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-rw-r--r--audio/music/victoryroad.asm165
1 files changed, 83 insertions, 82 deletions
diff --git a/audio/music/victoryroad.asm b/audio/music/victoryroad.asm
index ea914865f..4676522e3 100644
--- a/audio/music/victoryroad.asm
+++ b/audio/music/victoryroad.asm
@@ -1,30 +1,31 @@
Music_VictoryRoad:
- musicheader 4, 1, Music_VictoryRoad_Ch1
- musicheader 1, 2, Music_VictoryRoad_Ch2
- musicheader 1, 3, Music_VictoryRoad_Ch3
- musicheader 1, 4, Music_VictoryRoad_Ch4
+ channel_count 4
+ channel 1, Music_VictoryRoad_Ch1
+ channel 2, Music_VictoryRoad_Ch2
+ channel 3, Music_VictoryRoad_Ch3
+ channel 4, Music_VictoryRoad_Ch4
Music_VictoryRoad_Ch1:
tempo 144
- volume $77
- stereopanning $f
- dutycycle $3
- tone $0002
- notetype $c, $b3
+ volume 7, 7
+ stereo_panning FALSE, TRUE
+ duty_cycle 3
+ pitch_offset 2
+ note_type 12, 11, 3
Music_VictoryRoad_branch_f6c8d:
- callchannel Music_VictoryRoad_branch_f6cb9
- loopchannel 6, Music_VictoryRoad_branch_f6c8d
+ sound_call Music_VictoryRoad_branch_f6cb9
+ sound_loop 6, Music_VictoryRoad_branch_f6c8d
Music_VictoryRoad_branch_f6c94:
- intensity $b2
+ volume_envelope 11, 2
octave 2
note A_, 1
octave 3
note C#, 1
note D_, 1
- note __, 1
+ rest 1
octave 2
note A_, 1
- intensity $b7
+ volume_envelope 11, 7
octave 3
note C#, 3
octave 2
@@ -35,23 +36,23 @@ Music_VictoryRoad_branch_f6c94:
note A_, 1
octave 3
note G#, 3
- loopchannel 2, Music_VictoryRoad_branch_f6c94
+ sound_loop 2, Music_VictoryRoad_branch_f6c94
Music_VictoryRoad_branch_f6cae:
- callchannel Music_VictoryRoad_branch_f6cb9
- loopchannel 2, Music_VictoryRoad_branch_f6cae
- loopchannel 0, Music_VictoryRoad_branch_f6c8d
+ sound_call Music_VictoryRoad_branch_f6cb9
+ sound_loop 2, Music_VictoryRoad_branch_f6cae
+ sound_loop 0, Music_VictoryRoad_branch_f6c8d
Music_VictoryRoad_branch_f6cb9:
- intensity $b2
+ volume_envelope 11, 2
octave 2
note G_, 1
note B_, 1
octave 3
note C_, 1
- note __, 1
+ rest 1
octave 2
note G_, 1
- intensity $b7
+ volume_envelope 11, 7
note B_, 3
note G_, 1
octave 3
@@ -60,20 +61,20 @@ Music_VictoryRoad_branch_f6cb9:
note G_, 1
octave 3
note F#, 3
- endchannel
+ sound_ret
Music_VictoryRoad_Ch2:
- dutycycle $3
- vibrato $10, $24
+ duty_cycle 3
+ vibrato 16, 2, 4
Music_VictoryRoad_branch_f6cd3:
- notetype $c, $c2
- callchannel Music_VictoryRoad_branch_f6d1e
- note __, 2
- callchannel Music_VictoryRoad_branch_f6d1e
- note __, 1
+ note_type 12, 12, 2
+ sound_call Music_VictoryRoad_branch_f6d1e
+ rest 2
+ sound_call Music_VictoryRoad_branch_f6d1e
+ rest 1
octave 4
note C_, 1
- notetype $c, $b0
+ note_type 12, 11, 0
note E_, 8
octave 5
note C_, 4
@@ -81,33 +82,33 @@ Music_VictoryRoad_branch_f6cd3:
note B_, 4
note E_, 15
note D#, 1
- notetype $c, $b0
+ note_type 12, 11, 0
note E_, 8
octave 5
note C_, 4
octave 4
note B_, 4
- notetype $c, $b0
+ note_type 12, 11, 0
octave 5
note E_, 8
- notetype $c, $b7
+ note_type 12, 11, 7
note E_, 8
- notetype $c, $c7
+ note_type 12, 12, 7
note D_, 8
- stereopanning $f0
+ stereo_panning TRUE, FALSE
note C#, 4
- stereopanning $f
+ stereo_panning FALSE, TRUE
octave 4
note A_, 4
- stereopanning $ff
+ stereo_panning TRUE, TRUE
octave 5
note C_, 8
- stereopanning $f
+ stereo_panning FALSE, TRUE
octave 4
note A#, 4
- stereopanning $f0
+ stereo_panning TRUE, FALSE
note F_, 4
- stereopanning $ff
+ stereo_panning TRUE, TRUE
note A_, 12
note D_, 1
note F#, 1
@@ -115,83 +116,83 @@ Music_VictoryRoad_branch_f6cd3:
octave 5
note C#, 1
note D_, 16
- loopchannel 0, Music_VictoryRoad_branch_f6cd3
+ sound_loop 0, Music_VictoryRoad_branch_f6cd3
Music_VictoryRoad_branch_f6d1e:
octave 3
note E_, 1
- note __, 1
+ rest 1
note E_, 1
- note __, 1
+ rest 1
note F#, 1
note F#, 1
- note __, 2
+ rest 2
note G#, 1
note G#, 1
- note __, 2
+ rest 2
note A_, 1
note A_, 1
- endchannel
+ sound_ret
Music_VictoryRoad_Ch3:
- stereopanning $f0
- notetype $c, $28
+ stereo_panning TRUE, FALSE
+ note_type 12, 2, 8
Music_VictoryRoad_branch_f6d31:
- callchannel Music_VictoryRoad_branch_f6d52
- loopchannel 6, Music_VictoryRoad_branch_f6d31
+ sound_call Music_VictoryRoad_branch_f6d52
+ sound_loop 6, Music_VictoryRoad_branch_f6d31
Music_VictoryRoad_branch_f6d38:
note D_, 1
- note __, 1
+ rest 1
note B_, 1
- note __, 1
+ rest 1
note F_, 1
note A_, 3
note D_, 1
note B_, 1
- note __, 2
+ rest 2
note D_, 1
note B_, 3
- loopchannel 2, Music_VictoryRoad_branch_f6d38
+ sound_loop 2, Music_VictoryRoad_branch_f6d38
Music_VictoryRoad_branch_f6d47:
- callchannel Music_VictoryRoad_branch_f6d52
- loopchannel 2, Music_VictoryRoad_branch_f6d47
- loopchannel 0, Music_VictoryRoad_branch_f6d31
+ sound_call Music_VictoryRoad_branch_f6d52
+ sound_loop 2, Music_VictoryRoad_branch_f6d47
+ sound_loop 0, Music_VictoryRoad_branch_f6d31
Music_VictoryRoad_branch_f6d52:
octave 3
note C_, 1
- note __, 1
+ rest 1
note A_, 1
- note __, 1
+ rest 1
note D#, 1
note G_, 3
note C_, 1
note A_, 1
- note __, 2
+ rest 2
note C_, 1
note A_, 3
- endchannel
+ sound_ret
Music_VictoryRoad_Ch4:
- togglenoise $0
- notetype $c
+ toggle_noise 0
+ drum_speed 12
Music_VictoryRoad_branch_f6d63:
- note D_, 2
- note D_, 2
- note D#, 1
- note D_, 3
- note D#, 1
- note D_, 3
- note D#, 1
- note D_, 3
- note D_, 2
- note D_, 2
- note D#, 1
- note D_, 3
- note D#, 1
- note D#, 1
- note D_, 2
- note D#, 1
- note D_, 2
- note D#, 1
- loopchannel 0, Music_VictoryRoad_branch_f6d63
+ drum_note 3, 2
+ drum_note 3, 2
+ drum_note 4, 1
+ drum_note 3, 3
+ drum_note 4, 1
+ drum_note 3, 3
+ drum_note 4, 1
+ drum_note 3, 3
+ drum_note 3, 2
+ drum_note 3, 2
+ drum_note 4, 1
+ drum_note 3, 3
+ drum_note 4, 1
+ drum_note 4, 1
+ drum_note 3, 2
+ drum_note 4, 1
+ drum_note 3, 2
+ drum_note 4, 1
+ sound_loop 0, Music_VictoryRoad_branch_f6d63