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-rwxr-xr-xconstants/battle_tower_constants.asm2
-rw-r--r--constants/radio_constants.asm6
2 files changed, 4 insertions, 4 deletions
diff --git a/constants/battle_tower_constants.asm b/constants/battle_tower_constants.asm
index 71b8de8be..5a4048550 100755
--- a/constants/battle_tower_constants.asm
+++ b/constants/battle_tower_constants.asm
@@ -1,7 +1,7 @@
BATTLETOWER_PARTY_LENGTH EQU 3
BATTLETOWER_STREAK_LENGTH EQU 7
-BATTLETOWER_NUM_UNIQUE_PKMN EQU 21
+BATTLETOWER_NUM_UNIQUE_MON EQU 21
BATTLETOWER_NUM_UNIQUE_TRAINERS EQU 70
BATTLETOWER_TRAINERDATALENGTH EQU $24
diff --git a/constants/radio_constants.asm b/constants/radio_constants.asm
index d3f14e34c..8903ef005 100644
--- a/constants/radio_constants.asm
+++ b/constants/radio_constants.asm
@@ -97,7 +97,7 @@
; PlayRadio.StationPointers indexes (see engine/pokegear.asm)
const_def
const MAPRADIO_POKEMON_CHANNEL
- const MAPRADIO_OAKS_MON_TALK
+ const MAPRADIO_OAKS_POKEMON_TALK
const MAPRADIO_POKEDEX_SHOW
const MAPRADIO_POKEMON_MUSIC
const MAPRADIO_LUCKY_CHANNEL
@@ -108,8 +108,8 @@
; These tables in engine/radio.asm are all sized to a power of 2
; so there's no need for a rejection sampling loop
-NUM_OAKS_MON_TALK_ADVERBS EQU 16 ; OaksPkmnTalk8.Adverbs
-NUM_OAKS_MON_TALK_ADJECTIVES EQU 16 ; OaksPkmnTalk9.Adjectives
+NUM_OAKS_POKEMON_TALK_ADVERBS EQU 16 ; OaksPKMNTalk8.Adverbs
+NUM_OAKS_POKEMON_TALK_ADJECTIVES EQU 16 ; OaksPKMNTalk9.Adjectives
NUM_PNP_PEOPLE_ADJECTIVES EQU 16 ; PeoplePlaces5.Adjectives
NUM_PNP_PLACES_ADJECTIVES EQU 16 ; PeoplePlaces7.Adjectives