summaryrefslogtreecommitdiff
path: root/constants/animation_constants.asm
diff options
context:
space:
mode:
Diffstat (limited to 'constants/animation_constants.asm')
-rw-r--r--constants/animation_constants.asm27
1 files changed, 18 insertions, 9 deletions
diff --git a/constants/animation_constants.asm b/constants/animation_constants.asm
index ea052aabb..13663fb8e 100644
--- a/constants/animation_constants.asm
+++ b/constants/animation_constants.asm
@@ -1,3 +1,4 @@
+; battle_anim_struct members (see macros/wram.asm)
const_def
const BATTLEANIMSTRUCT_INDEX
const BATTLEANIMSTRUCT_01
@@ -25,6 +26,7 @@
const BATTLEANIMSTRUCT_17
BATTLEANIMSTRUCT_LENGTH EQU const_value
+; BattleAnimObjects indexes (see battle/objects/data.asm)
const_def
const ANIM_OBJ_00
const ANIM_OBJ_01
@@ -215,6 +217,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
const ANIM_OBJ_BA
const ANIM_OBJ_BB
+; DoBattleAnimFrame arguments (see battle/objects/functions.asm)
const_def
const BATTLEANIMFUNC_00
const BATTLEANIMFUNC_01
@@ -297,6 +300,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
const BATTLEANIMFUNC_4E
const BATTLEANIMFUNC_4F
+; BattleAnimFrameData indexes (see battle/objects/framesets.asm)
const_def
const BATTLEANIMFRAMESET_00
const BATTLEANIMFRAMESET_01
@@ -484,6 +488,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
const BATTLEANIMFRAMESET_B7
const BATTLEANIMFRAMESET_B8
+; BattleAnimOAMData indexes (see battle/objects/oam.asm)
const_def
const BATTLEANIMOAMSET_00
const BATTLEANIMOAMSET_01
@@ -702,6 +707,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
const BATTLEANIMOAMSET_D6
const BATTLEANIMOAMSET_D7
+; BattleBGEffects indexes (see battle/bg_effects.asm)
const_value SET 1
const ANIM_BG_FLASH_INVERTED
const ANIM_BG_FLASH_WHITE
@@ -757,17 +763,19 @@ const_value SET 1
const ANIM_BG_WOBBLE_MON
const ANIM_BG_35
+; PokeAnims indexes (see gfx/pics/animation.asm)
const_def
- const ANIM_MON_SLOW ; 0
- const ANIM_MON_NORMAL ; 1
- const ANIM_MON_MENU ; 2
- const ANIM_MON_TRADE ; 3
- const ANIM_MON_EVOLVE ; 4
- const ANIM_MON_HATCH ; 5
- const ANIM_MON_UNUSED ; 6
- const ANIM_MON_EGG1 ; 7
- const ANIM_MON_EGG2 ; 8
+ const ANIM_MON_SLOW
+ const ANIM_MON_NORMAL
+ const ANIM_MON_MENU
+ const ANIM_MON_TRADE
+ const ANIM_MON_EVOLVE
+ const ANIM_MON_HATCH
+ const ANIM_MON_UNUSED
+ const ANIM_MON_EGG1
+ const ANIM_MON_EGG2
+; AnimObjGFX indexes (see battle/objects/gfx_headers.asm)
const_value SET 1
const ANIM_GFX_HIT
const ANIM_GFX_CUT
@@ -809,6 +817,7 @@ const_value SET 1
const ANIM_GFX_WAVE
const ANIM_GFX_AEROBLAST
+; battle_bg_effect struct members (see macros/wram.asm)
const_def
const BG_EFFECT_STRUCT_FUNCTION
const BG_EFFECT_STRUCT_JT_INDEX