diff options
Diffstat (limited to 'constants/animation_constants.asm')
-rw-r--r-- | constants/animation_constants.asm | 24 |
1 files changed, 6 insertions, 18 deletions
diff --git a/constants/animation_constants.asm b/constants/animation_constants.asm index c8df4e3be..c6f27f31d 100644 --- a/constants/animation_constants.asm +++ b/constants/animation_constants.asm @@ -26,7 +26,7 @@ const BATTLEANIMSTRUCT_17 BATTLEANIMSTRUCT_LENGTH EQU const_value -; BattleAnimObjects indexes (see battle/objects/data.asm) +; BattleAnimObjects indexes (see data/anims/objects.asm) const_def const ANIM_OBJ_00 const ANIM_OBJ_01 @@ -217,7 +217,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value const ANIM_OBJ_BA const ANIM_OBJ_BB -; DoBattleAnimFrame arguments (see battle/objects/functions.asm) +; DoBattleAnimFrame arguments (see engine/anims/functions.asm) const_def const BATTLEANIMFUNC_00 const BATTLEANIMFUNC_01 @@ -300,7 +300,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value const BATTLEANIMFUNC_4E const BATTLEANIMFUNC_4F -; BattleAnimFrameData indexes (see battle/objects/framesets.asm) +; BattleAnimFrameData indexes (see data/anims/framesets.asm) const_def const BATTLEANIMFRAMESET_00 const BATTLEANIMFRAMESET_01 @@ -488,7 +488,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value const BATTLEANIMFRAMESET_B7 const BATTLEANIMFRAMESET_B8 -; BattleAnimOAMData indexes (see battle/objects/oam.asm) +; BattleAnimOAMData indexes (see data/anims/oam.asm) const_def const BATTLEANIMOAMSET_00 const BATTLEANIMOAMSET_01 @@ -707,7 +707,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value const BATTLEANIMOAMSET_D6 const BATTLEANIMOAMSET_D7 -; BattleBGEffects indexes (see battle/bg_effects.asm) +; BattleBGEffects indexes (see engine/anims/bg_effects.asm) const_value SET 1 const ANIM_BG_FLASH_INVERTED const ANIM_BG_FLASH_WHITE @@ -763,19 +763,7 @@ const_value SET 1 const ANIM_BG_WOBBLE_MON const ANIM_BG_35 -; PokeAnims indexes (see gfx/pokemon/animation.asm) - const_def - const ANIM_MON_SLOW - const ANIM_MON_NORMAL - const ANIM_MON_MENU - const ANIM_MON_TRADE - const ANIM_MON_EVOLVE - const ANIM_MON_HATCH - const ANIM_MON_UNUSED - const ANIM_MON_EGG1 - const ANIM_MON_EGG2 - -; AnimObjGFX indexes (see battle/objects/object_gfx.asm) +; AnimObjGFX indexes (see data/anims/object_gfx.asm) const_value SET 1 const ANIM_GFX_HIT const ANIM_GFX_CUT |