diff options
Diffstat (limited to 'constants/pokemon_data_constants.asm')
-rw-r--r-- | constants/pokemon_data_constants.asm | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/constants/pokemon_data_constants.asm b/constants/pokemon_data_constants.asm index 3d27e5877..1aedf20cb 100644 --- a/constants/pokemon_data_constants.asm +++ b/constants/pokemon_data_constants.asm @@ -62,11 +62,9 @@ GENDER_UNKNOWN EQU -1 const EGG_DRAGON ; e const EGG_NONE ; f (Undiscovered) - ; pokedex entries (see data/pokemon/dex_entries.asm) NUM_DEX_ENTRY_BANKS EQU 4 - ; party_struct members (see macros/wram.asm) MON_SPECIES EQUS "(wPartyMon1Species - wPartyMon1)" MON_ITEM EQUS "(wPartyMon1Item - wPartyMon1)" @@ -101,7 +99,6 @@ BOXMON_STRUCT_LENGTH EQUS "(wPartyMon1End - wPartyMon1)" PARTYMON_STRUCT_LENGTH EQUS "(wPartyMon1StatsEnd - wPartyMon1)" REDMON_STRUCT_LENGTH EQU 44 - ; caught data CAUGHT_TIME_MASK EQU %11000000 @@ -116,7 +113,6 @@ CAUGHT_BY_BOY EQU 2 CAUGHT_EGG_LEVEL EQU 1 - ; maximum number of party pokemon PARTY_LENGTH EQU 6 @@ -129,7 +125,6 @@ HOF_MON_LENGTH = 1 + 2 + 2 + 1 + (MON_NAME_LENGTH + -1) ; species, id, dvs, leve HOF_LENGTH = 1 + HOF_MON_LENGTH * PARTY_LENGTH + 1 ; win count, party, terminator NUM_HOF_TEAMS = 30 - ; evolution types (used in data/pokemon/evos_attacks.asm) const_def 1 const EVOLVE_LEVEL @@ -150,7 +145,6 @@ NUM_HOF_TEAMS = 30 const ATK_LT_DEF const ATK_EQ_DEF - ; wild data NUM_GRASSMON EQU 7 ; data/wild/*_grass.asm table size @@ -158,10 +152,10 @@ NUM_WATERMON EQU 3 ; data/wild/*_water.asm table size GRASS_WILDDATA_LENGTH EQU (NUM_GRASSMON * 2 + 1) * 3 + 2 WATER_WILDDATA_LENGTH EQU (NUM_WATERMON * 2 + 1) * 1 + 2 +FISHGROUP_DATA_LENGTH EQU 1 + 2 * 3 NUM_ROAMMON_MAPS EQU 16 ; RoamMaps table size (see data/wild/roammon_maps.asm) - ; treemon sets ; TreeMons indexes (see data/wild/treemons.asm) const_def @@ -181,7 +175,6 @@ NUM_TREEMON_SETS EQU const_value const TREEMON_SCORE_GOOD ; 1 const TREEMON_SCORE_RARE ; 2 - ; ChangeHappiness arguments (see data/happiness_changes.asm) const_value = 1 const HAPPINESS_GAINLEVEL ; 01 @@ -211,7 +204,6 @@ HAPPINESS_TO_EVOLVE EQU 220 HAPPINESS_THRESHOLD_1 EQU 100 HAPPINESS_THRESHOLD_2 EQU 200 - ; PP PP_UP_MASK EQU %11000000 PP_UP_ONE EQU %01000000 |