diff options
Diffstat (limited to 'Makefile')
-rw-r--r-- | Makefile | 68 |
1 files changed, 34 insertions, 34 deletions
@@ -100,41 +100,41 @@ pokecrystal.gbc: $(crystal_obj) pokecrystal.link ### Terrible hacks to match animations. Delete these rules if you don't care about matching. # Dewgong has an unused tile id in its last frame. The tile itself is missing. -gfx/pics/dewgong/frames.asm: gfx/pics/dewgong/front.animated.tilemap gfx/pics/dewgong/front.dimensions +gfx/pokemon/dewgong/frames.asm: gfx/pokemon/dewgong/front.animated.tilemap gfx/pokemon/dewgong/front.dimensions tools/pokemon_animation -f $^ > $@ echo " db \$$4d" >> $@ # Lugia has two unused tile ids in its last frame. The tiles themselves are missing. -gfx/pics/lugia/frames.asm: gfx/pics/lugia/front.animated.tilemap gfx/pics/lugia/front.dimensions +gfx/pokemon/lugia/frames.asm: gfx/pokemon/lugia/front.animated.tilemap gfx/pokemon/lugia/front.dimensions tools/pokemon_animation -f $^ > $@ echo " db \$$5e, \$$59" >> $@ # Girafarig has a redundant tile after the end. It is used in two frames, so it must be injected into the generated graphics. # This is more involved, so it's hacked into pokemon_animation_graphics. -gfx/pics/girafarig/front.animated.2bpp: gfx/pics/girafarig/front.2bpp gfx/pics/girafarig/front.dimensions +gfx/pokemon/girafarig/front.animated.2bpp: gfx/pokemon/girafarig/front.2bpp gfx/pokemon/girafarig/front.dimensions tools/pokemon_animation_graphics --girafarig -o $@ $^ -gfx/pics/girafarig/front.animated.tilemap: gfx/pics/girafarig/front.2bpp gfx/pics/girafarig/front.dimensions +gfx/pokemon/girafarig/front.animated.tilemap: gfx/pokemon/girafarig/front.2bpp gfx/pokemon/girafarig/front.dimensions tools/pokemon_animation_graphics --girafarig -t $@ $^ ### Pokemon pic graphics rules -gfx/pics/%/normal.gbcpal: gfx/pics/%/front.png +gfx/pokemon/%/normal.gbcpal: gfx/pokemon/%/front.png $(RGBGFX) -p $@ $< -gfx/pics/%/normal.pal: gfx/pics/%/normal.gbcpal +gfx/pokemon/%/normal.pal: gfx/pokemon/%/normal.gbcpal tools/palette -p $< > $@ -gfx/pics/%/back.2bpp: gfx/pics/%/back.png +gfx/pokemon/%/back.2bpp: gfx/pokemon/%/back.png $(RGBGFX) -h -o $@ $< -gfx/pics/%/bitmask.asm: gfx/pics/%/front.animated.tilemap gfx/pics/%/front.dimensions +gfx/pokemon/%/bitmask.asm: gfx/pokemon/%/front.animated.tilemap gfx/pokemon/%/front.dimensions tools/pokemon_animation -b $^ > $@ -gfx/pics/%/frames.asm: gfx/pics/%/front.animated.tilemap gfx/pics/%/front.dimensions +gfx/pokemon/%/frames.asm: gfx/pokemon/%/front.animated.tilemap gfx/pokemon/%/front.dimensions tools/pokemon_animation -f $^ > $@ -gfx/pics/%/front.animated.2bpp: gfx/pics/%/front.2bpp gfx/pics/%/front.dimensions +gfx/pokemon/%/front.animated.2bpp: gfx/pokemon/%/front.2bpp gfx/pokemon/%/front.dimensions tools/pokemon_animation_graphics -o $@ $^ -gfx/pics/%/front.animated.tilemap: gfx/pics/%/front.2bpp gfx/pics/%/front.dimensions +gfx/pokemon/%/front.animated.tilemap: gfx/pokemon/%/front.2bpp gfx/pokemon/%/front.dimensions tools/pokemon_animation_graphics -t $@ $^ # Don't use -h, pokemon_animation_graphics takes care of it -#gfx/pics/%/front.2bpp: gfx/pics/%/front.png +#gfx/pokemon/%/front.2bpp: gfx/pokemon/%/front.png # $(RGBGFX) -o $@ $< @@ -147,11 +147,11 @@ gfx/trainers/%.2bpp: rgbgfx += -h gfx/trainers/%.pal: gfx/trainers/%.gbcpal tools/palette -p $< > $@ -gfx/mail/0b9b46.1bpp: tools/gfx += --remove-whitespace -gfx/mail/0b9d46.1bpp: tools/gfx += --remove-whitespace -gfx/mail/0b9d86.1bpp: tools/gfx += --remove-whitespace -gfx/mail/0b9dc6.1bpp: tools/gfx += --remove-whitespace -gfx/mail/0b9cfe.1bpp: tools/gfx += --remove-whitespace +gfx/mail/dragonite.1bpp: tools/gfx += --remove-whitespace +gfx/mail/large_note.1bpp: tools/gfx += --remove-whitespace +gfx/mail/surf_mail_border.1bpp: tools/gfx += --remove-whitespace +gfx/mail/flower_mail_border.1bpp: tools/gfx += --remove-whitespace +gfx/mail/litebluemail_border.1bpp: tools/gfx += --remove-whitespace gfx/pokedex/pokedex.2bpp: tools/gfx += --trim-whitespace gfx/pokedex/sgb.2bpp: tools/gfx += --trim-whitespace @@ -169,23 +169,23 @@ gfx/slots/slots_3.2bpp: tools/gfx += --interleave --png=$< --remove-duplicates - gfx/card_flip/card_flip_2.2bpp: tools/gfx += --remove-whitespace -gfx/fx/angels.2bpp: tools/gfx += --trim-whitespace -gfx/fx/beam.2bpp: tools/gfx += --remove-xflip --remove-yflip --remove-whitespace -gfx/fx/bubble.2bpp: tools/gfx += --trim-whitespace -gfx/fx/charge.2bpp: tools/gfx += --trim-whitespace -gfx/fx/egg.2bpp: tools/gfx += --remove-whitespace -gfx/fx/explosion.2bpp: tools/gfx += --remove-whitespace -gfx/fx/hit.2bpp: tools/gfx += --remove-whitespace -gfx/fx/horn.2bpp: tools/gfx += --remove-whitespace -gfx/fx/lightning.2bpp: tools/gfx += --remove-whitespace -gfx/fx/misc.2bpp: tools/gfx += --remove-duplicates --remove-xflip -gfx/fx/noise.2bpp: tools/gfx += --remove-whitespace -gfx/fx/objects.2bpp: tools/gfx += --remove-whitespace --remove-xflip -gfx/fx/pokeball.2bpp: tools/gfx += --remove-xflip --keep-whitespace -gfx/fx/reflect.2bpp: tools/gfx += --remove-whitespace -gfx/fx/rocks.2bpp: tools/gfx += --remove-whitespace -gfx/fx/skyattack.2bpp: tools/gfx += --remove-whitespace -gfx/fx/status.2bpp: tools/gfx += --remove-whitespace +gfx/battle_anims/angels.2bpp: tools/gfx += --trim-whitespace +gfx/battle_anims/beam.2bpp: tools/gfx += --remove-xflip --remove-yflip --remove-whitespace +gfx/battle_anims/bubble.2bpp: tools/gfx += --trim-whitespace +gfx/battle_anims/charge.2bpp: tools/gfx += --trim-whitespace +gfx/battle_anims/egg.2bpp: tools/gfx += --remove-whitespace +gfx/battle_anims/explosion.2bpp: tools/gfx += --remove-whitespace +gfx/battle_anims/hit.2bpp: tools/gfx += --remove-whitespace +gfx/battle_anims/horn.2bpp: tools/gfx += --remove-whitespace +gfx/battle_anims/lightning.2bpp: tools/gfx += --remove-whitespace +gfx/battle_anims/misc.2bpp: tools/gfx += --remove-duplicates --remove-xflip +gfx/battle_anims/noise.2bpp: tools/gfx += --remove-whitespace +gfx/battle_anims/objects.2bpp: tools/gfx += --remove-whitespace --remove-xflip +gfx/battle_anims/pokeball.2bpp: tools/gfx += --remove-xflip --keep-whitespace +gfx/battle_anims/reflect.2bpp: tools/gfx += --remove-whitespace +gfx/battle_anims/rocks.2bpp: tools/gfx += --remove-whitespace +gfx/battle_anims/skyattack.2bpp: tools/gfx += --remove-whitespace +gfx/battle_anims/status.2bpp: tools/gfx += --remove-whitespace gfx/player/chris.2bpp: rgbgfx += -h gfx/player/chris_back.2bpp: rgbgfx += -h |