summaryrefslogtreecommitdiff
path: root/constants
diff options
context:
space:
mode:
Diffstat (limited to 'constants')
-rw-r--r--constants/map_object_constants.asm60
1 files changed, 30 insertions, 30 deletions
diff --git a/constants/map_object_constants.asm b/constants/map_object_constants.asm
index a0f625226..f9c048c49 100644
--- a/constants/map_object_constants.asm
+++ b/constants/map_object_constants.asm
@@ -142,8 +142,8 @@ MAPOBJECT_SCREEN_HEIGHT EQU (SCREEN_HEIGHT / 2) + 2
const SPRITEMOVEDATA_STANDING_RIGHT ; 09
const SPRITEMOVEDATA_SPINRANDOM_FAST ; 0a
const SPRITEMOVEDATA_PLAYER ; 0b
- const SPRITEMOVEDATA_0C ; 0c
- const SPRITEMOVEDATA_0D ; 0d
+ const SPRITEMOVEDATA_INDEXED_1 ; 0c
+ const SPRITEMOVEDATA_INDEXED_2 ; 0d
const SPRITEMOVEDATA_0E ; 0e
const SPRITEMOVEDATA_0F ; 0f
const SPRITEMOVEDATA_10 ; 10
@@ -179,8 +179,8 @@ NUM_SPRITEMOVEDATA EQU const_value
const SPRITEMOVEFN_FAST_RANDOM_SPIN ; 05
const SPRITEMOVEFN_STANDING ; 06
const SPRITEMOVEFN_OBEY_DPAD ; 07
- const SPRITEMOVEFN_08 ; 08
- const SPRITEMOVEFN_09 ; 09
+ const SPRITEMOVEFN_INDEXED_1 ; 08
+ const SPRITEMOVEFN_INDEXED_2 ; 09
const SPRITEMOVEFN_0A ; 0a
const SPRITEMOVEFN_0B ; 0b
const SPRITEMOVEFN_0C ; 0c
@@ -202,32 +202,32 @@ NUM_SPRITEMOVEDATA EQU const_value
; StepTypesJumptable indexes (see engine/overworld/map_objects.asm)
const_def
- const STEP_TYPE_00 ; 00
- const STEP_TYPE_SLEEP ; 01
- const STEP_TYPE_NPC_WALK ; 02
- const STEP_TYPE_03 ; 03
- const STEP_TYPE_04 ; 04
- const STEP_TYPE_05 ; 05
- const STEP_TYPE_PLAYER_WALK ; 06
- const STEP_TYPE_07 ; 07
- const STEP_TYPE_NPC_JUMP ; 08
- const STEP_TYPE_PLAYER_JUMP ; 09
- const STEP_TYPE_HALF_STEP ; 0a
- const STEP_TYPE_BUMP ; 0b
- const STEP_TYPE_TELEPORT_FROM ; 0c
- const STEP_TYPE_TELEPORT_TO ; 0d
- const STEP_TYPE_SKYFALL ; 0e
- const STEP_TYPE_0F ; 0f
- const STEP_TYPE_GOT_BITE ; 10
- const STEP_TYPE_ROCK_SMASH ; 11
- const STEP_TYPE_RETURN_DIG ; 12
- const STEP_TYPE_TRACKING_OBJECT ; 13
- const STEP_TYPE_14 ; 14
- const STEP_TYPE_15 ; 15
- const STEP_TYPE_16 ; 16
- const STEP_TYPE_17 ; 17
- const STEP_TYPE_18 ; 18
- const STEP_TYPE_SKYFALL_TOP ; 19
+ const STEP_TYPE_RESET ; 00
+ const STEP_TYPE_FROM_MOVEMENT ; 01
+ const STEP_TYPE_NPC_WALK ; 02
+ const STEP_TYPE_SLEEP ; 03
+ const STEP_TYPE_STANDING ; 04
+ const STEP_TYPE_RESTORE ; 05
+ const STEP_TYPE_PLAYER_WALK ; 06
+ const STEP_TYPE_CONTINUE_WALK ; 07
+ const STEP_TYPE_NPC_JUMP ; 08
+ const STEP_TYPE_PLAYER_JUMP ; 09
+ const STEP_TYPE_TURN ; 0a
+ const STEP_TYPE_BUMP ; 0b
+ const STEP_TYPE_TELEPORT_FROM ; 0c
+ const STEP_TYPE_TELEPORT_TO ; 0d
+ const STEP_TYPE_SKYFALL ; 0e
+ const STEP_TYPE_STRENGTH_BOULDER ; 0f
+ const STEP_TYPE_GOT_BITE ; 10
+ const STEP_TYPE_ROCK_SMASH ; 11
+ const STEP_TYPE_RETURN_DIG ; 12
+ const STEP_TYPE_TRACKING_OBJECT ; 13
+ const STEP_TYPE_14 ; 14
+ const STEP_TYPE_SCREENSHAKE ; 15
+ const STEP_TYPE_16 ; 16
+ const STEP_TYPE_17 ; 17
+ const STEP_TYPE_DELETE ; 18
+ const STEP_TYPE_SKYFALL_TOP ; 19
; ObjectActionPairPointers indexes (see engine/overworld/map_object_action.asm)
const_def