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# Pokémon Crystal
-This is a hand-crafted disassembly of Pokémon Crystal.
+This is a disassembly of Pokémon Crystal.
-The source code in this project successfully converts back into a ROM image. All source code is meticulously commented.
+The source code in this project successfully converts back into a ROM image.
+The following rom is used as a base:
-## Base ROM
+ Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
+ md5: 9f2922b235a5eeb78d65594e82ef5dde
-The following rom is required for compiling:
-
-```
-Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
-md5: 9f2922b235a5eeb78d65594e82ef5dde
-```
-
-Eventually this will not be necessary.
-
-
-## What can I do?
-
-* Are we missing something? Make a pull request! Contributions are welcome.
-
-* Take a look at some of the disasm tools in **extras/**. Most of the scripts are generalized enough to take apart other Game Boy games.
-
-* Tackle some **[issues](https://github.com/kanzure/pokecrystal/issues)**!
+To set up the repository, see [**INSTALL.md**](INSTALL.md).
## See also
-* Hang out with us on irc: **[nucleus.kafuka.org #skeetendo](https://kiwiirc.com/client/irc.nolimitzone.com/?#skeetendo)**
+* Disassembly of [**Pokémon Red**](https://github.com/iimarckus/pokered)
-* Disassembly of **[Pokémon Red](http://bitbucket.org/iimarckus/pokered)**.
+* irc: **nucleus.kafuka.org** [**#skeetendo**](https://kiwiirc.com/client/irc.nolimitzone.com/?#skeetendo)