diff options
Diffstat (limited to 'battle/anim_gfx.asm')
-rw-r--r-- | battle/anim_gfx.asm | 78 |
1 files changed, 39 insertions, 39 deletions
diff --git a/battle/anim_gfx.asm b/battle/anim_gfx.asm index 996c17f1e..da6614980 100644 --- a/battle/anim_gfx.asm +++ b/battle/anim_gfx.asm @@ -1,41 +1,41 @@ AnimObj00GFX: ; 84a2e -AnimObjHitGFX: INCBIN "gfx/fx/001.2bpp.lz" -AnimObjCutGFX: INCBIN "gfx/fx/002.2bpp.lz" -AnimObjFireGFX: INCBIN "gfx/fx/003.2bpp.lz" -AnimObjWaterGFX: INCBIN "gfx/fx/004.2bpp.lz" -AnimObjLightningGFX: INCBIN "gfx/fx/005.2bpp.lz" -AnimObj07GFX: INCBIN "gfx/fx/007.2bpp.lz" -AnimObj08GFX: INCBIN "gfx/fx/008.2bpp.lz" -AnimObj10GFX: INCBIN "gfx/fx/010.2bpp.lz" -AnimObj09GFX: INCBIN "gfx/fx/009.2bpp.lz" -AnimObj12GFX: INCBIN "gfx/fx/012.2bpp.lz" -AnimObj06GFX: INCBIN "gfx/fx/006.2bpp.lz" -AnimObj11GFX: INCBIN "gfx/fx/011.2bpp.lz" -AnimObj13GFX: INCBIN "gfx/fx/013.2bpp.lz" -AnimObj14GFX: INCBIN "gfx/fx/014.2bpp.lz" -AnimObj24GFX: INCBIN "gfx/fx/024.2bpp.lz" -AnimObj15GFX: INCBIN "gfx/fx/015.2bpp.lz" -AnimObj16GFX: INCBIN "gfx/fx/016.2bpp.lz" -AnimObj17GFX: INCBIN "gfx/fx/017.2bpp.lz" -AnimObj18GFX: INCBIN "gfx/fx/018.2bpp.lz" -AnimObj19GFX: INCBIN "gfx/fx/019.2bpp.lz" -AnimObj20GFX: INCBIN "gfx/fx/020.2bpp.lz" -AnimObj22GFX: INCBIN "gfx/fx/022.2bpp.lz" -AnimObj21GFX: INCBIN "gfx/fx/021.2bpp.lz" -AnimObj23GFX: INCBIN "gfx/fx/023.2bpp.lz" -AnimObj26GFX: INCBIN "gfx/fx/026.2bpp.lz" -AnimObj27GFX: INCBIN "gfx/fx/027.2bpp.lz" -AnimObj28GFX: INCBIN "gfx/fx/028.2bpp.lz" -AnimObj29GFX: INCBIN "gfx/fx/029.2bpp.lz" -AnimObj30GFX: INCBIN "gfx/fx/030.2bpp.lz" -AnimObj31GFX: INCBIN "gfx/fx/031.2bpp.lz" -AnimObj32GFX: INCBIN "gfx/fx/032.2bpp.lz" -AnimObj33GFX: INCBIN "gfx/fx/033.2bpp.lz" -AnimObj34GFX: INCBIN "gfx/fx/034.2bpp.lz" -AnimObj25GFX: INCBIN "gfx/fx/025.2bpp.lz" -AnimObj35GFX: INCBIN "gfx/fx/035.2bpp.lz" -AnimObj36GFX: INCBIN "gfx/fx/036.2bpp.lz" -AnimObj37GFX: INCBIN "gfx/fx/037.2bpp.lz" -AnimObj38GFX: INCBIN "gfx/fx/038.2bpp.lz" -AnimObj39GFX: INCBIN "gfx/fx/039.2bpp.lz" +AnimObjHitGFX: INCBIN "gfx/fx/hit.2bpp.lz" +AnimObjCutGFX: INCBIN "gfx/fx/cut.2bpp.lz" +AnimObjFireGFX: INCBIN "gfx/fx/fire.2bpp.lz" +AnimObjWaterGFX: INCBIN "gfx/fx/water.2bpp.lz" +AnimObjLightningGFX: INCBIN "gfx/fx/lightning.2bpp.lz" +AnimObjSmokeGFX: INCBIN "gfx/fx/smoke.2bpp.lz" +AnimObjExplosionGFX: INCBIN "gfx/fx/explosion.2bpp.lz" +AnimObjIceGFX: INCBIN "gfx/fx/ice.2bpp.lz" +AnimObjRocksGFX: INCBIN "gfx/fx/rocks.2bpp.lz" +AnimObjPoisonGFX: INCBIN "gfx/fx/poison.2bpp.lz" +AnimObjPlantGFX: INCBIN "gfx/fx/plant.2bpp.lz" +AnimObjPokeBallGFX: INCBIN "gfx/fx/pokeball.2bpp.lz" +AnimObjBubbleGFX: INCBIN "gfx/fx/bubble.2bpp.lz" +AnimObjNoiseGFX: INCBIN "gfx/fx/noise.2bpp.lz" +AnimObjReflectGFX: INCBIN "gfx/fx/reflect.2bpp.lz" +AnimObjPowderGFX: INCBIN "gfx/fx/powder.2bpp.lz" +AnimObjBeamGFX: INCBIN "gfx/fx/beam.2bpp.lz" +AnimObjSpeedGFX: INCBIN "gfx/fx/speed.2bpp.lz" +AnimObjChargeGFX: INCBIN "gfx/fx/charge.2bpp.lz" +AnimObjWindGFX: INCBIN "gfx/fx/wind.2bpp.lz" +AnimObjWhipGFX: INCBIN "gfx/fx/whip.2bpp.lz" +AnimObjRopeGFX: INCBIN "gfx/fx/rope.2bpp.lz" +AnimObjEggGFX: INCBIN "gfx/fx/egg.2bpp.lz" +AnimObjPsychicGFX: INCBIN "gfx/fx/psychic.2bpp.lz" +AnimObjSandGFX: INCBIN "gfx/fx/sand.2bpp.lz" +AnimObjWebGFX: INCBIN "gfx/fx/web.2bpp.lz" +AnimObjHazeGFX: INCBIN "gfx/fx/haze.2bpp.lz" +AnimObjHornGFX: INCBIN "gfx/fx/horn.2bpp.lz" +AnimObjFlowerGFX: INCBIN "gfx/fx/flower.2bpp.lz" +AnimObjMiscGFX: INCBIN "gfx/fx/misc.2bpp.lz" +AnimObjSkyAttackGFX: INCBIN "gfx/fx/skyattack.2bpp.lz" +AnimObjGlobeGFX: INCBIN "gfx/fx/globe.2bpp.lz" +AnimObjShapesGFX: INCBIN "gfx/fx/shapes.2bpp.lz" +AnimObjStatusGFX: INCBIN "gfx/fx/status.2bpp.lz" +AnimObjObjectsGFX: INCBIN "gfx/fx/objects.2bpp.lz" +AnimObjShineGFX: INCBIN "gfx/fx/shine.2bpp.lz" +AnimObjAngelsGFX: INCBIN "gfx/fx/angels.2bpp.lz" +AnimObjWaveGFX: INCBIN "gfx/fx/wave.2bpp.lz" +AnimObjAeroblastGFX: INCBIN "gfx/fx/aeroblast.2bpp.lz" ; 8640e |