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-rw-r--r--audio/music/dragonsden.asm122
1 files changed, 61 insertions, 61 deletions
diff --git a/audio/music/dragonsden.asm b/audio/music/dragonsden.asm
index 2dc0ae09a..c77a98d1f 100644
--- a/audio/music/dragonsden.asm
+++ b/audio/music/dragonsden.asm
@@ -1,29 +1,30 @@
Music_DragonsDen:
- musicheader 4, 1, Music_DragonsDen_Ch1
- musicheader 1, 2, Music_DragonsDen_Ch2
- musicheader 1, 3, Music_DragonsDen_Ch3
- musicheader 1, 4, Music_DragonsDen_Ch4
+ channel_count 4
+ channel 1, Music_DragonsDen_Ch1
+ channel 2, Music_DragonsDen_Ch2
+ channel 3, Music_DragonsDen_Ch3
+ channel 4, Music_DragonsDen_Ch4
Music_DragonsDen_Ch1:
tempo 144
- volume $77
- dutycycle $0
- tone $0004
- stereopanning $f0
- notetype $c, $80
+ volume 7, 7
+ duty_cycle 0
+ pitch_offset 4
+ stereo_panning TRUE, FALSE
+ note_type 12, 8, 0
Music_DragonsDen_branch_eed03:
- callchannel Music_DragonsDen_branch_eed1e
- note __, 16
- callchannel Music_DragonsDen_branch_eed2d
- note __, 2
- callchannel Music_DragonsDen_branch_eed2d
- note __, 2
- callchannel Music_DragonsDen_branch_eed2d
- note __, 2
- callchannel Music_DragonsDen_branch_eed2d
- note __, 10
- notetype $c, $b7
- loopchannel 0, Music_DragonsDen_branch_eed03
+ sound_call Music_DragonsDen_branch_eed1e
+ rest 16
+ sound_call Music_DragonsDen_branch_eed2d
+ rest 2
+ sound_call Music_DragonsDen_branch_eed2d
+ rest 2
+ sound_call Music_DragonsDen_branch_eed2d
+ rest 2
+ sound_call Music_DragonsDen_branch_eed2d
+ rest 10
+ note_type 12, 11, 7
+ sound_loop 0, Music_DragonsDen_branch_eed03
Music_DragonsDen_branch_eed1e:
octave 3
@@ -40,11 +41,11 @@ Music_DragonsDen_branch_eed1e:
note D_, 4
octave 3
note G#, 16
- endchannel
+ sound_ret
Music_DragonsDen_branch_eed2d:
- intensity $b1
- note __, 2
+ volume_envelope 11, 1
+ rest 2
octave 4
note C#, 3
note C#, 3
@@ -56,23 +57,23 @@ Music_DragonsDen_branch_eed2d:
note C#, 4
note C#, 2
note C#, 2
- endchannel
+ sound_ret
Music_DragonsDen_Ch2:
- dutycycle $0
- tone $0004
- stereopanning $f
- notetype $c, $90
+ duty_cycle 0
+ pitch_offset 4
+ stereo_panning FALSE, TRUE
+ note_type 12, 9, 0
Music_DragonsDen_branch_eed46:
- callchannel Music_DragonsDen_branch_eed5e
- note __, 16
- callchannel Music_DragonsDen_branch_eed6b
- callchannel Music_DragonsDen_branch_eed6b
- callchannel Music_DragonsDen_branch_eed6b
- callchannel Music_DragonsDen_branch_eed6b
- note __, 16
- notetype $c, $c7
- loopchannel 0, Music_DragonsDen_branch_eed46
+ sound_call Music_DragonsDen_branch_eed5e
+ rest 16
+ sound_call Music_DragonsDen_branch_eed6b
+ sound_call Music_DragonsDen_branch_eed6b
+ sound_call Music_DragonsDen_branch_eed6b
+ sound_call Music_DragonsDen_branch_eed6b
+ rest 16
+ note_type 12, 12, 7
+ sound_loop 0, Music_DragonsDen_branch_eed46
Music_DragonsDen_branch_eed5e:
octave 4
@@ -87,10 +88,10 @@ Music_DragonsDen_branch_eed5e:
note G#, 12
note G_, 4
note C#, 16
- endchannel
+ sound_ret
Music_DragonsDen_branch_eed6b:
- intensity $c1
+ volume_envelope 12, 1
Music_DragonsDen_branch_eed6d:
octave 5
note C#, 4
@@ -98,12 +99,11 @@ Music_DragonsDen_branch_eed6d:
note G#, 4
note G#, 4
note G#, 4
- loopchannel 2, Music_DragonsDen_branch_eed6d
- endchannel
+ sound_loop 2, Music_DragonsDen_branch_eed6d
+ sound_ret
Music_DragonsDen_Ch3:
-Music_DragonsDen_branch_eed78:
- notetype $c, $14
+ note_type 12, 1, 4
octave 4
note C#, 2
octave 3
@@ -126,9 +126,9 @@ Music_DragonsDen_branch_eed78:
note G#, 1
octave 4
note C#, 1
- loopchannel 15, Music_DragonsDen_branch_eed78
- note __, 16
- notetype $6, $27
+ sound_loop 15, Music_DragonsDen_Ch3
+ rest 16
+ note_type 6, 2, 7
Music_DragonsDen_branch_eed99:
octave 3
note C#, 4
@@ -152,20 +152,20 @@ Music_DragonsDen_branch_eed99:
note G#, 2
octave 3
note C#, 2
- loopchannel 16, Music_DragonsDen_branch_eed99
- loopchannel 0, Music_DragonsDen_branch_eed78
+ sound_loop 16, Music_DragonsDen_branch_eed99
+ sound_loop 0, Music_DragonsDen_Ch3
Music_DragonsDen_Ch4:
- togglenoise $0
- notetype $c
- note __, 16
- note __, 16
+ toggle_noise 0
+ drum_speed 12
+ rest 16
+ rest 16
Music_DragonsDen_branch_eedbd:
- stereopanning $f0
- note F_, 4
- stereopanning $f
- note F#, 4
- note F#, 4
- stereopanning $f0
- note F#, 4
- loopchannel 0, Music_DragonsDen_branch_eedbd
+ stereo_panning TRUE, FALSE
+ drum_note 6, 4
+ stereo_panning FALSE, TRUE
+ drum_note 7, 4
+ drum_note 7, 4
+ stereo_panning TRUE, FALSE
+ drum_note 7, 4
+ sound_loop 0, Music_DragonsDen_branch_eedbd