diff options
Diffstat (limited to 'data/sprite_anim_frames.asm')
-rwxr-xr-x | data/sprite_anim_frames.asm | 499 |
1 files changed, 499 insertions, 0 deletions
diff --git a/data/sprite_anim_frames.asm b/data/sprite_anim_frames.asm new file mode 100755 index 000000000..e69792ec1 --- /dev/null +++ b/data/sprite_anim_frames.asm @@ -0,0 +1,499 @@ +SpriteAnimFrameData: ; 8d6e6 +; entries correspond to SPRITE_ANIM_FRAMESET_* constants + dw .Frameset_00 + dw .Frameset_PartyMon + dw .Frameset_PartyMonWithMail + dw .Frameset_PartyMonWithItem + dw .Frameset_PartyMonFast + dw .Frameset_PartyMonWithMailFast + dw .Frameset_PartyMonWithItemFast + dw .Frameset_GSTitleTrail + dw .Frameset_TextEntryCursor + dw .Frameset_09 + dw .Frameset_GameFreakLogo + dw .Frameset_GSIntroStar + dw .Frameset_GSIntroSparkle + dw .Frameset_SlotsGolem + dw .Frameset_SlotsChansey + dw .Frameset_SlotsChansey2 + dw .Frameset_SlotsEgg + dw .Frameset_RedWalk + dw .Frameset_StillCursor + dw .Frameset_TradePokeBall + dw .Frameset_TradePokeBall0 + dw .Frameset_TradePoof + dw .Frameset_TradeTubeBulge + dw .Frameset_TrademonIcon + dw .Frameset_TrademonBubble + dw .Frameset_EvolutionBallOfLight + dw .Frameset_RadioTuningKnob + dw .Frameset_MagnetTrainRed + dw .Frameset_1c + dw .Frameset_Leaf + dw .Frameset_CutTree + dw .Frameset_EggCrack + dw .Frameset_EggHatch + dw .Frameset_21 + dw .Frameset_22 + dw .Frameset_23 + dw .Frameset_24 + dw .Frameset_HeadbuttTree + dw .Frameset_26 + dw .Frameset_27 + dw .Frameset_28 + dw .Frameset_29 + dw .Frameset_2a + dw .Frameset_2b + dw .Frameset_2c + dw .Frameset_BlueWalk + dw .Frameset_MagnetTrainBlue + dw .Frameset_MobileTradeSentBall + dw .Frameset_MobileTradeOTBall + dw .Frameset_ForMobile22 + dw .Frameset_ForMobile23 + dw .Frameset_ForMobile24 + dw .Frameset_ForMobile25 + dw .Frameset_IntroSuicune + dw .Frameset_IntroSuicune2 + dw .Frameset_IntroPichu + dw .Frameset_IntroWooper + dw .Frameset_IntroUnown1 + dw .Frameset_IntroUnown2 + dw .Frameset_IntroUnown3 + dw .Frameset_IntroUnown4 + dw .Frameset_IntroUnownF2 + dw .Frameset_IntroSuicuneAway + dw .Frameset_IntroUnownF + dw .Frameset_CelebiLeft + dw .Frameset_CelebiRight +; 8d76a + +.Frameset_00: + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 32 + endanim + +.Frameset_PartyMon: + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 8 + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 8 + dorestart + +.Frameset_PartyMonWithMail: + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_1, 8 + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_2, 8 + dorestart + +.Frameset_PartyMonWithItem: + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_1, 8 + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_2, 8 + dorestart + +.Frameset_PartyMonFast: + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 4 + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 4 + dorestart + +.Frameset_PartyMonWithMailFast: + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_1, 4 + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_2, 4 + dorestart + +.Frameset_PartyMonWithItemFast: + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_1, 4 + frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_2, 4 + dorestart + +.Frameset_RedWalk: + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 8 + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 8 + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 8 + frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 8, OAM_X_FLIP + dorestart + +.Frameset_BlueWalk: + frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_1, 8 + frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_2, 8 + frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_1, 8 + frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_2, 8, OAM_X_FLIP + dorestart + +.Frameset_MagnetTrainBlue: + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_1, 8 + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_2, 8 + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_1, 8 + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_2, 8, OAM_X_FLIP + dorestart + +.Frameset_GSTitleTrail: + frame SPRITE_ANIM_FRAME_IDX_GS_TITLE_TRAIL_1, 1 + frame SPRITE_ANIM_FRAME_IDX_GS_TITLE_TRAIL_2, 1 + dorestart + +.Frameset_TextEntryCursor: + frame SPRITE_ANIM_FRAME_IDX_TEXT_ENTRY_CURSOR, 1 + dorepeat 1 + dorestart + +.Frameset_09: + frame SPRITE_ANIM_FRAME_IDX_FOR_FRAMESET_09, 1 + dorepeat 1 + dorestart + +.Frameset_GameFreakLogo: + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_1, 12 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_2, 1 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_3, 1 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_2, 4 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_1, 12 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_2, 12 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_3, 4 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_4, 32 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_5, 3 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_6, 3 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_7, 4 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_8, 4 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_9, 4 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_10, 10 + frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_11, 7 + endanim + +.Frameset_GSIntroStar: + frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_STAR, 3 + frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_STAR, 3, OAM_Y_FLIP + dorestart + +.Frameset_GSIntroSparkle: + frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_1, 2 + frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_2, 2 + frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_3, 2 + frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_2, 2 + dorestart + +.Frameset_SlotsGolem: + frame SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_1, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_2, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_1, 7, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_2, 7, OAM_X_FLIP + dorestart + +.Frameset_SlotsChansey: + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_1, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_2, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_1, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_3, 7 + dorestart + +.Frameset_SlotsChansey2: + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_1, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_4, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_5, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_4, 7 + frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_1, 7 + endanim + +.Frameset_SlotsEgg: + frame SPRITE_ANIM_FRAME_IDX_SLOTS_EGG, 20 + endanim + +.Frameset_StillCursor: + frame SPRITE_ANIM_FRAME_IDX_STILL_CURSOR, 32 + endanim + +.Frameset_TradePokeBall: + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 32 + endanim + +.Frameset_TradePokeBall0: + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP + dorestart + +.Frameset_TradePoof: + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_1, 4 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_2, 4 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_3, 4 + delanim + +.Frameset_TradeTubeBulge: + frame SPRITE_ANIM_FRAME_IDX_35, 3 + frame SPRITE_ANIM_FRAME_IDX_36, 3 + dorestart + +.Frameset_TrademonIcon: + frame SPRITE_ANIM_FRAME_IDX_TRADEMON_ICON_1, 7 + frame SPRITE_ANIM_FRAME_IDX_TRADEMON_ICON_2, 7 + dorestart + +.Frameset_TrademonBubble: + frame SPRITE_ANIM_FRAME_IDX_TRADEMON_BUBBLE, 32 + endanim + +.Frameset_EvolutionBallOfLight: + frame SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_2, 2 + frame SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_1, 2 + frame SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_2, 2 + endanim + +.Frameset_RadioTuningKnob: + frame SPRITE_ANIM_FRAME_IDX_RADIO_TUNING_KNOB, 32 + endanim + +.Frameset_MagnetTrainRed: + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_1, 8 + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_2, 8 + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_1, 8 + frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_2, 8, OAM_X_FLIP + dorestart + +; XXX + frame SPRITE_ANIM_FRAME_IDX_43, 8 + frame SPRITE_ANIM_FRAME_IDX_44, 8 + dorestart + +; XXX + frame SPRITE_ANIM_FRAME_IDX_45, 8 + frame SPRITE_ANIM_FRAME_IDX_46, 8 + dorestart + +; XXX + frame SPRITE_ANIM_FRAME_IDX_47, 8 + frame SPRITE_ANIM_FRAME_IDX_48, 8 + dorestart + +; XXX + frame SPRITE_ANIM_FRAME_IDX_49, 1 + frame SPRITE_ANIM_FRAME_IDX_49, 1, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_49, 1, OAM_X_FLIP, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_49, 1, OAM_Y_FLIP + dorestart + +; XXX + frame SPRITE_ANIM_FRAME_IDX_4A, 32 + endanim + +; XXX + frame SPRITE_ANIM_FRAME_IDX_4B, 32 + endanim + +; XXX + frame SPRITE_ANIM_FRAME_IDX_4C, 32 + endanim + +; XXX + frame SPRITE_ANIM_FRAME_IDX_4D, 32 + endanim + +; XXX + frame SPRITE_ANIM_FRAME_IDX_4E, 3 + dorepeat 3 + dorestart + +.Frameset_1c: + dorepeat 32 + endanim + +.Frameset_Leaf: + frame SPRITE_ANIM_FRAME_IDX_LEAF, 32 + endanim + +.Frameset_CutTree: + frame SPRITE_ANIM_FRAME_IDX_TREE_1, 2 + frame SPRITE_ANIM_FRAME_IDX_CUT_TREE_2, 16 + dorepeat 1 + frame SPRITE_ANIM_FRAME_IDX_CUT_TREE_3, 1 + dorepeat 1 + frame SPRITE_ANIM_FRAME_IDX_CUT_TREE_4, 1 + delanim + +.Frameset_EggCrack: + frame SPRITE_ANIM_FRAME_IDX_EGG_CRACK, 32 + endanim + +.Frameset_EggHatch: + frame SPRITE_ANIM_FRAME_IDX_55, 32 + endanim + +.Frameset_21: + frame SPRITE_ANIM_FRAME_IDX_55, 32, OAM_X_FLIP + endanim + +.Frameset_22: + frame SPRITE_ANIM_FRAME_IDX_55, 32, OAM_Y_FLIP + endanim + +.Frameset_23: + frame SPRITE_ANIM_FRAME_IDX_55, 32, OAM_X_FLIP, OAM_Y_FLIP + endanim + +.Frameset_24: + frame SPRITE_ANIM_FRAME_IDX_56, 10 + frame SPRITE_ANIM_FRAME_IDX_57, 9 + frame SPRITE_ANIM_FRAME_IDX_58, 10 + frame SPRITE_ANIM_FRAME_IDX_59, 10 + frame SPRITE_ANIM_FRAME_IDX_58, 9 + frame SPRITE_ANIM_FRAME_IDX_5A, 10 + dorestart + +.Frameset_HeadbuttTree: + frame SPRITE_ANIM_FRAME_IDX_TREE_1, 2 + frame SPRITE_ANIM_FRAME_IDX_HEADBUTT_TREE_2, 2 + frame SPRITE_ANIM_FRAME_IDX_TREE_1, 2 + frame SPRITE_ANIM_FRAME_IDX_HEADBUTT_TREE_2, 2, OAM_X_FLIP + dorestart + +.Frameset_26: + frame SPRITE_ANIM_FRAME_IDX_5C, 2 + endanim + +.Frameset_27: + frame SPRITE_ANIM_FRAME_IDX_5D, 2 + endanim + +.Frameset_28: + frame SPRITE_ANIM_FRAME_IDX_5E, 2 + endanim + +.Frameset_29: + frame SPRITE_ANIM_FRAME_IDX_5F, 2 + endanim + +.Frameset_2a: + frame SPRITE_ANIM_FRAME_IDX_60, 2 + endanim + +.Frameset_2b: + frame SPRITE_ANIM_FRAME_IDX_61, 2 + endanim + +.Frameset_2c: + frame SPRITE_ANIM_FRAME_IDX_62, 2 + endanim + +.Frameset_MobileTradeSentBall: + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_3, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP + endanim + +.Frameset_MobileTradeOTBall: + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_1, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_2, 3 + frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_3, 3 + delanim + +.Frameset_ForMobile22: + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_22_1, 3 + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_22_2, 3 + dorestart + +.Frameset_ForMobile23: + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_23, 3 + endanim + +.Frameset_ForMobile24: + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_24, 3 + endanim + +.Frameset_ForMobile25: + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_1, 2 + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_2, 2 + frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_3, 2 + delanim + +.Frameset_IntroSuicune: + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_1, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_2, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_3, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_4, 3 + dorestart + +.Frameset_IntroSuicune2: + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_4, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_1, 7 + endanim + +.Frameset_IntroPichu: + frame SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_1, 32 + frame SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_2, 7 + frame SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_3, 7 + endanim + +.Frameset_IntroWooper: + frame SPRITE_ANIM_FRAME_IDX_INTRO_WOOPER, 3 + endanim + +.Frameset_IntroUnown1: + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7 + delanim + +.Frameset_IntroUnown2: + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7, OAM_X_FLIP + delanim + +.Frameset_IntroUnown3: + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7, OAM_Y_FLIP + delanim + +.Frameset_IntroUnown4: + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3, OAM_X_FLIP, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3, OAM_X_FLIP, OAM_Y_FLIP + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7, OAM_X_FLIP, OAM_Y_FLIP + delanim + +.Frameset_IntroUnownF2: + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_1, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_2, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_3, 3 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_4, 7 + frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_5, 7 + endanim + +.Frameset_IntroSuicuneAway: + frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_AWAY, 3 + endanim + +.Frameset_IntroUnownF: + dorepeat 0 + endanim + +.Frameset_CelebiLeft: + frame SPRITE_ANIM_FRAME_IDX_CELEBI_1, 8 + frame SPRITE_ANIM_FRAME_IDX_CELEBI_2, 8 + endanim + +.Frameset_CelebiRight: + frame SPRITE_ANIM_FRAME_IDX_CELEBI_1, 8, OAM_X_FLIP + frame SPRITE_ANIM_FRAME_IDX_CELEBI_2, 8, OAM_X_FLIP + endanim +; 8d94d |