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-rw-r--r--battle/ai/scoring.asm14
-rw-r--r--battle/core.asm58
-rw-r--r--battle/effect_commands.asm14
3 files changed, 47 insertions, 39 deletions
diff --git a/battle/ai/scoring.asm b/battle/ai/scoring.asm
index 27bc417e9..64da1a982 100644
--- a/battle/ai/scoring.asm
+++ b/battle/ai/scoring.asm
@@ -176,7 +176,7 @@ AI_Types: ; 38635
push de
ld a, 1
ld [hBattleTurn], a
- callab Function347c8
+ callab HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
pop de
pop bc
pop hl
@@ -431,7 +431,7 @@ AI_Smart_LeechHit: ; 387f7
push hl
ld a, 1
ld [hBattleTurn], a
- callab Function347c8
+ callab HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
pop hl
; 60% chance to discourage this move if not very effective.
@@ -512,7 +512,7 @@ AI_Smart_LockOn: ; 3881d
push hl
push bc
- callba Function347c8
+ callba HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
ld a, [wd265]
cp $a
pop bc
@@ -1384,7 +1384,7 @@ AI_Smart_Mimic: ; 38ba8
ld a, $1
ld [hBattleTurn], a
- callab Function347c8
+ callab HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
ld a, [wd265]
cp $a
@@ -1830,7 +1830,7 @@ AI_Smart_Conversion2: ; 38d98
xor a
ld [hBattleTurn], a
- callab Function347c8
+ callab HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
ld a, [wd265]
cp $a
@@ -2496,7 +2496,7 @@ AI_Smart_HiddenPower: ; 3909e
; Calculate Hidden Power's type and base power based on enemy's DVs.
callab HiddenPowerDamage
- callab Function347c8
+ callab HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
pop hl
; Discourage Hidden Power if not very effective.
@@ -3498,7 +3498,7 @@ AI_Status: ; 39453
push de
ld a, 1
ld [hBattleTurn], a
- callab Function347c8
+ callab HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
pop de
pop bc
pop hl
diff --git a/battle/core.asm b/battle/core.asm
index 1db6793af..f4002107c 100644
--- a/battle/core.asm
+++ b/battle/core.asm
@@ -2875,7 +2875,7 @@ Function3d1f8: ; 3d1f8
Function3d227: ; 3d227
call EmptyBattleTextBox
- call Function1d6e
+ call LoadMenuDataHeader_0x1d75
call Function3d2f7
call ForcePickPartyMonInBattle
ld a, [InLinkBattle]
@@ -3289,11 +3289,11 @@ Function3d4ae: ; 3d4ae
Function3d4c3: ; 3d4c3
- call Function3d557
+ call ResetEnemyBattleVars
ld a, [wc718]
dec a
ld b, a
- call Function3d6ca
+ call LoadEnemyPkmnToSwitchTo
call Function3d7a0
call NewEnemyMonStatus
call ResetEnemyStatLevels
@@ -3307,12 +3307,12 @@ Function3d4c3: ; 3d4c3
Function3d4e1: ; 3d4e1
call Function3d714
jr nc, Function3d517
- call Function3d557
+ call ResetEnemyBattleVars
call Function3d533
jr c, .asm_3d4f1
- call Function3d599
+ call FindPkmnInOTPartyToSwitchIntoBattle
.asm_3d4f1
- call Function3d6ca
+ call LoadEnemyPkmnToSwitchTo
call Function3d74b
push af
call Function3d7a0
@@ -3331,12 +3331,13 @@ Function3d4e1: ; 3d4e1
; 3d517
Function3d517: ; 3d517
- call Function3d557
+ call ResetEnemyBattleVars
call Function3d533
jr c, .asm_3d522
- call Function3d599
+ call FindPkmnInOTPartyToSwitchIntoBattle
.asm_3d522
- call Function3d6ca
+ ; 'b' contains the PartyNr of the Pkmn the AI will switch to
+ call LoadEnemyPkmnToSwitchTo
ld a, 1
ld [wEnemyIsSwitching], a
call Function3d7a0
@@ -3345,6 +3346,7 @@ Function3d517: ; 3d517
; 3d533
Function3d533: ; 3d533
+; returns carry if: ???
ld a, [InLinkBattle]
and a
jr z, .asm_3d541
@@ -3358,6 +3360,7 @@ Function3d533: ; 3d533
ld a, [wc718]
and a
jr z, .asm_3d54b
+
dec a
ld b, a
jr .asm_3d555
@@ -3367,6 +3370,7 @@ Function3d533: ; 3d533
and a
ld b, $0
jr nz, .asm_3d555
+
and a
ret
@@ -3375,7 +3379,8 @@ Function3d533: ; 3d533
ret
; 3d557
-Function3d557: ; 3d557
+ResetEnemyBattleVars: ; 3d557
+; and draw empty TextBox
xor a
ld [LastEnemyCounterMove], a
ld [LastPlayerCounterMove], a
@@ -3389,7 +3394,7 @@ Function3d557: ; 3d557
ld a, $8
call Function3d490
call EmptyBattleTextBox
- jp Function1d6e
+ jp LoadMenuDataHeader_0x1d75
; 3d57a
Function3d57a: ; 3d57a
@@ -3408,7 +3413,7 @@ Function3d581: ; 3d581
predef_jump FlagPredef
; 3d599
-Function3d599: ; 3d599
+FindPkmnInOTPartyToSwitchIntoBattle: ; 3d599
ld b, $ff
ld a, $1
ld [Buffer1], a
@@ -3435,8 +3440,8 @@ Function3d599: ; 3d599
or c
pop bc
jr z, .asm_3d5d0
- call Function3d5d7
- call Function3d618
+ call LookUpTheEffectivenessOfEveryMove
+ call IsThePlayerPkmnTypesEffectiveAgainstOTPkmn
jr .asm_3d5a3
.asm_3d5d0
@@ -3445,7 +3450,7 @@ Function3d599: ; 3d599
jr .asm_3d5a3
; 3d5d7
-Function3d5d7: ; 3d5d7
+LookUpTheEffectivenessOfEveryMove: ; 3d5d7
push bc
ld hl, OTPartyMon1Moves
ld a, b
@@ -3469,11 +3474,11 @@ Function3d5d7: ; 3d5d7
ld a, BANK(Moves)
call FarCopyBytes
call SetEnemyTurn
- callab Function347c8
+ callab HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
pop bc
pop de
pop hl
- ld a, [wd265]
+ ld a, [wd265] ; Get The Effectiveness Modifier
cp 10 + 1 ; 1.0 + 0.1
jr c, .loop
ld hl, Buffer1
@@ -3483,7 +3488,9 @@ Function3d5d7: ; 3d5d7
ret
; 3d618
-Function3d618: ; 3d618
+IsThePlayerPkmnTypesEffectiveAgainstOTPkmn: ; 3d618
+; Calculates the effectiveness of the types of the PlayerPkmn
+; against the OTPkmn
push bc
ld hl, OTPartyCount
ld a, b
@@ -3503,13 +3510,13 @@ Function3d618: ; 3d618
ld a, [BattleMonType1]
ld [wPlayerMoveStruct + MOVE_TYPE], a
call SetPlayerTurn
- callab Function347c8
+ callab HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
ld a, [wd265]
cp 10 + 1 ; 1.0 + 0.1
jr nc, .asm_3d663
ld a, [BattleMonType2]
ld [wPlayerMoveStruct + MOVE_TYPE], a
- callab Function347c8
+ callab HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
ld a, [wd265]
cp 10 + 1 ; 1.0 + 0.1
jr nc, .asm_3d663
@@ -3595,7 +3602,8 @@ Function3d672: ; 3d672
ret
; 3d6ca
-Function3d6ca: ; 3d6ca
+LoadEnemyPkmnToSwitchTo: ; 3d6ca
+ ; 'b' contains the PartyNr of the Pkmn the AI will switch to
ld a, b
ld [CurPartyMon], a
ld hl, OTPartyMon1Level
@@ -5203,7 +5211,7 @@ BattleMenu_Pack: ; 3e1c7
and a
jp nz, ItemsCantBeUsed
- call Function1d6e
+ call LoadMenuDataHeader_0x1d75
ld a, [BattleType]
cp BATTLETYPE_TUTORIAL
@@ -5298,10 +5306,10 @@ Function3e234: ; 3e234
; 3e28d
BattleMenu_PKMN: ; 3e28d
- call Function1d6e
+ call LoadMenuDataHeader_0x1d75
Function3e290:
call ExitMenu
- call Function1d6e
+ call LoadMenuDataHeader_0x1d75
call WhiteBGMap
Function3e299:
call Function3d2fa
@@ -5437,7 +5445,7 @@ Function3e3ad: ; 3e3ad
ld a, [InLinkBattle]
and a
jr z, .asm_3e3c1
- call Function1d6e
+ call LoadMenuDataHeader_0x1d75
call Function3e8e4
call WriteBackup
diff --git a/battle/effect_commands.asm b/battle/effect_commands.asm
index ea6ee17f1..86eb87bee 100644
--- a/battle/effect_commands.asm
+++ b/battle/effect_commands.asm
@@ -1510,7 +1510,7 @@ endr
jr .asm_34743
.end
- call Function347c8
+ call HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
ld a, [wd265]
ld b, a
ld a, [TypeModifier]
@@ -1521,7 +1521,7 @@ endr
; 347c8
-Function347c8: ; 347c8
+HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn: ; 347c8
ld hl, EnemyMonType1
ld a, [hBattleTurn]
and a
@@ -1599,7 +1599,7 @@ Function347d3: ; 347d3
BattleCommanda3: ; 34833
- call Function347c8
+ call HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
ld a, [wd265]
and a
ld a, 10 ; 1.0
@@ -4775,7 +4775,7 @@ BattleCommand44: ; 359e6
push hl
ld a, d
ld [hl], a
- call Function347c8
+ call HowEffectiveIsTheMovetypeAgainstTheEnemyPkmn
pop hl
pop af
ld [hl], a
@@ -9733,7 +9733,7 @@ BattleCommand67: ; 379c9
call DelayFrames
; Transition into switchmon menu
- call Function1d6e
+ call LoadMenuDataHeader_0x1d75
callba Function3d2f7
callba ForcePickSwitchMonInBattle
@@ -9807,7 +9807,7 @@ BatonPass_LinkPlayerSwitch: ; 37a67
ld a, 1
ld [wd0ec], a
- call Function1d6e
+ call LoadMenuDataHeader_0x1d75
ld hl, Function3e8e4
call CallBattleCore
call WriteBackup
@@ -9823,7 +9823,7 @@ BatonPass_LinkEnemySwitch: ; 37a82
and a
ret z
- call Function1d6e
+ call LoadMenuDataHeader_0x1d75
ld hl, Function3e8e4
call CallBattleCore