diff options
Diffstat (limited to 'audio.asm')
-rw-r--r-- | audio.asm | 22 |
1 files changed, 11 insertions, 11 deletions
@@ -1,7 +1,7 @@ INCLUDE "includes.asm" -SECTION "Audio", ROMX[$4000], BANK[AUDIO] +SECTION "Audio", ROMX, BANK[AUDIO] INCLUDE "audio/engine.asm" @@ -21,7 +21,7 @@ INCLUDE "audio/sfx_pointers.asm" -SECTION "Songs 1", ROMX[$54e9], BANK[SONGS_1] +SECTION "Songs 1", ROMX, BANK[SONGS_1] INCLUDE "audio/music/route36.asm" INCLUDE "audio/music/rivalbattle.asm" @@ -40,7 +40,7 @@ INCLUDE "audio/music/lookpokemaniac.asm" INCLUDE "audio/music/trainervictory.asm" -SECTION "Songs 2", ROMX[$4000], BANK[SONGS_2] +SECTION "Songs 2", ROMX, BANK[SONGS_2] INCLUDE "audio/music/route1.asm" INCLUDE "audio/music/route3.asm" @@ -76,7 +76,7 @@ INCLUDE "audio/music/contestresults.asm" INCLUDE "audio/music/route30.asm" -SECTION "Songs 3", ROMX[$4000], BANK[SONGS_3] +SECTION "Songs 3", ROMX, BANK[SONGS_3] INCLUDE "audio/music/violetcity.asm" INCLUDE "audio/music/route29.asm" @@ -86,7 +86,7 @@ INCLUDE "audio/music/evolution.asm" INCLUDE "audio/music/printer.asm" -SECTION "Songs 4", ROMX[$4000], BANK[SONGS_4] +SECTION "Songs 4", ROMX, BANK[SONGS_4] INCLUDE "audio/music/viridiancity.asm" INCLUDE "audio/music/celadoncity.asm" @@ -127,7 +127,7 @@ INCLUDE "audio/music/pokeflutechannel.asm" INCLUDE "audio/music/bugcatchingcontest.asm" -SECTION "Songs 5", ROMX[$401f], BANK[SONGS_5] +SECTION "Songs 5", ROMX, BANK[SONGS_5] INCLUDE "audio/music/mobileadaptermenu.asm" INCLUDE "audio/music/buenaspassword.asm" @@ -140,31 +140,31 @@ INCLUDE "audio/music/mobilecenter.asm" -SECTION "Extra Songs 1", ROMX[$731c], BANK[EXTRA_SONGS_1] +SECTION "Extra Songs 1", ROMX, BANK[EXTRA_SONGS_1] INCLUDE "audio/music/credits.asm" INCLUDE "audio/music/clair.asm" INCLUDE "audio/music/mobileadapter.asm" -SECTION "Extra Songs 2", ROMX[$7d9e], BANK[EXTRA_SONGS_2] +SECTION "Extra Songs 2", ROMX, BANK[EXTRA_SONGS_2] INCLUDE "audio/music/postcredits.asm" -SECTION "Sound Effects", ROMX[$4941], BANK[SOUND_EFFECTS] +SECTION "Sound Effects", ROMX, BANK[SOUND_EFFECTS] INCLUDE "audio/sfx.asm" -SECTION "Crystal Sound Effects", ROMX[$582D], BANK[CRYSTAL_SOUND_EFFECTS] +SECTION "Crystal Sound Effects", ROMX, BANK[CRYSTAL_SOUND_EFFECTS] INCLUDE "audio/sfx_crystal.asm" -SECTION "Cries", ROMX[$6787], BANK[CRIES] +SECTION "Cries", ROMX, BANK[CRIES] CryHeaders:: INCLUDE "audio/cry_headers.asm" |