summaryrefslogtreecommitdiff
path: root/battle/bg_effects.asm
diff options
context:
space:
mode:
Diffstat (limited to 'battle/bg_effects.asm')
-rw-r--r--battle/bg_effects.asm265
1 files changed, 133 insertions, 132 deletions
diff --git a/battle/bg_effects.asm b/battle/bg_effects.asm
index 52917b61f..b7f415770 100644
--- a/battle/bg_effects.asm
+++ b/battle/bg_effects.asm
@@ -111,7 +111,7 @@ BattleBGEffects: ; c805a (32:405a)
dw BattleBGEffect_1e
dw BattleBGEffect_1f
dw BattleBGEffect_20
- dw BattleBGEffect_21
+ dw BattleBGEffect_Withdraw
dw BattleBGEffect_BounceDown
dw BattleBGEffect_Dig
dw BattleBGEffect_Tackle
@@ -738,9 +738,9 @@ BattleBGEffect_RunPicResizeScript: ; c83ed (32:43ed)
ld l, a
ld a, [wBattleAnimTemp2]
ld h, a
-rept 3
add hl, de
-endr
+ add hl, de
+ add hl, de
ld a, [hl]
cp -1
jr z, .end
@@ -805,9 +805,9 @@ endr
ld e, [hl]
ld d, 0
ld hl, .BGSquares
-rept 3
add hl, de
-endr
+ add hl, de
+ add hl, de
ld a, [hli]
ld b, a
and $f
@@ -933,7 +933,7 @@ BattleBGEffect_Surf: ; c8545 (32:4545)
call InitSurfWaves
.one
- ld a, [hFFC6]
+ ld a, [hLCDCPointer]
and a
ret z
push bc
@@ -963,7 +963,7 @@ BattleBGEffect_Surf: ; c8545 (32:4545)
ld hl, wSurfWaveBGEffect
ld bc, $0
.loop2
- ld a, [hFFC7]
+ ld a, [hLYOverrideStart]
cp e
jr nc, .load_zero
push hl
@@ -997,12 +997,12 @@ BattleBGEffect_Whirlpool: ; c8599 (32:4599)
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, $42
- ld [hFFC6], a
+ ld a, rSCY - $ff00
+ ld [hLCDCPointer], a
xor a
- ld [hFFC7], a
+ ld [hLYOverrideStart], a
ld a, $5e
- ld [hFFC8], a
+ ld [hLYOverrideEnd], a
lb de, 2, 2
call Functionc8f2e
ret
@@ -1017,7 +1017,7 @@ BattleBGEffect_Whirlpool: ; c8599 (32:4599)
BattleBGEffect_30: ; c85c2 (32:45c2)
call BattleBGEffects_ClearLYOverrides
- ld a, $42
+ ld a, rSCY - $ff00
call BattleBGEffect_SetLCDStatCustoms1
call EndBattleBGEffect
ret
@@ -1071,12 +1071,12 @@ BattleBGEffect_Psychic: ; c8607 (32:4607)
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, $43
- ld [hFFC6], a
+ ld a, rSCX - $ff00
+ ld [hLCDCPointer], a
xor a
- ld [hFFC7], a
+ ld [hLYOverrideStart], a
ld a, $5f
- ld [hFFC8], a
+ ld [hLYOverrideEnd], a
lb de, 6, 5
call Functionc8f2e
ld hl, BG_EFFECT_STRUCT_03
@@ -1109,7 +1109,7 @@ BattleBGEffect_Teleport: ; c863f (32:463f)
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, $43
+ ld a, rSCX - $ff00
call BattleBGEffect_SetLCDStatCustoms1
lb de, 6, 5
call Functionc8f2e
@@ -1134,7 +1134,7 @@ BattleBGEffect_NightShade: ; c8662 (32:4662)
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, $42
+ ld a, rSCY - $ff00
call BattleBGEffect_SetLCDStatCustoms1
ld hl, BG_EFFECT_STRUCT_03
add hl, bc
@@ -1165,11 +1165,11 @@ BattleBGEffect_DoubleTeam: ; c8689 (32:4689)
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, $43
+ ld a, rSCX - $ff00
call BattleBGEffect_SetLCDStatCustoms1
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
inc a
- ld [hFFC8], a
+ ld [hLYOverrideEnd], a
ld hl, BG_EFFECT_STRUCT_BATTLE_TURN
add hl, bc
ld [hl], $0
@@ -1224,9 +1224,9 @@ BattleBGEffect_DoubleTeam: ; c8689 (32:4689)
inc a
ld d, a
ld h, LYOverridesBackup / $100
- ld a, [hFFC7]
+ ld a, [hLYOverrideStart]
ld l, a
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
sub l
srl a
push af
@@ -1257,15 +1257,15 @@ BattleBGEffect_AcidArmor: ; c8709 (32:4709)
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, $42
+ ld a, rSCY - $ff00
call BattleBGEffect_SetLCDStatCustoms1
ld hl, BG_EFFECT_STRUCT_03
add hl, bc
ld e, [hl]
ld d, 2
call Functionc8f2e
- ld h, $d2
- ld a, [hFFC8]
+ ld h, LYOverridesBackup / $100
+ ld a, [hLYOverrideEnd]
ld l, a
ld [hl], $0
dec l
@@ -1273,9 +1273,9 @@ BattleBGEffect_AcidArmor: ; c8709 (32:4709)
ret
.one
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
ld l, a
- ld h, $d2
+ ld h, LYOverridesBackup / $100
ld e, l
ld d, h
dec de
@@ -1283,11 +1283,11 @@ BattleBGEffect_AcidArmor: ; c8709 (32:4709)
ld a, [de]
dec de
ld [hld], a
- ld a, [hFFC7]
+ ld a, [hLYOverrideStart]
cp l
jr nz, .loop
ld [hl], $90
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
ld l, a
ld a, [hl]
cp $1
@@ -1309,7 +1309,7 @@ BattleBGEffect_AcidArmor: ; c8709 (32:4709)
call BattleAnim_ResetLCDStatCustom
ret
-BattleBGEffect_21: ; c8761 (32:4761)
+BattleBGEffect_Withdraw: ; c8761 (32:4761)
call BattleBGEffects_AnonJumptable
.anon_dw
dw .zero
@@ -1320,11 +1320,11 @@ BattleBGEffect_21: ; c8761 (32:4761)
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, $42
+ ld a, rSCY - $ff00
call BattleBGEffect_SetLCDStatCustoms1
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
inc a
- ld [hFFC8], a
+ ld [hLYOverrideEnd], a
ld hl, BG_EFFECT_STRUCT_BATTLE_TURN
add hl, bc
ld [hl], $1
@@ -1341,7 +1341,7 @@ BattleBGEffect_21: ; c8761 (32:4761)
ld a, [hl]
cp d
ret nc
- call Functionc901b
+ call BGEffect_DisplaceLYOverridesBackup
ld hl, BG_EFFECT_STRUCT_03
add hl, bc
ld a, [hl]
@@ -1370,11 +1370,11 @@ BattleBGEffect_Dig: ; c87a7 (32:47a7)
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, $42
+ ld a, rSCY - $ff00
call BattleBGEffect_SetLCDStatCustoms1
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
inc a
- ld [hFFC8], a
+ ld [hLYOverrideEnd], a
ld hl, BG_EFFECT_STRUCT_BATTLE_TURN
add hl, bc
ld [hl], $2
@@ -1396,9 +1396,9 @@ BattleBGEffect_Dig: ; c87a7 (32:47a7)
ld [hl], $10
call BattleBGEffects_IncrementJumptable
.two
- ld a, [hFFC7]
+ ld a, [hLYOverrideStart]
ld l, a
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
sub l
dec a
ld hl, BG_EFFECT_STRUCT_BATTLE_TURN
@@ -1414,7 +1414,7 @@ BattleBGEffect_Dig: ; c87a7 (32:47a7)
dec [hl]
.skip
pop af
- call Functionc901b
+ call BGEffect_DisplaceLYOverridesBackup
ld hl, BG_EFFECT_STRUCT_BATTLE_TURN
add hl, bc
inc [hl]
@@ -1437,11 +1437,11 @@ BattleBGEffect_Tackle: ; c8805 (32:4805)
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, $43
+ ld a, rSCX - $ff00
call BattleBGEffect_SetLCDStatCustoms1
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
inc a
- ld [hFFC8], a
+ ld [hLYOverrideEnd], a
ld hl, BG_EFFECT_STRUCT_03
add hl, bc
ld [hl], $0
@@ -1472,11 +1472,11 @@ BattleBGEffect_25: ; c8837 (32:4837)
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, $43
+ ld a, rSCX - $ff00
call BattleBGEffect_SetLCDStatCustoms2
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
inc a
- ld [hFFC8], a
+ ld [hLYOverrideEnd], a
ld hl, BG_EFFECT_STRUCT_03
add hl, bc
ld [hl], $0
@@ -1546,19 +1546,19 @@ Functionc88a5: ; c88a5 (32:48a5)
jr z, .rollout
.not_rollout
pop af
- jp Functionc900b
+ jp BGEffect_FillLYOverridesBackup
.rollout
- ld a, [hFFC7]
+ ld a, [hLYOverrideStart]
ld d, a
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
sub d
ld d, a
ld h, LYOverridesBackup / $100
ld a, [hSCY]
or a
jr nz, .skip1
- ld a, [hFFC7]
+ ld a, [hLYOverrideStart]
or a
jr z, .skip2
dec a
@@ -1567,14 +1567,14 @@ Functionc88a5: ; c88a5 (32:48a5)
jr .skip2
.skip1
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
dec a
ld l, a
ld [hl], $0
.skip2
ld a, [hSCY]
ld l, a
- ld a, [hFFC7]
+ ld a, [hLYOverrideStart]
sub l
jr nc, .skip3
xor a
@@ -1604,11 +1604,11 @@ BattleBGEffect_2d: ; c88e7 (32:48e7)
BGEffect2d_2f_zero:
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, $43
+ ld a, rSCX - $ff00
call BattleBGEffect_SetLCDStatCustoms1
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
inc a
- ld [hFFC8], a
+ ld [hLYOverrideEnd], a
ld hl, BG_EFFECT_STRUCT_03
add hl, bc
ld [hl], $0
@@ -1648,11 +1648,11 @@ BattleBGEffect_26: ; c892a (32:492a)
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, $43
+ ld a, rSCX - $ff00
call BattleBGEffect_SetLCDStatCustoms1
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
inc a
- ld [hFFC8], a
+ ld [hLYOverrideEnd], a
ld hl, BG_EFFECT_STRUCT_03
add hl, bc
ld [hl], $0
@@ -1664,7 +1664,7 @@ BattleBGEffect_26: ; c892a (32:492a)
ld a, [hl]
ld d, $8
call BattleBGEffects_Sine
- call Functionc900b
+ call BGEffect_FillLYOverridesBackup
ld hl, BG_EFFECT_STRUCT_03
add hl, bc
ld a, [hl]
@@ -1687,11 +1687,11 @@ BattleBGEffect_2c: ; c8964 (32:4964)
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, $43
+ ld a, rSCX - $ff00
call BattleBGEffect_SetLCDStatCustoms1
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
inc a
- ld [hFFC8], a
+ ld [hLYOverrideEnd], a
xor a
ld hl, BG_EFFECT_STRUCT_BATTLE_TURN
add hl, bc
@@ -1714,7 +1714,7 @@ BattleBGEffect_2c: ; c8964 (32:4964)
ld e, a
pop af
add e
- call Functionc900b
+ call BGEffect_FillLYOverridesBackup
ld hl, BG_EFFECT_STRUCT_BATTLE_TURN
add hl, bc
ld a, [hl]
@@ -1742,7 +1742,7 @@ BattleBGEffect_28: ; c89b5 (32:49b5)
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, $43
+ ld a, rSCX - $ff00
call BattleBGEffect_SetLCDStatCustoms1
ret
@@ -1785,11 +1785,11 @@ BattleBGEffect_BounceDown: ; c89ee (32:49ee)
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, $42
+ ld a, rSCY - $ff00
call BattleBGEffect_SetLCDStatCustoms2
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
inc a
- ld [hFFC8], a
+ ld [hLYOverrideEnd], a
ld hl, BG_EFFECT_STRUCT_BATTLE_TURN
add hl, bc
ld [hl], $1
@@ -1814,7 +1814,7 @@ BattleBGEffect_BounceDown: ; c89ee (32:49ee)
ld d, a
pop af
add d
- call Functionc901b
+ call BGEffect_DisplaceLYOverridesBackup
ld hl, BG_EFFECT_STRUCT_03
add hl, bc
inc [hl]
@@ -1841,14 +1841,14 @@ BattleBGEffect_2a: ; c8a3a (32:4a3a)
call BattleBGEffects_SetLYOverrides
ld a, $47
call BattleBGEffect_SetLCDStatCustoms1
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
inc a
- ld [hFFC8], a
- ld a, [hFFC7]
+ ld [hLYOverrideEnd], a
+ ld a, [hLYOverrideStart]
ld l, a
- ld h, $d2
+ ld h, LYOverridesBackup / $100
.loop
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
cp l
jr z, .done
xor a
@@ -1873,9 +1873,9 @@ BattleBGEffect_2a: ; c8a3a (32:4a3a)
ld hl, BG_EFFECT_STRUCT_03
add hl, bc
ld [hl], $0
- ld a, [hFFC7]
+ ld a, [hLYOverrideStart]
inc a
- ld [hFFC7], a
+ ld [hLYOverrideStart], a
call BattleBGEffects_IncrementJumptable
ret
@@ -1883,7 +1883,7 @@ BattleBGEffect_2a: ; c8a3a (32:4a3a)
call .GetLYOverride
jr nc, .finish
call .SetLYOverridesBackup
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
dec a
ld l, a
ld [hl], e
@@ -1895,9 +1895,9 @@ BattleBGEffect_2a: ; c8a3a (32:4a3a)
.SetLYOverridesBackup:
ld e, a
- ld a, [hFFC7]
+ ld a, [hLYOverrideStart]
ld l, a
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
sub l
srl a
ld h, LYOverridesBackup / $100
@@ -1944,7 +1944,7 @@ BattleBGEffect_2b: ; c8acc (32:4acc)
.zero
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, $43
+ ld a, rSCX - $ff00
call BattleBGEffect_SetLCDStatCustoms1
ld hl, BG_EFFECT_STRUCT_BATTLE_TURN
add hl, bc
@@ -1986,12 +1986,12 @@ BattleBGEffect_1c: ; c8b00 (32:4b00)
call BattleBGEffects_IncrementJumptable
ld a, $e4
call BattleBGEffects_SetLYOverrides
- ld a, $47
- ld [hFFC6], a
+ ld a, rBGP - $ff00
+ ld [hLCDCPointer], a
xor a
- ld [hFFC7], a
+ ld [hLYOverrideStart], a
ld a, $60
- ld [hFFC8], a
+ ld [hLYOverrideEnd], a
ret
.one
@@ -2221,11 +2221,11 @@ BattleBGEffect_VibrateMon: ; c8c61 (32:4c61)
.zero ; c8c68 (32:4c68)
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, $43
+ ld a, rSCX - $ff00
call BattleBGEffect_SetLCDStatCustoms1
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
inc a
- ld [hFFC8], a
+ ld [hLYOverrideEnd], a
ld hl, BG_EFFECT_STRUCT_BATTLE_TURN
add hl, bc
ld [hl], $1
@@ -2249,7 +2249,7 @@ BattleBGEffect_VibrateMon: ; c8c61 (32:4c61)
xor $ff
inc a
ld [hl], a
- call Functionc900b
+ call BGEffect_FillLYOverridesBackup
ret
.finish
@@ -2267,12 +2267,12 @@ BattleBGEffect_WobbleMon: ; c8ca2 (32:4ca2)
.zero ; c8cab (32:4cab)
call BattleBGEffects_IncrementJumptable
call BattleBGEffects_ClearLYOverrides
- ld a, $43
- ld [hFFC6], a
+ ld a, rSCX - $ff00
+ ld [hLCDCPointer], a
xor a
- ld [hFFC7], a
+ ld [hLYOverrideStart], a
ld a, $37
- ld [hFFC8], a
+ ld [hLYOverrideEnd], a
ld hl, BG_EFFECT_STRUCT_03
add hl, bc
ld [hl], $0
@@ -2286,7 +2286,7 @@ BattleBGEffect_WobbleMon: ; c8ca2 (32:4ca2)
jr nc, .two
ld d, $6
call BattleBGEffects_Sine
- call Functionc900b
+ call BGEffect_FillLYOverridesBackup
ld hl, BG_EFFECT_STRUCT_03
add hl, bc
ld a, [hl]
@@ -2435,9 +2435,9 @@ BGEffect_RapidCyclePals: ; c8d77 (32:4d77)
call BattleBGEffects_SetLYOverrides
ld a, $47
call BattleBGEffect_SetLCDStatCustoms1
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
inc a
- ld [hFFC8], a
+ ld [hLYOverrideEnd], a
ld hl, BG_EFFECT_STRUCT_03
add hl, bc
ld a, [hl]
@@ -2463,7 +2463,7 @@ BGEffect_RapidCyclePals: ; c8d77 (32:4d77)
ld [hl], a
call BattleBGEffect_GetFirstDMGPal
jr c, .okay_2_dmg
- call Functionc900b
+ call BGEffect_FillLYOverridesBackup
ret
.okay_2_dmg
@@ -2655,7 +2655,7 @@ BattleBGEffect_GetNextDMGPal: ; c8eb2 (32:4eb2)
BattleBGEffects_ClearLYOverrides: ; c8eca (32:4eca)
xor a
BattleBGEffects_SetLYOverrides: ; c8ecb (32:4ecb)
- ld hl, LYOverrides ; wd100
+ ld hl, LYOverrides ; wListPointer
ld e, $99
.loop1
ld [hli], a
@@ -2670,7 +2670,7 @@ BattleBGEffects_SetLYOverrides: ; c8ecb (32:4ecb)
ret
BattleBGEffect_SetLCDStatCustoms1: ; c8ede (32:4ede)
- ld [hFFC6], a
+ ld [hLCDCPointer], a
call BGEffect_CheckBattleTurn
jr nz, .player_turn
lb de, $00, $36
@@ -2680,13 +2680,13 @@ BattleBGEffect_SetLCDStatCustoms1: ; c8ede (32:4ede)
lb de, $2f, $5e
.okay
ld a, d
- ld [hFFC7], a
+ ld [hLYOverrideStart], a
ld a, e
- ld [hFFC8], a
+ ld [hLYOverrideEnd], a
ret
BattleBGEffect_SetLCDStatCustoms2: ; c8ef4 (32:4ef4)
- ld [hFFC6], a
+ ld [hLCDCPointer], a
call BGEffect_CheckBattleTurn
jr nz, .player_turn
lb de, $00, $36
@@ -2696,30 +2696,30 @@ BattleBGEffect_SetLCDStatCustoms2: ; c8ef4 (32:4ef4)
lb de, $2d, $5e
.okay
ld a, d
- ld [hFFC7], a
+ ld [hLYOverrideStart], a
ld a, e
- ld [hFFC8], a
+ ld [hLYOverrideEnd], a
ret
BattleAnim_ResetLCDStatCustom: ; c8f0a (32:4f0a)
xor a
- ld [hFFC7], a
- ld [hFFC8], a
+ ld [hLYOverrideStart], a
+ ld [hLYOverrideEnd], a
call BattleBGEffects_ClearLYOverrides
xor a
- ld [hFFC6], a
+ ld [hLCDCPointer], a
call EndBattleBGEffect
ret
BattleBGEffects_ResetVideoHRAM: ; c8f19 (32:4f19)
xor a
- ld [hFFC6], a
+ ld [hLCDCPointer], a
ld a, %11100100
ld [rBGP], a
ld [wBGP], a
ld [wOBP1], a
- ld [hFFC7], a
- ld [hFFC8], a
+ ld [hLYOverrideStart], a
+ ld [hLYOverrideEnd], a
call BattleBGEffects_ClearLYOverrides
ret
@@ -2735,10 +2735,10 @@ Functionc8f2e: ; c8f2e (32:4f2e)
ld [wBattleAnimTemp3], a
ld bc, LYOverridesBackup
.loop
- ld a, [hFFC7]
+ ld a, [hLYOverrideStart]
cp c
jr nc, .next
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
cp c
jr c, .next
ld a, [wBattleAnimTemp2]
@@ -2812,14 +2812,14 @@ Functionc8f9a: ; c8f9a (32:4f9a)
call BattleBGEffects_Sine
ld e, a
pop hl
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
cp c
jr c, .skip1
ld a, e
ld [bc], a
inc bc
.skip1
- ld a, [hFFC7]
+ ld a, [hLYOverrideStart]
cp l
jr nc, .skip2
ld [hl], e
@@ -2837,7 +2837,7 @@ Functionc8f9a: ; c8f9a (32:4f9a)
ret
.GetLYOverrideBackupAddrOffset:
- ld a, [hFFC7]
+ ld a, [hLYOverrideStart]
ld e, a
ld a, [wBattleAnimTemp0]
add e
@@ -2847,13 +2847,13 @@ Functionc8f9a: ; c8f9a (32:4f9a)
BattleBGEffect_WavyScreenFX: ; c8fef (32:4fef)
push bc
- ld a, [hFFC7]
+ ld a, [hLYOverrideStart]
ld l, a
inc a
ld e, a
- ld h, $d2
+ ld h, LYOverridesBackup / $100
ld d, h
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
sub l
and a
jr z, .done
@@ -2872,44 +2872,45 @@ BattleBGEffect_WavyScreenFX: ; c8fef (32:4fef)
pop bc
ret
-Functionc900b: ; c900b (32:500b)
+BGEffect_FillLYOverridesBackup: ; c900b (32:500b)
push af
- ld h, $d2
- ld a, [hFFC7]
+ ld h, LYOverridesBackup / $100
+ ld a, [hLYOverrideStart]
ld l, a
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
sub l
ld d, a
pop af
-.asm_c9016
+.loop
ld [hli], a
dec d
- jr nz, .asm_c9016
+ jr nz, .loop
ret
-Functionc901b: ; c901b (32:501b)
+BGEffect_DisplaceLYOverridesBackup: ; c901b (32:501b)
+ ; e = a; d = [hLYOverrideEnd] - [hLYOverrideStart] - a
push af
ld e, a
- ld a, [hFFC7]
+ ld a, [hLYOverrideStart]
ld l, a
- ld a, [hFFC8]
+ ld a, [hLYOverrideEnd]
sub l
sub e
ld d, a
- ld h, $d2
- ld a, [hFFC7]
+ ld h, LYOverridesBackup / $100
+ ld a, [hLYOverrideStart]
ld l, a
ld a, $90
-.asm_c902c
+.loop
ld [hli], a
dec e
- jr nz, .asm_c902c
+ jr nz, .loop
pop af
xor $ff
-.asm_c9033
+.loop2
ld [hli], a
dec d
- jr nz, .asm_c9033
+ jr nz, .loop2
ret
BGEffect_CheckBattleTurn: ; c9038 (32:5038)