diff options
Diffstat (limited to 'constants')
-rw-r--r-- | constants/audio_constants.asm | 46 | ||||
-rw-r--r-- | constants/map_constants.asm | 4 | ||||
-rw-r--r-- | constants/map_object_constants.asm | 67 | ||||
-rw-r--r-- | constants/scgb_constants.asm | 44 |
4 files changed, 124 insertions, 37 deletions
diff --git a/constants/audio_constants.asm b/constants/audio_constants.asm index 85c5cc577..ec8311dfe 100644 --- a/constants/audio_constants.asm +++ b/constants/audio_constants.asm @@ -31,6 +31,46 @@ NUM_NOISE_CHANS EQU const_value const CHAN8 ; 7 NUM_CHANNELS EQU const_value +; channel_struct members (see macros/wram.asm) +CHANNEL_MUSIC_ID EQUS "(wChannel1MusicID - wChannel1)" +CHANNEL_MUSIC_BANK EQUS "(wChannel1MusicBank - wChannel1)" +CHANNEL_FLAGS1 EQUS "(wChannel1Flags1 - wChannel1)" +CHANNEL_FLAGS2 EQUS "(wChannel1Flags2 - wChannel1)" +CHANNEL_FLAGS3 EQUS "(wChannel1Flags3 - wChannel1)" +CHANNEL_MUSIC_ADDRESS EQUS "(wChannel1MusicAddress - wChannel1)" +CHANNEL_LAST_MUSIC_ADDRESS EQUS "(wChannel1LastMusicAddress - wChannel1)" +CHANNEL_NOTE_FLAGS EQUS "(wChannel1NoteFlags - wChannel1)" +CHANNEL_CONDITION EQUS "(wChannel1Condition - wChannel1)" +CHANNEL_DUTY_CYCLE EQUS "(wChannel1DutyCycle - wChannel1)" +CHANNEL_INTENSITY EQUS "(wChannel1Intensity - wChannel1)" +CHANNEL_FREQUENCY EQUS "(wChannel1Frequency - wChannel1)" +CHANNEL_PITCH EQUS "(wChannel1Pitch - wChannel1)" +CHANNEL_OCTAVE EQUS "(wChannel1Octave - wChannel1)" +CHANNEL_PITCH_OFFSET EQUS "(wChannel1PitchOffset - wChannel1)" +CHANNEL_NOTE_DURATION EQUS "(wChannel1NoteDuration - wChannel1)" +CHANNEL_FIELD16 EQUS "(wChannel1Field16 - wChannel1)" +CHANNEL_LOOP_COUNT EQUS "(wChannel1LoopCount - wChannel1)" +CHANNEL_TEMPO EQUS "(wChannel1Tempo - wChannel1)" +CHANNEL_TRACKS EQUS "(wChannel1Tracks - wChannel1)" +CHANNEL_SFX_DUTY_LOOP EQUS "(wChannel1SFXDutyLoop - wChannel1)" +CHANNEL_VIBRATO_DELAY_COUNT EQUS "(wChannel1VibratoDelayCount - wChannel1)" +CHANNEL_VIBRATO_DELAY EQUS "(wChannel1VibratoDelay - wChannel1)" +CHANNEL_VIBRATO_EXTENT EQUS "(wChannel1VibratoExtent - wChannel1)" +CHANNEL_VIBRATO_RATE EQUS "(wChannel1VibratoRate - wChannel1)" +CHANNEL_PITCH_WHEEL_TARGET EQUS "(wChannel1PitchWheelTarget - wChannel1)" +CHANNEL_PITCH_WHEEL_AMOUNT EQUS "(wChannel1PitchWheelAmount - wChannel1)" +CHANNEL_PITCH_WHEEL_AMOUNT_FRACTION EQUS "(wChannel1PitchWheelAmountFraction - wChannel1)" +CHANNEL_FIELD25 EQUS "(wChannel1Field25 - wChannel1)" +CHANNEL_CRY_PITCH EQUS "(wChannel1CryPitch - wChannel1)" +CHANNEL_FIELD29 EQUS "(wChannel1Field29 - wChannel1)" +CHANNEL_FIELD2A EQUS "(wChannel1Field2a - wChannel1)" +CHANNEL_FIELD2C EQUS "(wChannel1Field2c - wChannel1)" +CHANNEL_NOTE_LENGTH EQUS "(wChannel1NoteLength - wChannel1)" +CHANNEL_FIELD2E EQUS "(wChannel1Field2e - wChannel1)" +CHANNEL_FIELD2F EQUS "(wChannel1Field2f - wChannel1)" +CHANNEL_FIELD30 EQUS "(wChannel1Field30 - wChannel1)" +CHANNEL_STRUCT_LENGTH EQUS "(wChannel2 - wChannel1)" + NOISE_CHAN_F EQU 2 ; bit set in CHAN5-CHAN7 ; Flags1 @@ -69,11 +109,11 @@ NOISE_CHAN_F EQU 2 ; bit set in CHAN5-CHAN7 const NOTE_VIBRATO_OVERRIDE ; 6 ; wVolume -VOLUME_SO1_F EQU 3 -VOLUME_SO2_F EQU 7 +VOLUME_SO1_F EQU 3 +VOLUME_SO2_F EQU 7 VOLUME_SO1_LEVEL EQU %00000111 VOLUME_SO2_LEVEL EQU %01110000 -MAX_VOLUME EQU $77 +MAX_VOLUME EQU $77 ; wSoundInput SOUND_INPUT_CH1_F EQU 0 diff --git a/constants/map_constants.asm b/constants/map_constants.asm index 3efc8e30b..7c07c9e9e 100644 --- a/constants/map_constants.asm +++ b/constants/map_constants.asm @@ -5,8 +5,8 @@ ENDM map_const: MACRO ;\1: map id -;\2: height: in blocks -;\3: width: in blocks +;\2: width: in blocks +;\3: height: in blocks GROUP_\1 EQU const_value enum MAP_\1 \1_WIDTH EQU \2 diff --git a/constants/map_object_constants.asm b/constants/map_object_constants.asm index 73685d4ec..ee0b21356 100644 --- a/constants/map_object_constants.asm +++ b/constants/map_object_constants.asm @@ -44,16 +44,54 @@ OW_LEFT EQU LEFT << 2 OW_RIGHT EQU RIGHT << 2 ; object_struct OBJECT_FLAGS1 bit flags -INVISIBLE EQU 0 -FIXED_FACING EQU 2 -SLIDING EQU 3 -EMOTE_OBJECT EQU 7 + const_def + const INVISIBLE_F ; 0 + const WONT_DELETE_F ; 1 + const FIXED_FACING_F ; 2 + const SLIDING_F ; 3 + const NOCLIP_TILES_F ; 4 + const MOVE_ANYWHERE_F ; 5 + const NOCLIP_OBJS_F ; 6 + const EMOTE_OBJECT_F ; 7 + +INVISIBLE EQU 1 << INVISIBLE_F +WONT_DELETE EQU 1 << WONT_DELETE_F +FIXED_FACING EQU 1 << FIXED_FACING_F +SLIDING EQU 1 << SLIDING_F +NOCLIP_TILES EQU 1 << NOCLIP_TILES_F +MOVE_ANYWHERE EQU 1 << MOVE_ANYWHERE_F +NOCLIP_OBJS EQU 1 << NOCLIP_OBJS_F +EMOTE_OBJECT EQU 1 << EMOTE_OBJECT_F ; object_struct OBJECT_FLAGS2 bit flags -LOW_PRIORITY EQU 0 -HIGH_PRIORITY EQU 1 -OVERHEAD EQU 3 + const_def + const LOW_PRIORITY_F ; 0 + const HIGH_PRIORITY_F ; 1 + const OBJ_FLAGS2_2 ; 2 + const OVERHEAD_F ; 3 + const USE_OBP1_F ; 4 + +LOW_PRIORITY EQU 1 << LOW_PRIORITY_F +HIGH_PRIORITY EQU 1 << HIGH_PRIORITY_F +OVERHEAD EQU 1 << OVERHEAD_F +USE_OBP1 EQU 1 << USE_OBP1_F + +; object_struct OBJECT_PALETTE bit flags + const_def 5 + const SWIMMING_F ; 5 + const STRENGTH_BOULDER_F ; 6 + const BIG_OBJECT_F ; 7 +SWIMMING EQU 1 << SWIMMING_F +STRENGTH_BOULDER EQU 1 << STRENGTH_BOULDER_F +BIG_OBJECT EQU 1 << BIG_OBJECT_F + +; facing attribute bit flags +RELATIVE_ATTRIBUTES_F EQU 1 +ABSOLUTE_TILE_ID_F EQU 2 + +RELATIVE_ATTRIBUTES EQU 1 << RELATIVE_ATTRIBUTES_F +ABSOLUTE_TILE_ID EQU 1 << ABSOLUTE_TILE_ID_F ; map_object struct members (see macros/wram.asm) const_def @@ -75,8 +113,18 @@ OVERHEAD EQU 3 const MAPOBJECT_F ; unused OBJECT_LENGTH EQU const_value -MAPOBJECT_SCREEN_HEIGHT EQU 11 -MAPOBJECT_SCREEN_WIDTH EQU 12 +; SpriteMovementData struct members (see data/sprites/map_objects.asm) + const_def + const SPRITEMOVEATTR_MOVEMENT ; 0 + const SPRITEMOVEATTR_FACING ; 1 + const SPRITEMOVEATTR_ACTION ; 2 + const SPRITEMOVEATTR_FLAGS1 ; 3 + const SPRITEMOVEATTR_FLAGS2 ; 4 + const SPRITEMOVEATTR_PALFLAGS ; 5 +NUM_SPRITEMOVEDATA_FIELDS EQU const_value + +MAPOBJECT_SCREEN_WIDTH EQU (SCREEN_WIDTH / 2) + 2 +MAPOBJECT_SCREEN_HEIGHT EQU (SCREEN_HEIGHT / 2) + 2 ; SpriteMovementData indexes (see data/sprites/map_objects.asm) @@ -119,7 +167,6 @@ MAPOBJECT_SCREEN_WIDTH EQU 12 const SPRITEMOVEDATA_GRASS ; 23 const SPRITEMOVEDATA_SWIM_WANDER ; 24 NUM_SPRITEMOVEDATA EQU const_value -SPRITEMOVEDATA_FIELDS EQU 6 ; MapObjectMovementPattern.Pointers indexes (see engine/overworld/map_objects.asm) const_def diff --git a/constants/scgb_constants.asm b/constants/scgb_constants.asm index e7d987113..807b5003c 100644 --- a/constants/scgb_constants.asm +++ b/constants/scgb_constants.asm @@ -15,9 +15,9 @@ const SCGB_GS_TITLE_SCREEN const SCGB_0D const SCGB_MOVE_LIST - const SCGB_0F + const SCGB_BETA_PIKACHU_MINIGAME const SCGB_POKEDEX_SEARCH_OPTION - const SCGB_11 + const SCGB_BETA_POKER const SCGB_POKEPIC const SCGB_13 const SCGB_PACKPALS @@ -75,40 +75,40 @@ SCGB_RAM EQU -1 const PREDEFPAL_RB_PINKMON const PREDEFPAL_RB_YELLOWMON const PREDEFPAL_CGB_BADGE ; RB_GREYMON - const PREDEFPAL_MEWMON_NITE - const PREDEFPAL_BLUEMON_NITE - const PREDEFPAL_REDMON_NITE - const PREDEFPAL_CYANMON_NITE - const PREDEFPAL_PURPLEMON_NITE - const PREDEFPAL_BROWNMON_NITE - const PREDEFPAL_GREENMON_NITE - const PREDEFPAL_PINKMON_NITE - const PREDEFPAL_YELLOWMON_NITE - const PREDEFPAL_PARTY_ICON ; GREYMON_NITE + const PREDEFPAL_BETA_SHINY_MEWMON + const PREDEFPAL_BETA_SHINY_BLUEMON + const PREDEFPAL_BETA_SHINY_REDMON + const PREDEFPAL_BETA_SHINY_CYANMON + const PREDEFPAL_BETA_SHINY_PURPLEMON + const PREDEFPAL_BETA_SHINY_BROWNMON + const PREDEFPAL_BETA_SHINY_GREENMON + const PREDEFPAL_BETA_SHINY_PINKMON + const PREDEFPAL_BETA_SHINY_YELLOWMON + const PREDEFPAL_PARTY_ICON ; BETA_SHINY_GREYMON const PREDEFPAL_HP_GREEN const PREDEFPAL_HP_YELLOW const PREDEFPAL_HP_RED const PREDEFPAL_POKEGEAR - const PREDEFPAL_33 - const PREDEFPAL_34 + const PREDEFPAL_BETA_LOGO_1 + const PREDEFPAL_BETA_LOGO_2 const PREDEFPAL_GS_INTRO_GAMEFREAK_LOGO const PREDEFPAL_GS_INTRO_SHELLDER_LAPRAS - const PREDEFPAL_37 + const PREDEFPAL_BETA_INTRO_LAPRAS const PREDEFPAL_GS_INTRO_JIGGLYPUFF_PIKACHU_BG const PREDEFPAL_GS_INTRO_JIGGLYPUFF_PIKACHU_OB const PREDEFPAL_GS_INTRO_STARTERS_TRANSITION - const PREDEFPAL_3B + const PREDEFPAL_BETA_INTRO_VENUSAUR const PREDEFPAL_PACK ; GS_INTRO_CHARIZARD const PREDEFPAL_SLOT_MACHINE_0 const PREDEFPAL_SLOT_MACHINE_1 const PREDEFPAL_SLOT_MACHINE_2 const PREDEFPAL_SLOT_MACHINE_3 - const PREDEFPAL_SCGB_11_0 - const PREDEFPAL_SCGB_11_1 - const PREDEFPAL_SCGB_11_2 - const PREDEFPAL_SCGB_11_3 - const PREDEFPAL_45 - const PREDEFPAL_46 + const PREDEFPAL_BETA_POKER_0 + const PREDEFPAL_BETA_POKER_1 + const PREDEFPAL_BETA_POKER_2 + const PREDEFPAL_BETA_POKER_3 + const PREDEFPAL_BETA_RADIO + const PREDEFPAL_BETA_POKEGEAR const PREDEFPAL_47 const PREDEFPAL_GS_TITLE_SCREEN_0 const PREDEFPAL_GS_TITLE_SCREEN_1 |