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-rwxr-xr-xdata/sprite_anim_frames.asm499
1 files changed, 499 insertions, 0 deletions
diff --git a/data/sprite_anim_frames.asm b/data/sprite_anim_frames.asm
new file mode 100755
index 000000000..e69792ec1
--- /dev/null
+++ b/data/sprite_anim_frames.asm
@@ -0,0 +1,499 @@
+SpriteAnimFrameData: ; 8d6e6
+; entries correspond to SPRITE_ANIM_FRAMESET_* constants
+ dw .Frameset_00
+ dw .Frameset_PartyMon
+ dw .Frameset_PartyMonWithMail
+ dw .Frameset_PartyMonWithItem
+ dw .Frameset_PartyMonFast
+ dw .Frameset_PartyMonWithMailFast
+ dw .Frameset_PartyMonWithItemFast
+ dw .Frameset_GSTitleTrail
+ dw .Frameset_TextEntryCursor
+ dw .Frameset_09
+ dw .Frameset_GameFreakLogo
+ dw .Frameset_GSIntroStar
+ dw .Frameset_GSIntroSparkle
+ dw .Frameset_SlotsGolem
+ dw .Frameset_SlotsChansey
+ dw .Frameset_SlotsChansey2
+ dw .Frameset_SlotsEgg
+ dw .Frameset_RedWalk
+ dw .Frameset_StillCursor
+ dw .Frameset_TradePokeBall
+ dw .Frameset_TradePokeBall0
+ dw .Frameset_TradePoof
+ dw .Frameset_TradeTubeBulge
+ dw .Frameset_TrademonIcon
+ dw .Frameset_TrademonBubble
+ dw .Frameset_EvolutionBallOfLight
+ dw .Frameset_RadioTuningKnob
+ dw .Frameset_MagnetTrainRed
+ dw .Frameset_1c
+ dw .Frameset_Leaf
+ dw .Frameset_CutTree
+ dw .Frameset_EggCrack
+ dw .Frameset_EggHatch
+ dw .Frameset_21
+ dw .Frameset_22
+ dw .Frameset_23
+ dw .Frameset_24
+ dw .Frameset_HeadbuttTree
+ dw .Frameset_26
+ dw .Frameset_27
+ dw .Frameset_28
+ dw .Frameset_29
+ dw .Frameset_2a
+ dw .Frameset_2b
+ dw .Frameset_2c
+ dw .Frameset_BlueWalk
+ dw .Frameset_MagnetTrainBlue
+ dw .Frameset_MobileTradeSentBall
+ dw .Frameset_MobileTradeOTBall
+ dw .Frameset_ForMobile22
+ dw .Frameset_ForMobile23
+ dw .Frameset_ForMobile24
+ dw .Frameset_ForMobile25
+ dw .Frameset_IntroSuicune
+ dw .Frameset_IntroSuicune2
+ dw .Frameset_IntroPichu
+ dw .Frameset_IntroWooper
+ dw .Frameset_IntroUnown1
+ dw .Frameset_IntroUnown2
+ dw .Frameset_IntroUnown3
+ dw .Frameset_IntroUnown4
+ dw .Frameset_IntroUnownF2
+ dw .Frameset_IntroSuicuneAway
+ dw .Frameset_IntroUnownF
+ dw .Frameset_CelebiLeft
+ dw .Frameset_CelebiRight
+; 8d76a
+
+.Frameset_00:
+ frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 32
+ endanim
+
+.Frameset_PartyMon:
+ frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 8
+ frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 8
+ dorestart
+
+.Frameset_PartyMonWithMail:
+ frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_1, 8
+ frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_2, 8
+ dorestart
+
+.Frameset_PartyMonWithItem:
+ frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_1, 8
+ frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_2, 8
+ dorestart
+
+.Frameset_PartyMonFast:
+ frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 4
+ frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 4
+ dorestart
+
+.Frameset_PartyMonWithMailFast:
+ frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_1, 4
+ frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_MAIL_2, 4
+ dorestart
+
+.Frameset_PartyMonWithItemFast:
+ frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_1, 4
+ frame SPRITE_ANIM_FRAME_IDX_PARTY_MON_WITH_ITEM_2, 4
+ dorestart
+
+.Frameset_RedWalk:
+ frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 8
+ frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 8
+ frame SPRITE_ANIM_FRAME_IDX_RED_WALK_1, 8
+ frame SPRITE_ANIM_FRAME_IDX_RED_WALK_2, 8, OAM_X_FLIP
+ dorestart
+
+.Frameset_BlueWalk:
+ frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_1, 8
+ frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_2, 8
+ frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_1, 8
+ frame SPRITE_ANIM_FRAME_IDX_BLUE_WALK_2, 8, OAM_X_FLIP
+ dorestart
+
+.Frameset_MagnetTrainBlue:
+ frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_1, 8
+ frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_2, 8
+ frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_1, 8
+ frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_BLUE_2, 8, OAM_X_FLIP
+ dorestart
+
+.Frameset_GSTitleTrail:
+ frame SPRITE_ANIM_FRAME_IDX_GS_TITLE_TRAIL_1, 1
+ frame SPRITE_ANIM_FRAME_IDX_GS_TITLE_TRAIL_2, 1
+ dorestart
+
+.Frameset_TextEntryCursor:
+ frame SPRITE_ANIM_FRAME_IDX_TEXT_ENTRY_CURSOR, 1
+ dorepeat 1
+ dorestart
+
+.Frameset_09:
+ frame SPRITE_ANIM_FRAME_IDX_FOR_FRAMESET_09, 1
+ dorepeat 1
+ dorestart
+
+.Frameset_GameFreakLogo:
+ frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_1, 12
+ frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_2, 1
+ frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_3, 1
+ frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_2, 4
+ frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_1, 12
+ frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_2, 12
+ frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_3, 4
+ frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_4, 32
+ frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_5, 3
+ frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_6, 3
+ frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_7, 4
+ frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_8, 4
+ frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_9, 4
+ frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_10, 10
+ frame SPRITE_ANIM_FRAME_IDX_GAMEFREAK_LOGO_11, 7
+ endanim
+
+.Frameset_GSIntroStar:
+ frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_STAR, 3
+ frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_STAR, 3, OAM_Y_FLIP
+ dorestart
+
+.Frameset_GSIntroSparkle:
+ frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_1, 2
+ frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_2, 2
+ frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_3, 2
+ frame SPRITE_ANIM_FRAME_IDX_GS_INTRO_SPARKLE_2, 2
+ dorestart
+
+.Frameset_SlotsGolem:
+ frame SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_1, 7
+ frame SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_2, 7
+ frame SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_1, 7, OAM_Y_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_SLOTS_GOLEM_2, 7, OAM_X_FLIP
+ dorestart
+
+.Frameset_SlotsChansey:
+ frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_1, 7
+ frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_2, 7
+ frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_1, 7
+ frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_3, 7
+ dorestart
+
+.Frameset_SlotsChansey2:
+ frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_1, 7
+ frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_4, 7
+ frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_5, 7
+ frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_4, 7
+ frame SPRITE_ANIM_FRAME_IDX_SLOTS_CHANSEY_1, 7
+ endanim
+
+.Frameset_SlotsEgg:
+ frame SPRITE_ANIM_FRAME_IDX_SLOTS_EGG, 20
+ endanim
+
+.Frameset_StillCursor:
+ frame SPRITE_ANIM_FRAME_IDX_STILL_CURSOR, 32
+ endanim
+
+.Frameset_TradePokeBall:
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 32
+ endanim
+
+.Frameset_TradePokeBall0:
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP
+ dorestart
+
+.Frameset_TradePoof:
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_1, 4
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_2, 4
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_3, 4
+ delanim
+
+.Frameset_TradeTubeBulge:
+ frame SPRITE_ANIM_FRAME_IDX_35, 3
+ frame SPRITE_ANIM_FRAME_IDX_36, 3
+ dorestart
+
+.Frameset_TrademonIcon:
+ frame SPRITE_ANIM_FRAME_IDX_TRADEMON_ICON_1, 7
+ frame SPRITE_ANIM_FRAME_IDX_TRADEMON_ICON_2, 7
+ dorestart
+
+.Frameset_TrademonBubble:
+ frame SPRITE_ANIM_FRAME_IDX_TRADEMON_BUBBLE, 32
+ endanim
+
+.Frameset_EvolutionBallOfLight:
+ frame SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_2, 2
+ frame SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_1, 2
+ frame SPRITE_ANIM_FRAME_IDX_EVOLUTION_BALL_OF_LIGHT_2, 2
+ endanim
+
+.Frameset_RadioTuningKnob:
+ frame SPRITE_ANIM_FRAME_IDX_RADIO_TUNING_KNOB, 32
+ endanim
+
+.Frameset_MagnetTrainRed:
+ frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_1, 8
+ frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_2, 8
+ frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_1, 8
+ frame SPRITE_ANIM_FRAME_IDX_MAGNET_TRAIN_RED_2, 8, OAM_X_FLIP
+ dorestart
+
+; XXX
+ frame SPRITE_ANIM_FRAME_IDX_43, 8
+ frame SPRITE_ANIM_FRAME_IDX_44, 8
+ dorestart
+
+; XXX
+ frame SPRITE_ANIM_FRAME_IDX_45, 8
+ frame SPRITE_ANIM_FRAME_IDX_46, 8
+ dorestart
+
+; XXX
+ frame SPRITE_ANIM_FRAME_IDX_47, 8
+ frame SPRITE_ANIM_FRAME_IDX_48, 8
+ dorestart
+
+; XXX
+ frame SPRITE_ANIM_FRAME_IDX_49, 1
+ frame SPRITE_ANIM_FRAME_IDX_49, 1, OAM_X_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_49, 1, OAM_X_FLIP, OAM_Y_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_49, 1, OAM_Y_FLIP
+ dorestart
+
+; XXX
+ frame SPRITE_ANIM_FRAME_IDX_4A, 32
+ endanim
+
+; XXX
+ frame SPRITE_ANIM_FRAME_IDX_4B, 32
+ endanim
+
+; XXX
+ frame SPRITE_ANIM_FRAME_IDX_4C, 32
+ endanim
+
+; XXX
+ frame SPRITE_ANIM_FRAME_IDX_4D, 32
+ endanim
+
+; XXX
+ frame SPRITE_ANIM_FRAME_IDX_4E, 3
+ dorepeat 3
+ dorestart
+
+.Frameset_1c:
+ dorepeat 32
+ endanim
+
+.Frameset_Leaf:
+ frame SPRITE_ANIM_FRAME_IDX_LEAF, 32
+ endanim
+
+.Frameset_CutTree:
+ frame SPRITE_ANIM_FRAME_IDX_TREE_1, 2
+ frame SPRITE_ANIM_FRAME_IDX_CUT_TREE_2, 16
+ dorepeat 1
+ frame SPRITE_ANIM_FRAME_IDX_CUT_TREE_3, 1
+ dorepeat 1
+ frame SPRITE_ANIM_FRAME_IDX_CUT_TREE_4, 1
+ delanim
+
+.Frameset_EggCrack:
+ frame SPRITE_ANIM_FRAME_IDX_EGG_CRACK, 32
+ endanim
+
+.Frameset_EggHatch:
+ frame SPRITE_ANIM_FRAME_IDX_55, 32
+ endanim
+
+.Frameset_21:
+ frame SPRITE_ANIM_FRAME_IDX_55, 32, OAM_X_FLIP
+ endanim
+
+.Frameset_22:
+ frame SPRITE_ANIM_FRAME_IDX_55, 32, OAM_Y_FLIP
+ endanim
+
+.Frameset_23:
+ frame SPRITE_ANIM_FRAME_IDX_55, 32, OAM_X_FLIP, OAM_Y_FLIP
+ endanim
+
+.Frameset_24:
+ frame SPRITE_ANIM_FRAME_IDX_56, 10
+ frame SPRITE_ANIM_FRAME_IDX_57, 9
+ frame SPRITE_ANIM_FRAME_IDX_58, 10
+ frame SPRITE_ANIM_FRAME_IDX_59, 10
+ frame SPRITE_ANIM_FRAME_IDX_58, 9
+ frame SPRITE_ANIM_FRAME_IDX_5A, 10
+ dorestart
+
+.Frameset_HeadbuttTree:
+ frame SPRITE_ANIM_FRAME_IDX_TREE_1, 2
+ frame SPRITE_ANIM_FRAME_IDX_HEADBUTT_TREE_2, 2
+ frame SPRITE_ANIM_FRAME_IDX_TREE_1, 2
+ frame SPRITE_ANIM_FRAME_IDX_HEADBUTT_TREE_2, 2, OAM_X_FLIP
+ dorestart
+
+.Frameset_26:
+ frame SPRITE_ANIM_FRAME_IDX_5C, 2
+ endanim
+
+.Frameset_27:
+ frame SPRITE_ANIM_FRAME_IDX_5D, 2
+ endanim
+
+.Frameset_28:
+ frame SPRITE_ANIM_FRAME_IDX_5E, 2
+ endanim
+
+.Frameset_29:
+ frame SPRITE_ANIM_FRAME_IDX_5F, 2
+ endanim
+
+.Frameset_2a:
+ frame SPRITE_ANIM_FRAME_IDX_60, 2
+ endanim
+
+.Frameset_2b:
+ frame SPRITE_ANIM_FRAME_IDX_61, 2
+ endanim
+
+.Frameset_2c:
+ frame SPRITE_ANIM_FRAME_IDX_62, 2
+ endanim
+
+.Frameset_MobileTradeSentBall:
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_2, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_3, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP
+ endanim
+
+.Frameset_MobileTradeOTBall:
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POKE_BALL_2, 3, OAM_X_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_2, 3
+ frame SPRITE_ANIM_FRAME_IDX_TRADE_POOF_3, 3
+ delanim
+
+.Frameset_ForMobile22:
+ frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_22_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_22_2, 3
+ dorestart
+
+.Frameset_ForMobile23:
+ frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_23, 3
+ endanim
+
+.Frameset_ForMobile24:
+ frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_24, 3
+ endanim
+
+.Frameset_ForMobile25:
+ frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_1, 2
+ frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_2, 2
+ frame SPRITE_ANIM_FRAME_IDX_FOR_MOBILE_25_3, 2
+ delanim
+
+.Frameset_IntroSuicune:
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_2, 3
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_3, 3
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_4, 3
+ dorestart
+
+.Frameset_IntroSuicune2:
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_4, 3
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_1, 7
+ endanim
+
+.Frameset_IntroPichu:
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_1, 32
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_2, 7
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_PICHU_3, 7
+ endanim
+
+.Frameset_IntroWooper:
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_WOOPER, 3
+ endanim
+
+.Frameset_IntroUnown1:
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7
+ delanim
+
+.Frameset_IntroUnown2:
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3, OAM_X_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3, OAM_X_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7, OAM_X_FLIP
+ delanim
+
+.Frameset_IntroUnown3:
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3, OAM_Y_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3, OAM_Y_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7, OAM_Y_FLIP
+ delanim
+
+.Frameset_IntroUnown4:
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_1, 3, OAM_X_FLIP, OAM_Y_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_2, 3, OAM_X_FLIP, OAM_Y_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_3, 7, OAM_X_FLIP, OAM_Y_FLIP
+ delanim
+
+.Frameset_IntroUnownF2:
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_1, 3
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_2, 3
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_3, 3
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_4, 7
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_UNOWN_F_2_5, 7
+ endanim
+
+.Frameset_IntroSuicuneAway:
+ frame SPRITE_ANIM_FRAME_IDX_INTRO_SUICUNE_AWAY, 3
+ endanim
+
+.Frameset_IntroUnownF:
+ dorepeat 0
+ endanim
+
+.Frameset_CelebiLeft:
+ frame SPRITE_ANIM_FRAME_IDX_CELEBI_1, 8
+ frame SPRITE_ANIM_FRAME_IDX_CELEBI_2, 8
+ endanim
+
+.Frameset_CelebiRight:
+ frame SPRITE_ANIM_FRAME_IDX_CELEBI_1, 8, OAM_X_FLIP
+ frame SPRITE_ANIM_FRAME_IDX_CELEBI_2, 8, OAM_X_FLIP
+ endanim
+; 8d94d