diff options
Diffstat (limited to 'audio/music/newbarktown.asm')
-rw-r--r-- | audio/music/newbarktown.asm | 197 |
1 files changed, 99 insertions, 98 deletions
diff --git a/audio/music/newbarktown.asm b/audio/music/newbarktown.asm index 0e3b92d39..767545728 100644 --- a/audio/music/newbarktown.asm +++ b/audio/music/newbarktown.asm @@ -1,31 +1,32 @@ Music_NewBarkTown: - musicheader 3, 1, Music_NewBarkTown_Ch1 - musicheader 1, 2, Music_NewBarkTown_Ch2 - musicheader 1, 3, Music_NewBarkTown_Ch3 + channel_count 3 + channel 1, Music_NewBarkTown_Ch1 + channel 2, Music_NewBarkTown_Ch2 + channel 3, Music_NewBarkTown_Ch3 db $3 Music_NewBarkTown_Ch1: tempo 187 - volume $77 - stereopanning $f - vibrato $12, $23 - notetype $c, $87 - note __, 4 + volume 7, 7 + stereo_panning FALSE, TRUE + vibrato 18, 2, 3 + note_type 12, 8, 7 + rest 4 Music_NewBarkTown_branch_eb2eb: - dutycycle $0 - callchannel Music_NewBarkTown_branch_eb349 + duty_cycle 0 + sound_call Music_NewBarkTown_branch_eb349 octave 3 note C#, 1 - note __, 1 + rest 1 octave 2 note A_, 1 - note __, 1 + rest 1 octave 3 note G_, 2 note F#, 2 - dutycycle $2 - intensity $82 + duty_cycle 2 + volume_envelope 8, 2 note E_, 1 note F#, 1 note E_, 1 @@ -35,21 +36,21 @@ Music_NewBarkTown_branch_eb2eb: note B_, 1 note A_, 1 note G_, 1 - dutycycle $0 - intensity $87 - callchannel Music_NewBarkTown_branch_eb349 + duty_cycle 0 + volume_envelope 8, 7 + sound_call Music_NewBarkTown_branch_eb349 octave 3 note C#, 1 - note __, 1 + rest 1 octave 2 note A_, 1 - note __, 1 + rest 1 octave 3 note E_, 2 - dutycycle $2 - intensity $82 + duty_cycle 2 + volume_envelope 8, 2 note C#, 1 - note __, 1 + rest 1 octave 2 note A_, 1 octave 3 @@ -61,11 +62,11 @@ Music_NewBarkTown_branch_eb2eb: note C#, 1 note E_, 1 note A_, 1 - dutycycle $1 - intensity $5e - callchannel Music_NewBarkTown_branch_eb37c - callchannel Music_NewBarkTown_branch_eb37c - callchannel Music_NewBarkTown_branch_eb37c + duty_cycle 1 + volume_envelope 5, -6 + sound_call Music_NewBarkTown_branch_eb37c + sound_call Music_NewBarkTown_branch_eb37c + sound_call Music_NewBarkTown_branch_eb37c octave 2 note G_, 2 note B_, 2 @@ -82,61 +83,61 @@ Music_NewBarkTown_branch_eb2eb: note G_, 4 note A_, 4 note B_, 2 - intensity $87 - loopchannel 0, Music_NewBarkTown_branch_eb2eb + volume_envelope 8, 7 + sound_loop 0, Music_NewBarkTown_branch_eb2eb Music_NewBarkTown_branch_eb349: octave 3 note F#, 1 - note __, 1 + rest 1 note D_, 1 - note __, 1 + rest 1 note A_, 2 note D_, 1 - note __, 1 + rest 1 note F#, 1 - note __, 1 + rest 1 note D_, 1 - note __, 1 + rest 1 note A#, 2 note D_, 1 - note __, 1 + rest 1 note F#, 1 - note __, 1 + rest 1 note D_, 1 - note __, 1 + rest 1 note B_, 2 note F#, 1 - note __, 1 + rest 1 note F#, 1 - note __, 1 + rest 1 note D_, 1 - note __, 1 + rest 1 octave 4 note C_, 2 octave 3 note D_, 1 - note __, 1 + rest 1 octave 2 note B_, 1 - note __, 1 + rest 1 note G_, 1 - note __, 1 + rest 1 octave 3 note G_, 2 octave 2 note B_, 1 - note __, 1 + rest 1 note B_, 1 - note __, 1 + rest 1 note G#, 1 - note __, 1 + rest 1 octave 3 note E_, 2 octave 2 note B_, 1 - note __, 1 - endchannel + rest 1 + sound_ret Music_NewBarkTown_branch_eb37c: octave 2 @@ -155,110 +156,110 @@ Music_NewBarkTown_branch_eb37c: note G_, 4 note A_, 4 note E_, 2 - endchannel + sound_ret Music_NewBarkTown_Ch2: - stereopanning $ff - vibrato $12, $23 - notetype $6, $a7 - note __, 8 + stereo_panning TRUE, TRUE + vibrato 18, 2, 3 + note_type 6, 10, 7 + rest 8 Music_NewBarkTown_branch_eb396: - dutycycle $2 - notetype $6, $a7 - callchannel Music_NewBarkTown_branch_eb3bf - callchannel Music_NewBarkTown_branch_eb3bf - callchannel Music_NewBarkTown_branch_eb3f2 - intensity $87 + duty_cycle 2 + note_type 6, 10, 7 + sound_call Music_NewBarkTown_branch_eb3bf + sound_call Music_NewBarkTown_branch_eb3bf + sound_call Music_NewBarkTown_branch_eb3f2 + volume_envelope 8, 7 octave 5 note B_, 6 note A_, 6 - intensity $77 + volume_envelope 7, 7 octave 6 note D_, 4 note C#, 16 - callchannel Music_NewBarkTown_branch_eb3f2 - intensity $87 + sound_call Music_NewBarkTown_branch_eb3f2 + volume_envelope 8, 7 octave 5 note B_, 6 note A_, 6 - intensity $77 + volume_envelope 7, 7 octave 6 note D_, 4 note E_, 16 - loopchannel 0, Music_NewBarkTown_branch_eb396 + sound_loop 0, Music_NewBarkTown_branch_eb396 Music_NewBarkTown_branch_eb3bf: octave 2 note D_, 4 - note __, 8 + rest 8 note D_, 1 - note __, 1 + rest 1 note D_, 1 - note __, 1 + rest 1 note D_, 2 - note __, 2 + rest 2 note D_, 8 note A#, 2 - note __, 2 + rest 2 note D_, 4 - note __, 8 + rest 8 note D_, 1 - note __, 1 + rest 1 note D_, 1 - note __, 1 + rest 1 note D_, 2 - note __, 2 + rest 2 note D_, 8 octave 3 note C_, 2 - note __, 2 + rest 2 octave 2 note G_, 4 - note __, 8 + rest 8 note G_, 1 - note __, 1 + rest 1 note G_, 1 - note __, 1 + rest 1 octave 1 note G#, 2 - note __, 2 + rest 2 note G#, 8 octave 2 note D_, 2 - note __, 2 + rest 2 note A_, 4 - note __, 8 + rest 8 note A_, 1 - note __, 1 + rest 1 note A_, 1 - note __, 1 + rest 1 octave 1 note A_, 2 - note __, 2 + rest 2 note A_, 8 octave 2 note C#, 4 - endchannel + sound_ret Music_NewBarkTown_branch_eb3f2: - notetype $6, $97 - dutycycle $2 + note_type 6, 9, 7 + duty_cycle 2 octave 4 note B_, 12 note A_, 12 note G_, 8 - notetype $c, $97 + note_type 12, 9, 7 note E_, 16 - endchannel + sound_ret Music_NewBarkTown_Ch3: - stereopanning $f0 - notetype $c, $10 + stereo_panning TRUE, FALSE + note_type 12, 1, 0 octave 5 note D_, 2 note E_, 2 Music_NewBarkTown_branch_eb408: - vibrato $16, $23 + vibrato 22, 2, 3 note F#, 4 note A_, 4 note G_, 2 @@ -281,7 +282,7 @@ Music_NewBarkTown_branch_eb408: note E_, 6 note F#, 2 note E_, 4 - note __, 2 + rest 2 note D_, 1 note E_, 1 note F#, 4 @@ -304,9 +305,9 @@ Music_NewBarkTown_branch_eb408: note G_, 1 note F#, 1 note E_, 4 - note __, 4 - intensity $25 - vibrato $12, $53 + rest 4 + volume_envelope 2, 5 + vibrato 18, 5, 3 octave 2 note G_, 16 note A_, 16 @@ -316,9 +317,9 @@ Music_NewBarkTown_branch_eb408: note A_, 16 note G_, 16 note A_, 14 - intensity $10 - vibrato $16, $23 + volume_envelope 1, 0 + vibrato 22, 2, 3 octave 5 note D_, 1 note E_, 1 - loopchannel 0, Music_NewBarkTown_branch_eb408 + sound_loop 0, Music_NewBarkTown_branch_eb408 |