diff options
Diffstat (limited to 'constants')
-rw-r--r-- | constants/sfx_constants.asm | 414 | ||||
-rw-r--r-- | constants/tilemap_constants.asm | 2 |
2 files changed, 208 insertions, 208 deletions
diff --git a/constants/sfx_constants.asm b/constants/sfx_constants.asm index d8567542e..65abfc3ca 100644 --- a/constants/sfx_constants.asm +++ b/constants/sfx_constants.asm @@ -1,210 +1,210 @@ const_def - const SFX_DEX_FANFARE_50_79 - const SFX_ITEM - const SFX_CAUGHT_MON - const SFX_POKEBALLS_PLACED_ON_TABLE - const SFX_POTION - const SFX_FULL_HEAL - const SFX_MENU - const SFX_READ_TEXT - const SFX_READ_TEXT_2 - const SFX_DEX_FANFARE_20_49 - const SFX_DEX_FANFARE_80_109 - const SFX_POISON - const SFX_GOT_SAFARI_BALLS - const SFX_BOOT_PC - const SFX_SHUT_DOWN_PC - const SFX_CHOOSE_PC_OPTION - const SFX_ESCAPE_ROPE - const SFX_PUSH_BUTTON - const SFX_SECOND_PART_OF_ITEMFINDER - const SFX_WARP_TO - const SFX_WARP_FROM - const SFX_CHANGE_DEX_MODE - const SFX_JUMP_OVER_LEDGE - const SFX_GRASS_RUSTLE - const SFX_FLY - const SFX_WRONG - const SFX_SQUEAK - const SFX_STRENGTH - const SFX_BOAT - const SFX_WALL_OPEN - const SFX_PLACE_PUZZLE_PIECE_DOWN - const SFX_ENTER_DOOR - const SFX_SWITCH_POKEMON - const SFX_TALLY - const SFX_TRANSACTION - const SFX_EXIT_BUILDING - const SFX_BUMP - const SFX_SAVE - const SFX_POKEFLUTE - const SFX_ELEVATOR_END - const SFX_THROW_BALL - const SFX_BALL_POOF - const SFX_FAINT - const SFX_RUN - const SFX_SLOT_MACHINE_START - const SFX_FANFARE - const SFX_PECK - const SFX_KINESIS - const SFX_LICK - const SFX_POUND - const SFX_MOVE_PUZZLE_PIECE - const SFX_COMET_PUNCH - const SFX_MEGA_PUNCH - const SFX_SCRATCH - const SFX_VICEGRIP - const SFX_RAZOR_WIND - const SFX_CUT - const SFX_WING_ATTACK - const SFX_WHIRLWIND - const SFX_BIND - const SFX_VINE_WHIP - const SFX_DOUBLE_KICK - const SFX_MEGA_KICK - const SFX_HEADBUTT - const SFX_HORN_ATTACK - const SFX_TACKLE - const SFX_POISON_STING - const SFX_POWDER - const SFX_DOUBLESLAP - const SFX_BITE - const SFX_JUMP_KICK - const SFX_STOMP - const SFX_TAIL_WHIP - const SFX_KARATE_CHOP - const SFX_SUBMISSION - const SFX_WATER_GUN - const SFX_SWORDS_DANCE - const SFX_THUNDER - const SFX_SUPERSONIC - const SFX_LEER - const SFX_EMBER - const SFX_BUBBLEBEAM - const SFX_HYDRO_PUMP - const SFX_SURF - const SFX_PSYBEAM - const SFX_CHARGE - const SFX_THUNDERSHOCK - const SFX_PSYCHIC - const SFX_SCREECH - const SFX_BONE_CLUB - const SFX_SHARPEN - const SFX_EGG_BOMB - const SFX_SING - const SFX_HYPER_BEAM - const SFX_SHINE - const SFX_UNKNOWN_5F - const SFX_UNKNOWN_60 - const SFX_UNKNOWN_61 - const SFX_SWITCH_POCKETS - const SFX_UNKNOWN_63 - const SFX_BURN - const SFX_TITLE_SCREEN_ENTRANCE - const SFX_UNKNOWN_66 - const SFX_GET_COIN_FROM_SLOTS - const SFX_PAY_DAY - const SFX_METRONOME - const SFX_CALL - const SFX_HANG_UP - const SFX_NO_SIGNAL - const SFX_SANDSTORM - const SFX_ELEVATOR - const SFX_PROTECT - const SFX_SKETCH - const SFX_RAIN_DANCE - const SFX_AEROBLAST - const SFX_SPARK - const SFX_CURSE - const SFX_RAGE - const SFX_THIEF - const SFX_THIEF_2 - const SFX_SPIDER_WEB - const SFX_MIND_READER - const SFX_NIGHTMARE - const SFX_SNORE - const SFX_SWEET_KISS - const SFX_SWEET_KISS_2 - const SFX_BELLY_DRUM - const SFX_UNKNOWN_7F - const SFX_SLUDGE_BOMB - const SFX_FORESIGHT - const SFX_SPITE - const SFX_OUTRAGE - const SFX_PERISH_SONG - const SFX_GIGA_DRAIN - const SFX_ATTRACT - const SFX_KINESIS_2 - const SFX_ZAP_CANNON - const SFX_MEAN_LOOK - const SFX_HEAL_BELL - const SFX_RETURN - const SFX_EXP_BAR - const SFX_MILK_DRINK - const SFX_PRESENT - const SFX_MORNING_SUN - const SFX_LEVEL_UP - const SFX_KEY_ITEM - const SFX_FANFARE_2 - const SFX_REGISTER_PHONE_NUMBER - const SFX_3RD_PLACE - const SFX_GET_EGG_FROM_DAYCARE_MAN - const SFX_GET_EGG_FROM_DAYCARE_LADY - const SFX_MOVE_DELETED - const SFX_2ND_PLACE - const SFX_1ST_PLACE - const SFX_CHOOSE_A_CARD - const SFX_GET_TM - const SFX_GET_BADGE - const SFX_QUIT_SLOTS - const SFX_EGG_CRACK - const SFX_DEX_FANFARE_LESS_THAN_20 - const SFX_DEX_FANFARE_140_169 - const SFX_DEX_FANFARE_170_199 - const SFX_DEX_FANFARE_200_229 - const SFX_DEX_FANFARE_230_PLUS - const SFX_EVOLVED - const SFX_MASTER_BALL - const SFX_EGG_HATCH - const SFX_GS_INTRO_CHARIZARD_FIREBALL - const SFX_GS_INTRO_POKEMON_APPEARS - const SFX_FLASH - const SFX_GAME_FREAK_LOGO_GS - const SFX_NOT_VERY_EFFECTIVE - const SFX_DAMAGE - const SFX_SUPER_EFFECTIVE - const SFX_BALL_BOUNCE - const SFX_MOONLIGHT - const SFX_ENCORE - const SFX_BEAT_UP - const SFX_BATON_PASS - const SFX_BALL_WIGGLE - const SFX_SWEET_SCENT - const SFX_SWEET_SCENT_2 - const SFX_HIT_END_OF_EXP_BAR - const SFX_GIVE_TRADEMON - const SFX_GET_TRADEMON - const SFX_TRAIN_ARRIVED - const SFX_STOP_SLOT - const SFX_2_BOOPS - const SFX_GLASS_TING - const SFX_GLASS_TING_2 + const SFX_DEX_FANFARE_50_79 ; 00 + const SFX_ITEM ; 01 + const SFX_CAUGHT_MON ; 02 + const SFX_POKEBALLS_PLACED_ON_TABLE ; 03 + const SFX_POTION ; 04 + const SFX_FULL_HEAL ; 05 + const SFX_MENU ; 06 + const SFX_READ_TEXT ; 07 + const SFX_READ_TEXT_2 ; 08 + const SFX_DEX_FANFARE_20_49 ; 09 + const SFX_DEX_FANFARE_80_109 ; 0a + const SFX_POISON ; 0b + const SFX_GOT_SAFARI_BALLS ; 0c + const SFX_BOOT_PC ; 0d + const SFX_SHUT_DOWN_PC ; 0e + const SFX_CHOOSE_PC_OPTION ; 0f + const SFX_ESCAPE_ROPE ; 10 + const SFX_PUSH_BUTTON ; 11 + const SFX_SECOND_PART_OF_ITEMFINDER ; 12 + const SFX_WARP_TO ; 13 + const SFX_WARP_FROM ; 14 + const SFX_CHANGE_DEX_MODE ; 15 + const SFX_JUMP_OVER_LEDGE ; 16 + const SFX_GRASS_RUSTLE ; 17 + const SFX_FLY ; 18 + const SFX_WRONG ; 19 + const SFX_SQUEAK ; 1a + const SFX_STRENGTH ; 1b + const SFX_BOAT ; 1c + const SFX_WALL_OPEN ; 1d + const SFX_PLACE_PUZZLE_PIECE_DOWN ; 1e + const SFX_ENTER_DOOR ; 1f + const SFX_SWITCH_POKEMON ; 20 + const SFX_TALLY ; 21 + const SFX_TRANSACTION ; 22 + const SFX_EXIT_BUILDING ; 23 + const SFX_BUMP ; 24 + const SFX_SAVE ; 25 + const SFX_POKEFLUTE ; 26 + const SFX_ELEVATOR_END ; 27 + const SFX_THROW_BALL ; 28 + const SFX_BALL_POOF ; 29 + const SFX_FAINT ; 2a + const SFX_RUN ; 2b + const SFX_SLOT_MACHINE_START ; 2c + const SFX_FANFARE ; 2d + const SFX_PECK ; 2e + const SFX_KINESIS ; 2f + const SFX_LICK ; 30 + const SFX_POUND ; 31 + const SFX_MOVE_PUZZLE_PIECE ; 32 + const SFX_COMET_PUNCH ; 33 + const SFX_MEGA_PUNCH ; 34 + const SFX_SCRATCH ; 35 + const SFX_VICEGRIP ; 36 + const SFX_RAZOR_WIND ; 37 + const SFX_CUT ; 38 + const SFX_WING_ATTACK ; 39 + const SFX_WHIRLWIND ; 3a + const SFX_BIND ; 3b + const SFX_VINE_WHIP ; 3c + const SFX_DOUBLE_KICK ; 3d + const SFX_MEGA_KICK ; 3e + const SFX_HEADBUTT ; 3f + const SFX_HORN_ATTACK ; 40 + const SFX_TACKLE ; 41 + const SFX_POISON_STING ; 42 + const SFX_POWDER ; 43 + const SFX_DOUBLESLAP ; 44 + const SFX_BITE ; 45 + const SFX_JUMP_KICK ; 46 + const SFX_STOMP ; 47 + const SFX_TAIL_WHIP ; 48 + const SFX_KARATE_CHOP ; 49 + const SFX_SUBMISSION ; 4a + const SFX_WATER_GUN ; 4b + const SFX_SWORDS_DANCE ; 4c + const SFX_THUNDER ; 4d + const SFX_SUPERSONIC ; 4e + const SFX_LEER ; 4f + const SFX_EMBER ; 50 + const SFX_BUBBLEBEAM ; 51 + const SFX_HYDRO_PUMP ; 52 + const SFX_SURF ; 53 + const SFX_PSYBEAM ; 54 + const SFX_CHARGE ; 55 + const SFX_THUNDERSHOCK ; 56 + const SFX_PSYCHIC ; 57 + const SFX_SCREECH ; 58 + const SFX_BONE_CLUB ; 59 + const SFX_SHARPEN ; 5a + const SFX_EGG_BOMB ; 5b + const SFX_SING ; 5c + const SFX_HYPER_BEAM ; 5d + const SFX_SHINE ; 5e + const SFX_UNKNOWN_5F ; 5f + const SFX_UNKNOWN_60 ; 60 + const SFX_UNKNOWN_61 ; 61 + const SFX_SWITCH_POCKETS ; 62 + const SFX_UNKNOWN_63 ; 63 + const SFX_BURN ; 64 + const SFX_TITLE_SCREEN_ENTRANCE ; 65 + const SFX_UNKNOWN_66 ; 66 + const SFX_GET_COIN_FROM_SLOTS ; 67 + const SFX_PAY_DAY ; 68 + const SFX_METRONOME ; 69 + const SFX_CALL ; 6a + const SFX_HANG_UP ; 6b + const SFX_NO_SIGNAL ; 6c + const SFX_SANDSTORM ; 6d + const SFX_ELEVATOR ; 6e + const SFX_PROTECT ; 6f + const SFX_SKETCH ; 70 + const SFX_RAIN_DANCE ; 71 + const SFX_AEROBLAST ; 72 + const SFX_SPARK ; 73 + const SFX_CURSE ; 74 + const SFX_RAGE ; 75 + const SFX_THIEF ; 76 + const SFX_THIEF_2 ; 77 + const SFX_SPIDER_WEB ; 78 + const SFX_MIND_READER ; 79 + const SFX_NIGHTMARE ; 7a + const SFX_SNORE ; 7b + const SFX_SWEET_KISS ; 7c + const SFX_SWEET_KISS_2 ; 7d + const SFX_BELLY_DRUM ; 7e + const SFX_UNKNOWN_7F ; 7f + const SFX_SLUDGE_BOMB ; 80 + const SFX_FORESIGHT ; 81 + const SFX_SPITE ; 82 + const SFX_OUTRAGE ; 83 + const SFX_PERISH_SONG ; 84 + const SFX_GIGA_DRAIN ; 85 + const SFX_ATTRACT ; 86 + const SFX_KINESIS_2 ; 87 + const SFX_ZAP_CANNON ; 88 + const SFX_MEAN_LOOK ; 89 + const SFX_HEAL_BELL ; 8a + const SFX_RETURN ; 8b + const SFX_EXP_BAR ; 8c + const SFX_MILK_DRINK ; 8d + const SFX_PRESENT ; 8e + const SFX_MORNING_SUN ; 8f + const SFX_LEVEL_UP ; 90 + const SFX_KEY_ITEM ; 91 + const SFX_FANFARE_2 ; 92 + const SFX_REGISTER_PHONE_NUMBER ; 93 + const SFX_3RD_PLACE ; 94 + const SFX_GET_EGG_FROM_DAYCARE_MAN ; 95 + const SFX_GET_EGG_FROM_DAYCARE_LADY ; 96 + const SFX_MOVE_DELETED ; 97 + const SFX_2ND_PLACE ; 98 + const SFX_1ST_PLACE ; 99 + const SFX_CHOOSE_A_CARD ; 9a + const SFX_GET_TM ; 9b + const SFX_GET_BADGE ; 9c + const SFX_QUIT_SLOTS ; 9d + const SFX_EGG_CRACK ; 9e + const SFX_DEX_FANFARE_LESS_THAN_20 ; 9f + const SFX_DEX_FANFARE_140_169 ; a0 + const SFX_DEX_FANFARE_170_199 ; a1 + const SFX_DEX_FANFARE_200_229 ; a2 + const SFX_DEX_FANFARE_230_PLUS ; a3 + const SFX_EVOLVED ; a4 + const SFX_MASTER_BALL ; a5 + const SFX_EGG_HATCH ; a6 + const SFX_GS_INTRO_CHARIZARD_FIREBALL ; a7 + const SFX_GS_INTRO_POKEMON_APPEARS ; a8 + const SFX_FLASH ; a9 + const SFX_GAME_FREAK_LOGO_GS ; aa + const SFX_NOT_VERY_EFFECTIVE ; ab + const SFX_DAMAGE ; ac + const SFX_SUPER_EFFECTIVE ; ad + const SFX_BALL_BOUNCE ; ae + const SFX_MOONLIGHT ; af + const SFX_ENCORE ; b0 + const SFX_BEAT_UP ; b1 + const SFX_BATON_PASS ; b2 + const SFX_BALL_WIGGLE ; b3 + const SFX_SWEET_SCENT ; b4 + const SFX_SWEET_SCENT_2 ; b5 + const SFX_HIT_END_OF_EXP_BAR ; b6 + const SFX_GIVE_TRADEMON ; b7 + const SFX_GET_TRADEMON ; b8 + const SFX_TRAIN_ARRIVED ; b9 + const SFX_STOP_SLOT ; ba + const SFX_2_BOOPS ; bb + const SFX_GLASS_TING ; bc + const SFX_GLASS_TING_2 ; bd - const SFX_INTRO_UNOWN_1 - const SFX_INTRO_UNOWN_2 - const SFX_INTRO_UNOWN_3 - const SFX_DITTO_POP_UP - const SFX_DITTO_TRANSFORM - const SFX_INTRO_SUICUNE_1 - const SFX_INTRO_PICHU - const SFX_INTRO_SUICUNE_2 - const SFX_INTRO_SUICUNE_3 - const SFX_DITTO_BOUNCE - const SFX_INTRO_SUICUNE_4 - const SFX_GAME_FREAK_PRESENTS - const SFX_TINGLE - const SFX_UNKNOWN_CB - const SFX_TWO_PC_BEEPS - const SFX_4_NOTE_DITTY - const SFX_TWINKLE + const SFX_INTRO_UNOWN_1 ; be + const SFX_INTRO_UNOWN_2 ; bf + const SFX_INTRO_UNOWN_3 ; c0 + const SFX_DITTO_POP_UP ; c1 + const SFX_DITTO_TRANSFORM ; c2 + const SFX_INTRO_SUICUNE_1 ; c3 + const SFX_INTRO_PICHU ; c4 + const SFX_INTRO_SUICUNE_2 ; c5 + const SFX_INTRO_SUICUNE_3 ; c6 + const SFX_DITTO_BOUNCE ; c7 + const SFX_INTRO_SUICUNE_4 ; c8 + const SFX_GAME_FREAK_PRESENTS ; c9 + const SFX_TINGLE ; ca + const SFX_UNKNOWN_CB ; cb + const SFX_TWO_PC_BEEPS ; cc + const SFX_4_NOTE_DITTY ; cd + const SFX_TWINKLE ; ce diff --git a/constants/tilemap_constants.asm b/constants/tilemap_constants.asm index b130b5de3..9307a22ad 100644 --- a/constants/tilemap_constants.asm +++ b/constants/tilemap_constants.asm @@ -36,7 +36,7 @@ const_value SET 1 const TILESET_ICE_PATH ; 1d const TILESET_WHIRL_ISLANDS ; 1e const TILESET_ILEX_FOREST ; 1f - const TILESET_20 ; 20 + const TILESET_32 ; 20 const TILESET_HO_OH_WORD_ROOM ; 21 const TILESET_KABUTO_WORD_ROOM ; 22 const TILESET_OMANYTE_WORD_ROOM ; 23 |