command checkobedience ; 02 diff --git a/macros/scripts/events.asm b/macros/scripts/events.asm index 694a7cd12..40a5bbf46 100644 --- a/macros/scripts/events.asm +++ b/macros/scripts/events.asm @@ -424,9 +424,9 @@ readcoins: MACRO db \1 ; memory ENDM - enum RAM2MEM_command ; $3f -RAM2MEM: MACRO - db RAM2MEM_command + enum vartomem_command ; $3f +vartomem: MACRO + db vartomem_command db \1 ; memory ENDM @@ -483,7 +483,11 @@ ENDM enum refreshscreen_command ; $48 refreshscreen: MACRO db refreshscreen_command +if _NARG == 1 db \1 ; dummy +else + db 0 +endc ENDM enum closetext_command ; $49 diff --git a/macros/scripts/maps.asm b/macros/scripts/maps.asm index e9703531d..31a1f16d9 100644 --- a/macros/scripts/maps.asm +++ b/macros/scripts/maps.asm @@ -9,6 +9,12 @@ scene_script: MACRO dw \1, 0 ENDM +callback: MACRO +;\1: type: a MAPCALLBACK_* constant +;\2: script pointer + dbw \1, \2 +ENDM + warp_def: MACRO ;\1: x: left to right, starts at 0 ;\2: y: top to bottom, starts at 0 @@ -23,9 +29,10 @@ coord_event: MACRO ;\2: y: top to bottom, starts at 0 ;\3: scene id: controlled by setscene/setmapscene ;\4: script pointer - db \3, \2, \1, $0 + db \3, \2, \1 + db 0 ; filler dw \4 - db $0, $0 + db 0, 0 ; filler ENDM bg_event: MACRO @@ -91,6 +98,12 @@ else endc ENDM +hiddenitem: MACRO +;\1: flag: an EVENT_* constant +;\2: item: from constants/item_constants.asm + dwb \1, \2 +ENDM + elevfloor: MACRO ;\1: floor: a FLOOR_* constant ;\2: warp destination: starts at 1 @@ -99,10 +112,22 @@ elevfloor: MACRO map \3 ENDM +conditional_event: MACRO +;\1: flag: an EVENT_* constant +;\2: script pointer + dw \1, \2 +ENDM + +cmdqueue: MACRO +;\1: type: a CMDQUEUE_* constant +;\2: data pointer + dbw \1, \2 + dw 0 ; filler +ENDM + stonetable: MACRO ;\1: warp id ;\2: object_event id ;\3: script pointer - db \1, \2 - dw \3 + dbbw \1, \2, \3 ENDM diff --git a/macros/tilesets.asm b/macros/tilesets.asm deleted file mode 100755 index 4aeb38dc5..000000000 --- a/macros/tilesets.asm +++ /dev/null @@ -1,15 +0,0 @@ -; Used in tilesets/*.asm - -tilepal: MACRO -; vram bank, pals -x = \1 << OAM_TILE_BANK -rept (_NARG +- 1) / 2 - dn (x | PAL_BG_\3), (x | PAL_BG_\2) - shift - shift -endr -ENDM - -tilecoll: MACRO - db COLL_\1, COLL_\2, COLL_\3, COLL_\4 -ENDM diff --git a/macros/wram.asm b/macros/wram.asm index d30114fc8..a889193d4 100755 --- a/macros/wram.asm +++ b/macros/wram.asm @@ -339,6 +339,19 @@ map_object: MACRO ds 2 ENDM +sprite_oam_struct: MACRO +\1YCoord:: db +\1XCoord:: db +\1TileID:: db +\1Attributes:: db +; bit 7: priority +; bit 6: y flip +; bit 5: x flip +; bit 4: pal # (non-cgb) +; bit 3: vram bank (cgb only) +; bit 2-0: pal # (cgb only) +ENDM + sprite_anim_struct: MACRO \1Index:: db \1FramesetID:: db @@ -1,4 +1,4 @@ -INCLUDE "includes.asm" +INCLUDE "constants.asm" SECTION "bank1", ROMX @@ -85,14 +85,12 @@ INCLUDE "engine/events/daycare.asm" INCLUDE "engine/events/print_unown.asm" INCLUDE "engine/events/print_photo.asm" INCLUDE "engine/breeding.asm" - - -INCLUDE "tilesets/data.asm" +INCLUDE "gfx/tilesets.asm" SECTION "Roofs", ROMX -INCLUDE "tilesets/roofs.asm" +INCLUDE "engine/mapgroup_roofs.asm" SECTION "Clock Reset", ROMX @@ -172,7 +170,7 @@ INCLUDE "data/trainers/parties.asm" SECTION "Battle Core", ROMX INCLUDE "engine/battle/core.asm" -INCLUDE "data/battle_command_pointers.asm" +INCLUDE "data/battle/effect_command_pointers.asm" SECTION "bank10", ROMX @@ -208,7 +206,7 @@ INCLUDE "engine/events/buena_menu.asm" SECTION "bank13", ROMX INCLUDE "engine/map_palettes.asm" -INCLUDE "tilesets/palette_maps.asm" +INCLUDE "gfx/tilesets/palette_maps.asm" INCLUDE "data/collision_permissions.asm" INCLUDE "engine/routines/emptyallsrambanks.asm" INCLUDE "engine/routines/savemenu_copytilemapatonce.asm" @@ -225,7 +223,7 @@ INCBIN "gfx/shrink/shrink2.2bpp.lz" INCLUDE "engine/link_2.asm" INCLUDE "engine/delete_save_change_clock.asm" -INCLUDE "tilesets/tilesets.asm" +INCLUDE "data/tilesets.asm" INCLUDE "engine/routines/flagpredef.asm" INCLUDE "engine/routines/trademonfrontpic.asm" INCLUDE "engine/events/pokerus/check_pokerus.asm" @@ -236,7 +234,7 @@ INCLUDE "engine/stats_screen.asm" INCLUDE "engine/events/catch_tutorial.asm" INCLUDE "engine/evolution_animation.asm" INCLUDE "engine/init_hof_credits.asm" -INCLUDE "mobile/get_trainer_class.asm" +INCLUDE "engine/events/battle_tower/get_trainer_class.asm" INCLUDE "engine/battle/sliding_intro.asm" INCLUDE "mobile/print_opp_message.asm" INCLUDE "engine/battle/checkbattlescene.asm" @@ -255,7 +253,7 @@ INCLUDE "engine/events/basement_key.asm" INCLUDE "engine/events/sacred_ash.asm" INCLUDE "engine/tempmon.asm" INCLUDE "engine/types.asm" -INCLUDE "text/unused_gen_1_trainers.asm" +INCLUDE "data/unused_text/gen_1_trainers.asm" INCLUDE "engine/mon_stats.asm" INCLUDE "engine/routines/initlist.asm" INCLUDE "engine/experience.asm" @@ -273,7 +271,7 @@ INCBIN "gfx/unknown/unknown_egg.2bpp.lz" SECTION "Crystal Phone Text", ROMX -INCLUDE "text/phone/extra.asm" +INCLUDE "data/phone/text/extra.asm" SECTION "bank20", ROMX @@ -281,7 +279,7 @@ SECTION "bank20", ROMX INCLUDE "engine/player_movement.asm" INCLUDE "engine/engine_flags.asm" INCLUDE "engine/variables.asm" -INCLUDE "text/battle.asm" +INCLUDE "data/battle/battle_text.asm" INCLUDE "engine/debug.asm" @@ -297,10 +295,10 @@ SECTION "Crystal Features 2", ROMX INCLUDE "engine/events/kurt.asm" INCLUDE "engine/player_gfx.asm" INCLUDE "mobile/mobile_22.asm" -INCLUDE "engine/events/crystal_unown.asm" +INCLUDE "engine/events/unown_walls.asm" INCLUDE "engine/events/buena.asm" INCLUDE "engine/events/dratini.asm" -INCLUDE "engine/events/battle_tower_rules.asm" +INCLUDE "engine/events/battle_tower/rules.asm" INCLUDE "mobile/mobile_22_2.asm" @@ -333,28 +331,31 @@ INCLUDE "engine/phone/buenas_password.asm" SECTION "Phone Text", ROMX -INCLUDE "text/phone/anthony_overworld.asm" -INCLUDE "text/phone/todd_overworld.asm" -INCLUDE "text/phone/gina_overworld.asm" -INCLUDE "text/phone/irwin_overworld.asm" -INCLUDE "text/phone/arnie_overworld.asm" -INCLUDE "text/phone/alan_overworld.asm" -INCLUDE "text/phone/dana_overworld.asm" -INCLUDE "text/phone/chad_overworld.asm" -INCLUDE "text/phone/derek_overworld.asm" -INCLUDE "text/phone/tully_overworld.asm" -INCLUDE "text/phone/brent_overworld.asm" -INCLUDE "text/phone/tiffany_overworld.asm" -INCLUDE "text/phone/vance_overworld.asm" -INCLUDE "text/phone/wilton_overworld.asm" -INCLUDE "text/phone/kenji_overworld.asm" -INCLUDE "text/phone/parry_overworld.asm" -INCLUDE "text/phone/erin_overworld.asm" +INCLUDE "data/phone/text/anthony_overworld.asm" +INCLUDE "data/phone/text/todd_overworld.asm" +INCLUDE "data/phone/text/gina_overworld.asm" +INCLUDE "data/phone/text/irwin_overworld.asm" +INCLUDE "data/phone/text/arnie_overworld.asm" +INCLUDE "data/phone/text/alan_overworld.asm" +INCLUDE "data/phone/text/dana_overworld.asm" +INCLUDE "data/phone/text/chad_overworld.asm" +INCLUDE "data/phone/text/derek_overworld.asm" +INCLUDE "data/phone/text/tully_overworld.asm" +INCLUDE "data/phone/text/brent_overworld.asm" +INCLUDE "data/phone/text/tiffany_overworld.asm" +INCLUDE "data/phone/text/vance_overworld.asm" +INCLUDE "data/phone/text/wilton_overworld.asm" +INCLUDE "data/phone/text/kenji_overworld.asm" +INCLUDE "data/phone/text/parry_overworld.asm" +INCLUDE "data/phone/text/erin_overworld.asm" SECTION "bank2E", ROMX -INCLUDE "engine/events_3.asm" +INCLUDE "engine/events/map_name_sign.asm" +INCLUDE "engine/events/checkforhiddenitems.asm" +INCLUDE "engine/events/treemons.asm" +INCLUDE "gfx/fishing.asm" INCLUDE "engine/radio.asm" INCLUDE "engine/mail_2.asm" @@ -381,7 +382,7 @@ SECTION "Move Animations", ROMX INCLUDE "engine/events/bug_contest/display_stats.asm" INCLUDE "engine/battle_anims/anim_commands.asm" -INCLUDE "engine/battle_anims/engine.asm" +INCLUDE "engine/battle_anims/core.asm" INCLUDE "data/battle_anims/objects.asm" INCLUDE "engine/battle_anims/functions.asm" INCLUDE "engine/battle_anims/helpers.asm" @@ -460,7 +461,7 @@ INCLUDE "engine/battle/misc.asm" SECTION "bank3F", ROMX -INCLUDE "tilesets/animations.asm" +INCLUDE "engine/tileset_anims.asm" INCLUDE "engine/npctrade.asm" INCLUDE "engine/events/mom_phone.asm" @@ -504,7 +505,7 @@ INCLUDE "mobile/mobile_46.asm" SECTION "Battle Tower", ROMX -INCLUDE "mobile/battle_tower_47.asm" +INCLUDE "engine/events/battle_tower/trainer_text.asm" SECTION "bank5B", ROMX @@ -520,7 +521,7 @@ INCLUDE "mobile/mobile_5c.asm" SECTION "Crystal Phone Text 2", ROMX -INCLUDE "text/phone/extra2.asm" +INCLUDE "data/phone/text/extra2.asm" SECTION "UpdateBattleHUDs", ROMX @@ -540,31 +541,32 @@ INCLUDE "mobile/mobile_5f.asm" SECTION "Common Text 1", ROMX -INCLUDE "text/stdtext.asm" -INCLUDE "text/phone/jack_overworld.asm" -INCLUDE "text/phone/beverly_overworld.asm" -INCLUDE "text/phone/huey_overworld.asm" -INCLUDE "text/phone/gaven_overworld.asm" -INCLUDE "text/phone/beth_overworld.asm" -INCLUDE "text/phone/jose_overworld.asm" -INCLUDE "text/phone/reena_overworld.asm" -INCLUDE "text/phone/joey_overworld.asm" -INCLUDE "text/phone/wade_overworld.asm" -INCLUDE "text/phone/ralph_overworld.asm" -INCLUDE "text/phone/liz_overworld.asm" +INCLUDE "data/std_text.asm" +INCLUDE "data/phone/text/jack_overworld.asm" +INCLUDE "data/phone/text/beverly_overworld.asm" +INCLUDE "data/phone/text/huey_overworld.asm" +INCLUDE "data/phone/text/gaven_overworld.asm" +INCLUDE "data/phone/text/beth_overworld.asm" +INCLUDE "data/phone/text/jose_overworld.asm" +INCLUDE "data/phone/text/reena_overworld.asm" +INCLUDE "data/phone/text/joey_overworld.asm" +INCLUDE "data/phone/text/wade_overworld.asm" +INCLUDE "data/phone/text/ralph_overworld.asm" +INCLUDE "data/phone/text/liz_overworld.asm" SECTION "Special Phone Text", ROMX -INCLUDE "text/phone/mom.asm" -INCLUDE "text/phone/bill.asm" -INCLUDE "text/phone/elm.asm" -INCLUDE "text/phone/trainers1.asm" +INCLUDE "data/phone/text/mom.asm" +INCLUDE "data/phone/text/bill.asm" +INCLUDE "data/phone/text/elm.asm" +INCLUDE "data/phone/text/trainers1.asm" SECTION "Miscellaneous Text", ROMX INCLUDE "data/items/names.asm" +INCLUDE "engine/routines/printitemdescription.asm" INCLUDE "data/items/descriptions.asm" INCLUDE "data/moves/names.asm" INCLUDE "engine/landmarks.asm" @@ -594,12 +596,12 @@ INCLUDE "engine/european_mail.asm" SECTION "Battle Tower Text", ROMX -INCLUDE "text/battle_tower.asm" +INCLUDE "data/battle_tower/trainer_text.asm" SECTION "Battle Tower Trainer Data", ROMX -INCLUDE "data/battle_tower_2.asm" +INCLUDE "data/battle_tower/unknown.asm" SECTION "Mobile News Data", ROMX @@ -609,13 +611,13 @@ INCLUDE "mobile/news/news.asm" SECTION "Crystal Events", ROMX -INCLUDE "engine/events/battle_tower.asm" +INCLUDE "engine/events/battle_tower/load_trainer.asm" INCLUDE "engine/events/odd_egg.asm" SECTION "Mobile Stadium 2", ROMX -if DEF(CRYSTAL11) +if DEF(_CRYSTAL11) INCBIN "mobile/stadium/stadium2_2.bin" else INCBIN "mobile/stadium/stadium2_1.bin" @@ -1,4 +1,4 @@ -INCLUDE "includes.asm" +INCLUDE "constants.asm" SECTION "Map Headers", ROMX @@ -132,7 +132,7 @@ INCLUDE "maps/CeladonCafe.asm" INCLUDE "maps/Route16FuchsiaSpeechHouse.asm" INCLUDE "maps/Route16Gate.asm" INCLUDE "maps/Route7SaffronGate.asm" -INCLUDE "maps/Route1718Gate.asm" +INCLUDE "maps/Route17Route18Gate.asm" SECTION "Map Scripts 8", ROMX @@ -170,7 +170,7 @@ INCLUDE "maps/ElmsHouse.asm" INCLUDE "maps/Route26HealSpeechHouse.asm" INCLUDE "maps/Route26DayofWeekSiblingsHouse.asm" INCLUDE "maps/Route27SandstormHouse.asm" -INCLUDE "maps/Route2946Gate.asm" +INCLUDE "maps/Route29Route46Gate.asm" SECTION "Map Scripts 10", ROMX @@ -192,7 +192,7 @@ INCLUDE "maps/IcePathB3F.asm" INCLUDE "maps/LavenderPokecenter1F.asm" INCLUDE "maps/LavenderPokecenter2FBeta.asm" INCLUDE "maps/MrFujisHouse.asm" -INCLUDE "maps/LavenderTownSpeechHouse.asm" +INCLUDE "maps/LavenderSpeechHouse.asm" INCLUDE "maps/LavenderNameRater.asm" INCLUDE "maps/LavenderMart.asm" INCLUDE "maps/SoulHouse.asm" @@ -240,7 +240,7 @@ INCLUDE "maps/ManiasHouse.asm" INCLUDE "maps/CianwoodGym.asm" INCLUDE "maps/CianwoodPokecenter1F.asm" INCLUDE "maps/CianwoodPharmacy.asm" -INCLUDE "maps/CianwoodCityPhotoStudio.asm" +INCLUDE "maps/CianwoodPhotoStudio.asm" INCLUDE "maps/CianwoodLugiaSpeechHouse.asm" INCLUDE "maps/PokeSeersHouse.asm" INCLUDE "maps/BattleTower1F.asm" @@ -300,12 +300,12 @@ INCLUDE "maps/SaffronMart.asm" INCLUDE "maps/SaffronPokecenter1F.asm" INCLUDE "maps/SaffronPokecenter2FBeta.asm" INCLUDE "maps/MrPsychicsHouse.asm" -INCLUDE "maps/SaffronTrainStation.asm" +INCLUDE "maps/SaffronMagnetTrainStation.asm" INCLUDE "maps/SilphCo1F.asm" INCLUDE "maps/CopycatsHouse1F.asm" INCLUDE "maps/CopycatsHouse2F.asm" INCLUDE "maps/Route5UndergroundPathEntrance.asm" -INCLUDE "maps/Route5SaffronCityGate.asm" +INCLUDE "maps/Route5SaffronGate.asm" INCLUDE "maps/Route5CleanseTagSpeechHouse.asm" diff --git a/maps/AzaleaGym.asm b/maps/AzaleaGym.asm index 1e36df96f..c10add3c4 100644 --- a/maps/AzaleaGym.asm +++ b/maps/AzaleaGym.asm @@ -23,7 +23,7 @@ AzaleaGymBugsyScript: waitbutton closetext winlosstext BugsyText_ResearchIncomplete, 0 - loadtrainer BUGSY, 1 + loadtrainer BUGSY, BUGSY1 startbattle reloadmapafterbattle setevent EVENT_BEAT_BUGSY @@ -146,7 +146,7 @@ AzaleaGymStatue: iftrue .Beaten jumpstd gymstatue1 .Beaten: - trainertotext BUGSY, 1, $1 + trainertotext BUGSY, BUGSY1, MEM_BUFFER_1 jumpstd gymstatue2 BugsyText_INeverLose: diff --git a/maps/AzaleaTown.asm b/maps/AzaleaTown.asm index ba1ee1a2c..a345898f0 100644 --- a/maps/AzaleaTown.asm +++ b/maps/AzaleaTown.asm @@ -21,7 +21,7 @@ AzaleaTown_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .Flypoint + callback MAPCALLBACK_NEWMAP, .Flypoint .DummyScene0: end @@ -37,7 +37,7 @@ AzaleaTown_MapScriptHeader: return AzaleaTownRivalBattleScene1: - moveobject AZALEATOWN_SILVER, $b, $b + moveobject AZALEATOWN_SILVER, 11, 11 spriteface PLAYER, RIGHT showemote EMOTE_SHOCK, PLAYER, 15 special Special_FadeOutMusic @@ -102,7 +102,7 @@ AzaleaTownRivalBattleScript: applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleExitMovement playsound SFX_EXIT_BUILDING disappear AZALEATOWN_SILVER - setscene $0 + setscene 0 waitsfx playmapmusic end @@ -170,7 +170,7 @@ AzaleaTownCelebiScene: setflag ENGINE_HAVE_EXAMINED_GS_BALL clearevent EVENT_ILEX_FOREST_LASS setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS - setscene $0 + setscene 0 closetext end @@ -211,7 +211,7 @@ WhiteApricornTree: fruittree FRUITTREE_AZALEA_TOWN AzaleaTownHiddenFullHeal: - dwb EVENT_AZALEA_TOWN_HIDDEN_FULL_HEAL, FULL_HEAL + hiddenitem EVENT_AZALEA_TOWN_HIDDEN_FULL_HEAL, FULL_HEAL AzaleaTownRivalBattleApproachMovement1: step LEFT diff --git a/maps/BattleTower1F.asm b/maps/BattleTower1F.asm index 861b8849d..637f5c292 100644 --- a/maps/BattleTower1F.asm +++ b/maps/BattleTower1F.asm @@ -38,7 +38,7 @@ BattleTower1F_MapScriptHeader: writebyte BATTLETOWERACTION_06 special Special_BattleTowerAction .SkipEverything: - setscene $1 + setscene 1 .Scene1: end @@ -67,24 +67,24 @@ ReceptionistScript_0x9e3e2: Script_Menu_ChallengeExplanationCancel: ; 0x9e3fc writetext Text_WantToGoIntoABattleRoom - writebyte $1 + writebyte TRUE special Special_Menu_ChallengeExplanationCancel - if_equal $1, Script_ChooseChallenge - if_equal $2, Script_BattleTowerExplanation + if_equal 1, Script_ChooseChallenge + if_equal 2, Script_BattleTowerExplanation jump Script_BattleTowerHopeToServeYouAgain Script_ChooseChallenge: ; 0x9e40f writebyte BATTLETOWERACTION_RESETDATA ; ResetBattleTowerTrainerSRAM special Special_BattleTowerAction special Special_CheckForBattleTowerRules - if_not_equal $0, Script_WaitButton + if_not_equal FALSE, Script_WaitButton writetext Text_SaveBeforeEnteringBattleRoom yesorno iffalse Script_Menu_ChallengeExplanationCancel - setscene $0 + setscene 0 special Special_TryQuickSave iffalse Script_Menu_ChallengeExplanationCancel - setscene $1 + setscene 1 writebyte BATTLETOWERACTION_SET_EXPLANATION_READ ; set 1, [sBattleTowerSaveFileFlags] special Special_BattleTowerAction special Special_BattleTowerRoomMenu @@ -105,9 +105,9 @@ Script_ResumeBattleTowerChallenge: special Special_BattleTowerAction Script_WalkToBattleTowerElevator: musicfadeout MUSIC_NONE, 8 - setmapscene BATTLE_TOWER_BATTLE_ROOM, $0 - setmapscene BATTLE_TOWER_ELEVATOR, $0 - setmapscene BATTLE_TOWER_HALLWAY, $0 + setmapscene BATTLE_TOWER_BATTLE_ROOM, 0 + setmapscene BATTLE_TOWER_ELEVATOR, 0 + setmapscene BATTLE_TOWER_HALLWAY, 0 follow BATTLETOWER1F_RECEPTIONIST, PLAYER applymovement BATTLETOWER1F_RECEPTIONIST, MovementData_BattleTower1FWalkToElevator writebyte BATTLETOWERACTION_0A @@ -125,7 +125,7 @@ Script_GivePlayerHisPrize: ; 0x9e47a writebyte BATTLETOWERACTION_GIVEREWARD special Special_BattleTowerAction if_equal POTION, Script_YourPackIsStuffedFull - itemtotext $0, $1 + itemtotext USE_SCRIPT_VAR, MEM_BUFFER_1 giveitem ITEM_FROM_MEM, 5 writetext Text_PlayerGotFive writebyte BATTLETOWERACTION_1D @@ -193,7 +193,7 @@ UnreferencedScript_0x9e4ea: special Special_BattleTowerAction if_not_equal $0, Script_MayNotEnterABattleRoomUnderL70 special Special_CheckForBattleTowerRules - if_not_equal $0, Script_WaitButton + if_not_equal FALSE, Script_WaitButton writebyte BATTLETOWERACTION_05 special Special_BattleTowerAction if_equal $0, .zero @@ -208,10 +208,10 @@ continue: writetext Text_SaveBeforeReentry yesorno iffalse Script_Menu_ChallengeExplanationCancel - setscene $0 + setscene 0 special Special_TryQuickSave iffalse Script_Menu_ChallengeExplanationCancel - setscene $1 + setscene 1 writebyte BATTLETOWERACTION_06 special Special_BattleTowerAction writebyte BATTLETOWERACTION_12 diff --git a/maps/BattleTowerBattleRoom.asm b/maps/BattleTowerBattleRoom.asm index 150d71119..22cbdef3f 100644 --- a/maps/BattleTowerBattleRoom.asm +++ b/maps/BattleTowerBattleRoom.asm @@ -14,7 +14,7 @@ BattleTowerBattleRoom_MapScriptHeader: .EnterBattleRoom: ; 0x9f419 disappear BATTLETOWERBATTLEROOM_YOUNGSTER priorityjump Script_BattleRoom - setscene $1 + setscene 1 .DummyScene: end @@ -29,7 +29,7 @@ Script_BattleRoomLoop: ; 0x9f425 waitsfx applymovement BATTLETOWERBATTLEROOM_YOUNGSTER, MovementData_BattleTowerBattleRoomOpponentWalksIn opentext - battletowertext 1 + battletowertext BATTLETOWERTEXT_INTRO buttonsound closetext special Special_BattleTowerBattle ; calls predef startbattle @@ -87,14 +87,14 @@ Script_DontSaveAndEndTheSession: ; 0x9f4a3 special Special_BattleTowerAction closetext special Special_FadeOutPalettes - warpfacing UP, BATTLE_TOWER_1F, $7, $7 + warpfacing UP, BATTLE_TOWER_1F, 7, 7 opentext jump Script_BattleTowerHopeToServeYouAgain Script_FailedBattleTowerChallenge: pause 60 special Special_BattleTowerFade - warpfacing UP, BATTLE_TOWER_1F, $7, $7 + warpfacing UP, BATTLE_TOWER_1F, 7, 7 writebyte BATTLETOWERACTION_CHALLENGECANCELED special Special_BattleTowerAction opentext @@ -106,7 +106,7 @@ Script_FailedBattleTowerChallenge: Script_BeatenAllTrainers: ; 0x9f4d9 pause 60 special Special_BattleTowerFade - warpfacing UP, BATTLE_TOWER_1F, $7, $7 + warpfacing UP, BATTLE_TOWER_1F, 7, 7 Script_BeatenAllTrainers2: opentext writetext Text_CongratulationsYouveBeatenAllTheTrainers @@ -133,13 +133,11 @@ UnreferencedScript_0x9f4f7: closetext end - Text_ReturnedAfterSave_Mobile: text "You'll be returned" line "after you SAVE." done - BattleTowerBattleRoom_MapEventHeader: ; filler db 0, 0 diff --git a/maps/BattleTowerElevator.asm b/maps/BattleTowerElevator.asm index fc976062e..e7b70acdc 100644 --- a/maps/BattleTowerElevator.asm +++ b/maps/BattleTowerElevator.asm @@ -12,7 +12,7 @@ BattleTowerElevator_MapScriptHeader: .Scene0: priorityjump .RideElevator - setscene $1 + setscene 1 .Scene1: end diff --git a/maps/BattleTowerHallway.asm b/maps/BattleTowerHallway.asm index 41a3beb83..c12091582 100644 --- a/maps/BattleTowerHallway.asm +++ b/maps/BattleTowerHallway.asm @@ -12,7 +12,7 @@ BattleTowerHallway_MapScriptHeader: .Scene0: priorityjump .ChooseBattleRoom - setscene $1 + setscene 1 .Scene1: end @@ -21,7 +21,6 @@ BattleTowerHallway_MapScriptHeader: callasm .asm_load_battle_room jump .WalkToChosenBattleRoom - .asm_load_battle_room ld a, [rSVBK] push af @@ -35,7 +34,6 @@ BattleTowerHallway_MapScriptHeader: ld [rSVBK], a ret - ; enter different rooms for different levels to battle against ; at least it should look like that ; because all warps lead to the same room diff --git a/maps/BattleTowerOutside.asm b/maps/BattleTowerOutside.asm index 6ed01da6f..adb0c5f21 100644 --- a/maps/BattleTowerOutside.asm +++ b/maps/BattleTowerOutside.asm @@ -10,8 +10,8 @@ BattleTowerOutside_MapScriptHeader: .MapCallbacks: db 2 - dbw MAPCALLBACK_TILES, .Callback1 - dbw MAPCALLBACK_OBJECTS, .Callback2 + callback MAPCALLBACK_TILES, .Callback1 + callback MAPCALLBACK_OBJECTS, .Callback2 .Callback1: return diff --git a/maps/BetaCinnabarIslandPokemonLabHallway.blk b/maps/BetaCinnabarPokemonLabHallway.blk index 7a6502a26..7a6502a26 100644 --- a/maps/BetaCinnabarIslandPokemonLabHallway.blk +++ b/maps/BetaCinnabarPokemonLabHallway.blk diff --git a/maps/BetaCinnabarIslandPokemonLabRoom1.blk b/maps/BetaCinnabarPokemonLabRoom1.blk index ef77b6561..ef77b6561 100644 --- a/maps/BetaCinnabarIslandPokemonLabRoom1.blk +++ b/maps/BetaCinnabarPokemonLabRoom1.blk diff --git a/maps/BetaCinnabarIslandPokemonLabRoom2.blk b/maps/BetaCinnabarPokemonLabRoom2.blk index 822db175b..822db175b 100644 --- a/maps/BetaCinnabarIslandPokemonLabRoom2.blk +++ b/maps/BetaCinnabarPokemonLabRoom2.blk diff --git a/maps/BetaCinnabarIslandPokemonLabRoom3.blk b/maps/BetaCinnabarPokemonLabRoom3.blk index d9a64a5da..d9a64a5da 100644 --- a/maps/BetaCinnabarIslandPokemonLabRoom3.blk +++ b/maps/BetaCinnabarPokemonLabRoom3.blk diff --git a/maps/BetaTeakCity.blk b/maps/BetaEcruteakCity.blk index ce448c2ef..ce448c2ef 100644 --- a/maps/BetaTeakCity.blk +++ b/maps/BetaEcruteakCity.blk diff --git a/maps/BetaSSAquaInsideCutOut.blk b/maps/BetaFastShipInsideCutOut.blk index b385b0198..b385b0198 100644 --- a/maps/BetaSSAquaInsideCutOut.blk +++ b/maps/BetaFastShipInsideCutOut.blk diff --git a/maps/BlackthornCity.asm b/maps/BlackthornCity.asm index c5cd10235..178e986bd 100644 --- a/maps/BlackthornCity.asm +++ b/maps/BlackthornCity.asm @@ -15,8 +15,8 @@ BlackthornCity_MapScriptHeader: .MapCallbacks: db 2 - dbw MAPCALLBACK_NEWMAP, .FlyPoint - dbw MAPCALLBACK_OBJECTS, .Santos + callback MAPCALLBACK_NEWMAP, .FlyPoint + callback MAPCALLBACK_OBJECTS, .Santos .FlyPoint: setflag ENGINE_FLYPOINT_BLACKTHORN diff --git a/maps/BlackthornGym1F.asm b/maps/BlackthornGym1F.asm index c640c2c06..8e997132a 100644 --- a/maps/BlackthornGym1F.asm +++ b/maps/BlackthornGym1F.asm @@ -11,20 +11,20 @@ BlackthornGym1F_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_TILES, .Boulders + callback MAPCALLBACK_TILES, .Boulders .Boulders: checkevent EVENT_BOULDER_IN_BLACKTHORN_GYM_1 iffalse .skip1 - changeblock $8, $2, $3b + changeblock 8, 2, $3b .skip1 checkevent EVENT_BOULDER_IN_BLACKTHORN_GYM_2 iffalse .skip2 - changeblock $2, $4, $3a + changeblock 2, 4, $3a .skip2 checkevent EVENT_BOULDER_IN_BLACKTHORN_GYM_3 iffalse .skip3 - changeblock $8, $6, $3b + changeblock 8, 6, $3b .skip3 return @@ -39,7 +39,7 @@ BlackthornGymClairScript: waitbutton closetext winlosstext ClairWinText, 0 - loadtrainer CLAIR, 1 + loadtrainer CLAIR, CLAIR1 startbattle reloadmapafterbattle setevent EVENT_BEAT_CLAIR @@ -70,7 +70,7 @@ BlackthornGymClairScript: buttonsound giveitem TM_DRAGONBREATH iffalse .BagFull - itemtotext TM_DRAGONBREATH, $0 + itemtotext TM_DRAGONBREATH, MEM_BUFFER_0 writetext BlackthornGymText_ReceivedTM24 playsound SFX_ITEM waitsfx @@ -146,7 +146,7 @@ BlackthornGymStatue: iftrue .Beaten jumpstd gymstatue1 .Beaten: - trainertotext CLAIR, 1, $1 + trainertotext CLAIR, CLAIR1, MEM_BUFFER_1 jumpstd gymstatue2 ClairIntroText: diff --git a/maps/BlackthornGym2F.asm b/maps/BlackthornGym2F.asm index 6aa55a0e5..2f23f7c9e 100644 --- a/maps/BlackthornGym2F.asm +++ b/maps/BlackthornGym2F.asm @@ -14,31 +14,30 @@ BlackthornGym2F_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_CMDQUEUE, .Boulders + callback MAPCALLBACK_CMDQUEUE, .SetUpStoneTable -.Boulders: - writecmdqueue .BoulderCmdQueue +.SetUpStoneTable: + writecmdqueue .CommandQueue return -.BoulderCmdQueue: - dbw CMDQUEUE_STONETABLE, .BoulderTable ; check if any stones are sitting on a warp - dw 0 ; filler +.CommandQueue: + cmdqueue CMDQUEUE_STONETABLE, .StoneTable ; check if any stones are sitting on a warp -.BoulderTable: - stonetable 5, BLACKTHORNGYM2F_BOULDER1, .Disappear4 - stonetable 3, BLACKTHORNGYM2F_BOULDER2, .Disappear5 - stonetable 4, BLACKTHORNGYM2F_BOULDER3, .Disappear6 +.StoneTable: + stonetable 5, BLACKTHORNGYM2F_BOULDER1, .Boulder1 + stonetable 3, BLACKTHORNGYM2F_BOULDER2, .Boulder2 + stonetable 4, BLACKTHORNGYM2F_BOULDER3, .Boulder3 db -1 ; end -.Disappear4: +.Boulder1: disappear BLACKTHORNGYM2F_BOULDER1 jump .Fall -.Disappear5: +.Boulder2: disappear BLACKTHORNGYM2F_BOULDER2 jump .Fall -.Disappear6: +.Boulder3: disappear BLACKTHORNGYM2F_BOULDER3 jump .Fall @@ -56,7 +55,6 @@ BlackthornGym2F_MapScriptHeader: earthquake 80 end - BlackthornGymBoulder: jumpstd strengthboulder diff --git a/maps/BluesHouse.asm b/maps/BluesHouse.asm index 6cd7f460d..ba1871480 100644 --- a/maps/BluesHouse.asm +++ b/maps/BluesHouse.asm @@ -27,8 +27,8 @@ DaisyScript: writetext DaisyWhichMonText waitbutton special Special_DaisyMassage - if_equal 0, .Refused - if_equal 1, .CantGroomEgg + if_equal $0, .Refused + if_equal $1, .CantGroomEgg setflag ENGINE_TEA_IN_BLUES_HOUSE writetext DaisyAlrightText waitbutton diff --git a/maps/BrunosRoom.asm b/maps/BrunosRoom.asm index 784f06185..568ca0476 100644 --- a/maps/BrunosRoom.asm +++ b/maps/BrunosRoom.asm @@ -9,7 +9,7 @@ BrunosRoom_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_TILES, .BrunosRoomDoors + callback MAPCALLBACK_TILES, .BrunosRoomDoors .LockDoor: priorityjump .BrunosDoorLocksBehindYou @@ -21,11 +21,11 @@ BrunosRoom_MapScriptHeader: .BrunosRoomDoors: checkevent EVENT_BRUNOS_ROOM_ENTRANCE_CLOSED iffalse .KeepDoorClosed - changeblock $4, $e, $2a + changeblock 4, 14, $2a .KeepDoorClosed: checkevent EVENT_BRUNOS_ROOM_EXIT_OPEN iffalse .OpenDoor - changeblock $4, $2, $16 + changeblock 4, 2, $16 .OpenDoor: return @@ -34,10 +34,10 @@ BrunosRoom_MapScriptHeader: refreshscreen $86 playsound SFX_STRENGTH earthquake 80 - changeblock $4, $e, $2a + changeblock 4, 14, $2a reloadmappart closetext - setscene $1 + setscene 1 setevent EVENT_BRUNOS_ROOM_ENTRANCE_CLOSED waitsfx end @@ -51,7 +51,7 @@ BrunoScript_Battle: waitbutton closetext winlosstext BrunoScript_BrunoBeatenText, 0 - loadtrainer BRUNO, 1 + loadtrainer BRUNO, BRUNO1 startbattle reloadmapafterbattle setevent EVENT_BEAT_ELITE_4_BRUNO @@ -60,7 +60,7 @@ BrunoScript_Battle: waitbutton closetext playsound SFX_ENTER_DOOR - changeblock $4, $2, $16 + changeblock 4, 2, $16 reloadmappart closetext setevent EVENT_BRUNOS_ROOM_EXIT_OPEN diff --git a/maps/BurnedTower1F.asm b/maps/BurnedTower1F.asm index 69b71d9e3..d35fd0a00 100644 --- a/maps/BurnedTower1F.asm +++ b/maps/BurnedTower1F.asm @@ -14,7 +14,7 @@ BurnedTower1F_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_TILES, .HoleAndLadder + callback MAPCALLBACK_TILES, .HoleAndLadder .EusineScene: priorityjump .MeetEusine @@ -29,11 +29,11 @@ BurnedTower1F_MapScriptHeader: .HoleAndLadder: checkevent EVENT_HOLE_IN_BURNED_TOWER iftrue .Next - changeblock $a, $8, $32 ; hole + changeblock 10, 8, $32 ; hole .Next: checkevent EVENT_RELEASED_THE_BEASTS iftrue .Done - changeblock $6, $e, $9 ; ladder + changeblock 6, 14, $09 ; ladder .Done: return @@ -45,8 +45,8 @@ BurnedTower1F_MapScriptHeader: writetext BurnedTower1FEusineIntroText waitbutton closetext - moveobject BURNEDTOWER1F_EUSINE, $9, $e - setscene $1 + moveobject BURNEDTOWER1F_EUSINE, 9, 14 + setscene 1 end BurnedTowerRivalBattleScript: @@ -98,7 +98,7 @@ BurnedTowerRivalBattleScript: writetext BurnedTowerSilver_AfterText1 waitbutton closetext - setscene $2 + setscene 2 setevent EVENT_RIVAL_BURNED_TOWER special Special_FadeOutMusic pause 15 @@ -106,7 +106,7 @@ BurnedTowerRivalBattleScript: showemote EMOTE_SHOCK, PLAYER, 15 playsound SFX_ENTER_DOOR waitsfx - changeblock $a, $8, $25 + changeblock 10, 8, $25 reloadmappart pause 15 applymovement PLAYER, BurnedTower1FMovement_PlayerStartsToFall @@ -131,12 +131,10 @@ BurnedTower1FRock: jumpstd smashrock BurnedTower1FHiddenEther: - dwb EVENT_BURNED_TOWER_1F_HIDDEN_ETHER, ETHER - + hiddenitem EVENT_BURNED_TOWER_1F_HIDDEN_ETHER, ETHER BurnedTower1FHiddenUltraBall: - dwb EVENT_BURNED_TOWER_1F_HIDDEN_ULTRA_BALL, ULTRA_BALL - + hiddenitem EVENT_BURNED_TOWER_1F_HIDDEN_ULTRA_BALL, ULTRA_BALL BurnedTower1FHPUp: itemball HP_UP diff --git a/maps/BurnedTowerB1F.asm b/maps/BurnedTowerB1F.asm index 536c0172b..d8f1516e5 100644 --- a/maps/BurnedTowerB1F.asm +++ b/maps/BurnedTowerB1F.asm @@ -17,7 +17,7 @@ BurnedTowerB1F_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_TILES, .LadderCallback + callback MAPCALLBACK_TILES, .LadderCallback .DummyScene0: end @@ -28,7 +28,7 @@ BurnedTowerB1F_MapScriptHeader: .LadderCallback: checkevent EVENT_RELEASED_THE_BEASTS iftrue .NoChange - changeblock $6, $e, $2 + changeblock 6, 14, $02 .NoChange: return @@ -81,22 +81,22 @@ ReleaseTheBeasts: disappear BURNEDTOWERB1F_SUICUNE1 waitsfx special RestartMapMusic - setscene $1 + setscene 1 setevent EVENT_RELEASED_THE_BEASTS special Special_InitRoamMons - setmapscene ECRUTEAK_GYM, $1 - setmapscene CIANWOOD_CITY, $1 + setmapscene ECRUTEAK_GYM, 1 + setmapscene CIANWOOD_CITY, 1 clearevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY setevent EVENT_ECRUTEAK_GYM_GRAMPS clearevent EVENT_ECRUTEAK_CITY_GRAMPS setevent EVENT_BURNED_TOWER_MORTY setevent EVENT_BURNED_TOWER_1F_EUSINE appear BURNEDTOWERB1F_EUSINE - refreshscreen $0 - changeblock $6, $e, $1b + refreshscreen + changeblock 6, 14, $1b reloadmappart closetext - setscene $1 + setscene 1 end BurnedTowerB1FEusine: @@ -106,7 +106,7 @@ BurnedTowerB1FEusine: waitbutton closetext checkcode VAR_FACING - if_equal $1, .Movement + if_equal UP, .Movement applymovement BURNEDTOWERB1F_EUSINE, BurnedTowerB1FEusineMovement1 jump UnknownScript_0x18622a diff --git a/maps/CeladonCafe.asm b/maps/CeladonCafe.asm index de89b1953..9a1b58799 100644 --- a/maps/CeladonCafe.asm +++ b/maps/CeladonCafe.asm @@ -96,7 +96,7 @@ CeladonCafeTrashcan: giveitem LEFTOVERS iffalse .PackFull opentext - itemtotext LEFTOVERS, $0 + itemtotext LEFTOVERS, MEM_BUFFER_0 writetext FoundLeftoversText playsound SFX_ITEM waitsfx @@ -107,7 +107,7 @@ CeladonCafeTrashcan: .PackFull: opentext - itemtotext LEFTOVERS, $0 + itemtotext LEFTOVERS, MEM_BUFFER_0 writetext FoundLeftoversText buttonsound writetext NoRoomForLeftoversText diff --git a/maps/CeladonCity.asm b/maps/CeladonCity.asm index bfc5265ea..bcd254a2f 100644 --- a/maps/CeladonCity.asm +++ b/maps/CeladonCity.asm @@ -15,7 +15,7 @@ CeladonCity_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .FlyPoint + callback MAPCALLBACK_NEWMAP, .FlyPoint .FlyPoint: setflag ENGINE_FLYPOINT_CELADON @@ -75,7 +75,7 @@ CeladonCityPokecenterSign: jumpstd pokecentersign CeladonCityHiddenPpUp: - dwb EVENT_CELADON_CITY_HIDDEN_PP_UP, PP_UP + hiddenitem EVENT_CELADON_CITY_HIDDEN_PP_UP, PP_UP CeladonCityFisherText: text "This POLIWRATH is" diff --git a/maps/CeladonDeptStore6F.asm b/maps/CeladonDeptStore6F.asm index a86bbaf66..c5474c9b5 100644 --- a/maps/CeladonDeptStore6F.asm +++ b/maps/CeladonDeptStore6F.asm @@ -8,10 +8,10 @@ CeladonDeptStore6F_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_TILES, .Callback + callback MAPCALLBACK_TILES, .Callback .Callback: - changeblock $c, $0, $3 + changeblock 12, 0, $03 return CeladonDeptStore6FSuperNerdScript: @@ -28,37 +28,37 @@ CeladonDeptStore6FVendingMachine: loadmenudata .MenuData verticalmenu closewindow - if_equal $1, .FreshWater - if_equal $2, .SodaPop - if_equal $3, .Lemonade + if_equal 1, .FreshWater + if_equal 2, .SodaPop + if_equal 3, .Lemonade closetext end .FreshWater: - checkmoney $0, 200 - if_equal $2, .NotEnoughMoney + checkmoney YOUR_MONEY, 200 + if_equal HAVE_LESS, .NotEnoughMoney giveitem FRESH_WATER iffalse .NotEnoughSpace - takemoney $0, 200 - itemtotext FRESH_WATER, $0 + takemoney YOUR_MONEY, 200 + itemtotext FRESH_WATER, MEM_BUFFER_0 jump .VendItem .SodaPop: - checkmoney $0, 300 - if_equal $2, .NotEnoughMoney + checkmoney YOUR_MONEY, 300 + if_equal HAVE_LESS, .NotEnoughMoney giveitem SODA_POP iffalse .NotEnoughSpace - takemoney $0, 300 - itemtotext SODA_POP, $0 + takemoney YOUR_MONEY, 300 + itemtotext SODA_POP, MEM_BUFFER_0 jump .VendItem .Lemonade: - checkmoney $0, 350 - if_equal $2, .NotEnoughMoney + checkmoney YOUR_MONEY, 350 + if_equal HAVE_LESS, .NotEnoughMoney giveitem LEMONADE iffalse .NotEnoughSpace - takemoney $0, 350 - itemtotext LEMONADE, $0 + takemoney YOUR_MONEY, 350 + itemtotext LEMONADE, MEM_BUFFER_0 jump .VendItem .VendItem: @@ -81,8 +81,7 @@ CeladonDeptStore6FVendingMachine: .MenuData: db $40 ; flags - db 02, 00 ; start coords - db 11, 19 ; end coords + menu_coords 0, 2, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option @@ -94,7 +93,6 @@ CeladonDeptStore6FVendingMachine: db "LEMONADE ¥350@" db "CANCEL@" - CeladonDeptStore6FDirectory: jumptext CeladonDeptStore6FDirectoryText diff --git a/maps/CeladonDeptStoreElevator.asm b/maps/CeladonDeptStoreElevator.asm index d199bb734..13317c02a 100644 --- a/maps/CeladonDeptStoreElevator.asm +++ b/maps/CeladonDeptStoreElevator.asm @@ -25,7 +25,7 @@ CeladonDeptStoreElevatorData: elevfloor FLOOR_4F, 3, CELADON_DEPT_STORE_4F elevfloor FLOOR_5F, 3, CELADON_DEPT_STORE_5F elevfloor FLOOR_6F, 2, CELADON_DEPT_STORE_6F - db $ff ; end + db -1 ; end CeladonDeptStoreElevator_MapEventHeader: ; filler diff --git a/maps/CeladonGameCorner.asm b/maps/CeladonGameCorner.asm index 3a24f893c..7310e2e35 100644 --- a/maps/CeladonGameCorner.asm +++ b/maps/CeladonGameCorner.asm @@ -59,8 +59,8 @@ CeladonGameCornerFisherScript: checkitem COIN_CASE iffalse .NoCoinCase checkcoins MAX_COINS - 1 - if_equal $0, .FullCoinCase - stringtotext .coinname, $1 + if_equal HAVE_MORE, .FullCoinCase + stringtotext .coinname, MEM_BUFFER_1 scall .GiveCoins givecoins 18 setevent EVENT_GOT_COINS_FROM_GAMBLER_AT_CELADON @@ -111,23 +111,23 @@ CeladonGameCornerPoster2Script: jumptext CeladonGameCornerPoster2Text CeladonGameCornerLuckySlotMachineScript: - random $6 - if_equal $0, CeladonGameCornerSlotMachineScript - refreshscreen $0 - writebyte $0 + random 6 + if_equal 0, CeladonGameCornerSlotMachineScript + refreshscreen + writebyte FALSE special Special_SlotMachine closetext end CeladonGameCornerSlotMachineScript: - refreshscreen $0 - writebyte $1 + refreshscreen + writebyte TRUE special Special_SlotMachine closetext end CeladonGameCornerCardFlipScript: - refreshscreen $0 + refreshscreen special Special_CardFlip closetext end diff --git a/maps/CeladonGameCornerPrizeRoom.asm b/maps/CeladonGameCornerPrizeRoom.asm index 7f74c684f..07728ca97 100644 --- a/maps/CeladonGameCornerPrizeRoom.asm +++ b/maps/CeladonGameCornerPrizeRoom.asm @@ -15,7 +15,7 @@ CeladonGameCornerPrizeRoomGentlemanScript: CeladonGameCornerPrizeRoomPharmacistScript: jumptextfaceplayer CeladonGameCornerPrizeRoomPharmacistText -GoldenrodGameCornerTMVendor: +CeladonGameCornerPrizeRoomTMVendor: faceplayer opentext writetext CeladonPrizeRoom_PrizeVendorIntroText @@ -28,15 +28,15 @@ CeladonPrizeRoom_tmcounterloop: loadmenudata CeladonPrizeRoom_TMMenuDataHeader verticalmenu closewindow - if_equal $1, .doubleteam - if_equal $2, .psychic - if_equal $3, .hyperbeam + if_equal 1, .doubleteam + if_equal 2, .psychic + if_equal 3, .hyperbeam jump CeladonPrizeRoom_cancel .doubleteam checkcoins 1500 - if_equal $2, CeladonPrizeRoom_notenoughcoins - itemtotext TM_DOUBLE_TEAM, $0 + if_equal HAVE_LESS, CeladonPrizeRoom_notenoughcoins + itemtotext TM_DOUBLE_TEAM, MEM_BUFFER_0 scall CeladonPrizeRoom_askbuy iffalse CeladonPrizeRoom_cancel giveitem TM_DOUBLE_TEAM @@ -46,8 +46,8 @@ CeladonPrizeRoom_tmcounterloop: .psychic checkcoins 3500 - if_equal $2, CeladonPrizeRoom_notenoughcoins - itemtotext TM_PSYCHIC_M, $0 + if_equal HAVE_LESS, CeladonPrizeRoom_notenoughcoins + itemtotext TM_PSYCHIC_M, MEM_BUFFER_0 scall CeladonPrizeRoom_askbuy iffalse CeladonPrizeRoom_cancel giveitem TM_PSYCHIC_M @@ -57,8 +57,8 @@ CeladonPrizeRoom_tmcounterloop: .hyperbeam checkcoins 7500 - if_equal $2, CeladonPrizeRoom_notenoughcoins - itemtotext TM_HYPER_BEAM, $0 + if_equal HAVE_LESS, CeladonPrizeRoom_notenoughcoins + itemtotext TM_HYPER_BEAM, MEM_BUFFER_0 scall CeladonPrizeRoom_askbuy iffalse CeladonPrizeRoom_cancel giveitem TM_HYPER_BEAM @@ -102,11 +102,9 @@ CeladonPrizeRoom_NoCoinCase: closetext end - CeladonPrizeRoom_TMMenuDataHeader: db $40 ; flags - db 02, 00 ; start coords - db 11, 15 ; end coords + menu_coords 0, 2, 15, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option @@ -118,8 +116,7 @@ CeladonPrizeRoom_TMMenuDataHeader: db "TM15 7500@" db "CANCEL@" - -GoldenrodGameCornerPokemonVendor: +CeladonGameCornerPrizeRoomPokemonVendor: faceplayer opentext writetext CeladonPrizeRoom_PrizeVendorIntroText @@ -132,17 +129,17 @@ GoldenrodGameCornerPokemonVendor: loadmenudata .MenuDataHeader verticalmenu closewindow - if_equal $1, .pikachu - if_equal $2, .porygon - if_equal $3, .larvitar + if_equal 1, .pikachu + if_equal 2, .porygon + if_equal 3, .larvitar jump CeladonPrizeRoom_cancel .pikachu checkcoins 2222 - if_equal $2, CeladonPrizeRoom_notenoughcoins + if_equal HAVE_LESS, CeladonPrizeRoom_notenoughcoins checkcode VAR_PARTYCOUNT - if_equal $6, CeladonPrizeRoom_notenoughroom - pokenamemem PIKACHU, $0 + if_equal PARTY_LENGTH, CeladonPrizeRoom_notenoughroom + pokenamemem PIKACHU, MEM_BUFFER_0 scall CeladonPrizeRoom_askbuy iffalse CeladonPrizeRoom_cancel waitsfx @@ -157,10 +154,10 @@ GoldenrodGameCornerPokemonVendor: .porygon checkcoins 5555 - if_equal $2, CeladonPrizeRoom_notenoughcoins + if_equal HAVE_LESS, CeladonPrizeRoom_notenoughcoins checkcode VAR_PARTYCOUNT - if_equal $6, CeladonPrizeRoom_notenoughroom - pokenamemem PORYGON, $0 + if_equal PARTY_LENGTH, CeladonPrizeRoom_notenoughroom + pokenamemem PORYGON, MEM_BUFFER_0 scall CeladonPrizeRoom_askbuy iffalse CeladonPrizeRoom_cancel waitsfx @@ -175,10 +172,10 @@ GoldenrodGameCornerPokemonVendor: .larvitar checkcoins 8888 - if_equal $2, CeladonPrizeRoom_notenoughcoins + if_equal HAVE_LESS, CeladonPrizeRoom_notenoughcoins checkcode VAR_PARTYCOUNT - if_equal $6, CeladonPrizeRoom_notenoughroom - pokenamemem LARVITAR, $0 + if_equal PARTY_LENGTH, CeladonPrizeRoom_notenoughroom + pokenamemem LARVITAR, MEM_BUFFER_0 scall CeladonPrizeRoom_askbuy iffalse CeladonPrizeRoom_cancel waitsfx @@ -191,11 +188,9 @@ GoldenrodGameCornerPokemonVendor: takecoins 8888 jump .loop - .MenuDataHeader: db $40 ; flags - db 02, 00 ; start coords - db 11, 17 ; end coords + menu_coords 0, 2, 17, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option @@ -207,7 +202,6 @@ GoldenrodGameCornerPokemonVendor: db "LARVITAR 8888@" db "CANCEL@" - CeladonGameCornerPrizeRoomGentlemanText: text "I wanted PORYGON," line "but I was short by" @@ -283,8 +277,8 @@ CeladonGameCornerPrizeRoom_MapEventHeader: .BGEvents: db 2 - bg_event 2, 1, BGEVENT_READ, GoldenrodGameCornerTMVendor - bg_event 4, 1, BGEVENT_READ, GoldenrodGameCornerPokemonVendor + bg_event 2, 1, BGEVENT_READ, CeladonGameCornerPrizeRoomTMVendor + bg_event 4, 1, BGEVENT_READ, CeladonGameCornerPrizeRoomPokemonVendor .ObjectEvents: db 2 diff --git a/maps/CeladonGym.asm b/maps/CeladonGym.asm index cabb2d45c..2cd4d74ad 100644 --- a/maps/CeladonGym.asm +++ b/maps/CeladonGym.asm @@ -22,7 +22,7 @@ ErikaScript_0x72a6a: waitbutton closetext winlosstext UnknownText_0x72c3e, 0 - loadtrainer ERIKA, 1 + loadtrainer ERIKA, ERIKA1 startbattle reloadmapafterbattle setevent EVENT_BEAT_ERIKA @@ -109,7 +109,7 @@ CeladonGymStatue: iftrue .Beaten jumpstd gymstatue1 .Beaten: - trainertotext ERIKA, 1, $1 + trainertotext ERIKA, ERIKA1, MEM_BUFFER_1 jumpstd gymstatue2 UnknownText_0x72b28: diff --git a/maps/CeladonMansion3F.asm b/maps/CeladonMansion3F.asm index bd7565b05..895e73e14 100644 --- a/maps/CeladonMansion3F.asm +++ b/maps/CeladonMansion3F.asm @@ -16,7 +16,7 @@ CooltrainerMScript_0x71670: opentext writetext UnknownText_0x716ce checkcode VAR_DEXCAUGHT - if_greater_than 248, UnknownScript_0x7167e + if_greater_than NUM_POKEMON - 2 - 1, UnknownScript_0x7167e ; ignore Mew and Celebi waitbutton closetext end diff --git a/maps/CeladonPokecenter1F.asm b/maps/CeladonPokecenter1F.asm index f8c412287..252d14b89 100644 --- a/maps/CeladonPokecenter1F.asm +++ b/maps/CeladonPokecenter1F.asm @@ -45,7 +45,7 @@ CeladonEusine: waitbutton closetext checkcode VAR_FACING - if_equal $1, .Location1 + if_equal UP, .Location1 applymovement CELADONPOKECENTER1F_EUSINE, .Movement1 jump .Continue @@ -133,7 +133,7 @@ NoBeastsText: para "#MON RAIKOU and" line "ENTEI?" - para $56, $56, $56 + para "<......><......><......>" para "Okay…" diff --git a/maps/CeruleanCity.asm b/maps/CeruleanCity.asm index 47a991d21..23dd9444a 100644 --- a/maps/CeruleanCity.asm +++ b/maps/CeruleanCity.asm @@ -12,7 +12,7 @@ CeruleanCity_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .FlyPoint + callback MAPCALLBACK_NEWMAP, .FlyPoint .FlyPoint: setflag ENGINE_FLYPOINT_CERULEAN @@ -147,7 +147,7 @@ CeruleanCityMartSign: jumpstd martsign CeruleanCityHiddenBerserkGene: - dwb EVENT_FOUND_BERSERK_GENE_IN_CERULEAN_CITY, BERSERK_GENE + hiddenitem EVENT_FOUND_BERSERK_GENE_IN_CERULEAN_CITY, BERSERK_GENE CeruleanCityCooltrainerMText1: text "KANTO's POWER" diff --git a/maps/CeruleanGym.asm b/maps/CeruleanGym.asm index 59a1b72b9..144b690b1 100644 --- a/maps/CeruleanGym.asm +++ b/maps/CeruleanGym.asm @@ -48,9 +48,9 @@ CeruleanGym_MapScriptHeader: setevent EVENT_MET_ROCKET_GRUNT_AT_CERULEAN_GYM clearevent EVENT_ROUTE_24_ROCKET clearevent EVENT_ROUTE_25_MISTY_BOYFRIEND - setscene $0 - setmapscene ROUTE_25, $1 - setmapscene POWER_PLANT, $0 + setscene 0 + setmapscene ROUTE_25, 1 + setmapscene POWER_PLANT, 0 waitsfx special RestartMapMusic pause 15 @@ -67,7 +67,7 @@ MistyScript_0x188432: waitbutton closetext winlosstext UnknownText_0x18870c, 0 - loadtrainer MISTY, 1 + loadtrainer MISTY, MISTY1 startbattle reloadmapafterbattle setevent EVENT_BEAT_MISTY @@ -135,8 +135,7 @@ CeruleanGymGuyScript: end CeruleanGymHiddenMachinePart: - dwb EVENT_FOUND_MACHINE_PART_IN_CERULEAN_GYM, MACHINE_PART - + hiddenitem EVENT_FOUND_MACHINE_PART_IN_CERULEAN_GYM, MACHINE_PART CeruleanGymStatue1: checkevent EVENT_TRAINERS_IN_CERULEAN_GYM @@ -161,7 +160,7 @@ CeruleanGymStatue: iftrue .Beaten jumpstd gymstatue1 .Beaten: - trainertotext MISTY, 1, $1 + trainertotext MISTY, MISTY1, MEM_BUFFER_1 jumpstd gymstatue2 MovementData_0x1884e3: @@ -178,9 +177,9 @@ MovementData_0x1884e8: MovementData_0x1884eb: fix_facing - db $39 ; movement + set_sliding jump_step UP - db $38 ; movement + remove_sliding remove_fixed_facing step_sleep 8 step_sleep 8 diff --git a/maps/CherrygroveCity.asm b/maps/CherrygroveCity.asm index d87d52165..37464afd5 100644 --- a/maps/CherrygroveCity.asm +++ b/maps/CherrygroveCity.asm @@ -13,7 +13,7 @@ CherrygroveCity_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .FlyPoint + callback MAPCALLBACK_NEWMAP, .FlyPoint .DummyScene0: end @@ -69,7 +69,7 @@ CherrygroveCityGuideGent: opentext writetext GuideGentGiftText buttonsound - stringtotext .mapcardname, $1 + stringtotext .mapcardname, MEM_BUFFER_1 scall .JumpstdReceiveItem setflag ENGINE_MAP_CARD writetext GotMapCardText @@ -101,7 +101,7 @@ CherrygroveCityGuideGent: end CherrygroveSilverSceneSouth: - moveobject CHERRYGROVECITY_SILVER, $27, $7 + moveobject CHERRYGROVECITY_SILVER, 39, 7 CherrygroveSilverSceneNorth: spriteface PLAYER, RIGHT showemote EMOTE_SHOCK, PLAYER, 15 @@ -171,7 +171,7 @@ CherrygroveSilverSceneNorth: spriteface PLAYER, LEFT applymovement CHERRYGROVECITY_SILVER, CherrygroveCity_RivalExitsStageLeft disappear CHERRYGROVECITY_SILVER - setscene $0 + setscene 0 special HealParty playmapmusic end diff --git a/maps/CianwoodCity.asm b/maps/CianwoodCity.asm index 86c958205..44d61317a 100644 --- a/maps/CianwoodCity.asm +++ b/maps/CianwoodCity.asm @@ -20,7 +20,7 @@ CianwoodCity_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .FlyPointAndSuicune + callback MAPCALLBACK_NEWMAP, .FlyPointAndSuicune .DummyScene0: end @@ -49,9 +49,9 @@ CianwoodCitySuicuneAndEusine: applymovement CIANWOODCITY_SUICUNE, MovementData_0x1a00e0 disappear CIANWOODCITY_SUICUNE pause 10 - setscene $0 + setscene 0 clearevent EVENT_SAW_SUICUNE_ON_ROUTE_42 - setmapscene ROUTE_42, $1 + setmapscene ROUTE_42, 1 checkevent EVENT_FOUGHT_EUSINE iftrue .Done setevent EVENT_FOUGHT_EUSINE @@ -145,26 +145,26 @@ CianwoodCityRock: jumpstd smashrock CianwoodCityHiddenRevive: - dwb EVENT_CIANWOOD_CITY_HIDDEN_REVIVE, REVIVE + hiddenitem EVENT_CIANWOOD_CITY_HIDDEN_REVIVE, REVIVE CianwoodCityHiddenMaxEther: - dwb EVENT_CIANWOOD_CITY_HIDDEN_MAX_ETHER, MAX_ETHER + hiddenitem EVENT_CIANWOOD_CITY_HIDDEN_MAX_ETHER, MAX_ETHER MovementData_0x1a00da: - db $39 ; movement + set_sliding fast_jump_step DOWN fast_jump_step DOWN fast_jump_step RIGHT - db $38 ; movement + remove_sliding step_end MovementData_0x1a00e0: - db $39 ; movement + set_sliding fast_jump_step RIGHT fast_jump_step UP fast_jump_step RIGHT fast_jump_step RIGHT - db $38 ; movement + remove_sliding step_end MovementData_0x1a00e7: @@ -390,7 +390,7 @@ CianwoodCity_MapEventHeader: warp_def 8, 43, 1, CIANWOOD_GYM warp_def 23, 43, 1, CIANWOOD_POKECENTER_1F warp_def 15, 47, 1, CIANWOOD_PHARMACY - warp_def 9, 31, 1, CIANWOOD_CITY_PHOTO_STUDIO + warp_def 9, 31, 1, CIANWOOD_PHOTO_STUDIO warp_def 15, 37, 1, CIANWOOD_LUGIA_SPEECH_HOUSE warp_def 5, 17, 1, POKE_SEERS_HOUSE diff --git a/maps/CianwoodGym.asm b/maps/CianwoodGym.asm index 0323fc0eb..95aa6aaf0 100644 --- a/maps/CianwoodGym.asm +++ b/maps/CianwoodGym.asm @@ -40,7 +40,7 @@ ChuckScript_0x9d60f: waitbutton closetext winlosstext ChuckLossText, 0 - loadtrainer CHUCK, 1 + loadtrainer CHUCK, CHUCK1 startbattle reloadmapafterbattle setevent EVENT_BEAT_CHUCK @@ -138,7 +138,7 @@ CianwoodGymStatue: iftrue .Beaten jumpstd gymstatue1 .Beaten: - trainertotext CHUCK, 1, $1 + trainertotext CHUCK, CHUCK1, MEM_BUFFER_1 jumpstd gymstatue2 CianwoodGymMovement_ChuckChucksBoulder: diff --git a/maps/CianwoodCityPhotoStudio.asm b/maps/CianwoodPhotoStudio.asm index 040c7dd98..5b7f63206 100644 --- a/maps/CianwoodCityPhotoStudio.asm +++ b/maps/CianwoodPhotoStudio.asm @@ -1,7 +1,7 @@ const_value set 2 - const CIANWOODCITYPHOTOSTUDIO_FISHING_GURU + const CIANWOODPHOTOSTUDIO_FISHING_GURU -CianwoodCityPhotoStudio_MapScriptHeader: +CianwoodPhotoStudio_MapScriptHeader: .SceneScripts: db 0 @@ -48,7 +48,7 @@ UnknownText_0x9e156: line "memento…" done -CianwoodCityPhotoStudio_MapEventHeader: +CianwoodPhotoStudio_MapEventHeader: ; filler db 0, 0 diff --git a/maps/CinnabarIsland.asm b/maps/CinnabarIsland.asm index 50b26a8f5..36d25a127 100644 --- a/maps/CinnabarIsland.asm +++ b/maps/CinnabarIsland.asm @@ -7,7 +7,7 @@ CinnabarIsland_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .FlyPoint + callback MAPCALLBACK_NEWMAP, .FlyPoint .FlyPoint: setflag ENGINE_FLYPOINT_CINNABAR @@ -35,7 +35,7 @@ CinnabarIslandPokecenterSign: jumpstd pokecentersign CinnabarIslandHiddenRareCandy: - dwb EVENT_CINNABAR_ISLAND_HIDDEN_RARE_CANDY, RARE_CANDY + hiddenitem EVENT_CINNABAR_ISLAND_HIDDEN_RARE_CANDY, RARE_CANDY CinnabarIslandBlueTeleport: teleport_from diff --git a/maps/Colosseum.asm b/maps/Colosseum.asm index 647e16541..eba9d42fc 100644 --- a/maps/Colosseum.asm +++ b/maps/Colosseum.asm @@ -11,8 +11,8 @@ Colosseum_MapScriptHeader: .MapCallbacks: db 2 - dbw MAPCALLBACK_OBJECTS, .SetWhichChris - dbw MAPCALLBACK_NEWMAP, .PreparePokecenter2F + callback MAPCALLBACK_OBJECTS, .SetWhichChris + callback MAPCALLBACK_NEWMAP, .PreparePokecenter2F .InitializeColosseum: priorityjump .InitializeAndPreparePokecenter2F @@ -37,12 +37,12 @@ Colosseum_MapScriptHeader: return .PreparePokecenter2F: - setmapscene POKECENTER_2F, $2 + setmapscene POKECENTER_2F, 2 return .InitializeAndPreparePokecenter2F: - setscene $1 - setmapscene POKECENTER_2F, $2 + setscene 1 + setmapscene POKECENTER_2F, 2 end MapColosseumSignpost1Script: diff --git a/maps/CopycatsHouse2F.asm b/maps/CopycatsHouse2F.asm index 0f12d3a97..78890e37c 100644 --- a/maps/CopycatsHouse2F.asm +++ b/maps/CopycatsHouse2F.asm @@ -12,7 +12,7 @@ CopycatsHouse2F_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .Callback + callback MAPCALLBACK_OBJECTS, .Callback .Callback: checkflag ENGINE_PLAYER_IS_FEMALE diff --git a/maps/DarkCaveVioletEntrance.asm b/maps/DarkCaveVioletEntrance.asm index b1e629a54..b7806dcef 100644 --- a/maps/DarkCaveVioletEntrance.asm +++ b/maps/DarkCaveVioletEntrance.asm @@ -31,8 +31,7 @@ DarkCaveVioletEntranceRock: jumpstd smashrock DarkCaveVioletEntranceHiddenElixer: - dwb EVENT_DARK_CAVE_VIOLET_ENTRANCE_HIDDEN_ELIXER, ELIXER - + hiddenitem EVENT_DARK_CAVE_VIOLET_ENTRANCE_HIDDEN_ELIXER, ELIXER DarkCaveVioletEntrance_MapEventHeader: ; filler diff --git a/maps/DayCare.asm b/maps/DayCare.asm index 0d06cea93..447f52971 100644 --- a/maps/DayCare.asm +++ b/maps/DayCare.asm @@ -8,7 +8,7 @@ DayCare_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .EggCheckCallback + callback MAPCALLBACK_OBJECTS, .EggCheckCallback .EggCheckCallback: checkflag ENGINE_DAY_CARE_MAN_HAS_EGG diff --git a/maps/DiglettsCave.asm b/maps/DiglettsCave.asm index 04277b792..92e39d7b4 100644 --- a/maps/DiglettsCave.asm +++ b/maps/DiglettsCave.asm @@ -12,8 +12,7 @@ DiglettsCavePokefanMScript: jumptextfaceplayer DiglettsCavePokefanMText DiglettsCaveHiddenMaxRevive: - dwb EVENT_DIGLETTS_CAVE_HIDDEN_MAX_REVIVE, MAX_REVIVE - + hiddenitem EVENT_DIGLETTS_CAVE_HIDDEN_MAX_REVIVE, MAX_REVIVE DiglettsCavePokefanMText: text "A bunch of DIGLETT" diff --git a/maps/DragonShrine.asm b/maps/DragonShrine.asm index 150562eb7..29da128d4 100644 --- a/maps/DragonShrine.asm +++ b/maps/DragonShrine.asm @@ -21,67 +21,67 @@ DragonShrine_MapScriptHeader: end .DragonShrineTestScript: - applymovement PLAYER, MovementData_0x18d2bf - applymovement DRAGONSHRINE_ELDER1, MovementData_0x18d2c7 + applymovement PLAYER, DragonShrinePlayerWalkInMovement + applymovement DRAGONSHRINE_ELDER1, DragonShrineElderStepDownMovement opentext - writetext UnknownText_0x18d2ea + writetext DragonShrineElderGreetingText buttonsound .Question1: setevent EVENT_RECEIVED_BALLS_FROM_KURT - writetext UnknownText_0x18d3bc + writetext DragonShrineQuestion1Text buttonsound - loadmenudata MenuDataHeader_0x18d215 + loadmenudata DragonShrineQuestion1_MenuDataHeader verticalmenu closewindow - if_equal $1, .RightAnswer - if_equal $2, .WrongAnswer - if_equal $3, .RightAnswer + if_equal 1, .RightAnswer + if_equal 2, .WrongAnswer + if_equal 3, .RightAnswer end .Question2: setevent EVENT_DRAGON_SHRINE_QUESTION_2 - writetext UnknownText_0x18d3d3 + writetext DragonShrineQuestion2Text buttonsound - loadmenudata MenuDataHeader_0x18d234 + loadmenudata DragonShrineQuestion2_MenuDataHeader verticalmenu closewindow - if_equal $1, .RightAnswer - if_equal $2, .RightAnswer - if_equal $3, .WrongAnswer + if_equal 1, .RightAnswer + if_equal 2, .RightAnswer + if_equal 3, .WrongAnswer .Question3: setevent EVENT_DRAGON_SHRINE_QUESTION_3 - writetext UnknownText_0x18d3f3 + writetext DragonShrineQuestion3Text buttonsound - loadmenudata MenuDataHeader_0x18d258 + loadmenudata DragonShrineQuestion3_MenuDataHeader verticalmenu closewindow - if_equal $1, .WrongAnswer - if_equal $2, .RightAnswer - if_equal $3, .RightAnswer + if_equal 1, .WrongAnswer + if_equal 2, .RightAnswer + if_equal 3, .RightAnswer .Question4: setevent EVENT_DRAGON_SHRINE_QUESTION_4 - writetext UnknownText_0x18d420 + writetext DragonShrineQuestion4Text buttonsound - loadmenudata MenuDataHeader_0x18d283 + loadmenudata DragonShrineQuestion4_MenuDataHeader verticalmenu closewindow - if_equal $1, .RightAnswer - if_equal $2, .WrongAnswer - if_equal $3, .RightAnswer + if_equal 1, .RightAnswer + if_equal 2, .WrongAnswer + if_equal 3, .RightAnswer .Question5: setevent EVENT_DRAGON_SHRINE_QUESTION_5 - writetext UnknownText_0x18d44a + writetext DragonShrineQuestion5Text buttonsound - loadmenudata MenuDataHeader_0x18d2a5 + loadmenudata DragonShrineQuestion5_MenuDataHeader verticalmenu closewindow - if_equal $1, .WrongAnswer - if_equal $2, .RightAnswer - if_equal $3, .WrongAnswer + if_equal 1, .WrongAnswer + if_equal 2, .RightAnswer + if_equal 3, .WrongAnswer .RightAnswer: checkevent EVENT_DRAGON_SHRINE_QUESTION_5 iftrue .PassedTheTest - writetext UnknownText_0x18d82d + writetext DragonShrineRightAnswerText buttonsound checkevent EVENT_DRAGON_SHRINE_QUESTION_4 iftrue .Question5 @@ -95,12 +95,12 @@ DragonShrine_MapScriptHeader: closetext spriteface DRAGONSHRINE_ELDER1, LEFT opentext - writetext UnknownText_0x18d7f6 + writetext DragonShrineWrongAnswerText1 waitbutton closetext spriteface DRAGONSHRINE_ELDER1, DOWN opentext - writetext UnknownText_0x18d816 + writetext DragonShrineWrongAnswerText2 waitbutton closetext setevent EVENT_ANSWERED_DRAGON_MASTER_QUIZ_WRONG @@ -116,7 +116,7 @@ DragonShrine_MapScriptHeader: checkevent EVENT_RECEIVED_BALLS_FROM_KURT iftrue .Question1 .PassedTheTest: - writetext UnknownText_0x18d47c + writetext DragonShrinePassedTestText waitbutton closetext playsound SFX_ENTER_DOOR @@ -126,50 +126,50 @@ DragonShrine_MapScriptHeader: waitsfx spriteface PLAYER, DOWN pause 30 - applymovement DRAGONSHRINE_CLAIR, MovementData_0x18d2d4 + applymovement DRAGONSHRINE_CLAIR, DragonShrineClairWalkInMovement spriteface DRAGONSHRINE_CLAIR, RIGHT spriteface PLAYER, LEFT spriteface DRAGONSHRINE_ELDER1, LEFT opentext - writetext UnknownText_0x18d916 + writetext DragonShrineClairYouPassedText waitbutton closetext special Special_FadeOutMusic - applymovement DRAGONSHRINE_CLAIR, MovementData_0x18d2da + applymovement DRAGONSHRINE_CLAIR, DragonShrineClairBigStepLeftMovement opentext - writetext UnknownText_0x18d974 + writetext DragonShrineClairThatCantBeText waitbutton closetext - applymovement DRAGONSHRINE_CLAIR, MovementData_0x18d2dd + applymovement DRAGONSHRINE_CLAIR, DragonShrineClairSlowStepLeftMovement opentext - writetext UnknownText_0x18d983 + writetext DragonShrineClairYoureLyingText waitbutton closetext - applymovement DRAGONSHRINE_ELDER1, MovementData_0x18d2c9 + applymovement DRAGONSHRINE_ELDER1, DragonShrineElderWalkToClairMovement spriteface DRAGONSHRINE_CLAIR, UP opentext - writetext UnknownText_0x18d520 + writetext DragonShrineMustIInformLanceText waitbutton closetext showemote EMOTE_SHOCK, DRAGONSHRINE_CLAIR, 15 opentext - writetext UnknownText_0x18d9ae + writetext DragonShrineIUnderstandText waitbutton closetext applymovement DRAGONSHRINE_CLAIR, MovementData_0x18d2e0 opentext - writetext UnknownText_0x18d9bf + writetext DragonShrineHereRisingBadgeText waitbutton setflag ENGINE_RISINGBADGE playsound SFX_GET_BADGE waitsfx special RestartMapMusic specialphonecall SPECIALCALL_MASTERBALL - setscene $1 - setmapscene DRAGONS_DEN_B1F, $1 - writetext UnknownText_0x18d9f2 + setscene 1 + setmapscene DRAGONS_DEN_B1F, 1 + writetext DragonShrinePlayerReceivedRisingBadgeText buttonsound - writetext UnknownText_0x18da0b + writetext DragonShrineRisingBadgeExplanationText waitbutton closetext applymovement DRAGONSHRINE_ELDER1, MovementData_0x18d2ce @@ -177,11 +177,11 @@ DragonShrine_MapScriptHeader: applymovement DRAGONSHRINE_ELDER1, MovementData_0x18d2d1 spriteface PLAYER, UP opentext - writetext UnknownText_0x18d5a3 + writetext DragonShrineElderScoldsClairText waitbutton closetext opentext - writetext UnknownText_0x18dab4 + writetext DragonShrineSpeechlessText waitbutton closetext applymovement DRAGONSHRINE_CLAIR, MovementData_0x18d2e3 @@ -191,7 +191,7 @@ DragonShrine_MapScriptHeader: setevent EVENT_GAVE_KURT_APRICORNS end -ElderScript_0x18d1a5: +DragonShrineElder1Script: faceplayer opentext checkevent EVENT_GAVE_KURT_APRICORNS @@ -202,17 +202,17 @@ ElderScript_0x18d1a5: iffalse .GiveDratini checkevent EVENT_BEAT_RIVAL_IN_MT_MOON iftrue .BeatRivalInMtMoon - writetext UnknownText_0x18d724 + writetext DragonShrineClairsGrandfatherText waitbutton closetext end .GiveDratini: - writetext UnknownText_0x18d604 + writetext DragonShrineTakeThisDratiniText waitbutton checkcode VAR_PARTYCOUNT if_equal 6, .PartyFull - writetext UnknownText_0x18d697 + writetext DragonShrinePlayerReceivedDratiniText playsound SFX_CAUGHT_MON waitsfx givepoke DRATINI, 15 @@ -220,56 +220,54 @@ ElderScript_0x18d1a5: special Special_Dratini setevent EVENT_GOT_DRATINI setevent EVENT_JUST_RECEIVED_DRATINI - writetext UnknownText_0x18d6ca + writetext DragonShrineSymbolicDragonText waitbutton closetext end .PartyFull: - writetext UnknownText_0x18d6ac + writetext DragonShrinePartyFullText waitbutton closetext end .BeatRivalInMtMoon: - writetext UnknownText_0x18d782 + writetext DragonShrineSilverIsInTrainingText waitbutton closetext end .DontGiveDratiniYet: - writetext UnknownText_0x18d5e5 + writetext DragonShrineComeAgainText waitbutton closetext end .ReceivedDratini: - writetext UnknownText_0x18d6ca + writetext DragonShrineSymbolicDragonText waitbutton closetext end -ElderScript_0x18d205: +DragonShrineElder2Script: faceplayer opentext - writetext UnknownText_0x18d840 + writetext DragonShrineElder2Text waitbutton closetext end -ElderScript_0x18d20d: +DragonShrineElder3Script: faceplayer opentext - writetext UnknownText_0x18d8b1 + writetext DragonShrineElder3Text waitbutton closetext end - -MenuDataHeader_0x18d215: +DragonShrineQuestion1_MenuDataHeader: db $40 ; flags - db 04, 08 ; start coords - db 11, 19 ; end coords + menu_coords 8, 4, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option @@ -280,11 +278,9 @@ MenuDataHeader_0x18d215: db "Underling@" db "Friend@" - -MenuDataHeader_0x18d234: +DragonShrineQuestion2_MenuDataHeader: db $40 ; flags - db 04, 09 ; start coords - db 11, 19 ; end coords + menu_coords 9, 4, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option @@ -295,11 +291,9 @@ MenuDataHeader_0x18d234: db "Raising@" db "Cheating@" - -MenuDataHeader_0x18d258: +DragonShrineQuestion3_MenuDataHeader: db $40 ; flags - db 04, 05 ; start coords - db 11, 19 ; end coords + menu_coords 5, 4, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option @@ -310,11 +304,9 @@ MenuDataHeader_0x18d258: db "Tough person@" db "Anybody@" - -MenuDataHeader_0x18d283: +DragonShrineQuestion4_MenuDataHeader: db $40 ; flags - db 04, 08 ; start coords - db 11, 19 ; end coords + menu_coords 8, 4, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option @@ -325,11 +317,9 @@ MenuDataHeader_0x18d283: db "Violence@" db "Knowledge@" - -MenuDataHeader_0x18d2a5: +DragonShrineQuestion5_MenuDataHeader: db $40 ; flags - db 04, 12 ; start coords - db 11, 19 ; end coords + menu_coords 12, 4, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option @@ -340,8 +330,7 @@ MenuDataHeader_0x18d2a5: db "Both@" db "Weak@" - -MovementData_0x18d2bf: +DragonShrinePlayerWalkInMovement: slow_step UP slow_step UP slow_step UP @@ -351,11 +340,11 @@ MovementData_0x18d2bf: slow_step UP step_end -MovementData_0x18d2c7: +DragonShrineElderStepDownMovement: slow_step DOWN step_end -MovementData_0x18d2c9: +DragonShrineElderWalkToClairMovement: slow_step LEFT slow_step LEFT slow_step LEFT @@ -372,7 +361,7 @@ MovementData_0x18d2d1: turn_head DOWN step_end -MovementData_0x18d2d4: +DragonShrineClairWalkInMovement: slow_step UP slow_step UP slow_step UP @@ -380,12 +369,12 @@ MovementData_0x18d2d4: slow_step UP step_end -MovementData_0x18d2da: +DragonShrineClairBigStepLeftMovement: fix_facing big_step LEFT step_end -MovementData_0x18d2dd: +DragonShrineClairSlowStepLeftMovement: slow_step LEFT remove_fixed_facing step_end @@ -404,7 +393,7 @@ MovementData_0x18d2e3: step DOWN step_end -UnknownText_0x18d2ea: +DragonShrineElderGreetingText: text "Hm… Good to see" line "you here." @@ -427,29 +416,29 @@ UnknownText_0x18d2ea: para "Ready?" done -UnknownText_0x18d3bc: +DragonShrineQuestion1Text: text "What are #MON" line "to you?" done -UnknownText_0x18d3d3: +DragonShrineQuestion2Text: text "What helps you to" line "win battles?" done -UnknownText_0x18d3f3: +DragonShrineQuestion3Text: text "What kind of" line "trainer do you" cont "wish to battle?" done -UnknownText_0x18d420: +DragonShrineQuestion4Text: text "What is most" line "important for" cont "raising #MON?" done -UnknownText_0x18d44a: +DragonShrineQuestion5Text: text "Strong #MON." line "Weak #MON." @@ -457,7 +446,7 @@ UnknownText_0x18d44a: line "important?" done -UnknownText_0x18d47c: +DragonShrinePassedTestText: text "Hm… I see…" para "You care deeply" @@ -476,7 +465,7 @@ UnknownText_0x18d47c: cont "#MON LEAGUE." done -UnknownText_0x18d520: +DragonShrineMustIInformLanceText: text "CLAIR!" para "This child is" @@ -491,7 +480,7 @@ UnknownText_0x18d520: line "LANCE of this?" done -UnknownText_0x18d5a3: +DragonShrineElderScoldsClairText: text "CLAIR…" para "Reflect upon what" @@ -501,12 +490,12 @@ UnknownText_0x18d5a3: line "child has." done -UnknownText_0x18d5e5: +DragonShrineComeAgainText: text "Come again, if you" line "so desire." done -UnknownText_0x18d604: +DragonShrineTakeThisDratiniText: text "Hm… Good to see" line "you here." @@ -523,17 +512,17 @@ UnknownText_0x18d604: line "your worth." done -UnknownText_0x18d697: +DragonShrinePlayerReceivedDratiniText: text "<PLAYER> received" line "DRATINI!" done -UnknownText_0x18d6ac: +DragonShrinePartyFullText: text "Hm? Your #MON" line "party is full." done -UnknownText_0x18d6ca: +DragonShrineSymbolicDragonText: text "Dragon #MON are" line "symbolic of our" cont "clan." @@ -545,7 +534,7 @@ UnknownText_0x18d6ca: line "one." done -UnknownText_0x18d724: +DragonShrineClairsGrandfatherText: text "CLAIR appears to" line "have learned an" @@ -556,7 +545,7 @@ UnknownText_0x18d724: line "grandfather." done -UnknownText_0x18d782: +DragonShrineSilverIsInTrainingText: text "A boy close to" line "your age is in" cont "training here." @@ -568,21 +557,21 @@ UnknownText_0x18d782: line "little worrisome…" done -UnknownText_0x18d7f6: +DragonShrineWrongAnswerText1: text "Hah? I didn't" line "quite catch that…" done -UnknownText_0x18d816: +DragonShrineWrongAnswerText2: text "What was it you" line "said?" done -UnknownText_0x18d82d: +DragonShrineRightAnswerText: text "Oh, I understand…" done -UnknownText_0x18d840: +DragonShrineElder2Text: text "It's been quite" line "some time since a" @@ -594,7 +583,7 @@ UnknownText_0x18d840: line "Master LANCE." done -UnknownText_0x18d8b1: +DragonShrineElder3Text: text "You know young" line "Master LANCE?" @@ -606,7 +595,7 @@ UnknownText_0x18d8b1: line "blood." done -UnknownText_0x18d916: +DragonShrineClairYouPassedText: text "So how did it go?" para "I guess there's no" @@ -614,39 +603,39 @@ UnknownText_0x18d916: para "You did fail?" - para $56, $56, $56, $56, $56, $56 + para "<......><......><......><......><......><......>" para "…What? You passed?" done -UnknownText_0x18d974: +DragonShrineClairThatCantBeText: text "That can't be!" done -UnknownText_0x18d983: +DragonShrineClairYoureLyingText: text "You're lying!" para "Even I haven't" line "been approved!" done -UnknownText_0x18d9ae: +DragonShrineIUnderstandText: text "I-I understand…" done -UnknownText_0x18d9bf: +DragonShrineHereRisingBadgeText: text "Here, this is the" line "RISINGBADGE…" para "Hurry up! Take it!" done -UnknownText_0x18d9f2: +DragonShrinePlayerReceivedRisingBadgeText: text "<PLAYER> received" line "RISINGBADGE." done -UnknownText_0x18da0b: +DragonShrineRisingBadgeExplanationText: text "RISINGBADGE will" line "enable your" @@ -664,8 +653,8 @@ UnknownText_0x18da0b: line "question." done -UnknownText_0x18dab4: - text $56, $56, $56, $56, $56, $56 +DragonShrineSpeechlessText: + text "<......><......><......><......><......><......>" done DragonShrine_MapEventHeader: @@ -685,7 +674,7 @@ DragonShrine_MapEventHeader: .ObjectEvents: db 4 - object_event 5, 1, SPRITE_ELDER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ElderScript_0x18d1a5, EVENT_GAVE_KURT_APRICORNS - object_event 2, 4, SPRITE_ELDER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ElderScript_0x18d205, EVENT_GAVE_KURT_APRICORNS - object_event 7, 4, SPRITE_ELDER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ElderScript_0x18d20d, EVENT_GAVE_KURT_APRICORNS + object_event 5, 1, SPRITE_ELDER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DragonShrineElder1Script, EVENT_GAVE_KURT_APRICORNS + object_event 2, 4, SPRITE_ELDER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DragonShrineElder2Script, EVENT_GAVE_KURT_APRICORNS + object_event 7, 4, SPRITE_ELDER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DragonShrineElder3Script, EVENT_GAVE_KURT_APRICORNS object_event 4, 8, SPRITE_CLAIR, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_DRAGON_SHRINE_CLAIR diff --git a/maps/DragonsDenB1F.asm b/maps/DragonsDenB1F.asm index 8f87735db..678678c07 100644 --- a/maps/DragonsDenB1F.asm +++ b/maps/DragonsDenB1F.asm @@ -17,7 +17,7 @@ DragonsDenB1F_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .CheckSilver + callback MAPCALLBACK_NEWMAP, .CheckSilver .DummyScene0: end @@ -57,7 +57,7 @@ DragonsDenB1F_ClairScene: buttonsound giveitem TM_DRAGONBREATH iffalse .BagFull - itemtotext TM_DRAGONBREATH, $0 + itemtotext TM_DRAGONBREATH, MEM_BUFFER_0 writetext NotifyReceiveDragonbreath playsound SFX_ITEM waitsfx @@ -80,7 +80,7 @@ DragonsDenB1F_ClairScene: pause 30 special RestartMapMusic disappear DRAGONSDENB1F_CLAIR - setscene $0 + setscene 0 end TrainerCooltrainermDarin: @@ -135,7 +135,7 @@ PokeBallScript_0x18c95a: iffalse .BagFull disappear DRAGONSDENB1F_POKE_BALL1 opentext - itemtotext DRAGON_FANG, $0 + itemtotext DRAGON_FANG, MEM_BUFFER_0 writetext Text_FoundDragonFang playsound SFX_ITEM waitsfx @@ -145,7 +145,7 @@ PokeBallScript_0x18c95a: .BagFull: opentext - itemtotext DRAGON_FANG, $0 + itemtotext DRAGON_FANG, MEM_BUFFER_0 writetext Text_FoundDragonFang buttonsound writetext Text_NoRoomForDragonFang @@ -183,13 +183,13 @@ DragonsDenB1FMaxElixer: itemball MAX_ELIXER DragonsDenB1FHiddenRevive: - dwb EVENT_DRAGONS_DEN_B1F_HIDDEN_REVIVE, REVIVE + hiddenitem EVENT_DRAGONS_DEN_B1F_HIDDEN_REVIVE, REVIVE DragonsDenB1FHiddenMaxPotion: - dwb EVENT_DRAGONS_DEN_B1F_HIDDEN_MAX_POTION, MAX_POTION + hiddenitem EVENT_DRAGONS_DEN_B1F_HIDDEN_MAX_POTION, MAX_POTION DragonsDenB1FHiddenMaxElixer: - dwb EVENT_DRAGONS_DEN_B1F_HIDDEN_MAX_ELIXER, MAX_ELIXER + hiddenitem EVENT_DRAGONS_DEN_B1F_HIDDEN_MAX_ELIXER, MAX_ELIXER MovementDragonsDen_ClairWalksToYou: slow_step RIGHT diff --git a/maps/EarlsPokemonAcademy.asm b/maps/EarlsPokemonAcademy.asm index 3ed66a713..cad836b6d 100644 --- a/maps/EarlsPokemonAcademy.asm +++ b/maps/EarlsPokemonAcademy.asm @@ -69,11 +69,11 @@ AcademyBlackboard: loadmenudata .BlackboardMenuData _2dmenu closewindow - if_equal $1, .Poison - if_equal $2, .Paralysis - if_equal $3, .Sleep - if_equal $4, .Burn - if_equal $5, .Freeze + if_equal 1, .Poison + if_equal 2, .Paralysis + if_equal 3, .Sleep + if_equal 4, .Burn + if_equal 5, .Freeze closetext end @@ -104,8 +104,7 @@ AcademyBlackboard: .BlackboardMenuData: db $40 ; flags - db 00, 00 ; start coords - db 08, 11 ; end coords + menu_coords 0, 0, 11, 8 dw .MenuData2 db 1 ; default option diff --git a/maps/EcruteakCity.asm b/maps/EcruteakCity.asm index 322b403f6..a81a466e2 100644 --- a/maps/EcruteakCity.asm +++ b/maps/EcruteakCity.asm @@ -13,7 +13,7 @@ EcruteakCity_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .FlyPoint + callback MAPCALLBACK_NEWMAP, .FlyPoint .FlyPoint: setflag ENGINE_FLYPOINT_ECRUTEAK @@ -88,7 +88,7 @@ EcruteakCityMartSign: jumpstd martsign EcruteakCityHiddenHyperPotion: - dwb EVENT_ECRUTEAK_CITY_HIDDEN_HYPER_POTION, HYPER_POTION + hiddenitem EVENT_ECRUTEAK_CITY_HIDDEN_HYPER_POTION, HYPER_POTION UnusedMissingDaughterText: ; This text is neither used nor referenced in the final game. diff --git a/maps/EcruteakGym.asm b/maps/EcruteakGym.asm index a46a6316a..7b1fa9e1c 100644 --- a/maps/EcruteakGym.asm +++ b/maps/EcruteakGym.asm @@ -32,7 +32,7 @@ MortyScript_0x99d58: waitbutton closetext winlosstext UnknownText_0x9a00a, 0 - loadtrainer MORTY, 1 + loadtrainer MORTY, MORTY1 startbattle reloadmapafterbattle setevent EVENT_BEAT_MORTY @@ -43,7 +43,7 @@ MortyScript_0x99d58: setflag ENGINE_FOGBADGE checkcode VAR_BADGES scall EcruteakGymActivateRockets - setmapscene ECRUTEAK_HOUSE, $1 + setmapscene ECRUTEAK_HOUSE, 1 setevent EVENT_RANG_CLEAR_BELL_1 setevent EVENT_RANG_CLEAR_BELL_2 .FightDone: @@ -94,7 +94,7 @@ EcruteakGymClosed: special Special_FadeOutPalettes playsound SFX_ENTER_DOOR waitsfx - warp ECRUTEAK_CITY, $6, $1b + warp ECRUTEAK_CITY, 6, 27 end TrainerSageJeffrey: @@ -162,7 +162,7 @@ EcruteakGymStatue: iftrue .Beaten jumpstd gymstatue1 .Beaten: - trainertotext MORTY, 1, $1 + trainertotext MORTY, MORTY1, MEM_BUFFER_1 jumpstd gymstatue2 MovementData_0x99e5d: diff --git a/maps/EcruteakHouse.asm b/maps/EcruteakHouse.asm index 274cc99e3..57c040d43 100644 --- a/maps/EcruteakHouse.asm +++ b/maps/EcruteakHouse.asm @@ -12,7 +12,7 @@ EcruteakHouse_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .InitializeSages + callback MAPCALLBACK_OBJECTS, .InitializeSages .DummyScene0: end @@ -35,7 +35,7 @@ EcruteakHouse_MapScriptHeader: setevent EVENT_ECRUTEAK_HOUSE_WANDERING_SAGE checkitem CLEAR_BELL iftrue .NoClearBell - setscene $0 + setscene 0 .NoClearBell: return @@ -47,7 +47,7 @@ EcruteakHouse_CoordEvent1: checkevent EVENT_RANG_CLEAR_BELL_2 iftrue EcruteakHouse_CoordEvent_DontMove applymovement ECRUTEAKHOUSE_SAGE2, MovementData_0x980c7 - moveobject ECRUTEAKHOUSE_SAGE1, $4, $6 + moveobject ECRUTEAKHOUSE_SAGE1, 4, 6 appear ECRUTEAKHOUSE_SAGE1 pause 5 disappear ECRUTEAKHOUSE_SAGE2 @@ -57,7 +57,7 @@ EcruteakHouse_CoordEvent2: checkevent EVENT_RANG_CLEAR_BELL_1 iftrue EcruteakHouse_CoordEvent_DontMove applymovement ECRUTEAKHOUSE_SAGE1, MovementData_0x980cc - moveobject ECRUTEAKHOUSE_SAGE2, $5, $6 + moveobject ECRUTEAKHOUSE_SAGE2, 5, 6 appear ECRUTEAKHOUSE_SAGE2 pause 5 disappear ECRUTEAKHOUSE_SAGE1 @@ -100,7 +100,7 @@ SageScript_0x98062: writetext UnknownText_0x98250 waitbutton closetext - setscene $1 + setscene 1 setevent EVENT_RANG_CLEAR_BELL_2 clearevent EVENT_RANG_CLEAR_BELL_1 setevent EVENT_GAVE_KURT_APRICORNS @@ -202,7 +202,7 @@ UnknownText_0x98250: line "but I must ask you" cont "to leave." - para $56, $56, $56 + para "<......><......><......>" para "Ah!" diff --git a/maps/EcruteakPokecenter1F.asm b/maps/EcruteakPokecenter1F.asm index 564e66360..100009393 100644 --- a/maps/EcruteakPokecenter1F.asm +++ b/maps/EcruteakPokecenter1F.asm @@ -53,7 +53,7 @@ EcruteakPokecenter1F_MapScriptHeader: disappear ECRUTEAKPOKECENTER1F_BILL clearevent EVENT_MET_BILL setflag ENGINE_TIME_CAPSULE - setscene $1 + setscene 1 waitsfx end diff --git a/maps/ElmsLab.asm b/maps/ElmsLab.asm index af69c7de2..d1c0824e9 100644 --- a/maps/ElmsLab.asm +++ b/maps/ElmsLab.asm @@ -18,7 +18,7 @@ ElmsLab_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .MoveElmCallback + callback MAPCALLBACK_OBJECTS, .MoveElmCallback .MeetElm: priorityjump .WalkUpToElm @@ -42,7 +42,7 @@ ElmsLab_MapScriptHeader: .MoveElmCallback: checkscene iftrue .Skip - moveobject ELMSLAB_ELM, $3, $4 + moveobject ELMSLAB_ELM, 3, 4 .Skip: return @@ -84,7 +84,7 @@ ElmsLab_MapScriptHeader: opentext writetext ElmText_ChooseAPokemon waitbutton - setscene $1 + setscene 1 closetext end @@ -161,7 +161,7 @@ CyndaquilPokeBallScript: checkevent EVENT_GOT_A_POKEMON_FROM_ELM iftrue LookAtElmPokeBallScript spriteface ELMSLAB_ELM, DOWN - refreshscreen $0 + refreshscreen pokepic CYNDAQUIL cry CYNDAQUIL waitbutton @@ -175,7 +175,7 @@ CyndaquilPokeBallScript: writetext ChoseStarterText buttonsound waitsfx - pokenamemem CYNDAQUIL, $0 + pokenamemem CYNDAQUIL, MEM_BUFFER_0 writetext ReceivedStarterText playsound SFX_CAUGHT_MON waitsfx @@ -191,7 +191,7 @@ TotodilePokeBallScript: checkevent EVENT_GOT_A_POKEMON_FROM_ELM iftrue LookAtElmPokeBallScript spriteface ELMSLAB_ELM, DOWN - refreshscreen $0 + refreshscreen pokepic TOTODILE cry TOTODILE waitbutton @@ -205,7 +205,7 @@ TotodilePokeBallScript: writetext ChoseStarterText buttonsound waitsfx - pokenamemem TOTODILE, $0 + pokenamemem TOTODILE, MEM_BUFFER_0 writetext ReceivedStarterText playsound SFX_CAUGHT_MON waitsfx @@ -219,7 +219,7 @@ ChikoritaPokeBallScript: checkevent EVENT_GOT_A_POKEMON_FROM_ELM iftrue LookAtElmPokeBallScript spriteface ELMSLAB_ELM, DOWN - refreshscreen $0 + refreshscreen pokepic CHIKORITA cry CHIKORITA waitbutton @@ -233,7 +233,7 @@ ChikoritaPokeBallScript: writetext ChoseStarterText buttonsound waitsfx - pokenamemem CHIKORITA, $0 + pokenamemem CHIKORITA, MEM_BUFFER_0 writetext ReceivedStarterText playsound SFX_CAUGHT_MON waitsfx @@ -274,8 +274,8 @@ ElmDirectionsScript: closetext setevent EVENT_GOT_A_POKEMON_FROM_ELM setevent EVENT_RIVAL_CHERRYGROVE_CITY - setscene $5 - setmapscene NEW_BARK_TOWN, $1 + setscene 5 + setmapscene NEW_BARK_TOWN, 1 end ElmDescribesMrPokemonScript: @@ -311,7 +311,7 @@ ElmsLabHealingMachine_HealParty: special Special_StubbedTrainerRankings_Healings special HealParty playmusic MUSIC_NONE - writebyte 1 ; Machine is in Elm's Lab + writebyte HEALMACHINE_ELMS_LAB special Special_HealMachineAnim pause 30 special RestartMapMusic @@ -341,13 +341,13 @@ ElmAfterTheftScript: buttonsound setevent EVENT_GAVE_MYSTERY_EGG_TO_ELM setflag ENGINE_BUG_CONTEST_ON - setmapscene ROUTE_29, $1 + setmapscene ROUTE_29, 1 clearevent EVENT_ROUTE_30_YOUNGSTER_JOEY setevent EVENT_ROUTE_30_BATTLE writetext ElmAfterTheftText6 waitbutton closetext - setscene $6 + setscene 6 end ElmStudyingEggScript: @@ -479,7 +479,7 @@ AideScript_GivePotions: writetext AideText_AlwaysBusy waitbutton closetext - setscene $2 + setscene 2 end AideScript_WalkBalls1: @@ -500,14 +500,14 @@ AideScript_GiveYouBalls: opentext writetext AideText_GiveYouBalls buttonsound - itemtotext POKE_BALL, $1 + itemtotext POKE_BALL, MEM_BUFFER_1 scall AideScript_ReceiveTheBalls giveitem POKE_BALL, 5 writetext AideText_ExplainBalls buttonsound itemnotify closetext - setscene $2 + setscene 2 end AideScript_ReceiveTheBalls: @@ -562,7 +562,7 @@ CopScript: closetext applymovement ELMSLAB_OFFICER, OfficerLeavesMovement disappear ELMSLAB_OFFICER - setscene $2 + setscene 2 end ElmsLabWindow: @@ -794,7 +794,7 @@ ElmText_GotAnEmail: text "Oh, hey! I got an" line "e-mail!" - para $56, $56, $56 + para "<......><......><......>" line "Hm… Uh-huh…" para "Okay…" diff --git a/maps/FastShip1F.asm b/maps/FastShip1F.asm index f08a75cc1..844810350 100644 --- a/maps/FastShip1F.asm +++ b/maps/FastShip1F.asm @@ -35,11 +35,11 @@ FastShip1F_MapScriptHeader: clearevent EVENT_FAST_SHIP_HAS_ARRIVED checkevent EVENT_FAST_SHIP_FIRST_TIME iftrue .SkipGrandpa - setscene $2 + setscene 2 end .SkipGrandpa: - setscene $0 + setscene 0 end SailorScript_0x75160: @@ -71,8 +71,8 @@ SailorScript_0x75160: special Special_FadeOutPalettes waitsfx setevent EVENT_VERMILION_PORT_SAILOR_AT_GANGWAY - setmapscene VERMILION_PORT, $1 - warp VERMILION_PORT, $7, $11 + setmapscene VERMILION_PORT, 1 + warp VERMILION_PORT, 7, 17 end ._Olivine: @@ -84,8 +84,8 @@ SailorScript_0x75160: special Special_FadeOutPalettes waitsfx setevent EVENT_OLIVINE_PORT_SAILOR_AT_GANGWAY - setmapscene OLIVINE_PORT, $1 - warp OLIVINE_PORT, $7, $17 + setmapscene OLIVINE_PORT, 1 + warp OLIVINE_PORT, 7, 23 end .LetThePlayerOut: @@ -120,7 +120,7 @@ FastShip1FSailorScript: jumptextfaceplayer FastShip1FSailorText WorriedGrandpaSceneRight: - moveobject FASTSHIP1F_GENTLEMAN, $14, $6 + moveobject FASTSHIP1F_GENTLEMAN, 20, 6 WorriedGrandpaSceneLeft: appear FASTSHIP1F_GENTLEMAN @@ -135,7 +135,7 @@ WorriedGrandpaSceneLeft: spriteface PLAYER, RIGHT applymovement FASTSHIP1F_GENTLEMAN, MovementData_0x75222 disappear FASTSHIP1F_GENTLEMAN - setscene $0 + setscene 0 end MovementData_0x7520e: diff --git a/maps/FastShipB1F.asm b/maps/FastShipB1F.asm index 498e65f70..988ab724e 100644 --- a/maps/FastShipB1F.asm +++ b/maps/FastShipB1F.asm @@ -31,7 +31,7 @@ UnknownScript_0x7673c: checkevent EVENT_FAST_SHIP_B1F_SAILOR_RIGHT iftrue UnknownScript_0x76766 applymovement FASTSHIPB1F_SAILOR2, MovementData_0x76876 - moveobject FASTSHIPB1F_SAILOR1, $1e, $6 + moveobject FASTSHIPB1F_SAILOR1, 30, 6 appear FASTSHIPB1F_SAILOR1 pause 5 disappear FASTSHIPB1F_SAILOR2 @@ -41,7 +41,7 @@ UnknownScript_0x76751: checkevent EVENT_FAST_SHIP_B1F_SAILOR_LEFT iftrue UnknownScript_0x76766 applymovement FASTSHIPB1F_SAILOR1, MovementData_0x76871 - moveobject FASTSHIPB1F_SAILOR2, $1f, $6 + moveobject FASTSHIPB1F_SAILOR2, 31, 6 appear FASTSHIPB1F_SAILOR2 pause 5 disappear FASTSHIPB1F_SAILOR1 diff --git a/maps/FastShipCabins_NNW_NNE_NE.asm b/maps/FastShipCabins_NNW_NNE_NE.asm index 1bd1c91f1..f9145bcf7 100644 --- a/maps/FastShipCabins_NNW_NNE_NE.asm +++ b/maps/FastShipCabins_NNW_NNE_NE.asm @@ -98,9 +98,9 @@ SailorScript_0x755f1: waitbutton closetext setevent EVENT_FAST_SHIP_LAZY_SAILOR - setmapscene FAST_SHIP_B1F, $1 + setmapscene FAST_SHIP_B1F, 1 checkcode VAR_FACING - if_equal $3, UnknownScript_0x75629 + if_equal RIGHT, UnknownScript_0x75629 applymovement FASTSHIPCABINS_NNW_NNE_NE_SAILOR, MovementData_0x75637 playsound SFX_EXIT_BUILDING disappear FASTSHIPCABINS_NNW_NNE_NE_SAILOR diff --git a/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm b/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm index 830a6c9ee..c4c192865 100644 --- a/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm +++ b/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm @@ -52,7 +52,7 @@ SSAquaGranddaughterBefore: special ReloadSpritesNoPalettes disappear FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN2 applymovement PLAYER, MovementData_0x76004 - moveobject FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1, $3, $13 + moveobject FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1, 3, 19 appear FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1 spriteface PLAYER, UP spriteface FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1, UP @@ -81,7 +81,7 @@ SSAquaGranddaughterBefore: writetext SSAquaEntertainedGranddaughterText buttonsound setevent EVENT_VERMILION_PORT_SAILOR_AT_GANGWAY - setmapscene FAST_SHIP_1F, $0 + setmapscene FAST_SHIP_1F, 0 jump SSAquaMetalCoatAndDocking SSAquaGrandpa: @@ -94,7 +94,7 @@ SSAquaGrandpa: writetext SSAquaCantFindGranddaughterText waitbutton closetext - setmapscene FAST_SHIP_1F, $0 + setmapscene FAST_SHIP_1F, 0 end SSAquaMetalCoatAndDocking: diff --git a/maps/FuchsiaCity.asm b/maps/FuchsiaCity.asm index 79824c76d..8010d3beb 100644 --- a/maps/FuchsiaCity.asm +++ b/maps/FuchsiaCity.asm @@ -10,7 +10,7 @@ FuchsiaCity_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .FlyPoint + callback MAPCALLBACK_NEWMAP, .FlyPoint .FlyPoint: setflag ENGINE_FLYPOINT_FUCHSIA diff --git a/maps/FuchsiaGym.asm b/maps/FuchsiaGym.asm index 2ef7f2abd..1d5e50368 100644 --- a/maps/FuchsiaGym.asm +++ b/maps/FuchsiaGym.asm @@ -23,7 +23,7 @@ FuchsiaGymJanineScript: waitbutton closetext winlosstext JanineText_ToughOne, 0 - loadtrainer JANINE, 1 + loadtrainer JANINE, JANINE1 startbattle reloadmapafterbattle setevent EVENT_BEAT_JANINE @@ -216,7 +216,7 @@ FuchsiaGymStatue: iftrue .Beaten jumpstd gymstatue1 .Beaten: - trainertotext JANINE, 1, $1 + trainertotext JANINE, JANINE1, MEM_BUFFER_1 jumpstd gymstatue2 Movement_NinjaSpin: diff --git a/maps/GoldenrodBillsHouse.asm b/maps/GoldenrodBillsHouse.asm index 2032c5b1e..e2b286848 100644 --- a/maps/GoldenrodBillsHouse.asm +++ b/maps/GoldenrodBillsHouse.asm @@ -22,7 +22,7 @@ BillsHouseBill: buttonsound waitsfx checkcode VAR_PARTYCOUNT - if_equal $6, UnknownScript_0x54c13 + if_equal PARTY_LENGTH, UnknownScript_0x54c13 writetext UnknownText_0x54dae playsound SFX_CAUGHT_MON waitsfx @@ -74,8 +74,8 @@ BillsSister: iftrue UnknownScript_0x54c58 writetext UnknownText_0x54f9e askforphonenumber PHONE_BILL - if_equal $1, UnknownScript_0x54c64 - if_equal $2, UnknownScript_0x54c5e + if_equal PHONE_CONTACTS_FULL, UnknownScript_0x54c64 + if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x54c5e waitsfx addcellnum PHONE_BILL writetext UnknownText_0x54fd9 diff --git a/maps/GoldenrodCity.asm b/maps/GoldenrodCity.asm index 8e324a9bb..8d3a91f2d 100644 --- a/maps/GoldenrodCity.asm +++ b/maps/GoldenrodCity.asm @@ -21,8 +21,8 @@ GoldenrodCity_MapScriptHeader: .MapCallbacks: db 2 - dbw MAPCALLBACK_NEWMAP, .FlyPointAndFloria - dbw MAPCALLBACK_OBJECTS, .MoveTutor + callback MAPCALLBACK_NEWMAP, .FlyPointAndFloria + callback MAPCALLBACK_OBJECTS, .MoveTutor .FlyPointAndFloria: setflag ENGINE_FLYPOINT_GOLDENROD @@ -63,42 +63,40 @@ MoveTutor: yesorno iffalse .Refused2 checkcoins 4000 - if_equal $2, .NotEnoughMoney + if_equal HAVE_LESS, .NotEnoughMoney writetext UnknownText_0x1990ce loadmenudata .MoveMenuDataHeader verticalmenu closewindow - if_equal $1, .Flamethrower - if_equal $2, .Thunderbolt - if_equal $3, .IceBeam + if_equal MOVETUTOR_FLAMETHROWER, .Flamethrower + if_equal MOVETUTOR_THUNDERBOLT, .Thunderbolt + if_equal MOVETUTOR_ICE_BEAM, .IceBeam jump .Incompatible .Flamethrower: - writebyte $1 + writebyte MOVETUTOR_FLAMETHROWER writetext UnknownText_0x1991cf special Special_MoveTutor - if_equal $0, .TeachMove + if_equal FALSE, .TeachMove jump .Incompatible .Thunderbolt: - writebyte $2 + writebyte MOVETUTOR_THUNDERBOLT writetext UnknownText_0x1991cf special Special_MoveTutor - if_equal $0, .TeachMove + if_equal FALSE, .TeachMove jump .Incompatible .IceBeam: - writebyte $3 + writebyte MOVETUTOR_ICE_BEAM writetext UnknownText_0x1991cf special Special_MoveTutor - if_equal $0, .TeachMove + if_equal FALSE, .TeachMove jump .Incompatible - .MoveMenuDataHeader: db $40 ; flags - db 02, 00 ; start coords - db 11, 15 ; end coords + menu_coords 0, 2, 15, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option @@ -110,7 +108,6 @@ MoveTutor: db "ICE BEAM@" db "CANCEL@" - .Refused: writetext UnknownText_0x1990b4 waitbutton diff --git a/maps/GoldenrodDeptStore5F.asm b/maps/GoldenrodDeptStore5F.asm index e183d81bb..00a2ff11e 100644 --- a/maps/GoldenrodDeptStore5F.asm +++ b/maps/GoldenrodDeptStore5F.asm @@ -12,7 +12,7 @@ GoldenrodDeptStore5F_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .CheckIfSunday + callback MAPCALLBACK_OBJECTS, .CheckIfSunday .CheckIfSunday: checkcode VAR_WEEKDAY @@ -68,8 +68,8 @@ ReceptionistScript_0x560ce: special Special_GetFirstPokemonHappiness writetext UnknownText_0x56143 buttonsound - if_greater_than $95, .VeryHappy - if_greater_than $31, .SomewhatHappy + if_greater_than 150 - 1, .VeryHappy + if_greater_than 50 - 1, .SomewhatHappy jump .NotVeryHappy .VeryHappy: @@ -107,7 +107,7 @@ Carrie: faceplayer opentext special Special_GameboyCheck - if_not_equal $2, .NotGBC ; This is a dummy check from Gold and Silver. In normal gameplay, this would not be checked. + if_not_equal GBCHECK_CGB, .NotGBC ; This is a dummy check from Gold/Silver writetext UnknownText_0x56241 waitbutton closetext diff --git a/maps/GoldenrodDeptStore6F.asm b/maps/GoldenrodDeptStore6F.asm index c84b29cae..d26c539d1 100644 --- a/maps/GoldenrodDeptStore6F.asm +++ b/maps/GoldenrodDeptStore6F.asm @@ -17,37 +17,37 @@ GoldenrodVendingMachine: loadmenudata .MenuData verticalmenu closewindow - if_equal $1, .FreshWater - if_equal $2, .SodaPop - if_equal $3, .Lemonade + if_equal 1, .FreshWater + if_equal 2, .SodaPop + if_equal 3, .Lemonade closetext end .FreshWater: - checkmoney $0, 200 - if_equal $2, .NotEnoughMoney + checkmoney YOUR_MONEY, 200 + if_equal HAVE_LESS, .NotEnoughMoney giveitem FRESH_WATER iffalse .NotEnoughSpace - takemoney $0, 200 - itemtotext FRESH_WATER, $0 + takemoney YOUR_MONEY, 200 + itemtotext FRESH_WATER, MEM_BUFFER_0 jump .VendItem .SodaPop: - checkmoney $0, 300 - if_equal $2, .NotEnoughMoney + checkmoney YOUR_MONEY, 300 + if_equal HAVE_LESS, .NotEnoughMoney giveitem SODA_POP iffalse .NotEnoughSpace - takemoney $0, 300 - itemtotext SODA_POP, $0 + takemoney YOUR_MONEY, 300 + itemtotext SODA_POP, MEM_BUFFER_0 jump .VendItem .Lemonade: - checkmoney $0, 350 - if_equal $2, .NotEnoughMoney + checkmoney YOUR_MONEY, 350 + if_equal HAVE_LESS, .NotEnoughMoney giveitem LEMONADE iffalse .NotEnoughSpace - takemoney $0, 350 - itemtotext LEMONADE, $0 + takemoney YOUR_MONEY, 350 + itemtotext LEMONADE, MEM_BUFFER_0 jump .VendItem .VendItem: @@ -70,8 +70,7 @@ GoldenrodVendingMachine: .MenuData: db $40 ; flags - db 02, 00 ; start coords - db 11, 19 ; end coords + menu_coords 0, 2, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option @@ -83,7 +82,6 @@ GoldenrodVendingMachine: db "LEMONADE ¥350@" db "CANCEL@" - GoldenrodDeptStore6FLassScript: jumptextfaceplayer GoldenrodDeptStore6FLassText @@ -105,8 +103,8 @@ GoldenrodClangText: text "Clang! A can of" line "@" text_from_ram StringBuffer3 - text $55 - db "popped out!" + text "" + cont "popped out!" done GoldenrodVendingNoMoneyText: diff --git a/maps/GoldenrodDeptStoreB1F.asm b/maps/GoldenrodDeptStoreB1F.asm index da3dd0765..7922e4185 100644 --- a/maps/GoldenrodDeptStoreB1F.asm +++ b/maps/GoldenrodDeptStoreB1F.asm @@ -14,8 +14,8 @@ GoldenrodDeptStoreB1F_MapScriptHeader: .MapCallbacks: db 2 - dbw MAPCALLBACK_TILES, UnknownScript_0x7d781 - dbw MAPCALLBACK_NEWMAP, UnknownScript_0x7d7ac + callback MAPCALLBACK_TILES, UnknownScript_0x7d781 + callback MAPCALLBACK_NEWMAP, UnknownScript_0x7d7ac UnknownScript_0x7d781: checkevent EVENT_RECEIVED_CARD_KEY @@ -23,7 +23,7 @@ UnknownScript_0x7d781: jump UnknownScript_0x7d791 UnknownScript_0x7d78a: - changeblock $10, $4, $d + changeblock 16, 4, $0d jump UnknownScript_0x7d791 UnknownScript_0x7d791: @@ -31,15 +31,15 @@ UnknownScript_0x7d791: iftrue .Layout2 checkevent EVENT_GOLDENROD_DEPT_STORE_B1F_LAYOUT_3 iftrue .Layout3 - changeblock $a, $8, $d + changeblock 10, 8, $0d return .Layout2: - changeblock $4, $a, $d + changeblock 4, 10, $0d return .Layout3: - changeblock $a, $c, $d + changeblock 10, 12, $0d return UnknownScript_0x7d7ac: diff --git a/maps/GoldenrodDeptStoreElevator.asm b/maps/GoldenrodDeptStoreElevator.asm index 9b6a2158b..7d921dd57 100644 --- a/maps/GoldenrodDeptStoreElevator.asm +++ b/maps/GoldenrodDeptStoreElevator.asm @@ -43,7 +43,6 @@ MapGoldenrodDeptStoreElevatorSignpost0Script: .Done: end - Elevator_0x566e0: db 7 ; floors elevfloor FLOOR_B1F, 2, GOLDENROD_DEPT_STORE_B1F @@ -55,7 +54,6 @@ Elevator_0x566e0: elevfloor FLOOR_6F, 2, GOLDENROD_DEPT_STORE_6F db -1 ; end - GoldenrodDeptStoreElevator_MapEventHeader: ; filler db 0, 0 diff --git a/maps/GoldenrodDeptStoreRoof.asm b/maps/GoldenrodDeptStoreRoof.asm index b384d43f1..8fcadbb3f 100644 --- a/maps/GoldenrodDeptStoreRoof.asm +++ b/maps/GoldenrodDeptStoreRoof.asm @@ -14,8 +14,8 @@ GoldenrodDeptStoreRoof_MapScriptHeader: .MapCallbacks: db 2 - dbw MAPCALLBACK_TILES, .CheckSaleChangeBlock - dbw MAPCALLBACK_OBJECTS, .CheckSaleChangeClerk + callback MAPCALLBACK_TILES, .CheckSaleChangeBlock + callback MAPCALLBACK_OBJECTS, .CheckSaleChangeClerk .CheckSaleChangeBlock: checkflag ENGINE_GOLDENROD_DEPT_STORE_SALE_IS_ON @@ -23,8 +23,8 @@ GoldenrodDeptStoreRoof_MapScriptHeader: return .ChangeBlock: - changeblock $0, $2, $3f - changeblock $0, $4, $f + changeblock 0, 2, $3f + changeblock 0, 4, $0f return .CheckSaleChangeClerk: diff --git a/maps/GoldenrodGameCorner.asm b/maps/GoldenrodGameCorner.asm index fc0216504..b1a911a85 100644 --- a/maps/GoldenrodGameCorner.asm +++ b/maps/GoldenrodGameCorner.asm @@ -18,7 +18,7 @@ GoldenrodGameCorner_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .Callback + callback MAPCALLBACK_OBJECTS, .Callback .Callback: checkevent EVENT_BEAT_ELITE_FOUR @@ -64,15 +64,15 @@ GoldenrodGmeCornerTMVendor_LoopScript: ; 056c36 loadmenudata GoldenrodGameCornerTMVendorMenuData verticalmenu closewindow - if_equal $1, .Thunder - if_equal $2, .Blizzard - if_equal $3, .FireBlast + if_equal 1, .Thunder + if_equal 2, .Blizzard + if_equal 3, .FireBlast jump GoldenrodGameCornerPrizeVendor_CancelPurchaseScript .Thunder: checkcoins 5500 - if_equal $2, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript - itemtotext TM_THUNDER, $0 + if_equal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript + itemtotext TM_THUNDER, MEM_BUFFER_0 scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript giveitem TM_THUNDER @@ -82,8 +82,8 @@ GoldenrodGmeCornerTMVendor_LoopScript: ; 056c36 .Blizzard: checkcoins 5500 - if_equal $2, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript - itemtotext TM_BLIZZARD, $0 + if_equal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript + itemtotext TM_BLIZZARD, MEM_BUFFER_0 scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript giveitem TM_BLIZZARD @@ -93,8 +93,8 @@ GoldenrodGmeCornerTMVendor_LoopScript: ; 056c36 .FireBlast: checkcoins 5500 - if_equal $2, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript - itemtotext TM_FIRE_BLAST, $0 + if_equal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript + itemtotext TM_FIRE_BLAST, MEM_BUFFER_0 scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript giveitem TM_FIRE_BLAST @@ -138,11 +138,9 @@ GoldenrodGameCornerPrizeVendor_NoCoinCaseScript: closetext end - GoldenrodGameCornerTMVendorMenuData: db $40 ; flags - db 02, 00 ; start coords - db 11, 15 ; end coords + menu_coords 0, 2, 15, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option @@ -154,7 +152,6 @@ GoldenrodGameCornerTMVendorMenuData: db "TM38 5500@" db "CANCEL@" - GoldenrodGameCornerPrizeMonVendorScript: faceplayer opentext @@ -168,17 +165,17 @@ GoldenrodGameCornerPrizeMonVendorScript: loadmenudata .MenuDataHeader verticalmenu closewindow - if_equal $1, .abra - if_equal $2, .cubone - if_equal $3, .wobbuffet + if_equal 1, .abra + if_equal 2, .cubone + if_equal 3, .wobbuffet jump GoldenrodGameCornerPrizeVendor_CancelPurchaseScript .abra checkcoins 100 - if_equal $2, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript + if_equal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript checkcode VAR_PARTYCOUNT - if_equal $6, GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript - pokenamemem ABRA, $0 + if_equal PARTY_LENGTH, GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript + pokenamemem ABRA, MEM_BUFFER_0 scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript waitsfx @@ -193,10 +190,10 @@ GoldenrodGameCornerPrizeMonVendorScript: .cubone checkcoins 800 - if_equal $2, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript + if_equal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript checkcode VAR_PARTYCOUNT - if_equal $6, GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript - pokenamemem CUBONE, $0 + if_equal PARTY_LENGTH, GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript + pokenamemem CUBONE, MEM_BUFFER_0 scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript waitsfx @@ -211,10 +208,10 @@ GoldenrodGameCornerPrizeMonVendorScript: .wobbuffet checkcoins 1500 - if_equal $2, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript + if_equal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript checkcode VAR_PARTYCOUNT - if_equal $6, GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript - pokenamemem WOBBUFFET, $0 + if_equal PARTY_LENGTH, GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript + pokenamemem WOBBUFFET, MEM_BUFFER_0 scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript waitsfx @@ -227,11 +224,9 @@ GoldenrodGameCornerPrizeMonVendorScript: takecoins 1500 jump .loop - .MenuDataHeader: db $40 ; flags - db 02, 00 ; start coords - db 11, 17 ; end coords + menu_coords 0, 2, 17, TEXTBOX_Y - 1 dw .MenuData2 db 1 ; default option @@ -243,7 +238,6 @@ GoldenrodGameCornerPrizeMonVendorScript: db "WOBBUFFET 1500@" db "CANCEL@" - GoldenrodGameCornerPharmacistScript: faceplayer opentext @@ -301,21 +295,21 @@ GoldenrodGameCornerLeftTheirDrinkScript: GoldenrodGameCornerSlotsMachineScript: random 6 if_equal 0, GoldenrodGameCornerLuckySlotsMachineScript - refreshscreen $0 + refreshscreen writebyte FALSE special Special_SlotMachine closetext end GoldenrodGameCornerLuckySlotsMachineScript: - refreshscreen $0 + refreshscreen writebyte TRUE special Special_SlotMachine closetext end GoldenrodGameCornerCardFlipMachineScript: - refreshscreen $0 + refreshscreen special Special_CardFlip closetext end diff --git a/maps/GoldenrodGym.asm b/maps/GoldenrodGym.asm index 4446e653a..598fa8673 100644 --- a/maps/GoldenrodGym.asm +++ b/maps/GoldenrodGym.asm @@ -30,12 +30,12 @@ WhitneyScript_0x5400c: waitbutton closetext winlosstext UnknownText_0x541a5, 0 - loadtrainer WHITNEY, 1 + loadtrainer WHITNEY, WHITNEY1 startbattle reloadmapafterbattle setevent EVENT_BEAT_WHITNEY setevent EVENT_MADE_WHITNEY_CRY - setscene $1 + setscene 1 setevent EVENT_BEAT_BEAUTY_VICTORIA setevent EVENT_BEAT_BEAUTY_SAMANTHA setevent EVENT_BEAT_LASS_CARRIE @@ -112,7 +112,7 @@ WhitneyCriesScript: waitbutton closetext applymovement GOLDENRODGYM_LASS2, BridgetWalksAwayMovement - setscene $0 + setscene 0 clearevent EVENT_MADE_WHITNEY_CRY end @@ -171,7 +171,7 @@ GoldenrodGymStatue: iftrue .Beaten jumpstd gymstatue1 .Beaten: - trainertotext WHITNEY, 1, $1 + trainertotext WHITNEY, WHITNEY1, MEM_BUFFER_1 jumpstd gymstatue2 BridgetWalksUpMovement: diff --git a/maps/GoldenrodHappinessRater.asm b/maps/GoldenrodHappinessRater.asm index cf560c8dd..f6eaad339 100644 --- a/maps/GoldenrodHappinessRater.asm +++ b/maps/GoldenrodHappinessRater.asm @@ -16,11 +16,11 @@ TeacherScript_0x54953: special Special_GetFirstPokemonHappiness writetext UnknownText_0x549a3 buttonsound - if_greater_than $f9, UnknownScript_0x54973 - if_greater_than $c7, UnknownScript_0x54979 - if_greater_than $95, UnknownScript_0x5497f - if_greater_than $63, UnknownScript_0x54985 - if_greater_than $31, UnknownScript_0x5498b + if_greater_than 250 - 1, UnknownScript_0x54973 + if_greater_than 200 - 1, UnknownScript_0x54979 + if_greater_than 150 - 1, UnknownScript_0x5497f + if_greater_than 100 - 1, UnknownScript_0x54985 + if_greater_than 50 - 1, UnknownScript_0x5498b jump UnknownScript_0x54991 UnknownScript_0x54973: diff --git a/maps/GoldenrodMagnetTrainStation.asm b/maps/GoldenrodMagnetTrainStation.asm index 8b114fd1c..f92d2e3da 100644 --- a/maps/GoldenrodMagnetTrainStation.asm +++ b/maps/GoldenrodMagnetTrainStation.asm @@ -34,12 +34,12 @@ OfficerScript_0x550ec: closetext applymovement GOLDENRODMAGNETTRAINSTATION_OFFICER, MovementData_0x55146 applymovement PLAYER, MovementData_0x5514f - writebyte $0 + writebyte FALSE special Special_MagnetTrain warpcheck newloadmap MAPSETUP_TRAIN applymovement PLAYER, .MovementBoardTheTrain - wait $14 + wait 20 end .MovementBoardTheTrain: @@ -172,8 +172,8 @@ GoldenrodMagnetTrainStation_MapEventHeader: db 4 warp_def 8, 17, 5, GOLDENROD_CITY warp_def 9, 17, 5, GOLDENROD_CITY - warp_def 6, 5, 4, SAFFRON_TRAIN_STATION - warp_def 11, 5, 3, SAFFRON_TRAIN_STATION + warp_def 6, 5, 4, SAFFRON_MAGNET_TRAIN_STATION + warp_def 11, 5, 3, SAFFRON_MAGNET_TRAIN_STATION .CoordEvents: db 1 diff --git a/maps/GoldenrodNameRater.asm b/maps/GoldenrodNameRater.asm index 23d641d10..65873f94c 100644 --- a/maps/GoldenrodNameRater.asm +++ b/maps/GoldenrodNameRater.asm @@ -22,7 +22,7 @@ GoldenrodNameRaterBookshelf: GoldenrodNameRaterRadio: jumpstd radio2 -INCLUDE "text/unused_sweet_honey.asm" +INCLUDE "data/unused_text/sweet_honey.asm" GoldenrodNameRater_MapEventHeader: ; filler diff --git a/maps/GoldenrodPokeComCenter2FMobile.asm b/maps/GoldenrodPokeComCenter2FMobile.asm index a3e639409..1042bf28e 100644 --- a/maps/GoldenrodPokeComCenter2FMobile.asm +++ b/maps/GoldenrodPokeComCenter2FMobile.asm @@ -28,8 +28,8 @@ UnknownScript_0x625df: loadmenudata MenuDataHeader_0x62602 verticalmenu closewindow - if_equal $1, UnknownScript_0x625f0 - if_equal $2, UnknownScript_0x625f8 + if_equal 1, UnknownScript_0x625f0 + if_equal 2, UnknownScript_0x625f8 jump UnknownScript_0x62600 UnknownScript_0x625f0: @@ -48,11 +48,9 @@ UnknownScript_0x62600: closetext end - MenuDataHeader_0x62602: db $40 ; flags - db 00, 00 ; start coords - db 08, 15 ; end coords + menu_coords 0, 0, 15, 8 dw .MenuData2 db 1 ; default option @@ -63,7 +61,6 @@ MenuDataHeader_0x62602: db "モバイルセンター@" ; MOBILE CENTER db "やめる@" ; QUIT - MapGoldenrodPokeComCenter2FMobileSignpost1Script: opentext writetext UnknownText_0x62989 @@ -73,8 +70,8 @@ UnknownScript_0x62629: loadmenudata MenuDataHeader_0x6264c verticalmenu closewindow - if_equal $1, UnknownScript_0x6263a - if_equal $2, UnknownScript_0x62642 + if_equal 1, UnknownScript_0x6263a + if_equal 2, UnknownScript_0x62642 jump UnknownScript_0x6264a UnknownScript_0x6263a: @@ -93,11 +90,9 @@ UnknownScript_0x6264a: closetext end - MenuDataHeader_0x6264c: db $40 ; flags - db 00, 00 ; start coords - db 08, 15 ; end coords + menu_coords 0, 0, 15, 8 dw .MenuData2 db 1 ; default option @@ -108,7 +103,6 @@ MenuDataHeader_0x6264c: db "でんわ", $4a,"つながらないとき@" ; Don't use phone db "やめる@" ; QUIT - MapGoldenrodPokeComCenter2FMobileSignpost2Script: jumptext UnknownText_0x62b26 diff --git a/maps/GoldenrodPokecenter1F.asm b/maps/GoldenrodPokecenter1F.asm index 27fc2452e..6e48e20dc 100644 --- a/maps/GoldenrodPokecenter1F.asm +++ b/maps/GoldenrodPokecenter1F.asm @@ -25,7 +25,7 @@ GoldenrodPokecenter1F_GSBallSceneLeft: checkevent EVENT_GOT_GS_BALL_FROM_POKECOM_CENTER iftrue .cancel playsound SFX_EXIT_BUILDING - moveobject GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, $0, $7 + moveobject GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, 0, 7 disappear GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST appear GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST playmusic MUSIC_SHOW_ME_AROUND @@ -57,7 +57,7 @@ GoldenrodPokecenter1F_GSBallSceneRight: checkevent EVENT_GOT_GS_BALL_FROM_POKECOM_CENTER iftrue .cancel playsound SFX_EXIT_BUILDING - moveobject GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, $0, $7 + moveobject GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST, 0, 7 disappear GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST appear GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST playmusic MUSIC_SHOW_ME_AROUND diff --git a/maps/GoldenrodUnderground.asm b/maps/GoldenrodUnderground.asm index 8408079ad..6727d9d52 100644 --- a/maps/GoldenrodUnderground.asm +++ b/maps/GoldenrodUnderground.asm @@ -15,9 +15,9 @@ GoldenrodUnderground_MapScriptHeader: .MapCallbacks: db 3 - dbw MAPCALLBACK_NEWMAP, .ResetSwitches - dbw MAPCALLBACK_TILES, .CheckBasementKey - dbw MAPCALLBACK_OBJECTS, .CheckDayOfWeek + callback MAPCALLBACK_NEWMAP, .ResetSwitches + callback MAPCALLBACK_TILES, .CheckBasementKey + callback MAPCALLBACK_OBJECTS, .CheckDayOfWeek .ResetSwitches: clearevent EVENT_SWITCH_1 @@ -35,7 +35,7 @@ GoldenrodUnderground_MapScriptHeader: clearevent EVENT_SWITCH_12 clearevent EVENT_SWITCH_13 clearevent EVENT_SWITCH_14 - writebyte $0 + writebyte 0 copyvartobyte UndergroundSwitchPositions return @@ -45,7 +45,7 @@ GoldenrodUnderground_MapScriptHeader: return .LockBasementDoor: - changeblock $12, $6, $3d + changeblock 18, 6, $3d return .CheckDayOfWeek: @@ -196,8 +196,8 @@ OlderHaircutBrotherScript: writetext UnknownText_0x7c5f9 yesorno iffalse .Refused - checkmoney $0, 500 - if_equal $2, .NotEnoughMoney + checkmoney YOUR_MONEY, 500 + if_equal HAVE_LESS, .NotEnoughMoney writetext UnknownText_0x7c69a buttonsound special Special_YoungerHaircutBrother @@ -227,7 +227,7 @@ OlderHaircutBrotherScript: jump .then .then - takemoney $0, 500 + takemoney YOUR_MONEY, 500 special Special_PlaceMoneyTopRight writetext UnknownText_0x7c6b8 waitbutton @@ -279,8 +279,8 @@ YoungerHaircutBrotherScript: writetext UnknownText_0x7c75c yesorno iffalse .Refused - checkmoney $0, 300 - if_equal $2, .NotEnoughMoney + checkmoney YOUR_MONEY, 300 + if_equal HAVE_LESS, .NotEnoughMoney writetext UnknownText_0x7c7f1 buttonsound special Special_OlderHaircutBrother @@ -310,7 +310,7 @@ YoungerHaircutBrotherScript: jump .then .then - takemoney $0, 300 + takemoney YOUR_MONEY, 300 special Special_PlaceMoneyTopRight writetext UnknownText_0x7c80e waitbutton @@ -384,7 +384,7 @@ BasementDoorScript:: writetext UnknownText_0x7c5d6 waitbutton closetext - changeblock $12, $6, $2e + changeblock 18, 6, $2e reloadmappart closetext setevent EVENT_USED_BASEMENT_KEY @@ -409,13 +409,13 @@ MapGoldenrodUndergroundSignpost1Script: jumptext UnknownText_0x7c91a GoldenrodUndergroundHiddenParlyzHeal: - dwb EVENT_GOLDENROD_UNDERGROUND_HIDDEN_PARLYZ_HEAL, PARLYZ_HEAL + hiddenitem EVENT_GOLDENROD_UNDERGROUND_HIDDEN_PARLYZ_HEAL, PARLYZ_HEAL GoldenrodUndergroundHiddenSuperPotion: - dwb EVENT_GOLDENROD_UNDERGROUND_HIDDEN_SUPER_POTION, SUPER_POTION + hiddenitem EVENT_GOLDENROD_UNDERGROUND_HIDDEN_SUPER_POTION, SUPER_POTION GoldenrodUndergroundHiddenAntidote: - dwb EVENT_GOLDENROD_UNDERGROUND_HIDDEN_ANTIDOTE, ANTIDOTE + hiddenitem EVENT_GOLDENROD_UNDERGROUND_HIDDEN_ANTIDOTE, ANTIDOTE SupernerdEricSeenText: text "I got booted out" diff --git a/maps/GoldenrodUndergroundSwitchRoomEntrances.asm b/maps/GoldenrodUndergroundSwitchRoomEntrances.asm index f3b7f4946..85eb1bc1b 100644 --- a/maps/GoldenrodUndergroundSwitchRoomEntrances.asm +++ b/maps/GoldenrodUndergroundSwitchRoomEntrances.asm @@ -51,7 +51,7 @@ GoldenrodUndergroundSwitchRoomEntrances_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_TILES, .UpdateDoorPositions + callback MAPCALLBACK_TILES, .UpdateDoorPositions .DummyScene0: end @@ -630,10 +630,10 @@ GoldenrodUndergroundSwitchRoomEntrancesFullHeal: itemball FULL_HEAL GoldenrodUndergroundSwitchRoomEntrancesHiddenMaxPotion: - dwb EVENT_GOLDENROD_UNDERGROUND_SWITCH_ROOM_ENTRANCES_HIDDEN_MAX_POTION, MAX_POTION + hiddenitem EVENT_GOLDENROD_UNDERGROUND_SWITCH_ROOM_ENTRANCES_HIDDEN_MAX_POTION, MAX_POTION GoldenrodUndergroundSwitchRoomEntrancesHiddenRevive: - dwb EVENT_GOLDENROD_UNDERGROUND_SWITCH_ROOM_ENTRANCES_HIDDEN_REVIVE, REVIVE + hiddenitem EVENT_GOLDENROD_UNDERGROUND_SWITCH_ROOM_ENTRANCES_HIDDEN_REVIVE, REVIVE UndergroundSilverApproachMovement1: step DOWN diff --git a/maps/GoldenrodUndergroundWarehouse.asm b/maps/GoldenrodUndergroundWarehouse.asm index 03841736b..e87f3ab1b 100644 --- a/maps/GoldenrodUndergroundWarehouse.asm +++ b/maps/GoldenrodUndergroundWarehouse.asm @@ -13,7 +13,7 @@ GoldenrodUndergroundWarehouse_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .ResetSwitches + callback MAPCALLBACK_NEWMAP, .ResetSwitches .ResetSwitches: clearevent EVENT_SWITCH_1 @@ -31,7 +31,7 @@ GoldenrodUndergroundWarehouse_MapScriptHeader: clearevent EVENT_SWITCH_12 clearevent EVENT_SWITCH_13 clearevent EVENT_SWITCH_14 - writebyte $0 + writebyte 0 copyvartobyte UndergroundSwitchPositions return diff --git a/maps/HallOfFame.asm b/maps/HallOfFame.asm index 7596802a8..4ee1734a5 100644 --- a/maps/HallOfFame.asm +++ b/maps/HallOfFame.asm @@ -28,9 +28,9 @@ HallOfFame_MapScriptHeader: closetext spriteface HALLOFFAME_LANCE, UP applymovement PLAYER, HallOfFame_SlowlyApproachMachine - setscene $1 + setscene 1 pause 15 - writebyte 2 ; Machine is in the Hall of Fame + writebyte HEALMACHINE_HALL_OF_FAME special Special_HealMachineAnim setevent EVENT_BEAT_ELITE_FOUR setevent EVENT_TELEPORT_GUY @@ -38,7 +38,7 @@ HallOfFame_MapScriptHeader: clearevent EVENT_RED_IN_MT_SILVER setevent EVENT_OLIVINE_PORT_SPRITES_BEFORE_HALL_OF_FAME clearevent EVENT_OLIVINE_PORT_SPRITES_AFTER_HALL_OF_FAME - setmapscene SPROUT_TOWER_3F, $1 + setmapscene SPROUT_TOWER_3F, 1 special HealParty checkevent EVENT_GOT_SS_TICKET_FROM_ELM iftrue .SkipPhoneCall diff --git a/maps/IcePathB1F.asm b/maps/IcePathB1F.asm index 78c5dc659..2d1bd1aad 100644 --- a/maps/IcePathB1F.asm +++ b/maps/IcePathB1F.asm @@ -11,22 +11,21 @@ IcePathB1F_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_CMDQUEUE, .SetUpStoneTable + callback MAPCALLBACK_CMDQUEUE, .SetUpStoneTable .SetUpStoneTable: writecmdqueue .CommandQueue return .CommandQueue: - dbw CMDQUEUE_STONETABLE, .StoneTable ; check if any stones are sitting on a warp - dw 0 ; filler + cmdqueue CMDQUEUE_STONETABLE, .StoneTable ; check if any stones are sitting on a warp .StoneTable: stonetable 3, ICEPATHB1F_BOULDER1, .Boulder1 stonetable 4, ICEPATHB1F_BOULDER2, .Boulder2 stonetable 5, ICEPATHB1F_BOULDER3, .Boulder3 stonetable 6, ICEPATHB1F_BOULDER4, .Boulder4 - db -1 + db -1 ; end .Boulder1: disappear ICEPATHB1F_BOULDER1 @@ -62,7 +61,6 @@ IcePathB1F_MapScriptHeader: earthquake 80 end - IcePathB1FBoulder: jumpstd strengthboulder @@ -70,15 +68,13 @@ IcePathB1FIron: itemball IRON IcePathB1FHiddenMaxPotion: - dwb EVENT_ICE_PATH_B1F_HIDDEN_MAX_POTION, MAX_POTION - + hiddenitem EVENT_ICE_PATH_B1F_HIDDEN_MAX_POTION, MAX_POTION IcePathBoulderFellThroughText: text "The boulder fell" line "through." done - IcePathB1F_MapEventHeader: ; filler db 0, 0 diff --git a/maps/IcePathB2FBlackthornSide.asm b/maps/IcePathB2FBlackthornSide.asm index c171147cd..544d7d600 100644 --- a/maps/IcePathB2FBlackthornSide.asm +++ b/maps/IcePathB2FBlackthornSide.asm @@ -12,8 +12,7 @@ IcePathB2FBlackthornSideTMRest: itemball TM_REST IcePathB2FBlackthornSideHiddenIceHeal: - dwb EVENT_ICE_PATH_B2F_BLACKTHORN_SIDE_HIDDEN_ICE_HEAL, ICE_HEAL - + hiddenitem EVENT_ICE_PATH_B2F_BLACKTHORN_SIDE_HIDDEN_ICE_HEAL, ICE_HEAL IcePathB2FBlackthornSide_MapEventHeader: ; filler diff --git a/maps/IcePathB2FMahoganySide.asm b/maps/IcePathB2FMahoganySide.asm index 80ae7f938..915794dec 100644 --- a/maps/IcePathB2FMahoganySide.asm +++ b/maps/IcePathB2FMahoganySide.asm @@ -13,8 +13,8 @@ IcePathB2FMahoganySide_MapScriptHeader: .MapCallbacks: db 0 -BoulderScript_0x7e5a3: - jumptext UnknownText_0x7e5ad +IcePathB2FMahoganySideBoulder: + jumptext IcePathB2FMahoganySideBoulderText IcePathB2FMahoganySideFullHeal: itemball FULL_HEAL @@ -23,10 +23,9 @@ IcePathB2FMahoganySideMaxPotion: itemball MAX_POTION IcePathB2FMahoganySideHiddenCarbos: - dwb EVENT_ICE_PATH_B2F_MAHOGANY_SIDE_HIDDEN_CARBOS, CARBOS + hiddenitem EVENT_ICE_PATH_B2F_MAHOGANY_SIDE_HIDDEN_CARBOS, CARBOS - -UnknownText_0x7e5ad: +IcePathB2FMahoganySideBoulderText: text "It's immovably" line "imbedded in ice." done @@ -53,9 +52,9 @@ IcePathB2FMahoganySide_MapEventHeader: .ObjectEvents: db 6 - object_event 11, 3, SPRITE_BOULDER, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BoulderScript_0x7e5a3, EVENT_BOULDER_IN_ICE_PATH_1A - object_event 4, 7, SPRITE_BOULDER, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BoulderScript_0x7e5a3, EVENT_BOULDER_IN_ICE_PATH_2A - object_event 3, 12, SPRITE_BOULDER, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BoulderScript_0x7e5a3, EVENT_BOULDER_IN_ICE_PATH_3A - object_event 12, 13, SPRITE_BOULDER, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BoulderScript_0x7e5a3, EVENT_BOULDER_IN_ICE_PATH_4A + object_event 11, 3, SPRITE_BOULDER, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IcePathB2FMahoganySideBoulder, EVENT_BOULDER_IN_ICE_PATH_1A + object_event 4, 7, SPRITE_BOULDER, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IcePathB2FMahoganySideBoulder, EVENT_BOULDER_IN_ICE_PATH_2A + object_event 3, 12, SPRITE_BOULDER, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IcePathB2FMahoganySideBoulder, EVENT_BOULDER_IN_ICE_PATH_3A + object_event 12, 13, SPRITE_BOULDER, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, IcePathB2FMahoganySideBoulder, EVENT_BOULDER_IN_ICE_PATH_4A object_event 8, 9, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePathB2FMahoganySideFullHeal, EVENT_ICE_PATH_B2F_MAHOGANY_SIDE_FULL_HEAL object_event 0, 2, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePathB2FMahoganySideMaxPotion, EVENT_ICE_PATH_B2F_MAHOGANY_SIDE_MAX_POTION diff --git a/maps/IlexForest.asm b/maps/IlexForest.asm index 47669e569..4eae83fac 100644 --- a/maps/IlexForest.asm +++ b/maps/IlexForest.asm @@ -17,7 +17,7 @@ IlexForest_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .FarfetchdCallback + callback MAPCALLBACK_OBJECTS, .FarfetchdCallback .FarfetchdCallback: checkevent EVENT_GOT_HM01_CUT @@ -37,52 +37,52 @@ IlexForest_MapScriptHeader: return .PositionOne: - moveobject ILEXFOREST_FARFETCHD, $e, $1f + moveobject ILEXFOREST_FARFETCHD, 14, 31 appear ILEXFOREST_FARFETCHD return .PositionTwo: - moveobject ILEXFOREST_FARFETCHD, $f, $19 + moveobject ILEXFOREST_FARFETCHD, 15, 25 appear ILEXFOREST_FARFETCHD return .PositionThree: - moveobject ILEXFOREST_FARFETCHD, $14, $18 + moveobject ILEXFOREST_FARFETCHD, 20, 24 appear ILEXFOREST_FARFETCHD return .PositionFour: - moveobject ILEXFOREST_FARFETCHD, $1d, $16 + moveobject ILEXFOREST_FARFETCHD, 29, 22 appear ILEXFOREST_FARFETCHD return .PositionFive: - moveobject ILEXFOREST_FARFETCHD, $1c, $1f + moveobject ILEXFOREST_FARFETCHD, 28, 31 appear ILEXFOREST_FARFETCHD return .PositionSix: - moveobject ILEXFOREST_FARFETCHD, $18, $23 + moveobject ILEXFOREST_FARFETCHD, 24, 35 appear ILEXFOREST_FARFETCHD return .PositionSeven: - moveobject ILEXFOREST_FARFETCHD, $16, $1f + moveobject ILEXFOREST_FARFETCHD, 22, 31 appear ILEXFOREST_FARFETCHD return .PositionEight: - moveobject ILEXFOREST_FARFETCHD, $f, $1d + moveobject ILEXFOREST_FARFETCHD, 15, 29 appear ILEXFOREST_FARFETCHD return .PositionNine: - moveobject ILEXFOREST_FARFETCHD, $a, $23 + moveobject ILEXFOREST_FARFETCHD, 10, 35 appear ILEXFOREST_FARFETCHD return .PositionTen: - moveobject ILEXFOREST_FARFETCHD, $6, $1c + moveobject ILEXFOREST_FARFETCHD, 6, 28 appear ILEXFOREST_FARFETCHD return @@ -125,7 +125,7 @@ IlexForestFarfetchdScript: waitbutton closetext applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetchd_Pos1_Pos2 - moveobject ILEXFOREST_FARFETCHD, $f, $19 + moveobject ILEXFOREST_FARFETCHD, 15, 25 disappear ILEXFOREST_FARFETCHD appear ILEXFOREST_FARFETCHD loadvar FarfetchdPosition, 2 @@ -135,7 +135,7 @@ IlexForestFarfetchdScript: scall .CryAndCheckFacing if_equal DOWN, .Position2_Down applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetchd_Pos2_Pos3 - moveobject ILEXFOREST_FARFETCHD, $14, $18 + moveobject ILEXFOREST_FARFETCHD, 20, 24 disappear ILEXFOREST_FARFETCHD appear ILEXFOREST_FARFETCHD loadvar FarfetchdPosition, 3 @@ -143,7 +143,7 @@ IlexForestFarfetchdScript: .Position2_Down: applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetchd_Pos2_Pos8 - moveobject ILEXFOREST_FARFETCHD, $f, $1d + moveobject ILEXFOREST_FARFETCHD, 15, 29 disappear ILEXFOREST_FARFETCHD appear ILEXFOREST_FARFETCHD loadvar FarfetchdPosition, 8 @@ -153,7 +153,7 @@ IlexForestFarfetchdScript: scall .CryAndCheckFacing if_equal LEFT, .Position3_Left applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetchd_Pos3_Pos4 - moveobject ILEXFOREST_FARFETCHD, $1d, $16 + moveobject ILEXFOREST_FARFETCHD, 29, 22 disappear ILEXFOREST_FARFETCHD appear ILEXFOREST_FARFETCHD loadvar FarfetchdPosition, 4 @@ -161,7 +161,7 @@ IlexForestFarfetchdScript: .Position3_Left: applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetchd_Pos3_Pos2 - moveobject ILEXFOREST_FARFETCHD, $f, $19 + moveobject ILEXFOREST_FARFETCHD, 15, 25 disappear ILEXFOREST_FARFETCHD appear ILEXFOREST_FARFETCHD loadvar FarfetchdPosition, 2 @@ -171,7 +171,7 @@ IlexForestFarfetchdScript: scall .CryAndCheckFacing if_equal UP, .Position4_Up applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetchd_Pos4_Pos5 - moveobject ILEXFOREST_FARFETCHD, $1c, $1f + moveobject ILEXFOREST_FARFETCHD, 28, 31 disappear ILEXFOREST_FARFETCHD appear ILEXFOREST_FARFETCHD loadvar FarfetchdPosition, 5 @@ -179,7 +179,7 @@ IlexForestFarfetchdScript: .Position4_Up: applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetchd_Pos4_Pos3 - moveobject ILEXFOREST_FARFETCHD, $14, $18 + moveobject ILEXFOREST_FARFETCHD, 20, 24 disappear ILEXFOREST_FARFETCHD appear ILEXFOREST_FARFETCHD loadvar FarfetchdPosition, 3 @@ -191,7 +191,7 @@ IlexForestFarfetchdScript: if_equal LEFT, .Position5_Left if_equal RIGHT, .Position5_Right applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetchd_Pos5_Pos6 - moveobject ILEXFOREST_FARFETCHD, $18, $23 + moveobject ILEXFOREST_FARFETCHD, 24, 35 disappear ILEXFOREST_FARFETCHD appear ILEXFOREST_FARFETCHD loadvar FarfetchdPosition, 6 @@ -199,7 +199,7 @@ IlexForestFarfetchdScript: .Position5_Left: applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetchd_Pos5_Pos7 - moveobject ILEXFOREST_FARFETCHD, $16, $1f + moveobject ILEXFOREST_FARFETCHD, 22, 31 disappear ILEXFOREST_FARFETCHD appear ILEXFOREST_FARFETCHD loadvar FarfetchdPosition, 7 @@ -207,7 +207,7 @@ IlexForestFarfetchdScript: .Position5_Up: applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos5_Pos4_Up - moveobject ILEXFOREST_FARFETCHD, $1d, $16 + moveobject ILEXFOREST_FARFETCHD, 29, 22 disappear ILEXFOREST_FARFETCHD appear ILEXFOREST_FARFETCHD loadvar FarfetchdPosition, 4 @@ -215,7 +215,7 @@ IlexForestFarfetchdScript: .Position5_Right: applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos5_Pos4_Right - moveobject ILEXFOREST_FARFETCHD, $1d, $16 + moveobject ILEXFOREST_FARFETCHD, 29, 22 disappear ILEXFOREST_FARFETCHD appear ILEXFOREST_FARFETCHD loadvar FarfetchdPosition, 4 @@ -225,7 +225,7 @@ IlexForestFarfetchdScript: scall .CryAndCheckFacing if_equal RIGHT, .Position6_Right applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos6_Pos7 - moveobject ILEXFOREST_FARFETCHD, $16, $1f + moveobject ILEXFOREST_FARFETCHD, 22, 31 disappear ILEXFOREST_FARFETCHD appear ILEXFOREST_FARFETCHD loadvar FarfetchdPosition, 7 @@ -233,7 +233,7 @@ IlexForestFarfetchdScript: .Position6_Right: applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos6_Pos5 - moveobject ILEXFOREST_FARFETCHD, $1c, $1f + moveobject ILEXFOREST_FARFETCHD, 28, 31 disappear ILEXFOREST_FARFETCHD appear ILEXFOREST_FARFETCHD loadvar FarfetchdPosition, 5 @@ -244,7 +244,7 @@ IlexForestFarfetchdScript: if_equal DOWN, .Position7_Down if_equal LEFT, .Position7_Left applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos7_Pos8 - moveobject ILEXFOREST_FARFETCHD, $f, $1d + moveobject ILEXFOREST_FARFETCHD, 15, 29 disappear ILEXFOREST_FARFETCHD appear ILEXFOREST_FARFETCHD loadvar FarfetchdPosition, 8 @@ -252,7 +252,7 @@ IlexForestFarfetchdScript: .Position7_Left: applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos7_Pos6 - moveobject ILEXFOREST_FARFETCHD, $18, $23 + moveobject ILEXFOREST_FARFETCHD, 24, 35 disappear ILEXFOREST_FARFETCHD appear ILEXFOREST_FARFETCHD loadvar FarfetchdPosition, 6 @@ -260,7 +260,7 @@ IlexForestFarfetchdScript: .Position7_Down: applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos7_Pos5 - moveobject ILEXFOREST_FARFETCHD, $1c, $1f + moveobject ILEXFOREST_FARFETCHD, 28, 31 disappear ILEXFOREST_FARFETCHD appear ILEXFOREST_FARFETCHD loadvar FarfetchdPosition, 5 @@ -272,7 +272,7 @@ IlexForestFarfetchdScript: if_equal LEFT, .Position8_Left if_equal RIGHT, .Position8_Right applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos8_Pos9 - moveobject ILEXFOREST_FARFETCHD, $a, $23 + moveobject ILEXFOREST_FARFETCHD, 10, 35 disappear ILEXFOREST_FARFETCHD appear ILEXFOREST_FARFETCHD loadvar FarfetchdPosition, 9 @@ -280,7 +280,7 @@ IlexForestFarfetchdScript: .Position8_Right: applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos8_Pos7 - moveobject ILEXFOREST_FARFETCHD, $16, $1f + moveobject ILEXFOREST_FARFETCHD, 22, 31 disappear ILEXFOREST_FARFETCHD appear ILEXFOREST_FARFETCHD loadvar FarfetchdPosition, 7 @@ -289,7 +289,7 @@ IlexForestFarfetchdScript: .Position8_Up: .Position8_Left: applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos8_Pos2 - moveobject ILEXFOREST_FARFETCHD, $f, $19 + moveobject ILEXFOREST_FARFETCHD, 15, 25 disappear ILEXFOREST_FARFETCHD appear ILEXFOREST_FARFETCHD loadvar FarfetchdPosition, 2 @@ -300,7 +300,7 @@ IlexForestFarfetchdScript: if_equal DOWN, .Position9_Down if_equal RIGHT, .Position9_Right applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos9_Pos10 - moveobject ILEXFOREST_FARFETCHD, $6, $1c + moveobject ILEXFOREST_FARFETCHD, 6, 28 disappear ILEXFOREST_FARFETCHD appear ILEXFOREST_FARFETCHD loadvar FarfetchdPosition, 10 @@ -311,7 +311,7 @@ IlexForestFarfetchdScript: .Position9_Right: applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos9_Pos8_Right - moveobject ILEXFOREST_FARFETCHD, $f, $1d + moveobject ILEXFOREST_FARFETCHD, 15, 29 disappear ILEXFOREST_FARFETCHD appear ILEXFOREST_FARFETCHD loadvar FarfetchdPosition, 8 @@ -319,7 +319,7 @@ IlexForestFarfetchdScript: .Position9_Down: applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos9_Pos8_Down - moveobject ILEXFOREST_FARFETCHD, $f, $1d + moveobject ILEXFOREST_FARFETCHD, 15, 29 disappear ILEXFOREST_FARFETCHD appear ILEXFOREST_FARFETCHD loadvar FarfetchdPosition, 8 @@ -414,15 +414,13 @@ IlexForestEther: itemball ETHER IlexForestHiddenEther: - dwb EVENT_ILEX_FOREST_HIDDEN_ETHER, ETHER - + hiddenitem EVENT_ILEX_FOREST_HIDDEN_ETHER, ETHER IlexForestHiddenSuperPotion: - dwb EVENT_ILEX_FOREST_HIDDEN_SUPER_POTION, SUPER_POTION - + hiddenitem EVENT_ILEX_FOREST_HIDDEN_SUPER_POTION, SUPER_POTION IlexForestHiddenFullHeal: - dwb EVENT_ILEX_FOREST_HIDDEN_FULL_HEAL, FULL_HEAL + hiddenitem EVENT_ILEX_FOREST_HIDDEN_FULL_HEAL, FULL_HEAL IlexForestBoulder: ; unused diff --git a/maps/IndigoPlateauPokecenter1F.asm b/maps/IndigoPlateauPokecenter1F.asm index e6d46fbe8..f3f79d99f 100644 --- a/maps/IndigoPlateauPokecenter1F.asm +++ b/maps/IndigoPlateauPokecenter1F.asm @@ -13,18 +13,18 @@ IndigoPlateauPokecenter1F_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .PrepareElite4 + callback MAPCALLBACK_NEWMAP, .PrepareElite4 .DummyScene: end .PrepareElite4: - setmapscene WILLS_ROOM, $0 - setmapscene KOGAS_ROOM, $0 - setmapscene BRUNOS_ROOM, $0 - setmapscene KARENS_ROOM, $0 - setmapscene LANCES_ROOM, $0 - setmapscene HALL_OF_FAME, $0 + setmapscene WILLS_ROOM, 0 + setmapscene KOGAS_ROOM, 0 + setmapscene BRUNOS_ROOM, 0 + setmapscene KARENS_ROOM, 0 + setmapscene LANCES_ROOM, 0 + setmapscene HALL_OF_FAME, 0 clearevent EVENT_WILLS_ROOM_ENTRANCE_CLOSED clearevent EVENT_WILLS_ROOM_EXIT_OPEN clearevent EVENT_KOGAS_ROOM_ENTRANCE_CLOSED @@ -54,7 +54,7 @@ PlateauRivalBattle1: if_equal THURSDAY, PlateauRivalScriptDone if_equal FRIDAY, PlateauRivalScriptDone if_equal SATURDAY, PlateauRivalScriptDone - moveobject INDIGOPLATEAUPOKECENTER1F_SILVER, $11, $9 + moveobject INDIGOPLATEAUPOKECENTER1F_SILVER, 17, 9 appear INDIGOPLATEAUPOKECENTER1F_SILVER spriteface PLAYER, DOWN showemote EMOTE_SHOCK, PLAYER, 15 @@ -130,7 +130,7 @@ PlateauRivalPostBattle: spriteface PLAYER, DOWN applymovement INDIGOPLATEAUPOKECENTER1F_SILVER, PlateauRivalLeavesMovement disappear INDIGOPLATEAUPOKECENTER1F_SILVER - setscene $0 + setscene 0 playmapmusic setflag ENGINE_INDIGO_PLATEAU_RIVAL_FIGHT PlateauRivalScriptDone: @@ -160,7 +160,7 @@ TeleportGuyScript: playsound SFX_WARP_TO special Special_FadeOutPalettes waitsfx - warp NEW_BARK_TOWN, $d, $6 + warp NEW_BARK_TOWN, 13, 6 end .No: diff --git a/maps/KarensRoom.asm b/maps/KarensRoom.asm index cba4aed9a..6eccbad60 100644 --- a/maps/KarensRoom.asm +++ b/maps/KarensRoom.asm @@ -9,7 +9,7 @@ KarensRoom_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_TILES, .KarensRoomDoors + callback MAPCALLBACK_TILES, .KarensRoomDoors .LockDoor: priorityjump .KarensDoorLocksBehindYou @@ -21,11 +21,11 @@ KarensRoom_MapScriptHeader: .KarensRoomDoors: checkevent EVENT_KARENS_ROOM_ENTRANCE_CLOSED iffalse .KeepDoorsClosed - changeblock $4, $e, $2a + changeblock 4, 14, $2a .KeepDoorsClosed: checkevent EVENT_KARENS_ROOM_EXIT_OPEN iffalse .OpenDoors - changeblock $4, $2, $16 + changeblock 4, 2, $16 .OpenDoors: return @@ -34,10 +34,10 @@ KarensRoom_MapScriptHeader: refreshscreen $86 playsound SFX_STRENGTH earthquake 80 - changeblock $4, $e, $2a + changeblock 4, 14, $2a reloadmappart closetext - setscene $1 + setscene 1 setevent EVENT_KARENS_ROOM_ENTRANCE_CLOSED waitsfx end @@ -51,7 +51,7 @@ KarenScript_Battle: waitbutton closetext winlosstext KarenScript_KarenBeatenText, 0 - loadtrainer KAREN, 1 + loadtrainer KAREN, KAREN1 startbattle reloadmapafterbattle setevent EVENT_BEAT_ELITE_4_KAREN @@ -60,7 +60,7 @@ KarenScript_Battle: waitbutton closetext playsound SFX_ENTER_DOOR - changeblock $4, $2, $16 + changeblock 4, 2, $16 reloadmappart closetext setevent EVENT_KARENS_ROOM_EXIT_OPEN diff --git a/maps/KogasRoom.asm b/maps/KogasRoom.asm index d621ed342..04580cdbb 100644 --- a/maps/KogasRoom.asm +++ b/maps/KogasRoom.asm @@ -9,7 +9,7 @@ KogasRoom_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_TILES, .KogasRoomDoors + callback MAPCALLBACK_TILES, .KogasRoomDoors .LockDoor: priorityjump .KogasDoorLocksBehindYou @@ -21,11 +21,11 @@ KogasRoom_MapScriptHeader: .KogasRoomDoors: checkevent EVENT_KOGAS_ROOM_ENTRANCE_CLOSED iffalse .KeepDoorsClosed - changeblock $4, $e, $2a + changeblock 4, 14, $2a .KeepDoorsClosed: checkevent EVENT_KOGAS_ROOM_EXIT_OPEN iffalse .OpenDoors - changeblock $4, $2, $16 + changeblock 4, 2, $16 .OpenDoors: return @@ -34,10 +34,10 @@ KogasRoom_MapScriptHeader: refreshscreen $86 playsound SFX_STRENGTH earthquake 80 - changeblock $4, $e, $2a + changeblock 4, 14, $2a reloadmappart closetext - setscene $1 + setscene 1 setevent EVENT_KOGAS_ROOM_ENTRANCE_CLOSED waitsfx end @@ -51,7 +51,7 @@ KogaScript_Battle: waitbutton closetext winlosstext KogaScript_KogaBeatenText, 0 - loadtrainer KOGA, 1 + loadtrainer KOGA, KOGA1 startbattle reloadmapafterbattle setevent EVENT_BEAT_ELITE_4_KOGA @@ -60,7 +60,7 @@ KogaScript_Battle: waitbutton closetext playsound SFX_ENTER_DOOR - changeblock $4, $2, $16 + changeblock 4, 2, $16 reloadmappart closetext setevent EVENT_KOGAS_ROOM_EXIT_OPEN diff --git a/maps/KrissHouse1F.asm b/maps/KrissHouse1F.asm index 24092cc4f..e6bc721aa 100644 --- a/maps/KrissHouse1F.asm +++ b/maps/KrissHouse1F.asm @@ -38,12 +38,12 @@ UnknownScript_0x7a4f6: opentext writetext UnknownText_0x7a604 buttonsound - stringtotext GearName, $1 + stringtotext GearName, MEM_BUFFER_1 scall UnknownScript_0x7a57e setflag ENGINE_POKEGEAR setflag ENGINE_PHONE_CARD addcellnum PHONE_MOM - setscene $1 + setscene 1 setevent EVENT_KRISS_HOUSE_MOM_1 clearevent EVENT_KRISS_HOUSE_MOM_2 writetext UnknownText_0x7a6bd diff --git a/maps/KrissHouse2F.asm b/maps/KrissHouse2F.asm index c36a19d17..9d59396ac 100644 --- a/maps/KrissHouse2F.asm +++ b/maps/KrissHouse2F.asm @@ -10,9 +10,10 @@ KrissHouse2F_MapScriptHeader: .MapCallbacks: db 2 - dbw MAPCALLBACK_NEWMAP, .InitializeRoom - dbw MAPCALLBACK_TILES, .SetSpawn + callback MAPCALLBACK_NEWMAP, .InitializeRoom + callback MAPCALLBACK_TILES, .SetSpawn +; unused .Null: end @@ -20,38 +21,36 @@ KrissHouse2F_MapScriptHeader: special Special_ToggleDecorationsVisibility setevent EVENT_IN_YOUR_ROOM checkevent EVENT_INITIALIZED_EVENTS - iftrue .SkipInizialization + iftrue .SkipInitialization jumpstd initializeevents return -.SkipInizialization: +.SkipInitialization: return .SetSpawn: special Special_ToggleMaptileDecorations return - db 0, 0, 0 ; filler - Doll1: - describedecoration 1 + describedecoration DECODESC_LEFT_DOLL Doll2: - describedecoration 2 + describedecoration DECODESC_RIGHT_DOLL BigDoll: - describedecoration 3 + describedecoration DECODESC_BIG_DOLL GameConsole: - describedecoration 4 + describedecoration DECODESC_CONSOLE KrissHousePoster: - dw EVENT_KRISS_ROOM_POSTER, .Script + conditional_event EVENT_KRISS_ROOM_POSTER, .Script .Script: - describedecoration 0 + describedecoration DECODESC_POSTER KrissHouseRadio: checkevent EVENT_GOT_A_POKEMON_FROM_ELM @@ -93,7 +92,7 @@ KrissHousePC: closetext end .Warp: - warp NONE, $0, $0 + warp NONE, 0, 0 end KrisRadioText1: diff --git a/maps/KrissNeighborsHouse.asm b/maps/KrissNeighborsHouse.asm index 0cd9f77dc..4c3b2a2b6 100644 --- a/maps/KrissNeighborsHouse.asm +++ b/maps/KrissNeighborsHouse.asm @@ -31,7 +31,7 @@ KrissNeighborsHouseRadio: pause 45 writetext KrisNeighborRadioText3 pause 45 - musicfadeout MUSIC_NEW_BARK_TOWN, $10 + musicfadeout MUSIC_NEW_BARK_TOWN, 16 writetext KrisNeighborRadioText4 pause 45 closetext diff --git a/maps/KurtsHouse.asm b/maps/KurtsHouse.asm index 6c1d6a9eb..478e94e5c 100644 --- a/maps/KurtsHouse.asm +++ b/maps/KurtsHouse.asm @@ -11,7 +11,7 @@ KurtsHouse_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .KurtCallback + callback MAPCALLBACK_OBJECTS, .KurtCallback .KurtCallback: checkevent EVENT_CLEARED_SLOWPOKE_WELL @@ -132,7 +132,7 @@ KurtScript_0x18e178: buttonsound setevent EVENT_DRAGON_SHRINE_QUESTION_2 special Special_SelectApricornForKurt - if_equal $0, .Cancel + if_equal FALSE, .Cancel if_equal BLU_APRICORN, .Blu if_equal YLW_APRICORN, .Ylw if_equal GRN_APRICORN, .Grn @@ -311,7 +311,7 @@ KurtScript_0x18e178: clearevent EVENT_AZALEA_TOWN_KURT waitsfx special RestartMapMusic - setmapscene AZALEA_TOWN, $2 + setmapscene AZALEA_TOWN, 2 end KurtScript_0x18e3bd: diff --git a/maps/LakeOfRage.asm b/maps/LakeOfRage.asm index 50e7f05d0..882e42b22 100644 --- a/maps/LakeOfRage.asm +++ b/maps/LakeOfRage.asm @@ -20,8 +20,8 @@ LakeOfRage_MapScriptHeader: .MapCallbacks: db 2 - dbw MAPCALLBACK_NEWMAP, .FlyPoint - dbw MAPCALLBACK_OBJECTS, .Wesley + callback MAPCALLBACK_NEWMAP, .FlyPoint + callback MAPCALLBACK_OBJECTS, .Wesley .DummyScene0: end @@ -62,7 +62,7 @@ UnknownScript_0x70035: disappear LAKEOFRAGE_LANCE clearevent EVENT_MAHOGANY_MART_LANCE_AND_DRAGONITE setevent EVENT_DECIDED_TO_HELP_LANCE - setmapscene MAHOGANY_MART_1F, $1 + setmapscene MAHOGANY_MART_1F, 1 end UnknownScript_0x7004e: @@ -101,7 +101,7 @@ UnknownScript_0x7007a: waitsfx itemnotify closetext - setscene $0 + setscene 0 appear LAKEOFRAGE_LANCE end @@ -232,16 +232,13 @@ LakeOfRageTMDetect: itemball TM_DETECT LakeOfRageHiddenFullRestore: - dwb EVENT_LAKE_OF_RAGE_HIDDEN_FULL_RESTORE, FULL_RESTORE - + hiddenitem EVENT_LAKE_OF_RAGE_HIDDEN_FULL_RESTORE, FULL_RESTORE LakeOfRageHiddenRareCandy: - dwb EVENT_LAKE_OF_RAGE_HIDDEN_RARE_CANDY, RARE_CANDY - + hiddenitem EVENT_LAKE_OF_RAGE_HIDDEN_RARE_CANDY, RARE_CANDY LakeOfRageHiddenMaxPotion: - dwb EVENT_LAKE_OF_RAGE_HIDDEN_MAX_POTION, MAX_POTION - + hiddenitem EVENT_LAKE_OF_RAGE_HIDDEN_MAX_POTION, MAX_POTION MovementData_0x70155: teleport_from diff --git a/maps/LakeOfRageMagikarpHouse.asm b/maps/LakeOfRageMagikarpHouse.asm index cc494c8c5..8e164b6f9 100644 --- a/maps/LakeOfRageMagikarpHouse.asm +++ b/maps/LakeOfRageMagikarpHouse.asm @@ -45,9 +45,10 @@ UnknownScript_0x19a6e0: writetext UnknownText_0x19a93e waitbutton special Special_CheckMagikarpLength - if_equal $0, UnknownScript_0x19a71c - if_equal $1, UnknownScript_0x19a722 - if_equal $2, UnknownScript_0x19a716 + if_equal MAGIKARPLENGTH_NOT_MAGIKARP, UnknownScript_0x19a71c + if_equal MAGIKARPLENGTH_REFUSED, UnknownScript_0x19a722 + if_equal MAGIKARPLENGTH_TOO_SHORT, UnknownScript_0x19a716 + ; MAGIKARPLENGTH_BEAT_RECORD jump UnknownScript_0x19a6fe UnknownScript_0x19a6fe: diff --git a/maps/LancesRoom.asm b/maps/LancesRoom.asm index db14274f5..545457982 100644 --- a/maps/LancesRoom.asm +++ b/maps/LancesRoom.asm @@ -11,7 +11,7 @@ LancesRoom_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_TILES, .LancesRoomDoors + callback MAPCALLBACK_TILES, .LancesRoomDoors .LockDoor: priorityjump .LancesDoorLocksBehindYou @@ -23,11 +23,11 @@ LancesRoom_MapScriptHeader: .LancesRoomDoors: checkevent EVENT_LANCES_ROOM_ENTRANCE_CLOSED iffalse .KeepDoorsClosed - changeblock $4, $16, $34 + changeblock 4, 22, $34 .KeepDoorsClosed: checkevent EVENT_LANCES_ROOM_EXIT_OPEN iffalse .OpenDoors - changeblock $4, $0, $b + changeblock 4, 0, $0b .OpenDoors: return @@ -36,10 +36,10 @@ LancesRoom_MapScriptHeader: refreshscreen $86 playsound SFX_STRENGTH earthquake 80 - changeblock $4, $16, $34 + changeblock 4, 22, $34 reloadmappart closetext - setscene $1 + setscene 1 setevent EVENT_LANCES_ROOM_ENTRANCE_CLOSED end @@ -69,11 +69,11 @@ LanceScript_0x180e7b: waitbutton closetext playsound SFX_ENTER_DOOR - changeblock $4, $0, $b + changeblock 4, 0, $0b reloadmappart closetext setevent EVENT_LANCES_ROOM_ENTRANCE_CLOSED - musicfadeout MUSIC_BEAUTY_ENCOUNTER, $10 + musicfadeout MUSIC_BEAUTY_ENCOUNTER, 16 pause 30 showemote EMOTE_SHOCK, LANCESROOM_LANCE, 15 spriteface LANCESROOM_LANCE, DOWN @@ -127,7 +127,7 @@ LanceScript_0x180e7b: applymovement LANCESROOM_MARY, LancesRoomMovementData_MaryRunsBackAndForth special Special_FadeOutPalettes pause 15 - warpfacing UP, HALL_OF_FAME, $4, $d + warpfacing UP, HALL_OF_FAME, 4, 13 end LancesRoom_PlayerWalksInMovementData: diff --git a/maps/LavRadioTower1F.asm b/maps/LavRadioTower1F.asm index 424a802c9..4ab8c6f48 100644 --- a/maps/LavRadioTower1F.asm +++ b/maps/LavRadioTower1F.asm @@ -36,7 +36,7 @@ GentlemanScript_0x7ee6c: .UnknownScript_0x7ee80: writetext UnknownText_0x7f0a1 buttonsound - stringtotext .expncardname, $1 + stringtotext .expncardname, MEM_BUFFER_1 scall .UnknownScript_0x7ee94 setflag ENGINE_EXPN_CARD .UnknownScript_0x7ee8e: diff --git a/maps/LavenderTownSpeechHouse.asm b/maps/LavenderSpeechHouse.asm index 1cb093dda..ac9decf52 100644 --- a/maps/LavenderTownSpeechHouse.asm +++ b/maps/LavenderSpeechHouse.asm @@ -1,20 +1,20 @@ const_value set 2 - const LAVENDERTOWNSPEECHHOUSE_POKEFAN_F + const LAVENDERSPEECHHOUSE_POKEFAN_F -LavenderTownSpeechHouse_MapScriptHeader: +LavenderSpeechHouse_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 -LavenderTownSpeechHousePokefanFScript: - jumptextfaceplayer LavenderTownSpeechHousePokefanFText +LavenderSpeechHousePokefanFScript: + jumptextfaceplayer LavenderSpeechHousePokefanFText -LavenderTownSpeechHouseBookshelf: +LavenderSpeechHouseBookshelf: jumpstd picturebookshelf -LavenderTownSpeechHousePokefanFText: +LavenderSpeechHousePokefanFText: text "LAVENDER is a" line "tiny, quiet town" @@ -28,7 +28,7 @@ LavenderTownSpeechHousePokefanFText: line "built." done -LavenderTownSpeechHouse_MapEventHeader: +LavenderSpeechHouse_MapEventHeader: ; filler db 0, 0 @@ -42,9 +42,9 @@ LavenderTownSpeechHouse_MapEventHeader: .BGEvents: db 2 - bg_event 0, 1, BGEVENT_READ, LavenderTownSpeechHouseBookshelf - bg_event 1, 1, BGEVENT_READ, LavenderTownSpeechHouseBookshelf + bg_event 0, 1, BGEVENT_READ, LavenderSpeechHouseBookshelf + bg_event 1, 1, BGEVENT_READ, LavenderSpeechHouseBookshelf .ObjectEvents: db 1 - object_event 2, 3, SPRITE_POKEFAN_F, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, LavenderTownSpeechHousePokefanFScript, -1 + object_event 2, 3, SPRITE_POKEFAN_F, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, LavenderSpeechHousePokefanFScript, -1 diff --git a/maps/LavenderTown.asm b/maps/LavenderTown.asm index e75726abd..57806ef41 100644 --- a/maps/LavenderTown.asm +++ b/maps/LavenderTown.asm @@ -10,7 +10,7 @@ LavenderTown_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .FlyPoint + callback MAPCALLBACK_NEWMAP, .FlyPoint .FlyPoint: setflag ENGINE_FLYPOINT_LAVENDER @@ -113,7 +113,7 @@ LavenderTown_MapEventHeader: db 7 warp_def 5, 5, 1, LAVENDER_POKECENTER_1F warp_def 5, 9, 1, MR_FUJIS_HOUSE - warp_def 3, 13, 1, LAVENDER_TOWN_SPEECH_HOUSE + warp_def 3, 13, 1, LAVENDER_SPEECH_HOUSE warp_def 7, 13, 1, LAVENDER_NAME_RATER warp_def 1, 5, 2, LAVENDER_MART warp_def 13, 11, 1, SOUL_HOUSE diff --git a/maps/MahoganyGym.asm b/maps/MahoganyGym.asm index a8de6e987..3c403a735 100644 --- a/maps/MahoganyGym.asm +++ b/maps/MahoganyGym.asm @@ -23,7 +23,7 @@ PryceScript_0x199a9e: waitbutton closetext winlosstext PryceText_Impressed, 0 - loadtrainer PRYCE, 1 + loadtrainer PRYCE, PRYCE1 startbattle reloadmapafterbattle setevent EVENT_BEAT_PRYCE @@ -146,7 +146,7 @@ MahoganyGymStatue: iftrue .Beaten jumpstd gymstatue1 .Beaten: - trainertotext PRYCE, 1, $1 + trainertotext PRYCE, PRYCE1, MEM_BUFFER_1 jumpstd gymstatue2 PryceText_Intro: diff --git a/maps/MahoganyMart1F.asm b/maps/MahoganyMart1F.asm index a25277fd9..e0c610f71 100644 --- a/maps/MahoganyMart1F.asm +++ b/maps/MahoganyMart1F.asm @@ -13,7 +13,7 @@ MahoganyMart1F_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_TILES, .MahoganyMart1FStaircase + callback MAPCALLBACK_TILES, .MahoganyMart1FStaircase .DummyScene0: end @@ -28,7 +28,7 @@ MahoganyMart1F_MapScriptHeader: return .ShowStairs: - changeblock $6, $2, $1e + changeblock 6, 2, $1e return PharmacistScript_0x6c367: @@ -89,7 +89,7 @@ UnknownScript_0x6c38f: waitbutton showemote EMOTE_SHOCK, MAHOGANYMART1F_PHARMACIST, 10 playsound SFX_FAINT - changeblock $6, $2, $1e + changeblock 6, 2, $1e reloadmappart closetext setevent EVENT_UNCOVERED_STAIRCASE_IN_MAHOGANY_MART @@ -101,7 +101,7 @@ UnknownScript_0x6c38f: applymovement MAHOGANYMART1F_LANCE, MovementData_0x6c412 playsound SFX_EXIT_BUILDING disappear MAHOGANYMART1F_LANCE - setscene $0 + setscene 0 waitsfx end diff --git a/maps/MahoganyTown.asm b/maps/MahoganyTown.asm index dad47275a..fcb24323b 100644 --- a/maps/MahoganyTown.asm +++ b/maps/MahoganyTown.asm @@ -12,7 +12,7 @@ MahoganyTown_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .FlyPoint + callback MAPCALLBACK_NEWMAP, .FlyPoint .DummyScene0: end @@ -56,13 +56,13 @@ UnknownScript_0x190040: special Special_PlaceMoneyTopRight yesorno iffalse UnknownScript_0x190072 - checkmoney $0, 300 - if_equal $2, UnknownScript_0x19006c + checkmoney YOUR_MONEY, 300 + if_equal HAVE_LESS, UnknownScript_0x19006c giveitem RAGECANDYBAR iffalse UnknownScript_0x190078 waitsfx playsound SFX_TRANSACTION - takemoney $0, 300 + takemoney YOUR_MONEY, 300 special Special_PlaceMoneyTopRight writetext UnknownText_0x19014a waitbutton diff --git a/maps/ManiasHouse.asm b/maps/ManiasHouse.asm index d4ce0d46e..0bcc5e5d1 100644 --- a/maps/ManiasHouse.asm +++ b/maps/ManiasHouse.asm @@ -55,10 +55,11 @@ ManiaScript: yesorno iffalse .refused special Special_ReturnShuckle - if_equal $0, .wrong - if_equal $1, .refused - if_equal $3, .superhappy - if_equal $4, .default_postevent + if_equal SHUCKIE_WRONG_MON, .wrong + if_equal SHUCKIE_REFUSED, .refused + if_equal SHUCKIE_HAPPY, .superhappy + if_equal SHUCKIE_FAINTED, .default_postevent + ; SHUCKIE_RETURNED writetext ManiaText_ThankYou waitbutton closetext diff --git a/maps/MobileBattleRoom.asm b/maps/MobileBattleRoom.asm index 37818b162..0af2068f8 100644 --- a/maps/MobileBattleRoom.asm +++ b/maps/MobileBattleRoom.asm @@ -15,12 +15,12 @@ MobileBattleRoom_MapScriptHeader: end .InitializeAndPreparePokecenter2F: - setscene $1 - setmapscene POKECENTER_2F, $5 + setscene 1 + setmapscene POKECENTER_2F, 5 end MapMobileBattleRoomSignpost0Script: - refreshscreen $0 + refreshscreen special Special_Function1037c2 if_equal $1, .one special Special_Function1037eb @@ -39,7 +39,7 @@ MapMobileBattleRoomSignpost0Script: pause 60 special Special_FadeInPalettes special RestartMapMusic - refreshscreen $0 + refreshscreen .two_ special Special_StubbedTrainerRankings_Healings special HealParty diff --git a/maps/MobileTradeRoomMobile.asm b/maps/MobileTradeRoomMobile.asm index ebc29f523..e7c4c7b09 100644 --- a/maps/MobileTradeRoomMobile.asm +++ b/maps/MobileTradeRoomMobile.asm @@ -15,12 +15,12 @@ MobileTradeRoomMobile_MapScriptHeader: end .InitializeAndPreparePokecenter2F: - setscene $1 - setmapscene POKECENTER_2F, $4 + setscene 1 + setmapscene POKECENTER_2F, 4 end MapMobileTradeRoomMobileSignpost0Script: - refreshscreen $0 + refreshscreen special Special_Function1037c2 writetext MobileTradeRoomMobile_EstablishingCommsText waitbutton diff --git a/maps/MountMoon.asm b/maps/MountMoon.asm index 73306f424..531c8a327 100644 --- a/maps/MountMoon.asm +++ b/maps/MountMoon.asm @@ -66,7 +66,7 @@ MountMoon_MapScriptHeader: closetext applymovement MOUNTMOON_SILVER, MountMoonSilverMovementAfter disappear MOUNTMOON_SILVER - setscene $1 + setscene 1 setevent EVENT_BEAT_RIVAL_IN_MT_MOON playmapmusic end diff --git a/maps/MountMoonSquare.asm b/maps/MountMoonSquare.asm index 3e13b58ea..c914e669f 100644 --- a/maps/MountMoonSquare.asm +++ b/maps/MountMoonSquare.asm @@ -10,8 +10,8 @@ MountMoonSquare_MapScriptHeader: .MapCallbacks: db 2 - dbw MAPCALLBACK_NEWMAP, .DisappearMoonStone - dbw MAPCALLBACK_OBJECTS, .DisappearRock + callback MAPCALLBACK_NEWMAP, .DisappearMoonStone + callback MAPCALLBACK_OBJECTS, .DisappearRock .DummyScene: end @@ -75,8 +75,7 @@ ClefairyDance: end MountMoonSquareHiddenMoonStone: - dwb EVENT_MOUNT_MOON_SQUARE_HIDDEN_MOON_STONE, MOON_STONE - + hiddenitem EVENT_MOUNT_MOON_SQUARE_HIDDEN_MOON_STONE, MOON_STONE DontLitterSign: jumptext DontLitterSignText diff --git a/maps/MountMortar1FInside.asm b/maps/MountMortar1FInside.asm index 659d7a54d..983fd9839 100644 --- a/maps/MountMortar1FInside.asm +++ b/maps/MountMortar1FInside.asm @@ -64,8 +64,7 @@ MountMortar1FInsideUltraBall: itemball ULTRA_BALL MountMortar1FInsideHiddenMaxRepel: - dwb EVENT_MOUNT_MORTAR_1F_INSIDE_HIDDEN_MAX_REPEL, MAX_REPEL - + hiddenitem EVENT_MOUNT_MORTAR_1F_INSIDE_HIDDEN_MAX_REPEL, MAX_REPEL PokemaniacMillerSeenText: text "I'm not losing" diff --git a/maps/MountMortar1FOutside.asm b/maps/MountMortar1FOutside.asm index faa9930d2..4e8dcf331 100644 --- a/maps/MountMortar1FOutside.asm +++ b/maps/MountMortar1FOutside.asm @@ -16,8 +16,7 @@ MountMortar1FOutsideRevive: itemball REVIVE MountMortar1FOutsideHiddenHyperPotion: - dwb EVENT_MOUNT_MORTAR_1F_OUTSIDE_HIDDEN_HYPER_POTION, HYPER_POTION - + hiddenitem EVENT_MOUNT_MORTAR_1F_OUTSIDE_HIDDEN_HYPER_POTION, HYPER_POTION MountMortar1FOutside_MapEventHeader: ; filler diff --git a/maps/MountMortar2FInside.asm b/maps/MountMortar2FInside.asm index 106e51f5a..4d401da9c 100644 --- a/maps/MountMortar2FInside.asm +++ b/maps/MountMortar2FInside.asm @@ -44,8 +44,7 @@ MountMortar2FInsideEscapeRope: itemball ESCAPE_ROPE MountMortar2FInsideHiddenFullRestore: - dwb EVENT_MOUNT_MORTAR_2F_INSIDE_HIDDEN_FULL_RESTORE, FULL_RESTORE - + hiddenitem EVENT_MOUNT_MORTAR_2F_INSIDE_HIDDEN_FULL_RESTORE, FULL_RESTORE SupernerdHughSeenText: text "Yo! MARKUS!" diff --git a/maps/MountMortarB1F.asm b/maps/MountMortarB1F.asm index ad00662f8..2bfea9fec 100644 --- a/maps/MountMortarB1F.asm +++ b/maps/MountMortarB1F.asm @@ -35,7 +35,7 @@ UnknownScript_0x7e217: buttonsound waitsfx checkcode VAR_PARTYCOUNT - if_equal $6, UnknownScript_0x7e237 + if_equal PARTY_LENGTH, UnknownScript_0x7e237 writetext UnknownText_0x7e355 playsound SFX_CAUGHT_MON waitsfx @@ -72,8 +72,7 @@ MountMortarB1FPPUp: itemball PP_UP MountMortarB1FHiddenMaxRevive: - dwb EVENT_MOUNT_MORTAR_B1F_HIDDEN_MAX_REVIVE, MAX_REVIVE - + hiddenitem EVENT_MOUNT_MORTAR_B1F_HIDDEN_MAX_REVIVE, MAX_REVIVE UnknownText_0x7e24d: text "Hey!" diff --git a/maps/MrPokemonsHouse.asm b/maps/MrPokemonsHouse.asm index 1f05676c9..d0bb13037 100644 --- a/maps/MrPokemonsHouse.asm +++ b/maps/MrPokemonsHouse.asm @@ -125,9 +125,9 @@ MrPokemonsHouse_OakScript: setevent EVENT_RIVAL_NEW_BARK_TOWN setevent EVENT_KRISS_HOUSE_1F_NEIGHBOR clearevent EVENT_KRISS_NEIGHBORS_HOUSE_NEIGHBOR - setscene $1 - setmapscene CHERRYGROVE_CITY, $1 - setmapscene ELMS_LAB, $3 + setscene 1 + setmapscene CHERRYGROVE_CITY, 1 + setmapscene ELMS_LAB, 3 specialphonecall SPECIALCALL_ROBBED clearevent EVENT_COP_IN_ELMS_LAB checkevent EVENT_GOT_TOTODILE_FROM_ELM @@ -169,7 +169,7 @@ MrPokemonsHouse_OakExits: step DOWN step LEFT turn_head DOWN - db $3f ; movement + step_sleep 2 step_end MrPokemonIntroText1: diff --git a/maps/NationalPark.asm b/maps/NationalPark.asm index fe1547ea5..56f861384 100644 --- a/maps/NationalPark.asm +++ b/maps/NationalPark.asm @@ -94,9 +94,9 @@ UnknownScript_0x5c071: scall UnknownScript_0x5c100 UnknownScript_0x5c074: askforphonenumber PHONE_SCHOOLBOY_JACK - if_equal $1, UnknownScript_0x5c110 - if_equal $2, UnknownScript_0x5c10c - trainertotext SCHOOLBOY, JACK1, $0 + if_equal PHONE_CONTACTS_FULL, UnknownScript_0x5c110 + if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x5c10c + trainertotext SCHOOLBOY, JACK1, MEM_BUFFER_0 scall UnknownScript_0x5c104 jump UnknownScript_0x5c108 @@ -224,9 +224,9 @@ UnknownScript_0x5c160: scall UnknownScript_0x5c193 UnknownScript_0x5c163: askforphonenumber PHONE_POKEFAN_BEVERLY - if_equal $1, UnknownScript_0x5c1a3 - if_equal $2, UnknownScript_0x5c19f - trainertotext POKEFANF, BEVERLY1, $0 + if_equal PHONE_CONTACTS_FULL, UnknownScript_0x5c1a3 + if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x5c19f + trainertotext POKEFANF, BEVERLY1, MEM_BUFFER_0 scall UnknownScript_0x5c197 jump UnknownScript_0x5c19b @@ -305,8 +305,7 @@ NationalParkTMDig: itemball TM_DIG NationalParkHiddenFullHeal: - dwb EVENT_NATIONAL_PARK_HIDDEN_FULL_HEAL, FULL_HEAL - + hiddenitem EVENT_NATIONAL_PARK_HIDDEN_FULL_HEAL, FULL_HEAL NationalParkLassText: text "Look! Check out my" diff --git a/maps/NationalParkBugContest.asm b/maps/NationalParkBugContest.asm index 5d7831529..07e6455ac 100644 --- a/maps/NationalParkBugContest.asm +++ b/maps/NationalParkBugContest.asm @@ -115,8 +115,7 @@ NationalParkBugContestTMDig: itemball TM_DIG NationalParkBugContestHiddenFullHeal: - dwb EVENT_NATIONAL_PARK_HIDDEN_FULL_HEAL, FULL_HEAL - + hiddenitem EVENT_NATIONAL_PARK_HIDDEN_FULL_HEAL, FULL_HEAL UnknownText_0x5c94c: text "DON: I'm going to" diff --git a/maps/NewBarkTown.asm b/maps/NewBarkTown.asm index 56b5f14db..dee94a7c9 100644 --- a/maps/NewBarkTown.asm +++ b/maps/NewBarkTown.asm @@ -11,7 +11,7 @@ NewBarkTown_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .FlyPoint + callback MAPCALLBACK_NEWMAP, .FlyPoint .DummyScene0: end diff --git a/maps/OaksLab.asm b/maps/OaksLab.asm index 1fb30c187..6021bc980 100644 --- a/maps/OaksLab.asm +++ b/maps/OaksLab.asm @@ -26,8 +26,8 @@ Oak: setevent EVENT_TALKED_TO_OAK_IN_KANTO .CheckBadges: checkcode VAR_BADGES - if_equal 16, .OpenMtSilver - if_equal 8, .Complain + if_equal NUM_BADGES, .OpenMtSilver + if_equal NUM_JOHTO_BADGES, .Complain jump .AhGood .CheckPokedex: diff --git a/maps/OlivineCity.asm b/maps/OlivineCity.asm index f914fb493..fce28ceaa 100644 --- a/maps/OlivineCity.asm +++ b/maps/OlivineCity.asm @@ -12,7 +12,7 @@ OlivineCity_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .FlyPoint + callback MAPCALLBACK_NEWMAP, .FlyPoint .DummyScene0: end @@ -41,7 +41,7 @@ UnknownScript_0x1a8833: applymovement PLAYER, MovementData_0x1a88f4 spriteface PLAYER, RIGHT applymovement OLIVINECITY_OLIVINE_RIVAL, MovementData_0x1a88db - setscene $1 + setscene 1 disappear OLIVINECITY_OLIVINE_RIVAL special RestartMapMusic variablesprite SPRITE_OLIVINE_RIVAL, SPRITE_SWIMMER_GUY @@ -66,7 +66,7 @@ UnknownScript_0x1a886b: spriteface PLAYER, RIGHT applymovement OLIVINECITY_OLIVINE_RIVAL, MovementData_0x1a88e8 disappear OLIVINECITY_OLIVINE_RIVAL - setscene $1 + setscene 1 special RestartMapMusic variablesprite SPRITE_OLIVINE_RIVAL, SPRITE_SWIMMER_GUY special Special_LoadUsedSpritesGFX @@ -78,8 +78,8 @@ OlivineCitySailor1Script: StandingYoungsterScript_0x1a88a6: faceplayer opentext - random $2 - if_equal $0, UnknownScript_0x1a88b4 + random 2 + if_equal 0, UnknownScript_0x1a88b4 writetext UnknownText_0x1a8b04 waitbutton closetext diff --git a/maps/OlivineGym.asm b/maps/OlivineGym.asm index cb87bdd85..514b8e89a 100644 --- a/maps/OlivineGym.asm +++ b/maps/OlivineGym.asm @@ -18,7 +18,7 @@ JasmineScript_0x9c12f: waitbutton closetext winlosstext Jasmine_BetterTrainer, 0 - loadtrainer JASMINE, 1 + loadtrainer JASMINE, JASMINE1 startbattle reloadmapafterbattle setevent EVENT_BEAT_JASMINE @@ -91,7 +91,7 @@ OlivineGymStatue: iftrue .Beaten jumpstd gymstatue1 .Beaten: - trainertotext JASMINE, 1, $1 + trainertotext JASMINE, JASMINE1, MEM_BUFFER_1 jumpstd gymstatue2 Jasmine_SteelTypeIntro: diff --git a/maps/OlivineLighthouse2F.asm b/maps/OlivineLighthouse2F.asm index d5c42544a..e078bba2b 100644 --- a/maps/OlivineLighthouse2F.asm +++ b/maps/OlivineLighthouse2F.asm @@ -41,9 +41,9 @@ UnknownScript_0x5afb0: scall UnknownScript_0x5b057 UnknownScript_0x5afb3: askforphonenumber PHONE_SAILOR_HUEY - if_equal $1, UnknownScript_0x5b067 - if_equal $2, UnknownScript_0x5b063 - trainertotext SAILOR, HUEY1, $0 + if_equal PHONE_CONTACTS_FULL, UnknownScript_0x5b067 + if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x5b063 + trainertotext SAILOR, HUEY1, MEM_BUFFER_0 scall UnknownScript_0x5b05b jump UnknownScript_0x5b05f diff --git a/maps/OlivineLighthouse5F.asm b/maps/OlivineLighthouse5F.asm index e7c4a7884..fdd32455c 100644 --- a/maps/OlivineLighthouse5F.asm +++ b/maps/OlivineLighthouse5F.asm @@ -44,8 +44,7 @@ OlivineLighthouse5FTMSwagger: itemball TM_SWAGGER OlivineLighthouse5FHiddenHyperPotion: - dwb EVENT_OLIVINE_LIGHTHOUSE_5F_HIDDEN_HYPER_POTION, HYPER_POTION - + hiddenitem EVENT_OLIVINE_LIGHTHOUSE_5F_HIDDEN_HYPER_POTION, HYPER_POTION SailorErnestSeenText: text "I wanted to battle" diff --git a/maps/OlivinePort.asm b/maps/OlivinePort.asm index 505334afb..063f7db28 100644 --- a/maps/OlivinePort.asm +++ b/maps/OlivinePort.asm @@ -26,7 +26,7 @@ OlivinePort_MapScriptHeader: .LeaveFastShipScript: applymovement PLAYER, MovementData_0x74a32 appear OLIVINEPORT_SAILOR1 - setscene $0 + setscene 0 setevent EVENT_GAVE_KURT_APRICORNS blackoutmod OLIVINE_CITY end @@ -64,8 +64,8 @@ SailorScript_0x748c0: UnknownScript_0x7490a: clearevent EVENT_FAST_SHIP_DESTINATION_OLIVINE appear OLIVINEPORT_SAILOR1 - setmapscene FAST_SHIP_1F, $1 - warp FAST_SHIP_1F, $19, $1 + setmapscene FAST_SHIP_1F, 1 + warp FAST_SHIP_1F, 25, 1 end UnknownScript_0x74919: @@ -234,8 +234,7 @@ CooltrainerFScript_0x74a22: end OlivinePortHiddenProtein: - dwb EVENT_OLIVINE_PORT_HIDDEN_PROTEIN, PROTEIN - + hiddenitem EVENT_OLIVINE_PORT_HIDDEN_PROTEIN, PROTEIN MovementData_0x74a30: step DOWN diff --git a/maps/PalletTown.asm b/maps/PalletTown.asm index f11cf6d65..e1e6006c9 100644 --- a/maps/PalletTown.asm +++ b/maps/PalletTown.asm @@ -8,7 +8,7 @@ PalletTown_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .FlyPoint + callback MAPCALLBACK_NEWMAP, .FlyPoint .FlyPoint: setflag ENGINE_FLYPOINT_PALLET diff --git a/maps/PewterCity.asm b/maps/PewterCity.asm index 44ea440a7..876bacfb0 100644 --- a/maps/PewterCity.asm +++ b/maps/PewterCity.asm @@ -11,7 +11,7 @@ PewterCity_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .FlyPoint + callback MAPCALLBACK_NEWMAP, .FlyPoint .FlyPoint: setflag ENGINE_FLYPOINT_PEWTER diff --git a/maps/PewterGym.asm b/maps/PewterGym.asm index ca94d9e9f..305baf7fa 100644 --- a/maps/PewterGym.asm +++ b/maps/PewterGym.asm @@ -19,7 +19,7 @@ BrockScript_0x1a2864: waitbutton closetext winlosstext UnknownText_0x1a29bb, 0 - loadtrainer BROCK, 1 + loadtrainer BROCK, BROCK1 startbattle reloadmapafterbattle setevent EVENT_BEAT_BROCK @@ -72,7 +72,7 @@ PewterGymStatue: iftrue .Beaten jumpstd gymstatue1 .Beaten: - trainertotext BROCK, 1, $1 + trainertotext BROCK, BROCK1, MEM_BUFFER_1 jumpstd gymstatue2 UnknownText_0x1a28d0: diff --git a/maps/Pokecenter2F.asm b/maps/Pokecenter2F.asm index bfc2a9c23..946bceaf7 100644 --- a/maps/Pokecenter2F.asm +++ b/maps/Pokecenter2F.asm @@ -157,13 +157,13 @@ LinkReceptionistScript_Trade: writetext Text_PleaseComeIn2 waitbutton closetext - writebyte $0 + writebyte FALSE end .Mobile_DidNotSave: writetext Text_PleaseComeAgain closetext - writebyte $1 + writebyte TRUE end BattleTradeMobile_WalkIn: @@ -261,13 +261,13 @@ LinkReceptionistScript_Battle: writetext Text_PleaseComeIn2 waitbutton closetext - writebyte $0 + writebyte FALSE end .Mobile_DidNotSave: writetext Text_PleaseComeAgain closetext - writebyte $1 + writebyte TRUE end .SelectThreeMons: @@ -283,11 +283,11 @@ LinkReceptionistScript_Battle: waitbutton .Mobile_DidNotSelect: closetext - writebyte $0 + writebyte FALSE end .Mobile_OK: - writebyte $1 + writebyte TRUE end Script_TimeCapsuleClosed: @@ -376,15 +376,15 @@ LinkReceptionistScript_TimeCapsule: Script_LeftCableTradeCenter: special Special_WaitForOtherPlayerToExit scall Script_WalkOutOfLinkTradeRoom - setscene $0 - setmapscene TRADE_CENTER, $0 + setscene 0 + setmapscene TRADE_CENTER, 0 end Script_LeftMobileTradeRoom: special Special_Function101220 scall Script_WalkOutOfMobileTradeRoom - setscene $0 - setmapscene MOBILE_TRADE_ROOM_MOBILE, $0 + setscene 0 + setmapscene MOBILE_TRADE_ROOM_MOBILE, 0 end Script_WalkOutOfMobileTradeRoom: @@ -396,15 +396,15 @@ Script_WalkOutOfMobileTradeRoom: Script_LeftCableColosseum: special Special_WaitForOtherPlayerToExit scall Script_WalkOutOfLinkBattleRoom - setscene $0 - setmapscene COLOSSEUM, $0 + setscene 0 + setmapscene COLOSSEUM, 0 end Script_LeftMobileBattleRoom: special Special_Function101220 scall Script_WalkOutOfMobileBattleRoom - setscene $0 - setmapscene MOBILE_BATTLE_ROOM, $0 + setscene 0 + setmapscene MOBILE_BATTLE_ROOM, 0 end Script_WalkOutOfMobileBattleRoom: @@ -579,12 +579,12 @@ Script_LeftTimeCapsule: applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesOneStepDown applymovement POKECENTER2F_TIME_CAPSULE_RECEPTIONIST, Pokecenter2FMovementData_ReceptionistStepsRightLooksDown_2 .Done: - setscene $0 - setmapscene TIME_CAPSULE, $0 + setscene 0 + setmapscene TIME_CAPSULE, 0 end MapPokecenter2FSignpost0Script: - refreshscreen $0 + refreshscreen special Special_DisplayLinkRecord closetext end diff --git a/maps/PowerPlant.asm b/maps/PowerPlant.asm index 371ef6c58..f3b02fe44 100644 --- a/maps/PowerPlant.asm +++ b/maps/PowerPlant.asm @@ -42,7 +42,7 @@ PowerPlantGuardPhoneScript: closetext spriteface PLAYER, DOWN applymovement POWERPLANT_OFFICER1, MovementData_0x188eda - setscene $0 + setscene 0 end OfficerScript_0x188df5: @@ -148,8 +148,8 @@ PowerPlantManager: setevent EVENT_MET_MANAGER_AT_POWER_PLANT clearevent EVENT_CERULEAN_GYM_ROCKET clearevent EVENT_FOUND_MACHINE_PART_IN_CERULEAN_GYM - setmapscene CERULEAN_GYM, $1 - setscene $1 + setmapscene CERULEAN_GYM, 1 + setscene 1 end UnknownScript_0x188e8d: diff --git a/maps/RadioTower1F.asm b/maps/RadioTower1F.asm index febce1a36..05a2a8cb8 100644 --- a/maps/RadioTower1F.asm +++ b/maps/RadioTower1F.asm @@ -148,7 +148,7 @@ CooltrainerFScript_0x5cdd5: waitsfx writetext UnknownText_0x5d37b buttonsound - stringtotext RadioCardText, $1 + stringtotext RadioCardText, MEM_BUFFER_1 scall UnknownScript_0x5ce3e writetext UnknownText_0x5d3c0 buttonsound @@ -249,8 +249,8 @@ UnknownText_0x5cf5a: done UnknownText_0x5cf79: - text $56 - line $56 + text "<......>" + line "<......>" done UnknownText_0x5cf7e: diff --git a/maps/RadioTower2F.asm b/maps/RadioTower2F.asm index adcdc2770..358bf14a7 100644 --- a/maps/RadioTower2F.asm +++ b/maps/RadioTower2F.asm @@ -133,7 +133,7 @@ UnknownScript_0x5d7be: waitbutton closetext spriteface RADIOTOWER2F_BUENA, DOWN - refreshscreen $0 + refreshscreen special Special_BuenasPassword closetext iffalse UnknownScript_0x5d845 @@ -142,7 +142,7 @@ UnknownScript_0x5d7be: waitbutton closetext checkcode VAR_BLUECARDBALANCE - addvar $1 + addvar 1 writevarcode VAR_BLUECARDBALANCE waitsfx playsound SFX_TRANSACTION @@ -157,7 +157,7 @@ UnknownScript_0x5d7be: pause 20 special RestartMapMusic checkcode VAR_BLUECARDBALANCE - if_equal $1e, UnknownScript_0x5d8a4 + if_equal 30, UnknownScript_0x5d8a4 end UnknownScript_0x5d800: @@ -281,8 +281,8 @@ UnknownScript_0x5d8cc: writetext UnknownText_0x5e2bf UnknownScript_0x5d8d0: askforphonenumber PHONE_BUENA - if_equal $1, UnknownScript_0x5d8f6 - if_equal $2, UnknownScript_0x5d8ed + if_equal PHONE_CONTACTS_FULL, UnknownScript_0x5d8f6 + if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x5d8ed writetext UnknownText_0x5e2f3 playsound SFX_REGISTER_PHONE_NUMBER waitsfx diff --git a/maps/RadioTower3F.asm b/maps/RadioTower3F.asm index 5a0e360c5..7c2862e80 100644 --- a/maps/RadioTower3F.asm +++ b/maps/RadioTower3F.asm @@ -13,7 +13,7 @@ RadioTower3F_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_TILES, .CardKeyShutterCallback + callback MAPCALLBACK_TILES, .CardKeyShutterCallback .CardKeyShutterCallback: checkevent EVENT_USED_THE_CARD_KEY_IN_THE_RADIO_TOWER @@ -21,8 +21,8 @@ RadioTower3F_MapScriptHeader: return .Change: - changeblock $e, $2, $2a - changeblock $e, $4, $1 + changeblock 14, 2, $2a + changeblock 14, 4, $01 return RadioTower3FSuperNerdScript: @@ -143,8 +143,8 @@ UnknownScript_0x5e605: waitbutton setevent EVENT_USED_THE_CARD_KEY_IN_THE_RADIO_TOWER playsound SFX_ENTER_DOOR - changeblock $e, $2, $2a - changeblock $e, $4, $1 + changeblock 14, 2, $2a + changeblock 14, 4, $01 reloadmappart closetext waitsfx diff --git a/maps/RadioTower5F.asm b/maps/RadioTower5F.asm index c19a0d1ae..615365caf 100644 --- a/maps/RadioTower5F.asm +++ b/maps/RadioTower5F.asm @@ -47,7 +47,7 @@ FakeDirectorScript: buttonsound verbosegiveitem BASEMENT_KEY closetext - setscene $1 + setscene 1 setevent EVENT_BEAT_ROCKET_EXECUTIVEM_3 end @@ -115,7 +115,7 @@ RadioTower5FRocketBossScene: clearevent EVENT_BLACKTHORN_CITY_SUPER_NERD_DOES_NOT_BLOCK_GYM special PlayMapMusic disappear RADIOTOWER5F_DIRECTOR - moveobject RADIOTOWER5F_DIRECTOR, $c, $0 + moveobject RADIOTOWER5F_DIRECTOR, 12, 0 appear RADIOTOWER5F_DIRECTOR applymovement RADIOTOWER5F_DIRECTOR, RadioTower5FDirectorWalksIn spriteface PLAYER, RIGHT @@ -126,8 +126,8 @@ RadioTower5FRocketBossScene: writetext RadioTower5FDirectorDescribeClearBellText waitbutton closetext - setscene $2 - setmapscene ECRUTEAK_HOUSE, $0 + setscene 2 + setmapscene ECRUTEAK_HOUSE, 0 setevent EVENT_GOT_CLEAR_BELL setevent EVENT_TEAM_ROCKET_DISBANDED jump .UselessJump diff --git a/maps/RockTunnel1F.asm b/maps/RockTunnel1F.asm index 3f2f57f20..6288f23f3 100644 --- a/maps/RockTunnel1F.asm +++ b/maps/RockTunnel1F.asm @@ -16,12 +16,10 @@ RockTunnel1FTMSteelWing: itemball TM_STEEL_WING RockTunnel1FHiddenXAccuracy: - dwb EVENT_ROCK_TUNNEL_1F_HIDDEN_X_ACCURACY, X_ACCURACY - + hiddenitem EVENT_ROCK_TUNNEL_1F_HIDDEN_X_ACCURACY, X_ACCURACY RockTunnel1FHiddenXDefend: - dwb EVENT_ROCK_TUNNEL_1F_HIDDEN_X_DEFEND, X_DEFEND - + hiddenitem EVENT_ROCK_TUNNEL_1F_HIDDEN_X_DEFEND, X_DEFEND RockTunnel1F_MapEventHeader: ; filler diff --git a/maps/RockTunnelB1F.asm b/maps/RockTunnelB1F.asm index 6d20a92f2..26b465c11 100644 --- a/maps/RockTunnelB1F.asm +++ b/maps/RockTunnelB1F.asm @@ -20,8 +20,7 @@ RockTunnelB1FRevive: itemball REVIVE RockTunnelB1FHiddenMaxPotion: - dwb EVENT_ROCK_TUNNEL_B1F_HIDDEN_MAX_POTION, MAX_POTION - + hiddenitem EVENT_ROCK_TUNNEL_B1F_HIDDEN_MAX_POTION, MAX_POTION RockTunnelB1F_MapEventHeader: ; filler diff --git a/maps/Route11.asm b/maps/Route11.asm index 903cf1009..ecb1003a7 100644 --- a/maps/Route11.asm +++ b/maps/Route11.asm @@ -63,8 +63,7 @@ FruitTreeScript_0x68055: fruittree FRUITTREE_ROUTE_11 Route11HiddenRevive: - dwb EVENT_ROUTE_11_HIDDEN_REVIVE, REVIVE - + hiddenitem EVENT_ROUTE_11_HIDDEN_REVIVE, REVIVE YoungsterOwenSeenText: text "There's no cheat-" diff --git a/maps/Route12.asm b/maps/Route12.asm index 240ff0bb5..ac585f51b 100644 --- a/maps/Route12.asm +++ b/maps/Route12.asm @@ -70,8 +70,7 @@ Route12Nugget: itemball NUGGET Route12HiddenElixer: - dwb EVENT_ROUTE_12_HIDDEN_ELIXER, ELIXER - + hiddenitem EVENT_ROUTE_12_HIDDEN_ELIXER, ELIXER FisherMartinSeenText: text "Patience is the" diff --git a/maps/Route13.asm b/maps/Route13.asm index 59107f67f..014bd4c70 100644 --- a/maps/Route13.asm +++ b/maps/Route13.asm @@ -77,8 +77,7 @@ Route13DirectionsSign: jumptext Route13DirectionsSignText Route13HiddenCalcium: - dwb EVENT_ROUTE_13_HIDDEN_CALCIUM, CALCIUM - + hiddenitem EVENT_ROUTE_13_HIDDEN_CALCIUM, CALCIUM PokefanmAlexSeenText: text "Bow down before my" diff --git a/maps/Route16.asm b/maps/Route16.asm index e08bf0a25..8d7141f57 100644 --- a/maps/Route16.asm +++ b/maps/Route16.asm @@ -4,13 +4,13 @@ Route16_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .AlwaysOnBike + callback MAPCALLBACK_NEWMAP, .AlwaysOnBike .AlwaysOnBike: checkcode VAR_YCOORD - if_less_than $5, .CanWalk + if_less_than 5, .CanWalk checkcode VAR_XCOORD - if_greater_than $d, .CanWalk + if_greater_than 13, .CanWalk setflag ENGINE_ALWAYS_ON_BIKE return diff --git a/maps/Route17.asm b/maps/Route17.asm index c8be61da2..9ed64340e 100644 --- a/maps/Route17.asm +++ b/maps/Route17.asm @@ -10,7 +10,7 @@ Route17_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .AlwaysOnBike + callback MAPCALLBACK_NEWMAP, .AlwaysOnBike .AlwaysOnBike: setflag ENGINE_ALWAYS_ON_BIKE @@ -62,12 +62,10 @@ TrainerBikerGlenn: end Route17HiddenMaxEther: - dwb EVENT_ROUTE_17_HIDDEN_MAX_ETHER, MAX_ETHER - + hiddenitem EVENT_ROUTE_17_HIDDEN_MAX_ETHER, MAX_ETHER Route17HiddenMaxElixer: - dwb EVENT_ROUTE_17_HIDDEN_MAX_ELIXER, MAX_ELIXER - + hiddenitem EVENT_ROUTE_17_HIDDEN_MAX_ELIXER, MAX_ELIXER BikerRileySeenText: text "Hey, you! You're" @@ -140,8 +138,8 @@ Route17_MapEventHeader: .Warps: db 2 - warp_def 17, 82, 1, ROUTE_17_18_GATE - warp_def 17, 83, 2, ROUTE_17_18_GATE + warp_def 17, 82, 1, ROUTE_17_ROUTE_18_GATE + warp_def 17, 83, 2, ROUTE_17_ROUTE_18_GATE .CoordEvents: db 0 diff --git a/maps/Route1718Gate.asm b/maps/Route17Route18Gate.asm index 9a8a076dd..6596d3809 100644 --- a/maps/Route1718Gate.asm +++ b/maps/Route17Route18Gate.asm @@ -1,7 +1,7 @@ const_value set 2 - const ROUTE1718GATE_OFFICER + const ROUTE17ROUTE18GATE_OFFICER -Route1718Gate_MapScriptHeader: +Route17Route18Gate_MapScriptHeader: .SceneScripts: db 1 scene_script .DummyScene @@ -12,8 +12,8 @@ Route1718Gate_MapScriptHeader: .DummyScene: end -Route1718GateOfficerScript: - jumptextfaceplayer Route1718GateOfficerText +Route17Route18GateOfficerScript: + jumptextfaceplayer Route17Route18GateOfficerText UnknownScript_0x73611: checkitem BICYCLE @@ -21,7 +21,7 @@ UnknownScript_0x73611: end UnknownScript_0x73617: - showemote EMOTE_SHOCK, ROUTE1718GATE_OFFICER, 15 + showemote EMOTE_SHOCK, ROUTE17ROUTE18GATE_OFFICER, 15 spriteface PLAYER, UP opentext writetext UnknownText_0x7364d @@ -35,7 +35,7 @@ MovementData_0x73629: turn_head LEFT step_end -Route1718GateOfficerText: +Route17Route18GateOfficerText: text "CYCLING ROAD" line "Uphill Starts Here" done @@ -51,7 +51,7 @@ UnknownText_0x7364d: line "BICYCLE to go on." done -Route1718Gate_MapEventHeader: +Route17Route18Gate_MapEventHeader: ; filler db 0, 0 @@ -72,4 +72,4 @@ Route1718Gate_MapEventHeader: .ObjectEvents: db 1 - object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route1718GateOfficerScript, -1 + object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route17Route18GateOfficerScript, -1 diff --git a/maps/Route18.asm b/maps/Route18.asm index 04a0cc843..0487cc797 100644 --- a/maps/Route18.asm +++ b/maps/Route18.asm @@ -83,8 +83,8 @@ Route18_MapEventHeader: .Warps: db 2 - warp_def 2, 6, 3, ROUTE_17_18_GATE - warp_def 2, 7, 4, ROUTE_17_18_GATE + warp_def 2, 6, 3, ROUTE_17_ROUTE_18_GATE + warp_def 2, 7, 4, ROUTE_17_ROUTE_18_GATE .CoordEvents: db 0 diff --git a/maps/Route19.asm b/maps/Route19.asm index 7681b39c2..5309598b6 100644 --- a/maps/Route19.asm +++ b/maps/Route19.asm @@ -12,17 +12,17 @@ Route19_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_TILES, .ClearRocks + callback MAPCALLBACK_TILES, .ClearRocks .ClearRocks: checkevent EVENT_CINNABAR_ROCKS_CLEARED iftrue .Done - changeblock $6, $6, $7a - changeblock $8, $6, $7a - changeblock $a, $6, $7a - changeblock $c, $8, $7a - changeblock $4, $8, $7a - changeblock $a, $a, $7a + changeblock 6, 6, $7a + changeblock 8, 6, $7a + changeblock 10, 6, $7a + changeblock 12, 8, $7a + changeblock 4, 8, $7a + changeblock 10, 10, $7a .Done: return diff --git a/maps/Route2.asm b/maps/Route2.asm index 47abdc9f5..508758448 100644 --- a/maps/Route2.asm +++ b/maps/Route2.asm @@ -70,16 +70,16 @@ FruitTreeScript_0x1ac306: fruittree FRUITTREE_ROUTE_2 Route2HiddenMaxEther: - dwb EVENT_ROUTE_2_HIDDEN_MAX_ETHER, MAX_ETHER + hiddenitem EVENT_ROUTE_2_HIDDEN_MAX_ETHER, MAX_ETHER Route2HiddenFullHeal: - dwb EVENT_ROUTE_2_HIDDEN_FULL_HEAL, FULL_HEAL + hiddenitem EVENT_ROUTE_2_HIDDEN_FULL_HEAL, FULL_HEAL Route2HiddenFullRestore: - dwb EVENT_ROUTE_2_HIDDEN_FULL_RESTORE, FULL_RESTORE + hiddenitem EVENT_ROUTE_2_HIDDEN_FULL_RESTORE, FULL_RESTORE Route2HiddenRevive: - dwb EVENT_ROUTE_2_HIDDEN_REVIVE, REVIVE + hiddenitem EVENT_ROUTE_2_HIDDEN_REVIVE, REVIVE BugCatcherRobSeenText: text "My bug #MON are" diff --git a/maps/Route20.asm b/maps/Route20.asm index 7137999fe..67118d5cb 100644 --- a/maps/Route20.asm +++ b/maps/Route20.asm @@ -9,7 +9,7 @@ Route20_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .ClearRocks + callback MAPCALLBACK_NEWMAP, .ClearRocks .ClearRocks: setevent EVENT_CINNABAR_ROCKS_CLEARED diff --git a/maps/Route23.asm b/maps/Route23.asm index 87ba72d9c..c82ae6462 100644 --- a/maps/Route23.asm +++ b/maps/Route23.asm @@ -4,7 +4,7 @@ Route23_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .FlyPoint + callback MAPCALLBACK_NEWMAP, .FlyPoint .FlyPoint: setflag ENGINE_FLYPOINT_INDIGO_PLATEAU diff --git a/maps/Route25.asm b/maps/Route25.asm index ce37fe894..15a2ded4e 100644 --- a/maps/Route25.asm +++ b/maps/Route25.asm @@ -48,7 +48,7 @@ UnknownScript_0x19eea0: applymovement ROUTE25_MISTY, MovementData_0x19f000 disappear ROUTE25_MISTY clearevent EVENT_TRAINERS_IN_CERULEAN_GYM - setscene $0 + setscene 0 special RestartMapMusic end @@ -74,7 +74,7 @@ UnknownScript_0x19eee0: applymovement ROUTE25_MISTY, MovementData_0x19f000 disappear ROUTE25_MISTY clearevent EVENT_TRAINERS_IN_CERULEAN_GYM - setscene $0 + setscene 0 special RestartMapMusic end @@ -191,8 +191,7 @@ Route25Protein: itemball PROTEIN Route25HiddenPotion: - dwb EVENT_ROUTE_25_HIDDEN_POTION, POTION - + hiddenitem EVENT_ROUTE_25_HIDDEN_POTION, POTION MovementData_0x19efe8: big_step DOWN diff --git a/maps/Route26.asm b/maps/Route26.asm index 4af45fe1f..148d5e96c 100644 --- a/maps/Route26.asm +++ b/maps/Route26.asm @@ -49,9 +49,9 @@ UnknownScript_0x1a4d62: scall UnknownScript_0x1a4dc3 UnknownScript_0x1a4d65: askforphonenumber PHONE_COOLTRAINERM_GAVEN - if_equal $1, UnknownScript_0x1a4dd3 - if_equal $2, UnknownScript_0x1a4dcf - trainertotext COOLTRAINERM, GAVEN3, $0 + if_equal PHONE_CONTACTS_FULL, UnknownScript_0x1a4dd3 + if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x1a4dcf + trainertotext COOLTRAINERM, GAVEN3, MEM_BUFFER_0 scall UnknownScript_0x1a4dc7 jump UnknownScript_0x1a4dcb @@ -153,9 +153,9 @@ UnknownScript_0x1a4e1e: scall UnknownScript_0x1a4e7f UnknownScript_0x1a4e21: askforphonenumber PHONE_COOLTRAINERF_BETH - if_equal $1, UnknownScript_0x1a4e8f - if_equal $2, UnknownScript_0x1a4e8b - trainertotext COOLTRAINERF, BETH1, $0 + if_equal PHONE_CONTACTS_FULL, UnknownScript_0x1a4e8f + if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x1a4e8b + trainertotext COOLTRAINERF, BETH1, MEM_BUFFER_0 scall UnknownScript_0x1a4e83 jump UnknownScript_0x1a4e87 diff --git a/maps/Route27.asm b/maps/Route27.asm index 3afac9155..a21606768 100644 --- a/maps/Route27.asm +++ b/maps/Route27.asm @@ -42,7 +42,7 @@ UnknownScript_0x1a088c: writetext Route27FisherText waitbutton closetext - setscene $1 + setscene 1 end Route27FisherScript: @@ -84,9 +84,9 @@ UnknownScript_0x1a08e8: scall UnknownScript_0x1a095b UnknownScript_0x1a08eb: askforphonenumber PHONE_BIRDKEEPER_JOSE - if_equal $1, UnknownScript_0x1a096b - if_equal $2, UnknownScript_0x1a0967 - trainertotext BIRD_KEEPER, JOSE2, $0 + if_equal PHONE_CONTACTS_FULL, UnknownScript_0x1a096b + if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x1a0967 + trainertotext BIRD_KEEPER, JOSE2, MEM_BUFFER_0 scall UnknownScript_0x1a095f jump UnknownScript_0x1a0963 @@ -217,9 +217,9 @@ UnknownScript_0x1a09d2: scall UnknownScript_0x1a0a33 UnknownScript_0x1a09d5: askforphonenumber PHONE_COOLTRAINERF_REENA - if_equal $1, UnknownScript_0x1a0a43 - if_equal $2, UnknownScript_0x1a0a3f - trainertotext COOLTRAINERF, REENA1, $0 + if_equal PHONE_CONTACTS_FULL, UnknownScript_0x1a0a43 + if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x1a0a3f + trainertotext COOLTRAINERF, REENA1, MEM_BUFFER_0 scall UnknownScript_0x1a0a37 jump UnknownScript_0x1a0a3b diff --git a/maps/Route27SandstormHouse.asm b/maps/Route27SandstormHouse.asm index 4fc874439..a892e22e3 100644 --- a/maps/Route27SandstormHouse.asm +++ b/maps/Route27SandstormHouse.asm @@ -16,7 +16,7 @@ SandstormHouseWoman: special Special_GetFirstPokemonHappiness writetext SandstormHouseWomanText1 buttonsound - if_greater_than $95, .Loyal + if_greater_than 150 - 1, .Loyal jump .Disloyal .Loyal: diff --git a/maps/Route28.asm b/maps/Route28.asm index 8b76bc407..225039518 100644 --- a/maps/Route28.asm +++ b/maps/Route28.asm @@ -9,8 +9,7 @@ Route28Sign: jumptext Route28SignText Route28HiddenRareCandy: - dwb EVENT_ROUTE_28_HIDDEN_RARE_CANDY, RARE_CANDY - + hiddenitem EVENT_ROUTE_28_HIDDEN_RARE_CANDY, RARE_CANDY Route28SignText: text "ROUTE 28" diff --git a/maps/Route29.asm b/maps/Route29.asm index f4040a72c..8cd26f84b 100644 --- a/maps/Route29.asm +++ b/maps/Route29.asm @@ -16,7 +16,7 @@ Route29_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .Tuscany + callback MAPCALLBACK_OBJECTS, .Tuscany .DummyScene0: end @@ -59,7 +59,7 @@ Route29Tutorial1: writetext CatchingTutorialDebriefText waitbutton closetext - setscene $0 + setscene 0 setevent EVENT_LEARNED_TO_CATCH_POKEMON end @@ -84,7 +84,7 @@ Route29Tutorial2: writetext CatchingTutorialDebriefText waitbutton closetext - setscene $0 + setscene 0 setevent EVENT_LEARNED_TO_CATCH_POKEMON end @@ -93,7 +93,7 @@ Script_RefusedTutorial1: waitbutton closetext applymovement ROUTE29_COOLTRAINER_M1, DudeMovementData1b - setscene $0 + setscene 0 end Script_RefusedTutorial2: @@ -101,14 +101,14 @@ Script_RefusedTutorial2: waitbutton closetext applymovement ROUTE29_COOLTRAINER_M1, DudeMovementData2b - setscene $0 + setscene 0 end CatchingTutorialDudeScript: faceplayer opentext checkcode VAR_BOXSPACE - if_equal $0, .BoxFull + if_equal 0, .BoxFull checkevent EVENT_LEARNED_TO_CATCH_POKEMON iftrue .BoxFull checkevent EVENT_GAVE_MYSTERY_EGG_TO_ELM @@ -421,7 +421,7 @@ Route29_MapEventHeader: .Warps: db 1 - warp_def 27, 1, 3, ROUTE_29_46_GATE + warp_def 27, 1, 3, ROUTE_29_ROUTE_46_GATE .CoordEvents: db 2 diff --git a/maps/Route2946Gate.asm b/maps/Route29Route46Gate.asm index c90aa3150..e3366fae7 100644 --- a/maps/Route2946Gate.asm +++ b/maps/Route29Route46Gate.asm @@ -1,21 +1,21 @@ const_value set 2 - const ROUTE2946GATE_OFFICER - const ROUTE2946GATE_YOUNGSTER + const ROUTE29ROUTE46GATE_OFFICER + const ROUTE29ROUTE46GATE_YOUNGSTER -Route2946Gate_MapScriptHeader: +Route29Route46Gate_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 -Route2946GateOfficerScript: - jumptextfaceplayer Route2946GateOfficerText +Route29Route46GateOfficerScript: + jumptextfaceplayer Route29Route46GateOfficerText -Route2946GateYoungsterScript: - jumptextfaceplayer Route2946GateYoungsterText +Route29Route46GateYoungsterScript: + jumptextfaceplayer Route29Route46GateYoungsterText -Route2946GateOfficerText: +Route29Route46GateOfficerText: text "You can't climb" line "ledges." @@ -24,7 +24,7 @@ Route2946GateOfficerText: cont "take a shortcut." done -Route2946GateYoungsterText: +Route29Route46GateYoungsterText: text "Different kinds of" line "#MON appear" cont "past here." @@ -36,7 +36,7 @@ Route2946GateYoungsterText: line "everywhere." done -Route2946Gate_MapEventHeader: +Route29Route46Gate_MapEventHeader: ; filler db 0, 0 @@ -55,5 +55,5 @@ Route2946Gate_MapEventHeader: .ObjectEvents: db 2 - object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route2946GateOfficerScript, -1 - object_event 6, 4, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, Route2946GateYoungsterScript, -1 + object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route29Route46GateOfficerScript, -1 + object_event 6, 4, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, Route29Route46GateYoungsterScript, -1 diff --git a/maps/Route30.asm b/maps/Route30.asm index 74db65a31..4884beeee 100644 --- a/maps/Route30.asm +++ b/maps/Route30.asm @@ -61,9 +61,9 @@ TrainerYoungsterJoey: scall .AskNumber2 .RequestNumber: askforphonenumber PHONE_YOUNGSTER_JOEY - if_equal $1, .PhoneFull - if_equal $2, .NumberDeclined - trainertotext YOUNGSTER, JOEY1, $0 + if_equal PHONE_CONTACTS_FULL, .PhoneFull + if_equal PHONE_CONTACT_REFUSED, .NumberDeclined + trainertotext YOUNGSTER, JOEY1, MEM_BUFFER_0 scall .RegisteredNumber jump .NumberAccepted @@ -248,8 +248,7 @@ Route30FruitTree2: fruittree FRUITTREE_ROUTE_30_2 Route30HiddenPotion: - dwb EVENT_ROUTE_30_HIDDEN_POTION, POTION - + hiddenitem EVENT_ROUTE_30_HIDDEN_POTION, POTION Route30_JoeysRattataAttacksMovement: fix_facing diff --git a/maps/Route31.asm b/maps/Route31.asm index e5498917f..15a76a3cf 100644 --- a/maps/Route31.asm +++ b/maps/Route31.asm @@ -13,7 +13,7 @@ Route31_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .CheckMomCall + callback MAPCALLBACK_NEWMAP, .CheckMomCall .CheckMomCall: checkevent EVENT_TALKED_TO_MOM_AFTER_MYSTERY_EGG_QUEST @@ -49,9 +49,9 @@ TrainerBugCatcherWade1: scall .AskAgainSTD .Continue: askforphonenumber PHONE_BUG_CATCHER_WADE - if_equal $1, .PhoneFullSTD - if_equal $2, .DeclinedNumberSTD - trainertotext BUG_CATCHER, WADE1, $0 + if_equal PHONE_CONTACTS_FULL, .PhoneFullSTD + if_equal PHONE_CONTACT_REFUSED, .DeclinedNumberSTD + trainertotext BUG_CATCHER, WADE1, MEM_BUFFER_0 scall .RegisterNumberSTD jump .AcceptedNumberSTD @@ -198,10 +198,11 @@ Route31MailRecipientScript: writetext Text_Route31SleepyManGotMail buttonsound checkpokeitem ReceivedSpearowMailText - if_equal $0, .WrongMail - if_equal $2, .Refused - if_equal $3, .NoMail - if_equal $4, .LastMon + if_equal POKEMAIL_WRONG_MAIL, .WrongMail + if_equal POKEMAIL_REFUSED, .Refused + if_equal POKEMAIL_NO_MAIL, .NoMail + if_equal POKEMAIL_LAST_MON, .LastMon + ; POKEMAIL_CORRECT writetext Text_Route31HandOverMailMon buttonsound writetext Text_Route31ReadingMail diff --git a/maps/Route32.asm b/maps/Route32.asm index 6fab9bfde..369dac494 100644 --- a/maps/Route32.asm +++ b/maps/Route32.asm @@ -23,7 +23,7 @@ Route32_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .Frieda + callback MAPCALLBACK_OBJECTS, .Frieda .DummyScene0: end @@ -127,7 +127,7 @@ Route32WannaBuyASlowpokeTailScript: SlowpokeTailSalesmanScript: faceplayer _OfferToSellSlowpokeTail: - setscene $2 + setscene 2 opentext writetext Text_MillionDollarSlowpokeTail yesorno @@ -190,9 +190,9 @@ TrainerFisherRalph1: scall .AskNumber2 .AskForNumber: askforphonenumber PHONE_FISHER_RALPH - if_equal $1, .PhoneFull - if_equal $2, .NumberDeclined - trainertotext FISHER, RALPH1, $0 + if_equal PHONE_CONTACTS_FULL, .PhoneFull + if_equal PHONE_CONTACT_REFUSED, .NumberDeclined + trainertotext FISHER, RALPH1, MEM_BUFFER_0 scall .RegisteredNumber jump .NumberAccepted @@ -324,9 +324,9 @@ TrainerPicnickerLiz1: scall .AskNumber2 .AskForNumber: askforphonenumber PHONE_PICNICKER_LIZ - if_equal $1, .PhoneFull - if_equal $2, .NumberDeclined - trainertotext PICNICKER, LIZ1, $0 + if_equal PHONE_CONTACTS_FULL, .PhoneFull + if_equal PHONE_CONTACT_REFUSED, .NumberDeclined + trainertotext PICNICKER, LIZ1, MEM_BUFFER_0 scall .RegisteredNumber jump .NumberAccepted @@ -506,12 +506,10 @@ Route32PokecenterSign: jumpstd pokecentersign Route32HiddenGreatBall: - dwb EVENT_ROUTE_32_HIDDEN_GREAT_BALL, GREAT_BALL - + hiddenitem EVENT_ROUTE_32_HIDDEN_GREAT_BALL, GREAT_BALL Route32HiddenSuperPotion: - dwb EVENT_ROUTE_32_HIDDEN_SUPER_POTION, SUPER_POTION - + hiddenitem EVENT_ROUTE_32_HIDDEN_SUPER_POTION, SUPER_POTION Movement_Route32CooltrainerMPushesYouBackToViolet: step UP diff --git a/maps/Route33.asm b/maps/Route33.asm index fbc7b3190..5ab8610d7 100644 --- a/maps/Route33.asm +++ b/maps/Route33.asm @@ -38,9 +38,9 @@ TrainerHikerAnthony: scall .AskNumber2 .AskForPhoneNumber: askforphonenumber PHONE_HIKER_ANTHONY - if_equal $1, .PhoneFull - if_equal $2, .NumberDeclined - trainertotext HIKER, ANTHONY2, $0 + if_equal PHONE_CONTACTS_FULL, .PhoneFull + if_equal PHONE_CONTACT_REFUSED, .NumberDeclined + trainertotext HIKER, ANTHONY2, MEM_BUFFER_0 scall .RegisteredNumber jump .NumberAccepted diff --git a/maps/Route34.asm b/maps/Route34.asm index 144973036..04ea74ab7 100644 --- a/maps/Route34.asm +++ b/maps/Route34.asm @@ -19,7 +19,7 @@ Route34_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .EggCheckCallback + callback MAPCALLBACK_OBJECTS, .EggCheckCallback .EggCheckCallback: checkflag ENGINE_DAY_CARE_MAN_HAS_EGG @@ -59,7 +59,7 @@ DayCareManScript_Outside: special Special_DayCareManOutside waitbutton closetext - if_equal $1, .end_fail + if_equal TRUE, .end_fail clearflag ENGINE_DAY_CARE_MAN_HAS_EGG checkcode VAR_FACING if_equal RIGHT, .walk_around_player @@ -112,9 +112,9 @@ TrainerCamperTodd1: scall .AskNumber2 .FinishAsk: askforphonenumber PHONE_CAMPER_TODD - if_equal $1, .PhoneFull - if_equal $2, .NumberDeclined - trainertotext CAMPER, TODD1, $0 + if_equal PHONE_CONTACTS_FULL, .PhoneFull + if_equal PHONE_CONTACT_REFUSED, .NumberDeclined + trainertotext CAMPER, TODD1, MEM_BUFFER_0 scall .RegisteredNumber jump .NumberAccepted @@ -237,9 +237,9 @@ TrainerPicnickerGina1: scall .AskNumber2 .FinishAsk: askforphonenumber PHONE_PICNICKER_GINA - if_equal $1, .PhoneFull - if_equal $2, .NumberDeclined - trainertotext PICNICKER, GINA1, $0 + if_equal PHONE_CONTACTS_FULL, .PhoneFull + if_equal PHONE_CONTACT_REFUSED, .NumberDeclined + trainertotext PICNICKER, GINA1, MEM_BUFFER_0 scall .RegisteredNumber jump .NumberAccepted @@ -488,12 +488,10 @@ Route34Nugget: itemball NUGGET Route34HiddenRareCandy: - dwb EVENT_ROUTE_34_HIDDEN_RARE_CANDY, RARE_CANDY - + hiddenitem EVENT_ROUTE_34_HIDDEN_RARE_CANDY, RARE_CANDY Route34HiddenSuperPotion: - dwb EVENT_ROUTE_34_HIDDEN_SUPER_POTION, SUPER_POTION - + hiddenitem EVENT_ROUTE_34_HIDDEN_SUPER_POTION, SUPER_POTION Route34MovementData_DayCareManWalksBackInside: slow_step LEFT diff --git a/maps/Route34IlexForestGate.asm b/maps/Route34IlexForestGate.asm index 18b010bff..db9f31f39 100644 --- a/maps/Route34IlexForestGate.asm +++ b/maps/Route34IlexForestGate.asm @@ -10,7 +10,7 @@ Route34IlexForestGate_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .IsForestRestless + callback MAPCALLBACK_OBJECTS, .IsForestRestless .IsForestRestless: checkevent EVENT_FOREST_IS_RESTLESS diff --git a/maps/Route35.asm b/maps/Route35.asm index becb45ad0..a8a8bfe46 100644 --- a/maps/Route35.asm +++ b/maps/Route35.asm @@ -50,9 +50,9 @@ UnknownScript_0x19c8ec: scall UnknownScript_0x19c907 UnknownScript_0x19c8ef: askforphonenumber PHONE_JUGGLER_IRWIN - if_equal $1, UnknownScript_0x19c917 - if_equal $2, UnknownScript_0x19c913 - trainertotext JUGGLER, IRWIN1, $0 + if_equal PHONE_CONTACTS_FULL, UnknownScript_0x19c917 + if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x19c913 + trainertotext JUGGLER, IRWIN1, MEM_BUFFER_0 scall UnknownScript_0x19c90b jump UnknownScript_0x19c90f @@ -153,9 +153,9 @@ UnknownScript_0x19c9a4: scall UnknownScript_0x19c907 UnknownScript_0x19c9a7: askforphonenumber PHONE_BUG_CATCHER_ARNIE - if_equal $1, UnknownScript_0x19c917 - if_equal $2, UnknownScript_0x19c913 - trainertotext BUG_CATCHER, ARNIE1, $0 + if_equal PHONE_CONTACTS_FULL, UnknownScript_0x19c917 + if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x19c913 + trainertotext BUG_CATCHER, ARNIE1, MEM_BUFFER_0 scall UnknownScript_0x19c90b jump UnknownScript_0x19c90f diff --git a/maps/Route35NationalParkGate.asm b/maps/Route35NationalParkGate.asm index 8b18e3838..c5d9b6c34 100644 --- a/maps/Route35NationalParkGate.asm +++ b/maps/Route35NationalParkGate.asm @@ -12,8 +12,8 @@ Route35NationalParkGate_MapScriptHeader: .MapCallbacks: db 2 - dbw MAPCALLBACK_NEWMAP, .CheckIfContestRunning - dbw MAPCALLBACK_OBJECTS, .CheckIfContestAvailable + callback MAPCALLBACK_NEWMAP, .CheckIfContestRunning + callback MAPCALLBACK_OBJECTS, .CheckIfContestAvailable .DummyScene0: end @@ -28,11 +28,11 @@ Route35NationalParkGate_MapScriptHeader: .CheckIfContestRunning: checkflag ENGINE_BUG_CONTEST_TIMER iftrue .BugContestIsRunning - setscene $0 + setscene 0 return .BugContestIsRunning: - setscene $2 + setscene 2 return .CheckIfContestAvailable: @@ -58,8 +58,8 @@ Route35NationalParkGate_MapScriptHeader: spriteface ROUTE35NATIONALPARKGATE_OFFICER1, RIGHT opentext checkcode VAR_CONTESTMINUTES - addvar $1 - RAM2MEM $0 + addvar 1 + vartomem MEM_BUFFER_0 writetext UnknownText_0x6a79a yesorno iffalse .GoBackToContest @@ -76,7 +76,7 @@ Route35NationalParkGate_MapScriptHeader: playsound SFX_ENTER_DOOR special Special_FadeOutPalettes waitsfx - warpfacing UP, NATIONAL_PARK_BUG_CONTEST, $a, $2f + warpfacing UP, NATIONAL_PARK_BUG_CONTEST, 10, 47 end OfficerScript_0x6a204: @@ -94,7 +94,7 @@ OfficerScript_0x6a204: yesorno iffalse Route35NationalParkGate_DeclinedToParticipate checkcode VAR_PARTYCOUNT - if_greater_than $1, Route35NationalParkGate_LeaveTheRestBehind + if_greater_than 1, Route35NationalParkGate_LeaveTheRestBehind special Special_ContestDropOffMons clearevent EVENT_LEFT_MONS_WITH_CONTEST_OFFICER Route35NationalParkGate_OkayToProceed: @@ -114,7 +114,7 @@ Route35NationalParkGate_OkayToProceed: special Special_FadeOutPalettes waitsfx special Special_SelectRandomBugContestContestants - warpfacing UP, NATIONAL_PARK_BUG_CONTEST, $a, $2f + warpfacing UP, NATIONAL_PARK_BUG_CONTEST, 10, 47 end Route35NationalParkGate_EnterContest: @@ -129,13 +129,13 @@ Route35NationalParkGate_FacingLeft: Route35NationalParkGate_LeaveTheRestBehind: checkcode VAR_PARTYCOUNT - if_less_than 6, Route35NationalParkGate_LessThanFullParty + if_less_than PARTY_LENGTH, Route35NationalParkGate_LessThanFullParty checkcode VAR_BOXSPACE if_equal 0, Route35NationalParkGate_NoRoomInBox Route35NationalParkGate_LessThanFullParty: ; 6a27d special Special_CheckFirstMonIsEgg - if_equal $1, Route35NationalParkGate_FirstMonIsEgg + if_equal TRUE, Route35NationalParkGate_FirstMonIsEgg writetext UnknownText_0x6a4c6 yesorno iffalse Route35NationalParkGate_DeclinedToLeaveMonsBehind diff --git a/maps/Route36.asm b/maps/Route36.asm index 91a497c1f..bc94bf2b2 100644 --- a/maps/Route36.asm +++ b/maps/Route36.asm @@ -17,7 +17,7 @@ Route36_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .ArthurCallback + callback MAPCALLBACK_OBJECTS, .ArthurCallback .DummyScene0: end @@ -44,9 +44,9 @@ Route36SuicuneScript: disappear ROUTE36_SUICUNE spriteface PLAYER, DOWN pause 10 - setscene $0 + setscene 0 clearevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY - setmapscene CIANWOOD_CITY, $1 + setmapscene CIANWOOD_CITY, 1 end SudowoodoScript: @@ -191,9 +191,9 @@ TrainerSchoolboyAlan1: scall .AskNumber2 .ContinueAskForPhoneNumber: askforphonenumber PHONE_SCHOOLBOY_ALAN - if_equal $1, .PhoneFull - if_equal $2, .NumberDeclined - trainertotext SCHOOLBOY, ALAN1, $0 + if_equal PHONE_CONTACTS_FULL, .PhoneFull + if_equal PHONE_CONTACT_REFUSED, .NumberDeclined + trainertotext SCHOOLBOY, ALAN1, MEM_BUFFER_0 scall .RegisteredNumber jump .NumberAccepted diff --git a/maps/Route36NationalParkGate.asm b/maps/Route36NationalParkGate.asm index aa355a5d4..24854b9e3 100644 --- a/maps/Route36NationalParkGate.asm +++ b/maps/Route36NationalParkGate.asm @@ -21,8 +21,8 @@ Route36NationalParkGate_MapScriptHeader: .MapCallbacks: db 2 - dbw MAPCALLBACK_NEWMAP, .CheckIfContestRunning - dbw MAPCALLBACK_OBJECTS, .CheckIfContestAvailable + callback MAPCALLBACK_NEWMAP, .CheckIfContestRunning + callback MAPCALLBACK_OBJECTS, .CheckIfContestAvailable .DummyScene0: end @@ -37,11 +37,11 @@ Route36NationalParkGate_MapScriptHeader: .CheckIfContestRunning: checkflag ENGINE_BUG_CONTEST_TIMER iftrue .BugContestIsRunning - setscene $0 + setscene 0 return .BugContestIsRunning: - setscene $2 + setscene 2 return .CheckIfContestAvailable: @@ -67,8 +67,8 @@ Route36NationalParkGate_MapScriptHeader: spriteface PLAYER, UP opentext checkcode VAR_CONTESTMINUTES - addvar $1 - RAM2MEM $0 + addvar 1 + vartomem MEM_BUFFER_0 writetext UnknownText_0x6b284 yesorno iffalse .GoBackToContest @@ -93,7 +93,7 @@ Route36NationalParkGate_MapScriptHeader: playsound SFX_EXIT_BUILDING special Special_FadeOutPalettes waitsfx - warpfacing LEFT, NATIONAL_PARK_BUG_CONTEST, $21, $12 + warpfacing LEFT, NATIONAL_PARK_BUG_CONTEST, 33, 18 end .CopyContestants: @@ -155,7 +155,7 @@ Route36OfficerScriptContest: yesorno iffalse .DecidedNotToJoinContest checkcode VAR_PARTYCOUNT - if_greater_than $1, .LeaveMonsWithOfficer + if_greater_than 1, .LeaveMonsWithOfficer special Special_ContestDropOffMons clearevent EVENT_LEFT_MONS_WITH_CONTEST_OFFICER .ResumeStartingContest: @@ -177,17 +177,17 @@ Route36OfficerScriptContest: special Special_FadeOutPalettes waitsfx special Special_SelectRandomBugContestContestants - warpfacing LEFT, NATIONAL_PARK_BUG_CONTEST, $21, $12 + warpfacing LEFT, NATIONAL_PARK_BUG_CONTEST, 33, 18 end .LeaveMonsWithOfficer: checkcode VAR_PARTYCOUNT - if_less_than $6, .ContinueLeavingMons + if_less_than PARTY_LENGTH, .ContinueLeavingMons checkcode VAR_BOXSPACE - if_equal $0, .BoxFull + if_equal 0, .BoxFull .ContinueLeavingMons: special Special_CheckFirstMonIsEgg - if_equal $1, .FirstMonIsEgg + if_equal TRUE, .FirstMonIsEgg writetext UnknownText_0x6afb0 yesorno iffalse .RefusedToLeaveMons diff --git a/maps/Route37.asm b/maps/Route37.asm index 190656869..233a299b9 100644 --- a/maps/Route37.asm +++ b/maps/Route37.asm @@ -13,7 +13,7 @@ Route37_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .Sunny + callback MAPCALLBACK_OBJECTS, .Sunny .Sunny: checkcode VAR_WEEKDAY @@ -114,8 +114,7 @@ FruitTreeScript_0x1a8e0d: fruittree FRUITTREE_ROUTE_37_3 Route37HiddenEther: - dwb EVENT_ROUTE_37_HIDDEN_ETHER, ETHER - + hiddenitem EVENT_ROUTE_37_HIDDEN_ETHER, ETHER TwinsAnnandanne1SeenText: text "ANN: ANNE and I" diff --git a/maps/Route38.asm b/maps/Route38.asm index 526bf3e36..c91ad06c1 100644 --- a/maps/Route38.asm +++ b/maps/Route38.asm @@ -61,9 +61,9 @@ TrainerLassDana1: scall .AskNumber2F .AskForPhoneNumber: askforphonenumber PHONE_LASS_DANA - if_equal $1, .PhoneFull - if_equal $2, .DeclinedPhoneNumber - trainertotext LASS, DANA1, $0 + if_equal PHONE_CONTACTS_FULL, .PhoneFull + if_equal PHONE_CONTACT_REFUSED, .DeclinedPhoneNumber + trainertotext LASS, DANA1, MEM_BUFFER_0 scall .RegisteredPhoneNumber jump .NumberAccepted @@ -197,9 +197,9 @@ TrainerSchoolboyChad1: scall .AskPhoneNumber2 .AskToRegisterNumber: askforphonenumber PHONE_SCHOOLBOY_CHAD - if_equal $1, .PhoneFull - if_equal $2, .SaidNo - trainertotext SCHOOLBOY, CHAD1, $0 + if_equal PHONE_CONTACTS_FULL, .PhoneFull + if_equal PHONE_CONTACT_REFUSED, .SaidNo + trainertotext SCHOOLBOY, CHAD1, MEM_BUFFER_0 scall .RegisteredChad jump .HaveChadsNumber diff --git a/maps/Route39.asm b/maps/Route39.asm index 6545dd77d..6038df139 100644 --- a/maps/Route39.asm +++ b/maps/Route39.asm @@ -50,9 +50,9 @@ PokefanMDerekWantsYourNumber: scall PokefanMDerekAsksNumber2 PokefanMDerekAsksForPhoneNumber: askforphonenumber PHONE_POKEFANM_DEREK - if_equal $1, PokefanMDerekPhoneFull - if_equal $2, PokefanMDerekDeclined - trainertotext POKEFANM, DEREK1, $0 + if_equal PHONE_CONTACTS_FULL, PokefanMDerekPhoneFull + if_equal PHONE_CONTACT_REFUSED, PokefanMDerekDeclined + trainertotext POKEFANM, DEREK1, MEM_BUFFER_0 scall PokefanMDerekRegistered jump PokefanMDerekAccepted @@ -180,8 +180,7 @@ FruitTreeScript_0x1a5bf4: fruittree FRUITTREE_ROUTE_39 Route39HiddenNugget: - dwb EVENT_ROUTE_39_HIDDEN_NUGGET, NUGGET - + hiddenitem EVENT_ROUTE_39_HIDDEN_NUGGET, NUGGET Route39MiltankText: text "MILTANK: Mooo!" diff --git a/maps/Route39Farmhouse.asm b/maps/Route39Farmhouse.asm index 7677976fe..15f8c2a6d 100644 --- a/maps/Route39Farmhouse.asm +++ b/maps/Route39Farmhouse.asm @@ -27,11 +27,11 @@ FarmerMScript_SellMilk: special Special_PlaceMoneyTopRight yesorno iffalse FarmerMScript_NoSale - checkmoney $0, 500 - if_equal $2, FarmerMScript_NoMoney + checkmoney YOUR_MONEY, 500 + if_equal HAVE_LESS, FarmerMScript_NoMoney giveitem MOOMOO_MILK iffalse FarmerMScript_NoRoom - takemoney $0, 500 + takemoney YOUR_MONEY, 500 special Special_PlaceMoneyTopRight waitsfx playsound SFX_TRANSACTION diff --git a/maps/Route4.asm b/maps/Route4.asm index bd6ea62e5..c28394c0f 100644 --- a/maps/Route4.asm +++ b/maps/Route4.asm @@ -51,8 +51,7 @@ Route4HPUp: itemball HP_UP Route4HiddenUltraBall: - dwb EVENT_ROUTE_4_HIDDEN_ULTRA_BALL, ULTRA_BALL - + hiddenitem EVENT_ROUTE_4_HIDDEN_ULTRA_BALL, ULTRA_BALL BirdKeeperHankSeenText: text "I'm raising my" diff --git a/maps/Route40.asm b/maps/Route40.asm index 92bd1fbfc..28461eac8 100644 --- a/maps/Route40.asm +++ b/maps/Route40.asm @@ -18,7 +18,7 @@ Route40_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .MonicaCallback + callback MAPCALLBACK_OBJECTS, .MonicaCallback .MonicaCallback: clearevent EVENT_BATTLE_TOWER_OUTSIDE_SAILOR @@ -135,7 +135,7 @@ Route40Rock: jumpstd smashrock Route40HiddenHyperPotion: - dwb EVENT_ROUTE_40_HIDDEN_HYPER_POTION, HYPER_POTION + hiddenitem EVENT_ROUTE_40_HIDDEN_HYPER_POTION, HYPER_POTION MovementData_0x1a621c: step RIGHT diff --git a/maps/Route40BattleTowerGate.asm b/maps/Route40BattleTowerGate.asm index f37b78669..9562c3ae4 100644 --- a/maps/Route40BattleTowerGate.asm +++ b/maps/Route40BattleTowerGate.asm @@ -8,7 +8,7 @@ Route40BattleTowerGate_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .ShowSailor + callback MAPCALLBACK_OBJECTS, .ShowSailor .ShowSailor: clearevent EVENT_BATTLE_TOWER_OUTSIDE_SAILOR diff --git a/maps/Route41.asm b/maps/Route41.asm index 95618e692..29eb35e04 100644 --- a/maps/Route41.asm +++ b/maps/Route41.asm @@ -132,7 +132,7 @@ Route41Rock: jumpstd smashrock Route41HiddenMaxEther: - dwb EVENT_ROUTE_41_HIDDEN_MAX_ETHER, MAX_ETHER + hiddenitem EVENT_ROUTE_41_HIDDEN_MAX_ETHER, MAX_ETHER SwimmermCharlieSeenText: text "The water's warm" diff --git a/maps/Route42.asm b/maps/Route42.asm index ccf174b17..46606e647 100644 --- a/maps/Route42.asm +++ b/maps/Route42.asm @@ -31,9 +31,9 @@ Route42SuicuneScript: applymovement ROUTE42_SUICUNE, MovementData_0x1a9356 disappear ROUTE42_SUICUNE pause 10 - setscene $0 + setscene 0 clearevent EVENT_SAW_SUICUNE_ON_ROUTE_36 - setmapscene ROUTE_36, $1 + setmapscene ROUTE_36, 1 end TrainerFisherTully1: @@ -61,9 +61,9 @@ UnknownScript_0x1a9268: scall UnknownScript_0x1a92f5 UnknownScript_0x1a926b: askforphonenumber PHONE_FISHER_TULLY - if_equal $1, UnknownScript_0x1a9305 - if_equal $2, UnknownScript_0x1a9301 - trainertotext FISHER, TULLY1, $0 + if_equal PHONE_CONTACTS_FULL, UnknownScript_0x1a9305 + if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x1a9301 + trainertotext FISHER, TULLY1, MEM_BUFFER_0 scall UnknownScript_0x1a92f9 jump UnknownScript_0x1a92fd @@ -212,18 +212,17 @@ FruitTreeScript_0x1a9351: fruittree FRUITTREE_ROUTE_42_3 Route42HiddenMaxPotion: - dwb EVENT_ROUTE_42_HIDDEN_MAX_POTION, MAX_POTION - + hiddenitem EVENT_ROUTE_42_HIDDEN_MAX_POTION, MAX_POTION MovementData_0x1a9356: - db $39 ; movement + set_sliding fast_jump_step UP fast_jump_step UP fast_jump_step UP fast_jump_step RIGHT fast_jump_step RIGHT fast_jump_step RIGHT - db $38 ; movement + remove_sliding step_end FisherTully1SeenText: diff --git a/maps/Route43.asm b/maps/Route43.asm index b76ebaead..afad4a606 100644 --- a/maps/Route43.asm +++ b/maps/Route43.asm @@ -14,16 +14,16 @@ Route43_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .CheckIfRockets + callback MAPCALLBACK_NEWMAP, .CheckIfRockets .CheckIfRockets: checkevent EVENT_CLEARED_ROCKET_HIDEOUT iftrue .NoRockets - setmapscene ROUTE_43_GATE, $0 + setmapscene ROUTE_43_GATE, 0 return .NoRockets: - setmapscene ROUTE_43_GATE, $1 + setmapscene ROUTE_43_GATE, 1 return TrainerCamperSpencer: @@ -71,9 +71,9 @@ UnknownScript_0x19d0b8: scall UnknownScript_0x19d130 UnknownScript_0x19d0bb: askforphonenumber PHONE_POKEMANIAC_BRENT - if_equal $1, UnknownScript_0x19d140 - if_equal $2, UnknownScript_0x19d13c - trainertotext POKEMANIAC, BRENT1, $0 + if_equal PHONE_CONTACTS_FULL, UnknownScript_0x19d140 + if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x19d13c + trainertotext POKEMANIAC, BRENT1, MEM_BUFFER_0 scall UnknownScript_0x19d134 jump UnknownScript_0x19d138 @@ -202,9 +202,9 @@ UnknownScript_0x19d1aa: scall UnknownScript_0x19d23d UnknownScript_0x19d1ad: askforphonenumber PHONE_PICNICKER_TIFFANY - if_equal $1, UnknownScript_0x19d24d - if_equal $2, UnknownScript_0x19d249 - trainertotext PICNICKER, TIFFANY3, $0 + if_equal PHONE_CONTACTS_FULL, UnknownScript_0x19d24d + if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x19d249 + trainertotext PICNICKER, TIFFANY3, MEM_BUFFER_0 scall UnknownScript_0x19d241 jump UnknownScript_0x19d245 diff --git a/maps/Route43Gate.asm b/maps/Route43Gate.asm index 58bb163ef..7548394a5 100644 --- a/maps/Route43Gate.asm +++ b/maps/Route43Gate.asm @@ -13,7 +13,7 @@ Route43Gate_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .CheckIfRockets + callback MAPCALLBACK_NEWMAP, .CheckIfRockets .RocketShakedown: priorityjump .RocketTakeover @@ -25,11 +25,11 @@ Route43Gate_MapScriptHeader: .CheckIfRockets: checkevent EVENT_CLEARED_ROCKET_HIDEOUT iftrue .NoRockets - setmapscene ROUTE_43, $0 + setmapscene ROUTE_43, 0 return .NoRockets: - setmapscene ROUTE_43, $1 + setmapscene ROUTE_43, 1 return .RocketTakeover: @@ -37,7 +37,7 @@ Route43Gate_MapScriptHeader: checkcode VAR_FACING if_equal DOWN, RocketScript_Southbound if_equal UP, RocketScript_Northbound - setscene $1 + setscene 1 end RocketScript_Southbound: @@ -50,17 +50,17 @@ RocketScript_Southbound: opentext writetext RocketText_TollFee buttonsound - checkmoney $0, ROUTE43GATE_TOLL - 1 - if_equal $0, RocketScript_TollSouth + checkmoney YOUR_MONEY, ROUTE43GATE_TOLL - 1 + if_equal HAVE_MORE, RocketScript_TollSouth jump RocketScript_YoureBrokeSouth RocketScript_TollSouth: - takemoney $0, ROUTE43GATE_TOLL + takemoney YOUR_MONEY, ROUTE43GATE_TOLL writetext RocketText_ThankYou jump RocketScript_ShakeDownSouth RocketScript_YoureBrokeSouth: - takemoney $0, ROUTE43GATE_TOLL + takemoney YOUR_MONEY, ROUTE43GATE_TOLL writetext RocketText_AllYouGot jump RocketScript_ShakeDownSouth @@ -69,7 +69,7 @@ RocketScript_ShakeDownSouth: closetext applymovement ROUTE43GATE_ROCKET1, Rocket1Script_LetsYouPassSouth applymovement ROUTE43GATE_ROCKET2, Rocket2Script_LetsYouPassSouth - setscene $1 + setscene 1 special RestartMapMusic end @@ -82,17 +82,17 @@ RocketScript_Northbound: opentext writetext RocketText_TollFee buttonsound - checkmoney $0, ROUTE43GATE_TOLL - 1 - if_equal $0, RocketScript_TollNorth + checkmoney YOUR_MONEY, ROUTE43GATE_TOLL - 1 + if_equal HAVE_MORE, RocketScript_TollNorth jump RocketScript_YoureBrokeNorth RocketScript_TollNorth: - takemoney $0, ROUTE43GATE_TOLL + takemoney YOUR_MONEY, ROUTE43GATE_TOLL writetext RocketText_ThankYou jump RocketScript_ShakeDownNorth RocketScript_YoureBrokeNorth: - takemoney $0, ROUTE43GATE_TOLL + takemoney YOUR_MONEY, ROUTE43GATE_TOLL writetext RocketText_AllYouGot jump RocketScript_ShakeDownNorth @@ -101,7 +101,7 @@ RocketScript_ShakeDownNorth: closetext applymovement ROUTE43GATE_ROCKET2, Rocket2Script_LetsYouPassNorth applymovement ROUTE43GATE_ROCKET1, Rocket1Script_LetsYouPassNorth - setscene $1 + setscene 1 special RestartMapMusic end diff --git a/maps/Route44.asm b/maps/Route44.asm index 4f9261a59..31fe9223f 100644 --- a/maps/Route44.asm +++ b/maps/Route44.asm @@ -41,9 +41,9 @@ UnknownScript_0x19d853: scall UnknownScript_0x19d8e3 UnknownScript_0x19d856: askforphonenumber PHONE_BIRDKEEPER_VANCE - if_equal $1, UnknownScript_0x19d8f3 - if_equal $2, UnknownScript_0x19d8ef - trainertotext BIRD_KEEPER, VANCE1, $0 + if_equal PHONE_CONTACTS_FULL, UnknownScript_0x19d8f3 + if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x19d8ef + trainertotext BIRD_KEEPER, VANCE1, MEM_BUFFER_0 scall UnknownScript_0x19d8e7 jump UnknownScript_0x19d8eb @@ -185,9 +185,9 @@ UnknownScript_0x19d957: scall UnknownScript_0x19d8e3 UnknownScript_0x19d95a: askforphonenumber PHONE_FISHER_WILTON - if_equal $1, UnknownScript_0x19d8f3 - if_equal $2, UnknownScript_0x19d8ef - trainertotext FISHER, WILTON1, $0 + if_equal PHONE_CONTACTS_FULL, UnknownScript_0x19d8f3 + if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x19d8ef + trainertotext FISHER, WILTON1, MEM_BUFFER_0 scall UnknownScript_0x19d8e7 jump UnknownScript_0x19d8eb @@ -318,8 +318,7 @@ Route44MaxRepel: itemball MAX_REPEL Route44HiddenElixer: - dwb EVENT_ROUTE_44_HIDDEN_ELIXER, ELIXER - + hiddenitem EVENT_ROUTE_44_HIDDEN_ELIXER, ELIXER FisherWilton1SeenText: text "Aack! You made me" diff --git a/maps/Route45.asm b/maps/Route45.asm index 38b7f77f2..63db10a95 100644 --- a/maps/Route45.asm +++ b/maps/Route45.asm @@ -42,15 +42,15 @@ UnknownScript_0x19e0cd: scall UnknownScript_0x19e11f UnknownScript_0x19e0d0: askforphonenumber PHONE_BLACKBELT_KENJI - if_equal $1, UnknownScript_0x19e12f - if_equal $2, UnknownScript_0x19e12b - trainertotext BLACKBELT_T, KENJI3, $0 + if_equal PHONE_CONTACTS_FULL, UnknownScript_0x19e12f + if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x19e12b + trainertotext BLACKBELT_T, KENJI3, MEM_BUFFER_0 scall UnknownScript_0x19e123 jump UnknownScript_0x19e127 UnknownScript_0x19e0e4: checkcode VAR_KENJI_BREAK - if_not_equal $1, UnknownScript_0x19e127 + if_not_equal 1, UnknownScript_0x19e127 checkmorn iftrue UnknownScript_0x19e10c checknite @@ -169,9 +169,9 @@ UnknownScript_0x19e1a1: scall UnknownScript_0x19e11f UnknownScript_0x19e1a4: askforphonenumber PHONE_HIKER_PARRY - if_equal $1, UnknownScript_0x19e12f - if_equal $2, UnknownScript_0x19e12b - trainertotext HIKER, PARRY1, $0 + if_equal PHONE_CONTACTS_FULL, UnknownScript_0x19e12f + if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x19e12b + trainertotext HIKER, PARRY1, MEM_BUFFER_0 scall UnknownScript_0x19e123 jump UnknownScript_0x19e127 @@ -312,8 +312,7 @@ Route45MaxPotion: itemball MAX_POTION Route45HiddenPpUp: - dwb EVENT_ROUTE_45_HIDDEN_PP_UP, PP_UP - + hiddenitem EVENT_ROUTE_45_HIDDEN_PP_UP, PP_UP HikerErikSeenText: text "Be prepared for" diff --git a/maps/Route46.asm b/maps/Route46.asm index 36dad82d3..6edd26404 100644 --- a/maps/Route46.asm +++ b/maps/Route46.asm @@ -47,9 +47,9 @@ UnknownScript_0x1a96c3: scall UnknownScript_0x1a9753 UnknownScript_0x1a96c6: askforphonenumber PHONE_PICNICKER_ERIN - if_equal $1, UnknownScript_0x1a9763 - if_equal $2, UnknownScript_0x1a975f - trainertotext PICNICKER, ERIN1, $0 + if_equal PHONE_CONTACTS_FULL, UnknownScript_0x1a9763 + if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x1a975f + trainertotext PICNICKER, ERIN1, MEM_BUFFER_0 scall UnknownScript_0x1a9757 jump UnknownScript_0x1a975b @@ -256,8 +256,8 @@ Route46_MapEventHeader: .Warps: db 3 - warp_def 7, 33, 1, ROUTE_29_46_GATE - warp_def 8, 33, 2, ROUTE_29_46_GATE + warp_def 7, 33, 1, ROUTE_29_ROUTE_46_GATE + warp_def 8, 33, 2, ROUTE_29_ROUTE_46_GATE warp_def 14, 5, 3, DARK_CAVE_VIOLET_ENTRANCE .CoordEvents: diff --git a/maps/Route5.asm b/maps/Route5.asm index 7976fbe79..1e2ea7741 100644 --- a/maps/Route5.asm +++ b/maps/Route5.asm @@ -46,8 +46,8 @@ Route5_MapEventHeader: .Warps: db 4 warp_def 17, 15, 1, ROUTE_5_UNDERGROUND_PATH_ENTRANCE - warp_def 8, 17, 1, ROUTE_5_SAFFRON_CITY_GATE - warp_def 9, 17, 2, ROUTE_5_SAFFRON_CITY_GATE + warp_def 8, 17, 1, ROUTE_5_SAFFRON_GATE + warp_def 9, 17, 2, ROUTE_5_SAFFRON_GATE warp_def 10, 11, 1, ROUTE_5_CLEANSE_TAG_SPEECH_HOUSE .CoordEvents: diff --git a/maps/Route5SaffronCityGate.asm b/maps/Route5SaffronGate.asm index e47ce7628..cf945b7dc 100644 --- a/maps/Route5SaffronCityGate.asm +++ b/maps/Route5SaffronGate.asm @@ -1,17 +1,17 @@ const_value set 2 - const ROUTE5SAFFRONCITYGATE_OFFICER + const ROUTE5SAFFRONGATE_OFFICER -Route5SaffronCityGate_MapScriptHeader: +Route5SaffronGate_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 -Route5SaffronCityGateOfficerScript: - jumptextfaceplayer Route5SaffronCityGateOfficerText +Route5SaffronGateOfficerScript: + jumptextfaceplayer Route5SaffronGateOfficerText -Route5SaffronCityGateOfficerText: +Route5SaffronGateOfficerText: text "You're from JOHTO," line "aren't you?" @@ -20,7 +20,7 @@ Route5SaffronCityGateOfficerText: cont "don't you agree?" done -Route5SaffronCityGate_MapEventHeader: +Route5SaffronGate_MapEventHeader: ; filler db 0, 0 @@ -39,4 +39,4 @@ Route5SaffronCityGate_MapEventHeader: .ObjectEvents: db 1 - object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route5SaffronCityGateOfficerScript, -1 + object_event 0, 4, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route5SaffronGateOfficerScript, -1 diff --git a/maps/Route9.asm b/maps/Route9.asm index 1b377ceeb..f98b45310 100644 --- a/maps/Route9.asm +++ b/maps/Route9.asm @@ -83,8 +83,7 @@ Route9Sign: jumptext Route9SignText Route9HiddenEther: - dwb EVENT_ROUTE_9_HIDDEN_ETHER, ETHER - + hiddenitem EVENT_ROUTE_9_HIDDEN_ETHER, ETHER CamperDeanSeenText: text "I came to explore" diff --git a/maps/RuinsOfAlphAerodactylChamber.asm b/maps/RuinsOfAlphAerodactylChamber.asm index 222299282..86934ba61 100644 --- a/maps/RuinsOfAlphAerodactylChamber.asm +++ b/maps/RuinsOfAlphAerodactylChamber.asm @@ -6,7 +6,7 @@ RuinsOfAlphAerodactylChamber_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_TILES, .HiddenDoors + callback MAPCALLBACK_TILES, .HiddenDoors .CheckWall: checkevent EVENT_WALL_OPENED_IN_AERODACTYL_CHAMBER @@ -23,15 +23,15 @@ RuinsOfAlphAerodactylChamber_MapScriptHeader: .HiddenDoors: checkevent EVENT_WALL_OPENED_IN_AERODACTYL_CHAMBER iftrue .WallOpen - changeblock $4, $0, $2e + changeblock 4, 0, $2e .WallOpen: checkevent EVENT_SOLVED_AERODACTYL_PUZZLE iffalse .FloorClosed return .FloorClosed: - changeblock $2, $2, $1 - changeblock $4, $2, $2 + changeblock 2, 2, $01 + changeblock 4, 2, $02 return .WallOpenScript: @@ -40,16 +40,16 @@ RuinsOfAlphAerodactylChamber_MapScriptHeader: showemote EMOTE_SHOCK, PLAYER, 20 pause 30 playsound SFX_STRENGTH - changeblock $4, $0, $30 + changeblock 4, 0, $30 reloadmappart earthquake 50 - setscene $1 + setscene 1 closetext end MapRuinsOfAlphAerodactylChamberSignpost2Script: - refreshscreen $0 - writebyte $2 + refreshscreen + writebyte UNOWNPUZZLE_AERODACTYL special Special_UnownPuzzle closetext iftrue UnknownScript_0x58df7 @@ -59,11 +59,11 @@ UnknownScript_0x58df7: setevent EVENT_RUINS_OF_ALPH_INNER_CHAMBER_TOURISTS setevent EVENT_SOLVED_AERODACTYL_PUZZLE setflag ENGINE_UNLOCKED_UNOWNS_3 - setmapscene RUINS_OF_ALPH_INNER_CHAMBER, $1 + setmapscene RUINS_OF_ALPH_INNER_CHAMBER, 1 earthquake 30 showemote EMOTE_SHOCK, PLAYER, 15 - changeblock $2, $2, $18 - changeblock $4, $2, $19 + changeblock 2, 2, $18 + changeblock 4, 2, $19 reloadmappart playsound SFX_STRENGTH earthquake 80 @@ -83,7 +83,7 @@ MapRuinsOfAlphAerodactylChamberSignpost3Script: MapRuinsOfAlphAerodactylChamberSignpost4Script: opentext writetext UnknownText_0x58e4f - writebyte $1 + writebyte UNOWNWORDS_LIGHT special Special_DisplayUnownWords closetext end @@ -93,7 +93,7 @@ MapRuinsOfAlphAerodactylChamberSignpost5Script: iftrue UnknownScript_0x58e46 opentext writetext UnknownText_0x58e81 - writebyte $1 + writebyte UNOWNWORDS_LIGHT special Special_DisplayUnownWords closetext end @@ -106,7 +106,7 @@ UnknownScript_0x58e46: end MovementData_0x58e4d: - db $59 ; movement + skyfall_top step_end UnknownText_0x58e4f: diff --git a/maps/RuinsOfAlphHoOhChamber.asm b/maps/RuinsOfAlphHoOhChamber.asm index 5038a657d..c63ce2fae 100644 --- a/maps/RuinsOfAlphHoOhChamber.asm +++ b/maps/RuinsOfAlphHoOhChamber.asm @@ -6,7 +6,7 @@ RuinsOfAlphHoOhChamber_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_TILES, .HiddenDoors + callback MAPCALLBACK_TILES, .HiddenDoors .CheckWall: special Special_HoOhChamber @@ -24,15 +24,15 @@ RuinsOfAlphHoOhChamber_MapScriptHeader: .HiddenDoors: checkevent EVENT_WALL_OPENED_IN_HO_OH_CHAMBER iftrue .WallOpen - changeblock $4, $0, $2e + changeblock 4, 0, $2e .WallOpen: checkevent EVENT_SOLVED_HO_OH_PUZZLE iffalse .FloorClosed return .FloorClosed: - changeblock $2, $2, $1 - changeblock $4, $2, $2 + changeblock 2, 2, $01 + changeblock 4, 2, $02 return .WallOpenScript: @@ -41,16 +41,16 @@ RuinsOfAlphHoOhChamber_MapScriptHeader: showemote EMOTE_SHOCK, PLAYER, 20 pause 30 playsound SFX_STRENGTH - changeblock $4, $0, $30 + changeblock 4, 0, $30 reloadmappart earthquake 50 - setscene $1 + setscene 1 closetext end MapRuinsOfAlphHoOhChamberSignpost2Script: - refreshscreen $0 - writebyte $3 + refreshscreen + writebyte UNOWNPUZZLE_HO_OH special Special_UnownPuzzle closetext iftrue UnknownScript_0x585ba @@ -60,11 +60,11 @@ UnknownScript_0x585ba: setevent EVENT_RUINS_OF_ALPH_INNER_CHAMBER_TOURISTS setevent EVENT_SOLVED_HO_OH_PUZZLE setflag ENGINE_UNLOCKED_UNOWNS_4 - setmapscene RUINS_OF_ALPH_INNER_CHAMBER, $1 + setmapscene RUINS_OF_ALPH_INNER_CHAMBER, 1 earthquake 30 showemote EMOTE_SHOCK, PLAYER, 15 - changeblock $2, $2, $18 - changeblock $4, $2, $19 + changeblock 2, 2, $18 + changeblock 4, 2, $19 reloadmappart playsound SFX_STRENGTH earthquake 80 @@ -84,7 +84,7 @@ MapRuinsOfAlphHoOhChamberSignpost3Script: MapRuinsOfAlphHoOhChamberSignpost4Script: opentext writetext UnknownText_0x58612 - writebyte $3 + writebyte UNOWNWORDS_HO_OH special Special_DisplayUnownWords closetext end @@ -94,7 +94,7 @@ MapRuinsOfAlphHoOhChamberSignpost5Script: iftrue UnknownScript_0x58609 opentext writetext UnknownText_0x58644 - writebyte $3 + writebyte UNOWNWORDS_HO_OH special Special_DisplayUnownWords closetext end @@ -107,7 +107,7 @@ UnknownScript_0x58609: end MovementData_0x58610: - db $59 ; movement + skyfall_top step_end UnknownText_0x58612: diff --git a/maps/RuinsOfAlphInnerChamber.asm b/maps/RuinsOfAlphInnerChamber.asm index e0f9b4ad8..a7c329068 100644 --- a/maps/RuinsOfAlphInnerChamber.asm +++ b/maps/RuinsOfAlphInnerChamber.asm @@ -24,7 +24,7 @@ RuinsOfAlphInnerChamber_MapScriptHeader: writetext RuinsOfAlphStrangePresenceText waitbutton closetext - setscene $0 + setscene 0 setevent EVENT_MADE_UNOWN_APPEAR_IN_RUINS clearevent EVENT_RUINS_OF_ALPH_OUTSIDE_TOURIST_FISHER end diff --git a/maps/RuinsOfAlphKabutoChamber.asm b/maps/RuinsOfAlphKabutoChamber.asm index ad5161ec8..b6733ec8f 100644 --- a/maps/RuinsOfAlphKabutoChamber.asm +++ b/maps/RuinsOfAlphKabutoChamber.asm @@ -10,7 +10,7 @@ RuinsOfAlphKabutoChamber_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_TILES, .HiddenDoors + callback MAPCALLBACK_TILES, .HiddenDoors .CheckWall: checkevent EVENT_WALL_OPENED_IN_KABUTO_CHAMBER @@ -27,15 +27,15 @@ RuinsOfAlphKabutoChamber_MapScriptHeader: .HiddenDoors: checkevent EVENT_WALL_OPENED_IN_KABUTO_CHAMBER iftrue .WallOpen - changeblock $4, $0, $2e + changeblock 4, 0, $2e .WallOpen: checkevent EVENT_SOLVED_KABUTO_PUZZLE iffalse .FloorClosed return .FloorClosed: - changeblock $2, $2, $1 - changeblock $4, $2, $2 + changeblock 2, 2, $01 + changeblock 4, 2, $02 return .WallOpenScript: @@ -44,10 +44,10 @@ RuinsOfAlphKabutoChamber_MapScriptHeader: showemote EMOTE_SHOCK, PLAYER, 20 pause 30 playsound SFX_STRENGTH - changeblock $4, $0, $30 + changeblock 4, 0, $30 reloadmappart earthquake 50 - setscene $1 + setscene 1 closetext end @@ -55,8 +55,8 @@ RuinsOfAlphKabutoChamberReceptionistScript: jumptextfaceplayer RuinsOfAlphKabutoChamberReceptionistText MapRuinsOfAlphKabutoChamberSignpost2Script: - refreshscreen $0 - writebyte $0 + refreshscreen + writebyte UNOWNPUZZLE_KABUTO special Special_UnownPuzzle closetext iftrue UnknownScript_0x58778 @@ -67,11 +67,11 @@ UnknownScript_0x58778: setevent EVENT_SOLVED_KABUTO_PUZZLE setflag ENGINE_UNLOCKED_UNOWNS_1 setevent EVENT_RUINS_OF_ALPH_KABUTO_CHAMBER_RECEPTIONIST - setmapscene RUINS_OF_ALPH_INNER_CHAMBER, $1 + setmapscene RUINS_OF_ALPH_INNER_CHAMBER, 1 earthquake 30 showemote EMOTE_SHOCK, PLAYER, 15 - changeblock $2, $2, $18 - changeblock $4, $2, $19 + changeblock 2, 2, $18 + changeblock 4, 2, $19 reloadmappart playsound SFX_STRENGTH earthquake 80 @@ -86,7 +86,7 @@ ScientistScript_0x587a8: faceplayer opentext checkcode VAR_UNOWNCOUNT - if_equal 26, UnknownScript_0x587cf + if_equal NUM_UNOWN, UnknownScript_0x587cf checkevent EVENT_WALL_OPENED_IN_KABUTO_CHAMBER iftrue UnknownScript_0x587c9 checkevent EVENT_SOLVED_KABUTO_PUZZLE @@ -121,7 +121,7 @@ MapRuinsOfAlphKabutoChamberSignpost3Script: MapRuinsOfAlphKabutoChamberSignpost4Script: opentext writetext UnknownText_0x58aa7 - writebyte $0 + writebyte UNOWNWORDS_ESCAPE special Special_DisplayUnownWords closetext end @@ -131,7 +131,7 @@ MapRuinsOfAlphKabutoChamberSignpost5Script: iftrue UnknownScript_0x587f7 opentext writetext UnknownText_0x58ad9 - writebyte $0 + writebyte UNOWNWORDS_ESCAPE special Special_DisplayUnownWords closetext end @@ -144,7 +144,7 @@ UnknownScript_0x587f7: end MovementData_0x587fe: - db $59 ; movement + skyfall_top step_end RuinsOfAlphKabutoChamberReceptionistText: diff --git a/maps/RuinsOfAlphOmanyteChamber.asm b/maps/RuinsOfAlphOmanyteChamber.asm index 9141c27dd..87edcc536 100644 --- a/maps/RuinsOfAlphOmanyteChamber.asm +++ b/maps/RuinsOfAlphOmanyteChamber.asm @@ -6,7 +6,7 @@ RuinsOfAlphOmanyteChamber_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_TILES, .HiddenDoors + callback MAPCALLBACK_TILES, .HiddenDoors .CheckWall: special Special_OmanyteChamber @@ -24,15 +24,15 @@ RuinsOfAlphOmanyteChamber_MapScriptHeader: .HiddenDoors: checkevent EVENT_WALL_OPENED_IN_OMANYTE_CHAMBER iftrue .WallOpen - changeblock $4, $0, $2e + changeblock 4, 0, $2e .WallOpen: checkevent EVENT_SOLVED_OMANYTE_PUZZLE iffalse .FloorClosed return .FloorClosed: - changeblock $2, $2, $1 - changeblock $4, $2, $2 + changeblock 2, 2, $01 + changeblock 4, 2, $02 return .WallOpenScript: @@ -41,16 +41,16 @@ RuinsOfAlphOmanyteChamber_MapScriptHeader: showemote EMOTE_SHOCK, PLAYER, 20 pause 30 playsound SFX_STRENGTH - changeblock $4, $0, $30 + changeblock 4, 0, $30 reloadmappart earthquake 50 - setscene $1 + setscene 1 closetext end MapRuinsOfAlphOmanyteChamberSignpost2Script: - refreshscreen $0 - writebyte $1 + refreshscreen + writebyte UNOWNPUZZLE_OMANYTE special Special_UnownPuzzle closetext iftrue UnknownScript_0x58c36 @@ -60,11 +60,11 @@ UnknownScript_0x58c36: setevent EVENT_RUINS_OF_ALPH_INNER_CHAMBER_TOURISTS setevent EVENT_SOLVED_OMANYTE_PUZZLE setflag ENGINE_UNLOCKED_UNOWNS_2 - setmapscene RUINS_OF_ALPH_INNER_CHAMBER, $1 + setmapscene RUINS_OF_ALPH_INNER_CHAMBER, 1 earthquake 30 showemote EMOTE_SHOCK, PLAYER, 15 - changeblock $2, $2, $18 - changeblock $4, $2, $19 + changeblock 2, 2, $18 + changeblock 4, 2, $19 reloadmappart playsound SFX_STRENGTH earthquake 80 @@ -84,7 +84,7 @@ MapRuinsOfAlphOmanyteChamberSignpost3Script: MapRuinsOfAlphOmanyteChamberSignpost4Script: opentext writetext UnknownText_0x58c8e - writebyte $2 + writebyte UNOWNWORDS_WATER special Special_DisplayUnownWords closetext end @@ -94,7 +94,7 @@ MapRuinsOfAlphOmanyteChamberSignpost5Script: iftrue UnknownScript_0x58c85 opentext writetext UnknownText_0x58cc0 - writebyte $2 + writebyte UNOWNWORDS_WATER special Special_DisplayUnownWords closetext end @@ -107,7 +107,7 @@ UnknownScript_0x58c85: end MovementData_0x58c8c: - db $59 ; movement + skyfall_top step_end UnknownText_0x58c8e: diff --git a/maps/RuinsOfAlphOutside.asm b/maps/RuinsOfAlphOutside.asm index 478a2b9d0..39c85fa05 100644 --- a/maps/RuinsOfAlphOutside.asm +++ b/maps/RuinsOfAlphOutside.asm @@ -13,7 +13,7 @@ RuinsOfAlphOutside_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .ScientistCallback + callback MAPCALLBACK_OBJECTS, .ScientistCallback .DummyScene0: end @@ -30,17 +30,17 @@ RuinsOfAlphOutside_MapScriptHeader: .MaybeScientist: checkcode VAR_UNOWNCOUNT - if_greater_than $2, .YesScientist + if_greater_than 2, .YesScientist jump .NoScientist .YesScientist: appear RUINSOFALPHOUTSIDE_SCIENTIST - setscene $1 + setscene 1 return .NoScientist: disappear RUINSOFALPHOUTSIDE_SCIENTIST - setscene $0 + setscene 0 return RuinsOfAlphOutsideScientistScene1: @@ -66,7 +66,7 @@ UnknownScript_0x58044: disappear RUINSOFALPHOUTSIDE_SCIENTIST stopfollow applymovement PLAYER, MovementData_0x580c5 - setmapscene RUINS_OF_ALPH_RESEARCH_CENTER, $1 + setmapscene RUINS_OF_ALPH_RESEARCH_CENTER, 1 warpcheck end @@ -112,7 +112,6 @@ TrainerPsychicNathan: closetext end - TrainerSuperNerdStan: trainer EVENT_BEAT_SUPER_NERD_STAN, SUPER_NERD, STAN, UnknownText_0x581e5, UnknownText_0x58217, 0, .Script @@ -124,7 +123,6 @@ TrainerSuperNerdStan: closetext end - RuinsOfAlphOutsideSignpost0Script: jumptext UnknownText_0x58325 diff --git a/maps/RuinsOfAlphResearchCenter.asm b/maps/RuinsOfAlphResearchCenter.asm index 3c7f46525..920617df8 100644 --- a/maps/RuinsOfAlphResearchCenter.asm +++ b/maps/RuinsOfAlphResearchCenter.asm @@ -11,7 +11,7 @@ RuinsOfAlphResearchCenter_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .ScientistCallback + callback MAPCALLBACK_OBJECTS, .ScientistCallback .DummyScene0: end @@ -22,11 +22,11 @@ RuinsOfAlphResearchCenter_MapScriptHeader: .ScientistCallback: checkscene - if_equal $1, .ShowScientist + if_equal 1, .ShowScientist return .ShowScientist: - moveobject RUINSOFALPHRESEARCHCENTER_SCIENTIST3, $3, $7 + moveobject RUINSOFALPHRESEARCHCENTER_SCIENTIST3, 3, 7 appear RUINSOFALPHRESEARCHCENTER_SCIENTIST3 return @@ -55,7 +55,7 @@ RuinsOfAlphResearchCenter_MapScriptHeader: waitbutton closetext applymovement RUINSOFALPHRESEARCHCENTER_SCIENTIST3, MovementData_0x59276 - setscene $0 + setscene 0 special RestartMapMusic end @@ -63,7 +63,7 @@ ScientistScript_0x591d1: faceplayer opentext checkcode VAR_UNOWNCOUNT - if_equal 26, UnknownScript_0x591df + if_equal NUM_UNOWN, UnknownScript_0x591df writetext UnknownText_0x59311 waitbutton closetext @@ -79,7 +79,7 @@ ScientistScript_0x591e5: faceplayer opentext checkcode VAR_UNOWNCOUNT - if_equal 26, UnknownScript_0x5920b + if_equal NUM_UNOWN, UnknownScript_0x5920b checkflag ENGINE_UNOWN_DEX iftrue UnknownScript_0x59205 checkevent EVENT_MADE_UNOWN_APPEAR_IN_RUINS @@ -112,7 +112,7 @@ ScientistScript_0x59214: faceplayer opentext checkcode VAR_UNOWNCOUNT - if_equal 26, UnknownScript_0x5922e + if_equal NUM_UNOWN, UnknownScript_0x5922e checkevent EVENT_MADE_UNOWN_APPEAR_IN_RUINS iftrue UnknownScript_0x59228 writetext UnknownText_0x5954f @@ -137,7 +137,7 @@ MapRuinsOfAlphResearchCenterSignpost1Script: checkevent EVENT_RUINS_OF_ALPH_RESEARCH_CENTER_SCIENTIST iftrue UnknownScript_0x59241 checkcode VAR_UNOWNCOUNT - if_equal 26, UnknownScript_0x59247 + if_equal NUM_UNOWN, UnknownScript_0x59247 UnknownScript_0x59241: writetext UnknownText_0x597b6 waitbutton @@ -155,7 +155,7 @@ MapRuinsOfAlphResearchCenterSignpost2Script: checkevent EVENT_RUINS_OF_ALPH_RESEARCH_CENTER_SCIENTIST iftrue UnknownScript_0x5925a checkcode VAR_UNOWNCOUNT - if_equal 26, UnknownScript_0x59260 + if_equal NUM_UNOWN, UnknownScript_0x59260 UnknownScript_0x5925a: writetext UnknownText_0x5980e waitbutton diff --git a/maps/SaffronCity.asm b/maps/SaffronCity.asm index 490a269b9..d016d61c7 100644 --- a/maps/SaffronCity.asm +++ b/maps/SaffronCity.asm @@ -14,7 +14,7 @@ SaffronCity_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .FlyPoint + callback MAPCALLBACK_NEWMAP, .FlyPoint .FlyPoint: setflag ENGINE_FLYPOINT_SAFFRON @@ -276,10 +276,10 @@ SaffronCity_MapEventHeader: warp_def 25, 11, 2, SAFFRON_MART warp_def 9, 29, 1, SAFFRON_POKECENTER_1F warp_def 27, 29, 1, MR_PSYCHICS_HOUSE - warp_def 8, 3, 2, SAFFRON_TRAIN_STATION + warp_def 8, 3, 2, SAFFRON_MAGNET_TRAIN_STATION warp_def 18, 21, 1, SILPH_CO_1F warp_def 9, 11, 1, COPYCATS_HOUSE_1F - warp_def 18, 3, 3, ROUTE_5_SAFFRON_CITY_GATE + warp_def 18, 3, 3, ROUTE_5_SAFFRON_GATE warp_def 0, 24, 3, ROUTE_7_SAFFRON_GATE warp_def 0, 25, 4, ROUTE_7_SAFFRON_GATE warp_def 16, 33, 1, ROUTE_6_SAFFRON_GATE diff --git a/maps/SaffronGym.asm b/maps/SaffronGym.asm index 008356172..909c2754a 100644 --- a/maps/SaffronGym.asm +++ b/maps/SaffronGym.asm @@ -22,7 +22,7 @@ SabrinaScript_0x189c2e: waitbutton closetext winlosstext UnknownText_0x189df4, 0 - loadtrainer SABRINA, 1 + loadtrainer SABRINA, SABRINA1 startbattle reloadmapafterbattle setevent EVENT_BEAT_SABRINA @@ -111,7 +111,7 @@ SaffronGymStatue: iftrue .Beaten jumpstd gymstatue1 .Beaten: - trainertotext SABRINA, 1, $1 + trainertotext SABRINA, SABRINA1, MEM_BUFFER_1 jumpstd gymstatue2 UnknownText_0x189cdf: diff --git a/maps/SaffronTrainStation.asm b/maps/SaffronMagnetTrainStation.asm index 19c35a37c..471462840 100644 --- a/maps/SaffronTrainStation.asm +++ b/maps/SaffronMagnetTrainStation.asm @@ -1,10 +1,10 @@ const_value set 2 - const SAFFRONTRAINSTATION_OFFICER - const SAFFRONTRAINSTATION_GYM_GUY - const SAFFRONTRAINSTATION_TEACHER - const SAFFRONTRAINSTATION_LASS + const SAFFRONMAGNETTRAINSTATION_OFFICER + const SAFFRONMAGNETTRAINSTATION_GYM_GUY + const SAFFRONMAGNETTRAINSTATION_TEACHER + const SAFFRONMAGNETTRAINSTATION_LASS -SaffronTrainStation_MapScriptHeader: +SaffronMagnetTrainStation_MapScriptHeader: .SceneScripts: db 1 scene_script .DummyScene @@ -34,14 +34,14 @@ OfficerScript_0x18a81e: writetext UnknownText_0x18a917 waitbutton closetext - applymovement SAFFRONTRAINSTATION_OFFICER, MovementData_0x18a88f + applymovement SAFFRONMAGNETTRAINSTATION_OFFICER, MovementData_0x18a88f applymovement PLAYER, MovementData_0x18a898 - writebyte $1 + writebyte TRUE special Special_MagnetTrain warpcheck newloadmap MAPSETUP_TRAIN applymovement PLAYER, .MovementBoardTheTrain - wait $14 + wait 20 end .MovementBoardTheTrain: @@ -61,9 +61,9 @@ OfficerScript_0x18a81e: end Script_ArriveFromGoldenrod: - applymovement SAFFRONTRAINSTATION_OFFICER, MovementData_0x18a88f + applymovement SAFFRONMAGNETTRAINSTATION_OFFICER, MovementData_0x18a88f applymovement PLAYER, MovementData_0x18a8a1 - applymovement SAFFRONTRAINSTATION_OFFICER, MovementData_0x18a894 + applymovement SAFFRONMAGNETTRAINSTATION_OFFICER, MovementData_0x18a894 opentext writetext UnknownText_0x18a993 waitbutton @@ -86,11 +86,11 @@ UnknownScript_0x18a883: closetext end -SaffronTrainStationTeacherScript: - jumptextfaceplayer SaffronTrainStationTeacherText +SaffronMagnetTrainStationTeacherScript: + jumptextfaceplayer SaffronMagnetTrainStationTeacherText -SaffronTrainStationLassScript: - jumptextfaceplayer SaffronTrainStationLassText +SaffronMagnetTrainStationLassScript: + jumptextfaceplayer SaffronMagnetTrainStationLassText MovementData_0x18a88f: step UP @@ -192,7 +192,7 @@ UnknownText_0x18aa61: line "KANTO and JOHTO?" done -SaffronTrainStationTeacherText: +SaffronMagnetTrainStationTeacherText: text "Before the MAGNET" line "TRAIN STATION was" @@ -204,7 +204,7 @@ SaffronTrainStationTeacherText: cont "to live there." done -SaffronTrainStationLassText: +SaffronMagnetTrainStationLassText: text "Hi. Do you have a" line "rail PASS? I have" @@ -215,7 +215,7 @@ SaffronTrainStationLassText: line "TRAIN have PASSES." done -SaffronTrainStation_MapEventHeader: +SaffronMagnetTrainStation_MapEventHeader: ; filler db 0, 0 @@ -237,5 +237,5 @@ SaffronTrainStation_MapEventHeader: db 4 object_event 9, 9, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OfficerScript_0x18a81e, -1 object_event 10, 14, SPRITE_GYM_GUY, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GymGuyScript_0x18a875, -1 - object_event 6, 11, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SaffronTrainStationTeacherScript, EVENT_SAFFRON_TRAIN_STATION_POPULATION - object_event 6, 10, SPRITE_LASS, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, SaffronTrainStationLassScript, EVENT_SAFFRON_TRAIN_STATION_POPULATION + object_event 6, 11, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SaffronMagnetTrainStationTeacherScript, EVENT_SAFFRON_TRAIN_STATION_POPULATION + object_event 6, 10, SPRITE_LASS, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, SaffronMagnetTrainStationLassScript, EVENT_SAFFRON_TRAIN_STATION_POPULATION diff --git a/maps/SaffronTrainStation.blk b/maps/SaffronMagnetTrainStation.blk index bdca20f29..bdca20f29 100644 --- a/maps/SaffronTrainStation.blk +++ b/maps/SaffronMagnetTrainStation.blk diff --git a/maps/SeafoamGym.asm b/maps/SeafoamGym.asm index f08ba0b8f..225dab027 100644 --- a/maps/SeafoamGym.asm +++ b/maps/SeafoamGym.asm @@ -22,7 +22,7 @@ BlaineScript_0x1ab4fb: waitbutton closetext winlosstext UnknownText_0x1ab646, 0 - loadtrainer BLAINE, 1 + loadtrainer BLAINE, BLAINE1 startbattle iftrue .ReturnAfterBattle appear SEAFOAMGYM_GYM_GUY diff --git a/maps/SilverCaveOutside.asm b/maps/SilverCaveOutside.asm index 52f1c1b16..0672b7dab 100644 --- a/maps/SilverCaveOutside.asm +++ b/maps/SilverCaveOutside.asm @@ -4,7 +4,7 @@ SilverCaveOutside_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .FlyPoint + callback MAPCALLBACK_NEWMAP, .FlyPoint .FlyPoint: setflag ENGINE_FLYPOINT_SILVER_CAVE @@ -17,7 +17,7 @@ MtSilverSign: jumptext MtSilverSignText SilverCaveOutsideHiddenFullRestore: - dwb EVENT_SILVER_CAVE_OUTSIDE_HIDDEN_FULL_RESTORE, FULL_RESTORE + hiddenitem EVENT_SILVER_CAVE_OUTSIDE_HIDDEN_FULL_RESTORE, FULL_RESTORE MtSilverSignText: text "MT.SILVER" diff --git a/maps/SilverCaveRoom1.asm b/maps/SilverCaveRoom1.asm index 7879184ee..f75946854 100644 --- a/maps/SilverCaveRoom1.asm +++ b/maps/SilverCaveRoom1.asm @@ -24,12 +24,10 @@ SilverCaveRoom1UltraBall: itemball ULTRA_BALL SilverCaveRoom1HiddenDireHit: - dwb EVENT_SILVER_CAVE_ROOM_1_HIDDEN_DIRE_HIT, DIRE_HIT - + hiddenitem EVENT_SILVER_CAVE_ROOM_1_HIDDEN_DIRE_HIT, DIRE_HIT SilverCaveRoom1HiddenUltraBall: - dwb EVENT_SILVER_CAVE_ROOM_1_HIDDEN_ULTRA_BALL, ULTRA_BALL - + hiddenitem EVENT_SILVER_CAVE_ROOM_1_HIDDEN_ULTRA_BALL, ULTRA_BALL SilverCaveRoom1_MapEventHeader: ; filler diff --git a/maps/SilverCaveRoom2.asm b/maps/SilverCaveRoom2.asm index ec33e2be8..57072f858 100644 --- a/maps/SilverCaveRoom2.asm +++ b/maps/SilverCaveRoom2.asm @@ -20,8 +20,7 @@ SilverCaveRoom2PPUp: itemball PP_UP SilverCaveRoom2HiddenMaxPotion: - dwb EVENT_SILVER_CAVE_ROOM_2_HIDDEN_MAX_POTION, MAX_POTION - + hiddenitem EVENT_SILVER_CAVE_ROOM_2_HIDDEN_MAX_POTION, MAX_POTION SilverCaveRoom2_MapEventHeader: ; filler diff --git a/maps/SilverCaveRoom3.asm b/maps/SilverCaveRoom3.asm index 92b7041bd..076f8ebe1 100644 --- a/maps/SilverCaveRoom3.asm +++ b/maps/SilverCaveRoom3.asm @@ -16,7 +16,7 @@ Red: waitbutton closetext winlosstext .Text2, .Text2 - loadtrainer RED, 1 + loadtrainer RED, RED1 startbattle dontrestartmapmusic reloadmapafterbattle @@ -32,13 +32,13 @@ Red: special Special_FadeInQuickly pause 30 special HealParty - refreshscreen $0 + refreshscreen credits end .Text1: - text $56 - line $56 + text "<......>" + line "<......>" done .Text2: @@ -46,8 +46,8 @@ Red: done .Text3: - text $56 - line $56 + text "<......>" + line "<......>" done SilverCaveRoom3_MapEventHeader: diff --git a/maps/SlowpokeWellB1F.asm b/maps/SlowpokeWellB1F.asm index f9a15d4d7..a7bc02439 100644 --- a/maps/SlowpokeWellB1F.asm +++ b/maps/SlowpokeWellB1F.asm @@ -47,7 +47,7 @@ TrainerGruntM1: pause 15 special Special_FadeInQuickly disappear SLOWPOKEWELLB1F_KURT - moveobject SLOWPOKEWELLB1F_KURT, $b, $6 + moveobject SLOWPOKEWELLB1F_KURT, 11, 6 appear SLOWPOKEWELLB1F_KURT applymovement SLOWPOKEWELLB1F_KURT, KurtSlowpokeWellVictoryMovementData spriteface PLAYER, RIGHT @@ -57,7 +57,7 @@ TrainerGruntM1: closetext setevent EVENT_CLEARED_SLOWPOKE_WELL variablesprite SPRITE_AZALEA_ROCKET, SPRITE_SILVER - setmapscene AZALEA_TOWN, $1 + setmapscene AZALEA_TOWN, 1 clearevent EVENT_ILEX_FOREST_APPRENTICE clearevent EVENT_ILEX_FOREST_FARFETCHD setevent EVENT_CHARCOAL_KILN_FARFETCH_D @@ -70,7 +70,7 @@ TrainerGruntM1: special Special_FadeOutPalettes special HealParty pause 15 - warp KURTS_HOUSE, $3, $3 + warp KURTS_HOUSE, 3, 3 end TrainerGruntM2: diff --git a/maps/SproutTower3F.asm b/maps/SproutTower3F.asm index 0d038b06e..95d850fb7 100644 --- a/maps/SproutTower3F.asm +++ b/maps/SproutTower3F.asm @@ -59,7 +59,7 @@ UnknownScript_0x184947: disappear SPROUTTOWER3F_SILVER waitsfx special Special_FadeInQuickly - setscene $1 + setscene 1 special RestartMapMusic end diff --git a/maps/TeamRocketBaseB1F.asm b/maps/TeamRocketBaseB1F.asm index 3f66d10a5..6364a44a0 100644 --- a/maps/TeamRocketBaseB1F.asm +++ b/maps/TeamRocketBaseB1F.asm @@ -13,7 +13,7 @@ TeamRocketBaseB1F_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .HideSecurityGrunt + callback MAPCALLBACK_OBJECTS, .HideSecurityGrunt .DummyScene: end @@ -30,20 +30,20 @@ SecurityCamera1a: iftrue NoSecurityCamera showemote EMOTE_SHOCK, PLAYER, 15 playmusic MUSIC_ROCKET_ENCOUNTER - moveobject TEAMROCKETBASEB1F_ROCKET1, $13, $2 + moveobject TEAMROCKETBASEB1F_ROCKET1, 19, 2 appear TEAMROCKETBASEB1F_ROCKET1 spriteface PLAYER, LEFT applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1 scall TrainerCameraGrunt1 - if_equal $1, NoSecurityCamera + if_equal TRUE, NoSecurityCamera scall PlaySecurityCameraSounds showemote EMOTE_SHOCK, PLAYER, 15 playmusic MUSIC_ROCKET_ENCOUNTER - moveobject TEAMROCKETBASEB1F_ROCKET1, $13, $2 + moveobject TEAMROCKETBASEB1F_ROCKET1, 19, 2 appear TEAMROCKETBASEB1F_ROCKET1 applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1 scall TrainerCameraGrunt2 - if_equal $1, NoSecurityCamera + if_equal TRUE, NoSecurityCamera setevent EVENT_SECURITY_CAMERA_1 end @@ -55,20 +55,20 @@ SecurityCamera1b: iftrue NoSecurityCamera showemote EMOTE_SHOCK, PLAYER, 15 playmusic MUSIC_ROCKET_ENCOUNTER - moveobject TEAMROCKETBASEB1F_ROCKET1, $13, $3 + moveobject TEAMROCKETBASEB1F_ROCKET1, 19, 3 appear TEAMROCKETBASEB1F_ROCKET1 spriteface PLAYER, LEFT applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1 scall TrainerCameraGrunt1 - if_equal $1, NoSecurityCamera + if_equal TRUE, NoSecurityCamera scall PlaySecurityCameraSounds showemote EMOTE_SHOCK, PLAYER, 15 playmusic MUSIC_ROCKET_ENCOUNTER - moveobject TEAMROCKETBASEB1F_ROCKET1, $13, $3 + moveobject TEAMROCKETBASEB1F_ROCKET1, 19, 3 appear TEAMROCKETBASEB1F_ROCKET1 applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1 scall TrainerCameraGrunt2 - if_equal $1, NoSecurityCamera + if_equal TRUE, NoSecurityCamera setevent EVENT_SECURITY_CAMERA_1 end @@ -80,21 +80,21 @@ SecurityCamera2a: iftrue NoSecurityCamera showemote EMOTE_SHOCK, PLAYER, 15 playmusic MUSIC_ROCKET_ENCOUNTER - moveobject TEAMROCKETBASEB1F_ROCKET1, $4, $7 + moveobject TEAMROCKETBASEB1F_ROCKET1, 4, 7 appear TEAMROCKETBASEB1F_ROCKET1 spriteface PLAYER, LEFT applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement2 scall TrainerCameraGrunt1 - if_equal $1, NoSecurityCamera + if_equal TRUE, NoSecurityCamera scall PlaySecurityCameraSounds showemote EMOTE_SHOCK, PLAYER, 15 playmusic MUSIC_ROCKET_ENCOUNTER spriteface PLAYER, RIGHT - moveobject TEAMROCKETBASEB1F_ROCKET1, $c, $5 + moveobject TEAMROCKETBASEB1F_ROCKET1, 12, 5 appear TEAMROCKETBASEB1F_ROCKET1 applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement3 scall TrainerCameraGrunt2 - if_equal $1, NoSecurityCamera + if_equal TRUE, NoSecurityCamera setevent EVENT_SECURITY_CAMERA_2 end @@ -106,21 +106,21 @@ SecurityCamera2b: iftrue NoSecurityCamera showemote EMOTE_SHOCK, PLAYER, 15 playmusic MUSIC_ROCKET_ENCOUNTER - moveobject TEAMROCKETBASEB1F_ROCKET1, $4, $8 + moveobject TEAMROCKETBASEB1F_ROCKET1, 4, 8 appear TEAMROCKETBASEB1F_ROCKET1 spriteface PLAYER, LEFT applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement4 scall TrainerCameraGrunt1 - if_equal $1, NoSecurityCamera + if_equal TRUE, NoSecurityCamera scall PlaySecurityCameraSounds showemote EMOTE_SHOCK, PLAYER, 15 playmusic MUSIC_ROCKET_ENCOUNTER spriteface PLAYER, RIGHT - moveobject TEAMROCKETBASEB1F_ROCKET1, $c, $5 + moveobject TEAMROCKETBASEB1F_ROCKET1, 12, 5 appear TEAMROCKETBASEB1F_ROCKET1 applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement5 scall TrainerCameraGrunt2 - if_equal $1, NoSecurityCamera + if_equal TRUE, NoSecurityCamera setevent EVENT_SECURITY_CAMERA_2 end @@ -132,21 +132,21 @@ SecurityCamera3a: iftrue NoSecurityCamera showemote EMOTE_SHOCK, PLAYER, 15 playmusic MUSIC_ROCKET_ENCOUNTER - moveobject TEAMROCKETBASEB1F_ROCKET1, $13, $6 + moveobject TEAMROCKETBASEB1F_ROCKET1, 19, 6 appear TEAMROCKETBASEB1F_ROCKET1 spriteface PLAYER, LEFT applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1 scall TrainerCameraGrunt1 - if_equal $1, NoSecurityCamera + if_equal TRUE, NoSecurityCamera scall PlaySecurityCameraSounds showemote EMOTE_SHOCK, PLAYER, 15 playmusic MUSIC_ROCKET_ENCOUNTER spriteface PLAYER, RIGHT - moveobject TEAMROCKETBASEB1F_ROCKET1, $19, $b + moveobject TEAMROCKETBASEB1F_ROCKET1, 25, 11 appear TEAMROCKETBASEB1F_ROCKET1 applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement6 scall TrainerCameraGrunt2 - if_equal $1, NoSecurityCamera + if_equal TRUE, NoSecurityCamera setevent EVENT_SECURITY_CAMERA_3 end @@ -158,21 +158,21 @@ SecurityCamera3b: iftrue NoSecurityCamera showemote EMOTE_SHOCK, PLAYER, 15 playmusic MUSIC_ROCKET_ENCOUNTER - moveobject TEAMROCKETBASEB1F_ROCKET1, $13, $7 + moveobject TEAMROCKETBASEB1F_ROCKET1, 19, 7 appear TEAMROCKETBASEB1F_ROCKET1 spriteface PLAYER, LEFT applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1 scall TrainerCameraGrunt1 - if_equal $1, NoSecurityCamera + if_equal TRUE, NoSecurityCamera scall PlaySecurityCameraSounds showemote EMOTE_SHOCK, PLAYER, 15 playmusic MUSIC_ROCKET_ENCOUNTER spriteface PLAYER, RIGHT - moveobject TEAMROCKETBASEB1F_ROCKET1, $19, $c + moveobject TEAMROCKETBASEB1F_ROCKET1, 25, 12 appear TEAMROCKETBASEB1F_ROCKET1 applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement7 scall TrainerCameraGrunt2 - if_equal $1, NoSecurityCamera + if_equal TRUE, NoSecurityCamera setevent EVENT_SECURITY_CAMERA_3 end @@ -184,21 +184,21 @@ SecurityCamera4: iftrue NoSecurityCamera showemote EMOTE_SHOCK, PLAYER, 15 playmusic MUSIC_ROCKET_ENCOUNTER - moveobject TEAMROCKETBASEB1F_ROCKET1, $11, $10 + moveobject TEAMROCKETBASEB1F_ROCKET1, 17, 16 appear TEAMROCKETBASEB1F_ROCKET1 spriteface PLAYER, LEFT applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1 scall TrainerCameraGrunt1 - if_equal $1, NoSecurityCamera + if_equal TRUE, NoSecurityCamera scall PlaySecurityCameraSounds showemote EMOTE_SHOCK, PLAYER, 15 playmusic MUSIC_ROCKET_ENCOUNTER spriteface PLAYER, RIGHT - moveobject TEAMROCKETBASEB1F_ROCKET1, $19, $b + moveobject TEAMROCKETBASEB1F_ROCKET1, 25, 11 appear TEAMROCKETBASEB1F_ROCKET1 applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement8 scall TrainerCameraGrunt2 - if_equal $1, NoSecurityCamera + if_equal TRUE, NoSecurityCamera setevent EVENT_SECURITY_CAMERA_4 end @@ -210,21 +210,21 @@ SecurityCamera5: iftrue NoSecurityCamera showemote EMOTE_SHOCK, PLAYER, 15 playmusic MUSIC_ROCKET_ENCOUNTER - moveobject TEAMROCKETBASEB1F_ROCKET1, $3, $10 + moveobject TEAMROCKETBASEB1F_ROCKET1, 3, 16 appear TEAMROCKETBASEB1F_ROCKET1 spriteface PLAYER, LEFT applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1 scall TrainerCameraGrunt1 - if_equal $1, NoSecurityCamera + if_equal TRUE, NoSecurityCamera scall PlaySecurityCameraSounds showemote EMOTE_SHOCK, PLAYER, 15 playmusic MUSIC_ROCKET_ENCOUNTER spriteface PLAYER, RIGHT - moveobject TEAMROCKETBASEB1F_ROCKET1, $e, $10 + moveobject TEAMROCKETBASEB1F_ROCKET1, 14, 16 appear TEAMROCKETBASEB1F_ROCKET1 applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement9 scall TrainerCameraGrunt2 - if_equal $1, NoSecurityCamera + if_equal TRUE, NoSecurityCamera setevent EVENT_SECURITY_CAMERA_5 end @@ -540,8 +540,7 @@ TeamRocketBaseB1FGuardSpec: itemball GUARD_SPEC TeamRocketBaseB1FHiddenRevive: - dwb EVENT_TEAM_ROCKET_BASE_B1F_HIDDEN_REVIVE, REVIVE - + hiddenitem EVENT_TEAM_ROCKET_BASE_B1F_HIDDEN_REVIVE, REVIVE SecurityCameraMovement1: big_step RIGHT diff --git a/maps/TeamRocketBaseB2F.asm b/maps/TeamRocketBaseB2F.asm index 7fd4b5592..62197eec6 100644 --- a/maps/TeamRocketBaseB2F.asm +++ b/maps/TeamRocketBaseB2F.asm @@ -24,7 +24,7 @@ TeamRocketBaseB2F_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_TILES, .TransmitterDoorCallback + callback MAPCALLBACK_TILES, .TransmitterDoorCallback .DummyScene0: end @@ -44,18 +44,18 @@ TeamRocketBaseB2F_MapScriptHeader: return .Change: - changeblock $e, $c, $7 + changeblock 14, 12, $07 return UnknownScript_0x6cf95: - moveobject TEAMROCKETBASEB2F_LANCE, $9, $d + moveobject TEAMROCKETBASEB2F_LANCE, 9, 13 jump UnknownScript_0x6cfac UnknownScript_0x6cf9c: - moveobject TEAMROCKETBASEB2F_ROCKET_GIRL, $15, $10 - moveobject TEAMROCKETBASEB2F_ROCKET1, $15, $10 - moveobject TEAMROCKETBASEB2F_DRAGON, $a, $d - moveobject TEAMROCKETBASEB2F_LANCE, $a, $d + moveobject TEAMROCKETBASEB2F_ROCKET_GIRL, 21, 16 + moveobject TEAMROCKETBASEB2F_ROCKET1, 21, 16 + moveobject TEAMROCKETBASEB2F_DRAGON, 10, 13 + moveobject TEAMROCKETBASEB2F_LANCE, 10, 13 UnknownScript_0x6cfac: appear TEAMROCKETBASEB2F_ROCKET_GIRL appear TEAMROCKETBASEB2F_ROCKET1 @@ -118,7 +118,7 @@ UnknownScript_0x6cfac: disappear TEAMROCKETBASEB2F_ROCKET4 pause 15 special Special_FadeInQuickly - setscene $2 + setscene 2 clearevent EVENT_TEAM_ROCKET_BASE_B2F_LANCE spriteface TEAMROCKETBASEB2F_LANCE, DOWN opentext @@ -175,7 +175,7 @@ LanceHealsCommon: writetext LanceHealsText2 waitbutton closetext - setscene $1 + setscene 1 setevent EVENT_LANCE_HEALED_YOU_IN_TEAM_ROCKET_BASE checkcode VAR_FACING if_equal RIGHT, UnknownScript_0x6d0be @@ -280,7 +280,7 @@ UnknownScript_0x6d182: end UnknownScript_0x6d184: - moveobject TEAMROCKETBASEB2F_LANCE, $12, $6 + moveobject TEAMROCKETBASEB2F_LANCE, 18, 6 appear TEAMROCKETBASEB2F_LANCE applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d27a spriteface PLAYER, RIGHT @@ -304,7 +304,7 @@ UnknownScript_0x6d184: clearflag ENGINE_ROCKET_SIGNAL_ON_CH20 setevent EVENT_ROUTE_43_GATE_ROCKETS setevent EVENT_MAHOGANY_TOWN_POKEFAN_M_BLOCKS_GYM - setscene $3 + setscene 3 clearevent EVENT_LAKE_OF_RAGE_CIVILIANS setevent EVENT_TURNED_OFF_SECURITY_CAMERAS setevent EVENT_SECURITY_CAMERA_1 @@ -315,7 +315,7 @@ UnknownScript_0x6d184: end TeamRocketBaseB2FLockedDoor: - dw EVENT_OPENED_DOOR_TO_ROCKET_HIDEOUT_TRANSMITTER, .Script + conditional_event EVENT_OPENED_DOOR_TO_ROCKET_HIDEOUT_TRANSMITTER, .Script .Script: opentext @@ -330,7 +330,7 @@ UnknownScript_0x6d1e8: writetext UnknownText_0x6dd6b waitbutton playsound SFX_ENTER_DOOR - changeblock $e, $c, $7 + changeblock 14, 12, $07 reloadmappart closetext setevent EVENT_OPENED_DOOR_TO_ROCKET_HIDEOUT_TRANSMITTER @@ -356,8 +356,7 @@ TeamRocketBaseB2FTMThief: itemball TM_THIEF TeamRocketBaseB2FHiddenFullHeal: - dwb EVENT_TEAM_ROCKET_BASE_B2F_HIDDEN_FULL_HEAL, FULL_HEAL - + hiddenitem EVENT_TEAM_ROCKET_BASE_B2F_HIDDEN_FULL_HEAL, FULL_HEAL MovementData_0x6d212: step RIGHT @@ -414,9 +413,9 @@ MovementData_0x6d236: MovementData_0x6d23b: fix_facing - db $39 ; movement + set_sliding jump_step RIGHT - db $38 ; movement + remove_sliding remove_fixed_facing step_end diff --git a/maps/TeamRocketBaseB3F.asm b/maps/TeamRocketBaseB3F.asm index 63729ce63..38734063a 100644 --- a/maps/TeamRocketBaseB3F.asm +++ b/maps/TeamRocketBaseB3F.asm @@ -24,7 +24,7 @@ TeamRocketBaseB3F_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_TILES, .CheckGiovanniDoor + callback MAPCALLBACK_TILES, .CheckGiovanniDoor .LanceGetsPassword: priorityjump LanceGetPasswordScript @@ -45,7 +45,7 @@ TeamRocketBaseB3F_MapScriptHeader: return .OpenSesame: - changeblock $a, $8, $7 + changeblock 10, 8, $07 return LanceGetPasswordScript: @@ -60,7 +60,7 @@ LanceGetPasswordScript: closetext applymovement TEAMROCKETBASEB3F_LANCE, MovementData_0x6e12c disappear TEAMROCKETBASEB3F_LANCE - setscene $1 + setscene 1 end RocketBaseRival: @@ -79,7 +79,7 @@ RocketBaseRival: applymovement PLAYER, RocketBaseRivalShovesPlayerMovement applymovement TEAMROCKETBASEB3F_SILVER, RocketBaseRivalLeaveMovement disappear TEAMROCKETBASEB3F_SILVER - setscene $2 + setscene 2 special RestartMapMusic end @@ -116,7 +116,7 @@ UnknownScript_0x6e056: playsound SFX_TACKLE applymovement TEAMROCKETBASEB3F_ROCKET1, MovementData_0x6e147 disappear TEAMROCKETBASEB3F_ROCKET1 - setscene $3 + setscene 3 end RocketBaseMurkrow: @@ -174,7 +174,7 @@ TrainerScientistMitch: end TeamRocketBaseB3FLockedDoor: - dw EVENT_OPENED_DOOR_TO_GIOVANNIS_OFFICE, .Script + conditional_event EVENT_OPENED_DOOR_TO_GIOVANNIS_OFFICE, .Script .Script: opentext @@ -194,7 +194,7 @@ TeamRocketBaseB3FLockedDoor: writetext UnknownText_0x6e9a3 waitbutton playsound SFX_ENTER_DOOR - changeblock $a, $8, $7 + changeblock 10, 8, $07 reloadmappart closetext setevent EVENT_OPENED_DOOR_TO_GIOVANNIS_OFFICE diff --git a/maps/TimeCapsule.asm b/maps/TimeCapsule.asm index c24c1606a..3ea686c32 100644 --- a/maps/TimeCapsule.asm +++ b/maps/TimeCapsule.asm @@ -10,7 +10,7 @@ TimeCapsule_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .SetWhichChris + callback MAPCALLBACK_OBJECTS, .SetWhichChris .InitializeTimeCapsule: priorityjump .InitializeAndPreparePokecenter2F @@ -32,8 +32,8 @@ TimeCapsule_MapScriptHeader: return .InitializeAndPreparePokecenter2F: - setscene $1 - setmapscene POKECENTER_2F, $3 + setscene 1 + setmapscene POKECENTER_2F, 3 end MapTimeCapsuleSignpost1Script: diff --git a/maps/TinTower1F.asm b/maps/TinTower1F.asm index b55cc384b..f439b8a6c 100644 --- a/maps/TinTower1F.asm +++ b/maps/TinTower1F.asm @@ -18,8 +18,8 @@ TinTower1F_MapScriptHeader: .MapCallbacks: db 2 - dbw MAPCALLBACK_OBJECTS, .NPCsCallback - dbw MAPCALLBACK_TILES, .StairsCallback + callback MAPCALLBACK_OBJECTS, .NPCsCallback + callback MAPCALLBACK_TILES, .StairsCallback .FaceSuicune: priorityjump .SuicuneBattle @@ -79,7 +79,7 @@ TinTower1F_MapScriptHeader: .StairsCallback: checkevent EVENT_GOT_RAINBOW_WING iftrue .DontHideStairs - changeblock $a, $2, $9 + changeblock 10, 2, $09 .DontHideStairs: return @@ -125,36 +125,36 @@ TinTower1F_MapScriptHeader: disappear TINTOWER1F_SUICUNE setevent EVENT_FOUGHT_SUICUNE setevent EVENT_SAW_SUICUNE_ON_ROUTE_42 - setmapscene ROUTE_42, $0 + setmapscene ROUTE_42, 0 setevent EVENT_SAW_SUICUNE_ON_ROUTE_36 - setmapscene ROUTE_36, $0 + setmapscene ROUTE_36, 0 setevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY - setmapscene CIANWOOD_CITY, $0 - setscene $1 + setmapscene CIANWOOD_CITY, 0 + setscene 1 clearevent EVENT_SET_WHEN_FOUGHT_HO_OH reloadmapafterbattle pause 20 spriteface PLAYER, DOWN playmusic MUSIC_MYSTICALMAN_ENCOUNTER playsound SFX_ENTER_DOOR - moveobject TINTOWER1F_EUSINE, $a, $f + moveobject TINTOWER1F_EUSINE, 10, 15 appear TINTOWER1F_EUSINE applymovement TINTOWER1F_EUSINE, MovementData_0x1851ec playsound SFX_ENTER_DOOR - moveobject TINTOWER1F_SAGE1, $9, $f + moveobject TINTOWER1F_SAGE1, 9, 15 appear TINTOWER1F_SAGE1 applymovement TINTOWER1F_SAGE1, MovementData_0x1851f5 playsound SFX_ENTER_DOOR - moveobject TINTOWER1F_SAGE2, $9, $f + moveobject TINTOWER1F_SAGE2, 9, 15 appear TINTOWER1F_SAGE2 applymovement TINTOWER1F_SAGE2, MovementData_0x1851fb playsound SFX_ENTER_DOOR - moveobject TINTOWER1F_SAGE3, $9, $f + moveobject TINTOWER1F_SAGE3, 9, 15 appear TINTOWER1F_SAGE3 applymovement TINTOWER1F_SAGE3, MovementData_0x1851fe - moveobject TINTOWER1F_SAGE1, $7, $d - moveobject TINTOWER1F_SAGE2, $9, $d - moveobject TINTOWER1F_SAGE3, $b, $d + moveobject TINTOWER1F_SAGE1, 7, 13 + moveobject TINTOWER1F_SAGE2, 9, 13 + moveobject TINTOWER1F_SAGE3, 11, 13 spriteface PLAYER, RIGHT opentext writetext TinTowerEusineSuicuneText @@ -197,11 +197,11 @@ TinTower1FSage5Script: buttonsound verbosegiveitem RAINBOW_WING closetext - refreshscreen $0 + refreshscreen earthquake 72 waitsfx playsound SFX_STRENGTH - changeblock $a, $2, $20 + changeblock 10, 2, $20 reloadmappart setevent EVENT_GOT_RAINBOW_WING closetext diff --git a/maps/TinTower4F.asm b/maps/TinTower4F.asm index 34d1be488..4faf141cd 100644 --- a/maps/TinTower4F.asm +++ b/maps/TinTower4F.asm @@ -20,8 +20,7 @@ TinTower4FEscapeRope: itemball ESCAPE_ROPE TinTower4FHiddenMaxPotion: - dwb EVENT_TIN_TOWER_4F_HIDDEN_MAX_POTION, MAX_POTION - + hiddenitem EVENT_TIN_TOWER_4F_HIDDEN_MAX_POTION, MAX_POTION TinTower4F_MapEventHeader: ; filler diff --git a/maps/TinTower5F.asm b/maps/TinTower5F.asm index d8991932c..4bb02de9d 100644 --- a/maps/TinTower5F.asm +++ b/maps/TinTower5F.asm @@ -12,12 +12,10 @@ TinTower5FRareCandy: itemball RARE_CANDY TinTower5FHiddenFullRestore: - dwb EVENT_TIN_TOWER_5F_HIDDEN_FULL_RESTORE, FULL_RESTORE - + hiddenitem EVENT_TIN_TOWER_5F_HIDDEN_FULL_RESTORE, FULL_RESTORE TinTower5FHiddenCarbos: - dwb EVENT_TIN_TOWER_5F_HIDDEN_CARBOS, CARBOS - + hiddenitem EVENT_TIN_TOWER_5F_HIDDEN_CARBOS, CARBOS TinTower5F_MapEventHeader: ; filler diff --git a/maps/TinTowerRoof.asm b/maps/TinTowerRoof.asm index 8d5eed029..b04c47800 100644 --- a/maps/TinTowerRoof.asm +++ b/maps/TinTowerRoof.asm @@ -7,7 +7,7 @@ TinTowerRoof_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .HoOh + callback MAPCALLBACK_OBJECTS, .HoOh .HoOh: checkevent EVENT_FOUGHT_HO_OH diff --git a/maps/TradeCenter.asm b/maps/TradeCenter.asm index fe9e43ce4..deffd661b 100644 --- a/maps/TradeCenter.asm +++ b/maps/TradeCenter.asm @@ -10,7 +10,7 @@ TradeCenter_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .SetWhichChris + callback MAPCALLBACK_OBJECTS, .SetWhichChris .InitializeTradeCenter: priorityjump .InitializeAndPreparePokecenter2F @@ -32,8 +32,8 @@ TradeCenter_MapScriptHeader: return .InitializeAndPreparePokecenter2F: - setscene $1 - setmapscene POKECENTER_2F, $1 + setscene 1 + setmapscene POKECENTER_2F, 1 end MapTradeCenterSignpost1Script: diff --git a/maps/TrainerHouseB1F.asm b/maps/TrainerHouseB1F.asm index 73f22a1e7..a525c39b8 100644 --- a/maps/TrainerHouseB1F.asm +++ b/maps/TrainerHouseB1F.asm @@ -22,11 +22,11 @@ TrainerHouseReceptionistScript: buttonsound special Special_TrainerHouse iffalse .GetCal3Name - trainertotext CAL, CAL2, $0 + trainertotext CAL, CAL2, MEM_BUFFER_0 jump .GotName .GetCal3Name: - trainertotext CAL, CAL3, $0 + trainertotext CAL, CAL3, MEM_BUFFER_0 .GotName: writetext TrainerHouseB1FYourOpponentIsText buttonsound diff --git a/maps/UndergroundPath.asm b/maps/UndergroundPath.asm index 557a478be..0f47d7cb8 100644 --- a/maps/UndergroundPath.asm +++ b/maps/UndergroundPath.asm @@ -6,12 +6,10 @@ UndergroundPath_MapScriptHeader: db 0 UndergroundPathHiddenFullRestore: - dwb EVENT_UNDERGROUND_PATH_HIDDEN_FULL_RESTORE, FULL_RESTORE - + hiddenitem EVENT_UNDERGROUND_PATH_HIDDEN_FULL_RESTORE, FULL_RESTORE UndergroundPathHiddenXSpecial: - dwb EVENT_UNDERGROUND_PATH_HIDDEN_X_SPECIAL, X_SPECIAL - + hiddenitem EVENT_UNDERGROUND_PATH_HIDDEN_X_SPECIAL, X_SPECIAL UndergroundPath_MapEventHeader: ; filler diff --git a/maps/UnionCaveB2F.asm b/maps/UnionCaveB2F.asm index 8aa4ddd5e..ec6c30385 100644 --- a/maps/UnionCaveB2F.asm +++ b/maps/UnionCaveB2F.asm @@ -12,7 +12,7 @@ UnionCaveB2F_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .Lapras + callback MAPCALLBACK_OBJECTS, .Lapras .Lapras: checkflag ENGINE_UNION_CAVE_LAPRAS diff --git a/maps/VermilionCity.asm b/maps/VermilionCity.asm index 8ae3aeafd..63bd8116f 100644 --- a/maps/VermilionCity.asm +++ b/maps/VermilionCity.asm @@ -12,7 +12,7 @@ VermilionCity_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .FlyPoint + callback MAPCALLBACK_NEWMAP, .FlyPoint .FlyPoint: setflag ENGINE_FLYPOINT_VERMILION @@ -68,7 +68,7 @@ VermilionGymBadgeGuy: checkevent EVENT_GOT_HP_UP_FROM_VERMILION_GUY iftrue .AlreadyGotItem checkcode VAR_BADGES - if_equal 16, .AllBadges + if_equal NUM_BADGES, .AllBadges if_greater_than 13, .MostBadges if_greater_than 9, .SomeBadges writetext UnknownText_0x1aabc8 @@ -123,7 +123,7 @@ VermilionCityMartSign: jumpstd martsign VermilionCityHiddenFullHeal: - dwb EVENT_VERMILION_CITY_HIDDEN_FULL_HEAL, FULL_HEAL + hiddenitem EVENT_VERMILION_CITY_HIDDEN_FULL_HEAL, FULL_HEAL VermilionCityTeacherText: text "VERMILION PORT is" diff --git a/maps/VermilionGym.asm b/maps/VermilionGym.asm index 7c86eba76..ac70f5c95 100644 --- a/maps/VermilionGym.asm +++ b/maps/VermilionGym.asm @@ -21,7 +21,7 @@ SurgeScript_0x1920a5: waitbutton closetext winlosstext UnknownText_0x192238, 0 - loadtrainer LT_SURGE, 1 + loadtrainer LT_SURGE, LT_SURGE1 startbattle reloadmapafterbattle setevent EVENT_BEAT_LTSURGE @@ -101,7 +101,7 @@ VermilionGymStatue: iftrue .Beaten jumpstd gymstatue1 .Beaten: - trainertotext LT_SURGE, 1, $1 + trainertotext LT_SURGE, LT_SURGE1, MEM_BUFFER_1 jumpstd gymstatue2 UnknownText_0x192142: diff --git a/maps/VermilionPort.asm b/maps/VermilionPort.asm index ca534987c..b1204a0e5 100644 --- a/maps/VermilionPort.asm +++ b/maps/VermilionPort.asm @@ -11,7 +11,7 @@ VermilionPort_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .FlyPoint + callback MAPCALLBACK_NEWMAP, .FlyPoint .DummyScene0: end @@ -27,7 +27,7 @@ VermilionPort_MapScriptHeader: .LeaveFastShipScript: applymovement PLAYER, MovementData_0x74ef3 appear VERMILIONPORT_SAILOR1 - setscene $0 + setscene 0 setevent EVENT_FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN_TWIN_1 setevent EVENT_FAST_SHIP_CABINS_SE_SSE_GENTLEMAN setevent EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP @@ -68,8 +68,8 @@ SailorScript_0x74dc4: clearevent EVENT_BEAT_SCHOOLBOY_RICKY setevent EVENT_FAST_SHIP_DESTINATION_OLIVINE appear VERMILIONPORT_SAILOR1 - setmapscene FAST_SHIP_1F, $1 - warp FAST_SHIP_1F, $19, $1 + setmapscene FAST_SHIP_1F, 1 + warp FAST_SHIP_1F, 25, 1 end UnknownScript_0x74e1a: @@ -195,8 +195,7 @@ SuperNerdScript_0x74ee6: end VermilionPortHiddenIron: - dwb EVENT_VERMILION_PORT_HIDDEN_IRON, IRON - + hiddenitem EVENT_VERMILION_PORT_HIDDEN_IRON, IRON MovementData_0x74ef1: step DOWN diff --git a/maps/VictoryRoad.asm b/maps/VictoryRoad.asm index ef8bd3ead..d8fc51043 100644 --- a/maps/VictoryRoad.asm +++ b/maps/VictoryRoad.asm @@ -22,7 +22,7 @@ VictoryRoad_MapScriptHeader: end UnknownScript_0x74492: - moveobject VICTORYROAD_SILVER, $12, $b + moveobject VICTORYROAD_SILVER, 18, 11 spriteface PLAYER, DOWN showemote EMOTE_SHOCK, PLAYER, 15 special Special_FadeOutMusic @@ -32,7 +32,7 @@ UnknownScript_0x74492: scall UnknownScript_0x744d4 applymovement VICTORYROAD_SILVER, MovementData_0x7454c disappear VICTORYROAD_SILVER - setscene $1 + setscene 1 playmapmusic end @@ -46,7 +46,7 @@ UnknownScript_0x744b5: scall UnknownScript_0x744d4 applymovement VICTORYROAD_SILVER, MovementData_0x74555 disappear VICTORYROAD_SILVER - setscene $1 + setscene 1 playmapmusic end @@ -112,12 +112,10 @@ VictoryRoadHPUp: itemball HP_UP VictoryRoadHiddenMaxPotion: - dwb EVENT_VICTORY_ROAD_HIDDEN_MAX_POTION, MAX_POTION - + hiddenitem EVENT_VICTORY_ROAD_HIDDEN_MAX_POTION, MAX_POTION VictoryRoadHiddenFullHeal: - dwb EVENT_VICTORY_ROAD_HIDDEN_FULL_HEAL, FULL_HEAL - + hiddenitem EVENT_VICTORY_ROAD_HIDDEN_FULL_HEAL, FULL_HEAL MovementData_0x74539: step LEFT diff --git a/maps/VictoryRoadGate.asm b/maps/VictoryRoadGate.asm index 95011fd5e..f1ae34fab 100644 --- a/maps/VictoryRoadGate.asm +++ b/maps/VictoryRoadGate.asm @@ -29,7 +29,7 @@ VictoryRoadGateBadgeCheckScript: writetext VictoryRoadGateOfficerText buttonsound checkcode VAR_BADGES - if_greater_than 7, .AllEightBadges + if_greater_than NUM_JOHTO_BADGES - 1, .AllEightBadges writetext VictoryRoadGateNotEnoughBadgesText waitbutton closetext @@ -40,7 +40,7 @@ VictoryRoadGateBadgeCheckScript: writetext VictoryRoadGateEightBadgesText waitbutton closetext - setscene $1 + setscene 1 end VictoryRoadGateLeftBlackBeltScript: diff --git a/maps/VioletCity.asm b/maps/VioletCity.asm index 34939ff3e..63dd3b92c 100644 --- a/maps/VioletCity.asm +++ b/maps/VioletCity.asm @@ -14,7 +14,7 @@ VioletCity_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .FlyPoint + callback MAPCALLBACK_NEWMAP, .FlyPoint .FlyPoint: setflag ENGINE_FLYPOINT_VIOLET @@ -98,7 +98,7 @@ VioletCityFruitTreeScript: fruittree FRUITTREE_VIOLET_CITY VioletCityHiddenHyperPotion: - dwb EVENT_VIOLET_CITY_HIDDEN_HYPER_POTION, HYPER_POTION + hiddenitem EVENT_VIOLET_CITY_HIDDEN_HYPER_POTION, HYPER_POTION VioletCityFollowEarl_MovementData: big_step DOWN diff --git a/maps/VioletGym.asm b/maps/VioletGym.asm index 84effea16..fc7cb0169 100644 --- a/maps/VioletGym.asm +++ b/maps/VioletGym.asm @@ -20,7 +20,7 @@ FalknerScript_0x683c2: waitbutton closetext winlosstext UnknownText_0x6854a, 0 - loadtrainer FALKNER, 1 + loadtrainer FALKNER, FALKNER1 startbattle reloadmapafterbattle setevent EVENT_BEAT_FALKNER @@ -36,7 +36,7 @@ FalknerScript_0x683c2: iftrue .SpeechAfterTM setevent EVENT_BEAT_BIRD_KEEPER_ROD setevent EVENT_BEAT_BIRD_KEEPER_ABE - setmapscene ELMS_LAB, $2 + setmapscene ELMS_LAB, 2 specialphonecall SPECIALCALL_ASSISTANT writetext UnknownText_0x685c8 buttonsound @@ -109,7 +109,7 @@ VioletGymStatue: iftrue .Beaten jumpstd gymstatue1 .Beaten: - trainertotext FALKNER, 1, $1 + trainertotext FALKNER, FALKNER1, MEM_BUFFER_1 jumpstd gymstatue2 UnknownText_0x68473: diff --git a/maps/VioletPokecenter1F.asm b/maps/VioletPokecenter1F.asm index e4c6e8df6..757ab1f44 100644 --- a/maps/VioletPokecenter1F.asm +++ b/maps/VioletPokecenter1F.asm @@ -27,12 +27,12 @@ VioletPokecenter1F_ElmsAideScript: checkcode VAR_PARTYCOUNT if_equal PARTY_LENGTH, .PartyFull giveegg TOGEPI, 5 - stringtotext .eggname, $1 + stringtotext .eggname, MEM_BUFFER_1 scall .AideGivesEgg setevent EVENT_GOT_TOGEPI_EGG_FROM_ELMS_AIDE clearevent EVENT_ELMS_AIDE_IN_LAB clearevent EVENT_TOGEPI_HATCHED - setmapscene ROUTE_32, $1 + setmapscene ROUTE_32, 1 writetext UnknownText_0x695c5 waitbutton closetext diff --git a/maps/ViridianCity.asm b/maps/ViridianCity.asm index 5b5e077cb..c29422c52 100644 --- a/maps/ViridianCity.asm +++ b/maps/ViridianCity.asm @@ -10,7 +10,7 @@ ViridianCity_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_NEWMAP, .FlyPoint + callback MAPCALLBACK_NEWMAP, .FlyPoint .FlyPoint: setflag ENGINE_FLYPOINT_VIRIDIAN diff --git a/maps/ViridianGym.asm b/maps/ViridianGym.asm index bf6a99290..19f8654d9 100644 --- a/maps/ViridianGym.asm +++ b/maps/ViridianGym.asm @@ -18,7 +18,7 @@ ViridianGymBlueScript: waitbutton closetext winlosstext LeaderBlueWinText, 0 - loadtrainer BLUE, 1 + loadtrainer BLUE, BLUE1 startbattle reloadmapafterbattle setevent EVENT_BEAT_BLUE @@ -60,7 +60,7 @@ ViridianGymStatue: jumpstd gymstatue1 .Beaten: - trainertotext BLUE, 1, $1 + trainertotext BLUE, BLUE1, MEM_BUFFER_1 jumpstd gymstatue2 LeaderBlueBeforeText: diff --git a/maps/WhirlIslandB1F.asm b/maps/WhirlIslandB1F.asm index 011b0ac8f..c84725509 100644 --- a/maps/WhirlIslandB1F.asm +++ b/maps/WhirlIslandB1F.asm @@ -32,16 +32,13 @@ WhirlIslandB1FBoulder: jumpstd strengthboulder WhirlIslandB1FHiddenRareCandy: - dwb EVENT_WHIRL_ISLAND_B1F_HIDDEN_RARE_CANDY, RARE_CANDY - + hiddenitem EVENT_WHIRL_ISLAND_B1F_HIDDEN_RARE_CANDY, RARE_CANDY WhirlIslandB1FHiddenUltraBall: - dwb EVENT_WHIRL_ISLAND_B1F_HIDDEN_ULTRA_BALL, ULTRA_BALL - + hiddenitem EVENT_WHIRL_ISLAND_B1F_HIDDEN_ULTRA_BALL, ULTRA_BALL WhirlIslandB1FHiddenFullRestore: - dwb EVENT_WHIRL_ISLAND_B1F_HIDDEN_FULL_RESTORE, FULL_RESTORE - + hiddenitem EVENT_WHIRL_ISLAND_B1F_HIDDEN_FULL_RESTORE, FULL_RESTORE WhirlIslandB1F_MapEventHeader: ; filler diff --git a/maps/WhirlIslandLugiaChamber.asm b/maps/WhirlIslandLugiaChamber.asm index 39285cc15..7ee64bf74 100644 --- a/maps/WhirlIslandLugiaChamber.asm +++ b/maps/WhirlIslandLugiaChamber.asm @@ -7,7 +7,7 @@ WhirlIslandLugiaChamber_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .Lugia + callback MAPCALLBACK_OBJECTS, .Lugia .Lugia: checkevent EVENT_FOUGHT_LUGIA diff --git a/maps/WillsRoom.asm b/maps/WillsRoom.asm index d72451638..9ea754d1a 100644 --- a/maps/WillsRoom.asm +++ b/maps/WillsRoom.asm @@ -9,7 +9,7 @@ WillsRoom_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_TILES, .WillsRoomDoors + callback MAPCALLBACK_TILES, .WillsRoomDoors .LockDoor: priorityjump .WillsDoorLocksBehindYou @@ -21,11 +21,11 @@ WillsRoom_MapScriptHeader: .WillsRoomDoors: checkevent EVENT_WILLS_ROOM_ENTRANCE_CLOSED iffalse .KeepDoorsClosed - changeblock $4, $e, $2a + changeblock 4, 14, $2a .KeepDoorsClosed: checkevent EVENT_WILLS_ROOM_EXIT_OPEN iffalse .OpenDoors - changeblock $4, $2, $16 + changeblock 4, 2, $16 .OpenDoors: return @@ -34,10 +34,10 @@ WillsRoom_MapScriptHeader: refreshscreen $86 playsound SFX_STRENGTH earthquake 80 - changeblock $4, $e, $2a + changeblock 4, 14, $2a reloadmappart closetext - setscene $1 + setscene 1 setevent EVENT_WILLS_ROOM_ENTRANCE_CLOSED waitsfx end @@ -51,7 +51,7 @@ WillScript_Battle: waitbutton closetext winlosstext WillScript_WillBeatenText, 0 - loadtrainer WILL, 1 + loadtrainer WILL, WILL1 startbattle reloadmapafterbattle setevent EVENT_BEAT_ELITE_4_WILL @@ -60,7 +60,7 @@ WillScript_Battle: waitbutton closetext playsound SFX_ENTER_DOOR - changeblock $4, $2, $16 + changeblock 4, 2, $16 reloadmappart closetext setevent EVENT_WILLS_ROOM_EXIT_OPEN diff --git a/maps/WiseTriosRoom.asm b/maps/WiseTriosRoom.asm index ab072fb36..c3440c889 100644 --- a/maps/WiseTriosRoom.asm +++ b/maps/WiseTriosRoom.asm @@ -14,7 +14,7 @@ WiseTriosRoom_MapScriptHeader: .MapCallbacks: db 1 - dbw MAPCALLBACK_OBJECTS, .WiseTrioCallback + callback MAPCALLBACK_OBJECTS, .WiseTrioCallback .DummyScene0: end @@ -105,7 +105,7 @@ TrainerSageKoji: applymovement WISETRIOSROOM_SAGE6, MovementData_0x98628 spriteface WISETRIOSROOM_SAGE6, UP setevent EVENT_KOJI_ALLOWS_YOU_PASSAGE_TO_TIN_TOWER - setscene $1 + setscene 1 end UnknownScript_0x9861b: diff --git a/maps/blockdata.asm b/maps/blockdata.asm index 9e44798ad..4f0fe925e 100644 --- a/maps/blockdata.asm +++ b/maps/blockdata.asm @@ -175,7 +175,7 @@ BluesHouse_BlockData: PewterNidoranSpeechHouse_BlockData: PewterSnoozeSpeechHouse_BlockData: FuchsiaBillSpeechHouse_BlockData: -LavenderTownSpeechHouse_BlockData: +LavenderSpeechHouse_BlockData: LavenderNameRater_BlockData: Route12SuperRodHouse_BlockData: Route28FamousSpeechHouse_BlockData: @@ -183,7 +183,7 @@ CeladonMansionRoofHouse_BlockData: Route16FuchsiaSpeechHouse_BlockData: ManiasHouse_BlockData: CianwoodPharmacy_BlockData: -CianwoodCityPhotoStudio_BlockData: +CianwoodPhotoStudio_BlockData: CianwoodLugiaSpeechHouse_BlockData: PokeSeersHouse_BlockData: ViridianNicknameSpeechHouse_BlockData: @@ -210,12 +210,12 @@ Route34IlexForestGate_BlockData: Route6SaffronGate_BlockData: Route40BattleTowerGate_BlockData: Route2Gate_BlockData: -Route2946Gate_BlockData: -Route5SaffronCityGate_BlockData: +Route29Route46Gate_BlockData: +Route5SaffronGate_BlockData: INCBIN "maps/NorthSouthGate.blk" -BetaTeakCity_BlockData: - INCBIN "maps/BetaTeakCity.blk" +BetaEcruteakCity_BlockData: + INCBIN "maps/BetaEcruteakCity.blk" BetaCherrygroveCity_BlockData: INCBIN "maps/BetaCherrygroveCity.blk" @@ -276,7 +276,7 @@ Route15FuchsiaGate_BlockData: Route8SaffronGate_BlockData: Route16Gate_BlockData: Route7SaffronGate_BlockData: -Route1718Gate_BlockData: +Route17Route18Gate_BlockData: Route31VioletGate_BlockData: INCBIN "maps/EastWestGate.blk" @@ -372,17 +372,17 @@ BetaPewterMuseumOfScience2F_BlockData: EarlsPokemonAcademy_BlockData: INCBIN "maps/EarlsPokemonAcademy.blk" -BetaCinnabarIslandPokemonLabHallway_BlockData: - INCBIN "maps/BetaCinnabarIslandPokemonLabHallway.blk" +BetaCinnabarPokemonLabHallway_BlockData: + INCBIN "maps/BetaCinnabarPokemonLabHallway.blk" -BetaCinnabarIslandPokemonLabRoom1_BlockData: - INCBIN "maps/BetaCinnabarIslandPokemonLabRoom1.blk" +BetaCinnabarPokemonLabRoom1_BlockData: + INCBIN "maps/BetaCinnabarPokemonLabRoom1.blk" -BetaCinnabarIslandPokemonLabRoom2_BlockData: - INCBIN "maps/BetaCinnabarIslandPokemonLabRoom2.blk" +BetaCinnabarPokemonLabRoom2_BlockData: + INCBIN "maps/BetaCinnabarPokemonLabRoom2.blk" -BetaCinnabarIslandPokemonLabRoom3_BlockData: - INCBIN "maps/BetaCinnabarIslandPokemonLabRoom3.blk" +BetaCinnabarPokemonLabRoom3_BlockData: + INCBIN "maps/BetaCinnabarPokemonLabRoom3.blk" GoldenrodDeptStore1F_BlockData: CeladonDeptStore1F_BlockData: @@ -824,8 +824,8 @@ FastShip1F_BlockData: FastShipB1F_BlockData: INCBIN "maps/FastShipB1F.blk" -BetaSSAquaInsideCutOut_BlockData: - INCBIN "maps/BetaSSAquaInsideCutOut.blk" +BetaFastShipInsideCutOut_BlockData: + INCBIN "maps/BetaFastShipInsideCutOut.blk" FastShipCabins_NNW_NNE_NE_BlockData: INCBIN "maps/FastShipCabins_NNW_NNE_NE.blk" @@ -849,8 +849,8 @@ SafariZoneMainOffice_BlockData: KrissHouse2F_BlockData: INCBIN "maps/KrissHouse2F.blk" -SaffronTrainStation_BlockData: - INCBIN "maps/SaffronTrainStation.blk" +SaffronMagnetTrainStation_BlockData: + INCBIN "maps/SaffronMagnetTrainStation.blk" CeruleanGym_BlockData: INCBIN "maps/CeruleanGym.blk" diff --git a/maps/map_headers.asm b/maps/map_headers.asm index ac4b20ece..8ad8d7333 100644 --- a/maps/map_headers.asm +++ b/maps/map_headers.asm @@ -373,7 +373,7 @@ MapGroup_Lavender: map_header LavenderPokecenter1F, TILESET_POKECENTER, INDOOR, LAVENDER_TOWN, MUSIC_POKEMON_CENTER, 0, PALETTE_DAY, FISHGROUP_SHORE map_header LavenderPokecenter2FBeta, TILESET_POKECENTER, INDOOR, LAVENDER_TOWN, MUSIC_POKEMON_CENTER, 0, PALETTE_DAY, FISHGROUP_SHORE map_header MrFujisHouse, TILESET_HOUSE_1, INDOOR, LAVENDER_TOWN, MUSIC_LAVENDER_TOWN, 0, PALETTE_DAY, FISHGROUP_SHORE - map_header LavenderTownSpeechHouse, TILESET_HOUSE_1, INDOOR, LAVENDER_TOWN, MUSIC_LAVENDER_TOWN, 0, PALETTE_DAY, FISHGROUP_SHORE + map_header LavenderSpeechHouse, TILESET_HOUSE_1, INDOOR, LAVENDER_TOWN, MUSIC_LAVENDER_TOWN, 0, PALETTE_DAY, FISHGROUP_SHORE map_header LavenderNameRater, TILESET_HOUSE_1, INDOOR, LAVENDER_TOWN, MUSIC_LAVENDER_TOWN, 0, PALETTE_DAY, FISHGROUP_SHORE map_header LavenderMart, TILESET_MART, INDOOR, LAVENDER_TOWN, MUSIC_LAVENDER_TOWN, 0, PALETTE_DAY, FISHGROUP_SHORE map_header SoulHouse, TILESET_HOUSE_1, INDOOR, LAVENDER_TOWN, MUSIC_LAVENDER_TOWN, 0, PALETTE_DAY, FISHGROUP_SHORE @@ -424,7 +424,7 @@ MapGroup_Celadon: map_header Route16FuchsiaSpeechHouse, TILESET_HOUSE_1, INDOOR, ROUTE_16, MUSIC_CELADON_CITY, 0, PALETTE_DAY, FISHGROUP_SHORE map_header Route16Gate, TILESET_GATE, GATE, ROUTE_16, MUSIC_ROUTE_3, 0, PALETTE_DAY, FISHGROUP_SHORE map_header Route7SaffronGate, TILESET_GATE, GATE, ROUTE_7, MUSIC_ROUTE_3, 0, PALETTE_DAY, FISHGROUP_SHORE - map_header Route1718Gate, TILESET_GATE, GATE, ROUTE_17, MUSIC_ROUTE_3, 0, PALETTE_DAY, FISHGROUP_SHORE + map_header Route17Route18Gate, TILESET_GATE, GATE, ROUTE_17, MUSIC_ROUTE_3, 0, PALETTE_DAY, FISHGROUP_SHORE MapGroup_Cianwood: @@ -435,7 +435,7 @@ MapGroup_Cianwood: map_header CianwoodGym, TILESET_SPROUT_TOWER, INDOOR, CIANWOOD_CITY, MUSIC_GYM, 1, PALETTE_DAY, FISHGROUP_SHORE map_header CianwoodPokecenter1F, TILESET_POKECENTER, INDOOR, CIANWOOD_CITY, MUSIC_POKEMON_CENTER, 0, PALETTE_DAY, FISHGROUP_SHORE map_header CianwoodPharmacy, TILESET_HOUSE_1, INDOOR, CIANWOOD_CITY, MUSIC_ECRUTEAK_CITY, 0, PALETTE_DAY, FISHGROUP_SHORE - map_header CianwoodCityPhotoStudio, TILESET_HOUSE_1, INDOOR, CIANWOOD_CITY, MUSIC_ECRUTEAK_CITY, 0, PALETTE_DAY, FISHGROUP_SHORE + map_header CianwoodPhotoStudio, TILESET_HOUSE_1, INDOOR, CIANWOOD_CITY, MUSIC_ECRUTEAK_CITY, 0, PALETTE_DAY, FISHGROUP_SHORE map_header CianwoodLugiaSpeechHouse, TILESET_HOUSE_1, INDOOR, CIANWOOD_CITY, MUSIC_ECRUTEAK_CITY, 0, PALETTE_DAY, FISHGROUP_SHORE map_header PokeSeersHouse, TILESET_HOUSE_1, INDOOR, CIANWOOD_CITY, MUSIC_ECRUTEAK_CITY, 0, PALETTE_DAY, FISHGROUP_SHORE map_header BattleTower1F, TILESET_BATTLE_TOWER, INDOOR, BATTLE_TOWER, MUSIC_BATTLE_TOWER_LOBBY, 1, PALETTE_DAY, FISHGROUP_SHORE @@ -475,7 +475,7 @@ MapGroup_NewBark: map_header Route26HealSpeechHouse, TILESET_HOUSE_1, INDOOR, ROUTE_26, MUSIC_AZALEA_TOWN, 0, PALETTE_DAY, FISHGROUP_SHORE map_header Route26DayofWeekSiblingsHouse, TILESET_HOUSE_1, INDOOR, ROUTE_26, MUSIC_AZALEA_TOWN, 0, PALETTE_DAY, FISHGROUP_SHORE map_header Route27SandstormHouse, TILESET_HOUSE_1, INDOOR, ROUTE_27, MUSIC_AZALEA_TOWN, 0, PALETTE_DAY, FISHGROUP_SHORE - map_header Route2946Gate, TILESET_GATE, GATE, ROUTE_29, MUSIC_ROUTE_29, 0, PALETTE_DAY, FISHGROUP_SHORE + map_header Route29Route46Gate, TILESET_GATE, GATE, ROUTE_29, MUSIC_ROUTE_29, 0, PALETTE_DAY, FISHGROUP_SHORE MapGroup_Saffron: @@ -487,12 +487,12 @@ MapGroup_Saffron: map_header SaffronPokecenter1F, TILESET_POKECENTER, INDOOR, SAFFRON_CITY, MUSIC_POKEMON_CENTER, 0, PALETTE_DAY, FISHGROUP_SHORE map_header SaffronPokecenter2FBeta, TILESET_POKECENTER, INDOOR, SAFFRON_CITY, MUSIC_VIRIDIAN_CITY, 0, PALETTE_DAY, FISHGROUP_SHORE map_header MrPsychicsHouse, TILESET_HOUSE_1, INDOOR, SAFFRON_CITY, MUSIC_VIRIDIAN_CITY, 0, PALETTE_DAY, FISHGROUP_SHORE - map_header SaffronTrainStation, TILESET_TRAIN_STATION, INDOOR, SAFFRON_CITY, MUSIC_VIRIDIAN_CITY, 0, PALETTE_DAY, FISHGROUP_SHORE + map_header SaffronMagnetTrainStation, TILESET_TRAIN_STATION, INDOOR, SAFFRON_CITY, MUSIC_VIRIDIAN_CITY, 0, PALETTE_DAY, FISHGROUP_SHORE map_header SilphCo1F, TILESET_POWER_PLANT, INDOOR, SAFFRON_CITY, MUSIC_VIRIDIAN_CITY, 0, PALETTE_DAY, FISHGROUP_SHORE map_header CopycatsHouse1F, TILESET_PLAYERS_HOUSE, INDOOR, SAFFRON_CITY, MUSIC_VIRIDIAN_CITY, 0, PALETTE_DAY, FISHGROUP_SHORE map_header CopycatsHouse2F, TILESET_PLAYERS_HOUSE, INDOOR, SAFFRON_CITY, MUSIC_VIRIDIAN_CITY, 0, PALETTE_DAY, FISHGROUP_SHORE map_header Route5UndergroundPathEntrance, TILESET_GATE, GATE, ROUTE_5, MUSIC_ROUTE_3, 0, PALETTE_DAY, FISHGROUP_SHORE - map_header Route5SaffronCityGate, TILESET_GATE, GATE, ROUTE_5, MUSIC_VIRIDIAN_CITY, 0, PALETTE_DAY, FISHGROUP_SHORE + map_header Route5SaffronGate, TILESET_GATE, GATE, ROUTE_5, MUSIC_VIRIDIAN_CITY, 0, PALETTE_DAY, FISHGROUP_SHORE map_header Route5CleanseTagSpeechHouse, TILESET_HOUSE_1, INDOOR, ROUTE_5, MUSIC_VIRIDIAN_CITY, 0, PALETTE_DAY, FISHGROUP_SHORE diff --git a/maps/second_map_headers.asm b/maps/second_map_headers.asm index 3628babd2..378b3d05a 100644 --- a/maps/second_map_headers.asm +++ b/maps/second_map_headers.asm @@ -593,7 +593,7 @@ ENDM map_header_2 LavenderPokecenter1F, LAVENDER_POKECENTER_1F, $0, 0 map_header_2 LavenderPokecenter2FBeta, LAVENDER_POKECENTER_2F_BETA, $0, 0 map_header_2 MrFujisHouse, MR_FUJIS_HOUSE, $0, 0 - map_header_2 LavenderTownSpeechHouse, LAVENDER_TOWN_SPEECH_HOUSE, $0, 0 + map_header_2 LavenderSpeechHouse, LAVENDER_SPEECH_HOUSE, $0, 0 map_header_2 LavenderNameRater, LAVENDER_NAME_RATER, $0, 0 map_header_2 LavenderMart, LAVENDER_MART, $0, 0 map_header_2 SoulHouse, SOUL_HOUSE, $0, 0 @@ -629,12 +629,12 @@ ENDM map_header_2 Route16FuchsiaSpeechHouse, ROUTE_16_FUCHSIA_SPEECH_HOUSE, $0, 0 map_header_2 Route16Gate, ROUTE_16_GATE, $0, 0 map_header_2 Route7SaffronGate, ROUTE_7_SAFFRON_GATE, $0, 0 - map_header_2 Route1718Gate, ROUTE_17_18_GATE, $0, 0 + map_header_2 Route17Route18Gate, ROUTE_17_ROUTE_18_GATE, $0, 0 map_header_2 ManiasHouse, MANIAS_HOUSE, $0, 0 map_header_2 CianwoodGym, CIANWOOD_GYM, $0, 0 map_header_2 CianwoodPokecenter1F, CIANWOOD_POKECENTER_1F, $0, 0 map_header_2 CianwoodPharmacy, CIANWOOD_PHARMACY, $0, 0 - map_header_2 CianwoodCityPhotoStudio, CIANWOOD_CITY_PHOTO_STUDIO, $0, 0 + map_header_2 CianwoodPhotoStudio, CIANWOOD_PHOTO_STUDIO, $0, 0 map_header_2 CianwoodLugiaSpeechHouse, CIANWOOD_LUGIA_SPEECH_HOUSE, $0, 0 map_header_2 PokeSeersHouse, POKE_SEERS_HOUSE, $0, 0 map_header_2 BattleTower1F, BATTLE_TOWER_1F, $0, 0 @@ -661,19 +661,19 @@ ENDM map_header_2 Route26HealSpeechHouse, ROUTE_26_HEAL_SPEECH_HOUSE, $0, 0 map_header_2 Route26DayofWeekSiblingsHouse, ROUTE_26_DAY_OF_WEEK_SIBLINGS_HOUSE, $0, 0 map_header_2 Route27SandstormHouse, ROUTE_27_SANDSTORM_HOUSE, $0, 0 - map_header_2 Route2946Gate, ROUTE_29_46_GATE, $0, 0 + map_header_2 Route29Route46Gate, ROUTE_29_ROUTE_46_GATE, $0, 0 map_header_2 FightingDojo, FIGHTING_DOJO, $0, 0 map_header_2 SaffronGym, SAFFRON_GYM, $0, 0 map_header_2 SaffronMart, SAFFRON_MART, $0, 0 map_header_2 SaffronPokecenter1F, SAFFRON_POKECENTER_1F, $0, 0 map_header_2 SaffronPokecenter2FBeta, SAFFRON_POKECENTER_2F_BETA, $0, 0 map_header_2 MrPsychicsHouse, MR_PSYCHICS_HOUSE, $0, 0 - map_header_2 SaffronTrainStation, SAFFRON_TRAIN_STATION, $0, 0 + map_header_2 SaffronMagnetTrainStation, SAFFRON_MAGNET_TRAIN_STATION, $0, 0 map_header_2 SilphCo1F, SILPH_CO_1F, $0, 0 map_header_2 CopycatsHouse1F, COPYCATS_HOUSE_1F, $0, 0 map_header_2 CopycatsHouse2F, COPYCATS_HOUSE_2F, $0, 0 map_header_2 Route5UndergroundPathEntrance, ROUTE_5_UNDERGROUND_PATH_ENTRANCE, $0, 0 - map_header_2 Route5SaffronCityGate, ROUTE_5_SAFFRON_CITY_GATE, $0, 0 + map_header_2 Route5SaffronGate, ROUTE_5_SAFFRON_GATE, $0, 0 map_header_2 Route5CleanseTagSpeechHouse, ROUTE_5_CLEANSE_TAG_SPEECH_HOUSE, $0, 0 map_header_2 CherrygroveMart, CHERRYGROVE_MART, $0, 0 map_header_2 CherrygrovePokecenter1F, CHERRYGROVE_POKECENTER_1F, $0, 0 diff --git a/mobile/fixed_words.asm b/mobile/fixed_words.asm index 083a7f3bb..53bce47d3 100755 --- a/mobile/fixed_words.asm +++ b/mobile/fixed_words.asm @@ -425,11 +425,11 @@ EZChat_MasterLoop: ; 11c283 .SpawnObjects: ; 11c2e9 (47:42e9) depixel 3, 1, 2, 5 - ld a, SPRITE_ANIM_INDEX_1D + ld a, SPRITE_ANIM_INDEX_EZCHAT_CURSOR call _InitSpriteAnimStruct depixel 8, 1, 2, 5 - ld a, SPRITE_ANIM_INDEX_1D + ld a, SPRITE_ANIM_INDEX_EZCHAT_CURSOR call _InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_0C add hl, bc @@ -437,7 +437,7 @@ EZChat_MasterLoop: ; 11c283 ld [hl], a depixel 9, 2, 2, 0 - ld a, SPRITE_ANIM_INDEX_1D + ld a, SPRITE_ANIM_INDEX_EZCHAT_CURSOR call _InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_0C add hl, bc @@ -445,7 +445,7 @@ EZChat_MasterLoop: ; 11c283 ld [hl], a depixel 10, 16 - ld a, SPRITE_ANIM_INDEX_1D + ld a, SPRITE_ANIM_INDEX_EZCHAT_CURSOR call _InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_0C add hl, bc @@ -453,7 +453,7 @@ EZChat_MasterLoop: ; 11c283 ld [hl], a depixel 10, 4 - ld a, SPRITE_ANIM_INDEX_1D + ld a, SPRITE_ANIM_INDEX_EZCHAT_CURSOR call _InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_0C add hl, bc @@ -461,7 +461,7 @@ EZChat_MasterLoop: ; 11c283 ld [hl], a depixel 10, 2 - ld a, SPRITE_ANIM_INDEX_1D + ld a, SPRITE_ANIM_INDEX_EZCHAT_CURSOR call _InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_0C add hl, bc @@ -2560,7 +2560,7 @@ AnimateEZChatCursor: ; 11d0b6 (47:50b6) jr .load .three ; 11d10f (47:510f) - ld a, SPRITE_ANIM_FRAMESET_27 + ld a, SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_2 call ReinitSpriteAnimFrame ld a, [wMobileCommsJumptableIndex] sla a @@ -2586,7 +2586,7 @@ AnimateEZChatCursor: ; 11d0b6 (47:50b6) ret .four ; 11d134 (47:5134) - ld a, SPRITE_ANIM_FRAMESET_27 + ld a, SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_2 call ReinitSpriteAnimFrame ld a, [wcd2a] sla a @@ -2595,7 +2595,7 @@ AnimateEZChatCursor: ; 11d0b6 (47:50b6) jr .load .five ; 11d145 (47:5145) - ld a, SPRITE_ANIM_FRAMESET_27 + ld a, SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_2 call ReinitSpriteAnimFrame ld a, [wcd2c] sla a @@ -2604,7 +2604,7 @@ AnimateEZChatCursor: ; 11d0b6 (47:50b6) jr .load .six ; 11d156 (47:5156) - ld a, SPRITE_ANIM_FRAMESET_2A + ld a, SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_5 call ReinitSpriteAnimFrame ; X = [wcd4a] * 8 + 24 ld a, [wcd4a] @@ -2627,12 +2627,12 @@ AnimateEZChatCursor: ; 11d0b6 (47:50b6) .seven ; 11d175 (47:5175) ld a, [wEZChatCursorYCoord] cp $4 - jr z, .frameset_26 - ld a, SPRITE_ANIM_FRAMESET_28 + jr z, .cursor0 + ld a, SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 jr .got_frameset -.frameset_26 - ld a, SPRITE_ANIM_FRAMESET_26 +.cursor0 + ld a, SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1 .got_frameset call ReinitSpriteAnimFrame ld a, [wEZChatCursorYCoord] @@ -2684,12 +2684,12 @@ AnimateEZChatCursor: ; 11d0b6 (47:50b6) .nine ; 11d1d1 (47:51d1) ld d, -13 * 8 - ld a, SPRITE_ANIM_FRAMESET_2C + ld a, SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_7 jr .eight_nine_load .eight ; 11d1d7 (47:51d7) ld d, 2 * 8 - ld a, SPRITE_ANIM_FRAMESET_2B + ld a, SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_6 .eight_nine_load ; 11d1db (47:51db) push de call ReinitSpriteAnimFrame @@ -2712,7 +2712,7 @@ AnimateEZChatCursor: ; 11d0b6 (47:50b6) ret .ten ; 11d1fc (47:51fc) - ld a, SPRITE_ANIM_FRAMESET_26 + ld a, SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1 call ReinitSpriteAnimFrame ld a, $8 ld e, a @@ -2824,54 +2824,54 @@ AnimateEZChatCursor: ; 11d0b6 (47:50b6) dbpixel 4, 12 .FramesetsIDs_Two: ; 11d2be - db SPRITE_ANIM_FRAMESET_28 ; 00 - db SPRITE_ANIM_FRAMESET_28 ; 01 - db SPRITE_ANIM_FRAMESET_28 ; 02 - db SPRITE_ANIM_FRAMESET_28 ; 03 - db SPRITE_ANIM_FRAMESET_28 ; 04 - db SPRITE_ANIM_FRAMESET_28 ; 05 - db SPRITE_ANIM_FRAMESET_28 ; 06 - db SPRITE_ANIM_FRAMESET_28 ; 07 - db SPRITE_ANIM_FRAMESET_28 ; 08 - db SPRITE_ANIM_FRAMESET_28 ; 09 - db SPRITE_ANIM_FRAMESET_28 ; 0a - db SPRITE_ANIM_FRAMESET_28 ; 0b - db SPRITE_ANIM_FRAMESET_28 ; 0c - db SPRITE_ANIM_FRAMESET_28 ; 0d - db SPRITE_ANIM_FRAMESET_28 ; 0e - db SPRITE_ANIM_FRAMESET_28 ; 0f - db SPRITE_ANIM_FRAMESET_28 ; 10 - db SPRITE_ANIM_FRAMESET_28 ; 11 - db SPRITE_ANIM_FRAMESET_28 ; 12 - db SPRITE_ANIM_FRAMESET_28 ; 13 - db SPRITE_ANIM_FRAMESET_28 ; 14 - db SPRITE_ANIM_FRAMESET_28 ; 15 - db SPRITE_ANIM_FRAMESET_28 ; 16 - db SPRITE_ANIM_FRAMESET_28 ; 17 - db SPRITE_ANIM_FRAMESET_28 ; 18 - db SPRITE_ANIM_FRAMESET_28 ; 19 - db SPRITE_ANIM_FRAMESET_28 ; 1a - db SPRITE_ANIM_FRAMESET_28 ; 1b - db SPRITE_ANIM_FRAMESET_28 ; 1c - db SPRITE_ANIM_FRAMESET_28 ; 1d - db SPRITE_ANIM_FRAMESET_28 ; 1e - db SPRITE_ANIM_FRAMESET_28 ; 1f - db SPRITE_ANIM_FRAMESET_28 ; 20 - db SPRITE_ANIM_FRAMESET_28 ; 21 - db SPRITE_ANIM_FRAMESET_28 ; 22 - db SPRITE_ANIM_FRAMESET_28 ; 23 - db SPRITE_ANIM_FRAMESET_28 ; 24 - db SPRITE_ANIM_FRAMESET_28 ; 25 - db SPRITE_ANIM_FRAMESET_28 ; 26 - db SPRITE_ANIM_FRAMESET_28 ; 27 - db SPRITE_ANIM_FRAMESET_28 ; 28 - db SPRITE_ANIM_FRAMESET_28 ; 29 - db SPRITE_ANIM_FRAMESET_28 ; 2a - db SPRITE_ANIM_FRAMESET_28 ; 2b - db SPRITE_ANIM_FRAMESET_29 ; 2c - db SPRITE_ANIM_FRAMESET_26 ; 2d - db SPRITE_ANIM_FRAMESET_26 ; 2e - db SPRITE_ANIM_FRAMESET_26 ; 2f + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 00 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 01 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 02 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 03 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 04 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 05 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 06 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 07 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 08 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 09 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 0a + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 0b + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 0c + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 0d + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 0e + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 0f + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 10 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 11 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 12 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 13 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 14 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 15 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 16 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 17 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 18 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 19 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 1a + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 1b + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 1c + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 1d + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 1e + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 1f + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 20 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 21 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 22 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 23 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 24 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 25 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 26 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 27 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 28 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 29 + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 2a + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_3 ; 2b + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_4 ; 2c + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1 ; 2d + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1 ; 2e + db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1 ; 2f .UpdateObjectFlags: ; 11d2ee (47:52ee) ld hl, wcd24 @@ -3021,9 +3021,9 @@ EZChat_GetSeenPokemonByKana: ; 11d3ba ld [wcd2e], a ld [hl], a - ld a, LOW(SortedPokemon) + ld a, LOW(EZChat_SortedPokemon) ld [wcd2f], a - ld a, HIGH(SortedPokemon) + ld a, HIGH(EZChat_SortedPokemon) ld [wcd30], a ld a, LOW($c6a8) @@ -3092,7 +3092,7 @@ EZChat_GetSeenPokemonByKana: ; 11d3ba or b jr nz, .loop1 -; recover the pointer from wcd2f (default: SortedPokemon) +; recover the pointer from wcd2f (default: EZChat_SortedPokemon) ld a, [wcd2f] ld l, a ld a, [wcd30] @@ -3291,101 +3291,7 @@ EZChat_GetCategoryWordsByKana: ; 11d4aa ret ; 11d4fe -SortedPokemon: -; Pokemon sorted by kana. -; Notably, Rhydon is missing. - dw .a - dw .i - dw .u - dw .e - dw .o - dw .ka_ga - dw .ki_gi - dw .ku_gu - dw .ke_ge - dw .ko_go - dw .sa_za - dw .shi_ji - dw .su_zu - dw .se_ze - dw .so_zo - dw .ta_da - dw .chi_dhi - dw .tsu_du - dw .te_de - dw .to_do - dw .na - dw .ni - dw .nu - dw .ne - dw .no - dw .ha_ba_pa - dw .hi_bi_pi - dw .fu_bu_pu - dw .he_be_pe - dw .ho_bo_po - dw .ma - dw .mi - dw .mu - dw .me - dw .mo - dw .ya - dw .yu - dw .yo - dw .ra - dw .ri - dw .ru - dw .re - dw .ro - dw .wa - dw .end - -.a: db EKANS, ARBOK, SEAKING, ARIADOS, CROCONAW, UNOWN, -1 -.i: db EEVEE, GEODUDE, SPINARAK, PILOSWINE, ONIX, -1 -.u: db ARCANINE, SUDOWOODO, WEEPINBELL, VICTREEBEL, WOOPER, SWINUB, -1 -.e: db SKARMORY, AIPOM, ESPEON, HITMONCHAN, ELEKID, ELECTABUZZ, ENTEI, -1 -.o: db FERALIGATR, FURRET, OCTILLERY, PRIMEAPE, SENTRET, STANTLER, SPEAROW, FEAROW, OMASTAR, OMANYTE, -1 -.ka_ga db GROWLITHE, MACHAMP, DRAGONITE, PINSIR, SNORLAX, KABUTO, KABUTOPS, HITMONTOP, WARTORTLE, BLASTOISE, FARFETCH_D, CUBONE, MAROWAK, KANGASKHAN, -1 -.ki_gi db SUNFLORA, CATERPIE, GYARADOS, RAPIDASH, NINETALES, GIRAFARIG, BELLOSSOM, KINGDRA, KINGLER, -1 -.ku_gu db GLOOM, PINECO, GLIGAR, KRABBY, GRANBULL, CROBAT, -1 -.ke_ge db ABRA, GENGAR, TAUROS, -1 -.ko_go db MAGIKARP, MAGNEMITE, GASTLY, HAUNTER, MACHOKE, KAKUNA, PSYDUCK, PHANPY, RATTATA, GOLDUCK, GOLBAT, GOLEM, GRAVELER, VENONAT, -1 -.sa_za db RHYHORN, PUPITAR, CORSOLA, HITMONLEE, ZAPDOS, JOLTEON, SANDSHREW, SANDSLASH, -1 ; RHYDON should lead this list -.shi_ji db SEADRA, SHELLDER, VAPOREON, DEWGONG, -1 -.su_zu db SUICUNE, STARMIE, SCYTHER, ZUBAT, BEEDRILL, HYPNO, DROWZEE, -1 -.se_ze db SQUIRTLE, CELEBI, -1 -.so_zo db WOBBUFFET, -1 -.ta_da db DUGTRIO, HORSEA, EXEGGCUTE, -1 -.chi_dhi db CHIKORITA, CHINCHOU, -1 -.tsu_du db SHUCKLE, -1 -.te_de db DIGLETT, REMORAID, DELIBIRD, HOUNDOUR, AMPHAROS, -1 -.to_do db DODUO, DODRIO, SMEARGLE, KOFFING, TENTACRUEL, TOGETIC, TOGEPI, GOLDEEN, METAPOD, DONPHAN, -1 -.na db ODDISH, EXEGGUTOR, -1 -.ni db NIDOKING, NIDOQUEEN, NIDORAN_M, NIDORAN_F, NIDORINA, NIDORINO, MEOWTH, SNEASEL, POLIWHIRL, POLITOED, POLIWRATH, POLIWAG, -1 -.nu db QUAGSIRE, -1 -.ne db NATU, XATU, -1 -.no db DUNSPARCE, -1 -.ha_ba_pa db SEEL, STEELIX, TYPHLOSION, DRAGONAIR, BUTTERFREE, SCIZOR, HOPPIP, BLISSEY, PARAS, PARASECT, QWILFISH, MR__MIME, TYROGUE, CLOYSTER, TYRANITAR, -1 -.hi_bi_pi db CLEFFA, WEEDLE, PIKACHU, CLEFABLE, PIDGEOT, PIDGEOTTO, PICHU, CLEFAIRY, CHARMANDER, STARYU, CYNDAQUIL, SUNKERN, TEDDIURSA, VOLTORB, -1 -.fu_bu_pu db MOLTRES, FLAREON, ALAKAZAM, MAGMAR, FORRETRESS, WIGGLYTUFF, IVYSAUR, BULBASAUR, VENUSAUR, AERODACTYL, MAGBY, IGGLYBUFF, UMBREON, ARTICUNO, JIGGLYPUFF, SNUBBULL, -1 -.he_be_pe db BAYLEEF, GRIMER, MUK, HERACROSS, HOUNDOOM, PERSIAN, LICKITUNG, -1 -.ho_bo_po db HO_OH, HOOTHOOT, PIDGEY, PONYTA, SKIPLOOM, PORYGON, PORYGON2, -1 -.ma db MAGCARGO, SLUGMA, QUILAVA, BELLSPROUT, WEEZING, MARILL, AZUMARILL, ELECTRODE, MANKEY, MANTINE, -1 -.mi db DRATINI, MEW, MEWTWO, MILTANK, -1 -.mu db MISDREAVUS, SMOOCHUM, -1 -.me db MEGANIUM, DITTO, TENTACOOL, MAREEP, -1 -.mo db FLAAFFY, VENOMOTH, TANGELA, -1 -.ya db SLOWKING, SLOWBRO, SLOWPOKE, MURKROW, YANMA, -1 -.yu db KADABRA, -1 -.yo db LARVITAR, NOCTOWL, -1 -.ra db RAIKOU, RAICHU, CHANSEY, RATICATE, LAPRAS, VILEPLUME, LANTURN, -1 -.ri db CHARMELEON, CHARIZARD, URSARING, -1 -.ru db JYNX, LUGIA, -1 -.re db MAGNETON, LEDIAN, LEDYBA, -1 -.ro db VULPIX, -1 -.wa db JUMPLUFF, TOTODILE, MACHOP;, -1 -.end db -1 -; 11d67e +INCLUDE "data/pokemon/ezchat_order.asm" GFX_11d67e: INCBIN "gfx/pokedex/select_start.2bpp" diff --git a/mobile/mobile_12.asm b/mobile/mobile_12.asm index 61d6c2d19..e8c89ce9c 100755 --- a/mobile/mobile_12.asm +++ b/mobile/mobile_12.asm @@ -564,8 +564,7 @@ MobileDesc_ZipCode: db "Your zip code?@" MenuDataHeader_0x484f1: ; 0x484f1 db $40 ; flags - db 02, 11 ; start coords - db 07, 19 ; end coords + menu_coords 11, 2, SCREEN_WIDTH - 1, 7 dw MenuData2_0x484f9 db 1 ; default option ; 0x484f9 @@ -580,23 +579,19 @@ String_484ff: db "Girl@" MenuDataHeader_0x48504: ; 0x48504 db $40 ; flags - db 00, 10 ; start coords - db 17, 19 ; end coords + menu_coords 10, 0, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 MenuDataHeader_0x48509: ; 0x48509 db $40 ; flags - db 05, 10 ; start coords - db 07, 19 ; end coords + menu_coords 10, 5, SCREEN_WIDTH - 1, 7 MenuDataHeader_0x4850e: ; 0x4850e db $40 ; flags - db 09, 10 ; start coords - db 11, 19 ; end coords + menu_coords 10, 9, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 MenuDataHeader_0x48513: ; 0x48513 db $40 ; flags - db 01, 11 ; start coords - db 12, 18 ; end coords + menu_coords 11, 1, 18, 12 dw MenuData2_0x4851b db 1 ; default option ; 0x4851b @@ -1278,8 +1273,7 @@ Function48a9a: ; 48a9a (12:4a9a) MenuDataHeader_0x48a9c: ; 0x48a9c db $40 ; flags - db 08, 10 ; start coords - db 13, 19 ; end coord + menu_coords 10, 8, SCREEN_WIDTH - 1, 13 String_48aa1: ; 48aa1 db "Tell Now" diff --git a/mobile/mobile_12_2.asm b/mobile/mobile_12_2.asm index 9698e3113..19fcb16aa 100755 --- a/mobile/mobile_12_2.asm +++ b/mobile/mobile_12_2.asm @@ -716,8 +716,7 @@ Function4ac58: ; 4ac58 MenuDataHeader_0x4aca2: ; 0x4aca2 db $40 ; flags - db 09, 11 ; start coords - db 17, 19 ; end coords + menu_coords 11, 9, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw NULL db 1 ; default option ; 0x4acaa diff --git a/mobile/mobile_22.asm b/mobile/mobile_22.asm index 41d30de51..8f88299d8 100644 --- a/mobile/mobile_22.asm +++ b/mobile/mobile_22.asm @@ -278,8 +278,7 @@ Function89261: ; 89261 MenuDataHeader_0x892a3: ; 0x892a3 db $40 ; flags - db 05, 10 ; start coords - db 09, 15 ; end coords + menu_coords 10, 5, 15, 9 dw MenuData2_0x892ab db 1 ; default option ; 0x892ab @@ -572,7 +571,7 @@ Function89448: ; 89448 (22:5448) ; Clears the Sprites array push af ld hl, Sprites - ld d, $10 * 6 + ld d, 24 * SPRITEOAMSTRUCT_LENGTH xor a .loop ld [hli], a @@ -1924,7 +1923,7 @@ Function89b97: ; 89b97 (22:5b97) ld a, [hli] ld h, [hl] ld l, a - ld de, Sprites + ld de, Sprite01 .asm_89bb4 ld a, [hli] cp $ff @@ -1934,19 +1933,19 @@ Function89b97: ; 89b97 (22:5b97) .asm_89bbb push hl ld a, [hli] - ld [de], a + ld [de], a ; y inc de ld a, [hli] add b - ld [de], a + ld [de], a ; x inc de - ld a, $8 + ld a, $08 add b ld b, a - ld a, [hli] + ld a, [hli] ; tile id ld [de], a inc de - ld a, [hli] + ld a, [hli] ; attributes ld [de], a inc de pop hl @@ -1966,32 +1965,32 @@ Unknown_89bd8: ; 89bd8 ; 89be0 Unknown_89be0: ; 89be0 - db $01, $12, $4e, $01, $00 - db $01, $19, $4e, $01, $40 - db $01, $12, $72, $01, $20 - db $01, $19, $72, $01, $60 - db $ff + db $01, $12, $4e, $01, 0 + db $01, $19, $4e, $01, 0 | Y_FLIP + db $01, $12, $72, $01, 0 | X_FLIP + db $01, $19, $72, $01, 0 | X_FLIP | Y_FLIP + db -1 ; end Unknown_89bf5: ; 89bf5 - db $01, $60, $16, $01, $00 - db $01, $62, $16, $01, $40 - db $01, $60, $92, $01, $20 - db $01, $62, $92, $01, $60 - db $ff + db $01, $60, $16, $01, 0 + db $01, $62, $16, $01, 0 | Y_FLIP + db $01, $60, $92, $01, 0 | X_FLIP + db $01, $62, $92, $01, 0 | X_FLIP | Y_FLIP + db -1 ; end Unknown_89c0a: ; 89c0a - db $01, $78, $66, $01, $00 - db $01, $78, $66, $01, $40 - db $01, $78, $92, $01, $20 - db $01, $78, $92, $01, $60 - db $ff + db $01, $78, $66, $01, 0 + db $01, $78, $66, $01, 0 | Y_FLIP + db $01, $78, $92, $01, 0 | X_FLIP + db $01, $78, $92, $01, 0 | X_FLIP | Y_FLIP + db -1 ; end Unknown_89c1f: ; 89c1f - db $01, $80, $66, $01, $00 - db $01, $80, $66, $01, $40 - db $01, $80, $92, $01, $20 - db $01, $80, $92, $01, $60 - db $ff + db $01, $80, $66, $01, 0 + db $01, $80, $66, $01, 0 | Y_FLIP + db $01, $80, $92, $01, 0 | X_FLIP + db $01, $80, $92, $01, 0 | X_FLIP | Y_FLIP + db -1 ; end ; 89c34 Function89c34: ; 89c34 (22:5c34) @@ -2014,10 +2013,10 @@ Function89c44: ; 89c44 (22:5c44) pop de ret .asm_89c4f - ld hl, Sprites + ld hl, Sprite01 push de ld a, b - ld [hli], a + ld [hli], a ; y ld d, $8 ld a, e and a @@ -2029,11 +2028,11 @@ Function89c44: ; 89c44 (22:5c44) jr nz, .asm_89c5c .asm_89c60 pop de - ld [hli], a + ld [hli], a ; x ld a, d - ld [hli], a + ld [hli], a ; tile id xor a - ld [hli], a + ld [hli], a ; attributes ret Function89c67: ; 89c67 (22:5c67) @@ -2124,20 +2123,20 @@ Function89cdf: ; 89cdf (22:5cdf) ld c, a ld e, $2 ld a, $2 - ld hl, Sprites + ld hl, Sprite01 .asm_89cee push af push bc ld d, $4 .asm_89cf2 ld a, b - ld [hli], a + ld [hli], a ; y ld a, c - ld [hli], a + ld [hli], a ; x ld a, e - ld [hli], a + ld [hli], a ; tile id ld a, $1 - ld [hli], a + ld [hli], a ; attributes ld a, $8 add c ld c, a @@ -2833,8 +2832,7 @@ Function8a116: ; 8a116 (22:6116) MenuDataHeader_0x8a176: ; 0x8a176 db $40 ; flags - db 00, 14 ; start coords - db 06, 19 ; end coords + menu_coords 14, 0, SCREEN_WIDTH - 1, 6 ; 8a17b Function8a17b: ; 8a17b (22:617b) @@ -2856,8 +2854,7 @@ Function8a17b: ; 8a17b (22:617b) MenuDataHeader_0x8a19a: ; 0x8a19a db $40 ; flags - db 00, 14 ; start coords - db 06, 19 ; end coords + menu_coords 14, 0, SCREEN_WIDTH - 1, 6 dw MenuData2_0x8a1a2 db 1 ; default option ; 0x8a1a2 @@ -3016,8 +3013,7 @@ Function8a2aa: ; 8a2aa (22:62aa) MenuDataHeader_0x8a2ef: ; 0x8a2ef db $40 ; flags - db 12, 00 ; start coords - db 17, 19 ; end coords + menu_coords 0, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 ; 8a2f4 UnknownText_0x8a2f4: ; 0x8a2f4 @@ -3178,8 +3174,7 @@ Unknown_8a40b: db 1, 2, 3, -1 MenuDataHeader_0x8a40f: ; 0x8a40f db $40 ; flags - db 02, 00 ; start coords - db 11, 10 ; end coords + menu_coords 0, 2, 10, TEXTBOX_Y - 1 dw MenuData2_0x8a417 db 1 ; default option ; 0x8a417 @@ -3195,8 +3190,7 @@ MenuData2_0x8a417: ; 0x8a417 MenuDataHeader_0x8a435: ; 0x8a435 db $40 ; flags - db 02, 00 ; start coords - db 09, 10 ; end coords + menu_coords 0, 2, 10, 9 dw MenuData2_0x8a43d db 1 ; default option ; 0x8a43d @@ -3301,7 +3295,7 @@ asm_8a529: ; 8a529 (22:6529) ld [hli], a ld hl, Sprites xor a - ld bc, $20 + ld bc, 8 * SPRITEOAMSTRUCT_LENGTH call ByteFill ret @@ -3921,8 +3915,7 @@ Jumptable_8a9c5: ; 8a9c5 (22:69c5) MenuDataHeader_0x8a9c9: ; 0x8a9c9 db $40 ; flags - db 04, 11 ; start coords - db 11, 18 ; end coords + menu_coords 11, 4, 18, TEXTBOX_Y - 1 ; 8a9ce Function8a9ce: ; 8a9ce (22:69ce) @@ -3951,8 +3944,7 @@ Function8a9ce: ; 8a9ce (22:69ce) MenuDataHeader_0x8a9f2: ; 0x8a9f2 db $40 ; flags - db 04, 11 ; start coords - db 11, 18 ; end coords + menu_coords 11, 4, 18, TEXTBOX_Y - 1 dw MenuData2_0x8a9fa db 1 ; default option ; 0x8a9fa diff --git a/mobile/mobile_22_2.asm b/mobile/mobile_22_2.asm index 73e93cf3f..9deb9b261 100644 --- a/mobile/mobile_22_2.asm +++ b/mobile/mobile_22_2.asm @@ -911,8 +911,7 @@ Function8b855: ; 8b855 MenuDataHeader_0x8b867: ; 0x8b867 db $40 ; flags - db 03, 01 ; start coords - db 13, 18 ; end coords + menu_coords 1, 3, 18, 13 dw MenuData2_0x8b870 db 1 ; default option ; 0x8b86f @@ -1084,13 +1083,11 @@ Function8b9ab: ; 8b9ab MenuDataHeader_0x8b9ac: ; 0x8b9ac db $40 ; flags - db 00, 11 ; start coords - db 11, 19 ; end coords + menu_coords 11, 0, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 MenuDataHeader_0x8b9b1: ; 0x8b9b1 db $40 ; flags - db 00, 11 ; start coords - db 07, 19 ; end coords + menu_coords 11, 0, SCREEN_WIDTH - 1, 7 dw MenuData2_0x8b9b9 db 1 ; default option ; 0x8b9b9 @@ -1105,8 +1102,7 @@ MenuData2_0x8b9b9: ; 0x8b9b9 MenuDataHeader_0x8b9ca: ; 0x8b9ca db $40 ; flags - db 00, 11 ; start coords - db 11, 19 ; end coords + menu_coords 11, 0, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw MenuData2_0x8b9d2 db 1 ; default option ; 0x8b9d2 diff --git a/mobile/mobile_40.asm b/mobile/mobile_40.asm index 01969e872..d0a857b91 100644 --- a/mobile/mobile_40.asm +++ b/mobile/mobile_40.asm @@ -2120,8 +2120,7 @@ Function100d67: ; 100d67 .MenuDataHeader: ; 100d88 db 0 ; flags - db 11, 11 ; start coords - db 17, 19 ; end coords + menu_coords 11, 11, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw .MenuData2 db 1 ; default option @@ -6288,8 +6287,7 @@ Function1029af: ; 1029af MenuDataHeader_1029bb: ; 1029bb db $40 ; flags - db 10, 3 ; start coords - db 12, 15 ; end coords + menu_coords 3, 10, 15, 12 dw NULL db 1 ; default option ; 1029c3 @@ -7786,8 +7784,7 @@ Special_AskMobileOrCable: ; 103612 MenuDataHeader_103640: ; 103640 db $40 ; flags - db 6, 13 ; start coords - db 11, 19 ; end coords + menu_coords 13, 6, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw MenuData2_103648 db 1 ; default option @@ -7941,8 +7938,7 @@ Function103700: ; 103700 MenuDataHeader_103747: ; 103747 db $40 ; flags - db 5, 13 ; start coords - db 11, 19 ; end coords + menu_coords 13, 5, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw MenuData2_10374f db 1 ; default option diff --git a/mobile/mobile_41.asm b/mobile/mobile_41.asm index a4b2cff86..a4f2c7e61 100755 --- a/mobile/mobile_41.asm +++ b/mobile/mobile_41.asm @@ -1049,16 +1049,16 @@ Stubbed_Function106462: ; 106464 Function106464:: ; 106464 - ld de, MobilePhoneTilesGFX - ld hl, vTiles2 tile $60 - lb bc, BANK(MobilePhoneTilesGFX), 1 + ld de, FontsExtra_SolidBlackGFX + ld hl, vTiles2 tile "<BLACK>" ; $60 + lb bc, BANK(FontsExtra_SolidBlackGFX), 1 call Get2bpp ld de, FontsExtra2_UpArrowGFX - ld hl, vTiles2 tile $61 + ld hl, vTiles2 tile "▲" ; $61 lb bc, BANK(FontsExtra2_UpArrowGFX), 1 call Get2bpp ld de, GFX_106514 - ld hl, vTiles2 tile $62 + ld hl, vTiles2 tile "<PHONE>" ; $62 ld c, 9 ld b, BANK(GFX_106514) call Get2bpp @@ -1072,17 +1072,17 @@ Function106464:: ; 106464 Function10649b: ; 10649b ld a, [TextBoxFrame] - and $7 - ld bc, 3 tiles + maskbits NUM_FRAMES +- 1 + ld bc, 6 * LEN_1BPP_TILE ld hl, Frames call AddNTimes ld d, h ld e, l - ld hl, vTiles2 tile $79 - ld c, 6 + ld hl, vTiles2 tile "┌" ; $79 + ld c, 6 ; "┌" to "┘" ld b, BANK(Frames) call Function1064c3 - ld hl, vTiles2 tile $7f + ld hl, vTiles2 tile " " ; $7f ld de, TextBoxSpaceGFX ld c, 1 ld b, BANK(TextBoxSpaceGFX) @@ -1142,8 +1142,8 @@ asm_1064ed ; 10650a Function10650a: ; 10650a - ld de, MobilePhoneTilesGFX + $20 - lb bc, BANK(MobilePhoneTilesGFX), $11 + ld de, MobilePhoneTilesGFX + lb bc, BANK(MobilePhoneTilesGFX), 17 call Get2bpp ret ; 106514 diff --git a/mobile/mobile_42.asm b/mobile/mobile_42.asm index e1f414a4d..146fcf902 100644 --- a/mobile/mobile_42.asm +++ b/mobile/mobile_42.asm @@ -181,12 +181,12 @@ Function1080b7: ; 1080b7 ld de, TradeBallGFX ld hl, vTiles0 - lb bc, BANK(TradeBallGFX), $06 + lb bc, BANK(TradeBallGFX), 6 call Request2bpp ld de, TradePoofGFX ld hl, vTiles0 tile $06 - lb bc, BANK(TradePoofGFX), $0c + lb bc, BANK(TradePoofGFX), 12 call Request2bpp xor a @@ -616,11 +616,11 @@ MobileTradeAnim_ShowPlayerMonForGTS: ; 10842c call DelayFrame ld de, TradeBallGFX ld hl, vTiles0 - lb bc, BANK(TradeBallGFX), $06 + lb bc, BANK(TradeBallGFX), 6 call Request2bpp ld de, TradePoofGFX ld hl, vTiles0 tile $06 - lb bc, BANK(TradePoofGFX), $0c + lb bc, BANK(TradePoofGFX), 12 call Request2bpp ld a, [wPlayerTrademonDVs] ld [TempMonDVs], a @@ -690,11 +690,11 @@ MobileTradeAnim_ShowOTMonFromGTS: ; 1084d7 call DelayFrame ld de, TradeBallGFX ld hl, vTiles0 - lb bc, BANK(TradeBallGFX), $06 + lb bc, BANK(TradeBallGFX), 6 call Request2bpp ld de, TradePoofGFX ld hl, vTiles0 tile $06 - lb bc, BANK(TradePoofGFX), $0c + lb bc, BANK(TradePoofGFX), 12 call Request2bpp xor a ld [hSCX], a @@ -759,11 +759,11 @@ MobileTradeAnim_GetOddEgg: ; 108589 call DelayFrame ld de, TradeBallGFX ld hl, vTiles0 - lb bc, BANK(TradeBallGFX), $06 + lb bc, BANK(TradeBallGFX), 6 call Request2bpp ld de, TradePoofGFX ld hl, vTiles0 tile $06 - lb bc, BANK(TradePoofGFX), $0c + lb bc, BANK(TradePoofGFX), 12 call Request2bpp xor a ld [hSCX], a @@ -959,7 +959,7 @@ MobileTradeAnim_GiveTrademon1: ; 108763 cp $f8 jr nz, .next depixel 10, 11, 4, 0 - ld a, SPRITE_ANIM_INDEX_MOBILE_22 + ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE call _InitSpriteAnimStruct .next @@ -984,7 +984,7 @@ MobileTradeAnim_GiveTrademon1: ; 108763 .init depixel 10, 11, 4, 0 - ld a, SPRITE_ANIM_INDEX_MOBILE_22 + ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE call _InitSpriteAnimStruct xor a call Function108ad4 @@ -1015,7 +1015,7 @@ MobileTradeAnim_GiveTrademon2: ; 1087cf call Function108af4 call Function108b5a depixel 9, 10, 2, 0 - ld a, SPRITE_ANIM_INDEX_MOBILE_25 + ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_PING call _InitSpriteAnimStruct ld de, SFX_FORESIGHT call PlaySFX @@ -1024,7 +1024,7 @@ MobileTradeAnim_GiveTrademon2: ; 1087cf xor a ld [wcf64], a depixel 9, 10, 2, 0 - ld a, SPRITE_ANIM_INDEX_MOBILE_23 + ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_SENT_PULSE call _InitSpriteAnimStruct .loop ld a, [hSCY] @@ -1051,7 +1051,7 @@ MobileTradeAnim_05: ; 108811 ld c, 60 call WaitMobileTradeSpriteAnims depixel 30, 10, 2, 0 - ld a, SPRITE_ANIM_INDEX_MOBILE_24 + ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_PULSE call _InitSpriteAnimStruct call GetMobileTradeAnimByte ld de, SFX_THROW_BALL @@ -1074,7 +1074,7 @@ MobileTradeAnim_07: ; 10884c ld c, 80 call DelayFrames depixel 30, 10, 2, 0 - ld a, SPRITE_ANIM_INDEX_MOBILE_24 + ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_OT_PULSE call _InitSpriteAnimStruct call GetMobileTradeAnimByte ld de, SFX_THROW_BALL @@ -1098,7 +1098,7 @@ MobileTradeAnim_GetTrademon1: ; 108863 .done farcall DeinitializeAllSprites depixel 9, 10, 2, 0 - ld a, SPRITE_ANIM_INDEX_MOBILE_25 + ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_PING call _InitSpriteAnimStruct ld de, SFX_GLASS_TING_2 call PlaySFX @@ -1134,13 +1134,13 @@ MobileTradeAnim_GetTrademon2: ; 108894 .asm_1088c5 depixel 10, 11, 4, 0 - ld a, SPRITE_ANIM_INDEX_MOBILE_22 + ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE call _InitSpriteAnimStruct jr .asm_1088e7 .asm_1088cf depixel 10, 11, 4, 0 - ld a, SPRITE_ANIM_INDEX_MOBILE_22 + ld a, SPRITE_ANIM_INDEX_MOBILE_TRADE_CABLE_BULGE call _InitSpriteAnimStruct xor a call Function108ad4 diff --git a/mobile/mobile_45.asm b/mobile/mobile_45.asm index 6d085732d..920ef5cd7 100644 --- a/mobile/mobile_45.asm +++ b/mobile/mobile_45.asm @@ -5845,7 +5845,7 @@ Unknown_116815: ; 116815 db $c, $5 db $9, $8 db $8, $4 - db $ff + db -1 ; end Unknown_11683e: ; 11683e db $fd, $20 @@ -5868,7 +5868,7 @@ Unknown_11683e: ; 11683e db $12, $5 db $f, $8 db $e, $4 - db $ff + db -1 ; end Unknown_116867: ; 116867 db $14, $8 @@ -5911,7 +5911,7 @@ Unknown_116881: ; 116881 db $fd, $2 db $23, $2 db $fd, $40 - db $ff + db -1 ; end Unknown_1168ae: ; 1168ae db $24, $4 @@ -7299,16 +7299,14 @@ Function1179a7: ; 1179a7 (45:79a7) MenuDataHeader_1179b5: ; 1179b5 db $40 ; flags - db 12, 0 ; start coords - db 17, 19 ; end coords + menu_coords 0, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw NULL db 0 ; default option ; 1179bd MenuDataHeader_1179bd: ; 1179bd db $40 ; flags - db 7, 14 ; start coords - db 11, 19 ; end coords + menu_coords 14, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw NULL db 0 ; default option ; 1179c5 @@ -7659,18 +7657,16 @@ Function117c89: ret MenuDataHeader_117cbc: ; 0x117cbc - db $40 ; flags - db 12, 0 ; start coords - db 17, 19 ; end coords - dw NULL ; menu data 2 - db 0 ; default option + db $40 ; flags + menu_coords 0, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 + dw NULL + db 0 ; default option MenuDataHeader_117cc4: ; 0x117cc4 - db $40 ; flags - db 7, 14 ; start coords - db 11, 19 ; end coords - dw NULL ; menu data 2 - db 0 ; default item + db $40 ; flags + menu_coords 14, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 + dw NULL + db 0 ; default item YesNo117ccc: ; 0x117ccc db "はい" diff --git a/mobile/mobile_45_sprite_engine.asm b/mobile/mobile_45_sprite_engine.asm index b114e5166..d77a8836f 100755 --- a/mobile/mobile_45_sprite_engine.asm +++ b/mobile/mobile_45_sprite_engine.asm @@ -1,7 +1,7 @@ Function115d99: ; 115d99 ld de, GFX_11601a ld hl, vTiles0 tile $60 - lb bc, BANK(GFX_11601a), $14 + lb bc, BANK(GFX_11601a), 20 call Get2bpp xor a ld [wc305], a @@ -22,8 +22,8 @@ Function115dc3: ; 115dc3 xor a ld [wc305], a ld a, $a0 - ld hl, Sprites + 31 * 4 - ld bc, 8 * 4 + ld hl, Sprite32 + ld bc, 8 * SPRITEOAMSTRUCT_LENGTH call ByteFill ret @@ -34,8 +34,8 @@ Function115dd3: ; 115dd3 and a ret z ld a, $a0 - ld hl, Sprites + 31 * 4 - ld bc, 8 * 4 + ld hl, Sprite32 + ld bc, 8 * SPRITEOAMSTRUCT_LENGTH call ByteFill call Function115e22 ld a, [wc309] @@ -50,7 +50,7 @@ Function115dd3: ; 115dd3 ld d, a push de pop hl - ld de, Sprites + 31 * 4 + ld de, Sprite32 ld a, [wc307] ld c, a ld a, [wc308] @@ -60,17 +60,17 @@ Function115dd3: ; 115dd3 push af ld a, [hli] add b - ld [de], a + ld [de], a ; y inc de ld a, [hli] add c - ld [de], a + ld [de], a ; x inc de ld a, [hli] - ld [de], a + ld [de], a ; tile id inc de ld a, [hli] - ld [de], a + ld [de], a ; attributes inc de pop af dec a @@ -361,7 +361,7 @@ Function11619d: ; 11619d jr c, .asm_1161b4 ld a, $a0 ld hl, Sprites - ld bc, $0064 + ld bc, 25 * SPRITEOAMSTRUCT_LENGTH call ByteFill .asm_1161b4 @@ -508,8 +508,7 @@ Function1161d5: ; 1161d5 MenuDataHeader_11628c: ; 11628c db $40 ; flags - db 6, 0 ; start coords - db 17, 19 ; end coords + menu_coords 0, 6, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw NULL db 0 ; default option ; 116294 @@ -586,22 +585,22 @@ Function1162f2: ; 1162f2 ld e, a ld a, [hli] sub e - ld de, Sprites + $24 + ld de, Sprite10 .asm_116321 push af ld a, [hli] add b - ld [de], a + ld [de], a ; y inc de ld a, [hli] add c - ld [de], a + ld [de], a ; x inc de ld a, [hli] - ld [de], a + ld [de], a ; tile id inc de ld a, [hli] - ld [de], a + ld [de], a ; attributes inc de pop af dec a @@ -627,22 +626,22 @@ Function1162f2: ; 1162f2 ld e, a ld a, [hli] sub e - ld de, Sprites + ld de, Sprite01 .asm_11635a push af ld a, [hli] add b - ld [de], a + ld [de], a ; y inc de ld a, [hli] add c - ld [de], a + ld [de], a ; x inc de ld a, [hli] - ld [de], a + ld [de], a ; tile id inc de ld a, [hli] - ld [de], a + ld [de], a ; attributes inc de pop af dec a @@ -669,7 +668,7 @@ Function11636e: ; 11636e ld [rSVBK], a ld a, $a0 ld hl, Sprites - ld bc, 16 * 4 + ld bc, 16 * SPRITEOAMSTRUCT_LENGTH call ByteFill ld a, $90 ld [hWY], a @@ -697,7 +696,7 @@ Function1163c0: ; 1163c0 ld [rSVBK], a ld a, $a0 ld hl, Sprites - ld bc, 16 * 4 + ld bc, 16 * SPRITEOAMSTRUCT_LENGTH call ByteFill call DelayFrame farcall Function14146 diff --git a/mobile/mobile_46.asm b/mobile/mobile_46.asm index 11dd8c45e..e70e8d5fe 100755 --- a/mobile/mobile_46.asm +++ b/mobile/mobile_46.asm @@ -2601,7 +2601,7 @@ Function119413: ; 119413 jr z, .asm_119447 ld a, $6 ld [rSVBK], a - ld a, [wd000] + ld a, [w3_d000] ld c, a ld a, [w3_d000 + 1] ld b, a @@ -3538,11 +3538,11 @@ Function1199e2: ; 1199e2 ld [w3_d8a1], a ld [w3_d8a2], a ld [w3_d8a3], a - ld hl, $d8a0 + ld hl, w3_d8a0 ld bc, $d889 call Function119e98 call Function119e98 - ld hl, $d8a0 + ld hl, w3_d8a0 ld a, [wcd2d] cp [hl] jr nz, Function119ac9 @@ -3563,12 +3563,12 @@ Function1199e2: ; 1199e2 ld [w3_d8a1], a ld [w3_d8a2], a ld [w3_d8a3], a - ld hl, $d8a0 + ld hl, w3_d8a0 ld bc, $d88e call Function119e98 ld bc, $d893 call Function119e98 - ld hl, $d8a0 + ld hl, w3_d8a0 ld a, [wcd2f] cp [hl] jr nz, .asm_119aa7 @@ -3955,16 +3955,14 @@ BattleTowerRoomMenu_UpdateYesNoMenu: MenuDataHeader_119cf7: ; 119cf7 db $40 ; flags - db 7, 12 ; start coords - db 11, 19 ; end coords + menu_coords 12, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw NULL db 0 ; default option ; 119cff MenuData_119cff: ; 119cff db $40 ; flags - db 7, 15 ; start coords - db 11, 19 ; end coords + menu_coords 15, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw NULL db 0 ; default option ; 119d07 @@ -4757,16 +4755,14 @@ String_11a2d3: ; 11a2d3 MenuDataHeader_11a2d6: ; 11a2d6 db $40 ; flags - db 6, 14 ; start coords - db 10, 19 ; end coords + menu_coords 14, 6, SCREEN_WIDTH - 1, 10 dw NULL db 0 ; default option ; 11a2de MenuDataHeader_11a2de: ; 11a2de db $40 ; flags - db 7, 14 ; start coords - db 11, 19 ; end coords + menu_coords 14, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw NULL db 0 ; default option ; 11a2e6 @@ -5329,8 +5325,7 @@ String_11a7f4: ; 11a7f4 MenuDataHeader_11a804: ; 11a804 db $40 ; flags - db 0, 0 ; start coords - db 5, 19 ; end coords + menu_coords 0, 0, SCREEN_WIDTH - 1, 5 dw NULL db 0 ; default option ; 11a80c @@ -6001,8 +5996,7 @@ Function11adc4: MenuDataHeader_11ae38: ; 11ae38 db $40 ; flags - db 10, 10 ; start coords - db 17, 17 ; end coords + menu_coords 10, 10, 17, SCREEN_HEIGHT - 1 dw NULL db 0 ; default option ; 11ae40 @@ -6248,8 +6242,7 @@ Function11afd6: ; 11afd6 MenuDataHeader_11afe8: ; 11afe8 db $40 ; flags - db 12, 9 ; start coords - db 17, 19 ; end coords + menu_coords 9, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw NULL db 0 ; default option ; 11aff0 @@ -6266,8 +6259,7 @@ String_11b003: ; 11b003 MenuDataHeader_11b013: ; 11b013 db $40 ; flags - db 7, 14 ; start coords - db 11, 19 ; end coords + menu_coords 14, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw NULL db 1 ; default option ; 11b01b @@ -6929,7 +6921,7 @@ Function11b31b: ; 11b31b db $39 ; 13 Function11b397: ; 11b397 - ld de, Sprites + ld de, Sprite01 .loop ld a, [hl] cp $ff @@ -6938,20 +6930,20 @@ Function11b397: ; 11b397 and $7 swap a add [hl] - inc hl ; 1 - ld [de], a + inc hl + ld [de], a ; y inc de - ld a, [hli] ; 2 - ld [de], a + ld a, [hli] + ld [de], a ; x inc de ld a, [bc] inc bc - ld [de], a + ld [de], a ; tile id inc de - ld a, $5 ; OBPal 5 - ld [de], a + ld a, $5 + ld [de], a ; attributes inc de jr .loop ; 11b3b6 @@ -6987,7 +6979,7 @@ Unreferenced_Function11b3b6: ; 11b3b6 ; 11b3d9 Function11b3d9: ; 11b3d9 - ld de, Sprites + 28 * 4 + ld de, Sprite29 push de ld a, [wc7d2] dec a diff --git a/mobile/mobile_5b.asm b/mobile/mobile_5b.asm index 5de77b789..a1e8dac8a 100755 --- a/mobile/mobile_5b.asm +++ b/mobile/mobile_5b.asm @@ -171,7 +171,7 @@ MobileSystemSplashScreen_InitGFX: ; 16c108 call DisableLCD ld hl, vTiles2 ld de, .Tiles - lb bc, BANK(.Tiles), $68 + lb bc, BANK(.Tiles), 104 call Get2bpp call .LoadPals call .LoadTileMap @@ -709,7 +709,7 @@ Function16cc02: ; 16cc02 Function16cc18: ; 16cc18 ld hl, vTiles1 ld de, GFX_16cca3 - lb bc, BANK(GFX_16cca3), $2e + lb bc, BANK(GFX_16cca3), 46 call Get2bpp ret ; 16cc25 diff --git a/mobile/mobile_5c.asm b/mobile/mobile_5c.asm index 3280040f6..12bd893e0 100755 --- a/mobile/mobile_5c.asm +++ b/mobile/mobile_5c.asm @@ -75,7 +75,7 @@ Function17005a: ; 17005a ; 1700b0 -INCLUDE "mobile/battle_tower_5c.asm" +INCLUDE "engine/events/battle_tower/battle_tower.asm" Function170be4: ; 170be4 ld a, $5 @@ -296,7 +296,7 @@ Function170d02: ; 170d02 ld [rVBK], a ld de, GFX_171848 ld hl, vTiles1 tile $41 - lb bc, BANK(GFX_171848), $18 + lb bc, BANK(GFX_171848), 24 call Get2bpp xor a ld [rVBK], a @@ -514,7 +514,7 @@ Function171b42: ; 171b42 (5c:5b42) Function171b4b: ; 171b4b (5c:5b4b) depixel 8, 2 - ld a, SPRITE_ANIM_INDEX_1D + ld a, SPRITE_ANIM_INDEX_EZCHAT_CURSOR call _InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_0C add hl, bc @@ -522,7 +522,7 @@ Function171b4b: ; 171b4b (5c:5b4b) ld [hl], a depixel 8, 19 - ld a, SPRITE_ANIM_INDEX_1D + ld a, SPRITE_ANIM_INDEX_EZCHAT_CURSOR call _InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_0C add hl, bc @@ -530,7 +530,7 @@ Function171b4b: ; 171b4b (5c:5b4b) ld [hl], a depixel 17, 14, 2, 0 - ld a, SPRITE_ANIM_INDEX_1D + ld a, SPRITE_ANIM_INDEX_EZCHAT_CURSOR call _InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_0C add hl, bc @@ -673,8 +673,7 @@ Function171c66: ; 171c66 (5c:5c66) MenuDataHeader_171c6b: ; 171c6b db $40 ; flags - db 12, 0 ; start coords - db 17, 19 ; end coords + menu_coords 0, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1 dw NULL db 0 ; default option ; 171c73 @@ -936,7 +935,7 @@ GameBoyN64GFX: INCBIN "gfx/trade/game_boy_n64.2bpp" Tilemap_1733af: -if DEF(CRYSTAL11) +if DEF(_CRYSTAL11) INCBIN "gfx/unknown/1733af_corrupt.tilemap" else INCBIN "gfx/unknown/1733af.tilemap" diff --git a/mobile/mobile_5f.asm b/mobile/mobile_5f.asm index 4a28d2c55..b56aad575 100644 --- a/mobile/mobile_5f.asm +++ b/mobile/mobile_5f.asm @@ -429,10 +429,10 @@ Function17d1f1: ; 17d1f1 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Parameter: [ScriptVar] = 0..1 ; -; if [ScriptVar] == 0 +; if [ScriptVar] == FALSE ; Show japanese menu options ; - News - News - ??? - Cancel -; if [ScriptVar] == 1 +; if [ScriptVar] == TRUE ; Show BattleTower-Menu with 3 options in english language ; - Challenge - Explanation - Cancel Special_Menu_ChallengeExplanationCancel: ; 17d224 @@ -484,8 +484,7 @@ Function17d246: ; 17d246 MenuDataHeader_17d26a: ; 17d26a db $40 ; flags - db 0, 0 ; start coords - db 9, 14 ; end coords + menu_coords 0, 0, 14, 9 dw MenuData2_17d272 db 1 ; default option @@ -500,8 +499,7 @@ MenuData2_17d272: ; 17d272 MenuDataHeader_ChallengeExplanationCancel: ; 17d28f db $40 ; flags - db 0, 0 ; start coords - db 7, 14 ; end coords + menu_coords 0, 0, 14, 7 dw MenuData2_ChallengeExplanationCancel db 1 ; default option diff --git a/mobile/mobile_menu.asm b/mobile/mobile_menu.asm index ca7e971f4..2485410d4 100755 --- a/mobile/mobile_menu.asm +++ b/mobile/mobile_menu.asm @@ -462,8 +462,7 @@ Function4a28a: ; 4a28a (12:628a) MenuDataHeader_0x4a346: ; 0x4a346 db $40 ; flags - db 00, 12 ; start coords - db 06, 19 ; end coords + menu_coords 12, 0, SCREEN_WIDTH - 1, 6 String_4a34b: ; 4a34b db "いれなおす" @@ -485,8 +484,7 @@ UnknownText_0x4a35d: ; 0x4a35d DeletePassword_YesNo_MenuDataHeader: ; 0x4a362 db $40 ; flags - db 07, 14 ; start coords - db 11, 19 ; end coords + menu_coords 14, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1 dw MenuData2_0x4a36a db 2 ; default option ; 0x4a36a @@ -187,7 +187,8 @@ SECTION "SRAM Crystal Data", SRAM sMobileEventIndex:: db ; be3c sCrystalData:: ds wCrystalDataEnd - wCrystalData -sMobileEventIndexBackup:: db + +sMobileEventIndexBackup:: db ; be44 SECTION "SRAM Battle Tower", SRAM @@ -241,6 +242,7 @@ SECTION "Boxes 8-14", SRAM SECTION "SRAM Mobile", SRAM, BANK [5] ds 1 ; former location for sMobileEventIndex, moved to 1:BE3C in English + sTrainerRankings:: ; a001 sTrainerRankingGameTimeHOF:: ds 4 sTrainerRankingStepCountHOF:: ds 4 @@ -287,10 +289,11 @@ sTrainerRankingBugContestScore:: ds 2 sTrainerRankingsChecksum:: ds 2 sTrainerRankingsEnd:: ; a083 -ds 1 ; Former location for sMobileEventIndexBackup, moved to 1:BE44 in English + ds 1 ; Former location for sMobileEventIndexBackup, moved to 1:BE44 in English + sTrainerRankingsBackup:: ds sTrainerRankingsEnd - sTrainerRankings -ds $945 + ds $945 ; aa4b sMobileLoginPassword:: ds MOBILE_LOGIN_PASSWORD_LENGTH diff --git a/text/common_2.asm b/text/common_2.asm deleted file mode 100644 index 060070dea..000000000 --- a/text/common_2.asm +++ /dev/null @@ -1,309 +0,0 @@ -UnknownText_0x1c0000:: - text "Oh, no picture?" - line "Come again, OK?" - done - -UnknownText_0x1c0021:: - text "An EGG? My talent" - line "is worth more…" - done - -UnknownText_0x1c0043:: - text "Hello, hello! I'm" - line "the NAME RATER." - - para "I rate the names" - line "of #MON." - - para "Would you like me" - line "to rate names?" - done - -UnknownText_0x1c00a0:: - text "Which #MON's" - line "nickname should I" - cont "rate for you?" - prompt - -UnknownText_0x1c00cd:: - text "Hm… @" - text_from_ram StringBuffer1 - text "…" - line "That's a fairly" - cont "decent name." - - para "But, how about a" - line "slightly better" - cont "nickname?" - - para "Want me to give it" - line "a better name?" - done - -UnknownText_0x1c0142:: - text "All right. What" - line "name should we" - cont "give it, then?" - prompt - -UnknownText_0x1c0171:: - text "That's a better" - line "name than before!" - - para "Well done!" - done - -UnknownText_0x1c019e:: - text "OK, then. Come" - line "again sometime." - done - -UnknownText_0x1c01be:: - text "Hm… @" - text_from_ram StringBuffer1 - text "?" - line "What a great name!" - cont "It's perfect." - - para "Treat @" - text_from_ram StringBuffer1 - text "" - line "with loving care." - done - -UnknownText_0x1c0208:: - text "Whoa… That's just" - line "an EGG." - done - -UnknownText_0x1c0222:: - text "It might look the" - line "same as before," - - para "but this new name" - line "is much better!" - - para "Well done!" - done - -UnknownText_0x1c0272:: - text "All right. This" - line "#MON is now" - cont "named @" - text_from_ram StringBuffer1 - text "." - prompt - -Text_Gained:: - text_from_ram StringBuffer1 - text " gained@@" - -Text_ABoostedStringBuffer2ExpPoints:: - text "" - line "a boosted" - cont "@" - deciram StringBuffer2, 2, 4 - text " EXP. Points!" - prompt - -Text_StringBuffer2ExpPoints:: - text "" - line "@" - deciram StringBuffer2, 2, 4 - text " EXP. Points!" - prompt - -Text_GoPkmn:: - text "Go! @@" - -Text_DoItPkmn:: - text "Do it! @@" - -Text_GoForItPkmn:: - text "Go for it," - line "@@" - -Text_YourFoesWeakGetmPkmn:: - text "Your foe's weak!" - line "Get'm, @@" - -Text_BattleMonNick01:: - text_from_ram BattleMonNick - text "!" - done - -Text_BattleMonNickComma:: - text_from_ram BattleMonNick - text ",@@" - -Text_ThatsEnoughComeBack:: - text " that's" - line "enough! Come back!@@" - -Text_OKComeBack:: - text " OK!" - line "Come back!@@" - -Text_GoodComeBack:: - text " good!" - line "Come back!@@" - -Text_ComeBack:: - text " come" - line "back!" - done - -UnknownText_0x1c0373:: - text "Booted up a TM." - prompt - -UnknownText_0x1c0384:: - text "Booted up an HM." - prompt - -UnknownText_0x1c0396:: - text "It contained" - line "@" - text_from_ram StringBuffer2 - text "." - - para "Teach @" - text_from_ram StringBuffer2 - text "" - line "to a #MON?" - done - -UnknownText_0x1c03c2:: - text_from_ram StringBuffer2 - text " is" - line "not compatible" - cont "with @" - text_from_ram StringBuffer1 - text "." - - para "It can't learn" - line "@" - text_from_ram StringBuffer2 - text "." - prompt - -UnknownText_0x1c03fa:: - text "You have no room" - line "for any more" - cont "@" - text_from_ram StringBuffer1 - text "S." - prompt - -UnknownText_0x1c0421:: - text "You received" - line "@" - text_from_ram StringBuffer1 - text "!" - prompt - -UnknownText_0x1c0436:: - text "The link has been" - line "cancelled." - prompt - -UnknownText_0x1c0454:: - text "Communication" - line "error." - prompt - -UnknownText_0x1c046a:: - text "Must retrieve GIFT" - line "at #MON CENTER." - prompt - -UnknownText_0x1c048e:: - text "Your friend isn't" - line "ready." - prompt - -UnknownText_0x1c04a7:: - text "Sorry--only five" - line "GIFTS a day." - prompt - -UnknownText_0x1c04c6:: - text "Sorry. One GIFT" - line "a day per person." - prompt - -UnknownText_0x1c04e9:: - text_from_ram wMysteryGiftPartnerName - text " sent" - line "@" - text_from_ram StringBuffer1 - text "." - prompt - -UnknownText_0x1c04fa:: - text_from_ram wMysteryGiftPartnerName - text " sent" - line "@" - text_from_ram StringBuffer1 - text "" - cont "to @" - text_from_ram wMysteryGiftPlayerName - text "'s home." - prompt - -UnknownText_0x1c051a:: - text "Received" - line "@" - text_from_ram wc850 - text "'s CARD." - prompt - -UnknownText_0x1c0531:: - text_from_ram wc850 - text "'s CARD was" - line "listed as no.@" - deciram wd265, 1, 2 - text "." - prompt - -UnknownText_0x1c0555:: - text "The CARD was not" - line "registered." - prompt - -UnknownText_0x1c0573:: - text "The link has been" - line "cancelled." - prompt - -UnknownText_0x1c0591:: - text "Communication" - line "error." - prompt - -_BadgeRequiredText:: - text "Sorry! A new BADGE" - line "is required." - prompt - -UnknownText_0x1c05c8:: - text "Can't use that" - line "here." - prompt - -UnknownText_0x1c05dd:: - text_from_ram StringBuffer2 - text " used" - line "CUT!" - prompt - -UnknownText_0x1c05ec:: - text "There's nothing to" - line "CUT here." - prompt - -UnknownText_0x1c0609:: - text "A blinding FLASH" - line "lights the area!@" - text_waitbutton - db "@@" diff --git a/text/common_4.asm b/text/common_4.asm deleted file mode 100644 index f5d14b7cd..000000000 --- a/text/common_4.asm +++ /dev/null @@ -1,683 +0,0 @@ -_OakText6:: - text "Now, what did you" - line "say your name was?" - prompt - -_OakText7:: - text "<PLAYER>, are you" - line "ready?" - - para "Your very own" - line "#MON story is" - cont "about to unfold." - - para "You'll face fun" - line "times and tough" - cont "challenges." - - para "A world of dreams" - line "and adventures" - - para "with #MON" - line "awaits! Let's go!" - - para "I'll be seeing you" - line "later!" - done - -UnknownText_0x1c40e6:: - text "The clock's time" - line "may be wrong." - - para "Please reset the" - line "time." - prompt - -UnknownText_0x1c411c:: - text "Set with the" - line "Control Pad." - - para "Confirm: A Button" - line "Cancel: B Button" - done - -UnknownText_0x1c415b:: - text "Is this OK?" - done - -UnknownText_0x1c4168:: - text "The clock has been" - line "reset." - done - -UnknownText_0x1c4183:: - text "Too much time has" - line "elapsed. Please" - cont "try again." - prompt - -UnknownText_0x1c41b1:: - text "If you trade that" - line "#MON, you won't" - cont "be able to battle." - prompt - -UnknownText_0x1c41e6:: - text "Your friend's" - line "@" - text_from_ram StringBuffer1 - text " appears" - cont "to be abnormal!" - prompt - -UnknownText_0x1c4212:: - text "Trade @" - text_from_ram wd004 - text "" - line "for @" - text_from_ram StringBuffer1 - text "?" - done - -UnknownText_0x1c422a:: - text "To enter a mobile" - line "battle, you must" - - para "pick a team of" - line "three #MON." - - para "Is that OK?" - done - -UnknownText_0x1c4275:: - text "Need more info on" - line "mobile battles?" - done - -UnknownText_0x1c4298:: - text "For a mobile" - line "battle, choose" - cont "three #MON." - - para "The maximum daily" - line "play time is ten" - - para "minutes for each" - line "linked player." - - para "If a battle isn't" - line "finished within" - - para "the time limit," - line "the player with" - - para "the fewest fainted" - line "#MON wins." - - para "If tied, the team" - line "that lost the" - - para "least amount of HP" - line "wins." - done - -UnknownText_0x1c439c:: - text "Today's remaining" - line "time is @" - deciram StringBuffer2, 1, 2 - text " min." - - para "Would you like to" - line "battle?" - done - -UnknownText_0x1c43dc:: - text "There are only @" - deciram StringBuffer2, 1, 2 - text "" - line "min. left today." - - para "Want a quick" - line "battle?" - done - -UnknownText_0x1c4419:: - text "There is only" - line "1 min. left today!" - - para "Want to rush" - line "through a battle?" - done - -UnknownText_0x1c445a:: - text "There is less than" - line "1 min. left today!" - - para "Please try again" - line "tomorrow." - done - -UnknownText_0x1c449c:: - text "Try again using" - line "the same settings?" - done - -UnknownText_0x1c44c0:: - text "There is less than" - line "1 min. left today!" - done - -UnknownText_0x1c44e7:: - text "No time left for" - line "linking today." - done - -UnknownText_0x1c4508:: - text "Pick three #MON" - line "for battle." - done - -UnknownText_0x1c4525:: - text "Today's remaining" - line "time is @" - deciram StringBuffer2, 1, 2 - text " min." - done - -UnknownText_0x1c454b:: - text "Would you like to" - line "save the game?" - done - -UnknownText_0x1c456d:: - text "SAVING… DON'T TURN" - line "OFF THE POWER." - done - -UnknownText_0x1c4590:: - text "<PLAYER> saved" - line "the game." - done - -UnknownText_0x1c45a3:: - text "There is already a" - line "save file. Is it" - cont "OK to overwrite?" - done - -UnknownText_0x1c45d9:: - text "There is another" - line "save file. Is it" - cont "OK to overwrite?" - done - -UnknownText_0x1c460d:: - text "The save file is" - line "corrupted!" - prompt - -UnknownText_0x1c462a:: - text "When you change a" - line "#MON BOX, data" - cont "will be saved. OK?" - done - -UnknownText_0x1c465f:: - text "Each time you move" - line "a #MON, data" - cont "will be saved. OK?" - done - -UnknownText_0x1c4693:: - text "The window save" - line "area was exceeded." - done - -UnknownText_0x1c46b7:: - text "No windows avail-" - line "able for popping." - done - -UnknownText_0x1c46dc:: - text "Corrupted event!" - prompt - -_ObjectEventText:: - text "Object event" - done - -UnknownText_0x1c46fc:: - text "BG event" - done - -UnknownText_0x1c4706:: - text "Coordinates event" - done - -UnknownText_0x1c4719:: - text "<PLAYER> received" - line "@" - text_from_ram StringBuffer4 - text "." - done - -UnknownText_0x1c472c:: - text "<PLAYER> put the" - line "@" - text_from_ram StringBuffer1 - text " in" - cont "the @" - text_from_ram StringBuffer3 - text "." - prompt - -UnknownText_0x1c474b:: - text "The @" - text_from_ram StringBuffer3 - text "" - line "is full…" - prompt - -UnknownText_0x1c475f:: - text "I see all." - line "I know all…" - - para "Certainly, I know" - line "of your #MON!" - done - -UnknownText_0x1c4797:: - text "Whaaaat? I can't" - line "tell a thing!" - - para "How could I not" - line "know of this?" - done - -UnknownText_0x1c47d4:: - text "Hm… I see you met" - line "@" - text_from_ram wSeerNickname - text " here:" - cont "@" - text_from_ram wSeerCaughtLocation - text "!" - prompt - -UnknownText_0x1c47fa:: - text "The time was" - line "@" - text_from_ram wSeerTimeOfDay - text "!" - - para "Its level was @" - text_from_ram wSeerCaughtLevelString - text "!" - - para "Am I good or what?" - prompt - -UnknownText_0x1c4837:: - text "Hm… @" - text_from_ram wSeerNickname - text "" - line "came from @" - text_from_ram wSeerOTName - text "" - cont "in a trade?" - - para "@" - text_from_ram wSeerCaughtLocation - text "" - line "was where @" - text_from_ram wSeerOTName - text "" - cont "met @" - text_from_ram wSeerNickname - text "!" - prompt - -UnknownText_0x1c487f:: - text "What!? Incredible!" - - para "I don't understand" - line "how, but it is" - - para "incredible!" - line "You are special." - - para "I can't tell where" - line "you met it, but it" - cont "was at level @" - text_from_ram wSeerCaughtLevelString - text "." - - para "Am I good or what?" - prompt - -UnknownText_0x1c491d:: - text "Hey!" - - para "That's an EGG!" - - para "You can't say that" - line "you've met it yet…" - done - -UnknownText_0x1c4955:: - text "Fufufu! I saw that" - line "you'd do nothing!" - done - -UnknownText_0x1c497a:: - text "Incidentally…" - - para "It would be wise" - line "to raise your" - - para "#MON with a" - line "little more care." - done - -UnknownText_0x1c49c6:: - text "Incidentally…" - - para "It seems to have" - line "grown a little." - - para "@" - text_from_ram wSeerNickname - text " seems" - line "to be becoming" - cont "more confident." - done - -UnknownText_0x1c4a21:: - text "Incidentally…" - - para "@" - text_from_ram wSeerNickname - text " has" - line "grown. It's gained" - cont "much strength." - done - -UnknownText_0x1c4a5b:: - text "Incidentally…" - - para "It certainly has" - line "grown mighty!" - - para "This @" - text_from_ram wSeerNickname - text "" - line "must have come" - - para "through numerous" - line "#MON battles." - - para "It looks brimming" - line "with confidence." - done - -UnknownText_0x1c4ae5:: - text "Incidentally…" - - para "I'm impressed by" - line "your dedication." - - para "It's been a long" - line "time since I've" - - para "seen a #MON as" - line "mighty as this" - cont "@" - text_from_ram wSeerNickname - text "." - - para "I'm sure that" - line "seeing @" - text_from_ram wSeerNickname - text "" - para "in battle would" - line "excite anyone." - done - -UnknownText_0x1c4b92:: - text "Congratulations!" - line "Your @" - text_from_ram StringBuffer2 - db "@@" - -UnknownText_0x1c4baf:: - text "" - para "evolved into" - line "@" - text_from_ram StringBuffer1 - text "!" - done - -UnknownText_0x1c4bc5:: - text "Huh? @" - text_from_ram StringBuffer2 - text "" - line "stopped evolving!" - prompt - -UnknownText_0x1c4be3:: - text "What? @" - text_from_ram StringBuffer2 - text "" - line "is evolving!" - done - -UnknownText_0x1c4bfd:: - text "How many?" - done - -UnknownText_0x1c4c08:: - deciram wItemQuantityChangeBuffer, 1, 2 - text " @" - text_from_ram StringBuffer2 - text "(S)" - line "will be ¥@" - deciram hMoneyTemp, 3, 6 - text "." - done - -UnknownText_0x1c4c28:: - text "Hello, dear." - - para "I sell inexpensive" - line "herbal medicine." - - para "They're good, but" - line "a trifle bitter." - - para "Your #MON may" - line "not like them." - - para "Hehehehe…" - done - -UnknownText_0x1c4ca3:: - text "How many?" - done - -UnknownText_0x1c4cae:: - deciram wItemQuantityChangeBuffer, 1, 2 - text " @" - text_from_ram StringBuffer2 - text "(S)" - line "will be ¥@" - deciram hMoneyTemp, 3, 6 - text "." - done - -UnknownText_0x1c4cce:: - text "Thank you, dear." - line "Hehehehe…" - done - -UnknownText_0x1c4cea:: - text "Oh? Your PACK is" - line "full, dear." - done - -UnknownText_0x1c4d08:: - text "Hehehe… You don't" - line "have the money." - done - -UnknownText_0x1c4d2a:: - text "Come again, dear." - line "Hehehehe…" - done - -UnknownText_0x1c4d47:: - text "Hiya! Care to see" - line "some bargains?" - - para "I sell rare items" - line "that nobody else" - - para "carries--but only" - line "one of each item." - done - -UnknownText_0x1c4db0:: - text_from_ram StringBuffer2 - text " costs" - line "¥@" - deciram hMoneyTemp, 3, 6 - text ". Want it?" - done - -UnknownText_0x1c4dcd:: - text "Thanks." - done - -UnknownText_0x1c4dd6:: - text "Uh-oh, your PACK" - line "is chock-full." - done - -UnknownText_0x1c4df7:: - text "You bought that" - line "already. I'm all" - cont "sold out of it." - done - -UnknownText_0x1c4e28:: - text "Uh-oh, you're" - line "short on funds." - done - -UnknownText_0x1c4e46:: - text "Come by again" - line "sometime." - done - -UnknownText_0x1c4e5f:: - text "What's up? Need" - line "some medicine?" - done - -UnknownText_0x1c4e7e:: - text "How many?" - done - -UnknownText_0x1c4e89:: - deciram wItemQuantityChangeBuffer, 1, 2 - text " @" - text_from_ram StringBuffer2 - text "(S)" - line "will cost ¥@" - deciram hMoneyTemp, 3, 6 - text "." - done - -UnknownText_0x1c4eab:: - text "Thanks much!" - done - -UnknownText_0x1c4eb9:: - text "You don't have any" - line "more space." - done - -UnknownText_0x1c4ed8:: - text "Huh? That's not" - line "enough money." - done - -UnknownText_0x1c4ef6:: - text "All right." - line "See you around." - done - -UnknownText_0x1c4f12:: - text "You don't have" - line "anything to sell." - prompt - -UnknownText_0x1c4f33:: - text "How many?" - done - -UnknownText_0x1c4f3e:: - text "I can pay you" - line "¥@" - deciram hMoneyTemp, 3, 6 - text "." - - para "Is that OK?" - done - -UnknownText_0x1c4f62:: - text "Welcome! How may I" - line "help you?" - done - -UnknownText_0x1c4f80:: - text "Here you are." - line "Thank you!" - done - -UnknownText_0x1c4f9a:: - text "You don't have" - line "enough money." - done - -UnknownText_0x1c4fb7:: - text "You can't carry" - line "any more items." - done - -UnknownText_0x1c4fd7:: - text "Sorry, I can't buy" - line "that from you." - prompt - -UnknownText_0x1c4ff9:: - text "Please come again!" - done - -UnknownText_0x1c500d:: - text "Can I do anything" - line "else for you?" - done - -UnknownText_0x1c502e:: - text "Got ¥@" - deciram hMoneyTemp, 3, 6 - text " for" - line "@" - text_from_ram StringBuffer2 - text "(S)." - done - -UnknownText_0x1c5049:: - text "Bet how many" - line "coins?" - done diff --git a/text/common_text.asm b/text/common_text.asm deleted file mode 100644 index d21685480..000000000 --- a/text/common_text.asm +++ /dev/null @@ -1,18 +0,0 @@ -INCLUDE "includes.asm" - - -SECTION "Text 1", ROMX - -INCLUDE "text/common_1.asm" - - -SECTION "Text 2", ROMX - -INCLUDE "text/common_2.asm" -INCLUDE "text/common_3.asm" - - -SECTION "Text 3", ROMX - -INCLUDE "text/common_4.asm" -INCLUDE "text/common_5.asm" diff --git a/tilesets/palette_maps.asm b/tilesets/palette_maps.asm deleted file mode 100644 index feacc6b2f..000000000 --- a/tilesets/palette_maps.asm +++ /dev/null @@ -1,137 +0,0 @@ -TilesetKantoPalMap: ; 0x4c075 -INCLUDE "tilesets/kanto_palette_map.asm" -; 0x4c0e5 - -Tileset0PalMap: ; 0x4c0e5 -TilesetJohto1PalMap: ; 0x4c0e5 -INCLUDE "tilesets/johto_1_palette_map.asm" -; 0x4c155 - -TilesetJohto2PalMap: ; 0x4c155 -INCLUDE "tilesets/johto_2_palette_map.asm" -; 0x4c1c5 - -TilesetHouse1PalMap: ; 0x4c1c5 -INCLUDE "tilesets/house_1_palette_map.asm" -; 0x4c235 - -TilesetPlayersHousePalMap: ; 0x4c235 -INCLUDE "tilesets/players_house_palette_map.asm" -; 0x4c2a5 - -TilesetPokecenterPalMap: ; 0x4c2a5 -INCLUDE "tilesets/pokecenter_palette_map.asm" -; 0x4c315 - -TilesetGatePalMap: ; 0x4c315 -INCLUDE "tilesets/gate_palette_map.asm" -; 0x4c385 - -TilesetPortPalMap: ; 0x4c385 -INCLUDE "tilesets/port_palette_map.asm" -; 0x4c3f5 - -TilesetLabPalMap: ; 0x4c3f5 -INCLUDE "tilesets/lab_palette_map.asm" -; 0x4c465 - -TilesetPowerPlantPalMap: ; 0x4c465 -INCLUDE "tilesets/power_plant_palette_map.asm" -; 0x4c4d5 - -TilesetMartPalMap: ; 0x4c4d5 -INCLUDE "tilesets/mart_palette_map.asm" -; 0x4c545 - -TilesetCeladonMansionPalMap: ; 0x4c545 -INCLUDE "tilesets/celadon_mansion_palette_map.asm" -; 0x4c5b5 - -TilesetGameCornerPalMap: ; 0x4c5b5 -INCLUDE "tilesets/game_corner_palette_map.asm" -; 0x4c625 - -TilesetGym1PalMap: ; 0x4c625 -INCLUDE "tilesets/gym_1_palette_map.asm" -; 0x4c695 - -TilesetKurtsHousePalMap: ; 0x4c695 -INCLUDE "tilesets/kurts_house_palette_map.asm" -; 0x4c705 - -TilesetSproutTowerPalMap: ; 0x4c705 -INCLUDE "tilesets/sprout_tower_palette_map.asm" -; 0x4c775 - -TilesetCavePalMap: ; 0x4c775 -TilesetWhirlIslandsPalMap: ; 0x4c775 -INCLUDE "tilesets/cave_palette_map.asm" -; 0x4c7e5 - -TilesetParkPalMap: ; 0x4c7e5 -INCLUDE "tilesets/park_palette_map.asm" -; 0x4c855 - -TilesetRuinsOfAlphPalMap: ; 0x4c855 -TilesetBetaWordRoomPalMap: ; 0x4c855 -TilesetHoOhWordRoomPalMap: ; 0x4c855 -TilesetKabutoWordRoomPalMap: ; 0x4c855 -TilesetOmanyteWordRoomPalMap: ; 0x4c855 -TilesetAerodactylWordRoomPalMap: ; 0x4c855 -INCLUDE "tilesets/ruins_of_alph_palette_map.asm" -; 0x4c8c5 - -TilesetRadioTowerPalMap: ; 0x4c8c5 -INCLUDE "tilesets/radio_tower_palette_map.asm" -; 0x4c935 - -TilesetTrainStationPalMap: ; 0x4c935 -INCLUDE "tilesets/train_station_palette_map.asm" -; 0x4c9a5 - -TilesetUndergroundPalMap: ; 0x4c9a5 -INCLUDE "tilesets/underground_palette_map.asm" -; 0x4ca15 - -TilesetOlivineGymPalMap: ; 0x4ca15 -INCLUDE "tilesets/olivine_gym_palette_map.asm" -; 0x4ca85 - -TilesetLighthousePalMap: ; 0x4ca85 -INCLUDE "tilesets/lighthouse_palette_map.asm" -; 0x4caf5 - -TilesetPlayersHouse2FPalMap: ; 0x4caf5 -INCLUDE "tilesets/players_house_2f_palette_map.asm" -; 0x4cb65 - -UnusedMuseumPalMap: ; 0x4cb65 -INCLUDE "tilesets/unused_museum_palette_map.asm" -; 4cbd5 - -TilesetIcePathPalMap: ; 0x4cbd5 -INCLUDE "tilesets/ice_path_palette_map.asm" -; 0x4cc45 - -TilesetIlexForestPalMap: ; 0x4cc45 -INCLUDE "tilesets/ilex_forest_palette_map.asm" -; 0x4ccb5 - -TilesetPokeComCenterPalMap: ; 0x4ccb5 -INCLUDE "tilesets/pokecom_center_palette_map.asm" -; 0x4cd25 - -TilesetBattleTowerPalMap: ; 0x4cd25 -INCLUDE "tilesets/battle_tower_palette_map.asm" -; 0x4cd95 - -TilesetBattleTowerOutsidePalMap: ; 0x4cd95 -INCLUDE "tilesets/battle_tower_outside_palette_map.asm" -; 0x4ce05 - -; unused -; 0x4ce05 -rept 26 - db $06 -endr -; 0x4ce1f diff --git a/version.asm b/version.asm deleted file mode 100644 index b42aceaee..000000000 --- a/version.asm +++ /dev/null @@ -1,2 +0,0 @@ -_CRYSTAL EQU 1 -VERSION EQU 0 @@ -1,4 +1,4 @@ -INCLUDE "includes.asm" +INCLUDE "constants.asm" INCLUDE "macros/wram.asm" @@ -152,7 +152,7 @@ wMapTimeOfDay:: db wPrinterConnectionOpen:: db wPrinterOpcode:: db -wLastDexEntry:: db +wPrevDexEntry:: db wDisableTextAcceleration:: db wPreviousLandmark:: db wCurrentLandmark:: db @@ -303,20 +303,46 @@ wc3fc:: ds 1 SECTION "Sprites", WRAM0 Sprites:: ; c400 -; 4 bytes per sprite -; 40 sprites -; struct: -; y (px) -; x (px) -; tile id -; attributes: -; bit 7: priority -; bit 6: y flip -; bit 5: x flip -; bit 4: pal # (non-cgb) -; bit 3: vram bank (cgb only) -; bit 2-0: pal # (cgb only) - ds 4 * 40 +Sprite01:: sprite_oam_struct Sprite01 +Sprite02:: sprite_oam_struct Sprite02 +Sprite03:: sprite_oam_struct Sprite03 +Sprite04:: sprite_oam_struct Sprite04 +Sprite05:: sprite_oam_struct Sprite05 +Sprite06:: sprite_oam_struct Sprite06 +Sprite07:: sprite_oam_struct Sprite07 +Sprite08:: sprite_oam_struct Sprite08 +Sprite09:: sprite_oam_struct Sprite09 +Sprite10:: sprite_oam_struct Sprite10 +Sprite11:: sprite_oam_struct Sprite11 +Sprite12:: sprite_oam_struct Sprite12 +Sprite13:: sprite_oam_struct Sprite13 +Sprite14:: sprite_oam_struct Sprite14 +Sprite15:: sprite_oam_struct Sprite15 +Sprite16:: sprite_oam_struct Sprite16 +Sprite17:: sprite_oam_struct Sprite17 +Sprite18:: sprite_oam_struct Sprite18 +Sprite19:: sprite_oam_struct Sprite19 +Sprite20:: sprite_oam_struct Sprite20 +Sprite21:: sprite_oam_struct Sprite21 +Sprite22:: sprite_oam_struct Sprite22 +Sprite23:: sprite_oam_struct Sprite23 +Sprite24:: sprite_oam_struct Sprite24 +Sprite25:: sprite_oam_struct Sprite25 +Sprite26:: sprite_oam_struct Sprite26 +Sprite27:: sprite_oam_struct Sprite27 +Sprite28:: sprite_oam_struct Sprite28 +Sprite29:: sprite_oam_struct Sprite29 +Sprite30:: sprite_oam_struct Sprite30 +Sprite31:: sprite_oam_struct Sprite31 +Sprite32:: sprite_oam_struct Sprite32 +Sprite33:: sprite_oam_struct Sprite33 +Sprite34:: sprite_oam_struct Sprite34 +Sprite35:: sprite_oam_struct Sprite35 +Sprite36:: sprite_oam_struct Sprite36 +Sprite37:: sprite_oam_struct Sprite37 +Sprite38:: sprite_oam_struct Sprite38 +Sprite39:: sprite_oam_struct Sprite39 +Sprite40:: sprite_oam_struct Sprite40 SpritesEnd:: @@ -827,7 +853,7 @@ wDexListingCursorBackup:: db wBackupDexListingCursor:: db wBackupDexListingPage:: db wDexCurrentLocation:: db -if DEF(CRYSTAL11) +if DEF(_CRYSTAL11) wPokedexStatus:: db wPokedexDataEnd:: else @@ -1276,8 +1302,8 @@ wNamedObjectTypeBuffer:: db ds 1 -wBattleTowerBattleEnded:: wJumptableIndex:: +wBattleTowerBattleEnded:: db UNION ; cf64 @@ -1289,7 +1315,11 @@ wcf66:: db NEXTU ; cf64 ; intro and title data wIntroSceneFrameCounter:: db +UNION ; cf65 +wIntroSceneTimer:: db +NEXTU ; cf65 wTitleScreenTimer:: dw +ENDU NEXTU ; cf64 ; credits data @@ -1298,10 +1328,31 @@ wCreditsBorderMon:: db wCreditsLYOverride:: db NEXTU ; cf64 -; unown puzzle data -wHoldingUnownPuzzlePiece:: db -wUnownPuzzleCursorPosition:: db -wUnownPuzzleHeldPiece:: db +; pokedex +wPrevDexEntryJumptableIndex:: db +if DEF(_CRYSTAL11) +wPrevDexEntryBackup:: db +else +wPrevDexEntryBackup:: +wPokedexStatus:: db +endc + +NEXTU ; cf64 +; pokegear +wPokegearCard:: db +wPokegearMapRegion:: db + +NEXTU ; cf64 +; pack +wPackJumptableIndex:: db +wCurrPocket:: db +wPackUsedItem:: db + +NEXTU ; cf64 +; trainer card badges +wTrainerCardBadgeFrameCounter:: db +wTrainerCardBadgeTileID:: db +wTrainerCardBadgeAttributes:: db NEXTU ; cf64 ; card flip data @@ -1310,19 +1361,26 @@ wCardFlipCursorX:: db wCardFlipWhichCard:: db NEXTU ; cf64 -; pokedex -wDexEntryPrevJumptableIndex:: db -if !DEF(CRYSTAL11) -wPokedexStatus:: db -endc +; magnet train +wMagnetTrainOffset:: db +wMagnetTrainPosition:: db +wMagnetTrainWaitCounter:: db + +NEXTU ; cf64 +; unown puzzle data +wHoldingUnownPuzzlePiece:: db +wUnownPuzzleCursorPosition:: db +wUnownPuzzleHeldPiece:: db NEXTU ; cf64 ; miscellaneous +wFrameCounter:: wNrOfBeatenBattleTowerTrainers:: wMomBankDigitCursorPosition:: +wNamingScreenLetterCase:: +wHallOfFameMonCounter:: wSlotsDelay:: db -wCurrPocket:: wPrinterQueueLength:: db ENDU ; cf67 @@ -2438,9 +2496,9 @@ wCeruleanGymSceneID:: db ; d977 wRoute25SceneID:: db ; d978 wTrainerHouseB1FSceneID:: db ; d979 wVictoryRoadGateSceneID:: db ; d97a -wSaffronTrainStationSceneID:: db ; d97b +wSaffronMagnetTrainStationSceneID:: db ; d97b wRoute16GateSceneID:: db ; d97c -wRoute1718GateSceneID:: db ; d97d +wRoute17Route18GateSceneID:: db ; d97d wIndigoPlateauPokecenter1FSceneID:: db ; d97e wWillsRoomSceneID:: db ; d97f wKogasRoomSceneID:: db ; d980 |