diff options
Diffstat (limited to 'battle/effect_commands.asm')
-rw-r--r-- | battle/effect_commands.asm | 80 |
1 files changed, 39 insertions, 41 deletions
diff --git a/battle/effect_commands.asm b/battle/effect_commands.asm index 86eb87bee..2f2807e27 100644 --- a/battle/effect_commands.asm +++ b/battle/effect_commands.asm @@ -385,9 +385,9 @@ CantMove: ; 341f0 Function34216: ; 34216 - call SwitchTurn + call BattleCommand_SwitchTurn call CantMove - jp SwitchTurn + jp BattleCommand_SwitchTurn ; 3421f @@ -539,7 +539,7 @@ CheckEnemyTurn: ; 3421f ld hl, HurtItselfText call StdBattleTextBox call Function355dd - call BattleCommand62_DamageCalcWithStats + call BattleCommand_DamageCalcWithStats call BattleCommand0a xor a ld [wcfca], a @@ -652,7 +652,7 @@ HitConfusion: ; 343a5 ld [CriticalHit], a call Function355dd - call BattleCommand62_DamageCalcWithStats + call BattleCommand_DamageCalcWithStats call BattleCommand0a xor a @@ -1336,7 +1336,7 @@ BattleCommand4f: ; 346cd ; 346d2 -BattleCommand07_CalcDamageTypeMultiplier: ; 346d2 +BattleCommand_CalcDamageTypeMultiplier: ; 346d2 ; STAB = Same Type Attack Bonus ld a, BATTLE_VARS_MOVE_ANIM call GetBattleVar @@ -2872,8 +2872,7 @@ BattleCommand91_92: ; 34feb ; 34ffd -SwitchTurn: ; 34ffd -BattleCommand93: ; 34ffd +BattleCommand_SwitchTurn: ; 34ffd ; switchturn ld a, [hBattleTurn] @@ -3246,7 +3245,7 @@ BattleCommand11: ; 351c0 predef Functionc6e0 call RefreshBattleHuds - call SwitchTurn + call BattleCommand_SwitchTurn xor a ld [wcfca], a ld [FXAnimIDHi], a @@ -3254,7 +3253,7 @@ BattleCommand11: ; 351c0 ld [wc689], a ld a, $c2 call Function37e44 - call SwitchTurn + call BattleCommand_SwitchTurn jr .asm_3524d ; 3522f $1c @@ -3305,10 +3304,10 @@ BattleCommand12: ; 35250 ret z ld [de], a - call SwitchTurn + call BattleCommand_SwitchTurn ld hl, RageBuildingText call StdBattleTextBox - jp SwitchTurn + jp BattleCommand_SwitchTurn ; 3527b @@ -3953,10 +3952,9 @@ Function355bd: ; 355bd call GetPartyLocation pop bc ret -; 355d5 -BattleCommanda9_IfAttackMissedResetDamage: ; 355d5 +BattleCommand_IfAttackMissedResetDamage: ; 355d5 ; clearmissdamage ld a, [AttackMissed] and a @@ -4004,7 +4002,7 @@ endr ; 35612 -BattleCommand62_DamageCalcWithStats: ; 35612 +BattleCommand_DamageCalcWithStats: ; 35612 ; damagecalc ; Return a damage value for move power d, player level e, enemy defense c and player attack b. @@ -4412,7 +4410,7 @@ BattleCommand3f: ; 35726 call EnemyAttackDamage .notEnemysTurn - call BattleCommand62_DamageCalcWithStats + call BattleCommand_DamageCalcWithStats pop hl ld [hl], 1 ret @@ -4754,7 +4752,7 @@ BattleCommand44: ; 359e6 cp CURSE_T jr z, .asm_35a50 call AnimateCurrentMove - call SwitchTurn + call BattleCommand_SwitchTurn .asm_35a13 call BattleRandom @@ -4783,7 +4781,7 @@ BattleCommand44: ; 359e6 ld a, [wd265] cp $a jr nc, .asm_35a13 - call SwitchTurn + call BattleCommand_SwitchTurn ld a, [hl] ld [wd265], a @@ -5457,13 +5455,13 @@ Function35de0: ; 35de0 ld hl, SubFadedText call StdBattleTextBox - call SwitchTurn + call BattleCommand_SwitchTurn call BattleCommanda7 ld a, BATTLE_VARS_SUBSTATUS3 call GetBattleVar and 1 << SUBSTATUS_FLYING | 1 << SUBSTATUS_UNDERGROUND call z, Function37ec7 - call SwitchTurn + call BattleCommand_SwitchTurn ld a, BATTLE_VARS_MOVE_EFFECT call GetBattleVarAddr @@ -6539,15 +6537,15 @@ Function3641a: ; 3641a and a jr z, .Player - call SwitchTurn + call BattleCommand_SwitchTurn call Function365d7 - call SwitchTurn + call BattleCommand_SwitchTurn jr .end .Player - call SwitchTurn + call BattleCommand_SwitchTurn call Function365fd - call SwitchTurn + call BattleCommand_SwitchTurn .end ld a, 1 and a @@ -6828,7 +6826,7 @@ Function365d7: ; 365d7 ld hl, BadgeStatBoosts call CallBattleCore - call SwitchTurn + call BattleCommand_SwitchTurn ld hl, Function3ec39 call CallBattleCore @@ -6836,7 +6834,7 @@ Function365d7: ; 365d7 ld hl, Function3ec76 call CallBattleCore - jp SwitchTurn + jp BattleCommand_SwitchTurn ; 365fd @@ -6848,7 +6846,7 @@ Function365fd: ; 365fd ld a, $5 call Function3661d - call SwitchTurn + call BattleCommand_SwitchTurn ld hl, Function3ec39 call CallBattleCore @@ -6856,7 +6854,7 @@ Function365fd: ; 365fd ld hl, Function3ec76 call CallBattleCore - jp SwitchTurn + jp BattleCommand_SwitchTurn ; 3661d @@ -7056,10 +7054,10 @@ BattleCommand3e: ; 3671a ld [de], a jr nz, .asm_3674c ; 36730 $1a res 1, [hl] - call SwitchTurn + call BattleCommand_SwitchTurn call Function37962 push af - call SwitchTurn + call BattleCommand_SwitchTurn pop af jr nz, .asm_3674c ; 3673f $b set 7, [hl] @@ -8823,10 +8821,10 @@ BattleCommand2c: ; 3713e call CallBattleCore .asm_371a9 call AnimateCurrentMove - call SwitchTurn + call BattleCommand_SwitchTurn ld hl, Function3ccef call CallBattleCore - call SwitchTurn + call BattleCommand_SwitchTurn call UpdateUserInParty call RefreshBattleHuds ld hl, RegainedHealthText @@ -9500,7 +9498,7 @@ BattleCommand61: ; 37874 push de .asm_3787d - call BattleCommand07_CalcDamageTypeMultiplier + call BattleCommand_CalcDamageTypeMultiplier ld a, [InLinkBattle] cp $3 @@ -9544,7 +9542,7 @@ BattleCommand61: ; 37874 ld a, $3 ld [wc689], a call AnimateCurrentMove - call SwitchTurn + call BattleCommand_SwitchTurn ld hl, AICheckPlayerMaxHP ld a, [hBattleTurn] and a @@ -9557,18 +9555,18 @@ BattleCommand61: ; 37874 ld hl, GetQuarterMaxHP call CallBattleCore - call SwitchTurn + call BattleCommand_SwitchTurn ld hl, Function3ccef call CallBattleCore - call SwitchTurn + call BattleCommand_SwitchTurn ld hl, RegainedHealthText call StdBattleTextBox - call SwitchTurn + call BattleCommand_SwitchTurn call UpdateOpponentInParty jr .asm_37904 ; 378f1 $11 .asm_378f3 - call SwitchTurn + call BattleCommand_SwitchTurn call Function37ed5 jr nc, .asm_37904 ; 378f9 $9 call AnimateFailedMove @@ -10094,11 +10092,11 @@ endr rst FarCall call AnimateCurrentMove - call SwitchTurn + call BattleCommand_SwitchTurn callab Function3ccef - call SwitchTurn + call BattleCommand_SwitchTurn call UpdateUserInParty ; 'regained health!' @@ -10596,11 +10594,11 @@ Function37e54: ; 37e54 push hl push de push bc - call SwitchTurn + call BattleCommand_SwitchTurn callab PlayBattleAnim - call SwitchTurn + call BattleCommand_SwitchTurn pop bc pop de pop hl |