diff options
Diffstat (limited to 'audio/music/gamecorner.asm')
-rw-r--r-- | audio/music/gamecorner.asm | 818 |
1 files changed, 818 insertions, 0 deletions
diff --git a/audio/music/gamecorner.asm b/audio/music/gamecorner.asm new file mode 100644 index 000000000..e39797aa4 --- /dev/null +++ b/audio/music/gamecorner.asm @@ -0,0 +1,818 @@ +_Music_GameCorner: ; 0xedd6d + db $c0 + dw _Music_GameCorner_Ch1 + db $01 + dw _Music_GameCorner_Ch2 + db $02 + dw _Music_GameCorner_Ch3 + db $03 + dw _Music_GameCorner_Ch4 +; 0xedd79 + +_Music_GameCorner_Ch1: ; 0xedd79 + tempo $9300 + volume $77 + stereopanning $0f + notetype $0c, $91 + note $07 + intensity $91 + note $0f + note $0f + note $0f + note $0f + callchannel _Music_GameCorner_sub_0xede03 + callchannel _Music_GameCorner_sub_0xede03 + callchannel _Music_GameCorner_sub_0xede03 + callchannel _Music_GameCorner_sub_0xede13 + note $0f + note $0f + note $0f + note $0f + note $0f + callchannel _Music_GameCorner_sub_0xede03 + callchannel _Music_GameCorner_sub_0xede03 + callchannel _Music_GameCorner_sub_0xede03 + callchannel _Music_GameCorner_sub_0xede13 + octave3 + note $01 + note $92 + note $92 + note $b1 + note $b1 + note $91 + note $81 + intensity $71 + octave4 + note $90 + octave5 + note $10 + note $60 + note $10 + loopchannel $04, $5db1 + octave4 + note $b0 + octave5 + note $30 + note $80 + note $30 + loopchannel $04, $5dbb + octave4 + note $40 + note $80 + octave5 + note $10 + octave4 + note $80 + loopchannel $04, $5dc5 + octave4 + note $60 + note $a0 + octave5 + note $10 + octave4 + note $a0 + loopchannel $04, $5dd0 + octave4 + note $90 + octave5 + note $10 + note $60 + note $10 + loopchannel $04, $5ddb + octave4 + note $b0 + octave5 + note $30 + note $80 + note $30 + loopchannel $04, $5de5 + octave4 + note $c0 + octave5 + note $30 + note $80 + note $30 + loopchannel $04, $5def + octave3 + note $30 + note $30 + note $32 + note $61 + note $68 + loopchannel $00, $5d84 ; end +; 0xede03 + +_Music_GameCorner_sub_0xede03: ; 0xede03 +; subroutine + note $01 + octave4 + note $b2 + note $82 + note $42 + octave3 + note $62 + note $61 + note $01 + note $92 + note $92 + note $b1 + note $b1 + note $90 + note $b2 + endchannel ; end +; 0xede13 + +_Music_GameCorner_sub_0xede13: ; 0xede13 +; subroutine + note $01 + octave4 + note $b2 + note $82 + note $42 + octave3 + note $62 + note $61 + endchannel ; end +; 0xede1c + +_Music_GameCorner_Ch2: ; 0xede1c + stereopanning $ff + vibrato $08, $24 + notetype $0c, $a1 + note $07 + intensity $92 + dutycycle $01 + callchannel _Music_GameCorner_sub_0xede75 + octave1 + note $61 + octave3 + note $91 + octave1 + note $60 + octave3 + note $91 + intensity $a4 + note $92 + intensity $92 + note $81 + note $b0 + octave4 + note $12 + callchannel _Music_GameCorner_sub_0xede75 + octave4 + note $61 + note $41 + note $60 + note $41 + intensity $a4 + note $82 + note $63 + dutycycle $02 + intensity $c7 + octave3 + note $40 + note $60 + note $85 + note $65 + note $13 + note $35 + note $45 + note $63 + note $35 + note $15 + octave2 + note $b3 + note $a3 + note $09 + octave3 + note $40 + note $60 + note $85 + note $65 + note $13 + note $35 + note $45 + note $61 + note $40 + note $60 + note $8f + intensity $92 + note $80 + note $80 + note $82 + note $b1 + note $b8 + intensity $a4 + loopchannel $00, $5e25 ; end +; 0xede75 + +_Music_GameCorner_sub_0xede75: ; 0xede75 +; subroutine + octave1 + note $11 + octave3 + note $42 + note $42 + note $42 + note $62 + note $61 + octave1 + note $11 + octave3 + note $42 + note $42 + note $61 + note $61 + note $40 + note $62 + octave1 + note $11 + octave3 + note $42 + note $42 + note $42 + note $62 + note $61 + octave1 + note $11 + octave3 + note $42 + note $42 + note $61 + note $11 + note $40 + note $62 + octave1 + note $11 + octave5 + note $32 + octave4 + note $b2 + note $81 + note $11 + note $31 + note $41 + note $61 + note $41 + note $60 + note $41 + intensity $a4 + note $62 + note $83 + intensity $92 + note $70 + note $60 + octave1 + note $11 + octave5 + note $32 + octave4 + note $b2 + note $81 + note $11 + note $31 + note $41 + octave1 + note $60 + octave4 + note $60 + note $41 + note $80 + note $41 + intensity $a4 + note $b2 + note $a1 + intensity $92 + note $b0 + octave5 + note $12 + octave1 + note $11 + octave5 + note $32 + octave4 + note $b2 + note $81 + note $11 + note $31 + note $41 + note $61 + note $41 + note $60 + note $41 + intensity $a4 + note $62 + note $83 + intensity $92 + note $70 + note $60 + octave1 + note $11 + octave5 + note $32 + octave4 + note $b2 + note $81 + note $11 + note $31 + note $41 + endchannel ; end +; 0xedee8 + +_Music_GameCorner_Ch3: ; 0xedee8 + vibrato $08, $22 + notetype $0c, $14 + note $07 + stereopanning $ff + notetype $0c, $14 + callchannel _Music_GameCorner_sub_0xedfdd + callchannel _Music_GameCorner_sub_0xedff8 + octave4 + note $80 + note $a2 + callchannel _Music_GameCorner_sub_0xedfdd + callchannel _Music_GameCorner_sub_0xedff8 + octave4 + note $b0 + octave5 + note $12 + stereopanning $f0 + callchannel _Music_GameCorner_sub_0xedfdd + callchannel _Music_GameCorner_sub_0xee00c + callchannel _Music_GameCorner_sub_0xedfdd + callchannel _Music_GameCorner_sub_0xee024 + callchannel _Music_GameCorner_sub_0xedfdd + callchannel _Music_GameCorner_sub_0xee00c + callchannel _Music_GameCorner_sub_0xedfdd + stereopanning $ff + octave2 + note $60 + octave3 + note $60 + octave5 + note $10 + octave4 + note $60 + octave2 + note $60 + octave5 + note $10 + octave3 + note $60 + octave5 + note $42 + note $30 + note $00 + note $40 + note $60 + note $01 + callchannel _Music_GameCorner_sub_0xedfdd + callchannel _Music_GameCorner_sub_0xedff8 + octave4 + note $80 + note $a2 + callchannel _Music_GameCorner_sub_0xedfdd + callchannel _Music_GameCorner_sub_0xedff8 + octave4 + note $b0 + octave5 + note $12 + stereopanning $f0 + callchannel _Music_GameCorner_sub_0xedfdd + callchannel _Music_GameCorner_sub_0xee00c + callchannel _Music_GameCorner_sub_0xedfdd + callchannel _Music_GameCorner_sub_0xee024 + callchannel _Music_GameCorner_sub_0xedfdd + callchannel _Music_GameCorner_sub_0xee00c + callchannel _Music_GameCorner_sub_0xedfdd + octave2 + note $60 + octave3 + note $60 + octave5 + note $10 + octave4 + note $60 + octave3 + note $60 + octave5 + note $10 + octave4 + note $60 + octave3 + note $60 + octave5 + note $40 + note $00 + note $30 + note $00 + note $10 + note $00 + octave4 + note $b0 + note $00 + intensity $15 + callchannel _Music_GameCorner_sub_0xee03f + octave2 + note $11 + note $00 + note $10 + octave3 + note $10 + octave2 + note $10 + note $00 + note $10 + note $10 + octave3 + note $10 + octave2 + note $11 + octave3 + note $10 + octave2 + note $10 + note $00 + octave3 + note $10 + octave2 + note $61 + note $00 + note $60 + octave3 + note $60 + octave2 + note $60 + note $00 + note $60 + note $60 + octave3 + note $60 + octave2 + note $61 + octave3 + note $60 + octave2 + note $60 + note $00 + octave3 + note $60 + callchannel _Music_GameCorner_sub_0xee03f + octave2 + note $81 + note $00 + note $80 + octave3 + note $80 + octave2 + note $80 + note $00 + note $80 + note $80 + octave3 + note $80 + octave2 + note $81 + octave3 + note $80 + octave2 + note $80 + note $00 + octave3 + note $80 + octave2 + note $c0 + note $c0 + note $c0 + note $01 + note $c0 + note $00 + note $c0 + note $03 + notetype $06, $15 + octave3 + note $30 + note $10 + octave2 + note $c0 + note $a0 + note $80 + note $60 + note $50 + note $30 + loopchannel $00, $5eef ; end +; 0xedfdd + +_Music_GameCorner_sub_0xedfdd: ; 0xedfdd +; subroutine + octave2 + note $10 + octave3 + note $10 + octave4 + note $80 + note $10 + octave3 + note $10 + octave4 + note $80 + note $10 + octave3 + note $10 + octave4 + note $80 + note $10 + octave3 + note $10 + octave4 + note $a0 + note $10 + octave3 + note $10 + octave4 + note $a1 + endchannel ; end +; 0xedff8 + +_Music_GameCorner_sub_0xedff8: ; 0xedff8 +; subroutine + octave2 + note $10 + octave3 + note $10 + octave4 + note $80 + note $10 + octave3 + note $10 + octave4 + note $80 + note $10 + octave3 + note $10 + octave4 + note $b0 + note $00 + note $a0 + note $00 + endchannel ; end +; 0xee00c + +_Music_GameCorner_sub_0xee00c: ; 0xee00c +; subroutine + octave2 + note $60 + octave3 + note $60 + octave5 + note $10 + octave4 + note $60 + octave3 + note $60 + octave5 + note $10 + octave4 + note $60 + octave3 + note $60 + octave5 + note $40 + note $00 + note $30 + note $00 + note $10 + note $32 + endchannel ; end +; 0xee024 + +_Music_GameCorner_sub_0xee024: ; 0xee024 +; subroutine + octave2 + note $60 + octave3 + note $60 + octave5 + note $10 + octave4 + note $60 + octave3 + note $60 + octave5 + note $10 + octave4 + note $60 + octave3 + note $60 + octave5 + note $40 + note $00 + note $30 + note $00 + note $10 + note $30 + octave3 + note $60 + note $00 + endchannel ; end +; 0xee03f + +_Music_GameCorner_sub_0xee03f: ; 0xee03f +; subroutine + octave2 + note $61 + note $00 + note $60 + octave3 + note $60 + octave2 + note $60 + note $00 + note $60 + note $60 + octave3 + note $60 + octave2 + note $61 + octave3 + note $60 + octave2 + note $60 + note $00 + octave3 + note $60 + octave2 + note $81 + note $00 + note $80 + octave3 + note $80 + octave2 + note $80 + note $00 + note $80 + note $80 + octave3 + note $80 + octave2 + note $60 + octave3 + note $60 + octave2 + note $40 + octave3 + note $40 + octave2 + note $30 + octave3 + note $30 + endchannel ; end +; 0xee06f + +_Music_GameCorner_Ch4: ; 0xee06f + togglenoise $03 + notetype $0c + notetype $08 + note $30 + note $30 + note $30 + notetype $0c + note $30 + note $30 + note $31 + note $30 + note $30 + callchannel _Music_GameCorner_sub_0xee106 + note $b1 + note $71 + note $31 + note $71 + note $b1 + note $71 + note $31 + note $71 + loopchannel $06, $6082 + callchannel _Music_GameCorner_sub_0xee10f + note $b1 + note $71 + note $31 + note $71 + note $b1 + note $71 + note $31 + note $71 + loopchannel $03, $6091 + note $0b + note $30 + note $30 + note $71 + callchannel _Music_GameCorner_sub_0xee106 + note $b1 + note $71 + note $31 + note $71 + note $b1 + note $71 + note $31 + note $71 + loopchannel $06, $60a4 + callchannel _Music_GameCorner_sub_0xee10f + note $b1 + note $71 + note $31 + note $71 + note $b1 + note $71 + note $31 + note $71 + loopchannel $03, $60b3 + note $b1 + note $71 + note $31 + note $71 + note $41 + note $71 + note $30 + note $30 + note $30 + note $30 + note $b1 + note $70 + note $40 + note $30 + note $40 + note $70 + note $40 + note $40 + note $30 + note $70 + note $40 + note $31 + note $71 + loopchannel $03, $60c9 + note $b1 + note $70 + note $40 + note $30 + note $40 + note $70 + note $40 + note $40 + note $30 + note $70 + note $40 + note $31 + note $30 + note $30 + note $b1 + note $70 + note $40 + note $30 + note $40 + note $70 + note $40 + note $40 + note $30 + note $70 + note $40 + note $31 + note $71 + loopchannel $03, $60e8 + note $30 + note $30 + note $31 + note $b0 + note $71 + note $74 + note $30 + note $30 + note $41 + loopchannel $00, $607f ; end +; 0xee106 + +_Music_GameCorner_sub_0xee106: ; 0xee106 +; subroutine + note $11 + note $71 + note $31 + note $71 + note $b1 + note $71 + note $31 + note $71 + endchannel ; end +; 0xee10f + +_Music_GameCorner_sub_0xee10f: ; 0xee10f +; subroutine + note $b1 + note $71 + note $31 + note $71 + note $b1 + note $71 + note $30 + note $30 + note $71 + endchannel ; end +; 0xee119 |