diff options
Diffstat (limited to 'constants/map_object_constants.asm')
-rw-r--r-- | constants/map_object_constants.asm | 120 |
1 files changed, 59 insertions, 61 deletions
diff --git a/constants/map_object_constants.asm b/constants/map_object_constants.asm index 29f2c9d05..a128ae414 100644 --- a/constants/map_object_constants.asm +++ b/constants/map_object_constants.asm @@ -1,40 +1,40 @@ ; object_struct members (see macros/wram.asm) - const_def - const OBJECT_SPRITE ; 00 - const OBJECT_MAP_OBJECT_INDEX ; 01 - const OBJECT_SPRITE_TILE ; 02 - const OBJECT_MOVEMENTTYPE ; 03 - const OBJECT_FLAGS1 ; 04 - const OBJECT_FLAGS2 ; 05 - const OBJECT_PALETTE ; 06 - const OBJECT_DIRECTION_WALKING ; 07 - const OBJECT_FACING ; 08 - const OBJECT_STEP_TYPE ; 09 - const OBJECT_STEP_DURATION ; 0a - const OBJECT_ACTION ; 0b - const OBJECT_STEP_FRAME ; 0c - const OBJECT_FACING_STEP ; 0d - const OBJECT_NEXT_TILE ; 0e - const OBJECT_STANDING_TILE ; 0f - const OBJECT_NEXT_MAP_X ; 10 - const OBJECT_NEXT_MAP_Y ; 11 - const OBJECT_MAP_X ; 12 - const OBJECT_MAP_Y ; 13 - const OBJECT_INIT_X ; 14 - const OBJECT_INIT_Y ; 15 - const OBJECT_RADIUS ; 16 - const OBJECT_SPRITE_X ; 17 - const OBJECT_SPRITE_Y ; 18 - const OBJECT_SPRITE_X_OFFSET ; 19 - const OBJECT_SPRITE_Y_OFFSET ; 1a - const OBJECT_MOVEMENT_BYTE_INDEX ; 1b - const OBJECT_1C ; 1c - const OBJECT_1D ; 1d - const OBJECT_1E ; 1e - const OBJECT_1F ; 1f - const OBJECT_RANGE ; 20 - const_skip 7 -OBJECT_LENGTH EQU const_value +rsreset +OBJECT_SPRITE rb ; 00 +OBJECT_MAP_OBJECT_INDEX rb ; 01 +OBJECT_SPRITE_TILE rb ; 02 +OBJECT_MOVEMENTTYPE rb ; 03 +OBJECT_FLAGS1 rb ; 04 +OBJECT_FLAGS2 rb ; 05 +OBJECT_PALETTE rb ; 06 +OBJECT_DIRECTION_WALKING rb ; 07 +OBJECT_FACING rb ; 08 +OBJECT_STEP_TYPE rb ; 09 +OBJECT_STEP_DURATION rb ; 0a +OBJECT_ACTION rb ; 0b +OBJECT_STEP_FRAME rb ; 0c +OBJECT_FACING_STEP rb ; 0d +OBJECT_NEXT_TILE rb ; 0e +OBJECT_STANDING_TILE rb ; 0f +OBJECT_NEXT_MAP_X rb ; 10 +OBJECT_NEXT_MAP_Y rb ; 11 +OBJECT_MAP_X rb ; 12 +OBJECT_MAP_Y rb ; 13 +OBJECT_INIT_X rb ; 14 +OBJECT_INIT_Y rb ; 15 +OBJECT_RADIUS rb ; 16 +OBJECT_SPRITE_X rb ; 17 +OBJECT_SPRITE_Y rb ; 18 +OBJECT_SPRITE_X_OFFSET rb ; 19 +OBJECT_SPRITE_Y_OFFSET rb ; 1a +OBJECT_MOVEMENT_BYTE_INDEX rb ; 1b +OBJECT_1C rb ; 1c +OBJECT_1D rb ; 1d +OBJECT_1E rb ; 1e +OBJECT_1F rb ; 1f +OBJECT_RANGE rb ; 20 + rb_skip 7 +OBJECT_LENGTH EQU _RS NUM_OBJECT_STRUCTS EQU 13 ; see wObjectStructs ; object_struct OBJECT_FACING values @@ -97,33 +97,31 @@ RELATIVE_ATTRIBUTES EQU 1 << RELATIVE_ATTRIBUTES_F ABSOLUTE_TILE_ID EQU 1 << ABSOLUTE_TILE_ID_F ; map_object struct members (see macros/wram.asm) - const_def - const MAPOBJECT_OBJECT_STRUCT_ID ; 0 - const MAPOBJECT_SPRITE ; 1 - const MAPOBJECT_Y_COORD ; 2 - const MAPOBJECT_X_COORD ; 3 - const MAPOBJECT_MOVEMENT ; 4 - const MAPOBJECT_RADIUS ; 5 - const MAPOBJECT_HOUR ; 6 - const MAPOBJECT_TIMEOFDAY ; 7 - const MAPOBJECT_COLOR ; 8 - const MAPOBJECT_RANGE ; 9 - const MAPOBJECT_SCRIPT_POINTER ; a - const_skip ; high MAPOBJECT_SCRIPT_POINTER byte - const MAPOBJECT_EVENT_FLAG ; c - const_skip ; high MAPOBJECT_EVENT_FLAG byte - const_skip 2 ; unused -MAPOBJECT_LENGTH EQU const_value +rsreset +MAPOBJECT_OBJECT_STRUCT_ID rb ; 0 +MAPOBJECT_SPRITE rb ; 1 +MAPOBJECT_Y_COORD rb ; 2 +MAPOBJECT_X_COORD rb ; 3 +MAPOBJECT_MOVEMENT rb ; 4 +MAPOBJECT_RADIUS rb ; 5 +MAPOBJECT_HOUR rb ; 6 +MAPOBJECT_TIMEOFDAY rb ; 7 +MAPOBJECT_COLOR rb ; 8 +MAPOBJECT_RANGE rb ; 9 +MAPOBJECT_SCRIPT_POINTER rw ; a +MAPOBJECT_EVENT_FLAG rw ; c + rb_skip 2 +MAPOBJECT_LENGTH EQU _RS ; SpriteMovementData struct members (see data/sprites/map_objects.asm) - const_def - const SPRITEMOVEATTR_MOVEMENT ; 0 - const SPRITEMOVEATTR_FACING ; 1 - const SPRITEMOVEATTR_ACTION ; 2 - const SPRITEMOVEATTR_FLAGS1 ; 3 - const SPRITEMOVEATTR_FLAGS2 ; 4 - const SPRITEMOVEATTR_PALFLAGS ; 5 -NUM_SPRITEMOVEDATA_FIELDS EQU const_value +rsreset +SPRITEMOVEATTR_MOVEMENT rb ; 0 +SPRITEMOVEATTR_FACING rb ; 1 +SPRITEMOVEATTR_ACTION rb ; 2 +SPRITEMOVEATTR_FLAGS1 rb ; 3 +SPRITEMOVEATTR_FLAGS2 rb ; 4 +SPRITEMOVEATTR_PALFLAGS rb ; 5 +NUM_SPRITEMOVEDATA_FIELDS EQU _RS MAPOBJECT_SCREEN_WIDTH EQU (SCREEN_WIDTH / 2) + 2 MAPOBJECT_SCREEN_HEIGHT EQU (SCREEN_HEIGHT / 2) + 2 |