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-rw-r--r--battle/ai/scoring.asm8
1 files changed, 4 insertions, 4 deletions
diff --git a/battle/ai/scoring.asm b/battle/ai/scoring.asm
index bd8ef20ca..52c71d624 100644
--- a/battle/ai/scoring.asm
+++ b/battle/ai/scoring.asm
@@ -981,7 +981,7 @@ AI_Smart_Whirlwind: ; 38a2a
; Consider player's type(s) if its moves are unknown.
push hl
- callab Function3484e
+ callab CheckPlayerMoveTypeMatchups
ld a, [wc716]
cp 10 ; neutral
pop hl
@@ -1908,7 +1908,7 @@ AI_Smart_MeanLook: ; 38dfb
; Otherwise, discourage this move unless the player only has not very effective moves against the enemy.
push hl
- callab Function3484e
+ callab CheckPlayerMoveTypeMatchups
ld a, [wc716]
cp $b ; not very effective
pop hl
@@ -2169,7 +2169,7 @@ AI_Smart_PerishSong: ; 38f4a
jr nz, .yes
push hl
- callab Function3484e
+ callab CheckPlayerMoveTypeMatchups
ld a, [wc716]
cp 10 ; 1.0
pop hl
@@ -2431,7 +2431,7 @@ AI_Smart_BatonPass: ; 39062
; Consider player's type(s) if its moves are unknown.
push hl
- callab Function3484e
+ callab CheckPlayerMoveTypeMatchups
ld a, [wc716]
cp 10 ; neutral
pop hl