diff options
Diffstat (limited to 'constants/item_constants.asm')
-rw-r--r-- | constants/item_constants.asm | 129 |
1 files changed, 67 insertions, 62 deletions
diff --git a/constants/item_constants.asm b/constants/item_constants.asm index 67e20dad6..64c387b2f 100644 --- a/constants/item_constants.asm +++ b/constants/item_constants.asm @@ -190,70 +190,75 @@ const MUSIC_MAIL ; $BC const MIRAGE_MAIL ; $BD const ITEM_BE ; $BE - const TM_01 ; $BF - const TM_02 ; $C0 - const TM_03 ; $C1 - const TM_04 ; $C2 - const ITEM_C3 ; $C3 - const TM_05 ; $C4 - const TM_06 ; $C5 - const TM_07 ; $C6 - const TM_08 ; $C7 - const TM_09 ; $C8 - const TM_10 ; $C9 - const TM_11 ; $CA - const TM_12 ; $CB - const TM_13 ; $CC - const TM_14 ; $CD - const TM_15 ; $CE - const TM_16 ; $CF - const TM_17 ; $D0 - const TM_18 ; $D1 - const TM_19 ; $D2 - const TM_20 ; $D3 - const TM_21 ; $D4 - const TM_22 ; $D5 - const TM_23 ; $D6 - const TM_24 ; $D7 - const TM_25 ; $D8 - const TM_26 ; $D9 - const TM_27 ; $DA - const TM_28 ; $DB - const ITEM_DC ; $DC - const TM_29 ; $DD - const TM_30 ; $DE - const TM_31 ; $DF - const TM_32 ; $E0 - const TM_33 ; $E1 - const TM_34 ; $E2 - const TM_35 ; $E3 - const TM_36 ; $E4 - const TM_37 ; $E5 - const TM_38 ; $E6 - const TM_39 ; $E7 - const TM_40 ; $E8 - const TM_41 ; $E9 - const TM_42 ; $EA - const TM_43 ; $EB - const TM_44 ; $EC - const TM_45 ; $ED - const TM_46 ; $EE - const TM_47 ; $EF - const TM_48 ; $F0 - const TM_49 ; $F1 - const TM_50 ; $F2 - const HM_01 ; $F3 - const HM_02 ; $F4 - const HM_03 ; $F5 - const HM_04 ; $F6 - const HM_05 ; $F7 - const HM_06 ; $F8 - const HM_07 ; $F9 - const HM_08 ; $FA + add_tm DYNAMICPUNCH + add_tm HEADBUTT + add_tm CURSE + add_tm ROLLOUT + const ITEM_C3 + add_tm ROAR + add_tm TOXIC + add_tm ZAP_CANNON + add_tm ROCK_SMASH + add_tm PSYCH_UP + add_tm HIDDEN_POWER + add_tm SUNNY_DAY + add_tm SWEET_SCENT + add_tm SNORE + add_tm BLIZZARD + add_tm HYPER_BEAM + add_tm ICY_WIND + add_tm PROTECT + add_tm RAIN_DANCE + add_tm GIGA_DRAIN + add_tm ENDURE + add_tm FRUSTRATION + add_tm SOLARBEAM + add_tm IRON_TAIL + add_tm DRAGONBREATH + add_tm THUNDER + add_tm EARTHQUAKE + add_tm RETURN + add_tm DIG + const ITEM_DC + add_tm PSYCHIC + add_tm SHADOW_BALL + add_tm MUD_SLAP + add_tm DOUBLE_TEAM + add_tm ICE_PUNCH + add_tm SWAGGER + add_tm SLEEP_TALK + add_tm SLUDGE_BOMB + add_tm SANDSTORM + add_tm FIRE_BLAST + add_tm SWIFT + add_tm DEFENSE_CURL + add_tm THUNDERPUNCH + add_tm DREAM_EATER + add_tm DETECT + add_tm REST + add_tm ATTRACT + add_tm THIEF + add_tm STEEL_WING + add_tm FIRE_PUNCH + add_tm FURY_CUTTER + add_tm NIGHTMARE +NUM_TMS = const_value - TM01 - 2 + + add_hm CUT + add_hm FLY + add_hm SURF + add_hm STRENGTH + add_hm FLASH + add_hm WHIRLPOOL + add_hm WATERFALL +NUM_HMS = const_value - HM01 + const HM_08 + + add_mt FLAMETHROWER + add_mt THUNDERBOLT + add_mt ICE_BEAM -NUM_TMS EQU 50 -NUM_HMS EQU 7 ; leftovers from red |