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-rw-r--r--engine/battle/core.asm14
-rw-r--r--engine/events/overworld.asm2
-rw-r--r--engine/gfx/dma_transfer.asm12
-rw-r--r--engine/gfx/mon_icons.asm10
-rw-r--r--engine/overworld/cmd_queue.asm4
-rw-r--r--engine/overworld/events.asm2
-rw-r--r--engine/overworld/map_objects.asm26
-rw-r--r--engine/overworld/movement.asm10
-rw-r--r--engine/overworld/npc_movement.asm22
-rw-r--r--engine/overworld/player_movement.asm2
-rw-r--r--engine/overworld/player_object.asm28
-rw-r--r--engine/overworld/scripting.asm4
-rw-r--r--engine/pokemon/party_menu.asm6
-rw-r--r--home/joypad.asm36
-rw-r--r--home/map.asm10
-rw-r--r--home/map_objects.asm14
-rw-r--r--hram.asm4
-rw-r--r--mobile/mobile_12_2.asm6
-rw-r--r--mobile/mobile_46.asm2
19 files changed, 107 insertions, 107 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index d89eeee55..8d87e52b0 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -3063,7 +3063,7 @@ MonFaintedAnimation:
db " @"
SlideBattlePicOut:
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld c, a
.loop
push bc
@@ -3086,7 +3086,7 @@ SlideBattlePicOut:
ret
.DoFrame:
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld c, a
cp $8
jr nz, .back
@@ -9034,7 +9034,7 @@ CopyBackpic:
.LoadTrainerBackpicAsOAM:
ld hl, wVirtualOAMSprite00
xor a
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld b, 6
ld e, (SCREEN_WIDTH + 1) * TILE_WIDTH
.outer_loop
@@ -9045,10 +9045,10 @@ CopyBackpic:
inc hl
ld [hl], e ; x
inc hl
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld [hli], a ; tile id
inc a
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld a, PAL_BATTLE_OB_PLAYER
ld [hli], a ; attributes
ld a, d
@@ -9056,9 +9056,9 @@ CopyBackpic:
ld d, a
dec c
jr nz, .inner_loop
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
add $3
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld a, e
add 1 * TILE_WIDTH
ld e, a
diff --git a/engine/events/overworld.asm b/engine/events/overworld.asm
index 97c89cd61..1cb797753 100644
--- a/engine/events/overworld.asm
+++ b/engine/events/overworld.asm
@@ -1339,7 +1339,7 @@ GetFacingObject:
farcall CheckFacingObject
jr nc, .fail
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
call GetObjectStruct
ld hl, OBJECT_MAP_OBJECT_INDEX
add hl, bc
diff --git a/engine/gfx/dma_transfer.asm b/engine/gfx/dma_transfer.asm
index 1f5f3e785..682302f96 100644
--- a/engine/gfx/dma_transfer.asm
+++ b/engine/gfx/dma_transfer.asm
@@ -415,11 +415,11 @@ PadAttrmapForHDMATransfer:
PadMapForHDMATransfer:
; pad a 20x18 map to 32x18 for HDMA transfer
-; back up the padding value in c to hMapObjectIndexBuffer
- ldh a, [hMapObjectIndexBuffer]
+; back up the padding value in c to hMapObjectIndex
+ ldh a, [hMapObjectIndex]
push af
ld a, c
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
; for each row on the screen
ld c, SCREEN_HEIGHT
@@ -435,7 +435,7 @@ PadMapForHDMATransfer:
jr nz, .loop2
; load the original padding value of c into hl for 32 - 20 = 12 rows
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld b, BG_MAP_WIDTH - SCREEN_WIDTH
.loop3
ld [hli], a
@@ -445,9 +445,9 @@ PadMapForHDMATransfer:
dec c
jr nz, .loop1
-; restore the original value of hMapObjectIndexBuffer
+; restore the original value of hMapObjectIndex
pop af
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ret
HDMATransfer2bpp::
diff --git a/engine/gfx/mon_icons.asm b/engine/gfx/mon_icons.asm
index 847eb07f7..f911abad1 100644
--- a/engine/gfx/mon_icons.asm
+++ b/engine/gfx/mon_icons.asm
@@ -51,7 +51,7 @@ Unused_GetPartyMenuMonIcon:
.GetPartyMonItemGFX:
push bc
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
ld hl, wPartyMon1Item
ld bc, PARTYMON_STRUCT_LENGTH
call AddNTimes
@@ -125,7 +125,7 @@ PartyMenu_InitAnimatedMonIcon:
.SpawnItemIcon:
push bc
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
ld hl, wPartyMon1Item
ld bc, PARTYMON_STRUCT_LENGTH
call AddNTimes
@@ -154,7 +154,7 @@ PartyMenu_InitAnimatedMonIcon:
InitPartyMenuIcon:
ld a, [wCurIconTile]
push af
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
ld hl, wPartySpecies
ld e, a
ld d, 0
@@ -163,7 +163,7 @@ InitPartyMenuIcon:
call ReadMonMenuIcon
ld [wCurIcon], a
call GetMemIconGFX
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
; y coord
add a
add a
@@ -184,7 +184,7 @@ InitPartyMenuIcon:
SetPartyMonIconAnimSpeed:
push bc
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
ld b, a
call .getspeed
ld a, b
diff --git a/engine/overworld/cmd_queue.asm b/engine/overworld/cmd_queue.asm
index aab339e6c..906a02faa 100644
--- a/engine/overworld/cmd_queue.asm
+++ b/engine/overworld/cmd_queue.asm
@@ -14,7 +14,7 @@ HandleCmdQueue::
ld hl, wCmdQueue
xor a
.loop
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld a, [hl]
and a
jr z, .skip
@@ -27,7 +27,7 @@ HandleCmdQueue::
.skip
ld de, CMDQUEUE_ENTRY_SIZE
add hl, de
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
inc a
cp CMDQUEUE_CAPACITY
jr nz, .loop
diff --git a/engine/overworld/events.asm b/engine/overworld/events.asm
index 5abdb22a3..c0a77ed20 100644
--- a/engine/overworld/events.asm
+++ b/engine/overworld/events.asm
@@ -540,7 +540,7 @@ TryObjectEvent:
.IsObject:
call PlayTalkObject
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
call GetObjectStruct
ld hl, OBJECT_MAP_OBJECT_INDEX
add hl, bc
diff --git a/engine/overworld/map_objects.asm b/engine/overworld/map_objects.asm
index c49e1dafa..4d7139128 100644
--- a/engine/overworld/map_objects.asm
+++ b/engine/overworld/map_objects.asm
@@ -1040,7 +1040,7 @@ _RandomWalkContinue:
add hl, bc
ld [hl], OBJECT_ACTION_STEP
ld hl, wCenteredObject
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
cp [hl]
jr z, .centered
ld hl, OBJECT_STEP_TYPE
@@ -1945,7 +1945,7 @@ ApplyMovementToFollower:
ret z
ld a, [wObjectFollow_Leader]
ld d, a
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
cp d
ret nz
ld a, e
@@ -2085,7 +2085,7 @@ ShakeScreen:
DespawnEmote:
push bc
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld c, a
call .DeleteEmote
pop bc
@@ -2130,7 +2130,7 @@ InitTempObject:
CopyTempObjectData:
; load into wTempObjectCopy:
-; -1, -1, [de], [de + 1], [de + 2], [hMapObjectIndexBuffer], [NextMapX], [NextMapY], -1
+; -1, -1, [de], [de + 1], [de + 2], [hMapObjectIndex], [NextMapX], [NextMapY], -1
; This spawns the object at the same place as whichever object is loaded into bc.
ld hl, wTempObjectCopyMapObjectIndex
ld [hl], -1
@@ -2145,7 +2145,7 @@ CopyTempObjectData:
ld [hli], a
ld a, [de]
ld [hli], a
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld [hli], a
push hl
ld hl, OBJECT_NEXT_MAP_X
@@ -2169,7 +2169,7 @@ UpdateAllObjectsFrozen::
ld bc, wObjectStructs
xor a
.loop
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
call DoesObjectHaveASprite
jr z, .ok
call UpdateObjectFrozen
@@ -2178,7 +2178,7 @@ UpdateAllObjectsFrozen::
add hl, bc
ld b, h
ld c, l
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
inc a
cp NUM_OBJECT_STRUCTS
jr nz, .loop
@@ -2228,13 +2228,13 @@ HideAllObjects:
xor a
ld bc, wObjectStructs
.loop
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
call SetFacing_Standing
ld hl, OBJECT_LENGTH
add hl, bc
ld b, h
ld c, l
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
inc a
cp NUM_OBJECT_STRUCTS
jr nz, .loop
@@ -2452,7 +2452,7 @@ DoStepsForAllObjects:
ld bc, wObjectStructs
xor a
.loop
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
call DoesObjectHaveASprite
jr z, .next
call HandleObjectStep
@@ -2461,7 +2461,7 @@ DoStepsForAllObjects:
add hl, bc
ld b, h
ld c, l
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
inc a
cp NUM_OBJECT_STRUCTS
jr nz, .loop
@@ -2545,7 +2545,7 @@ StartFollow::
SetLeaderIfVisible:
call CheckObjectVisibility
ret c
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
ld [wObjectFollow_Leader], a
ret
@@ -2571,7 +2571,7 @@ SetFollowerIfVisible:
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_RESET
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
ld [wObjectFollow_Follower], a
ret
diff --git a/engine/overworld/movement.asm b/engine/overworld/movement.asm
index 7903af704..ec9d56288 100644
--- a/engine/overworld/movement.asm
+++ b/engine/overworld/movement.asm
@@ -237,7 +237,7 @@ Movement_48:
Movement_remove_object:
call DeleteMapObject
ld hl, wObjectFollow_Leader
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
cp [hl]
jr nz, .not_leading
ld [hl], -1
@@ -680,7 +680,7 @@ NormalStep:
.skip_grass
ld hl, wCenteredObject
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
cp [hl]
jr z, .player
@@ -704,7 +704,7 @@ TurningStep:
ld [hl], OBJECT_ACTION_SPIN
ld hl, wCenteredObject
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
cp [hl]
jr z, .player
@@ -728,7 +728,7 @@ SlideStep:
ld [hl], OBJECT_ACTION_STAND
ld hl, wCenteredObject
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
cp [hl]
jr z, .player
@@ -760,7 +760,7 @@ JumpStep:
call SpawnShadow
ld hl, wCenteredObject
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
cp [hl]
jr z, .player
diff --git a/engine/overworld/npc_movement.asm b/engine/overworld/npc_movement.asm
index 1fb8e63a9..2c374ff87 100644
--- a/engine/overworld/npc_movement.asm
+++ b/engine/overworld/npc_movement.asm
@@ -250,7 +250,7 @@ CheckFacingObject::
.not_counter
ld bc, wObjectStructs ; redundant
ld a, 0
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
call IsNPCAtCoord
ret nc
ld hl, OBJECT_DIRECTION_WALKING
@@ -275,7 +275,7 @@ WillObjectBumpIntoSomeoneElse:
jr IsNPCAtCoord
IsObjectFacingSomeoneElse: ; unreferenced
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
call GetObjectStruct
call .GetFacingCoords
call IsNPCAtCoord
@@ -315,7 +315,7 @@ IsNPCAtCoord:
ld bc, wObjectStructs
xor a
.loop
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
call DoesObjectHaveASprite
jr z, .next
@@ -345,9 +345,9 @@ IsNPCAtCoord:
jr nz, .check_current_coords
.continue
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld l, a
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
cp l
jr nz, .yes
@@ -362,9 +362,9 @@ IsNPCAtCoord:
ld a, [hl]
cp e
jr nz, .next
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld l, a
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
cp l
jr nz, .yes
@@ -373,7 +373,7 @@ IsNPCAtCoord:
add hl, bc
ld b, h
ld c, l
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
inc a
cp NUM_OBJECT_STRUCTS
jr nz, .loop
@@ -481,7 +481,7 @@ IsNPCAtPlayerCoord: ; unreferenced
ld bc, wObjectStructs
xor a
.loop
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
call DoesObjectHaveASprite
jr z, .next
@@ -505,7 +505,7 @@ IsNPCAtPlayerCoord: ; unreferenced
ld a, [hl]
cp d
jr nz, .check_current_coords
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
cp PLAYER_OBJECT
jr z, .next
jr .yes
@@ -528,7 +528,7 @@ IsNPCAtPlayerCoord: ; unreferenced
add hl, bc
ld b, h
ld c, l
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
inc a
cp NUM_OBJECT_STRUCTS
jr nz, .loop
diff --git a/engine/overworld/player_movement.asm b/engine/overworld/player_movement.asm
index 4ef04d79b..a485cfa93 100644
--- a/engine/overworld/player_movement.asm
+++ b/engine/overworld/player_movement.asm
@@ -621,7 +621,7 @@ ENDM
; Returns 1 if there is no NPC in front
; Returns 2 if there is a movable NPC in front
ld a, 0
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
; Load the next X coordinate into d
ld a, [wPlayerStandingMapX]
ld d, a
diff --git a/engine/overworld/player_object.asm b/engine/overworld/player_object.asm
index f9976a037..84a2c4e16 100644
--- a/engine/overworld/player_object.asm
+++ b/engine/overworld/player_object.asm
@@ -41,10 +41,10 @@ SpawnPlayer:
.ok
ld [hl], e
ld a, PLAYER_OBJECT
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld bc, wMapObjects
ld a, PLAYER_OBJECT
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
ld de, wObjectStructs
call CopyMapObjectToObjectStruct
ld a, PLAYER
@@ -94,7 +94,7 @@ WriteObjectXY::
ld hl, OBJECT_NEXT_MAP_Y
add hl, bc
ld e, [hl]
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld b, a
call CopyDECoordsToMapObject
and a
@@ -138,12 +138,12 @@ CopyObjectStruct::
ld a, 1
ld de, OBJECT_LENGTH
.loop
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
ld a, [hl]
and a
jr z, .done
add hl, de
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
inc a
cp NUM_OBJECT_STRUCTS
jr nz, .loop
@@ -169,12 +169,12 @@ CopyMapObjectToObjectStruct:
ret
.CopyMapObjectToTempObject:
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
ld hl, MAPOBJECT_OBJECT_STRUCT_ID
add hl, bc
ld [hl], a
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld [wTempObjectCopyMapObjectIndex], a
ld hl, MAPOBJECT_SPRITE
@@ -229,7 +229,7 @@ InitializeVisibleSprites:
ld bc, wMap1Object
ld a, 1
.loop
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld hl, MAPOBJECT_SPRITE
add hl, bc
ld a, [hl]
@@ -277,7 +277,7 @@ InitializeVisibleSprites:
add hl, bc
ld b, h
ld c, l
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
inc a
cp NUM_OBJECTS
jr nz, .loop
@@ -316,7 +316,7 @@ CheckObjectEnteringVisibleRange::
ld bc, wMap1Object
ld a, 1
.loop_v
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld hl, MAPOBJECT_SPRITE
add hl, bc
ld a, [hl]
@@ -351,7 +351,7 @@ CheckObjectEnteringVisibleRange::
add hl, bc
ld b, h
ld c, l
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
inc a
cp NUM_OBJECTS
jr nz, .loop_v
@@ -372,7 +372,7 @@ CheckObjectEnteringVisibleRange::
ld bc, wMap1Object
ld a, 1
.loop_h
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld hl, MAPOBJECT_SPRITE
add hl, bc
ld a, [hl]
@@ -407,7 +407,7 @@ CheckObjectEnteringVisibleRange::
add hl, bc
ld b, h
ld c, l
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
inc a
cp NUM_OBJECTS
jr nz, .loop_h
@@ -680,7 +680,7 @@ FollowNotExact::
ld hl, OBJECT_SPRITE_Y
add hl, de
ld [hl], a
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
ld hl, OBJECT_RANGE
add hl, de
ld [hl], a
diff --git a/engine/overworld/scripting.asm b/engine/overworld/scripting.asm
index 5d1d0a0fb..ca2306aee 100644
--- a/engine/overworld/scripting.asm
+++ b/engine/overworld/scripting.asm
@@ -962,7 +962,7 @@ Script_appear:
call GetScriptByte
call GetScriptObject
call UnmaskCopyMapObjectStruct
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld b, 0 ; clear
call ApplyEventActionAppearDisappear
ret
@@ -975,7 +975,7 @@ Script_disappear:
ldh a, [hLastTalked]
.ok
call DeleteObjectStruct
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld b, 1 ; set
call ApplyEventActionAppearDisappear
farcall _UpdateSprites
diff --git a/engine/pokemon/party_menu.asm b/engine/pokemon/party_menu.asm
index ddcc134dc..91a403a6b 100644
--- a/engine/pokemon/party_menu.asm
+++ b/engine/pokemon/party_menu.asm
@@ -590,7 +590,7 @@ InitPartyMenuGFX:
ret z
ld c, a
xor a
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
.loop
push bc
push hl
@@ -598,9 +598,9 @@ InitPartyMenuGFX:
ld a, BANK(LoadMenuMonIcon)
ld e, MONICON_PARTYMENU
rst FarCall
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
inc a
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
pop hl
pop bc
dec c
diff --git a/home/joypad.asm b/home/joypad.asm
index 8dbe2cc5c..9612427eb 100644
--- a/home/joypad.asm
+++ b/home/joypad.asm
@@ -346,14 +346,14 @@ WaitPressAorB_BlinkCursor::
;
; NOTE: The cursor has to be shown before calling
; this function or no cursor will be shown at all.
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
push af
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
push af
xor a
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld a, 6
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
.loop
push hl
@@ -367,9 +367,9 @@ WaitPressAorB_BlinkCursor::
jr z, .loop
pop af
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
pop af
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ret
SimpleWaitPressAorB::
@@ -447,37 +447,37 @@ BlinkCursor::
cp b
pop bc
jr nz, .place_arrow
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
dec a
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ret nz
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
dec a
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
ret nz
ld a, "─"
ld [hl], a
ld a, -1
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld a, 6
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
ret
.place_arrow
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
and a
ret z
dec a
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ret nz
dec a
- ldh [hMapObjectIndexBuffer], a
- ldh a, [hObjectStructIndexBuffer]
+ ldh [hMapObjectIndex], a
+ ldh a, [hObjectStructIndex]
dec a
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
ret nz
ld a, 6
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
ld a, "▼"
ld [hl], a
ret
diff --git a/home/map.asm b/home/map.asm
index 096abc9eb..6e99237e0 100644
--- a/home/map.asm
+++ b/home/map.asm
@@ -1124,7 +1124,7 @@ CoordinatesEventText::
text_end
CheckObjectMask::
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld e, a
ld d, 0
ld hl, wObjectMasks
@@ -1133,7 +1133,7 @@ CheckObjectMask::
ret
MaskObject::
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld e, a
ld d, 0
ld hl, wObjectMasks
@@ -1142,7 +1142,7 @@ MaskObject::
ret
UnmaskObject::
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld e, a
ld d, 0
ld hl, wObjectMasks
@@ -1433,7 +1433,7 @@ SaveScreen::
ld de, wScreenSave
ld a, [wMapWidth]
add 6
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld a, [wPlayerStepDirection]
and a
jr z, .down
@@ -1447,7 +1447,7 @@ SaveScreen::
.up
ld de, wScreenSave + SCREEN_META_WIDTH
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld c, a
ld b, 0
add hl, bc
diff --git a/home/map_objects.asm b/home/map_objects.asm
index 64374c973..9e80e8cbe 100644
--- a/home/map_objects.asm
+++ b/home/map_objects.asm
@@ -20,7 +20,7 @@ GetSpriteVTile::
ld hl, wUsedSprites + 2
ld c, SPRITE_GFX_LIST_CAPACITY - 1
ld b, a
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
cp 0
jr z, .nope
ld a, b
@@ -210,14 +210,14 @@ GetMapObject::
CheckObjectVisibility::
; Sets carry if the object is not visible on the screen.
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
call GetMapObject
ld hl, MAPOBJECT_OBJECT_STRUCT_ID
add hl, bc
ld a, [hl]
cp -1
jr z, .not_visible
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
call GetObjectStruct
and a
ret
@@ -301,21 +301,21 @@ CheckObjectTime::
ret
CopyMapObjectStruct:: ; unreferenced
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
call GetMapObject
call CopyObjectStruct
ret
UnmaskCopyMapObjectStruct::
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
call UnmaskObject
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
call GetMapObject
farcall CopyObjectStruct
ret
ApplyDeletionToMapObject::
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
call GetMapObject
ld hl, MAPOBJECT_OBJECT_STRUCT_ID
add hl, bc
diff --git a/hram.asm b/hram.asm
index aca62d831..af43f8b2d 100644
--- a/hram.asm
+++ b/hram.asm
@@ -51,8 +51,8 @@ hGraphicStartTile:: db
hMoveMon:: db
UNION
-hMapObjectIndexBuffer:: db
-hObjectStructIndexBuffer:: db
+hMapObjectIndex:: db
+hObjectStructIndex:: db
NEXTU
hConnectionStripLength:: db
hConnectedMapWidth:: db
diff --git a/mobile/mobile_12_2.asm b/mobile/mobile_12_2.asm
index 2e1c48324..0e283e929 100644
--- a/mobile/mobile_12_2.asm
+++ b/mobile/mobile_12_2.asm
@@ -422,15 +422,15 @@ Function4aad3:
ld c, a
xor a
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
.loop
push bc
push hl
ld e, MONICON_PARTYMENU
farcall LoadMenuMonIcon
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
inc a
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
pop hl
pop bc
dec c
diff --git a/mobile/mobile_46.asm b/mobile/mobile_46.asm
index e4382fe7d..3493ebdc4 100644
--- a/mobile/mobile_46.asm
+++ b/mobile/mobile_46.asm
@@ -5636,7 +5636,7 @@ Function11ad1b:
ld a, [wMenuCursorY]
ld [wcd82], a
dec a
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
ld a, $10
ld [wCurIconTile], a
ld hl, LoadMenuMonIcon