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-rw-r--r--docs/bugs_and_glitches.md20
1 files changed, 20 insertions, 0 deletions
diff --git a/docs/bugs_and_glitches.md b/docs/bugs_and_glitches.md
index 60880d0f4..3906dbb92 100644
--- a/docs/bugs_and_glitches.md
+++ b/docs/bugs_and_glitches.md
@@ -58,6 +58,7 @@ Fixes in the [multi-player battle engine](#multi-player-battle-engine) category
- [Wild Pokémon can always Teleport regardless of level difference](#wild-pokémon-can-always-teleport-regardless-of-level-difference)
- [`HELD_CATCH_CHANCE` has no effect](#held_catch_chance-has-no-effect)
- [Credits sequence changes move selection menu behavior](#credits-sequence-changes-move-selection-menu-behavior)
+ - [Solar Beam, Flame Wheel, and Moonlight are not in the "Smart" AI's list of moves that encourage Sunny Day](#solar-beam-flame-wheel-and-moonlight-are-not-in-the-smart-ais-list-of-moves-that-encourage-sunny-day)
- [Overworld engine](#overworld-engine)
- [`LoadMetatiles` wraps around past 128 blocks](#loadmetatiles-wraps-around-past-128-blocks)
- [Surfing directly across a map connection does not load the new map](#surfing-directly-across-a-map-connection-does-not-load-the-new-map)
@@ -1341,6 +1342,25 @@ The `[hInMenu]` value determines this button behavior. However, the battle moves
ret
```
+### Solar Beam, Flame Wheel, and Moonlight are not in the "Smart" AI's list of moves that encourage Sunny Day
+
+**Fix:** Edit [data/battle/ai/sunny_day_moves.asm])(https://github.com/pret/pokecrystal/blob/master/data/battle/ai/sunny_day_moves.asm):
+
+```diff
+SunnyDayMoves:
+ db FIRE_PUNCH
+ db EMBER
+ db FLAMETHROWER
++ db SOLARBEAM
+ db FIRE_SPIN
+ db FIRE_BLAST
++ db FLAME_WHEEL
+ db SACRED_FIRE
+ db MORNING_SUN
+ db SYNTHESIS
++ db MOONLIGHT
+ db -1 ; end
+```
## Overworld engine