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-rw-r--r--constants/event_flags.asm11
1 files changed, 7 insertions, 4 deletions
diff --git a/constants/event_flags.asm b/constants/event_flags.asm
index 3df321a82..873769ef4 100644
--- a/constants/event_flags.asm
+++ b/constants/event_flags.asm
@@ -1,8 +1,8 @@
const_def
- const EVENT_CHRIS1_IN_CABLE_CLUB
- const EVENT_CHRIS2_IN_CABLE_CLUB
+ const EVENT_000
+ const EVENT_001
const EVENT_002
const EVENT_003
const EVENT_004
@@ -1648,6 +1648,9 @@
const EVENT_63D
const EVENT_63E
const EVENT_63F
+; Sprite visibility: When these events are cleared, the sprite becomes visible; when set, the sprite is hidden.
+; The map script command macros `disappear` and `appear` set/clear these flags and immediately apply the effect on visibility.
+; The map script command macros `setevent` and `clearevent` set/clear these flags, and their effects will be seen when the map is reloaded.
const EVENT_CYNDAQUIL_POKEBALL_IN_ELMS_LAB
const EVENT_TOTODILE_POKEBALL_IN_ELMS_LAB
const EVENT_CHIKORITA_POKEBALL_IN_ELMS_LAB
@@ -1824,8 +1827,8 @@
const EVENT_6ED
const EVENT_6EE
const EVENT_6EF
- const EVENT_6F0
- const EVENT_6F1
+ const EVENT_GOLDENROD_SALE_OFF
+ const EVENT_GOLDENROD_SALE_ON
const EVENT_6F2
const EVENT_6F3
const EVENT_6F4