summaryrefslogtreecommitdiff
path: root/constants
diff options
context:
space:
mode:
Diffstat (limited to 'constants')
-rw-r--r--constants/battle_anim_constants.asm65
1 files changed, 35 insertions, 30 deletions
diff --git a/constants/battle_anim_constants.asm b/constants/battle_anim_constants.asm
index 3259be61a..c5a873e80 100644
--- a/constants/battle_anim_constants.asm
+++ b/constants/battle_anim_constants.asm
@@ -219,7 +219,7 @@ BATTLEANIM_BASE_TILE EQU 7 * 7 ; Maximum size of a pokemon picture
const_def
const BATTLEANIMFUNC_NULL
const BATTLEANIMFUNC_USER_TO_TARGET
- const BATTLEANIMFUNC_USER_TO_TARGET_DISSAPPEAR
+ const BATTLEANIMFUNC_USER_TO_TARGET_DISAPPEAR
const BATTLEANIMFUNC_MOVE_IN_CIRCLE
const BATTLEANIMFUNC_WAVE_TO_TARGET
const BATTLEANIMFUNC_THROW_TO_TARGET
@@ -712,9 +712,9 @@ BATTLEANIM_BASE_TILE EQU 7 * 7 ; Maximum size of a pokemon picture
const ANIM_BG_WHITE_HUES
const ANIM_BG_BLACK_HUES
const ANIM_BG_ALTERNATE_HUES
- const ANIM_BG_06
- const ANIM_BG_07
- const ANIM_BG_08
+ const ANIM_BG_CYCLE_OBPALS_GRAY_AND_YELLOW
+ const ANIM_BG_CYCLE_MID_OBPALS_GRAY_AND_YELLOW
+ const ANIM_BG_CYCLE_BGPALS_INVERTED
const ANIM_BG_HIDE_MON
const ANIM_BG_SHOW_MON
const ANIM_BG_ENTER_MON
@@ -728,38 +728,38 @@ BATTLEANIM_BASE_TILE EQU 7 * 7 ; Maximum size of a pokemon picture
const ANIM_BG_DOUBLE_TEAM
const ANIM_BG_ACID_ARMOR
const ANIM_BG_RAPID_FLASH
- const ANIM_BG_16
- const ANIM_BG_17
- const ANIM_BG_18
- const ANIM_BG_19
- const ANIM_BG_1A
- const ANIM_BG_1B
- const ANIM_BG_1C
- const ANIM_BG_1D
- const ANIM_BG_1E
- const ANIM_BG_1F
- const ANIM_BG_20
+ const ANIM_BG_FADE_MON_TO_LIGHT
+ const ANIM_BG_FADE_MON_TO_BLACK
+ const ANIM_BG_FADE_MON_TO_LIGHT_REPEATING
+ const ANIM_BG_FADE_MON_TO_BLACK_REPEATING
+ const ANIM_BG_CYCLE_MON_LIGHT_DARK_REPEATING
+ const ANIM_BG_FLASH_MON_REPEATING
+ const ANIM_BG_FADE_MONS_TO_BLACK_REPEATING
+ const ANIM_BG_FADE_MON_TO_WHITE_WAIT_FADE_BACK
+ const ANIM_BG_FADE_MON_FROM_WHITE
+ const ANIM_BG_SHAKE_SCREEN_X
+ const ANIM_BG_SHAKE_SCREEN_Y
const ANIM_BG_WITHDRAW
const ANIM_BG_BOUNCE_DOWN
const ANIM_BG_DIG
const ANIM_BG_TACKLE
- const ANIM_BG_25
- const ANIM_BG_26
- const ANIM_BG_27
- const ANIM_BG_WAVE_DEFORM_USER
+ const ANIM_BG_BODY_SLAM
+ const ANIM_BG_WOBBLE_MON
+ const ANIM_BG_REMOVE_MON
+ const ANIM_BG_WAVE_DEFORM_MON
const ANIM_BG_PSYCHIC
- const ANIM_BG_2A
- const ANIM_BG_2B
- const ANIM_BG_2C
- const ANIM_BG_2D
- const ANIM_BG_2E
- const ANIM_BG_2F
- const ANIM_BG_30
- const ANIM_BG_31
- const ANIM_BG_32
+ const ANIM_BG_BETA_SEND_OUT_MON1
+ const ANIM_BG_BETA_SEND_OUT_MON2
+ const ANIM_BG_FLAIL
+ const ANIM_BG_BETA_PURSUIT
+ const ANIM_BG_ROLLOUT
+ const ANIM_BG_VITAL_THROW
+ const ANIM_BG_START_WATER
+ const ANIM_BG_WATER
+ const ANIM_BG_END_WATER
const ANIM_BG_VIBRATE_MON
- const ANIM_BG_WOBBLE_MON
- const ANIM_BG_35
+ const ANIM_BG_WOBBLE_PLAYER
+ const ANIM_BG_WOBBLE_SCREEN
; AnimObjGFX indexes (see data/battle_anims/object_gfx.asm)
const_def 1
@@ -814,6 +814,11 @@ BATTLEANIM_BASE_TILE EQU 7 * 7 ; Maximum size of a pokemon picture
BG_EFFECT_STRUCT_LENGTH EQU const_value
NUM_BG_EFFECTS EQU 5 ; see wActiveBGEffects
+;
+ const_def
+ const BG_EFFECT_TARGET ; 0
+ const BG_EFFECT_USER ; 1
+
; battle palettes
const_def
const PAL_BATTLE_BG_PLAYER ; 0