diff options
Diffstat (limited to 'data/happiness_changes.asm')
-rw-r--r-- | data/happiness_changes.asm | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/data/happiness_changes.asm b/data/happiness_changes.asm new file mode 100644 index 000000000..de60ea32d --- /dev/null +++ b/data/happiness_changes.asm @@ -0,0 +1,22 @@ +HappinessChanges: +; entries correspond to HAPPINESS_* constants +; change if happiness < 100, change if happiness < 200, change otherwise + db +5, +3, +2 ; Gained a level + db +5, +3, +2 ; Vitamin + db +1, +1, +0 ; X Item + db +3, +2, +1 ; Battled a Gym Leader + db +1, +1, +0 ; Learned a move + db -1, -1, -1 ; Lost to an enemy + db -5, -5, -10 ; Fainted due to poison + db -5, -5, -10 ; Lost to a much stronger enemy + db +1, +1, +1 ; Haircut (Y1) + db +3, +3, +1 ; Haircut (Y2) + db +5, +5, +2 ; Haircut (Y3) + db +1, +1, +1 ; Haircut (O1) + db +3, +3, +1 ; Haircut (O2) + db +10, +10, +4 ; Haircut (O3) + db -5, -5, -10 ; Used Heal Powder or Energypowder (bitter) + db -10, -10, -15 ; Used Energy Root (bitter) + db -15, -15, -20 ; Used Revival Herb (bitter) + db +3, +3, +1 ; Grooming + db +10, +6, +4 ; Gained a level in the place where it was caught |