diff options
Diffstat (limited to 'constants/sprite_constants.asm')
-rw-r--r-- | constants/sprite_constants.asm | 76 |
1 files changed, 38 insertions, 38 deletions
diff --git a/constants/sprite_constants.asm b/constants/sprite_constants.asm index 70399052f..e7524cd58 100644 --- a/constants/sprite_constants.asm +++ b/constants/sprite_constants.asm @@ -193,44 +193,44 @@ NUM_SPRITEHEADER_FIELDS EQU const_value ; sprite movement data table indices const_def - const SPRITEMOVEDATA_00 - const SPRITEMOVEDATA_ITEM_TREE - const SPRITEMOVEDATA_WANDER - const SPRITEMOVEDATA_SPINRANDOM_SLOW - const SPRITEMOVEDATA_WALK_UP_DOWN - const SPRITEMOVEDATA_WALK_LEFT_RIGHT - const SPRITEMOVEDATA_STANDING_DOWN - const SPRITEMOVEDATA_STANDING_UP - const SPRITEMOVEDATA_STANDING_LEFT - const SPRITEMOVEDATA_STANDING_RIGHT - const SPRITEMOVEDATA_SPINRANDOM_FAST - const SPRITEMOVEDATA_PLAYER - const SPRITEMOVEDATA_0C - const SPRITEMOVEDATA_0D - const SPRITEMOVEDATA_0E - const SPRITEMOVEDATA_0F - const SPRITEMOVEDATA_10 - const SPRITEMOVEDATA_11 - const SPRITEMOVEDATA_12 - const SPRITEMOVEDATA_FOLLOWING - const SPRITEMOVEDATA_SCRIPTED - const SPRITEMOVEDATA_SNORLAX - const SPRITEMOVEDATA_POKEMON - const SPRITEMOVEDATA_SUDOWOODO - const SPRITEMOVEDATA_SMASHABLE_ROCK - const SPRITEMOVEDATA_STRENGTH_BOULDER - const SPRITEMOVEDATA_FOLLOWNOTEXACT - const SPRITEMOVEDATA_SHADOW - const SPRITEMOVEDATA_EMOTE - const SPRITEMOVEDATA_SCREENSHAKE - const SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE - const SPRITEMOVEDATA_SPINCLOCKWISE - const SPRITEMOVEDATA_20 - const SPRITEMOVEDATA_BIGDOLL - const SPRITEMOVEDATA_BOULDERDUST - const SPRITEMOVEDATA_GRASS - const SPRITEMOVEDATA_LAPRAS - const SPRITEMOVEDATA_25 + const SPRITEMOVEDATA_00 ; 00 + const SPRITEMOVEDATA_ITEM_TREE ; 01 + const SPRITEMOVEDATA_WANDER ; 02 + const SPRITEMOVEDATA_SPINRANDOM_SLOW ; 03 + const SPRITEMOVEDATA_WALK_UP_DOWN ; 04 + const SPRITEMOVEDATA_WALK_LEFT_RIGHT ; 05 + const SPRITEMOVEDATA_STANDING_DOWN ; 06 + const SPRITEMOVEDATA_STANDING_UP ; 07 + const SPRITEMOVEDATA_STANDING_LEFT ; 08 + const SPRITEMOVEDATA_STANDING_RIGHT ; 09 + const SPRITEMOVEDATA_SPINRANDOM_FAST ; 0a + const SPRITEMOVEDATA_PLAYER ; 0b + const SPRITEMOVEDATA_0C ; 0c + const SPRITEMOVEDATA_0D ; 0d + const SPRITEMOVEDATA_0E ; 0e + const SPRITEMOVEDATA_0F ; 0f + const SPRITEMOVEDATA_10 ; 10 + const SPRITEMOVEDATA_11 ; 11 + const SPRITEMOVEDATA_12 ; 12 + const SPRITEMOVEDATA_FOLLOWING ; 13 + const SPRITEMOVEDATA_SCRIPTED ; 14 + const SPRITEMOVEDATA_SNORLAX ; 15 + const SPRITEMOVEDATA_POKEMON ; 16 + const SPRITEMOVEDATA_SUDOWOODO ; 17 + const SPRITEMOVEDATA_SMASHABLE_ROCK ; 18 + const SPRITEMOVEDATA_STRENGTH_BOULDER ; 19 + const SPRITEMOVEDATA_FOLLOWNOTEXACT ; 1a + const SPRITEMOVEDATA_SHADOW ; 1b + const SPRITEMOVEDATA_EMOTE ; 1c + const SPRITEMOVEDATA_SCREENSHAKE ; 1d + const SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE ; 1e + const SPRITEMOVEDATA_SPINCLOCKWISE ; 1f + const SPRITEMOVEDATA_20 ; 20 + const SPRITEMOVEDATA_BIGDOLL ; 21 + const SPRITEMOVEDATA_BOULDERDUST ; 22 + const SPRITEMOVEDATA_GRASS ; 23 + const SPRITEMOVEDATA_LAPRAS ; 24 + const SPRITEMOVEDATA_25 ; 25 NUM_SPRITEMOVEDATA EQU const_value +- 1 SPRITEMOVEDATA_FIELDS EQU 6 |