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-rw-r--r--constants/move_constants.asm5
1 files changed, 1 insertions, 4 deletions
diff --git a/constants/move_constants.asm b/constants/move_constants.asm
index b26f86d03..1a3d4f1ae 100644
--- a/constants/move_constants.asm
+++ b/constants/move_constants.asm
@@ -259,11 +259,8 @@
const BEAT_UP ; fb
NUM_ATTACKS EQU const_value - 1
- const MOVE_OR_ANIM_FC ; fc
- const MOVE_OR_ANIM_FD ; fd
- const MOVE_OR_ANIM_FE ; fe
-
; Battle animations use the same constants as the moves up to this point
+ const_next $ff
const ANIM_SWEET_SCENT_2 ; ff
const ANIM_THROW_POKE_BALL ; 100
const ANIM_SEND_OUT_MON ; 101