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-rw-r--r--battle/effect_commands.asm74
1 files changed, 37 insertions, 37 deletions
diff --git a/battle/effect_commands.asm b/battle/effect_commands.asm
index b40055f04..66788bd6a 100644
--- a/battle/effect_commands.asm
+++ b/battle/effect_commands.asm
@@ -1016,7 +1016,7 @@ IgnoreSleepOnly: ; 3451f
BattleCommand_UsedMoveText: ; 34541
; usedmovetext
- callba DisplayUsedMoveText
+ farcall DisplayUsedMoveText
ret
; 34548
@@ -1385,14 +1385,14 @@ BattleCommand_Stab: ; 346d2
push hl
push de
push bc
- callba DoWeatherModifiers
+ farcall DoWeatherModifiers
pop bc
pop de
pop hl
push de
push bc
- callba DoBadgeTypeBoosts
+ farcall DoBadgeTypeBoosts
pop bc
pop de
@@ -3862,7 +3862,7 @@ BattleCommand_Counter: ; 35813
ret z
ld b, a
- callab GetMoveEffect
+ callfar GetMoveEffect
ld a, b
cp EFFECT_COUNTER
ret z
@@ -4068,7 +4068,7 @@ BattleCommand_PainSplit: ; 35926
call ResetDamage
hlcoord 2, 2
predef AnimateHPBar
- callba _UpdateBattleHUDs
+ farcall _UpdateBattleHUDs
ld hl, SharedPainText
jp StdBattleTextBox
@@ -4518,7 +4518,7 @@ BattleCommand_SleepTalk: ; 35b33
push bc
ld b, a
- callab GetMoveEffect
+ callfar GetMoveEffect
ld a, b
pop bc
@@ -4747,7 +4747,7 @@ PlayFXAnimID: ; 35d08
ld c, 3
call DelayFrames
- callab PlayBattleAnim
+ callfar PlayBattleAnim
ret
@@ -5017,7 +5017,7 @@ BattleCommand_SleepTarget: ; 35e5c
ld hl, FellAsleepText
call StdBattleTextBox
- callba UseHeldStatusHealingItem
+ farcall UseHeldStatusHealingItem
jp z, OpponentCantMove
ret
@@ -5094,7 +5094,7 @@ BattleCommand_PoisonTarget: ; 35eee
ld hl, WasPoisonedText
call StdBattleTextBox
- callba UseHeldStatusHealingItem
+ farcall UseHeldStatusHealingItem
ret
; 35f2c
@@ -5179,7 +5179,7 @@ BattleCommand_Poison: ; 35f2c
call StdBattleTextBox
.finished
- callba UseHeldStatusHealingItem
+ farcall UseHeldStatusHealingItem
ret
.failed
@@ -5382,7 +5382,7 @@ BattleCommand_BurnTarget: ; 3608c
ld hl, WasBurnedText
call StdBattleTextBox
- callba UseHeldStatusHealingItem
+ farcall UseHeldStatusHealingItem
ret
; 360dd
@@ -5455,7 +5455,7 @@ BattleCommand_FreezeTarget: ; 36102
ld hl, WasFrozenText
call StdBattleTextBox
- callba UseHeldStatusHealingItem
+ farcall UseHeldStatusHealingItem
ret nz
call OpponentCantMove
@@ -6299,11 +6299,11 @@ BattleCommand_Curl: ; 365a7
BattleCommand_RaiseSubNoAnim: ; 365af
- ld hl, GetMonBackpic
+ ld hl, GetBattleMonBackpic
ld a, [hBattleTurn]
and a
jr z, .PlayerTurn
- ld hl, GetMonFrontpic
+ ld hl, GetEnemyMonFrontpic
.PlayerTurn:
xor a
ld [hBGMapMode], a
@@ -6816,7 +6816,7 @@ BattleCommand_ForceSwitch: ; 3680f
ld a, d
inc a
ld [wEnemySwitchMonIndex], a
- callab ForceEnemySwitch
+ callfar ForceEnemySwitch
ld hl, DraggedOutText
call StdBattleTextBox
@@ -8081,7 +8081,7 @@ BattleCommand_LeechSeed: ; 36f9d
BattleCommand_Splash: ; 36fe1
call AnimateCurrentMove
- callba TrainerRankings_Splash
+ farcall TrainerRankings_Splash
jp PrintNothingHappened
; 36fed
@@ -8285,7 +8285,7 @@ BattleCommand_Conversion: ; 3707f
inc de
ld [de], a
ld [wNamedObjectIndexBuffer], a
- callba GetTypeName
+ farcall GetTypeName
call AnimateCurrentMove
ld hl, TransformedTypeText
jp StdBattleTextBox
@@ -8608,7 +8608,7 @@ CheckSubstituteOpp: ; 37378
BattleCommand_Selfdestruct: ; 37380
- callba TrainerRankings_Selfdestruct
+ farcall TrainerRankings_Selfdestruct
ld a, BATTLEANIM_PLAYER_DAMAGE
ld [wNumHits], a
ld c, 3
@@ -8632,8 +8632,8 @@ BattleCommand_Selfdestruct: ; 37380
res SUBSTATUS_DESTINY_BOND, [hl]
call _CheckBattleScene
ret nc
- callba DrawPlayerHUD
- callba DrawEnemyHUD
+ farcall DrawPlayerHUD
+ farcall DrawEnemyHUD
call WaitBGMap
jp RefreshBattleHuds
@@ -9032,13 +9032,13 @@ BattleCommand_BatonPass: ; 379c9
; Transition into switchmon menu
call LoadStandardMenuDataHeader
- callba SetUpBattlePartyMenu_NoLoop
+ farcall SetUpBattlePartyMenu_NoLoop
- callba ForcePickSwitchMonInBattle
+ farcall ForcePickSwitchMonInBattle
; Return to battle scene
call ClearPalettes
- callba _LoadBattleFontsHPBar
+ farcall _LoadBattleFontsHPBar
call CloseWindow
call ClearSprites
hlcoord 1, 0
@@ -9050,7 +9050,7 @@ BattleCommand_BatonPass: ; 379c9
call BatonPass_LinkPlayerSwitch
; Mobile link battles handle entrances differently
- callba CheckMobileBattleError
+ farcall CheckMobileBattleError
jp c, EndMoveEffect
ld hl, PassedBattleMonEntrance
@@ -9075,7 +9075,7 @@ BattleCommand_BatonPass: ; 379c9
call BatonPass_LinkEnemySwitch
; Mobile link battles handle entrances differently
- callba CheckMobileBattleError
+ farcall CheckMobileBattleError
jp c, EndMoveEffect
; Passed enemy PartyMon entrance
@@ -9403,7 +9403,7 @@ BattleCommand_TimeBasedHealContinue: ; 37b7e
call AnimateCurrentMove
call BattleCommand_SwitchTurn
- callab RestoreHP
+ callfar RestoreHP
call BattleCommand_SwitchTurn
call UpdateUserInParty
@@ -9433,7 +9433,7 @@ BattleCommand_HiddenPower: ; 37be8
ld a, [AttackMissed]
and a
ret nz
- callba HiddenPowerDamage
+ farcall HiddenPowerDamage
ret
; 37bf4
@@ -9475,14 +9475,14 @@ BattleCommand_BellyDrum: ; 37c1a
and a
jr nz, .failed
- callab GetHalfMaxHP
- callab CheckUserHasEnoughHP
+ callfar GetHalfMaxHP
+ callfar CheckUserHasEnoughHP
jr nc, .failed
push bc
call AnimateCurrentMove
pop bc
- callab SubtractHPFromUser
+ callfar SubtractHPFromUser
call UpdateUserInParty
ld a, 5
@@ -9568,7 +9568,7 @@ BattleCommand_MirrorCoat: ; 37c95
ret z
ld b, a
- callab GetMoveEffect
+ callfar GetMoveEffect
ld a, b
cp EFFECT_MIRROR_COAT
ret z
@@ -9914,7 +9914,7 @@ PlayUserBattleAnim: ; 37e47
push hl
push de
push bc
- callab PlayBattleAnim
+ callfar PlayBattleAnim
pop bc
pop de
pop hl
@@ -9936,7 +9936,7 @@ PlayOpponentBattleAnim: ; 37e54
push bc
call BattleCommand_SwitchTurn
- callab PlayBattleAnim
+ callfar PlayBattleAnim
call BattleCommand_SwitchTurn
pop bc
@@ -10035,21 +10035,21 @@ GetMoveByte: ; 37ebb
DisappearUser: ; 37ec0
- callba _DisappearUser
+ farcall _DisappearUser
ret
; 37ec7
AppearUserLowerSub: ; 37ec7
- callba _AppearUserLowerSub
+ farcall _AppearUserLowerSub
ret
; 37ece
AppearUserRaiseSub: ; 37ece
- callba _AppearUserRaiseSub
+ farcall _AppearUserRaiseSub
ret
; 37ed5
@@ -10060,7 +10060,7 @@ _CheckBattleScene: ; 37ed5
push hl
push de
push bc
- callba CheckBattleScene
+ farcall CheckBattleScene
pop bc
pop de
pop hl